Maths FPD Final
Maths FPD Final
Maths FPD Final
TERM/WEEKS: 3: 6-10 YEAR LEVEL: 4 LEARNING AREA/TOPIC: CHANCE, MONEY & TIME
WEEK/ AUSTRALIAN SPECIFIC LESSON ASSESSMENT TEACHING & LEARNING KEY RESOURCES
LESSON CURRICULUM Prof OBJECTIVE (what & how) EXPERIENCES QUESTIONS
LINKS (include learner diversity)
S&P
The teacher will take one block out of the bag at a time
and replace it as well. The teacher will create a tally on
the whiteboard and mark each colour as it is pulled out
of the bag.
Differentiation:
Georgia, Lucas P to use the spinner sheet that has a
spinner template. They are to colour the blank spinner
according to the scenario.
Extension Task:
1. Draw two different spinners that could give the
same results as the one you just designed.
2. If you spin one of your spinners ten times, will it
land on white once and yellow once? If you spin
it one hundred times, will it land on white once
and yellow once? Explain your answer.
3. This time, draw a spinner that will land on blue Blank Spinner Sheet
50% of the time, red 40% of the time, white 5% of
the time and yellow 5% of the time. Students to
make the spinner and test it out! Record the
results. What do the results tell you? Spinner Probability Sheet
IMaths pg 138-139
Students are to create spinners and design the outcome. Chance Cards
Rotations
Teacher Directed: Spinner Probability Sheet http://www.mathplayground.c
Skills Practice 2: IMaths p.g.138-139 – Designing om/probability.html
spinners. or
https://au.ixl.com/math/year-
Hands On: Chance Cards Match ups/ Chance Game
4/certain-probable-unlikely-
Interactive –
and-impossible
https://au.ixl.com/math/year-4/certain-probable-
unlikely-and-impossible
Chance Test
Lesson 2
Spend or save game
Looking at transactions, what makes a transaction and
Math books
how do we calculate costs…
Rotations
Teacher Directed – Working through money problems Shopping Catalogues
together on the board. Discussing how to calculate Math books or Purchasing
change and problem solving. Table
Skills practice 2 – Cutting out two or three images and
adding up the money. Extension get $50 etc and
calculate the change. Catalogue calculating – using
grocery catalogues to calculate shopping purchases and
change.
Hands On – Spend or Save Board Game.
Interactive – Mathletics
Problem Solving
Working Backwards.
WEEK 8 Solve 1. Calculate the Maths Mental Math Vocabulary:
problems cost of Checklist Doubling and Halving x (two by one digit) Buy
(Money)
involving purchases as Sell
purchases well as the Anecdotal Lesson 1 Receipt
and the change from Notes Looking at transactions with decimal change. E.g. Purchase
calculation transactions. Spending $10.75 and giving $20, how much change will I Save
of change receive? Spend
to the Class to work through examples on the board. Teacher Change
nearest five 2. Perform to model that students can work up, using addition, or Notes
cents with purchases and work down, using subtraction. Coins
and transactions Transaction
without using given Activity
digital prices and items. Canteen Spending Activity. Canteen Menu
technologi Using the canteen menu, students work in pairs “buying” Canteen Sheet
es (ACMN treats from the canteen menu. One student acts as the Maths Books
A080) customer and one as the sales person. Students use the
count on strategy to calculate the correct change. Laminated Receipt Sheet
Lesson 2
Provide each student with a ‘money wallet’ (small zip
lock bag with play money).
Write an amount of money on the whiteboard. E.g.
$1.00/1 dollar.
Ask students to read the amount of money and use their
own money to show one way of representing this
amount of money.
Ask student to represent the same amount of money in
a different way. Use questions to help them such as ‘if
you didn’t have any gold coins how else could you
represent this amount of money?’ As a class discuss the
multiple ways of representing $1.00/1 dollar. Maths Books
Using their items students will then fill out the ‘items Price Tags
purchased and their price’, ‘total cost of items’, ‘money
paid’ and ‘how much change?’ on their shopping
worksheet.
Students take their items, money wallet and their ‘Let’s Shopping Sheet
go shopping’ worksheet to the cashier (Teacher).
Rotations
Interactive:
https://www.studyladder.com.au/play/activity-
new/id/29783#
(Cubes)
https://www.studyladder.com.au/teacher/resources/activi
ty?activity_id=23690
Lesson 2
Warm Up: Draw a blank clock on the board. Ask
students to help label the clock and what each number
represents in terms of minutes past. What direction does (http://www.online-
a clock go? What is it called? stopwatch.com/large-online-
clock/)
Looking at a working clock on the AppleTV
(http://www.online-stopwatch.com/large-online-clock/)
Activity –
Students will be estimating how long certain activities will
take. E.g. Doing 10 star jumps, walking the length of the
classroom etc. Students to partner up and test their Time Task Cards
estimation against their real time. The class will then Time Board Game
discuss the results and how fast time is… Time Dominoes
IMaths pg. 120-121
Recap with students
- How many seconds in a minute?
- How many minutes in an hour? Two hours? 24
hours?
- Hour many hours in a day?
Rotations
Skills Practice 2: Time task cards
Hands On: Time board game
Teacher Directed: Time Dominoes
IMaths pg. 120-121 to work through with teacher.
Extension: Elapsed Time Problems
Or
Quizziz Time Quiz
Problem Solving
Act it out
Rotations:
Skills Practice 2: Time Crack the Code
Hands on: Time Bingo (Quizmo)
Interactive: Mathletics or Quizziz Time Quiz
Teacher Directed: Elapsed time problem solving.
Problem Solving
Act it out