Mournival Events FAQ and Experimental Errata v3.2
Mournival Events FAQ and Experimental Errata v3.2
Mournival Events FAQ and Experimental Errata v3.2
Experimental Errata
The controlling player may choose to use the rules presented below
Legiones Astartes
Any model in Terminator Armour may upgrade a Combi-bolter to Volkite Charger for +2 points
Sicaran Battle Tanks and Sicaran Venators may be taken in Squadrons of 1-2 models
Cerberus Heavy Tank Destroyer Neutron Laser Battery is Primary Weapon 3, rear AV increases to 14
Angel’s Wrath: Half the Flyers in the detachment arrive in turn 1, in the same way Drop Pod Assault works
Fury of the Ancients: Change last point to: for each Dreadnought Talon destroyed the opponent gains +1VP
Space Wolves: Leman Russ may count as a HQ for the purposes of the 1HQ/1000 points rule
Night Lords: Sevatar’s Precognition is considered a special rule that always applies, not a Psychic power
Sons of Horus: Abaddon gains +1T, +1W and Furious Charge. Replace Power Sword with Paragon Blade +15pts
Word Bearers: may select a Diabolist or Esoterist as the second compulsory HQ in a primary detachment
Iron Warriors Iron Havocs Thousand Sons Ammitara Occult Intercession Cabal
Imperial Fists Templar Brethren Thousand Sons Khenetai Occult Blade Cabal
Night Lords Terror Squads Salamanders Firedrake Terminators
Ultramarines Fulmentarus Terminators Blackshields Maruader Squad
1
Version 3.2
All Factions
Malcador Tanks ignore the restriction that all other shots are Snap Shots after firing Ordnance
2
Version 3.2
Psykers cannot select Daemonology except those specifically stated in their Army List entry. However, Psykers
with the Daemon rule may select Malefic Daemonology powers.
2. Declare target
Models targeted by Psychic powers are hit automatically (except Witchfire powers with the Large/Blast rule).
Blessing: Effects one friendly unit until the start of the controlling players next Psychic phase.
Malediction: Effects one enemy unit until the start of the controlling players next Psychic phase.
Conjuration: The new unit arrives via Deep Strike within the power’s maximum range.
Witchfires: These are resolved as Shooting attacks. Multiple Witchfires can be used each turn, and they can
target multiple enemy units. Blasts and Large Blasts scatter as normal. Subtypes are:
Novas: Every enemy model in the area is automatically hit once. Cover saves may be taken, with models that
do not have Line of Sight to the Psyker gaining a 3+ cover save (no modifiers apply to this save). Only one unit
in the area of effect may attempt to Deny the Witch, selected by the controlling player.
Focused Witchfires: The Psyker allocates the hit. Look Out Sir may be used as normal.
Beam: Nominate a point within range. Draw a line, 1mm wide, from the centre of the Psyker base to that point.
This line cannot be drawn through units locked in combat. Beams cannot affect Flyers.
3
Version 3.2
Psychic Hood
Any time a unit within 12” of a model equipped with a Psychic Hood is targeted by an enemy psychic power,
the model with the Hood may attempt to Deny that power. If the model with the Hood is embarked in a
building or vehicle, the Hood may only be used to Deny powers targeting the vehicle/building.
Soul Blaze
If a unit is hit with an attack with Soul Blaze, mark it. At the start of each Psychic phase, roll to Deny the Witch.
If failed, the Blaze continues and the unit suffers D3 S4, AP5 Ignores Cover hits (randomly allocated). A unit may
be affected by multiple Soul Blazes, and each must be Denied separately.
Psykana
(Book 8)
Aetherkine Projector: can be used once in each of the controlling player’s Psychic Phases, requiring 2 less Warp
Charge than the number listed on page 304 of Book 8 Malevolence.
Errata
Biomancy: Iron Arm and Warp Speed become Warp Charge 2. Statistic modifiers for these powers become +1
(instead of +3) when manifested by a Brotherhood of Psykers.
Haemorrhage becomes Warp Charge 1.
Daemonology: Possession/Vortex of Doom: rolls on the Perils table for failed manifestations suffer a -1
modifier.
4
Legion Command Squad (revised) 75 POINTS
WS BS S T W I A Ld Sv
Chosen 5 4 4 4 1 4 2 8 2+
Banner Bearer 5 4 4 4 2 4 2 9 2+
If the squad’s Master of the Legion has either a Jump pack, Space
Marine Bike or Jetbike, then the Legion Command Squad may also
be identically equipped. If any of these options are taken, the squad
may no longer take a Dedicated Transport or Boarding Shield and
every member of the squad must be identically upgraded.
• Jump Pack ………..……....… +5 points
• Space Marine Bike …..…… +15 points
• Scimitar Jetbike ………..….. +25 points
Special Rules
Fallen Honour: If the model is removed during the game, the
opponent gains +1VP.
Implacable Advance: Model counts as a Scoring unit.
3.1
Legion Contemptor Dreadnought Talon (revised) 155 POINTS
WS BS S Front Side Rear I A HP
Legion Contemptor 5 5 7 13 12 10 4 3 3
3.1
Legion Deredeo Dreadnought Talon (revised) 185 POINTS
WS BS S Front Side Rear I A HP
Legion Deredeo 4 5 6 13 12 11 4 1 3
3.1
Legion Outrider Squad (revised) 75 POINTS
WS BS S T W I A Ld Sv
Marine Outrider 4 4 4 5 1 4 1 8 3+
Outrider Sergeant 4 4 4 5 1 4 2 9 3+
Fast Attack Unit Type Upgrade one Marine Outrider to Sergeant for +10 points.
♦ Bike
Outriders are mechanised The entire squad may be equipped with Melta Bombs for +5 points
Space Marine per model.
Wargear
reconnaissance squads who
♦ Power Armour
take to the field mounted Any Marine may upgrade Chainsword to Power Weapon for +5 points.
♦ Frag Grenades
on ruggedly constructed,
all-terrain armoured ♦ Krak Grenades Any model in the squad may equip their Bike with a twin-linked:
ground bikes and ♦ Bolt Pistol • Boltgun ………………….... +5 points
scramblers. Used for ♦ Chainsword • Flamer ……………….…… +10 points
scouting missions as well as ♦ Space Marine Bike • Volkite Caliver ………… +15 points
rapid encirclement and hit- • Melta Gun ………………. +20 points
and-run attacks behind Special Rules • Plasma Gun …………….. +25 points
enemy lines, the chief ♦ Character (Sergeant only)
advantage of the ♦ Legiones Astartes Any model in the squad may exchange their Bolt Pistol for:
Outriders is speed, their • Volkite Serpenta …..… +2 points
♦ Scout
bikes enabling them to • Hand Flamer ……..…… +5 points
cover ground far quicker • Plasma Pistol ………… +10 points
than infantry and go where
heavier vehicles cannot. The Sergeant can exchange Chainsword for:
• Power Weapon ………. +10 points
• Lightning Claw …….… +10 points
• Power Fist …………….… +15 points
3.1
Servo-automata 10 POINTS
WS BS S T W I A Ld Sv
Servo-automata 3 3 4 5 1 1 1 6 5+
3.1
Legion Terminator Command Squad 120 POINTS
WS BS S T W I A Ld Sv
Terminator Chosen 5 4 4 4 1 4 2 8 2+
Terminator Banner Bearer 5 4 4 4 2 4 2 9 2+
Special Rules
Fallen Honour: If the model is removed during the game, the
opponent gains +1VP.
Implacable Advance: Model counts as a Scoring unit.
Retinue: a single unit may be selected as a retinue for a Master
of the Legion equipped with Terminator Armour and may
not be taken as part of an army on their own. They take up a
single Force Organisation chart choice with that model, but
do not have to be deployed with them and are treated as a
separate unit during the game.
3.1
Legion Whirlwind Squadron (revised) 60 POINTS
BS Front Side Rear HP
Whirlwind 4 11 11 10 3
Scorpius 4 13 12 10 3
3.1
Legion Mastodon Heavy Assault Transport (revised) 680 POINTS
BS Front Side Rear HP
Mastodon 4 14 14 14 15
3.1
Night Lords Night Raptor Squad (revised) 110 POINTS
WS BS S T W I A Ld Sv
Night Raptor 5 4 4 4 1 4 1 8 3+
Huntmaster 5 4 4 4 1 4 2 9 3+
3.1
Sons of Horus Reaver Squad (revised) 100 POINTS
WS BS S T W I A Ld Sv
Reaver 4 4 4 4 1 4 2 8 3+
Chieftain 4 4 4 4 1 4 3 9 3+
3.2
World Eaters Rampager Squad (revised) 115 POINTS
WS BS S T W I A Ld Sv
Rampager 5 4 4 4 1 4 2 8 3+
Champion 5 4 4 4 1 4 3 9 3+
Caedere Weapons: Any World Eaters Character model may Reaping Blow: Models
exchange a Power Axe for a Caedere Weapon. Any model using this weapon
with a Caedere Weapon may use the rules presented here: are -1 Initiative in
Weapon Str AP Type Assaults. If the
wielder is in base
Meteor Hammer +2 5 Melee, Two-handed, contact with more
Concussive, +2 Initiative than 1 enemy model
at the initiative step
Excoriator Chainaxe +1 3 Melee, Two-handed, Shred, in which they fight,
Reaping Blow they gain +1 Attack.
Twin Falax Blades User 5 Melee, Two-handed, Deep Wound: For
+1 Attack, Rending (5+) each wound suffered
due to this weapon,
Barb-hook Lash User 5 Melee, Two-handed, the target loses an
Fleshbane, Deep Wound additional wound.
3.1
Alpha Legion Headhunter Kill Team (revised) 125 POINTS
WS BS S T W I A Ld Sv
Headhunter 4 5 4 4 1 4 1 8 3+
Headhunter Prime 4 5 4 4 1 4 2 9 3+
3.2
Version 3.2
Clarifications and FAQ
Regardless of the modifiers on a dice roll and if not stated specifically as a rule for a particular entry, no modifier
can make anything auto miss or auto hit.
Any time it is unclear in which direction a unit would Fall Back, it moves towards the nearest board edge.
Shrapnel Storm markers may be used in lieu of a Large Blast or 3 shot Blast e.g. Phosphex Discharger
Does a Master of the Legion and a Legion Command Squad count as one or two units?
They are treated as two separate units, however, they are normally deployed at the same time.
When using the Armored Breakthrough Rite of War it states "Predator Strike Armour Squadrons
(armed with PREDATOR CANNON TURRET AND SPONSONS ONLY) must be taken as
compulsory Troops, and may be taken as additional troops”. What does this mean?
These Predators may not upgrade their turret weapon but may take other upgrades e.g. pintle-mounted weapons.
Do I have to take a Drop Pod for all my infantry units if I use the ‘Orbital Assault’ Rite of War?
No, not so long as you have sufficient vehicles for them to be transported in that are capable of Deep Striking.
If Alvarex Maun of the Raven Guard buys a dedicated Drop Pod can he attach to a unit and begin
the game in the Drop Pod with the unit he joined?
Yes
Victory Conditions
Are there any specific victory conditions?
The rules presented in the Battles in the Age of Darkness expansion for gaining additional Victory points for destroying
Lord of War models are in effect for all missions regardless if its noted in the secondary objectives or not.
Can Apothecaries Score in Raider Force Organisations? Do they Score in Crusade Force
Organisations if they join a Troops unit?
Apothecaries are considered in all ways as members of the unit they join. E.g. an Apothecary in a Tactical Squad
is considered a Troops model and can Score in missions where Troops are Scoring units.
Version 3.2
Deployment
Can a Dedicated Transport be placed in Reserve while it’s unit deploys on the board?
No, they must be deployed at the same time, and either both in Reserve or both on the table.
When using the Drop Assault Vanguard Rite of War, if a single unit is within 12” of enemy models
does that unit gain the benefit of Darken the Skies against all enemy units, or only enemy units that
are within 12”? (page 103 of the Legiones Astartes Age of Darkness Army List)
The unit in the Drop Assault Vanguard only benefits from this rule against enemy units that are within 12” of it.
If you’re using the Drop Assault Vanguard Rite of War can you attach Independent Characters with
the Jump Infantry unit type to a unit in the "Assault Vanguard" and if you do, can they arrive on
turn one from Deep Strike attached to an Assault Squad that is part of the Vanguard?
Yes
Psychic
Can Independent Characters pass powers to a brotherhood of psykers unit they join?
No, the independent characters powers do not transfer to the unit and vice versa, unless the power effects the
entire unit or unless otherwise stated in the power’s description.
How does Brotherhood of Psykers interact with Precognition and Fiery Form?
The controlling player selects one model to gain the benefit (and suffer any dangers) from these powers
Shooting
How does a Deredeo Aiolos Missile Launcher work?
It requires Line of Sight and has a 360 degree fire arc.
Assault
When is the Sons of Horus Merciless Fighters rule resolved?
Check for the effect at the start of the I1 step, before any attacks are made. Any additional attacks are resolved
simultaneously with any other I1 attacks.
Leadership
Can Ultramarine units have their Leadership reduced below an “unmodified 10” e.g. if taking a Fear
test when in combat with Curze (-3 to Fear checks)?
Yes, in the example the Ultramarines would test against Ld 7.
Version 3.2
Primarchs
What type of armour do the Primarchs have?
All Primarchs with the Bulky rule have a variant of Power or Artificer armour. All Primarchs with the Very Bulky
rule have a variant of Terminator Armour (that imposes no additional restrictions but confers Relentless on that
Primarch). E.g. they can be transported in a Caestus Assault Ram, with the exception of Curze and Corax.
Can Lorgar access Malefic Daemonology and can he select powers due to the Transfigured Upgrade?
Lorgar Transfigured can take Malefic Daemonology and he may choose his powers instead of generating them.
Can Horus’ Serpent’s Scales’ ability to negate characteristic modifiers cancel out wounds taken?
No. The effect cancels out temporary modifiers such as those imposed by rad grenades in assault or the special
abilities of certain characters, not actual damage. So, for example, effects such as wounds taken and permanent
reductions to a characteristic like those imposed by a rad phage weapon are not affected by this ability.
Can Leman Russ benefit from a Speaker of the Dead’s Healing Balms?
No, the same as other Primarchs can’t benefit from Nartheciums
Zone Mortalis
How are doors opened?
To attempt to open a door, end the movement phase in base contact with the door. If the condition of the door
(Locked, Accessible or Controlled) is not specified, roll a d6. On a roll of 1-3 it is Locked, on 4+ it is Accessible.
Cold Void/Poisoned Air doesn’t affect vehicles or models with 2+ saves, so is it really Rending?
No, it is actually Banestrike, however, it stacks with other AP effects such as Rending as described.
Book 6
When and how are Dark Angel Molecular Acid rounds AP determined?
Roll once for AP of the entire unit, after declaring a target unit and after inviting the target unit to Jink, if relevant.
How do Dark Angel Stasis grenades interact with combi grenade launchers?
Stasis Grenades are one use only.
Book 7
Do Space Wolves Jump Infantry gain Hit & Run (2d6”) from the Bleed & Harry rule?
Yes.
Does Dreams of the Death Wolf apply if all Deathsworn models are slain prior to I step 1, but there
is still a Speaker of the Dead in the unit alive?
Yes. The Speaker of the Dead is part of the unit, so the slain Deathsworn would still be able to attack.
Version 3.2
Book 8
Can Blood Angel non-infantry and non-vehicle e.g. Attack Bikes upgrade Heavy Flamers to Assault
Cannons?
Yes, for +10 points per model
Does every Daemon model need to buy Rift Barb even though only 1 can use it each turn?
No, the cost for the unit is as given.
Page 236 - Aetheric Dominion - Resplendent Terror it states 'An army with this Dominion may
select any Emanation of Hate, ...'. Should this be Horror instead of Hate?
Yes, this should be Horror.
Can a Nullificator Primus for Thousand Sons be upgraded to be a Psyker? Can Thousand Sons take
an Esoterist with Malefic Daemonology?
Yes and Yes. This is a change to the Book 7 restrictions on Thousand Sons rather than a clarification.
Do Sisters of Silence Psyk-out grenades hurt Daemons (the Book 7 wording only says Psykers)?
Yes, the latest source takes precedence, so the Book 8 Psyk-Out Grenade entry is used for Sisters of Silence.
Do Daemons get Wall of Death (in Overwatch) if they have an Emanation that uses a Template?
Yes. In all ways these Emanations function as normal shooting attacks.
Does the Nullificator Primus Consul have a ranged weapon? Can he upgrade his weapons?
Yes, he is equipped with a combi bolter. His weapons may be upgraded as per the Nullificator unit options.
Can the Warlord of a Chogorian Brotherhood ride a Shamshir jetbike? Or Jaghatai Khan on his
Sojutsu Pattern Voidbike?
Yes, delete the word “Scimitar” from the Chogorian Brotherhood Warlord restrictions.
Can the Khan when mounted actually use Both Master-Crafted Heavy Bolters on his Jetbike?
Yes, treat these as a Dual weapon i.e. both are fired as one weapon.
Can the 7th edition Daemons Codex be used in Horus Heresy games?
No, “the Ruinstorm list overwrites the old Daemons Codex and the new Daemonology powers supersede all
previous versions of those powers. The old Lord of War versions of Corbax and Samus are still okay to use as a
Lord of War choice for Word Bearers though, just ignore references to the Codex” – Anuj M.
Version 3.2
Mournival Events Book
Can Additional Ammunition be used in Decurion mode?
Yes, Legiones Astartes ammunition that costs +5 points per unit is free and ammunition that costs +10 and +15
points per unit is +1 point per model. Militia Hot Shot ammo is +4 points per model.
How do Land Speeder Cutters taken as dedicated transports interact with the Centurion restrictions?
Each Cutter takes up a restricted slot, but does not use the Skimmer slot e.g. a 1500 point army could have 2
dedicated transport Cutters plus a unit of Land Speeders (or Javelins etc.) and no other restricted units.
Can a Custom Character Moritat benefit from Special rules such as Preferred Enemy or Fatal Strike
while performing a Chainfire attack?
Not the roll to hit, but the roll to wound may benefit.
What is the range of the Additional Psychic power Blessing of the Machine Spirit?
This was an omission in the first edition of the hardcover book. The range is 24”.
Do Veteran Reconnaissance Squads count as Reconnaissance Squads for the purposes of the Recon
Company Rite of War, Land Speeder Cutter dedicated transports etc.?
Yes.
In Centurion Rites of War, what does “Pyroclast Squads may be taken as Legion Tactical Support
Squads” (and any other “X may be taken as Y”) mean?
The X Squad may be taken as a Troops choice with the Support Squad and Restricted rules and obviously may be
taken in the place of a Y Squad to meet the minimum unit requirements for the Centurion Rite of War.
How does the Cavalry upgrade work with Militia Provenances that specify effects on Infantry units?
And Bikes? And what about models that join units i.e. Discipline Masters and Medicae?
Infantry upgraded to Cavalry or Bikes count as Infantry for Warlord Traits and Provenances.
Discipline Masters and Medicae can only join units of the same type as themselves.