DCC Cheat Sheet Text
DCC Cheat Sheet Text
DCC Cheat Sheet Text
Your most used roll will be your ACTION DIE. The die type is written on your sheet. In
almost every case this will be a D20. Other rolls, such as damage, will require different
die on the DICE CHAIN. Sometimes your roll will be MODIFIED by the judge.
When you roll a 1 you will have to make an additional roll. You will roll your FUMBLE
DIE which is determined by the ARMOR TYPE you are wearing. NO ARMOR rolls a D4,
LIGHT ARMOR a D8, MODERATE ARMOR a D12, HEAVY ARMOR a D16. Add the
OPPOSITE of your LUCK MODIFIER (a +1 becomes a -1 for example). Your judge will
tell you what misfortune befalls you.
The second way is often more useful. You can get creative. Think of any way you can
improve your chances. Tell your Judge you would like to try what you've thought of
and they will tell you if it gets you a bonus or not. For Example, jumping up on a table
during a fight will net you a +1 to Melee Attack Rolls. Get Creative.
HOW DO I DIE?
Easily and with much gore, those who live by the sword often die by it. If you fall to 0
HP you are dead. You fall down. You die. However, dead is not necessarily DEAD.
OTHER STUFF
you might have some things on your sheet which alter the above. For example, Clerics
have TURN UNHOLY, or Halflings have GOOD LUCK CHARM. Ask your Judge about
these.