Kroook Krook
Kroook Krook
Kroook Krook
A Special Problem
Presented to the faculty of the School of Engineering and Information
Technology Education
LAGUNA COLLEGE OF BUSINESS AND ARTS
City of Calamba
By:
Dungan, Mar Christian Paolo R.
Gonzales, Mark Jason I.
MARCH 2019
Chapter 1
Introduction
severe adverse effects to the quality of air, water and land. Discarded
In today’s world, Smart phones have changed our lives and have
simplify our routine work and thereby saving our time. A Smartphone with
one of the prime reason for this vast number is android being an open
source. On the otherhand, android based device like mobile, tab are
very user friendly and can use in many different ways, like for example,
where they are excelling or need to confide more focus. Quizzes are
highest score.
why the proponents came up with the idea to use the advancement of
called “Quiz Wiz” that helps decrease the environmental issues known
interactive user interface so that the users will not get bored or frustrated
operating system, and also they will not have to use any paper material
anymore.
Conceptual Framework
Conceptual paradigm
Students have access to their mobile device that can lead them to lose
their focus inside the classroom and not absorb what the professor is
purposes that would help its users in gaining new knowledge by using
this application and efficiency and accuracy of getting quiz results. That
exercise?
The objectives of the study is to help the students and the teacher
during quizzes and to lessen the usage of paper by using the modern
technology.
To the Users. This study will make their lives easier when preparing
a quick assessment or quiz, it will raise the awareness for the paper
assessment results and this study will provide a new and more exciting
Definition of Terms
The following definition of terms were used in the study. Terms were
devices.
Chapter 2
urgent need to develop and implement policies for using digital devices
experience.
being taught; peer behaviour; lecturer attitude and style; gender; age;
and year of study. The research asked respondents questions along the
intimacy with friends and family. Did they find themselves anticipating
when next they would go online? And when online, did they find
more prevalent among male students, who also struggled with time
students surfed the web, checked social networking sites like Facebook
phone games. Namibian students stated that their primary reason for
being distracted in class was that computers and mobile phones were
due to the lecture not being engaging. Other reasons that were cited
included that the class size was sufficiently large to get away with the
activity; the subject matter was not challenging; other students were
doing it; and the class delivery method was predominantly in lecture
format.
for using digital devices in the classroom. In line with this the proponent’s
educational experience.
functions: Hint, Skip, and Pause, which are collectively named as life lines
used only once by a user. It shows progress feedback during quiz play,
purposes, allowing the users to prepare the multiple choice questions for
relation with this, the proponents will provide a system that is not only
category of True or False and Identification. In this way, the system will
be more likely the same as the traditional quiz but instead of using pen
and using cell phones during class is no exception. Several studies have
those who did not. Those who texted frequently took lower quality notes,
retained less information, and did worse on tests about the material.
Students themselves realize that cell phone usage does not promote
Rosen Mayer, (2016) states that the worse is that mobile device
laptop during class scored worse on a test than those who were not near
and see what their friends know about a topic. Use clickers to quiz
considering most of my textbooks are between 200 and 400 pages, this
using digitized course packs and looking into paperless exams. Some
class which forces students to purchase printed texts. The argument that
it could distract students is valid, but the solution to that is for students to
Every year, approximately four million trees are cut down for paper
the top pulp producer in the world. This has major consequences for the
and so much paper is wasted in each course pack. He has made his
“Until the early 2000’s we had our own homework service, and we
sheets per semester. Thankfully, UT has come a long way in reducing its
classes online, a reliable method to digitise exams has yet not been
created. McCord said that we are the flagship university of the state of
Texas but “we are still pigeonholed into using bubble sheets for our
exams.
“A university of this size is steeped in its ways,” explains McCord. But with
It is difficult for large institutions to change, but we can start with small
environment.
The study above shows how much trees are being cut down in
technology is more convenient and much more efficient for them. That
METHODS OF RESEARCH
Research Design
Stemming from the values and principles of the Agile Manifesto, it was
competitive market due to the fact that software is something that can
just wasn’t cutting it. There are six stages of agile method, planning,
Operation (Maintenance).
defines what the application should do, but not how should do it.
proponents also plans how the system should work and what will be the
generate the models and business logic that will be used in the
Testing and integration: During this stage, QA, beta testers, and all other
environment. The operations stage entails not just the deployment of the
will be used as a basis for making the system reliable and informative.
about the given study to form an idea to make study effective to use by
came up with the idea of the method like finding the best software to
Android Quiz Application that will help the students learn and have play
at the same time and also to have interaction inside the classroom. To
visualize how the Interactive Android Quiz Application will be design, the
Quiz Wiz: Interactive Android Quiz Application Block Diagram Fig. (3)
System Architecture
how the game will connect and run in the other components that
version 3.0 and the latest. The app will trigger the application
interact.
The proponents designed the system architecture to be as
simple as that for the readers to not get confused when we are
Use-case table
Pre-Condition: User must tap the Host button in order to open the
Host’s login form.
Post Condition: User/Host must login
Table 3. Use Case Student login
Pre-Condition: User must tap the Student button in order to open the
Student’s login form.
Post Condition: User/Student must login.
After the system and software were designed, the work is divided
in modules/units and the development is started. The system is
developed in small programs called units, which are integrated in the
next phase. Functionalities of each unit have been tested in order to
verify if the function requirements are met. Unit testing mainly verifies if
the modules/units meet their specifications.
System Testing
And lastly, system testing was done to ensure that the integrated
system is working as it should. Every actions executed in the system are
checked to make sure that the system is ready to be used. If the system
objectives is not achieved in the system testing in can start again the
phases of the life cycle after the preview phase.
Review
Evaluation Process
The last stage of the Evaluation Process is refined into three steps
which are measurement, rating, and assessment.
Statistical Treatment
Instrument applied in the study is the five point Likert scale and the simple
Σ𝑓𝑖 𝑥𝑖
𝑥=
Σ𝑓𝑖
Where:
∑ represent score
The Weighted Mean is one of the most useful and widely used
all the number and dividing the sum by the total number of numbers.
The Rating level is determined by the measured value. With a
Likert scale from five down to one, five the highest rate and one is the
lowest rate.
process where each rated levels are set and summarize. The result is
This chapter deals with the results and discussion of the project
project evaluation.
Project Description
experience using the new technology. The main purpose of the study is
Studio language.
Project Structure
Capabilities:
Limitations:
8.0.1.
study.
the following:
1. How the interactive android quiz application can help the students
the top most rank among the others. The Student’s thinking
skill will also be tested because of the time limit of each
questions have.
usage of paper?
usage of paper.
Chapter 5
Conclusions
that the Quiz can be more interesting, efficient and convenient for the
phone tests that have been conducted, the possible factors that might
affect the results of the values are: the version of the Android operating
system, lower than Android 5.0, the available storage of the phone that
local network, and the battery percentage may also affect the
Samsung
Lenovo
Huawei
Vivo
Recommendation
questions.
users.