Chapter 1 Intro
Chapter 1 Intro
Chapter 1 Intro
Vuong Ba Thinh
January 9, 2017
2 What is AI?
3 Introductory Problems
Tri tue nhan tao = Thong minh + Giai thuat (2008) - Cao Hoang Tru
Artificial Intelligence: A Modern Approach (2009) - Stuart Russell
and Peter Norvig
Machine Learning (1997) - Tom Mitchell
Fuzzy Sets and Fuzzy Logic (1995) - George J. Klir and Bo Yuan
Slides (Sakai)
1 Introduction
What is AI?
History
Introductory Problems
PROLOG
2 Solving Problems as Searching
State space
Search strategies
Problem Characteristics
3 Heuristic Search
Generate and Test
Hill Climbing
Simulated annealing
Best-first search
4 Game Playing
Minimax procedure
Alpha-beta cutoffs
Additional refinements
5 Planning
Linear Planning
Non-linear Planning
6 Knowledge Representation and Reasoning
What is knowledge representation?
Using propositional logic
Using predicate logic
7 Structured knowledge
Semantic networks
Frames
Conceptual graphs
8 Uncertainty and Imprecision
Review of probability theory
Bayesian networks
Fuzzy sets and fuzzy relations
Fuzzy rules and fuzzy control
9 Machine Learning
Learning problem
Concept learning
Candidate-elimination algorithms
Decision trees
20% Assignments
80% Final Exam
Example
“Socrates is a man; all men are mortal; therefore, Socrates is mortal”
Logic
Two main obstacles: ???
X X
O
Facts
“Mary went shopping for a new coat. She found a red one she really liked.
When she got it home, she discovered that it went perfectly with her
favorite dress”.
Questions
Q1: What did Mary go shopping for?
Q2: What did Mary find that she liked?
Q3: Did Mary buy anything?
Answers
A1: ..................................
A2: ..................................
A3: ..................................
AI = Algorithm + Intelligence
Robotic vehicles
Speech recognition
Game playing
Spam fighting
Logistics planning
Robotics
Machine Translation