Salazar Griffonius: Lightning +11 8d6 Eletric Fireball +11 8d6 Fire
Salazar Griffonius: Lightning +11 8d6 Eletric Fireball +11 8d6 Fire
Salazar Griffonius: Lightning +11 8d6 Eletric Fireball +11 8d6 Fire
INSPIRATION
STRENGTH
17 +5 30
+2 +5 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
15
Hit Point Maximum 85
+3
Strength
DEXTERITY
+3
Dexterity
90
+2 +4
Constitution
CURRENT HIT POINTS
+10
Intelligence
12 +8
Wisdom
+0
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS
+3 15d6
+3
Acrobatics (Dex) Total SUCCESSES
16
+3
Animal Handling (Wis) 15 FAILURES
+14
Arcana (Int) HIT DICE DEATH SAVES
INTELLIGENCE
+10
Athletics (Str)
+5 +0
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+14
History (Int)
Lightning +11 8d6 eletric ************Race Wight************
20 +3
Insight (Wis) Sunlight Sensitivity: Desvantagem sob luz solar direta.
Life Drain: Melee Weapon cause necrotic damage. The target
+4
Intimidation (Cha) Fireball +11 8d6 fire must succeed on a DC 13 Constitution saving throw or its hit
point maximum is reduced by an amount equal to the damage
WISDOM
+10
Investigation (Int) taken and heal the undead. This reduction lasts until the
Blight +11 8d8 necro target finishes a Long Rest. The target dies if this effect
+3
Medicine (Wis) reduces its hit point maximum to 0.
+3 +10
Nature (Int) Lightning - Testa Des pra receber
A humanoid slain by this Attack rises 24 hours later as a
Zombie under the wight's control, unless the humanoid is
restored to life or its body is destroyed. The wight can have
+3
Perception (Wis) metade do dano. no more than twelve zombies under its control at one time.
16 ********Background - Soldier**********
+0
Performance (Cha) Military Rank (Lieutenant)
Fireball - Evaso pra receber metade Can requisite equipment from Army of Cormyr.
CHARISMA +3
Persuasion (Cha) do dano. ******************Class - Wizard******************
*Ritual Casting - you may cast any spell with the "Ritual" tag
+14
Religion (Int) in your spellbook as a Ritual without consuming a Spell Slot,
-1 +3
Sleight of Hand (Dex)
Blight - Testa CON pra receber metade
do dano.
doing so requires 10 minutes extra.
*Arcane Recovery(5) - once per day after a Short Rest you
may recover Spell Slots of a combined level equal to 1/2 your
+7
Stealth (Dex) Wizard level rounded up and no higher than a 6th level slot.
9 ************Archetype - Lore Mastery************
+3
Survival (Wis) *Lore Mastery: double proficiency of History, Arcana, Nature
and Religion.
* Spell Secrets: When you cast a spell with a spell slot and
SKILLS ATTACKS & SPELLCASTING the spell deals acid, cold, fire, force, lightning, necrotic,
radiant, or thunder damage, you can substitute that damage
type with one other typefrom that list (you can change only
one damage type per casting of a spell). You replace one
13 PASSIVE WISDOM (PERCEPTION) Roupas de Mago energy type for another by altering the spells formula as you
CP Peitoral +1 cast it. When you cast a spell with a spell slot and the spell
Mochila requires a saving throw, you can change the saving throw
from one ability score to another of your choice. Once you
Cantil
change a saving throw in this way, you cant do so again until
Comum, Chondatan, Rashemi, Midani, Illuskan, SP Componentes mgicos you finish a short or long rest.
lfico, Ano, Gnmico, Dracnico Espada longa (1d8+2) * Alchemy Casting: An additional 1st-level spell slot can
Stone of Good Luck* increase the damage against every target by 2d10 force
Proficiency Medium Armor EP Wand of War Mage +1* damage. An additional 2nd-level spell slot can increase the
spells range at least 30 feet, it becomes 1 mile. An additional
Resistncia a Frio* Bola de cristal (1,000po) 3rd-level spell slot can increase the spells save DC by +2.
Resistncia Necrtico Chapu de Compreender Master of Magic: as a bonus action, you can call to mind the
Resistncia Piercing GP Linguagens ability to cast one spell of your choice from any classs spell
Resistncia Bludgeoning Elmo da Telepatia list. The spell must be of a level for which you have spell
Resistncia Slashing slots, you mustnt have it prepared, and you follow the normal
Figurine of Raven rules for casting it, including expending a spell slot. If the spell
Imunidade a Poison Staff of Adder
PP isnt a wizard spell, it counts as a wizard spell when you cast
Imune Exausto Cloak of Manta Ray it.
Respira debaixo dgua* Ring of the Djinni Summoning* ********Feat: Proficiency Medium Armor***********
Move 60 feet debaixo dgua* ( ) Precious Stones
Darkvision 60 feet
* attuned
*habilidades de itens mgicos
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Wizard
Intelligence 18 +11
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 3 6 1
Prestidigitation Fireball (8d6 fire, Des half damage) Muralha de Gelo (10d6)
Toll of the Dead (3d12 necro, Wis saves) Lightning (8d6, Des resistance half damage) Investiture of Ice/Fire/Stone/Wind (imunidade a dano!)
Mage Hand Counterspell (alvo testa Spellcasting, CD 10+nivel da magia) Desintegrar (10d6+40, teste Des anula todo o dano)
Infestation (1d6, test Con, anda 1 quadrado aleat.) Water Walk (Ritual) Contingncia (conjura uma outra magia mediante gatilho)
Light Nevasca (torna terreno difcil, andam 3 q, raio 12 quadrados) True Sight
Animar Mortos (cria 1 zumbi) Sunbeam (6d8+cego, Concentr ou 1 min, test Con, Undead desvant)
Rogar Maldio (testa Sab, Desvant atk contra Pers ou fica parado todo turno) Criar Mortos-Vivos
Toque Vamprico (atk +11, 3d6, recupera metade em PVs, C) Soul cage (prende alma, vrios efeitos, pg.
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED Proteo contra Energia (Resistncia)
1 4 Vo
7 1
Haste
Shield (CA+5 como Reao) Ice Storm (6x12, 2d84d6 ice, Des resistance half damage) Rajada Prismtica (10d6 vrias energias; teste Des; sucess half)
SPELLS KNOWN
Identify (Ritual) Blight (8d8 necrotic, Con resistance hald damage) Teletransporte
Magic Missile (3d4+7) Evard Blackest Tentacle (3d6, no resist) Forma Etrea (Druida)*
Curar Ferimentos* (Clrigo) (1d8+5) (aum +1d8 por nivel de magia) Malogro (8d8 necro, CON half)
Proteo contra Bem/Mal (alvo ganha Desvantagem) Escudo de Fogo (2d8 qdo atacado, dura 10min)
8 1
Puppet (Con saves ou se move pra onde eu quiser, bom pra AdO) Pele de Pedra (Resist. Dano Fsico) (diamante 100po)
Absorb Elements (Resistencia contra elemento, REAO) Olho Arcano Clone (vida extra, 120 dias pra fazer)
Muralha de Fogo Illusory Dragon (C, teste de medo, 7d6, Int half)
Mirror Image (3 images) Banimento Abi-Dalzims horrid wilting (12d8, 30 feet cube, Con half)
5
Invisibility Maddening darkness (8d8 psi/rodada, escurido, Wis half, 60 feet radius)
2
Misty Step
Localizar Objeto Danse Macabre (cria 5 zumbis atk +11 dano +11 CA 8 PVS 22)
Arrombar Negative energy food (5d12 necrotic, Con half, raise zombie)
Ver o Invisvel Mo de Bigby (For 26, Atk +10, 4d8, usa ao bnus, move 30 feet)
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