Operations Management MGT 320
Operations Management MGT 320
Operations Management MGT 320
MGT 320
CHAPTER 4
Product and Service Design
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Learning Objectives
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What Does Product & Service Design Do?
• Translate customer wants and needs into product and service requirements
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Key Questions
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Reasons to Design or Re-Design
• The driving forces for product and service design or redesign are
market opportunities or threats:
• Economic
• Social and Demographic
• Political, Liability, or Legal
• Competitive
• Cost or Availability
• Technological
Idea Generation
1. Supply-chain based
• Ideas can come from anywhere in the supply chain: Customers, Suppliers,
Distributors, Employees, Maintenance and repair personnel
2. Competitor based
• By studying how a competitor operates and its products and services, many
useful ideas can be generated
• Reverse engineering: Dismantling and inspecting a competitor’s product to
discover product improvements
3. Research based
• Basic research
• Applied research
• Development
Legal, Ethical and Sustainability Considerations
• Legal Considerations
• Product liability
• Uniform Commercial Code
• Ethical Considerations
• Designers are often under pressure
• These pressures force trade-off decisions
• Sustainability Considerations
• Cradle-to-grave assessment (Life-Cycle assessment)
• End-of-life programs
• The 3-Rs
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Product or service life stages
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Key Issues in Product or Service Design
• Standardization
• Mass customization
• Delayed differentiation
• Modular design
• Reliability
• Robust design
• Degree of newness
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Key Issues in Product or Service Design
• Concurrent engineering
• Computer-Aided Design (CAD)
• Production Requirements
• Manufacturability
• Component Commonality
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Quality Function Deployment
• Quality Function Deployment (QFD)
• An approach that integrates the “voice of the customer” into both product
and service development
• The purpose is to ensure that customer requirements are factored into every
aspect of the process
• Listening to and understanding the customer is the central feature of QFD
Kano Model
• Basic quality
• Refers to customer requirements that have only limited effect on customer satisfaction if
present, but lead to dissatisfaction if absent
• Performance quality
• Refers to customer requirements that generate satisfaction or dissatisfaction in proportion to
their level of functionality and appeal
• Excitement quality
• Refers to a feature or attribute that was unexpected by the customer and causes excitement
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Phases in Product Design and Development
1. Feasibility Analysis
2. Product Specification
3. Process Specification
4. Prototype Development
5. Design Review
6. Market Test
7. Production Introduction
8. Follow-up Evaluation
Service Design
• Begins with a choice of service strategy, which determines the nature
and focus of the service, and the target market
• Key issues in service design
• Degree of variation in service requirements
• Degree of customer contact and involvement
• Differences between Product and Service Design
The Well-Designed Service System
• Characteristics
• Being consistent with the organization mission
• Being user-friendly
• Being robust if variability is a factor
• Being easy to sustain
• Being cost-effective
• Having value that is obvious to the customer
• Having effective linkages between back- and front-of-the-house operations
• Having a single, unifying theme
• Having design features and checks that will ensure service that is reliable and of high
quality
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Connection to Operations Strategy…
• Effective product and service design can help the organization achieve
competitive advantage:
• Packaging products and ancillary services to increase sales
• Using multiple-use platforms
• Implementing tactics that will achieve the benefits of high volume while satisfying
customer needs for variety
• Continually monitoring products and services for small improvement opportunities
• Reducing the time it takes to get a new or redesigned product or service to the market
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