Activity Guide - Will It Crash?

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Unit 5 - Lesson 7 
Name(s)____________________Brian Huynh_____________ Period _2_____ Date _____3/10/2020__
 

 
Activity Guide - Will it Crash? 
 

Let’s play a game: “Will it Crash?” 


Each row in the table below presents a small program that uses if-statements and robot commands.
Trace the code and plot the movements of the robot for the 3 scenarios shown to the right of the code. If
the robot is directed to move onto a black square, it “crashes” and the program ends. If the robot doesn’t
crash, then draw a triangle showing its ending location and direction.

There are a few patterns to the ways if-statements are typically used:
● Basic If-statements
● Sequential If-statements
● Basic If-else statements
● Nested If and if-else statements.
● Combinations of all of the above

Each section below presents an example of one of these common patterns, followed by a few problems
for you to try. For each type ​study, and make sure you understand, the example ​and why each of the
3 scenarios ends up in the state shown.

EXAMPLE: Basic If-statement


Code is executed sequentially from top to Scenario 1: Scenario 2: Scenario 3:
bottom. The code inside the if-block
executes ONLY if the condition is true,
otherwise the block is skipped and
execution picks up on the first line after the
if-block.

MOVE_FORWARD ()
IF (CAN_MOVE (forward))
{
MOVE_FORWARD ()
MOVE_FORWARD ()
}
ROTATE_LEFT () Use the diagram to
MOVE_FORWARD () trace each robot move.

YOU TRY IT - Basic If-statement

ROTATE_LEFT ()
IF (CAN_MOVE (left))
{
ROTATE_LEFT ()
}
MOVE_FORWARD ()
MOVE_FORWARD ()

 
   

1
 
EXAMPLE: Sequential If-statements
Lines of code, including if statements, are
evaluated separately, one at a time, in
order from top to bottom. An if-block
executes ONLY if the expression is true.
Note that an earlier if-statement might
change the state of the of world for an
if-statement that comes later. This makes
it hard to predict what will happen unless
you trace the robot moves and take each
line one at a time.

IF (CAN_MOVE (forward))
{
MOVE_FORWARD ()
}
IF (CAN_MOVE (forward))
{
MOVE_FORWARD ()
}
ROTATE_LEFT ()
IF (CAN_MOVE (forward))
{
MOVE_FORWARD ()
}

YOU TRY IT - Sequential If-statements

ROTATE_LEFT ()
IF (CAN_MOVE (forward))
{
MOVE_FORWARD ()
}
ROTATE_RIGHT ()
IF (CAN_MOVE (forward))
{
MOVE_FORWARD ()
}
ROTATE_LEFT ()
IF (CAN_MOVE (forward))
{
MOVE_FORWARD ()
}

IF (CAN_MOVE ( left ))
{
ROTATE_LEFT ()
MOVE_FORWARD ()
}
IF (CAN_MOVE ( left ))
{
ROTATE_LEFT ()
MOVE_FORWARD ()
}
IF (CAN_MOVE ( left ))
{
ROTATE_LEFT ()
MOVE_FORWARD ()
}

2
EXAMPLE: If-else Statement
The code in the if-block executes ONLY if
the expression is true, otherwise the code
in the else block will run. But one or the
​ ust​ execute. An else statement
other m
can be attached to a single if-statement.

ROTATE_LEFT ()
IF (CAN_MOVE (forward))
{
MOVE_FORWARD ()
}
ELSE{ NOTE: Easy to miss
ROTATE_LEFT () MOVE_FORWARD on
ROTATE_LEFT () the last line
}
MOVE_FORWARD ()

YOU TRY IT - Simple If-Else

Here is a block-based
version of a very similar
program.

IF (CAN_MOVE (left))
{
ROTATE_LEFT ()
MOVE_FORWARD ()
}
ELSE
{
ROTATE_RIGHT()
MOVE_FORWARD ()
}
IF (CAN_MOVE (right))
{
ROTATE_RIGHT ()
}
ELSE
{
ROTATE_LEFT ()
}
MOVE_FORWARD ()

3
EXAMPLE: Nested Statements
You can put if- and if-else statements
inside other if-statements. All previous
rules apply, but tracing the code can be
tricky.

IF (CAN_MOVE (forward))
{
MOVE_FORWARD ()
}
ELSE
{
IF(CAN_MOVE( backward ))
{
ROTATE_LEFT ()
ROTATE_LEFT ()
MOVE_FORWARD ()
}
MOVE_FORWARD ()
}
MOVE_FORWARD ()

YOU TRY IT - Nested If-statements

IF (CAN_MOVE (forward))
{
IF (CAN_MOVE (left))
{
ROTATE_LEFT ()
}
ELSE{
ROTATE_RIGHT ()
}
MOVE_FORWARD ()
}
ELSE
{
ROTATE_LEFT ()
ROTATE_LEFT ()
}
MOVE_FORWARD ()

4
Challenge: putting it all together — if, if-else, sequential if, nested statements

IF (CAN_MOVE (forward))
{
MOVE_FORWARD ()
IF (CAN_MOVE (left))
{
ROTATE_LEFT ()
IF (CAN_MOVE (right))
{
ROTATE_RIGHT()
}
}
}
MOVE_FORWARD ()

IF (CAN_MOVE (forward))
{
MOVE_FORWARD ()
IF( CAN_MOVE (left))
{
IF( CAN_MOVE (right))
{
ROTATE_RIGHT ()
}
ELSE
{
ROTATE_LEFT ()
}
}
ELSE
{
ROTATE_RIGHT ()
}
MOVE_FORWARD ()
}
ELSE
{
ROTATE_LEFT ()
ROTATE_LEFT ()
}
MOVE_FORWARD ()

 
 
 
 
 
5
 
Now you try it! 
Now that you’ve had a bunch of practice reading and tracing code with if-statements, try writing your own
pseudocode robot program that uses if-statements.

Problem statement:
Write a program to make the robot end up on the target gray square
facing any direction...​but​ your code must be able to handle the possibility
of an obstacle that could appear in any one of the other squares (i.e.
squares that aren’t the start or target squares - numbered 1-7 in the
diagram)

You must write the code without knowing ahead of time where the
obstacle will be. In other words, you must ​write one program​ that can
handle any possibility that might occur. For this exercise, there 8 possible
locations where obstacle might be, we’ll call them scenarios 0-7:

Write your program by hand below and test it by tracing it against each of the 8 possible
scenarios. Your code should get the robot to the target no matter where the obstacle appears.
Goal: ​When the program ends, the robot is on the gray square -- it can be facing any direction
Tip: ​When hand-writing code you don’t need to follow the pseudocode syntax strictly, as long as
your intent is clear. For example, using abbreviations and/or omitting the curly-braces and just
indenting is fine.

If can move right


Turn right
Else if can move forward
Move forward
Else turn left

x8

 
 
 

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