(Spell) Command Corpse - GM Binder
(Spell) Command Corpse - GM Binder
(Spell) Command Corpse - GM Binder
Command Corpse
1st-level necromancy ritual
Casting Time: 1 action
Range: 30 feet Undead Creature Abilities
Components: V, S, M (a drop of blood, a piece of flesh, a pinch A creature such as an Intellect Devourer can no longer
of bone, and a gem worth at least 25 gold) use its Multiattack, as Devour Intellect is not an attack
Duration: Concentration, up to 1 minute in addition to dealing psychic damage, and cannot use
This spell returns the body of a creature to a corrupted Body Thief as it is a magical ability and not an attack.
A creature such as a Gorgon however can use its
semblance of life and places it under your control, though only Petrifying Breath, as it not stated to be magical.
temporarily. Choose a corpse within range that you can see of
CR 1/2 or lower creature that is not a construct, elemental, ooze, Though the argument may be made that Beholder
or undead. The corpse becomes a Zombie version of the Zombies exist and keep their eye rays, they are the
creature with a number of hitpoints equal to half of its hitpoint result of more powerful and permanent Necromancy
maximum before its death. that is beyond the scope of this spell.
The creature's type becomes undead and it gains immunity to
poison damage and the poisoned condition, darkvision 60ft, and
the Undead Fortitude ability (see "Zombie", Monster Manual pg.
316). It cannot cast spells or use magical abilities, telepathy,
abilities that deal psychic damage, or legendary actions. It
cannot attune to magical items. Any damage dealt by its actions
or abilities that is not bludgeoning, piercing, slashing, necrotic,
or poison damage becomes necrotic damage. It's intelligence
score becomes 3, it's Charisma score becomes 5, and its
Wisdom score is halved (rounding down), but otherwise keeps it
original statistics.
This document was lovingly created
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