Pocket Landship Version 1.13
Pocket Landship Version 1.13
Pocket Landship Version 1.13
Pocket Landship
Take command of a fully armed Dreadnought Badger Class Landship = unit name
class landship, or choose less armament plus a 2.5 = Relative attack strength of enemy card
Corvette class landship and/or a squad of Shock (underline denotes this as a “normal” enemy
Troops. Your task is to take on the enemy and card, not an alternate card)
everything they will throw at you: minefields, Dice Box text = action that this card takes when
infantry, artillery, and their landships. a die of each value is assigned to this unit
5 4 3 2 1 = Damage track for unit, when unit
Components: strength hits zero, the unit is destroyed and
● 6 2-sided enemy unit cards: landships, removed from the game
artillery, infantry, minefield, ambush Outlined 5 = starting strength of unit
● 1 Landship Hull card
● 1 Landship Cannon / Corvette class Mine Field and Ambush note:
Landship card Mine Field and Ambush cards cannot be
● 1 Landship Sponsons (side guns) / attacked. The Mine Field card is used twice
Shock Troops card then discarded. The Ambush card is used once
● 4 D6 dice then discarded. Each time a die is assigned to
● 9 tracking cubes (red, or any color) one of these cards, advance the tracking cube
down one position (even if the action caused no
Object: Defeat all 6 enemy units before the damage). When the cube arrives at the bottom
enemy destroys you.. “--” position, discard the card.
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Pocket Landship version 1.13 copyright 2018 Narrow Gate Games
Set Up:
1. Select 6 enemies to face in the game.
For your first few games, select the
enemy cards with the underlined red
strength numbers. These cards will
provide a “normal difficulty” game
experience.
2. Shuffle the enemy deck, then deal them
face up in a 2 row, 3 column grid.
3. Place a tracking cube on the
the starting strength square of
each enemy card.
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Pocket Landship version 1.13 copyright 2018 Narrow Gate Games
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Pocket Landship version 1.13 copyright 2018 Narrow Gate Games