Lecture 5 Computer Modelling & Visualization
Lecture 5 Computer Modelling & Visualization
Lecture 5 Computer Modelling & Visualization
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Characteristics:
• Not necessary to model the entire building
• Only the elements of the actual view need to be shown
• Level of modeling detail should depend on the image quality and
the distance from the camera
• Correct texture coordination and lighting is essential
• High modeling accuracy is not required in most cases
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• Modeling for construction coordination is a relatively new
phenomenon in the building industry.
• Each recipe stores a series of methods. Most building objects are built at multiple stages.
• The methods represent a separate work activity. Each method requires a series of resources
including manpower, machinery and materials.
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MODEL COMPLEXITY
• Naturally, more sophisticated structures results bigger and more
complex models. Contemporary architecture is keen on using
freeform shapes and custom building elements.
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COMPLEXITY
There are three golden rules that have to be considered when modeling such
extraordinary structures:
• Simplify
The level of detail shouldn’t exceed the requirements
• Divide
Split the project into smaller, logical parts and share it with the project team
members
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MODEL SIZE
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MODEL SIZE
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HARDWARE REQUIREMENTS
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HARDWARE REQUIREMENTS
MYBIM CENTRE
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SOFTWARE SOLUTIONS
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SOFTWARE SOLUTIONS
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COMPUTER MODELING TECHNIQUES
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COMPUTER MODELING TECHNIQUES
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COMPUTER MODELING TECHNIQUES
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FILE EXCHANGE AND COMPATIBILITY
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INTEGRATED PROJECT DELIVERY (IPD)
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INTEGRATED PROJECT DELIVERY (IPD)
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INTEGRATED DIGITAL DELIVERY (IDD)
IDD builds on the use of Building Information Modelling (BIM) and Virtual
Design and Construction (VDC), which have been implemented in many projects
over the past few years.
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INTEGRATED DIGITAL DELIVERY (IDD)
Areas covered by IDD
IDD covers the following four areas:
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PART 2 COMPUTER VISUALIZATION
PART 2 CONTENT
History
Visualization Workflow
Technology Background
„Computer Graphics”
term used first
1960
Mouse invented
Goraud Shading
TECHNOLOGY TIMELINE
1970
Phong Shading
Bump mapping
http://accad.osu.edu/~waynec/history/timeline.html
Ray Tracing
1980
CAD forPC
Commercial 3D CAD
Radiosity
Adobe Photoshop
JPEG/MPEG
1990
QuickTime / OpenGL
VRML
XML
AAC
2000
Intel Mac
2010
VISUALIZATION TECHNIQUES
Photorealistic images
(rendering)
Artistic images
Interactive virtual
models
Fly through
animations
Sun studies
STANDARD BIM VISUALIZATIONWORKFLOW
BIM APPLICATION
Rendered
Rendering Images
Engine
Animation
Tool Movies
BIM Model
Model
Viewer
Navigable
Models
COMPLEX VISUALIZATION WORKFLOW
External External Rendered
Rendering Image-editing Images
BIM APPLICATION Application Application
External External
Animation Movie-editing Movies
BIM Model Application Application
External Navigable
Model Models
Viewer
PHOTORENDERING
Objective:
Creating photorealistic images, based on the BIM
model, using an internal or external rendering
engine
Modelled with GRAPHISOFT ARCHICAD
and rendered with built-in rendering engine:
Process: CineRender Engine.
1. Modeling
2. Scene layout setup
3. Rendering
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VISUALIZATION DECISIONS
Abstract
• Faster computation
• Low hardware needs
• Strong artistic skills
Fender Katsalidis
Architects
Eureka Tower
Realistic
• Slower computation
• Strong (infinitely) hardware
required
copyright rice daubney (c) 2007
MODELING
Elizabeth Tower
Low poly Andreea Horvath, Kiss Iosif-Andrei
• Abstract geometry
• Details by textures
High poly
• Details modeled
• Enables using realistic
material
• Particles, fur, grass
Simple textures
• Only colors
Complex textures
• Multi-layered colors
• Bump (normal) mapping
• Displace
• Reflecting and refracting
LIGHT SETTINGS
Simple lighting Luxrender
David Bucciarelli
• Based on light direction
• Ambient for shadows
• Diffuse for direct lights
• Specular for glossiness
Complex lighting
• Traces photons
• Indirect illuminations
• Caustics for glossiness
• Volume effects
• Sub Surface Scattering
SHADOWS
Mapped
• Blurry
• Point or parallel lights
Mapped Ray-traced
Ray-traced
• Accurate shadows
• Special lighting shapes
Lens effects
• Depth of Field
• Motion blur
• Glare
NON-PHOTOREALISTIC RENDERINGS
• Creating artistic style images based on the BIM model using special rendering engine and/or photo
editing software
• Process A:
1. Modeling
2. Scene layout setup
3. Non-Photorealistic Rendering
• Process B: 1. Modeling
2. Scene layout setup
3. Photorealistic Rendering
4. Modifying the image in a photo-editing
software NHS office complex by paastudio
NON-PHOTOREALISTIC RENDERINGS
Artistic rendering applications
support various painting styles:
• Pencil
• Ink
• Ball-Pen
• Water-colour
• Oil-colours
Workflow:
1. Modeling
2. Scene layout setup
3. Defining camera path
4. Movie calculation
ANIMATION BASICS
Animation is the optical illusion of a motion, created by the
consecutive display of images of static elements.
Workflow:
1. Modeling
2.Scene layout setup
3.Day settings
4.Sun study calculation
MODEL VIEWERS
Model Viewers provide a navigable environment to explore 3D
Models without the need of the authoring software they
were created in.