Ficha Personagem - Barbaro, Draconato - Dreedy

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Barbarian 1 RexusMoon

CLASS & LEVEL PLAYER NAME


Dreedy
Dragonborn Custom Background 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
• +4 Constitution +1 13 14 --
+3 -1 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
16
+0 Charisma
Total 1d12 SUCCESSES
Saving Throw Modifiers
Resistances - Cold
DEXTERITY FAILURES

+1 DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +1 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 +1

-1
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


15 P +5 Athletics STR Flute
ABILITY SAVE DC
+0 Deception CHA
=== LANGUAGES ===
-1 History INT Common, Draconic, Giant
INTELLIGENCE
+1 Insight WIS
30 ft. (Walking)
-1 +0 Intimidation CHA
-1 Investigation INT
8 +1 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +3 Perception WIS


+0 Performance CHA === ACTIONS ===
+1 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
You gain advantage on STR checks and saving
throws (not attacks), +2 melee damage with STR
Help, Hide, Ready, Search, Use an Object, weapons, resistance to bludgeoning, piercing,
-1 Religion INT
13 Opportunity Attack, Grapple, Shove, Improvise, slashing damage. You can't cast or concentrate on
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object spells while raging.

P +3 Stealth DEX Breath Weapon (White) • 1 / Short Rest Your rage ends early if you are knocked unconscious
CHARISMA As an action once per short rest, exhale in a 15 ft. or if your turn ends and you haven’t attacked a hostile
P +3 Survival WIS
cone (CON DC 12, half damage on success) for 2d6 creature since your last turn or taken damage since
then. You can also end your rage as a bonus action.
+0 Cold Damage [6th] 3d6, [11th] 4d6, [16th] 5d6

=== BONUS ACTIONS ===


Rage • 2 / Long Rest
11 As a bonus action enter a rage for up to 1 minute
(10 rounds).
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Greataxe +5 1d12+3 Slashing Martial, Heavy, Two-Handed

Javelin +5 1d6+3 Piercing Simple, Thrown, Range (30/120)


11 PASSIVE WISDOM (INSIGHT)

Spear +5 1d6+3 Piercing Simple, Thrown, Versatile, Range (20/60)

9 PASSIVE INTELLIGENCE (INVESTIGATION)


Unarmed Strike +5 4 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 1 RexusMoon
CLASS & LEVEL PLAYER NAME
Dreedy
Dragonborn Custom Background 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARBARIAN FEATURES === 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
damage on a successful one.
* Hit Points • PHB 47
| White Dragon • BR 34
* Proficiencies • PHB 47 As an action once per short rest, exhale in a 15 ft.
cone (CON DC 12, half damage on success) for 2d6
* Rage • PHB 48 Cold Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
As a bonus action enter a rage for up to 1 minute (10
rounds). | Breath Weapon (White): 1 / Short Rest • 1 Action

You gain advantage on STR checks and saving throws * Damage Resistance • BR 34
(not attacks), +2 melee damage with STR weapons, You have resistance to the damage type associated
resistance to bludgeoning, piercing, slashing damage. with your draconic ancestry.
You can't cast or concentrate on spells while raging.
| White Dragon • BR 34
Your rage ends early if you are knocked unconscious Cold Damage
or if your turn ends and you haven’t attacked a hostile
creature since your last turn or taken damage since
then. You can also end your rage as a bonus action.

| 2 / Long Rest • 1 Bonus Action

* Unarmored Defense • PHB 48


While not wearing armor, your AC equals 10 + DEX
modifier + CON modifier + any shield bonus.

=== DRAGONBORN RACIAL TRAITS ===

* Draconic Ancestry • BR 34
You gain a breath weapon and damage resistance
with your chosen dragon type.

| White Dragon • BR 34
Cold

* Breath Weapon • BR 34
Once per short rest as an action, exhale destructive
energy based on your Draconic Ancestry. Each
creature in the area must make a DC 12 saving throw
(type determined by your ancestry), taking 2d6 ([6th]

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Javelin 4 8 lb.

Spear 1 3 lb.

SP 0 Greataxe 1 7 lb.

Backpack 1 5 lb.
EP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


GP 50 Tinderbox 1 1 lb.

Torch 10 10 lb.
PP 0 Rations (1 day) 10 20 lb.

Waterskin 1 5 lb.
WEIGHT CARRIED

78 lb. Rope, Hempen (50 feet) 1 10 lb.

ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb.
PUSH/DRAG/LIFT

480 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 31 Medium 2,14 m
GENDER AGE SIZE HEIGHT WEIGHT
Dreedy Chaotic Good Chief Blood blizzard
White Bright red White and tied
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


I was guided by a thirst for travel
All hunters are united. After all, food is for that took me to you leave my
everyone.
home.
=== Organizations ===
PERSONALITY TRAITS
My village has been ruled by a large white dragon
since before my grandfather. It is not bad to be on
their wings, there we hunters bring thanks to the Greater good. It is everyone's
village with hunting.
responsibility to bring the greatest
happiness for the whole tribe.
IDEALS

My family, clan or tribe is the most


important thing in my life, even
when they are away.
BONDS

Violence is my answer for almost all


obstacles. My intentions follow the
swinging of my battle axe.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

I was born and raised in the village, all I know I leave my village to experience adventures around
today is what the ancient hunters taught. the world, but as soon as I consider myself worthy, I
will return to it.

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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