O.r-Ques Bank
O.r-Ques Bank
O.r-Ques Bank
2. From the following two persons zero sum game find the value of the game:
B
8 -3 7
A 6 -4 5
-2 2 -3
3. A project is characterized by activities A and G and the times required and costs for
regular programme for each activity are as follows:
1 2 A 5
1 3 B 2
2 4 C 3
3 4 D 4
2 5 E 4
4 6 F 3
5 6 G 5
Draw a network for the problem using only time for regular programme activities. Trace
the critical path and state how long will it take to complete the project. What would be the
cost of completing this project in this fashion?
2X1 + X2 ≤ 72
X1 + 2X2 ≤ 48
X1 ≥ 0, X2 ≥ 0
2
P
2 3 5 1
Destination Q 7
7 3 4 6
R 9
4 1 7 2
Availability (units) 18
5 8 7 14
34
6. An automobile dealer wishes to put 4 repairmen to 4 different jobs. The repairers have
some different kinds of skills and exhibit different levels of efficiency from one job to
another. The dealer had estimated the number of man hours that are required for each job
man combination. This is given in the matrix form as follows:
Jobs
A B C D
1 5 3 2 8
2 7 9 2 6
3 6 4 5 7
4 5 7 7 8
7. A company manufactures four products X1, X2, X3, X4 each of which requires
resources I, II and III. The data available are as per table given below :
Products Total
availability
Resource X1 X2 X3 X4 (units)
I 1 1 1 1 12
II 6 4 2 1 90
III 2 4 9 10 70
Contribution
Per unit (Rs.) 3 4 6 10
3
It is required to find the quantities of each product that would maximize the contribution
Play B
1 3 1
Play A 0 -4 -3
1 5 -1
Estimated
Project Activities Name of Preceding
Time
Event To event the activity Activities
(months)
1 A
2 - 9
1 B
3 - 12
1 C
4 - 15
2 D
5 A 6
3 E
5 B 30
4 F
6 C 29
5 G
6 D,E 32
10
Time Estimates (in weeks )
Preceding
Activity Most
Activity Optimistic Pessimistic
Likely
A None 2 4 12
B None 10 12 26
C A 8 9 10
D A 10 15 20
E A 7 7.5 11
F B,C 9 9 9
G D 3 3.5 7
H E,F,G 3 5 5
B
2 −2 4
A −1 4 2
2 1 6
12. Assume that the time estimates for an activity in a PERT network t0, tp and. tm are
4, 12 and 5 weeks respectively. What is the expected time of the activity and is
standard deviation?
Player B
A1
-2 -4 Player A
3 8 A2
14. Using the graphical technique, find the optimal mixed strategies for both players A
and B and the value of the game for the following competitive situation.
Player B
B1 B2 B3 B4 B5
A1
5 -1 11 -3 13 Player A
A2
-3 9 -5 3 1
Subject to constraints
- 4x1 + 2x2 + 2x3 ≤ 20
3x2 + 6x3 ≥ 45
and x1, x2 ≥ 0
17. Assign the Typists to the Departments such that the total number of letters typed is
maximum ⊗ represents a situation where a given typist can be assigned to the
particular department.
X Y Z
A 9 3 10
Typist B
6 ⊗ 8
C 10 2 9
Predecessor Activity
Activity
A -
B -
C A
D A
E B,C
F B,C
G F
2 D 3
A 28 G
12 B E 5
1 4 7
20 10
14 C H
5 F 6
16
6
20. Solve the game with the following pay-off matrix
Player B
B1 B2 B3 B4 B5
9 10 5 2 11 A1
7 1 -3 3 5 Player A A2
13 6 -1 12 10 A3
8 3 2 -3 4 A4
To
Destination
From Supplier
K L M N
Source A - 6 5 8 300
B 15 21 24 7 200
C 9 10 12 11 300
Solve this problem so that the total cost of transporting good from all
Sources to destination is minimum.
22. Given the following payoff matrix, find the value of the game and strategies both the
players can play.
Player B
B1 B2 B3 B4
A2 3 2 4 0
A2 3 4 2 4
A3 4 2 4 0
A4 0 4 0 8
23. Using North west Corner rule and MODI solve the transportation problem with unit
7
transportation costs, availability and demand as given below:
Availability
Destinations D1 D2 D3 D4 (in units)
Origin
01 6 2 8 9 80
02 12 6 16 12 80
03 4 6 18 4 120
Demand
(in units) 40 50 130 60 280
24. The following table gives data on Normal time, Crash time, Normal cost
and Crash cost of a project
(i) Draw the network and find out the critical path and the normal project
duration .
(ii) Find out the total float associated with each activity.
(iii) If the indirect costs are Rs. 100 per week, find out the optimum duration by
crashing and the corresponding projects costs.
(iv) With the crash durations indicated, what would be the minimum crash
duration possible, ignoring indirect costs?
25. Solve the following Transportation problem by taking the initial basic feasible
Solution by North West Corner Rule
From To 1 2 3 4 Supply
1 13 14 12 11 120
2 12 11 14 13 120
3 10 12 15 13 60
4 11 13 12 14 80
5 15 14 11 12 20
Demand 160 120 80 40 400
26. Obtain the optimal assignment from the following table:
I II III IV
8
50 50 80 80 D
27. Determine the optimal strategies for both the players and the value of the game from
the following payoff matrix.
Player A
a1 a2 a3 a4
b1
4 4 4 4
Player B b2
3 4 2 4
b3
1 3 9 2
8. The details of a small project are
given below:
Draw the network
Activity A B C D E F G
Dependence - - - B,C A C E
Activity H I J K L
29. The owner of a Machine shop has four machinists available to assign to jobs for the
day. Four jobs are offered with an expected profit in rupees for each machinist on
each machinist on each job as follows:
Jobs
A B C D
1 62 78 50 101
Machinists 2 71 84 61 73
3 87 92 111 71
4 48 64 87 77
30. To solve the following transportation problem. Obtain the initial solution
9
by VAM method.
Destination
Source
1 2 3 4 Supply
A 7 3 8 5
160
B 5 2 6 11
180
C 3 6 5 2
100
Demand 40 100 120 180 440
31. A small project consisting of eight activities has the following characteristics :
Activity A B C D E F G H
Preceeding
Plants
P1 P2 P3 P4 P5 P6 Demand
Warehouses W1 5 7 13 10 9 8 300
W2 8 6 14 13 22 15 200
W3 12 10 9 11 14 26 400
W4 5 18 12 14 20 7 600
W5 6 3 5 4 14 9 700
34. Find the initial basic feasible solution by Vogel’s approximation method find the cost
that allocation.
To Distribution Centre
Supply
From D1 D2 D3 D4
P1 2 3 5 1 7
Plants P2 7 3 4 6 10
P3 4 1 6 2 18
Demand 5 8 7 15
M/C
A B C D
7 4 8 5
1
4 6 10 6
Job 2
9 3 7 2
3
3 6 9 6
4
37. Solve the following transportation problem and obtain optimum solution.
To Availability
X Y Z W
From A 3 3 5 4 15
B 5 1 3 3 35
C 6 4 4 3 12
D 4 1 4 2 19
Demand 21 26 17 17
38. Draw the PERT NETWORK for the following case, Identify the critical path. Find the
expected project completion time.
20 6 8 5
8 3 15 6
A
13 8 19 4
9 7 14 1
40. Four computer programming hobs have to be assigned to four programmers. Time
taken by each programmer on each job is shown in the table below. Find an optimum
assignment.
Programmers
P1 P2 P3 P4
9 3 7 2 A
4 4 10 5 Job B
4 6 9 6 C
7 4 8 5
D
41. Draw the network for the following activities and precedence relationship.
Player B
Player A 2 1
-1 0
43. Determine the basic feasible solution and optimum solution for the following
transportation problem:
Destinations
13
D1 D2 D3 D4 D5 Supply
P1 12 9 10 9 6 50
P2 3 5 5 7 7 40
P3 5 3 11 9 11 10
P4 8 2 10 11 2 80
40 40 20 60 20 180
44. Draw the network consisting of the following activities. Find the critical path, project
duration, variance of the critical path.
Duration (Days)
Activity t0 tm tp
1-2 4 6 28
1-4 3 9 15
2-3 5 7 15
2-5 1 4 7
3-6 3 7 11
4-5 2 4 6
4-7 5 11 17
5-6 6 12 30
6-8 2 5 14
7-8 2 5 8
To
D1 D2 D3 Availability
01 2 3 4 10
From 02 1 2 3 18
03 5 4 3 12
Requirement 15 20 5
46. Draw an arrow diagram to represent the following project.
A B C D E F G H I J K
Activity
Immediate
- A - B,C C G,H D B F G E,I,J
Predecessor :
To
14
W1 W2 W3 W4 Capacity
F1 5 7 3 8 300
From F2 4 6 9 5 500
F3 2 6 4 5 200
48. The following table gives the jobs of a network along with their time estimates.
Duration days
Job Most
Optimistic Prssimistic
i-j likely
1-2 3 6 15
1-6 2 5 14
2-3 6 2 30
2-4 2 5 8
3-5 5 11 17
4-5 3 6 15
6-7 3 9 27
5-8 1 4 7
7-8 4 19 28
Draw the project network and find the critical path.
49. Use Vogel’s Approximation method to obtain an initial basic feasible solution.
Cost of Transport
D1 D2 D3 D4 Availability
01 5 8 3 6 30
02 4 5 7 4 50
03 6 2 4 6 20
Requirement 30 40 20 10 100
50. A project consists of 9 jobs the following precedence relations and estimates of time.
Draw a project network.
15
Job A B C D E F G H I
D,
Predecessor - - A,B A,B B C,F D,E G,H
E
Time (day) 15 10 10 10 5 5 20 10 15
52. A project consists of the following 12 jobs. Draw a project Network and
determine the critical path.
Job 1-2 2-3 2-4 3-4 3-5 4-6 5-8 6-7 6-10 7-9 8-9 9-10
Duration 2 7 3 3 5 3 5 8 4 4 1 7
53. The following table gives the activities of a construction project and duration (in days )
Origins D1 D2 D3 D4 Supply
01 40 25 22 33 100
02 44 35 30 30 30
03 38 38 28 30 70
Demand 40 20 60 30
55. A project has the following characteristics and time estimates. Optimistic time
(a) Most likely time (m), Pessimistic time (b) Construct a PERT network. Find the
critical path.
Activity 1-2 2-3 2-4 3-5 4-5 4-6 5-7 6-7 7-8 7-9 8-10 9-10
a 1 1 1 3 2 3 4 6 2 4 1 3
b 5 3 5 5 4 7 6 8 6 8 3 7
m 1.5 2 3 4 3 5 5 7 4 6 2 5
56. The following table gives the activities of a project and their duration in days.
16
Activity 1-2 1-6 2-3 2-4 3-5 4-5 6-7 5-8 7-8
Duration 7 6 14 5 11 7 11 4 18
57. Solve the following transportation problem, with given cost coefficients:
Destination
D1 D2 D3 D4 Availabilities
01 15 10 17 18 20
Origins 02 16 13 12 13 60
03 12 17 20 11 70
Requirements 30 30 40 50
59. The following table gives the activities of construction project and duration.
Activity 1-2 1-3 1-4 2-4 2-5 3-4 4-5
Duration (days) 3 2 6 5 7 2 4
60. Solve the following transportation problem, with the following costs of transportation,
demand and supply :
Destination
D1 D2 D3 D4 D5 Supply
01 10 15 20 20 40 50
02 20 40 15 30 30 100
03 30 35 40 55 25 150
Demand 25 115 60 30 70
61. A network diagram with PERT time estimates, is given below. Find the critical path
and also determine the project completion time and is variance .
6-12-30
3 5-11-17
2
2-5-8
3-6-15 5 1-4-7
4
1 3-6-15 8
2-5-14
6
7 4-19 -28
3-9-27
62. Discuss the solution of the following game, with pay-off for player A
Player B
17
8 2 9 5
6 5 7 18
Player A
7 3 −4 10
63. Solve the following transportation problem with the following information on costs,
supply and demand:
Destination
D1 D2 D3 D4 Supply
01 2 2 2 1 3
Origins 02 10 8 5 4 7
03 7 6 6 8 5
Demand 4 3 4 4
Prepared by
Prof. L .M. Alphonse Ligori