MakeNoise O-Coast Notes
MakeNoise O-Coast Notes
MakeNoise O-Coast Notes
# =====================================================
# Basic Actions
# =====================================================
# =====================================================
# General navigation
# =====================================================
#
-----------------------------------------------------------------------------------
-------------------------------
# [HOLD] PGM_A : go to PGM Pages.
#
-----------------------------------------------------------------------------------
-------------------------------
MIDI_A & MIDI_B will <FLASH twice>,
and PGM_A LIGHTS to indicate program ready.
#
-----------------------------------------------------------------------------------
-------------------------------
# [PRESS] PGM_A : select PGM Page.
#
-----------------------------------------------------------------------------------
-------------------------------
#
-----------------------------------------------------------------------------------
-------------------------------
# [HOLD] PGM_A : set Page Parameter to DEFAULT
#
-----------------------------------------------------------------------------------
-------------------------------
#
-----------------------------------------------------------------------------------
-------------------------------
# [PRESS] PGM_B : set Value of Page Parameter
#
-----------------------------------------------------------------------------------
-------------------------------
#
-----------------------------------------------------------------------------------
-------------------------------
# [HOLD] PGM_B : Exit PGM Pages.
#
-----------------------------------------------------------------------------------
-------------------------------
No comment
# =====================================================
# PROGRAM BUTTONS
# =====================================================
The PGM_A and PGM_B buttons allow access to a number of settings for the MIDI_A and
MIDI_B circuits. If you ever need
to restore these settings to the Default Settings just do the following:
#
-----------------------------------------------------------------------------------
-------------------------------
# [HOLD] PGM_A and PGM_B while [POWERING ON] the 0-COAST : restore default settings
#
-----------------------------------------------------------------------------------
-------------------------------
Once 0-COAST is powered up, it will have {Default Settings} and is ready you use.
# =====================================================
# 1. {Arpeggiator}: PGM_A = <ON>
# =====================================================
Arpeggiator is activated from the performance page by [PRESSING] PGM_A and PGM_B
with PGM_B <lighting> to indicate Arpeggiator = ON.
#
-----------------------------------------------------------------------------------
-------------------------------
# PGM_B = <OFF> – {Latch & Shift} = <OFF> (Default)
#
-----------------------------------------------------------------------------------
-------------------------------
#
-----------------------------------------------------------------------------------
-------------------------------
# PGM_B = <ON > – {Latch & Shift} = ON
#
-----------------------------------------------------------------------------------
-------------------------------
This arpeggiator adds notes in the order they are played and continues playing them
in order
after they are released.
If more than twenty Notes are played, each new Note causes the first Note to be
removed
from the Arpeggio.
# =====================================================
# 2. {Legato}: PGM_A = <PULSES>
# =====================================================
#
-----------------------------------------------------------------------------------
-------------------------------
# PGM_B =<ON> – {Legato} = <ON>(default)
#
-----------------------------------------------------------------------------------
-------------------------------
MIDI A Gate goes High when the first note-on is received and does not low until all
note-offs
have been received.
#
-----------------------------------------------------------------------------------
-------------------------------
# PGM_B = <OFF> – {Legato} = <OFF>
#
-----------------------------------------------------------------------------------
-------------------------------
MIDI A Gate goes high with each new Note-on, even if the previous Notes are still
being held.
With short Onset times, this can result in a new Contour for every Note played even
if keys
are not released between notes.
# =====================================================
# 3. {MIDI Learn}: MIDI_A = <ON>
# =====================================================
This allows the possibility of MIDI A and MIDI B to receive data on different MIDI
channels.
Select which channel(s) are to be programmed, then send MIDI data to allow it to
learn,
then, [HOLD] PGM_B in order to finish learning.
• [HOLD] PGM_B – Learn= <ALL LEDs FLASH 2X> to indicate Learned & Exit
The Default Behavior is for both MIDI_A and MIDI_B channels to receive on ALL
channels.
The {MIDI Learn} is live-updating, so playing notes into it causes it to start
learning immediately.
While on this page, the MIDI_A Activity Window learn both at once.
<Hold> PGM_A to set MIDI_A and MIDI_B to ALL channels (in other words, to set this
page to Default).
# =====================================================
# 4. {MIDI B CV source}: PGM_A = <ON>, MIDI_B = <PULSES>
# =====================================================
#
-----------------------------------------------------------------------------------
-------------------------------
# PGM_B = <OFF> – Note number
#
-----------------------------------------------------------------------------------
-------------------------------
Note gives you the ability to use the 0-Coast as a MIDI-to-CV converter for
external voltage
controlled synths, or to emulate "key-tracking" behaviors found on monosynths.
For example, patch the MIDI_B CV to BALANCE CV INPUT in order to have the sound get
brighter as the notes go higher (adjust the Balance combo pot further clockwise for
more
dramatic effect).
Using this setting along side MIDI A, you could drive an additional VCO or voice,
whether in an
external modular or other CV controlled synthesizer, or using the 0-Coast's SLOPE
circuit as a VCO.
#
-----------------------------------------------------------------------------------
-------------------------------
# PGM_B = <ON> – Velocity (default)
#
-----------------------------------------------------------------------------------
-------------------------------
Velocity can be used to change the timbre of notes depending on how hard they are
played.
For example patch MIDI_B CV to MULTIPLY to brighten notes that are played harder.
#
-----------------------------------------------------------------------------------
-------------------------------
# PGM_B = <PULSE> – Mod Wheel
#
-----------------------------------------------------------------------------------
-------------------------------
#
-----------------------------------------------------------------------------------
-------------------------------
# PGM_B = <FLASH> – LFO ([TAP] PGM_A twice or more to set frequency).
#
-----------------------------------------------------------------------------------
-------------------------------
# =====================================================
5. MIDI B Gate Source: PGM_A = <ON>, MIDI_B = <FLASHES>
# =====================================================
#
-----------------------------------------------------------------------------------
-------------------------------
# PGM_B = <OFF> – Gate goes High with Note = <On>
#
-----------------------------------------------------------------------------------
-------------------------------
Setting this parameter to Note allows for a new Gate to be generated with each new
Note.
This is useful for firing the Slope generator with each note,
or clocking the Stepped Random output to generate a new random value with each
note.
Keep in mind that the Gate’s behavior, when Notes overlap, is affected by the
Legato setting
from PGM page 2.
In conjunction with MIDI B Pitch CV, this setting is useful as a gate source for a
second voice
or instrument.
#
-----------------------------------------------------------------------------------
-------------------------------
# PGM_B = <ON> – Gate goes High when Velocity > 50%
#
-----------------------------------------------------------------------------------
-------------------------------
The Velocity options causes the Gate to go High when velocity is above 50%.
This is useful for emphasizing louder notes.
#
-----------------------------------------------------------------------------------
-------------------------------
# PGM_B = <PULSE> – Gate goes high when Mod Wheel > 50% (Default)
#
-----------------------------------------------------------------------------------
-------------------------------
The Mod Wheel option causes the Gate to go High when the mod wheel is above 50%.
This is useful for manually switching between parameter settings.
#
-----------------------------------------------------------------------------------
-------------------------------
# PGM_B = <FLASH> – LFO ([TAP] PGM_ A).
#
-----------------------------------------------------------------------------------
-------------------------------
The LFO is a Square Wave, and shares the same rate as the MIDI B CV Triangle LFO,
set by <Tapping> PGM_A.
# =====================================================
6. MIDI Clock: PGM_A = <FLASHES>
# =====================================================
# =====================================================
7. Calibrate: MIDI_A & MIDI_B = <ALTERNATE>, PGM_A =<ON>, PGM_B = <OFF>
# =====================================================