M.Tech - (SE) 1 PDF
M.Tech - (SE) 1 PDF
M.Tech - (SE) 1 PDF
ACADEMIC REGULATIONS,
FOR
SCHOOL OF IT,JNT UNIVERSITY HYDERABAD-500085 : : REGULATIONS, COURSE STRUCTURE & SYLLABUS FOR M.TECH(SE) W.E.F 2019-20
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The Master of Technology (M.Tech.) Post Graduate Degree of the Jawaharlal Nehru
Technological University Hyderabad (JNTUH) shall be conferred on candidates who are
admitted to the program and who fulfill all the requirements for the award of the Degree.
JNTUH offers 2 Years (4 Semesters) Master of Technology (M.Tech.) Post Graduate Degree
program, under Choice Based Credit System (CBCS) at its constituent Autonomous College –
JNTUH, SCHOOL OF INFORMATION TECHNOLOGY (JNTUH SIT), Hyderabad in the
following specializations
S.No. Specialization
1 Computer Science(CS)
2 Software Engineering(SE)
3 Computer Networks & Information Security(CNIS)
4. Data Science(DS)
Admissions shall be made on the basis of merit rank obtained by the qualifying candidate
on the basis of Valid GATE score or at an Entrance Test (TSPGECET) conducted by
TELANGANA State Government, subject to reservations prescribed by the University
time to time through Directorate of admissions JNTUH.
2.1 A candidate shall be declared eligible for the award of the M. Tech. Degree, if candidate
pursues a course of study in not less than two and not more than four academic years.
2.2 A candidate who fails to fulfill all the academic requirements for the award of the degree
within four academic years from the year of his/her admission shall forfeit his/her seat in
M. Tech. course.
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3.1 The M.Tech. Programs of SIT-JNTUH are of Semester Pattern, with 4 Semesters
constituting 2 Academic Years, each Academic Year having TWO Semesters (First/Odd
and Second/Even Semesters). Each Semester shall be of 22 Weeks duration (inclusive of
Examinations).
3.2 UGC/ AICTE specified Definitions/ Descriptions are adopted appropriately for various
terms and abbreviations used in these Academic Regulations/ Norms, which are as listed
below.
3.3 Semester Scheme: Each PG program is of 2 Academic Years (4 Semesters), with the year
being divided into two Semesters of 22 weeks ( ≥ 90 working days) each, each Semester
having - ‘Continuous Internal Evaluation (CIE)’ and ‘Semester End Examination (SEE)’.
Choice Based Credit System (CBCS) and Credit Based Semester System (CBSS) as
denoted by UGC, and Curriculum/ Course Structure as suggested by AICTE are followed.
3.4 Credit Courses: Subjects/ Courses are to be registered by a candidate in a Semester to earn
Credits. Credits shall be assigned to each Subject/ Course in a L: P: C (Lecture Periods:
Practical Periods: Credits) Structure, based on the following general pattern.
One Credit - for One hour/ Week/ for Theory/ Lecture (L) Courses
One Credit - for Two hours/ Week/ for Laboratory/ Practical (P) Courses
4. COURSE WORK
4.1 A candidate after securing admission shall pursue the M.Tech. in a minimum period of 2
Academic Years, and a maximum period of 4 Academic Years (starting from the Date of
Commencement of I Year).
4.2 Each candidate shall register for and secure the specified number of Credits required for
the completion and award of the M.Tech. Degree in respective specialization.
4.3 Each of I Year I Semester and II Semester offers 19 Credits (I Year = 2 X 19 =38C) and
II Year I Semester and II Semester offer 16 Credits (II Year = 2 X 16 = 32C) each, totaling
to 70 Credits (70C) for the entire M.Tech. Program.
4.4 The candidate shall register for all 70 credits and secure all the 70 credits.
5. COURSE REGISTRATION
5.1 A ‘Course Coordinator or Faculty Advisor’ shall be assigned to each candidate, who will
advise him/her about the M.Tech. Program, its Course Structure and Curriculum,
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5.5 The candidate has to register for the audit course(s) and must pass the audit course(s) for
successful completion of the degree. However the credits earned in the audit courses are
not included in the computation of the SGPA/CGPA
5.6 Choice for ‘additional Subjects/ Courses’ to reach the Maximum Permissible Limit of 22
Credits (above the typical 19 Credit norm) must be clearly indicated, which needs the
specific approval and signature of the Course Coordinator.
5.7 If the Candidate submits ambiguous choices or multiple options or erroneous entries during
Registration for the Subject(s) / Course(s) under a given/ specified Course Group/ Category
as listed in the Course Structure, only the first mentioned Subject/ Course in that Category
will be taken into consideration.
5.8 Subject/ Course Options exercised are final and CAN NOT be changed. However, if the
Subject/ Course that has already been listed for Registration (by the Course Coordinator) in
a Semester could not be offered due to any unforeseen or unexpected reasons, then the
Candidate shall be allowed to have alternate choice - either for a new Subject (subject to
offering of such a Subject), or for another existing Subject (subject to availability of seats),
which may be considered. Such alternate arrangements will be made by the Course
Coordinator, with due notification and time framed schedule, within the FIRST WEEK
from the commencement of Class-work for that Semester.
5.9 Dropping of Subjects/ Courses may be permitted, ONLY AFTER obtaining prior approval
from the Course Coordinator/Faculty Advisor (subject to retaining a minimum of 16 C),
‘within 15 Days of Time’ from the beginning of the current Semester.
5.10 Candidates may register for NPTEL/SWAYAM as per the university rules.
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6.1 A Subject/ Course may be offered to the Candidates, ONLY IF a Minimum of 1/3rd of the
Section Strength) opt for the same.
6.2 More than ONE TEACHER may offer the SAME SUBJECT (Lab/ Practicals may be
included with the corresponding Theory Subject in the same Semester) in any Semester.
However, selection choice for candidates will be based on - ‘FIRST COME FIRST SERVE
Basis and CGPA Criterion’.
6.3 If more entries for Registration of a Subject come into picture, then the concerned Course
Coordinator shall take necessary action, whether to offer such a Subject/ Course for TWO
(or multiple) SECTIONS or NOT .
6.4 In case of options coming from Candidates of other Departments/ Branches/ Disciplines
(not considering OPEN ELECTIVES), PRIORITY shall be given to the candidate of the
‘Parent Department’ first.
7. ATTENDANCE
7.1 The candidate shall put in a minimum of 75% attendance per semester independently for
each of the course/subject registered.
7.3 Shortage of Attendance below 65% shall not be condoned. Condonation of shortage of
attendance shall be granted only on genuine and valid reasons on representation by the
candidate with supporting evidence and by paying stipulated fee.
7.4 Candidates whose shortage of attendance is not condoned in any course/subject registered
are not eligible to write their end semester examination of that course/subject, they get
DETAINED in that course/subject. The candidate will have to repeat that course/subject
as and when offered; in case if there are any Professional Electives and/or Open Electives,
the same may also be re-registered if offered, however, if those electives are not offered in
later semesters, then alternate electives may be chosen from the SAME set of ELECTIVE
subjects offered under that category. In such a case candidate has to pay tuition fee for that
course/subject.
7.5 A Candidate shall put in a minimum required attendance in at least three (3) theory
subjects in each semester for promoting to next Semester. In order to qualify for the
award of the M.Tech Degree, the candidate shall complete all the academic requirements
of the subjects, as per the course structure.
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8. EVALUATION
The performance of the candidate in each semester shall be evaluated subject-wise, with a
maximum of 100 marks for theory and 100 marks for practicals, on the basis of Internal
Evaluation and End Semester Examination.
8.2 The internal evaluation has two Mid Term-Examinations (each of 40 marks). They are
conducted as one in the middle of the Semester and the other immediately after the
completion of instructions. Each midterm examination shall be conducted for a total
duration of 120 minutes. The best one will be considered.
8.3 The End semester Examination will be conducted in each subject for 60 marks. The
question paper consists of 8 questions. Each of these questions may contain sub-questions.
Each question carries 12 marks. The candidate will be required to answer 5 questions. The
questions are to be prepared to cover the entire range of prescribed syllabi of the subjects
and units.
8.4 For practical subjects, 60 marks shall be awarded based on the performance in the End
Semester Examinations and 40 marks shall be awarded based on the day-to-day
performance in the lab and the performance in internal lab examination.
8.5 A candidate shall be deemed to have secured the minimum academic requirement in a
subject if he secures a minimum of 40% of marks in the Semester End Examination
and a minimum aggregate of 50% of the total marks in the Semester End Examination and
Internal Evaluation taken together.
8.6 In case the candidate does not secure the minimum academic requirement in any subject
(as specified in 8 .5) he has to reappear for the Semester End Examination in that
subject.
8.7 A candidate can re-register for the subjects, if the internal marks secured by a
candidate is less than 50% and failed in that subject for maximum of two subjects and
should register within four weeks of commencement of the class work. In such a case, the
candidate must re-register for the subjects and secure the required minimum attendance.
The candidate’s attendance in the re-registered subject(s) shall be calculated separately to
decide upon his eligibility for writing the Semester End Examination in those subjects. In
the event of the candidate taking another chance, his Internal Evaluation (internal) marks
and Semester End Examination marks obtained in the previous attempt stands cancelled.
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Every candidate shall be required to submit the thesis or dissertation after taking up a
topic approved by the School/College.
9.1 Registration of Project Work: A candidate is permitted to register for the project work
after satisfying the attendance requirement of all the subjects (theory and practical
subjects).A candidate has to choose the topic thesis in the first 2 weeks of the II Year I
Semester in consultation with the Internal/External guides. After 2 weeks candidate has to
submit an abstract of work to be carried out to the Project Review Committee (PRC),
which in turn allows the candidate to register for thesis work if it is satisfied with the
abstract submitted by the candidate.
9.2 A Project Review Committee (PRC) shall be constituted with Course Coordinator and
other faculty members from the school.
9.3 Only after obtaining the approval of Project Review Committee (PRC), the candidate can
initiate the Project work.
9.4 If a candidate wishes to change his supervisor or topic of the project he can do so with the
approval of a committee appointed by the Director, SIT. However, the committee shall
examine whether the change of topic/supervisor leads to a major change of his initial plans
of project proposal. If so, his date of registration for the project work starts from the date
of change of Supervisor or topic as the case may be.
9.5 The total duration of the project is for 44 weeks which is spread across 22weeks in II Year
I semester and 22 Weeks in II year II semester. The candidate can submit the final project
only after 40 weeks from the date of registration after the approval of PRC.
9.6 Internal Evaluation of the project shall be on the basis of the seminars (Project reviews)
conducted during the II Year I semester and II semesters by the Project Review
Committee (PRC). In II Year I semester two seminars are conducted and in II Year II
semester two seminars are conducted.
9.7 At end of the II Year I semester, a candidate shall submit status report in a spiral bound
copy form. Internal marks are for 40 marks which will be awarded by an internal
committee consists of the concerned guide, course coordinator and a faculty member
appointed by the Director, SIT. External marks are for 60 marks which will be awarded by
an external examiner appointed by the Director, SIT. Evaluation of project by Internal
Committee (for 40 marks) and by the external examiner (for 60 marks) will be done
simultaneously. One publication is mandatory in Journal or conference for
submission of the thesis.
9.8 At the end of the II Year II semester, after approval from the PRC, the soft copy of the
thesis should be submitted for ANTI-PLAGIARISM for the quality check and the
plagiarism report should be included in the final thesis. If the copied information is less
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than 24%, then only thesis will be accepted for submission. A candidate shall submit the
thesis/dissertation in a hard bound copy form. He will attend for the viva-voce. An
external examiner appointed by the Director will evaluate the project for 100 marks.
There will be no internal marks for phase II of the project.
9.9 The candidate has to submit two hard copies and one soft copy of Thesis/Dissertation,
certified in the prescribed format by the supervisor to the school.
9.10 The Thesis/Dissertation will be adjudicated by one external examiner selected by the
competent authority.
9.11 In case the candidate fails in viva-voce examination, based on the recommendation of the
board the candidate has to retake the viva-voce examination after three months. If he fails
in this viva-voce examination also, he will not be eligible for the award of the degree
unless the candidate is asked to revise and resubmit.
10.1 Marks will be awarded to indicate the performance of each candidate in each Theory
Subject, or Lab/Practicals, or Seminar, or Project, etc., based on the % marks obtained in
CIE + SEE (Continuous Internal Evaluation + Semester End Examination, both taken
together) as specified in Item 6 above, and a corresponding Letter Grade shall be given.
10.2 As a measure of the candidate’s performance, a 10-point Absolute Grading System using
the following Letter Grades (UGC Guidelines) and corresponding percentage of marks
shall be followed:
10.3 A candidate obtaining F Grade in any Subject shall be considered ‘failed’ and will
be required to reappear as ‘Supplementary Candidate’ in the Semester End Examination
(SEE), as and when offered. In such cases, his Internal Marks (CIE Marks) in those
Subjects will remain the same as those he obtained earlier.
10.4 A candidate not appeared for examination then ‘AB’ Grade will be allocated in any
Subject shall be considered ‘failed’ and will be required to reappear as ‘Supplementary
Candidate’ in the Semester End Examination (SEE), as and when offered.
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10.5 A Letter Grade does not imply any specific Marks percentage and it will be the range of
marks percentage.
10.6 In general, a candidate shall not be permitted to repeat any Subject/ Course (s) only for
the sake of ‘Grade Improvement’ or ‘SGPA/ CGPA Improvement’.
10.7 A candidate earns Grade Point (GP) in each Subject/ Course, on the basis of the Letter
Grade obtained by him in that Subject/ Course. The corresponding ‘Credit Points’ (CP) are
computed by multiplying the Grade Point with Credits for that particular Subject/ Course.
10.8 The Candidate passes the Subject/ Course only when he gets GP 5 (C Grade or
above).
10.9 The Grade Point Average (GPA) is calculated by dividing the Sum of Credit Points
(CP) secured from ALL Subjects registered in a Semester or for the Exam appeared (like
supplementary), by the Total Number of Credits registered during that Semester or for the
Exam appeared (like supplementary). GPA is rounded off to FOUR Decimal Places. GPA
is thus computed as
GPA =
where ‘i’ is the Subject indicator index (takes into account all Subjects in a Semester or
for the Exam appeared), ‘N’ is the no. of Subjects ‘REGISTERED’ for the Semester
or for the Exam appeared, is the no. of Credits allotted to the ith Subject, and
represents the Grade Points (GP) corresponding to the Letter Grade awarded for
that ith Subject.
10.10 The Cumulative Grade Point Average (CGPA) is a measure of the overall cumulative
performance of a candidate over all Subjects in all considered for registration. The CGPA
is the ratio of the Total Credit Points secured by a candidate in ALL registered Courses in
ALL Semesters, and the Total Number of Credits registered in ALL the Semesters. CGPA
is rounded off to FOUR Decimal Places. CGPA is thus computed as per the formula
CGPA =
10.11 For Calculations listed in Item 10.6 – 10.10, performance in failed Subjects/ Courses
(securing F Grade) will also be taken into account, and the Credits of such Subjects/
Courses will also be included in the multiplications and summations.
11.1 A Candidate who registers for all the specified Subjects/ Courses as listed in the Course
Structure, satisfies all the Course Requirements, and passes the examinations prescribed in
the entire PG (PGP), and secures the required number of 70 Credits (with CGPA 5.0),
shall be declared to have ‘QUALIFIED’ for the award of the M.Tech. Degree in the chosen
Branch of Engineering and Technology with specialization as he admitted.
After a candidate has satisfied the requirements prescribed for the completion of the Degree
and is eligible for the award of M. Tech. Degree, he shall be placed in one of the following
three classes based on the CGPA:
11.3 A candidate with final CGPA (at the end of the PGP) < 5.00 will not be eligible for the
Award of Degree.
12.1 If the candidate has not paid the dues, if any, to the University or if any case of
indiscipline is pending against him, the result of the candidate will be withheld and he will
not be allowed into the next semester. His degree will be withheld in such cases.
13.1 If any candidate is detained due to shortage of attendance in one or more subjects, they
are eligible for admission to maximum of two earlier or equivalent subjects at a time as and
when offered.
13.2 In case any candidate makes a re-registration then the academic regulations which were
applicable for the year of his joining year will be applicable.
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14. GENERAL
14.1 Credit: A unit by which the course work is measured. It determines the number of hours
of instructions required per week. One credit is equivalent to one hour of teaching (lecture
or tutorial) or two hours of practical work/field work per week.
14.2 Credit Point: It is the product of grade point and number of credits for a course.
14.3 Wherever the words “he”, “him”, “his”, occur in the regulations, they include “she”,
“her”.
14.4 The academic regulation should be read as a whole for the purpose of any interpretation.
14.5 In the case of any doubt or ambiguity in the interpretation of the above rules, the decision
of the Vice-Chancellor is final.
14.6 The University may change or amend the academic regulations or syllabi at any time
and the changes or amendments made shall be applicable to all the candidates with effect
from the dates notified by the University.
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I YEAR I SEMESTER
S. Subject Max Marks(100)
Subject L T P Credits
No. Code Int Ext
Core-1: Data Structures and
1. SE1C10 Algorithms 3 - 40 60 3
2. SE1C20 Core-2: Software Engineering 3 - 40 60 3
3. SE1C30 Core-3: Computer Networking 3 - 40 60 3
SE1E10 Elective-1:
SE1E11 Object Oriented Modeling
SE1E12 Internet Technologies and Services
4. 3 - 40 60 3
SE1E13 Internet of Things
SE1E14 Data Mining
SE1E15 Advanced Programming
SE1E20 Elective-2:
SE1E21 Information Retrieval Systems
SE1E22 Artificial Intelligence
5. 3 - 40 60 3
SE1E23 Distributed Systems
SE1E24 Cloud Computing
SE1E25 Database Systems
Lab-1: Data Structures and Algorithms
6. SE1L10 - 4 40 60 2
Through Java Lab
SE1L20 Lab-2(Based On Elective-1):
SE1L21 Object Oriented Modeling Lab
SE1L22 Internet Technologies and Services Lab
7. - 4 40 60 2
SE1L23 Internet of Things Lab
SE1L24 Data Mining Lab
SE1L25 Advanced Programming Lab
SE1A10 Audit-1:
SE1A11 Foundations of Computer Science
SE1A12 Professional Communication Skills
8. Personality Development through Life 2 - - 40 60 0
SE1A13 Enlightenment Skills.
SE1A14 Value Education
SE1A15 Constitution of India
Total 17 - 8 - - 19
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I YEAR II SEMESTER
S. Subject Subject L T P Max Marks(100) Credits
No. Code Int Ext
1. SE2C10 Core-4:Software Architecture and 3 - 40 60 3
Design Patterns
2. SE2C20 Core-5: Software Quality Assurance 3 - 40 60 3
and Testing
3. SE2C30 Core-6: Machine Learning 3 - 40 60 3
4. SE2E30 Elective—3: 3 - 40 60 3
SE2E31 Information Security
SE2E32 Computer Forensics
SE2E33 Mobile Application Development
SE2E34 Network Programming
SE2E35 Data Science
5. SE2E40 Elective-4: 3 - 40 60 3
SE2E41 Software Requirements and
Estimation
SE2E42 Human Computer Interaction
SE2E43 Software Security Engineering
SE2E44 Natural Language Processing
SE2E45 Computer Graphics
6. SE2L30 Lab-3:Software Engineering and - 4 40 60 2
Design Patterns Lab
7. SE2L40 Lab-4(Based On Elective-3): - 4 40 60 2
SE2L41 Information Security Lab
SE2L42 Computer Forensics Lab
Mobile Application Development
SE2L43 Lab
SE2L44 Network Programming Lab
SE2L45 Data Science Lab
8.. SE2A10 Audit-2: 2 - - - - 0
SE2A11 English for Research Paper Writing
SE2A12 Disaster Management
SE2A13 Soft Skills
SE2A14 Stress Management by Yoga
SE2A15 Sanskrit for Technical Knowledge
SE2A16 Research Methodology
Total 17 - 8 19
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II YEAR I SEMESTER
S Subject Subject L T P Max Marks(100) Credits
No. Code Int Ext
1. SE3E50 Elective-5: 3 - - 40 60 3
SE3E51 Software Process and Project
Management
Semantic web and Social
SE3E52
Networking
SE3E53 Business Process Management
SE3E54 Advanced Algorithms
SE3E55 Mobile Computing
2. SE3O10 Open Elective-1: 3 - - 40 60 3
SE3O11 Image Processing and Pattern
Recognition
SE3O12 Soft Computing
SE3O13 Biometrics
SE3O14 Computer Vision
SE3O15 Cyber Security
3. SE3P10 Project Work: Project Phase-1 - - 20 40 60 10
TOTAL 6 - 20 16
II YEAR II SEMESTER
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UNIT I
Algorithms, Performance analysis- time complexity and space complexity, Asymptotic Notation-
Big Oh, Omega and Theta notations, Complexity Analysis Examples.
Data structures-Linear and non linear data structures, ADT concept, Linear List ADT, Array
representation, Linked representation, Vector representation, singly linked lists -insertion,
deletion, search operations, doubly linked lists-insertion, deletion operations, circular lists.
Representation of single, two dimensional arrays, Sparse matrices and their representation.
UNIT II
Stack and Queue ADTs, array and linked list representations, infix to postfix conversion using
stack, implementation of recursion, Circular queue-insertion and deletion, Dequeue ADT, array
and linked list representations, Priority queue ADT, implementation using Heaps, Insertion into a
Max Heap, Deletion from a Max Heap, java.util package-ArrayList, Linked List, Vector classes,
Stacks and Queues in java.util, Iterators in java.util.
UNIT III
Searching–Linear and binary search methods, Hashing-Hash functions, Collision Resolution
methods-Open Addressing, Chaining, Hashing in java.util-HashMap, HashSet, Hashtable.
Sorting –Bubble sort, Insertion sort, Quick sort, Merge sort, Heap sort, Radix sort, comparison of
sorting methods.
UNIT IV
Trees- Ordinary and Binary trees terminology, Properties of Binary trees, Binary tree ADT,
representations, recursive and non recursive traversals, Java code for traversals, Threaded binary
trees.Graphs- Graphs terminology, Graph ADT, representations, graph traversals/search
methods-dfs and bfs, Java code for graph traversals, Applications of Graphs-Minimum cost
spanning tree using Kruskal’s algorithm, Dijkstra’s algorithm for Single Source Shortest Path
Problem.
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UNIT V
Search trees- Binary search tree-Binary search tree ADT, insertion, deletion and searching
operations, Balanced search trees, AVL trees-Definition and examples only, Red Black trees –
Definition and examples only, B-Trees-definition, insertion and searching operations, Trees in
java.util- TreeSet, Tree Map Classes, Tries(examples only),Comparison of Search trees.Text
compression-Huffman coding and decoding, Pattern matching-KMP algorithm.
TEXT BOOKS:
1. Data structures, Algorithms and Applications in Java, S.Sahni, Universities Press.
2. Data structures and Algorithms in Java, Adam Drozdek, 3rd edition, Cengage Learning.
3. Data structures and Algorithm Analysis in Java, M.A.Weiss, 2nd edition, Addison-
Wesley (Pearson Education).
REFERENCES:
1. Java for Programmers, Deitel and Deitel, Pearson education.
2. Data structures and Algorithms in Java, R.Lafore, Pearson education.
3. Java: The Complete Reference, 8th editon, Herbert Schildt, TMH.
4. Data structures and Algorithms in Java, M.T.Goodrich, R.Tomassia, 3rd edition, Wiley.
5. Data structures and the Java Collection Frame work,W.J.Collins, Mc Graw Hill.
6. Classic Data structures in Java, T.Budd, Addison-Wesley (Pearson Education).
7. Data structures with Java, Ford and Topp, Pearson Education.
8. Data structures using Java, D.S.Malik and P.S.Nair, Cengage learning.
9. Data structures with Java, J.R.Hubbard and A.Huray, PHI Pvt. Ltd.
10. Data structures and Software Development in an Object-Oriented Domain, J.P.Tremblay
and G.A.Cheston, Java edition, Pearson Education.
11. A Practical Guide to Data Structures and Algorithms using Java, S.Goldman &
K.Goldman, Chapman & Hall/CRC, Taylor & Francis Group.
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SOFTWARE ENGINEERING
(CORE – 2)
Objectives:
Your studies will enable you to develop:
a broad and critical understanding of all the processes for engineering high quality
software and the principles, concepts and techniques associated with software
development
an ability to analyze and evaluate problems and draw on the theoretical and technical
knowledge to develop solutions and systems
a range of skills focused on the analysis of requirements, design and implementation of
reliable and maintainable software, with strong emphasis on engineering principles
applied over the whole development lifecycle
an awareness of current research in software development, the analytical skills and
research techniques for their critical and independent evaluation and their application to
new problems.
UNIT I
Introduction to Software Engineering: The evolving role of software, Changing Nature of
Software, legacy software, Software myths.A Generic view of process: Software engineering -
A layered technology, a process framework, The Capability Maturity Model Integration
(CMMI), Process patterns, process assessment, personal and team process models.Process
models: The waterfall model, Incremental process models, Evolutionary process models,
specialized process models, The Unified process.
UNIT II
Software Requirements: Functional and non-functional requirements, User requirements,
System requirements, Interface specification, the software requirements document.Requirements
engineering process: Feasibility studies, Requirements elicitation and analysis, Requirements
validation, Requirements management.System models: Context Models, Behavioral models,
Data models, Object models, structured methods.
UNIT III
Design Engineering: Design process and Design quality, Design concepts, the design model,
pattern based software design.Creating an architectural design: software architecture, Data
design, Architectural styles and patterns, Architectural Design, assessing alternative architectural
designs, mapping data flow into a software architecture.Modeling component-level design:
Designing class-based components, conducting component-level design, Object constraint
language, designing conventional components.Performing User interface design: Golden rules,
User interface analysis and design, interface analysis, interface design steps, Design evaluation.
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UNIT IV
Testing Strategies: A strategic approach to software testing, test strategies for conventional
software, Black-Box and White-Box testing, Validation testing, System testing, the art of
Debugging.Product metrics: Software Quality, Frame work for Product metrics, Metrics for
Analysis Model, Metrics for Design Model, Metrics for source code, Metrics for testing, Metrics
for maintenance. Metrics for Process and Products: Software Measurement, Metrics for
software quality.
UNIT V
Risk management: Reactive vs Proactive Risk strategies, software risks, Risk identification,
Risk projection, Risk refinement, RMMM, RMMM Plan.Quality Management: Quality
concepts, Software quality assurance, Software Reviews, Formal technical reviews, Statistical
Software quality Assurance, Software reliability, The ISO 9000 quality standards.Configuration
Management: Configuration Management planning, Change management, Version and release
management, System building, CASE tools for configuration management.
TEXT BOOKS:
1. Software Engineering: A practitioner’s Approach, Roger S Pressman, sixth edition.
McGraw Hill International Edition, 2005
2. Software Engineering, Ian Sommerville, seventh edition, Pearson education, 2004.
REFERENCE BOOKS:
1. Software Engineering, A Precise Approach, Pankaj Jalote, Wiley India, 2010.
2. Software Engineering : A Primer, Waman S Jawadekar, Tata McGraw-Hill, 2008
3. Fundamentals of Software Engineering, Rajib Mall,PHI, 2005
4. Software Engineering, Principles and Practices, Deepak Jain, Oxford University Press.
5. Software Engineering1: Abstraction and modeling, Diner Bjorner, Springer International
edition, 2006.
6. Software Engineering2: Specification of systems and languages, Diner Bjorner, Springer
International edition, 2006.
7. Software Engineering Foundations, Yingxu Wang, Auerbach Publications, 2008.
8. Software Engineering 3: Domains, Requirements and Software Design, D.Bjorner,
Springer, International Edition.
9. Software Engineering Principles and Practice, Hans Van Vliet,3rd edition, Wiley India
edition.
10. Introduction to Software Engineering, R.J.Leach,CRC Press.
11. Software Engineering Fundamentals, Ali Behforooz and Frederick J.Hudson, Oxford
University Press, rp2009
12. Software Engineering Handbook, Jessica Keyes, Auerbach, 2003.
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COMPUTER NETWORKING
( CORE - 3)
Objectives:
The objective of this course is to build a solid foundation in computer networks concepts
and design
To understand computer network architectures, protocols, and interfaces.
The OSI reference model and the Internet architecture network applications.
The course will expose students to the concepts of traditional as well as modern day
computer networks - wireless and mobile, multimedia-based.
Students completing this course will understand the key concepts and practices employed
in modern computer networking
UNIT –I
Computer Networks and the Internet: What Is the Internet?, The Network Edge , The
Network Core , Delay, Loss, and Throughput in Packet-Switched Networks , Protocol Layers
and Their Service Models, Networks Under Attack
Application Layer: Principles of Network Applications, The Web and HTTP, File Transfer:
FTP, Electronic Mail in the Internet, DNS—The Internet’s Directory Service
UNIT – II
UNIT-III
The Network Layer: Introduction, Virtual Circuit and Datagram Networks, What’s Inside a
Router?, The Internet Protocol (IP): Forwarding and Addressing in the Internet , Routing
Algorithms, Routing in the Internet, Broadcast and Multicast Routing.
UNIT – IV
The Link Layer: Links, Access Networks, and LANs, Introduction to the Link Layer, Error-
Detection and -Correction Techniques, Multiple Access Links and Protocols, Switched Local
Area Networks, Link Virtualization: A Network as a Link Layer, Data Center Networking,
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UNIT – V
Wireless and Mobile Networks: Introduction, Wireless Links and Network Characteristics,
WiFi: 802.11 Wireless LANs, Cellular Internet Access, Mobility Management: Principles,
Mobile IP, Managing Mobility in Cellular Networks, Wireless and Mobility: Impact on Higher-
Layer Protocols.
TEXT BOOKS:
1. Computer Networking: A Top Down Approach , James F. Kurose, Keith W.Ross, 6th
Edition.
2. Data Communications and Networking, Behrouz A. Forouzan, Fourth Edition, Tata
McGraw Hill
3. High Speed Networks and Internets – Performance and Quality of Service, William
Stallings, Second Edition, Pearson Education.
4. Top-Down Network Design, Priscilla Oppenheimer, Second Edition, Pearson
Education (CISCO Press)
REFERENCES:
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Unit-1
Factional view(models): • Use case diagram ,Requirement Capture with Use case. Building
blocks of Use Case diagram - actors, use case guidelines for use case models. Relationships
between use cases - extend, include, generalize. • Activity diagram : Elements of Activity
Diagram - Action state, Activity state, Object. node, Control and Object flow, Transition (Fork,
Merge, Join) Guidelines for Creating Activity Diagrams. Activity Diagram - Action
Decomposition (Rake ). Partition - Swim Lane.
Unit-2
Static structural view (Models): Classes, values and attributes, operations and methods,
responsibilities for classes, abstract classes, access specification(visibility of attributes and
operations). Relationships among classes: Associations, Dependencies., Inheritance -
Generalizations, Aggregation. Adornments on Association: association names, association
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classes, qualified association, n-ary associations, ternary and reflexive association. Dependency
relationships among classes, notations .Notes in class diagram, Extension mechanisms,
Metadata, Refinements, Derived , data, constraint, stereotypes, Package & interface notation.
Object diagram notations and modeling, relations among objects (links).
Unit-3
Class Modeling and Design Approaches: Three approaches for identifying classes - using Noun
phrases, Abstraction, Use Case Diagram. II, Comparison of approaches. Using combination of
approaches. Flexibility guidelines for class diagram: Cohesion, Coupling, Forms of coupling
(identity, representational, subclass, inheritance), class Generalization, class specialization versus
aggregation.
Behavioral (Dynamic structural view): • State diagram : State Diagram Notations, events (signal
events, change events, Time events). State Diagram states (composite states, parallel states,
History states), transition and condition, state diagram behavior (activity effect, do-activity, entry
and exit activity), completion transition, sending signals.
Unit-4
Interaction diagrams: Sequence diagram - Sequence diagram notations and examples, iterations,
conditional messaging, branching, object creation and destruction, time constraints, origin of
links, Activations in sequence diagram. Collaboration diagram - Collaboration diagram notations
and examples, iterations, conditional messaging, branching, object creation and destruction, time
constraints, origin of links, activations in sequence diagram.
6. Approaches for developing dynamic systems: Top - down approach for dynamic systems.
Bottom - up approach for dynamic systems. Flexibility Guidelines for Behavioral Design -
guidelines for allocating and designing behaviors that lead to more flexible design.
Unit 5
Architectural view: Logical architecture: dependency, class visibility, sub systems. Hardware
architecture: deployment diagram notations, nodes, object migration between node .Process
architecture: what are process and threads and their notations in UML, object synchronization,
invocation schemes for threads ( UML notations for different types of invocations).
Implementation architecture: component diagram notations and examples. Reuse: Libraries,
Frame works components and Patterns: a. Reuse of classes. b. Reuse of components. c. Reuse of
frameworks, black box framework, white box frame. d. Reuse of patterns: Architectural pattern
and Design pattern.
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Text books:
3. Object oriented Modeling and Design with UML - James Rumbaugh. Micheal Blaha (second
edition)
Reference books:
1. The Unified Modeling Language User Guide - Grady Booch, James Rumbaugh, Ivar
Jacobson.
4. Object-Oriented Analysis and Design: using UML Mike O'Docherty Wiley Publication
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The student who has knowledge of programming with java should be able to develop web based
solutions using multi-tier architecture. S/he should have good understanding of different
technologies on client and server side components as Follows:
UNIT I
Client Side Technologies: Overview of HTML - Common tags, XHTML, capabilities of
HTML5 Cascading Style sheets, CSS3 enhancements, linking to HTML Pages, Classes in CSS
Introduction to JavaScripts, variables, arrays, methods and string manipulation, BOM/DOM
(Browser/Document Object Model), accessing elements by ID, Objects in JavaScript Dynamic
HTML with JavaScript and with CSS, form validation with JavaScript, Handling Timer Events
Simplifying scripting with JQuery, JASON for Information exchange.
UNIT II
Introduction to Java Servlets: Introduction to Servlets: Lifecycle of a Servlet, Reading request
and initialization parameters, Writing output to response, MIME types in response, Session
Tracking: Using Cookies and Sessions, Steps involved in Deploying an application Database
Access with JDBC and Connection Pooling Introduction to XML, XML Parsing with DOM and
SAX Parsers in Java Ajax - Ajax programming with JSP/Servlets, creating XML Http Object for
various browsers, Sending request, Processing response data and displaying it.Introduction to
Hibernate
UNIT III
Introduction to JSP: JSP Application Development: Types of JSP Constructs (Directives,
Declarations, Expressions, Code Snippets), Generating Dynamic Content, Exception Handling,
Implicit JSP Objects, Conditional Processing, Sharing Data Between JSP pages, Sharing Session
and Application Data, Using user defined classes with jsp:useBean tag, Accessing a Database
from a JSP.
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UNIT IV
Introduction to Struts Framework: Introduction to MVC architecture, Anatomy of a simple
struts2 application, struts configuration file, Presentation layer with JSP, JSP bean, html and
logic tag libraries, Struts Controller class, Using form data in Actions, Page Forwarding,
validation frame work, Internationalization.
UNIT V
Service Oriented Architecture and Web Services: Overview of Service Oriented Architecture
– SOA concepts, Key Service Characteristics, Technical Benefits of a SOA Introduction to Web
Services– The definition of web services, basic operational model of web services, basic steps of
implementing web services.Core fundamentals of SOAP – SOAP Message Structure, SOAP
encoding, SOAP message exchange models, Describing Web Services –Web Services life cycle,
anatomy of WSDL Introduction to Axis– Installing axis web service framework, deploying a
java web service on axis. Web Services Interoperability – Creating java and .Net client
applications for an Axis Web Service
(Note: The Reference Platform for the course will be open source products Apache Tomcat
Application Server, MySQL database, Hibernate and Axis)
TEXT BOOKS:
1. Web Programming, building internet applications, Chris Bates 3 rd edition, WILEY
Dreamtech .
2. The complete Reference Java 7th Edition , Herbert Schildt., TMH.
3. Java Server Pages,Hans Bergsten, SPD, O’Reilly.
4. Professional Jakarta Struts - James Goodwill, Richard Hightower, Wrox Publishers.
5. Developing Java Web Services, R. Nagappan, R. Skoczylas, R.P. Sriganesh, Wiley India,
rp – 2008.
6. Understanding SOA with Web Services, Eric Newcomer and Greg Lomow, Pearson
Edition – 2009
7. Java Web Service Architecture, James McGovern, Sameer Tyagi et al., Elsevier – 2009
REFERENCES:
1. Programming the world wide web,4th edition,R.W.Sebesta,Pearson
2. Core SERVLETS ANDJAVASERVER PAGES VOLUME 1: CORE
TECHNOLOGIES , Marty Hall and Larry Brown Pearson
3. Internet and World Wide Web – How to program , Dietel and Nieto PHI/Pearson.
4. Jakarta Struts Cookbook , Bill Siggelkow, S P D O’Reilly.
5. Professional Java Server Programming,S.Allamaraju & othersApress(dreamtech).
6. Java Server Programming ,Ivan Bayross and others,The X Team,SPD
7. Web Warrior Guide to Web Programmming-Bai/Ekedaw-Cengage Learning.
8. Beginning Web Programming-Jon Duckett ,WROX.
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UNIT I
Introduction to Internet of Things –Definition and Characteristics of IoT, Physical Design of IoT
– IoT Protocols, IoT communication models, IoT Communication APIs, IoT enabled
Technologies – Wireless Sensor Networks, Cloud Computing, Big data analytics,
Communication protocols, Embedded Systems, IoT Levels and Templates, Domain Specific
IoTs – Home, City, Environment, Energy, Retail, Logistics, Agriculture, Industry, health and
Lifestyle
UNIT II
Introduction to Python - Language features of Python, Data types, data structures, Control of
flow, functions, modules, packaging, file handling, data/time operations, classes, Exception
handling Python packages - JSON, XML, HTTPLib, URLLib, SMTPLib
UNIT III
IoT Physical Devices and Endpoints - Introduction to Raspberry Pi- Installation, Interfaces
(serial, SPI, I2C), Programming – Python program with Raspberry PI with focus on interfacing
external gadgets, controlling output, reading input from pins.
Unit IV
Controlling Hardware- Connecting LED, Buzzer, Switching High Power devices with
transistors, Controlling AC Power devices with Relays, Controlling servo motor, speed control
of DC Motor, Using unipolar and bipolar Stepper motors
Digital input- Sensing push switch, pull-up and pull-down resistors, Rotary encoder, Using
keypad, Using RTC
Sensors: Light sensor, temperature sensor with thermistor, voltage sensor, ADC and ADC,
Temperature and Humidity Sensor DHT11, Read Switch, Distance Measurement with ultrasound
sensor
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UNIT V
IoT Physical Servers and Cloud Offerings – Introduction to Cloud Storage models and
communication APIs Webserver – Web server for IoT, Cloud for IoT, Python web application
framework Designing a RESTful web API
TEXT BOOK:
1. Internet of Things - A Hands-on Approach, Arshdeep Bahga and Vijay Madisetti,
Universities Press, 2015, ISBN: 9788173719547
2. Getting Started with Raspberry Pi, Matt Richardson & Shawn Wallace, O'Reilly
(SPD), 2014, ISBN: 9789350239759
3. Raspberry Pi Cookbook, Software and Hardware Problems and solutions, Simon
Monk, O'Reilly (SPD), 2016, ISBN 7989352133895
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UNIT I
Introduction: Fundamentals of data mining, Data Mining Functionalities, Classification of Data
Mining systems, Data Mining Task Primitives, Integration of a Data Mining System with a
Database or a Data Warehouse System, Issues in Data Mining.
Data Preprocessing: Need for Preprocessing the Data, Data Cleaning, Data Integration and
Transformation, Data Reduction, Discretization and Concept Hierarchy Generation.
UNIT II
Data Warehouse and OLAP Technology for Data Mining: Data Warehouse,
Multidimensional Data Model, Data Warehouse Architecture, Data Warehouse Implementation,
Usage of Data Warehousing Online Analytical Processing and Mining
Data Cube Computation: Efficient Methods for simple Data Cube Computation (Full Cube,
Iceberg Cube, Closed Cube and Shell Cube), Discovery Driven exploration of data cubes,
Attribute-Oriented Induction for data characterization and its implementation
UNIT III
Mining Frequent Patterns, Associations and Correlations: Basic Concepts, The Apriori
algorithm for finding frequent itemsets using candidate generation, Generating association rules
from frequent itemsets, Mining frequent itemsets without candidate generation, Mining various
kinds of Association Rules, Correlation Analysis
UNIT IV
Classification and Prediction: Description and comparison of classification and prediction,
preparing data for Classification and Prediction
Classification by Decision Tree Induction, Bayesian Classification, Rule-Based Classification,
Classification by Backpropagation
Prediction, linear and non-linear regression, evaluating accuracy of a Classifier or a Predictor
UNIT V
Cluster Analysis: Types of Data in Cluster Analysis, A Categorization of Major Clustering
Methods, k-means and k-mediods methods, CLARANS, Agglomerative and divisive hierarchical
clustering, chameleon dynamic modeling, DBSCAN, Grid based clustering method: STING,
Conceptual Clustering, Constraint-Based Cluster Analysis, Outlier Analysis.
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TEXT BOOKS:
1. Data Mining – Concepts and Techniques - Jiawei Han, Micheline Kamber and Jian Pei,3rd
edition, Morgan Kaufmann Publishers, ELSEVIER.
2. Introduction to Data Mining – Pang-Ning Tan, Michael Steinbach and Vipin Kumar, Pearson
education.
REFERENCES:
1. Data Warehousing in the Real World – Sam Aanhory & Dennis Murray Pearson Edn Asia.
2. Insight into Data Mining,K.P.Soman,S.Diwakar,V.Ajay,PHI,2008.
3. Data Warehousing Fundamentals – Paulraj Ponnaiah Wiley student Edition
4. The Data Warehouse Life cycle Tool kit – Ralph Kimball Wiley student edition
5. Building the Data Warehouse By William H Inmon, John Wiley & Sons Inc, 2005.
6. Data Mining Introductory and advanced topics –Margaret H Dunham, Pearson education
7. Data Mining Techniques – Arun K Pujari,2 nd edition, Universities Press.
8. Data Mining,V.Pudi and P.Radha Krishna,Oxford University Press.
9. Data Mining:Methods and Techniques,A.B.M Shawkat Ali and S.A.Wasimi,Cengage
Learning.
10. Data Warehouse 2.0,The Architecture for the next generation of Data
Warehousing, W.H.Inmon,D.Strauss,G.Neushloss,Elsevier,Distributed by SPD.
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Unit I
Basic features of Python-Interactive execution,comments,types,variables,operators,expressions,
Statements-assignment, input,print,Control flow-Conditionals,Loops,break statement,continue
statement, pass statement,Functions,definition,call,scope and lifetime of variables,keyword
arguments,default parameter values,variable length arguments,recursive functions,Functional
programming-mapping,filtering and reduction,Lambda functions,Scope,namespaces and
modules-import statement,creating own modules,avoiding namespace collisions when
importing modules, module reload, LEBG rule, dir( ) function, iterators and generators,
Sequences-Strings ,Lists and Tuples-basic operations and functions, iterating over sequences,
List comprehensions, Packing and Unpacking of Sequences,Sets and Dictionaries- operations,
regular expressions, Python program examples.
Unit II
Files-operations-opening, reading, writing, closing,file positions,file names and paths,functions
for accessing and manipulating files and directories on disk, os module, Exceptions – raising and
handling exceptions, try/except statements, finally clause, standard exceptions, Object
oriented programming- classes, constructors, objects, class variables, class methods, static
methods, Inheritance-is-a relationship, composition, polymorphism, overriding, multiple
inheritance, abstact classes, multithreaded programming, time and calendar modules,Python
program examples.
Unit III
GUI Programming with Tkinter , Widgets(Buttons, Canvas, Frame, Label, Menu, Entry, Text,
Scrollbar, Combobox, Listbox, Scale),event driven programming-events, callbacks, binding,
layout management-geometry managers:pack and grid, creating GUI based applications in
Python.
Unit IV
Network Programming-Sockets, Socket addresses, Connection-oriented and Connectionless
Sockets,socket module,urllib module,Socket object methods,Client/Server applications(TCP/IP
and UDP/IP),Socketserver module, handling multiple clients, Client side scripting-Transferring
files-FTP, ftplib module,ftplib.FTP class methods, sending and receiving emails- smtplib
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module, smtplib.SMTP class methods, poplib module, poplib.POP3 methods, Python program
examples.
Unit V
Database Programming-SQL Databases,SQLite,sqlite3 module, connect function( ),DB-API 2.0
Connection object methods, Cursor object Attributes and methods, creating Database
applications in Python, Web programming-Simple web client, urllib, urlparse modules,
Server side scripting-Building CGI applications-Setting up a web server, Creating the form page,
Generating the results page, Saving state information in CGI Scripts, HTTP Cookies,
Creating a cookie, Using cookies in CGI scripts, Handling cookies with urllib2 module,
cgi module.
TEXT BOOKS :
1. Exploring Python, Timothy A. Budd, McGraw Hill Publications.
2. Core Python Programming, 2nd edition, W.J.Chun, Pearson.
3. Python Programming, R.Thareja, Oxford University Press.
4. Programming Python, 3rd edition, Mark Lutz, SPD,O’Reilly.
REFERENCE BOOKS :
1. Introduction to Computer Science using Python, Charles Dierbach, Wiley India Edition.
2. Fundamentals of Python, K. A. Lambert, B.L. Juneja, Cengage Learning.
3. Beginning Python,2 nd edition, Magnus Lie Hetland, Apress, dreamtech press.
4. Starting out with Python, 3rd edition, Tony Gaddis, Pearson.
5. Python Essential Reference, D.M.Beazley, 3rd edition, Pearson.
6. Programming in Python3, Mark Summerfield, Pearson.
7. Think Python, How to think like a computer scientist, Allen B. Downey,SPD, O’Reilly.
8. www.python.org web site.
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UNIT II
Scoring, term weighting and the vector space model. Computing scores in a complete search
system. Evaluation in information retrieval. Relevance feedback and query expansion.
UNIT III
XML retrieval. Probabilistic information retrieval. Language models for information retrieval.
Text classification. Vector space classification.
UNIT IV
Support vector machines and machine learning on documents. Flat clustering. Hierarchical
clustering. Matrix decompositions and latent semantic indexing.
UNIT V
Web search basics. Web crawling and indexes. Link analysis.
TEXT BOOKS:
1. Introduction to Information Retrieval , Christopher D. Manning and Prabhakar
Raghavan and Hinrich Schütze, Cambridge University Press, 2008.
2. Information Storage and Retrieval Systems: Theory and Implementation, Kowalski,
Gerald, Mark T Maybury,Springer.
REFERENCES :
1. Modern Information Retrival , Ricardo Baeza-Yates, Pearson Education, 2007.
2. Information Retrieval: Algorithms and Heuristics, David A Grossman and Ophir Frieder,
2nd Edition, Springer, 2004.
3. Information Retrieval Data Structures and Algorithms, William B Frakes, Ricardo Baeza-
Yates, Pearson Education, 1992.
4. Information Storage & Retieval , Robert Korfhage , John Wiley & Sons.
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UNIT-I
Introduction: What is AI? Foundations of AI, History of AI, Agents and environments, The
nature of the Environment, Problem solving Agents, Problem Formulation, Search Strategies
UNIT-II
UNIT-III
UNIT-IV
Practical Natural Language Processing: Practical applications, Efficient parsing, Scaling up the
lexicon, Scaling up the Grammar, Ambiguity, Perception, Image formation, Image processing
operations for Early vision, Speech recognition and Speech Synthesis
UNIT-V
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TEXT BOOKS
REFERENCES
4. Expert Systems: Principles and Programming- Fourth Edn, Giarrantana/ Riley, Thomson.
5. PROLOG Programming for Artificial Intelligence. Ivan Bratka- Third Edition – Pearson
Education.
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Objectives:
To explain what a distributed system is, why you would design a system as a
distributed
system, and what the desired properties of such systems are;
To list the principles underlying the functioning of distributed systems, describe the
problems and challenges associated with these principles, and evaluate the
effectiveness and shortcomings of their solutions;
To recognize how the principles are applied in contemporary distributed systems,
explain how they affect the software design, and be able to identify features and design
decisions that may cause problems;
To design a distributed system that fulfils requirements with regards to key distributed
systems properties (such as scalability, transparency, etc.), be able to recognize when
this is not possible, and explain why;
To build distributed system software using basic OS mechanisms as well as higher-
level middleware and languages.
UNIT-I
Characterization of Distributed Systems. Design Issues, User Requirement, Network
Technologies and Protocols, IPC, Client-Server Communication, Group Communication, IPC in
UNIX.
Remote Procedure Calling, Design issues, Implementation, Asynchronous RPC
UNIT-II
Distributed OS, Its kernel, Processes and Threads, Naming and Protection, Communication and
Invocation, Virtual Memory, File Service components, Design issues, Interfaces, implementation
techniques, SUN network file systems
UNIT-III
SNS – a name service model, its design issues, Synchronizing physical clocks, Logical time and
logical clocks, Distributed coordination. Replication and its architectural model, Consistency and
request ordering, Conversation between a client and a server, Transactions, Nested Transactions.
UNIT-IV
Concurrency control Locks, Optimistic concurrency control, Timestamp ordering, Comparison
of methods for concurrency control.
Distributed Transactions and Nested Transactions, Atomic commit protocols, Concurrency
control in distributed transactions, distributed Deadlocks, Transactions with replicated data,
Transaction recovery, Fault tolerance, Hierarchical and group masking of faults.
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UNIT-V
Cryptography, Authentication and key distribution, Logics of Authentication, Digital signatures.
Distributed shared memory, Design and Implementation issues, Sequential consistency and ivy,
Release consistency and Munin, Overview of Distributed Operating systems Mach, Chorus.
TEXT BOOKS:
1. G Coulouris, J Dollimore and T Kindberg - Distributed Systems Concepts and Design, Third
Edition, Pearson Education.
REFERENCES:
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Cloud computing has evolved as a very important computing model, which enables
information, software, and shared resources to be provisioned over the network as
services in an on-demand manner.
This course provides an insight into what is cloud computing and the various services
cloud is capable.
UNIT I:
Computing Paradigms, High-Performance Computing, Parallel Computing.,Distributed
Computing..,ClusterComputing.,Grid Computing, Cloud Computing., Biocomputing, Mobile
Computing.,QuantumComputing, Optical Computing. Nanocomputing.
UNIT II:
Cloud Computing Fundamentals: Motivation for Cloud Computing,The Need for Cloud
Computing,Defining Cloud Computing, Definition of Cloud computing,Cloud Computing Is a
Service, Cloud Computing Is a Platform, Principles of Cloud computing,Five Essential
Characteristics...Four Cloud Deployment Models
UNIT III:
Cloud Computing Architecture and Management: Cloud architecture, Layer,Anatomy of the
Cloud,Network Connectivity in Cloud Computing, Applications, on the Cloud,Managing the
Cloud,Managing the Cloud Infrastructure Managing the Cloud application, Migrating
Application to Cloud, Phases of Cloud Migration Approaches for Cloud Migration.
UNIT IV:
Cloud Service Models: Infrastructure as a Service,Characteristics of IaaS.Suitability of
IaaS,Pros and Cons of IaaS,Summary of IaaS Providers,Platform as a Service,Characteristics of
PaaS,Suitability of PaaS,Pros and Cons of PaaS,Summary of PaaS Providers,Software as a
Service,Characteristics of SaaS,Suitability of SaaS,Pros and Cons of SaaS,Summary of SaaS
Providers.Other Cloud Service Models
UNIT V:
Cloud Service Providers:EMC,EMC IT,Captiva Cloud Toolkit,Google,Cloud Platform,Cloud
Storage,Google Cloud Connect,Google Cloud Print,Google App Engine,Amazon Web
Services,Amazon Elastic Compute Cloud,Amazon Simple Storage Service,Amazon Simple
Queue ,ervice,Microsoft,Windows Azure,Microsoft Assessment and Planning
Toolkit,SharePoint,IBM,Cloud Models,IBM SmartCloud,SAP Labs,SAP HANA Cloud
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TEXT BOOKS:
1. Essentials of cloud Computing : K.Chandrasekhran , CRC press, 2014
REFERENCES:
1. Cloud Computing: Principles and Paradigms by Rajkumar Buyya, James Broberg and
Andrzej M. Goscinski, Wiley, 2011.
2. Distributed and Cloud Computing , Kai Hwang, Geoffery C.Fox, Jack J.Dongarra,
Elsevier, 2012.
3. Cloud Security and Privacy: An Enterprise Perspective on Risks and Compliance, Tim
Mather, Subra Kumaraswamy, Shahed Latif, O’Reilly, SPD, rp2011.
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UNIT I
Database System Applications, Purpose of Database Systems, View of Data – Data Abstraction,
Instances and Schemas, Data Models – the ER Model, Relational Model, Other Models –
Database Languages – DDL,DML, Database Access from Applications Programs,
Transaction Management, Data Storage and Querying, Database Architecture, Database
Users and Administrators, ER diagrams,. Relational Model: Introduction to the Relational
Model – Integrity Constraints Over Relations, Enforcing Integrity constraints, Querying
relational data, Logical data base Design, Introduction to Views –Altering Tables and Views,
Relational Algebra, Basic SQL Queries, Nested Queries, Complex Integrity Constraints in
SQL, Triggers
UNIT II
Introduction to Schema Refinement – Problems Caused by redundancy, Decompositions –
Problem related to decomposition, Functional Dependencies - Reasoning about FDS, Normal
Forms – FIRST, SECOND, THIRD Normal forms – BCNF –Properties of Decompositions-
Loss less- join Decomposition, Dependency preserving Decomposition, Schema Refinement
in Data base Design – Multi valued Dependencies – FOURTH Normal Form, Join
Dependencies, FIFTH Normal form.
UNIT III
Transaction Management: The ACID Properties, Transactions and Schedules, Concurrent
Execution of Transactions – Lock Based Concurrency Control, Deadlocks – Performance of
Locking – Transaction Support in SQL.
Concurrency Control: Serializability, and recoverability – Introduction to Lock Management –
Lock Conversions, Dealing with Deadlocks, Specialized Locking Techniques – Concurrency
Control without Locking.
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Crash recovery: Introduction to Crash recovery, Introduction to ARIES, the Log, and Other
Recovery related Structures, the Write-Ahead Log Protocol, Check pointing, recovering from
a System Crash, Media recovery
UNIT IV
Overview of Storage and Indexing: Data on External Storage, File Organization and Indexing
– Clustered Indexes, Primary and Secondary Indexes, Index data Structures – Hash Based
Indexing, Tree based Indexing, Comparison of File Organizations, Indexes and Performance
Tuning
Storing data: Disks and Files: -The Memory Hierarchy – Redundant Arrays of Independent
Disks.
Disk Space Management, Buffer Manager, Files of Records, Page Formats, Record Formats Tree
Structured Indexing: Intuitions for tree Indexes, Indexed Sequential Access Methods (ISAM)
B+ Trees: A Dynamic Index Structure, Search, Insert, Delete.
Hash Based Indexing: Static Hashing, Extendable hashing, Linear Hashing, Extendable Vs
Linear Hashing.
UNIT V
Overview Of Query Evaluation: The System Catalog, Introduction to Operator Evaluation,
Algorithms for Relational Operations, Introduction to Query Optimization, Alternative Plans: A
Motivating Example, What a Typical Optimizer Does?
Evaluating Relational Operators: The' Selection Operation, General Selection Conditions, The
Projection Operation, The Join Operation, The Set Operations, Aggregate Operations, The
Impact of Buffering.
A Typical Relational Query Optimizer: Translating SQL Queries into Algebra, Estimating the
Cost of a Plan, Relational Algebra Equivalences, Enumeration of Alternative Plans, Nested
Subqueries, The System R Optimizer, Other Approaches to Query Optimization.
TEXT BOOKS:
REFERENCES:
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1. Write Java programs that use both recursive and non-recursive functions
for implementing the following searching methods:
a) Linear search b) Binary search
2. Write Java programs to implement the following using arrays and linked lists
a) List ADT
3. Write Java programs to implement the following using an array.
a) Stack ADT b) Queue ADT
4. Write a Java program that reads an infix expression and converts the expression
to postfix form. (use stack ADT).
5. Write a Java program to implement circular queue ADT using an array.
6. Write a Java program that uses both a stack and a queue to test whether the given string is a
palindrome or not.
7. Write Java programs to implement the following using a singly linked list.
a) Stack ADT b)Queue ADT
8. Write Java programs to implement the deque (double ended queue) ADT using
a) Array b) Singly linked list c) Doubly linked list.
9. Write a Java program to implement priority queue ADT.
10. Write a Java program to perform the following operations:
a) Construct a binary search tree of elements.
b) Search for a key element in the above binary search tree.
c) Delete an element from the above binary search tree.
11. Write a Java program to implement all the functions of a dictionary (ADT)
using Hashing.
12. Write a Javaprogram to implement Dijkstra’s algorithm for Single source shortest
path problem.
13. Write Java programs that use recursive and non-recursive functions to traverse the
given binary tree in
a) Preorder b) Inorder and c) Postorder.
14. Write Java programs for the implementation of bfs and dfs for a given graph.
15. Write Java programs for implementing the following sorting methods:
a) Bubble sort d) Merge sort g) Binary tree sort
b) Insertion sort e) Heap sort
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REFERENCES:
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a) Class diagram
b) Package diagram
c) Object diagram
d) Component diagram
e) Composite structure diagram
f) Deployment diagram
2. Draw the Behavioral UML diagrams for the specified task
a) Activity diagram
b) Sequence diagram
c) Use case diagram
d) State diagram
e) Communication diagram
f) Interaction overview diagram
g) Timing diagram
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Objectives:
Write syntactically correct HTTP messages and describe the semantics of common HTTP
methods and header fields
Discuss differences between URIs, URNs, and URLs, and demonstrate a detailed
understanding of http-scheme URLs, both relative and absolute
Describe the actions, including those related to the cache, performed by a browser in the
process of visiting a Web address
Install a web server and perform basic administrative procedures, such as tuning
communication parameters, denying access to certain domains, and interpreting an access log
Write a valid standards-conformant HTML document involving a variety of element types,
including hyperlinks, images, lists, tables, and forms
Use CSS to implement a variety of presentation effects in HTML and XML documents,
including explicit positioning of elements
Demonstrate techniques for improving the accessibility of an HTML document
o Internet Technologies
1. Develop static pages (using Only HTML) of an online Book store. The pages should resemble:
www.amazon.com the website should consist the following pages.
Home page, Registration and user Login
User Profile Page, Books catalog
Shopping Cart, Payment By credit card
Order Conformation
2. Validate the Registration, user login, user profile and payment by credit card pages using
JavaScript.
3. Create and save an XML document at the server, which contains 10 users information. Write a
program, which takes User Id as an input and returns the user details by taking the user
information from the XML document.
4. Install TOMCAT web server. Convert the static web pages of assignments 2 into dynamic web
pages using Servlets and cookies. Hint: Users information (user id, password, credit card
number) would be stored in web.xml. Each user should have a separate Shopping Cart.
5. Redo the previous task using JSP by converting the static web pages of assignments 2 into
dynamic web pages. Create a database with user information and books information. The
books catalogue should be dynamically loaded from the database. Follow the MVC
architecture while doing the website.
6. Implement the “Hello World!” program using JSP Struts Framework.
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6. Write a calculator program in HTML that performs basic arithmetic operations (+, -, /, *
and %). Use CSS to change the foreground and background color of the values, buttons and
result display area separately. Validate the input strings using JavaScript regular
expressions. Handle any special cases like division with zero reasonably. The screen may
look similar to the following:
Value 1 Operator Value 2 Result
+ =
7. Write a Java program that creates a calculator GUI, as shown in figure. Extra components
may be added for convenience:
The Color Scheme may be
Black on White or Blue on
Yellow (selectable) and
accordingly all components
colors must be changed. The
values can be either entered
or increased or decreased by a
step of 10. The operators are
+, -, / and * (selectable). Once any change takes place, the result must be automatically
computed by the program.
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8. Write a Java Application that will read an XML file that contains personal
information (Name, Mobile Number, age and place. It reads the information using
SAX parser. After reading the information, it shows two input Text Fields in a
window, one for tag name and the other for value. Once these two values are given,
it should list all the records in the XML file that match the value of the given field in
a text area (result box). For example, if the two text boxes are entered with “name”
and “ABCD” then it should show all the records for which name is “ABCD”? An
Illustration is given below that takes a mobile number and lists all the records that
have the same mobile number.
Replace <from> and <to> values with the RSA encrypted values represented with base64
encoding assuming that the public key is available in a file in local directory “pubkey.dat”.
Encrypt <secretcode> with AES algorithm with a password ‘secret’. The checksum of all the
field values concatenated with a delimiter character ‘+’ will be inserted in the checksum and
the xml file is written to encrypted.xml file.
6. Assume that a file ‘config.xml’, which has the following information:
<users>
<user> <name>abc</name> <pwd>pwd123</pwd> <role>admin</role> <md5>xxx</md5>
</user>
<user> <name>def</name> <pwd>pwd123</pwd> <role>guest</role> <md5>xxx</md5>
</user>
</users>
Replace name and role with DES encrypted values and pwd with RSA encrypted values
(represent the values with base64 encoding). The public key is available in “public.key” file
in current directory. Replace xxx with respective MD5 values of all the fields for each user.
Write the resulting file back to config.xml.
7. Write an HTML page that gives 3 multiple choice (a,b,c and d) questions from a set of 5
preloaded questions randomly. After each question is answered change the color of the
question to either green or blue using CSS. Finally on clicking OK button that is provided,
the score should be displayed as a pop-up window. Use Java Script for dynamic content
8. Write an HTML page that has 3 countries on the left side (“USA”, “UK” and “INDIA”) and
on the right side of each country, there is a pull-down menu that contains the following
entries: (“Select Answer”, “New Delhi”, “Washington” and “London”). The user will match
the Countries with their respective capitals by selecting an item from the menu. The user
chooses all the three answers (whether right or wrong). Then colors of the countries should
be changed either to green or to red depending on the answer. Use CSS for changing color
9. Write an HTML Page that can be used for registering the candidates for an entrance test. The
fields are: name, age, qualifying examination (diploma or 10+2), stream in qualifying
examination. If qualifying examination is “diploma”, the stream can be “Electrical”,
“Mechanical” or “Civil”. If the qualifying examination is 10+2, the stream can be “MPC” or
“BPC”. Validate the name to accept only characters and spaces.
10. Write an HTML page that has two selection menus. The first menu contains the states (“AP”,
“TN” and “KN”) and depending on the selection the second menu should show the following
items: “Hyderabad”, “Vijayawada”, “Kurnool” for AP, “Chennai”, “Salem”, “Madurai” for
TN and “Bangalore”, “Bellary”, “Mysore” for KN.
11. Write an HTML page that has phone buttons 0 to 9 and a text box that shows the dialed
number. If 00 is pressed at the beginning, it should be replaced with a + symbol in the text
box. If the number is not a valid international number (+ followed by country code and 10
digit phone number) the color of the display should be red and it should turn to green when
the number is valid. Consider only “+91, +1 and +44 as valid country codes. Use CSS for
defining colors.
12. Write an HTML page that has a text box for phone number or Name. If a number is entered
in the box the name should be displayed next to the number. If 00 is pressed at the beginning,
it should be replaced with a + symbol in the text box. If a name is entered in the text box, it
should show the number next to the name. If the corresponding value is not found, show it in
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red and show it in green otherwise. Use CSS for colors. Store at least 5 names and numbers
in the script for testing
13. A library consists of 10 titles and each title has a given number of books initially. A student
can take or return a book by entering his/her HTNo as user ID and a given password. If there
are at least two books, the book is issued and the balance is modified accordingly.
(a) Use RDBMS and implement it with JSP.
(b) Use XML File for data and Implement it with JSP
(c) Use RDBMS and implement it with Servlets
(d) Use XML File for data and Implement it with Servlets
14. A Bus Reservation System contains the details of a bus seat plan for 40 seats in 2x2 per row
arrangement, where the seats are numbered from 1 to 40 from first row to last row. The
customer can visit the website and can reserve a ticket of his choice if available by entering
his details (Name, Address, Gender and Age). The customer can cancel the ticket by entering
the seat number and his name as entered for reservation.
(a) Use RDBMS and implement it with JSP.
(b) Use XML File for data and Implement it with JSP
(c) Use RDBMS and implement it with Servlets
(d) Use XML File for data and Implement it with Servlets
15. Implement a simple messaging system with the following details:
When a student logs in with his/her HTNO and a given password, they should get all the
messages posted to him/her giving the ID of sender and the actual message. Each message
may be separated with a ruler. There should be a provision for the user to send a message to
any number of users by giving the IDs separated with commas in the “To” text box.
(a) Use RDBMS and implement it with JSP.
(b) Use XML File for data and Implement it with JSP
(c) Use RDBMS and implement it with Servlets
(d) Use XML File for data and Implement it with Servlets.
16. There is an image of 600x100 size which can be logically divided into 12 button areas with
labels (0-9, +, =). Write a javascript calculator program that uses this image as input virtual
keyboard and three text areas for two input numbers and result of sum of these numbers. Add
a CSS that can be used to change the colors of text and background of text areas and the
page. The input numbers can be up to 4 digits each.
17. Develop a web application that takes user name and password as input and compares them
with those available in an xml user database. If they match, it should display the welcome
page that contains the user’s full name and last used date and time retrieved from a client
cookie. On logout it stores new time to the cookie and displays a goodbye page. If
authentication fails, it should store the attempt number to the client cookie and displays an
error page. Add necessary CSS that takes care of the font, color of foreground and
background.
18. A web application has the following specifications:
The first page (Login page) should have a login screen where the user gives the login name
and password. Both fields must be validated on client side for a minimum length of 4
characters, name should be lower case a-z characters only and password should contain at
least one digit. On submitting these values, the server should validate them with a MySQL
database and if failed, show the login page along with a message saying “Login Name or
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Password Mismatch” in Red color below the main heading and above the form. If successful,
show a welcome page with the user's full name (taken from database) and and a link to
Logout. On logout, a good bye page is displayed with the total time of usage (Logout time –
login time). Specify the Schema details of table and web.xml file contents.
Implement it using (a) JSP Pages (b) Servlets (c) Struts
19. Design a struts based web portal for an international conference with following
specifications:
The welcome page should give the details of the conference and a link to login. If login fails,
direct them back for re-login and also provide a link for registration. On successful
registration/login, the user will be directed to a page where s/he can see the status
(accepted/rejected) of their already submitted papers followed by a form for submitting a doc
file to the conference. Provide a logout button on all pages including the home page, once the
user logs in. Implement validation framework to check that the user name is in the form of
CCDDCC and password is in the form of (CCSDDD) (C for character, S for special character
(one of @, #, $, %, ^, & and !) and D for digit)., Database should be accessed through
Connection Pool for MySql for user information. Provide scope for internationalization in
future. Assume any missing information and mention it first.
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1. Write a Python program that reads 10 integers from keyboard and prints the average of even
numbers and odd numbers separately
2. Write a Python program that prints the grade of a student when internal and external marks are
given. A candidate is declared Failed (Grade = F), if Total marks < 50 or External marks < 25.
If a candidate is passed, then Grade is given as follows:
Condition Grade
3. Create a table in MySQL that stores the status of devices in a house with the following data
(Device ID, Device Name and Device State, last altered date and time). Now write a Python
program that reads and alters the state of a given device. The date format is “YYYY-MM-
DD:HH-mm-ss” where mm is minutes and ss is seconds.
4. Write a Python program that loads all the states of the devices into a dictionary from the table
mentioned above.
5. Write a Python program that sorts the device states based on the last altered time
6. Write a Python program that reads a string from keyboard and prints the count of each
alphabet in the string.
7. Write a Python program that reads a page from internet and prints it on the screen.
8. Write a Python program that reads and modifies an XML file
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9. Write a Python program that reads and alters JSON data from a database table
10. Write a client-server Python program that uses socket connection to implement a time server.
The client will connect to the server and the server sends the current time as “YYYY-MM-
DD:HH-mm-ss” format. This value should be printed on the client side.
11. Write a Python program that generates 10 random numbers and stores them in a text file one
per line. Now write another Python program that reads this data into a list and shows them
12. Write a program that reads key-value pair data from a file and stores them in a database table
13. Write a Python program that reads a time string in the format of “YYYY-MM-DD:HH-mm-
ss” and prints its components separately.
14. Write a Python program that reads data from a table and writes it to a text file using tab as
field separator and new line as record separator and vice versa.
Raspberry Pi Experiments:
Use Raspberry Pi for all the experiments
1. Connect an LED to GPIO pin 25 and control it through command line
2. Connect an LED to GPIO pin 24 and a Switch to GPIO 25 and control the LED with the
switch. The state of LED should toggle with every press of the switch
3. Use DHT11 temperature sensor and print the temperature and humidity of the room with an
interval of 15 seconds
4. Use joystick and display the direction on the screen
5. Use Light Dependent Resistor (LDR) and control an LED that should switch-on/off depending
on the light.
6. Create a traffic light signal with three colored lights (Red, Orange and Green) with a duty
cycle of 5-2-10 seconds.
7. User rotary encoder and print the position of the shaft on the console
8. Control a servo motor angle that is taken from the keyboard
9. Switch on and switch of a DC motor based on the position of a switch
10. Convert an analog voltage to digital value and show it on the screen.
11. Create a door lock application using a reed switch and magnet and give a beep when the door
is opened.
12. Control a 230V device (Bulb) with Raspberry Pi using a relay
13. Control a 230V device using a threshold temperature, using temperature sensor.
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14. Simulate an earthquake alarm using vibration sensor and give an alarm when vibration is
detected.
15. Create an application that has three LEDs (Red, Green and white). The LEDs should follow
the cycle (All Off, Red On, Green On, White On) for each clap (use sound sensor).
16. Create a web application for the above applications wherever possible with suitable
modifications to get input and to send output.
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Description:
The business of banks is making loans. Assessing the credit worthiness of an applicant is of
crucial importance. You have to develop a system to help a loan officer decide whether the credit
of a customer is good, or bad. A bank's business rules regarding loans must consider two
opposing factors. On the one hand, a bank wants to make as many loans as possible. Interest on
these loans is the banks profit source. On the other hand, a bank cannot afford to make too many
bad loans. Too many bad loans could lead to the collapse of the bank. The bank's loan policy
must involve a compromise: not too strict, and not too lenient.
To do the assignment, you first and foremost need some knowledge about the world of credit.
You can acquire such knowledge in a number of ways.
1. Knowledge Engineering. Find a loan officer who is willing to talk. Interview her and try to
represent her knowledge in the form of production rules.
2. Books. Find some training manuals for loan officers or perhaps a suitable textbook on finance.
Translate this knowledge from text form to production rule form.
3. Common sense. Imagine yourself as a loan officer and make up reasonable rules which can be
used to judge the credit worthiness of a loan applicant.
4. Case histories. Find records of actual cases where competent loan officers correctly judged
when, and when not to, approve a loan application.
• foreign_worker. There are millions of these in Germany (many from Turrkey). It is very hard to
get German citizenship if you were not born of German parents.
• There are 20 attributes used in judging a loan applicant. The goal is the classify the applicant
into one of two categories, good or bad.
1.List all the categorical (or nominal) attributes and the real-valued attributes seperately. (5
marks)
2.What attributes do you think might be crucial in making the credit assessment ? Come up
with some simple rules in plain English using your selected attributes. (5 marks)
3. One type of model that you can create is a Decision Tree - train a Decision Tree using the
complete dataset as the training data. Report the model obtained after training. (10 marks)
4. Suppose you use your above model trained on the complete dataset, and classify credit
good/bad for each of the examples in the dataset. What % of examples can you classify
correctly ? (This is also called testing on the training set) Why do you think you cannot
get 100 % training accuracy ? (10 marks)
5. Is testing on the training set as you did above a good idea ? Why orWhy not ? (10 marks)
6. One approach for solving the problem encountered in the previous question is using cross-
validation ? Describe what is cross-validation briefly. Train a Decistion Tree again using
cross-validation and report your results. Does your accuracy increase/decrease ? Why ?
(10 marks)
7. Check to see if the data shows a bias against "foreign workers" (attribute 20),or "personal-
status" (attribute 9). One way to do this (perhaps rather simple minded) is to remove
these attributes from the dataset and see if the decision tree created in those cases is
significantly different from the full dataset case which you have already done. To remove
an attribute you can use the preprocess tab in Weka's GUI Explorer. Did removing these
attributes have any significant effect? Discuss. (10 marks)
8. Another question might be, do you really need to input so many attributes to get good
results? Maybe only a few would do. For example, you could try just having attributes 2,
3, 5, 7, 10, 17 (and 21, the class attribute (naturally)). Try out some combinations. (You
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had removed two attributes in problem 7. Remember to reload the arff data file to get all
the attributes initially before you start selecting the ones you want.) (10 marks)
9. Sometimes, the cost of rejecting an applicant who actually has a good credit (case 1)
might be higher than accepting an applicant who has bad credit (case 2). Instead of
counting the misclassifcations equally in both cases, give a higher cost to the first case
(say cost 5) and lower cost to the second case. You can do this by using a cost matrix in
Weka. Train your Decision Tree again and report the Decision Tree and cross-validation
results. Are they significantly different from results obtained in problem 6 (using equal
cost)? (10 marks)
10.Do you think it is a good idea to prefer simple decision trees instead of having long
complex decision trees ? How does the complexity of a Decision Tree relate to the bias of
the model ? (10 marks)
11.You can make your Decision Trees simpler by pruning the nodes. One approach is to use
Reduced Error Pruning - Explain this idea briefly. Try reduced error pruning for training
your Decision Trees using cross-validation (you can do this in Weka) and report the
Decision Tree you obtain ? Also, report your accuracy using the pruned model. Does
your accuracy increase ? (10 marks)
12.(Extra Credit): How can you convert a Decision Trees into "if-then-else rules". Make up
your own small Decision Tree consisting of 2-3 levels and convert it into a set of rules.
There also exist different classifiers that output the model in the form of rules - one such
classifier in Weka is rules.PART, train this model and report the set of rules obtained.
Sometimes just one attribute can be good enough in making the decision, yes, just one !
Can you predict what attribute that might be in this dataset ? OneR classifier uses a single
attribute to make decisions (it chooses the attribute based on minimum error). Report the
rule obtained by training a one R classifier. Rank the performance of j48, PART and
oneR. (10 marks)
Task Resources:
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o Weka Tutorial
o ARFF format
o Using Weka from command line
Task 2: Hospital Management System
Dimension objects (dimension) consist of a set of levels and a set of hierarchies defined
over those levels. The levels represent levels of aggregation. Hierarchies describe parent-child
relationships among a set of levels.
For example, a typical calendar dimension could contain five levels. Two hierarchies can
be defined on these levels:
H1: YearL > QuarterL > MonthL > WeekL > DayL
H2: YearL > WeekL > DayL
The hierarchies are described from parent to child, so that Year is the parent of Quarter,
Quarter the parent of Month, and so forth.
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1.Write a Python program that reads a list of names and ages, then prints the list sorted
by age.
2. Write a Python program that will prompt the user for a file name, read all the lines
from the file into a list, sort the list, and then print the lines in sorted order.
3. Write a Python program that asks the user for a file name, and then prints the number
4. Write a Python program that will prompt the user for a string and a file name, and then
5. Create a class Rectangle. The constructor for this class should take two numeric
arguments, which are the length and breadth. Add methods to compute the area and
perimeter of the rectangle, as well as methods that simply return the length and
breadth. Add a method isSquare that returns a Boolean value if the Rectangle is a
Square.
6. Write a class Complex for performing arithmetic with complex numbers. The
constructor for this class should take two floating-point values. Add methods for
8. Write a Python program that reads a postfix expression from standard input, evaluates
9. Write a Python program that takes a command-line argument n and writes the number
10.Write a Python program that implements binary search method to search for a key in
a sorted list.
11.Write Python program to implement the List ADT using a linked list.
12.Write Python programs to implement the deque (double ended queue) ADT using
a) Merge sort
18.Write a Python program that counts the occurrences of words in a text file and
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19.Write a Python program that prompts the user to enter a directory or a filename and
20.Write a Python program that uses a recursive function to print all the permutations
of a string.
21.Write a Python program that prompts the user to enter a directory and displays
Write a Python program that prompts the user to enter a password (string)
For example, the set of strings 01, 10, 0010, and 1111 is prefix-free, but the set of
strings 01, 10, 0010, 1010 is not prefix-free because 10 is a prefix of 1010. Write
a Python program that reads a set of strings from standard input and determines
26.Develop Echo Server in Python, one that can handle multiple clients in parallel
27.Develop Echo Server in Python, one that can handle multiple clients in parallel
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28.Develop Echo Server in Python, one that can handle multiple clients in parallel
by multiplexing client connections and the main dispatcher with the select system call.
Here a single event loop can process clients and accept new ones in parallel.
29.Implement in Python client and server-side logic to transfer an arbitrary file from
Sample problems covering GUI applications, Web applications and Database applications:
GUI applications:
1. Write a Python program that works as a simple calculator. Use a grid to arrange buttons for the
digits and for the +, -,*, % operations. Add a text field to display the result.
2. Develop a Python GUI application that receives an integer in one text field, and computes its
factorial Value and fills it in another text field, when the button named “Compute” is clicked.
3. Write a Python program that creates a user interface to perform integer divisions. The user
enters two numbers in the text fields, Num1 and Num2. The division of Num1 and Num2 is
displayed in the Result field when the Divide button is clicked. If Num1 or Num2 were not an
integer Num2 is Zero, the program should Display an appropriate message in the result field in
Red color.
4. Write a Python program that simulates a traffic light. The program lets the user select one of
three lights: red, yellow, or green. When a radio button is selected, the light is turned on, and
only one light can be on at a time.No light is on when the program starts.
Web Applications
1.Create a registration form with User name, Password and Aadhar Number. Validate the fields
for correctness using JavaScript.
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2.Create a database for registration and store the submitted values in the local database using
serverside Python programs. If user name already exists, send back an error page.
3.Using cookies, display the user’s last login time on the welcome page when the user logs
into the website.
a) Write an HTML page including any required Javascript that takes a number from one text
field in the range of 0 to 999 and shows it in another text field in words. If the number is out
of range, it should show “out of range” and if it is not a number, it should show “not a
number” message in the result box.
4.Write a Python GUI application that takes a text file name as input and counts the characters,
words and lines in the file. Words are separated with white space characters and lines are separated
with new line character.
5.Write a simple calculator web application that takes two numbers and an operator (+, -, /, * and %)
from an HTML page and sends the result page with the operation performed on the operands. It
should check in a database if the same expression is already computed and if so, just return the value
from database. Use MySQL or PostgreSQL.
6.Write an HTML page that contains a list of 5 countries. When the user selects a country, its capital
should be printed next to the list. Add CSS to customize the properties of the font of the capital
(color, bold and font size).
7.Write a web Python application that takes name and age from an HTML page. If the age is less
than 18, it should send a page with “Hello <name>, you are not authorized to visit this site”
message, where <name> should be replaced with the entered name. Otherwise it should send
“Welcome <name> to this site” message.
8.Write a calculator program in HTML that performs basic arithmetic operations (+, -, /, * and %).
Use CSS to change the foreground and background color of the values, buttons and result display
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area separately. Validate the input strings using JavaScript regular expressions. Handle any special
cases like division with zero reasonably. The screen may look similar to the following:
9.Write a Python program that creates a calculator GUI, as shown in figure. Extra components may
be added for convenience:
10.Write a Python Application that will read a text file that contains personal information (Name,
Mobile Number, age and place (fields are separated by tabs and records are separated with new line).
The first line contains the header with field names. After reading the information, it shows two
input Text Fields in a window, one for name and the other for value. Once these two values are
given, it should list all the records in the file that match the value of the given field in a text area
(result box). For example, if the two text boxes are entered with “name” and “ABCD” then it should
show all the records for which name is “ABCD”. An Illustration is given below that takes a mobile
number and lists all the records that have the same mobile number.
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a. The user is first served a login page which takes user's name and password. After
submitting the details the server checks these values against the data from a database
and takes the following decisions.
b. If name and password matches, serves a welcome page with user's full name.
c. If name matches and password doesn't match, then serves “password mismatch”
page
d. If name is not found in the database, serves a registration page, where users full
name, present user name (used to login) and password are collected.
TEXT BOOKS :
R.Dondero, Pearson.
10.Data structures and Algorithms using Python, Rance D.Necaise, Wiley Student edition.
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Objectives
To understand the fundamental concepts underlying OOP and apply them in solving
problems.
To learn to write programs in Java for solving problems.
To understand the functions of Operating systems.
To understand the Operating system services.
To learn to use SQL to create, query and update the data in databases.
UNIT I
Java Basics - Java buzzwords, comments, data types, variables, constants, scope and life time
of variables, operators, operator hierarchy, expressions, type conversion and casting, control
flow-block scope, conditional statements, loops, break and continue statements, simple java
program, arrays, input and output, formatting output, Key attributes of Object Oriented
Programming- Encapsulation, Inheritance, Polymorphism, classes, objects, constructors,
methods, parameter passing, static fields and methods, access control, this reference, overloading
methods and constructors, recursion, garbage collection, String handling-building strings,
operating on strings, StringBuffer and StringBuilder, Enumerations, autoboxing and unboxing,
Generics.
UNIT II
Inheritance – Inheritance concept, benefits of inheritance , Super classes and Sub classes,
Member access rules, Inheritance hierarchies, super uses, preventing inheritance: final classes
and methods, casting, polymorphism- dynamic binding, method overriding, abstract classes and
methods, the Object class and its methods. Interfaces – Interfaces vs. Abstract classes, defining
an interface, implementing interfaces, accessing implementations through interface references,
extending interface. Packages-defining, creating and accessing a Package, understanding
CLASSPATH, importing packages.
UNIT III
Exception handling – Dealing with errors, benefits of exception handling, the classification of
exceptions- exception hierarchy, checked exceptions and unchecked exceptions, usage of try,
catch, throw, throws and finally, exception specification, built in exceptions, creating own
exception sub classes. Files – streams- byte streams, character streams, text Input/output, binary
input/output, random access file operations, file management using File class , java.io.
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UNIT IV
Operating system Introduction- Operating system objectives and functions, Computer system
organization, Computer system Architecture, Operating system structure, Operating system
operations (Refer to Chapter 1 of 2nd text book).
Process Management, Memory Management, Storage Management, Protection and Security,
Computing Environments (Refer to Chapter 1 of 2nd text book).
Operating system structures-Operating system services, User and Operating system interface,
System calls, types of System calls, System programs (Refer to Chapter 2 of 2nd text book).
UNIT V
MySQL(Database)- Introduction to SQL, Data types, Creating Database objects , Querying and
Updating Data- Data Definition language (DDL) statements-CREATE,ALTER,DROP and Data
Manipulation Language statements(DML)-SELECT,INSERT, UPDATE,DELETE((Refer to
Chapter 4 and Chapter 5 of 3rd text book).
TEXT BOOKS :
1. Java: the complete reference, 10th edition, Herbert Schildt, Oracle Press, Mc-Graw Hill
Education, Indian Edition.
2. Operating System Concepts, 9th edition, Abraham Silberschatz, P.B. Galvin, G. Gagne,
Wiley Student Edition (Refer to Chapter 1 and Chapter 2 only), 2016 India edition.
3. Database Systems, 6th edition, R. Elamasri and S. B. Navathe, Pearson(Refer to Chapter 4
and Chapter 5 only)
REFERENCE BOOKS :
1. Java: How to Program P.Deitel and H.Deitel ,10th edition, Pearson.
2. Java Programming, D.S.Malik, Cengage Learning.
3. Core Java, Volume 1-Fundamentals, 9th edition, Cay S.Horstmann and Gary Cornell,
Pearson.
4. Programming in Java, S.Malhotra and S.Choudhary, Oxford Univ. Press.
5. Data base system concepts, A.Silberschatz, H.F. Korth and S.Sudarshan, Mc Graw Hill,
VI th edition.
6. Introduction to SQL, Rick F. Van der Lans,4th edition, Pearson.
7. An introduction to programming and OO design using Java, J.Nino, F.A.Hosch,
John Wiley&Sons.
8. Operating Systems – Internals and Design Principles, W. Stallings, Pearson.
9. Modern Operating Systems, Andrew S Tanenbaum, 3rd Edition, Pearson.
10. Operating Systems A concept-based Approach, 3rd Edition, D.M. Dhamdhere, TMH.
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Course Objectives:
To teach the four language skills - Listening, Speaking, Reading and Writing; critical
thinking skills to students.
To enable students comprehend the concept of communication.
To help students cultivate the habit of Reading and develop their critical reading skills.
Course Outcomes:
Students are trained to convert the conceptual understanding of communication into
every day practice.
Students are expected to be ready for placements.
Students are prepared to communicate their ideas relevantly and coherently in
professional writing.
UNIT I
INTRODUCTION
UNIT II
READING & STUDY SKILLS
UNIT III
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Common errors in Writing - Writing coherent sentences using connectives and conjunctions-
Written Presentation Skills – Tenses – Concord – Question Tags - Practice Exercises - One Word
Substitutes – Words Often Confused and Misspelt.
UNIT IV
PROFESSIONAL WRITING Letter writing – Types, Parts and Styles of Formal Letters –
Language to be used in Formal Letters – Letters of Enquiry, Complaint, and Apology with
Replies – Letter of Application -Resume – E-mail – Active and Passive Voice.
UNIT V
REPORT WRITING
Types of Reports – Formats of Reports – Memo Format – Letter Format and Manuscript Format-
Parts of Technical Report – Informational, Analytical and Project Reports – Idioms and Phrases.
REFERENCE BOOKS:
1. Meenakshi Raman & Sangeetha Sharma. 2012. Technical Communication. New Delhi
2. Rizvi, M. A. 2005. Effective Technical Communication. New Delhi: Tata McGraw Hill
3. Sanjay Kumar & Pushp Latha. 2012. Communication Skills. New Delhi: OUP
4. Er. A. K. Jain, Dr. Pravin S. R. Bhatia & Dr. A. M. Sheikh. 2013. Professional
Communication Skills. S. Chand Publishers. New Delhi.
5. Farhathullah, T.M. 2009. English for Business Communication. Bangalore: Prism
6. Bikram K Das. 2011. Functional Grammar and Spoken and Written Communication in
English. Kolkata: Orient Blackswan
7. Kiranmai Dutt, P et al. 2011. A Course in Communication Skills. New Delhi: CUP India
8. Krishnaswamy, N. 2000. Modern English – A Book of Grammar, Vocabulary and Usage.
Macmillan India Pvt. Ltd
9. Ramachandran, K K. et al. 2007. Business Communication. New Delhi: Macmillan
10. Taylor, Ken. 2011. 50 ways to improve your Business English. Hyderabad: Orient
Blackswan
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UNIT - I
UNIT - II
Course Objectives
Values and self-development –Social values and individual attitudes. Work ethics, Indian vision
of humanism. Moral and non- moral valuation. Standards and principles. Value judgements
UNIT - II
UNIT - III
Personality and Behavior Development - Soul and Scientific attitude. Positive Thinking.
Integrity and discipline. Punctuality, Love and Kindness. Avoid fault Thinking. Free from
anger, Dignity of labour. Universal brotherhood and religious tolerance.
UNIT - IV
True friendship. Happiness Vs suffering, love for truth. Aware of self-destructive habits.
Association and Cooperation. Doing best for saving nature
UNIT - V
Character and Competence –Holy books vs Blind faith. Self-management and Good health.
Science of reincarnation. Equality, Nonviolence,Humility, Role of Women. All religions and
same message. Mind your Mind, Self-control.Honesty, Studying effectively
TEXTBOOK:
1. Chakroborty, S.K. “Values and Ethics for organizations Theory and practice”, Oxford
University Press, New Delhi
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Course Objectives:
1. Understand the premises informing the twin themes of liberty and freedom from a civil rights
perspective.
2. To address the growth of Indian opinion regarding modern Indian intellectuals’ constitutional
role and entitlement to civil and economic rights as well as the emergence of nationhood in the
early years of Indian nationalism.
3. To address the role of socialism in India after the commencement of the Bolshevik Revolution
in 1917 and its impact on the initial drafting of the Indian Constitution
UNIT - I
History of Making of the Indian Constitution: History Drafting Committee, ( Composition &
Working) Philosophy of the Indian Constitution:Preamble Salient Features
UNIT - II
Contours of Constitutional Rights & Duties: Fundamental Rights Right to Equality Right to
Freedom Right against Exploitation Right to Freedom of Religion Cultural and Educational
Rights Right to Constitutional Remedies Directive Principles of State Policy Fundamental
Duties.
UNIT - III
UNIT - IV
UNIT - V
Suggested reading
2. Dr. S. N. Busi, Dr. B. R. Ambedkar framing of Indian Constitution, 1st Edition, 2015.
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Objectives:
After completing this course, the student should be able to:
To understand the concept of patterns and the Catalog.
To discuss the Presentation tier design patterns and their affect on: sessions, client access,
validation and consistency.
To understand the variety of implemented bad practices related to the Business and
Integration tiers.
To highlight the evolution of patterns.
To learn how to add functionality to designs while minimizing complexity
To learn what design patterns really are, and are not
To know about specific design patterns.
To learn how to use design patterns to keep code quality high without over design.
UNIT I
UNIT II
UNIT III
Patterns: Pattern Description, Organizing catalogs, role in solving design problems, Selection
and usage.Creational and Structural patterns: Abstract factory, builder, factory method,
prototype, singleton, adapter, bridge, composite, façade, flyweight.
UNIT IV
UNIT V
Case Studies: A-7E – A case study in utilizing architectural structures, The World Wide Web - a
case study in interoperability, Air Traffic Control – a case study in designing for high
availability, Celsius Tech – a case study in product line development
TEXT BOOKS:
1. Software Architecture in Practice, second edition, Len Bass, Paul Clements & Rick
Kazman, Pearson Education, 2003.
2. Design Patterns, Erich Gamma, Pearson Education.
REFERENCES:
1. Beyond Software architecture, Luke Hohmann, Addison wesley, 2003.
2. Software architecture, David M. Dikel, David Kane and James R. Wilson, Prentice Hall PTR,
2001
3. Software Design, David Budgen, second edition, Pearson education, 2003
4. Head First Design patterns, Eric Freeman & Elisabeth Freeman, O’REILLY, 2007.
5. Design Patterns in Java, Steven John Metsker & William C. Wake, Pearson education, 2006
6. J2EE Patterns, Deepak Alur, John Crupi & Dan Malks, Pearson education, 2003.
7. Design Patterns in C#, Steven John metsker, Pearson education, 2004.
8. Pattern Oriented Software Architecture, F.Buschmann &others, John Wiley & Sons.
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UNIT I
Software Quality Assurance and Standards: The Software Quality challenge, What is
Software Quality, Software Quality factors, The components of Software Quality Assurance
system, Software Quality Metrics, Costs of Software Quality, Quality Management Standards,
Management and its role in Software Quality Assurance, SQA unit and other actors in SQA
system. - (Chapters: 1-4, 21-23, 25, 26) of T3 Quality Standards: ISO 9000 and Companion
ISO Standards, CMM, CMMI, PCMM, Malcom Balridge, 3 Sigma, 6 Sigma and other latest
quality standards (Refer Internet and R11, R12, R13).
UNIT II
Software Testing Strategy and Environment: Minimizing Risks, Writing a Policy for
Software Testing, Economics of Testing, Testing-an organizational issue, Management Support
for Software Testing, Building a Structured Approach to Software Testing, Developing a Test
Strategy Building Software Testing Process: Software Testing Guidelines, workbench concept,
Customizing the Software Testing Process, Process Preparation checklist - (Chapters: 2,3) of T1
Software Testing Techniques: Dynamic Testing – Black Box testing techniques, White Box
testing techniques, Static testing, Validation Activities, Regression testing -(Chapters: 4, 5, 6, 7,
8) of T2
UNIT III
Software Testing Tools: Selecting and Installing Software Testing tools – (Chapter 4) of T1.
Automation and Testing Tools - (Chapter 15) of T2 Load Runner, Win runner and Rational
Testing Tools, Silk test, Java Testing Tools, JMetra, JUNIT and Cactus. (Refer Internet and
R9, R10)
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UNIT IV
Testing Process Seven Step Testing Process – I: Overview of the Software Testing Process,
Organizing of Testing, Developing the Test Plan, Verification Testing, Validation Testing.
(Chapters 6, 7, 8, 9, 10) of T1
UNIT V
Seven Step Testing Process – II: Analyzing and Reporting Test results, Acceptance and
Operational Testing, Post-Implementation Analysis Specialized Testing Responsibilities:
Software Development Methodologies, Testing Client/Server Systems (Chapters 12, 13, 14, 15)
of T1.
TEXT BOOKS:
1. Effective Methods for Software Testing, Third edition, William E. Perry, Wiley India, 2009
2. Software Testing – Principles and Practices, Naresh Chauhan, Oxford University Press,
2010.
REFERENCES:
1. Testing Computer Software, Cem Kaner, Jack Falk, Hung Quoc Nguyen, Wiley India,
rp2012.
2. Software Testing – Principles, Techniques and Tools, M.G.Limaye, Tata McGraw-Hill,
2009.
3. Software Testing - A Craftsman’s approach, Paul C. Jorgensen, Third edition, Auerbach
Publications, 2010.
4. Foundations of Software Testing, Aditya P. Mathur, Pearson Education, 2008.
5. Software Testing and Quality Assurance – Theory and Practice, Kshirasagar Naik,
Priyadashi Tripathy, Wiley India, 2010.
6. Software Testing, Ron Patton, Second edition, Pearson Education, 2006.
7. Software Testing and Analysis – Process, Principles and Techniques, Mauro Pezze, Michal
Young, Wiley India, 2008.
8. Software Testing Techniques, Boris Beizer, Second edition, Wiley India, 2006
9. Foundations of Software Testing, Dorothy Graham, et al., Cengage learning, 2007, rp 2010.
10. Software Testing - Effective Methods, Tools and Techniques, Renu Rajani, Pradeep Oak,
Tata McGraw-Hill, rp2011.
11. Software Automation Testing Tools for Beginners, Rahul Shende, Shroff Publishers and
Distributors, 2012.
12. Software Testing Tools, K.V.K.K. Prasad, Dream Tech Press, 2008.
13. Software Testing Concepts and Tools, Nageswara Rao Pusuluri, Dream Tech press, 2007.
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UNIT – I
Introduction: An illustrative learning task, and a few approaches to it. What is known from
algorithms? Theory, Experiment. Biology. Psychology. Overview of Machine learning, related
areas and applications. Linear Regression, Multiple Regression, Logistic Regression,logistic
functions
Concept Learning: Version spaces. Inductive Bias. Active queries. Mistake bound/ PAC model.
basic results. Overview of issues regarding data sources, success criteria.
UNIT –II
Decision Tree Learning: - Minimum Description Length Principle. Occam’s razor. Learning
with active queries Introduction to information theory, Decision Trees, Cross Validation and
Over fitting
Neural Network Learning: Perceptions and gradient descent back propagation, multilayer
networks and back propagation.
UNIT –III
Sample Complexity and Over fitting: Errors in estimating means. Cross Validation and
jackknifing VC dimension. Irrelevant features: Multiplicative rules for weight tuning.
Support Vector Machines: functional and geometric margins, optimum margin classifier,
constrained optimization, Lagrange multipliers, primal/dual problems, KKT conditions, dual of
the optimum margin classifier, soft margins, and kernels.
Bayesian Approaches: The basics Expectation Maximization. Bayes theorem, Naïve Bayes
Classifier, Markov models,Hidden Markov Models
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UNIT—IV
Instance-based Techniques: Lazy vs. eager generalization. K nearest neighbor, case- based
reasoning.
UNIT—V
TEXT BOOKS:
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UNIT – I
Attacks on Computers and Computer Security: Introduction, The need for security, Security
approaches, Principles of security, Types of Security attacks, Security services, Security
Mechanisms, A model for Network Security Cryptography: Concepts and Techniques:
Introduction, plain text and cipher text, substitution techniques, transposition techniques,
encryption and decryption, symmetric and asymmetric key cryptography, steganography, key
range and key size, possible types of attacks.
UNIT – II
Symmetric key Ciphers: Block Cipher principles & Algorithms(DES, AES,Blowfish),
Differential and Linear Cryptanalysis, Block cipher modes of operation, Stream ciphers,
RC4,Location and placement of encryption function, Key distribution Asymmetric key
Ciphers: Principles of public key cryptosystems, Algorithms(RSA, Diffie-Hellman,ECC), Key
Distribution
UNIT – III
Message Authentication Algorithms and Hash Functions: Authentication requirements,
Functions, Message authentication codes, Hash Functions, Secure hash algorithm, Whirlpool,
HMAC, CMAC, Digital signatures, knapsack algorithm.
UNIT – IV
E-Mail Security: Pretty Good Privacy, S/MIME IP Security: IP Security overview, IP Security
architecture, Authentication Header, Encapsulating security payload, combining security
associations, key management
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UNIT – V
Web Security: Web security considerations, Secure Socket Layer and Transport Layer Security,
Secure electronic transaction Intruders, Virus and Firewalls: Intruders, Intrusion detection,
password management, Virus and related threats, Countermeasures, Firewall design principles,
Types of firewalls Case Studies on Cryptography and security: Secure Inter-branch Payment
Transactions, Cross site Scripting Vulnerability, Virtual Elections.
TEXT BOOKS:
1. Cryptography and Network Security : William Stallings, Pearson Education,5 th Edition
2. Cryptography and Network Security: Atul Kahate, Mc Graw Hill, 2 nd Edition.
3. Network Security and Cryptography: Bernard Menezes, CENGAGE Learning
REFERENCES:
1. Cryptography and Network Security: C K Shyamala, N Harini, Dr T R Padmanabhan,
Wiley India, 1st Edition.
2. Cryptography and Network Security : Forouzan Mukhopadhyay, Mc Graw Hill, 2 nd
Edition
3. Information Security, Principles and Practice : Mark Stamp, Wiley India.
4. Principles of Computer Sceurity: WM.Arthur Conklin, Greg White, TMH
5. Introduction to Network Security: Neal Krawetz, CENGAGE Learning.
6. Principles of Information security by Michael E Whitman and Herbert J.Mattord.
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Objectives:
To understand the cyberspace
To understand the forensics fundamentals
To understand the evidence capturing process.
To understand the preservation of digital evidence.
UNIT II : Computer Forensics Evidence and Capture: Data Recovery: Data Recovery
Defined, Data Backup and Recovery, The Role of Backup in Data Recovery, The Data-Recovery
Solution, Case Histories.Evidence Collection and Data Seizure: Why Collect Evidence?,
Collection Options, Obstacles, Types of Evidence, The Rules of Evidence, Volatile Evidence,
General Procedure, Collecting and Archiving, Methods of Collection, Artifacts, Collection Steps,
Controlling Contamination: The Chain of Custody.
UNIT III: Duplication and Preservation of Digital Evidence: Preserving the Digital Crime
Scene, Computer Evidence Processing Steps, Legal Aspects of Collecting And Preserving
Computer Forensic Evidence. Computer Image Verification and Authentication : Special
Needs of Evidential Authentication, Practical Considerations, Practical Implementation.
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UNIT V: Current Computer Forensics Tools: Evaluating Computer Forensics Tool Needs,
Computer Forensics Software Tools, Computer Forensics Hardware Tools, Validating and
Testing Forensics Software.
TEXT BOOKS:
REFERENCES:
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Objectives:
To demonstrate their understanding of the fundamentals of Android operating systems
To demonstrate their skills of using Android software development tools
To demonstrate their ability to develop software with reasonable complexity on mobile
platform
To demonstrate their ability to deploy software to mobile devices
To demonstrate their ability to debug programs running on mobile devices
UNIT I:
Introduction to Android Operating System: Android OS design and Features – Android
development framework, SDK features, Installing and running applications on Eclipse platform,
Creating AVDs, Types of Android applications, Best practices in Android programming,
Android tools Android application components – Android Manifest file, Externalizing resources
like values, themes, layouts, Menus etc, Resources for different devices and languages, Runtime
Configuration Changes Android Application Lifecycle – Activities, Activity lifecycle, activity
states, monitoring state changes
Unit II:
Android User Interface: Measurements – Device and pixel density independent measuring
units Layouts – Linear, Relative, Grid and Table Layouts User Interface (UI) Components –
Editable and non editable TextViews, Buttons, Radio and Toggle Buttons, Checkboxes,
Spinners, Dialog and pickers Event Handling – Handling clicks or changes of various UI
components Fragments – Creating fragments, Lifecycle of fragments, Fragment states, Adding
fragments to Activity, adding, removing and replacing fragments with fragment transactions,
interfacing between fragments and Activities, Multi-screen Activities
UNIT III
Intents and Broadcasts: Intent – Using intents to launch Activities, Explicitly starting new
Activity, Implicit Intents, Passing data to Intents, Getting results from Activities, Native Actions,
using Intent to dial a number or to send SMS Broadcast Receivers – Using Intent filters to
service implicit Intents, Resolving Intent filters, finding and using Intents received within an
Activity Notifications – Creating and Displaying notifications, Displaying Toasts
UNIT IV
Persistent Storage: Files – Using application specific folders and files, creating files, reading
data from files, listing contents of a directory Shared Preferences – Creating shared preferences,
saving and retrieving data using Shared Preference Database – Introduction to SQLite database,
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creating and opening a database, creating tables, inserting retrieving and deleting data,
Registering Content Providers, Using content Providers (insert, delete, retrieve and update)
UNIT V
Advanced Topics: Alarms – Creating and using alarms Using Internet Resources – Connecting
to internet resource, using download manager Location Based Services – Finding Current
Location and showing location on the Map, updating location.
TEXT BOOKS:
1. Professional Android 4 Application Development, Reto Meier, Wiley India, (Wrox) , 2012
2. Android Application Development for Java Programmers, James C Sheusi, Cengage
Learning, 2013
REFERENCES:
1. Beginning Android 4 Application Development, Wei-Meng Lee, Wiley India (Wrox), 2013
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Objectives:
To understand Linux utilities
To understand file handling, signals
To understand IPC, network programming in Java
To understand processes to communicate with each other across a Computer Network.
UNIT – I
Linux Utilities- File handling utilities, Security by file permissions, Process utilities, Disk
utilities, Networking utilities, Filters, Text processing utilities and Backup utilities. Bourne again
shell(bash) - Introduction, pipes and redirection, here documents, running a shell script, the shell
as a programming language, shell meta characters, file name substitution, shell variables,
command substitution, shell commands, the environment, quoting, test command, control
structures, arithmetic in shell, shell script examples.Review of C programming concepts-arrays,
strings (library functions), pointers, function pointers, structures, unions, libraries in C.
UNIT – II
Files- File Concept, File types File System Structure, Inodes, File Attributes, file I/O in C using
system calls, kernel support for files, file status information-stat family, file and record locking-
lockf and fcntl functions, file permissions- chmod, fchmod, file ownership-chown, lchown ,
fchown, links-soft links and hard links – symlink, link, unlink. File and Directory management –
Directory contents, Scanning Directories- Directory file APIs. Process- Process concept, Kernel
support for process, process attributes, process control – process creation, replacing a process
image, waiting for a process, process termination, zombie process, orphan process.
UNIT – III
Signals- Introduction to signals, Signal generation and handling, Kernel support for signals,
Signal function, unreliable signals, reliable signals, kill, raise , alarm, pause, abort, sleep
functions.Interprocess Communication - Introduction to IPC mechanisms, Pipes- creation, IPC
between related processes using unnamed pipes, FIFOs-creation, IPC between unrelated
processes using FIFOs(Named pipes), differences between unnamed and named pipes, popen
and pclose library functions, Introduction to message queues, semaphores and shared
memory.Message Queues- Kernel support for messages, UNIX system V APIs for messages,
client/server example.Semaphores-Kernel support for semaphores, UNIX system V APIs for
semaphores.
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UNIT – IV
Shared Memory- Kernel support for shared memory, UNIX system V APIs for shared memory,
client/server example. Network IPC - Introduction to Unix Sockets, IPC over a network, Client-
Server model ,Address formats(Unix domain and Internet domain), Socket system calls for
Connection Oriented - Communication, Socket system calls for Connectionless-Communication,
Example-Client/Server Programs- Single Server-Client connection, Multiple simultaneous
clients, Socket options – setsockopt, getsockopt, fcntl.
UNIT-V
Network Programming in Java-Network basics, TCP sockets, UDP sockets (datagram sockets),
Server programs that can handle one connection at a time and multiple connections (using
multithreaded server), Remote Method Invocation (Java RMI)-Basic RMI Process,
Implementation details-Client-Server Application.
TEXT BOOKS:
REFERENCES:
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Objectives:
To understand about big data, to learn the analytics of Big Data
To understand how data is stored and processed in Hadoop
To learn about NoSQL databases
To learn R tool and understand how data is analyzed using R features
To learn about spark and to understand what features of it are making it to overtake hadoop
UNIT I
Types of Digital data: Classification of Digital Data,
Introduction to Big Data: What is big data, Evolution of Big Data, Traditional Business
Intelligence vs Big Data, Coexistence of Big Data and Data Warehouse.
Big Data Analytics: What is Big Data Analytics, What Big Data Analytics Isn’t, Why this
sudden Hype Around Big Data Analytics, Classification of Analytics, Greatest Challenges that
Prevent Business from Capitalizing Big Data, Top Challenges Facing Big Data, Why Big Data
Analytics Important, Data Science, Terminologies used in Big Data Environments.
UNIT II
Hadoop: Features of Hadoop, Key advantages of hadoop, versions of hadoop, overview of
hadoop ecosystem, Hadoop distributions.
Why hadoop? RDBMS vs Hadoop, Distribution computing challenges, History of hadoop,
Hadoop overview,HDFS
UNIT III
Processing data with hadoop, interfacing with hadoop ecosystem.
NoSQL: Where it is used? What is it? Types of NoSQL Databases, Why NoSQL? Advantages of
NoSQL, What we miss with NoSQL? Use of NoSQL in industry,SQL vs NoSQL.
UNIT IV
What is R? Why use R for analytics? How to run R? First R example, functions a short
programming example, some important R data structures, vectors, matrices, lists, R
programming structures.
UNIT V
Introduction to Spark, Scala language: values, data types, variables, expressions, conditional
expressions, evaluation order, compound expressions, functions, tuple with functions, List,
Length, ++, ::, sorted, reverse, sum. slice, mkString, contains, map, filter, leftfold, reduce,
Map, Contains, getOrElse, WithDefault, Keys and Values, groupBy, set, mapValues, keys and
values, Option(Some and None), Objects, classes, inheritance, traits
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TEXT BOOKS:
1. BIG DATA and ANALYTICS, Seema Acharya, Subhashini Chellappan, Wiley
publications.(Unit I, II, III)
2. BIG DATA, Black BookTM , DreamTech Press, 2015 Edition.
3.“The art of R programming” by Norman matloff, 2009.(Unit IV)
4.“Atomic Scala”, 2nd edition, Bruce Eckel, Dianne Marsh. (Unit V)
REFERENCE BOOKS:
1. Rajiv Sabherwal, Irma Becerra- Fernandez,” Business Intelligence –Practice,
Technologies and Management”, John Wiley 2011.
2. Lariss T. Moss,ShakuAtre, “ Business Intelligence Roadmap”, Addison-Wesley It
Service.
3. Yuli Vasiliev, “ Oracle Business Intelligence : The Condensed Guide to Analysis and
Reporting”, SPD Shroff, 2012.
4. “Hadoop: The definitive guide”, by O’reilly, yahoo press, 2nd edition.
5. “Introduction to R” by Sandeep Rakshit, McGrawHill Education, 2016.
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Students will demonstrate knowledge of the distinction between critical and non- critical
systems.
Students will demonstrate the ability to manage a project including planning, scheduling
and risk assessment/management.
Students will author a software requirements document.
Students will demonstrate an understanding of the proper contents of a software
requirements document.
Students will author a formal specification for a software system.
Students will demonstrate an understanding of distributed system architectures and
application architectures.
Students will demonstrate an understanding of the differences between real-time and non-
real time systems.
Students will demonstrate proficiency in rapid software development techniques.
Students will demonstrate proficiency in software development cost estimation
Students will author a software testing plan.
UNIT I
Software Requirements: What and Why Essential Software requirement, Good practices for
requirements engineering, Improving requirements processes, Software requirements and risk
management Software Requirements Engineering Requirements elicitation, requirements
analysis documentation, review, elicitation techniques, analysis models, Software quality
attributes, risk reduction through prototyping, setting requirements priorities, verifying
requirements quality.
UNIT II
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UNIT III
Size Estimation
Two views of sizing, Function Point Analysis, Mark II FPA, Full Function Points, LOC
Estimation, Conversion between size measures.
UNIT IV
Effort, Schedule and Cost Estimation What is Productivity? Estimation Factors, Approaches to
Effort and Schedule Estimation, COCOMO II, Putnam Estimation Model, Algorithmic models,
Cost Estimation
UNIT V
TEXT BOOK:
1. Software Requirements and Estimation by Rajesh Naik and Swapna Kishore, Tata Mc
Graw Hill.
REFERENCE BOOKS:
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UNIT I
Introduction: Importance of user Interface – definition, importance of good design. Benefits of
good design. A brief history of Screen design,
The graphical user interface – popularity of graphics, the concept of direct manipulation,
graphical system, Characteristics, Web user – Interface popularity, characteristics- Principles of
user interface.
UNIT II
Design process – Human interaction with computers, importance of human characteristics human
consideration, Human interaction speeds, understanding business junctions.
Screen Designing:- Design goals – Screen planning and purpose, organizing screen elements,
ordering of screen data and content – screen navigation and flow – Visually pleasing
composition – amount of information – focus and emphasis – presentation information simply
and meaningfully – information retrieval on web – statistical graphics – Technological
consideration in interface design.
UNIT III
Windows – New and Navigation schemes selection of window, selection of devices based and
screen based controls.
Components – text and messages, Icons and increases – Multimedia, colors, uses problems,
choosing colors.
UNIT IV
Software tools – Specification methods, interface – Building Tools.
UNIT V
Interaction Devices – Keyboard and function keys – pointing devices – speech recognition
digitization and generation – image and video displays – drivers.
TEXT BOOKS:
1. The essential guide to user interface design, Wilbert O Galitz, Wiley DreamTech.
2. Designing the user interface, 3rd Edition Ben Shneidermann , Pearson Education Asia.
REFERENCES:
1. Human – Computer Interaction. Alan Dix, Janet Fincay, Gre Goryd, Abowd, Russell
Bealg, Pearson Education
2. Interaction Design Prece, Rogers, Sharps. Wiley Dreamtech.
3. User Interface Design, Soren Lauesen , Pearson Education.
4. Human –Computer Interaction,D.R.Olsen,Cengage Learning.
5. Human –Computer Interaction,Smith - Atakan,Cengage Learning.
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Objectives:
Students will demonstrate knowledge of the distinction between critical and non-critical
systems.
Students will demonstrate the ability to manage a project including planning, scheduling
and risk assessment/management.
Students will author a software requirements document.
Students will demonstrate an understanding of the proper contents of a software
requirements document.
Students will author a formal specification for a software system.
Students will demonstrate an understanding of distributed system architectures and
application architectures.
Students will demonstrate an understanding of the differences between real-time and non-
real time systems.
Students will demonstrate proficiency in rapid software development techniques.
Students will be able to identify specific components of a software design that can be
targeted for reuse.
Students will demonstrate proficiency in software development cost estimation.
Students will author a software testing plan.
UNIT – I
Security a software Issue: introduction, the problem, Software Assurance and Software
Security, Threats to software security, Sources of software insecurity, Benefits of Detecting
Software Security
What Makes Software Secure: Properties of Secure Software, Influencing the security
properties of software, Asserting and specifying the desired security properties?
UNIT – II
Requirements Engineering for secure software: Introduction, the SQUARE process Model,
Requirements elicitation and prioritization
UNIT – III
Secure Software Architecture and Design: Introduction, software security practices for
architecture and design: architectural risk analysis, software security knowledge for architecture
and design: security principles, security guidelines and attack patterns
Secure coding and Testing: Code analysis, Software Security testing, Security testing
considerations throughput the SDLC
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UNIT – IV
Security and Complexity: System Assembly Challenges: introduction, security failures,
functional and attacker perspectives for security analysis, system complexity drivers and security
UNIT – V
Governance and Managing for More Secure Software: Governance and security, Adopting an
enterprise software security framework, How much security is enough?, Security and project
management, Maturity of Practice
TEXT BOOK:
REFERNCES:
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UNIT I
UNIT II
Context Free Grammars Constituency, CFG definition, use and limitations. Chomsky Normal
Form. Top-down parsing, bottom-up parsing, and the problems with each. The desirability of
combining evidence from both directions Non-probabilistic Parsing Efficient CFG parsing with
CYK, another dynamic programming algorithms. Early parser. Designing a little grammar, and
parsing with it on some test data. Probability Introduction to probability theory Joint and
conditional probability, marginals, independence, Bayes rule, combining evidence. Examples of
applications in natural language. Information Theory The "Shannon game"--motivated by
language! Entropy, crossentropy, information gain. Its application to some language phenomena.
UNIT III
Language modeling and Naive Bayes Probabilistic language modeling and its applications.
Markov models. N-grams. Estimating the probability of a word, and smoothing. Generative
models of language. Part of Speech Tagging and Hidden Markov Models, Viterbi Algorithm for
Finding Most Likely HMM Path Dynamic programming with Hidden Markov Models, and its
use for part-of-speech tagging, Chinese word segmentation, prosody, information extraction, etc.
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UNIT IV
Probabilistic Context Free Grammars Weighted context free grammars. Weighted CYK. Pruning
and beam search. Parsing with PCFGs A tree bank and what it takes to create one. The
probabilistic version of CYK. Also: How do humans parse? Experiments with eye-tracking.
Modern parsers. Maximum Entropy Classifiers The maximum entropy principle and its relation
to maximum likelihood. Maximum entropy classifiers and their application to document
classification, sentence segmentation, and other language tasks
UNIT V
Maximum Entropy Markov Models & Conditional Random Fields Part-of-speech tagging, noun-
phrase segmentation and information extraction models that combine maximum entropy and
finite-state machines. State-of-the-art models for NLP. Lexical Semantics Mathematics of
Multinomial and Dirichlet distributions, Dirichlet as a smoothing All for multinomial’s
Information Extraction & Reference Resolution- Various methods, including HMMs. Models of
anaphora resolution. Machine learning methods for co reference.
TEXT BOOKS:
3. Jelinek, F.: Statistical Methods for Speech Recognition. The MIT Press. 4. Lutz and Ascher -
"Learning Python", O'Reilly
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UNIT I
Introduction, Application areas of Computer Graphics, overview of graphics systems, video-
display devices, and raster-scan systems, random scan systems, graphics monitors and work
stations and input devices. Output primitives: Points and lines, line drawing algorithms, mid-
point circle and ellipse algorithms. Filled area primitives: Scan line polygon fill algorithm,
boundary-fill and flood-fill algorithms.
UNIT II
2-D Geometrical transforms: Translation, scaling, rotation, reflection and shear transformations,
matrix representations and homogeneous coordinates, composite transforms, transformations
between coordinate systems. 2-D Viewing: The viewing pipeline, viewing coordinate reference
frame, window to view-port coordinate transformation, viewing functions, Cohen-Sutherland and
Cyrus-beck line clipping algorithms, Sutherland –Hodgeman polygon clipping algorithm.
UNIT III
3-D Object representation: Polygon surfaces, quadric surfaces, spline representation, Hermite
curve, Bezier curve and B-spline curves, Bezier and B-spline surfaces. Basic illumination
models, polygon rendering methods.
UNIT IV
UNIT V
TEXT BOOKS:
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2. “Computer Graphics Principles & practice”, second edition in C, Foley, VanDam, Feiner
and Hughes, Pearson Education.
REFERENCE BOOKS:
1. “Computer Graphics Second edition”, Zhigand xiang, Roy Plastock, Schaum’s outlines,
Tata Mc Graw hill edition.
2. “Procedural elements for Computer Graphics”, David F Rogers, Tata Mc Graw hill, 2nd
edition.
3. “Principles of Interactive Computer Graphics”, Neuman and Sproul, TMH.
4. “Principles of Computer Graphics”, Shalini, Govil-Pai, Springer.
5. “Computer Graphics”, Steven Harrington, TMH.
6. Computer Graphics, F.S.Hill, S.M.Kelley,PHI.
7. Computer Graphics, P.Shirley, Steve Marschner&Others,Cengage Learning.
8. Computer Graphics & Animation,M.C.Trivedi,Jaico Publishing House.
9. An Integrated Introduction to Computer Graphics and Geometric Modelling,
R.Goldman,CRC Press,Taylor&Francis Group.
10. Computer Graphics, Rajesh K.Maurya, Wiley India.
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Objectives:
To understand the software engineering methodologies involved in the phases for project
development.
To gain knowledge about open source tools used for implementing software engineering
methods.
To exercise developing product-startups implementing software engineering methods.
Prepare the following documents and develop the software project startup, prototype model,
using software engineering methodology for at least two real time scenarios or for the sample
experiments.
1. Problem Analysis and Project Planning -Thorough study of the problem – Identify
Project scope, Objectives and Infrastructure.
2. Software Requirement Analysis – Describe the individual Phases/modules of the project
and Identify deliverables. Identify functional and non-functional requirements.
3. Data Modeling – Use work products – data dictionary.
4. Software Designing - Develop use case diagrams and activity diagrams, build and test
class diagrams, sequence diagrams and add interface to class diagrams.
5. Prototype model – Develop the prototype of the product.
The SRS and prototype model should be submitted for end semester examination.
A University has contracted you to develop their new student records system.
· Enrol a student at the university: A student provides his or her personal details (name,
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address, sex, date of birth), along with the code of the course (e.g. Bachelor of Computer
Science) in which he or she wishes to enrol. A student record is created, and a unique student ID
number is assigned to the student. The system automatically enrols the student in any core first-
year subjects for the course.
· Enrol a student in a subject: A student provides his or her student ID number and the
subject code of the subject in which he or she wish to enrol. The system checks that the
subject requested by the student is allowed for the course in which the student is enrolled. If not,
the enrolment request is rejected. The system checks what subjects (if any) are specified as
prerequisites for the subject in which the student wishes to enrol. If the student has passed all the
prerequisite subjects, he or she is enrolled in the desired subject. Otherwise, the enrolment
request is rejected.
· Record a mark for a student: A staff member accesses the system by giving a subject
code and a password for that subject. If the password is correct, the system displays the list of
students enrolled in the subject to the staff member. The staff member can then specify a mark
for any student on the list.
· Create a new subject: An administrator accesses the system using a password. The
administrator then chooses a subject code for the new subject. The system checks that this code
is not already in use in the system, and if not, creates a new subject record. The administrator
then gives the subject name, the course to which it belongs, the year of the course in which it
may first be taken, a flag indicating whether or not it is a core subject and the codes of any
prerequisite subjects.
· Print a transcript of a student’s results: An administrator accesses the system using a
password. The administrator then gives the student ID number of the student for whom the
transcript is to be generated. The system contacts the finance system to check whether or not the
student has paid all fees. If fees have been paid, the system creates a transcript showing all the
subjects in which the student has been enrolled in each year, and the mark for that subject. The
header of the transcript shows the student’s personal details and the course in which he or she is
enrolled.
· Assign a staff member to a subject: An administrator accesses the system using a
password. The administrator then gives the subject code for the subject to which the staff
member is to be assigned, and the staff ID number of the staff member.
2. Online Bookshop.
A major book retailer is planning to develop a computer system to handle their new
online bookshop: Booky.com. You have been chosen to do the analysis and design. The
following requirements have been identified:
· Customers can search for books on the Booky.com website, either by author name, or
words in the title. A list of all matching books is returned to the customer. A customer does not
need to be logged-in in order to search.
· The system records all the customers of the Booky.com who have ever logged in. A
customer may be an individual customer or a business customer.
· Each customer has a username and password. Business customers may have several
usernames and passwords, corresponding to different divisions within the business.
· When a customer has selected a book to buy at the Booky.com website. The system
prompts for the customer’s username and password. The customer enters these details. The
system verifies the customer’s identity and retrieves the customer’s name and address, then
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prompts for credit card details. The customer enters these details. The system checks the credit
card details. The system shows the customer the book and delivery price. The customer confirms
the transaction.
· The system records all books available at Booky.com. For each book, the author, title and ISBN
number are recorded. The number of each book in stock is also stored, along with the number on
order by customers and the number on order from publishers. Books may be temporarily
unavailable.
· All books are stored in the Booky.com warehouse. The warehouse can be contacted via a
secure internet connection.
· For each customer, a permanent record of books bought by that customer is maintained.
Likewise, for each book, a record of customers who have bought that book is kept.
· A customer order consists of one or more order lines, each corresponding to a particular book.
A customer may choose to defer the shipment of an order until all the order lines have been
filled.
· When the warehouse fills all or part of customer order, an email is sent to the customer
informing them of what has been shipped.
· If a book ordered by a customer turns out to be unavailable, the corresponding order line is
flagged and an email is sent to the customer informing them of the problem. At this stage the
customer can cancel this order line.
· When a book corresponding to a previously-unavailable order line becomes available, an email
is sent to the customer and a copy of the book is held for seven days, after which it is returned to
normal stock if the customer has not confirmed the order.
· The shop keeps track of which publishers produce particular book titles. Some books may be
available from more than one publisher.
· Although Booky.com will initially sell only books, it is envisaged that in future it will offer
further products, such as CDs. The list of possible future products has not yet been finalized.
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Departments can use CMS to create new course proposals, submit changes for existing courses,
and track the progress of proposals as they move through the stages of online approval.
4. Easy Leave
This project is aimed at developing a web based Leave Management Tool, which is of
importance to either an organization or a college.
The Easy Leave is an Intranet based application that can be accessed throughout the
organization or a specified group/Dept. This system can be used to automate the workflow of
leave applications and their approvals. The periodic crediting of leave is also automated. There
are features like notifications, cancellation of leave, automatic approval of leave, report
generators etc in this Tool.
Functional components of the project:
There are registered people in the system. Some are approvers. An approver can also be a
requestor. In an organization, the hierarchy could be Engineers/Managers/Business
Managers/Managing Director etc. In a college, it could be Lecturer/Professor/Head of the
Department/Dean/Principal etc.
Following is a list of functionalities of the system:
1. A person should be able to
o login to the system through the first page of the application
o change the password after logging into the system
o see his/her eligibility details (like how many days of leave he/she is eligible for
etc)
o query the leave balance
o see his/her leave history since the time he/she joined the company/college
o apply for leave, specifying the from and to dates, reason for taking leave, address
for communication while on leave and his/her superior's email id
o see his/her current leave applications and the leave applications that are submitted
to him/her for approval or cancellation
o approve/reject the leave applications that are submitted to him/her
o withdraw his/her leave application (which has not been approved yet)
o Cancel his/her leave (which has been already approved). This will need to be
approved by his/her Superior
o get help about the leave system on how to use the different features of the system
2. As soon as a leave application /cancellation request /withdrawal /approval /rejection
/password-change is made by the person, an automatic email should be sent to the person
and his superior giving details about the action
3. The number of days of leave (as per the assumed leave policy) should be automatically
credited to everybody and a notification regarding the same be sent to them automatically
An automatic leave-approval facility for leave applications which are older than 2 weeks should
be there. Notification about the automatic leave approval should be sent to the person as well as
his superior
5. E-Bidding
Auctions are among the latest economic institutions in place. They have been used since
antiquity to sell a wide variety of goods, and their basic form has remained unchanged. In this
dissertation, we explore the efficiency of common auctions when values are interdependent- the
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value to a particular bidder may depend on information available only to others-and asymmetric.
In this setting, it is well known that sealed-bid auctions do not achieve efficient allocations in
general since they do not allow the information held by different bidders to be shared.
Typically, in an auction, say of the kind used to sell art, the auctioneer sets a relatively low initial
price. This price is then increased until only one bidder is willing to buy the object, and the exact
manner in which this is done varies. In my model a bidder who drops out at some price can
"reenter" at a higher price.
With the invention of E-commerce technologies over the Internet the opportunity to bid from the
comfort of ones own home has seen a change like never seen before. Within the span of a few
short years, what may have began as an experimental idea has grown to an immensely popular
hobby, and in some cases, a means of livelihood, the Auction Patrol gathers tremendous response
everyday, all day. With the point and click of the mouse, one may bid on an item they may need
or just want, and in moments they find that either they are the top bidder or someone else wants
it more, and you're outbid! The excitement of an auction all from the comfort of home is a
completely different experience.
Society cannot seem to escape the criminal element in the physical world, and so it is the same
with Auction Patrols. This is one area wherein a question can be raised as to how safe Auction
Patrols.
Proposed system
1. To generate the quick reports
2. To make accuracy and efficient calculations
3. To provide proper information briefly
4. To provide data security
5. To provide huge maintenance of records
6. Flexibility of transactions can be completed in time
6. Electronic Cash counter
This project is mainly developed for the Account Division of a Banking sector to provide better
interface of the entire banking transactions. This system is aimed to give a better out look to the
user interfaces and to implement all the banking transactions like:
• Supply of Account Information
• New Account Creations
• Deposits
• Withdraws
• Cheque book issues
• Stop payments
• Transfer of accounts
• Report Generations.
Proposed System:
The development of the new system contains the following activities, which try to automate the
entire process keeping in view of the database integration approach.
• User friendliness is provided in the application with various controls.
• The system makes the overall project management much easier and flexible.
• Readily upload the latest updates, allows user to download the alerts by clicking the URL.
• There is no risk of data mismanagement at any level while the project development is under
process.
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PROPOSED SYSTEM
The proposed system is designed to eliminate all the drawbacks of the existing system. The
system is part of a large HRMS Application and shall be responsible for maintaining information
about employees,
positions,
company benefits,
departments,
new recruit checklists,
employee achievements,
warnings,
evaluation reports,
education & training,
administration,
work changes and several ad hoc reports.
The major advantage of the proposed system is,
• It's online, so that information is available anytime.
• High integrity and security.
• Ability to incorporate newly available data.
• It is user friendly
• Speed and accuracy is increased
• Fully automated.
• Security is associated with user authentication
• Duplication of information is curbed
9.Examination Branch System
The project "Examination Branch System " is developed to reduce the overhead involved in
the process of maintains the data and the transaction in the Examination branch . Examination
branch is an intranet application for an organization. It is software which is used to perform all
the examination activities like adding employees, search employees, delete employees and assign
examination duties etc.
The basic framework of the project is developed in .NET. Making use of this application the
administrator can perform their activities through it.
Proposed System:
Now we can extend our project to assign duties to faculty.
We can implement edit, update operations now.
We can develop our project as a user friendly type
10.Exam Experts
The system would be providing a number of services, automating the processes that are being
done manually. The services include communication services such as mailing facility, chat
service, electronic file transfer etc and office automation packages such as leave letter
processing, admission management, teaching evaluation, counseling automation etc.
The aim of the project is to design a comprehensive web enabled application for management of
the Examination Process. Examination system is categorized into various sections. Among those
sections, this system concentrates on the work being done in section (E-X).
The section (E-X) deals with the confidential work, i.e., Coding-Decoding of answer scripts,
Processing of results, Computerization of certificates etc. This is an automated section and it
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plays a pivotal role in the Examination Process starting from the Application Processing to the
final announcement of results
This project is aimed to solve many of the problems that are in the existing system and also
provide a hassle free system that is efficient and easy to use. This project concentrates mainly on
Application Processing, Marks Processing and Results Processing with an easy to use interface.
The system also provides a means to generate and print various types of reports.
11.Application Processing System:
This phase involves the storing of the application information and generating the required
reports.
• Entry of Application forms according to center ,course order and batch
• Generating Application Id for further transactions
• Capturing of photographs of students for hall ticket processing
• Reports involving the information about students who are appearing for supplementary exams
• Generating nominal roles Reports describing the college, course, subjects and the students
appearing
Learning Objective
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19. Key generation(public and private key pair) can be performed using Java. Write a
program which can do this.
20. Write a program in java, which performs a digital signature on a given text.
21. Study phishing in more detail. Find out which popular bank sites have been phished and
how.
TEXT BOOK:
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1. Use a Web search engine, such as Google or Yahoo!, and search for companies
specializing in computer forensics. Select three and write a two-to three-page
paper comparing what each company does.(Project 1-1)
2. Search the Internet for articles on computer crime prosecutions. Find at least two.
Write one to two pages summarizing the two articles and identify key features of
the decisions you find in your search. (Project 1-5)
3. Use a Web search engine, search for various computer forensics tools.
4. Preparing and processing of investigations. Try to examine and identify the
evidences from the drives. (Project 2-1)
5. Extracting of files that have been deleted.( (Project 2-4)
6. Illustrate any Data acquisition method and validate. Use an open source data
acquisition tool.
7. You’re investigating an internal policy violation when you find an e-mail about a
serious assault for which a police report needs to be filed. What should you do?
Write a two-page paper specifying who in your company you need to talk to first
and what evidence must be turned over to the police.(Project 5-2)
8. Create a file on a USB drive and calculate its hash value in FTK Imager. Change
the file and calculate the hash value again to compare the files.(Project 5-4)
9. Compare two files created in Microsoft Office to determine whether the files are
different at the hexadecimal level. Keep a log of what you find. (Project 6-1)
10. Illustrate the analysis of forensic data.
11. Illustrate the validating of forensic data.
12. Locate and extract Image (JPEG) files with altered extensions.(Project 10-1)
13. Examine or Investigate an E-mail message.
TEXT BOOKS:
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Objectives:
The student is expected to be able to do the following problems, though not limited.
1. a. Create an Android application that shows Hello + name of the user and run it on an
emulator. (b) Create an application that takes the name from a text box and shows hello
message along with the name entered in text box, when the user clicks the OK button.
2. Create a screen that has input boxes for User Name, Password, Address, Gender (radio
buttons for male and female), Age (numeric), Date of Birth (Date Picket), State (Spinner)
and a Submit button. On clicking the submit button, print all the data below the Submit
Button. Use (a) Linear Layout (b) Relative Layout and (c) Grid Layout or Table Layout.
3. Develop an application that shows names as a list and on selecting a name it should show
the details of the candidate on the next screen with a “Back” button. If the screen is
rotated to landscape mode (width greater than height), then the screen should show list on
left fragment and details on right fragment instead of second screen with back button.
Use Fragment transactions and Rotation event listener.
4. Develop an application that uses a menu with 3 options for dialing a number, opening a
website and to send an SMS. On selecting an option, the appropriate action should be
invoked using intents.
5. Develop an application that inserts some notifications into Notification area and
whenever a notification is inserted, it should show a toast with details of the notification.
6. Create an application that uses a text file to store user names and passwords (tab
separated fields and one record per line). When the user submits a login name and
password through a screen, the details should be verified with the text file data and if they
match, show a dialog saying that login is successful. Otherwise, show the dialog with
Login Failed message.
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7. Create a user registration application that stores the user details in a database table.
8. Create a database and a user table where the details of login names and passwords are
stored. Insert some names and passwords initially. Now the login details entered by the
user should be verified with the database and an appropriate dialog should be shown to
the user.
9. Create an admin application for the user table, which shows all records as a list and the
admin can select any record for edit or modify. The results should be reflected in the
table.
10. Develop an application that shows all contacts of the phone along with details like name,
phone number, mobile number etc.
11. Create an application that saves user information like name, age, gender etc. in shared
preference and retrieves them when the program restarts.
12. Create an alarm that rings every Sunday at 8:00 AM. Modify it to use a time picker to set
alarm time.
13. Create an application that shows the given URL (from a text field) in a browser.
14. Develop an application that shows the current location’s latitude and longitude
continuously as the device is moving (tracking).
15. Create an application that shows the current location on Google maps.
Note:
Android Application Development with MIT App Inventor:For the first one week, the student is
advised to go through the App Inventor from MIT which gives insight into the various properties
of each component.
The student should pay attention to the properties of each components, which are used later in
Android programming. Following are useful links:
1. http://ai2.appinventor.mit.edu
2. https://drive.google.com/file/d/0B8rTtW_91YclTWF4czdBMEpZcWs/view
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Objectives:
1. Write a shell script that accepts a file name, starting and ending line numbers as
arguments and displays all the lines between the given line numbers.
2. Write a shell script that deletes all lines containing a specified word in one or more files
supplied as arguments to it.
3. Write a shell script that displays a list of all the files in the current directory to which the
user has read, write and execute permissions.
4. Write a shell script that receives any number of file names as arguments checks if every
argument supplied is a file or a directory and reports accordingly. Whenever the
argument is a file, the number of lines on it is also reported.
5. Write a shell script that accepts a list of file names as its arguments, counts and reports
the occurrence of each word that is present in the first argument file on other argument
files.
6. Write a shell script that accepts any number of arguments and prints them in the
reverse order.
7. Write a shell script that determines the period for which a specified user is working
on the system.
8. Write a shell script to list all of the directory files in a directory.
9. Write an interactive file-handling shell program- Let it offer the user the choice of
copying, removing or linking files. Once the user has made a choice, have the
program ask him for the necessary information such as the file name, new name
and so on.
10. Write a shell script to find factorial of a given integer.
11. Write a shell script to find the G.C.D. of two integers.
12. Write a shell script to generate a multiplication table.
13. Write a shell script that copies multiple files to a directory.
14. Write a shell script that counts the number of lines and words present in a given file. *15.
Write a shell script that displays the list of all files in the given directory.
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15. Write a shell script (small calculator) that adds, subtracts, multiplies and divides the
given two integers. There are two division options: one returns the quotient and the other
returns reminder. The script requires 3 arguments: The operation to be used and two
integer numbers. The options are add (-a), subtract (-s), multiply (-m), quotient (-c) and
reminder (-r).
16. Write a shell script to reverse the rows and columns of a matrix.
17. Write a sed command that deletes the first character in each line in a file.
18. Write sed command that deletes the character before the last character in each line
a file.
19. Write a sed command that swaps the first and second words in each line of a file.
20. Write an awk script that reads a file of which each line has 5 fields – ID, NAME,
MARKS1, MARKS2, MARKS3 and finds out the average for each student. Print out
the average marks with appropriate messages.
21. Write an awk script to find the factorial of a user supplied number.
22. ls –l command produces long listing of files.
23. Write an awk script 1) to print the selected fields (Ex: size and name of the files) from the
file listing. 2) to print the size of all files and number of files.
24. Write an awk script to count the number of lines in a file that do not contain vowels.
25. Write an awk script to find the number of characters, words and lines in a file.
26. Write a c program that makes a copy of a file using
a. Standard I/O b. System calls.
27. Write a C program that counts the number of blanks in a text file
a. Using standard I/O b. Using system calls
29. Write a program that takes one or more file/directory names as command line input and
reports the following information on the file.
i. File type.
ii. Number of links.
iii. Time of last access.
iv. Read, Write and Execute permissions.
30. Write a c program to emulate the UNIX ls –l command.
31. Write a c program that creates a directory, puts a file into it, and then removes it.
32. Write a c program that searches for a file in a directory and reports whether the file is
present in the directory or not.
33. Write a c program to list for every file in a directory, its inode number and file name.
34. Write a c program that creates a file containing hole which is occupying some space but
having nothing.
35. Write a c program that demonstrates redirection of standard output to a file.
Ex: ls > f1.
36. Write a c program to create a child process and allow the parent to display “parent” and
the child to display “child” on the screen.
37. Write a c program to create a Zombie process.
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Objectives
To make students understand learn about a Big Data –R Programming , way of
solving problems.
To teach students to write programs in Scala to solve problems.
Introduction to R Programming:
What is R and RStudio? R is a statistical software program. It has extremely useful toolsfor data
exploration, data analysis, and data visualization. It is flexible and also allows for a dvanced
programming. RStudio is a user interface for R, which provides a nice environment for working
with R.
(i) Sum of all even numbers (ii) Total number of even numbers.
(i) Total number of odd numbers (ii) Sum of all odd numbers
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11. Write an R program to reverse the digits of the given number .{ example 1234 to
be written as 4321}
(i) Vectors (ii) Array (iii) Matrix (iv) Data Frame (v) Factors
16. Write an R program to implement “ Executing Scripts” written on the note pad, by
17. Write a R program ,Reading data from files and working with datasets
PART -2
Overloading)
7. Write a scala program to implement
(i)single inheritance (ii) multi level
8. Write a scala program to implement method overriding.
9. Write a scala program to implement Hierarchical inheritance
10. write a scala program to implement traits
11. Write a scala program to implement multiple inheritance
12. write a scala program to implement abstract classes.
13. write a scala program to implement from Collection : Vectors.
14. write a scala program to implement from Collection :MAPS.
15. Write a scala program to implement from collection : LIST.
16. write a scala program implement the statement “ traits can be inherited”.
17. write a scala program implement the statement “ abstract classes” can be
inherited”.
18. write a scala program implement the statement “ abstract classes” can be
inherited”.
1. Big data – Black Book : 2015 edition: dreamtech press. Pg.(490- 642)
Suggested Links:
1. https://www.tutorialspoint.com/scala/
2. https://www.tutorialspoint.com/r/
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Course objectives:
Students will be able to:
1. Understand that how to improve your writing skills and level of readability
2. Learn about what to write in each section
3. Understand the skills needed when writing a Title
Ensure the good quality of paper at very first-time submission
UNIT - I
Planning and Preparation, Word Order, Breaking up long sentences, Structuring Paragraphs and
Sentences, Being Concise and Removing Redundancy, Avoiding Ambiguity and Vagueness
UNIT - II
Clarifying Who Did What, Highlighting Your Findings, Hedging and Criticising, Paraphrasing
and Plagiarism, Sections of a Paper, Abstracts. Introduction
UNIT - III
Review of the Literature, Methods, Results, Discussion, Conclusions, The Final Check.
UNIT - IV
key skills are needed when writing a Title, key skills are needed when writing an Abstract, key
skills are needed when writing an Introduction, skills needed when writing a Review of the
Literature,
UNIT - V
skills are needed when writing the Methods, skills needed when writing the Results, skills are
needed when writing the Discussion, skills are needed when writing the Conclusions
UNIT - VI
useful phrases, how to ensure paper is as good as it could possibly be the first- time submission
Suggested Studies:
1. Goldbort R (2006) Writing for Science, Yale University Press (available on Google Books)
2. Day R (2006) How to Write and Publish a Scientific Paper, Cambridge University Press
3. Highman N (1998), Handbook of Writing for the Mathematical Sciences, SIAM.
Highman’sbook.
4. Adrian Wallwork, English for Writing Research Papers, Springer New York Dordrecht
Heidelberg London, 2011
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Course Objectives: -
Students will be able to:
1. learn to demonstrate a critical understanding of key concepts in disaster risk reduction and
humanitarian response.
2. critically evaluate disaster risk reduction and humanitarian response policy and practice from
multiple perspectives.
3. develop an understanding of standards of humanitarian response and practical relevance in
specific types of disasters and conflict situations.
4. critically understand the strengths and weaknesses of disaster management approaches,
planning and programming in different countries, particularly their home country or the countries
they work in
UNIT-I
Introduction Disaster: Definition, Factors And Significance; Difference Between Hazard And
Disaster; Natural And Manmade Disasters: Difference, Nature, Types And Magnitude.
UNIT-II
Repercussions Of Disasters And Hazards: Economic Damage, Loss Of Human And Animal
Life, Destruction Of Ecosystem. Natural Disasters: Earthquakes, Volcanisms, Cyclones,
Tsunamis, Floods, Droughts And Famines, Landslides And Avalanches, Man-made disaster:
Nuclear Reactor Meltdown, Industrial Accidents, Oil Slicks And Spills, Outbreaks Of Disease
And Epidemics, War And Conflicts.
UNIT-III
Disaster Prone Areas In India Study Of Seismic Zones; Areas Prone To Floods And Droughts,
Landslides And Avalanches; Areas Prone To Cyclonic And Coastal Hazards With Special
Reference To Tsunami; Post-Disaster Diseases And Epidemics
UNIT-IV
Disaster Preparedness And Management Preparedness: Monitoring Of Phenomena Triggering
A Disaster Or Hazard; Evaluation Of Risk: Application Of Remote Sensing, Data From
Meteorological And Other Agencies, Media Reports: Governmental And Community
Preparedness.
UNIT-V
Risk Assessment Disaster Risk: Concept And Elements, Disaster Risk Reduction, Global And
National Disaster Risk Situation. Techniques Of Risk Assessment, Global Co-Operation In Risk
Assessment And Warning, People’s Participation In Risk Assessment. Strategies for Survival.
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UNIT-VI
Disaster Mitigation Meaning, Concept And Strategies Of Disaster Mitigation, Emerging Trends
In Mitigation. Structural Mitigation And Non-Structural Mitigation, Programs Of Disaster
Mitigation In India.
SUGGESTED READINGS:
1. R. Nishith, Singh AK, “Disaster Management in India: Perspectives, issues and strategies
“’New Royal book Company.
2. Sahni, PardeepEt.Al. (Eds.),” Disaster Mitigation Experiences And Reflections”, Prentice Hall
Of India, New Delhi.
3. Goel S. L., Disaster Administration And Management Text And Case Studies”,Deep &Deep
Publication Pvt. Ltd., New Delhi.
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Course Objectives
Learning Outcomes
Developed critical acumen and creative ability besides making them industry- ready.
Appropriate use of English language while clearly articulating ideas.
Developing insights into Language and enrich the professional competence of the
students.
Enable students to meet challenges in job and career advancement.
Unit 1 : INTRODUCTION
Definition and Introduction to Soft Skills – Hard Skills vs Soft Skills – Significance of
Soft/Life/Self Skills – Self and SWOT Analysis and
SUGGESTED SOFTWARE:
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SUGGESTED READING
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Course Objectives
1. To achieve overall health of body and mind
2. To overcome stress
UNIT - I
Definitions of Eight parts of yog. ( Ashtanga )
UNIT - II
Yam and Niyam.
Do`s and Don’t’s in life.
a) Ahinsa, satya, astheya, bramhacharya and aparigraha
ii) Shaucha, santosh, tapa, swadhyay, ishwarpranidhan
UNIT - III
Asan and Pranayam
b) Various yog poses and their benefits for mind & body
ii)Regularization of breathing techniques and its effects-Types of pranayam
Suggested Reading:
1. ‘Yogic Asanas for Group Tarining-Part-I” :Janardan Swami Yogabhyasi Mandal, Nagpur
2. “Rajayoga or conquering the Internal Nature” by Swami Vivekananda, AdvaitaAshrama
(Publication Department), Kolkata
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Course Objectives:
1. To get a working knowledge in illustrious Sanskrit, the scientific language in the world
2. Learning of Sanskrit to improve brain functioning
3. Learning of Sanskrit to develop the logic in mathematics, science & other subjects
4. enhancing the memory power
5. The engineering scholars equipped with Sanskrit will be able to explore the
6. huge knowledge from ancient literature
UNIT - I
Alphabets in Sanskrit,
Past/Present/Future Tense
Simple Sentences
UNIT - II
Order
Introduction of roots
Technical information about Sanskrit Literature
UNIT - III
Technical concepts of Engineering-Electrical, Mechanical, Architecture, Mathematics
Suggested Reading:
1. “Abhyaspustakam” – Dr.Vishwas, Samskrita-Bharti Publication, New Delhi
2. “Teach Yourself Sanskrit” Prathama Deeksha-VempatiKutumbshastri, Rashtriya Sanskrit
Sansthanam, New Delhi Publication
3. “India’s Glorious Scientific Tradition” Suresh Soni, Ocean books (P) Ltd., New Delhi
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Unit-I
Introduction:
Objectives of Research; Definition and Motivation; Types of Research; Research Approaches;
Steps in Research Process; Criteria of Good Research, Ethics in Research.
Research Formulation and Literature Review:
Problem Definition and Formulation; Literature Review; Characteristics of a Good Research
Question; Literature Review Process.
Unit-II
Data Collection:
Primary and Secondary Data; Primary and Secondary Data Sources; Data Collection Methods;
Data Processing; Classification of Data.
Basic Statistical Measures:
Types of Scales; Measures of Central Tendency; Skewness; Measure of Variation; Probability
Distribution.
Unit-III
Data Analysis:
Statistical Analysis; Multivariate Analysis; Correlation Analysis; Regression Analysis; Principle
Component Analysis; Sampling.
Research Design:
Need for Research Design; Features of a Good Design; Types of Research Designs; Induction
and Deduction.
Unit-IV
Hypothesis Formulation and Testing:
Hypothesis; Important Terms; Types of Research Hypothesis; Hypothesis Testing; Z-Test; t-
Test; f-Test; Making a Decision: Types of Errors; ROC Graphics.
Test Procedures:
Parametric and Non-parametric Tests; ANOVA; Mann-Whitney Test; Kruskal-Wallis Test; Chi-
Square Test; Multi-Variate Analysis.
Unit-V
Models for Science and Business:
Algorithmic Research; Methods of Scientific Research; Modelling; Simulations; Industrial
Research.
Presentation of the Research Work:
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Business Report; Technical Report; Research Report; General Tips for Writing Report;
Presentation of Data; Oral Presentation; Bibliography and References; Intellectual Property
Rights; Open-Access Initiatives; Plagiarism.
Text Book:
1. Research Methodology - Pearson Publications – S.S. Vinod Chandra; S. Anand Hareendran
Reference Books:
1. Research Methodology - David V. Thiel
2. Research Methodology - R. Panner Selvam
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Objectives:
At the end of the course, the student shall be able to:
To describe and determine the purpose and importance of project management from the
perspectives of planning, tracking and completion of project.
To compare and differentiate organization structures and project structures.
To implement a project to manage project schedule, expenses and resources with the
application of suitable project management tools.
UNIT I
UNIT II
UNIT III
UNIT IV
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UNIT V
CCPDS-R Case Study and Future Software Project Management Practices Modern Project
Profiles, Next-Generation software Economics, Modern Process Transitions.
TEXT BOOKS:
1.Effective Project Management: Traditional, Agile, Extreme, Robert Wysocki, Sixth edition,
Wiley India, rp2011.
2.An Introduction to the Team Software Process, Watts S. Humphrey, Pearson Education, 2000
3. Software Project Management, Bob Hughes & Mike Cotterell, fourth edition, TMH, 2006
4. Applied Software Project Management, Andrew Stellman & Jennifer Greene, O’Reilly,
2006.
5. Head First PMP, Jennifer Greene & Andrew Stellman, O’Reilly, 2007
6. Software Engineering Project Managent, Richard H. Thayer & Edward Yourdon, 2nd edition,
Wiley India, 2004.
8. Applied Software Project Management, Andrew Stellman & Jennifer Greene, SPD, O’Reilly,
rp2011.
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Course Objectives:
UNIT –I:
Web Intelligence:Thinking and Intelligent Web Applications, The Information Age ,The World
Wide Web, Limitations of Today’s Web, The Next Generation Web, Machine Intelligence,
Artificial Intelligence, Ontology, Inference engines, Software Agents, Berners-Lee www,
Semantic Road Map, Logic on the semantic Web.
UNIT -II:
Knowledge Representation for the Semantic Web:Ontologies and their role in the semantic web,
Ontologies Languages for the Semantic Web –Resource Description Framework(RDF) / RDF
Schema, Ontology Web Language(OWL), UML, XML/XML Schema.
UNIT-III:
UNIT-IV:
Semantic Web Applications, Services and Technology:Semantic Web applications and services,
Semantic Search, e-learning, Semantic Bioinformatics, Knowledge Base ,XML Based Web
Services, Creating an OWL-S Ontology for Web Services, Semantic Search Technology, Web
Search Agents and Semantic Methods,
UNIT-V:
Social Network Analysis and semantic web:What is social Networks analysis, development of
the social networks analysis, Electronic Sources for Network Analysis – Electronic Discussion
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networks, Blogs and Online Communities, Web Based Networks. Building Semantic Web
Applications with social network features.
TEXT BOOKS:
1. Thinking on the Web – Berners Lee, Godel and Turing, Wiley inter science, 2008.
2. Social Networks and the Semantic Web, Peter Mika, Springer, 2007.
REFERENCE BOOKS:
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Objectives:
To recognize the role of business processes within an Infinity based application
To understand the importance of parameter sets to a business process
To learn common patterns and best practices for formatting and restricting the output
from a business process
To understand the difference between a business process and a business process instance
To learn how data processing occurs within a business process
To list the Infinity SDK software developer responsibilities for building and supporting
the functionality required for a business process
To describe the database tables used by Blackbaud Enterprise CRM to manage business
processes
To describe how a QueryViewSpec can be used to define the output format for a business
process
To describe how a selection can be used to limit the rows processed by a business process
UNIT I
UNDERSTANDING BPM - I:How can we demystify business process management?What is
business process management?Why is it important to improve business process before
automating them?When should you do BPM – what are the main drivers and triggers?Who
should be involved in BPM?
UNIT II
UNDERSTANDING BPM - II:Why are organizational strategy and process architecture
important in BPM implementation?How do you sell BPM technology to the organization?What
are the critical success factors in a BPM project?What are the critical implementation aspects for
a BPM solution?
UNIT III
FRAMEWORK - I:Framework overview, Guidelines on how to use the framework,
Organization strategy phase, Process architecture phase, Launch pad phase, Understand phase,
Innovate phase.
UNIT IV
FRAMEWORK – II:
People phase, Develop phase, Implement phase, Realize value phase, Sustainable performance
phase, Essentials introduction, Project management, People change management, Leadership.
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UNIT V
BPM AND THE ORGANIZATION:BPM maturity, Embedding BPM within the organization.
TEXT BOOKS:
1. Business Process Management, Practical guidelines to successful implementations, John
Jeston and Johan Nelis, Second edition, Elsevier, 2009.
2. Management by Process, A roadmap to sustainable Business Process Management, John
Jeston and Johan Nelis, Elsevier, 2009.
REFERENCES:
1. Business Process Management Systems, Strategy and Implementation, James F. Chang, Auerbach
Publications, Taylor and Francis group, 2005
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COURSE OBJECTIVES
UNIT I
Flow networks: Flows and Cuts, Maximum Flow- Max-Flow,Min-Cut Theorem,
UNIT II
Branch and Bound: General method, applications - Traveling sales person problem,0/1 knapsack
problem-LC Branch and Bound solution, FIFO Branch and Bound solution.
UNIT III
UNIT IV
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UNIT V
TEXT BOOKS:
REFERENCE BOOKS:
1. Computer Algorithms, Introduction to Design and Analysis, 3rd Edition, Sara Baase,
Allen, Van, Gelder, Pearson Education.
2. Fundamentals of Sequential and Parallel Algorithms, K.A.Berman and J.L.Paul, Cengage
Learning.
3. Introduction to the Design and Analysis of Algorithms, A.Levitin, Pearson Education.
4. Design and Analysis of algorithms, Aho, Ullman and Hopcroft, Pearson Education,2004.
5. Fundamentals of Algorithmics, G.Brassard and P.Bratley , PHI Learning Pvt. Ltd.
6. How to think about algorithms, Jeff Edmonds, Cambridge University Press.
7. Foundations of Algorithms, 4th Edition, R.Neapolitan and K. Naimipour, Jones and
Bartlet Student Edition.
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UNIT I :
Mobile Computing: Novel Applications, Limitations of Mobile Computing, Mobile
Computing Architecture: Programming languages, Functions of Operating Systems, Functions
of Middleware for mobile Systems, Mobile Computing Architectural layers, Protocols, Layers.
UNIT II
Mobile Devices: Handheld Mobile Smartphones with Multimedia Functionalities, Smartcards,
Smart Sensors,Mobile System Networks: Cellular Network, WLAN Network and Mobile IP,
Ad-hoc Networks, Mobility Management
UNIT III:
Global System For Mobile Communications (Gsm): Mobile Services, System Architecture,
Protocols, Localization & Calling, Handover, Security. GPRS: GPRS System Architecture,
UMTS: UMTS System Architecture. LTE: Long Term Evolution
UNIT IV:
Mobile Network Layer: Mobile IP: Goals, Assumptions, Entities and Terminology, IP Packet
Delivery, Agent Discovery, Registration, Tunneling and Encapsulation, Optimizations, Dynamic
Host Configuration Protocol (DHCP) Mobile Transport Layer: Traditional TCP, Indirect TCP,
Snooping TCP, Mobile TCP, Fast retransmit/fast recovery, Transmission /time-out freezing,
Selective retransmission, Transaction oriented TCP, TCP over 2.5G/3G Wireless Networks.
UNIT V:
Security Issues in Mobile Computing: Introduction, Information Security, Security Techniques
and Algorithms, Security Protocols, Security Models, Security Frameworks for mobile
Environment
TEXT BOOKS:
1. Raj Kamal, “Mobile Computing”, OXFORD UNIVERSITY PRESS.
2. Asoke K Talukder, et al, “Mobile Computing”, Tata McGraw Hill, 2008.
REFERENCES:
1. Jochen Schiller, “Mobile Communications”, Pearson Education, Second Edition,
2008.
2. Dr. Sunilkumar, et al “Wireless and Mobile Networks: Concepts and Protocols”,
Wiley India.
3. Matthew S.Gast, “802.11 Wireless Networks”, SPD O’REILLY.
4. Ivan Stojmenovic , “Handbook of Wireless Networks and Mobile Computing”,
Wiley, 2007.
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UNIT – I
Fundamental steps of image processing, components of an image processing of system. The
image model and image acquisition, sampling and quantization, relationship between pixels,
distance functions, scanner.
UNIT – II
Statistical and spatial operations, Intensity functions transformations, histogram processing,
smoothing & sharpening – spatial filters Frequency domain filters, homomorphic filtering, image
filtering & restoration. Inverse and weiner filtering, FIR weiner filter, Filtering using image
transforms, smoothing splines and interpolation. Morphological and other area operations, basic
morphological operations, opening and closing operations, dilation erosion, Hit or Miss
transform, morphological algorithms, extension to grey scale images.
UNIT- III
Segmentation and Edge detection region operations, basic edge detection, second order
detection, crack edge detection, gradient operators, compass and laplace operators, edge linking
and boundary detection, thresholding, regionbased segmentation, segmentation by morphological
watersheds.Image compression: Types and requirements, statistical compression, spatial
compression, contour coding, quantizing compression, image data compression-predictive
technique, pixel coding, transfer coding theory, lossy and lossless predictive type coding, Digital
Image Water marking.
UNIT –IV
Representation and Description Chain codes, Ploygonal approximation, Signature Boundary
Segments, Skeltons, Boundary Descriptors, Regional Descriptors, Relational Descriptors,
Principal components for Description, Relational Descriptors
UNIT V
Pattern Recognition Fundamentals: Basic Concepts of pattern recognition, Fundamental
problems in pattern recognition system,design concepts and methodologies, example of
automatic pattern recognition systems, a simple automatic pattern recognition model
Pattern classification: Pattern classification by distance function: Measures of similarity,
Clustering criteria, K-means algorithm, Pattern classification by likelihood function: Pattern
classification as a Statistical decision problem, Bayes classifier for normal patterns.
TEXT BOOKS :
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1. Image Processing, Analysis and Machine Vision, Second Edition, Milan Sonka, Vaclav
Hlavac and Roger Boyle,Cengage learning.
2. Digital Image Processing,W.K.Pratt,4th editionJohn wiley&sons.
3. Fundamentals of digital image processing ,A.K. Jain,PHI
4. Pattern classification, Richard Duda, Hart and David strok John Weily publishers.
5. Digital Image Processing,S.Jayaraman,S.Esakkirajan,T.Veerakumar,TMH.
6. Pattern Recognition,R.Shinghal,Oxford University Press.
7. Digital Image Processing,S.Sridhar,Oxford University Press.
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Objectives:
UNIT-I
AI Problems and Search: AI problems, Techniques, Problem Spaces and Search, Heuristic
Search Techniques- Generate and Test, Hill Climbing, Best First Search Problem reduction,
Constraint Satisfaction and Means End Analysis. Approaches to Knowledge Representation-
Using Predicate Logic and Rules.
UNIT-II
UNIT-III
UNIT-IV
Introduction to Classical Sets ( crisp Sets)and Fuzzy Sets- operations and Fuzzy sets. Classical
Relations -and Fuzzy Relations- Cardinality, Operations, Properties and composition. Tolerance
and equivalence relations.Membership functions- Features, Fuzzification, membership value
assignments, Defuzzification.
UNIT-V
Fuzzy Arithmetic and Fuzzy Measures, Fuzzy Rule Base and Approximate Reasoning Fuzzy
Decision making Fuzzy Logic Control Systems, Genetic Algorithm- Introduction and basic
operators and terminology. Applications: Optimization of TSP, Internet Search Technique.
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TEXT BOOKS:
REFERENCE BOOKS:
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UNIT – I
Introduction & handwritten character recognition: Introduction – history – type of
Biometrics – General Architecture of Biometric Systems – Basic Working of biometric Matching
– Biometric System Error and performance Measures – Design of Biometric Systems –
Applications of Biometrics – Benefits of Biometrics Versus Traditional Authentication Methods
– character Recognition – System Overview – Geature Extraction for character Recognition –
Neura; Network for handwritten Charater Recognition – Multilayer Neural Network for
Handwritten Character Recognition – Devanagari Numeral Recognition – Isolated Handwritten
Devanagari Charater Recognition suing Fourier Descriptor and Hidden markov Model.
UNIT – II
Face biometrics & retina and iris biometrics: Introduction –Background of Face Recognition
– Design of Face Recognition System – Neural Network for Face Recognition – Face Detection
in Video Sequences – Challenges in Face Biometrices – Face Recognition Methods –
Advantages and Disadvantages – Performance of Biometrics – Design of Retina Biometrics –
Iris Segmentation Method – Determination of Iris Region – Experimental Results of Iris
Localization – Applications of Iris Biometrics – Advantages and Disadvantages. VEIN AND
FINGERPRINT BIOMETRICS & BIOMETRIC HAND GESTURE RECOGNITION FOR
INDIAN SIGN LANGUAGE. Biometrics Using Vein Pattern of Palm – Fingerprint Biometrics
– Fingerprint Recognition System – Minutiae Extraction – Fingerprint Indexing – Experimental
Results – Advantages and Disadvantages – Basics of Hand Geometry – Sign Language – Indian
Sign Language – SIFT Algorithms- Practical Approach Advantages and Disadvantages.
UNIT –III
Privacy enhancement using biometrics & biometric cryptography and multimodal
biometrics:
Introduction – Privacy Concerns Associated with Biometric Developments – Identity and
Privacy – Privacy Concerns – Biometrics with Privacy Enhancement – Comparison of Various
Biometrics in Terms of Privacy – Soft Biometrics - Introduction to Biometric Cryptography –
General Purpose Cryptosystem – Modern Cryptography and Attacks – Symmetric Key Ciphers –
Cryptographic Algorithms – Introduction to Multimodal Biometrics – Basic Architecture of
Multimodal Biometrics – Multimodal Biometrics Using Face and Ear – Characteristics and
Advantages of Multimodal Biometrics Characters – AADHAAR : An Application of Multimodal
Biometrics.
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UNIT – IV.
Watermarking techniques & biometrics : scope and future
Introduction – Data Hiding Methods – Basic Framework of Watermarking – Classification of
Watermarking – Applications of Watermarking – Attacks on Watermarks – Performance
Evaluation – Characteristics of Watermarks – General Watermarking Process – Image
Watermarking Techniques – Watermarking Algorithm – Experimental Results – Effect of
Attacks on Watermarking Techniques – Scope and Future Market of Biometrics – Biometric
Technologies – Applications of Biometrics -Biometrics – and Information Technology
Infrastructure – Role of Biometrics in Enterprise Security – Role of Biometrics in Border
Security – Smart Card Technology and Biometric – Radio Frequency Identification Biometrics –
DNA Biometrics – Comparative Study of Various Biometrics Techniques.
UNIT – V.
Image enhancement techniques & biometrics stands:
Introduction – current Research in image Enhancement Techniques – Image Enhancement –
Frequency Domain Filters – Databases and Implementation – Standard Development
Organizations – Application Programming Interface – Information Security and Biometric
Standards – Biometric Template Interoperability.
TEXT BOOKS:
1. BIOMETRICS: CONCEPTS AND APPLICATIONS by G R SINHA and SANDEEP B.
PATIL, Wiely, 2013.
2. Biometrics for Network Security – Paul Reid, Pearson Education.
REFERENCES:
1. Biometrics – Identity verification in a networked world – Samir Nanavathi, Micheal
Thieme, Raj Nanavathi, Wiley – dream Tech.
2. Biometrics – The Ultimate Reference – John D. Woodward, Jr.Wiley Dreamtech.
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UNIT I
UNIT II
SHAPES AND REGIONS Binary shape analysis – connectedness – object labeling and
counting – size filtering – distance functions – skeletons and thinning – deformable shape
analysis – boundary tracking procedures – active contours – shape models and shape recognition
– centroidal profiles – handling occlusion – boundary length measures – boundary descriptors –
chain codes – Fourier descriptors – region descriptors – moments
UNIT III
HOUGH TRANSFORM Line detection – Hough Transform (HT) for line detection – foot-of-
normal method – line localization – line fitting – RANSAC for straight line detection – HT based
circular object detection – accurate center location – speed problem – ellipse detection – Case
study: Human Iris location – hole detection – generalized Hough Transform (GHT) – spatial
matched filtering – GHT for ellipse detection – object location – GHT for feature collation
UNIT IV
3D VISION AND MOTION Methods for 3D vision – projection schemes – shape from shading
– photometric stereo – shape from texture – shape from focus – active range finding – surface
representations – point-based representation – volumetric representations – 3D object recognition
– 3D reconstruction – introduction to motion – triangulation – bundle adjustment – translational
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UNIT V
APPLICATIONS Application: Photo album – Face detection – Face recognition – Eigen faces
– Active appearance and 3D shape models of faces Application: Surveillance – foreground-
background separation – particle filters – Chamfer matching, tracking, and occlusion –
combining views from multiple cameras – human gait
analysis Application: In-vehicle vision system: locating roadway – road markings – identifying
road
signs – locating pedestrians
REFERENCES:
1. E. R. Davies, “Computer & Machine Vision”, Fourth Edition, Academic Press, 2012.
2. R. Szeliski, “Computer Vision: Algorithms and Applications”, Springer 2011.
3. Simon J. D. Prince, “Computer Vision: Models, Learning, and Inference”, Cambridge
University Press, 2012.
4. Mark Nixon and Alberto S. Aquado, “Feature Extraction & Image Processing for Computer
Vision”, Third Edition, Academic Press, 2012.
5. D. L. Baggio et al., “Mastering OpenCV with Practical Computer Vision Projects”, Packt
Publishing, 2012.
6. Jan Erik Solem, “Programming Computer Vision with Python: Tools and algorithms for
analyzing images”, O'Reilly Media, 2012.
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Objectives:
UNIT-I
UNIT-II
Cyber offenses: How criminals Plan Them Introduction, How Criminals plan the Attacks,
Social Engineering, Cyber stalking, Cyber cafe and Cybercrimes, Botnets: The Fuel for
Cybercrime, Attack Vector, Cloud Computing.
UNIT III
Cybercrime: Mobile and Wireless Devices: Introduction, Proliferation of Mobile and Wireless
Devices, Trends in Mobility, Credit card Frauds in Mobile and Wireless Computing Era,
Security Challenges Posed by Mobile Devices, Registry Settings for Mobile Devices,
Authentication service Security, Attacks on Mobile/Cell Phones, Mobile Devices: Security
Implications for Organizations, Organizational Measures for Handling Mobile.
UNIT IV
Tools and Methods Used in Cybercrime: Introduction, Proxy Servers and Anonymizers,
Phishing, Passwaord Cracking, Keyloggers and Spywares, Virus and Worms, Trojan Horses and
Backdoors, Steganography, DoS and DDoS Attacks, SQL Injection, Buffer Overflow, Attacks on
Wireless Networks
UNIT V
TEXT BOOKS:
REFERENCES
1. Cyber Security Essentials, James Graham, Richard Howard and Ryan Otson, CRC Press.
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