Site For Thesis: Museum of Light
Site For Thesis: Museum of Light
Site For Thesis: Museum of Light
I assume your "museum of light" is to showcase not only examples of displays of light, but
the perception of light?
I ask because the perception of light plays an important part in the design of architecture, so
that the latitudes where the Sun is weaker and softer is percieved as a friend and so is freely
allowed into interior spaces with all glass walls, and vice versa, where the Sun is stronger and
fiercer and percieved as an enemy, then tiny windows in massive walls are used to limit
entry.
Modern architecture (total glass design) of course has broken such natural perceptions of
light and lighting, but then most modern architecture is based upon the old saying "Throwing
the baby out with the bathwater."
LIMEC is designed to be a knowledge house as well as a museum. It will also encourage research in
the field.
alking to newspersons here, Karnataka Power Transmission Corporation Limited (KPTCL) Chairman
Bharatlal Meena said the KPTCL would set up the proposed Lights Museum and Energy Centre,
which would also house a Human Resources Development wing. It would showcase cutting edge
innovation technology, art, architecture and design with respect to lighting and energy sector. He
said the centre would disseminate information about energy related issues by providing accurate
and useable information to specific users and clients. It would work in close association with
technology centres and library, he added. Mr Meena said the main objective of setting up the
museum was to foster the application of energy-efficient lighting by facilitating technology
demonstration, development, outreach and educational activities. It would be developed as a centre
of excellence in the field of light and lighting related matters. He said the museum, to come up on
eight acres of land, was slated to become a national monument.
THE LIGHT MUSEUM AND ENERGY CENTRE 2010-11
OBJECTIVES:
THE LIGHT MUSEUM AND ENERGY CENTRE IS A LIVEPROJECT IN WHITE FIELD, BANGALORE.
A. LOCATION
SINCE THE LIGHT MUSEUM IS THE FIRST OF ITSKIND IN INDIA, A LIVE CASE STUDY OF THE SAME IS
NOTFEASIBLE. HOWEVER, CASE STUDIES OF THE CONSTITUENTCOMPONENTS MAY BE DONE ON AN
INDIVIDUAL BASIS TO INFERMAJOR DESIGN CONSIDERATIONS. THEREFORE, THE FOLLOWINGWILL BE
CARRIED OUT.
LITERATURE STUDY :
-
LIGHT MUSEUM, GERMANY.
LITERATURE STUDY :
LIGHTING TECHNOLOGY:
LIGHTING CALCULATION:
IMPACT OF LIGHTING ON HUMAN VISION,THE EFFECTS OF AGINGON VISION AND HOW TO USE
LIGHTING TO ACCOMMODATE THEVISUAL NEEDS OF OLDER ADULTS, AND PARTIALLY SIGHTED.
TECHNICAL GALLERIES
ADMINISTRATION.
LECTURE HALLS.
LIBRARY.
AUDITORIUM.3.RESEARCH CENTRE
Topic:
general masses can come, see the displayed art form, watch the
performing art, interact with the artists and get informed in the
general sense of the word about the art and the artists currently
practicing it.
The connections between the rural and urban centers and the
Gujarat
•
Hence
Hence the
artisans development
To highlight the quantity and uplift the quality of art works and
forms in the
cultural programmers.
maintain schools
, auditorium
facilities necessary
objectives and
rovide
recreational
facilities.
To
Scope:
Limitations:
Methodology:
Methodology:
1.
2. Case studies
Case study
Literature study
functions
Delhi
Anandgram
Delhi
Garhi
Village
New Delhi
Shilpgram
Udaipur
•
Cholamandal
Chennai
Administration
Artist Condominiums
Workshops
Art gallery
Mela
ground
Theme parks
Library
•
Parking
Display Kiosks
Food Courts
Pantry
Toilets
Introduction The purpose of my thesis is to study qualitative and quantitative aspects of museum
lighting design in existing installations. The museum design will guide the visitors to discover, explore
and learn about history in a creative environment. Lighting plays a significant role in developing
interaction between humans and museum artifacts in one defined space." The goal of a museum is
to create an interactive experience for the guests, as well as preserve the condition of artifacts.
Lighting is a critical component in a museum environment because the space enables visitors to see
objects, experience new sights and react to the surrounding environment. Typically, environments
have two types of light–natural and artificial. For a museum, the role of light is an essential part of
creating an atmosphere prime for discovery, while also preserving artifacts. This can be a very
difficult balancing act between meeting preservation needs and forming interactive experiences that
achieve the goal of the museum–a place to discover, explore and learn. Illumination Engineering
Society of North America (IESNA) provides parameters and standards for lighting design in a museum
to ensure safety, preserve artifacts, and create an interactive experience for guests of all ages. A
brief review of literature will help understand this thesis. The literature encompasses qualitative as
well as quantitative aspects of lighting in a museum. Daylight Museum designs incorporate daylight
because humans relate to nature. "Natural Light can be used to great effect to dramatize and enliven
the design of 7
any building (De Chiara, 690, 2007). Light defines a space within a building’s design.
Daylight always fluctuates and often is fused in interactive spaces. Cloud cover, season, the time of
day and a building’s position are factors directly impacting lighting design and how humans
experience the space. The amount of daylight penetrating the museum interior must be given
serious consideration to understand how natural light impacts the space. Factors such as reflection,
glare, acclimation and delineation in the space should be analyzed closely. IESNA has researched and
made factors that “affect the final luminance produced by architectural surfaces and daylight” (RP-
30-96, 30, 1996). Scale and proportion are important considerations. The “ceiling height and room
depth” directly correlate to the amount of daylight absorbed and explore the intent of light in the
space (RP30-96, 30, 1996). Various heights and room depths also can affect human perception of
space. The amount of daylight and how natural light is filtered into a space will create several
different effects in a specific space. For example, if a room is small with high ceilings and a punch of
daylight, it will be perceived as being larger. If a room is large with low ceilings and little daylight, the
space can feel confined and stagnant. The placement of windows or glazings and the available
amount of natural light gives the design variety. “Reflecting characteristics of the interior surfaces” is
another factor with IESNA standards. Interior materials and finishes should be selected to contribute
to the overall aesthetic of the space. When daylight is introduced in a space, interior finishes can
create more reflective surfaces and cause a negative effect. Materials and finishes that are too shiny
or reflective create glare. If there is glare or too much reflective light, guests may experience
discomfort while interacting in the museum, and their 8
experience will be greatly altered. Lighting
design needs to encompass the dynamics of daylight and use light properly to assist in creating an
interactive and comfortable museum experience.