HH Main Character Sheet (DISGUISES)
HH Main Character Sheet (DISGUISES)
HH Main Character Sheet (DISGUISES)
Name:
Descriptor:
Bear Type:
Role:
Name: Relationship:
Name: Relationship:
Name: Relationship:
Name: Relationship:
Name: Relationship:
BEAR CRIMINAL
(maul stuff, run & climb, shrug (Use to do anything
off damage, scare people & not directly related to
generally do bear stuff) being a bear)
When you act, and the outcome is in doubt, roll a D6. If it’s equal to or under the relevant stat,
you succeed. If it’s over the stat, you fail. If you’re using your bear special-skill or doing
something related to your role, roll 2 D6 and pick the lowest.
FRUSTRATION: When the plan fails and you run into difficulty, move one point from Criminal into Bear.
GREED: When the plan goes off without a hitch, move one point from Bear into Criminal.