Chapter Seven - Process Selection, Design, and Improvement
Chapter Seven - Process Selection, Design, and Improvement
Chapter Seven - Process Selection, Design, and Improvement
Four principal types of processes are used to produce goods and services:
1. Projects – large scale, customized initiatives that consist of many smaller tasks and activities that must
be coordinated and completed to finish on time and within budget ; often used for custom goods and
services
2. Job shop processes- organized around particular types of general-purpose equipment that are flexible
and capable of customizing work for individual customers; often used for custom or option type
products since orders are processed in batches, and different orders may require a different sequence
of processing steps and movements to different work areas
3. Flow shop processes- organized around a fixed sequence of activities and process steps to produce a
limited variety of similar goods and services; often used for option-oriented and standard goods and
services
4. Continuous flow process- create highly standardized goods and services, usually around the clock in
very high volumes
A product life cycle is a characterization of product growth, maturity, and decline over time. A traditional
product life cycle consists of four phases: introduction, growth, maturity, and decline.
Service-Positioning Matrix
This matrix focuses on the service-encounter level and helps management design a service system that
best meets the technical and behavioral needs of customers.
Pathway- unique route through a service system
o Customer-routed services – offer customers broad freedom to select the pathways that are best
suited for their immediate needs and wants from many possible pathways through the service
delivery system
o Provider-routed services – constrain customers to follow a very small number of possible and
predefined pathways through the service system
Service-encounter activity sequence- consists of all the process steps and associated service
encounters necessary to complete a service transaction and fulfill a customer’s wants and needs;
it depends on:
o The degree of customer discretion, freedom, and decision-making power in selecting the
service-encounter activity sequence
o The degree of repeatability of the service-encounter activity sequence
Process Design
The goal of process design is to create the right combination of equipment, labor, software, work methods,
and environment to produce and deliver goods and services that satisfy both internal and external
customer requirements.
It has a significant impact on cost(profitability), flexibility, and quality of the product.
We can think about process design at four hierarchical levels:
o Task – specific unit of work required to create an output
o Activity – group of tasks needed to create and deliver an intermediate or final output
o Process –
o Value chain – include acquiring the materials, manufacturing and assembly, distribution and
sale
Mistake-Proofing Processes
Preventing mistakes can be done in three ways:
1. Designing potential defects and errors out of the process
2. Identifying potential defects and errors and stopping a process before they occur
3. Identifying defects and errors soon after they occur and quickly correcting the process
Poka-yoke – approach for mistake-proofing processes using automatic devices or simple methods to
avoid human error. It is focused on two aspects:
1. prediction, or recognizing that a defect is about to occur and providing a warning
2. detection, or recognizing that a defect has occurred and stopping the process
Richard B. Chase and Douglas M. Stewart classify service poka-yokes by the type of error they are
designed to prevent:
o Customer error – occur during preparation, service encounter, or during resolution
a. Customer errors in preparation – failure to bring necessary materials to the encounter, to
understand their role in the transaction, and to engage the correct service
b. Customer error during an encounter – can be due to inattention, or simply memory lapse, and
include failure to remember steps in the process or to follow instructions
c. Customer errors at the resolution stage – failure to signal service inadequacies, to learn from
experience, to adjust expectations, and to execute appropriate post-encounter actions
Service error – result from the task, treatment or tangibles of the service
a. Task errors – doing work incorrectly, work not requested, work on the wrong order, or working
too slowly
b. Treatment errors – arise in the contact between the server and the customer, such as lack of
courteous behavior, and failure to acknowledge, listen, or react appropriately to the customer
c. Tangible errors – those in the physical elements of the service
Process Improvement
Management strategies to improve process designs usually focus on:
o Increasing revenue
o Increasing agility
o Increasing product and/or service quality
o Decreasing costs
o Decreasing process flow time
o Decreasing the carbon footprint of the task, activity, process and/or value chain
Reegineering – fundamental rethinking and radical redesign of business processes to achieve dramatic
improvements in critical, contemporary measures of performance, such as cost, quality, service, and
speed