Mastering The Middlegame by Dunnington Angus
Mastering The Middlegame by Dunnington Angus
Mastering The Middlegame by Dunnington Angus
!!l !u�tg J e 9 a m e
EVERYMAN CHESS
Everyman Publishers plc www.everyman.uk.com
First published 2001 by Everyman Publishers plc, formerly Cadogan Books
plc, Gloucester Mansions, 140A Shaftesbury Avenue, London WC2H 8HD
Distributed in North America by The Globe Pequot Press, P.O Box 480,
246 Goose Lane, Guilford, CT 06437 -0480.
To Sardine
- Introduction 5
- 3. Opening Lines 56
This book is designed to help the student of the game sit at the board
with more confidence, armed with an appreciation of a number of im
portant practical aspects of the middlegame. Obviously the very con
straints of a book make it impossible to provide any kind of 'complete'
guide, not least because the middlegame is a mass of uncharted terri
tory. However, the same cannot be said of opening theory, for exam
ple, where we have the luxury of exact sequences of moves, while even
endings can be studied precisely, with many situations analysed ex
haustively.
The middle game, in fact, is a cruel sea that separates the relatively
safe, dry land of opening and ending. As soon as the pieces drift from
the posts allotted to them by theory they become our responsibility,
and we are more or less left to our own devices as to how to best treat
them.
With this in mind I have accumulated a selection of practical exam
ples that can be seen in tournament halls everywhere, with an em
phasis on how this or that factor might be applied in our own experi
ence . Rather than make an overview of general rules and advice I
have concentrated on mainly positive themes, ranging from outright
attack to strong defence. In other words, the areas of the middle game
we investigate might have positional, psychological and attacking sig
nificance or they could feature a specific piece, but they are all linked
by the common denominator that is a better understanding of the
game.
5
Chapter One
Attacki ng the Ki ng
• Eliminating Defenders
• Stay Alert
• Try it Yourself
Mastering the Middlegame
Diagram 1 Diagram 2
Can Black castl e kingside? Black's king is wide open
After earlier committing himself with . . . h7-h5 (to chase away White's
queen from g4) Black can no longer consider castling. Consequently
White prepares action in the centre .
16 c4 Qxd4
F aced with an unpleasant choice, Black accepts the hot d-pawn rather
than see it come to d5. The alternative 16 . . . h4 17 d5 h3 18 g3 0-0 19
Qe4 g6 20 Qg4 simply drops the h-pawn.
17 Rdl !
Taking up a threatening stance on another centre file and putting the
question to the queen.
8
Attacking the King
17...Qd7
After 17 . . . Qc5 18 Be3 (18 Rb3!?) 18 . . . Qc6 19 f3 0-0 Black castles but
the h5-pawn will still prove problematic and, in the meantime, White
can switch flanks with 20 c5! b5 2 1 a4 Qc8 22 axb5 axb5 23 Bxb5 Bc6
24 Rd6, when Black is under pressure.
18 Be4 Qc8
After 18 . . . Qc7 19 c5! Bxe4 20 Qxe4 Rb8 21 cxb6 Rxb6 22 Qa4+ Ke7
(22 . . . Qc6 23 Qxc6+ Rxc6 24 Rb8 Ke7 25 Ba3+) 23 Rxb6 Qxb6 24 Bg5+!
the game is over, while 19 . . . b5 20 a4! clearly favours White. Hoping to
alleviate the pressure with a queen sacrifice is futile: 1 8 . . . Qxd 1 + 19
Qxd 1 Bxe4 and now White continues the theme with 20 Qa4+! b5 2 1
cxb5 Bxb 1 22 b6+, e.g. 2 2 . . . Kf8 2 3 Qc6 Rb8 2 4 Qd6+, or 2 2. . . Ke 7 2 3
Ba3+ Kf6 2 4 b 7 Rb8 2 5 Qf4+ etc.
19 Ba3
By activating his final piece White reminds his opponent of his plight,
keeping Black's king stranded in the centre. Note that White threat
ens the deadly 20 Rxd8+! Kxd8 21 Qd2+ Ke8 22 Qd6.
19...Bxe4
19 . . . Bc7 fails to slow White down in view of 20 Qb2! f6 21 Qb4 etc.
Black can also eliminate the other bishop pair first with 19 . . . Be7,
when 20 Bxe 7 Kxe 7 2 1 Rxb6 Bxe4 22 Qxe4 Rb8 23 Rbd6 allows White
- who entertains ideas of 24 Qd4 or 24 Qh4 - to maintain the pres
sure.
20 Qxe4 f5 (Diagram 2) 21 Rxd8 + !
The beginning of the next phase - Black's king is suddenly friendless.
21...Kxd8 22 Qh4+ !
Not 22 Qd4+? Qd7 23 Qxb6+ Ke8 when Black's king returns to base
but enjoys considerable safety. Kallai's selection, on the other hand,
continues the flushing out process.
22...Kc7
Blocking with 22 . . . g5 rules out a second block after 23 Qd4+ because
the rook is hanging.
23 Qd4!!
Excellent control from White. How many players would rush into 2 3
Qe7+? Qd7 2 4 Bd6+ Kc8, when White's attack fizzles out?
WARNING: Beware of automatic checks when attacking the king
this might help the defender find a safe(r) haven.
23 ... b5
Black cannot avoid the loss of the b-pawn and the subsequent removal
9
Mastering the Middlegame
Diagram 3 Diagram 4
The final attack begins It's all over
The final humiliation forces Black's king to limp back to e8, which is
where the troubles began!
26.. .Ke8
26 . . . Kxe7 27 Qxg7+.
27 Qxg7 Qd3
27 . . . Qxe 7 28 Qxh8+ Qf8 29 Qxh5+ is decisive.
Game 2
D Karpov • Timman
Jakarta 1993
This time the central king seems less of a problem because the posi
tion is reasonably closed, and there is the small matter of the legen
dary Karpov sitting on White's side of the board! However, a king in
the centre is a king in the centre, and we should always be alert for
the possibility of exploitation.
10
Attacking the King
Diagram 5 Diagram 6
White's king is n ot yet safe Black controls the e-fi l e !
19 ... d5!
If we were asked to suggest a n interesting move for Black in the dia
gram position the text would not be a difficult move to find. Whether
or not it is actually sound is another matter, but the trick is to recog
nise when such a possibility is appropriate.
TIP: With a king in the centre try to make yourself aware of how one
or more centre files can be opened.
20 cxd5 Bxd3 21 Qxd3
2 1 Rxd3 Rc l+ is rather awkward for White .
21...exd5 22 Kf2
Now 22 0-0 Rc3 23 Qxd5 Rexe3 sees Black net a pawn for no compen
sation. Anticipating exchanges, White prefers to have his king ready.
Unfortunately for Karpov, his king is not yet safe .
2 2...Rc3 23 Qxd5 Rcxe3 24 R d2 Qe7! (Diagram 6)
Lining up all the major pieces on a single file tends to cause the oppo
nent problems, and here Black threatens to push his rook to e L White
cannot do the same on the d-file in view of (25 Rhdl) 25 . . . Qh4+, hence
Karpov's next, desperate looking advance.
25 Kg3 Rxb3 ! 26 a4
26 Qxb3 Qg5+.
26...Rb4 27 Rd4 Rxd4 28 Qxd4 Qg5+ 29 Kh3 Re2
If 'good positions tend to play themselves', then poor positions often
become worse, and the latest blow is a fitting culmination of Black's
initial strike.
11
Mastering the Middlegame
Game 3
D Baburin • Saidy
Los Angeles 1997
Diagram 7 Diagram 8
Where should the black king go? Black has a decisive breakthrough
12
Attacking the King
TIP: Weigh up the 'pros' and 'cons' of an aggressive move when at
tacking the enemy king - if your opponent is placed under great
pressure at the cost of minor inconvenience, then don't be afraid to
bite the bullet.
17 Qxb5!?
Obviously Black is ready for this but taking the pawn looks like the
best practical chance for White . Instead 1 7 e3 Nxe3! 18 Qxd5 Nc2+!
cuts across White's hopes of simplification. An interesting variation is
17 Rc 1 a6! 18 g3 Rhe8 19 Bg2 Ne3 20 Qxd5 Nxg2+ 2 1 Kfl Ne3+! 22
fxe3 Bh3+ 23 Ke 1 Rxd5 when the queens are off but White's king con
tinues to be a burden.
17...Nxc3 18 bxc3 Nxe5
Black has designs on the e-file, too. Otherwise he might consider the
equally direct 18 . . . Nd2 19 Qb2 Nb3 20 c4 Qxc4 2 1 Ra2 Qd5, when 22
Nd2 Nxd2 23 Qxd2 Qxe5 24 Qb2 Qxb2 25 Rxb2 Rd6, with the simple
plan of reminding White that the king is still awkwardly placed on e l ,
favours Black.
19 Qb2 Rhe8 20 Nxe5 Rxe5 21 e3
21 c4!? deserves a try now that Black's queen is tied to the defence of
the rook.
21...c4! 22 Qa2 Be6 23 Rgl Qa5 24 Rcl Qc5! 25 Be2 (Diagram 8 )
Rxe3 !
Suddenly, thanks to the fork after 26 fxe3 Qxe3, Black has a rook on
each open, centre file, the latest capture introducing a decisive pin.
26 Qb2 Bg4! 27 Rc2
White's position is beginning to crumble now that the key e3-pawn
has fallen. After 27 f3 Rxf3 and 27 fxe3 Qxe3 28 Rfl Bxe2 the game is
over.
27... Re7 28 Rfl Bf5 29 Rd2 Rxd2 3 0 Kxd2 Rxe2+ ! 31 Kxe2 Bd3 +
3 2 Kf3
32 Ke 1 Qe5+.
3 2...Bxfl 0-1
While it is true that White could have defended better, the cold logic
behind the straightforward 16 . . . 0-0-0 is worth remembering. Black
was not prepared to let his opponent's king out of his sight and thus
found the most effective, ruthless means with which to bring both
rooks to the centre as quickly as possible.
13
Mastering the Middlegame
Diagram 9 Diagram 10
Which attack wi l l be quicker? Black's king has been stripped
14
Attacking the King
Black will ultimately suffer after 34 . . . Ke8 (34 . . . Kg6 35 Qe6+) 35 Bxb8
(35 Qc6+ Kf7 36 Qf3+) 35 . . .Qxf2+ (35 . . . Qe2+ 36 Qd2 Qc4+ 37 Kd 1) 36
Kb3 Bf6 3 7 Be5 Qe3+ (37 . . . c4+ 38 Ka4 Qc2+ 39 Kb5) 38 Bc3 Bxc3 39
bxc3 Qxh3 40 Kc4, or 34 . . . Kf8 35 Qf3+! Kg8 (35 . . . Ke7 36 Bxb8 Qc4+ 37
Qc3 Qe2+ 38 Qd2 Qc4+ 39 Kd1) 36 Bxb8 Qc4+ 3 7 Kd 1 Qd4+ (37 ... Qfl+
38 Kd2) 38 Ke 1 Qb4+ 39 Kf1 Qxb8 40 Qg4+ Kf8 41 Qxh4 Qxb2 42
Qc4, White having a winning ending in both cases.
27 Bg7+ Kg8 (Diagram 10 ) 28 Bf6+ !
In our initial position Black's king enjoyed considerable protection yet
now the closest pieces are white . However, with material invested and
the b2-pawn under fire, it is imperative that White is able to demon
strate that his opponent's king is indeed in his grasp.
28 ...Kf7 29 Rg7+ Ke6 3 0 Re7+ Kxf6 31 Qxd6+ Kg5 3 2 Rg7+ Kf4 3 3
Rg4+ Kf3 3 4 Qd5+ Ke2
If we compare the position after 34 . . .Kxf2 with the one reached in the
note to 26 . . . Qfl +, there the queen provided necessary help . Here
White has 35 Qg2+ Ke3 36 Re4+ followed by immediate mate .
3 5 Qdl + ! Kxf2 3 6 Qgl + Ke2 3 7 Re4+ Kf3 3 8 Qe3 + 1-0
38 . . . Kg2 39 Rg4+ Kh2 40 Qgl+ Kxh3 4 1 Qg2 is mate. White's relent
less endeavours to strip his opponent's king deserved to succeed.
TIP: With opposite sides castling try to stay in the driving seat, con
centrating on keeping up the momentum and therefore denying the
opponent the opportunity to strike back.
Game 5
D Lugovoi • Goloshchapov
Moscow 1998
Diagram 11 Diagram 12
How can White's king be opened up?? Black has good value for the queen !
15
Mastering the Middlegame
16
Attacking the King
Game 6
D 011 • Kharlov
New York 1997
Diagram 13 Diagram 14
The g6-pawn is useful White's attack has borne fruit
Black's pieces point to White's king and the f5-pawn harasses the
bishop, but White does have something to smile about in the form of
the well advanced g6-pawn, which is close enough to Black's king to
entertain ideas involving an offensive. Since material is one of a num
ber of factors we should take into account when evaluating complex
situations, our first thought does not necessarily have to be to retreat.
24 f4!
We have already seen how time plays such an important role, so here
White's eagerness to strike the first blow leads to the logical opening
of the queen's diagonal.
24... fxe4 25 Qxh5 Be7 26 f5! Bd5 27 Qh7+ KfS 28 Qh8 + Bg8 29 h5
For the piece White has a dangerous attack, and the fact that Black's
kingside is now the focus of attention is a sign of the success of
White's strategy. Not only is Black's extra piece pinned to the already
troubled king, but the marching pawns will soon reduce the other
pieces to passive defenders. Whether White has a forced win is an-
17
Mastering the Middlegame
18
Attacking the King
43 Bg5+ Ke8
43 . . . Ne7 44 Qxe7+! Qxe 7 45 g7 and the g-pawn, which started the
whole process thanks to its proximity to Black's king, makes the final
contribution.
44 Qf7 Qd5
44 . . . Rb6 45 Nc5! Qxg6 46 Qf8+ Kc7 47 Qd8+ Kc6 48 Qd7+ Kxc5 49
Be3+ leads to forced mate .
45 Ne3 Qhl + 46 Bel 1-0
It is no coincidence that, with a few exceptions - most notably the in
structive use of the bishop - White's play was concentrated almost ex
clusively on the kingside from the very beginning.
Game 7
o Liss . Leko
Budapest 1993
Diagram 1 5 Diagram 16
Attacking with pawn advances How should White continue?
19
Mastering the Middlegame
20 ... a4?
This is natural but merely pushes the knight to a more useful square,
from which c4, e4 and f3 are closely monitored. With his kingside
clearly under considerable pressure Black does better to redeploy his
knight with 20 . . . Nb8. Then 21 gxf6?! Bxf6 22 Rxg7 Bxg7 23 Rg 1 Nd7
is unclear because the knight and bishop work well to hold the king
side . Instead 21 Qh6! Nd7 22 gxf6 Rxg l+ 23 Rxg 1 Bxf6 is more awk
ward for Black, e.g. 24 Ng3 Qf8 25 Qe3 a4 26 Nd2 followed by Nh5
and Nf3-g5 etc.
21 Nd2 Nb8
Surprisingly Black fails to follow up with 2 1 . . .b3!?, when 22 a3! bxc2
23 Qh6 gives White the better prospects in a messy position.
22 gxf6 Bxf6 23 Rxg7 Bxg7 24 f6!
The beginning of an impressive plan designed to steer a path to
Black's king.
24...Bxf6 25 Rfl Qe7
25 . . . Nd7 26 Bb5! wins for White.
26 Nf4!
The point. White's latest consistent contribution to the cause - note
that Black is given no time for his own active operations - threatens
to jump into d5.
26... exf4
After 26 . . . Nd7 27 Nd5 Bxd5 28 exd5 Black does not have 28 . . . e4
thanks to the knight on d2. Forced is 28 . . . Nf8, when 29 Ne4 Bg7 30
Rxf7 spells the end.
27 e5 Kg8 (Diagram 16) 28 Rgl + ?
Perhaps the most obvious of the two choices, this is certainly inferior
to 28 Qxh7+ Kf8 29 exf6 Qxf6 30 Ne4 !, e . g. 30 . . . Qe5 3 1 Qh6+ Ke 7 32
Rxf4 Nd7 33 Rxf7+! Kxf7 34 Ng5+ Ke7 35 Qh7+ and wins, or
30 ... Bxe4 31 Qxe4 Ra7 32 Qxb4 Nd7 33 Rxf4 etc. Given that 33 Rxf7+!
is difficult to find, the text is quite natural, as the onus remains on
Black to keep his head above water.
28 ...Kf8 !
Not 28 . . . Bg7? when 29 Rxg7+! Kxg7 30 Qxh7+ forces mate.
20
Attacking the King
Diagram 17 Diagram 18
How can Black get counterplay? White must settle for a d raw
3 3 ReI
33 a3!? has been suggested, when 33 ... bxc2+ 34 Bxc2 Qd4 35 Re 1 +
Kd7 3 6 Re 7+ Kc6 checks the king t o the third rank but i s not clear.
3 3 ... bxa2
As one queen is about to leave the board another is ready to arrive!
34 Rxe3 + fxe3 35 Bb5+
35 Qg8+ Kd 7 36 Bf5+ Kc7 37 Qc8+ Kb6 38 Qd8+ Kc5 again sees the
king wander up the board, and this time Black can look forward to a
decisive material lead when White runs out of checks.
35...Kd8 3 6 Qf8 + Ke7 37 Qe7+ Ke8
Black is not interested in 37 . . . Kb6 38 Qxe3+ Kxb 5 39 Qa3 etc.
3 8 Qe8 + Ke7 39 Qe7+ %-% (Diagram 18 )
An instructive game in which White generated the necessary threats
but, at the critical moment, failed to appreciate a counterpunch.
WARNING: With opposite sides castling, always keep an eye on
your opponent's marching pawns while conducting your own
offensive on the other flank.
Game B
D Leko • Kramnik
Belgrade 1995
21
Mastering the Middlegame
Diagram 19 Diagram 20
Whose king is safer? White opens up the black king
17...Qc7
Already Black must be alert. 1 7 . ..Ba6, for example, runs into IS
Nf6+! , when IS ... gxf6 19 exf6 Ba3+ 20 Kb l announces mate. Instead
after IS . . . KhS 19 Qe4 Bxd3 20 Rxd3 White also wins, e.g. 20 . . . g6 2 1
Rh3 Kg7 22 Rxh6 !, or 20 . . . gxf6 2 1 Qf4 Kh7 22 Rh3 .
1 8 Kbl !
White sensibly avoids the hasty IS Rhfl i n view of IS . . .f5! 19 exf6
Qxf4+ 20 Rxf4 gxf6 and the absence of queens drastically alters the
situation. Furthermore, with the king now on b l White need no
longer concern himself with any unpleasant checks. Meanwhile
Black's king side structure remains a problem, as we are about to see.
18 ...c5
Opening the as-hI diagonal for the bishop (e4 is a pivotal square for
White) and introducing the possibility of pushing to c4. Addressing
the problem of the f6-square by occupying it with IS .. . f6 prompts
White to look to the knight's other option: 19 Nd6! fxe 5 20 Qe4 Bxd6
2 1 Qh7+ Kf7 22 Bg6+ Ke7 23 Qxg7+ etc. Also worth consideration is
IS . . . RdS, when 19 Rhfl BfS 20 Nd6! is very good for White in view of
the check on h7 should Black take twice on d6. It is no coincidence in
these two variations that the d-file plays an important role.
CJ
NOTE: Whoever castles long tends to have more influence on the d
file which, in turn, can facilitate an attack on the kingside.
19 Nf6+ ! (Diagram 20 )
22
Attacking the King
This is j ust the kind of move we find in 'White to play and win' puz
zles, or are not surprised to see when playing through annotated
games in books and magazines. However, in a real-life situation we
tend to either concentrate on more sober options (Nd6, for example, in
this case) or consider and subsequently decline a move such as the
text. This is a pity because, in analysing our games later, we have a
feeling that this or that sacrifice would have been quite sound.
TIP: When there is little or no sign of your king coming under attack,
don't be afraid to exploit the weaknesses in front of your opponent's
king on the other flank - even at the cost of material.
In this case the acceptance of the piece opens Black up to a deadly
mating attack (see the next note) .
19 ...Kh8
Black calmly tries to ignore the knight - not an easy task! - rather
than compromise his pawns. The problem is, of course, that White is
allowed to continue to turn the screw while on the other wing there is
no sign of a counter.
TIP: Even when no obvious point of entry is available it is reassuring
to know that your solid king affords extra time in which to generate
play on the opposite flank.
Both captures on f6 must be examined. 19 . . . gxf6? is the first to check
and, not surprisingly, after 20 Qxh6 f5 White is able to break the
somewhat flimsy defensive shield with the straightforward 2 1 g4! , e . g.
2 1 . . . Qxe5 22 gxf5 Bf6 (even here Black manages to threaten immedi
ate mate) 23 Rhg l+ Bg7 24 f6! and the game is over. Perhaps the best
try for Black is 19 . . . Bxf6!? 20 Qe4 Rd8 21 Qh7+ Kf8 22 exf6 gxf6, al
though 23 Bg6! looks unpleasant.
20 Qe4 g6 21 h4!
B y now it should be pretty clear that White's general strategy in
volves the use of rather blunt threats to induce serious structural
compromises, making sure that Black is not given sufficient time to
drum up queenside counterplay . The latest thrust is guaranteed to
make further progress, whether a white or black pawn arrives on h5.
21...Bh 7 22 Qf4
Attention now switches to the newly deserted h6-pawn.
22...Kg7 23 Ng4 Rh8 !
Accurate defence from Kramnik. Lesser players (i . e . almost anyone
else) might hit out on the dark squares with 23 . . . g5? 24 hxg5 Bxg5 but
this leads to a forced mate for White thanks to a second piece landing
on f6: 25 Qf6+! (remember - material is one of many factors) 25 . . . Bxf6
26 exf6+ Kg8 (26 . . . Kh8 27 Rxh6+ Kg8 28 Rdh 1) 27 Nxh6+ Kh8 28
Ng4+ Kg8 29 Bh7+ Kh8 30 Bg6+! Kg8 31 Nh6+ Kh8 32 Nxf7+ Kg8 33
23
Mastering the Middlegame
Rh8 mate .
NOTE: The more difficult defensive decisions you present your
opponent the more likely he is to make a (decisive) mistake.
24 Rdfl RbfS 25 Nf6 Qd8
Not 25 . . . Bxg2? 26 Ne8+! with a fitting finish. Notice how Black is too
busy offering support to his king to harbour hopes of mounting an of
fensive.
26 Qg3 h5
If Black dare venture into enemy territory with 26 . . . Qd4 White has 2 7
Nh5+ Kg8 (2 7 . . . Kh7 28 Rxf7+) 2 8 Bxg6! etc.
27 Qg5
As a student of the positional aspects of attacking play I am im
pressed by Leko's patient but ruthless treatment of the attack. How
ever, the suggested alternative 27 Nxh5+!? Rxh5 28 Rxf7+ Rxf7 29
Qxg6+ Kf8 30 Qxh5 also looks good, investing a piece to strip away
the defences and leave Black's king desperate for shelter. Indeed after
30 . . . Kg8 3 1 Qg6+ Kf8 32 Qh6+ Kg8 33 Rh3!? White seems to be doing
very well.
27...Rh7 28 Rf4 Kh8 29 Rhfl
Thanks to his focused, long-term aggression White has brought all his
pieces into the attack.
29 ...Bxf6 3 0 Rxf6 Rg8 31 g3 !
A cheeky reminder to Black whose pawn structure is superior in case
there is a transposition to an ending.
31...Qe7 3 2 Qf4 Rgg7 (Diagram 21)
Diagram 21 Diagram 22
Black's rooks are rather passive! Black's queenside is now the problem
24
Attacking the King
Game 9
D Alvarez • Hernandez
Cuba 1996
25
Mastering the Middlegame
Which rook? This is a conundrum at all levels and, here, with Black to
play, the decision is critical. Of course the presence of kings on oppo
site wings adds to the tension . . .
18 ...Rad8 ?
Perfectly natural, perhaps, but a crucial error. In Yemelin-Epishin, St
Petersburg 1996, Black (a strong GM) wisely opted for the other rook.
That game continued 1S . . . RfdS 19 dxc5 bxc5 20 Nh3!? Bxd2+ 2 1 Qxd2
and now with 2 1 . . .NeS! (2 1 . . .c4? runs into 22 Qc3) Black was able to
hold g7, monitor the d-file and plan a later activation of the queen's
rook. After 22 Qh6 Qe5 23 Rg5 f5 24 f4 Qe3+ 25 Kb 1 Rxd3! 26 cxd3
Bf3 the following position was reached (Diagram 24):
Thanks to the correct rook going to dS Black has been able to properly
defend his king while simultaneously infiltrating White's camp with
an exchange sacrifice. With 27 Rdg 1 White renewed the assault on g7
but 27 . . . Bg4 2S Nf2 RbS!! (2S . . . Qxf2? 29 Qxe6+) illustrated the differ
ence between the two available rook moves in the initial diagram po
sition. There followed 29 Qh4 Nf6 30 Qg3 Qd4 31 b3 Nh5 and now
White should have returned the exchange on h5 with the better game
for Black. Instead 32 Qh4 Nxf4 33 R5xg4 fxg4 34 Qxg4 a5! saw Black
finally assume the initiative. Returning to the position after
1S . . . RadS, redeploying to bS or cS will now involve a loss of a tempo,
while a closer look at the fS-rook reveals that it does not really con
tribute to the defence (g7 - not f7 is the main concern).
-
19 Nh7!!
A blow that exploits the fS-rook in that it is both a target and a hin
drance to the king, which now finds itself without a flight square.
19 ...Bxd2+
It seems from what follows that the result will be the same whether
or not Black inserts this capture, but at least White is the one who
must make an important decision here. After 19 . . . Nxh7 20 Bxh7+
Kxh7 21 Qh5+ Black is in trouble after either 2 1 . . .KgS 22 Rxg7+!
Kxg7 23 Qg4+ Kh7 24 Bxf4 or 2 1 . . . Bh6 22 Rxg7+! Kxg7 23 Qxh6+ KgS
24 Rgl+.
20 Qxd2!
CJ
NOTE: I n opposite sides castling situations in particular there is a
fine line between winning and drawing/losing, usually because the
attacking side has had to resort to a committal strategy in order to
break through, while the very nature of the struggle brings with it the
prospect of a quick counter on the other flank.
In this case White's choice of recapture on d2 is as important as which
rook came to dS. Indeed, White's desire to keep his queen in reach of
the h5-square leads only to a draw: 20 Rxd2? Nxh7 21 Bxh7+ Kxh7 22
Qh5+ KgS 23 Rxg7+ Kxg7 and White must take perpetual check.
26
Attacking the King
Diagram 25 Diagram 26
The extra exchange is meaningless The open g- and h-files are decisive
27
Mastering the Middlegame
phase of the game . The text, on the other hand, keeps the fire well
and truly burning, accentuating the exposed nature of Black's king
side.
23 ...Qxd4 24 Bd3 Qh4
The fact that the queen has to help the king in this manner is a sign
that Black is in trouble.
25 Rdgl Rd5
25 . . . c4 26 R l g4 Qh3 27 Qc3+ f6 28 Rg8+ leads to mate.
26 R5g3 (Diagram 26) 26...c4 27 Qe3 Rh5
Black, to his credit, has the h-file covered in view of 27 . . . cxd3 28 Rh3 .
28 Rg4 Qxh2 29 Qd4+ e5 3 0 Qd6 1-0
�
TIP: When considering where to place the rooks in opposite sides
castling, try to find a balance between attack and defence.
Eliminating Defenders
This is a simple but neglected tool, the reason being that most players
tend to search for ways to increase pressure on a key pawn or square,
for example, by finding another piece to attack it. In fact removing the
opponent's defender is a better policy because this has the bonus of
taking away any other defensive - or, indeed, counterattacking - ca
pabilities this piece may have had.
Game 10
D Jusupov . P.Schlosser
Germany 1997
Diagram 27 Diagram 28
Black's kingside lacks cover Black's kingside has been deci mated
28
Attacking the King
White's rooks occupy good posts in the centre and both the queen and
the bishop point to Black's kingside. Unfortunately for Black the sole
defender is the knight and, given that the average Russian profes
sional makes decisions by counting attackers and defenders, Jusu
pov's next is fairly easy to predict.
17 Ne4! Nxe4
The stubborn 17 . . . Qe 7 fails to IS d6.
18 Bxe4
Simple and best - IS Rxe4 exd5 19 cxd5 Bf5 is fine for Black.
18 ...Bb7!
When in doubt, develop/improve a piece. The text connects the rooks,
thus strengthening the back rank, and offers much better chances
than the rash IS . . . Nxc4? 19 Qc2 exd5 20 Rxd5! Rxd5 2 1 Bxd5 and
White wins. The more plausible IS . . . exd5? runs into 19 Qe5! ! , when
both 19 . . . Nxc4 20 Bxh7+ Kxh7 21 Qh5+ KgS 22 Ng5 and 19 . . . B g4 20
Rxd5 Rxd5 21 Bxd5 Bxf3 22 BxaS BxaS 23 QbS+ QfS 24 ReS are final.
19 Ng5!
This time 19 Qe5 (threatening 20 Bxh7+) has less bite after 19 . . . h6,
while 19 dxe6? Rxd l 20 exf7+ rebounds on White thanks to 20 . . . KfS!
21 Rxd l Bxe4 etc.
19 ... h6
No doubt part of Black's sensible plan thus far, forcing White to com
mit if he is to inflict damage on the king side pawns which, since the
trade of knights, are particularly vulnerable. The forcing 19 . . . Nxc4 is
exactly that, giving White no choice but to begin working away at
Black's defences: 20 Bxh7+ KfS 21 Qe2!, e.g. 2 1 . . .Bxd5 22 Qh5 with a
menacing initiative, or 2 1 . . .Rxd5 22 Nxe6+! fxe6 23 Qxe6 with the
threat of mate on gS.
20 Bh7+
With this check comes the announcement that White intends to follow
the removal of the all-important knight with a further stripping away
of Black's protective shield of pa wns .
20 ...Kh8
Black cannot avoid the removal of another defender, even if he goes
the other way: 20 . . . KfS 2 1 Nxf7! Kxf7 22 Qe5 and Black's king has no
friends .
21 Nxr7+ Kxh7 22 Qc2+ !
The theme of this chapter is already an indication of what we are aim
ing to achieve with these attacks, so the latest check gives Black an
other decision to make regarding his king's survival. Otherwise the
29
Mastering the Middlegame
22...Kg8
The alternative is 22 . . . g6, when 23 Rxe6 Rg8 24 Ne 5 is one way to
keep White in the driving seat.
23 Nxh6+ ! gxh6 24 Qg6+ (Diagram 28 )
Black's once decent looking defences have been completely decimated
and there is no way of helping the king.
Game 1 1
D Z.Almasi • I.Sokolov
Wijk aan Zee (open) 1995
Diagram 29 Diagram 30
The h2-square is vuln erable How should White recapture?
This time it is Black, to move, who looks the most threatening, with
more space, well placed pieces and an advanced knight that teams up
with the queen to hit h2. And herein lies the clue to what Black
should be trying to achieve - eliminating the defender(s).
17...Rxf3!!
Unlike the previous game there is another knight to replace its part
ner, but Black has plans for this one, too.
18 Nxf3 Nce5
18 . . . Rf8?, with the intention of sacrificing a second exchange, fails to
30
Attacking the King
19 Nd2
White, understandably, is in no mood to part with his only knight. In
deed after 19 Nxe5 Qxe5 White's king side is in need of help. Hoping
for aggressive defence with 20 f4? does not help in view of 20 . . . Qh5 2 1
h 3 Nxe3 2 2 Rxe3 Bc5 2 3 Qe l Bxh3!, while 20 h 3 Qh2+ 2 1 Kfl Rf8! is
very good for Black. This leaves 20 g3 Qh5 21 h4, when the fra gile
pawns are doomed: 2 1 . . .Bxh4! 22 gxh4 Qxh4, e . g. 23 Bf5 Qh2+ 24 Kfl
Nxe 3+ 25 Rxe3 (2 5 fxe 3 Rf8) 25 . . . Bxf5 26 Qxf5 Qh l+ 27 Ke2 Qxa l , or
23 Kfl Rf8 24 Ke2 Rxf2+! 25 Bxf2 Qxf2+ 26 Kd l Ne3+ 27 Rxe3 Bg4+
and mates.
TIP: When a piece that defends against mate can be challenged, this
is a sign that some sort of systematic dismantling of the defending
king's position might be a possibility.
19 ...Nc4
The harassment continues, but this time there is the added bonus for
Black (if White declines to exchange knights) that White's dark
squared bishop - another key defender - can be taken out of the equa
tion without parting with the g4-knight.
20 Nfl
Foolhardy is 20 Nf3? Rf8 21 h3 Ngxe3 22 fxe 3 as Black has the by now
predictable 22 . . . Rxf3! with continued - and heightened - pressure.
20 ...RfS
Taking up a menacing stance on the f-file, so that points on which to
focus are now h2 and f2, with additional emphasis on the related e3-
outpost. The immediate 20 ... Ncxe3 is another possibility.
21 Bdl
With his queen and bishop lined up on the b l-h7 diagonal to provide
White with his only threat, dropping back to dl is not the move White
wants to play, but the g4-knight is enormous. With this in mind there
is also 21 h3 Ncxe 3, when it is a matter of by how much can White
limit his opponent's lead. For example 22 fxe3?! Bh4! gives Black a
decisive advantage after either 23 hxg4 Bf2+ 24 Kh l Bxg4 25 Nh2
Rf6! or 23 Re2 Rxfl +! 24 Kxfl Qh2. Returning the exchange with 2 2
Rxe 3 Nxe3 clearly favours Black, so best i s 22 hxg4 Nxg4 when White
still has problems, particularly on the dark squares. Finally there is
2 1 g3 Nge5, the new hole on f3 causing fresh problems.
21...Ncxe3 (Diagram 3 0 ) 22 fxe3 ?
Accurate, albeit uncomfortable for White , is 22 Rxe3 Nxe 3 . In the dia-
31
Mastering the Middlegame
Game 1 2
D J.Herrera • Qvesada
Correspondence 1996
Diagram 31 Diagram 32
White's kingside is weak Black's queen breaks in
Here White's kingside pawns are already weak, and the d4-knight
protects the gaping hole on f3. White's queen, too, plays a defensive
role. Black's queen, meanwhile, is well placed on c7 (pointing to
White's kingside), his king's rook monitors f3 and his knight is ready
to j ump to action via g6. Imagine White being without the services of
both his queen and knight, and it is not difficult to see that the white
king would be worryingly exposed . . .
1...Rxa6!
Effectively eliminating the defender through deflection.
32
Attacking the King
2 Qxa6
Throwing in 2 Ne6 loses immediately: 2 . . . Qg3+ 3 Khl Qxh3+ 4 Kg l
Rf3 etc.
2... Rf3!
Exploiting the fact that the bishop stands on the same diagonal as
White's king. Note that Black's ambitions are realistic only because
the g4-pawn should be home on g2.
Stay Alert
The mere mention of the theme 'attacking the king' typically brings to
mind scenarios involving pawn storms, sacrifices on h7, g7 or f7 and
crushing combinations. However, the safety of the king is an impor
tant aspect throughout the game, and we should remember to be alert
to the possibility of launching an attack in all circumstances . A com
mon mistake is to not even entertain the existence of such an oppor
tunity, the exchange of queens in a 'normal' position often interpreted
as the beginning of a more sober phase of the game .
Here is a good example of how not ruling out very aggressive options
33
Mastering the Middlegame
Game 13
D 8adea • J.Pribyl
Schwabisch Gmund 1995
Diagram 33 Diagram 34
The queens are off - is Black safe? White's king joins the h u nt !
The diagram position looks quite sedate, with the queens n o longer i n
play, j ust the one open file and (already) a drawish symmetry. How
ever, White, to move, is able to exploit the ostensibly safe home of
Black's king.
1 Nb5+ ! exb5
Or 1 . . .Kb6 2 Bxe5, when 2 . . . cxb5 runs into 3 Bxf6 (3 . . . Bxf6 4 Rd6+).
2 Bxe5+ Ke6
Again 2 . . . Kb6 3 Bxf6 is winning for White .
3 exb5+ !
Forcing the k ing forward in view of the aforementioned capture on f6.
It is already becoming apparent that Black has problems, his king be
ing lured further away from its forces and closer to White's. It is also
important that within a couple of moves of the piece sacrifice White
has collected two pawns, as this makes it awkward for Black to relieve
the pressure with a sacrifice of his own, particularly in view of the
fact that we are merely a few trades from an ending.
3 ...Ke5 4 Bd4+ Kb4 5 Kb2! (Diagram 3 4)
Adding a sense of irony to the proceedings by giving one king a role in
the torment of the other. In fact the text introduces a nasty threat of 6
Bb6! with the intention of following 6 . . . axb6 (preventing 7 a3 mate)
with 7 Rd4+ and mate next move.
34
Attacking the King
5...Be6
After 5 . . . Rd8 White changes direction: 6 Bc3+! Kc5 7 h4+ Kb6 8 Rxd8
Bxd8 9 Rc 1 ! and Black loses thanks to the threat of 10 Bd4+.
6 Bc3 +
The point of Black's previous move is to meet 6 Bb6 with the spoiler
6 . . . Bc4.
6...Kc5 7 ReI! Kb6
Black's king is a liability wherever it goes, e.g. 7 . . . Kd6? 8 Rhd l+ etc.
Now White can practically wrap up the full point immediately with 8
a4! due to the unavoidable discovered check once Black's king is
forced to the c-file , e.g. 8 ...Rhc8 9 a5+ Kc7 10 Bxf6+ Kd7 11 Rhdl +
etc. White has two extra pawns a n d Black will be forced into further
passivity preventing the loss of a third.
TIP: The exchange of queens can be as significant a potential loss
for the defender as for the attacker - don't stop looking at aggres
sive possibilities in seemingly calm queenless middlegames.
Finally we turn to an example in which both sides have castled short
and both kings are under pressure .
Game 14
D Conquest . Shengelia
Agios Nikolaos 1 997
Diagram 35 Diagram 36
Both king positions have weaknesses White has g ot in
35
Mastering the Middlegame
1 Qdl ! g6
Bailing out with 1 . . .Bf3 favours White whether he recaptures with the
queen or knight, e.g. 2 Nxf3 Bxd4 3 Bxd4 etc.
2 Bxg6!
If White is to make the most of having the first blow he must play
vigorously. It is bad enough for Black that 1 . . . g6 brought his king
closer to the now not so distant bishop on b2, but White's latest strips
away a second pawn and renews the attack on the stranded knight.
2...Bf3!
When embarking on his assault Conquest had to calculate 2 . . .fxg6 3
Nxg6+ Kg8 4 Qxh5 Bxd4 5 Ne7+ with forced mate.
3 Qd2!
Rather than give himself a chance to drift and Black a chance to find
something after 3 Nxf3 White prefers to continue with the forcing
theme.
TIP: Keeping up the momentum of an attack accentuates the oppo
nent's defensive responsibilities while reducing the likelihood of
counterplay which, in turn, means the possibility of a serious mis
take on your part is considerably reduced.
3 ... fxg6
After 3 . . . Kg7 4 Bxh5 Bxh5 5 Ng4! all four of White's attacking force
contribute to the win.
4 Qh6+ Kg8 5 Rd 7! (Diagram 3 6)
As we will see later (Chapter 4) a rook on the seventh rank is a force
to be reckoned with.
5...Bg7
5 . . . Ng7 6 Nxg6 is final.
6 Rxg7+ ! Nxg7 7 Nxg6! (Diagram 3 7)
White is a rook down but it is the respective safety of the kings that is
the deciding factor. It is interesting that each side is in control of a
long diagonal, with White's king ostensibly vulnerable. However, even
with the move and the extra rook Black is in trouble because he is de
fenceless on the dark squares, as we are about to witness. That Con
quest had envisaged at the point at which we joined the game is im
pressive indeed.
36
Attacking the King
Diagram 37 Diagram 38
The extra rook doesn't help Black The king has been driven to its doom
7...Nh5
Let us have a look at the alternatives.
a) 7 . . . Qb7 8 Qh8+ Kf7 9 Qxg7+ i s easy.
b) 7 . . . Ne6 8 Qh8+ Kf7 9 Qf6+ and Black is mated.
c) After 7 ... Nf5 8 Qh8+ Kf7 9 Qf6+ White picks up the rook and knight
(or the king).
8 Qh8 + Kf7 9 Qh7+ Ke6 10 Qe7+ Kd5
Or 1O . . . Kf5 1 1 Nh4+! with mate next move.
11 Qd7+ Ke4 12 Qe6+ Kd3 13 Qe3 + Kc2 14 Qc3 + Kb1
14 ... Kd 1 1 5 Qd3+ alters nothing.
15 Ba1!! (Diagram 3 8 ) 1-0
The king and bishop finally meet. Thanks to Conquest's energetic play
Black never had a chance.
37
Mastering the Middlegame
Try it Yourself
Exercise 1 Exercise 2
Exercise 3 Exercise 4
E xercis e 3: The push of White's h-pawn could well meet with the ad
vance of the c6-pawn, so White played 1 Bxh7+? Kxh7 2 Qh5+ Kg8 3
Bxg7 Kxg7 4 Qh6+ Kg8 5 g6 . Which of Black's two candidate moves
5 . . .Bf6 and 5 . . . Bg5 is best, and how might play continue in each case?
E xercis e 4: How can White, tied down by the unwelcome rooks,
strike the first blow?
38
Attacking the King
Summary
Open lines when the enemy king is in the centre
Stay alert!
39
Chapter Two
• Defence
• Counterattack
• Nobody's Perfect
Defending - Keep Calm!
Defence
Garne 1 5
D Gallagher • Kobalija
Biel (open) 1 997
Diagram 1 Diagram 2
Black's kingside is a little weak How does White conti nue?
41
Mastering the Middlegame
42
Defending - Keep Calm!
25 Bxg6+
Not 25 e7? Bd7.
25...Kxg6 26 Qf7 + Kh7!
Black is yet to reach the end of the tunnel: 26 ... Kh6? 27 Qf5! g6 28
B g5+ Kg7 29 Qf7+ Kh8 30 Re I keeps the fire burning for White.
27 Qf5+
27 Qxh5+ Nh6.
27...Kg8 28 Qf7 + Kh7 29 Qf5+ Kg8 3 0 Qf7 + 'h-'h
Impressive treatment from both players with attack and defence bal
ancing each other out.
TIP: When defending a much harassed king try to find moves that
most inconvenience your opponent.
In an ideal world we would all have the tenacious defensive skills of
Petrosian and Korchnoi. Unfortunately this is not the case, but that
does not mean we should always avoid the capture of ostensibly 'poi
soned' or, to a lesser degree, unappetising pawns , for example. At all
levels of competition there are opportunities to grab a pawn and sub
sequently soak up pressure, but such a policy is not to everyone's
taste.
The next game is a good illustration of consolidation.
Game 16
o Beliavsky • Akopian
Pula 1 997
43
Mastering the Middlegame
rectly defending the b-pawn with a single move. 16 . . . Qa1? plays into
White's hands: 17 Rxd7 Qxc l+ 18 Ne 1 Ne 5 19 Rxe7 Nd3 20 Kfl etc.
Diagram 3 Diagram 4
How can Black coordinate? Black to play - don't panic!
17 Qdl
Obviously not 17 Rxb5? Nd4.
17...Nb8 !
Backwards moves tend to be difficult to find but this prepares to con
solidate the queenside pawn majority, enabling Black to address the
coming kingside offensive.
18 Nd4 c6 19 Re5 Qd8 !
The queen has served its purpose on e8, and 19 . . . f6?! 20 Re4 Qf7 2 1
g4! gives White something to aim at. Furthermore, Black's intended
defensive set-up requires that the f8-square is available for the
bishop .
20 Qh5 g6 21 Qh6 (Diagram 4) 21...Re8
Black must be careful not to overplay his hand here. For example
2 1 . . . Bf6? runs into 22 Rh5! gxh5 23 Be4 with forced mate - undoubt
edly one of the ideas White has had in mind for a while. Instead, safe
in the knowledge that the hefty queen side majority is his trump card,
Black appreciates that holding the kingside together is tantamount to
a decisive advantage.
22 h4
This time 22 Rh5? gxh5 23 Be4 f5 wins for Black, e.g. 24 N e6 Bf8! etc.
22...BfB 23 Rxe8 Bxe8 24 Qf4
White is running out of steam, hence Black's next.
44
Defending - Keep Calm!
Garne 1 ?
D Notkin • Harlov
Russian Ch 1 994
Diagram 5 Diagram 6
White must attack White has good counterplay
45
Mastering the Middlegame
Onward. White has to be brutal in his conduct of the attack since con
cerning himself with who has how many pawns at this stage is futile
the a-pawn is simply too strong. What matters is engineering a situa
tion that affords White some kind of bargaining power.
Counterattack
Occasionally, when we find ourselves suddenly under attack, the op
p ortunity arises to launch an immediate counter.
Game 18
D Franzen • 8aumbach
Correspondence 1 994
25 Bxf7 ! Rh8 !
25 . . . Kxf7 26 Qh7+.
26 Qe1 Rxh2+ !
46
Defending - Keep Calm!
Diagram 7 Diagram 8
White is about to launch an attack The tables have turned
Turning the tables on White, whose own king is now exposed, albeit
at the cost of a rook. Again the bishop is safe in view of 26 . . . Kxf7 27
Qe6+ Ke8 (or 27 . . . Kf8 28 Rxf6+) 28 Rxf6 .
27 Kxh2 Rh8 + 28 Kg3 Qd4! (Diagram 8 )
Only a few moves ago White began an attack on his opponent's king,
yet now he is in danger of losing in embarrassing fashion. Is it time to
change course and find a decent defence?
29 Rdl !
In fact the stubborn 29 Qxe7 leads to an amusing draw after
29 . . . Ne4+ 30 Kf3 (30 Kf4? Ng5+! is mate in two, while 30 Kg4? Ng5+!
3 1 Rf4 Rh4+! 32 Kxh4 Qxf4+ 33 g4 Qh2+! leads to mate on h6)
30 . . . Qd3+ 3 1 Kf4 g5+ 32 Kf5 Nf6+ (Diagram 9)
Diagram 9 Diagram 10
Who is attacking? White activates the king for the endgame!
47
Mastering the Middlegame
33 Ke6! (33 Kxg5?? Qg3+) 33 . . . Qe3+ 34 Kxd6 Qb6+ 35 Ke5 Qe3+ etc.
The text is preferable because it gives Black chances to slip.
29 ...Nh5+ ! 3 0 Kf3 Qf4+ 31 Ke2 Ng3 + 32 Kd3 (Diagram 10)
White prepares for the ending!
3 2...Nxfl 3 3 Qxfl
Perhaps 33 Bxg6!? is playable . Then 33 . . . Rh4!? 34 Be4 Ng3 35 Qc3+
KgS 36 Bf3 is not clear, but White does have a pawn to compensate
for his opponent's active pieces and control of the dark square s.
3 3 ...Qxf7
Not 33 . . . Qg3+? 34 Kc2 RfS 35 Rd3, or 33 . . . Qxfl+? 34 Rxfl RfS 35 Kc3
and White's king heads for a4.
3 4 Qxf7 + Kxf7
The smoke has cleared and the ending is level. The game ended as fol
lows: 3 5 Rfl + Ke8 ! (35 . . . Kg7? 36 Kc3) 3 6 Ke3 Rh2 3 7 Rf2 Rhl 3 8
Kb3 Rh4! (3S. . .Rc 1? 39 Rc2!) 3 9 Re2 b5! 40 a3 bxe4+ 41 Rxe4 Rh5
42 Rd4 Re5 43 Ka4 Re2 44 b3 Re3 45 Rd2 Re3 46 b4 'h-'h
WARNING: Beware counter-sacrifices.
Game 1 9
D Aronian • Sandler
Yerevan Olympiad 1 996
Diagram 11 Diagram 12
The pawn advances are double-edged Black also has attac king chances
As is often the case in the Sicilian Defence White has pushed the
pawns in front of his king in order to storm his opponent's defences .
This policy, of course, is not without risk, for if Black is able to open
48
Defending - Keep Calm!
49
Mastering the Middlegame
Game 20
D Lobron • Kramnik
Dortmund 1 995
Diagram 13 Diagram 14
Black can counterattack Black has strong counter play
The well-known golden rule that action on the flank should be coun
tered in the centre holds true in the diagram position. This time Black
has a knight on the back rank to help defend the king, but with
White's f-pawn ready to inflict some kind of damage it is imperative
that Black waste no time engineering an effective distraction.
20 ... d5! 21 cxd5
Changing direction with 2 1 f5 exf5 22 exd5 looks somewhat suspect
and invites 22 .. .f4!?
21...exd5 22 f5
Both 22 Bd4 dxe4 23 Nxe4 Nf5 and 22 e5 Nf5 permit Black to lodge
his knight on an excellent square, while (22 e5) 22 . . . d4!? 23 Bxd4
Bxg2 24 Kxg2 Nf5 is an interesting variation on the theme.
22...Qxc3 ?
22 . . . dxe4! 23 Rfl (23 f6 g6! and Black's knight comes to f5) 23 . . . Nd5 is
more accurate. For example 24 f6?! Nxe 3 25 fxg7 Nxfl favours Black
after either 26 Qh6 Qc5+ 27 Kh 1 Qf5 28 gxf8Q+ Rxf8 29 Nxfl e3!? or
26 gxf8 Q+ Kxf8 27 Qh6+ Ke8. Best is 24 Nxe4 Nxe3 25 Rxe3 with a
balanced game , Black enjoying more freedom here than in the initial
p osition.
23 Rf1?
23 Nb3!? dxe4 24 Bd4 Qc2 25 Rfl ! ? looks more active . It does seem,
however, that White is burning his bridges.
50
Defending - Keep Calm!
24... d3 25 Qh4
25 Kh l!? Qd4 26 Be3 Qd7 27 f6 Neg6 28 fxg 7 Kxg7 is complex and
Black appears to be holding firm. In fact since he originally broke
with the d-pawn Black has seen his position gradually improve, the
matter of defending against the kingside assault being more to do
with general principles (and decent nerves) than precise calculation.
25...Re8
25 . . . Qd4+!? 26 Be3 Qd7.
26 Qg3 Rad8 27 Rf2 ? !
Stepping off the g l-a7 diagonal with 27 Kh l is sensible, when Black
should play 27 . . . Qc6!?, switching to the long diagonal and intending
28 Be5 Nxf5!? 29 Rxf5 Qc l+ 30 Nfl (30 Rfl Qxd2) 30 . . . d2 etc.
27...Qal + 28 Rfl
28 Bfl Nc6!? with . . . . Nd4 to follow .
28 ...Qb2
28 . . . Qxa2.
29 Rf2 Qxa2 3 0 Be5 Nxf5!? 31 exf5 Bxg2 3 2 Kxg2?
32 g6 fxg6 33 fxg6 Nxg6 is no better but 32 Rxg2 improves , when both
32 . . . Qd5 33 Bc7 (33 Nf3 Rxe5!) 33 . . . Rc8 and 32. . . Rd5!? are good for
Black.
3 2...Qd5+ 3 3 Nf3 Rxe5! 3 4 Qxe5 Qxe5 3 5 Nxe5 d2 3 6 Rxd2 Rxd2+
and Black wins. Had Black not blasted open the position White would
have been free to patiently conduct his kingside attack, but the intro
duction of counterplay raised the stakes, upping the tempo to such a
degree that White's centre soon deteriorated and his queenside came
under fire. Finally the long light-squared diagonal also played an im
portant part in the proceedings, and the long-term hazards of pushing
the pawns in front of a castled king while an enemy bishop watches
from afar are worth remembering.
51
Mastering the Middlegame
Game 2 1
D Ljubojevic • lIIescas
Groningen 1 993
Diagram 15 Diagram 16
The bishop is a good long-range piece White has run out of steam
Both kings are under pressure and, with three pieces all eyeing the
a 3-pawn, it seems that Black has the upper hand. However, White's
long-range bishop does a good job of both annoying Black's king and
covering key squares (a2 and b3) around White's own king. White's
queen, too, offers protection. The same cannot be said of Black, whose
king is pretty lonely. Hence White's next.
36 Rhl !
With the fairly simple threat of sacrificing on h7 followed b y swinging
the remaining rook over to deliver mate.
3 6... g6
Of course 36 . . . Rxa3+ 37 bxa3 Qxa3+ 38 Kb l Rxd3 had to be consid
ered: 39 Rxh7+! wins. Even in reply to 36 . . . g5, creating an escape
route for Black's king, White has . . . 37 Rxh7+! Kxh7 38 Rh l + Kg7 39
Qxg5+ wi th mate to follow.
3 7 Rxh7+ ? ?
Now the queen comes to h6 wi th devastating effect, surely?
3 7...Kxh7 3 8 Rhl + Kg7 3 9 Qh6+
39 e6 cuts the bishop's connection to a2 and b3 and therefore adds de
cisive punch to 39 . . . Nxa3! . After the text the result is a matter of
time . . .
52
Defending - Keep Calm!
42...Nc3 + 0-1
Returning to the position after 36 . . . g6 White has another way to
throw away the point: 37 Qh6?? Nc3+ 38 bxc3 (38 Ka l Rxa3+ 39 bxa3
Qxa3+) 38 ... Qxa3+ 39 Kb l Rb5+. However, rather than donate a rook
(or king) to Black's cause, White can win with the logical 37 Bxg6!
when, to add insult to injury, he is spoilt for choice - 37 . . . Rxa3+
(37 . . . Nxa3 38 Rxh7+ Kg8 39 Rh8+ Kxh8 40 Qh6+) 38 bxa3 Qxa3+ 39
Kb l , or the amusing 38 Kb l!? Nc3+ 39 bxc3 Qb5+ 40 Qb2 Rb3 4 1
Rxh7+ (that move again!) 4 1 . . .Kg8 4 2 Bf7+.
The irony here is the sheer efficacy of Rxh7+ - had this not been such
a threat White would have found the winning capture on g6.
Nobody is Perfect
Here is a game to cheer us all up - top players making inexplicable
blunders!
Game 22
D Ljubojevic • Anand
Buenos Aires 1 994
Diagram 17 Diagram 18
Black's king i s under extreme pressure Black to play and win
53
Mastering the Middlegame
With too many pieces pointing at his king Black is in trouble, espe
cially after White's opener.
23 Ng4 Nxg4
Forced in view of the threatened mate in two.
24 Qxe7!
I promise that this is the only '!' you will see tagged on to a player's
move . 24 Qxg4 Qd7 is only clearly better for White, whereas the text
is much stronger.
24... e5 25 fxe5 dxe5 26 Bgl Nf6 27 Qxe5?
The first mistake, missing 27 Bxf7! Rgf8 28 B g6+! Kh8 29 Rg3 or 29
Qxb4.
27...N xe4 28 Qf5+ Kh8 ?
28 . . . Qg6! 29 Qxf7 Qxf7 30 Bxf7 Rgf8 seems to offer Black sufficient
compensation for the pawn.
29 Bd4 Red8 3 0 e3 ? ? (Diagram 18 ) 3 0 ...Nd2? ?
With a bishop and queen lined up against White's king we might be
forgiven - particularly after seeing similar examples - for thinking
that 30 . . . Nxc3! hits both g2 and the powerful d4-bishop!
31 Qg5?
This time White fails to spot a win on the h l-a8 diagonal: 31 Bd5!
WIns.
31...Rxd4 32 exd4 Nxb3 33 d5
At least White remembers that his rook 'defends' his queen so that 33
Rxb3 is ou t of the question.
3 3 ...Re8 ?
33 . . . Qa6 simply leaves Black with two decent minor pieces for a rook.
3 4 Rxe8 + ? ?
Losing, unlike 34 Qd8!! Then 34 . . . Rxd8 3 5 dxc6 Bxc6 36 Rxb 3 Rd2 37
Rgl Rd4! is a likely draw .
3 4...Qxe8 3 5 Qe3 Qa8
Guaran teeing the win.
54
Defending - Keep Calm!
Summary
Look for 'surprise' defensive resources
55
Chapter Three
O p e n i ng L i nes
-
� Infiltration
.
- The Diagonal
�
�
- Try it Yourself
Opening Lines
Infi Itration
Game 23
D Beliavsky • Benjamin
Munich 1 994
Diagram 1 Diagram 2
White needs a pawn break White has broken through
57
Mastering the Middlegame
47... h5? !
4 7 . . . f5 48 Rg8+ Kf6 49 Qc6+ Ke5 50 Rd8 is decisive, but perhaps Black
should try his luck with 48 . . . Kh7 49 Rh8+ Kg7 50 Qg8+ Kf6 5 1 Rxh6
Rg7, e.g. 52 Qd5 c3.
48 Rg8 + Kh6 49 Qxe4 f5
After 49 . . . Rg7 50 Rh8+ Rh7 51 Qf4+! Kg7 52 Rb8 the party is over,
e.g. 52 . . . Qe7 53 Rc8 etc.
50 Qe6
White is winning.
50 ...Rg7 51 Rh8 + Rh7 52 Qe3 + Kg7 53 Qd4+ Kh6 54 b6 1-0
Black resigned in view of the coming 55 Qf4+ Kg7 56 Rxh7+ Kxh7 5 7
Qc7+ Kh6 58 b7. As I mentioned earlier, the improved practical
chances afforded to White after the infiltration are what matters (see
the section on Altered Circumstances in Chapter 6) .
TIP: A well timed break directed against a fixed pawn can result in
an effective infiltration.
Game 24
D Miezis • Atalik
New York 1 998
Diagram 3 Diagram 4
Black fi nds an interesting plan Black has useful outposts
58
Opening Lines
variation of the King's Indian Attack. The very closed nature of the
position means that any capture might prove committal and allow the
opponent to get the better of resultant open lines . Nevertheless,
Black, to move, decided to change the pace of the struggle.
16...Bxb5!?
16 . . . Bc6 is enough for equality, but Black has seen an interesting pos
sibility.
17 axb5
17 cxb 5 hands relinquishes control of the important d5-square.
17... a4 18 bxa4 Nxa4 19 Ng5
Inviting Black to enter a bishops versus knights scenario. 19 Rfe l has
been suggested as an improvement, when 19 . . . Nc3?! 20 Bxc3 dxc3 2 1
Rxa8 Qxa8 22 Rxc3 Qa 1+ 23 Qe l Qb2 24 Qel Qxc 1+ 2 5 Rxe l Nxd3 26
Ra l sees the wrong player - from Black's point of view since he insti
gated the process - take control of the a-file . Instead 19 . . . Qd7 20 Qdl
Nc3 improves for Black, e . g. 2 1 Bxc3 dxc3 22 Rxc3 Rxa l 23 Qxa l
Nxd3, or 22 Rxa8 Rxa8 23 Rxc3 Ra2, when Black has succeeded in in
j ecting some activity into his position.
19 ...Bxg5 20 Bxb7 Ra5 21 fxg5 Nc3 22 Qf3 Qb6 (Diagram 4)
Black has achieved his aim of infiltrating the queenside in order to
unbalance the position. For the invested pawn Black has good out
posts for his pieces and the makings of an invasion down the board's
only open file .
TIP: In 'lifeless' situations investigate possibilities that lead t o a less
clear position in which you have one or more open lines and ad
vanced outposts.
23 g4?
White unjustifiably seeks to unsettle his opponent over on the king
side . A better way of doing this might be to return the pawn with 23
g6 hxg6 24 B g 5 , although 24 . . . Rb8 25 Bc6 Rxa l 26 Rxa l Q c 7 27 Kg2
Nxc6 28 Qxc6 Qxe5 seems to favour Black.
23 ...Rxal 24 Rxal fxg4 25 Qg2 Nxd3 !
Perhaps White had considered only 25 . . . Qc7 26 Be4! here, but the
positive text sees the knights stand side by side within striking dis
tance of the kingside .
26 Qc6
The point behind Black's previous move is that 26 Ra6 now loses to
26 . . . Qxb7! 27 Qxb7 Ne2+, e.g. 28 Kg2 Rf2+ 29 Kh l Rfl+ with mate
next move.
26...Qa5!! (Diagram 5)
59
Mastering the Middlegame
Diagram 5 Diagram 6
A bri l l iant sacrifice White's pieces are far away
27 Qxe6+
The most stubborn defence is 27 Rfl ! , when Black continues 27 . . . Ne2+
28 Kg2 Nef4+! (28 . . . Ndf4+? 29 Rxf4 Nxf4+ 30 Bxf4) 29 Bxf4 Nxf4+ 30
Kh 1 Qd2, e.g. 3 1 Qe4 (3 1 Qxc5 Qe2) 3 L . Nh3 32 Rxf8+ Kxf8 33 Qb 1
d3 34 Qfl + Qf2 etc.
27...Kh8 28 Bxc3
This time 28 Rfl sees the game end 28 . . . Ne2+ 29 Kg2 Nef4+ 30 Bxf4
Nxf4+ 3 1 Rxf4 Qd2+, while 28 Rd 1 loses to 28 . . . Ne2+ 29 Kg2 Qxd2!
(30 Rxd2 Rf2+ mates).
28 ...Qxc3 29 Qa6 (Diagram 6)
Or 29 Rd1 Ne l .
29 ...Nc1 0 -1
As we have seen when the kings reside on opposite flanks, the most
effective plan tends to involve attacking your opponent's king! In our
latest example White, to move, can exploit Black's advanced queen
side pawns to seek an opening of lines and subsequent infiltration di
rected at the black king.
Game 25
o Lautier • Gelfand
Amsterdam 1 996
(Diagram 7) 19 a4!
60
Opening Lines
Almost an automatic choice given that the rook already occupies the
a-file. Black needs to hold the defensive lines the best he can, and his
next is more or less forced.
Diagram 7 Diagram 8
White wants to break Bl ack's pawn cover Mission accomplished
61
Mastering the Middlegame
26 . . . e4.
25...Qc6 26 Qc4 Be7 27 Nd2 Rhd8 28 Nxb3 (Diagram 8 )
Mission accomplished.
28 ...Qa4
No better is 28 . . . Nxb 3 29 Ba7+ Kc7 30 Qxb 3, e.g. 30 . . . Bc5 3 1 Rc 1! or
30 . . . Rd3 3 1 Qf7 etc.
29 Nxc5!
Note that White's bishop both defends g2 and covers the flight square
on c8 .
29 ...Rdl + 3 0 Rxd1 Rxdl +
30 . . . Qxc4 31 Rxd8+ Bxd8 32 Nd7+ Kc7 33 Rc l .
3 1 Rxd1 Qxc4 3 2 Nd7+ 1-0
White wins back the queen with interest.
WARNING: Pawn chains tend to make poor defensive walls when a
break is possible.
Game 26
D Psakhis • V.Milov
Israel 1 998
Diagram 9 Diagram 10
Black's rooks are dangerously poised A calm response is needed
62
Opening Lines
63
Mastering the Middlegame
Ne5 37 Rb l etc.
3 4 Rf5?
Returning the favour. 34 Nxf6! Rxf6 (34 . . . exf6 35 Rf5) 35 Rf5 is diffi
cult for Black.
The Diagonal
Game 27
D Z.Almasi • Khalifman
Ubeda 1 997
Diagram 11 Diagram 12
The long diagonal is useful for Black Exploiting the diagonal
Here we have a typical position from the Marshall Gambit of the Ruy
Lopez, a key feature being the h l-a8 diagonal, upon which stand
White's troubled king and pinned knight. Black, to move, can seek to
undermine the pin immediately with the direct 2 1 . . . Nxf2+! 22 Qxf2 f5
23 Qg2 (23 Qe2 c4! 24 dxc4 Bxe4+ 25 KgI Bb 7!?) 23 . . . c4! 24 Bc2 cxd3
25 Bxd3 fxe4 26 Bxe4 Rae8 27 Bd2 Rxe4! 28 Rxe4 Bc5 29 Bf4 Qd3 30
Rae I bxa4 and Black is slightly better. Instead Black's choice in the
game is equally thematic.
21...c4 22 dxc4? !
Given that Black's strategy is pretty clear - exploiting the long diago
nal - it seems too accommodating to take on c4. More sensible is 22
Bdl! with the idea of bolstering the position by transferring the
bishop to f3. For example 22 . . . cxd3 23 Bf3 Qf5 24 Kg2 sees White's
kingside adopt an air of respectability. Again Black has 22 . . . Nxf2+ 23
64
Opening Lines
Game 28
D Akesson • Speelman
Pula 1 997
65
Mastering the Middlegame
for his pieces, a much better prospect than allowing the fixed struc
ture mentioned in the first note.
Diagram 13 Diagram 14
Black must prevent White's e2-e4 The endgame is about level
66
Opening Lines
Game 29
D An.C.Hernandez • Moreno Ramon
Cuba 1 994
Diagram 15 Diagram 16
White has a fine attacking position White's pin is overwhelming
White's forces are primed for attack, and his next move immediately
asks difficult questions of Black.
1 f5!
Clearing the way for the hitherto dormant dark-squared bishop and
prising open Black's defence in order to increase the scope of its p art
ner on the a2-g8 diagonal.
1... exf5
1 . . .h6? deservedly runs into 2 Nxf7! , e.g. 2 . . . Rxf7 (or 2 . . . Kxf7 3 Bxe6+
Ke8 4 e 5) 3 Bxe6 gxf5 4 Bxh6. White ignores 1 . . . a4 and pushes: 2 f6
Bxf6 (2 . . . axb3 3 fxg7 Kxg7 4 Rxf7+) 3 Rxf6 axb3 4 axb3 followed by
Ren.
2 exf5 Nxf5 3 Rxf5! gxf5 4 Nxf7 ! Rxf7
For the moment White has parted with a rook for the cause, the result
being debilitating pins on the a2-g8 diagonal and the g-file.
TIP: A pin on a diagonal - particularly one that exerts pressure on
the enemy king - can be more effective than winning material.
5 Bg5! (Diagram 16)
A pinned piece has no power, so the text threatens to invade on e 7 . 5
Bh6? might look good but after 5 . . . Kh8! 6 Bxf7 Bxh6 7 Re8+ Qxe8 8
Bxe8 Rxe8 White's queen is outnumbered.
5...Qd4
67
Mastering the Middlegame
5 . . . QbS 6 Bxf7+! Kxf7 7 Re7+ KfS S Rc7! spells trouble for Black.
6 c3 f4
In the game White played 7 Bxf4? and soon won after inaccurate play
from his opponent. However, 7 Bxf7 + ! Kxf7 8 Re7+ Kg8 9 Bxf4 Qf6
10 Rxb7 is a simple route to a near decisive advantage.
Game 30
D Lozakov • Barbulescu
Bucharest 1 993
68
Opening Lines
Game 31
D Lagunov • B.Schneider
Berlin 1 994
Taking with the queen abandons the b7 -pawn, while after L .b6 2 Be3
White threatens to progress by pushing the c-pawn, 2 ... Qxc4 Iosing to
3 Bxb6! axb6 4 Rxb6 etc.
2 e5 Bc8
Or 2 . . . Qc8 3 e6! with two possible continuations.
a) 3 . . . Ba4 4 Rxb7! Qxb7 (4 . . . Rxb 7 5 d6 Bc6 6 d7) 5 Qxb7+ (not 5 d6??
Qxg2+ 6 Kxg2 Rxb2) 5 . . . Rxb 7 6 d6 and Black has an extra rook and
knight yet, thanks mainly to the g2-bishop, is completely lost.
b) 3 . . . Be8 4 d6 Bc6 5 d7 Qc7 6 Rxb 7! (Diagram 20)
Mate is imminent: 6 . . . Rxb 7 7 Qxb7+ Bxb7 8 Bxb 7+ etc.
3 d6 exd6
3 . . . Qd7 4 e6! and Black cannot hang on to b 7 .
4 Qa3 ! 1-0
69
Mastering the M iddlegame
White still has a chance to go wrong here with 4 exd6? Qd7 5 Qa3
Qxd6 when Black's queen has access to a6. With 4 Q a 3 ! , however,
White threatens 5 Qxa7+! Kxa7 6 Ra3+ etc. (4 . . . a5 loses to 5 Rb6).
Game 32
o Tiviakov • Sherbakov
Russia Ch 1 994
Diagram 2 1 Diagram 2 2
Can Black get at the white king? Both kings are vulnerable
White has a decent passed pawn in the making on c6, well placed
rooks and considerable influence on the light squares. What can Black
do to avoid slipping into a poor position?
33 ... Qa8!!
34 Be6
34 f4!? bxc6!? 35 fxe5 cxd5! 36 Nd4 Rxc 1 37 Rxc1 Ne4 38 exd6 Qf8 39
Rfl Qxd6 is unclear.
It is not clear which of these strong GMs has seen further here, but
Black's idea is anyway very nice.
36 Qg5 Rxe6!
It is interesting that once a player has hit upon a specific - and far
from obvious - theme during a game, related ideas tend to spring to
mind. In this case Black's appreciation of the significance of the a8-h I
diagonal seems to present him with opportunities based on the theme.
70
Opening Lines
The point of the text, for example, is that 37 dxe6?? loses to 37 . . . c5+
this might be easy to spot at this stage, but much less so before the
queen arrived on the unlikely a8-square!
37 Qxh4 Rg7!
Clinical play. A mistake is 37 . . . Nxd5? in view of 38 Rxd5!, e . g .
38 . . . Rg7 3 9 Rd3 c 5 + 4 0 f3 e4 4 1 Re 3, or 38 . . . cxd5 3 9 Rxc7 d4+ 4 0 Kg1
Rg6+ 41 Kf1 Qhl+ 42 Ke2 d3+ 43 Kd2.
3 8 dxc6!
38 Rxc6? Nxd5! clears the diagonal in Black's favour.
3 8 ... d5 39 b5!? axb5 40 f3 Rxc6 41 Rxc6 Qxc6 42 ReI Qe6 43 Ral
(Diagram 22)
The transformation has resulted in Black having a modest material
lead and White a supported passed pawn. Meanwhile both kings are
susceptible to attack, a feature of the position to which Black now
turns.
43 ...Ne4!?
Designed to exploit White's cornered king and, ultimately, the long
diagonal once again. 43 . . . d4 is Sherbakov's proposal, e . g. 44 a6 Qc6!
45 Nd2 Qc3 46 Qe 1 Ra7 47 Rc 1 Qe3 .
44 fxe4
44 Rg1?? Qf6! and 44 Rc 1 Qh3!! help demonstrate the plight of
White's king.
Perhaps Black should play on here, leaving the queen on a8 and in
stead advancing the king.
o
NOTE: The queen can control a diagonal from the corner of the
board.
71
Mastering the Middlegame
Try it Yourself
Exercise 1 Exercise 2
Exercise 3 Exercise 4
72
Opening Lines
Summary
A fixed pawn is an ideal target for a pawn break
73
C h a pter F o u r
U s i n g t h e P i eces
• T h e Queen S acrifice
• T ry it Yo u rself
Using the Pieces
Game 33
D F.Ribeiro • Fandino
Cuba 1 995
Diagram 1 Diagram 2
Black's forces are scattered White has i nvaded
75
Mastering the Middlegame
1 . . .Bg4 2 Rd7! and 1 . . .Bf7 2 Rd7! already demonstrate that the rook's
arrival on the seventh rank takes priority over albeit temporary ma
terial considerations.
2 Rd7!
All of a sudden Black's king begins to look rather lonely as White's
rook sets up mate threats.
2...Bf7
Obviously White had to check that 2 . . . Bxd7 3 Rxd7 does indeed lead
to a forced mate. With the text Black hopes to close out the rook, but
he is left tied up in any case .
3 Qxh6 Qe2
Ruling out Rxf7 and preparing to transfer to the kingside. In reply to
3 . . . Ra 7 White has the ruthless 4 R7d3! with the deadly swing to the g
file.
4 Qxf6 Qh5 5 Rl d3 Re6
5 . . . KfS 6 Rf3 .
6 Rg3 + Kf8 (Diagram 2) 7 Rxf7 + !
The problem for the defender when faced with an unwelcome visitor
on his second rank is that pieces used to lessen the influence of the
rook tend to become targets.
7...Qxf7 8 Qh8 + Ke7 9 Qxa8 1-0
Game 34
D Sagalchik • Akopian
New York 1 998
76
Using the Pieces
Black, to move, appears unable to profit from his well placed rook, but
the long-range queen points directly at h2 and the knights are menac
ingly close to White's king. Again the defender's king lacks support.
1...Ng5!
Homing in on the king and introducing immediate threats to put his
rook to good use.
2 £4
Closing the queen's diagonal. A simple mistake is 2 Rxa 7?, inviting
2 . . . Nxf3+ when Black's queen and rook team up. A more interesting
illustration of how the rook can prove troublesome is the following: 2
Q d l Nh3+! 3 Kh I Rf2! (Diagram 4)
TIP: The mere presence of a rook on the seventh rank can be in
credibly effective, assistance from other attacking pieces adding to
its influence.
Here the rook exerts pressure on g2 and - with the queen - h2, which
in turn has facilitated the arrival of the knight to the unlikely posting
on h3, thus making the f2-square another option. Furthermore, after
4 Qd3 Qb2 5 Ra2 Black has 5 . . . Rxg2! and the rook achieves the ulti
mate goal, e.g. 6 Ne2 Qxe2! etc. Another defensive try is to take
charge of the h2-b8 diagonal with 2 Bg3, when the rook is given a new
role: 2 . . . Rb l+! 3 Nxb l Qxb l+ 4 Kf2 Nge4+! 5 fxe4 Nxe4+ 6 Ke2 (6 Kf3
Qfl +) 6 . . . Nc3+ and Black wins.
2...Ng4!
Black insists on hitting h2, and the e3-pawn is also under fire . Notice
how Black's knights have accentuated the power of the rook.
3 Rb5
Certainly the most natural reaction to the mounting pressure on the
other flank, seeking to force the removal of Black's annoying rook. Be
fore seeing how Black reacts let us briefly investigate the alternatives:
n
Mastering the Middlegame
Diagram 5 Diagram 6
White's pawn cover is blown away Black's queen forces her way in
5 Kf2 Qxf4+ 6 Ke2 Ng2!? is unpleasant for White, since after 7 Nxd5
Qe4+ 8 Kd 1 Qxe l+ 9 Kc2 Nf3 White is being swamped, while 7 Bg3
Qe3+ 8 Kfl (8 Kd 1 Qd3+) 8 ... Qf3+ 9 Bf2 Nf4 looks decisive.
5.. Nfl + ! (Diagram 6) 6 Kg2
.
Game 35
D Glek • Baklan
Berlin 1 997
Diagram 7 Diagram 8
White is itching to play a rook to c7 The doubled rooks are decisive
78
Using the Pieces
Game 36
D Motwani • Adams
Moscow Olympiad 1 994
79
Mastering the Middlegame
Diagram 9 Diagram 10
White is better developed Opening u p the seventh rank
18 Rcl !
White is guaranteed to make some sort of profit from his occupation of
the c-file unless Black creates a target of his own pawn with l8 . . . b4.
18 ... 0 -0
Facing facts and allowing the entry of White's rook, the alternative
l8 . . . Nb8 19 cxb5 axb5 running into 20 a6! Ra7 2 1 d5!, when Be3
forces a breakthrough.
19 cxb5 cxb5 20 Rc7 Rfd8 21 Racl KfS
Hoping to distract White from his seventh rank mission by p ushing
the (passed) b-pawn has little effect: 2 1 . . .h4 22 Rb7 Rab8 23 Rcc7 and
now 23 . . . b3 Ioses to 24 Rxd7! etc. By bringing his king closer to the
centre Black can defend his minor pieces and thus release the rooks.
With this in mind White now uses his presence in the centre to loosen
Black's defences before consolidation is possible.
22 d5!! exd5 23 e6! (Diagram 10 ) 23 ...Nf6
After 23 . . .fxe6 24 Nd4 White should emerge with the better game. For
example 24 . . . Bd6 25 Nxe6+ Ke7 26 Nxd8 Bxc7 27 B g5+! Nf6 28 Rxc7+
Kxd8 29 Rxg7 wins for White, while 24 . . . e5 25 Ne6+ Ke8 26 Rb7! is
awkward to meet. However, 24 . . . Kf7 25 Nc6 might be preferable to
the game continuation, with an edge for White .
24 Ng5! h6 (Diagram 11)
24 . . . Bd6 backfires since 25 exf7! Bxc7 26 Rxc7 forces 26 . . . Re8+ and
80
Using the Pieces
Diagram 11 Diagram 12
White can crash throug h White's activity is overwh elming
25 Rxe7! hxg5
25 . . . Kxe7 26 Bh4+! Ke8 27 Rc7 ! and the second rook helps threaten
mate in one . Then 27 . . .fxe6 28 Re7+ (28 Nxe6? Rd7) 28 . . . Kf8 29 Nxe6+
Kg8 30 Rxg7+ Kh8 31 Rg6 is decisive.
26 Bb4
26 Rcc7! is strong, when after the forced 26 . . . Ne8 White then plays 2 7
Bh4!! (Diagram 12) .
A typical finish i s 27 . . . Nxc7 28 exf7 !! Re8 (28 . . . Ne8 29 Rd7+ mates) 29
Rxe8+ Kxf7 30 Re7+ etc.
26...Re8 27 Rxe8 + Kxe8 28 Re7 fxe6 29 Re7+ Kd8 3 0 Rxg7 Ne8
31 Rxg5 Ra7
Material is level but White is in the driving seat. The game ended as
follows: 3 2 Rg6 Rh7 (32 . . .Kd7 33 h4) 3 3 Rxe6 Rxh2 3 4 Kf3 Rh4 3 5
Bel ! Rh1 3 6 Bg3 Rd1? 3 7 Bh4+ Kd7 3 8 Re7+ Ke6 3 9 Rxe8 b4 40
Ke2 1-0
TIP: Once a rook is established on the seventh rank, look for ways
of preventing the opponent from consolidating.
We now turn to a couple of examples of how to defend against rooks
on the seventh rank.
Game 3 7
D Barlov • Dabetic
Yugoslavia 1 994
81
Mastering the Middlegame
Black's daring c2-rook is safe for the moment because its partner is
ready to meet Rxc2 with a more deadly capture on e l . Consequently
White sets about dealing with the unwelcome guest by providing his
king with an escape square.
Diagram 13 Diagram 14
The extra exchange is meaningless The rooks are gone
21 h4! Ree2
Producing a bizarre stand-off with all four rooks simultaneously de
fended and attacked. The aggressive 2 1 . . .Bc5? backfires: 22 Rxe8+
Qxe8 23 Nf6+! . Then 23 . . . gxf6 24 Qg4+ Kh8 25 Rxc2 is simple, which
leaves 23 . . . Kh8 24 Rxc2 Qe l+ 25 Kh2 Bxd4 26 Rc8+, and 23 . . . Kf8 24
Nxh7+ Kg8 25 Nf6+ Kf8 26 Rxc2 Qe l+ 27 Kh2 Bxd4 28 Rc8+ Ke 7 29
Re8+ etc.
22 Kh2?
White voluntarily places his king on the same rank as two(!) enemy
rooks in order to concentrate on Black's vulnerable back rank. In fact
it seems that, rather than dominating the game, Black's rooks are
really containing White's! However, the text is - not surprisingly -
suspect, and the sober 22 Rxc2 Rxe l+ (22 . . . Rxc2 23 Ne7+) 23 Kh2
simply leaves White with a safe extra pawn.
WARNING: Double-check attractive looking variations when under
pressure, especially if a simple continuation guarantees the better
game.
22...Qc8 ?
Justifying White's audacious play. Others: 22 . . . Rxf2? 23 Rxc2 Rxc2 24
Ne7+ and 22 . . . Bc5? 23 Rxe2 Bxe2 (23 . . . Bxd4 24 Rexc2) 24 Nf6+! Qxf6
25 Qxf6 gxf6 26 Rxc2 are both winning for White. However, by insert
ing 22 . . . Rcd2! Black forces the queen away from the commanding d4-
square, after which the capture on f2 has more sting. But fortune fa-
82
Using the Pieces
vours the brave as well as the lucky, and Black's reaction redresses
the balance.
23 Qf4!?
White is still in complications mode when the sensible 23 Rxe2 Bxe2
24 Rxc2 Qxc2 simply leaves Black a pawn down for nothing.
23 ... h6
23 . . . Rxf2 24 Qxf2 Rxc 1 (24 . . .Rxf2 25 Rxc8) 25 Re7 and 23 . . . Rxe 1 24
Rxe l Rxb2 25 Re 7 are similarly favourable for White .
24 Rxe2 Bxe2
Again 24 . . . Rxc 1 25 Re7 is unpleasant for Black.
25 Rxc2 Qxc2 26 Qb8 ! (Diagram 14)
All four rooks have disappeared and, while Black now has a queen on
the seventh rank, White's queen wins the game .
26 ...Qc5 27 b4 Qd6 28 Qxb7
and White went on to win. An interesting game that illustrates how
quickly fortunes can change when so many rooks get involved!
Game 38
D Psakhis . Lev
Hertzliya 1 993
Diagram 15 Diagram 16
Where can White infiltrate? Whose rooks are more active now?
83
Mastering the Middlegame
Combined with the next move this facilitates the construction of a de
cent set-up .
22...Nc5 23 Bbl
From b l the bishop both defends the weakness on a2 and monitors
Black's kingside, a feature which, in conj unction with the all-seeing
queen and the subsequent doubling of rooks on the e-file , quickly puts
Black in trouble.
23 ...Ra4?
The c4-pawn is a natural target but this too slow. In such situations it
is imperative to make a stand: 23 ... e6! immediately puts a stop to
White's hopes of entering the position along the e-file, prompting the
search for an alternative plan. However, with White's pieces aimed at
Black's kingside, it is clear that this sector should provide the best
opportunity, namely 24 h4! , when Black must retreat. After 24 . . . Qd8
25 g3 (25 h5 Qh4) 25 . . . Qf8 26 h5 White's b2-rook is ready to swing
over to h2, and 26 . . . Qg7 27 hxg6 hxg6 28 dxe6 Nxe6 29 Qxg7+ Kxg7
30 Rxb7 sees an ironic change of direction that ensures White a clear
advantage.
24 f5!
Clamping down o n the e6-square and preparing t o undermine Black's
defences by taking on g6 .
24...Qd8
Protecting e7 in anticipation of sending the knight around to e5 to
close out the rook. The tricky variation 24 . . . Nd7? 25 Rxe7 Rxc4? 26
Rxd7 Qc8 is too tricky for Black after 27 Rd8+!.
25 Rbe2 N d7 (Diagram 16)
The point. Black can meet the capture on e7 with . . . . Ne5, cutting the
communication between the rooks. Unfortunately for Black the main
idea behind landing a rook on e7 is to deliver mate!
26 fxg6 hxg6 27 Bxg6! fxg6 28 Rxe7
With a sacrifice similar to the opener in Game 33, White has suc
ceeded in prefacing the arrival of the rook with a clearance of a key
strip of the seventh rank.
84
Using the Pieces
Game 39
D Y.Perez • T.Martinez
Cuba 1 994
Diagram 17 Diagram 18
How can Black break through? Black is a whole q u een dow n !
85
Mastering the Middlegame
3 a4
No doubt part of White's calculations when conducting the kingside
attack that led to the diagram position. Despite his advanced p awns
Black seems to have come to a standstill, with the queen locked out
and even being obstructed by a friendly pawn after 3 . . . bxa 3, thus pre
senting White with time to snap up the knight. Nevertheless, Black
now demonstrates an admirable 'liberal' attitude - assuming, of
course, that it is all part of the grand plan.
3 ...Qxa4!!
Once again Black threatens mate, but he also loses a queen.
4 bxa4 b3 ! (Diagram 18 )
Not much has changed since we joined the game, but the situation is
no longer the same. Now White's king is under the greater pressure
(see the lines in the next note) and, once White has got over the shock
of seeing his (extra) queen suddenly denied the promised booty on h7,
what should he play?
5 Bc5
One of a number of tries, none of which stems the tide, e.g. 5 gxf6
Ba3+ 6 Kb l c2+ ; and 5 Kb l Ba3! 6 Bdl Rxd l+! 7 Rxd l c2+, with mate
in both cases. Another desperate plea for mercy is 5 Bd3 Rxd3 6 Bc5
Bxc5 7 Re2 to defend along the second rank, but then a quick points
update after 7 . . . Ba3+ 8 Kb l c2+ 9 Rxc2 bxc2+ 10 Qxc2 Rxc2 1 1 Kxc2
Rxf3 puts White in distant second place.
5...Bxc5 6 Bd1 Ba3 + 7 Kb1 Rxd1 + ! 8 Rxd1 c2+ 9 Qxc2 bxc2+ 1 0
Ka1 Rb8 !?
Cheeky.
11 Rb1 Rxbl + 12 Rxb1 cxb1Q+ 13 Kxb1 Nh5 0-1
(So the knight does move, eventually!). Definitely one to remember
Black's forces were able to create enough threats, and subsequently
finish off the game , without the help of the queen. However, only
through an appreciation of how the queen can be fully utilised is it
possible to find oneself in such a situation.
As I mentioned earlier (and elsewhere) there is more to chess than the
material aspect. Of equal - if not greater - importance is the harmony
of the pieces. What use is a queen, for example, if it does not combine
well with the rest of the workforce? And with this in mind, why not
part with the queen for a couple of your opponent's most promising
pieces if this in turn accentuates the influence of your own? Here is a
good illustration of this approach.
86
Using the Pieces
Game 40
D Bratchenko • Motylev
SI Pelersburg 1 997
Diagram 19 Diagram 20
Black's minor pieces now come to life Black's pieces are rampant
87
Mastering the Middlegame
27 Qb4
Removing the queen from the firing line of Black's mighty bishop,
which grew in stature as soon as White's dark-squared bishop left the
board. White has not had time to influence any of the play since
Black's queen sacrifice, being obliged instead to find safe squares for
his queen and rook.
27...Nfxe4!
Thanks to the coming pin Black is able to further infiltrate White's
camp and grab another pawn in the process.
28 Nxe4 Nxe4 29 Rxe4
Not an easy choice to make, but 29 Bd3 Ng5 is terrible for White.
29 ...Bd5
Pin it and win it.
3 0 Bd3 f5 31 Rd1 Rad8 !? 3 2 Bc2 fxe4 3 3 Kgl
White has finally re grouped what pieces he has left, but there is noth
ing for him to attack - a problem that cannot be said of Black.
33 ... a5!? 34 Qxa5 e3 35 Bd3 Ra8 36 Qel
Or 36 Qb4 Ra4.
36...Rxa3 37 Qe2
3 7 Bxg6 e2! 38 Rxd5! cxd5 39 Bxe8 Ra l 40 Kf2 offers White drawing
chances, but 38 . . . Ra l! 39 Kf2 Rxe l 40 Bxe8 Ra l wins for Black.
3 7...Ra2 3 8 Bc2 Rxc2! 0-1 (Diagram 20 )
After 39 Qxc2 e2 40 Re I Black delivers mate on d4. White's queen
seemed no more than a liability from the moment its opposite number
stole the show.
Game 4 1
D Sakaev • Rublevsky
Russian Ch 1 998
This time White j udges that with the d5-bishop cemented in the mid
dle of the board his best practical chance of exploiting his superior
forces and the protected passed pawn involves a queen sacrifice.
(Diagram 21) 1 Qxd5!? exd5 2 Nxf5
Unlike the previous example Black has few weaknesses and White
has fewer pieces. Consequently the subsequent focus of the struggle is
88
Using the Pieces
easier for both sides to determine, a key feature being the untouch
able d6-pawn.
Diagram 21 Diagram 22
White activates the minor pieces . . . White's activity i s overwhelming
7 Rxh7 Rad8
7 Kf7 S Bh6 .
. . .
89
Mastering the Middlegame
Game 42
D Kasparov • Kramnik
Linares 1 997
We j oin the game at a stage where the bishops are having a problem
making their presence felt, the symmetry and the d3-rook compound
ing White's efforts. Kasparov begins by evicting the rook.
(Diagram 23 ) 27 Rb4 Rxe3 28 Rxe4 Rxe4 29 Qxe4 Qb8 ?
The removal of the c-pawns has already changed the character of the
90
Using the Pieces
game a little by opening the queenside, and this prompts Black's first
error. In fact the direct 29 . . . Qxa5! 30 Qxc8+ Kh7 31 Rb 1 Rb6 pins and
wins the bishop in view of 32 Bd3 Rxb l+ 33 Bxb 1 Qe l+ etc. Instead
White should continue 32 Qf5+ Kg8 33 Qxe5 (33 Rc1 Qxb5 34 Rc8+
Ne8 35 Qxe 5 Qxe5 36 Bxe5 Re6) 33 . . . a6 34 Bh4 Rxb 5 35 Rxb5 axb5 36
Bxf6 gxf6 37 Qxf6, although 37 . . . Qe l+ 38 Kh2 Qxe4 39 Qxh6 b4 seems
to draw. This line, of course, is difficult to calculate during a game
even for the top players - and so Kramnik plays safe . The down side to
the game continuation is Black's gradual drift into passivity, but the
onus is still on White to demonstrate a worthwhile advantage.
Diagram 23 Diagram 24
Black is active but White has bishops White plays patiently
91
Mastering the Middlegame
on e2.
40 ...Re7 41 Re6
41 Rb l! is stronger, eyeing the entry point on b7. However, by con
ducting the game in such a patient fashion White, with no weak
nesses, should be able to re group and then induce the necessary con
cession on the queenside. Black is reduced to improving his pieces the
best he can while keeping guard over the a 7-pawn.
41...Kh7 42 Qel Ne7 43 Qe3 ! Qd7 44 Re5 Qd6 45 Bf2 (Diagram
25)
Diagram 25 Diagram 26
White targets the a7-pawn White is closing in
Finally! The long-range bishops, from the safety of home ground, both
defend and attack the relevant pawns.
45...Ne6 46 Rd5 Qb8 47 Rb5! Qd6 48 Rb7!
Now each of White's pieces is working at near maximum capacity.
48 ...Nd4 49 Qb4 Qf6
After the exchange of queens White simply returns the rook to b 7 .
5 0 Qe5 Ne6 51 Be3
Just in case Black wants to check on f4. Note that since White has
stepped up the pressure Black's options have been diminishing.
51...Re6 52 Be4 Re7 (Diagram 26) 53 Bd5
Also good is 53 Bxf7 Rxf7 54 Rxf7 Qxf7 55 Qxc6, e.g. 55 . . . Qb3 56 Qc5,
or 55 . . . Qa2 56 Qb5 Nh4 5 7 Qfl etc.
53...Nd4 54 Rxa7 Rxa7 55 Qxa7 Ne7 56 Be4 h5
56 . . . Qc6 57 Bxd4 exd4 58 Qxe7 Qxc4 59 a 7 Qa6 60 Qxf7 d3 61 Qf5+ is
another way to lose .
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Using the Pieces
57 Qc5 1-0
TIP: Patience is paramount with bishops versus knights - concen
trate on the rest of your forces, too, with a view to ultimately creat
ing a multi-piece zugzwang.
Understanding the superiority of a 'good' knight versus 'bad' bishop is
not too taxing, but being alert to the possibilities of engineering such
a situation is another matter.
Game 43
D Mortensen • Petursson
Copenhagen 1 997
Diagram 27 Diagram 28
Which king is more exposed? e4 is a g reat square for White
93
Mastering the Middlegame
94
Using the Pieces
The b3-pawn is going nowhere and White wants to gain control of e4.
33 ...Rxa4 34 Rxb3 Rb4 35 Rxb4 cxb4 3 6 Nb3 Kd6 3 7 Ke4 Bd8
Now White could have crowned a well-played game with 3 8 Nd2 a5
39 b3 Bf6 40 Nf3, when both 40 ... a4 41 bxa4 b3 42 Nd2 b2 43 Kd3
Kc5 44 a5 and 40 ...Ke6 41 Nel Kd6 42 Nd3 are decisive.
In fact White played 38 Nc 1? a5 39 b3, allowing a draw after 39 . . . a4!
40 bxa4 Kc5 etc. (Black played 39 . . .Bh4? and went on to lose).
As soon as White was able to establish the good knight versus bad
bishop scenario the game became rather easy to play.
TIP: When contemplating exchange sequences be on the lookout for
the chance to emerge with the superior minor piece. Remember that
for most players it is natural to want bishop v. knight, and any posi
tional downside to this might become apparent once it is too late.
Opposite-Coloured Bishops
The very nature of opposite-coloured bishop middle games calls for ac
tive, alert play . Often the first player to generate an initiative holds a
sizeable advantage because the defender has difficulty contesting the
attacker's bishop. We tend to see a unique situation in which the
players seem to operate exclusively of each other, one concentrating
on the dark squares and the other on light squares - not surprisingly
this usually leads to a decision!
Game 44
D Leko • A.Rodriguez
Yopal 1 997
Diagram 29 Diagram 30
Who has the better bishop? White plans a kingside push
95
Mastering the Middlegame
Even the pawns have got in on the act here, with the board bizarrely
split into two colour complexes. For the moment the material situa
tion takes a supporting role, with the initiative (i.e. generally creating
utmost inconvenience for the opponent) being paramount.
26 f6!
A good start. White guarantees either a closer presence to Black's
king or the opening of the f-file .
26...Bd6
26 . . . Bxf6 27 Rfl is exactly what White is looking for.
27 Qh6+ Ke8
Now 28 Qxh7 Qc3! is a typical stand-off that leads to a draw after ei
ther 29 Qxf7+ Kd8 30 Qxg8+ Kd7 31 Qh7+ Kc6 or 29 Rxe5+ Kd7 30
Qxf7+ Kc6 31 Qd5+ Kc7 32 Qa5+ Kd7 etc. Another wild line is 28
Rxd4 Qc3! 29 Rxe5+ Kd8! (29 . . . Bxe5 30 Bxf7+! Kxf7 31 Qxh7+ Kxf6 32
Qf5+ mates, and 29 . . . Kd7 30 Re7+ Kc6 31 Rc4+ wins for White) 30
Rxd6+ Kc7 31 Re7+ Kxd6 32 Qf4+ Kc6 with a messy position.
28 c4!!
Whatever happens next White no longer has to worry about the pros
pect of Black's queen coming to c3 with a nasty mate threat. Conse
quently White is free to continue his attack. Leko's thematic concen
tration of play on the light squares is instructive .
28 ... bxc3 29 Kc2 Kd8 3 0 Qxh7 RfS 31 g5!
Releasing the hitherto dormant bishop which, ironically, has played
no part in White's exclusive light square treatment.
3 1...Rb8 32 Bg4 Qc6 33 h4!
Without a single entry square available to Black's queen White sets
his pawns rolling, the simple threat now being their continued ad
vance .
3 3 ...Rb4
After 33 . . . Kc7 34 g6 the self-pin facilitates the march.
3 4 h5! (Diagram 3 0 ) 34... d3 + !?
A good practical try. Otherwise White simply p ushes on and trades in
a pawn for a rook.
3 5 Qxd3 Rd4
35 . . . Rxg4 36 Qxd6+ Qxd6 37 Rxd6+ Kc7 38 Rd5 Rxg5 39 Rdxe5 and
Whi te wins the ending.
3 6 Qf5 Rd2+
36 . . . Rxd 1 37 Kxd1 alters nothing.
96
Using the Pieces
Game 45
D Hector . Krasenkov
Malmo 1 995
Diagram 31 Diagram 32
Who will get active first? Black has a huge bi shop
25 Rd7!
Fighting for activity of his own before the route is closed. Obviously
97
Mastering the Middlegame
Diagram 33 Diagram 34
Raci ng to p romote Black sti l l has the better bi shop
98
Using the Pieces
Prepare to be confused . . .
3 7 Qa8
37 Qd7 a2 38 c7 a 1Q 39 c8Q Qf2 wins for Black.
3 7... h5?
With both players doing their utmost to promote/hold back pawns, a
kingside distraction will be imperative - hence the text. However,
37 . . . Qc3! 38 Qa6 Bel! 39 Qa8 h5 is more accurate.
3 8 Qa6 Qc3 39 Qa8 ?
The best chance to hold is 39 Bfl !! Bel 40 Qc4! Qd2+ 4 1 Bg2 a2 42
Qa4!.
39 ...Bcl !
To be fair to White his opponent's kingside plan is difficult to spot.
40 Qb7
After 40 Qa6 g5! we see what Black has in mind: 4 1 hxg5 h4 42 c7
hxg3+ 43 Kh3 Qxc7 steals the c-pawn and with it White's hopes of
holding the game.
TIP: It might be necessary to use your greater influence on a par
ticular colour complex on one flank in order to push home an advan
tage on the other.
40 ... a2
Hector's proposed 40 . . . Bf4!? is worth investigating: 41 gxf4 exf4 42 c7
Qg3+ 4 3 Kh 1 f3 44 Bxf3 Qxf3+ 45 Kg 1 Qdl+ 46 Kf2 Qd2+ 4 7 Kf3 a2
48 Qa7 Qc3+ 49 Ke2 Qb2+ 50 Ke3 a 1 Q 51 Qxa 1 Qxa 1 52 c8Q Qe l +
a n d Black wins the queen ending.
41 c7 alQ 42 c8Q (Diagram 3 4)
Not the kind of position we see every day! Notice that, as if to empha
sise the theme, the queens all stand on the 'appropriate' colour com
plex. The golden rule that the first player to make a telling strike
holds all the cards still applies here, and Black, still with the (far)
superior bishop, has the move.
42...Qxg3 + !
How many queens does Black need to stamp his authority on the dark
squares? With White's so far away they could be in another game it
appears that one should be sufficient.
43 Kxg3 Bf4+ 44 Kf2
44 Kf3 Qdl+ transposes.
44...Qd4+ 45 Kfl Qdl + 46 Kf2 Qd2+ 47 Kfl
99
Mastering the Middlegame
47...Bg3 !
Threatening mates on f2 and e 1 and therefore prompting desperate
measures from White. The game finished 48 Qxf7 + Kxf7 49 Qc4+
Kg7 50 Kgl Qel + 51 Qfl Bxh4 52 Qxel Bxel 53 Bf3 Kh6 0-1
A wonderful 'how to play' example.
By adding a pair of knights the nature of the game is not so intense,
the knights' versatility adding to the mix an opportunity to both ac
centuate the concentration on one colour complex and combine with
play on the other colour. Watch how Karpov transforms his bishop
and subsequently causes havoc on the light squares.
Game 46
D Karpov • J.Polgar
Dos Hermanas 1 997
Diagram 35 Diagram 36
How does White activate the bishop? White has powerful light-square play
1 00
Using the Pieces
his campaign by his superior knight, which monitors the key squares
b5, c6, e6 and f5.
3 0 ...Qe8 31 Qxe6+ Qf7 32 Qb6 Kh8 33 Qxb5 Ra8 !
Holding the a-pawn is preferable to the ineffectual 33 . . . Rf8 34 Rfl .
3 4 ReI Bf6 3 5 Nf5 QfB 3 6 Re6 d4 3 7 Bg4? !
White misses 3 7 Nd6! d3 38 Q h5! d2 39 Bf5, using his domination of
the light squares to generate threats against Black's king, e . g.
39 . . . Rd8 40 Kg2!, when Black's pawn is ready to queen and the d6-
knight is hanging, but her light squares are dismally lacking in de
fence. A sample line is 40 . . . Kg8 41 Qg6 Rxd6 42 Re8 Be7 (42 . . . d l Q 43
Qh7+ Kf7 44 Bg6 mate) 43 Be6+ Kh8 44 Rxf8+ Bxf8 45 Qf7 Rxe6 46
Qxf8+ Kh7 4 7 Qd8 . With the text Karpov uses his bishop - and, sub
sequently, his rook - to monitor the d-pawn rather than all-out at
tack, thus presenting his opponent with an opportunity to get back in
the game .
3 7... d3 3 8 Bh5 d2 39 Rd6 Rd8 40 Rxd8 Qxd8 41 Ne3
Not 41 Nd6? d l Q+.
41...Nd3 42 Ndl Ne5 43 Ne3
43 Be2?! meets with 43 . . . Qa8! followed by the check on f3.
43 ...Nd3 44 Qf5 Nb2 45 Ndl Nxdl 46 Bxdl Kg8
The game ended as follows: 47 Qe6+ KfB 48 Kg2 Qe7 49 Qc8 + Qd8
50 Qc5+ Kg8 51 Qc4+ Kh8 52 Qe4 Qe7 53 Qf5 Qd8 54 KO Qa8 55
Ke2 Qa6+ 56 Kxd2 Qd6+ 57 Kcl Qa3 + 58 Kd2 Qd6+ 59 Ke2 Qe5+
60 Qxe5 Bxe5 %-%
1 01
Mastering the Middlegame
Try it Yourself
Exercise 1 Exercise 2
E xercis e 1: Black has a commanding position but how can his c2-
rook help net the full point?
E xercis e 2: Should Black accept the b4-pawn?
Exercise 3 Exercise 4
1 02
Using the Pieces
Summary
A rook on the seventh rank can be devastating
1 03
Chapter Five
U s i ng the Pawn s
Pawns probably receive the least respect from most players, yet these
loyal foot soldiers deserve to be treated with care. In terms of move
ment pawns are severely restricted, yet they can be very useful in
deed, the task altering as the game progresses, with the ultimate re
ward to a respectful owner being the transformation to a new queen.
In this chapter we investigate several themes that are encountered
frequently in practice. First are two illustrations of the exploitation of
standard structural features.
Diagram 1 Diagram 2
Black's pawns are ragged White attacks the weaknesses
105
Mastering the Middlegame
The exchanges have helped the game along to the early middlegame
phase. Now the struggle concentrates on the pawn structures.
12...£5
Contesting the centre before White consolidates, e.g. 1 2 . . . Rg8 13 f4
with a clear advantage to White.
13 Bd4 Rg8
After 13 . . .f6 14 Bxf6 Rf8 15 Bd4! fxe4 16 Nc5 Black's structure might
be even worse.
14 e5
Forcing an interesting mini-skirmish o f pawns from which Black
trades in one positional disadvantage for another.
14... b5 15 exd6 cxd6 16 Nc5 dxc5 17 Bxc5 a5 18 a4! (Diagram 2)
White continues to exert pressure on the enemy pawns before Black
pushes his own pawn to a4. The text is guaranteed to create further
weaknesses that White's bishop pair should later combine to exploit.
Note that, thus far, White has been careful not to commit his own
pawns - a completely contrasting approach to Black, who seems to
have few worries about their well-being.
18 ... bxa4
Black is stuck between a rock and a hard place! 18 . . . b4 19 cxb4 axb4
20 a5 releases the a-pawn and weakens the b-pawn. The text, mean
while, leaves Black with four pawn islands!
19 Rxa4 Rg4!? 20 Rxg4!?
White grants his opponent's wish to 'correct' the kingside pawns
rather than fix them with 20 f4 Nd5 21 g3 Kd7 , when Black is defi
nitely worse but is still in the game.
20 ...£ xg4 21 h3 ! gxh3
Now White played the incredulous 22 gxh3?, after which 22 . . . Rd8 23
Rgl Rd5 24 Be3 Nf5 allowed Black t o activate his pieces and subse
quently keep the disadvantage to a minimum, eventually earning a
draw. Having stressed the importance of the need to keep one's pawns
intact whenever possible, it makes sense for White to adhere to this
maxim - as he has done admirably thus far - and there is a means to
do j ust that.
22 g3 ! Rd8 23 Bxh3 leaves Black with very weak pawns, while
White's can be solidly protected. After 23 . . . Bd5 24 O-O!? White's rook is
ready to make its presence felt, although the h-file is a decent home,
too, as the h-pawn is a juicy target. Perhaps Black's best is 23 ...Rd5
24 Ba3 Rh5 25 Bg2 Rxh1 + 26 Bxhl. However, White has excellent
winning chances whether or not Black cancels out the bishop pair
with 26 . . . Bd5.
1 06
Using the Pawns
Game 48
D Kramnik • Svidler
Dortmund 1 998
Diagram 3 Diagram 4
White gets the centre pawns going White keeps the pawns intact
1 07
Mastering the Middlegame
5 . . . Nf6 6 fxe 5 Nxe4+ 7 Ke3 is much worse, e.g. 7 . . . Bf5 (or 7 . . .f5 8 d6+
etc.) 8 g4 Bh6+ 9 Nf4.
6 hxg4 g5
6 . . . Bxg4 7 e5 Bxe2 8 Kxe2 is similar to the game, while 6 . . . d3 7 Nc3
Bxg4 8 Kxd3 Rac8 9 Rac 1 is very pleasant for White .
7 g3 ! (Diagram 4)
White consistently keeps his pawn mass intact.
7 Bxg4
...
14 . . . Bf8 1 5 e7 Bxe 7 16 dxe 7 Re8 1 7 fxg5 Rxe 7+ 18 Kd3 wins easily for
White.
15 e7+ Ke8 16 Bxf7 + ! 1-0
A fitting finale, as one of the pawns upon which Kramnik based his
strategy will be crowned.
TIP: A broad centre (three or more pawns) can offer your pieces ex
cellent shelter, can close out the opponent's pieces and has the
long-term potential to later create dangerous promotion threats.
1 08
Using the Pawns
Game 49
D Leko • Zvjaginsev
Wijk aan Zee 1 995
Diagram 5 Diagram 6
Black's d6-pawn is weak Black still has weaknesses
This time the pawn structures are more or less defined, with the back
ward d-pawn a target and White enjoying a sort of mini (3-2) pawn
majority on the queenside. However, after 19 exf5?! Bxg2 20 Kxg2
Qxc4 21 Rac 1 Qb 5, for example, Black's chances are preferable. Fur
thermore, the pawns on d6 and e5 might later be transformed to an
attacking force. With this in mind White, to move, has the power to
drastically alter the terrain, forcing a favourable break-up of Black's
pawns.
19 Bh3 ! g6
Black opts to keep his light-squared bishop in the game. The variation
19 . . . Bd7 20 Bxf5 Bxf5 21 exf5 Qxc4 22 Rac 1 Qb5 23 Rc7 is crucially
different to the one in the previous note since White's rook stands on
the seventh rank.
20 exf5 gxf5 21 c5!
The point. Black's initially solid pawns are under severe pressure and,
suddenly, are in danger of parting company.
21...Qe6
Too accommodating is 2 1 . . . dxc5 22 Rxe5.
22 Bc7!
After 22 cxd6 Bxd6 23 Rad1 Bb8 Black's centre pawns remain intact.
22... dxc5 23 Rxe5!
1 09
Mastering the Middlegame
28 ReI! Bg5!?
Again Black makes the most of his chances . 28 . . .Bxb2 29 Rxc5 Re 1 +
30 Kg2 Bfl + 31 Kf3 merely checks White's king up the board.
29 Bf4!
Everything has a price, and in this case White accepts structural
damage of his own rather than walk into 29 Rxc5? Re 1+ 30 Kg2 Bfl +
3 1 Kf3 Be2+ 32 Kg2 Bfl+ with a draw.
29...Bxf4 3 0 gxf4 e4 31 Bd5+ Kg7 32 Bxe4 Re8 33 b3 Re5 34 Kg2
Bxe4
34 . . . Bc6+ 35 Kg3 Rxa5 36 Re I! is easy for White .
3 5 bxe4
The ending is winning for White . The game ended as follows: 3 5...Kf7
(35 . . . Rxa5 36 c5 Rb5 37 c6 Rb8 38 c7 Rc8 39 Kg3 Kf7 40 Kh4 Ke7 4 1
Rc6 Kd7 4 2 Rxa6 Rxc7 4 3 Kg5) 3 6 Kg3 Rxa5 3 7 e 5 Ke7 3 8 Kh4! h6
3 9 Re4! (39 Kh5? Ra4 40 Kxh6 Rxf4) 3 9...Rb5 (39 . . . Kd7 40 c6+ Kc7
4 1 Kh5 Ra2 42 Kxh6 Rxf2 43 h4) 40 Kh5 a5 41 e6 Kd8 42 Kxh6 Rb4
43 Re2 a4 (43 . . . Rxf4 44 Kg5 Rf3 45 h4) 44 Kg5 a3 45 h4 Rb2 46 Re3
a2 47 Ra3 Ke7 48 Ra6 Rxf2 49 h5 Rh2 50 h6 1-0
It is no coincidence that White's endeavours to inflict structural p un
ishment on his opponent soon resulted in the makings of a decisive
advantage, all the play revolving around Black's vulnerable pawns.
WARNING: Every pawn move can potentially create weaknesses.
Advance them with care!
110
Using the Pawns
Game 50
D Kramnik • Anand
Las Palmas 1 996
Diagram 7 Diagram 8
White has an extra centre pawn White has a big d-pawn !
Both sides have decently posted pieces and a sound p awn structure.
Clearly White has ambitions to make something of his extra centre
pawn and, in fact, he sets about doing so immediately.
16 d5!
Normally this would simply lose a pawn but, having seen his rook
evicted from e l , White can afford the luxury of early middlegame ag
gression because this piece is ready to nudge to the d-file if necessary.
16... exd5
A couple of tries with the advanced bishop need to be checked. First
16 . . . Bc3 17 Nc6! Bxc6 18 Rxc3 exd5 19 exd5 cannot be met with
19 . . . Bxd5? 20 Rxc8 Qxc8 2 1 Bxd5 Rd8 because White replies 22 Re I ! ,
e . g. 2 2 . . . Q d 7 23 Bxf7+ Kxf7 2 4 Rc7 Qxc7 25 Qb3+ etc. Hitting the
other rook again with 16 . . . Bc5 1 7 Rd3 Ba6 18 Rd2 Bb4 leads to an ad-
111
Mastering the Middlegame
24... b5?
24 . . . Qb 7 25 Bb4!? is the lesser evil, when White's larger army - of
which the d-pawn is a key member - makes the game easier to con
duct for Kramnik.
25 Bb4! Rd8 26 Re7 Qc4
112
Using the Pawns
Diagram 9 Diagram 10
The passed pawn i s well sup ported The passed pawn lands
113
Mastering the Middlegame
Game 5 1
D Khenkin • Rogers
Baden 1 998
Diagram 11 Diagram 12
White breaks through in the centre White's knight dominates
Black threatens to unpin his knight with . . KfB. after which he can
. .
114
Using the Pawns
23 Nc3 . However, the d-pawn is the harbinger of doom for Black, who
is no position to hold back the tide.
21 Ne7 Qf6
Tantamount to resignation. The outwardly aggressive 2 1 . . . Qa2 is not
enough to stave off defeat: 22 Bxd7 Bxd7 (22 . . . Qal+ 23 Kd2 Qxb2 24
Ne6+! Kg8 25 Bxc8) 23 Qe7+ Kg7 24 Qxd7 Rhd8 25 Qe7 Qal+ 26 Kd2
Qxb2 27 Ne6+ Kg8 28 Rb l , or 24 . . . Qa l+ 25 Kd2 Qxb2 26 Qb5! Qd4+
27 Kc 1 Qa l+ 28 Qb l Qxa4 29 Qb2! etc.
22 Qxf6 Nxf6 23 d7 and after 23 ...Bxd7 24 Bxd7 Rd8 25 Bh3 ! Kg7
26 Rxd8 ! Rxd8 27 Rd1
White went on to win the ending, the bishop being worth more than a
couple of pawns . . .
Game 52
D Hjartarson • Danielsen
Akureyri 1 994
Diagram 13 Diagram 14
How should White react? The a5- and e5-pawns are weak
Too many club players would make sure that White's p awns remain
'intact' here and close the queenside with b4-b5. In fact there is an
opportunity to break open the position by instead pushing the c-pawn:
19 e5!
Ideally the base of a pawn chain is the best to undermine, but we will
115
Mastering the Middlegame
settle for challenging both b 6 and d6, a policy that subsequently p uts
pressure on a5 and e5.
19 ... bxc5?
The thematic pawn break induces a mistake from Black. Equally poor
is 19 . . . dxc5? 20 bxc5 Qxc5 2 1 Qxc5 bxc5 22 Rab l Rab8 23 Rb7 , but
19 . . . axb4 20 cxd6 cxd6 is an improvement, although White enjoys the
better prospects after 21 Qb 3.
20 bxc5 Rfd8
20 . . . dxc5 21 Rac l Rfd8 22 Rxd8+ Rxd8 23 Qc3! exploits Black's broken
pawns.
21 cxd6 Rxd6 22 Rxd6 Qxd6 23 Rbl (Diagram 14)
By instigating a change in the respective structural layouts White has
earned himself a clear advantage thanks to his opponent's more vul
nerable pawns on a5 and e5.
TIP: (Long-range) Bishops tend to be superior t o knights when
working with major pieces to attack weaknesses.
23 ... h5 24 h3 e4
Closing out the bishop, but White is able to hold the c6-pawn, hit the
a5-pawn and snare the e4-pawn.
25 Qc3 Kh7
What else? White intends to step up a gear by planting his rook on b5,
and 25 . . .Ra6? fails to 26 Bxe4! , exploiting the weak back rank - some
thing Black now addresses.
26 Qc4 Qe7? !
26 ... Kg7 27 Bxe4 Nxe4 28 Qxe4 is the suggested improvement, when
Black is a pawn down for nothing.
27 Rb5 h4
Just as White begins to turn the screw Black gives ground, although
something is sure to give in this kind of position, with White being
able to improve and Black short of 'waiting' moves.
28 g4 Rd8 29 e3 Rdl + 3 0 Bfl Ne8 31 Rxa5 f5 3 2 Rd5 Nd6?
Another, more serious mistake, in a hopeless situation. Instead
32 . . . Rxd5 33 Qxd5 Nf6 34 Qc4 fxg4 35 a5 j ustifies White's initial
break.
3 3 Rxdl l -0
(33 . . . Nxc4 34 Rd7).
116
Using the Pawns
Game 53
D Dragomaretsky • M.M.lvanov
Moscow 1 995
Diagram 15 Diagram 16
Has White got control? White's king has been ripped open
Believing that his grip on the position is unshakeable White has j ust
castled long. Wrong!
14... fxe4 15 fxe4 d5!!
Actually seeing this move played out on a board - and playing
through the variations that follow - suggests that it is quite logical,
but I doubt many strong players would, in fact, have factored the
thrust into their calculations.
16 Bxb6
16 cxd5 Nxd5 17 exd5 Rc8+ is the main idea behind the break, open
ing lines of attack against White's king, e . g. 18 Nc3 e4, 18 Kd2 Qa5+
19 Nc3 e4 and 18 Kb l Bf5 . White's choice in the game removes the
knight but opens the a-file.
16... axb6 17 cxd5
17 exd5 Rxa2!, e.g. 18 dxe6 Qg5+ 19 Kb l (19 Rd2 Bh6) 19 . . . e4.
17...Rxa2! 18 dxe6
117
Mastering the Middlegame
White's days are numbered after 18 Nc3 Qa8 19 Nxa2 Qxa2 20 Qe3
(20 Rd2 Bh6) 20 . . .Rc8+ 21 Bc4 Bf8 etc.
18 ...Qa8 !! (Diagram 16)
The '!!' are Ivanov's own, but he deserves considerable credit for the
brutal change of events. At the moment White is a mere piece up,
which amounts to less than the material about to be lost.
19 Qc3 Ral + ! 20 Kc2 Qa2+ 21 Qb2 Qxb2+ 22 Kxb2 Rxdl 23 e7
23 Ng3 Rf2+.
23 ...Re8
Black emerges with a clear exchange for no compensation.
24 Nc3 Rd2+ 25 Ka3
25 Kc 1 Bh6.
25...Bf6! 26 Bc4+ Kg7 27 g3 Ra8 + 28 Kb4 Bxe7+ 29 Kb5 Bc5 30 b4
Rb2! 0 -1
WARNING: Learn to always expect the unexpected - even from a
, lowly pawn!
X
Sacrificing a Piece for Pawns
Game 54
D R.Leyva • Moreno
Las Tunas 1 996
Diagram 17 Diagram 18
How can Black blow u p the centre? Black has strong mobile pawns
118
Using the Pawns
119
Mastering the Middlegame
1 20
Using the Pawns
Summary
Respect your pawns!
1 21
Chapter Six
F u rthe r Ideas
• Piece Placement
• Complex Situations
Further Ideas
Diagram 1 Diagram 2
How can White get hold of f5? White's control is worth a pawn
It does not take long to spot the weak square in Black's position - f5.
Remember that all pawn moves create potential weaknesses, and in
this case chasing White's bishop from g5 to h4 to g3 has resulted in a
hole on f5.
15 dxe5!?
A theoretical novelty, this idea seems preferable to 15 b4 f5! 16 dxe5
dxe5 17 e4 fxe4 18 Nxe4 Qxb4 19 Nd6 Bg4 20 Qe2 Nd5 21 cxd5 cxd5,
which has been assessed as unclear but looks good for Black. White
aims to make full use of f5, hoping to install a piece in the heart of
Black's king side .
1 23
Mastering the Middlegame
1 24
Further Ideas
Diagram 3 Diagram 4
The position is balanced White's pressure is overwhelming
3 0 ...Kh7
30 . . . axb3 3 1 axb3 Rxb3 32 Red 1 Rd3 33 Rh 1 Kh7 34 Rxh6+ Bxh6 35
Rh1 has been evaluated a s unclear b y Gurevich but 35 ... Qf7 36 Nxh6
Qc4 37 Nf7+ Kg7 38 Nxd8 R�d8 39 Qb2 Qb5 looks good for Black.
However, 34 Qa2, denying Black the g8-flight square, renews the
threat of Rxh6+.
31 Rhl Kg6 3 2 Qel !
Toying with ideas involving Rxh6+ and threatening Qb4.
3 2...Rh8
32 . . . axb3 Iets White have h is fun: 33 Rxh6+! Bxh6 34 Qh 1 Kf7 35
1 25
Mastering the Middlegame
Game 56
o Browne • Maloney
USA 1 997
Diagram 5 Diagram 6
B l ack looks strong on the dark squ ares Not any more!
1 26
Further Ideas
With Black's bishop sitting right in the middle of the board, supported
by a chain of pawns, it might be difficult to imagine that the dark
squares are to be Black's undoing!
17 Nb5!
And so we begin . . .
1 7...BxaI 18 Qxal Ne8 19 Nbxd6!!
White is concerned only with punishing his opponent on the dark
squares rather than the 'points' value of his pieces.
19...Nxd6 20 Qxe5 Nf7
20 ... NeS 21 b5 is interesting, e.g. 2 1 . . .Kf7 22 d6 NgS 23 Nb6! Be6 24
NxaS QxaS 25 d7, or 2 1 . . .Rf7 22 Bb2 Nf6 23 d6 Nf5 24 exf5 Bxf5 25
Nd2! threatening 26 Bc4. The general problem for Black is the con
tinued suffering on the dark squares after returning material - if only
because Black is so preoccupied shoring up the dark squares that he
is ill equipped to address other areas.
21 Qc3 Nf5 22 exf5 gxf5 23 Bb2 Qg5 (Diagram 6)
For the moment Black defends the terribly weak spots on g7 and hS,
but White's next prepares to bring support to the powerful queen and
bishop.
24 Rgl ! Rd8 25 g3 KfS 26 gxf4 Qh6 27 b5!
Not satisfied with one set of dark squares, White switches to another
with decisive effect. Black is unable to defend.
27...Rxd5 28 Ba3 + Ke8 29 Qb4
A nice finishing touch. White has dominated almost every dark
square since embarking on his instructive mission!
29 ...Qe6 3 0 QfS + Kd7 31 Rg7 1-0
Piece Placement
The sensible positioning of your pieces in a game is vitally important.
Just as you would not expect to see five or six members of a soccer
team tucked away in a corner of the playing field, and therefore un
able to make a worthwhile contribution to the game, nor does it make
sense to treat pieces (and pawns) in the same manner in a game of
chess! The biggest mistake is to neglect the king, but putting (or leav
ing) a piece in potential danger can be equally unwise.
Game 57
D Gligoric • Z.lIincic
Yugoslavia Ch 1 997
1 27
Mastering the Middlegame
Diagram 7 Diagram 8
White seems to have control Now the situation is less clear!
25...Ne4!!
Forking the queen and bishop and therefore forcing White to walk
into an uncomfortable pin.
26 fxe4 dxe4 27 Rc4 Bxd4 28 Bxd4
28 Rxd4 leads to a rook ending that is very good for Black after
28 . . . Nxd4 29 Bxd4 Qe5 30 Bxe 5 (30 Rd l e3) 30 . . . Rxd2+ 3 1 Kh3 Rxe5
32 Nc4 Rdd5 33 Nxe5 Rxe5 etc.
28 ...Qe5! (Diagram 8 )
A nice move to make. Thanks to his king White continues to suffer
from awkwardly placed pieces.
29 Bxe5
Forced as 29 Rd l e3 is much worse, e.g. 30 Bxe5? Rxd2+ 31 Rxd2 exd2
and the pawn cannot be caught.
29 ...Rxd2+ 3 0 Kh3 Rxe5 31 Rcxe4
Not 31 gxh4 e3 32 a4 e2.
128
Further Ideas
Game 58
D Golubovic • Sveshnikov
Bled 1 996
Diagram 9 Diagram 10
Where should the knight go? Black gains time
Black has just nudged his a-pawn forward, giving White two main
choices as to where to put the knight: the sensible d4-square or the
adventurous a 7.
17 Na7?
I must admit that there is a part of me that would spend an unrea
sonably long time weighing up the merits of this impudent move only
to decide it is unwise - and then play it anyway! This is all the more
impractical when the perfectly reasonable d4-square is available.
17...Rc5!
Whoop s! Taking the rook leaves the stranded knight deservedly un
protected, so White's next is forced.
18 Qb6 Rh5 19 g3 Bd8 !
Uncompromising play from Black that soon forces White to lose touch
with the knight.
20 Qd4
1 29
Mastering the Middlegame
Game 59
D V.l.Ivanov . Rodin
Russia 1 994
Diagram 11 Diagram 12
Black's pieces have wandered away Black's pieces remain onlookers
1 30
Further Ideas
bishop . With the exception of this piece and the rook, Black's forces
are huddled on the queenside. Moreover, apart from possibilities on
the b-file, it is difficult to understand what Black has been trying to
achieve in the play leading up to the diagram position. As for White,
his centrally located pieces afford him the opportunity to exploit his
opponent's awkward placement.
1 Rxe6! fxe6 2 Na5! Qb6 3 Qxe6+ Kh8 4 Nc4!
Keeping Black's queen boxed in and preparing to send the knight to
e5.
4... Qb7
Offering to return the exchange with 4 . . . Rf6 leads to a good ending for
White after 5 Qxf6 gxf6 6 Nxb6 Rxb6 7 a5! Rb5 S Bxb4 Rxb4 9 Rxc6
Rxb2 (9 . . . Bxd4 10 Nxd4 Rxd4 1 1 g3) 10 g3.
5 Nce5!
Suddenly White threatens 6 Ng6+!! hxg6 7 Qh3+ KgS S Ng5 Rf5 9
Qh 7 + KfS 10 QhS+ Ke 7 1 1 Qxg7 + etc.
5... Rf6
Black might also challenge rather than attack the queen: 5 . . . QcS 6
Nf7+ Rxf7 (6 . . . KgS 7 Nh6+ KhS S QgS+) 7 Qxf7 Nd3 S Rxc6 Rxb2 and
now instead of the suggested 9 h3 White has 9 Rxc7 Rb 1+ 10 Ne l QgS
1 1 Qf5! etc.
6 Nf7 + Kg8
Or 6 . . . Rxf7 7 Qxf7 Nd3 S Qf5!! Nxc1 9 Ng5 Ne2+ 10 Kfl KgS 1 1
Qxh7+ KfS 1 2 QhS+ Ke7 1 3 Qxg7+ KdS 1 4 Qf6+ and White mates in
two.
7 Nh6+ Kh8
7 . . . KfS S QgS+.
8 Ng5!! 1-0 (Diagram 12)
Black's pieces remain rooted to the spot on the queen side and only the
rook is witness to the impressive finish. White threatens 9 QgS+! with
a smothered mate and S . . . QcS 9 Ngf7+ Rxf7 10 Nxf7+ KgS 1 1 Qc4!
gives White a decisive material advantage.
Complex Situations
I began m y chess writing career a t the age o f fifteen and this afforded
me the early privilege of sitting around press rooms at top chess
events, eating funny shaped sandwiches and occasionally watching
strong players carry out an exhaustive post-mortem. The beauty of
chess is that it can be simultaneously simple and complicated, and the
next three games fall into the latter category!
1 31
Mastering the Middlegame
Game 60
D Marin • Giorgadze
Benasque 1 996
Diagram 13 Diagram 14
A tense position White is i n trouble
1 32
Further Ideas
Black is happy to oblige, and this may well be the best move.
19 . . . Bxe5 20 dxe5 Nxe5 21 Bxb4 c5 22 Bc3 Nd3 23 Rc2 d4 24 exd4
cxd4 25 Ba 1 100ks like White is being pushed back, but after sending
his queen to h6 and nudging his rook from c2 to d2 White has the
makings of an initiative. Sensible is 19 . . . Nxe5 20 Bxb4 c5 2 1 dxe5
Bxe5 22 Bc3 with chances for both sides.
20 Bxb4
20 exd4 bxa3 2 1 Rc6 Qd8 leaves Black with a safe extra pawn.
20 ...Ne2+ (Diagram 14)
White is in danger of regretting his offer to liven up the game. Black's
queen is attacked but this can be easily remedied by blocking with the
c-pawn (once White's king moves out of check), which would then
leave White's bishop under threat, along with his knight and rook!
Having three pieces attacked simultaneously is not ideal, so White
has little choice but to taste his own medicine.
21 Qxe2 Bxe2
White is happy to settle for the slight edge that follows 2 1 . . . Qxb4 22
N d3 Qd6 23 Qc2 etc.
22 Bxd6 Bxd1!
Stronger than 22 . . . cxd6 23 Rd2.
23 Nxf7 ! (Diagram 15)
Diagram 15 Diagram 16
White is stirring u p trouble A double-edged position
23 ...cxd6!?
23 . . . Kxf7 24 Bxd5+ Kf6 25 Rxd 1 cxd6 26 Bxa8 Rxa8 27 Rxd6+ Kf7 28
a4 is unclear.
24 Ng5!
1 33
Mastering the Middlegame
24... Ra5
24 . . . B g4 2 5 Bxd5+ Kh8 (25 . . .Kf8 26 Rc7) 26 Nf7+ Kg8 27 Ng5+ is a
fair draw and 27 Nh6+ Kh8 28 Nxg4? Ra5! 29 Bc6 Rc8 30 b4 Rxa2 fa
vours Black, but 24 . . . Bxb3!? 25 axb3 needs analysing. 25 . . . Ra l 26
Bxd5+ Kf8 27 Nxh7+ Ke7 28 Rxa l Bxa l 29 Ng5 is fine for White, with
two pawns for the exchange and good pieces. This leaves 25 . . . Ra5 26
b4 Rb5 27 Bh3! Rxb4 28 Be6+. Now 28 . . . Kf8? 29 Rc7 spells trouble, so
perhaps Black should take the draw after 28 . . . Kh8 29 Nf7+ Kg8 30
Ng5+.
25 b4
Yet another threat! 25 Rxdl d4! loosens White up.
25...Rb5 26 Rxdl (Diagram 16) 26... h6
Here 26 . . . d4 27 Bc6 Rxg5 28 Bxe8 dxe3 29 f4 Rf5 30 Rxd6 cannot be
recommended for Black, but how should White respond to the latest
attack?
27 a3
Neither 27 Rb l?! hxg5 28 Bfl Rc5! 29 bxc5 bxc5 nor 28 a4! d4 29 axb5
dxe3 appeal, but 27 a4 hxg5 28 axb5 d4 29 exd4 (29 e4 Rc8) 29 . . . Re2
might prove difficult for Black. However, 27 Nh3! Rxb4 28 Bxd5+ Kh7
29 Nf4 makes a lot of sense, when 29 . . . g5? 30 Nd3 embarrasses the
rook in view of 30 . . . Ra4 3 1 Bc6.
27... hxg5 28 Bfl Rxb4 29 axb4 d4! 3 0 Bb5
In the event of 30 e4 Rxe4 (30 . . . Ra8!?) 31 Bd3 Re 7 32 Bxg6 Re2 the
situation is less clear.
3 0 ...Re7 31 exd4 Re4 3 2 Kg2 'h-'h
Considering the number of pieces attacked and captured, and at such
a rate, a draw is a fair result. It would have been easy for either
player to lose track of the 'score', miscalculate or make an incorrect
evaluation during the complicated sequences.
The previous game saw a normal middlegame position turn into a bi
zarre series of captures and threats, but tactics took second place to
ending considerations. Now we turn our attention to a super
heavyweight slugfest, featuring the world's number one and number
two players.
Game 61
D Kasparov • Kramnik
Novgorod 1 994
1 34
Further Ideas
Diagram 17 Diagram 18
Everything is en prise! White has a winning end game
27 h5!!
Of course.
27...Nxf4
27 . . . Rxg4 28 Qxg4 Rg8 29 Qxg8+ Kxg8 30 Rg3+ Kh8 31 Nd8! is nice,
while 27 . . . Rxe6 28 hxg6 wins for White after 28 . . .fxg6 29 Qh6, or
28 . . . Nxf4 29 Rxh7+ Kg8 30 gxf7+ Kf8 (30 . . . Kxh7 3 1 Rxb6) 3 1 Rh8+
Kxf7 32 Bxe6+ Nxe6 33 Rxb6 etc.
28 hxg6 Qxd6
If 28 . . . Rxe6 White replies 29 Rxh7+ and transposes to 27 . . . Rxe6 in the
previous note.
29 Rxh7+ Kg8 3 0 gxf7 + Kxh7 31 fxe8Q (Diagram 18 )
Amazingly, after the smoke from the fireworks has cleared, White
still has threats against Black's king that are enough to take the
game to a winning ending.
3 1...Nxe6 3 2 Bf5+ Kg7 3 3 Qg6+ KfS 3 4 Qxf6+ Ke8 3 5 Bxe6 QfS
After 35 . . . e3 36 fxe3 Bxg2 37 Bf7+ Kd7 38 Be8+ Kc7 39 Qg7+ Kd8 40
Qxg2 Kxe8 41 Qe4+! the queens are exchanged, while the alternative
continuation 35 . . . Bc6 36 Bf7+ Kd7 37 Be8+! leads to another decisive
pawn ending.
3 6 Bd7+ 1-0
TIP: Study the games collections of the great attacking players and
see how your analysis compares with theirs.
Finally a game in which White gets so clever he even confuses him
self. . .
1 35
Mastering the Middlegame
Game 62
D Afek • M.Shrentzel
Tel Aviv 1 993
Diagram 19 Diagram 20
A quiet position? Not any more!
14...Rxfl !
Black parts with his rook in order to snare both enemy bishops. How
ever, White seems unconcerned with his opponent's plan.
15 Rhxfl Nxc4 16 Qf2 Nxe3
16 . . . Nf5!? closes the f-file but turns out to favour White after 17 Bd2
Nxd2 1 8 Qxd2 Nd4 19 Nf7 Qe7 20 Nh6+ Bxh6 21 Qxh6 etc.
17 Qf7 + ! Kh8 18 d6!?
Typical of IM Afek's tricky, gladiatorial style, this gives Black a couple
of other things to worry about in addition to his weak back rank and
ideas with Nf7+.
18 ...Ng8 !
The downsides to this might be that Black ignores the d -pa wn and
sets himself up to be the victim of a smothered mate(!), but the alter
natives are worse. 18 . . . Nc6 19 dxc7 wins for White, while 18 . . . cxd6 19
Rxd6! Bd7 20 Ne6 is awkward indeed, e.g. 20 ... Qg8 21 Rxd7 Nxfl 22
Qxe7 Bh6+ 23 Kb 1 , or 20 ... Bxe6 21 Rxd8+ Rxd8 22 Qxe7 Nxfl 23
Qxd8+ B g8 24 Ne4 etc.
19 Qf4 ? ? ! (Diagram 20 )
This entertaining but unsound try is also to be expected of White, but
the ostensibly sensible 19 Nce 4!! actually hides a spectacular threat.
19 . . . Nxd 1?, for example, walks right into 20 Qxg7+! Kxg7 21 Rf7+ and
mate next move. Meanwhile 19 . . . Nxfl 20 dxc7! Qxd l+ (20 . . . Qf8 2 1
1 36
Further Ideas
Rd8!) 2 1 Kxd 1 Ne3+ 22 Ke2 is good for White since 22 . . . Nf5? meets
with 23 Qxf5! and the smothered mate on f7 comes into play . Another
try is 19 . . . Nh6 20 dxc7 Qxd l+ 21 Rxd1 Nxf7, but then White has 22
Rd8+! etc.
Returning to the position after 19 Qf4??!, Black has a drastic way to
address the threat of 20 Nf7 mate.
19 ...Qxg5!! 20 Qxg5 Nxfl !
Suddenly White is faced with the loss of his own queen on the h6- cl
diagonal, and he has already invested material!
21 Rxfl (Diagram 21)
2 1 Kb 1 Bf5+ 22 Ka 1 Bh6 23 Qh4 Ne3 24 Rd2 cxd6 is unpleasant for
White, and 2 1 Kc2 Bf5+ 22 Kb3 Bh6 23 Qh4 Ne3 even worse - hence
the text.
Diagram 21 Diagram 22
Black has an obvious move . . . A final trick
21...Bh6?
It is precisely because this is difficult to resist that Black should in
vestigate alternatives! 'The threat is stronger than its execution', they
say, and this points to 2 1 . . .Bxh3!?, adding White's rook to the hit list.
Then 22 Kd 1 Bxfl 23 dxc7 Bh3 24 Nd5 Be6 25 Qd8 Rc8 26 Ne7 has
been assessed as good for White, but 26 . . . Rxd8+ 27 cxd8Q Bf6! picks
up the knight free of charge. ·
22 Qxh6 Nxh6 23 Rf8 + Kg7 24 d7! (Diagram 22)
The final 'trick' to take us to an ending.
1 37
Mastering the Middlegame
Summary
Look for influential outposts
1 38
Chapter Seven
S o l u ti o n s to Exe rc i ses
Mastering the Middlegame
Chapter 1
Exercise 1
D A.Gunnarson • Hjartarson
Oeildarkeppni 1 996
Exercise 2
D Pinski • Twardowski
Zagan 1 995
Exercise 3
D V.lvanov . Hermlin
Helsinki 1 996
B lack tried 5 . . . Bg5?, when 6 Qh7+! Kf8 7 Rd7!! won for White after
7 . . . Qxb3+ 8 axb3 a2+ 9 Kb2 Bf6+ 10 c3 Bg7 1 1 gxf7 Bxf7 12 Qd3! (de-
140
Solutions to Exercises
Exercise 4
D Gdanski • Wallace
Gothenburg 1 996
Chapter 3
Exercise 1
D Matveeva • Sziebert
Cappelle la Grande 1 997
1...Rxf3!! 2 Nxc5
After 2 gxf3 Nxf3 all White's tries run into the same move:
a) 3 Ng4 Rd2!! 4 Nxd2 Nxd2+ 5 Kg l Qxg4+.
Exercise 2
D Martinez • O.Martin
Havana 1 996
1 41
Mastering the Middlegame
Not 3 Rxe4? Kg8! 4 Ref4 Qe3! 5 Nxd6 (5 Rxf5 Qe4+!) 5 . . . Ng3+ 6 Kg2
Nxfl .
Exercise 3
D Serafimov • Dovramadjiev
Bulgaria 1 996
Exercise 4
D P.Popovic • D.Kosic
Novi Sad 1 992
Chapter 4
Exercise 1
D Pisseaux • O.Garcia
Cuba 1 997
1... e3 !!
142
Solutions to Exercises
Most players would consider this move until noticing it leaves the
queen unprotected!
2 Qxd3
a) 2 Rxe3 Qxd l + 3 Rxdl Rxb 2.
b) 2 f3 Rd2! 3 Qc1 Qg6.
c) 2 Rfl Qg6.
d) 2 Kh l Bxg2+! 3 Kxg2 Rxf2+.
2... exf2+ 3 Kfl Bxg2+ !! 4 Kxg2 fxelN+ ! 0 -1
The mere presence of Black's rook is devastating.
Exercise 2
D Legky • David
France 1 997
Yes.
1...Qxb4! 2 Nb5 Qxc4!!
2 . . . Qa4? 3 Qxa4 Nxa4 4 Nxd6.
3 Qxc4 Bxb5 4 Qc3
4 Qc2 Nd3+ 5 Kdl Ba4! 6 Qxa4 Nh2+.
4...Nfxe4!
The mate on fl highlights White's plight on the light squares.
5 Qe3 Nd3 + 6 Kdl Ba4+ ! 7 Ke2 Nf4+ 0-1
Black's investment is about to reap great rewards.
Exercise 3
D Skatchkov • Mirkovic
Palic 1 995
1...Rg2! 2 Rxg2
After 2 Bd4 Reg8 Black brings the queen to g6 .
2... hxg2+ 3 Kxg2
3 Kgl Qh3 4 Qh2 Qxh2+ 5 Kxh2 Bxf3 and 3 Kh2 Rh8 4 Qh4 (4 Kxg2
Qg6+! 5 Qg3 Bxf3+!) 4 . . . Rh7! 5 Kg l Bg6 win for Black.
3 ...Qg6+ ! 4 Qg3
4 Kfl Qd3+ 5 Kg2 (5 Ke l Rg8 6 Qh2 Bxf3) 5 . . . Rg8+, or 4 Kh2 Bxf3! 5
Qxf3 Rh8+ 6 Qh3+ Rxh3+ 7 Kxh3 Qd3+ and the d-pawn advances .
4...Bxf3+ ! 0-1
5 Kxf3 allows instant mate, 5 Kfl Qd3+ 6 Kg l Rh8 merely takes longer.
1 43
Mastering the Middlegame
Exercise 4
D Bezgodov • Berezjuk
Minsk 1 996
1 Qxg6+ !
Combining themes, White has the opportunity to dominate on the
dark squares.
1... hxg6 2 Bxe5 Qc6?
2 . . . ReS? 3 RhS+ Kf7 4 Rh7+ wins for White, while 2 . . . Qh7 3 Rxh7
Kxh7 4 Bd4 is an awful ending for Black. However, 2 . . . QcS! 3 RhS+
Kf7 4 Rh7+ Ke6 is Black's most accurate continuation, when 5 B g7+
Kd6 6 BxfS+ QxfS 7 Rxb 7 Qxf2 S Ra l favours White .
3 Rh8 + Kf7 4 Rh7+ Ke6
4 . . . KeS?? 5 Bf6+ is mate, and 4 . . .KgS?? 5 Rg7+ KhS 6 Rxb 7+ Rf6 fails
to 7 Bxf6+ Qxf6 S ReS+.
5 Bg7+ Kf5
5 Kf7 6 Bd4+ KgS 7 Rg7+ is simple, but 5 . . . Kd7 6 BxfS+ KcS 7 Bd6!
. . .
1 44