This document describes an A* search algorithm implementation in Python to find the shortest path between nodes in a graph. It includes functions for running the A* search, getting neighbors of a node, and calculating heuristic distances. Two example graphs are provided to demonstrate running the algorithm between different start and end nodes.
This document describes an A* search algorithm implementation in Python to find the shortest path between nodes in a graph. It includes functions for running the A* search, getting neighbors of a node, and calculating heuristic distances. Two example graphs are provided to demonstrate running the algorithm between different start and end nodes.
This document describes an A* search algorithm implementation in Python to find the shortest path between nodes in a graph. It includes functions for running the A* search, getting neighbors of a node, and calculating heuristic distances. Two example graphs are provided to demonstrate running the algorithm between different start and end nodes.
This document describes an A* search algorithm implementation in Python to find the shortest path between nodes in a graph. It includes functions for running the A* search, getting neighbors of a node, and calculating heuristic distances. Two example graphs are provided to demonstrate running the algorithm between different start and end nodes.
open_set = set(start_node) closed_set = set() g = {} #store distance from starting node parents = {} # parents contains an adjacency map of all nodes #distance of starting node from itself is zero g[start_node] = 0 #start_node is root node i.e it has no parent nodes #so start_node is set to its own parent node parents[start_node] = start_node while len(open_set) > 0: n = None #node with lowest f() is found for v in open_set: if n == None or g[v] + heuristic(v) < g[n] + heuristic(n): n=v if n == stop_node or Graph_nodes[n] == None: pass else: for (m, weight) in get_neighbors(n): #nodes 'm' not in first and last set are added to first #n is set its parent if m not in open_set and m not in closed_set: open_set.add(m) parents[m] = n g[m] = g[n] + weight #for each node m,compare its distance from start i.e g(m) to the #from start through n node else: if g[m] > g[n] + weight: #update g(m) g[m] = g[n] + weight #change parent of m to n parents[m] = n #if m in closed set,remove and add to open if m in closed_set: closed_set.remove(m) open_set.add(m) if n == None: print('Path does not exist!') return None # if the current node is the stop_node # then we begin reconstructin the path from it to the start_node if n == stop_node: path = [] while parents[n] != n: path.append(n) n = parents[n] path.append(start_node) path.reverse() print('Path found: {}'.format(path)) return path # remove n from the open_list, and add it to closed_list # because all of his neighbors were inspected open_set.remove(n) closed_set.add(n) print('Path does not exist!') return None
#define fuction to return neighbor and its distance
#from the passed node def get_neighbors(v): if v in Graph_nodes: return Graph_nodes[v] else: return None
#for simplicity we ll consider heuristic distances given
#and this function returns heuristic distance for all nodes def heuristic(n): H_dist = { 'A': 11, 'B': 6, 'C': 5, 'D': 7, 'E': 3, 'F': 6, 'G': 5, 'H': 3, 'I': 1, 'J': 0 } return H_dist[n]