Forsaken Rites
Forsaken Rites
Forsaken Rites
PG 147
Acquiring Rites return to the spirit world for a number of days equal to user’s Harmony
dots.
During Character creation, Players may opt to use their “free Gift
pick” to acquire a single dot in Rituals. That dot grants him access to the rites
that Uratha culture knows and teaches its members. Funeral Rite (*) (Harmony/ Extended [10 successes; rolls represent 15
One dot in Rituals grants a character a single one-dot rite, as chosen from minutes]) Performed after the death of a werewolf to provide proper honor
those listed here. Other one-dot rites may be learned during play through the to the spirit of the valiant dead, gives packmates, allies, and friends to
expenditure of XP. You may know as many rites as you like, provided you have make peace, and to speed the werewolf’s spirit on its way to the ancestor
the required XP to spend. You may not know rites with a dot rating that
exceeds your Rituals rating.
realms or next life. Performed: All participants smear small amounts of
More dots in Rituals can be acquired through play with XP as if the Rituals
their own blood onto the corpse and the location of final rest. Specifics
were a Gift list with which you have an affinity. vary but always include howls of mourning. The ritual ends with the
Each time you acquire a new dot of Rituals, you gain a new Rite of that level. interring of the corpse, whether underground, in a cairn, on a pyre, or into
the water. DF: Ritemaster dishonors deceased in some way. He suffers a -1
NEW RITUAL NEW DOT X 5 penalty on Social rolls towards attendees for a month. S: Speeds the
NEW RITE NEW DOT X 2
werewolf along to whatever awaits. ES: The rite is considered particularly
moving and effective. Ritemaster gains +1 Social bonus toward attendees
for the next month.
Rite Description