TM-1830 AVEVA Everything3D™ (1.1) Draw Rev 2.0
TM-1830 AVEVA Everything3D™ (1.1) Draw Rev 2.0
TM-1830 AVEVA Everything3D™ (1.1) Draw Rev 2.0
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1 Introduction ..........................................................................................................................11
1.1 Aim ................................................................................................................................................... 11
1.2 Objectives........................................................................................................................................ 11
1.3 Prerequisites ................................................................................................................................... 11
1.4 Course Structure............................................................................................................................. 11
1.5 Using this Guide ............................................................................................................................. 12
1.6 Entering a Draw Session................................................................................................................ 12
1.7 Setting up the Training Course ..................................................................................................... 14
2 Draw Overview & Workflow .................................................................................................15
2.1 Overview .......................................................................................................................................... 15
2.2 Draw Workflow ................................................................................................................................ 16
3 Draw User Interface..............................................................................................................21
3.1 Draw Hierarchy................................................................................................................................ 21
3.2 User Interface Overview ................................................................................................................. 21
3.3 Project Menu & Tabs ...................................................................................................................... 22
3.3.1 Project Menu.............................................................................................................................. 23
3.3.2 Home Tab .................................................................................................................................. 28
3.3.3 Draw Tab ................................................................................................................................... 28
3.3.4 Annotate Tab ............................................................................................................................. 28
3.3.5 Update Tab ................................................................................................................................ 29
3.3.6 Manage Tab............................................................................................................................... 29
3.3.7 Tools Tab................................................................................................................................... 29
3.3.8 Auto Tab .................................................................................................................................... 30
3.3.9 Area Tab .................................................................................................................................... 30
3.3.10 Admin Tab ................................................................................................................................. 31
3.3.11 View: Format 2D Tab................................................................................................................. 31
3.3.12 View: Format 3D Tab................................................................................................................. 31
3.3.13 Label Tools: Format Tab ........................................................................................................... 32
3.4 Status Bar ........................................................................................................................................ 32
3.4.1 Messages Window..................................................................................................................... 35
3.5 Active Properties ............................................................................................................................ 36
3.5.1 Current Owner ........................................................................................................................... 36
3.5.2 Visual Layers ............................................................................................................................. 37
3.5.3 Format Painter ........................................................................................................................... 41
3.6 Properties Grid................................................................................................................................ 42
3.7 The Draw Canvas ............................................................................................................................ 45
3.7.1 Mouse & Keyboard Controls...................................................................................................... 45
3.7.2 Draw Canvas Tools ................................................................................................................... 45
3.7.3 Draw Contextual Editor.............................................................................................................. 46
3.7.4 Selection Windows .................................................................................................................... 47
3.7.5 Grips & Object Snapping ........................................................................................................... 48
3.7.6 Draw Power Wheel .................................................................................................................... 50
Exercise 1 Draw User Interface..............................................................................................52
4 User Defaults........................................................................................................................53
4.1 AVEVA System Departments......................................................................................................... 53
4.2 Setting User Defaults...................................................................................................................... 54
4.2.1 User Defaults & Draw Interface ................................................................................................. 55
4.3 Current Session Units .................................................................................................................... 55
Exercise 2 User Defaults........................................................................................................56
5 Draw Hierarchy & Sheet Creation .......................................................................................57
5.1 Draw Hierarchy................................................................................................................................ 57
5.2 Hierarchy & Sheet Creation Methods ........................................................................................... 58
5.3 Explicit Hierarchy & Drawing Creation – A Worked Example .................................................... 59
5.3.1 Create a Department ................................................................................................................. 59
5.3.2 Create a Registry....................................................................................................................... 60
1 Introduction
AVEVA Everything3D™ (AVEVA E3D™) allows designers to utilise an array of applications contained within
the program modules. This training guide provides discipline specific training for the Draw module.
Draw is the AVEVA Everything3D drawing production module where drawings are populated with
information taken directly from the Design or Drawing Databases. The associated intelligence with the
Design database ensures the drawing accurately reflects the intended design and updates automatically to
reflect any changes to the model.
1.1 Aim
The aim of the training guide is to provide designers with the knowledge and skills necessary to create,
dimension and annotate detailed engineering drawings from existing Model data using AVEVA E3D Draw
functions and tools.
1.2 Objectives
In general terms, the course objectives are to provide participants with the following:
An understanding of the Draw hierarchy and defaults to allow the creation of new Drawing
Sheets.
The ability to create and define Views within a Drawing Sheet using both 2D and 3D methods;
and to further understand how a View may be manipulated and modified.
The ability to modify Views using Section Planes including Flat, Perpendicular and Stepped.
The knowledge to be able to create and modify drawing annotation such as Labels,
Dimensions and 2D Draw elements.
Chapter 2 Draw Overview & Workflow provides a detailed training outline, together with the outputs
expected of participants.
1.3 Prerequisites
It is expected that trainees will have completed the TM-1801 AVEVA Everything3D™ Foundations training
course.
Trainees who can demonstrate a suitable understanding of other AVEVA E3D applications and techniques
may also be permitted to undertake the training.
Training will consist of oral and visual presentations, demonstrations, worked examples and set exercises.
Each workstation will have a training project populated with model objects. This will be used by the trainees
to practice their methods and complete the set exercises.
Certain text styles are used to indicate special situations throughout this document.
Additional information notes and references to other documentation will be indicated in the styles below.
Additional information
System prompts will be bold, italic and in inverted commas i.e. 'Choose function'.
To open AVEVA Everything3D and login to the Draw module, the trainee must select the following shortcut
or as directed by the Trainer.
or AVEVA Plant > Design > Everything3D 1.1.0 from the Windows Start Menu.
From the Login form select the Training Project (TRA) by selecting the Project tile TRA Training.
User: A.DRAWMAN
Password: A
MDB: A-EQUIPMENT
The details above are indicative of typical entry to AVEVA E3D projects. Alternative login details may
be supplied by the Trainer.
On loading AVEVA E3D Draw, the following default screen layout is displayed.
In order to complete the exercises and worked examples in the training guide it is necessary to configure the
training environment.
Navigate to the Tools tab and click the Setup button located in the Training group. The
Training Setup form will be displayed.
The following chapter describes the Draw workflow in general terms, together with expected training outputs
i.e. an annotated and dimensioned drawing.
Beginning with an introduction to the Draw interface and basic manipulation of the components, the
proceeding chapters will follow the workflow introduced here and allow the trainee to gain an understanding
of the application to produce a drawing output.
2.1 Overview
Draw has been designed to allow the user to generate and retrieve industry standard engineering drawings
efficiently. This has been achieved through an intuitive user interface and the following features.
The drawing can be formed by multiple views of differing orientation and scope with content directly
derived from the 3D model. In addition, the representation of the drawing graphics may be controlled
by representation rules that are pre-defined by the project administrator.
View clarity is aided by various levels of view types and through the use of view sections.
The scale of the drawing can be selected from a set of Metric, Architectural and Engineering values.
A label can be attached to any model element and used to display information from the identified
element. In turn, the format, content and appearance of the labels are controlled by the designer or
through a predefined Visual Style. Direct reference to the design data, combined with a simple
update operation, ensures that the annotation always reflects the current state of the 3D model.
The ability to employ Autotagging is an efficient solution for automatically generating labels to a
defined tagging rule. The rule determines labelled design items and label representation.
A dimension is calculated directly from the 3D model. As with label annotation, format, content and
appearance are controlled by the designer or through a predefined Visual Style. Direct reference to
the design data, combined with a simple update operation, ensures that the annotation always
reflects the current state of the 3D model.
2D drawing and defined, scaled drawing Regions allow the designer to generate accurate 2D
annotation and drawings within the Sheet.
Drawing management is achieved through revision and status control, and is further aided by tools
such as annotation reference checking.
As found with other areas of AVEVA E3D, Draw has an underpinning hierarchy– this
is shown by the hierarchical tree below.
WORLD
DEPARTMENT
Through the concept of Current Owner (CO) AVEVA E3D
Draw has the intelligence to interpret the user action in the
REGISTRY Draw Canvas and automatically place the element within the
Draw database hierarchy. This avoids the need for the user
DRAWING to open or continually refer to the Draw Explorer.
SHEET
The user is able to create a drawing Sheet using an Explicit or From Template
method.
Explicit - In conjunction with the Draw Explorer, the explicit creation route
allows the explicit forming of the administrative Draw hierarchy and the
definition of element attributes at each stage of creation using bespoke
Attributes forms.
A created sheet:
A View determines the model elements to be illustrated within the Sheet and is
broadly formed through the definition of the following:
The contents of the View can be defined through the method of creation e.g. a View
may be created and populated via the 3D View or created from an existing View as
found with Detail and Projection Views.
Draw provides the capability to construct sections through specified design items, the
results of which can be displayed at View level. Sections aid the clarity of the drawing
and can be created during View creation (Section View) or explicitly at any point.
Flat Plane
Perpendicular Plane
Stepped Plane
The user is able to create Linear/Angular Dimensions and Labels through graphical
interaction with the View.
Intelligent Text, where notation is automatically derived from the database, can be
used.
This is highlighted by the annotated dimension Projection Lines below; centre line
notation and equipment names have been applied via a reference to the model
element.
Drawing Representation
The Draw interface allows the control of the View representation in the Draw Canvas
through the definition of the View Type, Representation Style and Hatching Style.
Representation and Hatching rules are used to control the representation of Model
element types and indicate any sections that may be applied.
Through the use of a scaled area of the drawing (Region) and 2D drawing tools, Draw
facilitates the incorporation of a bespoke drawing into the sheet.
Produced Drawings
DRAWING OUTPUT
BUILDING B02 - HANDRAIL & LADDER DETAIL
DRAWING OUTPUT
Refer to Chapters 17 & 18 for information on the export and printing of Drawings.
The Draw module allows a designer to generate fully annotated engineering drawings directly from design
data formed in the Model module. There are a number of facilities in the Draw application that may be used
to create and modify drawings; aided by a user interface and concepts unique to Draw.
The sections that follow consider the Draw User Interface and key concepts in greater detail.
The Draw User Interface and drawing production workflows are underpinned by a database hierarchy. While
the user has little requirement to refer to the hierarchy during drawing creation, it is important to consider
that the hierarchical organisation of data allows the logical creation and storage of drawings and sheets.
The hierarchy has been simplified to give clarity to the basic arrangement.
As with all AVEVA E3D databases, the uppermost element in the Draw hierarchy is the World; represented
symbolically as /*.
Before physical drawing elements can be created (Sheets (SHEE), Views (VIEW) and Regions (REGN)) a
number of administrative data hierarchy elements must exist. The administrative elements Department
(DEPT), Registry (REGI) and Drawing (DRWG) divide the project into structured areas for drawing creation.
Libraries (LIBY) are flexible in their hierarchical position and are used for the storage of project or company
specific defaults and Draw elements.
Refer to Chapter 5 Draw Hierarchy & Sheet Creation for further information on the creation and use
of the Draw hierarchy.
The interface presents Draw functions and utilities via a series of general and context specific tabs.
Draw Canvas
The principal window in the application, this area is used to view, create and modify Drawing Sheets.
The canvas may be tabbed to aid the navigation of multiple drawings.
Status Bar
At the base of the application window, this area displays the current position and scale in the Draw
Canvas with respect to the current owner and is used for the toggling of Draw Canvas settings such
as Object Snap and Grid visibility.
Represent two grids used to set, view and modify the common properties of Draw elements.
Draw utilises a Microsoft® Office Fluent™-based user interface with a series of tabs displayed at the top
of the application window. When the module is opened, the Home tab is initially displayed.
General tabs group similar tasks such as annotation and update functions together for intuitive selection by
the user. Context tabs are specific to the function being used, such as labelling or view modification, and
are presented on instigating the command then dismissed on completion of the task.
Tab contents may be hidden by clicking the tab title or by selecting the Minimize the Ribbon option
from the prompted right-click menu in the tab.
Specific functions are summoned by clicking the appropriate button in each group.
Once the options list is open the user can select the appropriate
button within the list to prompt the required function or form.
Specific functions relating to the Draw application tabs are explained throughout this training guide.
Where trainees are directed to select specific functions the instruction will usually follow the format
Tab > Group > Button > Secondary Button (if required).
Shortcut keys may also be used for application and module commands, for example Save Work (Ctrl+S),
Get Work (Ctrl+G), Print (Ctrl+P) and Help (F1).
Refer to Appendix B Draw Keyboard Commands for a complete table highlighting common keyboard
commands that be may be utilised to invoke Draw functions.
With the exception of Modules, the Project menu commands may be selected via buttons in the Quick
Access Toolbar / Tab menu bar.
Draw specific Project menu options are described in the following sections.
3.3.1.1 New
The New menu option is used to initiate a workflow to create a new Drawing Type from a Template, for
example a Drawing or a Sheet.
Refer to Chapters 5 Draw Hierarchy & Sheet Creation for further information on the creation of
Drawings and Sheets using the Project > New area.
The New area of the Project menu may also be accessed by clicking the New
button within the Project group of the Home tab.
3.3.1.2 Open
The Open menu button allows the opening of Draw elements and Sheets through
navigation of the Draw Hierarchy using a prompted Open browser window.
The Open browser window allows the navigation of the Draw Project hierarchy and Recent (or Favourite)
Draw elements that have been worked upon.
At each stage of hierarchy expansion, owned elements are displayed in the adjacent display area of the
Open browser
Thumbnail images of Draw elements are displayed only on the claiming and saving of the identified
element or where the thumbnails have been generated by an Administrator. Where this is not true, an
icon is substituted for the thumbnail.
Opened Sheets are visible as a tabbed window in the Draw Canvas (tabbed view is controlled by Home >
Display > Tabbed View).
The Open browser window is also accessed by clicking the Open button within
the Project group of the Home tab.
Navigating to a Sheet with write access in the Draw Explorer, the Sheet may be displayed clicking the right
mouse button and selecting Open from the displayed menu.
The Close All Drawings menu option is used to close all currently open Sheets.
3.3.1.4 Print
Refer to Chapter 18 Printing & Plot Styles for further information on the printing of Drawings.
3.3.1.5 Export
Refer to Chapter 17 Drawing Export for further information on the export of Draw elements.
3.3.1.6 Options
Refer to Appendix A Draw Options for a complete table highlighting Draw options that may be utilised.
In addition to the Project menu options of creating, opening and closing Drawings, the Home tab allows the
user to utilise a selection of functionality via accelerator groups to quickly create Views, annotation and draw
elements.
Drawing creation is aided by the Home tab allowing the following actions:
Prompting and management of Properties Grids, Plot Styles, and Representation & Hatch
Rules.
The Draw tab contains functionality pertaining to the creation, measurement and modification of 2D drawing
elements.
Drawing creation is aided by the Draw tab allowing the following actions:
Refer to Chapter 14 Regions & 2D Drawing for further information on the use of the Draw tab.
The Annotate tab contains functionality pertaining to the creation, specification, modification and checking
of Sheet annotation.
Drawing creation is aided by the Annotate tab allowing the following actions:
Refer to Chapter 12 Label Annotation & Chapter 11 Dimension Annotation for further information
on the use of the Annotate tab.
The Update tab contains groups that allow the explicit update of Draw elements such as the Sheet or
Backing Sheet.
Drawing creation is aided by the Update tab allowing the following actions:
The Manage tab contains functionality for the management of the Draw project and drawing.
Drawing creation is aided by the Manage tab allowing the following actions:
Control and management of Database elements including Extracts, Listings, Claimlists, and
access.
Refer to Chapter 15 Revision Management for further information on the use of the Revision group.
The Tools tab contains various utilities that aid Drawing creation and management.
Drawing creation is aided by the Tools tab allowing the following actions:
Creation of Reports.
Control of Draw Defaults, for example User Default location, Units and 3D View representation.
Refer to Chapter 5 Draw Hierarchy & Sheet Creation for information on the use of the Tools tab.
Refer to TM-1803 AVEVA Everything3D™ Reporting for further information on the use of the Report
group.
Refer to TM-1801 AVEVA Everything3D™ Foundations for further information on the use of the
Search and Collections group.
The Auto tab contains functionality related to the Automatic Drawing Production (ADP) utilities. As the
title of the application infers, this aspect of Draw enables the Designer to produce annotated drawings
automatically. A set of rules determine how the annotation is generated. The drawings can be edited, if
necessary, using the normal editing options in Draw.
General ADP.
Pipe Sketches.
HVAC Sketches.
Refer to TM-1831 AVEVA Everything3D™ Draw Automatic Drawing Production for further
information on the navigation and use of the Auto tab.
The Area tab contains functionality related to Area-Based Automatic Drawing Production utilities. This
aspect of Draw enables standard production drawings, complete with annotation, to be automatically
generated based on engineering disciplines and plant areas.
A variation of Area-Based ADP is utilised for the production of automated Multi-Discipline Support drawings.
Functionality for this area of the utility is presented within the Supports group of the tab.
Refer to TM-1832 AVEVA Everything3D™ Area Based Automatic Drawing Production for further
information on the navigation and use of the Area tab.
Refer to TM-1818 AVEVA Everything3D™ Multi-Discipline Supports for further information on the
navigation and use of the Supports group.
The Admin tab enables the Project Administrator to specify and customise the Draw environment. This
includes setting application defaults and the definition of backing sheets, symbols, representations and
labels.
The Admin tab is displayed if the user is a member of the DRAWADMIN, MASTER or a project specific
administration team.
Refer to TM-1870 AVEVA Plant Everything3D™ Draw Administration for further information on the
navigation and use of the Admin tab.
In addition, context tabs are presented for use with certain view and element specific tasks. The context
specific tabs are as follows.
The View: Format 2D tab is a context specific tab prompted on selection of a View in the Draw Canvas.
The tab is utilised for the population and modification of the View.
Drawing creation is aided by the View: Format 2D tab allowing the following actions:
Creation of supplementary Views to the selected View, for example Projections and Detail
Views.
Refer to Chapter 8 View Creation: Basic View & 2D Format for further information on the use of the
View: Format 2D tab.
The View: Format 3D tab is a context specific tab prompted on selection of the Edit in 3D button from the
Modify group of the View: Format 2D tab, or on creating a View in the Draw Canvas using a 3D View.
Drawing creation is aided by the View: Format 3D tab allowing the following actions:
Management and definition of View contents through use of the 3D View and Model Explorer.
Refer to Chapter 7 View Creation: Quick View & 3D Format for further information on the use of the
View: Format 3D tab.
The Label Tools: Format tab is a context specific tab prompted on the creation or selection of a Label
annotation.
Label annotation is aided by the Label Tools: Format tab allowing the following actions:
Refer to Chapter 12 Label Annotation for further information on the use of the Label Tools: Format
tab.
The Draw Status bar displays the scale and co-ordinate position at the mouse cursor in the Draw Canvas
with respect to the current owner. In addition, the Status bar allows the toggle and selection of Draw
Canvas graphical aids and representations such as Object Snap and Grid visibility.
The application of Status bar graphical aids is indicated by the button being highlighted.
Scale Displays the scale of the View or Region when defined as the
Current Owner.
Grid Snap Used to position drawing elements at grid points through snapping i.e. the cursor
‘locks’ to the grid points.
Grid Display Displays a grid and rulers within and bordering the Draw Canvas. Used to
graphically indicate position in the Draw Canvas and allow organisation of Sheet
graphic and annotation layout.
The rulers may be displayed via the Draw Rulers checkbox within the Grid
Settings tab of the Advanced Drafting Settings form.
Polar Mode Displays a polar orientation indicator in the Draw Canvas and provides a polar
alignment to the cursor for Draw tasks such as 2D drawing.
Object Snap Used to snap drawing elements such as annotation and primitives to existing
elements in the Draw Canvas.
Object Snap & Selection from the Status bar prompts the Advanced Drafting Settings form.
Grid Options Through the relevant tab, the form allows Grid/Snap Spacing to be altered and
the definition of default object snap modes.
See Section 3.7.4 Grips & Object Snapping for further information in the
use of the Object Snap options form.
Lineweight Used to turn the display of line weights on and off in the Draw Canvas.
Dynamic Hints Displays feedback in the Draw Canvas to aid the Draw user in performing the
task at hand, for example the drawing of a Straight element presents length and
angle feedback.
Greyout Mode Used to highlight the Current Owner in the Draw Canvas.
See Section 3.5.1 Current Owner for further information on the use of
Greyout mode.
Draw Canvas An aesthetic option used to turn the Draw Canvas background gradient on and
Gradient off.
During the course of creating a Draw output, a number of command, warning, error and alert messages
may be encountered related to the user action. The Messages window provides a means of storing and
recalling recent messages within the User tab. In addition, the Messages window has a System tab for
the independent display of system related messages. The Messages window allows, through a right-click
menu, the sorting, searching and export of the contents.
System Messages
The Messages Window only stores messages for the current session.
Clicking the Messages button from the Status Bar will display the Messages window. This window can be
moved around the user interface and docked to suit drawing requirements or user preference.
The Messages window can be dismissed by clicking the cross in the top right corner of the window or
clicking the Messages button from the Status Bar.
The Messages window may also be displayed and dismissed by clicking the Message Log
button from the Windows group of the Tools tab.
The Active Properties form is used to view and change the default properties that will be applied to new
objects when they are created, and to subsequently apply these properties to selected objects if required.
Current Owner
Through the concept of Current Owner (CO) AVEVA E3D™ Draw has the inherent intelligence to interpret
the user action in the Draw Canvas and automatically place the element within the Draw database
hierarchy. This avoids the need for the user to open or continually refer to the Draw Explorer.
A Draw Sheet, View and Region are all classified as being a Current Owners and thereby control where
new objects are placed in the Draw hierarchy. In addition, the Current Owner controls how positions and
distances are interpreted through graphical feedback and the status bar.
By default all new entities are created below the first suitable owner in the Draw
hierarchy based upon the Current Owner; for example the drawing of a line within
a View is automatically placed beneath a LAYE element and View Note. On the
occasion an appropriate owner does not exist, the owning element is
automatically created.
The Current Owner can also be altered via keyboard shortcut (Ctrl+0 for Sheet and Ctrl+1 through to
Ctrl+9 for Views/Regions).
An alternative method to define the Current Owner via the Draw Canvas and Draw Power Wheel is
described in Section 7.5 View Manipulation – A Worked Example.
In addition to being referenced in the Active Properties form, the Current Owner is indicated by the Draw
Canvas highlight of the View or Region frame.
For example, the Sheet shown contains four Views and View 1 is highlighted as the Current Owner. Any
element created at this point will be owned by View 1 with the appropriate hierarchy elements created
automatically.
The colour of the Current Owner border highlight may be modified via the Project Menu > Options >
Display area and selection of Colours: Current Owner border (active).
Acting as a series of overlays to the Drawing content, each Visual Layer may be employed in an
organisational capacity to group drawing elements by purpose or type i.e. construction lines or annotation.
In addition, with each Visual Layer having an associated Colour and Line Type, a Visual Layer may be used
to define the collective properties of a series of elements.
For example, the following drawing is formed by a base Visual Layer containing the View contents (Visual
Layer 0) and two annotation Visual Layers.
In regards to the Draw Hierarchy, a Sheet (SHEE) owns a Visual Layer Set (VLYSET) which contains
the individual Visual Layers (VLAYER).
Visual Layers should not be confused with LAYE elements. From the perspective of a Draw User, the
LAYE element is owned by a Sheet in the Draw hierarchy and is an administrative element for the
storage of Draw annotation. A series of LAYE elements, through naming and setting of purpose, are
integral to the Automatic Drawing Production process and the population of the Drawing Sheet.
Visual Layers are administered via the Visual Layers form; displayed by clicking
the Visual Layers button from the Project group of the Home tab.
Each Sheet, by default, contains a Visual Layer 0. The Visual Layer 0 cannot be renamed or deleted – this
ensures a Sheet always has a Visual Layer for population.
The Visual Layers form may be sorted by clicking the required column heading.
The default Colour and Line Type assigned to elements within a Visual Layer are defined by selection from
the respective Colour and Line Type options lists.
The visibility of a Visual Layer in the Draw Canvas is controlled by clicking the On / Off toggle
button within the On column. This is a useful drawing management device where an unobstructed
view is required or where annotations such as revision detail or construction lines are required
only for reference.
Similarly, a Visual Layer may be defined for Print by clicking the On / Off button within the Print
column.
In turn, the defined Visual Layers and set properties are referenced by the Active Properties form.
Where an element is copied between Sheets, if the owning Visual Layer does not exist within the
destination Sheet it will be created and the colour/linetype inherited from the element. If the owning
Layer already exists in the destination Sheet and an element is copied with Linetype/Colour ‘By Layer’,
the element will adopt the Linetype/Colour of the destination Layer.
The Current Line Type defines the Line Type that is to be applied to the primitive element being created.
The field may be set to By Layer; setting the Current Line Type to the Line Type associated with the
specified Current Layer.
If an explicit Line Type is defined via the options list, the set Line Type overrides the Current Layer default
Line Type setting and is thus applied to the proposed primitive element.
The Properties Grid displays element attributes that are commonly altered during the course of drawing
production. The Properties Grid is integral to the AVEVA E3D Draw workflow; allowing the user to modify
the properties of a drawing without having to resort to cluttering forms and menus that obstruct the Draw
Canvas view.
The User is able to edit pseudo and user-defined attributes of elements. Pseudo attributes are
contained within a collapsible area of the Properties Grid. Read only properties are indicated by a
grey colour.
The Properties Grid allows single and multiple element selection in the Draw Canvas for interrogation or
modification. How elements are selected in the Draw Canvas is determined by the Object Selection Mode
toggle button in the Properties Grid form.
Indicates single object selection mode. Only one object can be selected
in the Draw Canvas at a time and any further selection removes the
current selection.
The object selection mode is ignored on using a cursor window to select multiple elements in the Draw
Canvas.
The Initiate New Selection button deselects the current selection and initiates
a new selection.
If multiple objects are selected, the Selection List field will initially display All (No. of selected elements)
and the Properties Grid will display properties common to the selected objects.
Expanding the Selection List displays an options list detailing the element types currently selected,
together with the number of instances.
On selecting an element type from the options list, the Properties Grid updates to display the properties for
the object type or common properties for multiple instances of the same object type.
The Properties Grid allows the definition and modification of the element(s) by input to the grid.
The Properties Grid acts as an interface to Project and Master Libraries through the clicking of an
adjacent Browse button and the selection of an element from the prompted browser window e.g. the Open
Backing Sheet window allows selection of the required Backing Sheet.
The options presented by the Properties Grid options lists and the default path on selecting the
Browse button are all influenced by the set User and System Defaults. Refer to Chapter 4 User
Defaults for further information on the definition of User Defaults.
Refer to Sections 6.3, 11.1.6, & 12.1.3 Visual Styles for further information on the use of Visual Styles
of the definition of Views, Dimensions, Labels and Text.
The following section highlights how the use and manipulation of the Draw Canvas aids the process of
drawing production.
Both the keyboard and mouse can be used to manipulate the Draw Canvas. The commands associated
with canvas manipulation are described below.
Clicking the left mouse button with the pointer over an element makes the model or
draw element the Current Element (CE) in the respective Model and Draw
hierarchies. Further, the left-mouse button may be used to select Draw elements,
including the forming of a selection window, to populate the Properties Grid.
The middle button allows the user to increase and decrease the zoom of the
displayed area. Positioning the cursor at the centre of the required area, a rotation of
the mouse wheel away from and towards will zoom in and out respectively.
Holding the middle button and movement of the mouse allows the user to pan the
Draw Canvas.
Clicking the right mouse button invokes the Draw Power Wheel.
Keyboard
When the mouse cursor is in the bounds of the Draw Canvas a number of typed
commands may be directly input. Each input command, for example zoom, is
reported in the Messages Window.
The Pan button and options list allows the navigation of the Draw Canvas by
selection of the required pan mode and the use of the mouse as prompted.
The Zoom button and options list allows access to a number of zoom modes for the
Draw Canvas.
The Draw Contextual Editor aids the drawing production process by allowing direct entry to the Draw
Canvas during the performing of a Draw task such as 2D drawing or annotation.
Tile options are marked by key letters e.g. in the example shown, pressing the <C> key will instigate the
specify centre command.
In addition to graphical selection in the Draw Canvas, the user is able to explicitly define position by the
Contextual Editor text boxes.
Navigation between the text boxes is achieved by pressing the <tab> key. The text box field is locked
by pressing the <space bar> key.
The Contextual Editor is varied by pressing the <@> key. This variation allows the definition of
position/length with an associated polar direction.
In the example shown here, the first point of a line has been positioned explicitly and the second point has
been positioned at a set distance and orientation.
Further, on pressing the <shift> and <@> keys together, the Contextual Editor toggles between Explicit
positioning and Relative positioning.
Example: Example:
Position at co-ordinate point X 1050mm, Y 515mm. Position at a point X 50mm, Y 25mm from current.
Note that the <shift> and <@> action will vary depending on keyboard orientation.
Draw elements may be selected in the Draw Canvas through a window selection. Window selection is
invoked by a left-mouse click in the Draw Canvas and the forming of a windowed highlight area by moving
the mouse in a diagonal direction. The direction in which the window is formed dictates how elements are
selected; there are two modes:
The selection of elements wholly within the Selection Window is achieved by a left-mouse click in
the Draw Canvas followed by moving the mouse to the right (positive X direction).
The selection of elements within and intersecting the Selection Window is achieved by a left-
mouse click in the Draw Canvas followed by moving the mouse to the left (negative X direction).
AVEVA E3D Draw utilises element grips within the Draw Canvas. Further to explicit element modification
via the Properties Grid, a series of grips on Draw elements allow graphical manipulation and modification.
For example, the below illustrates a Square primitive and available grips.
Taking the Stretch Grip as an example the grip allows the element to be resized through mouse selection
and movement or direct entry of position to the Contextual Editor.
The use of Draw grips will be expanded upon in the proceeding chapters with examples including View,
Annotation and 2D Drawing manipulation
Element grips may be used in conjunction with Object Snapping to modify elements within the Draw
Canvas.
Available Object Snaps are dependent on the Current Owner and user default snap options. The current
Object Snap is indicated by an icon at the cursor point. For example, the Square element below
demonstrates a Midpoint, Endpoint, Nearest and Centre object snap.
Centre Nearest
Midpoint Endpoint
The user may set the default Object Snap options to be made available via the Status bar prompted
Advanced Drafting Settings form.
A number of Draw operations may be initiated and controlled through the use of the Draw Power Wheel;
accessed by right-clicking within the Draw Canvas.
A Draw function is selected from the Draw Power Wheel by a left-click on the required tile – this may prompt
a secondary Power Wheel for refined selection. For instance selecting the Annotate tile from the primary
Power Wheel prompts a secondary Power Wheel whereby a function such as Label or Text may be
selected.
Alternatively, by clicking and holding the right mouse button, the required tile can be indicated by moving the
cursor in the appropriate direction and selection confirmed on release of the mouse button. The direction of
selection is aided by an indicating line. On selection of the required option in the primary Power Wheel, the
action may be repeated for selection in the secondary Power Wheel.
The Draw Power Wheel may also be utilised in context during a Draw action.
In addition, on selecting a grip or during a task such as annotating the View, pressing the <Shift> key on
clicking the right mouse button prompts the Object Snap Power Wheel. Selection of an object snap from the
wheel filters Draw Canvas selection to the identified snap.
The Object Snap Power Wheel is context sensitive to the Current Owner with presented Object Snap
options dependant on whether the draw task is at the View, Region or Sheet level.
Object Snap Power Wheel – Sheet / Region Object Snap Power Wheel – View
The default Draw Power Wheel arrangement may be altered via the Customisation area.
For further information on the use of the Object Snapping and the Draw Power Wheel refer to Chapter
12 Label Annotation & Chapter 11 Dimension Annotation.
Use the Open button from the Project group of the Home tab.
Become acquainted with the Draw User interface; selecting and exploring the various tabs including
the Project Menu.
Explore the View: Format 2D tab by selecting the central View content.
Familiarise yourself with the Draw viewing controls to zoom and pan across the Drawing Sheet – try
using the options within the Home > Tools group and the Draw Power Wheel option Zoom Extents.
Examine the Sheet and Active Properties form to understand what constitutes a Current Owner
(including the use of Greyout mode) and note how Visual Layers have been employed.
Noting how selection in the Draw Canvas alters the Properties Grid change the Drawing Sheet
Title from Training Project to (trainee name) Training Project.
Using the Active Properties form and Format Painter add the North Arrow to Visual Layer 0.
Utilise the Status bar to display the Draw Grid, and toggle the canvas Gradient before turning both
off.
The training requires that Object Snapping, Automatic Design Update, and Dynamic Hints are all
set to on.
4 User Defaults
AVEVA E3D Draw makes extensive use of default settings. The defaults are often configured and defined
by the Draw Administrator, being applied on entry to the Draw module. The administrative libraries the
defaults reference store Draw entities such as project and company specific Symbols, Labels, Backing
Sheets, and Representation Styles.
From a Draw user perspective the session defaults may be observed within the User Defaults form.
There are four System Departments supplied with AVEVA E3D Draw.
Master_Libraries: contains Master Project Default elements such as standard Backing Sheets,
Symbols and Labels.
TT/Project_Libraries: contains Local Project Default elements using True Type Fonts such as
Templates, Representation Libraries and Visual Styles.
TT/Master_Libraries: contains Master Project Default elements using True Type Fonts such as
standard Backing Sheets, Symbols and Labels.
In the example here, the Training Project, a Style World (STYLWL) may be referenced
(Master_PenStyles) – this element holds any User Defined Line and Fill Styles.
The User Defaults are initially determined by the setting of the System Defaults (an administrative task)
but may be altered as required for the current session by the user.
The User Defaults form may be modified in conjunction with the Draw Explorer. On selecting the
appropriate User Default field for modification, the user navigates to the element to be referenced in the
Draw Explorer and clicks the adjacent CE button in the User Defaults form.
User Defaults are only valid for the current Draw session
Using the File User Defaults form menu, users can load settings that
have been pre-defined by the Draw Administrator.
Load Pre-Defined From... Used to load Draw defaults from a specified system location.
Display Load Errors… Used to display any errors which may occur if the Default element
does not exist in the database.
The training course has been configured to use the current True Type System Defaults defined.
The defined User Defaults are utilised by the Draw Interface in the prompting of default locations for tasks
such as selection from the Properties Grid or the selection of a Label or Symbol annotation.
Units are assigned to values throughout AVEVA E3D Draw for measurements such as distance, angle,
temperature and pressure.
Further to the definition of session units, the User Interface and Draw Canvas immediately update to reflect
the choice.
Intelligent text is independent of format gadgets. For example, if a position is referenced in a label, and
the project units are metres, the output displayed for the position will be in metres.
Using the User Defaults form and Draw Explorer modify a Default and note the impact on the user
interface i.e. Backing Sheet Browse form from the Properties Grid.
Ensure the defaults are returned to the Training requirements by selecting the Load Pre-Defined
option from the User Defaults form File menu.
The underlying data hierarchy employed by AVEVA E3D Draw allows the logical creation of Drawings and
Sheets.
The following Sections describe how the user is able to create a Drawing and Sheet from Template and
Explicit origins. The chapter will also explore the creation of the Draw administrative hierarchical elements.
In all likelihood this task will be undertaken by a Draw Administrator but it is described here for
completeness and for user comprehension of the Draw hierarchy.
As introduced earlier in the training, before physical drawing elements can be created, a number of
administrative data hierarchy elements must be in position. Administrative elements divide the project into
structured areas for drawing creation.
Libraries (LIBY) are flexible in their hierarchical position and are used for the storage of project or
company specific defaults and Draw elements.
The diagram below illustrates the Draw database hierarchy and the owning relationship between Draw
elements. As with all AVEVA E3D databases, the uppermost element is the World - represented
symbolically as /*. The administrative elements Department (DEPT), Registry (REGI) and Drawing
(DRWG) can be viewed in the Draw Explorer and module browsers, but cannot be displayed graphically in
the Draw Canvas.
The principal elements are the owning Drawing (DRWG) element and member Sheets (SHEE). A Drawing
can contain one or more Sheet (SHEE) elements and a Sheet is the highest level element that can be
displayed in the Draw Canvas. The Sheet is defined by the elements stored below, with Views (VIEW),
Regions (REGION) and annotation forming the Sheet appearance.
The hierarchy has been simplified to give clarity to the basic arrangement.
There are a number of methods a user may employ to create the required Draw hierarchy and Sheet.
Explicit Creation
In conjunction with the Draw Explorer, the explicit creation route allows the explicit forming of the
administrative Draw hierarchy and the efficient definition of element attributes at each stage of
creation using bespoke Attributes forms. From an administrative perspective, the definition of
attributes here is important due to these properties being inherited by owned elements. For instance,
setting the Backing Sheet reference at the Drawing level ensures all Sheets created beneath inherit
the same Backing Sheet by default.
On the explicit definition of the Draw administrative elements, the user is afforded a number of ways
to create a Sheet: from template, explicitly using a browser or via a Quick Sheet method.
From Browser
The explicit creation of the Draw hierarchy is described in Section 5.3 Explicit Hierarchy &
Drawing Creation and sheet creation is described in Section 5.6 Sheet Creation.
Utilising the Project menu New area, a user may specify a pre-defined Drawing (and Sheet)
Template as the basis for the proposed Drawing and Sheet. On selection, the user identifies the
hierarchy location for the Drawing (and Sheet) using a browser. If required, the user may use the
same browser to create any necessary administrative elements.
Using standard pre-defined templates and hierarchy, and with the onus being on the resultant Sheet
rather than the forming of the administrative elements, the From Template process is envisaged to
be the preferred method for Sheet creation by a Draw user.
Additional Sheets may be created as required using both template and explicit methods.
Drawing and Sheet creation from Template is described in Section 5.4 Draw Hierarchy &
Sheet Creation from Template.
This section will outline the creation and definition of the administrative hierarchy elements using the
explicitly defined method.
The hierarchy creation (and modification) buttons are context sensitive to the Current Element in the Draw
Explorer i.e. the Drawing - Create Explicitly button only becomes active when the Current Element is a
Registry.
Display the Draw Explorer by clicking the adjacent Draw Explorer button in the Explorers
group.
By navigating to the World element within the Draw Explorer, it is possible to begin creating the Draw
hierarchy.
Note that the Modify button within the options list of the Department segmented button becomes active.
The Create DRWG form is automatically prompted due to the checking of the Create Drawing checkbox in
the Registry Information form.
The Drawing Definition form is displayed. The form allows the definition of some key Drawing properties.
As alluded to with the previous hierarchy elements, element attributes can be set via the Attributes form. At
this point in the Worked Example, the attributes will be set for the Drawing element to ensure any future
Sheet created below the Drawing will inherit the required properties.
Note Sheet creation methods such as Quick Sheet do not allow Backing Sheet definition on creation;
therefore the Sheet creation process will be expedited by the definition of a Backing Sheet at the
Drawing level.
The Attributes form is similar for the Department, Registry and Drawing elements with the name of
current element displayed in the Name field at the top of the form and the form divided into tabs.
Allows the user to define parameters associated with the drawing Sheet. The Width and Height
values define the default drawing size that will be used upon creation of a drawing.
The Backing Sheet selection is unset by default. Toggling the Radio button will set the default
backing sheet reference to be used on drawing creation.
As per the example screen capture above, set the default Backing Sheet for the Drawing to a
/TT/DRA/MAS/BACKS/MET/A0 sheet by clicking the Reference radio button and selection from the
options list.
The Units section of the tab sets the default units used for distance and bore size.
The Precision section of the tab sets the number of decimal places or fractions of an inch used as
the default standard. For the purpose of the training, these values should be left as Default.
This tab allows the user to select the terms that will be displayed on the drawings for position
references.
Pens tab
This tab allows the user to set default pen colours, line styles, and fonts for the noted objects in the
form. This ability is somewhat superseded by the use of Visual Styles – pre-defined by the Draw
Administrator.
Refer to Sections 11.1.6, & 12.1.3 Visual Styles for further information on the use of Visual
Styles of the definition of Views, Dimensions, Labels and Text.
Miscellaneous tab
This tab allows the user to adjust the way a number of drawing details are formatted. In particular the
terminator details used for dimensions, representation rules, date format, and the default text
returned when intelligent text cannot be used. Again, the ability to define terminators is superseded
by the use of Visual Styles – pre-defined by the Draw Administrator.
Refer to Sections 11.1.6, & 12.1.3 Visual Styles for further information on the use of Visual
Styles of the definition of Dimension, and Label Terminators.
Changes to the Department, Registry or Drawing Attribute forms are confirmed by selecting the Apply
button. Click the Apply button and dismiss the Drawing Attributes form by clicking the Cancel button.
Clicking the Reset button on the form will reset all the attributes values to the default settings.
Note the automatic creation of Library element beneath the Drawing containing a Drawlist Library
(DLLB) and Tag Rule Library (TRLB).
Click the Apply button on the Drawing Definition form then dismiss the form by clicking the Cancel button.
At this point, elements in the hierarchy cannot be viewed graphically in the Draw Canvas; a Drawing Sheet
(SHEE) is required.
Refer to Section 5.6 Sheet Creation for various methods as to how a Sheet may be created.
As introduced previously, this section will outline the creation and definition of the Drawing and Sheet from
Template with administrative hierarchy elements created as required from a resultant browser.
A Template may be a standard Drawing (and Sheet) arrangement where the Draw Administrator has pre-
defined a number of drawing elements such as the Backing Sheet, company notation and the arrangement
of Views /Regions.
The New project menu area is utilised in the first instance to select a
Drawing Type – from a Draw user perspective the principal types here are
Drawings and Sheets.
The Template Types options list is populated by Templates that adhere to the User Default definition. The
User Defaults form allows the definition of the Drawing Template Prefix that is used to filter available
templates for selection in the Template Types options list.
On selection of the required Template Type, an appropriate Template may be selected from the Templates
area. Typically the Templates are distinguished by size.
Confirmation of selected template is afforded by a Preview of the selected template, complete with Sheet
Size, Sheet Name, Drawing Title and Drawing Name.
On selection of the required template, the user clicks the Create button to create the required
Drawing and Sheet.
Refer to Section 3.3.1.2 Open for further information on the use of a typical browser window.
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AVEVA Solutions Limited and its subsidiaries.
All rights reserved.
AVEVA Everything3D™(1.1)
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The Create Drawing browser allows the navigation of the Draw hierarchy to an appropriate Department and
Registry for Drawing creation.
In addition, the user is able to create any required Draw elements via
the New button above the browser window’s Draw Explorer.
Creation options available via the New button are context sensitive to
the current position within the Draw Explorer.
For example, on navigating to a Department in the Draw Explorer, the user is able to
select New Registry from the New button options list.
On creation of any required Draw element, the element appears in the display area of the form. The element
is given an automatic name on creation which may be edited by entry to the Name text box.
As an alternative to the New button, a Draw element may be created by selection from a hierarchy sensitive
right-click creation menu in the display area of the browser.
On navigation to, or creation of, an appropriate Registry, the Drawing (and Sheet) may be created.
By default the Drawing name is defined by an autoname convention i.e. in the example above the Drawing
will be named EXAMPLE-REGI/DR1 and the owned Sheet EXAMPLE-REGI/DR1/S1.
Autonaming convention is as defined by the System Defaults specified by the Draw Administrator.
The user may edit the required Drawing name, and consequently any owned Sheet name, by entry to the
Name field at the base of the Create Drawing browser.
5.4.4 Properties
During the Sheet creation from Template process a right-click context menu within the explorer or display
area of the Create Drawing form may be utilised to alter the properties of a selected element.
The same right-click context menu is accessible from the Open browser
also; accessed by clicking the Open button from the Project group of the
Home tab.
The browser right-click menu allows the user to Rename, Delete, Copy or alter the Properties of an
element.
The following Worked Example will create a Drawing and Sheet for population throughout the training
course.
From the Home tab select the New segmented button from the
Project group and select Drawing Type from the prompted
options list.
Using the Create Drawing form explorer, navigate to the previously created Department DEPT-
EQUIPMENT-ALL_AREAS.
Click the New button and select New Registry from the options list.
Select the created Registry REGI-EQUIPMENT-ALL_AREAS in the form Draw Explorer or by double left-
clicking the element in the browser display area.
Edit the Name field at the bottom of the Create Drawing form by
entering DRWG-FRACTIONATING_COLUMN-C1101.
Click the Create button to dismiss the Create Drawing browser and display the created Sheet in the Draw
Canvas.
Save Work.
Quick Sheet Creation of a Sheet based upon the properties of the owning Drawing.
The New project menu area is utilised in the first instance to select a Sheet Drawing Type and then to
select the required Sheet size.
At this point the Create Sheet form is used to navigate the Draw hierarchy to an appropriate Drawing
element for Sheet creation.
The user may edit the required Sheet name by entry to the Name field at the base of the Create Sheet
browser.
Clicking the Create button will dismiss the Create Drawing browser and display the created Sheet in the
Draw Canvas.
The Sheet creation process is initiated by selecting the Open button from the
Project group of the Home tab.
Using the prompted Open browser window the user navigates to the Drawing before selecting the New
Sheet option from the New button options list or via a right-click-context menu in the display area of the form.
The Sheet is created, inheriting the properties of the owning Drawing. On creation, the Sheet appears in the
display area of the browser. The user is given the option to accept the Sheet autoname or edit the name as
required.
On clicking the Open button the created Sheet will be displayed in the Draw Canvas.
As implied by the name, the Quick Sheet method is the most efficient way to create a new Sheet for an
existing Drawing.
On selection a Sheet is immediately created and inherits the properties of the owning Drawing. The Sheet is
automatically displayed in the Draw Canvas.
The Quick Sheet method highlights the importance of correctly defining the attributes of the owning
Drawing.
For the created Drawing DRWG-E3D_TRAINING-EX2, create a second Sheet using the Quick
Sheet method.
Navigate to the Drawing DRWG-SLH_DETAIL-B02; created earlier in the training by the explicit
hierarchy method.
Use the Open button from the Project group of the Home tab.
Ensure the title block for the Drawing Sheet DRWG-SLH_DETAIL-B02 is as follows.
An Update Annotation or Backing Sheet may be required via the Update tab to display any
alterations to the Sheet or Drawing properties.
Select Zoom Extents from the Draw Power Wheel and Save
Work using the <Ctrl> key and the Draw Power Wheel.
6 Views
This chapter will introduce the Draw View element; highlighting key element properties and outlining how the
View may be created and manipulated. The proceeding chapters will expand on how a View may be created
through 2D and 3D format methods.
A View determines the model elements to be illustrated within the Sheet and is broadly formed through the
definition of the following:
The contents of the View are defined by a Drawlist (IDLI element). A Drawlist holds a list of model elements
and is independent of the Views i.e. the same Drawlist may be used in multiple Views. A Sheet may contain
several Views that refer to the same Drawlist, or several views that refer to different Drawlists.
Drawlists are stored in Drawlist Libraries (DLLB element). When a Drawing is created, a Library
containing a default Drawlist Library is automatically created.
A View is considered to be a Current Owner. This definition allows the user, through selection of the View,
to annotate and dimension the View without reference to the Draw hierarchy.
When a view is selected, the rest of the drawing may be greyed out if required. This is determined by
selecting the Greyout button from the Draw Status bar.
A Visual Style contains preset representation properties for the Draw elements View, Text, Label and
Dimension. An element adopts a Visual Style either through definition on creation or by modification. The
View Visual Style principally defines the representation of the frame and, if applicable, the View matchlines.
The use of a Visual Style ensures the consistency of View creation within the Sheet and across a series of
Drawings. The properties of the Visual Style are determined by the Draw Administrator and any further
alterations to the View Visual Style are reflected in each instance the style has been referenced.
Refer to TM-1870 AVEVA Everything3D™ Draw Administration for further information on the
definition of a View Visual Style.
The View Visual Style may be specified prior to View creation by setting the style within the Active Visual
Styles group of the Annotate tab.
Where a View property has been explicitly altered from the defined Visual Style (By Style), the
Dimension may be reset to adopt the Visual Style by clicking the Set to Defaults button on the
Properties Grid.
In addition to direct entry to the Properties Grid, a View may be manipulated graphically by the use of View
Grips.
A View may be manipulated and modified through the following View Grips:
Stretch Grip
An active grip is highlighted by a change in grip colour and the User is provided visual feedback as to the
change in View size before confirmation of the action.
Position Grip
An active grip is highlighted by a change in grip colour and the user is provided visual feedback as to the
change in View position before confirmation of the action
The relative positioing of Views i.e. aligning more than one View, may be accomplished through the
Position grip and the locking (<Space> key) of one drection in the Contextual Editor.
Scale Grip
Four grips at the centre of each View side allow the User
to rescale the View to a default scale through mouse
selection.
An active grip is highlighted by a change in grip colour and the User is provided visual feedback as to the
change in View scales before confirmation of the action.
A View may be altered and manipulated through the use of the Draw Power Wheel and may be used in
conjunction with the View Grips to specify an action or Object Snap point.
On selecting the View, the user may invoke the Draw Power Wheel via
a right-click of the mouse and select actions such as Copy, Paste and
Move.
On selecting a View grip, the User may invoke the Power Wheel via a
right-click of the mouse to confirm or cancel an action or navigate the
Draw Canvas.
In addition, on selecting a View grip, the User may invoke the Power
Wheel via a right-click of the mouse combined with pressing the <Shift>
key to restrict mouse selection to a specific object snap point.
A View may be created through a variety of methods and from a hierarchical perspective the View is owned
by the Sheet; inheriting any attributes defined at the Sheet level as default attributes.
The User must be at Sheet level or below before a View can be created, this is done automatically on
selecting a view creation method.
An extended list of View creation methods is available from the View group of the Home tab. Where an
existing View is to be used to create a second associated View within the Sheet, the User may also select
an appropriate View creation method from the View group from the View: Format 2D tab.
The following methods of View creation may be utilised from the View group of the Home tab.
Quick view creation allows the user to produce a View directly from the Model
Quick Explorer to a default representation, scale and format.
Refer to Section 7.1 Quick View Creation for further details on Quick View
creation and use.
From Model view creation allows the user to produce a View from the Model
Model Explorer using a 3D view. The View is created to a custom representation, scale
and format.
Refer to Section 7.4 View Creation from Model for further details on From
Model View creation and use.
Projection view creation allows the user to quickly form a projection of a defined
Projection orthogonal View.
Refer to Section 9.1 Projection View for details on Projection View creation.
Basic view creation allows the user to define a simple View for population at a later
Basic stage by any method e.g. the reference of a pre-defined project Drawlist.
Refer to Section 8.1 Basic View for details on Basic View creation and use.
Region view creation allows the user to define a scaled area of the Draw Canvas
Region for 2D drawing.
Refer to Section 10.2 Section View for details on Section View creation and
use.
Detail view creation allows the user to identify a View and select an area to form a
Detail Detail View of differing scale and representation.
Refer to Section 9.2 Detail View for details on Detail View creation and use.
Where a Sheet has been created through the selection of a Drawing Template, the Sheet may contain one
or more Views as defined by the Draw Administrator. The View(s) are representative of a Basic View and
may be modified by the View: Format 2D context tab prompted on View selection.
Refer to Section 8.2 View: Format 2D for further information on functionality available within the tab.
Use the Open button from the Project group of the Home tab.
Become acquainted with the Draw View Element by selecting and exploring the various view grips,
Properties Grid properties and View context tabs.
The following Chapter will describe the process by which a View may be created from the 3D Model by
efficiently identifying and selecting 3D elements to populate the View Drawlist.
The Model Explorer can be used in conjunction with the 3D View to populate, navigate and interrogate
design elements. Quick view creation allows the creation of a View directly from the Model Explorer via a
right-click context menu.
On Sheet creation the Quick button within the View group is not available. The button is activated on
first use of the Model Explorer for View population and remains active thereafter.
The workflow, through the limited number of steps, is quick and simple; aided by the application of a default
scale, direction and representation format.
In the Draw Canvas the Contextual Editor updates to prompt the user to locate the first corner of the
proposed View.
The Contextual Editor updates to prompt the user to locate the opposite corner of the View.
The position may be entered directly into the Context Editor. Navigation between fields and locking on
entry is by <tab> key selection. A field may also be locked and unlocked via <space> key selection.
The created View, now shown as the Current Owner, is displayed complete with Drawlist contents and
portrayed with a default scale, direction and representation format.
Selecting the created View by clicking on the view frame or view content prompts the View: Format 2D tab.
Note that the following default View properties are automatically applied as part of the Quick View method.
With the first View created, navigation between View and Sheet and the definition of the Current Owner
may be demonstrated.
Noting the created View is the Current Owner, invoke the Draw
Power Wheel by clicking the right-click button and select the
Navigator tile.
The Draw Canvas adjusts to the extents of the Sheet and the Sheet becomes the Current Owner.
Perform a Save Work using the <Ctrl> key and the Draw Power
Wheel.
The 3D View window in AVEVA E3D Draw allows the user to assemble, examine and manipulate design
elements prior to establishing the view content as a 2D drawing.
A View may be created through the population of design elements selected from the Model Explorer. The
View contents may be graphically navigated and modified using the embedded 3D View within the Draw
Canvas and the associated View: Format 3D tab.
The workflow begins with the definition of the View size. On clicking the Design button, the Contextual
Editor updates to prompt the location of the first corner of the proposed View. On locating a position in the
Draw Canvas, the Contextual Editor updates to prompt the specification of the opposite corner.
The position may be entered directly into the Contextual Editor. Navigation between fields and locking
on entry is by <tab> key selection. A field may also be locked and unlocked via <space> key selection.
Whichever method is used to set the dimensions of the view window, the prompt will display Modify view or
<Finish>. If not open, the Model Explorer is displayed and may be used in conjunction with the embedded
3D View to populate, navigate and interrogate design elements. The User Interface updates to display the
context View: Format 3D tab.
The 3D View may also be utilised to manipulate and modify an existing Sheet View. As with the workflow for
View creation by the 3D View, the Model Explorer and functionality within the context View: Format 3D tab
may be used to alter the contents of the View.
To transform the View to the 3D View window the Edit in 3D button is clicked
from the Modify group of the View: Format 2D tab.
The AVEVA E3D Draw application allows the user to control a range of parameters relating to the 3D view.
For example, the View Settings form displayed on clicking the Current 3D View button allows the user to
control aspects relating to the display of graphics and the lighting controls used in the model. For instance,
clicking the Outlines checkbox from the Effects area alters the representation of model items.
By default, Panel elements have a translucent representation. The edges of these elements can be
manipulated in a similar way using the Outline Translucent Elements checkbox.
The Shadows checkbox controls the shading applied to model elements based on the position of other
elements and a fixed light source. By default shadows are turned on.
Subject to performance specifications of the hardware used, manipulation of the graphical model may
be faster when shadows are turned off.
Settings made in the View Settings form are persistent for the session. The default settings, for all values
within the form, can be reset by selecting the Reset to Defaults button at the base of the form.
Refer to TM-1801 AVEVA Everything3D™ Foundations for complete guidance on the use of the
described 3D Representation and Current 3D View forms.
Both the keyboard and mouse can be used to manipulate the 3D View.
Clicking the middle mouse button/wheel centres the 3D View at the cursor point.
The middle button allows the user to increase and decrease the zoom of the 3D View
area. A rotation of the mouse wheel away from and towards will zoom in and out
respectively to the centre of the 3D View.
When the cursor is within the 3D View space the context menu and available options
relate to the View direction and centre.
Where the cursor has selected an element in the 3D View the context menu and
available options relate to the selection and removal of elements.
Keyboard
The <arrow> keys may be used within the 3D View to rotate the contents in the
direction of the arrow.
The View: Format 3D tab is a context tab associated with the 3D View. The View: 3D Format tab allows
the user to populate and modify Drawing Sheets through a combination of graphical interaction with the 3D
View and presented functionality within the tab.
In combination with the Model Explorer, the Manage group allows the direct
management of the View Drawlist through the population of the 3D View content
list.
Clicking the View Contents button in the Manage group displays the View Content form. The
form displays the contents of the View that will form the Drawlist.
An entry can be removed from the View Content list by right-clicking the entry and selecting the
Remove Selected option.
The Add Element and Remove Element buttons add and remove element(s) to/from the
3D View and View Content list. The element added or removed is usually the current
element, unless there is active multiple selections (in which case the entire selection is
added or removed).
As an extension to the Manage group functionality, the View Content list may be populated through the
direct selection of an element in the Model Explorer before dragging and dropping into the 3D View.
In addition, the Model Explorer right-click context menu allows the addition of elements within the volume
of, or by connection to, the Current Element. Conversely, the Model Explorer and 3D view right-click
context menus also allow the removal of elements via the Remove menu options.
7.3.2 Navigate
Refer to Section 7.3.4 3D View Manipulation for further information on movement within the 3D View.
Pan & Rotate Used to set the condition of the middle mouse button
to either a pan or rotate movement.
Zoom Used to set the condition for the middle mouse button
to a zoom movement.
Zoom to Selection Used to instantly zoom into the element selected in the
Model Explorer.
Parallel & Perspective Allow the User to define the View mode.
Eye & Model The options allow the model to be moved about the
user’s viewpoint or for the user’s viewpoint to be
moved about the model.
7.3.3 Scale
The Scale group allows the definition of the scale for the created View.
Three types of scale are available from the options list: Metric, Architectural, and Engineering.
Metric: this option allows the User to apply a numeric unit-less scale to the
Drawlist e.g. 1/10, 1/100, and 1/500.
The Scale of the View is defined by direct entry to the Scale textbox or by selection
of a default scale from the Scale options list.
Any change to the Scale is immediately reflected by the View altering in size within
the Draw Canvas.
The use of the Auto scale option is not required for the construction of a view from 3D methods due to the
automatic scaling of the view on creation/population. In both instances the automatic scale is used as a
guide in selecting the nearest or most suitable default scale.
Refer to Section 6.3 View Manipulation – Grips on the use of a View grip to graphically alter the scale
of the View.
7.3.4 Direction
The Direction group allows the definition and validation (where the View is
manipulated by other means) of the View direction and orientation.
The View Orientation segmented button and options list allows the selection of a
pre-defined direction to control the orientation of the View and the contents.
The adjacent input textbox provides visual feedback of orientation and allows the
input of non-conventional directions, for example n23e35d.
The Graphics Angle field controls the angle of the design graphics within the
View. A positive angle results in an anti-clockwise rotation. The View direction
remains the same.
Limits defined Views are used to draw the contents of a specified volume of the model. The Limits are
defined in project co-ordinates and are represented by the size of the View frame at the selected scale.
The Limits from Drawlist button sets the 3D limits of the View to a volume that will enclose all
the items in the view drawlist.
The Limit co-ordinates area of the group is activated on clicking the Limits from
Drawlist button and is initially populated with the limits of the current drawlist.
The required View limits can be set by defining the orientation and directly
entering explicit project co-ordinates into the six co-ordinate textboxes within the
Define Limits group.
Note the limits can be input as plus or minus in all directions. When negative values are entered the
corresponding cardinal direction will be switched, e.g. East to West.
Alternatively, the required View limits can be defined graphically by manipulation of the Limits volume box.
The volume is defined by the extent of the drawlist limits. Each side of the Limits volume has a drag arrow
that may be utilised to positon the volume edges at the required position.
For example, altering the View direction to East, the proposed 2D View is indicated by the limits volume
outline.
The View frame can include Matchlines with text showing the co-ordinates of the View limits. See
Section 7.4.7 Display for further information on the application of Matchlines.
Checking the checkbox adjacent to the limit position will create a section plane.
The section is created from the plane of the view limit face defined by the given
position.
Refer to Chapter 10 Section Planes for further information on the use of the Format 3D tab for Section
plane definition.
The Clear Limits button removes the 3D limits defined for the View.
7.3.6 Remember
The Remember group may be utilised to Freeze and Restore the 3D View during view
population and manipulation.
The Freeze button is used to store the current properties of the 3D View e.g. current view direction,
scale, rotation and orientation.
The Restore button is used to reinstate the current view direction, scale, rotation and orientation of
the 3D View to those saved when the Freeze button was last used.
The Freeze and Restore buttons can be employed, for example, to further modify the View contents
subsequent to defining the View limits, position, direction and scale.
7.3.7 Display
The Display group contains Draw functions that influence the final depiction of the View
in the Draw Canvas.
The Matchlines toggle button is activated on defining limits for the proposed View.
Clicking the Matchlines button ensures the created View frame includes Matchlines with text
showing the co-ordinates of the View limits.
As introduced in the previous Chapter, the View and Matchlines specifically can be controlled in appearance
by a Visual Style.
Refer to Section 6.3 View Visual Styles for further information on the interaction between Visual
Styles and Views.
The View Visual Style is defined by the Draw Administrator and is adopted by the drawing where the
appropriate properties are set By Style.
Refer to TM-1870 AVEVA Everything3D™ Draw Administration for further information on the
definition of a View Visual Style.
The Section Planes button prompts the Section Planes form and is used to create and edit
section planes within the 3D View.
Refer to Chapter 10 Section Planes for further information on the use of the Section Planes form.
7.3.8 Complete
The Complete group is the final stage of the View creation process from the 3D
model.
Selecting the Apply button performs a Freeze on the current 3D View and creates the 2D View in
the Draw Canvas. The View: Format 3D tab is closed.
Selecting the Finish button creates the 2D View in the Draw Canvas as displayed when the
Freeze action was last performed. However, the action does apply any alterations to the current
limits of the View and any changes to the Drawlist. The View: Format 3D tab is closed.
Selecting the Cancel button closes the 3D View and View: Format 3D tab without saving any
changes
Where Limits have been defined in the 3D View, the 2D Draw Canvas View is resized on creation to reflect
the new limits boundary and the scale of the view. If the limits have not been set, the Draw Canvas 2D View
is created in alignment with the original sized view.
The View is now visible in the Draw Canvas with a default Representation Style and View Style. These
properties may be altered via the View: Format 2D tab Representation Styles group
Refer to Section 8.2.4 Representation Styles for further information on the View: Format 2D tab and
the setting of View type and Representation styles.
The Contextual Editor updates to prompt the location of the first corner of the View.
The Contextual Editor updates to prompt the location of the opposite corner.
The identified View transforms to present the embedded 3D View within the Draw Canvas and the
Contextual Editor is updated to prompt modification to View.
In turn, the user interface updates to display the context View: Format 3D tab and the Model Explorer is
automatically displayed for Drawlist modification.
Note co-ordinate feedback in the Status bar alters to reflect the 3D View co-ordinates rather than the
Draw Canvas 2D co-ordinates.
Holding the left mouse button drag and drop the element
into the 3D View within the Draw Canvas.
Alternatively the item may be added to the 3D View by selecting the 3D View > Add option from the
right-click context menu from the Model Explorer, or through the Manage group functionality within the
View: Format 3D tab.
Orientate the added element by selecting the orthogonal North direction from
the Direction button option list within the Direction group of the View:
Format 3D tab.
To define an appropriate scale for the View, ensure the Scale type is set to
Metric and select 1:75 from the Scale options list.
At this point it is prudent to click the Freeze button within the Remember group.
Navigating to the Define Limits group; select the Limits from Drawlist button.
To observe the effect of the limits box on the view contents, orientate the view to an Iso 3 direction from the
Direction button options list within the Direction group.
Using the Limits Box handles manipulate the limit sides to include only Equipment item EQUI C1101.
The View may be manipulated from the Iso 3 orientation to better position the Limits Box if obstructions
prevent a clear view of EQUI C1101.
Click the Restore button from the Remember group to reinstate View to a North orientation at a scale 1:75.
Click the Apply button within the Complete group to confirm the creation of the limits-
defined View.
To demonstrate the use of View grips and to produce the required View, select the created View DRWG-
FRACTIONATING_COLUMN-C1101/S1/V2 to prompt the View grips.
Select the Scale grip and stretch to the default scale 1:33.1/3.
Now the View size will be altered to accommodate the enlarged View contents.
FRACTIONATING_COLUMN C1101 –
NORTH ELEVATION.
Save Work.
The two Worked Examples are designed to demonstrate functionality within the View: Format 3D tab
and the Draw Canvas grips; they do not represent the most efficient way to create the eventual View.
With Sheet DRWG- FRACTIONATING_COLUMN-C1101/S1 as the active Sheet and ensuring View
DRWG- FRACTIONATING_COLUMN-C1101/S1/V1 is the Current Owner, use the preceding Chapter as a
guide to further populate and manipulate the View.
Select the View (by selecting the View frame or content) and from the prompted
View: Format 2D tab, select the Edit in 3D button.
ZONE-PIPING-AREA-01.
ZONE-PIPING-AREA03.
ZONE-CIVIL-AREA01.
ZONE-CIVIL-AREA03.
ZONE-EQUIPMENT-AREA03.
ZONE-ELECTRICAL-AREA03.
ZONE-STRUCTURAL-AREA01.
ZONE-STRUCTURAL-AREA03.
Check the Drawlist contents by selecting the View Contents button from the Manage group.
Using Limits from the Drawlist and the Limits Box, modify the View volume to cut Pipes PIPE 03100-B-33
and PIPE 03100-B-34.
Alter the Limits to clear the base slab - this will avoid conflict between eventual View frame and content.
Freeze the View and experiment with the navigation controls within the Navigation group.
Using the Properties Grid enter the View Title: AREA 01 & AREA 03 (PLAN NORTH) and set the
Frame Visibility to No.
Ensure the View Representation Style is set to TT/DRA/PRJ/REPRW/GEN/BASIC and the View Style
is Global. Both properties may be viewed and altered in the View Properties Grid or within the
Representation Style group of the Format 2D tab.
Select Zoom Extents from the Draw Power Wheel and Save Work using the Draw Power Wheel and the
<Ctrl> key.
The proceeding chapter highlighted the ease in which a View may be created and populated in the Draw
Canvas by utilising the 3D View and Model Explorer. The sections that follow will build on the view creation
process to highlight how a view may be created using 2D methods and how all views may be further
modified in representation.
The Basic View creation method allows the definition of a view(s) within the Draw Canvas for future
population. This method may be employed, for instance, during the forming of a Template or where the View
contents are to be defined by an existing drawlist.
Navigate to previously created Sheet DRWG-SLH_DETAIL-B02/S1 and ensure the Sheet is the Current
Owner.
Navigate to the Home tab and click the Basic button in the View
group to instigate view creation.
In the Draw Canvas the Contextual Editor updates to prompt the user to locate the first corner of the
proposed View.
Position the cursor at the explicit Draw Canvas position X 730mm, Y 425mm and click the left mouse
button.
The Contextual Editor updates to prompt the user to locate the opposite corner of the View.
Position the cursor at the explicit Draw Canvas position X 980mm, Y 780mm and click the left mouse
button.
The Contextual Editor toggles between Explicit and Relative positioning on the pressing the <shift>
and <@> key together. The Contextual Editor is then further refined to a two co-ordinate position by
pressing the <@> key.
Select Zoom Extents from the Draw Power Wheel and Save Work
The View: Format 2D tab is prompted on selecting a View by selection of the View frame or View content.
8.2.1 View
The View group contains methods for the creation of associated Detail,
Projection and Section Views plus the individual creation of View Sections.
Refer to Chapter 9 View Creation: Projection & Detail Views for further information on the creation
and use of these associated Views.
Refer to Chapter 10 Section Planes for further information on the use and creation of Sections.
8.2.2 Modify
The Modify group allows the definition of the View by 3D and 2D methods plus
the application of Matchlines where a View is limits defined.
The Edit in 3D button prompts the View: Format 3D tab and updates the View
to display the embedded 3D View.
Refer to Chapter 7 View Creation: Quick View & 3D Format for further information on the use of the
resultant Format 3D tab.
The Edit in 2D segmented button allows the user to define a View selection
from the options list of a Limits-Defined or User-Defined method.
The Edit in 2D button prompts the respective Limits-Defined View and User-Defined View forms. These
forms are principally formed by functionality contained within the Properties Grid, View: Format 3D and
View: Format 2D tabs.
The following options are unique to the User-Defined and Limits-Defined View forms and are therefore
described in a little more detail.
Section Mode
Omit Fractional Pipe Components: this option removes any partial pipe components from the
display, where the P0 is outside the front and back sectioning planes. All lengths of implied tube that
are outside the front and back sectioning planes will be removed from the drawlist.
Change Rules
The Change Rules options list shows the available Change Rulesets that are used to control the
appearance of changed model elements and annotation on subsequent updates of the drawing.
The Stamp Date button opens the Set Comparison Date form and is used in conjunction with the
Change Rules and the Show Changes checkbox.
The preferential route for change highlighting in AVEVA E3D Draw is by the use of the
Revision Management utility found in the Manage tab.
Direction
In addition to selecting the required View direction from an options list of defined directions, the
Derived button will prompt the user to identify a design element in the Draw Canvas for setting the
View direction.
The Scale Tab allows Users to set a scale type (metric or imperial), apply a specific scale to the Drawlist, or
Auto Scale the Drawlist before applying the nearest standard scale.
Further to the View: Format 2D tab Scale group a user can make use of the User-Defined and Limits-
Defined View forms and the Auto Scale and Nearest buttons to set a suitable scale based on the contents
of the Drawlist and the size of the drawing selected.
Auto Scale
Auto Scale sets the view scale such that all of the model elements in the Drawlist will fit to the view
frame. The actual scale will be displayed in the Scale text box. The Auto Scale operation also sets
the through point to the Site coordinates corresponding to the centre of interest of the view. It is
unlikely that the scale provided will conform to that of a recognised standard.
Nearest
The Nearest button selects the nearest available standard scale, as defined by the Draw
Administrator, and sets it. The standard scales can also be selected from the scrollable list next to
the Nearest button.
Clicking the Attributes button on the User-Defined View form displays the User-Defined View Attributes
form.
The Frame menu accessed via the User-Defined View form enables the user to
switch the View Frame on or off, to control the size of the frame, its position on the
Sheet and its alignment relative to any other View that may exist within the Sheet
bounds.
The View menu on the User-Defined View form enables the user to toggle the
display of the view on or off, centre the View via co-ordinates and offset the model
element graphics with respect to the centre of the view.
The Graphics menu on the User-Defined View form enables the User to create and
modify a Drawlist as well as setting the Drawlist Reference for the View.
Refer to Section 8.2.6 Drawlist for further information on the use of the Drawlist and Drawlist
Reference forms.
Although similar in appearance to the User-Defined View form, there are some notable differences.
Set Scale: Calculates the scale of the view based on the Frame and Limits of the view.
Nearest: It is unlikely that Set Scale will produce a standard scale for the view. Clicking the Nearest
button or by selection from the adjacent options list will select the nearest available standard scale,
based on the metric, architectural or engineering scale option selected.
The Limits-Defined View form includes a number of form menu options including the additional Limits
menu.
The Limits form menu allows, via the given options, the
definition of the View limits by different techniques. For
example, the View limits may be defined by cursor selection
and/or on identifying the pick points.
The Scale and Direction groups are utilised as described for the View: Format 3D tab.
The Scale group allows the definition of the scale for the created View.
Three types of scale are available from the options list: Metric, Architectural,
and Engineering.
The Scale of the View is defined by entry to the Scale textbox or by selection of a
default scale from the options list.
The Auto option is used to produce an automatic scale for the view size on the
occasion a Basic view is populated via the Drawlist Manager or Reference
forms. The actual scale will be displayed in the Properties Grid. The operation
also sets the through point to the coordinates corresponding to the centre of
interest of the view. It is unlikely that the scale provided will conform to that of a
recognised standard.
The automatic scale is used as a guide in selecting the nearest or most suitable
default scale.
The Direction group allows the definition and validation (where the View is
manipulated by other means) of the View direction and orientation.
The Representation Styles group allows the control of the View representation in
the Draw Canvas through the definition of the View Type, Representation Style
and Hatching Style.
The following View Types may be selected from the View Type options list.
The Style options list displays the Representation Library (RPLB), as defined by the User Defaults, and
contained Representation Ruleset (RRST) elements that are used to control the display representation of
the different types of Model elements within the View.
The Hatching Rules options list displays the Representation Library, as defined by the User Defaults,
and contained Hatching Rulesets (HRST) that are used to control the hatching of different types of Model
primitives and indicate any sections that may be applied.
Hatching and Representation Libraries and Rulesets are usually created by the Draw Administrator.
The Local Rules group allows the definition of local Representation and Hatching
rules to be applied to the identified View.
The forms prompted by clicking the Representation and Hatching buttons mirror the functionality provided
by the Quick Representation form prompted on clicking the Rep. & Hatch Rules button in the Display
group of the Home tab.
8.2.6 Drawlist
The Drawlist group allows the definition and reference of View Drawlists by non-
graphical selection.
Selecting the Manager button from the Drawlist group displays the Drawlist
Management form.
Alternatively the form is prompted on selecting the Drawlist… option from the Graphics form menu
contained within the User-Defined View and Limits-Defined View forms.
The Drawlist Management form may be used to define a View Drawlist by element selection from the
Model Explorer members.
Drawlists: Scrollable list of all the Drawlists available within the identified Drawlist Library.
Reference List Members: Displays Model members for the current project.
The Lists... button allows lists to be selected where previously defined. If there are no Lists defined,
or a list is required, clicking the button will display the List/Collection form.
Having defined a new List, clicking the Update button will display all defined Lists in the scrollable
list for selection.
Drawlist Members window: displays the Model elements or Drawlists that have been selected to be
members of the current Drawlist.
Items are added to the Drawlist by selection from the Reference Members and clicking the Add
button. This creates an Add Element (ADDE) in the Drawlist Members window.
Specific items may also be removed from the Drawlist by selection in the Reference Members List
and clicking the Remove button. This creates a Remove Element (REME) in the Drawlist Members
window.
In the example above, all equipment except /E1301 is required to be displayed in the View. Rather
than adding each piece of equipment separately, the zone /ZONE-EQUIPMENT-AREA01 may be
added and the specific piece of equipment /E1301 subsequently removed from the Drawlist.
Delete Entry & Delete All: Deletes the current highlighted entry from the Drawlist or all
Drawlist members respectively.
Volume Defined: Enables the addition of all elements that are positioned wholly within a
defined volume.
Limits…: Clicking the button will display the Drawlist Limits form. The limits are set by
entering appropriate co-ordinates for opposing corners of the limits box.
Selecting the Reference button from the Drawlist group displays the Drawlist
Reference form.
Alternatively the form is prompted on selecting the Drawlist Ref… option from the Graphics form menu
contained within the User-Defined View and Limits-Defined View forms.
The Drawlist Reference form may be used to define the Drawlist Members to be displayed in the view by
referencing an existing View Drawlist.
The Options list allows the Drawlist of the owning Sheet, or the owning Drawing, to be used.
The Drawlist Library scrollable list allows the User to choose from a list of Drawlist Libraries, as
set up by the Draw Administrator. The ‘Drawing’ selection refers to the Drawlist Library created
automatically when the owning Drawing was created.
The Drawlist Contents window displays the contents of the selected Drawlist when the Display
button is clicked. This allows the user to check the contents of the Drawlist selected before applying.
The Modify button displays the Drawlist Management form; enabling the user to modify or create a
new Drawlist as described previously.
8.2.7 Update
The Update Current Owner button may be employed to update view graphic and annotation in
the Draw Canvas whenever any settings on the View: Format 2D tab are modified and
Automatic Update Design is not active within the Status bar.
Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and ensure the previously created View BUILDING
B02 (PLAN NORTH) is the selected View and the Current Owner.
The context View: Format 2D tab is displayed and used throughout the Worked Example.
Select the Manager button from the Drawlist group of the View: Format 2D tab to
display the Drawlist Management form.
In the Reference List Members section of the form navigate to the Site SITE-STRUCTURAL-AREA02 and
Add the Zone BUILDING_B02.
The Structural Zone will be added to the Drawlist Members. In the Reference List Members section,
navigate to the World level. Select and Add the following Model Members.
Focussing on the Scale group, ensure the scale type is set to Metric and select
the Auto option from the Scale options list to define a scale for the created
View.
Noting the automatic scale presented in the Properties Grid, set the View Scale
to a default 1:75 scale using the Scale options list.
Click the Update Current Owner button from the Update group to update the View contents.
Using the Representation Styles group and available options lists set the following representation styles.
Save Work.
Using Chapter 8 as a guide, navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and, using the View:
Format 2D tab, create a second View as follows.
Define a Drawlist:
The Drawlist here may be formed using the Drawlist Manager form by Copying the Drawlist of the first
View and removing the Grid System AREA_02_GRID before referencing via the Drawlist Reference
form.
View Information:
Style TT/DRAW/PRJ/REPW/GEN/PRESENTATION.
Direction East
Scale 1:75
To demonstrate the relationship between the View: Format 2D tab and the 3D View, select the Edit in 3D
button from the Modify group to prompt the 3D View.
Click the Apply button from the Complete group of the View: Format 3D tab to update the Draw Canvas
as follows:
Select Zoom Extents from the Draw Power Wheel and Save Work.
This section examines the use of an existing View to create associated Projection and Detail Views. In
both cases the source View determines the contents and representation of the proposed View. In addition,
the creation workflow allows the inherent definition of position and, with a Detail View, scale.
The Projection View function and workflow allows the user to quickly form an orthographic projection view of
an existing 2D orthogonal View. The orientation of the projected view in relation to the source view is
presented in the diagram below.
On clicking the Projection button the Contextual Editor updates to prompt Select View. The user must
select the required View to be projected by selection of the View frame or View content in the Draw Canvas.
Where a View is already selected, the Select View prompt will not be displayed and the current View
will be automatically selected.
Selection is indicated by a 3D preview of the elements within the selected View and the Contextual Editor
updating to prompt Specify Projection.
The Projection View direction is specified by moving the cursor to the appropriate side of the source View.
The objects in the 3D preview will alter to reflect their appearance from the selected direction.
Note that at any point during the placing of the Projection the Draw Power Wheel may be invoked by a
right-click to allow navigation of the Draw Canvas and Cancellation or Confirmation of action.
On positioning the view, the left mouse button is clicked to create the new Projection View.
When Automatic Update Design is turned on within the Status bar, the Projection View will update
and display the 2D drawing representation on placement.
At this point the user may continue placing Projection Views about the original source View or finish the
command by pressing the <Escape> key or the Finish tile from the Contextual Editor menu.
In a variation to the Projection View creation process, the 3D preview image can
be supressed to increase the speed of view generation by using the Quick
Projection method.
Select View AREA 01 & AREA 03 (PLAN NORTH) by selection of the View frame or View content.
Selection is indicated by the updating of the Properties Grid and the display of the View: Format 2D tab.
A 3D preview of the View content is displayed and the Contextual Editor updates to prompt Specify
Projection.
Ensuring Automatic Update Design is turned on within the Status bar specify the Projection View direction
by moving the cursor to the South of the source View, centring the view in approximate alignment with the
Backing Sheet marker 6.
On positioning the view, click the left mouse button to create the new Projection View.
Select the created View by selection of the View frame or View content.
The Projection View AREA 01 & AREA 03 (LOOKING NORTH) is updated as follows.
In this example the source View content has been defined by a limits box and as such the limits are
automatically applied in the Projection View. This results in the View Frame adjusting to respect the
limit-defined content.
Select Zoom Extents from the Draw Power Wheel and Save Work.
On clicking the Detail button, the Contextual Editor updates to prompt Select View. The user must select
the required View to be detailed by selection of the View frame or View content in the Draw Canvas.
Where a View is already selected, the Select View prompt will not be displayed and the current View
will be automatically selected.
For a square Detail View, the first corner of the proposed detail area is defined by a graphical pick in the
Draw Canvas or by explicit positioning via the Contextual Editor fields.
The required detail area is completed by the definition of the opposite corner via a graphical pick or by
explicit positioning via the Contextual Editor fields.
On definition of the area to be detailed, a shaded preview representing the selected area is displayed at the
mouse cursor.
The shaded preview displays the proposed Detail View scale at its centre.
On setting the required scale, the proposed Detail View may be placed at a point in the Draw Canvas and
confirmed by selecting Finish from the Contextual Editor menu or pressing the <Enter> key.
Selecting Finish from the Contextual Editor menu or pressing the <Enter> key completes the area
definition. The proposed detail View is then displayed for positioning in the Draw Canvas and scaling.
The following Worked Example will create a Detail View of the Fractionating Column C1101 in the context
of the surrounding elements and connecting pipes.
Continuing with the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1, a Detail View will be created for
the View AREA 01 & AREA 03 (PLAN NORTH).
Select View AREA 01 & AREA 03 (PLAN NORTH) by selection of the View frame or View content.
Selection is indicated by the updating of the Properties Grid and the display of the View: Format 2D tab.
Click the Detail button in the View group of the View: Format
2D tab.
In the Draw Canvas the Contextual Editor updates to prompt the user to locate the first corner of the
proposed Detail View.
Zoom to an area of the view encompassing the Equipment item C1101 and position the cursor at a point
indicated by the image below.
The co-ordinate position of the first corner will vary between training projects due to the method in
creating this view i.e. the limits box was altered to accommodate the base slab and remove pipework.
In the example given here an explicit Draw Canvas position X 4545mm, Y 12600mm is applicable.
The Contextual Editor updates to prompt the user to locate the opposite corner of the Detail View.
Create a shaded area encompassing the Equipment item C1101 and connecting pipework. Position the
cursor at a point indicated by the image below.
Again, the co-ordinate position of the second corner will vary between training projects due to the use
of the limits box in creating the source view. In the example given here an explicit Draw Canvas
position X 7580mm, Y 9840mm is applicable.
The shaded preview is displayed showing the proposed Detail View area and scale.
In the resultant prompt enter a scale 1:20 and note the change in the
shaded preview area.
The Contextual Editor updates to prompt the user to locate the centre position of the Detail View.
Position the cursor at the explicit Draw Canvas position X 475mm, Y 380mm and click the left mouse
button
The Detail View is updated and a primitive is placed in the source view to indicate the defined area. Select
the created Detail View by selection of the View frame or View content.
Use the Properties Grid to enter the View Title EQUIPMENT C1101 – DETAIL, alter the Frame Colour to
Red Colour 2 and alter the View Visual Style to VIEW-TRAINING.
Make the source View AREA 01 & AREA 03 (PLAN NORTH) the Current Owner and select the Outline
(OUTL) primitive placed to indicate the Detail View.
Use the Properties Grid to modify the Representation Colour and Fill Colour to Red Colour 2, and alter
the Fill type to 8018 SystemStyle 18.
Select Zoom Extents from the Draw Power Wheel and Save Work.
Navigate to Sheet DRWG-SLH_DETAIL-B02/S1 and, using Chapter 9 as a guide, create Detail Views for
the following Views.
10 Sections Planes
The following chapter explores the use and definition of Section Planes within a drawing. A Section Plane
within a View can add clarity to the depiction and highlight obscured elements.
10.1 Overview
AVEVA E3D Draw presents the ability to construct sections through specified design Model elements at the
View level using intersecting planes. All Section Planes are database items and can therefore be used with
more than one View.
There are broadly three types of Section Plane that may be defined.
Flat Planes.
Perpendicular Planes.
Stepped Planes.
Section View
Produces a Section Plane in tandem with the creation of a Projection View and is defined using the
orthogonal source view.
Limits-Defined Section
Produces a Section Plane by the definition of View Limits and is specified on selection of Limits Box
side(s).
Explicit Section
Produces a Section Plane by explicit definition within the Draw Canvas using an existing View and
the Contextual Editor.
All Planes are created and held within a Library structure; being owned by a Planes Library (PLLB). To use
a plane to produce a sectioned view of part of the design model, a View Section (VSEC) element which
refers to the appropriate plane element in the Planes Library must be created.
The Planes Library is created automatically on the creation of the first Section. The appropriate type of
Plane is then created as a member of the Planes Library, being referred to by the View Section.
The following sequence will describe the definition of a Section Plane during View creation.
The Section View creation method may be prompted by clicking the Section button within the View group of
the Home tab.
On clicking the Section button the Contextual Editor updates to prompt Select View.
The user must select the required View to be projected and sectioned by selection of the View frame or View
content in the Draw Canvas.
Where a View is already selected, the Select View prompt will not be displayed and the current View
will be automatically selected.
Selection is indicated by a 3D preview of the elements within the selected View and the Contextual Editor
updating to prompt Specify Projection
The Projection View direction is specified by moving the cursor to the appropriate side of the source View.
The objects in the 3D preview will alter to reflect their appearance from the selected direction.
Note that at any point during the placing of the Projection the Draw Power Wheel may be invoked by a
right-click to allow navigation of the Draw Canvas and Cancellation or Confirmation of action.
On positioning the view, the left mouse button is clicked to confirm the proposed View and the Contextual
Editor updates to prompt Specify cutting plane position or <Stepped>
The Section Plane position is indicated in the source View by moving the cursor laterally across the View
(Object Snapping may be utilised). A shaded area indicates the area to be removed.
On selection of the Section Plane position, a left mouse click confirms placement and generates a Section
within the created View.
You can also use Shift key and invoke power wheel to filter intelligent snap points to section through
design elements.
Select View AREA 01 & AREA 03 (PLAN NORTH) by selection of the View frame or View content.
Selection is indicated by the updating of the Properties Grid and the display of the View: Format 2D tab.
Click the Section button in the View group of the View: Format
2D tab.
A 3D preview of the View content is displayed and the Contextual Editor updates to prompt Specify
Projection.
Ensuring Automatic Update Design is turned on within the Status bar specify the Projection View direction
by moving the cursor to the West of the source View.
Centre the created View at Draw Canvas position in alignment with the Backing Sheet E marker
(approximate Draw Canvas position X 400mm).
Indicate the cutting plane by moving the cursor across the source view to cut the centre of equipment item
C1101-COLUMN.
If required use the <Shift> key and Draw Power Wheel to filter Owner Object Snap for selection of
Equipment C1101.
The Section View is created but the position requires modification to avoid overlap with neighbouring Views.
Select the bottom-left View Stretch Grip and enter a relative position X 155mm Y 0mm.
Note an orthogonal direction (0mm in X or Y direction) may be maintained on moving the Stretch Grip,
by pressing and holding the <Shift> key.
The Projection View COLUMN C1101 SECTION (LOOKING EAST) is updated as shown.
In this example the source View content has been defined by a limits box and as such the limits are
automatically applied in the Section View. This results in the View Frame adjusting to respect the limit-
defined content.
Adjust the central View position using the View Position grip to the explicit position X 475mm Y 661mm.
Select Zoom Extents from the Draw Power Wheel and Save Work.
The following sequence will describe the definition of a Section Plane by the use of the View Limits.
The Limits from Drawlist button sets the 3D limits of the View to a volume that will enclose all
the items in the view drawlist.
The Limit co-ordinates area of the group is activated on clicking the Limits from
Drawlist button and is initially populated with the limits of the current drawlist.
The required View limits can be set by defining the orientation and directly
entering explicit project co-ordinates into the six co-ordinate textboxes within the
Define Limits group or defined graphically by manipulation of the Limits volume
box.
Note the limits can be input as plus or minus in all directions. When negative values are entered the
corresponding cardinal direction will be switched, e.g. East to West.
Checking the checkbox adjacent to the limit position will create a section plane.
The section is created from the plane of the view limit face defined by the given
position.
The Contextual Editor updates to prompt the location of the first corner of the View.
Select the View, by selecting the View frame or Content, and from the prompted
View: Format 2D tab, select the Edit in 3D button.
Navigating to the Define Limits group, select the Limits from Drawlist button and set the View Direction
to East.
To define an appropriate scale for the View, ensure the Scale type is set to Metric
and select 1:20 from the Scale options list within the Scale group.
At this point it is prudent to click the Freeze button from the Remember group.
Set the View Direction to Iso 3 and note the indicating Section - shown here in green.
A second section will now be created to cut the Equipment Column C1101 in the vertical direction.
The Limits Box handle may be used but to achieve an exact position, navigate to the Define Limits group
and enter the explicit co-ordinate 316650mm into the first West textbox.
Check the section checkbox adjacent to the West limit position to create a second Section Plane - indicated
below in green.
Click the Restore button from the Remember group to return the view to the
previously saved position and click the Apply button from the Complete group to
form the View.
Select Zoom Extents from the Draw Power Wheel and Save Work.
The following sequence will describe the definition of a Section Plane by the use of the Section Plane
button and Contextual Editor.
On selection of the Section Plane button the Contextual Editor updates to prompt the user to specify a
point in the View or to choose an alternative Section Plane.
On selection of the Section Plane function the default method is Stepped. The Contextual Editor menu
offers the user the opportunity to select the Perpendicular, Flat or View methods by clicking the appropriate
tile (or using key letter)
Taking the default Section Plane option of Stepped; on the Contextual Editor prompting the specification of
a point, the user is able to specify several points in the identified View (using Object Snapping if required).
The formed plane and shaded area indicates the area which will be removed from the view.
Alter the Side of the plane that will be retained and discarded.
Close the identified points to form an outline shape in the View. This may reversed by the
replacement Contextual Editor menu option Open.
Selecting the Perpendicular tile from the initial Section Plane Contextual Editor prompt allows the
definition of a Section Plane perpendicular to the View Direction. A Perpendicular Plane does not require a
Direction to be defined in creation.
On specifying a point in the View, using Object Snapping if required, a Section Plane is immediately created.
Selecting the Flat tile from the initial Section Plane Contextual Editor prompt allows the definition of a Flat
Section Plane of varying orientation.
On selection of the Flat Plane option, the user is prompted to Specify a Point.
The user is able to specify a position point followed by an orientation point in the identified View (using
Object Snapping if required). The formed plane and shaded area indicates the area which will be removed
from the view.
Selecting the View tile from the initial Section Plane Contextual Editor prompt allows the definition of a
Stepped Section Plane through the specification of several points in a prompted 3D View.
Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and ensure the previously created View ROOF
HANDRAIL & RUNG LADDER (EAST ELEVATION) is selected and the Current Owner.
The context View: Format 2D tab is displayed and used throughout the Worked Example.
The purpose of the View here is to highlight the Building 02 Roof Rung Ladder and Handrail elements –
roof and stairwell. To draw focus to these elements and to allow an increase in view scale, a stepped
section will be utilised.
On selection of the Section Plane button, the Contextual Editor updates to prompt the user to specify a
point in the View or to choose an alternative Section Plane.
If required the Object Snapping filtering may be employed via the Draw Power Wheel.
The formed plane and shaded area indicates the area which will be removed from the view.
If Automatic Update Design is not active within the Status bar, an explicit Update Current Owner
may be required to view changes.
The View ROOF HANDRAIL & RUNG LADDER (EAST ELEVATION) will now resemble the following:
Using the Properties Grid set the View Frame Line Type to Off. The Sheet DRWG-SLH_DETAIL-B02/S1
now resembles the following.
The Section Planes button from the Display group of the View: Format 3D tab
prompts the Section Planes form.
The Section Planes form is used to create and edit section planes within the 3D View. The Section Planes
form indicates the name of the View and Plane and the type of Section Plane. The form also indicates the
Section Plane properties colour, translucency, visibility and clipping.
Where a Section Plane exists in the View, the prompting of the Section Planes form updates the 3D View to
display the present planes.
The following describes the functions available within the Section Planes form.
Indicate Section Plane Specifies the clipping side of the section plane by displaying a
Clipping series of perpendicular lines behind the section plane.
New Clipping List Displays the Create Drawlist form to create a new Clipping List.
Remove from Clipping List Removes a selected item from the Clipping List.
This displays the clipping list for the Section
Planes. Each section plane can have a
Show Clipping List selective clipping list. The contents of each list
can be displayed in a selected colour.
To amend the plane’s details, the Section Plane is highlighted within the Section Planes form prior to
selection of an appropriate option from a right-click context menu. The menu is detailed below.
Modify… Depending on the type of plane identified, the selection of this option displays the Modify a
(Stepped/Flat/Perpendicular) Plane form.
The form is used to explicitly re-position the plane or constituent points in the case of a
stepped plane. In the example below, a flat plane position may be defined on clicking the
Position button and using the prompted Explicit Plane Position form.
For a stepped plane, the user is able to select a plane position point from the Point options
list and position explicitly on clicking the Modify button or delete on selecting the Delete
button. In addition, rather than graphically selecting plane position points in the 3D View,
the user may create and explicitly position additional plane points by selecting the Create
at or Auto buttons.
The Cutting options list details the available Drawlists. The items to be cut by the plane
will be those referred to by the selected list. If World is selected, all items in the owning
View’s Drawlist will be cut.
The Direction text box (or options list) allows the user to define a vector normal to the
plane for flat planes or the direction of plane extrusion for stepped planes.
The Retain Data options list displays the available options for defining which side of the cut
line will be discarded from the display. The default In front of Plane considers that
everything on the observer’s side of the plane will be discarded.
Redefine Applicable to stepped section planes only, the selection of this menu option allows the user
Points… to graphically redefine the plane position points using a pointer in the 3D View. This is only
applicable to orthogonal view directions.
Explicit Applicable to flat and perpendicular section planes only, the selection of this menu option
Position… allows the definition of an explicit plane positions via the prompted Explicit Plane Position
form.
Highlight… This menu option highlights the selected plane in the 3D View.
Delete… Deletes, via a confirmation message, the selected section plane and associated view
section. Note that the user may not wish to delete the plane if it is a library plane referenced
by a number of view sections.
Flip… Switches the side of the plane to be removed - displayed as perpendicular lines on the side
of the plane to be clipped.
Colour… Allows a colour selection for the identified plane from the Section Plane Colour form.
Translucency This options list toggle switches between displaying the plane as transparent (default) or
opaque.
Visibility This options list toggle switches the plane from being shown (default) to hidden.
Clipping This options list toggle sets the section plane to clip or unclip specified elements.
Refresh Updates the graphical display to show any modifications that are not automatically updated.
By selecting the appropriate handle the plane can be repositioned by pressing and holding down the left-
mouse button with the pointer over the handle of interest.
The graphical manipulation of the Section Plane by the Model Editor is aided by a right-click context menu.
Enter Value…
This menu option prompts the Move Selection or Rotate Selection About (X, Y or Z) forms
depending on whether an orthogonal or rotation axis has been selected. The forms allow a
movement or rotation value to be entered along or about the identified axis.
These menu options allow the positioning and orientation of the plane to a selected point within the
view by selection.
These menu options enable the identified plane to be aligned with a selected direction or element.
Align with…
This menu option prompts the Enter Direction For X/Y/Z Axis form depending on the orthogonal
axis. The form allows the user to define a direction for the identified axis.
Cancel
From the View: Format 2D tab click the Edit in 3D button from the Modify
group.
Select The Section Planes button from the Display group of the View: Format 3D
tab to prompt the Section Planes form.
The Section Planes form is displayed and indicates the two previously created Flat Planes.
For clarity, alter the 3D View direction to Iso 3 and confirm the listed section planes by clicking the
Highlight… menu option from the Section Planes form right-click menu.
Indicate the direction of clipping by clicking the Indicate Section Plane Clipping button from the Section
Planes form.
Select the vertical Flat Plane section in the Section Planes form
and click the Clipping List… button.
The current section is to be modified to only cut the Skirt of the Fractionating Column.
Create a new Drawlist for the View by clicking the Create button on the Drawlist Management form.
Note that the drawlist element may be selected via navigation of the Model hierarchy in the Reference
List Members area of the form or by selection in the 3D View.
Dismiss the Drawlist Management form by clicking the Cancel button and return to the Section Planes
form.
Ensuring the vertical Flat Plane section is selected in the Section Planes form; select the created Drawlist
FRACTIONATING_COLUMN-SKIRT from the Clipping options list.
To return the View to the initial orientation, select the Restore button from the
Remember group of the View: Format 3D tab.
The Section Plane is now only applied to the Skirt portion of the Fractionating Column. This may be
confirmed by the clicking the Section Planes form right-click context menu option Highlight Clip List.
Dismiss the Section Planes form by clicking the Section Planes button in the Display group.
Press the Apply button from the Complete group to confirm the changes and Save Work.
Check, and if necessary modify, the created Sections via the Section Planes form.
Select Zoom Extents from the Draw Power Wheel and Save Work.
11 Dimension Annotation
The following chapter describes the definition and use of dimension annotation in the AVEVA E3D Draw
module.
Dimensions are calculated directly from the model with the user able to control the format, content and
appearance of the created dimension. To aid this process and to ensure consistency across drawings, the
Draw Administrator is able to define suitable project defaults and an appropriate Visual Style.
Direct reference to the data results in the annotation always reflecting the current state of the model through
a simple update annotation operation. Once the dimensions have been created, the position and orientation
of dimensions can be adjusted graphically.
There are four generic dimension types available in AVEVA E3D Draw that allow intelligent dimensions to be
created.
Through the concept of the Current Owner dimensions may be created for a View or Region without a need
to reference the Draw Explorer. The Dimension and defining the Dimension Points (DPPT) are
automatically created and placed beneath an administrative LAYE element as the View is dimensioned.
The following diagram illustrates the Draw hierarchy in regards to dimension creation.
While Dimension Points (DPPT) are shown in the above hierarchy, it is also possible to create the
differing dimension points Dimension Before/After (DPBA) and Dimension from 3D (DPOI).
A dimension is defined by a sequence of Dimension Points and is formed by the definition of a number of
Properties. The forming properties vary between Dimension Types and are described in the proceeding
sections. The foremost dimension properties are as follows.
Dimension Point Defines the element to be dimensioned and may be defined by an Object Snap
point. A Linear Dimension must contain at least two dimension points.
Dimension Line An indicating line between Dimension Points at a Position defined by the
user on creation, usually accompanied by Dimension Text defining identified
measurement.
Projection Line An indicating line linking each Dimension Point to the Dimension Line at an
Offset and Direction as defined by the user.
On selecting the Dimension, the User may invoke the Power Wheel
via a right-click of the mouse and select actions such as Copy, Paste
and Move.
On selecting a Dimension grip, the user may invoke the Draw Power
Wheel via a right-click of the mouse to confirm / cancel an action or
navigate the Draw Canvas.
On selection, as with all standard Draw elements, it is possible to modify the properties of the Dimension via
the Properties Grid.
The Properties Grid offers an efficient and quick user workflow to alter Dimension geometry, representation
and visibility by selection or direct entry.
The concept of Intelligent Text allows the naming and referencing of element properties in the drawing and
be assured that any changes to the model will be reflected in the Drawing.
Intelligent text is marked by a preceding # symbol e.g. #NAME and #POS will resolve to annotate the
element name and position.
With a slash preceding AVEVA E3D Model element names, it is often necessary to remove this slash on
naming elements in AVEVA E3D Draw. This is possible using Intelligent Text: #NAME(C2:) i.e. Name
starting at Character 2.
Modification to Dimension text is also possible by a double left-click on the identified text in the Draw
Canvas and by entry to the prompted Text Editor and ancillary Intelligent Text selector.
Appendix D gives more information on Intelligent Text, Text Symbols and Text Substrings.
As an extension to the Properties Grid, an individual dimension vertex may be modified by the use of the
Vertex Editor.
The Vertex Editor form allows the selection of an individual dimension vertex (dimension point) through
selection from the Vertices list. The selected vertex is highlighted in the Draw Canvas and the Selected
Vertex Properties Grid is updated.
By default the properties of an individual vertex are set By Owner i.e. the owning dimension, but may be
overridden by direct entry or selection in the grid.
A Visual Style controls the representation of a dimension by the element adopting the preset properties of
the style on creation or by modification.
The use of a Visual Style ensures the consistency of annotation within the Sheet and across a series of
Drawings. The properties of the Visual Style are determined by the Draw Administrator and any further
alterations to the Dimension Visual Style are reflected in each instance the style has been referenced.
Refer to TM-1870 AVEVA Everything3D™ Draw Administration for further information on the
definition of a Dimension Visual Style.
The Visual Style may be specified prior to Dimension creation by setting the style within the Active Visual
Styles group of the Annotate tab.
Where a Dimension property has been explicitly altered from the defined Visual Style (By Style), the
Dimension may be reset to adopt the Visual Style by clicking the Set to Defaults button on the
Properties Grid.
In addition to the Properties Grid (and Vertex Editor), grips allows direct graphical modification of the
dimension properties. Common dimension type grips are outlined below with specific dimension type grips
explained within the following sections.
Selection of the Dimension Point grip allows modification to the Dimension Point position and
connection point.
The appearance of the grip is linked to whether the dimension is intelligently linked to the modelled
element; crucial in ensuring the dimension reflects the current state of the model.
A yellow circular grip indicates the Dimension Point has snapped to an intelligent object point such
as a P-Point or Element. A blue square grip indicates the Dimension Point is not connected to a
model element.
Refer to 11.6 Dimension Reference Check for further information on ascertaining whether an
annotation connection point is intelligent or non-intelligent.
Selection of the Position grip controls the position of the Dimension Line.
Selection of the Text grip allows the adjustment of the dimension and projection text position relative
to the Dimension Line.
Selection of the Addition grip (+ icon) adds a new Dimension Point for connection.
The Draw Explorer may also be used to delete Dimension Points but without the reassurance of
graphical feedback / picking in the Draw Canvas. Selection of Delete via the right-click context menu
prompts a confirmation message.
In addition to the Properties Grid and Draw Canvas grips, a dimension may also be modified by utilising
the Gap and Blanking utilities found within the Annotate tab.
11.1.8.1 Blanking
The ability to hide or blank dimensions in a view aids clarity.
Utilising the Tools group of the Annotate tab, a Blanking Margin may be applied to a dimension. This
margin obscures elements beneath to the specified distance from the dimension line.
11.1.8.2 Gap
The ability to apply a gap to a dimension aids in the organisation and clarity of a View.
Utilising the Gap button within the Annotate group of the Annotate tab, a Gap may be applied to a selected
dimension.
Defining a gap for dimension annotation trims any Projection Lines intersecting with area.
On clicking the Gap button from the Annotate group the user is prompted, where
the dimension has not already been selected, to select the required dimension.
Continuing with the specification of the first gap point and utilising Object Snapping, the Projection Line
may be selected at a point adjacent to the required area.
On selection of the first gap point, the Contextual Editor updates to prompt the specification of the second
gap point. Utilising Object Snapping and observing the Draw Canvas feedback indicating gap area, a
second point is selected on the Projection Line.
The inserted Gap is highlighted on selecting the dimension. Through the use of associated grips, the gap
size and position can be easily modified.
A Gap can be deleted by selection of the Gap in the Draw Canvas and clicking the Delete button from the
Home tab or by pressing the <Delete> key.
11.1.8.3 Explode
The Explode tool is located in the Modify group of the Explode tab and may be utilised to alter a
Dimension to be formed by primitives.
The use of the Explode tool allows the independent modification of the constituent parts of a dimension.
Dimension Point Defines the element to be dimensioned and may be defined by an Object Snap
point. A Linear Dimension must contain at least two dimension points.
Projection Line An indicating line linking each Dimension Point to the Dimension Line at an
Offset and Direction as defined by the user.
The Overshoot property defines the distance the Projection Line extends past
the Dimension Line and the Clearance property defines the start/trim of the
Projection Line to the Dimension Point.
The values shown in the dimension text are taken directly from the 3D Design model. If the elements
associated with the dimension points are moved in Model, the dimension can be updated automatically
by selecting Update > Drawing > Annotation.
There are three Linear Dimension modes: chained (orthogonal/aligned), baseline (left/right/aligned) and
combined (left/right/aligned).
Chained Baseline
Combined
Before creating the Linear Dimension, the user should ensure the Current Owner is defined in the Sheet
(required View or Region) and, if appropriate, a suitable Visual Layer has been selected via the Active
Properties form.
All Linear Dimension modes may be accessed via the Linear Dimension segmented button in the
Annotate group of the Annotate and Home tabs.
On selection of the required Linear Dimension the Contextual Editor updates to prompt the user to specify
the first Dimension Point of the dimension.
Selecting the Type tile updates the Context Editor to prompt the user to
select the required Linear Dimension type.
Selecting the Orientation tile updates the Context Editor to prompt the
user to select a required orientation for the dimension.
Selecting the Direction tile updates the Context Editor to prompt the user
to select a required direction for the dimension.
The first Dimension Point is defined by a click in the Draw Canvas on the required point (element) to be
measured from.
On selection of the second Dimension Point the Contextual Editor updates to prompt the user to specify
the Dimension Line position by cursor pick in the Draw Canvas.
On defining the Dimension Line position the Contextual Editor updates to prompt the definition of any
additional Dimension Points.
On defining the required dimension points, the Finish tile from the Contextual Editor or the <Enter> key is
selected to complete the dimension.
The Dimension and associated Dimension Points can be viewed in the Draw Explorer below the single
administrative LAYE element for the View.
Alternatively, a DPBA can be created via the Command Window using syntax: NEW LDIM followed
by FR BEFORE ID @ TO AFTER ID @.
Alternatively, a DPOI can be created via the Command Window using syntax: NEW LDIM followed by
FR POS @ TO POS @.
By default a number of the Properties will reference the Dimension Visual Style (By Style) and the
user should be guarded in overriding these properties if consistency is to be ensured across drawings.
To modify linear dimensions graphically a series of dimension grips may be utilised in the Draw Canvas.
Refer to Section 11.1.7 Dimension Grips for further information on the use of general Dimension
Grips.
Before proceeding with the creation of a Linear Dimension, a bespoke Visual Layer is required.
Click the Visual Layers button from the Project group of the Home tab to
prompt the Visual Layers form.
Using the Visual Layers form, click the Create New Layer button to add a Visual Layer to the Sheet.
Activate the Name field by a double left-click of the mouse in the grid and rename the created Visual Layer
Dimensions.
Click the Apply button and dismiss the Visual Layers form by clicking the Cancel button.
The next preparatory task is to ensure an appropriate Dimension Visual Style is active for the Sheet to
ensure adherence to a standard representation.
The required Visual Style is specified by navigating to the Annotate tab and setting the style within the
Active Visual Styles group.
Before creating the Linear Dimension, ensure View AREA 01 & AREA 03 (PLAN VIEW) is the Current
Owner and the newly created Visual Layer Dimensions has been selected via the Active Properties form.
Remember that the Current Owner may also be selected via the Draw Power Wheel > Navigator or
graphically by a double-left click in the required area.
Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the
Annotate tile to prompt the secondary Annotate Power Wheel before releasing the mouse button.
Alternatively the function may be accessed via the Linear Dimension segmented button in the
Annotate group of the Annotate and Home tabs.
To focus on the area of the View to be dimensioned, prompt the Draw Power Wheel with a right-click and
motion to the Zoom Window tile. Following the prompts, select the first and opposite corner of the zoom
window as shown below.
Ensuring Object Snap is active in the Draw Status Bar, the first Dimension Point is defined by a click in
the Draw Canvas on the required point (element) to be measured from.
Select the Item Object Snap so that the Dimension Point will be
attached to the structural item identified.
On selection of the first Dimension Point, the Contextual Editor updates to prompt the specification of the
second Dimension Point.
The Contextual Editor updates to prompt the specification of the Dimension Line position. By cursor pick
in the Draw Canvas, select a position as shown below.
On defining the Dimension Line position the Contextual Editor updates to prompt the definition of any
additional Dimension Points.
Continue Dimensioning the Pipe Rack structural columns as shown below with the exception of Structural
Column K7.
Select the created Linear Dimension in the Draw Canvas and click the Dimension Position to alter the
position of the Dimension line relative to the Dimension Points.
Note the appearance of the Dimension Point grips as being yellow circles, thus indicating an intelligent
connection point.
Select the created Linear Dimension in the Draw Canvas and click the Dimension Addition grip (+ icon) to
add a new Dimension Point for connection.
Select Vertex 8 (Ppline 0 of K1 proportion 0.5) and note the highlighting of the Dimension Point in the
Draw Canvas.
Explore the Selected Vertex Properties Grid before navigating to the Position property.
This example serves to highlight the ability in AVEVA E3D Draw to define a specific P-line attachment
and proportional distance for structural elements.
Alter the P-Line attachment for the Dimension Point to the structural Neutral Axis (NA).
Dismiss the Vertex Editor form by clicking the OK button and Save Work.
Remember a Save Work can be achieved through <Ctrl+S>, the Save button in the Quick Access
Toolbar and via the Draw Power Wheel (<ctrl> and right-click).
Dimension Position Considered to be the centre or origin of the Dimension. It is the point from
which the angular dimension directions will radiate.
Dimension Point Defines the element to be dimensioned and may be defined by an Object
Snap point. An Angular Dimension must contain at least two dimension
points.
Projection Line An indicating line radiating from the Dimension Position to each Dimension
Point, linking to the Dimension Line at an Offset and Direction as defined
by the user.
The Overshoot property defines the distance the Projection Line extends
past the Dimension Line.
The values shown in the dimension text are taken directly from the 3D Design model. If the elements
associated with the dimension points are moved in Model, the dimension can be updated automatically
by selecting Update > Drawing > Annotation.
There are three Angular Dimension modes: chained, combined and baseline.
All Angular Dimension modes may be accessed via the Angular Dimension segmented button in the
Annotate group of the Annotate and Home tabs.
On selection of the required Angular Dimension the Contextual Editor updates to prompt the user to
specify the Dimension Position of the dimension.
Selecting the Type tile updates the Context Editor to prompt the user to
select the required Angular Dimension type.
The Dimension Position is defined by a click in the Draw Canvas at the required point (element) that is to
be used as the centre point for the dimension.
Utilising Object Snapping an element may be selected in the Draw Canvas; for example filtering the pick to
Element or P-Point – feedback is provided through the cursor snap icon.
On selection of the Dimension Position, the Contextual Editor updates to prompt the user to select a
Dimension Point or Direction.
Continuing with the location of a Dimension Point and utilising Object Snapping an element may be
selected in the Draw Canvas. The selected element is highlighted and named on positioning the cursor.
On selection of the first Dimension Point, the Contextual Editor updates to prompt the user to select a
second Dimension Point.
The selection process is repeated together with visual feedback in the Draw Canvas indicating the relative
position of the selected points.
Dynamic Hints may be used to indicate the intended angle prior to selection.
On selection of the second Dimension Point the Contextual Editor updates to prompt the user to specify
the Dimension Line Position by cursor pick in the Draw Canvas.
On defining the Dimension Line position, the Contextual Editor updates to prompt the definition of any
additional Dimension Points.
The Dimension and associated Dimension Points can be seen in the Draw Explorer below the single
administrative LAYE element for the View.
To modify Angular Dimensions graphically a series of dimension grips may be utilised in the Draw Canvas.
In addition to general dimension grips, an angular dimension has the following specific grip.
Selection of the Dimension Position grip allows modification to the origin position of the Angular
Dimension.
The appearance of the grip is linked to whether the dimension is intelligently linked to the modelled
element; crucial in ensuring the dimension reflects the current state of the model.
A yellow circular grip indicates the Dimension Point has snapped to an intelligent object point such
as a P-Point or Element. A blue square grip indicates the Dimension Point is not connected to a
model element.
Refer to Section 11.1.7 Dimension Grips for further information on the use of general grips.
Before proceeding with the creation of an Angular Dimension ensure an appropriate Dimension Visual
Style is active for the Sheet to ensure adherence to a standard representation.
Ensure the View Equipment C1101 - Detail is the Current Owner and the Visual Layer Dimensions has
been selected as the Current Layer via the Active Properties form.
Remember that the Current Owner may also be selected via the Draw Power Wheel > Navigator or
graphically by a double-left click in the required area.
Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the
Annotate tile to prompt the secondary Annotate Power Wheel before releasing the mouse button.
Alternatively the function may be accessed via the Linear Dimension segmented button in the
Annotate group of the Annotate and Home tabs.
Ensuring Object Snap is active in the Draw Status Bar, the Dimension Position is defined by a click in the
Draw Canvas on the required point (element) to be measured from.
Select the Owner Object Snap so that the Dimension Position will be
attached to the centre of the equipment column C1101.
In the Draw Canvas select the Equipment item C1101 as the first origin of the angular dimension.
On selection of the Dimension Position, the Contextual Editor updates to prompt the user to select a
Dimension Point or Direction.
On selection of the first Dimension Point, the Contextual Editor updates to prompt the selection of a
second Dimension Point.
The Contextual Editor updates to prompt the specification of the Dimension Line position. By cursor pick
in the Draw Canvas, select a position as shown below.
On defining the required dimension point, select the Finish tile from the Contextual Editor or press the
<Enter> key to complete the dimension.
Select the created Angular Dimension in the Draw Canvas and click the Dimension Addition grip (+ icon)
to add a new Dimension Point for connection. Select the Nozzle P-Point P0 of C1101/N10.
Using the Properties Grid navigate to the property Projection Line Text.
~C NOZZ #NAME(P2:)(C2:).
To ensure the dimension can be clearly see against the background graphic, Blanking and Gaps will be
utilised.
Using object snapping select the centre of a dimensioned Nozzle and extend the gap to the limits of the
Nozzle.
The Contextual Editor updates to allow the user to continue creating gaps for the selected dimension; undo
the previous gap definition or finish the command.
Continue to create gaps for the remaining two Nozzles as defined for the first Nozzle before finishing the
command.
To continue to improve the clarity of the View, blanking will be applied to the dimension.
Select Zoom Extents from the Draw Power Wheel and Save Work.
Remember a Save Work can be achieved through <Ctrl+S>, the Save button in the Quick Access
Toolbar and via the Draw Power Wheel (<ctrl> and right-click).
The properties shown in the above diagram should now be familiar from the described properties for
Angular and Linear Dimensions.
All Radial Dimension modes may be accessed via the Radial Dimension segmented button in the
Annotate group of the Annotate and Home tabs.
The Dimension and associated Dimension Points can be seen in the Draw Explorer below the single
administrative LAYE element for the View.
A Pitch Circle Dimension is defined by two Dimension Points and is formed by the setting of the following
Properties:
A number of the properties shown in the above diagram should now be familiar from the described
properties for Angular and Linear Dimensions.
In a variation to the previously described Dimension Point, a Pitch Circle Dimension Point may be defined
as:
The first dimension point is located at the centre of the dimension with the second point defining the
circumference point of the dimension.
A Radial Dimension can be defined as a Diameter or Radius dimension together with a Leader Line
and/or Dimension Line orientation.
Before creating the Pitch Circle Dimension, the user should ensure the Current Owner is defined in the
Sheet (required View) and, if appropriate, a suitable Visual Layer has been selected via the Active
Properties Form.
All Pitch Circle Dimension modes may be accessed via the Pitch Circle Dimension segmented button in
the Annotate group of the Annotate and Home tabs.
On selection of the required Pitch Circle Dimension the Contextual Editor updates to prompt the user to
specify the first point of the dimension.
Selecting the Mode tile updates the Contextual Editor to prompt the
user to specify the required Pitch Circle Dimension mode: Radius or
Diameter.
Selecting the Style tile updates the Contextual Editor to prompt the
user to specify the required Pitched Circle Dimension style: Dim Line,
External or Leader Line. The latter two options annotate the element
with either an internal or external Dimension Leader Line.
Selecting the Design Item tile prompts the user to select a Design Item
for dimensioning. The dimensioning process reverts to the Radial
Dimension process described previously.
Continuing with selecting the first Dimension Point and utilising Object Snapping, for example filtering the
pick to Element or P-Point, an element may be selected in the Draw Canvas – feedback is provided
through the cursor snap icon.
On selection of the first Dimension Position, the Contextual Editor updates to prompt the user to select a
second Dimension Point together with visual feedback in the Draw Canvas indicating the relative position
of the selected points.
The Dimension and associated Dimension Points can be seen in the Draw Explorer below the single
administrative LAYE element for the View.
The Model Reference Check facility is used to ensure annotation objects in the Sheet are associated with
the model. This association is crucial in ensuring that the Drawing annotation continually reflects intended
design.
Prompt the Draw Power Wheel with a right-click and motion to the Zoom Window tile. Following the
prompts, select the first and opposite corner of the zoom window as shown below.
To initiate the Model Reference Check utility click the Model Ref. Check button in
the Tools group of the Annotate tab.
The Drawing immediately ‘greys out’ with dimensions not properly associated with the model highlighted as
invalid (red) and dimensions associated highlighted as valid (green).
Remember that an intelligent association with the Model is also indicated by the Dimension Point grip
being a yellow circle.
Reconnect the Dimension as previously defined and note the instant alteration in the Dimension being valid
(green).
To dismiss the Model Reference Check utility click the Model Ref. Check button in
the Tools tab of the Annotate tab.
Ensure that the correct Visual Layer is selected when dimensioning the views.
For example:
Create a set of dimensions across the centreline of all columns, and then dimension the equipment,
locating from a column.
Set the projection line style to Chained with the associated projection line text defining a
centreline and equipment name.
Create combined linear dimensions across the centreline of all the Nozzles plus a chained dimension
for column geometry. Set the projection line style to Chained with the associated projection line
text defining a centreline and nozzle name if appropriate.
Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and using the previous chapter as a guide dimension
the drawing.
For example:
Create a linear dimension for the Gridlines in the north and east directions.
Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and dimension the two section views
created in the previous chapter: SECTION A-A (EL. 114350mm to EL. 122962mm) and SECTION B-B (EL.
100305mm to EL. 114320mm) using linear, angular and radial dimensions.
Ensure that the correct Visual Layer is selected when dimensioning the views.
12 Label Annotation
The following chapter describes the definition and use of label annotation in AVEVA E3D Draw.
Labels are a form of drawing annotation associated with model elements and comprise text and/or graphics.
AVEVA E3D Draw principally uses template labels, of which there are two variations; a General Template
Label (GLAB) and a Symbolic Template Label (SLAB).
General Template Label User is able to adapt the label content and format to a specific
purpose. This may include the use of Intelligent Text to derive the
label content from the model.
Symbolic Template Label The label is formed by a pre-defined label template often containing
a symbol and/or Intelligent Text for a specific purpose.
Labels can be attached to a model element and used to display any attribute of the element. Direct
reference to the model data, combined with a simple update annotation operation, ensures the annotation
reflects the current state of the 3D model.
The user can control the format, content and appearance of the created label. Further to the ability to format
the label and to ensure consistency across drawings, the Draw Administrator is able to define suitable
project defaults and an appropriate Visual Style.
Through the concept of the Current Owner, labels may be created for a View without a need to reference
the Draw Explorer.
The label and associated connection point are automatically placed beneath an administrative LAYE
element as the View is labelled. As the below hierarchy illustrates, a label is defined by a Label Attachment
Point (Design Data Name (DDNM) attribute) which defines the model element being referenced. In
addition, a Symbolic Template Label references a Symbolic Template (SYTM) through a Template
Reference (TMRF) attribute.
The following diagram illustrates the Draw hierarchy in regards to label creation.
LAYE LIBY
A Label is initially defined by a Label Attachment Point or Design Data Name and is formed by the
definition of a number of Properties. The forming properties vary between label formats and are described in
the following sections.
A Visual Style controls the representation of a label by the element adopting the preset properties of the
style on creation or by modification.
The use of a Visual Style ensures the consistency of annotation within the Sheet and across a series of
Drawings. The properties of the Visual Style are determined by the Draw Administrator and any further
alterations to the Label Visual Style are reflected in each instance the style has been referenced.
Refer to TM-1870 AVEVA Everything3D™ Draw Administration for further information on the
definition of a Dimension Visual Style.
The Visual Style may be specified prior to Label creation by setting the style within the Active Visual Styles
group of the Annotate tab.
Where a Label property has been explicitly altered from the defined Visual Style (By Style), the Label
may be reset to adopt the Visual Style by clicking the Set to Defaults button on the Properties Grid.
Before creating the Label, the user should ensure the Current Owner is defined in the Sheet and, if
appropriate, a suitable Visual Layer has been selected via the Active Properties form.
On selection of the Label function for the first time in the Draw session, a Label Selection browser is
presented for label template selection.
The Label Selection browser initially opens at the library location as defined by the User Default for
Symbolic Labels Templates.
On the second prompting of the label function, the Label Selection browser is not prompted and the
Contextual Editor is presented for the placement of a label using the previously defined Label
Template.
On selection of the required Label Library from the explorer area of the browser window, the display area of
the browser updates to display thumbnail images of the contained Labels.
On selection of the required Label template the Select button is clicked and the Label Selection browser is
dismissed.
Where a General Label Template is required, the user must select the General label template element
from the explorer section of the browser before picking the General Label (GLAB) object in the display
area.
Continuing with a Symbolic Label Template; on selecting the required Label, the Contextual Editor
updates to prompt the user to specify the attachment point for the Label.
At this point the Contextual Editor menu offers the opportunity to define an alternative Label via the Label
Selection browser (Template) or copy an existing label in the Draw Canvas (Sameas).
As an alternative to the Sameas fucntion, the Label may be directly Copied and Pasted in the Draw
Canvas.
The Label attachment point is defined by a click in the Draw Canvas on the required point (element) to be
labelled.
On creating the Label, the user may invoke the Draw Power Wheel
via a right-click of the mouse combined with pressing the <Shift> key
to restrict mouse selection to a specific Object Snap point.
On selection of the Label Attachment Point the Contextual Editor updates to prompt the user to specify
the Origin of the Label by cursor pick in the Draw Canvas.
Prior to placement, the proposed label indicates the label content i.e. any defined intelligent text.
On defining the Label position, the Label resolves in content and the Contextual Editor updates to prompt
the definition of any additional Labels (Attachment Point).
The Label Tools: Format tab is a context specific tab prompted on the creation or selection of a Label
annotation.
Label annotation is aided by the Label Tools: Format tab containing the following grouped functionality.
The Label Tools: Format tab may be utilised to alter the label prior to and during the selection of the
Label Attachment Point and placement in Draw Canvas.
The Visual Style group allows the definition and modification of the label
Visual Style via an options list.
12.3.2 Text
The Text group allows the definition of, and modification to, the Label Text representation by definition of
Colour, Alignment, Justification, Font, and Height from the available options lists.
12.3.3 Leader
The Leader group allows the definition of, and the modification to, the Label Leader Line representation by
definition of the Leader Line and Terminator Visibility, Colour, Style, Shape and Clearance.
12.3.4 Frame
The Frame group allows the definition of, and the modification to, the Label Frame representation by
definition of the Label Frame Visibility, Colour, Line Type, Rotation, and Blanking.
12.3.5 Gaps
The Gaps group allows the definition and removal of gaps for the identified Label.
Draw allows the modification of a Label(s) through the use of the Label Tools: Format tab, the Properties
Grid, and graphical manipulation in the Draw Canvas.
In addition to the Label Tools: Format tab, on selection of a Label it is possible to define the properties of
the Label via the Properties Grid.
The Properties Grid offers an efficient and quick user workflow to alter Label geometry, representation and
visibility by selection or direct entry.
The concept of Intelligent Text allows the naming and referencing of element properties in the drawing and
be assured that any changes to the model will be reflected in the Drawing.
Modification to Label text is also possible by a double left-click on the identified text in the Draw Canvas and
by entry to the prompted Text Editor and ancillary Intelligent Text selector.
Appendix D presents further information on Intelligent Text, Text Symbols and Text Substrings.
As found with other Draw elements a grip allows the graphical modification of the label properties. Common
label grips are highlighted in the diagram below and outlined in the following descriptions.
Selection of the Label Origin grip allows modification to the Origin position of the label by
positioning in the Draw Canvas.
Selection of the Leader Line Connection grip allows modification to the position of the Leader Line
Connection point adjacent to the Label Text by positioning in the Draw Canvas
Selection of the Attachment Point grip allows modification to the Attachment Point position and
connection point.
The appearance of the grip is linked to whether the dimension is intelligently linked to the modelled
element; crucial in ensuring the dimension reflects the current state of the model.
A yellow circular grip indicates the Dimension Point has snapped to an intelligent object point such
as a P-Point or Element. A blue square grip indicates the Dimension Point is not connected to a
model element.
Refer to 12.7 Label Reference Check for further information on ascertaining whether an
annotation connection point is intelligent or non-intelligent.
Selection of the Label Rotation grip controls the rotation of the Label text with the automatic
adjustment of the Leader Line Connection point.
Where a Leader Line has been defined as Bent, selection of the Leader Line Bend grip allows the
addition of a Bend in the leader line to a required position.
Selection of one of the four Label Scale grips allows the rescaling of the Label through mouse
selection.
Before proceeding with the creation of a Label, a bespoke Visual Layer is required.
Click the Visual Layers button from the Project group of the Home tab to
prompt the Visual Layers form.
Using the Visual Layers form, click the Create New Layer button to add a
Visual Layer to the Sheet.
Activate the Name field by a double left-click of the mouse in the grid and
rename the created Visual Layer Label Annotation.
Click the Apply button and dismiss the Visual Layers form by clicking the Cancel button.
The next preparatory task is to ensure an appropriate Label Visual Style is active for the Sheet to ensure
adherence to a standard representation.
Before creating the Label, ensure elevation View AREA 01 & AREA 03 (LOOKING NORTH) is the Current
Owner and the newly created Visual Layer Label Annotation has been selected.
Remember that the Current Owner may also be selected via the Draw Power Wheel > Navigator or
graphically by a double-left click in the required area.
Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the
Annotate tile to prompt the secondary Annotate Power Wheel before releasing the mouse button.
Alternatively the function may be accessed via the Label button in the Annotate group of the Annotate
tab.
As this is the first selection of the Label function in the Draw session, a Label Selection browser is
presented for label template selection.
Select the General label template element from the explorer section of the browser before selection of the
General Label (GLAB) object in the display area.
Select the Equipment Item EQUI D1201 and place the label as
shown below.
Prompt the Text Editor form with a double left mouse click on the Label Text and enter/select the Intelligent
Text: #DESC #NAME(C2:) #POS.
Before creating the Label, ensure View AREA 01 & AREA 03 (PLAN NORTH) is the Current Owner and
the newly created Visual Layer Label Annotation has been selected via the Active Properties
Due to label creation occurring earlier, the Label Selection browser is not prompted and the Contextual
Editor is prompted.
Using the Select browser explorer navigate to REGI TT/DRA/MAS/LABELS > LIBY TT/DRA/MAS/
LABELS/GEN > LALB TT/DRA/MAS/LABELS/GEN/COL-NAME.
From the display area of the Select browser, select the Template Label TT/DRA/MAS/LABELS
/GEN/COL-NAME/COL-NUMT and click the Select button to dismiss the browser window.
Ensuring Object Snap is active in the Draw Status Bar, the first Dimension Point is defined by a click in
the Draw Canvas on the required point (element) to be measured from.
Select the Item Object Snap so that the Label Attachment Point will
be attached to the structural item identified
To focus on the area of the View to be labelled, prompt the Draw Power Wheel with a right-click and motion
to the Zoom Window tile. Following the prompts, select the first and opposite corner of the zoom window
as shown below.
On selection of the first Label Attachment Point, the Contextual Editor updates to prompt the specification
of the Label Connection Point.
Note the Label Tools: Format tab is available for Label property specification.
Prior to placing the Label Connection point as shown in the above diagram
(end of Dimension Overshoot) modify the Leader Line Visibility to Off by
clicking the Visibility toggle button in the Leader group of the tab.
On selection of the shown Label Connection point, the label is created and
the text resolved.
For those elements having p-lines, the p-line name to be attached to can be entered in the PLINE
property grid field below Position. The distance along the section is defined as a proportion of the
length; a value less than 1 can be entered in the Proportion property field.
Modify the Scale of the created Label by initially altering with the Label Stretch Grips and then refining to
Scale X 0.75, Scale Y 0.75 using the Properties Grid.
Using Copy and Paste functions, Copy the created label and Paste to the remaining Pipe Rack structural
columns as shown below.
Save Work.
The AVEVA E3D Draw Automatic Tagging facility enables the automatic generation of a series of Labels in
one or more Views of a Sheet. This is facilitated having defined a set of rules to control which elements are
to be labelled and the (common) appearance of the labels.
The automatically generated Labels (which may be General or Symbol Template labels) can be individually
edited, e.g. it may be necessary to reposition a label or to modify its leader line. The editing functionality is
constrained so as to prevent Labels diverting from the criteria under which the Autotagging process
operates.
The hierarchy for the creation of Tags is the same as found with Labels. Tags will only be placed below a
LAYE element with a Purpose attribute set to TAG. If required, the Draw application automatically creates
an additional LAYE element for the sole purpose of containing Autotagging generated Labels.
A Tag Rule (TAGR) can be defined locally by the User or may exist as a standard Tags Rule created by the
Draw Administrator. The Tag Rule defines the model elements to be labelled and, through a template
reference, how the label will label will displayed in appearance.
Labels created by Autotagging may not be deleted individually. If the Tag Rule is deleted or Unset, in
the case of standard rule, the labels will be removed.
The Autotagging utility may be accessed by clicking the Auto-Tag button in the Annotate group of the
Annotate tab.
If a View is not currently selected, the Contextual Editor prompts the user to Select Element i.e. selects an
element in the View to be labelled.
This enables Draw to select the correct view and, if required, automatically create a LAYE element for the
storage of the Tags to be created.
Library Tagging.
Local Tagging.
A LAYE element may only contain one set of Library tags due to regeneration deleting any that may exist;
losing any manual positioning or formatting that may have been undertaken with previous iteration. It is
possible to have more than one set of Local tags under a LAYE element.
The Tag Library options list enables the user to select the
type of model element required to be labelled. For
example Equipment, Piping and Structural items.
Clicking the Apply button within the Library Tagging area of the
Automatic Tagging form displays a confirmation message.
Clicking the Yes button will delete any existing Tags within the
current LAYE element.
It is not possible to create Local and Library Tags beneath the same LAYE element. If an attempt is
made to create Library Tags beneath a LAYE element that contains local Tags an error is displayed.
Clicking the Update button at the bottom of the Automatic Tagging form generates the tags (created as
Symbolic Template Labels).
The tags will be positioned using default position criteria; however, they may be re-positioned using the
Label Placement form or label grips.
Refer to Section 12.8 Intelligent Label Placement for further information on the placement of
Autotagging generated labels.
In some cases two or more tags may be positioned automatically using the same default position.
The Tag options list displays the item type to be tagged and the Rule option list displays the current tagging
rules in the local style.
To modify the rule that determines which elements will be tagged, it is necessary to modify the selection
criteria in the With textbox.
The Template Ref shows the name of the Symbolic Label used for the tagging. This may also be
changed or a General Label created.
As an alternative to copying a Library Tagging Style, new Local Tagging Rules may be created and stored
under the LAYE element.
The Delete button deletes the Local Tagging Rule displayed in the Rule options list.
The With textbox enables the user to enter selection criteria to filter the selected element types using
standard operands.
The user is able to select the required Symbol or Text Template to be used as the tag template from
the Draw hierarchy.
Having defined the style and template required; clicking the Apply button followed by the Update
button will generate the tags.
The Regenerate button will generate the tags using the current settings of either Library or Local
Tagging.
If Local is selected from the Template Type options list, the Attributes field displays four options
Text Settings…
Text Contents…
Frame…
Leader Line…
These settings enable the specification of a General Label, using appropriate forms, to be the tag template.
The template name is displayed adjacent to the Template Ref text.
Having defined the style and template required: clicking the Apply button followed by the Update button will
generate the tags.
The Regenerate button will generate the tags using the current settings of either Library or Local Tagging.
Select the Visual Layer Label Annotation via the Active Properties form.
Click the Auto-Tag button in the Annotate group of the Annotate tab and, on prompting, select the
identified View.
Selecting the identified View, Draw automatically creates a LAYE element with purpose Tag for the storage
of the Tags to be created.
From the Local Tagging area of the form click the Copy Library Style button to copy the selected Library
Tagging definition and update the Local Tagging area of the form.
The proposed labels to be created will label connecting pipework to the Fractionating Column C1101. To this
end, the With criteria must be altered to filter out those Nozzles that are not connected to pipework.
Note that the Text Settings Attributes option is populated by the current Visual Style.
Save Work.
The Label Placement utility helps to ‘tidy up’ crowded areas of labelling, minimising Label overlap and
leader-line crossing. As well as changing label positions this facility may also be used to change Label
orientations, text justification, alignments, and the definition of leader-line shapes.
The Label Placement utility may be accessed by clicking the Label Placement button in the Annotate
group of the Annotate tab.
The Select area of the form allows the user to Add or Remove labels to be placed within the drawing using
a spreading list.
The labels to be placed are selected by employing the following button options.
CE’s Labels: selects an individual label or all the labels in the current view.
Owner’s Labels: selects all the labels of the owner of the current element.
ID Design: allows the user to select a series of labels attached to the identified design element.
2D Window: allows the user to select all the labels within a cursor defined window.
List…: displays the Select List form. The user can select a pre-defined list or create a list for this
activity.
Two positioning options are available for Labels: Remote or Local. The user must select the appropriate
checkbox before clicking the Definition button adjacent to the checkbox options. A label definition form will
be displayed.
Use: by default, all four sides of the View border will be used
to spread the Labels, but one or more sides may be omitted.
The spread offset of the labels from their attachment points can be
specified directly by entry to the X Offset, Y Offset fields or indirectly
using a Radius and an Angle.
Selecting the Same checkbox will cause the entered value to be copied
into the (Y Offset) textbox.
From the Select area of the form, select the Add radio button.
Add all labels in the View by clicking the CE’s Labels button.
Check the Remote checkbox and click the Definition… button to prompt the Remote Label Placement
form.
On checking the View Margin checkbox, define a View Margin of 5mm. This will place the identified labels
about the given margin of the current View boundary.
Ensure a Minimum gap between labels of 2mm and that the Top, Left and Right view boundaries will be
used by selection of the appropriate checkboxes.
Click the Ok button to confirm the Remote Label Placement definition and dismiss the form by clicking the
Cancel button.
Click the Apply button on the Intelligent Label Placement form to confirm the changes and dismiss the
form by clicking the Cancel button.
The View is updated with the previously created labels by Autotagging arranged about the View boundary.
Save Work.
The Model Reference Check facility is used to ensure annotation objects in the Sheet are associated with
the 3D model. This association is crucial in ensuring that the Drawing annotation continually reflects the
intended design.
The required annotation to be checked is specified by the checking of the appropriate Annotation
Checkbox. In this instance, check the Labels checkbox.
To initiate the Model Reference Check utility click the Model Ref. Check button in the Tools tab of the
Annotate tab.
The Drawing immediately ‘greys out’ with dimensions not properly associated with the design model
highlighted as invalid (red) and dimensions associated highlighted as valid (green).
Remember that an intelligent association with the 3D Model is also indicated by the Label Attachment
Point grip being a yellow circle.
Ensure that the correct Visual Layer is selected when labelling the views.
For example:
Label equipment items in Views COLUMN C1101 SECTION C - C (LOOKING EAST) & AREA 01 &
AREA 03 (LOOKING NORTH).
Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and using the previous chapter as a guide label the
drawing.
For example:
Label the View Gridlines in the north and east directions using the Label Templates found at
TT/Project_Labels/GRIDIDR and TT/Project_Labels/GRIDIDT.
When labelling grid lines ensure the Relative Position property is set to False.
Ensure that the correct Visual Layer is selected when labelling the views.
Tag equipment items which belong to the Zone ZONE-EQUIPMENT-AREA01 by using a Local
Tagging Rule with suitable With criteria.
13 Drawing Representation
The following Chapter will examine the representation of Draw elements in greater detail.
The presented Representation Styles within the View: Format 2D tab are set by the User Defaults
and usually defined by a Draw Administrator. The displayed Representation Library (RPLB)
contains Representation Ruleset (RRST) elements that are used to control the View representation
of various Model elements. This is achieved by the given Representation Ruleset containing
Representation Rules that apply a referenced Style to a specified Model element type or name.
The definition of the default Representation Ruleset for the View may also be achieved via the
User and Limits Defined View forms; accessed from the Modify group of the View: Format 2D
tab.
In addition to the general Representation Rules defined via the Representation Rulesets within the
View: Format 2D tab, a Local Representation Rule allows the user to apply a representation locally
to a View in order to alter the representation of a Model design element. A created and applied Local
Representation Rule is stored beneath the View the rule has been applied too.
The order the Representation Rules are applied to the View is determined by a prioritised list. It is
advisable to locate any specific Representation rules earlier in the list.
Local Representation Rules take precedence over any set Representation Ruleset from the
View: Format 2D tab.
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A descriptive method to define a Representation Rule by element type or named element – the
form is accessed via the View: Format 2D tab and Local Rules group.
A graphical method to define a Representation Rule via element selection – the form is
accessed via the Home tab and Display group.
The elements for which the rule is to be applied may be specified by Element Type or Name.
Click the Modify button to prompt the Names form. The form allows the addition of multiple elements
in a similar fashion to the Drawlist Manager form.
Select the Pumps PMP-9, PMP-8 and PMP-7 from Zone ZONE-EQUIPMENT-AREA03.
Model elements may be navigated to in the Members list of the Names form by selection in the
Draw Canvas.
Click the OK button to update the For list of the Local Rules form.
If required, selection criteria may be set via the With text box e.g. MAT (ATTRIB FUNC OF ZONE,
'Equipment') NEQ 0.
A pre-defined Style may be assigned to the Representation Rule by checking the Style checkbox and
selecting the required style from the available Style Libraries.
The Style Libraries are administered by the Draw Administrator and made available for selection
via the User Defaults form.
The Display options list allows the toggling of the available Styles to be described by Name, Gen,
Pipe or Steel. This allows the user to observe the intended Style in regards to representation and
properties.
Click the Apply button and dismiss the form by clicking the Cancel button.
The Representation Rule is created – note the change in the representation of the identified pumps in
the Draw Canvas.
Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and make View ROOF HANDRAIL & RUNG
LADDER (EAST ELEVATION) the Current Owner and selection.
From the Home tab select the Rep. & Hatch Rules
button from the Display group.
In addition to the creation of a Representation Rule the Representation and Hatch Rules form
allows the definition of a Style to be used.
The Representation Style is created locally to the Drawing within the Drawing Library.
Expand the Front Face Style area and, from the Colour
options list, select the Purple Colour 12.
The Representation Flags section of the form allows the user to control the display of the Tube, Pipe
Symbols, Obstructions, Insulation, Profile (Steelwork) and, P-Lines (Steelwork).
The Representation Rules section of the form allows the user to set a condition for the
Representation Rule.
No HLR ensures the rule is exempt from the hidden line removal process for the View. This
is particularly useful to ensure Grid Lines persist regardless of View Type.
The checking of the Omission option is utilised to omit elements from a Representation Rule.
The Symbol option sets the symbolic representation for elements in the Draw Canvas.
A style may be applied to an element in the Draw Canvas and thus create a Representation Rule by
two methods:
Select Items On selection of the Select Items button the user is prompted to apply the
current (created) Representation Style to Model design items in the Draw Canvas View. The
user may select multiple items and on pressing the <Enter> key, the Representation Style is
applied to the selected item(s) and a Local Representation Rule created.
Select Owners The selection of the Select Owners button prompts a similar process to that
described for the Select Items method but with the condition that the item owner is selected for
the application of the Representation Rule and Style.
The presented Hatching Styles within the View: Format 2D tab are set by the User Defaults and
usually defined by a Draw Administrator. The displayed Representation Library (RPLB) contains
Hatching Ruleset (RRST) elements that are used to control the View hatching representation of
various Model primitives and indicate any sections that may be applied. This is achieved by the given
Hatching Ruleset containing Hatching Rules that apply a referenced Hatch Style to a specified
Model element type or name.
The definition of the default Hatching Ruleset for the View may also be achieved via the User
and Limits Defined View forms; accessed from the Modify group of the View: Format 2D tab.
A Hatch Style is formed by a Hatch Pattern Colour and Fill Style plus Outline definition. In addition to
forming the Hatching Style and Rule, the Fill Style may be used independently within the drawing to
hatch an area of the drawing as part of the annotation.
For example, a primitive (Outline) may be hatched by a Fill Type via the Properties Grid.
A pre-defined set of Fill Types (including solid-fill) is provided within Draw; it is also possible to utilise
user-defined hatch patterns.
A Fill Style (Type) is defined by one or more hatch patterns. A hatch pattern can be a sequence
of parallel lines all drawn with a particular line style e.g. chained, or solid-thick, at a specified
angle and separation.
Navigate to the Sheet DRWG-FRACTIONATING_ COLUMN-C1101/S1 and make the View SKIRT
DETAIL (SECTION – LOOKING EAST) the Current Owner and selection.
From the View: Format 2D tab and Representation Styles group, click the Hatching Styles
segmented button and from the displayed options list select the Representation Library
TT/DRA/PRJ/HRUL/GEN and the Hatching Ruleset TT/DRA/PRJ/HRUL/GEN/Hatch-Equip.
As with Representation Rules, Hatching can be controlled using a Library via the View: Format 2D
tab or can be created Local to the View. The hatch can be applied to the View with or without a
Section Plane being evident.
The order the Hatching Rules are applied to the View is determined by a prioritised list. It is advisable
to locate any specific Hatching rules earlier in the list.
Local Representation Rules take precedence over any set Representation Ruleset from the
View: Format 2D tab.
A descriptive method to define a Hatching Rule by element type or named element – the form
is accessed via the View: Format 2D tab and Local Rules group.
A graphical method to define a Hatching Rule via element selection – the form is accessed via
the Home tab and Display group.
The Delete button allows the removal of existing Local Representation Rules
The elements for which the rule is to be applied may be specified by Element Type or Name.
If required, selection criteria may be set via the With text box e.g. MAT (ATTRIB FUNC OF ZONE,
'Equipment') NEQ 0.
A pre-defined Style may be assigned to the Hatching Rule by selection from Style Libraries options
list.
The Style Libraries are administered by the Draw Administrator and made available for selection
via the User Defaults form.
Select the available Style for selection: /TT/DRA/PRJ/HSTYL/LOCAL and select the contained
Hatching Style /TT/DRA/PRJ/HSTYL/LOCAL/UserDef-40.
The adjacent Display thumbnail allows the user to visualise the hatch pattern and colour.
Click the Attributes button below the Style selection area of the
form to display the Hatching Rule Attributes form.
Click the OK button on the Hatching Rule Attributes form followed by the Apply and Cancel buttons
on the Local Hatching Rules form.
Following an Update Design / Current Owner, the View updates to show Floor elements as hatched.
From the Home tab select the Rep. & Hatch Rules
button from the Display group.
In addition to the creation of a Representation Rule the Representation and Hatch Rules form
allows the definition of a Style to be used.
The Representation Style is created locally to the Drawing within the Drawing Library.
From the Colour options list select Red Colour 2 and from the Style options list select 8007
SystemStyle 7.
Expand the Outline Style area and ensure the Outline has a Line Type set to Off.
As described for Representation Styles, a Hatching Style may be applied to an element in the Draw
Canvas by selection of Item or Owner.
With a left mouse click in the Draw Canvas select the sectioned Column C1101 and complete the
selection by pressing the <Enter> key.
Using the previously created Representation Style for the Handrail element, use the
Representation and Hatch Rules form to apply the representation to all Handrail elements in
the Sheet.
Using the Representation and Hatch Rules form, create a new Representation Style to
highlight the Rung Ladder within each View.
Use the Local Hatching Rules form to create a Local Hatching Rule for the Floor and
(Straight) Wall element types depicted in View ROOF HANDRAIL & RUNG LADDER (EAST
ELEVATION).
This chapter will introduce the Draw Region element; highlighting key element properties and outlining how
the Region may be created and manipulated.
The following sections will outline the drawing capabilities of AVEVA E3D Draw and how, through the use of
a Region, the annotation may be incorporated within the Draw Sheet.
A Region is a type of View and defines a scaled area of the Drawing Sheet which can be used for drafting.
A Region has a pre-defined, independent scale and can be created at any point in the drawing process.
A Region is considered to be a Current Owner. This definition allows the user, through selection of the
Region, to complete an annotated drawing without reference to the Draw Explorer.
When a Region is selected as a Current Owner, the rest of the drawing may be greyed out if required.
This is determined by selecting the Greyout button from the Draw Status bar.
A Region may be created through a variety of methods and from a hierarchical perspective the Region is
owned by the Sheet.
The User must be at Sheet level or below before a Region can be created, this is done automatically on
selecting a view creation method.
On clicking the Region button or tile the workflow begins with the definition of the Region size.
The Contextual Editor updates to prompt the location of the first corner of the proposed Region. On
locating a position in the Draw Canvas, the Contextual Editor updates to prompt the specification of the
opposite corner.
The position may be entered directly into the Contextual Editor. Navigation between fields and locking
on entry is by <Tab> key selection. A field may also be locked and unlocked via <Space> key
selection.
In addition to direct entry to the Properties Grid, a Region may be manipulated graphically as per a View
element by the use of Region Grips.
A View may be manipulated and modified through the following View Grips:
Stretch Grip
Position Grip
Scale Grip
Four grips at the centre of each Region side allow the User to
rescale the View to a default scale through mouse selection.
A Region may be altered and manipulated through the use of the Draw Power Wheel and may be used in
conjunction with Object Snap points.
On selecting the Region, the user may invoke the Draw Power Wheel
via a right-click of the mouse and select actions such as Copy, Paste
and Move.
On selecting a Region grip, the User may invoke the Draw Power
Wheel via a right-click of the mouse to confirm or cancel an action or
navigate the Draw Canvas.
The Draw tab contains functionality pertaining to the creation, measurement and modification of 2D drawing
elements.
Drawing creation is aided by the Draw tab containing the following grouped functionality.
14.2.1 Measure
Any point in the Draw Canvas may be determined as to its position by use of
the ID Point tool.
14.2.2 Draw
Refer to Appendix E 2D Drawing Techniques for details on the purpose and use of the drawing tools
contained within the Draw group.
14.2.3 Construct
The Construct group allows the definition of construction lines: Ray Line and X Line.
As per the Draw Grid, construction lines are used to aid the drawing process.
It is advisable to place construction lines on a bespoke Visual Layer so that they may be made invisible
as required.
A Ray Line is defined by a start point in the Draw Canvas and a direction. The Ray Line is formed from
the start point and terminated at the Sheet boundary in the defined direction.
An XLine terminates at the Sheet boundary in two directions on the definition of a point
in the Draw Canvas and a direction.
The specification of Direction may be aided via the use of the XLine options list
accessed by clicking the XLine segmented button.
Refer to Appendix E 2D Drawing Techniques for details on the purpose and use of the drawing tools
contained within the Construct group.
14.2.4 Modify
A number of the Draw modification tools within the Modify group are
replicated within the Draw Power Wheel on selecting the Modify tile.
Refer to Appendix E 2D Drawing Techniques for details on the purpose and use of the drawing tools
contained within the Modify group.
The Worked Example and following Exercise will draw an example Base Plate detail using a number of the
Draw functions contained within the Draw and Modify groups of the Draw tab.
Navigate to Sheet DRWG-E3D-SLH_DETAIL-B02/S1 and ensure the Sheet is the Current Owner.
The Contextual Editor updates to prompt the location of the first corner of the Region in the Draw Canvas.
The Contextual Editor updates to prompt the location of the opposite corner.
Note the Scale may also be modified via the Properties Grid.
Note co-ordinate feedback in the Status bar alters to reflect the Region co-ordinates rather than the
Draw Canvas co-ordinates.
Before proceeding with the creation of the 2D drawing, a Visual Layer is required for the Base Plate to be
drawn and for any annotation.
Click the Visual Layers button from the Project group of the Home tab to
prompt the Visual Layers form.
Using the Visual Layers form, click the Create New Layer button to add two
Visual Layers to the Sheet.
Activate the Name field by a double left-click of the mouse in the grid and rename the created Visual Layers
Base Plate – Anno and Base Plate – Steelwork.
For the Base Plate – Anno Visual Layer define the Layer Colour as Red Colour 2 and Layer Line Type
as 8004 Chained from the respective options lists.
Click the Apply button and dismiss the Visual Layers form by clicking the Cancel button.
Remember that the Current Owner may also be selected via the Draw Power Wheel > Navigator or
graphically by a double-left click in the required area.
Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the Draw
tile to prompt the secondary Draw Power Wheel before releasing the mouse button.
Alternatively the function may be accessed via the Rectangle segmented button in the Draw group of
the Draw tab.
The Contextual Editor updates to prompt the location of the first corner of the proposed Rectangle.
This updates the Contextual Editor to prompt the user to specify the centre point of the rectangle.
On selecting the centre point location, the Contextual Editor updates to prompt the user to specify the
width and height of the recangle through mouse manipulation or direct position entry to the Contextual
Editor positon fields.
Dynamic feedback is given in the Draw Canvas to indicate the proposed shape and size.
The selection of a primitive shape, such as the created rectangle, prompts the appearance of Primitive
grips. The grips may be used to manipulate the size, position and appearance of the primitive shape.
From the Draw Power Wheel motion to the Modify tile and
from the secondary Modify Power Wheel select the
Rotate tile.
The selected centre-line is highlighted and the Contextual Editor updates to prompt the user to specify an
offset direction.
Having created the centre-line annotation; select the Base Plate-Steelwork Visual Layer from the
Properties Grid in preparation to create the plate bolt holes.
The creation of the remaining bolt holes at each corner centreline intersection is best achieved by the use of
the Copy and Paste function. However, in the interest of introducing functionality an Array will be used.
From the Draw Power Wheel motion to the Modify tile and from the
secondary Modify Power Wheel select the Array tile.
The Array form allows two types of Array to be created: Rectangular and Polar. Each type of array is
represented by a tab in the Array form.
Rectangular Array
Using a selected object, the Rectangular array allows the formation of a rectangular arrangement of
objects with a set number of columns and rows to a defined offset.
Polar Array
Using a selected object, the Polar array allows the formation of a circular arrangement of objects
about a centre point. The arrangement may be defined by a combination of number of required
items, angle between items and total angle to fill.
From the prompted Array form, navigate to the Rectangular tab and
click the Select Objects button.
Select the created bolt hole in the Draw Canvas and confirm selection
by pressing the <Enter> key.
The Array form defines the Array by the setting of the number and offset of rows and columns.
The Base Plate will now show four bolt holes at the
corner intersections of the centrelines.
The next step is to create the Base Plate socket for the handrail post
From the Draw group of the Draw tab, click the Circle Centre-Radius
segmented button and select the Circle Centre-Diameter option.
Using the centre of the Base Plate as a reference point, create two circles of diameter 54mm and 60mm
respectively. The Base Plate will now resemble the following.
Use a Linear Orthogonal Chained Dimension to dimension the base plate edge.
Due to the dimension being non-intelligent, i.e. not connected to a design element, it is possible to rotate the
created linear dimension.
As described previously, motion to the Modify tile and from the secondary Modify Power Wheel select the
Rotate tile.
On being prompted for object selection, select the created Linear dimension and select the centre of the
Base Plate as the rotation base point.
The next step is to include a title for the Base Plate drawing.
Refer to Section 16.1 Text for further information on the use and definition of text elements.
Place the text at the base of the created Base Plate drawing and enter the title PLAN VIEW into the Text
Editor form. Alter the Text Height to 7mm and Text Justification to Centre. Click the OK button to
confirm.
The title may be placed exactly through selection of the Text grip and, through object snapping, aligning
with the Base Plate centreline.
Ensure the Text Visual Style is defined as TEXT-TRAINING by selection in Active Visual Styles of the
Annotate tab.
Place a second Text Primitive near the bottom of the Region at its centre. On this occasion Intelligent Text
will be utilised to ensure the text reflects the properties of the Region.
From the Intelligent Text form Drawing options list select the
View/Region Title #VTITL and click the insert arrow button to place in the
Text Editor.
To represent the Scale of the Region, enter the text Scale followed by one insertion of the Scale Num
intelligent text & one insertion of the Scale Den from the Drawing options list of the Intelligent Text form.
Modify the inserted Intelligent Text to: SCALE #VRAT[1]<FR REGION>:#VRAT[2]<FR REGION>.
Note Scale Num and Scale Den are the view scales numerator and denominator respectively.
Alter the Text Height to 7mm and Text Justification to Centre. Click the OK button to confirm.
Continuing from the Worked Example, and using the created Region, draw a profile view of the Base Plate
using a selection of primitives and draw tools.
15 Revision Management
AVEVA E3D Draw allows the management of drawing versions by a Revision Control utility and, further,
presents the opportunity to compare revisions and highlight any changes.
The Revision Control form is displayed. The form lists all the existing revisions of the drawing sheet.
This option creates a new revision and is marked by the addition of a new revision row to the form.
Each revision is assigned the next letter in the alphabet as an identifier. The identifier may be altered
on selection of the letter in the Revision column of the form.
The revision automatically inputs the identity of the user creating the revision and the current date.
As required, this button may be employed to add detailed text, description and comment below a
revision.
The + icon adjacent to the revision row entry is used to expand and collapse any further information
below the revision.
Refresh Snapshot
A revision snapshot may be created on revision creation and is stored in the project database. A
snapshot is used to compare one revision to another and may be refreshed for a given revision by
clicking this button.
For example, take two versions of a Drawing Sheet: Revision A and Revision B.
Revision A Revision B
The Revision group of the Manage tab may be used to compare the
two Revisions by selection in the To: and From: options lists followed
by the Compare button.
A comparison is made between the revisions and the Drawing updates to indicate additions to the Sheet in
green and removals from the Sheet in red. The remainder of the sheet fades in context.
On finishing the command the Drawing returns to full representation and a cloud is generated as requested
with revision triangle and identifier. The revision annotation is placed into a new Visual Layer.
Create a Revision by clicking the Create Revision button and accept the creation of an associated
snapshot.
For the created revision, complete the revision fields Date (today’s date), Rev. By (trainee name) and Text
E3D Draw Training.
Click the Apply button and dismiss the form by clicking the OK button.
There is a requirement to alter the specification of Anchor Bolts for the Handrail Plate to a 10mm
Diameter x 80mm Anchor Bolt.
Ensure the Region TYPICAL HANDRAIL BASE PLATE is the Current Owner.
Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the
Modify tile to prompt the secondary Modify Power Wheel before releasing the mouse button.
Create a second Revision by clicking the Create Revision button and accept the creation of an associated
snapshot.
Click the Apply button and dismiss the form by clicking the OK button.
Using the Revision group of the Manage tab compare the two
Revisions by selection in the To: and From: options lists followed by
the Compare button.
The comparison illustrates the changes made to the Base Plate detail:
Accept the generation of a Revision cloud by pressing the <Enter> key and finish the command by
pressing the <Enter> key a second time.
Note that a new Visual Layer has been created within the Visual Layers form – Revision B.
Select Zoom Extents from the Draw Power Wheel and Save Work.
As the training drawings near completion, the following chapter will describe the use of further annotation
and utilities that may be utilised to finalise the Drawings.
16.1 Text
Text is placed directly into the Draw Canvas and utilises the Text Editor and associated Intelligent Text
forms to define content. For example, to define a View Title:
Refer to TM-1870 AVEVA Everything3D™ Draw Administration for further information on the
definition of a Dimension Visual Style.
The Visual Style may be specified prior to Text creation by setting the style within the Active Visual Styles
group of the Annotate tab.
Alternatively, the Visual Style may be retrospectively modified via the Properties Grid. Note the Text
properties, controlled by the Visual Style, are set to By Style to ensure the Visual Style is adopted.
Where a Text property has been explicitly altered from the defined Visual Style (By Style), the Text may
be reset to adopt the Visual Style by clicking the Set to Defaults button on the Properties Grid.
Ensure View AREA 01 & AREA 03 (PLAN NORTH) is the Current Owner and the Visual Layer Label
Annotation has been selected via the Active Properties form.
Click the Text button from the Insert group of the Annotate tab to
insert text to the Sheet at the base of the identified View.
On this occasion Intelligent Text will be utilised to ensure the text reflects the properties of the View.
From the Intelligent Text form Drawing options list select the View/Region Title #VTITL and click the insert
arrow button to place in the Text Editor.
To represent the Scale of the View, enter the text SCALE followed by the insertion of the Scale Num &
Scale Den intelligent text from the Drawing options list of the Intelligent Text form.
Modify the inserted Intelligent Text to: SCALE #VRAT[1]<FR VIEW>:#VRAT[2]<FR VIEW>.
Alter the Text Height to 7mm and Text Justification to Centre. Click the OK button to confirm.
Using the Copy and Paste function, copy the created Text and, in turn,
make each View in the Sheet the Current Owner and Paste at a
central base position.
16.2 Images
On selection of the Image button, an image may be navigated to and selected via an Open browser.
The image is positioned directly in the Draw Canvas and may be resized and rotated as required prior to
confirmation of placement. On placement, the image may be further modified by Image grips: Stretch,
Position and Rotate.
The Contextual Editor updates to prompt the specification of the centre point location for the image.
The Contextual Editor updates to prompt the specification of the image Scale.
The Contextual Editor updates to prompt the specification of the image Rotation.
The image is placed as follows and completed with inserted Text title (AREA 01 & AREA 03 IMAGE).
16.3 Symbols
The chosen symbol is then placed and scaled as required in to the Draw Canvas.
Click the Excel button from the Import group of the Tools tab to prompt the
Open browser.
The Contextual Editor updates to prompt the specification of the centre point location for the Excel table.
Position the Excel table at the Draw Canvas position X 530mm, Y 150mm.
The Contextual Editor updates to prompt the specification of the Excel table Scale.
The Contextual Editor updates to prompt the specification of the Excel table Rotation.
The Excel table is placed as follows and completed with inserted Text title (C1101 VESSEL
SPECIFICATION).
16.5 Overlays
Click the Overlay button from the Insert group of the Annotate
tab.
On first selection, the user is prompted to select a required Overlay from the Open Overlay Sheet browser.
If required, the Scale button may be selected from the Contextual Editor menu to alter the scale/size of the
used overlay – this is particularly useful where the overlay has been designed to be generic across differing
Backing Sheets.
The Overlay inserted here has been designed for the AVEVA A0 Backing Sheet.
Insert the Overlay by clicking the bottom left corner of the sheet – note that a preview of the Overlay image
should reside in the Keyplan area of the Backing Sheet.
Navigate to and complete (if required) the Drawings DRWG-EQUIPMENT-AREA01 & Drawing DRWG-
SLH_DETAIL-B02.
Utilise Labels annotation for all Views – reference labelled item properties using Intelligent
Text.
Add additional 2D Symbols and Drawing elements e.g. Frame the Rung Ladder Detail View
area.
Create and insert an appropriate Excel Spread sheet to the Rung Ladder Detail.
17 Drawing Export
The following chapter describes the various facilities available for exporting drawings from AVEVA E3D
Draw.
Export from AVEVA E3D Draw is performed via the Project area of the application.
Selecting the Export option displays an Export and Settings area together with a Preview window.
The defined export may be a single Draw Sheet (Export) or multiple Drawing
Sheets (Multi Export).
Clicking the Multi Export button prompts the Open browser. The browser allows the navigation and
selection of multiple sheets from the Draw hierarchy.
The <Ctrl> key may be used to select multiple sheets in the Open browser.
Within the Export area there are a a number of export formats available:
Export to PDF
Export to DXF/DWG
Export to SVG/AVEVA.NET.
The Settings area allows the user to set preferences and settings for the each export format type.
The export formats and associated settings will be explained in greater detail in the sections that follow.
Selecting the Export to PDF option from the Export options list alters the export area
to display PDF specific settings.
None
Monochrome
Greyscale
Refer to Secton 18.2 Plot Styles for further information on the use of user defined plot styles.
The subsequent Settings options list allows the selection of the Sheet area to be exported. The following
options are available.
The remaining Settings options influence the export orientation and size.
On defining the required settings, the Export button is clicked and a save file location chosen. On saving,
the exported file will then be opened and displayed automatically.
When the Export and Multi Export buttons are pressed, the current export settings are saved.
Selecting the Export to DXF/DWG option from the Export options list alters the
Export area to display DXF/DWG specific settings.
Draw Visual Layers for the Sheet are individually exported to DWG/DXF layers on a one-to-one
basis.
Header File
Checking the Header File checkbox allows the inclusion of a Header File to the export. The
adjacent Browse (…) button allows an appropriate file to be located.
Blocking
Backing Sheets (Backs), Overlays (Olays) and Fills may be formed into blocks by checking the
appropriate checkboxes within the Blocking section. If required, nested blocks may be created by
checking the Nested blocks checkbox.
If blocks are to be generated using user-defined blocking rules, the Use blocking rules checkbox is
checked and the Blocking rules link button clicked to prompt the Blocking Rules form.
The plus button (+) is used to add a new Blocking Rule row for completion e.g. a Model element
such as EQUI is input as a Block together With a defined criteria to Include attributes such as
NAME.
Conversely, the negative button (-) button deletes a Blocking Rule. A rule may be navigated to in the
form list by use of the up or down arrow buttons.
On defining the required settings, the Export button is clicked and a save file location chosen.
Selecting the Export to Plot File option from the Export options list alters the
export area to display Plot File specific settings.
Selecting the Export to SVG/AVEVA.NET option from the Export options list
alters the export area to display AVEVA NET specific settings.
A Log File may be produced by ensuring a suitable log file location has been defined and the Log Enabled
checkbox is checked.
The Staging Area textbox allows the user to specify the top level folder into which files are to be exported.
The Create Trigger File checkbox sets whether a trigger start file (an empty text file) is created in the
staging area folder for each file type. The purpose of the trigger start file is to trigger the AVEVA NET Portal’s
import controller to automatically process all the files that reside in the same folder.
Clicking the Settings… button prompts the CAD Configurations form. This form is used to select mapping
files for the export of data and specify various settings.
The mappings between Draw data and AVEVA NET Portal format data are stored in XML files, one for each
type of mapping: Presentation Mapping, Attribute Mapping and Class Mapping.
Additional export settings such as Background colour and Line Thickness (controlled by a Scale Factor)
may be may be specified via the Settings tab:
Exercise 16 Export
Create a PDF export of one of the drawings that has been created through the training.
Create a DXF export of one of the drawings that has been created through the training.
If possible, review the exported drawing and note the translation of Visual Layers.
As an extension to the chapter, select a View from the Training Drawings and Copy using the Draw
Power Wheel.
Open a Word document and paste the image directly into the document.
The following chapter describes the various facilities available for printing drawings from AVEVA E3D Draw.
Printing from AVEVA E3D Draw is performed via the Project tab.
Selecting the Print menu option updates the Project area to display a Print options area and Preview
window.
The defined print may be a single Draw Sheet (Print/Plot) or multiple Draw Sheets
(Multi Print/Plot).
Clicking the Multi Print/Plot button prompts the Open browser. The browser allows the navigation and
selection of multiple sheets from the Draw hierarchy.
The <Ctrl> key may be used to select multiple sheets in the Open browser.
18.1.1 Printer
The Printer area allows the selection of a Printer via an options list and the adjacent Printer Properties link
label allows alteration to the identified printer setup.
Draw elements can be written to file using the Print to file checkbox.
18.1.2 Settings
The Settings area allows the user to set preferences and settings for the print.
The Plot Style options list displays available styles to be applied to the print. Default plot styles available
include the following.
None
Monochrome
Greyscale
Refer to Secton 18.2 Plot Styles for further information on the creation of user defined plot styles.
The succeeding Settings options list allows the selection of the Sheet area to be printed. The following
options are available.
The remaining Settings options influence the print orientation and size.
The Plot Styles form is displayed listing the existing plot styles.
Navigating to the required Plot Style, the actions that constitute a plot style may be viewed by clicking the
adjacent plus (+) button. The lists of actions that comprise the plot style are displayed. In the example below
colours in the sheet are transformed to a shade of grey (Monochrome) through a colour action type.
Colour
Fill Type
Line Type
The display of columns in the Plot Styles form is controlled by the Column Filter checkboxes.
Clicking the Add New Style button adds a Plot Style to the form for definition by the user.
Clicking the Add New Action button adds an action for the identified Plot Style.
The required action type may then be selected from the list of values in the Action Type column
and defined thereafter using the appropriate From and To columns.
Clicking the Import button displays a browser for navigation to required plot style (.pmlmac file)
If a plot style with the same name as an existing plot style is imported, the existing style is overwritten
by the imported style.
Clicking the Save button displays a Save As widow for the navigation to the save location.
Create new Plot Styles for Colour, Fill and Line action types.
Using the created training drawings, apply the created Plot Styles and preview the result.
Appendix A is included for future reference. The information contained therein is available within the AVEVA
Help Files. These may be accessed via the Project menu and Help area, pressing the <F1> key or by
clicking the ? button in the top right area of the module window.
There are several draw options within AVEVA Everything3D that can be manipulated to allow personal
preference.
Selecting the Display option updates the Project tab to show settings relating to the displayed canvas and
colour.
Selecting the View option updates the Project tab to show settings relating to movement actions within the
Draw Canvas and view regeneration.
Configuration:
Realtime Pan Sensitivity – Used to control the speed at which the pan action can
move the Draw canvas.
Realtime Zoom Sensitivity – Used to control the speed at which the zoom action can
move the Draw canvas.
Curve Vectorization – Used to control curve vectorization precision. Moving the bar
to the right will cause more precise curve generation, which may affect performance
for extensive drawings.
Wheel Zoom Sensitivity – Used to control the mouse wheel speed at which the
mouse can zoom in and out of the Draw canvas.
Wheel Zoom Smoothing – Used to control the smoothness of the mouse wheel
zoom.
Selecting the Drafting option updates the Project tab to show settings relating to the selection of Draw
elements and drafting aids. Anti-aliasing and hints are also controlled from here.
Selection Settings:
Pickbox Size – Used to control the pick box size on the cross hair.
Snap Marker Size – Used to control the size of the snap markers.
Aperture Box Size – Defines the area considered when looking for Object Snap
points in proximity to the cross hair.
Dynamic Hints Settings – Dynamic hints may be animated. If this option is selected,
hints will be drawn with full opacity only when the user is not active (the mouse is still).
Turn the option off and the hints will be visible all of the time, regardless of activity.
Anti-aliasing:
Anti-aliasing mode presents an improved visual effect for all entities e.g. lines,
polygons, segments and texts. Text and grips are displayed with anti-aliasing by
default.
Selecting the System option updates the Project tab to show settings relating to object visibility and
performance.
Object Visibility:
Hide object if – Determines if an object will be hidden due to its owning visual layer
being hidden or if any visual layer relevant to it is hidden. Option to toggle between
visual layer is hidden or any relevant layer is hidden
Do not print object if – Determines if an object will be printed due to its owning visual
layer not being printed or any visual layer relevant layer relevant to the object is not
printed
Performance:
The below tables highlights common keyboard commands that be may be utilised to invoke Draw functions.
Command Description
<Ctrl+Shift+C> Prompts the Home > Copy with Base Point action.
Command Description
<Tab> Repeat last action / Move between Canvas Editor entry fields.
The Table below highlights common commands that be may be entered directly within the 2D Canvas to
invoke Draw functions.
Command Description
COPYBASE Prompts the Home > Copy with Base Point action.
CUTBASE Prompts the Home > Cut with Base Point action.
FILLETR Prompts the Draw > Modify Fillet with Radius/Trim action.
Command Description
GAP Prompts the Annotate > Insert Gap in Dimension / Label action.
QVPROJ Prompts the Home > Create Quick Projection View action.
Command Description
ROTATE Prompts the Draw > Modify Rotate about Base Point action.
Command Description
Intelligent Text can be automatically extracted from the Design, Catalogue or Drawing databases to replace
the Drawing Intelligent text code words, which begin with a # character. For example a pipe name can be
defined as: /ZONE-4/BRANCH-6.
Text / Z O N E - 4 / B R A N C H - 6
Character No. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
#NAME /ZONE-4/BRANCH-6
#NAME(C2:) ZONE-4/BRANCH-6
#NAME(C2:7) ZONE-4
#NAME(P-2:) -6
#NAME(P/2:) /BRANCH-6
#NAME(P2:) /BRANCH-6
#NAME(P/2:)(C2:) BRANCH-6
#<#NAME(P/2:)(C2:) BRANCH-6
#HBORE<FROM CREF> Outputs HBORE (head bore) referred to by the DDNM attribute.
The Alternative Character set provides useful symbols for the users. The tilde character (~) must precede
the required code for the symbol required.
Alternative Characters can be used as a single entry or combined with Intelligent Text:
Normal text may be used in combination with Alternative Characters and Intelligent Text:
#<~C#NAME(C2:)#> POSITION IS #POSU returns the Centreline symbol and name of the
attached element, all underlined, followed by the defined text i.e. POSITION IS, and
concluded by the element Up position.
§ B Footnote Symbol
C Centreline Symbol
Ø D Diameter Symbol
F Steelwork Channel
G Steelwork Angle
H Steelwork H-Section
I Steelwork I-Section
J Steelwork T-Section
L Steelwork H-Section
μ M Mu
N Yen Sign
P Plate Symbol
© Q Copyright Symbol
T Trademark Symbol
V Down Arrow
Ω W Omega
1
x X Superscript ‘1’
2
x Y Superscript ‘2’
3
x Z Superscript ‘3’
0
x 0 Degrees Symbol or Superscript ‘0’
± +
─ - Line
÷ /
^ Up Arrow
Appendix E is included for future reference. The information contained therein is available within the AVEVA
Help Files. These may be accessed via the Project menu and Help area, pressing the <F1> key or by
clicking the ? button in the top right area of the module window.
The Draw tab contains within the principal drafting tools required for drawing production.