1750panzerkompanie PDF
1750panzerkompanie PDF
1750panzerkompanie PDF
ARMOURED COMPANY
Heavy Tank Platoon (Heer) ‑ p.48
A Heavy Tank Platoon uses the Tiger Aces rule (see page 244 of the rulebook). Roll for your Tiger Ace Skills before each
game.
1 ‑ Schnell! The platoon may make Stormtroopers moves on a roll of 2+.
2 ‑ Clever Hans! Tanks in this platoon re‑roll failed Bogging Checks to cross Rough Terrain and Skill Tests to free a Bogged
Down tank. If they have Wide Tracks (see page 61), they roll to Free themselves (see page 44) after re‑rolling the Bogging
Check.
3 ‑ For the Fatherland! The platoon passes Motivation Tests on a roll of 2+.
4 ‑ Every Shot Counts! Tiger tanks in this platoon re‑roll any failed roll to hit when they shoot.
5 ‑ Rapid Fire! The 8.8cm tank guns of the Tiger tanks in this platoon have ROF 3.
6 ‑ Top Ace! Roll again to determine the platoonʹs Tiger Ace Skill. If you roll 6 again, you may choose the platoonʹs skill.
In addition, Roll a third time to generate an extra skill specifically for the Platoon Command tank. This gives the platoon
commander two Tiger Ace Skills (the one for the platoon as a whole, and their own one specific to them). If you roll a 6 or
the same number as the platoonʹs Tiger Ace Skill, you may choose the platoon commanderʹs extra skill.
Panzer Platoon (Heer) ‑ p.35
You must field at least one Panzer Platoon entirely equipped with the same model of tank as the Company HQ.
Panzerspäh Patrol (Heer) ‑ p.51
Panzerspäh Patrols are Reconnaissance Platoons (see pages 193 to 195 of the rulebook).