Xue Bin (Jason) Peng: Year 2, PHD in Computer Science
Xue Bin (Jason) Peng: Year 2, PHD in Computer Science
Xue Bin (Jason) Peng: Year 2, PHD in Computer Science
PUBLICATIONS
Refereed Journals/Conferences
Xue Bin Peng, Angjoo Kanazawa, Jitendra Malik, Pieter Abbeel, and Sergey Levine. SFV:
Reinforcement Learning of Physical Skills from Videos. ACM Transactions on Graphics (Proc.
SIGGRAPH Asia 2018) 37, 6 (2018).
Xue Bin Peng, Pieter Abbeel, Sergey Levine, and Michiel van de Panne. DeepMimic: Example-
Guided Deep Reinforcement Learning of Physics-Based Character Skills. ACM Transactions on
Graphics (Proc. SIGGRAPH 2018) 37, 4 (2018).
Xue Bin Peng, Marcin Andrychowicz, Wojciech Zaremba, and Pieter Abbeel. Sim-to-Real
Transfer of Robotic Control with Dynamics Randomization. IEEE International Conference on
Robotics and Automation (ICRA) (2018).
Xue Bin Peng, Glen Berseth, KangKang Yin, and Michiel van de Panne. DeepLoco: Dynamic
Locomotion Skills Using Hierarchical Deep Reinforcement Learning. ACM Transactions on
Graphics (Proc. SIGGRAPH 2017) 36, 4 (2017).
Xue Bin Peng, and Michiel van de Panne. Learning Locomotion Skills Using DeepRL: Does the
Choice of Action Space Matter? Proc. ACM SIGGRAPH / Eurographics Symposium on
Computer Animation (2017). Best student paper.
Xue Bin Peng, Glen Berseth, and Michiel van de Panne. Terrain-adaptive locomotion skills using
deep reinforcement learning. ACM Transactions on Graphics (Proc. SIGGRAPH 2016) 35, 4
(2016).
Xue Bin Peng, Glen Berseth, and Michiel van de Panne. Dynamic Terrain Traversal Skills Using
Reinforcement Learning. ACM Transactions on Graphics (Proc. SIGGRAPH 2015) 34, 4 (2015).
Non-Refereed
Xue Bin Peng, Angjoo Kanazawa, Sam Toyer, Pieter Abbeel, and Sergey Levine. Variational
Discriminator Bottleneck: Improving Imitation Learning, Inverse RL, and GANs by Constraining
Information Flow. arXiv preprint arXiv:1810.00821 (2018).
WORK EXPERIENCE
Member of Technical Staff (Intern), OpenAI May – Aug, 2017
Explored methods for transferring control policies from simulation to a physical robot
TECHNICAL SKILLS
Programming Languages : Software :
Most fluent: C++, Python, Matlab, Microsoft Visual Studio
C#, HLSL/GLSL, Java, Haskell, Prolog Photoshop
Git
Perforce