PBM Session 1-8
PBM Session 1-8
PBM Session 1-8
Management-
MR411
Packaging
R&D
Product
Manager
Legal Purchasing
Fiscal Publicity
Market
Sales
Research
PRODUCT Vs. GENERAL
MARKETING MANAGEMENT
Product Management General Marketing
Management
Head of
company/division
Corporate
Manufacturing Marketing Finance
communications
Marketing Product
Support
research management
Advantages
Locus of responsibility is clear
Weaknesses
Focus on one product
Too myopic
Service businesses
Strategies for defending
market position
Pre empting the competition
Filling the gaps
Strengthening the Brand Equity
Synergistic Communication
Increasing Usage and Market expansion
Becoming Futuristic
Mergers and Acquisitions
Strengthening the Distribution Network
Creating Hurdles, Creating Price Gaps
Being Leader in the segment
Selling the Brand Name
Quitting the Premium segment
Offering Gamut of Services
Innovation in Packaging
Multibranding, Exclusive retailing, Rejuvenating Old
Brands
Product Management-
Introduction
L.O Product:
Classification of Consumer Product
FMCG
Anatomy of a Product
Augmented Product
Tangible Specifications
Core Benefits
TOTAL PRODUCT CONCEPT / LEVELS OF PRODUCT
AUGMENTED PRODUCT
relationships
Staples
Impulse Goods
Emergency Goods
Characteristic of FMCG
Frequent Purchase
Low Involvement
Low Price
High Volume
Low margin
• Line stretching
• Upward stretch
• Downward stretch
• Line Filling
• Line Modernisation
• Line Featuring
Growth Strategies for FMCG
Multibrand Strategy
Product Flanking
Brand Extension
Building Product Lines
New Product Development
Innovations in core product
Long Term Outlook
Extending the PLC
Expanding Market by Usage
Wide Distribution Network
Monitoring the pulse of consumers
Advertising and Media Coverage
Sales Promotion
Managing Line Extension
Customer segmentation
Consumer Desires
Pricing Breadth
Excess Capacity
Short term gain
Competitive intensity
Trade pressure
Energizing a brand
Exploitation of variety fulfillment
Expanding brand’s core promise to new users
Managing true innovation
Managing a dynamic environment
Testing ground for National launch
Product life cycle and strategies
28
Product Life Cycles
Sales
Development Introduction Growth Maturity Decline
Time
29
Product Life Cycle
30
Product Life Cycles
Introduction/Launch:
Advertising and promotion campaigns
Target campaign at specific audience?
Monitor initial sales
Maximise publicity
High cost/low sales
Length of time – type of product
31
Product Life Cycles
Growth:
Increased consumer awareness
Sales rise
Revenues increase
Costs - fixed costs/variable costs, profits
may be made
Monitor market – competitors reaction?
32
Product Life Cycles
Maturity:
Sales reach peak
Cost of supporting the product declines
Ratio of revenue to cost high
Sales growth likely to be low
Market share may be high
Competition likely to be greater
Price elasticity of demand?
Monitor market – changes/amendments/new
strategies?
33
Product Life Cycles
Saturation:
New entrants likely to mean market is „flooded‟
Necessity to develop new strategies becomes more pressing:
Searching out new markets:
• Linking to changing fashions
• Seeking new or exploiting market segments
• Linking to joint ventures – media/music, etc.
Developing new uses
Focus on adapting the product
Re-packaging or format
Improving the standard or quality
Developing the product range
34
Product Life Cycles
35
Product Life Cycles
Sales
Development Introduction Growth Maturity Decline
Time
36
Product Life Cycles
Sales/Profits PLC and Profits
PLC
Profits
Time
Losses
Break Even
37
Product Life Cycle:
Implications for Business Strategy
Stage of the product life cycle
Total industry
or profit
sales revenue
38
Introduction Stage of the PLC
Profits Negative
Create product awareness
Marketing Objectives
and trial
Product Offer a basic product
Market Modification:
Increase Frequency of use by Present
Customers
Add New Users
Find New Users
Product Modification:
Change Product Quality or Packaging
45
Intro Stage
Competitive Situation
Monopoly or Monopolistic Competition
- your company has no competition because you
originated the product first and are the first to get
customers
Product:
One or a few number of people selling the product
Place:
Try to find good channels to get exposure
- maybe offer exclusive distribution rights
Promotion:
AIDA begins
- informative type ads
Price:
skimming or
46 penetration pricing
Growth Stage
Competitive Situation
Monopolistic Competition or Oligopoly
- once the market grows, other vendors will want to get
involved so you will lose your monopoly position
Product:
There are several companies selling so there is
competition to make the "best" product -many companies
at this stage will add variations, color changes, and new
FABs to the product to make it more competitive
- companies in the lead will also work to develop brand
familiarity
Promotion:
Competitive ads
Price:
"meet the competition" pricing or price cutting
47
Maturity/ Decline Stage
Competitive Situation
Monopolistic Competition or Oligolpoly or Pure
Competition
- more and more vendors get involved as more
companies learn to make the product and people try to
"cash in" on the original idea