(Russia) Operation Dniepr
(Russia) Operation Dniepr
(Russia) Operation Dniepr
- Ostwall.
Boutchak
Bobritsa Le Dniepr
Kanev Le Dniepr
Briefing hex with battle star tokens at Allied player choice by the
activation of a section card. Drop one figure at a 10 cm 4 x8
Allied player [Soviet Union] : 8 command cards, you height then complete the unit in the hex of arrival. If the
move first. figure fall out of the board, the unit is definitively
Axis player [Germany] : 6 command cards. removed of the game but doesn't count as an Axis medal. 5 x1
If the figure fall in an enemy occupied hex, put the
Conditions of Victory Russian unit in a free adjacent hex and the enemy unit
can fire immediately as "Ambush" rules. Once landed,
14 medals. Kovaly and Stepantsy villages are a
temporary medal objective for the Allied player. The
all parachute units are activated normally and the battle 6 x1
star token is removed.
destruction of Kanev's bridge after the withdrawal of all - Air rules are optional. If used, the 2 "Air Sortie" cards
German troops from the east side is a permanent medal are in the pile. Allied player use Yak-9.
objective for the Axis player. 7 x15
Special Rules
- Use "Specialized Units" rules for German infantry units 8 x7
with badge (Troop 2).
- Use "Mobile "Artillery" rules for German artillery unit
with badge (Troop 14).
- Dniepr river is impassable except by bridges (Terrain 9 x10
8).
- Hedgerow hex is impassable area for any units.
- Use "Blowing Up a bridge" rules option 1 for the Axis
player (Action 2). 10 x2
- Use "Pontoon Bridge" rules for the Allied player
(Terrain 33).
-Use "Resistance" rules for the soviets partisans
(Nation 1).
11 x1
-Use "Camouflage" rules for the soviets partisans in the
beginning of the game (Action 16).
- Parachute drop rules : The Allied player must drop 5
infantry units during the game. The air drop is made on
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