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Python
multi-paradigm: object-oriented,
Paradigm
imperative, functional
Appeared in 1991
OS Cross-platform
Website www.python.org
Python supports multiple programming paradigms (primarily object oriented, imperative, and
functional) and features a fully dynamic type system and automatic memory management,
similar to Perl, Ruby, Scheme, and Tcl. Like other dynamic languages, Python is often used as a
scripting language.
The language has an open, community-based development model managed by the non-profit
Python Software Foundation, which maintains the de facto definition of the language in
CPython, the reference implementation.
Contents
[hide]
• 1 History
• 2 Programming philosophy
o 2.1 Neologisms
• 3 Usage
• 4 Syntax and semantics
o 4.1 Indentation
o 4.2 Statements and control flow
o 4.3 Methods
o 4.4 Typing
• 5 Implementations
o 5.1 CPython
o 5.2 Alternative implementations
o 5.3 Interpretational semantics
• 6 Development
• 7 Standard library
• 8 Influences on other languages
• 9 See also
• 10 References
• 11 External links
[edit] History
Main article: History of Python
Python was conceived in the late 1980s[5] and its implementation was started in December 1989[6]
by Guido van Rossum at CWI in the Netherlands as a successor to the ABC programming
language (itself inspired by SETL)[7] capable of exception handling and interfacing with the
Amoeba operating system.[8] Van Rossum is Python's principal author, and his continuing central
role in deciding the direction of Python is reflected in the title given to him by the Python
community, Benevolent Dictator for Life (BDFL).
Python 2.0 was released on 16 October 2000, with many major new features including a full
garbage collector and support for Unicode. However, the most important change was to the
development process itself, with a shift to a more transparent and community-backed process.[9]
Python 3.0, a major, backwards-incompatible release, was released on 3 December 2008[10] after
a long period of testing. Many of its major features have been backported to the backwards-
compatible Python 2.6.[11]
Python uses dynamic typing and a combination of reference counting and a cycle-detecting
garbage collector for memory management. An important feature of Python is dynamic name
resolution (late binding), which binds method and variable names during program execution.
Rather than requiring all desired functionality to be built into the language's core, Python was
designed to be highly extensible. New built-in modules can be easily written in C or C++.
Python can also be used as an extension language for existing modules and applications that need
a programmable interface. This design of a small core language with a large standard library and
an easily extensible interpreter was intended by Van Rossum from the very start because of his
frustrations with ABC (which espoused the opposite mindset).[5]
The design of Python offers only limited support for functional programming in the Lisp
tradition. However, Python's design philosophy exhibits significant similarities to those of
minimalist Lisp-family languages, such as Scheme[citation needed]. The library has two modules
(itertools and functools) that implement proven functional tools borrowed from Haskell and
Standard ML.[16]
While offering choice in coding methodology, the Python philosophy rejects exuberant syntax,
such as in Perl, in favor of a sparser, less-cluttered grammar. Python's developers expressly
promote a particular "culture" or ideology based on what they want the language to be, favoring
language forms they see as "beautiful", "explicit" and "simple". As Alex Martelli put it in his
Python Cookbook (2nd ed., p. 230): "To describe something as clever is NOT considered a
compliment in the Python culture." Python's philosophy rejects the Perl "there is more than one
way to do it" approach to language design in favor of "there should be one—and preferably only
one—obvious way to do it".[17]
Python's developers eschew premature optimization, and moreover, reject patches to non-critical
parts of CPython which would offer a marginal increase in speed at the cost of clarity.[18] It is
sometimes described as "slow".[19] However, by the Pareto principle, most problems and sections
of programs are not speed critical, and as computer hardware continues to become exponentially
faster (Moore's Law), languages do have more hardware resources available. When speed is a
problem, Python programmers tend to try to optimize bottlenecks by algorithm improvements or
data structure changes, using a JIT compiler such as Psyco, rewriting the time-critical functions
in "closer to the metal" languages such as C, or by translating Python code to C code using tools
like Cython.[20]
The core philosophy of the language is summarized by the document "PEP 20 (The Zen of
Python)".[17]
[edit] Neologisms
A common neologism in the Python community is pythonic, which can have a wide range of
meanings related to program style. To say that a piece of code is pythonic is to say that it uses
Python idioms well, that it is natural or shows fluency in the language. Likewise, to say of an
interface or language feature that it is pythonic is to say that it works well with Python idioms,
that its use meshes well with the rest of the language.
In contrast, a mark of unpythonic code is that it attempts to "write C++ (or Lisp, Perl, or Java)
code in Python"—that is, provides a rough transcription rather than an idiomatic translation of
forms from another language. The concept of pythonicity is tightly bound to Python's minimalist
philosophy of readability and avoiding the "there's more than one way to do it" approach.
Unreadable code or incomprehensible idioms are unpythonic.
The prefix Py can be used to show that something is related to Python. Examples of the use of
this prefix in names of Python applications or libraries include Pygame, a binding of SDL to
Python (commonly used to create games); PyS60, an implementation for the Symbian Series 60
Operating System; PyQt and PyGTK, which bind Qt and GTK, respectively, to Python; and
PyPy, a Python implementation written in Python. The prefix is also used outside of naming
software packages: the major Python conference is named PyCon.
An important goal of the Python developers is making Python fun to use. This is reflected in the
origin of the name (based on the television series Monty Python's Flying Circus), in the common
practice of using Monty Python references in example code, and in an occasionally playful
approach to tutorials and reference materials.[22][23] For example, the metasyntactic variables often
used in Python literature are spam and eggs, instead of the traditional foo and bar.
[edit] Usage
Main article: Python software
Python is often used as a scripting language for web applications, e.g. via mod_python for the
Apache web server. With Web Server Gateway Interface a standard API has been developed to
facilitate these applications. Web application frameworks or application servers like Django,
Pylons, TurboGears, web2py and Zope support developers in the design and maintenance of
complex applications. Libraries like NumPy, Scipy and Matplotlib allow Python to be used
effectively in scientific computing.
Python has seen extensive use in the information security industry, including exploit
development.[24] Python has been successfully embedded in a number of software products as a
scripting language, including in finite element method software such as Abaqus, 3D animation
packages such as Maya, MotionBuilder, Softimage, Cinema 4D, BodyPaint 3D, modo, and
Blender, and 2D imaging programs like GIMP, Inkscape, Scribus, and Paint Shop Pro.[25] ESRI is
now promoting Python as the best choice for writing scripts in ArcGIS.[26] It has even been used
in several videogames.[27]
For many operating systems, Python is a standard component; it ships with most Linux
distributions, with NetBSD, and OpenBSD, and with Mac OS X. Ubuntu uses the Ubiquity
installer, while Red Hat Linux and Fedora use the Anaconda installer, and both installers are
written in Python. Gentoo Linux uses Python in its package management system, Portage, and
the standard tool to access it, emerge. Pardus uses it for administration and during system boot.
[28]
Among the users of Python are YouTube[29] and the original BitTorrent client.[30] Large
organizations that make use of Python include Google,[31] Yahoo!,[32] CERN,[33], NASA,[34] and
ITA.[35] Most of the Sugar software for the One Laptop Per Child XO, now developed at Sugar
Labs, is written in Python.[36]
[edit] Indentation
Python uses whitespace indentation, rather than curly braces or keywords, to delimit blocks (a
feature also known as the off-side rule). An increase in indentation comes after certain
statements; a decrease in indentation signifies the end of the current block.[38]
[edit] Statements and control flow
• The if statement, which conditionally executes a block of code, along with else and
elif (a contraction of else-if).
• The for statement, which iterates over an iterable object, capturing each element to a
local variable for use by the attached block.
• The while statement, which executes a block of code as long as its condition is true.
• The try statement, which allows exceptions raised in its attached code block to be caught
and handled by except clauses; it also ensures that clean-up code in a finally block
will always be run regardless of how the block exits.
• The class statement, which executes a block of code and attaches its local namespace to
a class, for use in object-oriented programming.
• The def statement, which defines a function.
• The with statement, which encloses a code block within a context manager (for example,
acquiring a lock before the block of code is run, and releasing the lock afterwards).
• The pass statement, which serves as a NOP and can be used in place of a code block.
Each statement has its own semantics: for example, the def statement does not execute its block
immediately, unlike most other statements.
CPython does not support continuations, and according to Guido van Rossum it never will.[39]
However, better support for coroutine-like functionality is provided in 2.5, by extending Python's
generators.[40] Prior to 2.5, generators were lazy iterators; information was passed
unidirectionally out of the generator. As of Python 2.5, it is possible to pass information back
into a generator function.
[edit] Methods
Methods on objects are functions attached to the object's class; the syntax
instance.method(argument) is, for normal methods and functions, syntactic sugar for
Class.method(instance, argument). Python methods have an explicit self parameter to
access instance data, in contrast to the implicit self in some other object-oriented programming
languages (for example, Java, C++ or Ruby).[41]
[edit] Typing
Python uses duck typing and has typed objects but untyped variable names. Type constraints are
not checked at compile time; rather, operations on an object may fail, signifying that the given
object is not of a suitable type. Despite being dynamically typed, Python is strongly typed,
forbidding operations that are not well-defined (for example, adding a number to a string) rather
than silently attempting to make sense of them.
Python allows programmers to define their own types using classes, which are most often used
for object-oriented programming. New instances of classes are constructed by calling the class
(for example, SpamClass() or EggsClass()), and the classes themselves are instances of the
metaclass type (itself an instance of itself), allowing metaprogramming and reflection.
Prior to version 3.0, Python had two kinds of classes: "old-style" and "new-style". Old-style
classes were eliminated in Python 3.0, making all classes new-style. In versions between 2.2 and
3.0, both kinds of classes could be used. The syntax of both styles is the same, the difference
being whether the class object is inherited from, directly or indirectly (all new-style classes
inherit from object and are instances of type).
'Wikipedia'
"Wikipedia"
str An immutable sequence of Unicode characters """Spanning
multiple
lines"""
b'Some ASCII'
bytes An immutable sequence of bytes b"Some ASCII"
int
An immutable fixed precision number of 42
unlimited magnitude
complex
An immutable complex number with real 3+2.7j
number and imaginary parts
True
bool An immutable truth value False
While many programming languages round the result of integer division towards zero, Python
always rounds it down towards minus infinity; so that 7//3 is 2, but (−7)//3 is −3.
Python provides a round function for rounding floats to integers. Version 2.6.1 and lower use
round-away-from-zero: round(0.5) is 1.0, round(-0.5) is -1.0. Version 3.0 and higher use
round-to-even: round(1.5) is 2.0, round(2.5) is 2.0. The Decimal type/class in module
decimal (since version 2.4) provides exact numerical representation and several rounding
modes.
[edit] Implementations
[edit] CPython
The mainstream Python implementation, known as CPython, is written in C meeting the C89
standard.[42] CPython compiles the Python program into intermediate bytecode,[43] which is then
executed by the virtual machine.[44] It is distributed with a large standard library written in a
mixture of C and Python. CPython ships in versions for many platforms, including Microsoft
Windows and most modern Unix-like systems. CPython was intended from almost its very
conception to be cross-platform; its use and development on esoteric platforms such as Amoeba,
alongside more conventional ones like Unix and Mac OS, has greatly helped in this regard.[45]
Stackless Python is a significant fork of CPython that implements microthreads; it does not use
the C memory stack. CPython uses a GIL to allow only one thread to execute at a time while the
Stackless Python threads are independent of the OS and can run concurrently. Stackless Python
is better suited to scalable tasks and for use on microcontrollers or other limited resource
platforms due to the thread's light weight. It can be expected to run on approximately the same
platforms that CPython runs on.
Google has started a project called Unladen Swallow in 2009 with the aims of increasing the
speed of the python interpreter by 5 times and improving its multithreading ability to scale to
thousands of cores.[46]
[edit] Alternative implementations
Jython compiles the Python program into Java byte code, which can then be executed by every
Java Virtual Machine implementation. This also enables the use of Java class library functions
from the Python program. IronPython follows a similar approach in order to run Python
programs on the .NET Common Language Runtime. PyPy is an experimental self-hosting
implementation of Python, written in Python, that can output several types of bytecode, object
code and intermediate languages. There also exist compilers to high-level object languages, with
either unrestricted Python, a restricted subset of Python, or a language similar to Python as the
source language. PyPy is of this type, compiling RPython to several languages; other examples
include Pyjamas compiling to Javascript; Shed Skin compiling to C++; and Cython & Pyrex
compiling to C.
In 2005 Nokia released a Python interpreter for the Series 60 mobile phones called PyS60. It
includes many of the modules from the CPython implementations and some additional modules
for integration with the Symbian operating system. This project has been kept up to date to run
on all variants of the S60 platform and there are several third party modules available. There is
also a Python interpreter for Windows CE devices (including Pocket PC). It is called PythonCE.
There are additional tools available for easy application and GUI development.
Most Python implementations (including CPython, the primary implementation) can function as
a command line interpreter, for which the user enters statements sequentially and receives the
results immediately. In short, Python acts as a shell. While the semantics of the other modes of
execution (bytecode compilation, or compilation to native code) preserve the sequential
semantics, they offer a speed boost at the cost of interactivity, so they are usually only used
outside of a command-line interaction (eg, when importing a module).
Other shells add capabilities beyond those in the basic interpreter, including IDLE, IPython, and
bpython. While generally following the visual style of the Python shell, they implement features
like auto-completion, retention of session state, and syntax highlighting.
Some implementations can compile not only to bytecode, but can turn Python code into machine
code. So far, this has only been done for restricted subsets of Python. PyPy takes this approach,
naming its restricted compilable version of Python RPython.
Psyco is a specialising just in time compiler that integrates with CPython and transforms
bytecode to machine code at runtime. The produced code is specialised for certain data types and
is faster than standard Python code. Psyco is compatible with all Python code, not only a subset.
[47]
[edit] Development
Python development is conducted largely through the Python Enhancement Proposal (or "PEP")
process. PEPs are standardized design documents providing general information related to
Python, including proposals, descriptions, design rationales, and explanations for language
features.[48] Outstanding PEPs are reviewed and commented upon by Van Rossum, the Python
project's Benevolent Dictator for Life (leader / language architect).[49] CPython's developers also
communicate over a mailing list, python-dev, which is the primary forum for discussion about
the language's development; specific issues are discussed in the Roundup bug tracker maintained
at python.org.[50] Development takes place at the self-hosted svn.python.org.
CPython's public releases come in three types, distinguished by which part of the version number
is incremented:
A number of alpha, beta, and release-candidates are also released as previews and for testing
before the final release is made. Although there is a rough schedule for each release, this is often
pushed back if the code is not ready. The development team monitor the state of the code by
running the large unit test suite during development, and using the BuildBot continuous
integration system.[53]
The standard library is particularly well tailored to writing Internet-facing applications, with a
large number of standard formats and protocols (such as MIME and HTTP) already supported.
Modules for creating graphical user interfaces, connecting to relational databases, arithmetic
with arbitrary precision decimals, manipulating regular expressions, and doing unit testing are
also included.[56]
Some parts of the standard library are covered by specifications (for example, the WSGI
implementation wsgiref follows PEP 333), but the majority of the modules are not. They are
specified by their code, internal documentation, and test suite (if supplied). However, because
most of the standard library is cross-platform Python code, there are only a few modules that
must be altered or completely rewritten by alternative implementations.
• Pyrex and its derivative Cython are code translators that are targeted at writing fast C
extensions for the CPython interpreter. The language is mostly Python with syntax
extensions for C and C++ features. Both languages produce compilable C code as output.
• Boo uses indentation, a similar syntax, and a similar object model. However, Boo uses
static typing and is closely integrated with the .NET framework.[57]
• ECMAScript borrowed iterators, generators, and list comprehensions from Python.[58]
• Groovy was motivated by the desire to bring the Python design philosophy to Java.[59]
• OCaml has an optional syntax, called twt (The Whitespace Thing), inspired by Python
and Haskell.[60]
Python's development practices have also been emulated by other languages. The practice of
requiring a document describing the rationale for, and issues surrounding, a change to the
language (in Python's case, a PEP) is also used in Tcl[61] and Erlang[62] because of Python's
influence.
[edit] References
1. ^ "Interview with Guido van Rossum". July 1998. http://www.amk.ca/python/writing/gvr-
interview. Retrieved 29 2007.
2. ^ "What is Python Good For?". General Python FAQ. Python Foundation.
http://www.python.org/doc/faq/general/#what-is-python-good-for. Retrieved 2008-09-05.
3. ^ "What is Python? Executive Summary". Python documentation. Python Foundation.
http://www.python.org/doc/essays/blurb/. Retrieved 2007-03-21.
4. ^ "General Python FAQ". python.org. Python Software Foundation.
http://www.python.org/doc/faq/general/#what-is-python. Retrieved 2009-06-27.
5. ^ a b "The Making of Python". Artima Developer. http://www.artima.com/intv/pythonP.html.
Retrieved 2007-03-22.
6. ^ "A Brief Timeline of Python". Guido van Rossum. http://python-
history.blogspot.com/2009/01/brief-timeline-of-python.html. Retrieved 2009-01-20.
7. ^ van Rossum, Guido. "[Python-Dev] SETL (was: Lukewarm about range literals)".
http://mail.python.org/pipermail/python-dev/2000-August/008881.html. Retrieved 2009-06-27.
8. ^ "Why was Python created in the first place?". Python FAQ.
http://www.python.org/doc/faq/general/#why-was-python-created-in-the-first-place. Retrieved
2007-03-22.
9. ^ A.M. Kuchling and Moshe Zadka. "What's New in Python 2.0".
http://www.amk.ca/python/2.0/. Retrieved 2007-03-22.
10.^ "Python 3.0 Release". Python Software Foundation. http://python.org/download/releases/3.0/.
Retrieved 2009-07-08.
11.^ van Rossum, Guido (5 April 2006]]). "PEP 3000 -- Python 3000". Python Software Foundation.
http://www.python.org/dev/peps/pep-3000/. Retrieved 2009-06-27.
12.^ The Cain Gang Ltd.. "Python Metaclasses: Who? Why? When?" (PDF).
http://www.python.org/community/pycon/dc2004/papers/24/metaclasses-pycon.pdf. Retrieved
2009-06-27.
13.^ "3.3. Special method names". The Python Language Reference. Python Software Foundation.
http://docs.python.org/3.0/reference/datamodel.html#special-method-names. Retrieved 2009-06-
27.
14.^ http://www.nongnu.org/pydbc/
15.^ http://www.wayforward.net/pycontract/
16.^ "6.5 itertools - Functions creating iterators for efficient looping". Docs.python.org.
http://docs.python.org/lib/module-itertools.html. Retrieved 2008-11-24.
17.^ a b "PEP 20 - The Zen of Python". Python Software Foundation. 2004-08-23.
http://www.python.org/dev/peps/pep-0020/. Retrieved 2008-11-24.
18.^ Python Culture
19.^ Python is... slow? December 21st, 2004 — Peter Bowyer’s weblog]
20.^ Python Patterns - An Optimization Anecdote
21.^ David Goodger. "Code Like a Pythonista: Idiomatic Python".
http://python.net/~goodger/projects/pycon/2007/idiomatic/handout.html.; "How to think like a
Pythonista". http://python.net/crew/mwh/hacks/objectthink.html.
22.^ Python Tutorial
23.^ Python Challenge tutorial
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