Customer U2
Customer U2
Customer U2
Consumer motivation is an internal state that drives people to identify and buy
products or services that fulfill conscious and unconscious needs or desires. The
fulfillment of those needs can then motivate them to make a repeat purchase or to
find different goods and services to better fulfill those needs. Motivation is an
inner drive that reflects goal-directed arousal. In a consumer behavior context, the
results is a desire for a product, service, or experience. It is the drive to satisfy
needs and wants, both physiological and psychological, through the purchase and
use of products and services.
Motive is an inner state that mobilizes bodily energy and directs it in selective
fashion toward goals usually located in the external environment. This definition
implies that motives involve two major components.
Role of motives:
The role of motives is to arouse and direct the behaviour of consumers. The arousal
component activates bodily energy so that it can be sued for mental and physical
activity. In their directive role, motives have several important functions for
guiding behaviour. They are:
Types of Motives –
Arousal of Motives:
The arousal of any particular set of needs at a specific moment in time may be
caused by internal stimuli found in the individual’s physiological condition,by
emotional or cognitive processes or by stimuli in outside environment.
• Physiological arousal
• Emotional arousal
• Cognitive arousal
• Environmental arousal
Self-concept can be described simply as how one perceives himself and his
behavior in the market place. It is the attitude one holds towards himself. What one
thinks of himself. The self concept is not very realistic because an unconscious
component is always present. It can be divided into six types, as given below:
5. Expected self: An image of self somewhere in between the actual and ideal
self.
People like to use the products which match their personality. These include
clothing, leisure products, and personal care products. Marketers want an idea of
the self-concept and the image of the brand.
Personality:
To understand a buyer needs and convert them into customers is the main purpose
of the consumer behavior study. To understand the buyer habits and his priorities,
it is required to understand and know the personality of the buyer.
Though personality is static, it can change due to major events such as death, birth
or marriage and can also change gradually with time. By connecting with the
personality characteristics of an individual, a marketer can conveniently formulate
marketing strategies.
Why do some people make their consumption decisions differently than others.
Personality can be one reason and another can be personal values. Personal values
answer the question, “Is this product for me”? These are particularly important in
the need-recognition stage of consumer decision making. Values are also used by
consumers while evaluating brands as “Is this brand for me?
Values are basically “ends” people seek in their lives. Marketing often provides the
“means” to reach these ends. Rokeach has defined values as an enduring belief that
a specific mode of conduct or end-state of existence is personally or socially
preferable to an opposite or converse mode of conduct or end state of existence.
Values are relatively stable but not completely static beliefs about what a person
should do. Values are concerned with the goals and the ways of behaving to obtain
goals.
Self Concept theory says that individuals have a concept of self based on who they
are that means actual self. And also the concept of who they think they would like
to be that is the ideal self. Consumers are asked to describe how they see
themselves or how they would like to see themselves on attributes like –
happy
serious
dependable
practical
sensitive
aggressive
energetic
self-controlled
successful.
Self-Concept means the desire to attain self – consistency and the desire to enhance
one’s self – esteem. Attaining self consistency means that individuals will act in
accordance with their concept of actual self. According to the marketer actual self
means consumers purchases are influenced by the image they have of themselves.
They buy products which they perceive as similar to their self- concept. For
example – beer, cigarettes, soap, toothpaste, car, clothes etc. all are purchased
keeping in mind his/her self concept. Ideal self s concept is related to one’s self –
esteem.
According to the marketer, a person who is dissatisfied with oneself will try and
purchase products that could enhance their self esteem. For example, a woman
who would like to be confident, efficient, modern may buy a different type of
perfume or shop at different stores than a woman who would like to be more warm
and attractive.
It is not always like this that our self image influences the products we choose but
also the products we choose frequently influences our self – image. The products
purchased with symbolic (badge) value say something about us and also what we
feel about ourselves. Extended self in simple terms means, we are what we wear,
and we are what we use, this is also known as symbolic interactionism.
This means it emphasizes the interaction between individuals and the symbols in
their environment. This shows that consumers buy products for their symbolic
value in enhancing their self concept. For example, products like Rolex watches.
Omega watches, Sony CD system, Nike, Reebok shoes, BMW, Hyundai Accent
etc., all have symbolic value.
Consumer Perception:
A marketing concept that encompasses a customer's impression, awareness and/or
consciousness about a company or its offerings. Customer perception is typically
affected by advertising, reviews, public relations, social media, personal
experiences and other channels.Customer perception plays a vital role in a
company’s ability to attract new customers and to retain existing customers. The
good news is that companies have the ability to control many of the factors that
build an individual’s perception of the company/brand.
In today’s digital age, virtually everything is a Google search away. This makes
your goods and services easier to find, but the tradeoff is that your competition is
easier to find as well. That means it’s easier for unhappy or unsatisfied customers
to leave.
Consumers want good quality, but they also want to know they are getting good
value. That value isn’t just judged by the product or service they are purchasing,
but by the availability and usability of the customer service that supports it.
It’s just not enough anymore to have brand recognition, consumers want to feel
good about a brand and company. They want to do business with civic-minded
corporations with positive world views.
Knowing first what influences customer perception allows you to secure your
organization’s perceived identity.
So now that we’ve outlined what customer perception is and what influences
customer perception, let’s discuss how to create and maintain positive customer
perception.
Companies have the tools to create a positive experience for their customers and
even when unforeseen events create negative impressions, the best organizations
rise to the challenge and can often win back an unhappy customer.
It all begins by managing some foundational factors within the company’s control.
Listen – Sounds easy enough but this can be a challenge for some
organizations. When customers talk (online, in person, on the phone), listen.
When what a client is saying is complaint related, it’s easy to stop listening
when you think you know the answer but it’s important to listen to what
customer’s expressed need is and then make sure your solution fits the
problem.
Customer perception is about feeling and fact. From the first touch point to last, the
entire company is involved in this perception and can contribute to it in a positive
way.
Customers not only need to feel good about your brand/company and its service,
they need to be treated well and the products and services need to perform as
advertised. When problems occur, manage expectations, communicate effectively
and work to resolve the issue while ensuring you make the customer feel valued
and respected. It will always be easier and more cost effective to create an
environment for positive customer perception from the beginning of the customer
journey than it is to fix a negative perception.
Marketing Stimuli:
Factors orchestrated by marketers that influence people’s consumption choices. It
includes product, price, place and promotion.
Selective perception Process:
Sensation describes what occurs when a person's senses are initially exposed to the
external stimulus of a product or brand marketing. The sensory receptors of a
consumer are engaged by product or brand cues through sight, sound, smell, taste
and texture. For example, Starbucks engages all the senses in its sensory brand
marketing. A customer who enters a Starbucks coffee shop may hear the sounds
and smell the aroma of the grinding of fresh coffee in the store. Background music
and a unique store design round out the experience of the taste of hot or cold coffee
and food products that can be enjoyed in-store at quaint cafe tables.
Attention:
Interpretation:
Retention:
The conclusion of the consumer perception process is the retention stage. This is
marked by the storage of product or brand information in short-term and long-term
memory. The marketer's goal is to provide positive stimuli in the proceeding stages
that translate into consumers storing the information about the product or brand
into long-term memory.
Learning and Memory:
Learning involves "a change in the content or organization of long term memory
and/or behavior." The first part of the definition focuses on what we know (and can
thus put to use) while the second focuses on concrete behavior. For example, many
people will avoid foods that they consumed shortly before becoming ill. Learning
is not all knowledge based. For example, we may experience the sales people in
one store being nicer to us than those in the other. We thus may develop a
preference for the one store over the other; however, if pressed, we may not be able
to give a conscious explanation as to the reason for our preference.
Much early work on learning was actually done on rats and other animals (and
much of this research was unjustifiably cruel, but that is another matter).
Learning Elements:
Classical conditioning
Many modern day advertisers use classical conditioning in some way. Consider
this sequence:
Operant conditioning
Punishment is the opposite. You eat what looks like a piece of candy (behavior),
only to discover that it is a piece of soap with a foul taste (consequences), and
subsequently you are less likely to eat anything that looks remotely like that thing
ever again (changed behavior).
Fixed interval: The consumer is given a free dessert on every Tuesday when
he or she eats in a particular restaurant.
Vicarious learning
The consumer does not always need to go through the learning process himself or
herself—sometimes it is possible to learn from observing the consequences of
others. For example, stores may make a big deal out of prosecuting shop lifters not
so much because they want to stop that behavior in the those caught, but rather to
deter the behavior in others. Similarly, viewers may empathize with characters in
advertisements who experience (usually positive) results from using a product. The
Head ‘n’ Shoulders advertisement, where a poor man is rejected by women until he
treats his dandruff with an effective cure, is a good example of vicarious learning.
Memory:
Memory is the processes that is used to acquire, retain, and later retrieve
information. The memory process involves three domains: encoding, storage, and
retrieval.
Product or
Degree Examples
Service