Contest in Western Drama
Contest in Western Drama
Contest in Western Drama
The Homeric heroic world, as it comes across in the Iliad and the
Odyssey, is a predominantly aristocratic, warrior-culture whose
mentality is largely governed by power in its naked, immediate form.
Aretē, a key word in understanding the Homeric hero's behavior,
points to the ethical ideals of the aristoi (noblemen, aristocrats) --
significantly, the two words seem to have a common etymological root
-- and it emphasizes the agonistic nature of their values. Although it is
usually translated as "virtue" or "excellence," aretē in Homer can more
accurately be rendered as "prowess in battle" and is geared toward
those qualities that are most needed in a warlike society, such as
physical strength, valor, endurance, and so on. Homeric aretē also has
a second meaning, describing intellectual rather than physical
abilities, but again in a competitive context: for example, Odysseus is
praised as being aristos in counsel, that is, because of his ability to
bring about, through skillful manipulation or cunning (mētis), his own
party's success in war or peace. In the Homeric world, therefore,
power presents itself as agon or competitive play. This means not only
that contest has an important function in Homeric society, but also
that the hero sees his relationship to other humans and to the
divinities, as well as to existence at large, in terms of a universal game
of power. Hippolochus' valedictory words to his son Glaukos, "Aien
aristeuein kai hupeirochon emmenai allon" ("always be best and excel
others," Il. 6.208), repeated by Nestor, who this time puts them in the
mouth of Peleus as the latter sends his son Achilles off to the Trojan
War (Il. 11.784), aptly express the Hellenic aristocratic ideal of life,
based on play as contest.
So, what does all of this mean and what relevance does it hold for working
with actors? Movies (Fiction and Non-Fiction), plays, "reality shows," and
certainly Game Shows, as well as most all forms of 'Western'
entertainment, growing as it does out of the soil of a compulsively
competitive Greek culture, inherits agōn/contest/conflict, as a given; to
the point, whereby, “no agōn, no entertainment” to the 'Western' viewer,
for the better or for the worse.
And so, one might approach all drama today from the standpoint that ALL
characters' "super-super-objective" is to WIN (something).
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---"The play's the thing wherein I'll catch the conscience of the king."