RFID Based Shopping Trolley Project Report
RFID Based Shopping Trolley Project Report
RFID Based Shopping Trolley Project Report
SYNOPSIS:
by using RFID. This project is designed to use the RFID based security
products. In this project RFID card is used as security access for product. If
the product is put in to the trolley means it will shows the amount and also
the total amount. But in this project RFID card is used for accessing the
products. So this project improves the security performance and also the
speed.
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RFID BASED SHOPPING TROLLEY
CHAPTER – I
1.1. INTRODUCTION:
RFID is the special type wireless card which has inbuilt the
embedded chip along with loop antenna. The inbuilt embedded chip
represents the 12 digit card number. RFID reader is the circuit which
generates 125KHZ magnetic signal. This magnetic signal is transmitted by
the loop antenna connected along with this circuit which is used to read the
RFID card number.
In this project RFID card is used as security access card. So each
product has the individual RFID card which represents the product name.
RFID reader is interfaced with microcontroller. Here the microcontroller is
the flash type reprogrammable microcontroller in which we already
programmed with card number. The microcontroller is interfaced with
keypad.
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1.2.
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RFID tag
RFID reader
Microcontroller
Driver circuit
Alarm
Relay.
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RF RX
MA
X PC
232
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1.4. HISTORY:
In 1946 Léon Theremin invented an espionage tool for the Soviet Union
which retransmitted incident radio waves with audio information. Sound
waves vibrated a diaphragm which slightly altered the shape of the resonator,
which modulated the reflected radio frequency. Even though this device was
a passive covert listening device, not an identification tag, it has been
attributed as a predecessor to RFID technology. The technology used in
RFID has been around since the early 1920s according to one source
(although the same source states that RFID systems have been around just
since the late 1960s)
Mario Cardullo's U.S. Patent 3,713,148 in 1973 was the first true
ancestor of modern RFID; a passive radio transponder with memory. The
initial device was passive, powered by the interrogating signal, and was
demonstrated in 1971 to the New York Port Authority and other potential
users and consisted of a transponder with 16 bit memory for use as a toll
device. The basic Cardullo patent covers the use of RF, sound and light as
transmission media. The original business plan presented to investors in
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1969 showed uses in transportation (automotive vehicle identification,
automatic toll system, electronic license plate, electronic manifest, vehicle
routing, vehicle performance monitoring), banking (electronic check book,
electronic credit card), security (personnel identification, automatic gates,
surveillance) and medical (identification, patient history).
The first patent to be associated with the abbreviation RFID was granted to
Charles Walton in 1983
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Power. Most RFID applications today utilize passive tags because they are so
much cheaper to manufacture. However, the lack of power poses significant
restrictions on the tag’s ability to perform computations and communicate
with the reader. It must be within range of the reader to function. Semi-active
tags are not yet commercially available but will use a battery to run the
microchip’s circuitry but not to communicate with the reader. Semi-active
tags rely on
Capacitive coupling and carbon ink for the antennas rather than the
traditional inductive coupling and silver or aluminum antenna used in
passive tags (Collins, 2004). Tags operate over a range of frequencies.
Passive tags can be low frequency (LF) or high frequency (HF). LF tags
operate at 125 KHz, are relatively expensive, and have a low read range (less
than 0.5 meters). HF tags operate at 13.56 MHz, have a longer read range
(approximately 1 meter) and are less expensive that LF tags. Most library
applications use HF tags (Allied Business Intelligence [ABI], 2002). Tags
can be Read Only (RO), Write Once Read Many (WORM) or Read Write
(RW) (Boss, 2003). RO tags are preprogrammed with a unique number like a
serial number (or perhaps eventually an ISBN number). WORM tags are
preprogrammed but additional information can be added if space permits.
RW tags can be updated dynamically. Sometimes space on the RW tags is
locked where permanent data is kept and the rest of the tag is writable.
According to Sharma et al. (2002), RFID readers or receivers are
composed of a radio frequency module, a control unit and an antenna to
interrogate electronic tags via radio frequency (RF) communication. Many
also include an interface that communicates with an application (such as the
library’s circulation system). Readers can be hand-held or mounted in
strategic locations so as to ensure they are able to read the tags as the tags
pass through an “interrogation zone.” The interrogation zone is the area
within which a reader can read the tag. The size of the interrogation zone
varies depending on the type of tag and the power of the reader. Passive tags,
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with shorter read ranges, tend to operate within a smaller interrogation zone
(Sarma, et al., 2002). Most RFID readers in libraries can read tags up to 16
inches away (Boss, 2003). 1. Conversion station – Where library data is
written to the tags
2. Staff workstation at circulation – Used to check-in and check-out
materials
3. Patron self check-out station – Used to check-out books without staff
assistance
4. Exit sensors – Verify that all books leaving the library have been checked
out
5. Patron self check-in station – Used to check in books without staff
assistance
6. Book drop reader – Checks in books when patrons drop them in the book
drop
7. Sorter – Automated system for returning books to proper area of library
8. Portable reader – Hand-held reader for inventorying and verifying that
items are shelved correctly.
II. APPLICATION
Once the reader reads the tag, the information is passed on to an
“application” that makes use of the information. Examples of applications
and their uses fall into at least six categories:
1. Access control (keyless entry)
2. Asset tracking (self check-in and self check-out)
3. Asset tagging and identification (inventory and shelving)
4. Authentication (counterfeit prevention)
5. Point-of-sale (POS) (FastTrak)
6. Supply chain management (SCM)
(tracking of containers, pallets or individual items from manufacturer to
retailer) RFID is most pervasive in the SCM market. ABI (2002) reports that
by 2007, SCM and asset management applications will account for more
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than 70% of all transponder (tag) shipments. In the SCM market, items are
tracked by pallet or container, not by individual item. Once the individual
items are removed from the pallet, they are no longer tagged. In contrast,
library applications require that each individual item contain a tag that
uniquely identifies the item (book, CD, DVD, etc). The tag contains some
amount of static data (bar code number, manufacturer ID number) that is
permanently affixed to the library item. This information is conveyed, via
reader, to the library’s security, circulation and inventory applications.
I. PASSIVE
Passive RFID tags have no internal power supply. The minute electrical
current induced in the antenna by the incoming radio frequency signal
provides just enough power for the CMOS integrated circuit in the tag to
power up and transmit a response. Most passive tags signal by backscattering
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the carrier wave from the reader. This means that the antenna has to be
designed both to collect power from the incoming signal and also to transmit
the outbound backscatter signal. The response of a passive RFID tag is not
necessarily just an ID number; the tag chip can contain non-volatile data,
possibly writable EEPROM for storing data.
Passive tags have practical read distances ranging from about 11 cm (4 in)
with near-field (ISO 14443), up to approximately 10 meters (33 feet) with
far-field (ISO 18000-6) and can reach up to 183 meters (600 feet) [5] when
combined with a phased array. Basically, the reading and writing depend on
the chosen radio frequency and the antenna design/size. Due to their
simplicity in design they are also suitable for manufacture with a printing
process for the antennas. The lack of an onboard power supply means that
the device can be quite small: commercially available products exist that can
be embedded in a sticker, or under the skin in the case of low frequency
(LowFID) RFID tags.
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models for various silicon fabricators as well. Some passive RFID vendors
believe that industry benchmarks for tag costs can be achieved eventually as
new low-cost volume production systems are implemented more broadly.
(For example, see [4])
II. ACTIVE
Unlike passive RFID tags, active RFID tags have their own internal power
source, which is used to power the integrated circuits and to broadcast the
response signal to the reader. Communications from active tags to readers is
typically much more reliable (i.e. fewer errors) than those from passive tags
due to the ability for active tags to conduct a "session" with a reader.
Active tags, due to their onboard power supply, also may transmit at higher
power levels than passive tags, allowing them to be more robust in "RF
challenged" environments with humidity and spray or with RF-dampening
targets (including humans and cattle, which contain mostly water), reflective
targets from metal (shipping containers, vehicles), or at longer distances. In
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turn, active tags can be larger (due to battery size) and more expensive to
manufacture (due to price of the battery). However, the potential shelf life of
an active tag can be many years.
Many active tags today have operational ranges of hundreds of meters, and a
battery life from several months to 10 years. Active tags may include larger
memories than passive tags, and may include the ability to store additional
information received from the reader.
Special active RFID tags may include specialized sensors. For example, a
temperature sensor can be used to record the temperature profile during the
transportation and storage of perishable goods. Other sensor types used
include humidity, shock/vibration, light, nuclear radiation, pressure and
concentrations of gases such as ethylene.
Extended capability
Extended capability RFID defines a category of RFID that goes beyond the
basic capabilities of standard RFID as merely a "license plate" or barcode
replacement technology. Key attributes of extended capability RFID include
the ability to read at longer distances and around challenging environments,
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to store large amounts of data on the tag, to integrate with sensors, and to
communicate with external devices.
i. RFID DETAILS
Once again, RFID systems may be categorized based on the band of the EM
spectrum that they operate in. RFID systems in the same band will generally
display similar characteristics; those in other bands may well operate very
RFID system comprises two components – an RFID reader and an RFID tag.
Despite its name, the RFID reader is really the transmitter in an RFID
generate the signal that drives the reader’s antenna and which in turn creates
the appropriate radio wave. This radio wave may be received by an RFID
tag, which in turn ‘reflects’ some of the energy it receives in a particular way
(based on the identity of the tag). Whilst this reflection is going on, the RFID
reader is also acting as a radio receiver, so that it can detect and decode the
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An RFID system is specifically designed to be asymmetric – the
reader is big, expensive and power hungry compared to the RFID tag. There
are a number of different types of RFID system, but one basic categorization
1. Passive tag RFID systems require no power source at the tag – there
is no battery. Instead, the tag uses the energy of the radio wave to power its
operation, much like a crystal radio. This results in the lowest tag cost, but at
2. Semi-passive tag RFID systems rely on a battery built into the tag
range). The battery powers the internal circuitry of the tag during
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3. Active tag systems use batteries for their entire operation, and can
reader.
Passive tag RFID systems are the most common type, and are often referred
With an RFID system, the term range naturally refers to the maximum
operating distance between the reader antenna and the tag, and the field of
the reader is the specific operating area. The frequency of operation used for
an RFID system has a big effect on the operating range. Analysis of the
are a number of factors to take into account and these will have different
affected
delivery to the tag, ease of communication of tag back to reader, cost and
speed of communication.
The range of RFID systems operating in the UHF band is governed largely
by the principles outlined. This means that the ability of the reader to power
and communicate to the tag is based on the inverse square law (1/r ), as will
the return path of reflected signals from the tag to the reader. Operation will
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also be affected by environmental conditions and interference from other
radio sources at the same frequency. RFID systems that operate in the HF
band of the spectrum work in a very different way to those using the UHF
band and it is useful to understand this fundamental difference and the effect
of around
10-100m, if the distance of the communication is much less than this (which
CHAPTER – 2
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FIGURE 2.5
Features:
Compatible with MCS-51™ Products
8K Bytes of In-System Reprogrammable Flash Memory
Endurance: 1,000 Write/Erase Cycles
Fully Static Operation: 0 Hz to 24 MHz
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Three-level Program Memory Lock
256 x 8-bit Internal RAM
32 Programmable I/O Lines
Three 16-bit Timer/Counters
Eight Interrupt Sources
Full Duplex Serial port.
On chip oscillator and clock circuitry.
Low-power Idle and Power-down Modes.
GND - Ground.
Port 0 - Port 0 is an 8-bit open drain bi-directional I/O port. As an output port, each pin
can sink eight TTL inputs. When 1s are written to port 0 pins, the pins can be used as high
impedance inputs.
Port 0 can also be configured to be the multiplexed low order address/data bus during
accesses to external program and data memory. In this mode, P0 has internal pullups. Port
0 also receives the code bytes during Flash programming and outputs the code bytes
during program verification. External pullups are required during program verification.
Port 1 - Port 1 is an 8-bit bi-directional I/O port with internal pullups. The Port 1 output
buffers can sink/source four TTL inputs. When 1s are written to Port 1 pins, they are
pulled high by the internal pullups and can be used as inputs. As inputs, Port 1 pins that
are externally being pulled low will source current (IIL) because of the internal pullups.
In addition, P1.0 and P1.1 can be configured to be the timer/counter 2 external count
input (P1.0/T2) and the timer/counter 2 trigger input (P1.1/T2EX), respectively.Port 1
also receives the low-order address bytes during Flash programming and verification.
Port 2 - Port 2 is an 8-bit bi-directional I/O port with internal pullups. The Port 2 output
buffers can sink/source four TTL inputs. When 1s are written to Port 2 pins, they are
pulled high by the internal pullups and can be used as inputs. As inputs, Port 2 pins that
are externally being pulled low will source current (IIL) because of the internal pullups.
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Port 2 emits the high-order address byte during fetches from external program memory
and during accesses to external data memory that use 16-bit address. In this application,
Port 2 uses strong internal pullups when emitting 1s. During accesses to external data
memory that use 8-bit addresses, Port 2 emits the contents of the P2 Special Function
Register.
Port 2 also receives the high-order address bits and some control signals during Flash
programming and verification.
Port 3 - Port 3 is an 8-bit bi-directional I/O port with internal pullups. The Port 3 output
buffers can sink/source four TTL inputs. When 1s are written to Port 3 pins, they are
pulled high by the internal pullups and can be used as inputs. As inputs, Port 3 pins that
are externally being pulled low will source current (IIL) because of the pullups. Alternate.
functions of PORT 3 are as shown in the table
TABLE 2.2
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RST - Reset input. A high on this pin for two machine cycles while the oscillator is running
resets the device.
ALE/PROG - Address Latch Enable is an output pulse for latching the low byte of the
address during accesses to external memory. This pin is also the program pulse input
(PROG) during Flash programming.
PSEN - Program Store Enable is the read strobe to external program memory. When the
AT89C52 is executing code from external program memory, PSEN is activated twice each
machine cycle, except that two PSEN activations are skipped during each access to
external data memory.
EA/VPP - External Access Enable. EA must be strapped to GND in order to enable the
device to fetch code from external program memory locations starting at 0000H up to
FFFFH. EA should be strapped to VCC for internal program executions.
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This pin also receives the 12-volt programming enable voltage (V PP) during Flash
programming when 12-volt programming is selected.
XTAL1 - Input to the inverting oscillator amplifier and input to the internal clock operating
circuit.
TABLE 2.3
2.1.2.2 DC Characteristics
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TABLE 2.4
2.3.1 FEATURES
Boolean Processor
Bit-Addressable RAM
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Programmable Full Duplex Serial Channel
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The 8051 has three very general types of memory. To effectively program the 8051
it is necessary to have a basic understanding of these memory types.
On-Chip Memory refers to any memory (Code, RAM, or other) that
physically exists on the microcontroller itself. On-chip memory can be of
several types, but we'll get into that shortly.
External Code Memory is code (or program) memory that resides off-chip.
This is often in the form of an external EPROM.
External RAM is RAM memory that resides off-chip. This is often in the
form of standard static RAM or flash RAM.
Code Memory
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Code memory is the memory that holds the actual 8051 program that is to be
run. This memory is limited to 64K and comes in many shapes and sizes: Code
memory may be found
on-chip, either burned into the microcontroller as ROM or EPROM. Code may also
be stored
External RAM
On-Chip Memory
As mentioned at the beginning of this chapter, the 8051 includes a certain
amount of on chip memory. On-chip memory is really one of two (SFR)
memory. The layout of the 8051's internal memory is presented in the following
memory map: The 128 bytes of internal ram is subdivided as shown on the
memory map. The first 8 bytes (00h - 07h) are "register bank 0". By
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manipulating certain SFRs, a program may choose to use register banks 1, 2, or
3. These alternative register banks are located in internal RAM in addresses 08h
through 1Fh.
Bit memory actually resides in internal RAM, from addresses 20h through
2Fh. The 80 bytes remaining of Internal RAM, from addresses 30h through 7Fh,
may be used by user variables that need to be accessed frequently or at high-
speed. This area is also utilized by the microcontroller as a storage area for the
operating stack. This fact severely limits the 8051’s stack since, as illustrated in
the memory map, the area reserved for the
stack is only 80 bytes--and usually it is less since this 80 bytes has to be shared
between the stack and user variables.
In some cases, such as printers, the information is simply grabbed from the 8
bit data bus and presented to the 8 bit data bus of the printer. This can work only if
the is not too long, since long cables diminish and even distort
signals.Furthermore,an 8 bit data bus is expensive. For these reasons, serial
communication is used for transferring data between two systems located at
distances of hundreds of feet to millions of miles apart. The fact that serial;
communication uses a single data line instead of 8 bit data line of parallel
communication not only makes it cheaper but also enables two computers located in
two different cities to communicate over the telephone.
For serial data communication to work, the byte of data must be converted to
serial bits using parallel-in-serial out shift register. then it can transmitted over a
single line. In the receiving end there must be a serial-in-parallel out shift register to
receive serial data and pack them in to bytes.
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Serial data communication uses two methods, asynchronous and
synchronous. The synchronous method transfers a block of data at a time, while the
asynchronous method transfers a single byte at a time.
The data coming in at receiving end of the data line in a serial data transfer is
all 0s and 1s.it is difficult to make sense of the data unless the sender and the
receiver agree on a set of rules, a protocol, on how the data is packed, how many bits
constitute a character, and when the data begins and ends.
Asynchronous serial data transmission is widely used for character oriented
transmission, while block oriented transmission use synchronous method. In
asynchronous method, each character is placed between start and stop bits. This is
called framing. In data framing start bit is always one bit, but the stop bit can be one
or two bits. the start bit is always a 0(low) and stop bit(s) is 1(high).When there is no
transfer of data, the signal is 1(high),which is referred to as mark. The low is
referred to as space. The transmission begins with a start bit followed by D0,which
is LSB,then the rest of the bits until MSB(D7),and finally, one or two stop bits
indicating the end of the character.
Assuming that we are transferring a text file of ASCII characters using one
stop bit, we have a total of 10 bits for each charcter; 8bits for the ASCII code and
one bit each for start and stop bits which gives 20% overhead.
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The rate of data transfer in serial data communication is stated in bps(bits per
second).Another widely used terminology for bps is baud rate. Baud rate is defined
as the number of signal changes per second.
Today,RS232 is the most widely used serial I/O interfacing standard. This
standard is used in PCs and numerous types of equipments. Since the standard was
set long before the advent of TTL logic family, its input and output voltage levels are
not TTL compatible. In RS232,a 1 is represented by -3 to -25 V, while a 0 bit is +3
to +25V.For this reason, to connect any RS232 to a microcontroller system we must
use voltage converters such as MAX232 to convert the TTL logic levels to the
RS232 voltage levels, and vice versa . MAX232 IC chip are commonly referred to
as line drivers.
The RS232 cables are also referred to as DB-25 connector. Since not all the
pins are used in PC cables, IBM introduces the DB-9 version of serial I/O standard,
which uses 9 pins only.
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Pin Description
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1 Data carrier detect
2 Received data(RXD)
3 Transmitted data(TXD)
4 Data terminal ready
5 Signal ground(GND)
6 Data set ready
7 Request to send
8 Clear to send
9 Ring indicator
The MAX232 converts from RS232 voltage levels to TTL voltage levels, and
vice versa.One advantage of the MAX232 is that it uses a +5V power source which
is same as the source voltage for the 89S52.
The MAX232 has two sets of line drivers for transferring and receiving data,
as shown in the figure. The line drivers used for TxD are called T1 and T2, while the
line drivers for RxD are designated as R1 and R2.In many applications only one of
them is used.ie T1 and R1 or T2 and R2.
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The T1in pin is the TTL side and is connected to TxD of the microcontroller,
while the T1out is the RS232 side that is connected to the RxD pin of the RS232 DB
coonector.The R1in (pin 13)is the RS232 side that is connected to the TxD pin of the
RS232 DB-connector, and R1out (pin 12)is the TTL side that is connected to the
RxD pin of the microcontroller. MAX 232 requires 4 capacitors ranging from 1 to
22 micro farad. The most widely used is 22 micro farad.
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921.6kHz divided by 32 gives 28,800Hz. When Timer1 is used to set the baud rate it
must be programmed in mode 2,that is 8 bit auto reload.
Serial mode 1 allows the baud rate to be variable and is set by the Timer1 of
89S52.In serial mode 1 for each character, 10 bits are transferred in total.
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BitNameBit Explanation of Function
Addres
7 SM0 9Fh Serial port mode bit 0
6 SM1 9Eh Serial port mode bit 1.
5 SM2 9Dh Multiprocessor Communications Enable (explained later)
4 REN 9Ch Receiver Enable. This bit must be set in order to receive
characters.
3 TB8 9Bh Transmit bit 8. The 9th bit to transmit in mode 2 and 3.
2 RB8 9Ah Receive bit 8. The 9th bit received in mode 2 and 3.
1 TI 99h Transmit Flag. Set when a byte has been completely
transmitted.
0 RI 98h Receive Flag. Set when a byte has been completely received.
Table 3.3 Each bit of the SCON register
SM2
This bit enables the multiprocessing capability of microcontroller.
REN
When REN is high, it allows the microcontroller to receive the data on
RxDpin of 89S52.If we want the microcontroller to both transfer and receive the
data,REN must be set to 1.By making REN=0,the receiver is disabled, which can be
achieved by the instructions “SETB SCON.4” and “CLR SCON.4”.
TB8
It is used in serial modes 2 and 3. we will make it 0 since it is not used in our
programme.
RB8
In serial mode 1,this gets a copy of the stop bit when an 8 bit data is
received.This is rarely used. Hence we will make it 0.
TI
When the 89s52 finishes the transfer of 8 bit character, it raises the TI flag to
indicate that it is ready to transfer another byte. This is raised at the beginning of the
stop bit.
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RI
When the 89s52 receives the data serially via RxD, it gats rid of start and
stop bits and places the byte in the SBUF register. Then it raises the RI flag bit to
indicate that a byte has been received and should be picked up before it is lost. It is
raised halfway through the stop bit.
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7) The TI flag is monitored with the use of instruction”JNB TI,XX to see if the
character
Has been transferred completely.
8) To transfer the next character, go to step5.
The importance of TI flag is as given below,
1) The byte character to be transmitted is written in to SBUF register.
2) The star bit is transferred.
3) The 8 bit character is transferred one bit at a time.
4) The stop bit is transferred. It is during the transfer of stop bit the
microcontroller will raise the TI flag, indicating that the last character was
transmitted and it is ready to transfer the next character.
5) By monitoring the TI flag, we make sure that we are not overloading the
SBUF register. If we write another byte in to the SBUF register before TI is
raised, the untransmitted portion of the previous byte will be lost. In other
words, when the microcontroller finishes transferring a byte, it raises the TI
flag to indicate it is ready for the next character.
6) After SBUF is loaded with a new byte,TI flag bit must be forced to 0 by
“CLR TI”
7) instruction in order for this new byte to be transmitted.
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4) By checking the RI flag bit when it is raised,we know that a character has
been received and is sitting in the SBUF register. We copy the SBUF
contents to a safe place in some other register or memory before it is lost.
5) After the SBUF contents are copied to a safe place, the RI flag must be
forced to 0 by the CLR RI instruction in order to allow the next received
character byte to be placed in SBUF.Failure to do this causes loss of received
character.
START
TMOD=20H
SCON=50H
TR1 = 1
RI = 0
No If Yes
RI=1 Save contents of SBUF
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MAX 232
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FIGURE 2.8
H L H L
TABLE 2.6
FIGURE 2.9
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In recent years the LCD is finding widespread use replacing LEDs This is
due to following reasons
1) The declining prices of LCDs
2) The ability to display numbers, characters and graphics. This is in contrast to
LEDs, which are limited to numbers and few characters.
3) Incorporation of a refreshing controller in to LCD, there by relieving the
CPU of the task of refreshing the LCD. In contrast LCD must be refreshed
by CPU to keep displaying the data.
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Even limited to character based modules, there is still a wide variety of
shapes and
Sizes available. Line lengths 8, 16,2,024,32 and 40 character are all standard, in
one, two and 4 lines versions.
Several different liquid crystal technologies based exist. ”Supertwist” types,
for
Example, offer improved contrast and viewing angle over the older “twisted
nematic” types. Some modules are available with backlighting, so that they can
viewed in dimly lit conditions.
3.2.3 Connections
A 14 pin access is provided having 8 data lines,3 control lines and 3 power
lines. The connections are laid out in one of two common configurations, either two
row of seven pins, or a single row of 14 pins. The two layout alternatives are
displayed in fig3.3
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Supplies of 6V and 4-5V both work well, and even 3V is sufficient for some
modules.
Pin 3 is a control pin ,Vee , which is used to alter the contrast of the display.
Ideally, this pin should be connected to a variable voltage supply.
Pin 4 is the (RS)register select line. When this line is low, data bytes
transferred to the display are treated as commands and data bytes read from the
display indicate its status.
By setting the RS line high, character data can be transferred to and from the
module.
Pin 5 is read/write line. this line is pulled low in order to write commands
or
character data to the module, or pulled high to read character data or status
information from its registers.
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Fig 3.3: pin details on an LCD module
Pin 6 is the enable line. this input is used to initiate the actual transfer of
commands or character data between the module and the data lines. When writing to
the display, data is transferred only on high to low transition of this signal.
Pin 7 to 14 are data bus lines (D0 to D7).data can be transferred to and from
the display either as a single 8 bit byte or two 4 bit nibbles. The other two pins
LED+ and LED- is used for back light of the LCD.
Now let us try to display a single character on LCD. When powered up ,the
display should show a series of dark squares, possibly on a part of the display. These
character cells are actually in their off state, so the contrast control should be
adjusted anti clock wise until the squares are only just visible.
The display module resets itself to an initial state when power is applied, which
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curiously has the display blanked off, so that even if the characters are entered, they
cannot be seen. it is therefore necessary to issue a command at this point, to switch
the display on.
The display on/off and cursor command turns on the display, but also
determines the
cursor style at the same time.
Initially it is better to select a blinking cursor with under line, so that its
position
can be clearly seen. ie code 00001111(0F).set the data switches (s1 to s8)to
00001111(0F)
and ensure that RS switch (S10)is “down”(logic 0).so that the device is in command
mode.
Now press E switch (S9) momentarily, which enables the chip to accept the
data. Now set RS switch to “up” position (logic 1), switching the chip from
command mode to character mode and enter the binary value 01000001(41)on data
switches. This is ASCII code for a capital A. Press the switch and marvel as the
display fills up with capital As . Clearly,
something is not right.
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Liquid crystal
Liquid crystals are substances that exhibit a phase of matter that has
properties
Between those of a conventional liquid, and those of a solid crystal. For instance, a
liquid
Crystal (LC) may flow like a liquid, but have the molecules in the liquid arranged
and/or
Oriented in a crystal-like way.
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Definitions
1) Resolution: The horizontal and vertical size expressed in pixels (e.g.,
1024x768).
2) Dot pitch: The distance between the centers of two adjacent pixels. The
smaller the dot pitch size, the less granularity is present, resulting in a
sharper image. Dot pitch may be the same both vertically and horizontally, or
different (less common).
3) Viewable size: The size of an LCD panel measured on the diagonal (more
specifically known as active display area).
4) Response time: The minimum time necessary to change a pixel's color or
brightness.
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To display any character on LCD micro controller has to send its ASCII value
to the data bus of LCD. For e.g. to display 'AB' microcontroller has to send two hex
bytes 41h and 42h respectively. LCD display used here is having 16x2 size. It means
2 lines each with 16 characters.
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LCD Initialization
This is the pit fall for beginners. Proper working of LCD depend on the how
the LCD is initialized. We have to send few command bytes to initialize the lcd.
Simple steps to initialize the LCD
1. Specify function set: Send 38H for 8-bit, double line and 5x7 dot character
format.
2. Display On-Off control: Send 0FH for display and blink cursor on.
3. Entry mode set: Send 06H for cursor in increment position and shift is invisible.
4. Clear display: Send 01H to clear display and return cursor to home position
Role of LCD
The LCD module is used in the vehicle anti-collision system to display the
range information which is calculated by LV Max Sonar-EZ1 and also to display one
of the three zones in which the vehicle is present. If the distance displayed is above
20 inches it displays “safe” zone. If the distance is between 15 and 19 inches , then
it displays “alert” zone. If the distance is below 15 inches , the LCD will display “
stop” zone.
16X2 LCD
This LCD can be used to display 16 characters in 2 rows. It has the ability to display
numbers, characters and graphics. It has an inbuilt refreshing circuit, thereby
relieving the CPU from the task of refreshing. LCD discussed has total of 14 pins.
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DO
D1
D2
D3
D4
D5
D6
D7
VSS VCC VEE RS R/W EN
FIGURE 2.11
TABLE 2.7
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TABLE 2.8
In recent years the LCD is finding widespread use replacing LEDs This is
due to following reasons
4) The declining prices of LCDs
5) The ability to display numbers, characters and graphics. This is in contrast to
LEDs, which are limited to numbers and few characters.
6) Incorporation of a refreshing controller in to LCD, there by relieving the
CPU of the task of refreshing the LCD. In contrast LCD must be refreshed
by CPU to keep displaying the data.
Basic reading
This section deals with the character based LCD module which use Hitachi
HD44780 controller chip. These modules are not quite as advanced as the latest
generation, full size, full color, back lit types used in today’s laptop computers, but
far from being “phased out”, Character based LCDs, are still used extensively in
commercial and industrial equipment ,particularly where display requirements are
reasonably simple.
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Example, offer improved contrast and viewing angle over the older “twisted
nematic” types. Some modules are available with backlighting, so that they can
viewed in dimly lit conditions.
Connections
A 14 pin access is provided having 8 data lines,3 control lines and 3 power
lines. The connections are laid out in one of two common configurations, either two
row of seven pins, or a single row of 14 pins. The two layout alternatives are
displayed in fig3.3
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On most displays, the pins are numbered on the LCD’s PCB, but if not, it is
quite easy to locate pin1.Since this pin is connected to ground, it often has a thicker
PCB track
connected to it and it is generally connected to the metal work at some point.
The block diagram of an LCD module with all the pin details is shown in
figure 2.
The function of each of the connections is shown in table 1.Pin 1 and 2 are the
power supply lines, Vss and Vdd. The Vdd pin should be connected to positive
supply and Vss to 0V supply or ground. Although the LCD module data sheets
specify a 5VDC supply,
Supplies of 6V and 4-5V both work well, and even 3V is sufficient for some
modules.
Pin 3 is a control pin ,Vee , which is used to alter the contrast of the display.
Ideally, this pin should be connected to a variable voltage supply.
Pin 4 is the (RS)register select line. When this line is low, data bytes
transferred to the display are treated as commands and data bytes read from the
display indicate its status.
By setting the RS line high, character data can be transferred to and from the
module.
Pin 5 is read/write line. this line is pulled low in order to write commands
or
character data to the module, or pulled high to read character data or status
information from its registers.
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Pin 6 is the enable line. this input is used to initiate the actual transfer of
commands or character data between the module and the data lines. When writing to
the display, data is transferred only on high to low transition of this signal.
Pin 7 to 14 are data bus lines (D0 to D7).data can be transferred to and from
the display either as a single 8 bit byte or two 4 bit nibbles. The other two pins
LED+ and LED- is used for back light of the LCD.
Now let us try to display a single character on LCD. When powered up ,the
display should show a series of dark squares, possibly on a part of the display. These
character cells are actually in their off state, so the contrast control should be
adjusted anti clock wise until the squares are only just visible.
The display module resets itself to an initial state when power is applied, which
curiously has the display blanked off, so that even if the characters are entered, they
cannot be seen. it is therefore necessary to issue a command at this point, to switch
the display on.
The display on/off and cursor command turns on the display, but also
determines the
cursor style at the same time.
Initially it is better to select a blinking cursor with under line, so that its
position
can be clearly seen. ie code 00001111(0F).set the data switches (s1 to s8)to
00001111(0F)
and ensure that RS switch (S10)is “down”(logic 0).so that the device is in command
mode.
Now press E switch (S9) momentarily, which enables the chip to accept the
data. Now set RS switch to “up” position (logic 1), switching the chip from
command mode to character mode and enter the binary value 01000001(41)on data
switches. This is ASCII code for a capital A. Press the switch and marvel as the
display fills up with capital As . Clearly,
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something is not right.
3.2.4 Bounce
The problem here is contact bounce. Practically every time the E switch is
closed, its contact will bounce that although, occasionally only one character
appears, most attempts will result in 10 or 20 characters coming up on the display.
what is needed is a de-bounce circuit.
But what about the commands entered earlier, why didn’t contact bounce
interfere? In fact it did, but it doesn’t matter whether a command is entered just once
or several times, It gets executed any way. A solution to the bounce problem is in fig
3.5
Here a couple of NAND gates are cross coupled to form a set reset latch(or
flip flop)which flips over and latches. So that the contact bounce is eliminated.
Either a TTL
74LS00 or CMOS &74HC00can be used in this circuit. The switch must be an
S.P.D.T
(single pole double throw) type, a micro switch is ideal.
After modifying the circuit, the screen full of As can be cleared using the
Clear
Display command. Put binary value 00000001 ($01) on the data switches, set the RS
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switch to the ‘‘down’’ position and press the new modified E switch. The display is
cleared. Note that the output of the ‘‘de-bounce’ circuit is high when the switch is
pressed and low when the switch is released. Since it is the high to low transition that
actually be observed that characters appear on the display, not when the button is
pressed, but when it is released.
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3.2.7 Definitions
5) Resolution: The horizontal and vertical size expressed in pixels (e.g.,
1024x768).
6) Dot pitch: The distance between the centers of two adjacent pixels. The
smaller the dot pitch size, the less granularity is present, resulting in a
sharper image. Dot pitch may be the same both vertically and horizontally, or
different (less common).
7) Viewable size: The size of an LCD panel measured on the diagonal (more
specifically known as active display area).
8) Response time: The minimum time necessary to change a pixel's color or
brightness.
To display any character on LCD micro controller has to send its ASCII value
to the data bus of LCD. For e.g. to display 'AB' microcontroller has to send two hex
bytes 41h and 42h respectively. LCD display used here is having 16x2 size. It means
2 lines each with 16 characters.
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2) Make RS=0 ;if data byte is command
This is the pit fall for beginners. Proper working of LCD depend on the how
the LCD is initialized. We have to send few command bytes to initialize the lcd.
Simple steps to initialize the LCD
1. Specify function set: Send 38H for 8-bit, double line and 5x7 dot character
format.
2. Display On-Off control: Send 0FH for display and blink cursor on.
3. Entry mode set: Send 06H for cursor in increment position and shift is invisible.
4. Clear display: Send 01H to clear display and return cursor to home position
The LCD module is used in the vehicle anti-collision system to display the range
information which is calculated by LV Max Sonar-EZ1 and also to display one of
the three zones in which the vehicle is present. If the distance displayed is above 20
inches it displays “safe” zone. If the distance is between 15 and 19 inches , then it
displays “alert” zone. If the distance is below 15 inches , the LCD will display “
stop” zone.
Connect RS to P1.0
En to P1.1
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Make RS =0
Send it to P1
Reset P1
Send it to P1
Reset P1
Stop
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essentially indestructible. If adequate heat sinking is provided, they can deliver over
1A output current. Although designed primarily as fixed voltage regulators, these
devices can be used with external components to obtain adjustable voltages and
currents.
FIGURE 2.6
Internal Block Diagram of LM 7805
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1. INPUT
2. GROUND
3. OUTPUT
FIGURE 2.7
TABLE 2.5
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CHAPTER 3
1.1. RELAY
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Relays are usually SPDT or DPDT but they can have many more sets of
switch contacts, for example relays with 4 sets of changeover contacts
are readily available. For further information about switch contacts and
the terms used to describe them please see the page on switches.
Most relays are designed for PCB mounting but you can solder wires
directly to the pins providing you take care to avoid melting the plastic
case of the relay.
The supplier's catalogue should show you the relay's connections. The
coil will be obvious and it may be connected either way round. Relay
coils produce brief high voltage 'spikes' when they are switched off and
this can destroy transistors and ICs in the circuit. To prevent damage
you must connect a protection diode across the relay coil.
The animated picture shows a working relay with its coil and
switch contacts. You can see a lever on the left being attracted by
magnetism when the coil is switched on. This lever moves the switch
contacts. There is one set of contacts (SPDT) in the foreground and
another behind them, making the relay DPDT.
The relay's switch connections are usually labeled COM, NC and NO:
i. CHOOSING A RELAY
You need to consider several features when choosing a relay:
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when the relay coil is switched off, at this moment current tries to
continue flowing through the coil and it is harmlessly diverted through
the diode. Without the diode no current could flow and the coil would
produce a damaging high voltage 'spike' in its attempt to keep the
current flowing.
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When the LCD is in the off state, light rays are rotated by the two
polarisers and the liquid crystal, such that the light rays come out of the
LCD without any orientation, and hence the LCD appears transparent.
When sufficient voltage is applied to the electrodes, the liquid
crystal molecules would be aligned in a specific direction. The light rays
passing through the LCD would be rotated by the polarisers, which
would result in activating / highlighting the desired characters.
The LCD’s are lightweight with only a few millimeters thickness.
Since the LCD’s consume less power, they are compatible with low
power electronic circuits, and can be powered for long durations.
The LCD does don’t generate light and so light is needed to read
the display. By using backlighting, reading is possible in the dark. The
LCD’s have long life and a wide operating temperature range.
Changing the display size or the layout size is relatively simple
which makes the LCD’s more customer friendly.
The LCDs used exclusively in watches, calculators and measuring
instruments are the simple seven-segment displays, having a limited
amount of numeric data. The recent advances in technology have
resulted in better legibility, more information displaying capability and a
wider temperature range. These have resulted in the LCDs being
extensively used in telecommunications and entertainment electronics.
The LCDs have even started replacing the cathode ray tubes (CRTs)
used for the display of text and graphics, and also in small TV
applications.
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1.3. RCM2034R:
The RCM2034R is a reflective TN type liquid crystal module with a
built-in controller / driver LSI and a display capacity of 16 characters 1
line.
Applications
Personal computers, word processors, facsimiles, telephones, etc.
Features
1) Wide viewing angle and high contrast.
2) 5_7 dot character matrix with cursor.
3) Interfaces with 4-bit or 8-bit MPUs.
4) Displays up to 226 characters and special symbols.
5) Custom character patterns are displayed with the character RAM.
6) Abundant instruction set including clear display, cursor on /off, and
character blinking.
7) Compact and light weight for easy assembly to thehost instrument.
8) Operable on single 5 V power supply.
9) Low power consumption.
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1.4. OSCILLATOR
The majority of clock sources for microcontrollers can be grouped
into two types: those based on mechanical resonant devices, such as
crystals and ceramic resonators, and those based on electrical phase-
shift circuits such as RC (resistor, capacitor) oscillators. Silicon
oscillators are typically a fully integrated version of the RC oscillator
with the added benefits of current sources, matched resistors and
capacitors, and temperature-compensation circuits for increased
stability. Two examples of clock sources are illustrated in Figure 1.
Figure 1a shows a Pierce oscillator configuration suitable for use with
mechanical resonant devices like crystals and ceramic resonators, while
Figure 1b shows a simple RC feedback oscillator.
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2.1 Introduction
In 21st century, wireless sensor networks are becoming necessary and seen as
resources, home automation products etc., which require monitoring and control.
802.15.4 standard. IEEE 802.15.4 is a standard that states the details for the lower
layers of the communication. This standard focuses on the low-cost and low power
communication. Because of Zigbee’s low cost, low power consumption and ability
etc. In addition, it also provides high reliability of the data reproduced at receiver. It
also consumes less power in communicating data between its transmitter and
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receiver, which means longer life with smaller batteries. The primary reason for low
power consumption in Zigbee devices is that they work on very small duty cycle that
helps them to have a longer life span. Variation in duty cycle depends upon the
application usage, for example, some applications need data more frequently like in
coordinator forms the root of the various topologies like mesh, star, tree topology
network etc. and communicates from one device to other. There is only one Zigbee
are defined by the standard. They can also function as a Zigbee coordinator. More
memory and computing power availability helps them to work as router also, which
Reduced Function
Devices
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network is powered up, the coordinator starts the network initialization sequence.
After that, the coordinator starts a search for the full function devices and reduced
Function Device (RFD) wants to join a network, it sends a request to all other parent
capability devices such as FFDs that it wants to join the network. Then all the parent
devices send a packet, which gives the information about their address and number
of devices already connected to it. The child device that can be either FFD or RFD
collects all the data and then selects one of the devices as a parent device, which is
best suited for it. Then that parent device is responsible to provide the child device a
unique ID [3].
Joining Previous Network
Zigbee devices save the information in a table whenever they are connected
to a network. This table stores the information, which helps the device to reconnect
to the same network again. So next time whenever they are switched on, they first
look into that table about the previous information and try to connect to the old
network. If the table is blank then they try to connect into a network as a new
device.
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Whenever a device wants to send a data packet, it has to check for channel.
If the channel is idle, device can send a packet else it has to wait. If the receiver is
FFD then transmitters can send the packet any time because its transceiver always
remains ON. However if the receiver is RFD then there are chances that its
transceiver is OFF to save power. So to avoid data loss all RFDs send a packet to
to get the data packet which was send to them when they were in sleeping mode [3].
2.3.3 Zigbee Network Topology
Zigbee network topology can be divided into three types [3]:
Star Topology
Star topology consists of one Zigbee coordinator and one or more RFDs or
FFDs. All end point devices directly communicate to coordinator. If the end point
devices want to talk to each other they have to send the information to coordinator
Zigbee Coordinator
Mesh Topology
Mesh topology also consists of one Zigbee coordinator and one or more
RFDs or FFDs, but in this topology, FFDs can directly contact other FFDs to
Zigbee Coordinator
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This type of topology is used when range from transmitter to receiver is large
InitializeFull
theFunction Device
Device
Reduced Function Device
Setup a New
Network
RFD/FF
D Join?
NO
YES
Initialize the
Receive the
Device
RFD/FFD Data
Send Signal to
join network
NO
Join
Network
YES
YES NO
~Suucessfull
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i. POWER SUPPLIES
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for discrete voltage regulator circuits, the external operation is much the
same. IC units provide regulation of either a fixed positive voltage, a
fixed negative voltage, or an adjustably set voltage.
IN OUT
7805
GND
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SOFTWARE REQUERMENT
4.2 Features
1) The µVision3 Simulator is the only debugger that completely simulates all
on-chip peripherals.
2) Simulation capabilities may be expanded using the Advanced Simulation
Interface (AGSI).
3) µVision3 incorporates project manager, editor, and debugger in a single
environment.
4) The µVision3 Device Database automatically configures the development
tools for the target microcontroller.
5) The µVision3 IDE integrates additional third-party tools like VCS, CASE,
and FLASH/Device Programming.
6) The ULINK USB-JTAG Adapter supports both Debugging and Flash
programming with configurable algorithm files.
7) Identical Target Debugger and Simulator User Interface.
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8) The Code Coverage feature of the µVision3 Simulator provides statistical
analysis of your program's execution.
4.3 Benefits
1) Write and test application code before production hardware is available.
Investigate different hardware configurations to optimize the hardware
design.
2) Sophisticated systems can be accurately simulated by adding your own
peripheral drivers.
3) Safety-critical systems can be thoroughly tested and validated. Execution
analysis reports can be viewed and printed for certification requirements.
4) Accelerates application development. While editing, you may configure
debugger features. While debugging, you may make source code
modifications.
5) Quickly access development tools and third-party tools. All configuration
details are saved in the µVision3 project.
6) The same tool can be used for debugging and programming. No extra
configuration time required.
7) Shortens your learning curve.
8) Mistakes in tool settings are practically eliminated and tool configuration
time is minimized.
The µVision3 screen provides you with a menu bar for command entry, a tool bar
where you can rapidly select command buttons, and windows for source files, dialog
boxes, and information displays. µVision3 lets you simultaneously open and view
multiple source files.
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µVision3 has two operating modes:
1) Build Mode: Allows you to translate all the application files and to generate
executable programs. The features of the Build Mode are described under
Creating Applications.
2) Debug Mode: Provides you with a powerful debugger for testing your
application. The Debug Mode is described in Testing Programs.
In both operating modes you may use the source editor of µVision3 to modify your
source code. The Debug mode adds additional windows and stores an own screen
layout. The following picture shows a typical configuration of µVision3 in the
Debug Mode.
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1) Files and Groups of the project.
2) CPU Registers during debugging.
3) Tool and project specific on-line Books.
4) Text Templates for often used text blocks.
5) Function in the project for quick editor navigation.
6) The tabs of the Output Window provides: Build messages and fast error
access; Debug Command input/output console; Find in Files results with
quick file access.
7) The Memory Window gives access to the memory areas in display various
formats.
8) The Watch & Call Stack Window allows you to review and modify program
variables and displays the current function call tree.
9) The Workspace is used for the file editing, disassembly output, and other
debug information.
10) The Peripheral Dialogs help you to review the status of the on-chip
peripherals in the microcontroller.
µVision3 Overview
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generator. µVision3 helps expedite the development process of your embedded
applications by providing the following:
When you use the Keil µVision3, the project development cycle is roughly
the same as it is for any other software development project.
Create a project, select the target chip from the device database, and
configure the tool settings.
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Correct errors in source files.
Test the linked application.
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µVision3 IDE
Source files are created by the µVision3 IDE and are passed to the C or
EC++ Compiler or Macro Assembler. The compiler and assembler process
source files and create relocatable object files.
Library Manager
The library manager allows you to create object library from the object
files created by the compiler and assembler. Libraries are specially formatted,
ordered program collections of object modules that may be used by the linker at
a later time. When the linker processes a library, only those object modules in
the library that are necessary to create the program are used.
Linker/Locator
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With an in-circuit emulator for the program testing.
µVision3 Debugger
Embedded C:
When designing software for a smaller embedded system with the 8051, it is
very common place to develop the entire product using assembly code. With many
projects, this is a feasible approach since the amount of code that must be generated
is typically less than 8 kilobytes and is relatively simple in nature. If a hardware
engineer is tasked with designing both the hardware and the software, he or she will
frequently be tempted to write the software in assembly language.
The trouble with projects done with assembly code can is that they can be
difficult to read and maintain, especially if they are not well commented.
Additionally, the amount of code reusable from a typical assembly language project
is usually very low. Use of a higher-level language like C can directly address these
issues. A program written in C is easier to read than an assembly program.
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Since a C program possesses greater structure, it is easier to understand and
maintain. Because of its modularity, a C program can better lend itself to reuse of
code from project to project. The division of code into functions will force better
structure of the software and lead to functions that can be taken from one project and
used in another, thus reducing overall development time. A high order language such
as C allows a developer to write code, which resembles a human’s thought process
more closely than does the equivalent assembly code. [25]The developer can focus
more time on designing the algorithms of the system rather than having to
concentrate on their individual implementation. This will greatly reduce
development time and lower debugging time since the code is more understandable.
All of this is not to say that assembly language does not have its place. In
fact, many embedded systems (particularly real time systems) have a combination of
C and assembly code. For time critical operations, assembly code is frequently the
only way to go. One of the great things about the C language is that it allows you to
perform low-level manipulations of the hardware if need be, yet provides you the
functionality and abstraction of a higher order language.
POINTS TO REMEMBER
LCD
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ZIGBEE TRANSMITTER
ZIGBEE transmitter is used to transmit the signal from the RFID
receiver. Inside the transmitter the encoder is present. Data’s can be sent
after the encoding. At the receiver section the DECODING process
takes place for get the original signal.
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ADVANTAGE:
APPLICATION:
areas such as
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CONCLUSION
“NOTHING IS IMPOSSIBLE”
So we shall look forward to a bright &
sophisticated world.
~ 97 ~
RFID BASED SHOPPING
TROLLEY
PROJECT ESTIMATE
7. Relay 30 1 30
8. PCB 30 1 30
9. Alarm 20 1 20
10. L.E.D 3 1 3
~ 98 ~
RFID BASED SHOPPING
TROLLEY
REFERENCES
(ENGLISH) N.KARUPPIAH
JOB
J.SIVANEYA
SELAVAN
2. ELECTRICAL MACHINES G.MAHALAKSHMI
N.V
- II S.SRITHAR
3. ELECTRONIC DEVICES & M.PARASURAM
N.V
CIRCUITS
4. CONTROL OF K.SOURI RAJAN
MAHESH
ELECTRICAL MACHINES A.SHANKARA
KARTHIK
SUBRAMANIAM
~ 99 ~