Le Mejor Manera Resolver Conflictos Edward de Bono PDF
Le Mejor Manera Resolver Conflictos Edward de Bono PDF
Le Mejor Manera Resolver Conflictos Edward de Bono PDF
Cover
About the Book
About the Author
Title Page
Edward De Bono Editor’s Note
Prologue
Introduction
PART IV Conflict
15 Conflict Models
16 Conflict Factors
17 Conflict Attitudes
Epilogue
Index
Copyright
ABOUT THE BOOK
In today’s world we use an out of date thinking system to navigate our way
through modern society, especially when it comes to conflicts and
disagreements.
Conflicts argues that instead of our age old system of debate we should adopt
what de Bono calls a ‘design idiom’ and use lateral thinking to navigate a feud.
If two parties think their argument is best, we should be introducing a third party
role. De Bono explains how this concept of triangular thinking and map making
is the way forward.
By highlighting how the current system holds us back and offering practical
alternatives De Bono paves the way for a fundamental shift in conflict
resolution.
ABOUT THE AUTHOR
In 1967 de Bono invented the now commonly used term ‘lateral thinking’ and,
for many thousands, indeed millions, of people worldwide, his name has since
become a symbol of creativity and new thinking. He has written numerous
books, which have been translated into 34 languages, and his advice is sought by
Nobel laureates and world leaders alike.
www.debono.com
EDWARD DE BONO EDITOR’S NOTE
Edward de Bono is the leading authority in the field of creative thinking and the
publishers are delighted to be bringing this thought-provoking work back into
print.
The author was writing in a different political and social era, and many of the
examples he cites offer a snapshot of this time; the Falklands War was fresh in
people’s minds, the Thatcher government was in power and miners’ strikes and
riots were an everyday reality. However, though there have been considerable
changes – politically, socially and economically – over the last thirty years or so,
this important book explores key issues which still require attention, even in
today’s fast-paced world, and many parallels can be drawn with life today. The
fundamental principles and themes in this book will encourage us to change the
way we think; as the author himself says, ‘In a rapidly changing world we are
finding that our thinking is inadequate to meet the demands put on it’.
Edward de Bono’s teaching is as valid today as when this book was first
published, and will resonate with readers for many years to come.
PROLOGUE
We do have to accept that our methods of solving major disputes and conflicts
have been crude and primitive, inadequate and expensive, dangerous and
destructive. The increasing complexity of the world and the increasing power of
our weaponry force us to rethink our conflict-solving methods.
Even if we were to operate our traditional methods with the best will in the
world and with the highest available intelligence, these methods would not
suffice. There is a need for a fundamental shift in our thinking approach to the
resolution of conflicts.
In this book I do not presume to set down an instant answer but I intend to
indicate a road along which, I believe, we must travel. I shall go further and
indicate some of the first steps that can be taken.
Amongst these first steps is a reappraisal of our esteemed argument/clash type
of thinking. I shall attempt to point out the attractions, dangers and limitations of
this traditional method. I shall suggest that conflict thinking about conflict is
inadequate and that we must shift to the ‘design’ type of thinking with its
creative input.
I find no villains but intelligent people locked by the logic and continuity of
their positions into the argument/clash mode. It is unfortunate that the parties
most directly involved in a dispute may be in the worst position to settle the
dispute – this is as if the Bondi Beach lifeguards were all unable to swim.
There are three roads to conflict resolution: fight/litigate; negotiate/bargain;
design a way out. Only the first two are available to the disputants. The design
road demands a third party that can look at the situation from the third party
angle. For this reason I introduce the concept of ‘triangular thinking’. This third
party is neither judge nor negotiator but a creative designer.
You can propel a heavy ball across a sponge surface by pushing the ball or by
depressing the surface just ahead of the ball, thus leading it forward. That has
always been the power of ideas.
We do have to accept that our methods of solving disputes and conflicts are
crude and primitive, inadequate and costly, dangerous and destructive.
Even if we operate these methods with the best will in the world and with the
highest intelligence, they will not suffice. There is a need for a fundamental shift
in our approach to the resolution of conflicts.
INTRODUCTION
An Aztec priest slices open the chest of the living victim with a knife made of
lava glass. The victim is held arched backwards over a stone altar in order to
separate the ribs. The priest plunges in his hand, tears out the victim’s heart and
holds it aloft. The heart continues to pulsate and squirm in the priest’s hands.
The discarded victim’s body is tossed down the steps of the pyramid.
From our standpoint today that behaviour may seem cruel and primitive. From
the standpoint of that time, the behaviour was glorious and noble and most
enthusiastic (in the true sense of that word: ‘with God’).
Can we conceive a time when our descendants will look back in just such a
manner, to regard as cruel and primitive the way in which we now seek to solve
disputes and conflicts by killing people on rather a large scale? The
technological sophistication with which that is carried out will not disguise the
primitiveness of the underlying principle.
The next and last war is logically inevitable. I use the word ‘last’ both in the
horrific sense of considerable destruction and also in the logical sense of the
‘last’ of a series.
There was a time when family fought family. Then tribe fought tribe. City
fought city in Greece and later in Italy. Then nations became the fighting units.
As weapons increased in power so the units became bigger. As the expense of
war increased only bigger units could afford it. As communication technology
improved, cultures and values became more uniform. In Europe today it would
be unthinkable for England to declare war on France or for Germany to attack
Austria. Yet, less than a lifetime ago, wars on this scale were very thinkable. The
superpower bloc is the next logical progression. After that the technology of
communication, the interlocking of economies and the cost of war should make
the idiom obsolete on any major scale.
Do we have to proceed through this logical inevitability or can we bypass it?
Consider a heavy ball bearing suspended by a cord directly above a delicate
crystal goblet. The cord is on fire. There is a certain logical inevitability that the
glass is due to be shattered. The components are in place and if they work out
their destiny according to present behaviour the ball will fall on the glass and
shatter it. Something untoward might happen: a breeze may extinguish the fire.
If you owned that glass would you wait for something unexpected to rescue the
glass or would you want to be rather more constructive?
In a similar way all the pieces are in place for disastrous conflicts up to and
including nuclear war. There is the logic of weapon technology and the logic of
armament competition. There is the logic of deterrence. There is tension and
hostility and lack of communication. There are crude and primitive ways of
handling this through institutions like the United Nations, which is structurally
inadequate for the role. There are very old-fashioned concepts and idioms of
thinking which work to inflame conflict rather than design a way out of it.
We cannot conceive of new concepts until after we have conceived of them.
For thousands of years the great civilizations of Egypt, Carthage, Greece and
Rome were unable to measure time. They had adequate technology in the water
clock, but they lacked a very simple concept. These civilizations tried to divide
daytime into equal hours and night-time, separately, into equal hours. Since a
Mediterranean latitude meant that day and night were always varying in length,
the task was very difficult. It was only when man hit on the simple concept of
dividing up the whole 24 hours that timekeeping became simple: an obvious
concept that took a long time to come through. Could there be concepts just as
basic to which we are complacently blind?
I have written before that the most hopeful thing about the human race is its
relative stupidity.
If I had to believe that humanity was operating at the full throttle of its
intellectual potential and still producing the crises, mess and dangers of today’s
world, then there could be little hope. In this book I aim to be more hopeful by
considering precisely this fortunate stupidity of the human race.
Why is it that our intelligence has locked us into habits, idioms and
institutions that prevent a better use of our intelligence?
The reason is that we have developed a thinking system that was appropriate
when developed but that is now dangerously inadequate. That thinking system
has served us well in most areas, except the area of conflict resolution, where it
is totally useless. This is because the thinking system (based on language logic
and the principle of contradiction) is itself a conflict method. So we apply
conflict to the solution of conflict.
We now know enough about how the brain works to be able to design more
suitable thinking systems. In particular we know that perception is a self-
organizing information system that is quite different from our usual ‘passive’
information systems. For lack of such understanding we have never been able to
work in the important perceptual area but have had to work in the downstream
area of a logic (or mathematics) which can only work on perceptions that have
already been formed.
It is in this perceptual area that creativity and design get to work.
In this book I am going to show that our much revered thinking systems are
old-fashioned, inadequate and dangerous when it comes to conflict resolution.
We need to substitute the constructive ‘design idiom’ rather than the dialectic
argument system that is so much the basis of our civilization. We need to jettison
the principle of contradiction in order to use new logics.
In any dispute the two opposing parties are logically incapable of designing a
way out. There is a fundamental need for a third-party role. That leads to the
concept of ‘triangular thinking’ which I shall be introducing.
Our present structures of governments and the United Nations are structurally
inadequate to take on the design role. With the best will in the world they will
remain representative and argumentative. There is a clearly defined need for a
new organization which will have a supranational independent thinking role.
This is SITO and I shall explain how it will work.
I want to make it clear that I am not going to adopt the traditional
complainer’s role of attacking a system and pointing out its faults, in the hope
that correction of such faults will put things right. There cannot be any hope of
that. Changes within the same idiom cannot work. There has to be a change of
idiom. So I shall be pointing out the inadequacies of our present thinking and
structures for conflict resolution and then offering practical alternatives.
The needed shift is much more fundamental than most people realize. Our
thinking systems are desperately old-fashioned no matter with what
complacency and pride we hold them. They are totally inadequate for conflict
resolution. You will never get to talk Spanish through improving the way you
speak French. There needs to be a language shift.
But this is not a book of exhortation or complaint. The book puts forward a
practical idiom for conflict thinking: the design idiom. The book also puts
forward a practical supranational structure for conflict thinking: SITO.
Edward de Bono
Conflict
Confliction
This is a new word. Its meaning is fairly obvious. ‘Confliction’ is the process of
setting up, promoting, encouraging or designing conflict. Note that confliction
refers to the actual effort put into creating a conflict. It covers all those deliberate
things which happen before the conflict is established. Confliction is meant to
refer to a deliberate process. It is the effort to establish a conflict. We do not have
to be concerned here with why anyone would want to establish a conflict.
De-confliction
There is a horrific story about a lady who put her wet and shivering poodle into
the microwave to dry out. I doubt if the story is true but the point it makes is
important: you need to know how a system works.
Let me say at this point that I believe that it can never be enough ever again to
consider the outcome of human thinking without considering the nature of
human thinking.
Human thinking is information activity in that special environment that we
call the brain. We do not yet know the detailed workings of the brain but we do
have a broad view of the type of information system that it is. From this broad
view we can take practical and definite types of information behaviour and we
can apply these principles directly to human thinking.
You may protest that millions of people drive cars very well indeed without
having the faintest idea of how an internal combustion engine works. So why do
we need to understand the brain in order to use it effectively? The answer is that
someone who understands internal combustion engines very well indeed has
designed the engine, its reliability and the simplified controls. Furthermore, if
anything goes wrong you just hand the problem over to the mechanic. The point
is that someone understands the system and that is why it is designed to be
efficient and practical. With regards to our minds we are just about reaching that
stage.
It is quite true that we have excellent systems of mathematics and logic. We
have great expertise in computer hardware and software. These are all second-
stage thinking processes.
The first stage of thinking is perception. It is in perception that the chaos of
the external world is translated into symbols or words which can then be
manipulated in the excellent second-stage systems we have invented. Such
systems can be highly artificial and bear no resemblance whatever to the way the
brain actually works. But perception itself depends directly on the way the brain
works. That is why we have been so very poor at dealing with perception:
because we have not understood the system involved. As I shall explain shortly
we are now beginning to understand perception as a ‘self-organizing information
system’. This is quite different from the information systems that we have been
used to.
Most of our thinking is language based. Such language-based thinking
systems are also second-stage systems. We inherit words and over time our
experience may allow new words to form. The rules for handling the words are
laid down by grammar and usage. We are very proud of our language-based
thinking system and we believe it to be rather wonderful, which it is. It is the
only game in town and our culture is so dependent on language-based thinking
that we cannot really conceive of anything else.
Yet language-based thinking has some very serious deficiencies and dangers.
This is especially so when it comes to conflict thinking, which is what this book
is about. By its nature, language-based thinking tends to give distinctions,
separations and categories. This is hardly surprising since this is the very
purpose of language. Language-based thinking tends to give identity and
permanent labels. From such things comes the logic associated with language-
based thinking. This is a logic based on identity, equivalence, enclosure and,
above all, the principle of contradiction. As I shall explain in the course of this
book, all these aspects have had a profoundly negative effect on conflict
thinking.
How else could we think? Imagine a planet going about its proper business. It
is constantly passing through different relationships, transition phases and
temporary states. There is constant flow and change in contrast with the
categorization and permanence of language-based thinking. In part mathematics
approaches this other sort of thinking. So does cybernetics. But both are
somewhat primitive and limited for general use.
For the time being we shall have to go on using language-based thinking, as I
shall do myself in the course of this book. We can, however, take three steps to
mitigate the dangerous limitations of language-based thinking (as a matter of
interest these limitations apply more to prose than to poetry). The three steps are
as follows:
1. Understand the nature of perception.
2. Be aware of the dangers of language.
3. Introduce some new devices into language (for example the new word ‘po’ which I invented
some years ago, and will discuss later).
The behaviour of the wood in the first case is perfectly normal, logical and
expected. The behaviour of the wood in the other two cases is bizarre,
extraordinary and completely unbelievable. But this is only because we expect
the second and third man to be in the same universe of action as the first man.
The universe of action is the system or set of circumstances in which
something is taking place. For example, all of Euclid’s geometry took place in
the universe of a plane two-dimensional surface. In such a universe the angles of
a triangle do always add up to 180 degrees. As soon as we change the universe
from a plane surface to a spherical one then Euclid’s theorems may not hold: for
example the angles of a triangle now add up to more than 180 degrees.
We expect all three men to be standing on the surface of the earth in a normal
way. Try as we might we cannot explain the strange behaviour of the second and
third pieces of wood in this ‘normal’ universe. The mystery is instantly solved
when I explain that the three universes are different. In the first case the man is
standing on the surface of the earth so the wood falls downwards in the expected
manner. In the second case he is standing under water and in this different
universe the wood naturally floats upwards. In the third case the man is in an
orbiting spacecraft so the weightless wood remains just where it is.
In this simple example we can see how strange and unexplainable behaviour
suddenly becomes obvious and logical – once we have understood that it is
taking place in a different universe.
This point is an extremely important one. The reason we have not understood
perception is that we have always assumed that perception takes place in the
same sort of information universe as writing or drawing. We are used to ‘passive’
information universes in which you make marks on a piece of paper or an
electronic device and those marks remain where they are placed. The
information universe of perception is quite different: it is an ‘active’ information
universe.
Imagine a towel laid on a table. From a nearby bowl a spoonful of ink is taken
and poured on to the towel. An ink stain results. At the end the towel carries an
accurate record of the placings of the spoonfuls of ink. This is a typical ‘passive’
information surface: like making marks on paper or electronically.
Let us now contrast an ‘active’ surface. Instead of the towel there is a shallow
dish of gelatin (Jelly). This time the bowl of ink is heated on a small fire. When
the spoonful of hot ink is poured on to the surface the hot ink melts the gelatin.
When the cooled ink and melted gelatin is poured off, a small depression is left
in the surface. This corresponds to the ink stain on the towel.
The same placement and sequence of spoonfuls is now put on to the gelatin
surface (with a pouring off of fluid between each). At the end there would be a
channel eroded in the gelatin surface. This is because the ink in the second
spoonful would spread on the surface and if this spread overlapped the first
depression the ink would flow into this. At the end a channel would be formed.
The gelatin model is a very simple example of an environment which allows
incoming information to organize itself into a ‘pattern’. In short, it is a ‘self-
organizing information system’.
By a pattern we mean a channel so that once we enter at one end of the
channel then we flow along to the other end. By that we mean a sequence in time
so that a succession of states follow one after the other – just as if they were
strung out along a channel.
There is, of course, a very much simpler example of a self-organizing
information system in the ordinary landscape. The early arriving rain forms little
streams which then join to form rivulets and finally rivers. Once these ‘patterns’
have formed then all future rainfall has to follow these paths.
From the point of view of the mind this is a fantastic system. It is a system
that makes sense out of chaos. It is a system that allows very rapid recognition
and reaction.
It is possible to show how nerve networks in the brain can behave as self-
organizing information systems. I wrote all this up in 1969 in a book called The
Mechanism of Mind (Vermilion, 2015). That book was instrumental in changing
the education system of Venezuela in a significant way (through Dr Luis Alberto
Machado). The model put forward in the book has been simulated on computer
and does behave largely as predicted.
The book was largely ignored at the time and yet today the behaviour of ‘self-
organizing information systems’ is the growing wave at the front edge of
information technology. There is no doubt at all in my mind that very big
advances will be made in this direction. My own ideas have gone much further
than those expressed in The Mechanism of Mind and I should write a new
version one day.
What is important is that we do not need to wait to know all the details of the
workings of the brain in order to make useful deductions from the likely type of
system.
The behaviour of self-organizing patterning systems seems simple and
obvious but the implications are profound and very far-reaching. For instance, it
becomes obvious that humour is the most significant characteristic of the human
mind. Humour tells us more about the information behaviour of mind than does
anything else.
We can prove how traditional philosophers were not concerned with the
perceptual aspect of thinking by their neglect of the importance of humour.
Philosophers have traditionally been playing word games. The time has come to
look at the system basis of thinking.
I am well aware that much of what I have written so far in this section may be
repetitive to someone who knows my work well. I am caught in a dilemma. I
cannot omit what is so crucial a part of my mission without leaving it suspended
without a base. I cannot assume that any reader of this book will have read a
previous book such as The Mechanism of Mind. So I have no choice other than
to ask the forgiveness of those who know my work – and to ask them to pay
special attention to new aspects that I may not have mentioned elsewhere.
The Implications
Mood
We come now to an area which is rather more speculative than the preceding
areas. But it is an area of rather great importance and with rather upsetting
implications. There is beginning to be a hint of evidence for it. On a theoretical
base (information systems) there is a very strong case for it and I would predict
that scientific findings will eventually prove it to be so.
The ancient Greeks had a quaint and naive belief that moods were controlled
by bodily fluids. If you were in a bad mood then it was because your body was
suffused with ‘black bile’, hence the word ‘melancholy’ (‘melan’ meaning
‘black’ and ‘kholē’ meaning ‘bile’).
Well, they may have been right. We are beginning to know a lot more about
the complex and subtle part that chemicals play in the brain. This is in addition
to their role as transmitters that allow a nerve impulse to cross from one nerve to
another. It seems that there are various neuro-peptide messengers which can then
split into further messengers and so on. Such messengers might inhibit or make
easier nerve activity at specific places. So we get a complex and altering
chemical background against which the neural behaviour takes place.
On a theoretical basis, any self-organizing system suffers from rigidity
because that is the purpose for which it was designed. A particular neural state
will follow along the pattern sequence into a predetermined state without fail.
Let us now suppose that the bathing chemical background alters. The same
initial neural state might now find itself followed by quite a different state.
Under those chemical circumstances that would always be the case. It is as if
there was a different brain present with the different chemical background. At
once the flexibility and richness of the system is greatly improved. Behaviour
may also be more appropriate.
In everyday terms these chemical settings are what we may call emotions
(there are probably others as well which we do not yet recognize as emotions). It
is an interesting thought that when we really start designing intelligent
computers we may well have to give them ‘emotions’.
Of course, we all know that emotions affect people’s thinking. But it is much
more fundamental than that. It is not a matter of a person choosing the thoughts
that fit his or her emotion of the moment. It may be that in that emotional state a
thinker is simply incapable of having certain types of thought. It is not a matter
of choice. That thinker would be just as incapable of having those thoughts as a
person who had never been to New York would be incapable of recollecting his
New York experiences. The chemically different brain may temporarily be a
different brain. The implications of this for ethics are enormous. So are the
implications for conflict thinking.
I remember a depressed person writing to me to tell me his observation that he
found that when he was depressed he was incapable of having the same thoughts
that he had when he was elated. It was not just that he chose not to have them or
did not find such thoughts turning up.
Back-up
For the moment let us put aside the step-by-step logic that works through a
mathematical problem to an answer. In such cases, once the world has been
translated into symbols then the rules of symbol behaviour take over. Let us look
at all those situations which we cannot yet adequately translate into symbols and
delegate to symbol-manipulating computers (it hardly needs me to remind the
reader of the great danger of a spurious translation of the world into symbols and
then a totally false confidence in the result because the maths were right).
We know a lot more about what is called ‘right-brain’ thinking. This is
contrasted with ‘left-brain’ thinking which is essentially language and symbolic
thinking. In left-brain thinking attention can focus in on a detail and isolate it. In
right-brain thinking there is a whole pattern or general impression that cannot be
broken down into parts. For that reason it can be reacted to but not described or
communicated, except perhaps by art. It may simply be that right-brain
experience is just more primitive and has not had a chance to connect up and
differentiate. It does not matter.
Suppose that our emotions and our general right-brain ‘impression’ always set
the end point of our thinking and that when we believe ourselves to be thinking
something through it can only be a process of ‘back-up’ or rationalization.
On theoretical grounds it is extremely likely that in a system like the brain
thinking always starts backwards. It is possible to predict and show that learning
occurs much more easily backwards.
Supposing I were to put forward the notion – only as a provocation at this
stage – that it was physiologically impossible for someone to think something
through logically? When we think we are doing so we are only fooling ourselves
with the tidiness and coherence of our output.
Summary
This is, of course, the most important section of the book. Nevertheless the rest
of the book will make sense in its own right if a reader does not understand, does
not accept or does not believe what I have put forward. At the other extreme will
be the reader who will read between the lines and who will understand important
implications that I have only hinted at.
This is the summary. We have developed excellent second-stage thinking
systems which can handle symbols once perception has translated the world into
such symbols. Much of the important part of thinking (especially in conflicts)
takes place in the perception area. We need to understand perception as a self-
organizing pattern-making system. This is an ‘active system’ quite different from
the ‘passive’ information systems to which we are used. Very many implications
arise from the behaviour of patterning systems.
Our word-based thinking system has many serious limitations, especially
categorization and permanence. Indeed, our whole confidence in our thinking
system may well be misplaced.
Why then has the system served us reasonably well? The answer is that it has
not. It has served us very badly indeed. To be sure it has served us well when we
are dealing with second-stage thinking and with finite objects. It has also served
us well when we are dealing with perception in an ‘open situation’ because it
does not matter too much how we structure things. It has served us very badly
when dealing with perception in closed situations where there can be clashes of
perceptions and beliefs. Our record in such areas is appalling. This is what we
would expect.
2 WHAT IS WRONG WITH ARGUMENT
Argument is the most venerated of Western thinking traditions. Much of
civilization is based upon it: for example government and the courts. Whether
we call it argument, debate, dialectic or clash it comes to the same thing.
I am going to use this section to attack the very essence of ‘argument’. I shall
do so vehemently and the paradox is that I shall probably be using the argument
mode to attack argument itself.
Let me say that I do see quite a lot of merit in the argument method. I am
forced, however, by the normal polarization of dialectic to attack it as if it was
worthless and dangerous. As a matter of fact I believe that it is dangerous but not
worthless.
An inadequately trained doctor – innocent of his ignorance – delivers the
wrong medication and kills the patient. He is not a murderer. He is not evil. He is
not a monster. But his innocent inadequacy can have the same effects. That is
very much what I feel about the argument mode. I feel it is over-venerated and
overused. I believe it is used with innocence because it feels good and useful and
because there is no obvious alternative. Nevertheless the method is dangerous by
reason of its inadequacy, and because the false feeling of adequacy can prevent
the development of much better methods.
I do not want to get into the historic development of the argument method. It
goes back to the Socratic dialogue which seems to have been more tetchy
challenge than gentle exploration. The method was adopted and refined by the
Church thinkers of the Middle Ages because it suited their purposes exactly.
They needed a powerful method to repel the numerous heretics. To some extent
the system was a closed one inasmuch as the basic concepts of God, eternity,
justice and perfection (amongst others) were commonly held. This is an ideal –
and legitimate – setting for semantic type argument. A good job was done even
though St Augustine occasionally needed to rescue himself by inventing matters
like ‘divine grace’ when he was losing an argument. The Church set the tone for
Western thinking, culture and education and so the argument tradition was
solidly bedded. There were many other reasons including the employment the
mode gave to philosophers.
It hardly needs saying that the argument idiom has always been the mainstay
of conflict thinking and is itself a model of conflict thinking.
The main objection is that all the creative energy is not being used to develop
better ideas.
An Exploration Idiom
The idiom that I shall describe here has something in common with the Japanese
idiom but is rather idealized. It should not derive any virtue because of an
alleged Japanese flavour: it should make sense in its own right.
The Japanese simply did not develop the Western dialectic habit. For a long
time Japan was a feudal society full of protocol, respect and manners. It would
be extremely bad manners to tell a person that he was wrong or his idea
incorrect. It might even have been criminal to suggest that something ought to be
changed. So the verbal attack idiom never seemed to have emerged.
‘That is wonderful and perfect and cannot be improved – now let’s explore.’
It may be argued that in the end there has to be evaluation of an idea. At some
stage there has to be rigorous scrutiny to tell whether the idea is safe, whether it
will work, whether it will offer the promised benefits. It may be said that surely
this is the right place for dialectic. I am not even sure that is true. I do not see
why a joint evaluation (or even an independent evaluation) should not be even
better. For the moment, however, let me say that I would have less objection to
the argument mode at this stage.
The danger is that we actually believe that argument is a way of creating,
designing and building up an idea. This is quite simply nonsense. If the argument
mode is the only mode available in normal conflict situations then it is no
wonder that there is so little creative design.
By definition the argument mode insists that you are right at each stage. This
means that you are logically consistent and do not contradict yourself or the
facts. You are also required to base each step on some evidence. Speculation and
feeling are rigidly eschewed.
Now we do know that in the creative process there are provocations that are
meant as provocations, not as truths (and are logically justified in the patterning
system of perception). There are also half-truths, suggestions, hints of benefit.
Not one of these could stand up to a logical attack and demand for justification.
But they do not have to. They take their place in the self-organizing soup of
creativity from which comes the final idea. It is this final idea that can then be
made to justify itself logically.
It is a very old-fashioned notion to believe that an idea has to be right at each
stage for the final idea to be right. This shows a complete lack of understanding
of perception and patterning systems.
Negativity
One of the main purposes of the argument mode is to be negative. This has two
aims. The first is to throw out statements or ideas which are incorrect or
unjustified. The other, perhaps more important, aim is to make people think
carefully about what they are going to say because it is liable to attack. In
practice there is a simple way around this in conflict thinking. There are a large
number of very convenient words which are, at the same time, broad, vague and
value laden. They can be applied almost everywhere and they are immune from
attack. They include such words as rights, freedom, oppression, justice,
humanity, suffering. It can never be wrong to use them and in their wake they
can carry forward any manner of argument. I shall come to them again later.
Much could be said to depend on the intentions of those having the argument.
Since conflict arguments are not carried out in an amicable frame of mind then it
is obvious that the players are not going to stick nicely to the proper rules of
argument.
We are then left with the sheer negativity of the idiom. Who gets to pick out
the good points in the argument of the other side? Obviously this cannot be left
to the combatants. This is an obvious role for the third party which will be
suggested later in this book as part of the ‘triangular idiom’ of conflict thinking
(Chapter 14).
The negativity of the behaviour engenders a negativity of mood that can itself
limit perceptions, as I suggested here. When in a negative mood we may simply
be incapable of having constructive thoughts. In addition the negative mood of
argument can create a negative mood of behaviour and the way each participant
treats the others. Winning or losing points becomes a conflict in itself and not
just a discussion about a conflict. It is something of an absurdity to try to solve
one conflict with another one.
It is theoretically possible to have very civilized arguments when both parties
are highly sophisticated and know the rules of the game. Experience in the courts
of law suggests, however, that even very experienced and sophisticated
antagonists soon get carried away by the idiom of winning and losing and forget
about argument as exploration. A lawyer sees it as his duty to hammer on a weak
point and to try to distract attention away from a stronger point in the opponent’s
case.
At this point I am not making a case for creativity. I am making a case for
what is constructive – for where achievement comes from building something up
rather than attacking it. The construction may be pretty ordinary, with no flourish
of creativity, but even that ordinary constructiveness is not likely to emerge from
the negativity of the argument mode.
Being Right
If negativity is the main fighting tool of the argument mode then being right is
the main achievement point. Being right is a mixture of proving immune from
attack and having a coherent argument which is tidily organized. The feeling
may also come from having carried through a devastating attack. Just how
important is being right?
There is a spectrum of ‘being right’ that ranges from the complicated
calculations needed to land a man on the exact spot on the moon to
grandmother’s guess that it will rain later in the afternoon. ‘Being right’ is a sort
of paradise that bestows all manner of goodies once you get there: wisdom,
character, admirableness, competence, etc.
We need to put a high value on our doctors being right and our airline pilots
being right. There is a real test of their rightness. That sort of rightness is very
different from the rightness of a politician or one side in a dispute.
Any reasonably intelligent person can construct a coherent argument to
support his or her point of view, whatever that may be. That is what we call the
‘intelligence trap’. An intelligent person uses thinking to support a point of view
rather than to explore other points of view, and is thereby trapped by the
excellence of the support that is assembled.
Being right is not too difficult. You choose your perceptions, you select your
information, you leave out what does not suit you, you drag in some general-
purpose value words, you throw in a sneer or two about the opposition and you
are a fine fellow who has made a fine speech. Though totally irrelevant from an
information point of view, the sneer is a very fine conflict tool because it
achieves its effect without having to say anything. In a way it is a pure essence
of negativity.
Once you are within the game you have to play by the rules. That is a basic point
I shall keep coming back to again and again in this book. That is why there is a
point in setting up structures and systems of thinking (other than argument). The
players learn to play to the rules and then find themselves thinking in a different
way.
If you take a group of people full of goodwill and sweet reason and then ask
them to play the adversarial or argument game, it is hardly surprising that the
outcome is of the conflict type. There are positions to be defended, victories to
be gained and defeats to be inflicted. Why should we expect it to be anything
different?
So the goodwill of those taking part is no protection against the idiom of the
argument mode.
It is quite obvious that the most desired of all outcomes is the insight change of
view (point 7). If this were common then it would be sufficient justification for
the judgement mode. Unfortunately it is extremely rare. In any case, if it is
insight that we want to bring about then the type of ‘mapping’ thinking that I
shall be describing in the next chapter would be much more effective. Consider
this simple example:
A person was complaining about a water shortage and how the taps were
turned off without warning. She felt that proper notice should be given that the
taps would be off between certain hours. The listener agreed that that would be
helpful but wondered if people might then hoard water in bathtubs and basins
and so actually consume more water. The complainer immediately saw the point
because that was in fact exactly what she had done during a water shortage in
Hong Kong many years before. In this case insight clicked in with a piece of
personal experience.
It may also be felt that exploration (point 6) is the real purpose of argument. It
may be a by-product but it is not the main purpose. If it were then it would be a
discussion not an argument. An argument presupposes ready-made points treated
with attack and defence. By definition, exploration is the eliciting of further
points. Once again, if exploration is really the point of argument then we can go
about it in a more direct and effective way with the type of thinking described in
the next chapter. There is an alternative to argument.
3 MAP-MAKING, THINKING AND THINK-2
To attack the argument idiom is only another example of argument thinking
unless some alternative is offered. That alternative is ‘design’ thinking. This
implies a constructive exploration of the situation with a view to designing an
outcome. In some respects this is like making a map, showing the possible routes
and eventually choosing a route. The map-making instruments described in this
chapter are very simple and very basic. They are the ones that are used in the
school programme for the teaching of thinking. Eventually, map-making
instruments may need to be much more sophisticated, but even these simple
tools suffice to show the difference between argument and map-making.
An explorer might make a sketch of the new land around him by looking to
the North and drawing what he sees; then looking to the East; then to the South;
and finally to the West. At the end he will have a simple map of the terrain.
North, South, East and West are merely convenient directions in which to focus
his attention. He is able to tackle the map piece by piece.
We can apply a very similar process to thinking.
For months a businessman had been negotiating with a major oil company
over some deal. There were exchanges of letters and visits by lawyers and the
usual apparatus of a lengthy negotiation. One day the businessman was in a
group that was taught the PMI lesson.1 This is the first of the thinking lessons
that I designed many years ago for the direct teaching of thinking in schools. The
PMI is practised as a tool on a variety of situations so that skill is built up in the
use of the tool that can then be applied to new situations. This is one way around
the major problem of transferring thinking skills from one situation to another.
The PMI asks the thinker to look first in the Plus direction (all the good points).
Then in the Minus direction (all the bad points). Finally in the Interesting
direction (all the interesting things that are worthy of comment but may be
neither good nor bad). The discipline has to be adhered to: one thing at a time.
So the thinker makes a thorough job of looking for the Plus points, the Minus
points and the Interesting points. At the end there is a simple map. The thinker
(or thinkers) now look at the map and make their decisions.
The purpose of the PMI is, of course, to counteract the natural tendency to
take a view based on emotion and then to use thinking only to back up that view,
as in the ‘intelligence trap’ I mentioned here.
So the PMI forces a scan or the making of a simple map.
So at his next meeting the businessman explained the PMI process and the
group agreed to try it out. He told me that the matter which had been going on
for months was now solved in about 20 minutes.
This is not surprising. Instead of each side thinking ‘against’ the other as in the
usual argument method, both sides were now making a map. That was the first
stage and they tried to make a good map as any map-maker would. Once the
map had been made then the thoughts which had been thought could not be
unthought. It was now a question of reacting to the map according to needs,
values and objectives.
On another occasion a mother had decided to move from California to
Arizona. This decision had been prepared and argued with her two sons over two
years. She and her sons also attended a class where the PMI lesson was being
taught. When they got home they decided to ‘do a PMI’ on the planned move. In
half an hour the mother had decided not to move to Arizona after all.
The head of a major supermarket chain decided to use the PMI (and some of
the other tools) in his annual wage negotiating round. He told me that it was all
over much more quickly and much more simply than it had ever been before.
To anyone who attends such meetings there is a huge difference between this
structured type of exploration and the usual argument method. It is not unlike the
Japanese exploration idiom I mentioned in the last chapter: both sides are doing
their best to explore and map-make.
At a demonstration class in a Sydney school I asked the 30 boys (aged about
10 years old) if they would each like five dollars each week for corning to
school. All 30 of them thought it a wonderful idea and gave their reasons:
buying sweets, comics, etc. I then explained the PMI scanning tool in a brief
manner. I asked them to apply the PMI to the five-dollar-a-week suggestion.
This they then did in groups of five. After about four minutes of discussion they
reported back to me. The Plus points were much the same as before. There were,
however, now some Minus points (bigger boys might take the money, less
money for teachers, etc.) and some Interesting points (would parents still give
them pocket money?). At the end of this simple exercise I put the question again.
This time 29 out of 30 of the boys had completely reversed their view and
thought the five dollars a week would be a bad idea.
The important point with this story is that a simple scanning tool used by the
thinkers themselves led to a reversal of a decision and a reversal against their
normal instincts. I do want to emphasize that this was exactly the opposite of an
argument. I did not point out the problems or difficulties or ask them to justify
their choice. I just left it to them to make a map and then to use it.
It all sounds very simple – and it is. But it is also very powerful.
The PMI is just the first one of the 60 lessons that form part of the CoRT
programme for the direct teaching of thinking as a skill in schools. CoRT stands
for Cognitive Research Trust, and there are more than 13 years’ experience with
the lessons. They are designed to be robust and practical and usable by teachers
of varying ability with youngsters (and adults) of differing ages and intelligence.
Although it is all very simple at the end, the design of the method and materials
is directly based on considerations of the nature of perceptual thinking (as I
described in the previous chapter) and also on the need to have transferable
tools.
This programme of mine now seems to be the most widely used in the world
for the direct teaching of thinking in schools – a subject area that is rapidly
growing in importance. In Venezuela every schoolchild, by law, spends two
hours a week on thinking skills. There is quite widespread use in Canada and
growing use in the USA. The method is used in the UK, Ireland, Australia and
New Zealand in different schools. I have set up pilot projects in Bulgaria,
Malaysia and Malta and have invitations to set up further projects. The
preliminary results from Bulgaria show statistically significant increases in
intelligence and other measured attributes. Results from Canada, Australia and
the USA also show measurable effects.
I mention these things as a matter of interest and to put the PMI and the other
tools into perspective. They are not part of some new gimmick. They have been
tried over many years in many different conditions (from the most elite school in
Canada to the jungle of Eastern Venezuela). They do work.
Unbundling Thinking
In general, we try to do too much at once with our thinking. We get cluttered and
confused. We end up by doing just one thing: carrying through the negative
attack of the argument method.
PMI is one tool; C&S (Consequence and Sequel) is another. It becomes a
matter of doing one thing at a time and doing it well. For any occasion we can
pick and choose the tools that are needed. If we are looking at the short-and
long-term consequences of an action, then that is what we do.
So how does it all come together at the end? It comes together as a map.
Colour printing
At one time I was tempted to call this ‘mosaic’ thinking because in the end each
separate piece comes together to give the whole. Colour printing is probably a
better analogy.
The colour separations are made. Then each colour is printed on separately.
From the overlap of the colours the full four-colour picture is formed and might
be a high-class reproduction of a Rubens. A similar process takes place with
colour photography.
In an exactly similar way, each of the CoRT thinking tools covers the area
with one ‘colour’. In the end all the colours come together to give the full map.
This idiom of colour printing, which is done in separate stages and builds up
to a full-colour picture in the end, is particularly applicable to the concept of the
‘six thinking hats’ which I shall be mentioning later in this book (and which is
the basis of another book, see here).
Carpenter’s tools
There are times when the analogy of a carpenter’s tools might also be
appropriate. A carpenter learns when to use hammer, chisel or plane and acquires
skill in the use of each. In the making of a particular piece of furniture the
carpenter may go through a fine sequence of tools as required. It can be exactly
the same with the CoRT thinking tools.
Consider the richness of a choice from amongst a wide number of thinking
tools as compared with the very restricted thinking involved only in proving
someone to be wrong – as in argument. It is only too obvious which type of
thinking will give the better map.
With the map-making approach we may be looking at priorities, objectives,
values, other people’s views, types of outcome and many other matters.
Instead of someone just thinking about something or arguing with someone there
is a thinking task (which may be an APC – looking for Alternatives, Possibilities
and Choices). The thinker carries out that task then he, or she, reacts to what has
been brought forth: reacts to what is now on the map.
Think-2
Many years ago in a book of mine called Practical Thinking (still in print) I
coined the term ‘Think-2’. I never did much about it. The purpose of this term
was to contrast this exploratory or map-making type of thinking with the more
usual argument (truth/falsity) type of thinking which, by definition, was ‘Think-
1’.
It also works out that ‘Think-2’ can symbolize a two-stage thinking process:
draw the map and use the map. The whole point is that drawing the map is a
neutral process. It is quite different from the conflict type of thinking to be found
in argument.
Subjective Maps
But would a person ever draw an honest map which was to that person’s
disadvantage? I doubt very much whether a thief can be expected to put his guilt
down on the map. Short of that the map tends to be honest because it is always
subjective. The map is always drawn from each thinker’s point of view.
In a PMI exercise on the desirability of painting all cars yellow (from the
safety and visibility point of view), one boy put down as a Plus point that such
cars would tend to be kept cleaner. Another boy put down exactly the same point
as a Minus point: because he would have to clean his dad’s car more often. Both
were, of course, correct.
Different subjective maps can be compared and contrasted. The points of
similarity and the points of difference become quite obvious. If a common map
is to be made then something can be put down as having both Plus value and
Minus value at the same time (in spite of problems with contradiction).
In the map-making stage no positions are taken in such a way as to exclude
another position. In contradiction of the principle of contradiction two mutually
exclusive positions can exist simultaneously. That is part of the richness of the
map.
Third-party Role
Later in the book I shall be discussing in much more detail the third-party role in
conflict thinking (see Chapter 14). For a number of reasons I believe it to be an
essential role – and not just as a go-between. The nature of conflict thinking
makes a third party thinking point imperative. That is how ‘triangular thinking’
comes about. Without third party involvement conflict thinking remains one-
dimensional. There can be no real design element. At best there is only a
compromise effect which is far short of good design.
I shall be writing about this important third-party role later (Chapter 14). At
this point I mention it because the third party is in an ideal position to request
map-making exercises from time to time. At worst the parties can respond with
churlishness or incompetence, both of which are obviously unattractive stances.
As before, failure to help in making a map simply means that one will be made
on your behalf – by the third party if necessary. You would only be left with the
power of modification; for denial would have no function. To claim that a
geographer’s map is incorrect is meaningless unless you actually point out where
it is incorrect. At that instant you are providing your version of the map. In
practice things do work out this way.
The sort of third party I have in mind is neither a neutral chairman nor a
judge. He or she is someone who takes an active part in the process of thinking
and of design.
Role Playing
Role Reversal
This is a different type of role playing. In conflict situations each side is much
concerned with its own point of view. The opposing point of view is only
examined as a commander might examine opposing defences: for weaknesses.
Yet an understanding of the other point of view is a most useful step in conflict
resolution.
Role reversal, in which each side puts itself into the opposing position, is an
established part of conflict resolution. In the CoRT set of map-making tools there
are three specific operators which cover this point:
1. ADI: this stands for areas of Agreement, Disagreement and Irrelevance. The parties set out
to make a ‘map’ showing those areas about which there is agreement. Those areas where
the disagreement is really lodged. And those areas which may keep coming into the conflict
but which can be judged to be irrelevant. It is often surprising how small the areas of
disagreement can be once the ‘argument mode’ has been exchanged for the ‘map mode’.
2. EBS: this stands for Examine Both Sides. It is traditional role reversal in which each side has
to spell out – honestly and fully – the case for the other side.
3. OPV: this stands for Other People’s Views. This is a more general purpose tool. Thinking
situations usually involve many more parties than the person doing the thinking. The OPV
exercise consists of identifying these other parties and then looking at the world from the
point of view of each of these parties. It is less detailed than the EBS but much wider in
scope, since it includes parties not taking part in the dispute but likely to be affected by it.
A girl of 13 was carrying out a PMI exercise. She happened to be doing it on her
own in a written form (the usual form is a group discussion). This is what she
said at the end:
At first I thought it was all rather silly because I knew very well what I thought about the
subject. I did not need a PMI to tell me. Then I started putting things down under P and then
under M and finally under I. When I had finished I found to my surprise that my own mind
had been totally changed by what I, myself, had put down on the paper.
It is very important to be clear about the idiom of conflict thinking. What is the
action: fight, negotiate, problem-solve or design?
I am ready to accept that there are a few occasions when a particular situation
calls for one – and only one – of these four alternatives. There may indeed be a
specific problem that has to be solved: for example the pollution of a lake. At
other times there may be a specific negotiating situation: for example the
complex factors affecting a wage settlement. I want to leave aside these very
specific examples in order to take a broad look at conflict thinking.
With some exceptions just mentioned, we can choose to look at any conflict
situation with our own preferred idiom.
We can choose to treat all conflicts as fights. This refers both to the conflict
itself (which may be a real fight) and also to the thinking that is taking place to
resolve the conflict. Here I am concerned with that thinking. If a conflict is a
fight does the thinking about it also have to be a fight? It seems obvious and
natural that it should, but there is no good reason at all why it has to be so
(except perhaps the continuity we shall meet later).
The ‘fight’ idiom involves all the battle jargon. There are tactics and strategy.
There are offensive positions and defensive positions and fallback positions.
There is gaining ground and losing ground. There are weak points to be exposed.
This may be the idiom of the courtroom, where winning or losing a case is the
purpose with justice as an expected by-product.
This ‘fight’ idiom has always been the usual conflict idiom. This could be
because the parties always find themselves in that mood. I suspect it is because
we have so admired, and always used, the argument clash that the parties are
permanently kept in the fight mood whether they like it or not. There is a self-
fulfilling prophecy. The idioms and language we use create the mood which then
fosters the idiom and language. We expect to ‘fight’ and we hold ourselves in an
antagonistic stance. There may be times when leaders and negotiators feel it to
be their duty to reflect the mood of those who are having to do the front-line
fighting. It might seem slightly indecent for negotiators to be friendly in the
comfort of an air-conditioned meeting room (with food and drink) while front-
line troops are risking their lives in appalling conditions.
Nevertheless we do have to ask the question: is the ‘fight’ idiom, as applied to
conflict thinking, the best way of getting a resolution of the conflict? My own
answer is that it is certainly not. Nor can I see any logical reason for expecting
that it should have a creative effect. It is time we accepted this for the nonsense it
is.
There is no reason why the mode of the conflict itself should be extended into
the thinking about the conflict.
Negotiate
Surely this is the right mood? I am not sure that it is. Negotiation suggests a
compromise. It suggests a position that is somewhere between the two existing
positions. In the lengthy and expensive metalworkers’ strike in Germany in 1984
the final compromise was a working week of 38½ hours. The unions had wanted
a 35-hour week as a reduction from the current 40-hour week. Often physical
boundaries are drawn.
There is a weakness about all this. From a thinking point of view we are
restricting ourselves to what already exists. It is the same objection that I have to
the argument method. With argument we spend our time attacking existing ideas
rather than designing new ones. With negotiation we work within the boundaries
that exist rather than design new ones.
There is also something weak about the role of a negotiator. He is supposed to
be a humble servant of the warring parties. He has to scuttle to and fro to carry
communications they refuse to direct to each other. He must try to keep them all
happy. He is a sort of lubricant. In later chapters I shall acknowledge this
particular third-party role and indicate why I think it is inadequate (see here and
here).
The negotiating idiom is superior to the fight idiom because at least it is
different from the idiom of the conflict itself. There is, however, the danger of
appeasement. Negotiation involves value trading. There is nothing wrong with
that but if the idiom is well established then the combatants feed in superfluous
demands simply as trading material.
Bargaining is always an improvement on arguing but I would see negotiation
very much as a last resort. I would regard negotiation as inferior to both
problem-solving and to design.
Negotiations have usually been handled by lawyers as an extension of their
arguing role. There is the same underlying idiom: let us play around with what is
rather than design something new.
A client has ordered a sculpture for the forecourt of the corporate headquarters
in Philadelphia (which city has sensibly decided that a fraction of the cost of any
new building must be spent on an associated work of art). The sculptor comes
along with two alternative models.
‘Which one do you prefer?’
‘I do not really like either.’
‘Those are the only two choices. The opening is on 5 May and everything is
set. The sculptures have to be in place by then. Think of all the money you will
lose otherwise. Besides, this company has got where it is by doing things as
planned – opening on time.’
‘I am still not happy.’
‘Let’s talk about it. What don’t you like? Perhaps we can make you happier.
For example those angular pieces that are all the fashion now. They don’t last.
They look great in a photograph in the first annual report. But after some months
they look like a piece of junk. Look at these nice curves. Curves last.’
‘Those leave me cold.’
‘So react to them intellectually. It’s a good price. My name is good. Trust me.
After all, who knows best, me or you?’
‘Maybe if we brought the price down a bit I could regard them as temporary
and then we can replace them some years hence.’
‘We can talk about that. You’ll find everyone wants to keep them.’
‘I quite like this curly bit here on this one. But I prefer that grey-bronze colour
of the other one – it looks powerful. That’s the sort of image we want to project.
And that curly bit suggests venture and enterprise.’
‘I tell you what. I’ll go ahead with this one but we’ll paint it the grey-bronze
that you liked on this other one.’
‘Can you do that?’
‘It’s not perfect but it’s not a perfect world. It is workable. And you’ll have the
piece on time.’
‘And we shall talk about the price …’
I know this is an unfair piece but it does serve to give that compromise flavour
of negotiation that is so unsatisfactory.
Quite simply, negotiation as an idiom is not good enough in conflict thinking.
Problem-solving
You want to do something? So, that is a problem. So you solve the problem.
‘Problem-solving’ as general purpose idiom has become very popular in
business, in government, in academic circles and in personal life. There are all
sorts of books on how to solve the problems of day-to-day competition and
personal fulfilment.
I am not happy with this problem-solving idiom either.
A doctor is called to see a woman who looks ill, has a pain in her chest and is
breathing rapidly. His first ‘problem’ is to find out what is the matter: to
diagnose the trouble. He carries out a physical examination which suggests
pneumonia. The woman is rushed to hospital where an X-ray supports the
diagnosis. The next problem might be to identify the particular bug which is
causing the infection. At this point a further practical problem arises. Identifying
the bug could take time and the woman is very ill. So the doctor prescribes a
broad spectrum antibiotic while an attempt is made to identify the infecting
agent.
Here we can see a succession of problems and their solution. There is the
overall problem of the infecting agent which has caused pneumonia. If we can
get rid of that ‘cause’ we can cure the illness and restore health. This is a very
common type of problem: this thing has gone wrong, can we put it right?
This type of problem has been called a ‘deviation’ from the normal. Health is
normal, sickness is a deviation, remove the sickness. The problem-solving mode
is very straightforward: identify the cause and remove it. For a long time this
was an immensely successful idiom in medicine. Tuberculosis, which used to be
‘the captain of the men of death’ is now insignificant in developed countries.
Drugs have been found to fight (and remove) the infecting cause.
Analyze the problem, find the cause, put it right is a simple and attractive
idiom. It makes sense and it is action-oriented. Unfortunately it is inadequate. As
with the argument mode there is exactly the same danger of our veneration of an
inadequate idiom: we feel it to be sufficient when it is not.
Why is this remove-cause idiom inadequate? For a number of reasons. In a
complex interactive situation we may never be able to isolate one cause since
there are a large number of interacting factors. This is why progress in medicine
suddenly slowed down when the simpler remove-cause diseases had been dealt
with and medicine had to cope with more complex behaviour like high blood
pressure, heart disease and cancer.
In conflict situations, as in medicine, there is a danger in fastening on to a
particular cause because it is easy to identify, ignoring the rest of the situation,
and staking everything on removing that cause. Complex systems simply do not
work that way – even when our sense of tidiness would want them to.
We may never be able to find a cause. Or, we may never be able to prove that
a particular suspect really is the cause. In medicine we can do some experiments.
In conflict situations we largely have to rely on experience and speculation.
Let us suppose that we do identify the cause. But we cannot remove it. What
do we do then? Do we wring our hands and call it an insoluble problem, as often
happens in conflict situations?
There is also the notion that once the cause is removed then the problem is
solved and all will be well. Kill the pneumococcus bug that causes pneumonia
and the patient is cured. We often suppose that if a dictator is removed then
democracy will burst into bloom – the cause of the problem has been removed.
What we need to note is that while the cause was in action the effects and
adjustments were so widespread that it may no longer simply be a matter of
problem-solving ‘by removing the cause of the problem’.
So there is a serious limitation to the simplistic problem-solving that focuses
on identifying the cause and removing it.
It should be noted carefully that with problem-solving we always know where
we want to end up. This is the case with the deviation type of problem. We know
where we are and what is normal. Remove the deviation and we shall be back to
normal. Applied to conflict thinking this suggests that if only we can get rid of
the conflict then things will be back to what they were before. This is not usually
the case, as I suggested earlier.
We come now to the second type of problem. Here we know exactly where we
want to go – but have to find a way of getting there. We saw several of this type
of problem with the doctor and the pneumonia patient: the need to make a
diagnosis; the need to confirm the diagnosis; the need to give immediate
treatment; the need to identify the agent. With both a plan and a problem we
know where we want to get. With the plan we know how, with the problem we
do not yet know how. That is where problem-solving comes in.
Just as the cause-removal type of problem-solving could be applied to conflict
thinking, so too can the how-to-get-there variety of problem-solving. All we
need to do is to define where we want to be and then to devise the best means of
getting there. I want to get to New York on Friday: how do I get there? I want to
stop missile attacks on the tankers: how do I do that?
Here we come to a very important point about problem-solving. It is this. How
precise does our definition of the destination have to be?
‘I want to get to New York by 9pm this Friday evening’ is a precise
requirement.
‘I want to do some travelling’ is very broad and vague.
If we allow the definition to be very broad and vague then there is little point
in talking about a ‘problem’. We might just as well talk about a want or intention
or wish. So unless we are going to play semantic games we should keep the term
‘problem-solve’ to situations where we have a fairly precise definition of where
we want to get to. In practice this is very important because very broad problem
definition is really just a ‘design wish’. The types of thinking required for
problem-solving and for design are not the same. The danger of allowing
problem definitions to be too broad is that we end up applying problem-solving
techniques when really we should be using design techniques.
Problem-solving certainly does have a place in conflict thinking. The main
limitation is that we may put much too definite a view on what we believe the
solution should be before we have really done our thinking about the matter. As
soon as we say ‘this is the problem’ we have defined the sort of solution we
expect. I have already commented about the limitation of the remove-cause
idiom.
Design
By the end of this book it will be no secret that my preference is for the design
idiom. I shall come back to it again and again as the underlying mode of thinking
in conflict situations.
With design we set out to design something. There is an output. There is
something to be achieved.
It is not just a matter of removing a problem or effecting a compromise. There
is a designed something which was not there before.
With design there is a sense of purpose and a sense of fit. Things are brought
together or shaped in order to fulfil some purpose. It might be a boat or a house
or a baby’s shoe.
Argument, negotiation and problem analysis are always looking back at what
is already there. Design is always looking forward at what might be created.
Design is much more towards the self-organizing and perceptual style of
thinking than is analysis, which is concerned with reference and truth.
With design there may be provocations, false starts, concept leaps and an
uneven development process. This is quite unlike the step-by-step, right-at-each-
stage idiom of bookkeeping.
In conflict thinking we need to design outcomes. I do not even like saying
design ‘solutions’ because this implies that there is a problem.
A conflict is a situation which needs a design effort.
Even if we cannot find a cause or, after finding it, cannot remove it, we can
always attempt to design an outcome.
What I am suggesting is that we really drop the word ‘conflict’. Instead of
treating conflict thinking as something very special because of the conflict
element we say: ‘This is a situation that needs design thinking to design an
outcome.’ The conflict element then comes in as one of the key design
ingredients.
The merit of this approach is that we are no longer trapped into believing that
thinking about conflicts must itself be conflict thinking. In the negotiating mode
there is ever-present the idiom of two opposing sides (trading, bargaining, giving
and taking). All that is gone when we shift to the design idiom.
Where, then, does the special ‘conflict’ character of the situation come in? It
comes in at two stages. It comes in as an ingredient in that information
environment stage which is so vital a part of all design. It comes in again in the
‘fit’ stage which is the whole purpose of design: to fit the purpose and to fit the
client.
The mapping type of thinking described in the previous chapter is precisely
the sort of factor feeding that is required in design. There has to be this
environment of information (and feelings) in which the design starts to take
shape. That sort of input could never come from argument. Nor could it come
from just ‘being around’. This might suffice for the long (lifetime) period
available to an artist but in a deliberate design situation there has to be a way of
creating the input of the situation: the design brief.
We come now to the matter of ‘fit’.
When Ben Lexcen designed the novel keel for the Australian boat that took
the America’s Cup away from the New York Yacht Club, there had to be three
sorts of fit. First there had to be a fit of ‘competence’. This means complying
with normal boat requirements (stress, sea-worthy, etc.) and also with the race
regulations. This is just the baseline. An architect must design a stable and safe
building. Then there was the fit of the special requirement. The boat had to be a
little bit faster than anything else ever designed. That sort of design aim is
admirable but quite out of place in conflict resolution, where reliability would
take its place. Finally there had to be client fit. Ben Lexcen had to know that
Alan Bond was sufficiently daring and unconventional to take a risk with the
new design and to enjoy the notoriety.
The designer of an advertising campaign has to go through layers of ‘fit’. The
campaign must sell the goods. It must fit the image of the client corporation. It
must fit the image of the advertising agency. It must fit the budget. It must fit the
stance of competitors.
Design is all about fit.
Obviously ‘fit’ is important in a conflict situation since the designed outcome
must be acceptable to the fighting parties and to other interested parties. Indeed,
‘fit’ is the only alternative to the victory/defeat idiom (where fit is not required).
Needless to say, creativity plays a very great part in the design idiom. But it is
careful, concept creativity, not a scattergun approach of novelty for the sake of
novelty. There is a lot of rubbish that goes by the name of creativity when it is no
more than bizarre aberration. I shall be dealing with creativity in a later part of
the book (Chapter 13).
The main point about the design idiom is that it is open-ended. We set out to
achieve an outcome. At the beginning we do not know exactly what the outcome
is going to be, though there is yet a strong sense of purpose. A mountaineer has a
peak to climb but a dancer has energy which then calls forth the steps.
We think of designers of buildings, boats, cars, fabrics and clothes. Yet the
design of ideas is just as much a design process. I suppose that all my life I have
been a designer of ideas and concepts.
Summary
With regard to conflict thinking, I believe we must start with the best. We must
start with the design idiom because it offers the most. The next best would be the
problem-solving idiom. Then would come the negotiating idiom which could
always be regarded as a fallback position (it is insufficiently creative for a lead
position). If all else fails then we are back to the ‘fight’ idiom. But that is very
different from starting with the ‘fight’ idiom and never getting anywhere else.
Which is largely the way we handle conflict thinking at the moment. Because we
are so infatuated with the nonsense of dialectic.
I am not supposing that the usual combatants or negotiators are suddenly
going to blossom forth a design talent (though they might, given the right
frame). That is where the third party of the triangular thinking idiom comes in
again. But that third party comes in as a designer, not as a fetch-and-carry go-
between.
PART II
A conflict implies that two people are operating in the same situation. This may
not apply to all their activities but it certainly applies to their ‘conflict’ activities.
Two boys shadow-boxing in adjoining rooms are not fighting each other.
The two parties in a conflict may indeed be in the same situation – except that
it is not the same situation to each of them. A child has been knocked down by a
car. That is the situation. But it is not the same situation to the mother of the
child, the car driver, a witness or the police.
So conflicts arise because people may have to interact in the same situation
but they see the situation very differently.
In an earlier book (Practical Thinking), I facetiously put forward what I called
‘de Bono’s first law’:
‘Everyone is always right. No one is ever right.’
This means that within his or her own perceptions a person may be right but in
terms of wider perceptions this is not so and in terms of absolute perceptions it
may never be so.
There are a number of reasons why people may see the same situation
differently. It is important to note them, as understanding such differences is an
essential part of conflict resolution.
Mood
Earlier in the book I mentioned the possible differences that changes in the
chemical setting of the brain may have on the way we perceive things (here). If
we are in a certain mood we may only be able to see things in a certain way.
There is the old story of the optimist who saw the glass as being half full of
whiskey and the pessimist who stoutly maintained that it was half empty. This is
funny enough because we can see the equivalence of the two points of view.
Many conflict situations are almost as trivial but there is no way of showing the
equivalence of the two ways of looking at the situation. This is an example of a
place where the design need would come in.
What can we do about mood? We can take note of it and its effect on the
available thinking. We can try to change mood deliberately by changes of setting
and choices of people. We cannot directly use chemicals other than the
traditional ones.
We might, however, seek to switch moods through deliberate role playing. In
this case the role would be adopted deliberately and then the mood would grow
to fit the behaviour determined by the role. In one of my books I set forth the
concept of the ‘Six Thinking Hats’. The thinker metaphorically puts on one of
these hats and then adopts the prescribed role. The hats are:
White hat: neutral, information, facts and figures without comment.
Black hat: negative logical, why it won’t work, why it can’t be done, why it does not fit
experience patterns. Yellow hat: positive speculative, why it might work, what is hoped for,
what the benefits might be.
Red hat: pure emotion without any need to explain or justify, a plain surfacing of current
feeling on the matter.
Green hat: fertile, generative and creative, new ideas, suggestions and provocations.
Blue hat: overview control hat to control the use of others and also to act as an organizer of
the thinking itself.
These are artificial moods, but, like the masks in a Kabuki play, may lead the
real moods to follow.
I do not intend to discuss here all the possible effects of mood on thinking and
the practical matters that arise. For example, there is the difficulty of an offer
made in a good mood and then not followed through in a more sober mood.
There is occasionally a notion that to take advantage of a mood is somehow to
trick someone (like making that person emotionally drunk and incapable). The
bias is, of course, the opposite way. Any temporary respite from a mood of
antagonism and suspicion is a genuine contribution to the constructive thinking
that is needed.
Context
This is rather a broad word which covers the whole setting of the situation. For
example, anyone who has ever visited Argentina knows that the Malvinas
(Falklands) figure quite largely in the national consciousness. From time to time
there would be a piece in the paper about the islands. This is quite a different
context from the one in which the Falklands figured in England (prior to the
war).
In Russia there is a remarkably persistent consciousness of the Second World
War. Is this still true to say? There is a consciousness of the 20 million killed, of
war heroes and veterans and of commemorative days. This is quite unlike the
war consciousness in the West. There is also a genuine media focus on the
possibility of a Western attack.
Historical contexts are an obvious example of how the same situation can
come to be seen differently. Northern Ireland is a classic example. If the miners
in England had not succeeded in bringing down the government of Mr Heath
would they have tried so hard to bring down the government of Mrs Thatcher?
Labour leaders who lived through the Great Depression of the Thirties might
have a different context through which to view unemployment than younger
people.
We can do no better than periodically ask the question: what is the context
here? And the next question: how does the context differ for each party?
When a new advertising manager takes over in a large corporation the context
in which he is going to view the work of the agencies is going to be very
different from what it had been in the last days of his predecessor. Immediate
history can be as important as remote and cultural history.
Limited View
Local Logic
At first sight this may seem very similar to the ‘limited view’ concept but it is
actually different, and different in an important way. With local logic a thinker
may actually have a very wide view. Nevertheless a certain action is chosen
because it makes sense in a very local scene. In other words there is ‘local logic’
behind the action or choice. Note that the emphasis is on ‘logic’ and not on
‘view’.
Quite often this action which is locally logical is anything but logical in the
wider sense.
A couple are stranded on a Pacific island when their yacht is shipwrecked.
There is only one source of water on the island. The wife, who is a geologist,
suspects that the water is heavily contaminated with lead. The husband, who is a
doctor, knows that over time an accumulation of lead will cause the severe
symptoms of lead poisoning and eventual madness. The local logic is that they
must drink the water to survive. In long-term logic this water is poisonous. As
happens in almost all such situations the local logic must win and they hope that
time will rescue them from the disastrous effects of their actions.
Newspaper strikes are crippling because the money lost on sales and
advertising can never be regained. Also there is a fear of a fall in circulation. So
the local logic is to give in to manning and wage demands and to hope that in the
future a rise in advertising rates will put things right.
There is a need in language for something which is highly beneficial in a local
scene but at the same time damaging in a larger scene. When we refer to time we
do have such expressions as ‘short-term gains’. We need a word for something
which is simultaneously good and bad depending on whether you look at local or
larger logic.
Logic Bubble
When we disagree with what someone is doing we have two basic choices. We
can regard that person as stupid/malevolent or we can regard that person as
highly intelligent but acting in a bubble of perceptions and circumstances which
dictate that action. In other words the person is acting highly intelligently within
the logic bubble within which he finds himself. It is not logical behaviour for a
civil servant to innovate because the risks of innovation far outweigh the
possible rewards. It does not make sense for a miner to defy his striking
workmates because the risks to his family and future family life probably
outweigh the benefits.
If you take the skin of a man, that contains his self. Imagine another layer of
skin a few inches further out than the usual layer. Imagine the layer further out
still. In the end we might imagine some bubble of space in which the person
lives as if that space were part of himself. With the logic bubble concept it is not
physical space but a set of circumstances and conditions.
There is considerable overlap between local logic and logic bubble and at
times they may be identical. Logic bubble is always very personal and refers to a
particular individual. Local logic is relative. The Federal Reserve in the USA
may signal a higher interest rate to protect the US money supply and to keep a
curb on inflation. Although the US economy is vast enough, that still counts as
‘local logic’ because there are the economies of the rest of the world and the
debts of Latin American countries, all of which are affected by the higher
interest rates.
Why is this being done? That question may have an answer in local logic.
Why is he doing this now? That question will have an answer in that person’s
logic bubble.
I first used the expression ‘logic bubble’ in my book Future Positive.
Differences of Universe
Information
You know that the Foreign Minister sitting across the table from you is about to
be replaced at the end of the month. No one else at the table knows it yet. You
are clearly in a different position from the others at the table.
The Rothschilds signalling (by carrier pigeon) of the results of the battle of
Waterloo, before anyone else, put their friends in a position to make a lot of
money.
Two people bid for an attractive painting at an auction. One of them just likes
the painting. The other is advised by an art expert friend who says that the
painting could be very valuable.
It is easy enough to find examples where two people are apparently in the
same situation but where each has different information. Clearly they are not in
the same situation.
We could go into whether the information is true or reliable; whether it is fact
or just speculation; whether it will be available to all soon or never. Later in the
book we shall look at the place of secrecy in conflict thinking (here). Should the
parties share the information in order to align more closely the situations in
which they find themselves or should they maintain secrecy to maximize
advantage?
What happens if you know that he knows that you know that he knows that
you cannot say what you know? Such are the reflecting mirrors of classical
diplomacy. Do they create value or unnecessary complexity?
If you suddenly learned that a decision had been made to locate an airport near
to the house you had just agreed to sell, would you tell the prospective purchaser
or reckon it to be his business to find out? That is the sort of advantage that is
claimed for diplomacy that is less than completely open.
But what if you were a seller the second time around to the same buyer.
Would you be trusted? Perhaps the ‘local logic’ of the first situation ends up by
backfiring.
Such a difference of information is one of the major sources of a difference of
perception and since it is technically one of the easiest types of difference to be
put right, serious thought needs to be given to the virtues of secrecy. Obviously
there are limits of confidentiality but the key question is whether a party should
share as much information as possible, or as little as possible.
It is likely that anyone who favours a mapping and design approach to conflict
thinking must favour disclosure, whereas anyone who favours the dialectic
argument and conflict mode must favour secrecy.
Be sure, however, that if there is nothing worthwhile to hide then secrecy will
earn the appropriate mistrust without providing any benefits – except perhaps
bluff.
Television camera crews have a job to do so they become notorious for picking
on those moments of action that make good television but give a distorted view
of what is going on: the single punch-up in an orderly crowd. A head bloodied
by a flying stone fills the TV screen as if typical of the whole bloody scene.
Interest is the name of the game and a bloodied head is certainly more interesting
than 99 unbloodied ones.
Two economists are arguing as to whether a particular country is amongst the
more highly taxed countries in the world. One says it is: the other that it is not. It
turns out that the total tax taken as a percentage of the GNP is quite low because
consumer taxes are low. Personal tax rates, however, accelerate sharply so higher
income brackets are indeed heavily taxed. So both are right. It depends on what
you are looking at.
Both parties may see the whole picture but each then chooses to put the
emphasis and importance on one particular aspect. In a wage demand emphasis
may be placed on the absolute low level of wages; on the failure of wages to
keep pace with the cost of living; on the higher wages enjoyed by some other
groups; on working conditions; on promises that could be interpreted favourably.
Much of the ammunition for conflict thinking arises from this deliberate
choice of part of the picture.
Disarmament talks are well known for their shifting emphases. Is it warheads
or missiles? Is it where they are stationed or who has fire control? Should these
other missiles be counted in? Does the accuracy matter? Does the age matter?
It is curious that we so easily accept the spurious arguments of selected
emphasis. Do we really expect that to be worthwhile something has to be
perfect? We seem compelled to answer every chosen attack. Could we not
answer:
‘Yes, that is true enough. But in perspective it is a minor matter.’
It is probable that criticism of this sort is welcomed as part of the political
process and part of the conscience of society that urges it towards improvement.
‘If there is one starving family, that is one too many.’
While it is easy to dispel ignorance by making information available, it is very
hard to shift an emphasis which has been chosen to serve a purpose. So people
see things differently because they choose to do so. This is different from those
other cases where they have no choice.
Experience
Prediction
Perception
In this chapter I have covered many of the reasons why people see things
differently. They can all be put under the broad heading of ‘a difference of
perception’. That is why attention to perceptual thinking and an understanding of
the nature of perceptual thinking is so very important for conflict thinking. That
is why Chapter 5 was devoted to the way perception works.
As a final item in this chapter I ought to add ‘perception’ in its more pure
sense. You look at a cloud and see in it a face; your companion sees the outline
of a country. You look at a drawing in a book and see an old woman; a moment
later you see a young woman in the same drawing. Exactly the same information
input can sometimes be structured in different ways.
In practice it is virtually impossible to separate out this ‘pure’ type of
perceptual difference from the effect of experience, emotion, emphasis and all
the other matters listed in this chapter.
It is enough to note that exactly the same thing, looked at by different people
with the same background and motivation, can still be seen in different ways.
Once that is accepted then it is easy to accept that at the base of conflict thinking
there is often a different way of looking at the same situation: the combatants are
in the same physical situation but in a different perceptual situation.
In a later chapter (Chapter 14) we shall see how one of the key practical
purposes of triangular thinking is to reconcile these different perceptions: by
finding common ground or by designing new perceptions that can be adopted by
both parties. It is obvious that this needs to be done by a third party since it is
almost impossible to change a perception from within that perception.
6 BECAUSE THEY WANT DIFFERENT THINGS
There can be conflict because people see things differently or because they want
different things – or a combination of both.
People have different values and objectives. They want to make different
choices. Where those choices conflict with the choices of others there is conflict.
As Henry Ford put it so neatly: people could choose any colour of car they
liked – so long as it was black. That way their freedom of choice would not clash
with his economics of manufacturing.
In this chapter I want to consider the most important way in which people,
nations and civilizations make choices. The system is very simple and very
practical. It consists of the setting up of rigid guidelines. We know these as
values, beliefs, principles and slogans. Once such guidelines are established
(gradually or even by fiat) then choice becomes simple. Choices must never go
against the guidelines. Choices must be made to fit the guidelines.
An interior designer is shopping for some wallpaper. She might go through
hundreds of samples. She could examine each one to see whether she liked it and
whether it would serve her purpose. That would be a lengthy process. The
simpler way would be to establish some guidelines from the outset. For example:
the paper must have stripes; the paper must have a lot of yellow in it; there must
be no red; the price must fall within the budget. These guidelines now help the
designer to go rapidly through the selection procedure. It is now possible
immediately to throw out what does not fit the guidelines: for example,
everything with any red in it. It is also possible for the designer to ask for, and
concentrate her search upon, samples which have the required features. She can
ask to be shown only papers with stripes and yellow and in a certain price
bracket.
It is obvious that this guideline method is highly convenient. It simplifies
decisions.
There is another advantage of the guideline method. The guidelines can be
taught and transmitted to others and then used by those others. The designer
could never transfer her entire taste and experience to someone else, but she
could easily send an assistant to get samples of striped paper with yellow in it.
It is obvious that this convenient guideline method is the basis of religions,
ideologies and civilizations. It has worked very well.
The system is highly convenient but it does make for conflict. When
guidelines clash or contradict each other then there is conflict.
Style
Contrast a politician with a strong style (de Gaulle or Mrs Thatcher) with a
politician without such a readily identifiable style.
The politician with the strong style is readily identifiable. There is a definite
image. Each action reinforces that image. Stories (both true and apocryphal)
accumulate around the image. The politician comes to exist much more strongly
in the public consciousness. It is true that such politicians may be more easily
hated by some, but this itself is an indication of identity. Such politicians are
seen to stand for something. In contrast, the politician without style seems weak
and grey and bland. Style allows perception to work in a cumulative manner.
Without style each incident or action just comes and goes and the person is only
as good as the last recorded action. Indeed, a politician without style will be
remembered for a visible mistake – because there are few other points of
attention. A politician with style can survive many mistakes because there is a
different base for the perceptual image. That is why Ronald Reagan came to be
known as the ‘Teflon President’ because mistakes that would have hurt others
never seemed to stick to him.
What concerns us here is not so much the image aspect of style but the
decision-making aspect. The politician without the strong sense of style will try
to make each decision on its own merits. He or she will analyze the matter and
discuss it with colleagues. Each decision is a thinking exercise in itself. The
politician with style has a very much easier task. He or she just refers the matter
to the guideline of the style. The principles behind the style instantly make the
decision. It is as simple as the interior designer’s selection: what action do my
guidelines determine at this point? There is no hesitation. Matching something is
one of the simplest and swiftest mental operations. There is no need to discuss
the matter with others or even to consider it on its merits. Indeed, discussing it
with others could only blur the decision since they are not the guardians of the
style. There is democracy for the others to make their contribution by
acquiescing in the continued exercise of that style. In time they may also find
their decisions being made, by them, in accordance with that style. Such
decisions will be attributed to the leader and help in the furtherance of the sense
of style.
Style permits predictability. A politician with a style is expected to act in
accordance with that style. In a sense the style moves ahead of the politician to
indicate the decisions and choices that will eventually be made. There is an
aspect in which such a style could be said to become a trap, but then any
commitment could be looked at in such a manner.
It is obvious that when two leaders with strongly developed styles come into
conflict, there will be a stand-off confrontation. Contrary to what many people
suppose, this is not due to obstinacy or power politics. Nor is it due to a
reluctance to back down or lose. It is more simple. A politician who uses style as
a guideline for decision-making has no other way of making decisions. When a
confrontation blocks this type of decision-making (because of the clash between
styles) neither side has any decision-making capacity. So there is an impasse.
But it is an impasse caused by a vacuum, not by stubbornness.
Principles
The style of a politician includes the principles which are seen to be guiding the
behaviour of the politician – even though a great deal is contributed to style by
such minor matters as voice, dress and anecdote. The skilled politician packagers
in the USA know their job: they know that brand image can be created and
fostered independently of the merit of the product.
By ‘principles’ I mean those implicit or explicit guidelines for decision.
There may be a principle of ‘free enterprise’ or ‘equal opportunity’ or
‘economic growth’. Some of these will be expressed as slogans. Others will
become visible as they are applied. For instance, in any choice between justice
and pragmatism, justice will win out (or the other way around).
The principles of the French Revolution (liberty, equality and fraternity) are
well known. It is not very likely that they were the motive force behind the
revolution. But they did form a convenient crystallization of purpose.
Only rarely does an ideology actually arise from conscious application of the
proclaimed principles. These are usually condensed later on as a necessary way
of giving identity to the ideology. The fact that they may only be verbalized later
does not mean that they have not been operating all the time in an unformulated
way. For example, the ‘right to be dishonest’ and the ‘right to be a nuisance’ are
unformulated principles of Western society. They are more politely expressed as
‘freedom’. In the Marxist world the principle that the State takes preference over
personal self-interest means well but might be more usefully put as ‘the need to
be constructive’ (in the sense of working towards the good of others as well).
In their collective bargaining exercises, unions need to establish a whole set of
principles because these are the only base they have. ‘Equal pay for equal work.’
‘A fair day’s pay for a fair day’s work.’ ‘No cuts in wages under any
circumstances.’ ‘No drop in the standard of living.’ Such principles are more
than just practical guidelines: they are the very essence of a position. Such
principles need not make economic sense. Indeed they can often defeat the very
purposes they strive to achieve. For example, a refusal to reduce wages may
actually lead to the loss of the job itself (US workers have been much more
flexible than European workers in this respect). Yet it is easy to see why
principles have to be adhered to.
There is a problem with the sheer continuity of principles. Times may change
and principles may need updating or changing. Yet there is no mechanism for
doing this. There has to be moment-to-moment continuity. No one dares change
a fundamental principle.
For example, the twin principles of job security and equal pay for equal work
may have a harmful effect on employment levels. In times of recession, workers
have to be laid off and this can be expensive in terms of redundancy money.
When times get better corporations are reluctant to take on more workers again
and prefer to work below capacity and to turn away orders. We could think of a
system to overcome this. New workers would be taken on again at a higher rate
than for ordinary workers (say 10 per cent higher wages). But these workers
would not immediately have full job security. They would be the first to go if
workers had to be laid off – and they would not get the usual redundancy deal.
After an agreed time such workers would have to be transferred to the regular
workforce. Such a concept might well work and might well suit some workers.
But it would cut across two basic principles, and so would be unlikely to be
tried.
It must be said that the unions’ establishment of principles and defence of such
principles has been remarkably effective in raising the conditions of employment
of workers.
When principles are established by different groups it is obvious that at times
there are going to be clashes of principle. But even when principles have been
set up by the same group there can still be occasions when two principles meet
in contradiction at a particular point. The principle of open-ended healthcare and
the principle of economic husbandry will be in conflict for evermore as the
potential and cost of healthcare grows more rapidly than the means of paying for
it. A free enterprise principle of ‘non-interference’ in business comes to clash
with a need to protect investors from insider trading and fraud.
The strange – and rather absurd – thing about principles is that we set them up
as permanent and inviolate and yet know full well that they are going to come
into conflict with each other at some time. We just ignore that and hope to deal
with it when the time comes. The reason we do this is that the original principles
were religious in nature. That meant that they were indeed absolute (like the
sanctity of human life). So there was never any point in contemplating a clash of
principles. There were also fewer of them. We have tended to treat all
subsequent principles in the same unrealistic manner. When conflict arises
through a clash of principles we do not know what to do. Here again we need a
good deal of design thinking.
When the British force set sail to retake the Falkland Islands some obvious
and basic principles were involved. There was the Argentine invasion and the
principle that ‘aggression cannot be allowed to triumph’. In the course of the
negotiations aimed at securing an Argentine withdrawal there was the principle
of ‘self-determination for the people of the Falklands’. Both these are clear and
inviolate principles and Mrs Thatcher acted according to those principles and
with the support of the British Parliament.
Let us alter the circumstances a bit. Suppose the islands had been so much
nearer the Argentine mainland that Argentine air-power would have been
overwhelmingly superior (instead of the islands being at the limit of the range of
the planes). Suppose the islands had actually been on the mainland. Suppose the
British fleet had already been run down to fit its NATO (but not imperial)
commitments. Suppose that the USA had flatly refused any cooperation
whatever, in logistics or satellite information.
Now the principles would have remained exactly the same: resisting
aggression and self-determination. But the practicality of success of a military
expedition would have been greatly altered and even rendered impossible (if it
had been a mainland location). So the actual pursuit of a principle has to be
tempered by pragmatic considerations.
‘We shall hold fast to basic principles – and pursue them in such manner as is practicably
open to us.’
No one could quarrel with that honest admission because it must be true whether
admitted or not. But what is to guide the decision as to ‘what is practicable’?
That is vital. If we say that no major war is ever practicable any longer, then we
need to design new ways of defending principles.
We could phrase the situation a little differently:
‘We will never abandon these basic principles of resistance to aggression and the right of
self-determination.’
Since there is now a principle not to abandon principles, the course of action
does not have to follow automatically but can be decided on its own merit (as
was probably the case).
Slogans
Values
All human life and all human civilization is about values. With a little
reformulation we can show how every conflict is really a clash of values.
Values are very much tied up with principles and with beliefs. There is usually
a basic belief from which arises a value. This value is then packaged as a
principle.
There are taboo values and direction values. A taboo value is a value that we
simply cannot ever negate. For example, the value of life is such a value.
Imagine that a conflict costly in human lives could be avoided if one side
accepted the deliberate killing by the other side of a person known by both sides
to be innocent. This sacrifice could never be accepted even though thousands
more lives (just as innocent) would be lost through this lack of ‘pragmatism’.
Accepting the proposition would have a lot of local logic but it would breach a
taboo value that was regarded as fundamental to civilized society.
Direction values are broad compass directions in which we seek to head. We
can head ‘North’ even though from moment to moment our path may need to
tack East or West. So there are broad values in ‘progress’, ‘health’, ‘raise in the
standard of living’, ‘culture and the arts’, ‘happiness’, etc.
Values of both types exist for individuals, for specific groups, for nations and
(it is hoped) for humanity. Some of the latter are defined as ‘human rights’.
I shall be dealing with values more fully in a later chapter which treats values
as one of the design ingredients in the design of conflict outcomes (values come
in both at the input stage and also at the stage of judgement of fit).
At this point I am including values amongst the factors which cause people to
want different things. Most people want life but there are circumstances when
people seem to want death (suicide, Christian martyrs, Islamic fundamentalists).
Value systems can differ enormously.
Curiously we are more ready for a conflict of values than of principles
(because, as I have suggested, a principle seems to be an absolute truth). We all
know about a person’s right to listen to his music in the open air in the park. That
is a value for that person. Then there is the value of silence and peace for other
users of the park. So there is a clash of values. The technical solution to this
problem (by means of earphones) is a nice example of a designed outcome.
There could be a clash of values between a parent’s wish to buy a better
education for his children and the state’s wish to make educational opportunity
equal for all.
As far as possible we handle these value conflicts with two devices. The first
is a ‘hierarchy of values’ which suggests that there are values and values. In the
pecking order the higher value will take precedence over the lower one. The
second device is that of ‘non-interference’. Your enjoyment of a value should not
cause disvalue to others. Sydney airport has a curfew so that the convenience of
air passengers should not inconvenience the inhabitants in the area who may
want to sleep.
We also use ‘intention’ a great deal. In fact we trade off the value of human
life against the practicality of transport. There are about 50,000 road deaths a
year in the USA. These could be reduced if everyone drove at the impossibly
slow speed of 5 mph. But since the deaths are not ‘intended’ the trade-off can be
made. This whole area gets very tricky. The difference between burning
someone with napalm dropped anonymously from a great height and burning
them during interrogation torture is one of intention.
It is both frightening and optimistic that values can often be shifted by
perception. Looked at in one way something is not attractive. Looked at in
another way it becomes attractive. It is frightening because this facility opens the
door to any sort of abuse (unless rigid codes like the Geneva Convention prevent
it). It is optimistic because it suggests that value clashes can often be sorted out
by a design effort which produces an outcome that reconciles the values.
It is interesting how value systems tend to keep separate. The human rights
value system is quite separate from the economic value system. There can be no
price on the value of a human life. Yet West Germany has been very effective in
carrying out money-based deals with East Germany to secure the release of
people who want to leave and to ease the traffic flow of visiting relatives across
the border. There are obvious dangers of economic blackmail and extortion and
also the fundamental disagreeableness of limiting human rights to economic
power (like being able to bribe a prison governor to release a prisoner). But
before jumping to such obvious conclusions it might be worth exploring the
matter more thoroughly. Are we dealing with preferences (which usually have a
commercial price) or basic rights (which do not)?
The point I want to emphasize is that we are caught in something of a
dilemma. We are conscious that civilization is the sum of its beliefs, values and
principles. We are conscious that if we tamper with these for the sake of
pragmatism then we may be opening the doors to all sorts of horrors. The
horrors arise from acceptance of the principle that ‘the end justifies the means’–
which itself is used to justify terrorism. Yet we are conscious that the rigid clash
of principles and values must be handled in a more imaginative manner than
with our current system of naked conflict.
The design idiom is, I believe, our only hope. There is a long way yet to go
but our starting on that journey has to be energized by a dissatisfaction with
current methods. We cannot look at clashes of principle and value simply as an
aberration and a problem that needs to be solved when it arises. We have indeed
set up structures like the United Nations which do a good job. For reasons I shall
spell out later, I do not feel that this is adequate. There are fundamental flaws in
such organizations (see here).
Beliefs
Perceptions, behaviour, values and principles all spring from the underlying
beliefs. To discuss the role and importance of beliefs would take a book in itself.
I am going to take a rather unusual approach by looking at the physiological
basis of beliefs. Why does the mind have to have beliefs? What are beliefs? The
suggestion is that beliefs arise inevitably from the particular type of information
system we have in our brains. This is the self-organizing system that I described
in Chapter 1.
Let us look at some different types of ‘reality’:
Pragmatic reality: what is the ‘cash value’ of something, as William James might have said?
What effects does this have? What does it bring about? The reality of money is only what it
will buy.
Reference reality: something is fixed in terms of reference to other things. A spot is given
location on a graph by means of its values along each axis. A ship is fixed at sea by its
navigational reference values. We determine a location within a framework.
Equivalence reality: in a mathematical equation, the arrangement on one side is
equivalent to the arrangement on the other. This is the reality we use in common language:
a concept has a definition. We can move from the concept to the definition or in the other
direction.
Testable reality: this is what we sometimes call ‘scientific truth’. It is a truth that we can
test repeatedly and always get the same answer. What this means is that if we set up the
same circumstances again then the same thing will happen.
Circular reality: this is something that follows itself around in a circle. It is circular logic. It
is the self-fulfilling prophecy. A transient signal passes but a repeating signal is permanent.
We have an action-oriented thinking style that favours recognition,
discrimination, certainty and permanence. That is the basis of the excellent
technical progress that humans have made (at different times in different places).
It is not difficult to imagine that a certain thinking style can be very effective
for certain purposes and useless for other purposes. It may be worse than useless:
it may be dangerous. We know that small-scale slash-and-burn agriculture is fine
for an underpopulated territory but can be disastrous for a crowded territory.
This very analogy illustrates one of the problems with our language-based
thinking systems. We attach permanent value labels to items and this makes it
extremely difficult to regard something as ‘good up to a point, but bad beyond
that point’. I sometimes call this the ‘salt curve’. Some salt on food is good,
more salt is very bad.
Our desire for certainty makes us very unhappy with values based on a
contingency of circumstance or amount. Most university-style arguments are
based on this difficulty. Both parties are usually right, but under different
circumstances or in different amounts. Democracy is a ‘good thing’ and therefore
must be introduced wherever possible. If a country is not ready for it or cannot
make it work then that is too bad. In any case, to suggest a country is not ready
for it is patronizing and paternalistic. Some design effort into transition stages or
alternative forms more suited to different cultures might have led to more
success.
Word-based
Polarization
Since we need to make action decisions we do not like people who sit on the
fence. We do not like economists who carry one view in one hand and the
opposite view in the other hand. The founder of Christianity was quite fierce
about ‘lukewarm’ people.
Thinking is a dynamic process. You can move dynamically in a direction but
not in opposite directions at the same time.
There is a way around this apparent dilemma of polarization. It is the
‘compartment’ method used by the Japanese in their ordinary life. During the
day there is a Western-style business executive. In the evening (when in Japan)
there is a Japanese-style executive. At home there is a traditional Japanese
family man.
Instead of being somewhere between a socialist and a capitalist every day of
the week – and being called a Liberal – you could be a capitalist on Mondays,
Wednesdays and Saturdays and a socialist on the remaining days. In a way this is
what the Swedish economy has had the good sense to do.
No doubt there are many politicians who feel that in some of their decisions
they are socialist and in some they are capitalist (this is not quite as good as the
compartment method which enjoys full consistency in each compartment). But
language is not happy with this and, because language is not happy with it,
political support for it is weak.
The principle of contradiction is the basis of our usual logical system. Two
mutually exclusive statements cannot both be true. Something cannot be both
true and false at the same time.
In a sense this principle of contradiction is carried straight over into our
conflict thinking. Two mutually exclusive desires cannot both be accommodated
at the same time. You cannot go North and South at the same moment. So there
has to be a conflict to see which desire triumphs.
A conflict is sometimes treated like a race. There is one race and one first
prize. We cannot have a situation in which both John and Peter win the race. The
two statements: ‘John won the race’ and ‘Peter won the race’ are contradictory.
Our style of thinking is such that we deliberately search out such
contradictions because that is the usual way we make progress in our thinking.
So instead of avoiding such contradictions or reducing them to the minimum we
try to put everything in contradictory terms:
‘All swans have long necks.’
‘This bird does not have a long neck.’
‘Therefore this bird cannot be a swan.’
The two statements: ‘this bird is a swan’ and ‘this bird has a short neck’ would
be contradictory and therefore the bird cannot be a swan. This is normal thinking
behaviour.
In order to support this type of thinking we have to use complete and
exclusive categories. We have to say: ‘all swans have long necks’, which we can
do easily because we can choose to use the term swan only for birds with long
necks. The system would not work at all if we were to use terms like ‘largely’ or
‘usually’ or ‘by and large’:
‘By and large swans have long necks.’
‘This bird does not have a long neck so it is unlikely to be a swan but I cannot be sure.’
Quite possibly the cloth was iridescent: both green and blue at the same time.
There is no reason, except contradiction, why the people of Northern Ireland
should not be both British and Irish at the same time.
We are much too frightened of apparent contradictions. We back off as soon as
we spot a contradiction because this is how we have been trained to do our
thinking. It would be a great help in the design mode of conflict thinking if we
were to accept apparent contradictions and then to move forward from them. Are
they really contradictions? Is there any way we can modify the situation to allow
the contradiction to exist in a practical sense? In the end we might have to let the
contradiction go – but only right at the end.
If necessary we can always protect the contradiction with the new word ‘po’
that I invented and which I shall describe here. ‘Po’ is used with provocations to
indicate that a statement is offered outside the judgement system. We might say
‘Po, wheels should be square’ and then proceed to develop some very interesting
ideas.
Consistency is tied up with contradiction. People are not supposed to
contradict themselves. One statement they make is supposed to be consistent
with another. Yet people should be able to change their minds and their
positions. There may be new information or a change of circumstance, or two
inconsistent statements may be held simultaneously. Public opinion polls very
often show this.
A person may want their spouse to earn more money and at the same time not
want them to go abroad on money-making trips. Both wants are genuine even if
logically contradictory. We need to look at the substance of what is suggested,
not the form. It is over-attention to the logical consistency of form that so often
makes conflicts insoluble.
It may be felt that if we were to devalue the principle of contradiction there
would be total chaos. In this chaos anything would go and it would be
impossible to reach any conclusions at all. It might just end up as a parallel
mouthing of slogans and desires. This does not follow at all. There may indeed
be times when conflict thinking is nothing more than a shouting of slogans and
accusations, but that happens now if the parties want it to be that way.
A carpenter who makes a table goes steadily about his craft, putting the pieces
together until he has the completed whole. That carpenter is not using the
principle of contradiction. He finds that pieces can be fitted together and that a
joint can be made in a certain way. This is a positive principle: it fits, it works
out, it can be done. This is the principle of construction. It is a perfectly usable
principle.
We should note very carefully that our obsession with the principle of
contradiction derives from theological argument in which it was necessary to
prove a heresy to be false. The principle of contradiction is essential for this
purpose. This is not the case with all other types of conflict thinking. In this
book the emphasis is on the design idiom. That is obviously a constructive idiom
– similar to that of the carpenter and the table.
We need to be very clear about this point. If we are obsessed by the principle
of contradiction then we are condemned to the negative exclusion type of
thinking. We need to escape from this obsession in order to develop the positive
constructive type of thinking: the design idiom.
8 BECAUSE THEY ARE SUPPOSED TO
Conflict is an expected and revered idiom in our civilization. I do not just mean
the expected heroics of defending the mother-land against aggressors, or coming
to the aid of the victims of a bully. It may have been necessary that the
appropriate honour and glory were attached to such activities – and that may still
be necessary. Extraordinary sacrifices have been made (on whichever side) and
they should be rightly honoured. The spectrum spans from such attitudes
towards conflict right across to the competitive rivalry between two tennis
players.
There are times when conflict may be necessary. There are times when it may
be enjoyable as competition. I do not intend to argue the merits of each case. Nor
have I set out in this book to condemn conflict as such. I am concerned with the
thinking about conflict. I am concerned with those areas where we want to
resolve conflict and are not at all happy with our means for doing so.
The point I want to make in this section is that our civilization is highly
geared up for conflict. The idioms pervade our attitudes, our expectations and
our language. There are huge gaps in our culture when it comes to conflict
resolution. We like to talk about peace but can only think of fighting our way
there.
Language Inadequacy
At many points in this book I come back to this same point. The more I get
involved in thinking about thinking the more conscious I become of the
inadequacy of even a rich language like English. Either words simply do not
exist, or they wreck an intended meaning by coupling it with a misleading one,
or they are emotionally loaded.
It is perfectly true that there is sufficient flexibility in language to express new
thoughts by putting together old words in carefully crafted ways. That is, after
all, what I am trying to do in this book and have tried to do in previous books.
But it is not good enough.
It is possible to describe a new concept with a collection of words. This
adequately serves a descriptive, explanatory or communication function.
‘Go into the warehouse and bring me out the structure which has a flat top and is supported
by four legs, one at each corner.’
You know what I mean and you would bring me a table. My description and
communication is perfect. But that description does not create the concept of a
table. We may use the adequate description as often as we like and a concept
may or may not eventually form. We can understand why this is so by
considering both the mathematics of combination and the nature of the self-
organizing system of perception, as I described it in Chapter 1. Obviously
concepts could not form for every temporary collection of words.
But until a concept has formed then that idea cannot really enter into our
thinking. A concept is like a road junction. Around that junction a small town
develops. The town grows. It gets suburbs. New roads form to other towns. The
town gets an identity. You can go from there to other places. That is what a
concept is like. But a description is only like a temporary travel itinerary. You
can use it accurately but that is all.
So it is simply not good enough for language purists to say that we do not
need new words because our present words are adequate enough to describe
anything. Description is not good enough.
We have a multitude of words for victory, defeat, surrender, gain, loss, attack,
defend, win, lose, etc. There is no shortage of concepts here.
Let us now look at the concepts available to describe conflict resolution. We
can have back down, defeat, surrender, give up – and their reciprocals on the
winning side. We can have compromise, truce or moratorium. These are all
unsatisfactory because they do not indicate that there is a satisfactory outcome:
there is just a cessation of hostilities. The word ‘peace’ does not come in here
because it is not a description of the outcome but of a state that may be reached
after the outcome has been decided. Peace may follow victory or it may follow
defeat.
I would like a concept to indicate the following:
‘We had this conflict and we did some constructive thinking about it. As a result we have
designed an outcome with which both sides are very happy. It is not just a toleration or
acceptance of that outcome but we actually see positive benefits for both parties in the
designed outcome.’
In other words, an enemy I like and can work with constructively. I do not even
have to ‘like’ him; respect would be enough. Even without respect I can still
want to communicate and cooperate constructively. This idea of ‘an enemy I
want to work with’ is quite contrary to normal language because it violates the
principle of contradiction which I mentioned in a previous chapter.
In this book I shall be introducing the concept of ‘triangular thinking’. There
is need for such a word to discuss the following concept:
‘In a conflict situation the two parties are unable to stand outside their own perceptions. In
order to move from the argument mode to the design mode there is need for a third party.
This third party is not a go-between, negotiator or mediator. The third party acts as a mirror,
an overview, a provider of provocation and creativity and a director of thinking. The third
party also organizes the mapping of the situation. This third party is an integral part of the
design thinking required for conflict resolution.’
That is a lot to have to say each time. It would be much more convenient to talk
of ‘triangular thinking’ for the whole process. Unfortunately it is not enough just
to say ‘third party’. A third party could be a judge who is in a superior position.
A third party could also be a low-level negotiator who fetches and carries
between the parties. What I need to imply is a third party who is on the same
level as the other parties and is there to carry out – with them – the design
thinking. The triangle gives an instant impression of an equality of angles. A
triangle also gives the impression (if it is drawn in the normal upright way) of
the third party standing above the conflict – so implying neutrality and an
overview of the thinking that is taking place.
It is astonishing that we do not have the word ‘confliction’ for the setting up,
encouraging and promotion of conflict. We may believe that conflicts just
happen to arise. We do need a word for those occasions when there is an active
effort to create a conflict. More importantly we need the word ‘de-confliction’
which deals with the dissipation, or resolution, of a conflict. De-confliction is
more than just resolution for it is the designing away of the basis for the conflict.
Encouragement
It is the spectators who urge on the gladiators. It is the football crowds that
energize the players.
When the war fleet set sail for the Falklands there was an extraordinary gung-
ho spirit, almost like the send-off of a Crusade. There was a clear aggressor who
had done wrong. A well-trained professional army was being sent to teach a
lesson to a presumptuous upstart country. It was all going to take place far away
so there would be no bombing and no rationing. There was a certainty of victory.
Under such circumstances, the natural enjoyment of conflict (when victory is
certain) came to the fore. Conflict is enjoyable.
In August 1984 the miners’ strike in England was still going on. Parliament in
Westminster had just had its final session before the summer break. On 1 August
the Daily Telegraph had the following headline:
‘Labour savaged on pit strike
MPS HAIL THATCHER TRIUMPH’
This is good knockabout stuff. It is the rough and tumble of parliament. It is the
essence of party politics. It is the basis of democracy.
Just consider how dull it would have been if there had been but a small
paragraph, somewhere in the paper, to note that a group of senior people – from
both parties – had met to design a constructive and practical outcome to the
crisis which had been going on for many weeks and was costing about £10
million a day.
It has to be said that newspapers have a job to do. The encouragement of
conflict is of much greater interest than its resolution, just as a sex murder is of
much more interest than the uneventful life of a secretary.
At the time of the Vietnam War the American press discovered the joys of
crusading: having a mission and having people on your side. Those joys were
compounded by the Watergate crisis in the Nixon administration. Then came
Carter and the Iranian hostage problem (amongst others). At this point the press
had become unstoppable. It is to the credit of President Reagan that he redressed
the whole situation by ignoring the press and going directly to the people via
television. His charm, sincerity, appearance and acting experience no doubt
helped a great deal. Once the television audiences could see and judge for
themselves (even if they judged incorrectly) there was no point in the press
calling him an incompetent monster. The joys of crusading were over.
The point about this diversion is that it is the nature of the press (and not an
abuse of it) to foster and encourage conflict with the appropriate noises and
divisiveness. That is not, however, the nature of television, where the
protagonists can speak for themselves and where stridency seems absurd.
Indeed, television may be the most anti-conflict medium yet. The conflict-
exciting demagogic speeches of a crowded hall are ridiculous with the living-
room intimacy of television.
On the whole, however, it is in the nature of society to encourage and spur on
conflict right up to the point at which it becomes personally inconvenient. By
then it can be too late to switch it off.
There is an enjoyment of conflict because there is an enjoyment both of
fighting and of competition. Even when the motives are of the purest there is still
an enjoyment of the mission, purpose and camaraderie of protest marches.
Life is dull and conflict adds drama and excitement. Conflict makes us
interested in finding out what happens next (which is why people remained
glued to their radios throughout the action in the Falkland Islands). Conflict is
interesting to talk about – everyone can take sides and be an expert.
For a whole variety of reasons we do encourage conflict both explicitly and
implicitly. It is difficult to encourage one type of conflict and to discourage
another because the language, idioms and attitudes spill across from the
beneficial sort to fuel the destructive sort.
Children like bang-bang cartoons not because they are bloodthirsty but
because a dead person is the simplest form of achievable dramatic action.
Something has happened. Just as money is no more than a score-keeping system
for a rich man, so a tally of dead bodies is the simplest way to keep score for any
hero.
PART III
In this chapter I am going to discuss the design idiom. The section is certainly
not a complete treatise on this very important subject. I do, however, want to
contrast the design idiom with the argument idiom that I have discussed in a
previous chapter.
‘How do we exclude this?’ Here we have the negative exclusion of the argument idiom.
‘How do we achieve this?’ Here we have the positive construction of the design idiom.
Un-design
We can take it that many conflicts are designed by history, by circumstance, by
mood and by moment-to-moment developments. We can also take it that many
conflicts are designed (not necessarily deliberately) by the parties involved, who
focus on differences and crystallize conflict points.
The process of un-design involves unravelling the strands that have come
together in this way and seeking to put them together in another way.
Exaggeration
Two parties see the same situation in a slightly different way. This is, of course,
the major basis of conflict. Different perceptions lead to different desires and
action choices. Each party chooses its own route. There is now a conflict about
the choice of route. Although the actual difference of route may be slight it can
end up as a full-blown conflict with apparently diametrically opposed views.
A husband and wife argue as to the best route to take to drive to a friend’s
house. Each of them selects a different route. There is a fierce argument because
it is now a complete battle of wills: a choice of route A or route B. All sorts of
other things get drawn into the argument. When we start to un-design the
argument we find that the actual difference of routes is very small indeed.
It is a tragedy of the argument mode that once there is a complete
disagreement it does not matter how trivial the point may be. The conflict is
immediately a complete one – with totally opposing wishes.
Back to Back
It is amazing how dialects can differ sharply between two villages which are
only half a mile apart. It seems impossible that this language difference could
have emerged, or could survive, when communication between the two villages
seems so easy. There is, however, a very good explanation which has a lot of
relevance to the un-design of conflicts.
Imagine two major centres which are many miles apart and therefore develop
their own dialects. There is very little communication between these centres.
From these centres there is a spread of population. Peripheral villages develop
around each centre. These spread further and further out. Since the people in
these villages have originally come from the major centres they always tend to
travel to the major centre from which their family started. Communication is
always centripetal towards the centre of origin. As the rings of villages spread
further there comes a time when the two rings get very close to each other. So a
village that is on the outermost ring of the first centre may actually be only half a
mile from a village on the outermost ring of the second centre. The villages are
very close to each other and yet each keeps the very different dialect of its own
original centre. This is the ‘back-to-back’ phenomenon.
The same thing happens with conflict. Two ideologies may start very far apart.
With time each develops and changes. Eventually the sharply polarized
differences no longer actually exist. The positions are in reality very close, as
with the back-to-back villages. Yet this closeness of position cannot be seen
because all ideological communication is thought of through the original centres.
This is the case with various shades of Christianity. In due course it will
probably happen with capitalism and socialism. Each gets closer and closer to
the other. There is more central direction of capitalism and more welfare
concern. There is a greater emphasis on initiative and enterprise in socialism.
It is always possible to show great divides by focusing on the historic points
of difference which are forever frozen as principles: capitalism puts the emphasis
on the individual, socialism on the state. It is always useful to keep such
principles in mind. Yet on particular occasions the interests of both parties may
be very closely aligned and it is a bad mistake to separate those interests by
working through the original points of difference.
So the very common ‘back-to-back’ phenomenon must be kept in mind when
un-designing conflicts.
In Chapter 12 I shall deal in more depth with objectives, benefits and values. For
the moment I want to focus on how a particular objective is chosen because it
seems to offer a certain benefit. The objective itself then becomes the focus of
the conflict and the benefit is forgotten.
In the prolonged metalworkers’ strike in Germany in 1984, the unions were
demanding a reduction in working hours from 40 a week to 35. The management
resisted this because it was felt that production would suffer. So the conflict
centred on the conflicting objectives: 35-hour week against a 40-hour week. But
the sought-for benefits were quite different. Management did not want the
‘disbenefit’ of a fall in production. Unions wanted the benefit of more leisure
time (and the possibility of increasing employment by reducing working hours).
Management might have suggested a scheme of one week on 40 hours and the
next on 35 hours and a comparison of output production. From this comparison a
choice of working hours could have been made. Management might have invited
the unions to help show how a reduction in hours could be used to increase
employment. For their part the unions could have asked that any increase in
productivity should be reflected first in shorter working hours rather than in
more profits. It was only the very simple crystallization of the conflict around
the 35/40-hour working week that created the problem. Once the conflict had
been posed this way then the very unimaginative solution (38½-hour week) was
inevitable. This solves the conflict for the moment but merely sets the stage for
the next round of conflict.
So it is important to distinguish the real values and benefits from the declared
objectives. Otherwise a conflict may crystallize around these declared objectives
which are, after all, only one way of delivering the values.
Contradictory Desires
There are some conflicts which are designed by the parties involved to be
insoluble. The conflict in Northern Ireland was of this type. If one party in a
conflict will only be happy if the other party is made unhappy – and vice versa –
then there is a problem of contradiction. It may only be soluble by making both
parties unhappy, which is much easier than making both parties happy.
It is necessary to isolate and define these contradictory points in order to try to
get rid of them. By definition, any desire put forward by one party cannot
contain a desire to do down the other party. There has to be a clear statement of
wishes that must stand on their own. Desires must be stated as positives.
I am not suggesting that this process is easy or that it will always work. Where
it does not work then other approaches must be tried. These might include
transitional steps, introduction of new elements, change in setting, creation of
significant advantages for both sides and so on.
Where, however, it is possible to get the conflicting aims redefined in a
positive way, this can change an impossible conflict into a soluble one.
Perceptual Clash
Common Elements
Where this works, this is the most effective mechanism of all. There is an
attempt to bring about an actual shift in perception so that something is seen in a
different way. The shift is a creative or insight shift: what is sought by lateral
thinking.
In an ordinary strike situation both sides show their determination and
strength through a sort of auction of flagellation: if we suffer so much we must
be determined. The system is a good one and it does work. Suppose the system
was redesigned so that determination and suffering could still be used but that at
the end there was not a total loss of production. Workers would continue
working for a reduction in pay. The factory would make no profits at all. The
profits and part of the workers’ pay would be diverted to a special escrow fund.
This accumulating fund would now form part of the ultimate bargaining position
and could be divided according to the settlement. In this way production would
continue and markets would not be lost. Nevertheless both sides would be hurt.
If it was felt that the hurt was not enough then the amount of pay reduction and
the fraction of factory income diverted into the escrow account could be
increased. This design would provide the apparent contradiction of a strike and
yet full production at the same time (I shall deal with this aspect of contradiction
later).
The important point here is a perception shift that sees loss of production as
not being in the workers’ long-term interests.
It is unrealistic to suppose that one party will suddenly see things the same
way as the other party and declare the conflict to be over. The perception change
may indeed occur but it cannot be made manifest as such. The designed outcome
can be based on such a perception change but must offer something new.
For example, the perception shift towards recognizing automation as being in
the workers’ interest rather than against it needs to be accompanied by a
structure in which workers actually get to own (through leasing) the automation
equipment.
Sub-elements
A basic design idiom is to break down the apparent ingredients into sub-
elements. A child playing with a set of Lego construction blocks will dismantle
all preformed pieces in order to build up again from the most basic elements. So
in a conflict situation we survey the ingredients: values, objectives, positions,
channels, mechanisms, personalities, etc. An attempt is then made to construct
the needed design.
For example, in the downing of the Korean airliner there are all sorts of sub-
elements involved: defence, warning, mistake, guilt, callousness, public opinion,
etc. One approach might have been for the Russians to reiterate that they had a
very tight air defence system and that the same thing might well happen again.
Nevertheless they accepted some responsibility for the event and were therefore
prepared to pay some compensation to the families of those killed – provided the
Koreans matched this compensation because they had also contributed to this
‘military accident’. Here we have the concept of an accident that is regrettable
and should be avoided but is a coming together of different elements (like a car
hitting an oil patch on a road).
From the Russian point of view no mistake was committed by them. The
mistake was on the part of the erring pilot. After all, if a coach driver misses a
curve and takes his passengers into a ravine then it is the coach driver’s fault.
The other point of view is that if a planeload of innocent passengers was
knowingly shot down there cannot be any justification for that.
Any concept, desire or position is always made up of sub-elements. What is
involved here? What are the elements? Why do we want to do this? Once the
sub-elements have been teased out then an assembly type of design can take
place.
It would seem natural to resolve a conflict by resolving the central point in the
belief that this is the true basis of the conflict. This is a wrong approach for a
number of reasons.
The central conflict point is often only a convenient perceptual crystallization
of the conflict and is not the basic cause at all. So a designed outcome that treats
this point may yet be unacceptable to both sides.
The central conflict point will be the most fiercely defended because it is seen
as the core point. To surrender this core point is to accept defeat. So to attack the
central point is like setting out to capture the enemy’s standard from the very
first.
The alternative approach is to leave the central conflict point alone and to
work around on everything else. It often happens that at the end the central point
becomes so unsupported that it can be abandoned quietly without fuss. This
approach might seem to be ‘avoiding the issue’ but in fact it is an attempt to
change the setting in which the issue has any relevance.
Working Backwards
This is one of the most powerful ways of working out a design. We start out with
the end point and then see what alternative circumstances might get us there.
Then for each of these we see what circumstances could get us to that point. We
follow this procedure all the way back. In the end we have a wide fan of starting
points. Each of these starting points could provide a route to the designed end.
For example, if our intention was to ‘cope with a water shortage’, the points
that could lead us there might include: more supplies; substitution; saving; doing
without. If we then take the point ‘saving’, we find that we could get there by:
restricting supplies; rationing; changed habits; reducing apparatus waste, etc. If
we looked at ‘changed habits’ this could be achieved by: education; public
information; monitoring. In a water shortage in New York, a saving of 90 million
gallons a day was effected. This was largely due to publicity efforts by Mayor
Koch, who appeared frequently on television and made all children in the city
into ‘deputy mayors’ with responsibility for controlling water waste in their
homes.
In childhood books there is often the puzzle of three boys fishing. From each
rod there is a line. The lines get involved in a considerable tangle. One line ends
up attached to a fish. Which boy has got the fish? You can follow the lines down
from each boy in turn until you reach the fish. Smart children soon figure out
that if you start with the fish then you can trace the line back to the lucky boy
with ease. Working backwards is roughly the same principle. It is a powerful
method. But it does have one great drawback. What is the end point? In a
creative design we do not yet know what the end point is likely to be. If we think
we know what the end point is then we are just working towards a very routine
solution.
Dream Solution
This is another basic approach to design. It can provide the end point for the
‘working backwards’ method and it can also be used in its own right as a design
idiom.
We simply jump to the end and conceive a ‘dream solution’. Because it is a
dream solution it can contain illogicalities. More importantly it can put forward
circumstances under which the conflict would no longer exist. For example, if
we accepted a concept of ‘marginal work’ then the 1984 miners’ strike would not
have taken place. This concept might hold that up to 10 per cent of work in a
changing industry might be marginal at any time. So the ‘uneconomic pits’ might
stay open provided that their fraction of the whole (measured in costs,
production or any other way) did not exceed 10 per cent. This would give a sort
of buffer and predictability. If more pits became uneconomic then some would
indeed close down.
It may not be much use saying ‘if the price of coal were to rise considerably
then there would be no problem’ because that is like saying ‘if there were no
problem then there would be no problem’. It would be permissible to say: ‘If we
knew the price of coal were going to rise in the future then …’ as a change in
circumstance. That might lead to notions of investing in coal futures or using
coal as an investment commodity.
Change in Circumstance
These are related to both dream solutions and also to circumstance changes. We
set out to make one small speculative change: ‘If such and such were the case
…’ . This can serve both to clarify the basis of the conflict and also to help
design a solution.
I should point out that I am not referring here to future possibilities and
scenarios (if these should happen) but to alterations in the conditions of the
conflict.
‘If the miners could be defined as a permanent special case …’
Then there would be no need to use them as a test case to impose industrial
discipline.
The point about a conflict is that the perceptions and thinking have locked
themselves solid. Therefore there is a need to introduce some instability in order
to unfreeze the thinking.
It is a common negotiating tactic to state right at the beginning that certain things
are ‘not negotiable’ and then to seem very willing to discuss other matters. It
needs to be made quite clear that when the design mode is used this approach is
not acceptable.
‘Nothing is going to be excluded from the design considerations. When we come to the
designed output you can reintroduce these matters if you so wish.’
Up or Down Design
This is another design idiom. Here the designer fashions some central ‘core’
principle and then builds the design around this. Note that this core principle is
quite separate and distinct from the central conflict point. The core principle is
not an attempt to neutralize this central conflict point.
For example, in looking at the future of the Falkland Islands the core principle
might be:
‘The Islanders must have an attractive option which does not hold Great
Britain hostage.’
Summary
In this chapter I have done no more than touch on some design idioms and
aspects. In practice design is a mixture of provocation, dreams and perceptual
shifts together with methodical working out of means and methods.
I want to emphasize that the design approach is based on a thorough
exploration and mapping of the situation as described in Chapter 3 under the
term ‘Think-2’. Such a mapping is essential.
As I mentioned previously, a design always has two purposes. It must do what
it is supposed to do and it must be acceptable to the clients.
In the case of designed outcomes to conflict situations the two purposes
become very close because the design ingredients are themselves the values,
desires, priorities and fears of the conflicting parties. So it is not a matter of
creating an abstract design and then presenting this to the parties. That is why I
have emphasized in this book the concept of ‘triangular thinking’. This indicates
that all three parties (the opposing parties and the third party) are involved as a
design team.
It is essential, however, that the conflicting parties realize that when they are
taking part in the designed outcome exercise the argument mode is excluded. In
order to insure this the third party takes something of a ‘conducting’ role in the
exercise. This corresponds to the superior angle of the triangle. For the design
mode to be of value it must be used properly.
10 WHY DISPUTANTS ARE IN THE WORST POSITION TO
SOLVE THEIR DISPUTE
It is natural to assume that the parties involved in a conflict should settle their
conflict. It is their business. Their interests are at stake. They started it anyway.
Unfortunately, the parties involved in a dispute happen to be in the worst
possible position to settle that dispute. That creates an awkward dilemma. It is as
if the only person in the position to rescue a drowning person is someone who
cannot swim. Or as if the only people motivated to be engineers are those
incapable of doing mathematics.
There is one – and only one – situation in which the parties in a conflict are in
the best position to solve it: the situation where resolution of the conflict is going
to be through the exercise of sheer force. In every other situation the parties are
at a disadvantage.
Tension of Hostility
Two teams are having a tug of war across a fast-flowing river. The rope is wet so
they have tied their bodies to the rope to get the best possible grip. Each team is
pulling as hard as possible. For the moment the rope is stationary as force equals
force. A great deal of effort is being exerted but there is no movement.
Neither side dares relax the tension because that side would immediately be
dragged into the river. There is no communication between the sides. Even if
there was communication there would be no trust. If one side suggested relaxing
the tension the other side would regard this as a trick. There is a tension of
hostility.
Two soft drink companies are spending a huge amount of money advertising
their drinks. Each company knows that this huge expenditure is not increasing
the market for the drinks. But neither side dare let up on the expenditure for a
moment because the other company would immediately gain market share,
which would be extremely expensive to recover. There is a tension of ‘hostility’.
Even though both sides recognize the waste of money and effort they dare not
relax for a moment.
The arms race is a parallel example.
Conflict in general is characterized by this tension of hostility. There is
constant pressure. A military commander dare not relax for a moment or the
enemy will attack. A boxer dare not drop his guard.
Because of this tension of hostility it is extremely difficult for a party in a
dispute to undertake the exploratory and provocative type of thinking that is
essential for the design process. There cannot be the give and take needed to
design an outcome because the basic principle is that nothing must be given
unless its surrender has been forced.
This unfortunate situation has nothing to do with the good will of the people
involved – or their good sense. They are all acting in a highly intelligent manner
according to their logic bubbles. It is the logic of the situation that demands this
behaviour. The members of the two tug-of-war teams might dearly like to stop to
have a beer and do some fishing in the river.
This is a direct part of the tension of hostility. We can imagine the captain of one
of the tug-of-war teams yelling across the river:
‘I shall count up to three and then say STOP. At that moment we shall all relax
tension.’
The other team would suspect that if they relaxed tension on the count of three
they might immediately find themselves in the river.
It is natural to suppose that at every moment the other side is going to do
something to gain an advantage. This is the perceptual context, and mood, in
which any act is seen.
The days of chivalry in conflict and the Queensberry rules in fist fights are
long gone. All is known to be fair in love and war.
In the Falklands War there were frantic efforts at negotiation through the
Secretary General of the United Nations, through the President of Peru, through
Alexander Haig, etc. Throughout these negotiations the British Government was
conscious that time was passing and winter was coming on in the South Atlantic.
The weather was getting worse and soon it might get too bad for the naval task
force to mount an invasion of the Islands. So no matter how genuine the
negotiation attempts might have been, they were always treated with suspicion
as an attempt to gain a military advantage. So long as they could be seen in this
way it does not matter whether this was or was not the case.
Psychological moves are an intrinsic part of normal conflict behaviour. In the
Second World War the Germans were misled into expecting the Allied landings
in Normandy at quite the wrong beach. This misinformation led to their massing
troops at the wrong place. It saved a large number of lives.
It is hardly surprising that secrecy has been an essential part of diplomacy and
negotiation as well as part of conflict itself. Without secrecy there cannot be
deception and there cannot be bluff.
As I mentioned before, we are guilty of carrying over the idiom of conflict
itself into our thinking about conflict. Our conflict thinking has just been a
miniature of the conflict that might actually take place on a battlefield. So
secrecy and bluff has been essential.
A well-known businessman who had just concluded a brilliant deal to buy up
a certain corporation told me:
‘I wanted that organization very badly. If they had asked twice the price I would have paid it.
But they didn’t. So I got it cheap.’
Is it surprising that secrecy is a normal part of our negotiating? If the man had
declared his best available price he would have had to pay double for the deal.
What poker player wants to play with all his cards face up on the table? What
would be the point of contract bridge if all hands were exposed at the start? Yet
the chess pieces are visible enough on the board. Is there some significance in
the fact that traditionally Russians play chess and Americans play bridge and
poker?
If one party knows that it is prepared to give something away in the
negotiation then it does not want to give that away ‘for free’. The maximum
price must be extracted in return.
We take such secrecy for granted because it is an essential part of our current
idiom of conflict thinking. We could not operate the present idiom without it. In
the new ‘design idiom’, however, there can be much more openness since desires
and fears all need to be stated so that they can become design ingredients. The
parties involved in the conflict will clearly not make such disclosures to each
other. So we see the essential role of the third party in the process.
Lack of Communication
Secrecy is, of course, a lack of communication. But what I want to mention here
is the simple absence of a channel of communication between the parties in a
conflict.
Between the end of the Falkland hostilities in 1982 and June 1984 there was
no direct contact at all between the governments of Great Britain and Argentina.
This is a childish absurdity. In a later chapter I shall discuss the absurdity of
nations behaving like teenagers: sulks, taking offense, cold shoulders, not talking
to each other, etc.
It is also an absurdity that warring nations do not talk to each other on a
permanent basis throughout the conflict.
One of the roles for the organization I shall be describing later in this book
(SITO: Supranational Independent Thinking Organization) will be to provide a
forum for conflicting parties to be in permanent communication with each other
– on a daily face-to-face basis.
I do not want to go deeply into such matters here. I simply want to point out
that, traditionally, the parties in a conflict often lack any direct communication
with each other. This is yet another reason why there has to be a third party.
Position Taking
In the bygone days of battle, commanders used to mark their position on the
battlefield by means of their standards. These fluttering banners indicated to all
who held what territory. These banners marked the positions reached at any
moment. They showed achievement. They had a psychological value in showing
the troops what was happening. They also had a very practical value in
regrouping the scattered troops so that they knew where to rally and what points
to defend.
Exactly the same thing happens in modern disputes. The leaders taking part
need to signal to their supporters what is happening. They do this by means of
banner statements. It would be quite impossible to describe in detail what is
actually going on, so a few crisp slogans are used instead. Arthur Scargill, the
miners’ leader in Great Britain, declared that ‘not one pit will be closed’. The
Russians declared that there can be ‘no further disarmament talks until the cruise
missiles are withdrawn’. This is traditional position taking. It indicates both
where things are at and also the positions that are to be defended.
Unfortunately, a position taken in this public and defined a manner is
extremely difficult to back out of. Negotiators are always ‘painting themselves
into corners’ because of this need to show that the battle is being fought.
There is a dilemma of communication that occurs in many other areas. The
dilemma arises from the need to communicate to two different groups at the
same time.
In its annual report a corporation shows how very well things are going. This
is essential in order to retain investor confidence, to maintain a good stock
market quotation and to retain a good enough credit rating to make borrowing
money easier. Indeed, the more a corporation needs to raise money the rosier the
picture it is going to have to show to investors. Of course, the annual report is
read by the workers and their union officials. If things are so rosy then surely
that delayed wage rise should come through at this point? The demand for higher
wages then makes life even more impossible for the corporation that is already
short of money. With a message that is inevitably going to be visible to both
groups, it is impossible to signal to investors that all is well and to workers that
things are so bad that they must tighten their belts.
Exactly the same thing happens in conflicts. A leader has to signal a position
in order to maintain the support of his or her followers. At the same time this
rigid position makes negotiation much more difficult. There is another aspect of
the same phenomenon with national insult trading. For the sake of his home
supporters a leader may have to appear belligerent. At the same time he may
well wish to cool matters down as regards the other power involved. So he has to
offer fierce insults and somehow simultaneously convey that these are only for
‘home consumption’. The excellence of modern communication makes this task
increasingly difficult. What might have been said to a rally of political
supporters is now immediately available to the rest of the world.
Because position taking is always accompanied by such suitable noises as
‘never yield’, ‘resist to the death’ and ‘no change in our position’, the parties
involved in the dispute are never in the best position to explore the adjustments
needed in order to design an outcome.
There is yet another aspect of public position taking. This is the ‘ritual dance’.
It often happens in union negotiations that both sides are shrewd and
experienced enough to know what the outcome is going to be. The matter could
almost be decided at the first meeting. In most countries (other than Japan) this
cannot be done. There is a traditional way of doing things: the ritual dance.
There have to be excessive demands and threats and the breaking off of talks and
the rest. All this is necessary for two reasons.
If there is no ritual dance then union members will never believe that their
officials have done their job properly. The officials will be seen as weak and too
ready to compromise. At next election time such ‘weak’ officials will be
replaced by tougher ones.
The second reason is that the officials themselves cannot know they have got
the best possible bargain unless they exert the maximum possible pressure each
time. It is rather like the businessman who got the corporation cheap because the
other side did not demand the highest possible price. There always has to be both
a good case and ‘maximum possible pressure’. If you are seen to exert maximum
possible pressure then you show to your followers – and to yourself – that you
simply have got the best bargain possible. How else could you show it?
Labels
At various points in the book I have mentioned the problem of language and
labels. Here I am concerned with stock insults.
If the opposing side is an ‘enemy’ and ‘evil’ then constructive talks are more
difficult. If the other party is a ‘bully’ and ‘aggressor’ and a ‘dictator’ then even
to be seen negotiating with that person is seen as a surrender of sorts.
Such labels are necessary in order to stoke up support for a cause and to
enhance the righteousness of one’s case. They are also good or stirring speeches.
The media love them and imaginatively display a variety of such labels in clever
headlines.
We have here the dilemma of ‘public consumption’ and ‘negotiating
consumption’ that I mentioned earlier.
It should also be remembered that there is another purpose behind these
insults. They can serve to set the ‘mood’ of the negotiation. As I explained in an
earlier chapter, a tough or obdurate mood may actually alter the concepts
available to the other party. In other words, there is good reason to ‘browbeat’ an
opponent.
Enjoyment
Two-finger Typing
Outside View
We come now to the final reason why the parties involved in a conflict may be in
the worst position to resolve that conflict. It has to do with perception.
In an earlier chapter I mentioned that, in the scientific method, once the ‘most
reasonable’ hypothesis had been formed it became very difficult to see the
evidence in any other way. This is because of the way perception works as a self-
organizing system. Evidence is not placed neutrally on a ‘passive’ information
surface but exists in the ‘active’ self-organizing environment of perception.
Exactly the same thing happens with conflicts. Each of the parties has a
position. That position dominates perception and organizes the elements of the
situation to support the position. The elements are simply not available for
designing into a new structure because such a structure would at once seem
inferior to the chosen position. This is not a fault of the people involved or
evidence of their bigoted attitude. It simply follows from the logic of patterning
systems.
In a perceptual sense you cannot haul yourself up ‘by your bootstraps’.
I shall return to this point later when I deal specifically with the third-party
role in conflict resolution. It is a fundamental point.
There is also a related but different point. If you are too closely involved in a
situation it is difficult to get an overview or to get a sense of perspective. That is
another reason why those involved are not in the best position to resolve the
conflict. As you pursue one road you may not be in a helicopter position to
survey alternative roads.
Summary
What I have tried to show in this chapter is that the parties involved in a conflict
may actually be in the worst position to resolve that conflict – except where the
outcome is to be determined by force. I want to emphasize that I do not consider
this due to ill will or greed on the part of those involved. It is the logic of the
situation and it could not be otherwise. To expect from a combatant the heroics
of complete disclosure and complete faith in the other party is to expect
stupidity.
It is true that there are habits of thinking and habits of conflict behaviour (like
calling each other names) which are not strictly necessary and which do make
conflict resolution more difficult. We could improve thinking styles and get rid
of the worst habits and that would improve matters considerably. Nevertheless,
the very involvement of the parties and the fact that they have much to gain or to
lose makes them incapable of providing all the thinking needed for resolution of
the conflict.
This inevitable thinking inadequacy of the disputants in a dispute creates a
dilemma. It is natural for the disputants to consider a dispute to be their business
alone. In the complexity of the modern world, where everything affects
everything else, this is rarely so and disputes tend to have a harmful effect on all
those around. In spite of this, those involved in a quarrel feel it is their business
to sort it out. This is because sorting it out is always conceived on a ‘trial of
strength’ basis and the intrusion of others would unfairly alter the balance of
strength. So the combatants are incapable of designing their way out of a conflict
and yet are reluctant to have anyone else involved. This reluctance is a
dangerous arrogance because for the design approach to work there has to be
‘triangular thinking’ and the involvement of a third party, for the reasons I have
spelled out in this chapter.
11 CONTINUITY
In this chapter I am going to consider the dangers of continuity and how we are
imprisoned by the sequence of experience that makes up our personal, cultural or
national past. The past is not a series of books on a library shelf so placed that
we can, at leisure, pick a lesson from history. The past is our language, concepts,
thinking habits, attitudes and social structures. At various points in this book I
have commented on the dangerous way in which language is a cumulative record
of our culture: dangerous because it forces us to follow concepts which are no
longer valid. Language is an encyclopaedia of ignorance. A concept enters
language at a state of relative ignorance. Thereafter it is frozen into permanence
by some word.
Because I am going to be writing about the dangers of continuity I must make
clear at the outset that there is a great deal of good that can be written in favour
of continuity. Quite simply, life and civilization would be utterly impossible
without continuity. Just as perception would be impossible without the rigid
patterns that have formed, so the organization of life would be impossible
without the behavioural patterns that have formed. In both cases we can look at
the dangers of such rigid patterns provided we also acknowledge their immense
value.
Foreign affairs can hardly work at all if treaties mean nothing and promises
cannot be relied upon. Since any agreement tends to be about something that is
going to happen (or not happen) in the future there has to be continuity. There is
a very disturbing tendency in modern conflict thinking to talk about ‘new
situations’.
The Japanese contracted a very favourable long-term sugar contract with
Australia. The price of sugar then fell dramatically so that what the Japanese had
been getting at half market prices suddenly turned out to be double market
prices. They refused to honour the contract and claimed that there was a ‘new
situation’ and the contract should be renegotiated. They said that in Japanese
culture a contract was only an intention to do business on a mutually
advantageous basis and if circumstances changed the contract needed changing
too. The Australian Government thought differently.
When the Alfonsin Government replaced the military junta in Argentina there
was some reluctance to honour the large debts run up by the previous regime
(since it was not democratic). Revolutionary Red Russia declined to honour the
Czarist bonds of the government that had been overthrown.
It is obvious that debts, promises and treaties all become worthless if a party
can plead ‘new situation’ and cancel the continuity of any commitment. In a
negotiating situation one side may put an offer on the table. Later that offer may
be withdrawn because of a ‘new situation’.
In the old days of diplomacy promises had to be kept otherwise a nation
would lose its credibility. This was equivalent to a nation losing its credit rating
with the banks. No one would deal with that nation. Today there is more
pragmatic tolerance and a feeling that a new regime has a right to a fresh start.
The Russian foreign affairs department has remarkable continuity. The same
man may sit at the West German desk for 20 or 30 years. He knows intimately
what is going on in the country. This may be contrasted with the complete lack
of continuity in American politics and the foreign service where an ambassador
to an important country will change with the new administration and may be
someone with no foreign service experience at all – let alone experience with
that country. On the one hand the Russian continuity gives the great advantages
of experience and understanding. On the other hand that continuity can lock in a
person’s thinking. So continuity has advantages and disadvantages.
In this chapter I shall be writing about the disadvantages.
Moment to Moment
In Chapter 10 I wrote about the ‘tension of hostility’ and used the image of two
tug-of-war teams, neither of which dared relax the tension for a moment. In
Northern Ireland none of the parties involved dares relax its hostility towards the
other parties for a single moment because at that moment the party would
instantly be condemned by its supporters as having ‘gone soft’.
In the resolution of any conflict this moment-to-moment continuity is most
important. When is the ‘break’ going to come? How are steadfast positions ever
going to be abandoned? It is just possible to conceive of a position being
exchanged for another equally advantageous position but it is very difficult for a
position to be abandoned so that the first tentative steps of exploration can be
made towards a designed outcome.
‘I am locked in. What can I do?’
That is a common plea of any negotiator.
The solution is for the third party (in triangular thinking) to make the break
with continuity while the parties apparently hold fast to their positions.
Transitional Steps
It is clear that the design of an outcome to a conflict has to pay a great deal of
attention to the transitional steps. It is not just a matter of designing a
satisfactory outcome. Each step of the way to that outcome has to be designed.
The very first step is the most important of all. These transitional steps may be
the most important part of the design task. These are the steps that are going to
break the moment-to-moment continuity.
It is very important that the first step should not have a negative aspect to it. It
is extremely valuable if the first step can have a positive appeal.
You can push a steel ball along a surface with your finger. If the surface is a
sponge mat you can propel the ball without ever touching it. With your finger
you depress the sponge just ahead of the ball. The ball rolls into the depression.
So by creating an area of ‘attraction’ ahead of the ball you can lead it wherever
you wish. That is the obvious value of transitional steps with appeal. The
payment of attractive redundancy money to workers who are being laid off is an
example.
There was a time when steam trains required stokers. Under these conditions
agreement was reached between union and managers as to the number of men
required on the footplate. With the advent of electric locomotives, stokers were
no longer required. But the unions still insisted on having the same number of
men on the footplate – in order to preserve jobs. The same thing happened in
Fleet Street, in London. Improvements in printing technology meant that fewer
workers were needed. The unions extracted agreements to maintain ghost crews
who were paid to do work that no longer existed. These are perfectly reasonable
actions that fit with the logic bubbles of the union negotiators. These are
examples of continuity based on past conditions.
The ratchet effect describes how we may be willing enough to take an
‘upward step’ but extremely reluctant ever to give up an advantage once gained.
It applies to people’s lifestyles and expectations. An increase in income leads to
an improvement in standard of living. Soon this becomes a standard expectation.
Any attempt to reduce that standard is met with fierce opposition.
Advantages offered on a temporary basis cannot later be taken away without
much fuss. A frequent bonus for good work becomes an expected part of salary.
The important point is that a great deal of fuss may be made about giving up
things to which there is no real right at all. This is an important consideration for
conflict thinking.
A worker who has got into the habit of giving a colleague a lift to work finds
that an enemy has been created when the lifts stop.
Zero Base
Each advance is based on where you are at the moment. Business corporations
easily lose direction: they are set up to serve a market need, but when they reach
a certain size their momentum is related no longer to the market need but to the
current shape of the organization.
If a senior executive dining room has come into being, then at budget time a
budget is allocated for that purpose. The concept of ‘zero base’ budgeting is that
nothing is taken for granted. The base is supposed to revert to zero. Instead of
calculating the budget needed for the senior executive dining room a review is
made to see whether such a dining room is needed at all. The idea is excellent,
but in practice the continuity of existing structures often ensures that a
reasonable defence can be made for most existing structures.
Much as we might like to get back to zero basics, our next step is very much
determined by where we are at the moment. This is obvious in conflict situations
where a desire to clear the board, forget about the past and get down to the basics
of the situation is an attractive intention – but very difficult to carry out.
I would love to do some zero-base thinking on language and the concepts it
makes available. But that is never going to be possible. Nor is there much hope
for zero-base thinking on various institutions and structures in society.
Apostolic Succession
The Catholic Church believes that the Protestant bishops are not real bishops
because there has been a loss of the ‘Apostolic Succession’. This means a loss of
the continuity whereby the apostle Peter appointed bishops who in turn
appointed bishops and so on in a continuous succession that was broken when
different churches broke away from Rome.
In practice the Apostolic Succession means that the people doing the selection
for an organization always choose people in their own image. In turn these
selected people do likewise. So the culture of an institution becomes
permanently frozen. It happens in universities all the time. It happens with all
public services and all bureaucratic organizations. It happens in the media.
It happens with political parties for those chosen are those who best reflect
existing thinking and attitudes.
In conflicts it means that those involved in thinking about the conflict are
those most likely to reflect the old and traditional thinking about that conflict. In
organizations like the United Nations it means that the staff are most likely to
reflect the traditional thinking of the organization. In this way issues and
organizations tend to get ever more frozen into their moulds.
Ricochet
The ricochet type of continuity has two parts. An institution is set up to facilitate
a certain activity. The institution carries out this function and gets stronger.
Finally the institution does not merely facilitate the activity but actually
determines what can be done.
A prime example is the banking system. Gold was left with goldsmiths who
had the means for storing and protecting it. The owner was given a ‘certificate of
ownership’. This certificate became his means for settling debts. So long as
everyone knew that the gold was there should it be required, then it was possible
to extend credit and create capital. The banks made all this possible. In the end
the banks had achieved such a dominant position that they now determine the
nature of much financial activity.
School systems set up examination boards to facilitate their work. Before long
the examination boards become all-powerful and now dictate to the schools what
they should be doing.
Representative organizations set up to settle conflicts eventually become
polarized into power blocs and alliances and then only serve to exacerbate
conflicts.
Neglect
For about 40 years the driver of a car would indicate an intention to change
direction with a trafficator arm which would rise from the side of the vehicle.
This was a most inefficient system since it was invisible from many angles and it
was always sticking or being broken off. In fact it was a direct remnant of the
way a coachman would hold out his whip to indicate a direction change – or a
driver in earlier open cars would hold out an arm.
It was only 40 years later that there was a change to the much more effective
flashing light system – which had been technically possible all along.
We are so oriented towards ‘problem-solving’ that if something is not actually
a problem it gets very little thinking time. So something continues unchallenged
simply because no one has ever thought to challenge a particular assumption.
Complacency
This type of continuity is related to ‘neglect’ but refers to an idea which has
worked very well in the past. We come to believe that an idea which has worked
well on repeated occasions is an absolutely valid idea. When it ceases to work
well we do not challenge the continued relevance of that idea. Instead we blame
special circumstances, interfering factors, wrong attitudes or the incompetence
of the people involved. We do not challenge the concept itself. We think that
because it has worked in the past there cannot be any fault in the concept.
I believe that we are extremely complacent about our thinking styles and
about many institutions. They have worked well in the past so we tend to think
that any shortfall is not due to the system itself but only to the way it happens to
be operated at the moment. I think this is quite wrong – as I have pointed out
throughout this book.
As I shall point out later, I believe that the United Nations itself is a case in
point. Because we are complacent about that organization we may ignore the
need to set up another organization better designed for conflict resolution.
Time Sequence
In a way this summarizes all the different aspects of continuity. Things happen
over time. A coming together of things at a particular time forms a structure or a
concept. Once this exists then it can be added to. But the intrinsic elements are
no longer free to come together in a new way.
The reason we always treat sick people in hospital is that in the Middle Ages
the most caring groups in society were the religious orders of monks and nuns.
They lived in enclosed communities. So it was natural for sick people to be
brought to these communities. Thus the structure and the concept of a hospital
developed, and it has stayed with us to dominate our concept of the delivery of
healthcare. There are advantages in terms of the need to centralize expensive
equipment and very specialized care, but there is no reason to suppose that
hospitals are the best way of delivering about 80 per cent of healthcare. This
might well be done better in small units.
Similarly many of our concepts of war and conflict are determined by a
particular sequence of history. Our conflict concepts are not far removed from
those of a king leading his warriors into battle. For example, there need not be
homogeneity in a conflict resolution. There need not be an outcome which is
satisfactory to all on one side. There could be different solutions for different
factions – and even a different negotiating team.
When I am teaching I often hand out a few shapes and ask people to assemble
these shapes to give a simple figure. The shapes are placed together to form a
rectangle. I offer further shapes. The rectangle is extended to give a bigger
rectangle. I offer more shapes and now there is a problem. The new pieces
cannot be added to the existing rectangle to give a coherent shape.
The only way forward is to go back and to dismantle what was a ‘correct’
arrangement at the time in order to free up the pieces so that all the pieces can
now be put together. The result is a simple square.
The principle illustrated in this fashion is simple: elements can get imprisoned
in a particular structure and progress may depend on freeing them up in order to
create a better structure that takes advantage of later-arriving elements.
Whether we like it or not, we have to admit that we are inevitably trapped by
continuity. We could put it in the form of a rather startling axiom:
‘No idea could ever make the best use of its ingredients.’
This is because the ingredients will have arrived over time and so the
development of the idea will be time dependent. Yet the best arrangement should
be time independent – as if all the pieces had appeared simultaneously. They
could never appear simultaneously because if they did we should be unable to
understand them.
An appreciation of this axiom is very motivating for the exercise of creativity.
It means that locked up in our concepts and structures are elements which could
be freed to form better and more relevant designs.
Summary
Our thinking habits lead us to believe that if you are careful and ‘right’ at each
step then progress will be made by steps forward.
This is a fallacy. A consideration of continuity will show that in order to move
forward we may actually have to move back and dismantle a concept or structure
that was valid in its time. If we refuse this notion then we select revolution as the
only possible method of change. We also select conflict and dialectic clash.
It is unfortunate that with conflict there are set concepts, set structures and set
positions. The tension of hostility creates a moment-to-moment continuity that
cannot be broken.
For anyone involved in conflict thinking a very good understanding of the
logic and mechanics of continuity is absolutely essential.
We need to know how we are trapped by continuity – because this is an
unnecessary trap. It is a trap in which we do not have to remain if we have the
wit to know we are in a trap.
12 OBJECTIVES, BENEFITS AND VALUES
An objective is something that you set out to achieve. It is something towards
which you aim your efforts. An objective can be defined. You believe an
objective to be within your reach (it may or may not be in fact). You take steps to
reach your objective. You make action decisions depending on whether the
action is going to advance you to your objective. There may be sub-objectives
which you aim to reach on the way to the final objective. It is to be hoped that
you have a clear idea of your objective.
A benefit is something that flows from the achieved objective. A benefit is
something that affects you in a beneficial way. The benefit is a benefit because it
delivers some value. A benefit can be measured in an objective way; a value
cannot. The reason you aim for the objective is that you believe it will deliver
benefits once you get there. Benefits do not always have to be earned. They can
be granted or even stumbled upon.
A value is what is delivered by a benefit. A value is a way of looking at
something. One man isolated in a hut on a deserted island may value the peace
and natural environment. Another man might hate the boredom. One man may
welcome the organized routine and predictability of an army life. Another man
may find it oppressive and restricting. Value, like beauty, is in the eye of the
beholder. Like beauty there are some types of value which are readily visible to
most people. Values are not always obvious and there may be a special way of
looking at something which suddenly reveals a value. At a meeting in New
Zealand all the executives present complained about the heavy government
control on industry. One person welcomed this regulation and claimed that it
held back his competitors very nicely. Values and needs go together. Food is
especially valuable when you are hungry. Freedom is especially valuable when
you are not free.
We tend to think of conflicts in terms of an aggressor and a victim. The
aggressor is the party who sets the conflict in motion. We tend to think that the
aggressor has a certain objective to be reached and the victim’s objective is to
resist the aggressor. This is the simplistic and moralistic view of a conflict. The
aggressor is in the wrong and must be resisted. It may be that the aggressor’s
objective will offer special benefits to him. Perhaps this objective does not
disadvantage the victim. Perhaps there are even benefits for the ‘victim’. Perhaps
a way can be found to align the interests of aggressor and victim. In any case we
need to look beyond the simple label of ‘aggressor’. We also need to look
beyond the first stated objectives. It may be that there are other ways of
obtaining the same benefits.
When we get away from the aggressor/victim conflict model we find a
genuine clash of interests. The two parties want things which are incompatible.
One half of the town wants to bring in a rubber factory to provide employment.
The other half wants to keep out the smelly factory because it will spoil the
environment. The clash of interest is at the objective level: bring in the factory or
do not bring in the factory. At the benefit level there is delivery of employment
and delivery of smell. The ultimate values are employment and environmental.
There might be a way of making a rubber factory non-smelly. There might be a
way of providing employment with a different sort of factory. The main
objectors might be invited to become shareholders in the factory with special
‘inconvenience shares’. The factory might be located a little bit further out of
town and a transport system provided.
A basic design technique is to move away from the obvious clash point and to
explore benefits and values in various modifications of the situation.
The creation of benefits requires some actual adjustment to the situation. The
creation of values may only require a perceptual adjustment.
For example, a hidden value factor for the objectors to the factory might have
been a fear that the price of their houses would go down because of the smell in
the district. Another way of looking at it might be that employment in the area
would create a demand for houses and that unemployment would make houses
difficult to sell.
Time Scale
A con man always sells values for future delivery. The larger the promise the
more likely are people to believe that the value will ultimately be delivered.
They want to believe it so they do.
Future values are an important part of the design of conflict outcomes. Each
side needs to be sure that it is not left in a vulnerable position. Each side would
like to believe that, even if present benefits are not much, there is the chance for
greater future benefits. The German metalworkers’ union settled for a 38½-hour
week but part of the agreement was that in future individual plants might make
their own arrangements. This might allow the union to use a creep strategy in
which those plants who could best afford it would reduce the working week – to
be followed by the others later.
A change in principle might offer no immediate benefit but can offer a future
value.
Any investment is an acceptance of cash deprivation at the moment in order to
receive back increased cash in the future. In a conflict situation, if different
parties have different confidence in the future then it becomes possible to offer
future values to one party in exchange for present values to the other. These
values would be delivered by specific benefits written into the agreement. It is
not enough just to offer the hope that the future will deliver the value; there has
to be some way of formulating a benefit. For example, a stock option is a real
benefit whereas the hope that the corporate stock will rise is no offered benefit.
Staged benefits simply mean that the benefits will be phased over time. They
are promised and there is no risk attached. It can, of course, happen that if
circumstances change the value of the benefits may also change. Index linking
would protect monetary values against inflation but there can be other changes
of circumstance.
Conditional Benefits
Matched Benefits
Joint Benefits
Here the two parties actually come together in a joint venture that will produce
benefits for both of them. Instead of being antagonistic they are now partners in
this limited regard. It is not uncommon in property development for the
developers to join with the planning authority so that the developers get what
they want but in turn the planners get something they could not have had before.
As I mentioned above, the whole negative attitude towards conflict (we are right
and they are wrong) is extremely inhibitory when it comes to designing benefits
into the outcome. The attitude is still one of ‘how much can we get away with’
and ‘how little are we forced to give up’.
Rewards
Creativity is a key part of the design process and is therefore an essential
ingredient in the ‘designed outcome’ approach to conflict resolution. An
understanding of the principles – and logical basis – of creativity is absolutely
necessary for anyone who is going to be involved in the design approach to
conflicts. Unfortunately the idioms of creative thinking are most at variance with
the idioms of dialectic argument. For this reason the people normally involved in
conflict resolution are the least likely to be able to provide the creative input. It
is not just a matter of talent or temperament; the role of the disputants is such
that the provocations and speculations of creativity are simply not open to them.
Hence the need for the third party in triangular thinking.
There is a great deal of rubbish written about creativity because – like
motherhood – it is automatically a good thing My preference is to treat creativity
as a logical process rather than a matter of talent or mystique.
If we look at the information universe of ‘active’ self-organizing information
systems we begin to understand the logic of such systems. For this we can see
the essential need for lateral thinking and we can also design effective practical
tools which can be used in a deliberate manner.
I invented the term ‘lateral thinking’ many years ago because the term
‘creativity’ is too general, too vague, too full of artistic connotations and too
value laden. Indeed, many creative people are not creative at all. Some artists are
no more than productive stylists inasmuch as they produce within a defined
style. Some creative people are also very rigid. They may have an unusual, and
valuable, idea but remain rigidly within that idea. This is often seen in research
departments where ‘creative scientists’ may be very rigid in their thinking. It is
also very common in advertising agencies.
Lateral thinking is specifically concerned with the ability to escape from
existing perceptual (and conceptual) patterns in order to open up new ways of
looking at things and doing things. The word is now officially part of the English
language with an entry in the Oxford English Dictionary, which decides such
matters. Throughout this book I have used the word ‘creativity’ because most
readers may not yet be familiar with the term lateral thinking.
The First Flying Machine
Why were the Wright brothers the first men to fly? They did not start off with
any new technology that was not available to others. They succeeded because
they changed the basic concept – they succeeded because they used ‘lateral
thinking’.
All those working to design flying machines would make small models which
they would launch through the air. Since such models had to fly on their own
they had to be stable. So the design direction was towards designing stable
aircraft. Each little advance was a step forward in this direction. The Wright
brothers came along and changed the concept. They decided to design unstable
aircraft. This set their thinking going in a new direction.
In an unstable aircraft, if a wing dips then the plane will bank and crash. So
there is a need to change the relative lift on the wings so as to level the plane out
again. The Wright brothers found a way of doing this by warping or twisting the
wings. So they developed controls and became the first to fly.
This story is a very interesting illustration of how it may be enough for lateral
thinking to set a new concept direction. From that point on the direction may be
pursued with logical, technical and experimental thinking which may, or may
not, have a further creative input. This is a very important point because we
often erroneously believe that the purpose of creativity is only to provide
solutions. Often the most useful function of creativity is to set new directions.
Once we start to think in these new directions then experience and concepts
already available to us can be put together to produce the needed design. This
point is highly relevant to conflict resolution because often the impasse is caused
by the parties looking at the situation in rather a rigid way. The mere suggestion
of a new approach may be enough to get thinking moving towards a resolution.
As a matter of interest, the same concept change effect was later seen with the
design of the first airplane to be powered solely by a man’s muscles. Many
people had shown mathematically that such an airplane could never fly because
man could not produce enough power. My good friend Paul MacCready
succeeded and won the Kremer prize which had been around for a long time.
Instead of designing such a machine – as everyone else had tried to do – he took
an existing lightweight flying machine and worked from that. So he used the
hang-glider as a conceptual base.
There are three basic types of progress: technical progress, system progress
and concept progress. I shall deal with each in turn.
Technical Progress
With technical progress we are going along and then some new technical
development comes about. Immediately we fit that new development into what
we are doing. We take advantage of it.
The jet engine comes along and we immediately put it into aircraft instead of
the propeller engine. The transistor comes along and we immediately use it to
replace the triode valve as our means of amplification in electronic systems:
radios, television, computers, etc.
Technical progress is incredibly rapid because we are ready to use the new
development. We can plug it in immediately. Progress is in effect geometric.
There are no objectors apart from the manufacturers of the obsolete products.
Creativity is needed to appreciate the potential of the new development.
Creativity is needed to fit it in and to maximize that potential. There is a lot of
creativity still needed in order for us to make the best use of our computer and
telecommunication technology. We have not even made full use of our television
technology. We have only made use of the technology of weaponry to create the
concept of mutual deterrence.
System Progress
System progress is much slower than technical progress. With system progress
the ‘elements’ may be available and may have been lying around for a long time
until someone designs them into a new concept. This type of progress is typical
of design. There is no sudden technical input. It is a matter of someone setting
out to put things together in a design – and succeeding.
From the availability of the elements to their incorporation as a design may
take years or decades or even longer. It all depends on will and talent. It depends
on the will of people to try to put together designs. It depends on the design
talent of those who try.
It is exactly this type of progress that is required in the design approach to
conflict resolution. How can the different elements (made available by Think-2
and mapping) be designed into an outcome?
Classic examples of such system progress are the Red Cross and the Geneva
Convention.
The important point is that there is nothing inevitable about system progress.
We may remain stuck with an inefficient system simply because no one has set
out to design a better one. It took years for the very simple ‘one queue system’ to
get into banks, offices and airports (everyone is in one queue and the person at
the head of the queue goes to whichever serving position is vacant – as distinct
from having a separate queue for each position and getting stuck behind a
‘difficult’ case).
Concept Progress
This is very slow indeed. It explains why we have made so much technical
progress and so very little social progress. It explains why our weapon systems
are so sophisticated and our conflict thinking so primitive.
This type of progress relates directly to self-organizing systems and some of
the points I discussed in Chapter 11 on continuity. Initial experience comes
together to form a pattern or a structure. Once that exists it controls the way
future experience is treated. The pattern reinforces itself and becomes stronger.
As a perception it organizes future experience and as a structure it organizes
society around itself. As we have already seen elsewhere in the book, the
concepts that enter language then come to control our thinking.
Where progress depends on our being able to backtrack in order to escape
from a pattern then progress will be very slow indeed. Our mind is simply not
designed for that. Nor are our thinking habits. That is why we need specifically
to develop lateral thinking which is designed for pattern changing.
Blocking
We come now to the reason why society has managed very well without paying
too much attention to creativity outside the artistic area.
Every valuable creative idea will always be logical in hindsight.
I shall explain the reason for this in a moment. Since every valuable creative
idea is logical in hindsight it is then supposed that what is needed is not
creativity at all but just better logic. It follows that logic is the complete thinking
system after all. This is a very serious fallacy which has held up the development
of creativity.
As I explained in an earlier chapter, perception occurs in a self-organizing
information system where incoming information forms itself into patterns. We
can consider these as tracks or channels, since each particular state is followed
inevitably by a subsequent state. If we enter the beginning of the pattern we
proceed along to the end.
Consider now the possibility of side patterns like side roads off the main road.
When we come to such a side pattern do we have to stop and consider which
direction to follow? We should forever be dithering and there would be a need
for another brain to do the deciding. In fact this is not necessary. The
organization of nerve architecture is such that the dominant pattern suppresses
other patterns for the moment. So the main pattern is self-defining and we
proceed along it. There is no magic here: it is all explained in my book The
Mechanism of Mind.
If, however, we somehow enter the side track from another point, then we can
travel back to the main track with ease. This is what we call the ‘asymmetry of
patterns’. We move along the main track only in one direction but can move
back along the side track. This asymmetry is the basis both for humour and for
lateral thinking. In humour the humorist takes us across to the side track and
allows us to zoom our way back. In lateral thinking the various techniques of
provocation help to move us across to the side track.
We can only recognize a creative idea as valuable if there is a track back from
that idea to where we started. We will only accept it as valuable if there is a
logical path to the idea. In fact we can only recognize a creative idea if it is
logical in hindsight. There may be lots of other creative ideas which are but
noises to us since we have no logical path of recognition.
To suppose that because a creative idea is logical in hindsight that it should
also be logically available in foresight is completely to misunderstand the
behaviour of patterning systems. That is precisely what we have always done. It
is a very serious matter indeed and a fundamental defect in our thinking culture.
This is why it is so important to understand the nature of patterning systems.
Traditional word-based logic and philosophy is simply incapable of
understanding creativity. That is why it has always seemed such a mystery.
I have written several practical books on the techniques of lateral thinking and I
do not intend to go into details here. I shall, however, mention some points in
order to show how deliberate techniques of creativity can be applied.
If perception is a patterning system – and it is very hard to see how it could be
anything else – then something like these techniques are an essential part of
thinking. They are not a luxury. They are necessary in order to escape from
patterns and to cut across to new patterns.
Movement
The judgement idiom is basic to normal thinking. Does this fit experience? Is it
correct? Will it work? If the idea does not fit experience it is rejected. That is
normal to the argument mode, as I discussed in an earlier chapter.
For lateral thinking we need to exchange judgement for a different idiom. The
new idiom is ‘movement’. Where does this idea take me? What does this
suggest? What can I get from this? What is the movement value of this idea?
Judgement is like prose: it is the ‘backward’ or descriptive value of what is.
Movement is like poetry: it is the ‘forward’ or potential value of what may be.
Any idea, no matter how incorrect or illogical, can be used for its movement
value. Radar was invented because someone used the movement value of the
absurd idea that a radio beam could be used to shoot down airplanes. An
understanding of the idiom of movement is essential to an understanding of
lateral thinking.
Provocation
There may not be a reason for saying something until after it has been said.
That statement is totally contrary to normal logic and yet defines provocation.
The purpose of a provocation is to get us to look at things in a different way. A
scientific hypothesis is in a way a provocation. So were Einstein’s thought
experiments. What is interesting is that Western science made progress not
because of the employment of the dialectic method in attacking or defending
hypotheses – as most Western scientists believe – but because of the provocative
value of a hypothesis (which Chinese science never had).
Without the movement idiom provocation would be pointless. We would
simply reject the idea immediately upon the application of judgement. But
movement allows us to use the provocation as a stepping stone – in order to see
where we can go.
So the combination of provocation and movement is fundamental to lateral
thinking.
How logical is this procedure? It is perfectly logical in a patterning universe.
We use provocation to get us out of the main track. Then we use movement in
order to move across to a new track. Once we are there then we may find our
way back to the starting point – but with a new idea. It is the asymmetry of
patterns which makes it logical to obtain new entry points into the system. We
need provocation to force us out of existing patterns.
A provocation can be much more extreme than a hypothesis (which has to be
reasonable). We use judgement on a hypothesis but we use movement on a
provocation.
Many years ago I invented the new word ‘po’ as a language signal to indicate
that the speaker was putting forward a provocation. The word ‘po’ signalled that
a statement was being offered outside the judgement system and specifically for
its provocation value.
Po, the factory should be downstream of itself.
This is an illogical impossibility with regard to the building of a factory on a
river. But the provocation leads directly to the suggestion that to reduce pollution
a factory should be required by legislation to place its input downstream of its
own output (and so would have to be more concerned about cleaning up the
water).
Po, we increase the eyes of the police instead of increasing their number.
This provocation was in connection with the problem of street crime which
was amongst some problems given to me by the editor of New York Magazine in
1971. From the provocation came the idea of making citizens the extra eyes of
the police. This suggestion was published in the magazine in 1971. Since then
the ‘citizens’ watch’ concept has come to be used in 20,000 communities in the
USA and has been credited with considerable reduction in certain types of crime.
Po, planes should land upside down.
This provocation seems total nonsense but ‘movement’ from it leads to the
idea of downward lift. This in turn suggests some way of giving a negative bias
to planes as they come in to land. If there was a sudden need for extra lift the
negative bias could be immediately cancelled – so providing an instant reservoir
of lift.
There are many formal ways of setting up provocations. There are also formal
ways of getting movement from an idea. There is no mystery about it. Each
operation is logical in itself.
A surprisingly simple and effective technique for getting a new entry point is
to use a ‘random word’. On any logical basis this is absolute nonsense because
by definition a random word can have nothing whatever to do with the matter in
hand. Yet in a patterning system this random starting point is perfectly logical. In
practice the idea works very well indeed and many creative people now use the
technique automatically. This random word technique is a good illustration of
why it is necessary to understand the ‘system basis’ of perception in order to
develop thinking tools. Playing with words is just not enough.
One of the difficulties of creativity is that any new idea has to be evaluated and
accepted in terms of the old ideas. It is rarely possible to try out ideas directly.
The suggestion of a group of children trained in lateral thinking, that a chemical
plant solve the problem of getting people to work a weekend shift by employing
a special and permanent weekend labour force was not easily accepted. The
suggestion ran counter to all experience of workforce motivation. In fact it was
tried out and proved a great success.
So the designer of ideas has the twin task of designing ideas that will work
and at the same time designing ideas that will be acceptable in terms of the old
idioms by which the ideas will be judged. This is a hard task but it is the normal
design task. No one can be expected to act upon an idea which does not seem to
make sense. Provocation is only a stage. At the end a creative idea must be
practical and make sense.
Lateral thinking is one of the thinking tools required for the design approach to
conflict resolution. Many design schools around the world have been using my
books on lateral thinking as required reading for several years now. The
changing of concepts and perceptions is a key part of the design process.
Lateral thinking can be used simply to give a new direction for thinking.
Thereafter logic and experience can move forward in that direction. Lateral
thinking can be used to solve a particular problem. Lateral thinking can be used
to provide a concept at a defined point: ‘We need a concept to …’
Lateral thinking is both a general style of thinking (movement and
provocation) and also a set of tools that can be applied in a deliberate fashion. A
senior executive of the Bank of America in the Hong Kong branch told me how
he and his colleagues had used the random word technique to design a new
investment instrument.
Lateral thinking is a matter of understanding, skill and experience. The
provision of this is yet a further task for the third party role in triangular
thinking.
Summary
The plain purpose of the third party is to convert a two-dimensional fight into a
three-dimensional exploration leading to the design of an outcome.
Conflict thinking should not be a fight but a design exercise.
In this chapter I shall be writing about the third-party role in general. Later in
the book I shall introduce the SITO concept (Chapter 19). SITO (Supranational
Independent Thinking Organization) is specifically designed to provide a third-
party role in conflict thinking – and to provide a supranational focus for thinking
for all occasions.
It is the essential nature of the third-party role in the design approach to
conflict resolution that creates the concept of ‘triangular thinking’. The third
party is not an addition or an aid but an integral part of the process.
I want to make it very clear that what I have in mind is not compromise nor
consensus. Nor is it negotiation in the usual sense of that word. It is not
arbitration nor is it bargaining. It is quite simply design.
It is normal in a conflict situation for both parties to start off with full
confidence in the strength of their case, their muscle and their stamina. A point is
then reached where it becomes obvious that neither side is likely to gain an easy
victory. It now becomes a matter of hanging on: in the hope that the other side
will give up or because there is no easy way out. In the end exhaustion creates
the setting for a negotiated face-saving compromise. None of this has anything
to do with the design of an optimal outcome. The final negotiation is a rescue
patch-up rather than a constructive design.
From time to time throughout this book I have pointed out aspects of thinking
which would have to be carried out by a third party. There are two types of
reason why these things have to be carried out by a third party:
1. Because the parties involved in the conflict are bogged down by tradition, training and
complacency, in the argument mode of thinking. Because the parties involved simply do not
have the necessary skill or experience in lateral thinking and the design idiom.
2. Because with the best will in the world, the parties involved in the conflict simply cannot carry
out certain thinking operations because these would not be consistent with their position in
the conflict. The structure of the situation is such that these things simply cannot be done.
With regard to the first set of reasons there is a practical necessity for the third
party. With regard to the second set of reasons there is a logical necessity for the
third party.
I should also add that intention coupled with an understanding of the design
needs is not an adequate substitute for expertise in the type of thinking required.
Understanding sculpture does not make a person a sculptor. Thinking is not just
the possession of intelligence. Thinking is the operating skill with which
intelligence acts upon experience.
I shall now spell out the sort of functions that would be performed by the third
party in the triangular thinking mode.
Oil and water do not mix. The addition of an emulsifying agent results in an
emulsion in which very tiny drops of oil are mixed in with the water. The result
is a mixture for all practical purposes. It would be the role of the third party to
set the scene and the mood so that the parties involved in the conflict were able
to interact in an agreeable manner. Experience has shown that the right setting
can contribute considerably to the way discussions proceed. A prevailing mood
of hostility limits the concepts available, as I have mentioned in an earlier
chapter. There is no need for hostility to be signalled in an emotional sense when
it has already been made apparent by the positions taken. In practice a third party
can do much to change a hostile mood whereas the parties involved can do very
little.
It is extremely easy for an exploratory discussion to slip back into the conflict
mode. It is rather like a routine couple’s quarrel. This may start about something
trivial but in no time at all has slipped into a mutual exchange of hostilities about
much more basic matters.
It is the role of the third party to detect these conflict initiatives and to defuse
them immediately.
‘The purpose of this discussion is not to show who is wrong.’
With experience, a skilled third party can make a conflict initiative seem crude
and out of place.
The third party sets the stages for the exploration and design exercises. One
stage is tackled at a time and there is a need for a strict stage discipline. This is
important otherwise there will be an attempt to discuss everything at once in the
usual argument mode.
The agenda is not set through a process of consultation with the parties
involved. It is set directly by the third party. This is because an agenda can often
be chosen to suit one particular line of argument rather than another. Ideally an
agenda should cut across the lines of argument rather than reflect these lines. If
the parties do not like the agenda that is too bad.
Thinking Directions
The third party is the circus ringmaster or the orchestral conductor. It is the role
of the third party to call for the specific thinking operations at any point. Instead
of point-to-point thinking in which discussion just flows from point to point,
there is structure. There are specific thinking operations to be carried through.
For example, the third party may call for an ADI (areas of agreement,
disagreement and irrelevance). The third party may also request a particular
thinker to adopt a particular ‘thinking hat’ (for example the black hat of logical
negativity).
The third party should not be tentative or pleading nor should there be a
classroom atmosphere. It is more like the playing of a ‘thinking keyboard’. A
request is both definite and defined.
If a request is not complied with this is repeated and the failure to comply is
made visible.
The various tools for the mapping stage of thinking can be requested. There can
be a demand for priorities (FIP) or for alternatives (APC). There may be a
request to consider the views of other people involved (OPV). The third party
may ask that some suggestion be extended forward in time in order to map what
might happen (C&S). There can be a delineation of values, concerns and fears.
As I made clear in Chapter 3, each operation is carried out in isolation in its
own right. There is no attempt at the time to fit the particular piece of the map
into the total map. So any attempt to turn a mapped item into the basis of an
argument point must be resisted.
The rules of Think-2 have to be strictly adhered to. At first this will seem
artificial and will be resented. After a time the discipline will be welcomed
because it relieves the thinker of having to keep the total picture in mind at every
moment. A fairly short time is allocated to each operation. In time this gets
people to focus directly on the operation instead of drifting back into a general
discussion. It is amazing how much thinking can be done in as short a time as
three minutes – provided it is focused thinking.
Focus
At a broad level, ‘focus’ is involved in defining the stages and the agenda. At a
more detailed level it is the role of the third party to define a focus from time to
time.
‘Let’s just focus on compensation.’
Setting the focus is one side of the matter; keeping people directed towards
the focus is another. It is also the role of the third party to remind the thinkers of
the focus of the moment.
Once the direction has been set then it becomes a matter of finding how to
advance in that direction.
‘In what way can we make this course of action unappealing?’
I prefer to talk in terms of setting design tasks and defining attention areas
than to talk about ‘asking the right questions’. This is because a question implies
that an answer is known and the listener will tend to offer whatever answer is
available to him or her. With a ‘design task’ it is assumed that there is not yet a
satisfactory answer and that some thinking will need to be done. There is this
important distinction between dialogue and design. Dialogue seeks to bring forth
what is there. Design seeks to create what is not yet anywhere.
Bogged Down
When discussion has become bogged down, it is up to the third party to restart it.
This can be done by shifting attention to another matter or by the third party
putting in some further ideas.
When no new ideas are forthcoming it may be useful to use a deliberate
stimulating technique such as the ‘random word’ technique from lateral thinking.
This usually opens up some new lines of thought.
It is perfectly in order for the third party to acknowledge that thinking has got
bogged down at that particular point. An attempt may be made to examine why
this has happened.
Calling a break is another way of coping with a discussion that has got bogged
down.
This is a major role for the third party. This is because the third party is likely to
have more expertise than the other thinkers in this area. It is also because the
third party is the only one able to offer provocations and probes. Until the
creative idiom has been very firmly established, any provocation coming from
one of the parties to the dispute will be regarded with the utmost suspicion by
the other party. Is it a signal? Does it reflect inner thoughts? Is it a sly way of
putting across a position point?
Setting the focus is a skilled task. The way a problem is defined can make a
huge difference to how it is solved. The way a problem is broken down into sub-
problems can simplify the thinking task and also avoid stock solutions.
There is skill required to direct attention to matters which briefly enter the
discussion but are perceived to be important. Unless attention is specifically
focused on such matters they may never get direct attention and will have to
remain the victims of assumptions.
Cut-off
It is the role of the third party to set specific design tasks. The purpose of the
design has to be spelled out clearly. The acceptance frame for the design (who is
going to have to like it) also has to be spelled out.
In an earlier chapter I mentioned the importance of setting new thinking
directions:
‘Can we design a voting system to throw out polarizing candidates?’
The third party is quite free to offer provocations of any sort and then to request
the other thinkers to work from those provocations:
‘Po, the hostages benefitted from their captivity.’
The third party is in a much better position to pursue a speculative idea and to
foster a tentative idea. It is not only that the third party has less at risk but also
that the mind of the third party is more free to entertain ideas. The parties to the
dispute would find it very difficult to pursue any suggestion which seemed to
have an initial ‘negative cash flow’ for their own position.
Oblique Ideas
There are times when a party to a dispute has an idea which he or she would like
to put forward. This cannot be done openly because the idea might give a
misleading impression. The idea may also be in the nature of a probe. For
whatever reason such an idea cannot be tossed on to the table.
In such cases the idea is passed to the third party (at the discussion or during a
break) and then the idea is put forward directly by the third party just as if the
idea had originated with the third party. This is a classic instance of the logical
necessity for the third party.
Idea Harvesting and Noticing
I have often been present at creative sessions that have seemed interesting at the
time. The reports of such sessions are often unaccountably dull. It is not just that
an idea is more fun to listen to than to read in cold print. It is simply that people
are not very good at noticing ideas. Each person is so wrapped up in the merits
of his or her own idea that other ideas do not get properly noticed.
It is very much the role of the third party to notice ideas that emerge – even if
they are only a glimmer of an idea which no one else has noticed. It is the role of
the third party to harvest all the creative ideas that get produced in a lateral
thinking session. These ideas may be taken a bit further in order to explore the
benefit that might attach to them. The third party has an improving role here.
There is no need to be a passive and neutral reporter provided the input is to
improve the idea.
It is extremely difficult to notice something that is not in line with our
thinking. That is why the third party should have a range of ideas on the matter.
In this way he or she will be able to notice many more ideas than the disputants
who are limited in their perceptual repertoire by the position they have to take.
Overview
The third party can take a detached overview. The third party can look at the
situation in perspective. The third party can distinguish the trees but also see the
wood. The third party can look down on both the situation itself and also on the
thinking that is taking place with regard to the situation.
Even though the third party is not going to use judgement, he or she is in the
superior position of a judge who looks down from above on what is happening in
his or her court.
The third party is at all times on the same level as the disputants but also
above them. The image of a triangle suggests an equality for all three angles and
yet one of them is in a superior position to the others.
The overview may sometimes be converted into a running report or even a
permanent report. It should be made very clear, however, that the third party is
not there as a note-taker or recorder.
Connections
From the detached and superior viewpoint, the third party is in the best position
to see the whole map. As a result the third party can make connections and can
show how one matter connects up with another. The third party can also show
how two things which might appear different really have much in common. The
third party can also show how under certain circumstances different aims can be
reconciled. The third party can make bridges. The third party can drop in a
connector which suddenly brings about an insight switch of perception.
Neighbours may be unaware that they actually live very close to each other
because each approaches his home by a different route. Someone with a map of
the area can see at once that the neighbours are close. Similarly in a conflict
situation each side may get to a certain position by means of a totally different
route. The final positions are, however, very close.
Very often disputants are so driven by the ‘intention’ of their position that they
fail to notice that there is a similarity between that position and the opponent’s
position. Just as the domination of a preferred hypothesis makes us unable to see
evidence in an innocent manner, so the domination of a conflict position makes
us unable to see where we are.
Concept Review
A concept review lays out the established concepts, the dominating concepts, the
blocking concepts, the changing concepts, the emerging concepts and the
concept needs. It is a sort of functional map that is set at concept level. The
purpose of the concept review is to create awareness of the state of the conflict.
The third party with his or her overview position is in a much better position
than either of the disputants to lay out the concept review. It is not an easy task
because we may use concepts without ever being able to define them. It is also
often possible to extract different concepts from the same operation.
A concept review should be as rich as possible and should lay out a variety of
concepts. Nevertheless these will need to be organized into functional groupings
(ways of monitoring, ways of exerting pressure, etc.).
Sometimes a concept review may make the parties to a conflict instantly
aware of how narrow their thinking has been.
Additional Alternatives
A prime role for the third party is to provide alternatives additional to those so
far provided. The third party may use his or her own creativity in order to design
further alternatives or may subcontract this thinking to a resource team (as might
be the case with SITO).
The third party in this and other instances can have a direct thinking role. It is
not only the business of the third party to organize the thinking of the others and
to extract the maximum from this thinking. The third party may well come to be
the major input source for alternatives, suggestions, creative ideas and
provocations. For this reason the third party should have some creative skill.
In addition to alternative ideas there are alternative directions. I have
mentioned these before. They are much less than ideas. We could call them
‘suggested direction for solution’ (SDS for short).
In generating alternatives it is not just a matter of putting forward more
alternatives in the hope that one of them will work. It is more a matter of
creating an enriched perceptual field so that the design process can be more
effective. This will happen even if no one of the alternatives is directly usable.
The second part of the design process is the acceptance of the design by the
client. The third party can take a designed outcome and then test it for
acceptance with each of the involved parties separately. This is something which
can only be done by a third party. An involved party could never offer a
designed outcome in a neutral manner because anything offered would be seen
as embodying its own wishes.
If necessary, the designed outcome can be modified by the third party in order
to increase its acceptance. There were several drafts of the Camp David
agreement which were offered to Israeli Prime Minister Begin and Egyptian
President el-Sādāt separately.
It is up to the third party to assess whether it is worth trying to modify the
current design of outcome in order to make it acceptable, or whether it is better
to abandon it and look at a new design. Certainly it should never be felt that an
existing design can always be modified to give a final design. This is not so. We
have seen that in patterning systems a wrong track will not evolve into
something useful.
Parties involved in a conflict may not always welcome the third-party role. If a
party feels that the exercise of force or the righteousness of its case will lead to
total victory then any third-party involvement is seen as likely to reduce the
gains of that victory since any design would be short of total victory.
The parties in a conflict also tend to feel that the conflict is their business.
This is not always the case. A brawl in a bar is the business of the bartender and
the other drinkers as well as the business of the fighters. Indeed, conflicts would
be less attractive if it was expected that others would automatically be involved.
There are a number of reasons why a third-party role might be rejected:
All these objections are based on a satisfaction with the argument mode of
thinking and the view that a third party will only interfere with this. Once the
inadequacy of the argument mode is understood and publicized then it will be
seen as negligent and aggressive to wish to conduct a conflict in that manner.
Entrepreneurial Style
The third party should be effective and entrepreneurial and should show skill and
flair. The third-party role is not just a neutral administrative function that could
be handled by a bureaucracy. There is a need for the flair of a good lawyer,
although the style of thinking is quite different. Perhaps it should be the flair of
an architect, which combines creativity with practicality in a design that has to
be generally accepted.
PART IV
CONFLICT
15 CONFLICT MODELS
Every designer has in his or her mind a repertoire of standard designs. The
designer would hardly expect to get paid for a job if he or she simply
recommended a standard design, but even when the design is ‘totally’ new many
of the idioms will have been inspired by features in existing designs. In this
chapter I shall be looking at some models of conflict. This is not an exhaustive
list. The choice has been made because each model illustrates some different
aspect of conflict.
Athletics Race
The emphasis is on formalized conditions which are set up precisely to help the
competition of ability. The athletes compete against each other only indirectly.
Each exerts his or her maximum effort. There is no attempt to interfere with the
effort of others (by and large). At every moment there is a consciousness of how
things are going. The prize is mainly symbolic. There are a whole range of
concepts, of which perhaps the most important is parallel exertion and non-
interference. The formality of the setting and disqualification for breaking the
rules are essential background concepts.
Football
Business Competition
Auction Sale
A direct competition on cost. Each side determines how valuable the item is and
pays the appropriate cost. That cost is solely determined by the cost estimation
of the other side. How long do you go on bidding? At what cost does it stop
being worthwhile? A key factor is that at any point a bidder can simply drop out.
When a bidder drops out he incurs no cost at all. We could look at industrial
strike action as a form of auction. Each side is prepared to pay the rising price of
pain and discomfort (loss of wages, loss of production). The point is reached
where one side reaches its bidding limit: it is not worth going on. The trouble is
that the losing bidder still pays a heavy cost. It is more like a flagellation
competition. The key concept of the auction model is the offering of prices so
that each party determines the value of the object for himself or herself.
Market Bargaining
You might argue that market bargaining is but a form of auction with each party
starting at opposite ends of the price scale. There are important differences.
Market bargaining is more a trading of values. You might buy two instead of
one. This other object will be thrown in as well. There is a value to the
stallholder of your buying at this moment rather than later. The stallholder talks
up the value of what is offered. Each side seeks to explore and exploit the values
of the other side. Because of the concept of variable value (where something is
of more value to one party than to another) it is possible to give value without
losing value. This is the idealized model of collective bargaining. But if the
prospective purchaser picked up the ceramic vase and held it out in front of him,
threatening to drop it if he did not get his price, that would be something
different.
This is an extremely effective conflict resolution model from the nursery. Two
children are squabbling over the division of a cake between them. The traditional
solution is simple: ‘You cut and I choose.’ This way the person making the
division strives to be as fair as possible because any obvious unfairness will only
be to his or her disadvantage. The nearest we get to it in adult conflict resolution
is for one party to set out alternative proposals and for the other party to choose
one of these. This is not really equivalent for all the proposals may be heavily in
favour of the party putting them forward. In the cake idiom the key concept is
the separation of design and choice in such a way that an unfair design penalizes
the designer.
Arm-wrestling
Consider a macho barroom scene. Two hefty types are squaring up for a fight to
show who is the dominant male in the area. The fight takes place. There are
broken chairs, tables, bottles and even noses. It is a messy business. It would
need to happen with every challenge to the temporarily dominant male. Contrast
all this with the simplicity and elegance of arm-wrestling. The two contenders sit
down at a table and lock arms. In a few minutes it is all over. There is a clear
victor and a clear loser. It is so quietly done that even the beer glass on the table
has not spilled a drop. This condensation of a messy conflict into a brief and
decisive trial of strength is remarkable. It is, of course, a key factor that the
person who seems likely to win at arm-wrestling looks as if he might also have
won at a full-scale fight. This is important because it is a genuine ‘sample’ of
strength that is being tested. It is not like setting out to determine male
supremacy by a card game or a darts match. The key concept is then the testing
of a relevant sample of strength instead of having to deploy full strength.
The traditional method for conflict resolution. A formal setting is provided and
there is a competition between the lawyers on the opposing sides. Unlike the
athletics race, however, the outcome is not self-evident but is decided by judge
or jury. The decision is made by referring the presented facts and claims to an
existing ‘code’ of law. Society also has the means to enforce the judgement of
the court. The key concepts are therefore: a reference code; a way of referring
conflict to this code; a means of enforcing the conclusion.
Arbitration
Greenmail
Pressure Groups
System Breakdown
It may be argued that many of the conflict idioms mentioned here only operate
within a given system (like the courts of law or a football stadium) and that
much conflict arises precisely from a breakdown of systems.
There are two answers to this objection. The first is that we need to design
more and better systems so that when breakdown occurs in one system there is
another system that can still operate. For instance, when two parties to a conflict
break off direct communication they should still be able to communicate with
each other through a structure such as SITO or the Red Cross.
The second answer is that even though a particular system has broken down
the parties may still be operating in a wider system. For instance, locally fighting
nations may still belong to the United Nations or the Commonwealth or treaty
alliances. In the end there is the automatic system which includes both
conflicting parties. That is not a formal system but it is nevertheless a system
with its own logic and dynamics.
Many of the models put forward in this chapter will seem to have been models
of competition rather than conflict. In fact all conflict can be seen as
competition. There is a desire for a particular end and the other party has a desire
for a different end. Conflict is only one way of carrying out this competition. It is
rather like an athlete spiking an opponent in order to win a race. The conflict
mode of competing is simple and powerful. If you conquer your enemy then you
can achieve whatever you wish (land or goods). Because of this all-embracing
competition mode called conflict, it often happens that the real purpose of the
competition is forgotten. Conflict which was really just a means to an end
becomes an end in itself. Indeed the pursuit of the conflict for its own sake may
actually destroy what was desired in the first place. If in order to take over some
oil wells you have to destroy the oil wells then the exercise is pointless.
It is always worth remembering that conflict is never an end in itself. It is
either a way of competing for something or a way of escaping from a clash of
interests.
So in any design exercise (which is what this book is about) it is always worth
asking whether the underlying competition needs can be achieved in a way other
than conflict.
16 CONFLICT FACTORS
A designer works with his materials and with the idioms of his field. A boat
designer works with fibreglass, wood and metal and with the idioms of naval
architecture. A graphic designer works with colours, paper, printing processes,
computers and with the idioms of communication. In considering the application
of the design process to conflict resolution we need to take a look at some of the
fundamental idioms involved.
A treatise on the origins, causes and evolution of concepts would be lengthy
indeed. It would also focus on the analytical approach: let us understand the
causes and try to remove them. The design idiom is more forward looking. What
are the ingredients that we have to put together to design a solution? Listing all
these ingredients would also be a lengthy task and does not fit in with the
purpose of this book. My purpose here is to take a look at some of the conflict
factors that would be relevant to a designer.
I have simplified the factors into four groupings, all of which happen to start
with the letter ‘F’:
• Fear
• Force
• Fair
• Funds
There is a good deal of overlap between these factors but they serve as useful
organizing points. In the following sections I shall treat each of these in turn.
Fear
Fear is always about the future. It is always about something that may happen.
There may be fear of condemnation, fear of retaliatory force or fear of the high
cost of a conflict. So there is bound to be an overlap between fear and force and
also the other factors.
From a design point of view fear is a powerful and subtle ingredient since it
can operate permanently. The fear of being electrocuted operates so long as the
electric wire is present. Fear can also have a high amplifying value. If one old
lady a month is mugged in a certain town then every single old lady in that town
may be afraid to go out at night even though the odds of getting mugged are
quite low.
In the control of crime, fear of being punished – even severely – is not enough
if every criminal believes that he, personally, will not get caught. To the fear of
punishment must be added the fear of getting caught. That is why an informer
system tends to be effective: it greatly increases the fear of being caught.
As an ingredient fear has some great weaknesses. The first is that it may not
work at all for someone who is stupid or who has insufficient imagination to see
what might happen. It also does not work for the foolhardy or brave or those
who derive an adrenalin kick from living dangerously.
Another weakness is that one fear can drive out another. The terrified young
man may enlist in the army through fear of being considered a coward or fear of
being prosecuted as a draft dodger. He goes into battle through fear of letting his
mates down, fear of the sergeant or fear of the concept of disobedience. In the
Falklands War President Galtieri was frightened that if he pulled out of the
Islands Argentina would be humiliated and his government and his life would be
forfeit. His best bet was to stay put and to hope for some sort of victory.
A negotiator for the Palestine Liberation Organization (PLO) was murdered
by hardliners simply because he had been willing to negotiate. Fear often
prevents negotiations because the negotiator would fear punishment or at least
losing the support of his followers.
There is fear of defeat and fear of humiliation. There is the great fear of being
seen to be a loser. It could be argued that the reason the British war fleet was
sent to the Falklands was really the fear of humiliation. The preservation of a
self-image on a personal or national level is extremely important and fear of
losing that image is a strong motivator. Indeed, Enoch Powell goaded Mrs
Thatcher in the House of Commons with exactly this approach: how could she,
of all people, stand for this Argentine insult. The stronger a self-image the more
vulnerable it is to manipulation in this manner.
I have mentioned elsewhere in this book how a trivial incident can give rise to a
serious conflict through this ‘thin end of the wedge’ idiom (see here). The notion
is that it only takes the insertion of the thin end of the wedge into a great rock for
the rock eventually to be cracked clean in half. So a trivial incident must be
resisted because of the anticipation of all the things it could lead to. Of course
there is some justification in this idiom. After all, the early appeasement of
Hitler led to just such a creep strategy. Unfortunately the idiom can be applied to
anything at all. Because fear is only limited by the imagination of the person
doing the fearing, any incident at all can be seen as leading to great disasters.
Thereafter it is up to the persuasive power of that person to convince others that
mighty things are at stake. This idiom also has to do with the image idiom. In the
gunboat days, when wars were fought over the molesting of a British national in
foreign parts, there was a mixture of image preservation and also the
inconvenience to trade if this sort of thing became a habit.
Retaliation
There is massive retaliation where a small incident invites severe reprisals. This
is often not credible because launching the massive reprisal requires a major
decision which rarely seems justified at the time by the small incident. As the
first and the second incident pass then fear of the reprisal must fade. Indeed, it
would now be too late to launch a reprisal since it could only have punishment
value and no deterrent value any more (because it would no longer be seriously
expected). For this reason the measured response reprisal as used by Israel is
becoming more relevant. A terrorist raid would be followed by a jet attack on a
PLO camp.
When the British Government expelled the Nigerian High Commissioner for
alleged knowledge of the attempt to kidnap a Nigerian in exile in London, the
Nigerian Government responded with a measured tit-for-tat. The holding of the
hostages in the American Embassy in Teheran was a sort of tit-for-tat for the US
giving shelter to the Shah.
The Russian boycott of the Los Angeles Olympics was an exact retaliation for
the US boycott of the Moscow Olympics.
The disadvantage of the tit-for-tat idiom is that it completely ignores the
justification for the first action because in the eyes of the victim that first act was
not justified. Tit-for-tat is also open to any nation, no matter how small. In a
sense it creates an immense number of hostages around the world.
The advantage of the tit-for-tat idiom is that it is finite and measured. It is an
act which is complete in itself. It need not escalate into a more serious conflict.
Another advantage is that it may help to prevent wrongdoing by making visible a
practical response.
Deterrence
This is a huge area and covers everything from mutual nuclear deterrence to fear
of condemnation by the General Council of the United Nations. In a way nuclear
deterrence only works because of some doubts about the sanity of the other side.
Suppose Russia were suddenly to sweep into Austria. After the allotted time of
conventional NATO defence there would need to be a decision to go nuclear.
Would the world really want to launch a full-scale war just to rescue Austria?
The sensible answer might be ‘no’. But because the Russians cannot quite rely
on that sensible answer they might be deterred. On the other hand, if the
Russians were genuinely concerned about the possibility of a nuclear first strike
from a European-based missile then this fear could easily be overcome by
placing first strike decision of nuclear weapons in the hands of the host nation.
Would it be conceivable that the Netherlands or Italy would choose to launch a
first strike nuclear attack on Russia?
For deterrence to work there has always got to be a balance between the gain
and the loss. Where there is not very much to be gained then deterrence will
work very well. Why take a big risk for a very small gain? This is why Soviet
leader Khrushchev withdrew the missiles from Cuba. That is why nuclear
deterrence may work in Europe. If a modest jewel is surrounded by an electrified
fence then that jewel may be safe. If a very valuable jewel is protected in the
same way the protection may not work.
It follows, then, that if the gains of victory are slight then deterrence works
well. So perhaps we should direct some thinking towards methods of making an
occupation of another country difficult and valueless. For example, we might
design anti-personnel weapons so cheaply that millions could be buried in a
country. Each little rod would emit gamma radiation so a passer-by could give a
tiny dose of radiation to any unwelcome visitor. If this happened hundreds of
times then that visitor would die. This would be a sort of democratic violence
since it required an accumulation of ‘death votes’. This suggestion is only a
metaphor for a way of making occupation difficult. The Swiss use the same
idiom with their intense military training so that any invasion of Switzerland
would be costly in proportion to any benefits gained.
Fear of defeat
Fear of defeat can stop parties embarking on a conflict in the first place. Once
the conflict is under way then – paradoxically – the fear of defeat tends to keep
the conflict going. This is because any way out will usually be constructed as a
‘defeat’ for one side or the other. That party would rather delay that moment of
defeat and also wants to hang on in the hope that something might turn up. Our
ability to design ‘ways out’ which are not ‘defeats’ is crucial in this regard. We
find this difficult to do since each side in the conflict knows the other side to be
wrong and wrongdoing must be punished by defeat. To design a rewarding way
out for a party to a conflict goes clean against our basic idiom of a conflict as a
fight to the end. As I have said elsewhere in this book, we need to put a lot of
design effort in exactly at this point. A way out is a way out and not a defeat.
Force
If there was no force could there be any conflict? There are clashes of interest
and conflicts even within nunneries where there is no apparent use of force.
There are all sorts of force, quite apart from physical force. In the nunnery there
might be moral force, emotional force, withdrawal of cooperation, withdrawal of
approval and all sorts of subtle use of force. Non-cooperation, as in Gandhi’s
India or the withdrawal of labour in a strike, is an obvious example of persuasive
force. There is system pain as well as physical pain. When a system breaks down
then those who were benefiting from the system get discomforted and pained.
Force is used to start conflicts, to energize them and to end them. Military
force and physical violence has always been the main line of argument over the
ages. Power comes from the barrel of a gun, as Mao used to say. Arguments that
have strong physical support have tended to win through – at least for the time
being.
In personal physical combat some cultures have developed highly skilled
methods of combating superior force by means of skill. Such methods as judo or
aikido tend to use the force of the assailant to defeat the assailant. In terms of
group force we have never designed anything remotely comparable. The nearest
we might get is by means of bodies like the United Nations where the complaints
of a small bullied nation might bring down the censure of all other nations on the
aggressor.
It is certainly true that technology is changing the whole idiom of military
force. Missiles are matched against missiles and all the bravery in the world will
not alter the technical balance. Muscle power becomes less significant. A
superior missile system will outperform an inferior one by a great margin.
Aircraft with superior missiles will shoot down aircraft with inferior missiles by
a factor of several to one. An infantryman with a small shoulder-launched
missile can knock out a large tank. This means that massive armies do not have
the advantage they always had. It also means that a small group of men can be
trained to use sophisticated weapons that have been imported from another
country. It almost leads one to suppose that the day will come when a technical
matching of weapon performances will substitute for physical warfare. The
weapon systems will be compared and it will be decided which country has the
advantage for the moment.
Trying them out in real life will be wasteful, costly and pointless. If such
elements as surprise can be designed out of the system then there is little point in
real combat except to test the organizational capabilities of each side. If a missile
automatically triggers an anti-missile missile then the exercise is futile – hence
the ‘Star Wars’ approach of President Reagan.
To some extent limited wars have become weapon testing systems (Israel–
Syria, Iraq–Iran, etc.) Surrogate wars have become ideological testing systems.
Big power
Big bombs and the ability to deliver them symbolize big power. Economic
resources and technical skill produce the weaponry. Smaller countries cannot
produce these things but they can buy them. If there were no arms trade then
local wars would be rather difficult. Big power is ultimately in the control of big
power countries and it is the willingness of these countries to sell or make
available these systems that controls local conflicts. A certain amount of control
is already exerted by the big powers, who do not supply smaller nations with the
more powerful missile systems. There is no limit on the supply of conventional
war toys on the basis that these would simply be supplied from elsewhere (and
the sales revenue lost).
Interruptive power
Withholding power
Wherever a system is operating then any member of that system has the power to
halt the system by withholding cooperation. I mentioned this type of power at
the beginning of this chapter. At a security conference in Madrid, Malta held up
the conclusion for eight weeks by refusing to agree to the conclusions until
provision was made for a Mediterranean security conference. The rules of the
meeting required complete agreement so the conclusion could not be finalized.
The United States withdrew from UNESCO removing a quarter of the budget.
The Russians walked out of the Geneva missile disarmament talks. Negotiators
refuse to meet or walk out of a meeting.
In a way there is an absurdity to this type of force because it is so
unconstructive and so easy to use. It can become a form of blackmail, as in the
case of the quarrel between Britain and the EEC over the budget. Mrs Thatcher
refused to ratify new fundraising proposals for the EEC and as a result the EEC
refused to implement the agreed rebate on the contribution of Great Britain.
Economic sanctions are another example of withholding power.
Although this type of force is an absurdity in some ways, it is at the same time
very valuable. It is valuable because it emphasizes the interlocking nature of
world affairs. Because of this interlocking nature it may eventually become
possible to resolve conflicts without war. The system must, however, be used
with immense sensitivity. If this form of power is used on every occasion, it
becomes pointless and threatens the whole system. If each time it is used it is
turned up to maximum power then it also becomes pointless since any
disagreement will be at full throttle. There needs to be a much more sensitive
control, perhaps like a fine-tuning of interest rates. If some independent body
decided that your country was in the wrong then the interest rates on all
international loans to your country would rise by a few base points.
This is an area which requires a great deal of careful thinking. Sanctions have
usually failed either because something is needed from that country (like
strategic minerals from Rhodesia or South Africa) or because individual
countries have seen an economic advantage in finding a way around the
sanctions. There has always been insufficient policing of these things and
insufficient sanctions against the sanction busters. Traditional court systems are
too slow and involved.
Hostage power
Moral force
This is one of the most practical and powerful types of force in conflict
situations. It ranges from the condemnation of a UN resolution to the persuasive
pressure of friends. It is most suitably described in the following section on
‘fairness’. In that next section I shall be looking at the concept of wrongdoing
and the breaking of codes.
Fair
The law
Civilization has put together codes of law in order to simplify the task of moral
judgement. Instead of having to judge each case on its moral merits, the case is
referred to the law (which may be coded or built up as case law). At the same
time it makes life easier for individuals since they know where they stand. Even
if the law is not very explicit or comprehensive it serves a useful purpose
because it provides a reference point for judge and jury in their assessment. It is
said that in Hong Kong crime itself, and corruption in the police force, could be
reduced to a fraction of what they are now – if only gambling ceased to be a
crime. In this sense the law can create crime. Where a law is contrary to a
consensus of behaviour then it tends to lose its moral base. To some extent this is
what happens when taxation seems excessive.
Conventions
International forums
Organizations like the United Nations are set up to provide a forum in which
nations can visibly pass judgement on another nation. This has two effects. The
first is the visible label of wrongdoing as carried by a UN resolution and made
available to the public. The second effect is the ‘trial’ by peer pressure.
The jury idiom of peer pressure only works when the peers are neutral and
independent (as in a court of law). If, however, the peers are formed into
alliances and power blocs then the whole jury idiom is lost and is simply
replaced by the parliamentary idiom which says that whatever your side does is
right and whatever the other side does is wrong. Although the UN was set up as
a peer group of independent nations it is now obvious that it tends to behave as
alliance groupings. This means that only very severe wrongdoing can be
censured and even so an ‘abstention’ from one’s friends is the most severe
penalty available.
Nevertheless the condemnation of an international body does have
considerable moral value. In practical terms it may be ignored but it cannot be
removed. It may be argued against but it cannot be cancelled by an argument.
The Israelis developed the habit of carrying out all their activity before a UN
resolution could be organized and then stopping after it.
Peer pressure
For teenagers this is the most effective form of pressure. A teenager smokes or
takes drugs if his peer group do so. A teenager beats up old ladies if that is the
idiom of the group. For nations and their leaders peer pressure is also very
powerful. It is even more powerful when it is exerted by friends in an informal
and steady manner. No one likes to be isolated. Everyone must tend to doubt
their own judgement if all the people around have come to a different opinion.
Sometimes friends tend to feel that out of loyalty they should support each
other even when they disagree. If you expect loyalty then you must provide it in
turn. This means that friends are less likely to disagree with each other in a
public forum. Therefore an informal way of bringing peer pressure to bear could
be most valuable. That is one of the possible roles for SITO.
It sometimes happens that the public announcement of outrage condemns the
action of an ally (as Mrs Thatcher condemned the Reagan invasion of Grenada)
while the private message may be one of support. This is another example of the
two-level type of communication I mentioned earlier in the book (here).
Public opinion
Where there is a free and active media, public opinion is a powerful determinant
of moral outrage. It is difficult to assess the effect of public opinion in countries
with a centrally controlled press and media. Is word-of-mouth communication
effective? Is there a sufficient window on other information sources?
Public opinion in other countries does seem to be a powerful influence even
though it cannot change anything directly. It may just be that nations like to be
liked. It may be that an ideology needs reassurance from others. It is
characteristic of ideologies that they have to persuade others of the message in
order to remain convinced of it.
Public opinion pressure would be more credible if it was more modulated. If
any action results in screaming headlines and full-throttle condemnation then it
soon becomes a cliché. Instead of having the value of moral condemnation it is
reduced to the triviality of party slogan: anything that side does is bad.
Funds
For ‘funds’ read ‘costs’. ‘Funds’ happens to start with an ‘F’ and so completes
the four factors: fear, force, fair and funds.
The Falklands War probably cost about £2 billion. The cost of keeping a
significant force on the Islands is set at about £600 million a year. There were
1,800 people on the Islands at the time. The cost of the war plus one year’s
support costs works out at almost £1.5 million per inhabitant. That sort of
compensation might have persuaded the majority to set up home elsewhere. Of
course that sort of thinking can never be employed for two reasons. The first is
that moral principles are never for sale and cannot be calculated in money terms.
The second is that hindsight costs cannot be calculated in foresight and – even if
they were – no parliament would be willing to vote for non-military purposes the
huge sums it would happily vote for military purposes.
The 1984 miners’ strike in Great Britain is estimated to have cost about £70
million a week (£10 million a day). This covered loss of production, extra costs
for electricity generation, extra costs in steel production, loss of taxes, etc. There
comes a time when the costs must exceed the amount that was demanded to keep
open uneconomic pits (the cause of the strike). Yet principles are not for sale and
what is at stake is the profitability of the whole of British industry. It is claimed
that giving way to the miners would have enshrined the principle of uneconomic
job subsidies and a final loss of world competitiveness.
The cost of most conflicts very quickly escalates beyond the point at which
the conflict makes sense to either side. Cost should be the major determinant of
the feasibility of a conflict. In practice it rarely comes in at all because of this
notion that money and rights are two separate universes. In some situations, such
as wage bargaining, it is felt that the notching upwards of the wage scale has a
long-term benefit even if the local logic (what is gained against what is lost) is
unfavourable.
Perhaps there should be an ‘office of conflict cost estimation’ in order to
prepare a cost document that could be shown to both parties. Perhaps a ‘conflict
audit’ could be prepared after the conflict in order to reveal the actual costs
incurred. A certain culture of cost consciousness might tend to reduce the
attractiveness of conflicts as a means of solving disputes.
If the cumulative cost of a conflict was clearly visible all along there might
come a point when the parties wished to end the conflict by means of a designed
outcome. Unfortunately there may be a paradox here. If the cost has escalated
then the party might have to hang on to the end – for victory or defeat – because
the cost has now become too high for any negotiated settlement. There is
therefore all the more reason for designing rewards into designed outcomes even
if there is no moral justification for this.
Apart from the actual cost of weaponry and loss of trade there is often an
inflation cost. The war economics very often give rise to inflation.
Needless to say cost is not only counted in terms of money. It includes human
lives and suffering, diversion of skilled man-power, agricultural neglect, cost in
morale and in world image, etc.
It is quite obvious that if you have to defend your life (or your freedom), that
cost does not matter. This is, however, only one aspect of conflict and it would
be absurd to suppose that in all conflicts both parties were defending themselves
in this manner. In all other cases cost should matter much more than it does.
Unfortunately it is difficult to be convinced that if the money were not spent on
the conflict it would have been spent in a visibly beneficial way elsewhere.
Perhaps each country should have a conspicuous ‘conflict fund’ which would be
used in obviously beneficial ways at the end of the year if there had been no
conflict calls on that fund.
If the day came when people and nations came to realize that no one could
afford conflicts, then what we now solve in this crude way would be handled in a
more sophisticated manner.
17 CONFLICT ATTITUDES
The unfortunate thing is that those involved in a conflict dare not admit their true
conflict attitudes even to themselves. They would lose confidence and resolve
and the ability to sustain their supporters if they had to admit that victory was
unlikely. It has always astonished me that Frederick the Great used to lose
ground and men to his enemies and still came out as the victor of the battle. It
was all a matter of morale. Frederick the Great used to be convinced that he had
won. His troops and soon his enemies believed that as well – even though the
score card went the other way. So it is quite reasonable for both sides in a
conflict to maintain attitudes of completely unrealistic confidence. At a roulette
table anything can happen at the next spin of the wheel. The fact that anything
can happen does not mean it is likely to happen. But when the only alternative to
hope is defeat then you stay with hope. All the more reason for being able to
design outcomes which would not be regarded as ‘defeats’.
It has to be supposed that in most cases conflicts arise because both sides want a
conflict to arise. For the moment we can exclude bullying aggression. As with
the First World War, there is a feeling that there should be a conflict. The excuse
for it or the immediate reasons for it are less important.
As in the animal kingdom, the purpose of this sort of conflict is to establish a
‘general dominance’ over the other party. The young lion must challenge the old
lion. The sea lion must show who is master to the other sea lion that threatens
the beach harem. In a pack of wolves or monkeys the leader must constantly
show that he is still the leader. So we tend to regard conflict as a way of
establishing supremacy. This blanket supremacy will then enable our will to be
done or will at any rate cow the opponent and make him more pliable. Instead of
having to argue each case on its merits you establish that you are ‘top dog’ and
thereafter your case is permanently endowed with rightness and good reason.
There is a lot to be said for the practicality of this approach and there was a time
(in the imperial days of Rome or Britain) when it worked marvellously well. Let
us not knock it as an idiom but merely point out that it is no longer appropriate
with today’s weapons.
A union picks a fight with the management to show whose will is going to
prevail. A government arranges a showdown with the miners’ union in order to
keep all other unions in order.
This is, of course, the macho view of a conflict. The substance does not
matter, the dominance of winner over loser does.
I have mentioned elsewhere in this book that the prolongation of a conflict may
be in the interests of one (or even both) parties. It may be a matter of distracting
attention from other matters. It may be a matter of creating an external enemy in
order to create internal unity. It may be a matter of enjoying the importance a
conflict confers. It may be that the reactive thinking of a conflict is more
attractive to politicians because it is less risky than the initiative thinking
required in peace. It may be that the press has so fired everyone up for the
conflict that it has become a sort of sports fixture with a running score. We need
to look closely at the perceived values of continuing the conflict.
Conflict Point
These are the initial days and the days of confidence. It seems likely that the
outcome is going to go your way. Everyone in a race who has a chance naturally
feels at the start of the race that the potential of victory is there. If we had a
better way of assessing likely outcomes than the current one of the blank cheque
of hope and wishful thinking, then fewer conflicts would be started. Perhaps
there should be a skilled group of people whose job it is to assess likely
outcomes (and costs, as I mentioned earlier).
False confidence and the euphoria of righteousness are always difficult to
cope with. Timidity and caution are but weak words. We need a much stronger
image to bring to mind the comparison between sensible behaviour and the
childishness of most conflicts. Perhaps we should practise going to the brink of
conflicts we know we will never have in order to establish the value of conflict
avoidance.
There comes a point, perhaps because of cost, when a party knows that victory in
the original sense is no longer possible. At this point the party would like to back
out with honour and with something to show for the cost and effort. It is at this
point that the design effort is crucial. We just have to design both cosmetic and
real benefits. Moving out of the conflict must now be a real opportunity, not a
mere escape from disaster.
Forced To Go On
We can be forced to go on: because our usual concept idiom is of victory and
defeat; because we feel that the other party is in the wrong and must be
punished; because the dialectic mode means that you can only be right if the
other side is wrong. So we are reluctant to let the other party off the hook. He is
on his knees: let us finish him off. The colossal reparations demanded of
Germany after the First World War were unpayable, created horrendous inflation
in Germany and were directly responsible for Hitler and the Second World War.
The much more enlightened approach to Germany and Japan after the Second
World War converted these two enemies into staunch allies.
The religious concepts of guilt and sin and punishment are out of place in
conflict resolution. We need to show that a conflict is simply not a practical or
effective way of getting something done. Unfortunately in many cases it is the
only way because we have not designed better ways. So we need to do some
design thinking about this.
Complete victory only makes logical sense because victory is assumed to be
the end state of ‘conflict’. There is no other reason why complete victory is
important. Humiliation does nothing to improve the relations between the two
sides and adds little of practical value.
Non-victory Outcomes
Hanging On
The key question is whether a party is in control of the situation or just hanging
on from moment to moment. The momentum of events may carry things along to
such a stage where one party (and even both) are so locked into the situation that
they can do no more than survive. They take whatever actions are necessary for
the moment and hope that eventually things will sort themselves out.
This is a totally absurd situation where the conflict has become a sort of
Frankenstein monster with all parties just serving its appetite.
It is very easy for an interactive situation to acquire its own life. This is
because an interactive situation is not under the control of one party. The
reactions of the other party are outside the control of the first party.
All the more reason for the parties to get together through an organization
such as SITO to take joint control of the situation again. No matter how valid the
‘antagonistic’ idiom might have been at the start of the conflict, once it has
gotten out of control then a cooperative design mode is essential. If the boxing
ring catches fire then both boxers cooperate to extinguish the flames.
PART V
‘I want you to design me the best possible racing car, according to the latest knowledge and
research – ground effect and the lot. But it has also got to be suitable for my wife to go
shopping in. You know, easy to park, good in traffic, easy to get in and out of, automatic
transmission.’
‘You want a sort of general-purpose machine that will do for Grand Prix racing or
Saturday morning shopping?’
‘No. I do not want a general-purpose machine. Such a machine would be quite good at
each task and therefore quite inadequate at each task.’
‘I’ll design it for racing and then your wife will have to get used to using it for shopping –
she won’t like it.’
‘You’re fired. It must be possible to do it if I can sit here and specify what I want. I’ll get
another designer.’
The principle is obvious. If something is designed for one purpose it may simply
not be much good for a different purpose. That is no fault of the structure or the
designer.
There is a second principle. Saying that something is ‘multi-purpose’ does not
make it multi-purpose. It may not be possible to have a multi-purpose structure
even though one can specify it.
In this chapter I want to look at the existing structures for conflict resolution.
At best they are inadequate; at worst they are positively dangerous and may
actually exacerbate conflicts. In structure and in idiom they are part of our crude,
primitive and antiquated approach to conflicts. I do not believe there is any hope
of these structures changing their function or performance. They are locked in by
the logic of their structures, the logic of their history and the logic of the people
running them. They are also locked in by the logic of expectation: the need to
continue functioning as people expect them to. In the next chapter I shall
propose a new structure: SITO.
Inadequacy
We can look at structures and find them inadequate for a particular task. It may
be that they were never designed for this task. It may be that they are called upon
to perform this task because there is simply no other way of doing it. I once had
to iron a dress shirt with a frying pan wrapped in aluminium cooking foil –
because there was no iron. It may be that the structure was adequate at one time
but that the design of the structure inevitably led to a change in its nature, thus
making it inadequate (as has happened with the United Nations). It may be that
the nature of the task itself has changed. It may be that conflict resolution today
is very different from what it was 30 years ago.
We often erroneously believe in ‘general-purpose intelligence’. This means
that an intelligent person can do anything. It also means that a group of
intelligent people organized into a structure can direct its activities in any
direction. This is a bad mistake. There is local logic and there are logic bubbles
(see here). The way an organization is designed will severely limit its general
purpose application. The structure of an organization is as real as the structure of
a car.
If the only structures we have are inadequate then this means that conflict
resolution will not be done very well. In such a vital area we do not have to
tolerate inadequacy, nor should we put up with it. Conflict resolution is probably
the most important area for the future of mankind and the continued existence of
the world. Is it good enough to have it served in an inadequate manner?
Complacency
Danger
Structural Logic
I shall consider this first because this must seem to be the organization that was
set up to carry out the functions for which SITO is being proposed.
The idea of a forum of nations is a natural one and an excellent one. When we
consider the failures and defects of the UN we should not overlook its very
considerable successes and the fact that things might be very much worse if it
did not exist. I am conscious of its excellences and it is against this background
that I make my comments.
Since there is no conceivable single world authority it follows that any
organization must derive its authority from a collection of member nations. If
this includes all the nations in the world then the derived authority is complete.
This is the traditional authority of the town hall or any democratic structure. It is
the members that endow the organization with its authority.
In terms of conflict resolution there is a talking place where member nations
can debate conflicts and potential conflicts. There are organizational channels for
meetings and communication. Matters can be argued in private or in a public
forum.
Should there be a need to condemn some wrongdoing on the part of a
particular nation, then the UN passes a resolution recommending that a certain
action ceases (or takes place). This is the normal jury system of judgement. The
force of this judgement derives from peer pressure and occasionally economic
sanctions (with some policing role for UN troops). Largely it is peer pressure
condemnation.
The jury system is the basis of the legal system in many countries. A group of
people, with no direct interest in the case before the court, listen to the
presentation of the case and then offer an opinion as to whether or not things
happened in a certain way. The judge then administers the law.
The jury system can only work if the ‘peers’ are uninvolved in the case. In
certain trials the selection of the jury takes a long time because jurors not only
have to be uninvolved but also must not have any preconceived ideas or
prejudices in the matter (derived from reading news stories, ethnic background,
etc.). Juror after juror may be rejected (in the USA) because a defence lawyer
claims that the juror is not sufficiently detached.
Now in the early days of the United Nations this notion of a detached group of
peer nations might have been valid. But as soon as nations form into real and de
facto alliances then the ‘jury’ concept is simply unworkable – it no longer exists.
In the United Nations there are East/West power blocs reflecting the ideological
conflict between the two superpowers. There are North/South alliance divisions
along which Third World and developing nations vote against what they regard
as the self-interest of the developed nations. There are specific alliances like
NATO. The Falklands conflict was a classic situation in which two countries
were caught in cross alliances.
As a NATO ally of Great Britain and a co-believer in the need to prevent
naked aggression, the US had to support her ally. Because Argentina is in the US
hemisphere, because the US was extremely sensitive about its image in Latin
America and because some people in the US administration believed in the
merits of the Argentinian case (if not in the methods), the US felt some
obligation to side with Argentina. For Italy the conflict was between a European
ally and fellow member of NATO and a sympathy with the Argentinians since
some 35 per cent of that population is originally of Italian origin.
The very difficulty of these divisions indicates the existence of powerful
voting alliances. On matters affecting Israel it is certain that the Islamic world
will vote against Israel and that the US (because of the powerful Jewish lobby
and the US commitments to Israel) will vote for Israel. All these are more or less
permanent voting lines and are not issue-dependent as they might be with non-
aligned nations. Indeed, non-alignment itself becomes a voting group where such
nations will vote as a bloc against major power interests. It has all become some
great quadrille in which groups form and reform according to the play of the
music.
In short, the UN has become a sort of parliament or house of representatives.
This has its own merits but it is quite emphatically no longer a jury system for
the resolution of conflicts.
As I shall discuss here, a parliament has grave disadvantages when it comes to
conflict resolution. The parliamentary idiom is very simple. What our party
advocates is automatically right. What the other party advocates is automatically
wrong (and nonsense too). Matters can no longer be decided on their merits
because party loyalty must come first. Whoever does not contribute to party
loyalty on an issue (even against personal judgement) cannot then call on party
loyalty in the future.
It hardly needs saying that once the idiom has switched to being that of a
parliament the prevailing thinking idiom must be the inadequate and dangerous
argument mode that I condemned earlier in this book. There is no other way to
operate a parliament. Instead of constructive design there is attack and defence
and the parading of righteousness. It also follows that much of the performance
is not directed to resolving the conflict at all but to making an impression on
other nations in the Assembly or in the outer world. It becomes a conflict
performance arena. There are no elements at all of the needed design approach to
conflict resolution that I am advocating in this book.
We could say that once the UN stopped being an independent jury system and
became a parliament then it switched from having a conflict resolution role to
becoming a sort of conflict nursery, in which conflicts could be seeded and
nurtured as a way of extending and cementing alliances in the external world.
There can, of course, be no going back.
There is another aspect which I shall briefly mention here. Once the United
Nations has passed a ‘resolution’ then it has taken a judgement stand in the
matter. When the UN passed its resolution on the Falklands matter there was in
effect a condemnation of Argentine action. Once a resolution has been passed
then the UN can never be independent of its own resolution. It cannot be judge
one moment and jury the next. Any neutral ‘design’ role of the UN is
immediately ruled out by a resolution. The design aspects which I shall assign to
SITO (Supranational Independent Thinking Organization) in the next chapter
could never be carried out by the UN after any sort of vote had been taken.
So we have to conclude that the UN is permanently structurally incapable of
carrying out the design approach to conflict resolution. In a way this arises
inevitably from its constitution as a representative body. Representatives have to
represent their country otherwise they should be replaced by someone who will
do the job properly. A representative cannot be independent of the interests of his
or her country. Occasionally – as in the case of Jeane Kirkpatrick in the Falkland
crisis – a representative is encouraged to put forward a different line as a way of
permitting a country to be on two sides of the fence at once.
Private Mediation
On a quiet and very low-key level the Quaker group has for some time been
involved in private mediation initiatives in such matters as the Biafran war.
This low-key mediation is very much in the nature of a ‘lubricant’ to oil the
machinery of negotiation. For example, if the parties in conflict are not talking to
each other then the Quaker representative would carry messages from one to the
other as a go-between. He would seek to gain the confidence of both sides. He
would seek to correct misperceptions and would try to explain the motives and
position of one side to the other, on a personal and informal basis.
I have no doubt that this is a valuable function even though it does seem to be
carried out on a rather ad hoc basis. Once again this type of activity does
underline the need for a formal organization like SITO which would exist in a
permanently neutral and independent manner to provide a third-party role in
conflict resolution. It is possible that SITO could support and coordinate the
excellent efforts of those who are currently carrying out private mediation
initiatives of this sort. There is certainly a need for more rigorous support of
these matters (without losing the personal touch).
I should point out, however, that although SITO may carry out go-between
and ‘lubrication’ functions from time to time, this will not be the sole function of
that organization. SITO will not be concerned just to mediate in a conflict. In
accordance with the concept of ‘triangular thinking’ which I have advocated in
this book, SITO will take part directly in the design of an outcome to the
conflict. For this SITO will be operating not as an errand boy between the
disputants but as the organizer of the three-part team that is to set out to design
the conflict outcome. This is an important point that needs making. Simply to
provide a lubricating mediation service is not enough. That does indeed have a
value but it is too weak. It leaves the combatants still locked into the combat
mode. There has to be a much more active role in conflict resolution.
I have mentioned private Quaker initiatives here as an example of the private
diplomacy that goes on. There are, of course, many individuals who for some
years have been carrying out private diplomacy. They have built up contacts and
credibility. Where it was to the advantage of their mission I would see such
individuals working with SITO which could act as a coordinating organization.
In fact SITO would want to call on the skills of such individuals for the carrying
out of its task. One of the prime methods of operating of SITO will be to call on
resources of conflict-resolving skills wherever they may be found.
Let me repeat again that mediation is not the same as the third-party role in
the design of conflict outcomes. That is why it is useful to coin the term
‘triangular thinking’, since it implies a three-part design team, not just someone
who holds the ring for the combatants.
Governments
Democratic governments have to get elected. Politicians and parties can take up
certain attitudes if they feel that such attitudes will win votes. There is local
logic in this. There is also the logic bubble of individual politicians fighting for
election or for prominence within a party. Tough positions are more visible
electorally than compromise, negotiation or conflict resolution. The idea of
walking tall and carrying a big stick is part of our emotional culture. To be
strong and not to use that strength is a universal ideal. That way you cannot be
pushed around. That way you can defend yourself. There is nothing wrong with
this gentle giant idiom. But it has to be carried through. That means a spending
on defence. It means talking tough all the time and acting tough from time to
time. The threat of toughness is much more practical than its exercise. It is
expensive to have to prove, in combat, that you are tough. So it is much better if
everyone knows it because of your stance and gestures. The animal kingdom
knows this well. Dominant animals will threaten and gesture to indicate that
actual combat is not worth the effort since defeat is likely.
All this makes a lot of logical sense both in itself and also in terms of winning
votes. If one side restrains itself from these advantageous noises then the other
side will take advantage of the unused idiom.
Every democracy would like the dual-level communication that I have
mentioned at various places in this book: one level of communication for home
consumption and one level for international affairs. The concept is intuitively
grasped by most leaders but proves extremely difficult to operate in practice,
since any seeming lack of sincerity is quickly apparent (especially on screen).
You cannot call someone a bastard unless you really seem to mean it.
When we come to actions rather than talk then the luxury of two levels is not
possible. If you send troops to Grenada you send troops to Grenada. You cannot
ask someone to believe that you have not sent troops to Grenada.
It is perfectly true that democracy can act as a control on aggressive
tendencies. The US withdrawal from Vietnam was a democratically mediated
groundswell of opinion. The opinion was probably not against being in Vietnam
(although it would be positioned this way) but of being involved in a war which
could not easily be won – therefore making the sacrifice of life pointless.
In general, however, once a conflict has been declared there is a tendency for
democracies to close ranks in a bipartisan approach. Anything else seems very
close to treason. To sabotage the war effort of your country is sabotage. Not to
support the troops who are risking their lives for your country is shameful.
A country may need the firm leadership and determination of a Reagan or
Thatcher. The decisions of such leaders arise more from a sense of style
consistency than from consideration of each situation, as I described in an earlier
chapter (here), and this can be dangerous from an international point of view.
What would Mrs Thatcher have done if a slightly different Falkland Islands
problem arose with a larger country – perhaps Spain and Gibraltar?
There is no reason at all to believe that any democratic leadership represents
the wisest or cleverest brains in a country. It may represent the best politicians,
but that is a different matter. Many intelligent people have neither the skill, the
stomach nor the need for power that is required of a politician (we can also add
idealism in some cases). Even amongst politicians the skills of getting elected
are not at all the same as the skills of government. So we have a situation where
the best brains are not brought to bear on those major conflicts which demand
the very best brains available. An organization such as SITO would be able to
tap such resources wherever they arise, independent of party colouring.
It might also be said that because of the self-organizing nature of perception
(as I described in Chapter 1), no convinced party follower could really make the
best use of his or her own brain power because the world has to be viewed
though the party line – and a good brain will be able to make a good
rationalizing job of it.
I have mentioned many limitations of democracy with regard to international
conflict resolution. We come now to the most basic limitation. The thinking
mode of democracy is – and for the foreseeable future will be – the classic
argument mode. You are right and the other side is completely wrong. The style
of thinking and appropriate noises accompany the performance of party conflict.
It is quite unrealistic and absurd to assume that people immersed in the practice,
and adoration, of this idiom will suddenly be able to cast it aside in order to
adopt the ‘design’ approach to conflict resolution. At very best they will be able
to achieve the lawyer style of negotiation and mediation. This is a sort of
compromise and value trading. It lacks the creative and constructive effort that is
the basic of design. With design you may move outside the given frameworks,
instead of analyzing and arguing within them.
Bureaucrats
Every bureaucrat has a very clearly defined logic bubble. He or she is selected
because of a match with the existing culture of the organization. Bureaucrats
want to operate the system according to the rules and procedures because this is
the universe of action – and in time they may move from being the guardians of
the rules to the designers of new rules. There is an unwillingness to be visible.
At all costs visible mistakes are to be avoided. The simplest way to do this is to
stick to the rules and, where possible, to pass the buck to someone else. Many
problems will go away or lose their intensity if time is used as a positive
weapon.
The rewards for initiative and enterprise are so vastly outbalanced by the
penalties of failure and mistake that no intelligent bureaucrat will so contradict
his or her logic bubble as to be entrepreneurial. Even a successful enterprise
creates enemies and risks promotion on the basis that promotion comes to ‘sound
people’ who do not take risks with innovations.
None of this – in any way – is a fault or deficiency on the part of bureaucrats.
In my experience they are highly talented people. They are intelligent enough to
play the rules of the game as they are written by the nature of bureaucracies.
Survival is what it is all about – as it is in politics.
So when we look at institutions or organizations that might play a role in the
resolution of conflicts, we have to consider to what extent such organizations are
energized by bureaucrats. If this is the case there will almost certainly be a lack
of that design enterprise that is required for conflict resolution. In setting up any
new organization, such as SITO, this is a danger that will have to be avoided.
The thinking style required for administration is quite simply not the thinking
style required for enterprise and design. This is seen very typically in the
administration of large philanthropic foundations, where the necessary bias
towards administration can completely kill the social enterprise role which must
be the sole justification for such foundations: to pioneer things that would
otherwise never be pioneered.
Centralized governments
I include here all those types of government where decisions are taken centrally.
There may be democratic election processes but these are not open to the general
public but confined to party members. The spectrum may span from socially
responsible administrations trying to do their best for the population to classic
dictatorships. The only reason these diverse forms are considered together here
is that politicians do not have to make electoral promises to get elected and that
there is a certain security and continuity of power.
Obviously such systems do not suffer from the many disadvantages that I
listed when considering democracies. There is more continuity. More able
people may be in power. There is less dependence on the argument mode. There
is no need to curry favour with an electorate which might be less than
sophisticated in certain matters. It could be said that such governments are
actually in a better position to resolve international conflicts than democracies.
There are, however, some defects.
With centralized governments, internal power plays become very important.
Within the party structure there may be jockeying for position. For example, a
military faction may take control or may offer its support to one or other group.
Any power group in command has its own priorities, its own perspective and its
own way of doing things. It had to be a military government to take the Falkland
step. Lack of dissent may mean that it is difficult to get a broader view or
alternative views of a situation. There is usually a firm hierarchy of values and
therefore less interplay of values in different situations.
With a democracy, mistakes are usually fatal to a government or an individual.
Mistakes are therefore avoided. The downing of the Korean airliner would have
had colossal repercussions if it had happened in the USA. In a democracy
politicians have always to be looking over their shoulders at how the public will
react. In general this can be a sobering influence to restrict any wild adventures.
In some cases it can encourage belligerent attitudes. But belligerent attitudes are
even more easily encouraged in a charismatic dictatorship.
To be fair, it should be said that if a centralized government sincerely put its
mind to conflict resolution it could probably be more effective at it than a
democracy. This follows because any centralized government has more power
for good and more power for evil. It was the purpose of democracy to strike an
average: foregoing some of the good in order to avoid much of the evil.
The Vatican
There was a time when the Vatican could play a third-party role in conflict
resolution. This was when most of the squabbling nations (in Europe) were
Catholic and therefore accepted the authority of the Vatican. The Vatican was
perceived to be neutral and to be superior to local national interests – at other
times it was a very direct player in temporal power plays. The Vatican drew the
line that stopped Spanish and Portuguese fights over new territories. This is why
the Brazilians are alone in South America in speaking Portuguese for they fell
one side of the line.
Today, the Vatican still commands a sort of supranational respect but the
ideological divide puts it firmly in the Western camp. In addition, the
enlargement of the ‘known’ world now includes such significant players as
China, with a fifth of the world’s population The natural authority of the Vatican
does not automatically extend that far.
It is, however, worth noting two points about the historic Vatican involvement.
The first is that the Vatican acted at a senior level – as a partner in conflict
resolution, not as a low-level errand boy. This is the type of third-party role that I
have been advocating in the book under the term ‘triangular thinking’.
The second point is that the Vatican existed as a special state in its own right.
It owed allegiance to no one. Sometime in the future we may actually create a
mini-state as a sort of focused intellectual haven whose citizens were not subject
to patrial pressures. That would be an ideal setting for the SITO concept.
Such a concept is not impossible once we realize the immense importance of
human thinking and the contribution it is going to have to make to the future of
the world. It was probably a fatal mistake to site the United Nations in New
York.
Summary
There is a vacuum. There is a gap. There is a need. In this chapter I have tried to
show that we simply do not have the structures necessary for the resolution of
conflicts. This is not through any ill will or incompetence. It is simply that
structures designed for a specific purpose may be inadequate for other purposes.
I have explained why the United Nations organization cannot perform the
third-party role in the design of conflict outcomes. Its representative nature rules
this out because of different allegiance groupings. The Red Cross is too
concerned about its reputation and a tightly perceived sphere of operations.
Individual governments cannot carry out the role because of lack of
independence and because any government has a first duty towards its people.
The International Court of Justice at The Hague can only deal with strictly
defined legal matters. Private diplomacy will always have a role to play but it is
too weak and too ‘errand boy’ in nature to play a positive design role. The
Vatican can no longer perform this function.
So we need a new structure to carry out in a practical way the design approach
to conflict resolution. This is to be contrasted with the argument approach to
conflict resolution.
If we do not perceive this need and if we are too complacent with regard to
existing structures then we show a remarkable lack of vision.
In the next chapter I shall lay out the SITO proposal.
The whole of the book is really a leading up to this concrete proposal.
Criticism of an existing state of affairs with a concrete alternative is misplaced
confidence in the ability of a system to improve itself.
19 SITO
We come finally to the most important part of the book: the practical method for
putting into operation the concepts expressed in this book. If our traditional
argument idiom is inadequate for conflict resolution and if our existing structures
are ineffective for this purpose, then we need something new.
The new thinking idiom is the designed outcome idiom. The new structure for
applying this idiom is SITO. The emphasis will be on creative design, not on
dialectic clash.
In this chapter I shall outline the nature and function of SITO. It is not
important that I go into great detail. The value of the SITO concept arises from
the direction it indicates. Something like SITO is absolutely essential. What I
shall put forward here are proposals as to structure and function. But the value of
SITO does not depend on these particular proposals. It may be that the final form
will be very different. Matters are still at the shaping stage. At this stage there is
a need for input from those parties who would eventually be making use of SITO
for conflict resolution. How would SITO be of most value to them? How could
SITO avoid those pitfalls which experience has shown to weaken conflict
resolution initiatives?
A beginning has been made. SITO has been established as a foundation in The
Hague with an initial operating base at Palazzo Marnisi in Malta (a small, neutral
and non-aligned country).
The SITO initials stand for Supranational Independent Thinking Organization.
Supranational
SITO needs to exist and to function outside politics, ideologies and nations – as a
sort of intellectual Red Cross organization. It is not an international organization
but a supranational one. It will not be a representative body like the UN and
there will be no member nations either in the governing body or as voting
delegates. I have explained the reasons for this fully in the previous chapter. Any
representative body can never act independently of the wishes of the
representatives, who in turn cannot be independent of the interests of their own
countries. This would completely destroy the purpose of SITO which is set up
specifically to get away from this limitation. SITO is positioned as a
supranational body and will act as one.
Independent
Thinking
The main purpose of SITO is to provide a body which will focus directly on
thinking. This is what is special and unique about SITO. There are bodies which
focus on national interests. There are bodies which focus on special areas such as
agriculture or health. The purpose of SITO is to focus directly on thinking. It is
true that the thinking of SITO will be directed to conflict resolution (amongst
other things), but it will always be the contribution of thinking to conflict
resolution. For this reason SITO cannot simply be a grey administrative
organization staffed by bureaucrats. The emphasis on ‘thinking’ means that such
a body can only be set up by people who have special experience in this field.
Organization
Existence Value
The first value of SITO is that it should exist. In an earlier chapter I indicated
that a concept had to come into existence as a ‘concept’. A general descriptive
phrase or exhortation was perfectly usable for communication purposes but
could not function as a concept. Consider the following description:
We have not developed very effective ways of resolving conflict. We tend to rely on the
argument mode which is a continuation of the conflict. We need to move towards a
‘designed outcome’ mode which consists of exploratory mapping followed by creative
design. Our present bodies for conflict resolution are structurally inadequate and we need
some new body to put into effect this different approach.
That is a lot to think of each time and even more to say. The whole paragraph
can, however, be encapsulated as the SITO concept.
Thereafter it can be referred to as such. It becomes possible to talk about the
SITO approach to conflict resolution. It becomes possible to contrast the
argument mode with the SITO approach (designed outcome, triangular thinking).
Once a concept has come into being as a ‘node’ in perception then experience
can start to organize itself around that concept. It is like the first houses that
spring up at an important road junction. Once they are there then a small village
develops and eventually a town. Finally it is a significant town with suburbs and
a network for communication to other towns.
So the very existence of the SITO concept provides a focus point and a
starting point. It becomes possible to think in this direction. It becomes possible
to think in terms of an alternative to argument. It becomes possible to think of
third-party roles, triangular thinking and designed outcomes. A new road
direction shows that the old road is not the only one.
Level of Operation
I have made clear throughout this book that the designed outcome approach to
conflict resolution requires a three-part design team. That is the notion of
triangular thinking. SITO acts as the third party and as an overseer of the
thinking involved (as in the normal drawing of a triangle). I have made clear that
the thinking element in conflict resolution is the key element.
I have made clear that I do not have in mind low-level mediation, messenger
or errand-boy functions (valuable those these may be). Nor do I have in mind the
normal concept of negotiation as a bargaining procedure. I have tried to make it
quite clear that the design mode is different. As with any design process the
clients have the right to reject the final design, but during the design process the
designer is not the servant of the client.
This point is very important because it affects the whole success of a design
approach. If a mediator is regarded purely as someone who can help out the
combatants then there will be no real attempt to design an outcome. The
combatants and their thinking remain in control. For the design idiom to work
the design idiom has to take control – for the moment. A home owner who calls
in an interior designer and then proceeds to tell the designer what to do will get
no true value from the designer and a resulting mess. Any worthwhile designer
would simply walk out because no design is possible under such conditions. It is
the role of the client to provide the brief and the input as required. Finally the
client can approve the ultimate design.
In the case of SITO the clients will be part of the triangular design team but all
three parties will be working together.
Structure of SITO
There will be a small central secretariat that will deal with administration,
organization, communication and the preparation for meetings. The role of this
secretariat will be one of support to enable the whole organization to operate.
A central council will provide a core team of thinkers who believe in the SITO
concept, are skilled at the design approach and have experience in the field of
conflict resolution. Some members of this team will be more actively involved
than others.
Within each country there will eventually be a National Committee which will
organize and carry out SITO functions in that country. It will also be the function
of that National Committee to identify and communicate with thinking resources
in that country.
SITO will build up a resource field of thinkers who will always operate as
individuals and who have shown a skill in the design approach to conflict
resolution. On any occasion such individuals may be tapped as a ‘thinking
resource’. This can be done by involving them directly in a design team or by
seeking their contribution on defined thinking tasks. There is no limit on the size
of this resource field.
Nation Involvement
Convenience Value
I want to deal first of all with the value of SITO simply as a convenience to
parties involved in a dispute. This convenience value arises because the mere
existence of SITO allows the parties to do things which could not otherwise be
done. I want to emphasize that this function is quite separate from the main
design function of SITO. This convenience function does not in any way depend
on the exercise of useful thinking skill by SITO. The mere existence of SITO
suffices for the convenience purposes.
SITO can provide a channel for communication where none otherwise exists.
For example, the British could have been talking to the Argentinians through
SITO. This function is similar to a normal mediation function.
SITO can offer an oblique way of putting forward probes, proposals and
suggestions (as I have mentioned earlier). A party to a conflict may not wish a
suggestion to come directly from its own mouth. The suggestion can be fed to
SITO who will put it forward as a SITO probe.
SITO can provide the auspices for a conference or meeting when neither side
will accept the other side as the host. SITO can be used for pre-preliminary
meetings, such as summit meetings, when neither side is willing to issue a direct
invitation for fear of rejection.
A party to a conflict may realize that it is in a losing position. Instead of losing
to the other party, it may be preferable (from a face-saving point of view) to
accept a SITO recommendation.
Initiatives in general can be channelled through SITO rather than put forward
by either side in a dispute.
In order to defuse a situation that has escalated to a crisis point, the matter
could be referred to SITO as a ‘cooling-off measure.
SITO could be asked to prepare a ‘conflict report’ as a basis for negotiations.
SITO could be asked to organize a third-party view on a set of proposals.
These and other similar functions can be seen as having a convenience value
to the parties involved in a dispute. None of these situations depend on any
special thinking talent on the part of SITO. In none of them does SITO get
involved in its true role as outcome designer. Nevertheless they offer a real value
for SITO: a value which must be apparent even to those who doubt whether the
design approach can offer any benefits over the traditional argument approach.
The convenience value alone could justify SITO. And once in existence SITO
could demonstrate the other more important values.
We come now to the real purpose of SITO: the provision of a type of thinking
that might not otherwise take place in conflict situations. In Chapter 3 I
described the exploration or mapping type of thinking. This makes use of
deliberate attention-directing tools. They serve to ‘unbundle’ thinking so that
instead of the need to maintain the argument position there can be a mapping of
the whole situation. It would be the role of SITO to supervise and carry out this
mapping exercise, working with the conflicting parties separately and also
together.
It would be normal for a mapping exercise to proceed to a full-scale design
effort. The mapping exercise does, however, have a value in its own right and it
is possible to stop at this stage. The conflicting parties would now have a clearer
view of the situation, of their own position and of the position of the other side.
This mapping exercise has to be supervised by a third party even though the
actual thinking will be done by the conflict parties. It is possible to make a
mapping effort from within a particular conflict position but it is much less
efficient than one supervised by a third party.
Creative Design
This is the main SITO role and the one that has provided the theme for the book.
Instead of the argument mode there is to be a designed outcome mode. Any
conflict is to be regarded as a design opportunity. In the full exercise of
‘triangular thinking’, SITO will work with both parties as a three-part design
team to create a designed outcome. As I have mentioned several times, SITO
will work as an equal member of the design team but will also orchestrate the
thinking: defining creative tasks and setting the agenda.
It should be noted that the purpose of the design effort is to come up with an
acceptable designed outcome that makes sense to both parties.
It is also part of the design effort to produce a range of alternatives at any
point. There is no limit to the creative alternatives that can be produced and it is
absurd to suppose that the parties in a conflict can generate all the possible
alternatives. The value of an alternative is that it enriches the perceptual map.
Even though it may not be used it can have an influence on how things are
considered. Once thought, an additional option can never be unthought. It
remains permanently available as part of the map.
Even less defined than alternatives are what I have called ‘suggested
directions for solution’. These are no more than directions which thought could
take. They are by no means complete ideas. But once a direction has been set
then thinking can move in that direction (like the Wright brothers setting the
direction of ‘unstable planes’).
The harvesting of the creative effort is also an important SITO role. Every
creative effort has a useful outcome – if only we are trained to harvest that
outcome. It is quite wrong to suppose that a creative effort has been a waste of
time if it has not produced the ultimate designed outcome.
Even when there is a designed outcome this can usually be improved upon or
indeed exchanged for a better one. Design is a continuous process. Nevertheless
it is not possible to sit around and work towards the ultimate idea. Action may
have to be taken. As in manufacturing, the design may have to be ‘frozen’ so that
it can be used.
It goes without saying that a design is not just an abstract utopia. The
conditions for acceptance of the design; the transition steps; the edge effect; the
implementation procedure are all parts of the design. These are not things which
are just added on afterwards. Indeed the design of a transitional step may be the
most important part of the design.
In this creative design aspect SITO could work in one of two ways. The main
way would be for SITO to work directly with the parties involved in the conflict
in the operation of triangular thinking. SITO could also tap its thinking resource
field and also set up a separate thinking task force to design alternative
approaches to the conflict. There could be occasions when SITO would take this
route even when it was not directly involved in a conflict.
Problem-solving
Although this book has been focused on the creative design approach to conflict
resolution, there are other areas that also require creative thinking and the new
concepts and perceptions it brings with it. These might be specific problems or
just concern areas. They could include unemployment or Third World debt.
These are areas where SITO, with its independent thinking role, could provide
an input, for example by organizing concept review conferences (as I shall
explain later).
A conflict is particular type of unsatisfactory situation. It happens to have a
crisis quality and can also be both damaging and wasteful. That is why we need
a better approach to conflict resolution. It also happens that the argument
approach is inadequate. So this book is about the design approach and about
SITO as a means for providing this approach. The application of thinking is,
however, broader than this.
Concept Reviews
There is information and there is detail and there are concepts. Concepts are
ways of organizing other concepts in order to provide convenience of description
or in order to make things happen. We can have the risk spreading concept of
insurance. We can have the concept of value added tax. There is the concept of
‘tax’ itself. Some countries, like Singapore, have a concept of forced saving
which is part tax and part saving.
A concept review takes place at concept level. What are the available concepts
in this situation? What concepts are weakening? What are the dominant
concepts? What are the changing concepts? What new concepts are beginning to
emerge? What concepts are blocking progress? What are the concept needs
(areas where we need a concept but do not yet have one)? A concept review
presents the present situation in such terms.
A concept review may be presented as a report. There could also be a Concept
Review Conference where people met precisely to examine the concepts in a
particular field. SITO could be involved in setting up such conferences. It would
do so in partnership with an organization that was expert in the field. SITO
would provide the thinking framework and concept emphasis. The expert
organization would provide the area expertise.
Auspices
SITO can take the initiative in setting up meetings which can then take place
under the auspices of SITO. There may also be other bodies that are established
under the general umbrella of SITO. Once SITO has established full credibility
in its focus on thinking then this credibility can be put to work in a number of
ways.
Convention
Method of Operation
There are times when SITO will act in a highly confidential manner. At other
times SITO may act in a highly visible manner. This all depends on the needs of
the situation and the involvement of the conflicting parties. The decision as to
the choice of high or low profile would, of course, be made at the beginning. It
goes without saying that confidential information would never be disclosed.
There are times when disclosures are to the benefit of the parties involved. For
example, there can be ‘kite flying’ or a ‘leak’ of a possible outcome in order to
prepare the ground. Secrecy has its value and so does visibility.
Training
One of the roles of SITO might be to establish training systems for the training
of negotiators in the thinking methods advocated in this book. This will always
be worth doing in its own right. Nevertheless such internal training will never be
able to supplant the value of an independent third-party role – as provided by
SITO.
It would be immensely useful for all those involved in conflict thinking to
have some understanding of the designed outcome approach.
Funding
This is a difficult point because any continuing SITO paymaster would destroy
the concept of independence. Ideally the funding should be of an endowment
type.
The colossal cost of conflicts should serve to put into perspective the modest
funding required for the SITO operation. The needs would be for people costs
and support costs. As I mentioned earlier, the UK miners’ strike is estimated to
have cost about £10 million a day or £3.5 billion in all. The Falklands War
probably cost about £2 billion (possibly a great deal more) with residual costs
for Britain of £600 million a year. A single F-18 warplane costs about $22
million. A single day of serious combat would cost a minimum of $50 million. It
is against this background that we must consider how much we want to spend on
conflict avoidance. If every nation were to allocate just 0.01 per cent of its
defence budget to conflict avoidance this could result in a huge saving of money.
SITO Style
It is very important that SITO is seen to have a clearly defined style. Such a style
would include the following elements.
There would need to be ruthless intellectual honesty. This would have to lead
to detachment and objectivity. Things would have to be seen in relation to
widely differing value systems.
There would be an abstinence of judgement as regards value judgement. As
regards prediction (will it work) and fit (does it serve its purpose) there would be
the normal judgement of the design process.
There should be a richness of alternatives. Even when some of the alternatives
are less attractive than others, they should still be visible as part of the concept
repertoire.
There should be the provocation of new ideas, new perspectives and new
solution directions.
There should be close attention to benefit, value and opportunity.
There should be close attention to edge effects, transition steps and the
practical implementation of ideas.
There should be an emphasis on the acceptance of the designed outcome.
There must be clear and comprehensive mapping of the situation.
In general SITO should operate in a style of clarity and definition. There
should not be waffle and tentativeness. SITO must orchestrate and lead the
thinking rather than just drift along with it. SITO must develop its design
authority.
Credibility
It has to be a chicken and egg situation. SITO has to start functioning in order to
show its value. But until it shows its value it is difficult to start functioning. As a
concept, SITO arises from the inadequacy of our current conflict resolution
systems. We have to be very complacent indeed about these in order to deny the
need for something like SITO. We can take the defeatist attitude that our
conflict-resolving methods are as excellent as they can ever be but that conflicts
are simply insoluble because of human nature. This ignores the fact that our
existing conflict-resolving structures (never mind the thinking) are not
adequately designed for conflict resolution.
If we are happy with our conflict-solving methods then we are in for a very
bad future.
It may take time for SITO to build up its credibility, value and design skills. I
am, however, convinced that this direction needs to be taken. And if not now,
then when?
The important point is that what comes out of SITO depends entirely on the
investment which we are willing to make in SITO. If we believe that it can help
then it will help. It is a direction we dare not ignore.
In the end the dilemma is a simple one: if the parties involved in a conflict are
not in the best position to design a way out, then how should this be done? SITO
is an answer.
The costs of conflicts can be so enormous that even some improvement must
be worth having. We can expect considerable improvement once we realize the
inadequacy of our usual conflict thinking.
There can be no more important matter for the future of the world than
conflict resolution.
EPILOGUE
There are those who will say that the aggressiveness of human nature, the
arrogance of faith and the urges of power will always lead to conflicts on the
what-you-can-get-away-with basis. There are those who will say that the only
real security is a defence tough enough to deter an aggressor. Nothing I have
written in this book disagrees with those views. That has not been my purpose.
I have claimed that our conflict thinking is a limited form of thinking that
exacerbates conflicts and makes them difficult to solve even when both sides are
really interested in a resolution of the conflict. I have suggested that we need to
shift from the argument/clash mode to the design mode. When you set out to
design an airliner you have to take into account different values (range, load, fuel
consumption, safety, noise, seating, comfort), different principles (aeronautic and
economic), and different interests (operators, passengers, producers and
environmentalists). Yet in the end the plane must fly. The design approach to
conflict resolution is similar. There are different values, different principles and
different interests, but the outcome must fly.
Once we have set our minds to designing an outcome for a conflict then we
have to use the appropriate thinking. The argument/clash mode is simply not a
design mode. That must be very clear. We use the argument/clash mode for lack
of anything else and because the parties involved find it impossible to switch
from the conflict idiom to the design idiom (they are locked in by their
positions).
The design mode demands a heavy creative input. It is not just a matter of
dealing with the available concepts and perceptions but of creating new ones.
There is a need to create new options. Argument can do this only to a very
limited extent.
The purpose of SITO is not to provide instant solutions but to provide a focus
for precisely this design type of thinking with its creative needs. In practice
SITO could be used in one of three ways. SITO could be used as an ‘ingredient’
in any conflict resolution process that is already underway.
SITO would seek to provide new options and new possibilities. Once a
thought has been put on the table it can never be unthought. The second way is
when a conflict might be referred to SITO for a designed outcome. Both
conflicting parties would then appraise this outcome. The third way is for SITO
to act independently to set up ‘concept review’ conferences and reports.
There are two points which I must keep emphasizing in order to prevent a
misunderstanding of the role of SITO. The first point is that negotiation is not
the same as design. Negotiation is a give-and-take bargaining between the
conflicting parties. Design starts from a basis of the whole field – in which the
two parties are factors along with many other factors. The second point is that
SITO is not there to function as mediator, negotiator or judge. The specific role
of SITO is that of creative design with the emphasis on ‘creative’.
It will be said that the conflicting parties would never listen to SITO because
SITO has no power base. There are two answers to this reasonable objection.
The first is that SITO is there to provide value not power. A vitamin pill has no
power. SITO is intended as a help and as a resource – to be used as needed. The
second answer is that SITO would always have the ‘power of ideas’. Once a
perception is seen to have value then power flows from that value (as in the case
of Christianity and Marxism). Finally there is the power of referral: if a conflict
is referred to SITO then SITO can provide a design opinion.
It is not the purpose of SITO to provide instant solutions to all the world’s
problems. The value of SITO is to provide a way of focusing creative and design
thinking on these problems. The ultimate value of SITO will arise both from its
own work and also from the way others perceive the value of such a resource.
I do have to say that none of the objections that I have ever heard amount to a
sufficient reason for not proceeding with the project. The potential benefit
(upside) is immense and the dangers (downside) are nil. What is needed is
vision, courage and implementation.
Although this book leads up to the concept of SITO, the bulk of the book
exists in its own right. I have set out to show that we need to shift from the
argument/clash approach to conflicts to the design approach. For that we need
some new thinking.
INDEX
The page references in this index correspond to the printed edition from which
this ebook was created. To find a specific word or phrase from the index, please
use the search feature of your ebook reader.
map-making method
both parties participating 38
carpenter’s tools 36
colour printing 35–6
essential to design idiom 121
insight 42
PMI (Plus, Minus, Interesting) tool 32–4
role playing 39–40
role reversal 40–1
SITO function 251–2
subjectivity 37–8
teaching in schools 34–5
Think-2 37
third-party role 39, 171, 176–7, 251–2
two-stage process 36–7
unbundling 35–6
market bargaining conflict model 187–8
Mechanism of Mind, The (De Bono) 9, 160
media 60, 67, 102–3, 130, 190–1, 209, 234
mediation, private 232–3
misinformation 125
models see conflict models
mood/emotions 11–13, 25, 44, 58–9, 80, 90, 169
moral force 204
moral judgement
conventions 206–7
international forums 207–8
law codes 206
peer pressure 207–8
public opinion 209
moral restraint 204–5
movement 162, 163, 164
NATO 227
negativity 24–6, 27
neglect continuity 143
negotiation idiom 44–7, 264
new situations 136
non-interference device 82
non-victory objectives 217–18
objectives
and benefits 110–11
competing 148–9
defining 147
non-victory 217–18
sub-objectives 147
opportunities and rewards 203–4
OPV (Other People’s Views) exercise 41, 171
paradigm shifts 63
parliamentary idiom 207–8, 227–8
patterning systems
asymmetry 93, 160–1
in the brain 12, 13–14, 14–15, 160
escaping 93, 157, 160–1; see also creativity/lateral thinking
rigidity 7, 8, 135, 157
peer pressure 207–8, 226
perception
active, self-organizing nature 8–10, 14–15, 132–3
‘back up’ process 13–14
creativity 10
emotions’ impact on 11–13, 25
factoring in design idiom 112–13
first-stage process 4
ignoring and removing idea 21
implications 10–11, 14–15
and logic 92
nature of 5–7
patterning systems see patterning systems
scientific method, impact on 11 shifting see creativity/lateral thinking; design
idiom
style’s impact on 75
universe of action 5–7
values, impact on 83
perception, differences of
‘de Bono’s first law 57
‘pure’ 70–1
reasons for
context 59–60
emotions 58–9
experience 68–9
information 65–7
limited view 60–1, 67–8
local logic 61–2
logic bubble 62–3
prediction 69–70
universe 63–5
PMI (Plus, Minus, Interesting) tool 32–4, 37–8, 40, 42
‘po’ 23, 95, 163–4
polarization 91–2
position taking 127–9
power 198–203
Practical Thinking (De Bono) 37, 57
predictability 69–70, 75–6
press, the see media
pressure groups conflict model 190–1
principles 73, 76–80, 81, 82, 83, 110
problem-solving idiom 47–50, 143
problem-solving, SITO involvement in 254
progress 155–7
provocation 162–4
public opinion 209
sanctions 202
scientific method 11, 132–3
secrecy 66–7, 125–6, 258
Secretary-General of the UN 229–30
SITO (Supranational Independent Thinking Organization)
auspices 255
convenience value 250–1
convention 255–6
credibility 260
elements
Independent 244–5
Organization 245–6
Supranational 244
Thinking 245
establishment 243–4
existence value 246–7
functions
communication 127
concept reviews 254–5
convenience functions 250–1
creative design 252–3, 264
exploration and mapping 251–2
problem-solving 254
funding 258–9
inputs still needed 243
name 246
nations, involvement of 249
operation methods 256–8
outside view value 249–50
as part of triangular design team 247–8
structure 248–9
style 259–60
training role 258
value and power 264–5
Six Thinking Hats 58–9
skills, bad 131–2
slogans 80–1, 128, 215
style 74–6
sub-elements 115–16
suspicion 125–6
system breakdown 191–2
system progress 156–7
truth 92–3
un-design process 108, 109, 110
United Nations 84, 144, 197, 207–8, 225–30, 242
universe, differences of 5–7, 63–5
unpredictability, human 107–8
up approach 120–1
value labels 89
values 73, 81–4, 89–90, 111, 147–50
Vatican 241–2
view, limited 60–1, 67–8, 132–3
war xi–xii, 199–200
withholding power 201–2
working backwards 116–17
Wright brothers 154–5
1 3 5 7 9 10 8 6 4 2
Edward de Bono has asserted his right to be identified as the author of this Work
in accordance with the Copyright, Designs and Patents Act 1988
www.penguin.co.uk
A CIP catalogue record for this book is available from the British Library
ISBN 9781785041891
3 MAP-MAKING, THINKING AND THINK-2
1 Note that the PMI and other tools mentioned here are proprietary educational
material published by Pergamon Press Ltd.