Sixth Sense Technology
Sixth Sense Technology
Sixth Sense Technology
ACKNOWLEDGEMENT
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I am heartily thankful to my supervisor,
Mr. Puneet Namdeo, whose
encouragement, guidance and support
from the initial to the final level enabled
me to develop an understanding of the
subject.
Anshita Mishra
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INDEX
ABSTRACT.............................................................................4
INTRODUCTION...................................................................5
HISTORY................................................................................6
WHY THE NAME..................................................................7
‘SIXTH SENSE’......................................................................7
WORKING PRINCIPLE.......................................................7
Components...........................................................................8
APPLICATIONS...................................................................11
SOCIETAL ISSUES.............................................................12
CONCLUSION......................................................................13
ADVANTAGES AND ENHANCEMENTS........................13
Advantages...........................................................................14
Future Enhancements.........................................................15
BIBLIOGRAPHY.................................................................16
ABSTRACT
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'Sixth Sense' is a wearable gestural interface that augments the physical
world around us with digital information and lets us use natural hand
gestures to interact with that information. It is a sense that would give
seamless and easy access to Meta information or information that may
exist somewhere. The Sixth Sense prototype is comprised of a pocket
projector, a mirror and a camera. The hardware components are
coupled in a pendant like mobile wearable device. Both The projector
and the camera are connected to the mobile computing device in the
User’s pocket. The projector projects visual information enabling
surfaces, walls and physical objects around us to be used as interfaces.
‘Sixth Sense’ frees information from its confines by seamlessly
integrating it with reality, and thus making the entire world Your
Computer. Integrating information to our everyday objects will not only
help us to get rid of the gap between the physical world and digital
World, but it will also help us in some way to stay human, to be more
connected to our physical world. The goal is to bring a part of the
physical world to digital world to make computing devices more
computing devices more intuitive. The reverse process is also made
possible. In this paper, we explained the sixth sense device, its working
and the various applications that demonstrate the usefulness, viability
and flexibility of the system also providing information about its
availability and adoptability.
INTRODUCTION
We've evolved over millions of years to sense the world around
us. When we encounter something, someone or someplace, we
use our five natural senses to perceive information about it;
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that information helps us make decisions and chose the right
actions to take. But arguably the most useful information that
can help us make the right decision is not naturally perceivable
with our five senses, namely the data, information and
knowledge that mankind has accumulated about everything
and which is increasingly all available online. Although the
miniaturization of computing devices allows us to carry
computers in our pockets, keeping us continually connected to
the digital world, there is no link between our digital devices
and our interactions with the physical world. Information is
confined traditionally on paper or digitally on a screen. Most of
the people have some portable technology like smart phones,
laptops, e-book and iPods. But you need to carry all the stuff
with you. We grew up interacting with the physical objects
around us. And there are enormous numbers of them that we
use every day. Unlike our most computing devices these objects
are much more fun to use. When you talk about objects one
another thing that automatically comes to that thing is gestures
how we manipulate the objects. We use gestures not only to
interact with each other but also to interact with each other.
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HISTORY
The exploration of this sixth sense technology started with a
question why can’t we use a computer to interact with physical
world. This literally started with a mouse that comes with a ball
in it and TWO ROLLERS that actually guides the movement. So
taking out rollers from another mouse totally we have four
rollers. Using these, a system interface device was formed.
With this, whatever you do in physical world will be reflected in
the digital world. With this initially a pen to draw 3-dimensions
in digital world was made that can help designers and
architects not only Think but they can actually draw so that it is
more intuitive to use that way. The goal is to bring part of
physical world to digital world to make computing devices more
intuitive. Not only this, the reverse process is made possible.
Initially the device started with a helmet consisting of the
camera, projector and color markers. Later it was converted
into a form so that it is easy to use it by
wearing around the neck. Sixth Sense bridges this gap, bringing
intangible, digital information out into the tangible world, and
allowing us to interact with this information via natural hand
gestures. ‘Sixth Sense’ frees information from its confines by
seamlessly integrating it with reality, and thus making the
entire world your computer.
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WHY THE NAME
‘SIXTH SENSE’
From thousands of years mankind used the
five senses to gain information. But now as this device is completely
portable and it can provide information about anything, it
is named as ‘SIXTH SENSE DEVICE’.
WORKING PRINCIPLE
The Sixth Sense prototype is comprised of a pocket projector, a mirror
and a camera. The hardware components are coupled in a pendant like
mobile wearable device. Both the projector and the camera are
connected to the mobile
computing device in the user’s
pocket.
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The projector projects visual information enabling surfaces, walls and
physical objects around us to be used as interfaces; while the camera
recognizes and tracks user's hand gestures and physical objects using
computer-vision based techniques. The software program processes
the video stream data captured by the camera and tracks the locations
of the colored markers (visual tracking fiducially) at the tip of the user’s
fingers using simple computer-vision techniques. The movements and
arrangements of these fiducially are interpreted into gestures that act
as interaction instructions for the projected application interfaces. The
maximum number of tracked fingers is only constrained by the number
of unique fiducially, thus Sixth Sense also supports multi-touch and
multi-user interaction.
Components
The hardware components are coupled in a pendant like mobile
wearable device.
Camera
Projector
Mirror
Mobile Component
Color Markers
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significant as the projector dangles pointing downwards from the neck.
To bring out variations on a much higher plane, in the demo video
which was broadcasted to showcase the prototype to the world, Mistry
uses colored caps on his fingers so that it becomes simpler for the
software to differentiate between the fingers, demanding various
applications. The software program analyses the video data caught by
the camera and also tracks down the locations of the colored markers
by utilizing single computer vision techniques. One can have any
number of hand gestures and movements as long as they are all
reasonably identified and differentiated for the system to interpret it,
preferably through unique and varied fiducially. This is possible only
because the Sixth Sense device supports multi-touch and multi-user
interaction. MIT basically plans to augment reality with a pendant
picoprojector: hold up an object at the store and the device blasts
relevant information onto it (like environmental stats, for instance),
which can be browsed and manipulated with hand gestures. The "sixth
sense" in question is the internet, which naturally supplies the data,
and that can be just about anything -- MIT has shown off the device
projecting information about a person you meet at a party on that
actual person (pictured), projecting flight status on a boarding pass,
along with an entire non-contextual interface for reading email or
making calls. It's pretty interesting technology that, like many MIT
Media Lab projects, makes the wearer look like a complete dork -- if the
projector doesn't give it away, the colored finger bands the device uses
to detect finger motion certainly might. The idea is that Sixth Sense
tries to determine not only what someone is interacting with, but also
how he or she is interacting with it. The software searches the internet
for information that is potentially relevant to that situation, and then
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the projector takes over. All the work is in the software," says Dr Maes.
"The system is constantly trying to figure out what's around you, and
what you're trying to do. It has to recognize the images you see, track
your gestures, and then relate it all to relevant information at the same
time."
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APPLICATIONS
The Sixth Sense prototype implements several applications that
demonstrate the usefulness, viability and flexibility of the
system. The Sixth Sense device has a huge number of
applications. The following are few of the applications of Sixth
Sense Technology.
Call up a map
Check the time
Create multimedia reading experience
Drawing application
Zooming features
Get product information
Get book information
Get flight updates
Feed information on people
Take pictures
Check the email
Make a call
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SOCIETAL ISSUES
CONCLUSION
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ADVANTAGES AND
ENHANCEMENTS
Advantages
It is an open source and cost effective and we can mind map the idea
anywhere
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Future Enhancements
To get rid of color markers
To make sixth sense work as fifth sense for disabled person.
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BIBLIOGRAPHY
http://www.pranavmistry.com/projects/sixthsense/
http://lucasrichter.wordpress.com/2009/03/13/patti
e-maes-sixth-sense-technology-whats-stopping-this/
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