Open Cut Modul PDF

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Konsep Dasar

Open Cut allows you to:


• Mensimulasikan suatu desain tambang untuk tahapan short-term
production operations & long-term feasibility studies
• Menggunakan Minescape CAD tools untuk visualise dan
• Graphically.
Dengan sistem perhitungan reserve yang dapat memastikan Vol
ton dan Grades, sehingga setiap komponen dapat dihitung secara
akurat dengan menggunakan software selain minescape.
OPENCUT PROCESS PREVIEW
OPEN CUT PROCESS
OPENCUT PROCESS
STARTING OPEN CUT PROJECT
1. Open Design file Block
2. Create New layer (ex: Polygon)
3. Copy duplicate polygon sheet/boundary area project to layer polygon
there are 2 ways to make boundary polygon; first using poly sheet to
generate batter block over all of the area project; and the second using
contour oratio and this way means only this area will be generate block
4. Copy duplicate subcrop of lower seam that to be mined
5. Create 2 line parallel with subcrop line which cover project area ( this line
will be used as reference to the generate strip)
6. Create 2 line which across the first line ( this line will be used as
reference to generate block)
7. Create Side definition for High wall, side wall and low wall using :
Minescape explorer  Spec Create Spec category : Side
8. Tag each side of the polygon boundary using menu Strip_Design  Tag
Design Segments (for example : high wall using hw55, side wall using
sw55 and low wall using lw30).
Side Definition

Side Wall

Offset

Batter Angle
Side Definition
1 Side 2

Start batter/offset

Side Batter Block Side

End batter/offset
4 Side 3
Membuat Side Definition
Membuat Side Definition
Side Definition
Generate Strips
Strip Design  Generate Strips

B01 B34
Block Naming Direction

Block
Size
Block
Size
Strip Definition
Generate Strips

Strip Naming
direction

S01

S13

Side Definition
Generate Strip Intersection (BatterBlock)

Strip Design  Strip Intersection


Merger Batter Block
Minescape Explorer Folder Block Process Merge Batter Block

After Merging process, Delete the Smaller


Batterblock
Project Solids
Strip Design  Project Solids
Solids Display

Tips :Solids dapat diproyeksikan, hanya pada area yang


tercover oleh surface topo (pada area crest),
Dan surface floor(pada Toe area).Sehingga baiknya
disimulasikan dahulu untuk total areanya
Section Solids
Graphics Section Blocks
Section Results
Reserve Solids

2 nd Days
Generate Sample Solids

Reserve  Sample  Solids


Solids Mining Evaluation
Reserves Evaluate samples Mining Reserves

Total Percent : 50/50x100 Tonnes

Add Percent : 50/100x100 Tonnes

Adjustment/Monitoring from ROM


Accumulate Sample

Accumulate table result

Reserve Accumulate Samples


Reformat Block
Reserve  Reformat Sample Block
Terminologi Calculated Reserve

Rawrecmass : Raw Recoverable mass = mass – (LossVol x RD)

Dilution Volume : Dilution/seam volume*100*RD/Dilution RD

Rommass: Raw Recmass*(100+Rom moisture)/(100-Dilution Volume*(100-Dilution


Moisture)/100)
Productmass: (Rommass-(mass*Dilution/100*(100-moisture)/(100-Rommoisture)))
*(Yield/100*(100-moisture)/(100-product moisture))
Create SR Colour

Terdapat 2 cara dalam melakukan proses ini:


1. By MXL  pembuatan beberapa Spec MXLtransfer to
table data acc / Reformat  Minescape Explorer  Action
 Resgraph

2. By Microsoft Excell; Data Accumulated/Reformat export


minescape Explorer Table Genricpilih TableImport
to Excell used pivot & IFminescape Explorer
Import TableAction Resgraph
Create SR Colour used MXL
Minescape xplorerMXL Files  Create

Minescape xplorerTable Files  Generic


made new name table open folder Table column Create
Mincom Schema
MXL SR
MINESCAPE EXPLORER-MXL FILES-CREATE
Create Table SR

Minescape Explorer Table files Generic + Name of table


Open Folder Table Column Create
Resgraphic SR Colour
1. Export reformat tables reserve into excel
2. Create new column , Coal Cum, waste Cum , SR Cum, and SR_clr_cum

Blockname OB COAL SR OB_CUMM COAL_CUMM SR_CUMM SR_Max4


SOLB02S03 1320.424908 81.60457611B2/C2 IF(MID(A2,4,4)=MID(A1,4,4),B2+E1,B2) IF(MID(A2,4,4)=MID(A1,4,4),C2+F1,C2) E2/F2 IF(G2>4,200,(G2*(170-110)/4)+110)
SOLB02S04 638.2804306 82.0840497 7.775937 1958.705338 163.6886258 11.966044 200
SOLB02S05 531.3094552 121.4999027 4.372921 2490.014793 285.1885285 8.7311183 200
SOLB02S06 433.5867374 148.1173401 2.927319 2923.601531 433.3058686 6.7472004 200
SOLB02S07 497.5371284 156.765728 3.173762 3421.138659 590.0715966 5.7978365 200
SOLB02S08 768.4255068 215.5657768 3.564692 4189.564166 805.6373734 5.2003101 200
SOLB02S09 776.312133 180.8911514 4.291598 4965.876299 986.5285249 5.0336875 200
SOLB02S10 839.1555602 183.5051498 4.572926 5805.031859 1170.033675 4.9614229 200
SOLB02S11 995.1402402 185.1083984 5.375986 6800.172099 1355.142073 5.018051 200
SOLB02S12 779.5135734 176.3910103 4.419236 7579.685673 1531.533083 4.9490839 200
SOLB02S13 546.6651012 176.7699699 3.092522 8126.350774 1708.303053 4.7569726 200
SOLB02S14 682.7194424 178.019249 3.835088 8809.070216 1886.322302 4.6699709 200
Resgraphic SR Colour
MINESCAPE EXPLORERACTIONSRESGRAPHICS-PROCESS

Harus diisi
Resgraph SR Cumm Result
Create Pit Design
Minescape Explorer Spec CreateBenches
Create Polygon Pit from SR Cumm
INSERT RAMP
Strip_Design Ramps insert ramps
Generate Pit Design
Pit Project
Result of generate Pit design will create new layer name as
according to name which filled at form, for example :
crest_line; toe_line; Ramp line; and Rays_line. Copy duplicate
object from those layer into one layer for example pit_1
INTERSECTION PIT

3 Rd Days
Create Pit Floor
1. Create new layer at design file Pit Design ( for ex : pit_floor)
2. Attach contour structure floor of lowest seam, and copy
duplicate to layer pit_floor
3. Displaying polygon_pit and relimit that contour structure
using this polygon
Make Triangle Pit Design

Model Triangles Design


Create Intersection line between topo
and pit design
Minescape Explorer Triangle Files process
Clip Pit Design Over topo using surface topo

Minescape Explorer Surfaces All Surfaces Process


Result after Clipping using surface topo
Create Triangle Final Pit Design
Model Triangle Design
Final Pit Result
Pit Reserve Calculation

• Reserve Sample

• Evaluate Sample ( Mining Reserve )

• Accumulate Sample
Reserve Sample Triangles
Evaluate Sample
( Mining Reserve )
Reserve Evaluate Samples Mining Reserves
Accumulate Sample
Reserve Accumulate Samples
EVALUATION

QUESTION

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