Raspberry Pi Seminar Report
Raspberry Pi Seminar Report
Raspberry Pi Seminar Report
Chapter 1
Introduction
The Raspberry Pi has a Broadcom BCM2835 system on a chip (SoC), which includes
an ARM1176JZF-S 700 MHz processor, VideoCore IV GPU and was originally shipped with
256 megabytes of RAM, later upgraded (Model B & Model B+) to 512 MB. It does not
include a built-in hard disk or solid-state drive, but it uses an SD card for booting and
persistent storage, with the Model B+ using a MicroSD.
The Foundation provides Debian and Arch Linux ARM distributions for download.
Tools are available for Python as the main programming language, with support for BBC
BASIC (via the RISC OS image or the Brandy Basic clone for Linux), C, Java and Perl.
www.seminarreport.net 1
Chapter 2
History of Computers
Computers were very expensive during the 1950‘s. Computers of that time were used in
weather forecasting, plotting values of logarithmic functions and other complex calculations.
They were huge machines with little or no operating systems. They needed dedicated air-
conditioned rooms and special trained operators. Examples of these include the ENIAC, the
ZUSE Z3 etc. Then vacuum tubes were replaced by bipolar transistors, which made those
huge machines a bit smaller. The invention of Integrated Circuit(IC) gave computers a huge
leap in terms of computing power and a basis for personal computers.
In those days portable computers were available which were essentially payroll machines
or had other dedicated applications. Most of them were used for single purpose such as
printing bills, as calculators, digital diaries etc.
Apple released Lisa in 1983 and marked a new point in the history of computers. For the
first time a Graphical User Interface (GUI) was introduced in a computer that was cheap and
most small businesses could afford. Microsoft tried the same thing and released DOS which
was a huge success for the IBM PC. Now people could afford their own computer for their
home. IBM PC sparked a massive explosion of personal computers. People started buying
computers for their homes and offices like never before. Now kids could play games on them,
adults could do their spreadsheets etc.
During the decade of 80‘s, the advent of laptops or notebook computers started. Many
companies and vendors released the then portable computers which were the basis for the
modern laptops. The first mass-produced microprocessor-based portable computer was the
Osborne 1 in 1981, which used the CP/M operating system. Then within a few years, in 1986,
Toshiba released the T1100, which they described as the ―world‘s first mass-market laptop
computer‖.
Figure 1: Osborne 1 Computer Figure 2: Toshiba T1100
As technology improved during the 1990s, the usefulness and popularity of laptops increased.
Correspondingly prices went down. Several developments specific to laptops like improved
battery technology, power saving processors, improved Liquid Crystal Displays, improved
storage etc. were quickly implemented, improving usability and performance.
In the earliest years of computers in the 1930–40s, computers were sometimes dedicated to a
single task, but were far too large and expensive for most kinds of tasks performed by
embedded computers of today. Over time however, the concept of programmable controllers
evolved from traditional electromechanical sequencers, via solid state devices, to the use of
computer technology.
One of the first recognizably modern embedded systems was the Apollo Guidance
Computer, developed by Charles Stark Draper at the MIT Instrumentation Laboratory. At the
project's inception, the Apollo guidance computer was considered the riskiest item in the
Apollo project as it employed the then newly developed monolithic integrated circuits to
reduce the size and weight. An early mass-produced embedded system was the Autonetics D-
17 guidance computer for the Minuteman missile, released in 1961. It was built from
transistor logic and had a hard disk for main memory. When the Minuteman II went into
production in 1966, the D-17 was replaced with a new computer that was the first high-
volume use of integrated circuits. This program alone reduced prices on quad NAND gate
ICs from $1000/each to $3/each, permitting their use in commercial products.
Since these early applications in the 1960s, embedded systems have come down in
price and there has been a dramatic rise in processing power and functionality. The first
microprocessor for example, the Intel 4004, was designed for calculators and other small
systems but still required many external memory and support chips. In 1978 National
Engineering Manufacturers Association released a "standard" for programmable
microcontrollers, including almost any computer-based controllers, such as single board
computers, numerical, and event-based controllers.
The integration of microcontrollers has further increased the applications for which
embedded systems are used into areas where traditionally a computer would not have been
considered. A general purpose and comparatively low-cost microcontroller may often be
programmed to fulfil the same role as a large number of separate components. Although in
this context an embedded system is usually more complex than a traditional solution, most of
the complexity is contained within the microcontroller itself. Very few additional components
may be needed and most of the design effort is in the software. The intangible nature of
software makes it much easier to prototype and test new revisions compared with the design
and construction of a new circuit not using an embedded processor.
Chapter 3
Inception of Raspberry Pi
The idea behind a tiny and affordable computer for kids came in 2006, when Eben
Upton, Rob Mullins, Jack Lang and Alan Mycroft, based at the University of Cambridge‘s
Computer Laboratory, became concerned about the year-on-year decline in the numbers and
skills levels of the A Level students applying to read Computer Science. From a situation in
the 1990s where most of the kids applying were coming to interview as experienced hobbyist
programmers, the landscape in the 2000s was very different; a typical applicant might only
have done a little web design.
Something had changed the way kids were interacting with computers. A number of
problems were identified: majority of curriculums with lessons on using Word and Excel, or
writing webpages; the end of the dot-com boom; and the rise of the home PC and games
console to replace the Amigas, BBC Micros, Spectrum ZX and Commodore 64 machines that
people of an earlier generation learned to program on.
From 2006 to 2008 they created many designs and prototypes of what we now know as the
Raspberry Pi. One of the earliest prototypes is shown below:
By 2008, processors designed for mobile devices were becoming more affordable, and
powerful enough to provide excellent multimedia, a feature which would make the board
desirable to kids who wouldn‘t initially be interested in a purely programming-oriented
device. The project started to look very realisable and feasible. Eben (now a chip architect at
Broadcom), Rob, Jack and Alan, teamed up with Pete Lomas, MD of hardware design and
manufacture company Norcott Technologies, and David Braben, co-author of the BBC Micro
game Elite, to form the Raspberry Pi Foundation to make it a reality. Three years later, the
Raspberry Pi Model B entered mass production through licensed manufacture deals with
Element 14/Premier Farnell and RS Electronics, and within two years it had sold over two
million units!
Chapter 4
Hardware
The Broadcom SoC used in the Raspberry Pi is equivalent to a chip used in an old
smartphone (Android or iPhone). While operating at 700 MHz by default, the
Raspberry Pi provides a real world performance roughly equivalent to the 0.041
GFLOPS. On the CPU level the performance is similar to a 300 MHz Pentium II of
1997-1999, but the GPU, however, provides 1 Gpixel/s, 1.5 Gtexel/s or 24 GFLOPS
of general purpose compute and the graphics capabilities of the Raspberry Pi are
roughly equivalent to the level of performance of the Xbox of 2001. The Raspberry Pi
chip operating at 700 MHz by default, will not become hot enough to need a heatsink
or special cooling.
2) Power source
The Pi is a device which consumes 700mA or 3W or power. It is powered by a
MicroUSB charger or the GPIO header. Any good smartphone charger will do the
work of powering the Pi.
3) SD Card
The Raspberry Pi does not have any onboard storage available. The operating system
is loaded on a SD card which is inserted on the SD card slot on the Raspberry Pi. The
operating system can be loaded on the card using a card reader on any computer.
4) GPIO
GPIO – General Purpose Input Output
General-purpose input/output (GPIO) is a generic pin on an integrated circuit whose
behaviour, including whether it is an input or output pin, can be controlled by the user
at run time.
GPIO pins have no special purpose defined, and go unused by default. The idea is that
sometimes the system designer building a full system that uses the chip might find it
useful to have a handful of additional digital control lines, and having these available
from the chip can save the hassle of having to arrange additional circuitry to provide
them.
A DSI compatible LCD screen can be connected through the DSI connector, although
it may require additional drivers to drive the display.
6) RCA Video
RCA Video outputs (PAL and NTSC) are available on all models of Raspberry Pi.
Any television or screen with a RCA jack can be connected with the RPi.
7) Audio Jack
A standard 3.5 mm TRS connector is available on the RPi for stereo audio output.
Any headphone or 3.5mm audio cable can be connected directly. Although this jack
cannot be used for taking audio input, USB mics or USB sound cards can be used.
8) Status LEDs
There are 5 status LEDs on the RPi that show the status of various activities as
follows:
―OK‖ - SDCard Access (via GPIO16) - labelled as "OK" on Model B Rev1.0 boards
and "ACT" on Model B Rev2.0 and Model A boards
10) Ethernet
Ethernet port is available on Model B and B+. It can be connected to a network or
internet using a standard LAN cable on the Ethernet port. The Ethernet ports are
controlled by Microchip LAN9512 LAN controller chip.
13) HDMI
HDMI – High Definition Multimedia Interface
HDMI 1.3 a type A port is provided on the RPi to connect with HDMI screens.
4.3 Specifications
SoC: Broadcom BCM2835 (CPU, GPU, DSP, SDRAM, and single USB port)
CPU: 700 MHz ARM1176JZF-S core (ARM11 family, ARMv6 instruction set)
Memory 256 MB (shared with 512 MB (shared with GPU) as of 15 October 2012
(SDRAM): GPU)
USB 2.0 ports: 1 (direct from 2 (via the on-board 3- 4 (via the on-board 5-port
BCM2835 chip) port USB hub) USB hub)
Video input: 15-pin MIPIcamera interface (CSI) connector, used with the Raspberry Pi
Camera Addon.
Video outputs: Composite RCA (PAL and NTSC) –in model B+ via 4-pole 3.5 mm jack,
HDMI (rev 1.3 & 1.4), raw LCD Panels via DS
Audio outputs: 3.5 mm jack, HDMI, and, as of revision 2 boards, I²S audio (also potentially
for audio input)
Onboard storage: SD / MMC / SDIO card slot (3.3 V card power MicroSD
support only)
Onboard network: None 10/100 Mbit/sEthernet (8P8C) USB adapter on the
third/fifth port of the USB hub
Low-level 8× GPIO, UART, I²C bus, SPI bus with two chip 17× GPIO
peripherals: selects, I²S audio +3.3 V, +5 V, ground
Power ratings: 300 mA (1.5 W) 700 mA (3.5 W) 600 mA (3.0 W)
Power source: 5 V via MicroUSB or GPIO header
Size: 85.60 mm × 56 mm (3.370 in × 2.205 in) – not including protruding connectors
Weight: 45 g (1.6 oz)
Table 1 Specifications
Since smartphones and tablets are basically smaller computers, they require pretty much the
same components we see in desktops and laptops in order to offer us all the amazing things
they can do (apps, music and video playing, 3D gaming support, advanced wireless features,
etc).
But smartphones and tablets do not offer the same amount of internal space as desktops and
laptops for the various components needed such as the logic board, the processor, the RAM,
the graphics card, and others. That means these internal parts need to be as small as possible,
so that device manufacturers can use the remaining space to fit the device with a long-lasting
battery life.
A system on a chip or system on chip (SoC or SOC) is an integrated circuit (IC) that
integrates all components of a computer or other electronic system into a single chip. It may
contain digital, analog, mixed-signal, and often radio-frequency functions—all on a single
chip substrate. SoCs are very common in the mobile electronics market because of their low
power consumption. A typical application is in the area of embedded systems.
The contrast with a microcontroller is one of degree. Microcontrollers typically have under
100 kB of RAM (often just a few kilobytes) and often really are single-chip-systems, whereas
the term SoC is typically used for more powerful processors, capable of running software
such as the desktop versions of Windows and Linux, which need external memory chips
(flash, RAM) to be useful, and which are used with various external peripherals. In short, for
larger systems, the term system on a chip is a hyperbole, indicating technical direction more
than reality: increasing chip integration to reduce manufacturing costs and to enable smaller
systems. Many interesting systems are too complex to fit on just one chip built with a process
optimized for just one of the system's tasks.
A bus - either proprietary or industry-standard such as the AMBA bus from ARM
Holdings - connects these blocks. DMA controllers route data directly between
external interfaces and memory, bypassing the processor core and thereby increasing
the data throughput of the SoC.
4.5 Accessories
Raspberry Pi being a very cheap computer has attracted millions of users around the world.
Thus it has a large user base. Many enthusiasts have created accessories and peripherals for
the Raspberry Pi. This range from USB hubs, motor controllers to temperature sensors. There
are some official accessories for the RPi as follows:
Camera – On 14 May 2013, the foundation and the distributors RS Components & Premier
Farnell/Element 14 launched the Raspberry Pi camera board with a firmware update to
support it.The Raspberry Pi camera board contains a 5 MPixel sensor, and connects via a
ribbon cable to the CSI connector on the Raspberry Pi. In Raspbian support can be enabled
by the installing or upgrading to the latest version of the OS and then running Raspi-config
and selecting the camera option. The cost of the camera module is 20 EUR in Europe (9
September 2013). and supports 1080p, 720p, 640x480p video. The footprint dimensions are
25 mm x 20 mm x 9 mm.
USB Hub – Although not an official accessory, it is a highly recommended accessory for the
Pi. A powered USB Hub with 7 extra ports is available at almost all online stores. It is
compulsory to use a USB Hub to connect external hard disks or other accessories that draw
power from the USB ports, as the Pi cannot give power to them.
Chapter 5
Software
The Raspberry Pi primarily uses Linux kernel-based operating systems. The ARM11 is based
on version 6 of the ARM which is no longer supported by several popular versions of Linux,
including Ubuntu. The install manager for Raspberry Pi is NOOBS. The OSs included with
NOOBS are:
Archlinux ARM
OpenELEC
Pidora (Fedora Remix)
Raspbmc and the XBMC open source digital media center
RISC OS – The operating system of the first ARM-based computer
Raspbian (recommended) – Maintained independently of the Foundation; based on
ARM hard-float (armhf)-Debian 7 'Wheezy' architecture port, that was designed for a
newer ARMv7 processor whose binaries would not work on the Rapberry Pi, but
Raspbian is compiled for the ARMv6 instruction set of the Raspberry Pi making it
work but with slower performance. It provides some available deb software packages,
pre-compiled software bundles. A minimum size of 2 GB SD card is required, but a
4 GB SD card or above is recommended. There is a Pi Store for exchanging
programs. The 'Raspbian Server Edition (RSEv2.4)', is a stripped version with other
software packages bundled as compared to the usual desktop computer oriented
Raspbian.
The Raspberry Pi does not boot as a traditional computer. The VideoCore i.e. the Graphics
processor actually boots before the ARM CPU.
The boot process of the Raspberry Pi can be explained as follows:
When the power is turned on, the first bits of code to run is stored in a ROM chip in
the SoC and is built into the Pi during manufacture. This is the called the first-stage
bootloader.
The SoC is hardwired to run this code on startup on a small RISC Core (Reduced
Instruction Set Computer). It is used to mount the FAT32 boot partition in theSDCard
so that the second-stage bootloader can be accessed. So what is this ‗second-stage
bootloader‘ stored in the SD Card? It‘s ‘bootcode.bin’. This file can be seen while
mount process of an operating system on the SD Card in windows.
Now here‘s something tricky. The first-stage bootloader has not yet initialized the
ARM CPU (meaning CPU is in reset) or the RAM. So, the second-stage bootloader
also has to run on the GPU. The bootloader.bin file is loaded into the 128K 4 way set
associative L2 cache of the GPU and then executed. This enables the RAM and loads
start.elf which is also in the SD Card. This is the third-stage bootloader and is also
the most important. It is the firmware for the GPU, meaning it contains the settings or
in our case, has instructions to load the settings from config.txt which is also in the
SD Card. We can think of the config.txt as the ‗BIOS settings‘.
The start.elfalso splits the RAM between the GPU and the ARM CPU. The ARM
only has access the to the address space left over by the GPU address space. For
example, if the GPU was allocated addresses from 0x000F000 – 0x0000FFFF, the
ARM has access to addresses from 0x00000000 – 0x0000EFFF.
The physical addresses perceived by the ARM core is actually mapped to another
address in the VideoCore (0xC0000000 and beyond) by the MMU (Memory
Management Unit) of the VideoCore.
The config.txt is loaded afterthe split is done so the splitting amounts cannot be
specified in the config.txt. However, different .elf files having different splits exist in
the SD Card. So, depending on the requirement, the file can be renamed to start.elf
and boot the Pi. In the Pi, the GPU is King!
Other than loading config.txt and splitting RAM, the start.elfalso loads cmdline.txt if
it exists. It contains the command line parameters for whatever kernel that is to be
loaded. This brings us to the final stage of the boot process. The start.elf finally
loads kernel.img which is the binary file containing the OS kernel and releases the
reset on the CPU. The ARM CPU then executes whatever instructions in the
kernel.img thereby loading the operating system.
After starting the operating system, the GPU code is not unloaded. In fact, start.elf is
not just firmware for the GPU, It is a proprietary operating system called VideoCore
OS (VCOS). When the normal OS (Linux) requires an element not directly accessible
to it, Linux communicates with VCOS using the mailbox messaging system
Power On
Hardwired First Stage Bootloader
bootcode.bin starts start.elf which splits the ram. Then load kernel.img. Operating System is now loaded.
Installing operating system can be easy for some enthusiasts, but for some beginners working
with image files of operating systems can be difficult. So the Raspberry Pi foundation made a
software called NOOBS – New Out Of Box Software which eases the process of installing an
operating system on the Pi.
The NOOBS installer can be downloaded from the official website. A user only needs to
connect a SD card with the computer and just run the setup file to install NOOBS on the SD
card. Next, insert the card on the Raspberry Pi. On booting the first time, the NOOBS
interface is loaded and the user can select from a list of operating systems to install. It is
much convenient to install the operating system this way. Also once the operating system is
installed on the card with the NOOBS installer, every time the Pi boots, a recovery mode
provided by the NOOBS can be accessed by holding the shift key during boot. It also allows
editing of the config.txt file for the operating system
Chapter 6
Applications
6.1 Applications
The major aim behind the Raspberry Pi was to educate people, especially children and
teenagers, towards programming and basic hardware interfacing. The open body structure of
the Raspberry Pi makes it a machine on which one can learn computer concepts.
1) Home Automation
With a Raspberry Pi, switches, web server, enthusiasts have created home automation
systems that can control fans and lights of a home from the Pi or even a smartphone.
Figure 11: An example of a home automation system using RPi.
3) Robot
While robotics has a great fan base, creating a star wars robot from RPi deserves a
mention here!
Figure 13: Raspberry Pi inside the robot
4) Landline
Why pay for your landline when you can use your internet and your old landline
phone with the Pi!
Figure 15: Landline using RPi and Google Voice
It does not replace your computer, since the Ethernet is only a 10/100 and the
processor is not as fast, it is time consuming to download and install software and is
unable to do any complex multitasking.
Not compatible with other operating systems such as Windows (There are currently
1.3 billion Windows users around the world.)
To use the Raspberry Pi,it will take more than just 35 dollars to get it to do what you
need through buying extra accessories such as the SD card, USB power supply,
keyboard..etc and if you take into account the acquisition cost of the product. This is
only fit for those who want a gadget that they can tailor to their own needs and tastes,
not for those who just wants to get a job done fast. Business owners need to consider
if the extra hassle is worth it.
This product will not be useful for bigger businesses that already have big servers,
which would already do everything that the Raspberry Pi does, so it would not be
worth it to take the time to get someone to put it together.
Conclusion
Raspberry Pi is an innovative product. The sheer number of users and fan base support the
fact that the device can see a great future ahead. The device can surely help anyone who
really wants to lean electronics and computers.
Increasing the processing power can surely help the product in the future. Also supplying a
case and a proper instruction manual will improve the product. Also currently Windows
operating systems are not compatible because of the ARM processor. If the processor is
improved or any workaround is found to run Windows directly on the Raspberry Pi, then it
can be a great step for the Pi.
The Raspberry Pi is an amazing piece of hardware because of the combination of the features
of a traditional computer and an embedded device. Supporting computer operating systems
like Linux and providing simple input/output lines i.e. the GPIO makes it perfect for
controlling almost anything. Programming the GPIO is much easy and intuitive then an
traditional FPGA or microprocessor.
Finally it can be said that Raspberry Pi can be effectively used if its processing power is kept
in mind. It can work as a personal computer but cannot replace it.
References