Lastexception 63783215917
Lastexception 63783215917
Lastexception 63783215917
><root>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:02:44</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>state.py:2970</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot <class
'sims4.tuning.instances.loot_Bots_State_Charge'> (AttributeError: 'NoneType'
object has no attribute 'sync_tags') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 484, in update File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 112, in update File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 280, in _run_gen File "T:\InGame\
Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line
334, in _run_gen_internal File "T:\InGame\Gameplay\Scripts\Server\
routing\object_routing\object_routing_behavior.py", line 313, in
do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 520, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 282, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 217, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 467, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 2970, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 23.12
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0xdd4141d5 Origin Version: 10,5,8,17910 Modded: True
SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll
27.20.100.9749, GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635
</desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:02:44</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>__init__.py:467</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 280, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 334, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 313, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 521, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 518, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 282, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 217, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 467, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2970, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 23.12 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0xdd4141d5
Origin Version: 10,5,8,17910 Modded: True SystemInfo:
Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9749,
GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635 </desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:06:14</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>state.py:2970</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot <class
'sims4.tuning.instances.loot_Bots_State_Charge'> (AttributeError: 'NoneType'
object has no attribute 'sync_tags') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 484, in update File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 112, in update File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 280, in _run_gen File "T:\InGame\
Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line
334, in _run_gen_internal File "T:\InGame\Gameplay\Scripts\Server\
routing\object_routing\object_routing_behavior.py", line 313, in
do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 520, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 282, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 217, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 467, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 2970, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 23.12
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0xdd4141d5 Origin Version: 10,5,8,17910 Modded: True
SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll
27.20.100.9749, GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635
</desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:06:14</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>__init__.py:467</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 280, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 334, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 313, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 521, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 518, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 282, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 217, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 467, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2970, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 23.12 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0xdd4141d5
Origin Version: 10,5,8,17910 Modded: True SystemInfo:
Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9749,
GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635 </desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:06:17</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>state.py:2970</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot <class
'sims4.tuning.instances.loot_Bots_State_Charge'> (AttributeError: 'NoneType'
object has no attribute 'sync_tags') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 484, in update File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 112, in update File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 280, in _run_gen File "T:\InGame\
Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line
334, in _run_gen_internal File "T:\InGame\Gameplay\Scripts\Server\
routing\object_routing\object_routing_behavior.py", line 313, in
do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 520, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 282, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 217, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 467, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 2970, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 23.12
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0xdd4141d5 Origin Version: 10,5,8,17910 Modded: True
SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll
27.20.100.9749, GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635
</desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:06:17</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>__init__.py:467</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 280, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 334, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 313, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 521, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 518, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 282, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 217, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 467, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2970, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 23.12 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0xdd4141d5
Origin Version: 10,5,8,17910 Modded: True SystemInfo:
Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9749,
GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635 </desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:08:41</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>state.py:2970</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot <class
'sims4.tuning.instances.loot_Bots_State_Charge'> (AttributeError: 'NoneType'
object has no attribute 'sync_tags') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 484, in update File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 112, in update File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 280, in _run_gen File "T:\InGame\
Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line
334, in _run_gen_internal File "T:\InGame\Gameplay\Scripts\Server\
routing\object_routing\object_routing_behavior.py", line 313, in
do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 520, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 282, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 217, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 467, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 2970, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 23.12
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0xdd4141d5 Origin Version: 10,5,8,17910 Modded: True
SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll
27.20.100.9749, GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635
</desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:08:41</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>__init__.py:467</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 280, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 334, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 313, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 521, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 518, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 282, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 217, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 467, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2970, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 23.12 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0xdd4141d5
Origin Version: 10,5,8,17910 Modded: True SystemInfo:
Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9749,
GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635 </desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:09:13</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>state.py:2970</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot <class
'sims4.tuning.instances.loot_Bots_State_Charge'> (AttributeError: 'NoneType'
object has no attribute 'sync_tags') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 484, in update File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 112, in update File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 280, in _run_gen File "T:\InGame\
Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line
334, in _run_gen_internal File "T:\InGame\Gameplay\Scripts\Server\
routing\object_routing\object_routing_behavior.py", line 313, in
do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 520, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 282, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 217, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 467, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 2970, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 23.12
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0xdd4141d5 Origin Version: 10,5,8,17910 Modded: True
SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll
27.20.100.9749, GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635
</desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:09:13</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>__init__.py:467</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 280, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 334, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 313, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 521, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 518, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 282, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 217, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 467, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2970, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 23.12 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0xdd4141d5
Origin Version: 10,5,8,17910 Modded: True SystemInfo:
Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9749,
GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635 </desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:12:07</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>state.py:2970</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot <class
'sims4.tuning.instances.loot_Bots_State_Charge'> (AttributeError: 'NoneType'
object has no attribute 'sync_tags') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 484, in update File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 112, in update File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 280, in _run_gen File "T:\InGame\
Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line
334, in _run_gen_internal File "T:\InGame\Gameplay\Scripts\Server\
routing\object_routing\object_routing_behavior.py", line 313, in
do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 520, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 282, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 217, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 467, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 2970, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 23.12
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0xdd4141d5 Origin Version: 10,5,8,17910 Modded: True
SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll
27.20.100.9749, GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635
</desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:12:07</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>__init__.py:467</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 280, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 334, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 313, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 521, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 518, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 282, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 217, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 467, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2970, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 23.12 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0xdd4141d5
Origin Version: 10,5,8,17910 Modded: True SystemInfo:
Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9749,
GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635 </desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:12:12</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>state.py:2970</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot <class
'sims4.tuning.instances.loot_Bots_State_Charge'> (AttributeError: 'NoneType'
object has no attribute 'sync_tags') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 484, in update File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 112, in update File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 280, in _run_gen File "T:\InGame\
Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line
334, in _run_gen_internal File "T:\InGame\Gameplay\Scripts\Server\
routing\object_routing\object_routing_behavior.py", line 313, in
do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 520, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 282, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 217, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 467, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 2970, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 23.12
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0xdd4141d5 Origin Version: 10,5,8,17910 Modded: True
SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll
27.20.100.9749, GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635
</desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:12:12</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>__init__.py:467</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 280, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 334, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 313, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 521, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 518, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 282, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 217, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 467, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2970, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 23.12 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0xdd4141d5
Origin Version: 10,5,8,17910 Modded: True SystemInfo:
Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9749,
GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635 </desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:37:11</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>state.py:2970</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot <class
'sims4.tuning.instances.loot_Bots_State_Charge'> (AttributeError: 'NoneType'
object has no attribute 'sync_tags') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 484, in update File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 112, in update File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 280, in _run_gen File "T:\InGame\
Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line
334, in _run_gen_internal File "T:\InGame\Gameplay\Scripts\Server\
routing\object_routing\object_routing_behavior.py", line 313, in
do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 520, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 282, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 217, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 467, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 2970, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 23.12
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0xdd4141d5 Origin Version: 10,5,8,17910 Modded: True
SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll
27.20.100.9749, GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635
</desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:37:11</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>__init__.py:467</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 280, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 334, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 313, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 521, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 518, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 282, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 217, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 467, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2970, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 23.12 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0xdd4141d5
Origin Version: 10,5,8,17910 Modded: True SystemInfo:
Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9749,
GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635 </desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:37:29</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>state.py:2970</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <StateChangeLootOp
ParticipantType.Object> for loot <class
'sims4.tuning.instances.loot_Bots_State_Charge'> (AttributeError: 'NoneType'
object has no attribute 'sync_tags') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 209, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 484, in update File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 112, in update File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File
"T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 280, in _run_gen File "T:\InGame\
Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py", line
334, in _run_gen_internal File "T:\InGame\Gameplay\Scripts\Server\
routing\object_routing\object_routing_behavior.py", line 313, in
do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 520, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot_basic_op.py", line 282, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_ops.py", line 217, in _apply_to_subject_and_target File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 467, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\state.py", line 2970, in set_state AttributeError: 'NoneType'
object has no attribute 'sync_tags'rtim=0 Client Session Time: 23.12
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0xdd4141d5 Origin Version: 10,5,8,17910 Modded: True
SystemInfo: Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll
27.20.100.9749, GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635
</desyncdata></report>
<report><version>2</version><sessionid>ae3898a791bf634d6223bbae</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-03-
06 03:37:29</createtime><buildsignature>Local.Unknown.Unknown.1.77.131.1030-
1.200.000.520.Release</buildsignature><categoryid>__init__.py:467</
categoryid><desyncid>ae3898a791bf634d6223bbae</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'sync_tags') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\routing\object_routing\object_routing_behavior.py", line 280, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\
object_routing_behavior.py", line 334, in _run_gen_internal File "T:\
InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_behavior.py",
line 313, in do_routes File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior.py", line 258, in
_do_single_route_gen File "T:\InGame\Gameplay\Scripts\Server\routing\
object_routing\object_routing_behavior_actions.py", line 330, in
run_action_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot.py", line 521, in apply_to_resolver File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\loot.py", line 518, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 282, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 217, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 467, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2970, in
set_stateAttributeError: 'NoneType' object has no attribute
'sync_tags'rtim=0 Client Session Time: 23.12 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0xdd4141d5
Origin Version: 10,5,8,17910 Modded: True SystemInfo:
Windows 10 10.0.19042 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9749,
GUID: D7B78E66-D938-11CF-D758-5D00BAC2D635 </desyncdata></report>
</root>