Digimon (: Digimon Adventure Digimon World
Digimon (: Digimon Adventure Digimon World
Digimon (: Digimon Adventure Digimon World
The franchise was created in 1997 as a series of virtual pets, akin to—and influenced in style by
—the contemporary Tamagotchi or nano Giga Pet toys. The creatures were first designed to
look cute and iconic even on the devices' small screens; later developments had them created
with a harder-edged style influenced by American comics. The franchise gained momentum
with its first anime incarnation, Digimon Adventure, and an early video game, Digimon World,
both released in 1999. Several anime series and films based on them have been released,
and the video game series has expanded into genres such as role-playing, racing, fighting,
and MMORPGs.
Contents
2Eponymous creatures
3Anime
o 3.1Television series
3.1.1Overview
o 3.2Films
o 3.4International
4Manga
o 4.2Dark Horse
o 4.3Panini
5Video games
6Card game
7References
8External links
In 1996, the Tamagotchi was released, created by Akihiro Yokoi, Aki Maita and Takeichi Hongo.
The Tamagotchi was one of the inspirations for the first release of the Digimon franchise,[3][4] a
device marketed in June 1997[1][5] with the name Digimon,[6] short for Digital Monster.[7]
[8]
Aiming at the male audience and created by Akiyoshi Hongo (a pseudonym that refers to the
creators of Tamagotchi),[3] this device shows to players a virtual pet composed entirely of data
and designed to play and fight.[1][6][9][10] In February 1998, the DigiMon fighting game,
compatible with Windows 95 and developed by Rapture Technologies, Inc., was announced.
[11]
The one-shot manga C'mon Digimon, designed by Tenya Yabuno, was published in the
Japanese magazine V-Jump by Shueisha in 1997.[12][13]
A second generation of virtual pets was marketed six months after the launch of the first,
followed by a third in 1998.[14] Each player starts with a baby-level digital creature that has a
limited number of attacks and transformations[15] and to make the creature stronger by
training and nourishing the creature;[1][6] when the player is successful in a workout, the
Digimon becomes strong, when the player fails, the Digimon becomes weak.[1][6] Two devices
can be connected, allowing two players to battle with their respective creatures, an innovation
at the time,[1] however, the battle is only possible from the moment the creature is in the child
level or bigger.[1] Playgrounds and subways were where the majority of users of the apparatus
were concentrated; The virtual pet was banned in some Asian schools by being considered by
parents and teachers as very noisy and violent.[16] The first Digimon were created by Japanese
designer Kenji Watanabe, influenced by American comics, which were beginning to gain
popularity in Japan, and as such began to make his characters look stronger and "cool." Other
types of Digimon, which until the year 2000 totaled 279,[17][18] came from extensive discussions
and collaborations between the Bandai company members.[19]
Eponymous creatures
Anime
Television series
Overview
Originally aired
No
Title Episodes Network
.
First aired Last aired
Digimon
1 54 March 7, 1999 March 26, 2000
Adventure
Digimon
2 50 April 2, 2000 March 25, 2001
Adventure 02
Digimon
3 51 April 1, 2001 March 31, 2002 Fuji TV
Tamers
Digimon
4 50 April 7, 2002 March 30, 2003
Frontier
Digimon Data
5 48 April 2, 2006 March 25, 2007
Squad
Digimon
September 30, 201
7 Universe: App 52 October 1, 2016 TV Tokyo
7
Monsters
Originally aired
No
Title Episodes Network
.
First aired Last aired
Digimon
8 66 April 5, 2020 present Fuji TV
Adventure:
450
Total
episodes
Films
Several Digimon featurette films were released in Japan, with some of them seasonal tie-ins
for their respective television series.
The Walt Disney Company would acquire Saban during the third series, Digimon Tamers.
Reruns of the first three series began airing on the cable network ABC Family, while the fourth
series, Digimon Frontier, premiered on UPN as part of a deal between Disney and UPN.[24] UPN
aired the series until late August 2003, when they severed their ties to Disney.[24] Frontier aired
on ABC Family concurrently, and also aired in reruns on Toon Disney under the Jetix branding.
An English version of Digimon Data Squad, produced by Studiopolis, would premiere October
1, 2007, on Toon Disney. In September 2012, Saban Brands, a successor to Saban
Entertainment, announced it had acquired the Digimon anime franchise.[25][26][27] Saban would
announce that they would be producing an English dub for Digimon Xros Wars,
retitled Digimon Fusion, for broadcast on Nickelodeon in the United States starting September
7, 2013.[28] After three episodes, the show was moved to Nicktoons starting October 13, 2013.
After the buyout of Saban Brands by Hasbro on 2018,[30][31] the rights of Digimon in the United
States are currently owned by Shout! Factory.[citation needed]
International
In Canada, the English versions of Digimon were broadcast on YTV, with the exception of Data
Squad, which aired in Family Channel's Jetix block. YTV would eventually acquire Digimon
Fusion, but only the first 26 episodes were shown.[citation needed]
1. C'mon Digimon
3. Digimon Chronicle
4. Digimon Next
A Chinese manhua was written and drawn by Yuen Wong Yu (余 遠鍠 Yu Yuen-wong), who
based its storylin