User's Guide: Revit Structure 4
User's Guide: Revit Structure 4
User's Guide: Revit Structure 4
User's Guide
Contents | v
Creating Custom Project Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Creating and Saving the Template . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Chapter 3 Sketching . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Sketching Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Creating Sketched Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Sketching Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Sketching Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Sketching Design Bar Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Snap Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Jump Snaps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Snapping Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Valid/Invalid Sketches . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Modifying Sketches . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Creating Ellipses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Sketching a Full Ellipse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Sketching a Partial Ellipse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Resizing an Ellipse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Resizing with Drag Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Rotating an Ellipse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Setting the Work Plane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Making the Work Plane Visible . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Tips for Work Plane Visibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Elements Associated with Work Planes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Chapter 5 Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Family Editor Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Family Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Basic Family Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Design Environment for Creating Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Design Considerations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
General Rules for Geometry Creation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Procedure to Define a Family Origin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Is Reference Values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Reference Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Creating Family Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Within the Family Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Within a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Setting Subcategories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Subcategory Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Families Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Families Included In The Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Editing Loaded Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Edit a Family within a Project or Nested Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Reloading Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Reload a Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Copying Family Types Between Projects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Copying a Family Type from the Project Browser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Copying a Family Type from the Document Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Strong and Weak References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
vi | Contents
Setting Strong and Weak References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Dimensions with Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Automatic Sketch Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Visibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Effects on Your Geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Dimensioning with Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Labeling Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Dimensioning with Families Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Visibility and Detail Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Setting Family Geometry Visibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Visibility of Imported Geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Visibility During Sketching . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Setting Detail Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Instance Parameters and Shape Handles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Creating Instance Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Adding Shape Handles to a Component Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Family Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Creating Family Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Adding a Type to a Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Using Formulas for Numerical Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
Adding a Formula to a Parameter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
Valid Formula Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
Valid Formula Abbreviations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Conditional Statements in Formulas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Adding a Website Link to Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Creating New Family Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Creating New Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Modifying Family Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Profile Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Family Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
Creating a Profile Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
Loading the Family into a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Family Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Family Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Family Editor Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Duplicating Parameterized Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Solid Geometry Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Creating Solid Revolves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Revolved Geometry Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Creating Solid Sweeps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Sweep Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Creating Solid Blends . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Blend Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Creating a Solid Extrusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Extrusion Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Void Geometry Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Void Extrusions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Void Blends . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Void Revolves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Void Sweeps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Cut Geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Creating a Subcategory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Creating Subcategories for the Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Assigning the Subcategory to the Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Subcategory Tip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Family Geometry Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Extrusion Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Blend Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Revolved Geometry Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Contents | vii
Sweep Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Line Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Family Category and Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Assigning Family Categories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Specifying the Always Vertical Parameter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Specifying the Always Export as Geometry Parameter . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Using the Shared Parameter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Specifying the Work Plane-Based Parameter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Loading a Family into Projects or Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Load into Projects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Creating Vertical Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
Setting the Always Vertical Parameter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
Creating Work Plane-based and Face-based Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
Creating a Work Plane-based Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Nested Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Family Loading Restrictions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Creating a Nested Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Visibility of Nested Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Creating a Nested Family with Interchangeable Subcomponents . . . . . . . . . . . . . . . . . . . . . . 94
Creating and Applying a Family Type Parameter . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Shared Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Creating Shared Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Creating a Nested Family of Shared Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Loading Shared Families into a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
Working with Shared Families in a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
Scheduling Shared Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
In-Place Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Creating an In-Place Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Create Command . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Editing the In-Place Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
In-Place Families Tip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Changing the Appearance of the Detail Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Linking Family Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Creating Family Parameter Links . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
Linking Family Parameters Tip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
Loading Generic Annotations into Model Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
Example Procedure for Adding a Generic Annotation . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Creating a Column Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
Starting a Column Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
Specifying How a Column Displays in Project Plan Views . . . . . . . . . . . . . . . . . . . . . . . . . 102
Creating a Truss Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Creating a New Family Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Creating a Label . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Formatting Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Applying the Label to a Tag in the Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Applying the Label to a Titleblock in the Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Creating a Section Head Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Starting the Section Head Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Setting Parameters for the Section Head . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Tip for Creating a Section Head Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Creating Additional Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Automatic Cutouts in Floors and Ceilings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Titleblocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Creating Titleblocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Titleblock Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109
viii | Contents
Chapter 6 Annotating and Detailing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Te x t . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2
Modifying Text Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
Changing Text Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
Editing the Text Note . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
Adding a Special Character From the Windows Character Map . . . . . . . . . . . . . . . . . . . . . 113
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
Adding or Removing Leader Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
Grid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
Hiding the Annotation in the View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Modifying Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Changing Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Changing Grid Number and Length . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Creating a Grid Line Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116
Hiding the Annotation in the View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116
Modifying Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116
Changing Level Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
Changing Level Lines in an Elevation View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
Moving Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
Creating a Level Line Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
Reference Planes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
Hiding the Annotation in the View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Datum Extents and Visibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Scope Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121
Creating the Scope Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
Applying the Scope Box to Datums . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
Controlling Scope Box Visibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123
Ta g s . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4
Tag Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124
Multiple Tags for Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124
Applying a Tag . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124
Changing a Tag Instance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Aligning Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Tag Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Tag Type Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Tag All Not Tagged . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Material Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Keynoting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Differences Between Keynoting and Tagging a Material . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Keynoting Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Keynote Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Placing a Keynote . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Keynote Placement Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Expected Keynote Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Types of Keynotes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Assigning Keynote Values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Assigning Keynote Values to Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Assigning Keynote Values to Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Assigning Keynote Values Using Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Keynote Legend . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Filtering Keynotes by Sheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Filtering Keynotes by CSI Heading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Adding Additional Categories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Sample Keynote Text File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Sample User Keynote Text File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Keynote File Locations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Contents | ix
Keynote File Versions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Resolving Keynote File Errors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Keynote Tag Ends . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Placing Symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Welding Symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
Detailing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Types of Views for Detailing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Detail Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Drafting Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
Creating Details . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
Detailing Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
Inserting a Detail Component . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
Repeating Detail . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
Detailing Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
Detail Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Dimensioning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
Temporary Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
Switching Position of the Temporary Witness Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
Suppress Display of Temporary Dimensions and Constraints . . . . . . . . . . . . . . . . . . . . . . . . 144
Changing Temporary Dimensions to Permanent Dimensions . . . . . . . . . . . . . . . . . . . . . . . 144
Permanent Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
Dimensioning within the Family Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Dimension Locking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Anchor Symbol . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
Showing Elements Related by Constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
Dimension Command . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
Dimension Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
Aligned Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
Automatic Aligned Dimensions with Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
Aligned Dimensions with Arc Wall Centers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
Linear Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
Witness Line Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150
Moving Witness Line to New Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150
Radial Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150
Changing Radial Dimension References on Arcs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Angular Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Arc Lengths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Dimension Command Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152
Custom Dimension Units . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152
Setting the Custom Unit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152
Spot Elevation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
Placing a Spot Elevation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
Changing Elevation Reporting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
Changing Spot Elevation Arrowhead Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
Spot Elevation Type Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154
Spot Elevation Instance Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Dimensioning to Core in Compound Structures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Dimensioning to Core . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Modifying Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
Changing a Dimension Value . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
Controlling Witness Line Gaps and Placement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
Moving Dimension Line Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
Moving Temporary Dimension Witness Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Right-click Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Annotation Symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Creating an Annotation Symbol Family . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Note Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158
x | Contents
Chapter 7 Structural Modelling Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
Structural Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
Loading Structural Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
Setting Top of Structural System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162
Structural Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Placing Individual Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Adding Structural Columns Inside Architectural Columns . . . . . . . . . . . . . . . . . . . . . . . . . 164
Placing Columns at Grid Intersections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164
Structural Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166
Creating a Structural Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166
Beams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
Structural Usage of Beams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
Adding Beams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
Using the Grid Tool to Place Beams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
Sloped Beam Modelling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
3D Snapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
Moment Symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
Beam Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
Creating a Beam System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
One-Click Beam System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
Tagging Beam Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
Defining the Boundary of a Beam System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174
Picking Supports as the Beam System Boundary . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174
Sketching the Beam System Boundary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
Changing Beam Direction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
Reset Structural Beam System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
Specifying Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
Cantilevered Beam System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
Vertical Bracing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Adding Vertical Bracing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Controlling Brace Attachments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Slab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182
Adding a Slab or Deck . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183
Foundation Slab Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183
Span Direction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Sloped Slabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Creating a Mat Foundation Type within the Slab Family . . . . . . . . . . . . . . . . . . . . . . . . . . 186
Cutting Openings in Slabs or Decks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
Drop Panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
Continuous Wall Foundations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187
Creating a Continuous Wall Foundation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187
Isolated Foundations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187
Adding Isolated Foundations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187
Loading Isolated Foundation and Pile Cap Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
Rebar Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
Adding Rebar to a Column . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
Adding Rebar to a Beam . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189
Adding Rebar to a Slab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190
Area Reinforcement in Slabs and Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190
Viewing an Area Reinforcement Cross Section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192
Sketching Path Reinforcement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193
Structural Component Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193
Contents | xi
Layer Wrapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
Setting Layer Wrapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
Previewing the Compound Geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199
Layers as References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199
Compound Walls Joined to Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199
Editing Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199
Flipping Orientation of Compound Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200
Adding a Truss . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200
Railings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200
Ramps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201
Model Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
Host Sweeps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
Wall Sweep . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
Wall Sweep Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203
Returning Wall Sweeps Back to the Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203
Wall Sweep Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204
Wall Reveal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204
Reveal Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205
Moving Wall Reveals Away from the Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205
Roof Fascia . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205
Resizing or Flipping Roof Fascias . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
Adding or Removing Segments of the Fascia . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
Changing Mitering Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
Changing Horizontal and Vertical Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
Roof Gutter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
Resizing or Flipping Roof Gutters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208
Adding or Removing Segments of the Gutter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208
Changing Horizontal and Vertical Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208
Floor Slab Edges . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
Resizing or Flipping Slabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
Adding or Removing Segments of the Slab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
Changing Horizontal and Vertical Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
xii | Contents
Defining the Stacked Wall Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223
Breaking Up a Vertically Stacked Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224
Vertically Stacked Wall Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224
Doors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
Adding Doors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
Door Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Window Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Window Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Architectural Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Creating a Column . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Attaching Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229
Cut Column Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229
Cut Target Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231
Coarse-Scale Cut Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
Changing Component Hosts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
Placing a Work Plane-based or Face-based Component . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
Footprint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
Footprint Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
Roof Slope Arrow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237
Extruded Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240
Editing Plan Profile of Extruded Roof . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241
Tips for Building Extruded Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241
Sloped Glazing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
Sloped Glazing Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
Eaves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
Aligning Eaves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Creating a Plumb Cut Eave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Creating a Two Cut Plumb Eave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Create a Two Cut Square Eave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244
Dormer Opening in Roof . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244
Roof Soffits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245
Other Finished Soffits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247
Floors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248
Adding Floors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248
Sloped Floors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248
Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250
Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250
Creating Stairs by Sketching Runs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250
Creating Stairs by Sketching Boundary and Riser Lines . . . . . . . . . . . . . . . . . . . . . . . . 251
Creating a Run of Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252
Creating Spiral Staircases . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253
Creating Arced Landings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253
Specifying the Railing Type for New Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254
Tips for Creating Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254
Stair Calculator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Using the Stair Calculator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Rule of Thumb Formulas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Curtain Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Curtain Walls, Curtain Grids, and Mullions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Creating Rectangular Curtain Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256
Non-Rectangular Curtain Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257
Curtain Grid Snapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257
Selectively Placing Curtain Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257
Type-Driven Curtain Element Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258
Flipping Orientation of Curtain Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
Contents | xiii
Wall Panels in Curtain Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
Modifying Curtain Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
Corner Mullions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
Corner Mullion Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267
xiv | Contents
Cutting Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 297
Delete . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298
Using the Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298
Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298
Copy to Clipboard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298
Restrictions on Copying Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299
Using the Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299
Copy to Clipboard Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299
Move . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299
Paste from Clipboard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300
Pasting Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300
Pasting Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300
Edit Pasted Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 301
Paste Aligned . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 301
Mirror . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 301
Mirroring Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302
Resize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302
Rotate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304
Rotate Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 305
Array . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 305
Creating an Array . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 305
Array Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308
Deleting Instances for Arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308
Changing Dimensions for Arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308
Pin Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308
Unpin Position . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
Element Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
Changing Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
Element Properties Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
Previewing Family Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 310
Structural Element Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 311
Window Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 354
Ta g s . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5
Modifying Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355
Changing the Tag Leader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355
Sequential Tag Numbering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355
Windows and Doors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355
Creating Sequential Door or Window Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355
Modifying Structural Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356
Modifying Structural Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356
Changing Column Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356
Moving a Column . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356
Modifying Structural Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356
Modifying Structural Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356
Defining Wall Shapes or Openings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 357
Arc Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 358
Modifying Wall Sweeps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 359
Modifying Beams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 361
Moving a Beam . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 361
Rotating a Beam . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 361
Shape Handles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 361
Beam Handles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 362
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364
Modifying Beam Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364
Specifying Beam System Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364
Modifying Bracing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 365
Controlling Brace Attachments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 365
Contents | xv
Modifying Slabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367
Editing a Slab Sketch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367
Modifying Wall Foundations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367
Modifying Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
Modifying Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
Changing Wall Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
Interior and Exterior Wall Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
Defining Wall Shapes or Openings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
Modifying Wall Elevations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
Defining Wall Shapes or Openings Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 369
Wall Joins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 370
Edit Wall Joins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 370
Disallow Wall Joins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 374
Mid-End Wall Joins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 375
Arc Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 377
Resizing Arc Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 377
Cutting Arc Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 378
Modifying Building Pads . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 378
Changing Building Pad Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 378
Creating a Building Pad Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 378
Modifying Building Pad Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 379
Modifying Architectural Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 379
Changing Column Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 379
Moving a Column . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 379
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380
Modifying Wall Sweeps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380
Changing Wall Sweep Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380
Adding to or Removing from a Wall Sweep . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380
Shape Handle on End Faces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380
Changing Horizontal and Vertical Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 381
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 382
Openings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 382
Cutting Rectangular Openings in Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 382
Cutting Openings in Floors, Roofs, and Ceilings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 383
Cutting Shaft Openings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 384
Modifying Doors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 385
Changing Door Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 385
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 385
Modifying Floors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 386
Changing Floor Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 386
Editing a Floor Sketch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 386
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 386
Modifying Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 386
Line Subcategories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 386
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 387
Resizing Arc Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 387
Modifying a Spline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 387
Modifying Railings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 387
Changing Railing Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 388
Modifying Rail Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 388
Modifying Rail Joins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 388
Height and Slope Modification . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 388
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 389
Baluster Placement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 389
Controlling the Placement of Balusters and Posts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 389
Main Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 390
Override Main Pattern for Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 390
Posts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 390
xvi | Contents
Creating a Pattern with Unique Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 391
Locating and Defining Posts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 392
Deleting Balusters and Posts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393
Removing Balusters and Posts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393
Modifying Ramps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393
Changing Ramp Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393
Modifying Reveals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394
Changing Reveal Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394
Modifying Crop Regions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394
Explicit Crop Region Size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 395
Field of View Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 396
Scale Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 396
Modifying Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 396
Roof Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 396
Changing Roof Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 396
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 397
Roof Ridge Shape Handle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 397
Modifying Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 398
Boundaries and Riser and Run Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 398
Stair Railings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 398
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400
Moving Stair Label . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400
Zero Tread Thickness for Monolithic Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400
Modifying Symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401
Right-Click Context Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401
Modifying Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401
Changing Window Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401
Right-click Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401
Sorting Detail Element Draw Order . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 402
Contents | xvii
Symbolic Representation Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 410
Load Cases Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412
Load Combinations Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412
Analytical Model Settings Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412
Boundary Conditions Settings Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412
Temporary Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 413
Temporary Dimensions Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 413
Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 413
General Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 413
Graphics Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414
File Locations Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414
Spelling Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414
Rendering Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414
Detail Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 415
Setting the Detail Level Scale Values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 415
Applying the Detail Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 415
Detail Levels and Display of Structural Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . 415
xviii | Contents
Editing Walkthrough Frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 431
Displaying Walkthrough View During Edits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 431
Playing and Exporting Walkthroughs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 431
Controlling Playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 431
Exporting to an AVI File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 432
Legends . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 432
Creating a Legend . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 432
Dimensioning Legend Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 433
Legend Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 434
Schedules/Quantities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 434
Schedules and Key Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 434
Creating Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 434
Creating the Schedule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 434
Schedule Properties Tabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 435
Applying a Phase to a Schedule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438
Schedule Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438
Exporting Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438
Creating Key Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 439
Creating a Key Schedule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 439
Applying a Key to an Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 439
Applying the Key to a Schedule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 440
Creating Material Takeoff Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 440
Creating a Material Takeoff Schedule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 440
Modifying Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 440
Updating Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 440
Editing Text in Cells . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 440
Modifying Schedule Tab Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441
Grouping Column Headings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441
Editing Column Headings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441
Deleting Schedule Rows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441
Reusing Schedule Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441
Saving Schedule Views to an External Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441
Inserting Schedule Views from Another Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441
Foundation Footings Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 442
Graphical Column Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 442
View Parameters of Graphical Column Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 443
Hiding Levels in Graphical Column Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 444
3D Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 445
Perspective View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 445
Selecting the Camera . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 445
Perspective View Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 446
Orthographic 3D View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 446
Creating the Orthographic 3D View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 446
Moving 3D Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 447
Selecting the Camera . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 447
View Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 448
Displaying a 3D View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 448
3D View Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 448
View Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 449
Zoom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 449
Refreshing the Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 449
Using Dynamic View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 450
Dynamic View in 2D and 3D Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 450
3D Dynamic View Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 450
Dynamic View in Perspective Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 451
View Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 452
View Tag Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 454
View Range . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 455
Additional View Range Rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 456
Contents | xix
Modifying the View Range . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 456
View Range Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 457
Wireframe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 457
Hidden Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 458
Displaying Intersecting Geometry with Hidden Lines . . . . . . . . . . . . . . . . . . . . . . . . . 458
Shading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 458
Displaying Shading with Edges . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 459
Shadows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 459
Silhouette Edges . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 460
Visibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 461
Visibility/Graphics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 461
Visibility for Linked RVT Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 465
Thin Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 466
Temporary Hide/Isolate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467
Orient . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467
View Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 468
View Navigation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 468
Using the Project Browser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 468
Activating the Project Browser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 468
Organizing and Filtering Views in the Project Browser . . . . . . . . . . . . . . . . . . . . . . . . . 468
Multiple Selections in the Project Browser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 469
Browser Functionality . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 469
xx | Contents
Viewports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 488
Viewport Type Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 488
Viewport Instance Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 488
View List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 489
Drawing List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 489
Adding a Schedule to a Sheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 489
Add and Delete Titleblocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 490
Adding Sheet Numbers to View Titles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 490
Adding the Sheet Number to the View Title Family . . . . . . . . . . . . . . . . . . . . . . . . . . 490
Using the View Title Family in a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 490
Modifying Schedule Appearance on a Drawing Sheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . 491
Splitting a Schedule into Multiple Sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 491
Moving Schedule Sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 491
Resizing Schedule Sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 491
Joining Split Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 492
Adjusting Column Width . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 492
Callout View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 492
Creating the Callout View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 492
Reference Callouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 493
Modifying the Callout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 494
Opening a Callout View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 494
Changing the Callout Symbol . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 494
Leader Elbow Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 494
Changing Clip Planes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 494
Changing Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 495
Print . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 495
Print Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 495
Printing Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 495
Selecting Views to Print or Export . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 496
Print Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 496
Saving Print Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 497
Print Preview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 498
Revisions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 498
Setting up a Revision Table . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 498
Entering Revision Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 498
Revision Clouds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 499
Sketching Revision Clouds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 500
Tagging Revision Clouds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 500
Revision Cloud Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 500
Revision Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 501
Adding a Revision Schedule to a Custom Titleblock . . . . . . . . . . . . . . . . . . . . . . . . . . 501
Entering Revision Information on a Sheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 501
Issuing a Revision . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 501
Locking the Revision . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 501
Unlocking a Revision . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 502
Creating Additional Revisions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 502
Adding a Revision . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 502
Combining Revisions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 502
Contents | xxi
Publish Coordinates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 506
Acquiring or Publishing Through Linked Instance Properties . . . . . . . . . . . . . . . . . . . . . . . . 506
Relocating and Rotating a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 507
Relocating a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 507
Rotating a Project to True North . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 507
Relocating a Project by Entering Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 508
Reporting Shared Coordinates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 508
Reporting with Spot Coordinates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 509
Spot Coordinate Type Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 509
Spot Coordinate Instance Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 510
xxii | Contents
Adding Scales to Model Line Weights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 530
Deleting Scales . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 530
Line Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 530
Creating a Line Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 530
Editing a Line Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531
Deleting a Line Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531
Annotations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531
Arrowheads . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531
Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 532
Loaded Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 532
Specifying the Default Tag for an Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 532
Project Units . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 532
Units Grouped by Discipline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 532
Physical Quantities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533
Slope Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533
Decimal Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533
Snaps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533
Temporary Overrides . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533
Snaps Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533
Transfer Project Standards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 534
Creating a New Titleblock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 534
View Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 534
Applying View Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 534
Applying a View Template . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 535
Applying Default View Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 535
View Template Creation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 536
Deleting View Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 536
View Template Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 536
Contents | xxiii
Advantages of Using Radiosity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 548
Disadvantages of Using Radiosity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 548
Restarting Radiosity Calculation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 548
Radiosity Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 549
Saving and Loading Radiosity Solutions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 549
Creating and Viewing Panoramic Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 549
Creating and Viewing a PAN Panoramic File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 549
Creating and Viewing IVR Panoramic Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 549
Adding ArchVision realpeople . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 550
Loading realpeople for Rendering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 550
Visibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 550
Image Size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 550
Region Raytrace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 551
Solar Studies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 551
Creating Views for Solar Studies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 551
Orienting Views to True North for Solar Studies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 551
Creating a Solar Study . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 552
Specifying Settings for a Still Solar Study . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 553
Still Solar Studies Based on Location . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 553
Still Solar Studies Based on Azimuth and Altitude . . . . . . . . . . . . . . . . . . . . . . . . . . . 554
Specifying Settings for a Single-Day Solar Study . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 554
Specifying Settings for a Multi-Day Solar Study . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 555
Previewing a Solar Study Animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 555
Exporting a Solar Study . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 556
xxiv | Contents
Custom Export Layer Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 573
Exporting to ODBC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 573
Exporting to an ODBC Database . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 573
Editing the Database After Export . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 574
Exporting to ODBC Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 574
Exporting Multiple Times to the Same ODBC Database . . . . . . . . . . . . . . . . . . . . . . . . 574
Table Relationships Within the Database . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 574
Export Image . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575
Exporting Project Views to HTML . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 576
Export Room/Area Reports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 576
Export to IFC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 576
Exporting to 2D or 3D DWF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 578
Export to Buzzsaw . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 580
Export to Autodesk Architectural Desktop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 580
Import/Link . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 581
Suitability of Imported Geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 581
Importing or Linking Vector Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 581
Snapping to Imported Geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 582
Exploding Imported Geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 582
Querying Imports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 582
Import Line Weights DWG/DXF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 583
Importing ACIS Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 584
Importing Images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 584
Import an IFC File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585
Selecting a Template for Imported IFC Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585
Loading an IFC Class Mapping File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585
Overriding Categories and Subcategories for Imported IFC Objects . . . . . . . . . . . . . . . . . . 585
Import CAD Formats Using i-drop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 586
Import SketchUp Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 586
Import Options for CAD Formats and Revit Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 587
Linking Models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 588
Tips on Linking RVT Models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 588
Managing Links . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 589
Import/Link a DWF Markup File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 590
Import/Link Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 591
Querying Linked RVT Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 591
Displaying Linked RVT File Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 592
Additional Copies of Linked RVT Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 592
Structural Interoperability with Autodesk Architectural Desktop and Autodesk Building Systems . . . . . . . 592
Importing Structural Elements from Architectural Desktop and Building Systems . . . . . . . . . . . . . 592
Importing Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 593
Importing Structural Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 595
Importing Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 598
Importing Slabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 600
Exporting Structural Elements to Architectural Desktop . . . . . . . . . . . . . . . . . . . . . . . . . . 601
Exporting Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 602
Exporting Structural Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 603
Exporting Walls, Slabs, Floors, and Non-Structural Elements . . . . . . . . . . . . . . . . . . . . . 606
Multi-Discipline Coordination . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 608
Coordination Review on Element Relationships . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 610
Interference Checking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 611
Contents | xxv
View Parameters and Object Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 618
Structural Element Creation Rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 620
Default Position of Analytical Model of Each Structural Component . . . . . . . . . . . . . . . . . . . . 620
Member to Member (Join) Relationships . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 621
Editing the Analytical Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 624
Projection Plane Options for each Structural Element Type . . . . . . . . . . . . . . . . . . . . . . . . . 624
Adjust/Reset Analytical Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 626
Automatic Adjustment of the Analytical Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . 630
Support and Analytical Consistency Checks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 631
Modifying Elective Checking Criteria and Tolerances . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 631
Loads . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 632
Load Cases . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 632
Load Combinations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 633
Load Modelling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 634
Placing Line Loads on a Sloped Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 636
Area Loads . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 639
Loading Load Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 640
Tagging Loads . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 640
Boundary Conditions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 640
Linking with Analysis and Design Applications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 642
xxvi | Contents
Comparing Design Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 662
Accepting a Primary Option . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 662
Important Considerations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 662
Views, Levels, and View-Specific Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 662
Interdependent Elements Must Be in Same Design Option . . . . . . . . . . . . . . . . . . . . . . 663
Automatic Cleanup of Wall Joins with Design Options . . . . . . . . . . . . . . . . . . . . . . . . 663
Design Options and Worksets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 664
Main Model Elements and Design Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 664
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 683
Contents | xxvii
xxviii | Contents
Welcome to Revit Structure 4
1
This section includes licensing information and any other information pertinent to this release of Revit
Structure 4.
1
Copyright Information
For contact information, visit us on the web at www.autodesk.com.
Copyright 1998 - 2006 Autodesk, Inc. All rights reserved.
Portions Copyright Microsoft Corporation, 2002; Portions Copyright 2002 ArchVision, Inc., All Rights Reserved.
Autodesk, AutoCAD, Revit Structure, and DXF are either registered trademarks or trademarks of Autodesk, Inc., in the
USA and other countries.
AccuRender is a registered trademark of Robert McNeel & Associates.
ArchVision, realpeople, and RPC are either registered trademarks or trademarks of ArchVision, Inc.
Microsoft and the Microsoft Internet Explorer logo are either registered trademarks or trademarks of Microsoft Corporation
in the United States and/or other countries.
MicroStation and DGN are registered trademarks of Bentley Systems, Inc.
Modern Medium, Just Textures, and Blocks and Materials are trademarks of Modern Medium, Inc.
PANTONE and other Pantone, Inc. trademarks are the properties of Pantone, Inc.
2003 American Society of Heating, Refrigerating and Air-Conditioning Engineers, Inc. (www.ashrae.org) used by
permission
ETABS is a registered trademark of Computers and Structures, Inc.
RISA is a trademark of RISA Technologies.
Third Party Software Program Credits
RISA-3D copyright 1993-2005 RISA Technologies. All rights reserved.
ETABS copyright 1984-2005 Computers and Structures, Inc. All rights reserved.
April, 2006
5 Click Next.
6 In the Choose Content dialog box, enter a network folder for content installation, and click Next.
7 Enter the server name and select the appropriate server type: single server, distributed servers, or redundant servers.
For more information on distributed server licensing, see Distributed License Server Model on page 8. For more
information on redundant server licensing, see Redundant License Server Model on page 9.
8 Enter your Revit Structure network license serial number Serial Number, and click Next.
The Edit Network Deployment Settings dialog box is displayed. This dialog box resembles the File Locations tab
of the Options command. For more information on this tab, see File Locations Tab on page 414.
10 Click Next.
Revit Structure content is installed once during the network deployment preparation.
To install Revit Structure on a client machine, a user can go to the deployment source folder and double-click the LNK
file. A system administrator can also use the MSI file to push Revit Structure installations to client machines.
Licensing
There are three choices for licensing with Revit Structure:
Standalone - A standalone license is associated with one computer. In addition, you can transfer a license from
one machine to another with a standalone license. For more information, see License Transferring on page 11.
Network - A network license is not associated with one computer. It can be installed on a network server and
then multiple computers on that network can use that license to run Revit Structure. In addition, you can borrow
a license from the license server and use it outside the network environment for a specified time. For more
information, see License Borrowing on page 11.
Demo - A demo license allows you to use Revit Structure as a viewer. You can open projects, export them, and
print them; however, if you make changes to the project, you cannot export or print it.
Standalone Licensing
Follow this procedure to obtain a standalone license for Revit Structure. If you have not already run Revit Structure in
trial mode, the Product and License Information dialog box is displayed when you first start Revit Structure. If you
have already run Revit Structure in trial mode, click Help menu Product and License Information.
Licensing | 3
Install the Network License Manager Tools
If an existing version of the license manager is already installed on this computer, you must use Add/Remove Programs
on the Control Panel to remove it before reinstalling. Revit Structure requires Network License Manager based on
FLEXlm version 10.8 and is not compatible with previous versions of the Network License Manager. If you have a
version of FLEXlm other than 10.8, you will have to reinstall it after completing this procedure.
IMPORTANT If you are running the network license manager on Windows XP and have upgraded to Service Pack 2, a new
software firewall is enabled, which, when left at its default settings, disables the Autodesk License Server installed on the same
machine. For more information on this, contact Revit Structure Client Support.
1 Locate the Network License Manager setup file on your Revit Structure CD.
2 In the Autodesk Network License Manager Setup dialog box, click Next.
3 In the License Agreement dialog box, read the license agreement and click I Accept the License Agreement,
and then click Next.
NOTE If you do not agree to the terms of the license, click Cancel to cancel the installation.
4 In the Destination Folder dialog box, either accept the default folder or click Browse to specify a different
location. If you enter a path that does not exist, a new folder is created using the name and location you
provide. Click Next.
WARNING Do not install the Network License Manager on a remote drive. When you install the Network License
Manager files, you must provide a path to a local drive. Specify the drive letter; the Universal Naming Convention
(UNC) is not supported.
NOTE For more information on the Network License Manager, see the associated documentation in the Docs
directory with the Network License Manager installation directory.
TIP Revit Structure recommends that you create a directory under the Network License Manager directory called
Logs. In that directory, you can place any log files that are generated from license server reporting.
RELATED If you do not have LMTools installed on your machine, obtain the host name by opening a Command Prompt
window and entering ipconfig/all. This provides both host name and Host ID information for your machine.
NOTE If you are modifying an existing license file or obtaining a new license for an existing product, your
previously entered information might be displayed. Make sure that the serial number that is displayed is the one
you want to license. If it is not, enter the correct product serial number.
9 In the License Server Model section, click a license server model. For more information about each license
server model, click the ? button.
10 For Server Host Name, enter a server host name or click the [...] button to locate the name of each server
you plan to use.
11 For Host ID, for each server host name you entered in the previous step, click Lookup to have the utility
locate the host ID for the server, or enter the host ID manually.
NOTE If your server has more than one network adapter, select the one that corresponds to a physical network
adapter. To determine which adapters are physical, enter ipconfig /all at a Windows command prompt and
view the Description field above each physical address. If there is more than one physical network adapter, you
can use any one of them, as long as it was listed when you ran ipconfig /all. Logical devices such as VPN adapters,
PPP adapters, and modems may be listed but are not usable for licensing.
12 If you chose Distributed Server as the license server model, the Seats box is displayed. In the Seats box,
enter the number of seats for each license server, and click Next.
13 On the Confirm Server Information page, review the server information you entered, and click Next.
14 If the Register and License Your Autodesk Product page is displayed, do all of the following, and then click
Next:
15 If the Registration Information page is displayed, enter your registration information, and click Next.
16 If the Confirm Information page is displayed, review your registration information, and click Next.
17 If the Connecting page is displayed, click Next to connect to the Internet to obtain your network license.
NOTE It is recommended that you save your license file to the location where you installed the Network License
Manager.
19 If you have an existing license file from another Autodesk product, select one of the following options:
Insert the New License Information Into It. Adds the new license information into the existing
license file.
Overwrite the Existing License File. Replaces the entire contents of the existing license file with
the new license information. Select this option only if you no longer require any part of the existing
license file contents.
20 Click Next.
21 On the License Activation Successful page, click Print to save a printed copy of the license information.
22 Click Done to complete the transaction and exit the Network License Activation utility.
If you cannot register the product using the Network License Activation Utility, you may use one of the following
options:
If you have Internet access, visit the Autodesk Registration website at www.autodesk.com/register.
You can also reach the Registration and Authorization office as follows for your region:
NOTE If you already have a license server running for another Autodesk product, such as AutoCAD or Architectural Desktop,
you need to combine your Revit Structure license file with your existing license file. Skip this procedure and the procedure
on Configuring the License Server, and go to Combining Network License Files on page 7.
1 Copy the contents of the license file (supplied by Autodesk in an e-mail) to an ASCII text editor, such as
Notepad.
WARNING Do not copy your contents into a word processor. A word processor can add hidden formatting that
a text editor cannot read.
2 Save the file to the \Program Files\Autodesk Network License Manager\License folder.
You can name the license file in any way, but you must save the file with an LIC extension.
NOTE If you use Notepad as your text editor, you must select All Files in the Save As Type box so that a .txt
extension is not added automatically.
1 In Windows, click Start menu Programs Autodesk Autodesk Network License Manager
LMTOOLS.
2 Click the Service/License File tab.
3 Select Configuration using Services.
4 Click the Config Services tab.
5 On the Config Services tab, in the Service Name list, perform one of the following:
If a service name is selected, verify that it is the one you want to use to manage licenses.
If no service name exists, enter the service name you want to use to manage licenses. Revit Structure
suggests that you enter Autodesk_nlm for the service name.
NOTE If you have more than one software vendor using FLEXlm for license management, the Service Name list
contains more than one option.
6 Enter the path to the Network License Manager daemon (lmgrd.exe), or click Browse to locate the file. By
default, this daemon is installed in the \Program Files\Autodesk Network License Manager folder.
7 Enter the path to the license file, or click Browse to locate the file. For more information, see Set Up the
Network License File on page 6.
8 Enter a path to the debug log or click Browse to locate the file.
9 Select Use Services.
10 To automatically start lmgrd.exe when the system starts, select Start Server at Power Up.
11 To run lmgrd.exe as a Windows 2000 or Windows NT service, select Use Services.
12 Click Save Service to save the new configuration under the service name you selected in step 5.
13 Click the Start/Stop/Reread tab.
14 On the Start/Stop/Reread tab, click Start Server to start the license server.
IMPORTANT If you need to stop a server, it is not recommended to click Stop Server on this tab. Other processes
may be running on this server. Revit Structure recommends that you schedule a reboot instead.
15 To ensure that the license manager has started correctly, wait 30 seconds after starting the license service.
Then, on the Server Status tab of LMTOOLS, select Display Everything, and click Perform Status Enquiry.
16 Scroll to the bottom of the results and look for a line similar to the following that displays the feature code
and number of licenses:
If you do not see a similar line displayed in this part of the dialog box, review the installation steps.
17 Exit LMtools.
Example
Servers can be distributed across a wide area network (WAN); they do not need to exist on the same subnet.
If one server in the distributed server pool fails, the licenses on the remaining servers are still available.
The distributed license server model is supported on Windows XP Professional and on both the workstation and
server editions of Windows 2000 and Windows 2003.
If you need to replace a server in the distributed server pool, you do not need to rebuild the entire pool.
Server replacement is easier than in a redundant server pool, where you must reactivate the entire pool.
Disadvantage
If a server in the distributed server pool fails, the licenses on that server are unavailable.
Advantage
If one of the three servers fails, all licenses that are managed in the server pool are still available.
Disadvantages
NOTE Client Setup is usually completed during product installation or network deployment.
Licensing Extension
If you have network licensing and a license outage occurs, you can extend your licensing long enough to save your
work.
Outage Examples
You were using Revit Structure, left your computer for over two hours but forgot to save, and all the floating
licenses, including yours, are now assigned to other users.
The machine that hosts the license server went down.
If an outage occurs, you can save your work by using the Use Extension feature. You use an extension each time you
issue a command. For example, you click a command from the Design Bar, the dialog box is displayed, and you click
Use Extension. This cycle repeats up to 10 times.
License Transferring
If you are running Revit Structure with a standalone license, you can transfer that license using the Portable License
Utility. This transfers a product license from one computer to another and ensures that the product works only on the
computer that has the license. Access the Portable License Utility by clicking Start Programs Autodesk Revit
Structure 4 Portable License Utility. For more information on the Portable License Utility, see its online help.
License Borrowing
If you are running a network-licensed version of Revit Structure, you can borrow a license from a license server so that
you can use the software for a specified time when your computer is not connected to the network. Your license is
returned to the license server automatically at the end of the day on the return date you set when you borrowed the
license. You can also return a license early.
NOTE If you have a standalone version of the software, you cannot borrow a license. To view your product license type, click
Help menu Product and License Information.
To borrow a license
NOTE There is a limit to the number of licenses available for borrowing. If you try to borrow a license and are notified
that no licenses are available, all network licenses may already be borrowed by other users. If you are unable to borrow
a license, contact your network administrator.
License Returning
When the license-borrowing period expires, the borrowed license is returned to the license server automatically. When
you reconnect your computer to the network, you may start Revit Structure normally. Successful startup of the software
indicates that you have acquired the usual (online) network license. At that point, you may borrow a license again.
NOTE To view the expiration date for the borrowed license, click Help menu Product and License Information. The expiration
date is displayed in Current Status.
Subscription Center
The Autodesk Subscription Center is available from the Revit Structure interface. It includes several commands that
offer web-based resources to subscription customers; Subscription e-Learning Catalog, Create Support Request, View
Support Requests, and Edit Subscription Center Profile. If you installed Revit Structure with a network license, the install
requires that you enter your network license serial number to enable your subscription access.
License Transferring | 11
Using Help
This section provides information on navigation of the online help.
Contents.The Contents tab resembles a Table of Contents in a printed book. Instead of chapter and page numbers,
there are books and pages with headings. Click a closed book, and it opens to display sub-books or topic pages.
When you click an open book, it closes. When you click pages, you select topics to view in the right-hand pane of
the HTML Help viewer. Note: Opening a book or page requires only a single click.
Index. The Index tab displays keywords for quick information searches on Revit Structure. To open the topic
associated with a keyword, either double-click the keyword or select it and then click Display. If the keyword is
used with more than one topic, a Topics Found dialog box is displayed so you can select a specific topic to view.
Search. Use the Search tab to search for words in the Help system and locate associated topics. After typing the
words you want to find, click List Topics.
The Search tab also includes advanced search capability. You can search for topics using wildcard (*,?) and boolean
characters (AND, OR, NEAR, NOT). To use Boolean searches, click the right arrow button next to the search-string
field.
Favorites. Use the Favorites tab to bookmark topics that you visit frequently.
On the Contents tab, red markers identify new chapters and topics .
The Interface
Revit Structure is a powerful CAD product made for the Microsoft Windows operating system. Its interface resembles
those of other products made for Windows: it features menus with commands, toolbars with buttons, dialog boxes,
and windows in which you complete tasks.
It is easy to learn Revit Structure's interface. Many of the model components, such as walls, beams, and columns, are
available at the click of a button. You can drop these components right into a window and immediately see if they fit
into your design intent.
13
What is a Project?
In Revit Structure, a project contains a complete description of a building and all of the information needed to represent
it in both two- and three-dimensional views, and in schedules.
As you change the building design in one view, Revit Structure propagates those changes throughout the project. This
means that the 3D model, any views of the model, the drawing, and the schedules are associative; all update to reflect
the changes.
To create the building model, you add different building components. As you design the building, you can create
different views of the building, such as sections, plans, and elevations.
Creating a Project
1 Click File menu New Project.
2 In the New Project dialog, under Template file, select an existing template file, or select None.
Revit Structure includes a default template called Structural Analysis-default.rte , which contains several
default settings to help you start designing right away.
NOTE If you do not base the project on an existing template, the Select Initial Units dialog appears. Specify
either Imperial or Metric for the project.
TIP To start a new project, you can also click New from the Standard Toolbar, or press CTRL-N. In either case,
Revit Structure bases the project on the default template. If no default template exists, an empty project window
opens with settings not based on any template file.
Beginning a Project
There are various ways to begin a project in Revit Structure. You can create a building in any order that makes sense
from a design perspective.
A project can begin with the addition of levels and grids. Revit Structure provides tools to place these elements in a
project. See Adding Levels and Grids on page 15.
Importing Data
Data can be imported from other CAD programs, such as AutoCAD. Revit Structure imports various CAD formats,
including DWG, DXF, DGN, and ACIS SAT files. See Import/Link on page 581.
Massing
You can start a project with a conceptual model made with massing tools. After you have created the basic shapes with
the massing tools, you can begin to convert massing faces to real building elements. See Massing on page 16.
You create buildings by adding elements to the design. In Revit Structure, elements are separated into two general
categories: model and annotation.
Model elements include columns, beams, bracing, walls, and slabs. Annotation categories include dimensions, text
notes, and section tags.
For more information about the different element classifications, see Element Properties Dialog Box on page 309.
Levels
1 Click Drafting menu Level, or click Level on the Drafting or Basics tab of the Design Bar.
2 Place the cursor in the drawing area, and click.
NOTE If the cursor aligns to an existing level line, a temporary vertical dimension displays between the cursor
and that level line.
Element Classifications | 15
As you draw level lines, the extents of the levels can align to one another.If the extents are aligned, a lock
displays to show the alignment when you select a level line. If you drag the extent, all other extents move
with it.
Revit Structure assigns a label, for example Level 1, and the level symbol to the new level. If you
rename the level, the associated names for the floor plan and the reflected ceiling plan update as well.
Grids
1 Click Drafting menu Grid, or click Grid on the Drafting tab of the Design Bar.
3 If you selected the Draw option, you must click a sketching command to create the grid. For more
information on these commands, see Sketching Options on page 36.
4 Click when the grid is the correct length.
5 Revit Structure autonumbers each grid. To change the grid number, click the number, enter the new value,
and then press ENTER.
As you draw grid lines, the heads and tails of the lines can align to one another. If aligned, a lock appears
to show the alignment when you select a grid line. If you move the grid extents, all aligned grid lines move
with it.
Curtain Systems
Floor by Face
Roof by Face
Wall by Face
Mass Editor
reusable mass families, including nested mass families
multiple mass instances that can be assigned any workset, phase, or design option
schedulable mass properties, including gross volume and floor area
additional flexible creation and associativity of building elements to mass instances.
Massing | 17
Upgrade of Existing Massing
Any massing created in versions of Revit Structure prior to 7.0 are upgraded to in-place mass families. Building elements
that were generated by massing are kept but are not associated with the upgraded mass instance.
Massing Terminology
Term Description
Massing The process of visualizing, studying, and resolving building form using mass instances.
Mass Instance or Mass An instance of a loaded mass family or an in-place mass family. An in-place mass family is saved with
the project. It is not a separate file.
Mass Editor A specific version of the Family Editor used for defining mass families or in-place masses.
Mass Form The overall form of each mass family or in-place mass family as created in the Mass Editor.
Massing Study A study of one or more building forms made from one or more mass instances.
Mass Floor Area Faces Faces that visually and numerically represent floor area. They are added to a mass instance by specifying
levels.
Building Elements Walls, roofs, floors, and curtain systems that can be created from mass instance faces.
Zoning Envelope A legally defined volume within which a building must be contained. Can be modeled as a mass.
Avoid complex geometry in mass instances. Unlike other family categories, mass instances always maintain a
separate copy of each internal geometry, plus extra geometry to represent the combined volume of the mass. For
complex geometry, the additional data can slow down processing considerably. When a generic model is joined
by the Join Geometry command, the software also creates an extra copy of the geometry, which can slow
performance. For complex geometry in a generic model, you may join the geometry inside a family definition to
avoid extra copies of the geometry.
Using the Show Mass button on the View Toolbar. It controls the visibility of all mass instances in the project.
If you click the button, all mass instances (both the mass form and floor area faces) are visible in all views, even if
mass category visibility is turned off in the view.
Specifying view-specific mass category visibility. The view-specific setting determines if the mass prints, and if it
is visible when the Show Mass button is not selected. To display mass in a view, click View
menu Visibility/Graphics and on the Model Categories tab, select the mass category. If Mass is selected, the
subcategories Form and Floor Area Face can be controlled independently.
To print mass elements, be sure the Mass category visibility is turned on. Mass elements will not print or export if
category visibility is turned off, even if the Show Mass command is active.
1 Load the mass families. For more information on loading families, see Load Family From Library on page 562.
2 On the Massing tab of the Design Bar, click Place Mass, or click Modelling menu Massing Place Mass.
3 In the Type Selector, select the desired mass type.
4 Click in the drawing area to place the mass instance.
1 On the Massing tab of the Design Bar, click Create Mass, or click Modelling menu Massing Create Mass.
NOTE In order to create mass, the Show Mass command must be selected. If Show Mass is not selected when you click
Create Mass, the Show Mass command is activated for you.
If a dialog displays telling you that Show Mass has been selected, click OK, and, if desired, you can select to not
show it again.
If you want to join geometry of two masses and then vary the relationships in different options, both masses must
be copied into each option.
If you want to modify relationships between two masses and they are in different worksets, you may need both
worksets editable or may need to borrow one or both of the masses from the owner of their worksets.
If the relationships between masses vary from phase to phase, you may need to include each mass in each phase.
Floor Area Definition. This parameter has an Edit button, which opens the Floor Area Faces dialog. The dialog
displays all the levels in the project. When you select levels, Revit Structure generates a floor area face. After
generating floor area faces, it calculates the gross floor area. For more information, see Creating Floor Area Faces
on page 22.
Gross Volume Read-only value.
Gross Surface Area Read-only value.
Gross Floor Area Read-only value. Value changes when you add floor area faces to a mass.
Gross Volume, Gross Surface Area, and Gross Floor Area are all parameters that can be scheduled.
TIP Architectural Desktop mass elements can be imported into Revit Structure, after they are exploded in Architectural
Desktop. As Revit Structure import symbols, they are polymesh objects. Optionally, you can convert mass elements to solid
AutoCAD objects before importing into Revit Structure.
Related Topic
For more information on exporting Revit Structure geometry into polymeshes or ACIS solids, see Export on page 570.
Creating Floors
Use either the Floor by Face command or the Floor command to create floors. For more information on the Floor
command, see Floors on page 248.
NOTE You can also access the properties of the mass instances, and click Edit for Floor Area Faces.
4 To select more than one face, select Multiple. Otherwise, clear this option.
5 Place the cursor on a floor area face.
TIP You may want to select floor area faces using a pick box selection, particularly if your massing has a large number
of floor area faces.
8 When finished selecting faces, click Create Floors on the Options Bar to create a floor on all selected faces.
9 On the Design Bar, click Modify to exit the Floor by Face command.
Floors created from floor faces do not automatically update if you change the massing face. To update the floor, use
the Remake command. See Remaking Element Shapes on page 30. Also, if you edit the sketch of a floor created from
a floor face, and then remake the floor, you lose all edits to the floor sketch.
Creating Walls
Use one of the following methods to create walls:
select faces
select edges
If you edit the profile and add dimensions and alignments, the wall updates when the corresponding mass face changes.
For more information on creating walls with the Wall command, see Walls on page 212.
TIP After you highlight one face, you can press TAB to highlight all faces on the mass. Then with one click, all walls are
placed simultaneously on each highlighted face.
Walls created with the Wall by Face command do not automatically update if you change the massing face. To update
the wall, use the Remake command. See Remaking Element Shapes on page 30.
TIP To create a non-rectangular wall on a vertical cylindrical face, use Openings and in-place cuts to adjust its profile.
Creating Roofs
You can create roofs using the Roof by Face, Roof by Footprint, or Roof by Extrusion command. If you want to edit the
sketch of the roof, use either Roof by Footprint or Roof by Extrusion. For more information on footprint or extruded
roofs, see Roofs on page 235.
NOTE You should not select upward- and downward-pointing faces for the same roof. If you do, Revit Structure issues
a warning that it is placing a roof on the upward pointing faces only. If you want to make roof panels that cover both
upward and downward faces, factor the mass into two so each face is either completely upward or downward, then
create one or more roof from the downward faces and one or more from the upward faces.
To clear the selection of a single face, click the face again. To clear the selection of all faces and start the selections
again, click Clear on the Options Bar.
8 When finished selecting faces, click Create Roof on the Options Bar.
TIP By default, roofs created from faces are created below the face. To create the roof to be above the face, change the
value of the roofs Picked Faces Location property.
9 To extend the face roof, on the Design Bar, click Modify, and select the roof.
When you select the face roof, roof shape handles display and allow the side surfaces to be dragged. Shape handles
are available for all non-horizontal side surfaces.
NOTE Shape handles are not available for surfaces created by openings placed in face roofs.
NOTE Roofs created by the Roof by Face command do not automatically update if you change the massing face. To update
the roof, use the Remake command. See Remaking Element Shapes on page 30.
NOTE Open geometry should be used in generic model families rather than mass families. This applies to isolated NURB
surfaces, as shown in this example, as well as other open geometry. For optimal performance in a mass instance, use only
geometry that can be recognized by Revit Structure as oriented 3D geometry. Open geometry in a mass instance can slow
processing and generate warnings, but it will provide no additional capabilities beyond those available in the generic model
family.
WARNING If the element has explicit constraints on it (for example, walls with a Top Constraint set to Up to Level) then the
Remake command has no effect.
To update the wall to the size of the massing, select the wall, and click Remake on the Options Bar.
Walls and floors lose any sketch edits when you use the Remake command.
NOTE Although you can work with structural components in projects that are based on non-structural templates, you will
notice that modification to view ranges will be necessary in order for the structural components to display within the view.
This is because structural components such as beams and columns are placed on the level below the view you are working
in. Therefore, they may fall below the bottom cut plane of the view range and may not display.
A structural analytical template loads automatically into the default drawing when Revit Structure is opened. In addition
to the view settings mentioned, this template provides default analytical views.
NOTE The location of the structural templates will vary depending on your install options and system settings.
To view or modify file locations, go to the Settings menu, select Options, and click the File Locations tab.
4 Select the Structural-Default template or the Structural Analysis-Default template, and click Open.
5 In the New Project dialog, click OK. For more information on analytical views, see Visualization on page
617.
Open a metric or Imperial template (RTE) file. Define settings for it and save it as a different RTE file.
Start with a blank project file, define all settings for it, and then save it in RTE format.
Start with a blank project file and specify all names for views, levels, viewports. You can create a set of drawings
by creating sheets and adding views to the sheets. As you start to draw the geometry in those views, the views on
the sheets will update. See Sheet View on page 486 and Add View on page 487.
Start with a project that includes existing geometry; geometry that can be used as a base for new projects. For
example, if you have defined geometry for a college campus and want to include that geometry in multiple new
projects for the college, save the project with the geometry as a template. Each time you open a project with this
template, the geometry is included.
There are various settings you can define in Revit Structure for a template:
Colors: define colors for line styles and families. See Colors on page 409.
Titleblocks: create a set of titleblocks for your project and then load them like families. See Titleblocks on page
108. For information about loading a family, see Load Family From Library on page 562.
TIP Save the Revit Structure default template as a new template file (RTE). You can then apply custom settings while retaining
many of the default settings.
35
Sketching Overview
To create some elements in Revit Structure, you must first sketch them in a sketch editor. Examples of elements that
require sketches include roofs, floors, stairs, and railings. Sketches are also required to define other types of geometry,
such as extrusions, openings, and regions.
Sketching Options
The Sketching Toolbar is active whenever you need to create a 2D sketch.
NOTE Only 3 of the line sketching options (line, rectangle, circle) are visible at a time. The rest are listed in a menu next to
the third sketching option. Click the menu to select a different line sketching option. When you click a new option, it replaces
one of the existing options that you have used least. It does not replace the single line option.
Use the Pick option to sketch the lines or walls.You can select existing edges, or lines. When you use Pick, there
is a lock option on the Options Bar that locks the picked line to the edge.
TIP When using Pick, you can use the Tab key to toggle to available chains.
The Pick Face tool is available only when sketching walls. It allows you add walls by picking the face of a mass
element or generic component. See Using the Wall by Face Command on page 25.
ChainChains line segments when sketching so that the last point on the previous line becomes the first point on
the next line. The option is available for straight lines, 3-point arcs, and tangent arcs.
Creates a straight line segment by clicking one end point and then clicking the second end point.
Creates a rectangular sketch by clicking one corner and then moving the pointer and clicking the diagonal
corner.
Creates a circle by selecting the center point and a point on the circumference.
Creates an arc by clicking the two endpoint locations of the arc and then dragging the line to define the radius.
Click to create the arc.
Creates an arc up to 180 degrees by selecting the center point and then the two endpoints of the arc. After clicking
to place the first endpoint, the system rubber bands the arc as you move the pointer to make it easy to get the correct
size. If you move the pointer so the arc is over 180 degrees, Revit Structure flips the arc to the other side.
Creates a tangent arc by selecting an end point on an existing wall or line and then freely moving the pointer
until the desired arc appears. Click to place the arc.
Creates a fillet by selecting a start point and an end point on an existing wall or line and then moving the pointer
around until the desired arc radius appears. After you place the fillet, Revit Structure automatically trims the walls and
lines to the fillet.
NOTE You can only create convex arcs with the fillet tool.
36 | Chapter 3 Sketching
Creates a spline by clicking control points along the spline path. Click on the last control point to finish the
spline. You can not create a single closed loop with one spline. You can close the loop with a second spline. See
Modifying a Spline on page 387.
Creates a full ellipse. The ellipse command is available for model lines, detail lines, and sketch-based elements,
such as roofs, floors, and ceilings. See Sketching a Full Ellipse on page 42.
Creates a partial ellipse. The partial ellipse command is available for model lines, detail lines, and sketch-based
elements, such as roofs, floors, and ceilings. See Sketching a Partial Ellipse on page 43.
Creates a polygon. The polygon command is available for walls and model and detail lines. After you select the
command, you specify the number of sides for the polygon. You also set whether the polygon is inscribed or
circumscribed. With an inscribed polygon, the radius of the circle is measured to a vertex between sides of the polygon.
With a circumscribed polygon, the radius of the circle is measured to a side of the polygon. If desired, you can set an
offset or set the radius prior to sketching the polygon. The polygon is not parametric, meaning you cannot change the
number of sides on it after creating it.
OffsetThe offset option works for drawing and picking. If you select Draw for lines or reference planes, you can
offset them from the pointer by specifying a value in the Offset text box that appears on the Options Bar. When you
select Pick and enter an offset, Revit Structure offsets lines from the selected edges. This is a useful way to create a
footprint roof: specify an offset and then pick walls to create the footprint sketch. See Footprint Roofs on page 236.
RadiusThe radius option is available for walls or lines if you are drawing circles, arcs, or polygons. Type a value for
the radius in the text box to preset it. With the radius specified, you can create a circle in one click or a fillet with two
clicks.
Sketching Tips
To sketch orthogonal lines, press the SHIFT key while sketching. While you press the SHIFT key, only horizontal or
vertical lines can be created. For a two- or three-point arc, it limits the arc to 90, 180, or 270 degrees.
When you draw walls, you can offset them from the pointer using the Offset option. Also, you can specify if the offset
is measured to the near edge, centerline, or far edge of the wall by clicking in the drop-down menu.
Listening dimensions. As you sketch a line, you can quickly set its length by keying in a value on your keyboard.
This changes the length of the temporary dimension that appears as you sketch.
When sketching lines, you should try to use the simplest lines to achieve the desired results.
This sample picture shows a line in a profile created as a spline.
You should create this part of the profile by using two arcs and a line, or an arc and a spline. Control polygons as in
this example can cause problems.
The sample picture shows a spline created by choosing many control points along the desired line. This kind of spline
can cause problems.
Sketching Options | 37
You should use as few control points as possible, as shown in the next picture:
NOTE On the Options Bar, you can use to pick a spline or spline face.
Click Dimension to place dimensions in your sketch. The Options Bar updates accordingly to allow you to place
linear, radial, or angular dimensions.
Click Lines to place sketch lines. The Sketching Options on page 36 display on the Options Bar.
Click Ref Plane to add reference planes to your sketch.
Click Pick Walls to add sketch lines by prehighlighting walls and clicking; when you prehighlight a wall, a preview
of the sketch line appears. Click and the actual sketch line appears. Lines added with this command can be added
to the inside or outside faces of the wall. If you want to switch between the two faces, click the double control
arrows that appear on the line. To add lines to a chain of walls with one click, prehighlight a wall, press TAB and
click.
Click Set Work Plane to set the sketching work plane.
Click Align Eaves (footprint roofs) to realign the eave heights of different boundary lines of a roof footprint.
Click Slope Arrow (footprint roofs, floors, and ceilings) to add slope arrows to the sketch. Slope arrows offer more
flexibility when creating sloped geometry.
Click Auto Ceiling (ceilings only) to quickly place a ceiling above the sketched walls.
Click Boundary (stairs and ramps) to sketch the boundary lines for stairs or ramps.
Click Riser (stairs and ramps) to sketch the risers for stairs or ramps.
Click Run (stairs and ramps) to create a run of stairs or a ramp.
Click [Element] Properties to display properties for the specific element you are sketching: roof, ceiling, floor,
detail-filled region, or family geometry, such as extrusions or blends.
NOTE If you access properties from the Options Bar, you do not see the same list of properties. Clicking this command
displays the properties for the lines in the sketch only.
Click Finish Sketch to save your changes and exit sketch mode.
Click Quit Sketch to quit sketch mode and not save changes.
38 | Chapter 3 Sketching
Snap Points
When sketching or modifying lines (straights, arcs, and circles), Revit Structure displays snap points and snap lines to
aid in the construction and location of components. They are useful in lining up lines, arcs, and circles with existing
geometry.
Line ends snap to any reference near the pointer. Draw a line. While specifying an end, move the pointer close to
geometry; the line end will snap.
Lines, walls, reference planes, and family instances snap to other local geometry. For example, in a plan view, a wall
can snap to a floor or a roof. This makes it easy to draw a wall directly over a floor or to join a wall to a roof.
Components snap to reference planes and other components of the same category.
The following is a list of snap conditions for first and second points.
First or Second Point Snapping
Snap Collinear to Existing LineSnaps a point to be collinear to existing geometry.
Snap to LineSnaps point to an existing line or geometry. Pointer also snaps to the midpoint of a line.
Snap to Endpoint or Center PointSnaps a point to endpoint of straight or arc, or to arc or circle center.
Horizontal or Vertical snapWhen sketching a straight line, Revit Structure snaps the line to be perfectly horizontal
or vertical when the pointer approaches horizontal or vertical.
Horizontal snap
Snap Points | 39
Vertical snap
TIP The status bar indicates the snap points when you move the pointer.
Jump Snaps
Jump snaps are any snap points that are away from the current position of the cursor. For example, if you are resting
the cursor on the midpoint of a wall, a jump snap might display at the endpoint of the wall.
Jump snaps occur in one of two ways.
In the Snaps dialog under Object Snaps, clear the check box next to the value Nearest. The cursor no longer snaps
to the point nearest the cursor. Select other object snaps, such as midpoints, endpoints, or centers. Rest the cursor
on an element, such as a wall, and press TAB to watch the cursor jump to different snap points.
You type a keyboard override and the cursor jumps to that snap point for one click only. The keyboard overrides
are defined in the keyboardshortcuts.txt file, and you can edit them as desired.
Snapping Tips
You can set snapping increments for sketching and moving a sketch so that the line increments by this snap
distance. The snap distance is indicated by the dimension. See Snaps on page 533.
Snap points initially locate the sketch geometry. To permanently align the two elements, click the graphical lock
that appears to lock the alignment. You may also use the Align command and then lock the alignment. See
Align on page 293.
When placing a wall insert, such as a window, door, or opening, you can use the Midpoint jump snap, SM, to snap
the insert to the midpoint of the wall segment.
40 | Chapter 3 Sketching
Valid/Invalid Sketches
Sketches must be closed loops with no disconnected lines. You can have closed loops within other closed loops; however,
different closed loops cannot be coincident or intersecting. The following are examples of valid and invalid sketches.
In general sketches for sketch-based elements like slabs, floors, footprint roofs, and ceilings must have closed loops.
Two exceptions are rebar and extruded roofs where the sketch cannot be a closed loop. See Extruded Roofs on page
240.
Valid/Invalid Sketches | 41
Modifying Sketches
Sketches can be modified by clicking Modify, selecting the sketched elements, and clicking Edit. You can modify the
lines by moving the entire line, by dragging the sketch with the pointer, or by changing the dimension. You can also
move end points by dragging them.
To move an entire element by dragging, select it, then click and hold the mouse button on top of the selected element.
Move the pointer and release the button at the desired location. If another element is attached to the one being moved,
it also updates accordingly.
If desired, you can drag just an endpoint. There are two possible methods to do this. You can select the entire element
and then place the pointer over the end control that appears. When you click and drag here, you move just the end.
If you are moving the end control of a straight line segment, you can change the angle of the line or change the length
of the line. For a selected arc, if you click on the end control to move it, you change the number of degrees for the arc.
Another method to move just the endpoint of a line segment is to select just the endpoint (do not select the entire line
segment). If you select just the endpoint and then click and drag from the endpoint, you change just the length of a
straight line. The angle remains the same. For an arc, you move the entire arc to a new location.
Automatic Dimensions
By default, automatic sketch dimensions are turned off when you edit a sketch. You can turn them on by choosing
them in the Visibility/Graphics Override dialog.
You cannot edit sketch dimensions directly by clicking on them. You have to select an element to which the dimension
refers to determine what you want to change. The dimension number becomes a control.
Creating Ellipses
Revit Structure has ellipse commands available for model lines, detail lines, and sketch-based elements.
1 On the Options Bar, click and place the cursor in the drawing area.
The first click defines the center of the ellipse.
3 Move the cursor away from the center. You can move the cursor horizontally or vertically or in a diagonal
direction.
You can also enter values for the listening dimensions that appear in bold.
5 Move the cursor to get the desired ellipse shape and click. You can also enter a value for the linear dimension
that displays.
42 | Chapter 3 Sketching
NOTE On the Options Bar, you can use to pick an elliptical edge or face. If you pick a full ellipse while
applying an offset, the resulting ellipse will be two half ellipse offsets.
1 On the Options Bar, click, click and place the cursor in the drawing area.
The first click defines one side of the major axis.
4 Click to finish the major axis. You can also enter a value for the linear dimension that displays.
The third click defines the shape of the partial ellipse.
5 Move the cursor to get the desired partial ellipse shape and click. You can also enter a value for the linear
dimension that displays.
Resizing an Ellipse
When you click the third point of an ellipse, temporary linear dimensions display and allow you to resize the ellipse.
One dimension resizes the major axis radius; the other dimension resizes the minor axis radius.
If you click onto white space, the temporary dimensions no longer display.
You can rotate an ellipse while resizing it using the drag controls.
Rotating an Ellipse
Place the cursor on a drag control and move the control around. The ellipse rotates.
When you activate the command, the Work Plane dialog appears.
The options for choosing a Work Plane are:
NameRevit Structure lists the available work planes by name. Choose the work plane from the drop-down menu.
The drop-down menu is active even if you have not selected the Name option. If you choose a name from the list, Revit
Structure automatically selects the Name option.
TIP You can select names of levels, grids and named reference planes as the work plane.
Pick a PlaneRevit Structure creates a plane coincident to the selected plane. You can select any plane that can be
dimensioned, including wall faces, faces in linked RVT files, extrusion faces, levels, grids, and reference planes.
Pick a Line and use the Work Plane it was sketched inRevit Structure creates a plane coplanar with the
original work plane of the line.
NOTE If the plane you chose is perpendicular to your current view, the Go to View dialog appears:
The dialog gives you a choice of which view to open based on your selection. For example, if you choose a north-facing
wall, the upper pane in the dialog lets you choose either an east or west elevation, or in the lower pane, a 3D view.
NOTE Work planes differ based on views and in which mode of Revit Structure you are in. When you create a work plane,
Revit Structure saves it with that view. Work planes are created automatically for plan and reflected ceiling plan views and
3D views. Each view in the Family Editor has a predefined work plane.
44 | Chapter 3 Sketching
Making the Work Plane Visible
You can make the work plane visible in a view by clicking from the toolbar. The work plane appears as a grid in
a view.
Work plane grid set at the level of a depression in a composite deck system.
If an element is associated with a work plane, you can modify its association. This means you can dissociate an element
from a work plane or change its work plane.
NOTE Sketch-based elements, such as stairs, floors, footprint roofs, and ceilings, are sketched on a work plane, but that work
plane must be a level. You cannot dissociate these elements from their work plane, and the work plane must always be a
level.
Elements whose work plane can be modified have a read-only instance parameter called Work Plane. The parameter
displays the current work plane of the element.
1 Select the work-plane-based element in a view. Elements you can select include any solid geometry in the Family
Editor or extruded roofs in the project.
2 Click Edit Work Plane on the Options Bar.
The Work Plane dialog displays, and the work plane for the element displays in the view.
3 If desired, click Show to display other views that can show the work plane for the element.
4 If enabled, click Dissociate to dissociate the work plane from the element.
When an element is no longer associated with a work plane, its Work Plane parameter displays <not associated>.
The element is now free to move irrespective of a work plane.
TIP You can also dissociate an element graphically by clicking the control that display near the element in the
view.
5 To change the work plane of the element, select another work plane using the work plane options listed in Setting
the Work Plane on page 44.
The new work plane must be parallel to the existing work plane.
46 | Chapter 3 Sketching
Constraint Elements
4
47
Constraint Elements
Constraint elements are non-view specific constraints that can function independently of dimensions. You can modify
and delete them either independently of dimensions or remove them when you delete dimensions.
Creating Constraints
You create constraints by either placing dimensions and locking them or by creating equality constraints. See Dimension
Command on page 146 and Equality Constraints on page 48.
Equality Constraints
An equality constraint appears as a blue equal sign (=) control near the entire dimension line in a multisegmented
dimension. If you select the dimension line, the = control displays near the dimension line. If you select one of the
references for the dimension line, such as a wall, the = control appears with a dashed green line at the middle of the
references. See Controls and Shape Handles on page 277.
The = symbol represents an equality constraint element applied to the references for this dimension. The references,
which are walls in the graphic, remain at equal distances from one another while this constraint is active. If you select
one of the walls and move it, all walls move together at a fixed distance. Click the = symbol to delete it: a slash appears
through the constraint, indicating the constraint is deleted. Click the symbol again to reactivate the constraint.
Note that in the example graphic that if you delete the equality constraint, you can only move the left wall away from
the center wall. The center wall is still constrained to the right wall.
Removing Constraints
You can remove constraints in one of the following ways:
Revit Structure to help you to manage your data and to make changes easily. Each Family element can
have multiple types defined within it, each with a different size, shape, material set, or other parameter
variables as designed by the family creator. Changes to a family type definition propagate through a
project and are automatically reflected in every instance of that family type within the project. This keeps
objects coordinated and saves you the time and effort of manually keeping components, and schedules,
up to date.
51
Family Editor Basics
Family A Family is a collection of objects, called types. A family groups elements with a common set of parameters,
identical use, and similar graphical representation. Different types within a family may have different values of some
or all parameters, but the set of parameters - their names and their meaning - are the same. All elements in Revit
Structure are family-based.
Type A Type is a member of a Family. Each Type has specific parameters that are constant for all instance of the Type
that exist in your model. These are Type Properties. Types have other parameters called Instance parameters, which
may vary over the various instances of this type in your model.
Revit Structure provides a large number of predefined families for use in your project. If you need to create families for
a certain project, Revit Structure gives you that facility. Creating a new family is easy, because Revit Structure provides
many templates, including templates for structural members and lets you graphically draw the new family. In addition,
you can create a nested family by loading additional families and inserting instances within the new family. You do
not need to be a programmer to create the families because the templates contain all of the programming, and all you
need to do is fill in the geometry information. See Nested Families on page 93.
There are two methods for creating a new family:
Creating In-Place Families: This method of family creation is for families that are unique to the current project.
They are useful for custom families. You can design the family in the context of existing geometry of the project.
The family updates automatically if the project changes and those changes affect the family.
Standard Component Families: Typically these families are standard sizes and configurations of common components
and symbols used in the building design. You define the geometry and size of the family by using the standard
family template. You can then save the family as a separate file (RFA) and load it into any project you want. There
are many templates available to use to create different families.
After you select the template to use, you define the appearance of the family in the various views. The geometry you
put in the family is up to you and your design requirements. In some cases, such as a symbol, you may wish to see only
sketched lines. In other cases, you may want to see the actual geometry of the component in a 3D view; however, in
the plan and elevation views, you may want just a 2D symbolic representation to appear. You decide what geometry
to create.
If your project uses metric measurements, you should use family templates from the Metric folder. Similarly, if your
project uses Imperial measurements, you should use family templates from the Imperial folder.
All family templates are stored under the Templates folder, Imperial or Metric. The Templates folder includes two
subfolders: Annotations, for creating annotation families, and Titleblocks, for creating new titleblocks. The Library
folder contains subfolders to organize different families: either ones you created or predefined families.
Family Templates
When you create a family, Revit Structure provides you with a template that serves as a building block and contains
most of the information needed by Revit Structure to place the family in the project. Among other elements, the
template can include reference planes, dimensions, and pre-defined geometry.
wall-based
floor-based
roof-based
standalone
Wall-based, floor-based, and roof-based templates are known as host-based templates. A host-based family can only be
placed in a project if an element of its host type is present.
The floor-based template is for components inserted into floors. Floor components can include openings, so that when
you place the component on a floor, it also cuts an opening in the floor. An example of a floor-based family is a heating
register.
52 | Chapter 5 Families
The roof-based template is for components inserted into roofs. Roof components can include openings, so that when
you place the component on a roof, it also cuts an opening in the roof. Examples of roof-based families include soffits
and fans.
The standalone template is for components that are not host-dependent. A standalone component can appear anywhere
in a model and can be dimensioned to other standalone or host-based components. Examples of standalone families
include columns, furniture, and appliances.
Design Considerations
Before creating the family, consider the following:
What should the family look like in the different views: floor plan, 3D, elevations? Typically, when defining a
family, the geometry of the component changes, depending on the view of the building. In the plan view, you
may want to see a 2D representation of the family. In a 3D view or elevation view, you may want a fully detailed
3D representation of the family. You have the flexibility to display different geometry. For more information about
visibility of family geometry, see Visibility and Detail Levels on page 63.
How detailed should the family model appear? In some cases, you may not need 3D geometry. You may only need
to sketch a 2D shape to represent your family. Also, you may simplify the 3D geometry of your model to save time
in creating the family. You decide how much detail is enough.
Are there going to be additional sizes of the family? Plan for this as you create and dimension the geometry. Add
reference planes and dimensions to the family to aid in sketching the required geometry. You will need to create
the dimensions and label them so they can be modified for the different sizes.
When the family is placed in the model, how do you want it to attach to the pointer during placement? This is
important because you will want to create the geometry of the family relative to the origin in the template.
When the family is placed in the project, what parts of the family would you like to dimension. You need to know
this because you need to create reference planes/lines and set the properties of the reference planes/lines to enable
that location to be dimensioned.
If you consider this list of requirements before creating your family, you will have an easier time creating families. Of
course, there are bound to be changes as you create the families. The Family Editor is flexible enough to allow you to
make those changes without having to start over.
TIP You should add reference planes before creating any family geometry. You can then reference those reference planes as
you create geometry and snap sketches and geometry to them.
You can set properties for reference planes/lines to capture design intent. For example, you can apply the property
Defines Origin to a reference plane. This origin is the point at which Revit Structure loads the family into the project.
By default, Revit Structure uses the center of the space when you create the family. Some families actually have the
reference plane origins already set in the template.
Reference planes also have a property called Is Reference. By setting this property, you specify that the reference plane
can be dimensioned to when you place a family into a project. Only a reference plane defined as an origin or as Is
Reference can be dimensioned to when the family is placed in a project. Is Reference also sets a reference point for
dimensions when you use the Align command. Setting Is Reference allows you to select different lines of aligned
components for dimensioning. See Align on page 293.
Is Reference Values
When you set Is Reference for a reference plane, you have several choices for its value. They are:
Not a reference
Strong reference. See Strong and Weak References on page 60.
Weak reference. See Strong and Weak References on page 60.
Left
Center (Left/Right)
Right
Front
Center (Front/Back)
Back
Bottom
Center (Elevation)
Top
When you give Is Reference a name from the list, if you ever swap a family member out of a project and replace it with
another family member, any dimensions automatically switch to the new family member, if you create the same
property name in the second family.
Dimensions to Control Design Intent: Revit Structure creates automatic dimensions to help control your
design intent. These automatic dimensions are not displayed by default. To turn them on, check Automatic Sketch
Dimensions in the Visibility dialog box. See Visibility/Graphics on page 461. You can then modify these dimensions
or create your own dimensions using the Dimension command. You can also lock dimensions to keep a distance
constant. This is very useful if you plan to have several sizes of the family and want to keep certain dimensions
constant while the family changes size.
Label Dimensions for Multiple Size Families: If you are going to have families with different size types, you
need to label the dimensions that are going to vary with each new type. This is done using the Edit Label command.
See Dimensioning with Families.
54 | Chapter 5 Families
Reference Lines
You can use reference lines to create a parametric family skeleton that elements of the family can attach to. Angular
parameters applied to a reference line also control the elements attached to its face.
In both look and behavior, reference lines are very similar to model lines. However, there are significant differences
between model lines and reference lines. For example, reference lines are annotation objects with their own category.
When selected, they display dual faces. When printing, their visibility is affected by the Hide ref/work planes option.
Straight reference lines provide two planes for you to sketch on. One plane is parallel to the work plane of the line
itself; the second plane is perpendicular to that plane. Both planes go through the reference line. The planes display
in the following three situations: when the reference line is selected, when the reference line is highlighted, or when
using the Work Plane tool. When selecting a work plane, you can place the cursor over a reference line and use the
Tab key to switch between the two faces. The plane in which the line was sketched always displays first. You can also
create arc reference lines, however, they do not define any planes.
Once a family is loaded into a project, the behavior of Reference Lines is identical to that of Reference Planes. Reference
Lines have no Visibility property. They are generally invisible within the project and do not highlight when the instance
is selected. They will highlight and generate shape handles in the same contexts as Reference Planes currently do,
depending on their Reference property.
When selected or highlighted during preselection, the associated planes display according to the active
view.
3 Align the face of a model element to the reference line and lock it.
4 Add a dimension line referring to the reference line and label it as an instance or type parameter.
RELATED For more information regarding working with dimensions, see Dimensioning on page 143.
5 Flex the model by changing and applying a new value within the Family Types dialog box.
56 | Chapter 5 Families
Add and dimension reference line.
1 In the drawing area, add a reference line with the point of origin located at the point of expected rotation.
2 Add an angular dimension referring to the reference line.
3 Label the dimension.
4 On the Design Bar, click Family Types.
5 Change the angular value for the labelled dimension and click Apply.
This is known as flexing the model. It is important to make sure the reference line adjusts as expected
before adding model geometry to it.
6 Set the current work plane to one of the faces of the reference line and add the model geometry that you
intend to have controlled by the angular dimension.
The geometry moves with the reference line as the angle changes.
Workplane: This is read only and reports the workplane that the reference line resides on. To change
this, you can click Edit Work Plane on the Options Bar when the reference line is selected.
Length: This is read only and reports the length of the line. To control the line length, drag the shape
handles in the drawing area or add a labelled dimension to the reference line.
Visible: Select this setting if you want the reference line to be visible.
Reference:
You have three options: Not a reference, Strong Reference, and Weak Reference.
4 Click OK.
The Type Properties dialog box opens. You can define a new type in this dialog.
Setting Subcategories
A subcategory sets the display for the family that you create. Revit Structure includes several predefined subcategories
for different families, or you can create your own subcategory. See Creating a Subcategory on page 87. While you
create the geometry for your family, you should assign a subcategory to the geometry. This means that if your family
includes 2D and 3D geometry, you should assign a subcategory to both. By assigning a subcategory to the geometry,
you control the line pattern, line weight, line color, and material used when the geometry displays in a project. See
Wireframe on page 457 and Shading on page 458.
Subcategory Procedure
1 Select the geometry you are creating in the Family Editor. If the geometry you want to select does not
highlight, use the TAB key to switch to the correct selection.
Families Tips
When creating the sketched geometry, use the reference planes. You can then modify the dimensions for the
reference planes to modify the sketch. The dimensions of the reference plane become properties of the family and
can be used to create other family types of varying sizes.
If there are other dimensions you wish to add to the properties of the family, create a permanent dimension on
the sketch and add a label to the dimension. See Dimensioning with Families on page 62.
Annotations
Architectural
Detail Components
Doors
Openings
Profiles
58 | Chapter 5 Families
Site
Structural
Titleblocks
Windows
The family files provided are fully editable and can be loaded into any project.
TIP You can also right-click the component family within the drawing area or Project Browser and select Edit
Family from the context menu.
3 A dialog box displays asking if you want to open the family for editing; click Yes.
The selected family opens within a session of the family editor. The original project is still open in the
background.
7 Select the projects or families you want to load the edited family into, and click OK.
8 If the modified family is used in the project, the dialog box, Reload Families, displays asking if you want
to overwrite the existing version. Click Yes.
NOTE You also have the option to overwrite the existing parameter values. For more information, see Reloading
Families into a Project on page 563.
IMPORTANT Families originally created before version will not have the ability to be edited within the project,
even if the project is updated to the most recent version.
Reloading Families
Within the Project Browser of a project or a family, you can right-click a loaded family name and select Reload from
the context menu. A navigation dialog displays where you can select only one file. Loaded families remember the full
path from which it was originally loaded. If you select a family with a different name than the one you selected in the
Project Browser, the family within the project will be renamed.
You can also reload a family from the File Load from Library menu. For more information on reloading families, see
Reloading Families into a Project on page 563.
Reload a Family
1 In the Project Browser of a project or family, right-click a loaded family and select Reload from the context
menu.
2 In the Open dialog box, navigate to and select the family you want to reload.
3 Click OK.
4 When prompted, click Yes to overwrite the existing version or No to cancel.
For more information regarding reload options, see Reloading Families into a Project on page 563.
1 In the document window, select the family type to be copied. To select multiple family types, press CTRL
and select each type.
2 On the Edit menu, click Copy to Clipboard or press CTRL-C.
3 Open the target project.
4 Click once in the document window.
5 On the Edit menu, click Paste from Clipboard or press CTRL-V.
6 In the drawing area, drag the object where needed within the document window.
7 On the Options Bar, click Finish Paste.
The family type appears in the Project Browser under its designated family.
60 | Chapter 5 Families
A strong reference has the highest priority for dimensioning and snapping. As you are placing the family, temporary
dimensions will snap to any strong references in the family. When you select the family in the project, temporary
dimensions appear at the strong references.
A weak reference has the lowest priority for dimensioning. When you place the family into the project and dimension
to it, you may need to press TAB to select a weak reference, as any strong references highlight first.
NOTE You may also be able to zoom in on the model to highlight weak references, as elements in the model appear farther
apart as you zoom in.
NOTE By default, Revit Structure sets the reference property for all reference planes and sketched lines to Weak
Reference.
4 Click OK.
You can sketch lines and set them to strong references. To create strong references for solid geometry, such as extrusions,
sketch reference planes and set them to strong references. Then sketch the solid geometry to the reference planes.
Visibility
Automatic sketch dimensions are turned off by default in a view. They appear if there is at least one labeled dimension
in the family.
Notice in this next image that there is a dimension added to this geometry, but the dimension has no label.
Turning on Visibility
1 While you are in sketch mode, click Visibility/Graphics on the View menu, or press VG on your keyboard.
See Visibility/Graphics on page 461.
2 Click the Annotation Categories tab.
3 Expand the Dimensions category and select Automatic Sketch Dimensions below it.
Revit Structure now knows where each line of this geometry exists with respect to reference planes or other sketch
lines.
As you explicitly add locked dimensions, the automatic sketch dimensions go away in favor of the dimensions.
In the next image, explicit dimensions appear with locked padlocks.
Key:
To achieve the desired results with your geometry, add locked dimensions.
Labeling Dimensions
1 Click Modify and highlight the dimension text.
2 Right-click the dimension, and click Edit Label from the context menu.
3 Select a name from the drop-down menu or choose <Add parameter...> and create a new parameter. See
Family Types on page 67.
62 | Chapter 5 Families
Alternate Procedure for Labeling
1 Click Modify and select the dimension text.
2 On the Options Bar, choose a name from the Label: drop-down menu or create a new parameter. See
Family Types on page 67.
3 If desired, select Leader to create a leader line for the dimension.
You cannot type text as a label when you select a dimension. You can only select from a list of family parameters
that are of the correct type, or you can create a new parameter.
Labeled dimensions become modifiable parameters for families. You can modify their values using the Family
Types command. See Family Types on page 67. When the family is loaded into a project, you can also modify
them through the Element Properties dialog box. See Element Properties Dialog Box on page 309.
Values for labeled parameters can be calculated using formulas. You create the formulas in the Family Types dialog
box. See Using Formulas for Numerical Parameters on page 69.
An array number can be a parameter for a family. After you create the array, select it and then label it. The array
number becomes a parameter for the family. You can then modify the parameter value and increase or decrease
the number of members in the array. See Array on page 305.
Plan/RCP
Front/Back
Left/Right
4 If desired, select When cut in a Plan/RCP view. If you select this option, the geometry appears cut if it is
intersected by the cut plane of the view. See View Range for information on cut planes. If the element is
cut by a section view, it also shows if you select this option. See the table below to determine if you can
show a family category as cut in plan or RCP views.
NOTE The Visibility dialog box is different for profile and detail component families. For those families, you can
set only the detail level
6 Click OK.
TIP You can set family elements to be visible or not visible in the project by associating the Visible parameter of solid geometry
tools with a family parameter for that element. The Visible parameter is available for solid and void geometry tools (blends,
sweeps, revolves, and extrusions). This lets you create one family type with optionally visible geometry on it. For more
information on this, see the tutorial associated with this parameter. Note that the family geometry still exists in the project,
it is just invisible. For example, it may still be involved when you join geometry in the project.
NOTE If you label dimensions by entering the name in the Options Bar, you can check the Instance Parameter
option right away without re-selecting the dimensions.
64 | Chapter 5 Families
5 Click Family Types from the Design Bar and notice that the new instance parameter appears in the Family
Types dialog box. The (default) label indicates the value for the instance parameter when you place the
family in the project. For example, if you create an instance parameter called length with a default value
of 3000 mm, the family instance will have a length of 3000 mm when placed in the project.
6 Save changes and load the family into a project and click . For information about loading a family,
see Load Family From Library on page 562.
Notice that the labeled dimensions appear as parameters in the Instance pane of the Element Properties
dialog box. You can change the values in the dialog box. See Element Properties Dialog Box on page 309.
Example of a generic component with shape handles added.This component has been loaded into a project and the plan and 3D views
are shown.
Example of generic component family consisting of extrusion and two reference lines
2 Select each of the reference lines or reference planes, click Properties in the Options Bar, and verify that
the Is Reference value is anything other than Not a Reference.
3 Align and lock the reference lines or reference planes to the parallel edges of the component. When loaded
into a project, the shape handles will display at this location.
Generic component family with reference lines aligned and locked to the extrusion edges
4 Add a dimension between reference lines or reference planes that you aligned in the previous step.
5 Select the dimension.
66 | Chapter 5 Families
6 On the Options Bar, select a label from the Label drop-down list or click Add Parameter, and create a new
parameter for this dimension. For more information, see Creating New Family Parameters on page 71.
7 On the Options Bar, select Instance Parameter.
NOTE When adding a new parameter, you can select Instance for the type in the Parameter Properties dialog
box.
8 Save changes and Load the family into a project. For information about loading a family, see Load Family
From Library on page 562.
After the family is loaded into the project, select the component. Shape handles display and allow you to resize the
family without the need for creating new sizes in the Family Editor.
Generic component family loaded into a project, selected, with shape handles displayed
NOTE You should create a type for each of the sizes of the component.
4 Continue creating types by choosing New and entering different values for the properties as needed.
NOTE You should create a type for each of the sizes of the component.
9 Click OK.
The display of the Family Type will change according to the new parameter value entered.
68 | Chapter 5 Families
Using Formulas for Numerical Parameters
Formulas allow you to create parameters that depend on other parameters for their values. A simple example would be
a width parameter set to equal twice the height of an object. In practice, formulas can be used in many ways, both
simple and sophisticated. Typical uses include embedding design relationships, relating a number of instances to a
variable length, and setting up angular relationships. For example, formulas can be used to:
For information about entering formulas, see Adding a Formula to a Parameter on page 69.
Parameter names in formulas are case sensitive. For example, if a parameter name begins with a capital letter, such as
Width, you must enter it in the formula with an initial capital letter. If you enter it in a formula using lower-case letters
instead, for example, width * 2, the software will not recognize the formula.
Addition +
Subtraction -
Multiplication*
Division/
Exponentiation^: x^y, x raised to the power of y
Logarithmlog
Square rootsqrt: sqrt(16)
Sinesin
Cosinecos
Tangenttan
Arcsineasin
Arccosineacos
Arctangentatan
e raised to an x powerexp
Absolute Valueabs
70 | Chapter 5 Families
Examples of Conditional Statement Usage
Typical uses for conditional statements in formulas include calculating array values and controlling an elements
visibility based on a parameter value. For example, you can use conditional statements to:
Make muntins visible only when the number of window lights is greater than 1.
For example, if you have a Lights parameter that you want to use to control the visibility of muntin geometry, you
can create a Yes/No parameter like MuntinVis, and assign it to the Visible parameter in the Element Properties
dialog of the muntin geometry. Because the MuntinVis parameter is a Yes/No (or Boolean) operation, both the
condition (IF) and the results are implied. In this example, when the condition is met (true), the MuntinVis
parameter value is selected, and the muntin geometry is visible. Conversely, when the condition is not met (false),
the MuntinVis parameter is cleared, and the muntin geometry is not visible.
Formula: MuntinVis = Lights > 1
1 On the Settings menu, click Family Types, or click Family Types from the Design Bar.
2 In the Family Types dialog box, click New Type and enter a name for the new type.
This creates a new family type that will be available in the Type Selector when you load it into a project.
URL user defined url Provides web link to user defined url.
Volume user-defined/numeric field Can be used to establish the length of an element or sub-
component. Formulas can be used in this field.
Material Selection of materials within the Establishes parameters in which a specific material can be assigned.
project
Yes/No Yes or NoDefault = Yes Used most often for instance properties when the parameter is
defined with either a Yes or No.
Family Type User selects category Used with nested components and allows you to swap components
after family is loaded into a project.
9 For Value Stored by:, select either Instance or Type. This defines whether the parameter is an Instance or
Type parameter.
10 Click OK.
NOTE To assign a material to a family element, save the family and load it into a project. Place the family in the
project and select it. Click and set a value for the material parameter.
Profile Families
When you create a profile family, you are sketching a two-dimensional loop shape that you load into your project and
then apply to certain building elements. For example, you can sketch the profile loop for a railing and then use that
shape on a railing in your project.
Elements for which you can define profiles include wall sweeps, reveals, railings, mullions, stair treads, and sweep
profiles. When you define one profile family, you can reuse it multiple times on building elements in the project.
Loaded profiles appear as a leaf under the Families branch in the Project Browser.
You sketch profile families using lines, dimensions, or reference planes. The profile can then be applied to any type of
solid geometry in the project.
72 | Chapter 5 Families
Family Templates
You create profile families using templates supplied with Revit Structure. Those templates are Profile.rft, Profile-Rail.rft,
Profile-Reveal.rft, Profile-Stair Nosing.rft, and Wall Sweep Profile.rft.
3 If necessary, sketch reference planes for constraining the lines in the profile.
4 Click Lines and sketch the profile loop. For more information about the sketching tools, see Sketching
Overview on page 36.
5 Click Detail Component to place a detail component into the profile family.
TIP You can change the sorting order of any detail components in the family by using the detail component
draw order commands. For more information, see Sorting Detail Element Draw Order on page 402.
6 To set the detail at which the profile family displays in the project, select any of the lines of the profile
sketch and click Visibility on the Options Bar.
7 Select the desired detail levels, Fine, Medium, or Coarse, and click OK.
TIP You can also set the detail level for detail components using the same methods.
8 The profile usage needs to be defined. Click Settings menu Family Category and Parameters.
9 Click next to Profile Usage and click the profile usage type from the menu. For example, if you are creating
a mullion profile, click Mullion on the menu.
TIP This setting ensures that only relevant profiles are listed when using profiles within a project. For example,
when selecting a mullion profile, stair nosing profiles do not display.
Family Templates | 73
Sample crane rail profile sketch
The profile you created is now available to building elements in the project.
Family Editor
All elements in Revit Structure are family based. The term, family, describes a powerful concept used throughout
Revit Structure to help you manage your data and make changes easily. Each Family element has the ability to have
multiple types defined within it, each with a different size, shape, material set, or other parameter variables as designed
by the family creator. Even though various types within a family can look completely different, they are still related
and come from a single source, thus the term, family. Changes to a family type definition ripple through the project
and are automatically reflected in every instance of that family or type within the project. This keeps everything
coordinated and saves you the time and effort of manually keeping components, and schedules, up to date.
Family Editor
The Family Editor is a graphical editing mode in Revit Structure that allows you to create families to include in your
project. When you start creating a family, you open a template to use in the editor. The template can include multiple
views, such as plan and elevation views. The editor has the same look and feel as the normal working environment in
Revit Structure, but it features different commands on the Design Bar and can open multiple views, depending on the
template chosen.
Command Descriptions
The Family Types command opens the Family Types dialog box. You can create new Family Types or new Instance
and Type parameters. See Family Types on page 67.
74 | Chapter 5 Families
The Dimension command adds permanent dimensions to the family, in addition to the ones Revit Structure
automatically creates as you sketch the geometry. This is important if you wish to create different sizes of the
family. See Dimension Command on page 146.
The Model Lines command lets you sketch two-dimensional geometry for when you do not need to show solid
geometry. For example, you could sketch door panels and hardware as two dimensional rather than sketch solid
extrusions. Model lines are always visible in 3D views. You can control their visibility in plan and elevation views
by selecting the lines and clicking Visibility from the Options Bar. See Setting Family Geometry Visibility on
page 63.
The Symbolic Lines command lets you sketch lines that are meant for symbolic purposes only. Symbolic lines
are not part of the actual geometry of the family. Symbolic lines are visible parallel to the view in which you sketch
them.
You can control symbolic line visibility on cut instances. Select the symbolic line and click Visibility from the
Options Bar. Select Show only if instance is cut.
In this dialog box, you can also control the visibility of lines based on the detail level of the view. For example, if
you select coarse, that means that when you load the family into a project and place it in a view at the coarse detail
level, the symbolic lines are visible. See Detail Level on page 415.
TIP Use this dialog box to control visibility of generic annotations loaded into model families. See Loading Generic
Annotations into Model Families on page 99.
The Lines command sketches lines to define the geometry of the family. See Model Lines on page 202.
The Opening command is available in host-based family templates only. You create an opening by sketching its
shape to the reference planes and then modifying its dimensions. After creating an opening, you can select it and
set it to appear transparent in 3D and/or elevation views when loaded into the project. From the Options Bar,
select the 3D and/or Elevation check boxes next to Transparent in:
The Ref Plane command creates a reference plane, which serves as a guide for sketching lines. See Reference
Planes on page 118.
The Control command lets you place arrows to rotate and mirror the geometry of the family, after you add it to
your design. In the Options Bar, choose from a Vertical or Horizontal arrow, or from a Double-Vertical or
Double-Horizontal arrow. You can also select more than one choice.
Revit Structure rotates or mirrors the geometry about the origin. With two opposite-facing arrows, you can mirror
back and forth horizontally or vertically.
You can place the controls anywhere in the view. It is best to place them where it is obvious what they control.
The Text command allows you to add text notes to the family. This is typically used in an annotation family. The
text is just simply a text note. For more information about adding text, see Text on page 112.
The Components command selects the type of component to be inserted into the Family Editor. After clicking
this command, the Type Selector becomes active and you can select the component.
The Solid Form command provides access to tools that let you create solid geometry in the family.
The Void Form command provides access to tools that let you cut solid geometry in the family.
The Label command allows you to place intelligent text in the family. This text actually represents a family
property. When the property value is specified it will show up in the family. Note: This command is available for
annotation symbols only. See Creating a Label for more information.
The Load into Projects command allows you to load a family directly into any open project or family.
Related Topic:
Continuing with the example shown above, to create a series of elements identical to the sub-height element, you can
copy, array, or mirror the element and the associated parameters are copied with it. In the image below, you can see
the smaller element was arrayed and the labelled dimension, painted face, and visibility parameters is applied to each
arrayed element.
In the Family Types dialog box, if the Height value in this example is changed from 6 to 8, notice the arrayed elements
adjust to the new values.
76 | Chapter 5 Families
Arrayed elements adapt to changed parameter values
1 In the Family Editor, click Solid Form Solid Revolve on either the Modelling menu or the Family tab of
the Design Bar.
2 If the Select a Work Plane dialog box appears, choose a work plane to draw the revolved geometry. See
Setting the Work Plane on page 44.
3 In sketch mode, click Axis to place a revolving axis.
4 Sketch an axis by clicking a start and an end point at the orientation desired.
TIP If you want the revolve profile shape to abut the rotation axis, first sketch the profile shape and then sketch
the axis on one of the lines of the shape.
5 Click Lines from either the Modelling menu or from the Sketch tab of the Design Bar and sketch a shape
to revolve around the axis. The sketch must be a valid closed sketch: single closed loop or multiple closed
loops that do not intersect.
6 Click Finish Sketch to save changes and exit sketch mode.
7 Click 3D to switch to a 3D view to see the results.
8 If necessary rotate the component to see it better. See Using Dynamic View on page 449.
9 Select the view visibility of the revolved component. See Setting Family Geometry Visibility on page 63.
You can change the start and end points of the revolved geometry by clicking and setting the degrees for the
start and end angle properties. You can also achieve the same effect by dragging the start and end faces of the revolved
solid.
NOTE You cannot drag the start and end faces of a 360-degree revolution.
1 In the Family Editor, click Solid Form Solid Sweep on either the Modelling menu or the Family tab of
the Design Bar.
2 If the Select a Work Plane dialog box appears, choose a work plane to draw the sweep. See Setting the
Work Plane on page 44.
3 To sketch a path, click Sketch 2D Path from the Design Bar. The sketching tools become available. The
path can be either a single-closed or single-open path. You cannot have multiple paths. The path can be
a combination of straight lines and arcs, or it can be a circle. If you choose the Pick option while sketching
the path, the path is confined to one work plane.
4 To pick a path, click Pick Path from the Design Bar. The Pick tool is selected. You can select edges of other
solid geometry, such as extrusions or blends, or you can pick existing sketch lines. Watch the Status Bar
to know what you are picking. This method of picking automatically locks the sketch lines to the geometry
you are picking. Also, using the Pick Path method allows you to sketch the path in multiple work planes,
hence allowing for a 3D path. If you click existing sketch lines, you actually delete them. See Displaying
the Status Bar on page 667.
5 Click Finish Path to complete the path.
6 After creating the path, you can click Profile to start sketching the profile, or you can select a profile from
the drop-down menu on the Options Bar. If you need additional profiles or have created and saved a
different one, click Load profiles to load in the additional profile families. See Profile Families on page
72.
7 If you are sketching a profile, choose a view in the Go To View dialog box in which to sketch the profile.
For example, if you sketched the path in a plan view, you would choose an elevation view to sketch the
profile. The profile sketch can be a single-closed loop or multiple closed loops that do not intersect. Sketch
the profile near the intersection of the profile plane and the path (the intersection is indicated in red in
the following picture).
1 Follow the steps from the Creating a Sweep procedure to access the sweep tool.
2 On the Sketch Design Bar, click Sweep Properties.
3 Select the check box for Trajectory Segmentation.
4 Enter a value for Maximum Segment Angle. Valid values are between 0 and 360 degrees.
78 | Chapter 5 Families
5 Sketch or pick a path with arcs.
6 Click Finish Path to complete the path.
7 Create a profile or use a pre-loaded profile.
8 Click Finish Sweep to complete the sketch of the sweep.
TIP You can change a segmented sweep to a non-segmented sweep by clearing the check box for Trajectory Segmentation.
Sweep Tips
When creating a sweep with a tangent arc in the path, be sure the profile is small enough to sweep around the arc
without the resulting geometry intersecting itself. An error occurs if the geometry intersects. For more information
about sweep error messages, see Error Handling on page 677.
If you create a sweep path by using the Pick Path command, you can drag the end points of the path lines as you are
sketching it.
1 In the Family Editor, click Solid Form Solid Blend on either the Modelling menu or the Family tab of
the Design Bar.
2 If the Select a Work Plane dialog box appears, choose a work plane to draw the blend. See Setting the
Work Plane on page 44.
TIP Prior to sketching the shape, you can specify the depth of the blend by setting values for the first end and
second end points. While in sketch mode, click . In the Element Properties dialog box, specify values for
the two end points. See Element Properties Dialog Box on page 309.
4 When finished with the sketch, click the Top command to sketch the top of the blend.
5 Sketch a shape for the top of the blend, for example another square.
Finished blend
7 Select the view visibility of the blend. See Setting Family Geometry Visibility on page 63.
8 When you have created the blend you like, save it or click Finish Family if you are creating an in-place
family.
1 Click Vertex connect on the Design Bar. Vertex points become available on the blend sketch:
80 | Chapter 5 Families
The dotted lines with blue open-dot controls on their ends are suggested connections. The control is a
switch between adding and removing connections.
2 Click the control, and the line becomes a solid connection. A filled blue control appears on the connection.
3 Click the solid control to remove a connection; the line reverts to a dashed line with an open dot control.
As you click the controls, some possible edges disappear and other ones appear.
4 When you are satisfied with vertex connections, click Finish Sketch.
Blend Tips
You cannot sketch more than two closed loops: one for the base and one for the top.
You can set the depth of the geometry before sketching it. In sketch mode, enter a value in the Depth field on the
Options Bar. This value changes the end point of the blend. Depths can be negative values.
You can dimension from lines at the top of the blend to lines at the base of the blend. You cannot dimension from
lines at the base of the blend to lines at the top of the blend. See Dimension Command on page 146.
You can modify the depth of the blend after creating it, by selecting it and then clicking Properties. Specify values
for the start and end points. You can also resize the blend in a 3D view by selecting it and then dragging it to resize
it.
If specified, Revit Structure does not retain the end point value during creation of the blend. If you need to make
multiple blends with the same end point, first sketch the blends, then select them, and then apply the end point.
1 In the Family Editor, click Solid Form Solid Extrusion on either the Modelling menu or the Family tab
of the Design Bar.
2 If the Select a Work Plane dialog box appears, choose a work plane to draw the extrusion. See Setting the
Work Plane on page 44.
3 Sketch a shape. The profile sketch can be a single-closed loop or multiple closed loops that do not intersect.
For more information about the sketching tools, see Sketching Overview on page 36.
to sketching the shape. While in sketch mode, click . In the Element Properties dialog box, specify values
for the extrusion end and start. See Element Properties Dialog Box on page 309.
5 Select the view visibility of the extrusion. See Setting Family Geometry Visibility on page 63.
6 When you have created the extrusion you like, save it or click Finish Family if you are creating an in-place
family.
Extrusion Tips
The work plane does not have to be either the start or the end of the extrusion depth. It is only used to sketch on
and set the extrusion direction to be perpendicular to the plane.
You can set the depth of the geometry before sketching it. In sketch mode, enter a value in the Depth text box on
the Options Bar. This value changes the end point of the extrusion. Depths can be negative values.
You can modify the depth of the extrusion after creating it, by selecting it and then clicking Properties. Specify
values for the start and end points. You can also resize the extrusion in a 3D view by selecting it and then dragging
it to resize it.
If specified, Revit Structure does not retain the end point value during creation of the extrusion. If you need to
make multiple extrusions with the same end point, first sketch the extrusions, then select them, and then apply
the end point.
Void Extrusions
You can create an extrusion cut through any solid geometry.
1 In the Family Editor, click Void Form Void Extrusion on either the Modelling menu or the Family tab
of the Design Bar.
2 Sketch a shape to cut out of the geometry. For more information about the sketching tools, see Sketching
Overview on page 36.
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TIP Prior to sketching the shape, you can specify the depth of the extrusion cut by setting values for the Extrusion
start and Extrusion end points. While in sketch mode, click . In the Element Properties dialog box, specify
values for the extrusion end and start. You can also specify a depth by clicking in the depth field on the Options
Bar. See Element Properties Dialog Box on page 309.
Solid geometry
NOTE If you rest the cursor near the cut, you see the extrusion shape highlight.
You can then select the extrusion cut and edit the sketch if necessary.
Void Blends
You can create a blend to cut through any solid geometry.
1 In the Family Editor, click Void Form Void Blend on either the Modelling menu or the Family tab of
the Design Bar.
2 Sketch a blend to cut into the geometry. See Creating Solid Blends on page 79.
end of the blend. While in sketch mode, click . In the Element Properties dialog box, specify values for
the first end and the start end. You can also specify a depth by clicking in the depth field on the Options Bar.
See Element Properties Dialog Box on page 309.
NOTE If you rest the pointer near the cut, you see the blend shape highlight:
You can then select the blend cut and edit the sketch if necessary.
Void Revolves
You can create a revolved shape to cut solid geometry.
1 In the Family Editor, click Void Form Void Revolve on either the Modelling menu or the Family tab of
the Design Bar.
2 Sketch the revolved geometry. See Creating Solid Revolves on page 77.
3 To see the new revolve cut, open a 3D view.
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Solid geometry with revolve cut
TIP If you rest the cursor near the cut, you see the revolve shape highlight:
You can then select the revolve cut and edit the sketch if necessary.
Void Sweeps
You can cut a sweep shape through any solid geometry.
1 In the Family Editor, click Void Form Void Sweep on either the Modelling menu or the Family tab of
the Design Bar.
2 Sketch the sweep. See Creating Solid Sweeps on page 78.
3 To see the new sweep cut, open a 3D view.
TIP To see the void after cutting the geometry, move the cursor around the solid geometry until the void shape
highlights.
1 Create some solid geometry; it can be a single primitive or some joined primitives.
3 Create another solid geometry shape and join it to the existing geometry.
4 On the Tools menu, click Cut Geometry and select the void you created. Notice the pointer changes shape.
NOTE If you select all geometry to not be cut, then the void appears at all time in the view.
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Creating a Subcategory
A subcategory is a property of a family that defines its display by setting up the line weight, line color, and line pattern.
Revit Structure features some preconcerted subcategories for different categories of families. You can use these when
assigning subcategories. Other families have no subcategories, which means you can define your own. The Object Styles
dialog box lists family categories and subcategories. It also shows the line weight, line color, and line pattern, assigned
to each category and subcategory.
2 Click .
3 In the Instance box of the dialog box, click the Subcategory value box and select the subcategory name
you just created from the drop-down menu.
Subcategory Tip
You can apply a drafting pattern to a family. When you create and define a subcategory to apply to the family, you
can set its material to have a drafting pattern. You cannot apply a model pattern to a family. Only flat or cylindrical
surfaces can have drafting patterns. For more information, see Fill Patterns on page 520.
Extrusion Properties
Name Value Description
Extrusion End user-defined Sets the end point for the extrusion. A positive value projects the
extrusion away from the work plane. A negative value projects the
extrusion toward the work plane.
Extrusion Start user-defined Sets the start point of the extrusion. For example, a start point of -
2000 mm and an end point of 3000 mm creates an extrusion with a
depth of 5000 mm. A positive value projects the extrusion away from
the sketching plane. A negative value projects the extrusion toward
the sketching plane.
Creating a Subcategory | 87
Name Value Description
Visible check box Sets whether the extrusion is visible in a project. If the check box is
selected, the extrusion is visible. If the check box is cleared, the
extrusion is not visible.
Subcategory Default is None Sets the geometry as a subcategory to a family category. See Creating
a Subcategory on page 87.
Blend Properties
Name Value Description
Second End user-defined Sets the depth for the blend. A positive value projects the blend away
from the sketching plane. A negative value projects the blend toward
the sketching plane.
First End user-defined Sets the start point of the blend. For example, a start point of -2000
mm and an end point of 3000 mm creates an extrusion with a depth
of 5000 mm. A positive value projects the blend away from the
sketching plane. A negative value projects the blend toward the
sketching plane.
Subcategory Default is None Sets the geometry as a subcategory to a family category. See Creating
a Subcategory on page 87.
Visible check box Sets whether the blend is visible in a project. If the check box is
selected, the blend is visible. If the check box is cleared, the blend is
not visible.
Solid/Void Default is solid Switches solid geometry from a cut to a solid. This switch is effective
if you create a complex geometry cut and want to copy the shape of
that cut and change it to a solid. For example, if you cut a complex
sweep out of an extrusion, you might want to copy that sweep shape
and use it as a solid.
End angle Default is 360 degrees Sets the size of the arc for the revolved geometry.
Subcategory Default is None Sets the geometry as a subcategory to a family category. See Creating
a Subcategory on page 87.
Visible check box Sets whether the revolve is visible in a project. If the check box is
selected, the revolve is visible. If the check box is cleared, the revolve
is not visible.
Solid/Void Default is solid Switches solid geometry from a cut to a solid. This switch is effective if
you create a complex geometry cut and want to copy the shape of that
cut and change it to a solid. For example, if you cut a complex sweep
out of an extrusion, you might want to copy that sweep shape and use
it as a solid.
Sweep Properties
Name Value Description
Visible check box Sets whether the sweep is visible in a project. If the check box is selected,
the sweep is visible. If the check box is cleared, the sweep is not visible.
Visibility user-defined Sets the visibility of the sweep family in the project views.
Material user-defined A material for the surface of the family for rendering purposes.
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Name Value Description
Profile user-defined Sets the profile family for the sweep. Values depend on which profile
families are loaded in the project. See Profile Families on page 72.
Line Properties
Name Value Description
Visible check box Sets whether the model line is visible in a project. If the check box is
selected, the model line is visible. If the check box is cleared, the model
line is not visible.
Reference Not a Reference Determines whether the line is a reference and whether the line can be
Weak Reference dimensioned when the family is placed in a project.
Strong Reference
Subcategory Default is None Sets the geometry as a subcategory to a family category. See Creating
a Subcategory on page 87.
RELATED When creating column families, you can specify how the column displays in a projects plan view. This parameter
option is only available with column families. For more information, see Specifying How a Column Displays in Project
Plan Views on page 102.
4 Click OK.
Example of Vertical and Non-Vertical Families; three columns are set to Always Vertical, two columns are not.
NOTE Selecting Shared in a non-hosted family has virtually no impact on its behavior when loaded into a project.
4 Click OK.
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Specifying the Work Plane-Based Parameter
You can use the family parameter, Work Plane-Based, to create a family that is hosted by the active work plane. This
can be very useful both in a project environment and within a nested family where you may need a nested
sub-component to reside on a particular plane. You can make any non-hosted family a work plane-based family.
Example of generic component family nesting a work plane-based component. On the left, the work plane is selected; on the right,
the work plane-based component was added.
RELATED See Creating Work Plane-based and Face-based Families on page 92.
After you save and load a work plane-based family into the project, you can flip it about its work plane in a view.
Select the family instance in the project, and a Flip Work Plane control displays . Click the Flip Work Plane
control to rotate the family instance 180 degrees about the x-axis of the work plane. You can also right-click the instance,
and click Flip Work Plane on the context menu.
2 If there is more than one open project or family, the Load into Projects dialog box displays. Select which
projects and families you want to load the family into, and click OK.
3 If the family is being used within the project you are loading it into, a dialog displays asking if you want
to overwrite the existing family. Click Yes to overwrite or No to cancel.
NOTE The Always Vertical parameter does not apply to families created in non host-based templates.
Example of Vertical and Non-Vertical Families; three columns are set to Always Vertical, two columns are not.
Example of generic component family nesting a work plane-based component. On the left, the work plane is selected; on the right,
the work plane-based component was added.
Another way to create components that can be placed with any orientation is to use face-based families. A face-based
family must be created from the Generic Model face based.rft template. A face-based component can be placed on any
surface, including walls, floors, roofs, stairs, reference planes, and other components. If the family contains a void
cutting the host, the component will cut its host, but only if the host is a wall, floor, roof, or ceiling. When a component
with a void is placed on any other host, it will not cut.
92 | Chapter 5 Families
Creating a Work Plane-based Family
Open or create a non-hosted family
1 Make sure the family component that you have created or opened is a non-hosted component.
IMPORTANT Only non-hosted components can become work plane-based families. Doors and windows, for
instance, are hosted by walls and cannot become work plane-based components.
2 In the Family Editor, click Family Category and Parameters on the Settings menu.
3 In the Family Category and Parameters dialog box, under Family Parameters, select Work Plane-Based.
4 Click OK.
NOTE You can make a family both work plane-based and always vertical. Examples of both are shown below.
In the nested family below, the rectangular extrusion is a work plane-based component. On the left, the extrusion is
work plane-based but not always vertical. On the right, the same extrusion was reloaded into the family after designating
it work plane-based and always vertical.
Nested Families
Families can consist of other families. You can load families and insert instances of them into your new family. This
allows you to build upon previous work while creating families suited to your needs.
You can also add Family Type parameters to create interchangeable subcomponents that can be swapped after it is
loaded into a project.
When creating a nested family, you can set the parameters of individual instances only within the Family Editor. After
you load the family into a project, each instance acts as a unit. The same is true regarding selection. You can select the
instance as a whole but you cannot select only the nested instance.
NOTE Within a project, nested families composed of unshared families do not automatically provide access
to the parameters of their nested sub-instances. To create unique family type parameters, see Creating New
Family Parameters on page 71.
For more information regarding family creation, see Family Editor Basics on page 52.
NOTE You cannot set the option When cut in Plan/RCP for nested families.
3 On the Design Bar, click Component and place the first component at its desired location.
4 Select the nested component.
5 On the Options Bar, in the Label drop-down list, select Add Parameter.
NOTE When adding a parameter in the Family Types dialog box, click Add Parameter, select Family Type as the
Category, and select the category from the Select Category dialog box. When you add the parameter using the
Options Bar, the parameter is automatically assigned to Family Type and the respective family category is assigned.
94 | Chapter 5 Families
6 Select Family Parameter.
7 Enter a name for the Parameter, and select either Instance or Type parameter.
8 Select a value for Group Parameter under.
This designates under which group the parameter displays in the Element Properties dialog box.
9 Click OK.
10 Save the file and load it into a project.
11 Add the component to the building model, select it, and on the Options Bar, click the Properties button.
12 Locate the family type parameter and select a different component from the drop-down list.
Shared Families
When creating nested families, you have the option to make the sub-components shared. Within a project environment,
a nested family comprised of shared sub-components allows you to do the following:
One of the important features of a shared family is the ability to select a sub-instance once the nested family is loaded
into a project. In the example shown below, you can see the nested family (left) pre-selected in a 3D view. In the image
next to it, see the sub-instance is pre-selected. You can use the TAB key to toggle to a sub-instance of any nested family
of shared subcomponents.
Once a sub-instance is selected, you can modify its element properties by clicking the Properties button on the Options
Bar.
NOTE Nested Families created before version Revit Structure do not consist of shared families. You can edit the nested
families within the host family. For more information, see Editing Loaded Families on page 59.
As you can see in the examples shown, the first decision you make when designing a nested family comprised of shared
subcomponents has many downstream implications for tagging, scheduling, and ODBC information. You should
consider these implications before you make the decision to create a new family as the host family or use one of the
subcomponents as the host.
Shared Families | 95
Nest shared families into the host family
1 Open the host family or start a new one.
2 Open the subcomponent families and, within each one:
NOTE There are various methods to load the shared family into the host family. After saving the shared family,
you can return to the host family and click Load from Library from the File menu. The result is the same no matter
which method you select.
When you load a nested family comprised of shared sub-components into a project, the following applies:
The host family, along with all shared sub-components, are loaded into the project. Each are available within the
Project Browser under their respective family category.
A sub-component family can exist within a project and be shared by more than one host family.
When loading shared families, if a version of one of the families already exists within the project, you have the
option to use the version from the project or from the family you are loading.
IMPORTANT Once a shared family is loaded into a project, you cannot reload an unshared version of the same family and
overwrite it. You must delete the family and reload it.
You can select Properties on the Options Bar and modify limited instance properties, such as Mark and Comments.
You can modify Type properties and all instances of that type update parametrically.
96 | Chapter 5 Families
You can not modify the position, the size, or shape of a sub-instance.
The biggest advantage to using shared families is the ability to schedule shared families as individual instances.
In-Place Families
An in-place family is a family created within the context of the current project. The family exists only in this project
and cannot be loaded into other projects. By creating in-place families, you create components unique to a project or
components that reference geometry within the project.
In a structural model, you may use the in-place family tool to create a thickened slab, or a wall extrusion that conforms
to a uniquely shaped architectural wall that it supports.
Thickened slab
NOTE This dialog does not appear if you are creating an in-place family of a specified component.
NOTE You can click Quit to quit making the family. All changes are lost.
Create Command
The Create command also creates an in-place family.
1 From the Modelling menu, choose Create or click Create from the Modelling tab of the Design Bar.
The Family Category dialog box appears.
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Creating Family Parameter Links
1 Create a family with either instance or type parameters of the available types. See Creating New Parameters
on page 71.
2 Save that family and load it into a host family. For information about loading a family, see Load Family
From Library on page 562.
3 With the new family open, click Component from the Design Bar and place as many instances of the
loaded family as desired.
4 From the Settings menu, choose Family Types or click Family Types from the Design Bar.
5 Under Parameters, click Add.
6 Follow the steps for creating a new parameter of the same type as the parameter you wish to control in the
nested family. See Creating New Parameters on page 71.
7 Click OK to close the Family Types dialog box.
8 Select an instance of the loaded family in the host family and click .
There is a column for both instance and type properties that has an equal sign (=) in the column heading.
There are also gray buttons next to certain parameters, indicating that they can be linked to other parameters.
9 Click the button next to a parameter, either instance or type, that is of the same type as the one you created
in Step 6. For example, if you created a text parameter, you must select a text parameter here.
10 In the dialog box that appears, select the parameter you created in Step 6 to associate it with the current
parameter and click OK.
NOTE When you associate two parameters, an equal sign appears in the button: .
11 Click OK to close either the Type and Element properties dialog boxes or both.
12 Continue creating the host family and save it.
13 Load that family into a project and place a few instances of it.
NOTE Though this procedure uses specific family files, the steps are common to any generic annotation you want to add to
a model family.
Now you need to associate this label with a parameter in the host family.
12 Select the label instance you placed on the microwave and click .
13 Click Edit/New and locate the Label parameter.
14 Click the button under the equal sign (=) column next to the Label parameter.
22 If desired, change the detail level of the view to change the visibility of the label. See Detail Level on
page 415.
NOTE You can also change the visibility of the label by turning off Generic Annotations in the Annotation
Categories tab of the Visibility/Graphics command. See Visibility/Graphics on page 461.
based on the cut plane of the projects plan view, clear the parameter, Show family pre-cut in plan views.
consistently, regardless of the cut plane of the projects select the parameter, Show family pre-cut in plan views. The
plan view, column displays using the cut plane specified within the Family
Editor plan view.
4 Click OK.
5 Save the column family.
After you load the column family into a project, the column displays based on the parameter settings you
specified within the Family Editor.
3 Select the Front Elevation View. You will see two reference planes, one vertical, the other horizontal.
4 Click the Reference Plane button in the Family tab and create two new vertical reference planes, one on
each side of the existing vertical reference plane.
5 Create an overall dimension of these vertical reference planes. With this new dimension selected, choose
Add parameter from the Label drop-down list in the Options bar. In the open dialog box, label the dimension
as Length and make this Length an instance parameter.
6 Add a horizontal reference plane above the default Level.
7 Draw a dimension between these two horizontal reference planes. Again using the Label drop-down list,
name this dimension as Height, and make this dimension to be an instance parameter.
8 Using the Model Lines button in the Family tab of the Design Bar, sketch the first truss chord as shown in
the illustration. Be sure that you lock the constraints of this model line to the top horizontal plane and to
the left-most vertical reference plane as shown in the illustration.
NOTE Be sure that the endpoints of chords are associated with reference planes and not with the endpoints of
other members. This will ensure that the truss members will move as the reference planes move.
9 Continue to draw the remaining chords as in the next illustration, again being sure to lock the vertical
and horizontal constraints of these members to the appropriate reference planes.
10 In the Settings drop-down menu, select Object Styles. In the dialog box, create a new object style called
Truss Chords and apply a lineweight of 7 for the Projection and Cut Lineweights of this style.
11 Select the chord lines in the Elevation View, and change the Subcategory Property of these elements to
Truss Chords [projection].You will see the lineweight change in the view.
12 Add intermediate reference planes, three on each side of the centered vertical reference plane. Dimension
them and set the EQ constraint.
13 Draw the vertical and angled web members of the truss. as shown in the next illustration.
NOTE For information on loading a truss member into your model, see Loading Structural Families on page
162. Remember to drag the truss into a Plan View, not into an Elevation View.
Creating a Label
A label is a text placeholder added to tags or titleblocks. You create a label as part of a tag or titleblock family while in
the Family Editor. When you place the tag or titleblock in the project, you place substitution text for the label, and the
text appears as part of the family.
3 In the Family Editor, click Label from the Design Bar or choose Label from the Drafting menu.
4 In the Type Selector, select the label type.
5 In the Options Bar, select the vertical and horizontal justification.
6 In the drawing area, click the position the tag: for example, in a generic model tag template, place the
pointer at the intersection of the two reference planes.
7 In the Select Parameter dialog box, under Parameters, select the parameter you want in the label. If necessary,
you can add a new parameter.
TIP If you are creating a label with an external parameter, see Tagging with Shared Parameters on page 408.
If you select a numerical or dimension value, you can specify the formatting of the value.
NOTE If you are creating a generic annotation, you actually create new parameters in the dialog box. Click New
and in the Field Properties dialog box, type a parameter name. From the Type drop-down menu, choose Text,
Number, or Length. Select to include the parameter in either the annotation's instance properties or type
properties. Click OK to complete.
8 Click OK.
9 Select the label, and on the Options Bar, click the Properties button.
11 Move the drag controls to set the maximum width of the label text. When you load the annotation family
into a project and supply the substitution text value, the text wraps according to the width you set here
with the drag controls.
12 Save the family.
Formatting Parameters
If you create a label with a length, area, volume, angle, or number parameter, you can format the appearance of the
parameter.
1 In the Select Substitution Text dialog box, choose a length or area parameter, such as Room area.
2 Next to the Value text box, click Format.
The Format dialog box appears. The Use project settings option is selected by default. This means that the
value displays according to the Units setting in the project. See Project Units on page 532.
5 Select the element that you placed, for example, a window and click .
6 Locate the parameter that you chose when creating the label in either the Instance or Type properties. For
example, if you defined the label to include the Manufacturer parameter, click Edit/New to open the Type
properties.
7 Enter a value for the parameter and click OK twice.
The label value appears in the tag.
Titleblocks
Titleblocks define the size and appearance of the drawing sheet: think of them as templates for the drawing sheet. You
create them by specifying the sheet size and then adding borders, company logo, and other information you want to
see on the sheet. You save the titleblock as a separate file with an RFA extension. Typically, you create your own
customized titleblocks and save them in the Titleblocks folder under the Library folder of the Revit Structure program
group. You then add the standard titleblocks to your default project template, so they automatically load when you
create a new project. If other architects make changes to the project, the titleblocks in the template are available to
them also. If they are not included in the project template, you can load titleblocks by using the Load Family From
Library command. See Load Family From Library on page 562.
Creating Titleblocks
1 On the File menu, click New Titleblock.
2 Enter the name for the titleblock and select a sheet size as a template from the dialog box. Click OK.
3 Revit Structure enters the Family Editor. Apply lines, text, and labels to the titleblock. See Family Editor
on page 74.
Titleblock Tips
You can rotate labels in a titleblock. Select the label, and two rotation control symbols appear. Drag the controls
to rotate the text.
You can also import existing drawing formats from other software packages, by exporting the titleblock page using
DXF or DWG formats and then importing them into a Revit Structure titleblock file.
You can import JPEG or bitmap images into your titleblock family to use them as logos.
When you place the titleblock into a project, you can edit the labels directly on the titleblock. Double-click the
label on the titleblock to edit the text for it.
111
Text
You can insert wrapping or non-wrapping text notes. Text notes are measured in paper space. For example, a 1/4" text
note indicates that the text note will appear as 1/4" high on a sheet. Text notes automatically scale with the view. For
example, if you reduce the size of the view scale, the text automatically resizes.
Text notes without a leader snap to the text origins from nearby text notes/labels. Origin is a point that depends on
the text alignment (left, right, center).
If you are placing a text note with a leader then the last leader point snaps to all possible leader attachment points
from nearby text notes.
1 On the Drafting menu, click Text or on the Drafting tab of the Design Bar click Text.
2 To add a leader line, click a leader line choice from the Options Bar:
TIP When you place a text note with a leader, the last leader point snaps to all possible leader attachment points
from nearby text notes.
3 If desired, set the text alignment from the Options Bar: left, center, or right.
You next decide whether to create a non-wrapping note or a wrapping one.
4 Click once to place the note, and Revit Structure inserts a text box in which to type.
5 Place the cursor in the drawing area; do not click. Drag the pointer to form a text box.
NOTE If you are placing a leader with the text note, the process differs: One-segment, arc leader: Click
once to place the leader end. Move the pointer to draw the leader. Next, click or drag to place the leader and
start the text note.Two-segment leader. Click once to place the leader end. Move the pointer and click again
to place the leader elbow. Move the pointer and click or drag to place the leader and start the text note.
6 Type the text in the text note box. If desired, you can choose a different look to the text by choosing a
new type from the Type Selector, or click to edit the type properties. Click away from the text note
to finish it. The text note controls remain active to change the note's position and width.
7 To apply an attribute override to the text, click the attribute buttons on the Options Bar: bold, italic, or
underline. You can either select text to apply an attribute or you can click the button before entering text.
The attribute is applied only to the text note instance or to any part of the text note you select.
8 To rotate the note, drag the rotate control. To resize the text box, move the drag controls. See Controls
and Shape Handles on page 277. If you resize the text box on a non-wrapping text note, the text note
becomes wrapping. To move the text box without moving the arrowhead on the leader line, drag the
cross-shaped control.
9 To move a leader line, drag one of the blue sizing handles in the direction you want it to go. If you want
to create an elbow with the leader line, drag the text note elbow control.
click Modify, select the text note, and click . Another way is to click Text and then Properties. See Element
Properties Dialog Box on page 309.
Read about this dialog before modifying text notes.
add arrows to the leader lines. Select the text note and click . Click Edit/New. In the Type Properties dialog,
set the value for the Leader Arrowhead property. For more information about creating arrowhead types, see
Arrowheads on page 531.
drag the text note
adjust its widthPlace the cursor on the drag controls to change the width of the note. See Controls and Shape
Handles on page 277.
rotate itplace the cursor on the rotate control to rotate the note. See Controls and Shape Handles on page 277.
change text alignment by clicking the Left, Right, or Center Justification buttons in the Options Bar. You can also
access Properties and set the Horz. Alignment property to left, right, or center.
change the typeface by accessing Properties and then clicking Edit/New. In the Type Properties dialog, you can set
the properties Italic, Bold, and Underline.
edit the text by selecting the text note and then clicking on the text.
change the background of the note. Right-click the text note and click Properties. Click Edit/New. In the Type
Properties dialog, set the Background value to either Opaque or Transparent.
3 Click as many times as desired to place leaders. The first two options are available for one and two-segment
leaders only. The other two options are for arc leaders only.
TIP You can convert a text note's leader to an arc leader: select the text note, click , and select the check
box for the Arc Leaders instance parameter.
4 From the Options Bar, click Remove a Leader to remove the last added leader line. Click as many times as
desired. The command can remove all leader lines in the order in which they were added.
Grid
The Grid command places column grid lines in your building design. You can then add columns along the column
grid lines. Grid lines are finite planes. You can drag their extents in elevation views so that they do not intersect level
lines. This means you can control whether they appear in each new plan view that you create for your project. For
more information, see Datum Extents and Visibility on page 119.
Grids can be straight lines or arcs.
1 From the Drafting menu, choose Grid or click Grid from the Drafting tab of the Design Bar.
2 On the Options Bar, select Draw or Pick. Choose Pick if you want the grid to snap to an existing line, such
as a wall.
3 If you selected Draw, click a sketching command to create the grid. For more information on these
commands, see Sketching Options on page 36.
4 Click when the grid line is the correct length.
5 Revit Structure autonumbers each grid line. To enter a new grid number, click the number, type the new
value and then press ENTER.
As you draw grid lines, the heads and tails of the lines can align to one another. If aligned, when you select
a grid line a lock appears to show the alignment. If you move the grid line horizontally, all aligned grid
lines move with it.
Modifying Grids
You have a number of ways of modifying the appearance of grids through their properties. Grid properties are modifiable
before or after you place the grid lines. See Grid on page 114.
You set grid properties in the Element Properties dialog. You can open this dialog in several ways. One way is to click
Modify, select the grid, and click . Another way is to click Grid from the Drafting tab of the Design Bar and then
Properties. See Grid Properties on page 337.
Read about this dialog before modifying grids.
Changing Grids
When you activate the Grid command to place a column grid, you can select different types of grids from the Type
Selector.
The end drag control near the bubble sizes the grid line. The drag control next to it moves the bubble away from the
grid line, creating a segment.
When you move the bubble end out of line, the effect appears only in that view, no other views are affected. The
segments created from dragging the bubble have a solid line style. You cannot change this style.
As you drag a control, you will notice the cursor snap at points similar to neighboring grids; the cursor also snaps as
the segments form straight lines.
Level
The Level command defines a vertical height or story within a building. You create a level for each known story or
other needed reference of the building; for example, first floor, top of wall, or bottom of foundation. To place levels,
you must be in a section or elevation view.
Levels are finite horizontal planes that act as a reference for level-hosted elements, such as roofs, floors, and ceilings.
You can resize their extents so that they do not display in certain views. For more information, see Datum Extents
and Visibility on page 119.
When you start a new project using the default template in Revit Structure, two levels display: level 1 and level 2.
1 From the Drafting menu, choose Level, or click Level from the Drafting tab of the Design Bar.
2 Place the cursor in the drawing area and click.
NOTE As you place the cursor to create a level, if the pointer aligns to an existing level line, a temporary vertical
dimension appears between the pointer and that level line.
3 Draw level lines by moving the cursor horizontally. By default, Make Plan View is selected on the Options
Bar. As a result, each level you create is a story level and has an associated floor plan view and reflected
ceiling plan view. If you click Plan View Types on the Options Bar, you can choose to create only the view
types you specify in the Plan View Types dialog. If you clear Make Plan View, the level is considered to be
a non-story level or reference level; no associated plan view is created. Walls and other level-based elements
can use reference levels as their top or base constraint.
4 As you draw level lines, the heads and tails of the lines can align to one another. If aligned, when you
select a level line a lock appears to show the alignment. If you move the level line horizontally, all aligned
level lines move with it.
5 Click when the level line is the correct length. You can change the name of the level by clicking on the
number to select it. You can also change the height of the level by clicking on the dimension.
Revit Structure assigns the label, for example Level 1, and the level symbol to the new level. Use the
Project Browser to rename the level, if desired. See Using the Project Browser on page 468. If you do rename
the level, the associated name for the floor plan and the reflected ceiling plan update as well.
Modifying Levels
You have a number of ways of modifying the appearance of levels through their properties. Level properties are
modifiable before or after you place the level lines. See Level on page 116.
You set properties in the Element Properties dialog. You can open this dialog in several ways. One way is to click Modify,
select the level, and click . Another way is to click Level and then Properties. See Element Properties Dialog
Box on page 309.
Read about this dialog before modifying levels.
Resize level lines. To do this, click on the blue sizing handles and drag the cursor left or right.
Raise or lower levels. To do this, select the level line and click on the dimension value associated with it. Enter a
new value for the dimension
Relabel the level. To do this, select the level and click on the label box. Enter a new label name for the level.
Moving Levels
There are several ways to move level lines:
Select a level line and a temporary dimension appears between that level line and any level lines immediately
above and below:
Selected level line shown in red with temporary dimensions above and below it
To move the selected level up or down, enter a new value for the temporary dimensions.
The end drag control near the bubble sizes the level line. The drag control next to it moves the bubble away from the
level line, creating a segment.
When you move the bubble end out of line, the effect appears only in that view, no other views are affected. The
segments created from dragging the bubble have a solid line style. You cannot change this style.
Snapping
As you drag a control, you will notice the cursor snap at points similar to neighboring levels; the cursor also snaps as
the segments form straight lines.
Reference Planes
The Reference Plane command allows you to draw datum planes to use as a guideline in your design. Reference Planes
are a very integral part of family creation. See Family Editor Basics on page 52. Reference planes appear in each new
plan view that you create for your project.
1 From the Drafting menu, choose Ref Plane or click Ref Plane from the Drafting tab of the Design Bar.
2 Place the pointer into the document window.
3 Draw the reference planes by dragging the pointer.
4 When you finish the plane (designated by a green, dashed line), click to end the line.
5 To apply a name to the reference plane, select it and click . Type a name for the Name instance
parameter.
Select a datum and it is selected in all views in which it is visible. Notice that there is a control titled 3D that displays
at the ends of the datum. With the 3D designation, the datum is in model extent mode. This means that if you drag
the control to resize the datum extent, it changes the extent of that datum in all other parallel views, provided those
datums also have the 3D model extent control.
Click the 3D control; it changes to display 2D. The control also changes from an open circle to a filled circle. This
means the datum is in view specific mode. If you resize the datum the change occurs in that view only.
Notice that when you drag the filled circle, the open circle remains. This is showing where the model (3D) extent is.
If you want to return to that extent, right-click on the datum and click Reset to 3D Extents.
In either 2D or 3D mode, you can show or hide the datum bubble, and you can add a leader to the extent. To add a
leader, select the datum and click the leader control . Two spherical controls display. You can drag them to form
a leader. To hide the datum bubble, clear the check mark . In either mode, these changes are view specific. They
do not affect the datum in other views.
NOTE If you drag a datum extent outside the crop boundary of the view, the control on the extent is always in view-specific
(2D) mode. You also cannot propagate its extents to other views.
NOTE If you move 2d control of a datum on top of a 3d control, the 2d control becomes a 3d control.
A datum may be of a certain size, such that it is not visible in all views of the model. You can change the 3D model
extents to intersect the boundary of the model, so that the datum will be visible in more views.
In the following example, the grid is not visible in the two section views of the model, because its 3D model extents
do not intersect either section view plane.
Select the datum, and right-click on it. On the context menu, click Maximize 3D Extents.
The grid is resized to the boundary of the model.
When you have modified a 2D datum to the desired extent, you may have similar views in which you want it to display
the same way. You can use Propagate Extents to accomplish this. With the datum selected, click Propagate Extents on
the Options Bar. In the dialog, select the parallel views in which you want the Datum to look the same and click
OK.There is no permanent connection between the look of the datum in multiple views. If you modify the datum
again, you have to use Propagate Extents again. Propagate Extents does not affect Model (3D) extents.
When you resize model (3D) datum extents, you can control in which view they are visible. If the datum planes do
not intersect the view plane, they are not visible in the view.
In the following example, the top level line is not visible in the section view, because its model (3D) extents do not
intersect it.
You may notice a datum intersecting a view plane but not displaying in view. If you select the datum, you will notice
its view-specific extent intersects the view plane, but not its model extent as the next figure shows. The open circle in
the figure shows the 3D model extent, which is not intersecting the section. The filled circle is showing the 2D extent,
which has intersected the section.
Scope Box
Scope Boxes control the visibility of datum planes (levels, reference planes, and grids) in views whose cutting plane
intersects the scope box. Scope boxes are particularly useful to control the visibility of those datums that are not parallel
or orthogonal to a view.
When you add grids, levels, and reference lines to a project, they can display in more views than you may want. For
example, you add grid lines to a plan view, the grid lines appear in all plan views of the model. You may not want this
effect and want to localize the appearance of the datums to certain views. This is exactly what a Scope Box is for: to
limit the range in which the datums appear.
1 In a plan view, click Scope Box from the Drafting tab of the Design Bar.
2 On the Options Bar, enter a name and specify a height for the Scope Box, if desired. Select the scope, click
TIP You can also change the name of the Scope Box after creating it.
3 Draw a Scope Box by clicking in the upper left-hand corner to start the Scope Box and clicking in the lower
right-hand corner to finish the scope.
Once placed, the Scope Box is automatically selected, and drag controls appear to size the scope. Also, a
rotation control appears for rotating the scope. See Controls and Shape Handles on page 277.
1 Select the appropriate datum, for example, a grid line, and click .
2 Next to the Scope Box property, click the drop-down menu and choose the Scope Box name. For example,
for a project with two Scope Boxes named Scope Box 1 and Scope Box 2, choose Scope Box 1 from the
drop-down list.
3 Click OK.
The datum now displays only in views whose cutting plane intersects the Scope Box. If a view's cutting
plane lies outside the scope, the associated datum does not appear in the view.
TIP If a section view's cutting plane intersects the Scope Box, the datums will appear in the section view.
You can drag the extent of datums associated with Scope Boxes by selecting the Scope Box and dragging it; the associated
datum moves with it.
'To revert the extents of a level datum back to its default, select the level, right-click and click Reset to 3D Extents. The
model (3D) extent cannot be moved from the edge of a Scope Box it is assigned to, but the 2D extent can be modified
in a view. This command returns the extent to the default position of slightly offset to the outside of the Scope Box.
Resizing
Open a plan or 3D view and select the Scope Box. Controls appear on the Scope Box. Drag the handles to resize the
Scope Box. As you resize it, you control in which view it appears; if a view plane no longer cuts through the Scope Box,
the scope is not visible in that view, and consequently, any datums associated with that Scope Box do not appear in
that view. For example, if a building has eight floors, and you resize the scope, such that its top boundary extent is at
level 4, the scope and associated datums will not appear in the plan views for levels 5-8. Conversely, if you resize the
Scope Box to intersect those levels, the datums will appear in those views.
Visibility Property
This visibility property sets the display of Scope Boxes in various views, including elevation views.
3 Locate the appropriate view row, for example, South Elevation, and find its value in the Override column.
Click in the text box and from the drop-down menu, choose Visible.
4 Click OK.
The Scope Box is now visible in that view.
Tags
The Tag command attaches a tag to a selected element. A tag is a useful annotation for identifying elements on a
drawing. Properties associated with a tag can appear in schedules.
Every category in the family library has a premade tag. Some tags automatically load with the default Revit Structure
template, while others you need to load. If you want, you can make your own tag in the Family Editor. See Creating
an Annotation Symbol Family on page 157.
Tag Labels
When you create a tag, you add text to it using labels. See Creating a Label on page 105 for more information. When
you load the tag and place it in the project, some label values, such as room area, are automatically generated, while
others you must specifically set a value for.
You can edit the label of a tag that you placed by selecting the tag. The label in the tag becomes a control. Click on the
selected tag to edit the label text.
Applying a Tag
Before attempting this procedure, you should load the necessary tags for those elements that need a tag. For example,
if you created a furniture tag, you load that furniture tag for furniture. See Loaded Tags on page 532.
1 From the Drafting menu, choose Tag or click Tag from the Drafting tab of the Design Bar. For generic
annotation tags, drag the tag from the Project Browser onto the view.
2 Select Leader on the Options Bar if you want the tag to have a leader line. If the tag has multiple leader
options, set the Number of Leaders in the Options Bar.
TIP You can change the orientation of a tag after you place it. When you select the tag, the Orientation drop-down
menu becomes available on the Options Bar.
5 Highlight the element you wish to tag, and click to place the tag.
Aligning Tags
You can align tags with other similar tags by dragging them. For example, a room tag can align with another room tag
and a generic annotation can align with another generic annotation. As you drag a tag, dashed green lines appear to
show when the tag is aligned with another tag:
Tag Properties
Tags include modifiable properties.
Leader Arrowhead Value is the name of the arrowhead style defined Sets the arrowhead shape on the leader line.
by the Settings, Annotations, Arrowheads
command. See Arrowheads on page 531.
1 Click Tag All Not Tagged on the Drafting tab of the Design Bar, or on the Drafting menu, click Tag All Not
Tagged.
The Tag All Not Tagged dialog opens.
Select All objects in current view to tag all visible objects in the current view that do not have a tag.
Select Only selected objects in current view to tag only those objects you have selected in the view.
3 Select one or more tag family categories. To select more than one category at a time, hold the SHIFT or CTRL
key while selecting categories.
NOTE If the tag family category you wish to tag is not displayed, load the applicable tag family. For example,
if furniture exists within the plan view, you need to load furniture tags before initiating Tag All Not Tagged.
4 If you want a leader attached to each tag, select Leader and enter a default leader length in the Length text
box.
5 Click Apply.
All untagged objects of the selected family categories are tagged.
NOTE If the visibility of the tag category or its object type is turned off, a message displays. Click OK to allow
Revit Structure to turn on visibility before that category is tagged.
Material Tags
Before using this procedure, you should load the necessary material tags for those elements that need a tag. You can
also keynote materials, see Differences Between Keynoting and Tagging a Material on page 127.
1 Click Drafting menu Tag Material, or on the Drafting tab of the Design Bar click Tag Material.
2 Click the Leader check box on the Options Bar if you want the tag to have a leader line.
3 Set the orientation of the tag, vertical or horizontal, by choosing a value from the drop-down menu or by
pressing the SPACEBAR.
TIP You can change the orientation of a tag after you place it. When you select the tag, the orientation drop-down
menu becomes available on the Options Bar.
4 Highlight the material you wish to tag within the component, and click to place the tag. You can move
the end of the leader to a new material, and the new material will display in the material tag.
NOTE You can highlight the material before you select it by moving the mouse over the material. The material
must be displayed by setting the detail level to medium or fine. If the material is not visible, the tag will not
display properly.
Using keynotes
If you click Drafting menu Keynote Material, Revit Structure looks for a tag family assigned to the keynote
category. If the tag is not loaded in the project, you are prompted to load one.
The keynote family displays one or both of the values available from the keynote table. See Keynoting Settings
on page 127.
Using tags
If you click Drafting menu Tag Material, Revit Structure uses a tag family assigned to the material category.
The default tag displays the value stored for the Description parameter, if it is assigned.
Keynoting Settings
To access the Keynoting Settings dialog click Settings menu Keynoting.
Keynote Table
Full Path Displays the entire path of the keynote file.
Saved Path Displays the file name of the keynote file that is loaded.
View Opens the Keynotes dialog. This dialog does not permit editing the keynote table.
Path Type
Absolute Identifies a specific folder located either on your local PC or a network server. The path could be stored in
the Uniform Naming Convention (UNC) format such as \\servername\share\folder\keynote.txt.
Relative Finds the keynote file where the project file or central file is located. If the file is moved to a new location
Revit Structure expects to find the keynote file in this new folder location as well.
At Library Locations Finds the keynote file where the stand alone installation or network deployment specified.
Keynoting | 127
Numbering Method
By keynote Determines the keynote value by the value stored in the keynote parameter or chosen from the keynote
table. This value displays in the keynote as well as filling in the keynote parameter.
Keynote Workflow
The default keynoting data provided in Revit Structure is based upon the 1995 Construction Specification Institute
(CSI) Master format system which uses 16 divisions to organize construction process and materials. This is a widely
used system in the United States. See Keynote File Versions on page 131.
A more recent version of this system has not yet seen wide spread adoption. This newer version is based upon 50
divisions and was introduced in 2004. Support for this new format can be accomplished by adding the additional
divisions to the default keynote data files as needed. See Adding Additional Categories on page 130.
This system is the most effective when objects that are used throughout a project are already assigned their respective
keynote value. When these values are not supplied you can assign the value as you place a keynote tag. Materials,
system and component families, and detail components can have keynote parameters entered in advance.
Placing a Keynote
1 On the Drafting Tab of the Design Bar click Keynote Element, Material, or User.
Alternatively, click Drafting menu Keynote Element, Material, or User.
Keynote Tag : Keynote Number shows the keynote number in the drawing area.
Keynote Tag: Keynote Number - Boxed shows the keynote number with a box around it in the drawing
area.
Keynote Tag : Keynote Text shows the keynote text in the drawing area.
3 On the Options Bar, select the keynote tag orientation (horizontal or vertical), and click the Leader check
box to show or hide the keynote tag leader.
4 Click the relevant element or material to identify which element to tag, an arrowhead appears at this
location.
5 Click the second point of the first segment for leader.
6 Click the final point for the end of the second segment of leader and location of keynote tag.
If the element or material already has a value entered for the parameter keynote, it appears in the tag
automatically. If it does not, the Keynotes dialog opens where you can select the keynote value.
To add or create your own keynote data, see Adding Additional Categories on page 130.
In order for Revit Structure to keynote a material, the element must be visible in the view and the material must
be displayed by setting the detail level to medium or fine.
For example, you wont be able to keynote the material of a door's panel that has its visibility settings assigned to
not show in plan view. The same door family can have a keynote or tag attached to the door panel's material in
an elevation view because the solid geometry is visible in the view.
If you are not able to keynote or tag an element in a particular view, check the settings of the family. Nested family
components need to be shared in order to place or display a keynote value. See Nested Families on page 93 and
Shared Families on page 95.
the same value exists in each keynote table, the projects keynote file values are used.
there are different values in each keynote table, or there is no corresponding value for the keynote in the project
the keynote number will display but the text for the keynote will not display.
To resolve these issues, you can either choose a new keynote value that is part of the project's keynote table, or add the
keynote value to the keynote table. See Adding Additional Categories on page 130.
Types of Keynotes
Element. A keynote can be applied to an entire element such as a wall, detail component, or door.
Material. A keynote can be assigned to a material that has been painted on a surface and to those assigned to the
component layers of an element. Keynotes are not supported for the insulation drafting command or the detail
components line and filled region.
User. This option provides a way to use commonly used notes or phrases to address documentation issues. These
additional user notes must be added to the provided keynote text files or included in one you create. See Adding
Additional Categories on page 130.
NOTE If you click OK, Revit Structure uses the keynote value that is currently selected; if you click Cancel, the keynote value
remains empty.
Keynote Legend
You can access the Keynote Legend command by clicking View menu New Keynote Legend. There are two
parameters predefined in the Scheduled fields list, Key Value and Keynote Text. The remaining tabs, Filter,
Sorting/Grouping, Formatting, and Appearance are all available as they are for other schedules. See Schedule Properties
Tabs on page 435.
With careful use of keynote headings and filtering it is possible to create keynote legends that group common types of
keynotes together.
Keynote legends can be placed on multiple sheet views.
1 Open the keynote legend from the Schedules/Quantities category in the Project Browser.
2 Right-click the view and click View Properties.
3 In the Element Properties dialog, click Edit for the filter parameter.
4 In the Keynote Legend Properties dialog, click the Filter by sheet check box.
RevitKeynotes_Imperial.txt
RevitKeynotes_Metric.txt
Symbols
The Symbol command places 2D annotation drawing symbols into your project.
Placing Symbols
1 If necessary, create the symbol family in the Family Editor and load it into your project. To create the
symbol family, use the Generic Annotation template. See Family Editor Basics on page 52 and Load
Family From Library on page 562.
As you create a symbol family, you notice that you can only see it in one view. It is like other annotations
in that it is view specific.
Welding Symbols
The Symbol command places welding symbols into your project.
Placing Welding Symbols
1 If necessary, create the welding symbol family in the Family Editor and load it into your project. To create
the welding symbol family, use the Generic Annotation template. See Family Editor Basics on page 52
and Load Family From Library on page 562.
As you create a welding symbol family, you notice that you can only see it in one view. It is like other
annotations in that it is view specific.
You can place the following types of welding symbols:
Fillet
Flare Bevel
Bevel
V
Back
Flare V
J
Slot
Square
U
2 From your design window, choose Symbol from the Drafting menu or click Symbol from the Drafting tab
of the Design Bar.
3 Select the appropriate welding symbol from the Type Selector.
Detailing
Revit Structure is a building information modeler. You construct your project as a digital representation of the physical
objects in the real world. However, not every component needs to be modeled in 3D. Architects create standard details
to represent how materials in the larger project are constructed. Details bridge the gap between architectural design
and building reality, conveying information to the builders and contractors on how a design should be built. Details
are vital additions to your project because they show how materials should interconnect.
Detail Views
A detail view is a view of the model that appears as either a callout or section in other views. This type of view typically
represents the model at finer scales of detail than in the parent view and is used to add more information to specific
parts of the model. Visibility of a detail view tag depends on the scale of the parent view and whether the crop boundary
of the detail view intersects or is entirely within that of the parent view. The detail view parameter Hide at Scales Coarser
than establishes a scale at which details are either shown or hidden in other views. For example, if a detail tag is set to
hide at scales coarser than 1/4=10, then a view with a scale set to 1/8" = 1'-0" would not show the detail tag.
A detail view can be created as either a section or a callout and can have both section and callout annotations assigned
to it. In other words, a detail view made as a callout can also show up as a section in views that intersect the callout
view extents. For example, you may call out a detail view of a wall intersection. This same callout can appear as a section
view with annotations within the overall building section view. You must make sure to select the Intersecting Views
option for the Show in instance parameter in order for annotations to display in the overall building section view. You
can set this parameter in the Element Properties dialog. Right-click the detail view in the Project Browser and click
Properties to open this dialog.
All detail views, regardless of whether you draw them as a callout or section, show up in the Project Browser as a detail
view.
NOTE You can also use this procedure for imported drawings. See Import/Link on page 581.
Click View menu New Callout (or click Callout on the View tab of the Design Bar).
Click View menu New Section (or click Section on the View tab of the Design Bar).
2 In the Type Selector, choose Detail View : Detail as the view type.
3 In the Options Bar, select an appropriate detail scale.
Detailing | 133
4 Choose two points on the plan view to define where the section is cutting.
NOTE If this is a Callout View, select the area you wish to include in the Callout View.
the lines for the region, you can change the line style by clicking and setting a different value for
the Subcategory property under Line Parameters. For example, you might want the region boundary to
have invisible lines.
11 Add detail components to the detail. See Creating a Detail Component Family on page 139.
12 If desired, add text notes, dimensions, and symbols.
Show in Intersecting Views Parent View Only Indicates whether the detail view tag displays in intersecting
views or just the parent view. If you create a detail view as
a callout, then the callout appears as a section in
intersecting views.
Hide at scales coarser than user-defined scale value Depending on the value set for this parameter, the detail
view tag does not display in any view whose view scale is
coarser than the value specified.
For descriptions on additional view properties, see View Properties on page 452.
This copies the 2D Detail Components (repeating details, detail lines, insulation, and filled regions) to the
new detail view. Although model geometry is not copied, Revit Structure tries to map the detail components
to the new host geometry in the current project. You will probably have to change and edit some of the
2D geometry, but this will give you a head start on your current detail.
Drafting Views
During the course of a project, you may want to create details in a view that is not directly associated with the model.
Rather than create a callout and then add details to it, you may want to create detail conditions where the model is
not needed, for example, a carpet-transition detail which shows where carpet switches to tile, or roof-drain details not
based on a callout on the roof.
You create this unassociated, view-specific detail in a drafting view. The drafting view is not associated with the model.
In a drafting view you create details at differing view scales (coarse, fine, or medium) and use 2D detailing tools: detail
lines, detail regions, detail components, insulation, reference planes, dimensions, symbols and text. These are the exact
same tools used in creating a detail view, however drafting views do not display any model elements. When you create
a drafting view in your project, it is saved with the project.
All of the detailing tools used in detail views are available to you in drafting views.
Similar to other views, drafting views appear in the Project Browser; expand the drafting views in the Project Browser
to list the names of all drafting view details in the project. Although not associated with the model, you can still drag
the drafting views from the browser onto a sheet. See Using the Project Browser on page 468.
1 Click View menu New Drafting View, or click Drafting View on the View tab of the Design Bar.
2 In the New Drafting View dialog, enter a value for Name, and select a value for Scale. If you select Custom,
enter a value for Scale value 1.
3 Click OK.
The drafting view opens in the drawing area.
4 In the Project Browser, expand Drafting Views to see the newly created drafting view listed.
5 To create the drafting view, use the detailing tools on the Drafting tab of the Design Bar. These include
Detail Lines, Insulation, Filled Region, Text, Symbol, and Dimension. See Detailing Tools on page 141.
Also see Drafting Views on page 136 and Sketching Overview on page 36.
1 Click Drafting View from the View tab of the Design Bar.
2 Enter a name and appropriate scale for the new drafting view.
3 Click File menu Import/Link CAD Formats.
4 Select the detail and CAD format.
5 Select the Current view only option if you are in a detail view.
Creating Details
After you have created your view for detailing, you can use additional resources provided with Revit Structure to create
details and complete your view for inclusion in your construction documents. For information on creating views for
detailing, see Types of Views for Detailing on page 133.
Detailing Library
You can add additional detail components by loading them from the family library, or you can create or edit existing
ones in the Family Editor. Click on the Detail Components directory and then select the appropriate CSI (Construction
Specifications Institute) section to see specific components under that section.
Revit Structure contains over 500 Detail Component Families. They are organized by the 16 CSI divisions.
1 Click Drafting menu Detail Component, or click Detail Component on the Drafting tab of the Design
Bar.
2 In the Type Selector, select the appropriate detail component to place.
3 Press the SPACEBAR to rotate the detail component through its different snap points to other elements.
4 Place the detail component in the detail view.
NOTE You can add additional detail components by loading them from the family library or you can create or edit existing
ones in the Family Editor. Revit Structure contains over 500 Detail Component Families. They are organized by the 16 CSI
(Construction Specifications Institute) divisions.
Detail components can be tagged using detail item tags. To load tags into the project, click File menu Load from
Library Load Family.
1 In the Family Editor, sketch reference planes for placing the detail component.
2 Use the tools on the Design Bar to create the shape of the detail component. A detail component is displayed
in a symbolic form and is not shown in 3D. Click Lines to sketch the symbol.
TIP You can change the sorting order of any objects in the family by using the detail component draw order
commands. For more information, see Sorting Detail Element Draw Order on page 402.
3 For lines and filled regions, click Visibility and select the views in which the object will be visible.
4 Save the detail component. See Save on page 566.
3 For lines and filled regions, click Visibility and select the views in which the object will be visible.
4 Save the detail component. See Save.
Repeating Detail
With the Repeating Detail command, you sketch a path defined by two points. The path is then filled in by a pattern
of detail components. The pattern is a family type called a repeating detail. You can control the look of the family
through its type properties. Those type properties include the detail component family that is applied to the repeating
detail and the spacing of the individual detail components that compose the repeating detail. A repeating detail is
essentially an array of a detail component. As with other detailing tools, a repeating detail is visible only in the view
in which it is drawn.
Repeating details are primarily useful in plan and section views.
Fill Available Spaceindicates that the detail component is repeated along the length of the path such
that the spacing is equal to the width of the component.
Fixed Distanceindicates that the detail component is spaced at the exact value specified for the
Spacing parameter, starting from the beginning of the path. See the description for Spacing below.
Fixed Numberindicates that a set number of detail components are placed along the path while the
spacing is adjusted to maintain this number. After setting this type parameter, you need to set the
Number parameter in the familys instance properties.
Maximum Spacingindicates that the detail component is spaced at an even interval along the length
of the path and at a distance up to the value specified for Spacing. The actual spacing used may be less
to ensure a complete component at either end of the path.
7 Select the Inside parameter to confine the spacing of the detail components to within the length of the
path. If you do not select this parameter, the first and last detail components are placed according to the
defined origin of the detail component family. This means that the first and last detail components can
extend beyond the length of the path.
8 If you set Layout to Fixed Distance or Maximum Spacing, the Spacing parameter becomes enabled. Enter
a value for this parameter.
9 If desired, choose how you want the detail component to be rotated in the pattern.
10 Click OK to close the Type Properties dialog.
11 If you set the Layout parameter to Fixed Number, enter a value for Number in the instance properties.
12 Click OK to close the Element Properties dialog.
13 From the Type Selector, choose the repeating detail you created.
14 Sketch the repeating detail component in the family by clicking once for a start point, dragging the mouse,
and clicking again for an end point.
Repeating pattern placed between two walls. Pattern has a fixed number of 10 and a length of 6 feet. Inside
option is selected.
Detailing Tools
Callouts: Create a callout first to get a close-up view of a plan or elevation view. All the detail annotations are
added to the callout view. See Callout View on page 492.
Detail Lines: Use detail lines to add information or sketch over existing elements. See Detail Lines on page 142.
Dimensions: Apply specific dimensions to the detail. See Dimension Command on page 146.
Text Notes: Use text notes to specify construction methods. See Symbols on page 131.
Detail Components: Create and load custom detail components to place in the detail. Detail components might
be actual construction components, such as structural steel, jambs, or metal studs. See Creating a Detail Component
Family on page 139.
Symbols: Place a symbol, such as a direction arrow or a break mark symbol to indicate omitted information. See
Symbols on page 131.
Regions: Create detail filled regions and give them a fill pattern to represent various surfaces, including concrete
or compacted earth. You draw regions on the default work plane; it is not necessary to select a work plane for them.
You can apply a fill pattern to the region by selecting the region lines and clicking Properties. Set a value for the
Fill Pattern property. The different fill patterns are defined by the Fill Patterns command. See Filled Region on
page 141 and Fill Patterns on page 520.
Filled Region
The Filled Region command creates a two-dimensional view-specific graphic with a boundary line style and fill pattern
within the closed boundary. The Filled Region is parallel to the views sketch plane. The command is useful for defining
a filled area in a detail view or for adding a filled region to an annotation family. If you would like to mask out an area,
create a Filled Region with the fill pattern set to no fill pattern. You must also make sure the background attribute is
set to opaque for the fill to mask and export to CAD correctly.
Filled Regions contain a fill pattern. Fill patterns are either Drafting or Model. Drafting fill patterns are based on the
scale of the view, while model fill patterns are based on the actual dimensions in the building model.
The following procedure is a general method for creating a filled region. Steps may vary depending on your design
intent.
1 Click the Drafting menu Filled Region, or click Filled Region on the Drafting tab of the Design Bar.
2 Click Lines, and sketch the region. For example, you might sketch a square region. For more information
about the sketching tools, see Sketching Overview on page 36.
3 To give the region a fill pattern, click and select a fill for the Fill pattern property.
Changing Properties
1 Select the completed detail filled region.
TIP You can also open properties through the Project Browser. In the browser under Families, expand Detail
Items. Expand Filled Region. Right-click on the region type name (for example, Filled Region 1) and click Properties.
3 You can set Fill pattern, Background, Line Weight Number, and Color for the region. With background,
you can set it to opaque or transparent.
Detail Lines
This command creates detail lines for detailing drawings. Detail lines are visible only in the view in which they are
drawn. Often they are drawn over the model view.
NOTE If you want to sketch lines that exist in 3D space and display in all views, see Model Lines on page 202.
The detail lines command has the same line styles as the Lines command, but detail lines are view-specific like detail
components and other annotations.
Detail lines are drawn in the views sketch plane. They can be used to detail a view with part of the model visible, such
as in a wall section or callout, or they can be used in a drafting view to draft lines with no reference to the model. Some
examples of detail lines in a drafting view are signage or typical details that have no reference to the model.
You can also use detail lines for tracing over underlay elements. See View Properties on page 452 for more information
on setting elements as underlays.
Before using this command, you should read Creating Details on page 138.
1 Click the Drafting menu Detail Lines, or click Detail Lines on the Drafting tab of the Design Bar.
2 Sketch lines as appropriate.
Detail Editing
Detail Component Positioning
Every detail component, detail line, and filled region has a graphic draw order within the overall detail. Think of it as
a stack of papers on your desk that overlap each other. You can click on any detail component and the positioning
will highlight on the Options Bar. You can send the detail component to the back of the detail. This is like taking the
top paper and placing it at the bottom of the pile. You can also send the detail component one step back at a time.
Think of this as taking the top piece paper and placing it behind the next piece of paper in the stack. Of course, you
can do the reverse as well. You can bring the detail to the top of the stack or bring it forward one step at a time.
For more information on graphic draw order, see Sorting Detail Element Draw Order on page 402.
NOTE The object has to be in the correct order. You cannot hide the lines of a bolt that are on top of a 4x6 stud. The bolt
must first be sent behind the 4x6 stud in order to be obscured. Select on the 4x6 stud and then on the bolt to show the bolt
as hidden lines. See Remove Hidden Lines on page 143.
Dimensioning
Dimensions are view-specific elements that show sizes and distances in a project. There are two types of dimensions:
temporary and permanent. Revit Structure places temporary dimensions as you place components. You create permanent
dimensions to define a particular size or distance. Each dimension type can be modified and the component that is
dimensioned updates accordingly.
Temporary Dimensions
As you create or select geometry, Revit Structure displays temporary dimensions around the component. This is useful
for placing the component in the proper place. The temporary dimensions are created to the nearest component that
is perpendicular to the component being placed. The dimension increments by the value set by the Snaps command
in the Settings menu. If you set the snap to 6cm, the dimension increments in values of 6cm as you move the component
to place it. See Snaps on page 533.
After placing the component, Revit Structure displays the dimensions. You can select the blue square control on the
witness line to modify the temporary dimension. When you place another component, the temporary dimensions
disappear. This is to reduce dimension clutter. To get the temporary dimensions of a component back, click Modify
and click on the component. Remember, the temporary dimensions displayed are to the nearest component, so the
dimensions you see may be different from the original temporary dimensions that were displayed. You can modify
temporary dimensions to reference the components you want. If there are dimensions you want to appear at all times,
create permanent dimensions.
Dimensioning | 143
Switching Position of the Temporary Witness Line
Click the control (blue square) that appears on the witness line to switch the position of a witness line between the
wall centerline and wall faces.
You can change a temporary dimension to a permanent one by clicking the dimension symbol that appears
near the temporary dimension. You can then modify the properties of the new dimension and change its type.
Permanent Dimensions
A permanent dimension is a dimension that you specifically place. The dimension is created by selecting the appropriate
dimension command and then the geometry. Permanent dimensions can appear in two different states: modifiable
and non-modifiable. A permanent dimension is considered modifiable when the geometry that it references is selected
for modification. The text for dimensions is then selectable to modify. When geometry is selected for modification,
both permanent dimensions and temporary dimensions appear, ready for modification.
If the geometry that a permanent dimension references is not selected for modification, the dimension appears at its
true size and is not selectable for modification. This is done to eliminate crowding of dimensions when they are not
needed for modification.
When dimensioning components such as doors and windows, you can select either the edge of the opening to dimension
or you can select the center of the component to dimension.
NOTE Dimensions are like other annotation elements; they are view-specific. They display only in the view in which they are
added. They do not appear in all other views automatically.
If you add dimensions that create the same constraints, the original dimensions go away. If you add redundant
dimensions, Revit Structure places the tag REF next to the new dimension value to indicate the dimension is for reference
only:
If you delete one of the redundant dimensions, you can eliminate the REF label by selecting it and then right-clicking
to bring up the pop-up menu. Choose Convert to Non-REF to hide the label:
Dimension Locking
When you place permanent linear or angular dimensions, a lock control appears with the dimension:
If the lock is unlocked , the dimension value is modifiable and the element it references is free to move in any
direction. You can click on the dimension value and change it.
If the lock is locked , the dimension value is fixed, preventing any change to the distance between its referenced
components. You cannot click on the dimension value to change it.
TIP You can also switch the locked and unlocked status of the lock by right-clicking on it and choosing Toggle Lock from
the menu.
Anchor Symbol
Switches which element remains stationary.
NOTE If you select a different element, this has the effect of switching the position of the anchor too.
Dimension Command
The Dimension command lets you place permanent dimensions on components in your project or family. You can
choose from linear, radial, or angular permanent dimensions.
When you create a permanent dimension, a lock appears on the dimension line. When you first place the dimension,
it is unlocked. In the unlocked position, the dimension is modifiable. For example, if you set a dimension between two
walls and move one of the walls, the dimension changes.
In the locked position, the dimension is fixed. If you then moved the wall as in the previous example, the other wall
would move with it, maintaining the fixed distance.
Dimension Properties
Before placing any dimensions in Revit Structure, you may want to edit the properties for dimensions and predefine
aligned, linear, radial, and angular dimensions.
1 On the Drafting menu, click Dimension, or click Dimension on the Drafting or Basics tabs of the Design
Bar.
TIP You can cycle through the different reference points for walls by pressing TAB. Intersections of internal wall
layer boundaries now provide a new references for aligned dimensioning. A grey square reference will display
at any intersection of internal wall layers.
8 When you have reached the last reference point, move the cursor away from the last component and click.
The permanent aligned dimension appears.
1 On the Drafting menu, click Dimension, or click Dimension from the Drafting or Basics tabs of the Design
Bar.
NOTE If a grid line is coincident with another wall reference point, for example, the wall end point, then a
witness line is not created for the grid. This avoids the creation of zero length dimension segments.
1 After sketching the arc wall, select the wall and click .
2 Find the property Center mark visible in the list of Instance Properties and select its check box.
3 If desired, modify the size of the center mark by clicking in the Value field next to the property Center
mark size. Enter a value; you do not have to enter the unit.
4 Click OK.
A plus sign appears at the center of the arc wall.
5 Click Dimension, and highlight the + symbol. Click to start the dimension.
6 Place the dimension between the arc wall center and any other component you wish to dimension.
NOTE By default the arc center mark is invisible. You can dimension to it without displaying it by moving the pointer near
the center of the arc wall until the arc center mark highlights. Arc center marks are only visible in a plan view.
Linear Dimensions
Linear dimensions are placed between selected points, and the dimensions are aligned to either the horizontal or vertical
axis of the view. The selected points are endpoints of elements or the intersection of references, for example, the join
of two walls.
Linear dimensions are available in the project environment only. You cannot create them in the Family Editor.
1 On the Drafting menu, click Dimension, or click Dimension on the Drafting or Basics tabs of the Design
Bar.
6 After selecting a second reference point, press SPACEBAR to align the dimension to either the vertical or
horizontal axis.
7 When you have reached the last reference point, move the cursor away from the last element, and click.
The linear dimension displays.
The following illustration shows the difference between an aligned and a linear dimension at the same
reference points.
Radial Dimensions
1 From the Drafting menu, choose Dimension or click Dimension from the Drafting or Basics tabs of the
Design Bar.
TIP You can switch the reference point for the dimension between a wall face and a wall centerline while placing
the dimension by pressing the TAB key.
Angular Dimensions
Angular dimensions can be placed on multiple reference points sharing a common intersection. You can not drag the
dimension arc to display a full circle.
1 From the Drafting menu, choose Dimension or click Dimension from the Drafting or Basics tabs of the
Design Bar.
TIP You can switch the reference point for the dimension between a wall face and a wall centerline while placing
the dimension by pressing the TAB key.
4 Place the pointer on a component not parallel to the first and click.
TIP You can select multiple reference points for the dimension. Each element you are dimensioning must pass
through a common point. For example, to create a multiple-reference angular dimension among four walls, each
of the four walls must pass through a common point.
5 Drag the pointer to size the angular dimension. Choose the sector where you want the dimension to appear:
Arc Lengths
You can dimension arc walls to obtain the overall length of the wall. You first select a radial point on the arc and then
select the endpoints of the arc.
1 On the Drafting menu, click Dimension or click Dimension from the Drafting or Basics tabs of the Design
Bar.
4 Place the cursor on the arc and click to select the radial point.
3 Click .
4 Click Edit/New.
5 Click Duplicate. Type a name for the new dimension style and click OK.
6 Find the Units Format parameter and click the button next to it.
7 Clear the Use project settings check box.
8 Select an appropriate unit from the Units drop-down menu.
9 From the Rounding drop-down menu, select an appropriate value. If you choose Custom from the menu,
enter a value in the Rounding increment text box.
10 If applicable, select a Unit suffix from the drop-down menu.
11 Click OK.
12 Click OK twice to exit the dimension properties.
If you select a spot elevation after placing it, you can move it around using the drag controls. If you delete an element
that is referenced or turn off its visibility, the spot elevation goes away.
NOTE The Filled Elevation Target type is available for other annotations, such as text note leaders.
Symbol Filled Crosshair Changes the look of the symbol head with the spot
elevation.
Elevation Origin Project If the origin value is set to project, then the elevation
Shared reported is with respect to the project origin. If set to
shared, then the elevation reported is with respect to the
Relative shared origin. If the base value is set to relative, then the
elevation reported is with respect to the level in the Relative
Base instance parameter. You can change the shared origin
by Relocating the Project. See Relocating and Rotating
a Project on page 507.
Elevation Indicator user-defined A text string you enter with the spot elevation. Can either
be displayed as a prefix or suffix.
Leader Check box If selected, spot elevation includes a leader line. When not
selected, no leader line appears.
Leader Arrowhead Can be None or any of the available types Sets the appearance of the leader arrowhead. The value
None removes the arrowhead. To define an arrowhead,
see Settings, Annotations, Arrowheads. See Annotations
on page 531.
Leader Line Weight 1-16 Sets the weight of the leader line. The higher the value,
the thicker the line.
Leader Arrowhead Line 1-16 Sets the arrowhead line weight. The higher the value, the
Weight thicker the arrowhead line.
Text Offset from Leader user-defined Offsets the text vertically from the leader line.
Text Offset from Symbol user-defined Offsets the text horizontally from the leader line. A larger
positive value moves the text to the left. A negative value
moves the text to the right.
Text Orientation Horizontal Above Flips the position of the text between above or below the
Horizontal Below dimension line.
Text Font user-defined Sets the font for the elevation text.
Text Background Opaque Sets the background for the text. With opaque the
Transparent background of the text itself covers objects behind it.
Transparent allows you to see objects behind the text.
Color user-defined Click button to open color picker. Sets the color of the spot
elevation.
Units Format user-defined Click button to open Format dialog. Clear the Use Project
Settings option and set the appropriate values.
Relative Base user-defined The level from which the elevation is reported.
Dimensioning to Core
To dimension to core in a compound structure, do the following:
1 Create a linear dimension between two or more elements, for example, between two walls. See Aligned
Dimensions on page 147.
2 Select a dimension line.
Blue controls appear on the witness line(s).
3 Place the cursor on one of the blue square controls at the end of the witness line and drag to resize the gap
between the witness line and the element. If desired, select other controls to resize the dimension gap.
Parallel dimension lines snap to the same gaps.
TIP As you move the element referenced by the dimension line, the distance of the gap remains constant.
4 Place the cursor on one of the blue square controls in the middle of the witness line and drag to move the
witness line to another element.
3 To return the dimension text to its original position, drag the handle back toward the dimension line, and
it will snap to its original position.
NOTE The dimension text controls are available only on permanent dimensions.
Right-click Menu
If you place the cursor on top of the Drag Witness Line Control and right-click, a context menu appears. The menu
allows you to select several commands you can perform on the lines. The commands include Move Witness Line, Delete
Witness Line, and Edit Length. You can click to bring up the Element Properties dialog. The right-click menu
also allows you to change the zoom scale. See Zoom on page 449.
Annotation Symbols
3 From the Settings menu, choose Family Category and Parameters. See Family Category and Parameters
on page 89.
4 From the dialog, choose a category, such as generic annotations.
5 Set the Family Parameters and click OK.
11 Click OK.
12 To modify the placement of the label, select Modify, select the label, and drag it to the new location.
13 Select the label, and on the Options Bar, click the Properties button.
14 In the Element Properties dialog, under Other, enter a value for Sample Text, and click OK.
15 Next, sketch the shape of the tag symbol, such as a circle. Click Lines and choose a sketching command.
See Sketching Options on page 36.
16 Save the annotation. See Save on page 566.
NOTE Generic annotations have multiple leader options when loaded into a project.
Note Blocks
Note blocks are schedules that can list all instances of annotations that are members of the Generic Annotation category
only. See Creating an Annotation Symbol Family on page 157.
Note blocks are useful for listing notes that are applied to elements in your project. For example, you might want to
attach a note to several walls and that note might have a building description for each of the walls. Revit Structure
includes two predefined generic annotation families that you can use to tag elements and include in note blocks:
keynote.rfa and revision tag.rfa. Both are available in the Annotations folder for Revit Structure families.
1 Load the generic annotation family(ies) into your project and place them where desired. Be sure to enter
meaningful information in the parameter values for the annotation. For example, type some comments
for the Description parameter.
2 On the View menu, click New Note Block.
3 In the New Note Block dialog, select a generic annotation from the family pane, for example a keynote.
161
Structural Families
Revit Structure provides predefined structural families that you can use to begin your model, or for creating new families
that better describe your design. For information on how to create new types in existing structural families, see Creating
Family Types on page 57 and Adding a Type to a Family on page 68. For information on how to create a new
structural family, see Creating a Truss Family on page 103.
When you load structural families, Revit Structure provides a type catalog to assist you with the type selection process.
See Loading a Family with a Type Catalog on page 564. You can sort through the catalog and load only the specific
structural family type that is required for your project. This decreases the length of the Type Selector drop-down list
when selecting structural types and streamlines component selection.
After you load the family type, it is saved with the project.
4 In the Type column of the type catalog, select the family type or types to load. You can select multiple
types by holding CTRL during selection. You can also filter the list of types by selecting specific parameters
from the drop-down list at the top of each column.
5 Click Open.
6 On the Type Selector on the Options Bar, select a component type, and place the component in the drawing
area.
Structural Columns
You add structural columns in a structural plan or 3D view by placing them individually, or by using a grid to add
columns to selected grid intersections. You edit top and bottom column elevations to the requirements of your model.
You can also place structural columns inside architectural columns. In addition to having the same properties as
architectural columns, structural columns also have other additional properties as defined by engineering standards.
You should set up a grid before adding structural columns; all structural components will snap to grid lines. For
instructions, see Grid on page 114.
For a description of structural column properties, see Structural Column Properties on page 311. For information on
how to tag columns in plan, see Structural Component Tags on page 193.
NOTE You can also place the column without snapping to a grid intersection.
RELATED You can place multiple columns at once with the Grid Intersection tool. See Placing Columns at
Grid Intersections on page 164.
1 On the Modelling menu, click Structural Structural Column, or on the Basics tab of the Design Bar, click
Structural Column.
2 If a structural column family has not been previously loaded, Revit Structure prompts you to load one.
Load a structural column family or create one in place by selecting Create in Place on the Options Bar. For
information on how to Load a Structural Component Family, see Loading Structural Families on page
162.
3 In the Type Selector, select a column type.
4 On the Options Bar:
5 Select the grid intersections where you want the columns placed. You can use a pick box as shown to pick
multiple grid lines.
NOTE After you click Finish, these structural columns function as a set independent of other structural columns
you may add. For example, if you rotate other columns, this set of columns does not rotate.
Structural Walls
The structural wall family type in Revit Structure has four possible structural usage options: Non-bearing, Bearing,
Shear, and Structural Combined.
You create a wall by sketching the centerline of the wall in a plan view or 3D view. Revit Structure creates thickness,
height, and other wall parameters based on the properties that are set in the wall family type. When the wall is created,
the elevation of the top of the wall is the current level, and the elevation of the bottom of wall results from the Base
Offset value.
A structural wall differs from non-structural walls by its Structural Usage instance parameter. When you add a structural
wall, Revit Structure sets the Wall Instance Parameter, Structural Usage, to Bearing. You can change this parameter by
selecting the wall and then accessing the instance parameters of the wall. The Structural Usage options are:
Shear Use for rigid planar surfaces that inherently resist lateral thrusts of shear.
Bearing Walls that support a vertical load in addition to their own weight.
Non Bearing Walls that support no vertical load except their own weight (used to define and divide spaces).
3 Click .
Modify the type parameters of the wall to be placed by clicking the Edit/New button in the Element
Properties dialog box.
5 Sketch the shape of the wall. If walls do not appear after you draw them, you may need to lower the view
depth or create a foundation level to use as an underlay for the current level. See View Range on page
455 and View Properties on page 452.
To edit walls, see Modifying Walls on page 368 and Split Walls and Lines on page 292.
To create arc walls, see Arc Walls on page 215.
For information on walls and hidden lines, see Display of Hidden Lines of Structural Concrete Components
on page 419.
To add openings to walls, see Cutting Rectangular Openings in Walls on page 382.
Beams
Beams | 167
- Column Brace Horizontal Girder Joist Purlin Other
Bracing
Other Other
Adding Beams
You should add beams after adding grids and columns.
If you are adding a beam to a plan view, be sure to set the bottom clip plane below the current level; otherwise, the
beam is not visible in the view. For more information on setting the bottom clip plane, see View Range on page 455.
You may also want to use a structural template, which has the appropriate view range and visibility settings. See
Structural Templates and Structural Analytical Templates on page 31.
You can add beams using one of the following methods:
6 When the chain tool is selected, Revit Structure supplies the endpoint of the last beam as the start point
of the next beam.
To sketch a chain of beams, proceed as when creating individual beams, and on the Options Bar, select
Chain.
5 On the Options Bar, click Finish to place beams along the gridline.
TIP You can also draw a pick box to select multiple grid lines.
When Revit Structure places beams along a grid line, it uses the following conditions:
Revit Structure scans all the possible supports that intersect the grid line: columns, walls, or beams.
If a wall is on the grid line, then Revit Structure does not place a beam in the wall but uses the ends of the wall as
support.
If a beam intersects and crosses the grid line, that beam is considered to be an intermediate support, because this
beam supports new beams created on the grid line.
If a beam intersects but does not cross the grid line, this beam is supported by a new beam created on the grid line.
1 Select a beam that is connected to 2 structural members or warped model objects at different heights.
NOTE A beam that has adjusted offset values will become disassociated or free from the current work plane.
Likewise, any structural element attached to a sloped beam will also become free. Free elements can become
attached to another work plane through the existing Edit Work Plane or Rehost buttons located on the Options
Bar.
3D Snapping
The 3D Snapping option allows you to create a new beam by snapping to other structural elements in any view. This
means you can sketch beams outside of the current work plane.
NOTE With 3D Snapping enabled, you can choose the exact end point of any structural element regardless of
what plane the end point is in.
4 Click another structural element to specify the end point for the beam.
Moment Symbols
You display moment frame connections or cantilever connections by changing the moment parameters of a beam:
Connection Start and Connection End. These parameters refer to the applicable beam endpoint. The available options
for these parameters are, None, Moment Frame, or Cantilever Moment.
3D Snapping | 171
Cantilever connection symbol made visible by use of moment connection parameter
Beam Systems
Structural beam systems create a number of parallel, equidistant beams that adapt to changes in the design. For the
Properties of Beam Systems, See Beam System Properties on page 318.
Example of a structural beam system and parametric adaptation after column is relocated
NOTE If One-Click mode starts, click on the Options Bar to enter Sketch mode.
For information on Beam System Properties, see Specifying Properties on page 177.
The one-click beam system can only be added in plan or ceiling view with a flat sketch plane. If the view or the
default sketch plane is not a level and Beam System is clicked you are redirected to Sketch mode.
WARNING Curved walls can be used to create a loop, but cannot be the direction defining members in the Beam System.
NOTE If you entered the one-click feature accidentally or would like to sketch the beam system by hand, click the Sketch
button located on the Options Bar to enter Sketch mode.
3 Click the Just drop-down menu to choose the position that the beam system will align to.
4 Click on the Layout drop-down menu and choose an option that will define how the beam system is created. Enter
a number in the box that corresponds with the layout option you choose.
5 If the beam system will be sloped or uneven to the level youre adding it to, select the 3D option. However, if you
want the walls of the structure in your project to define the slope of the 3D beam system, select Walls Define Slope.
6 Move your mouse arrow to the structural members where you would like to add the beam system and click to add
it.
NOTE The beam system will align its direction based up the structural member you click nearest.
For information on Beam System Properties, see Specifying Properties on page 177.
2 On the Drafting menu, click Beam System Tag, or click Beam System Tag on the Drafting tab of the Design Bar.
3 On the Type Selector, click the desired beam system tag type.
4 To place the tag automatically, select Auto place on the Options Bar.
5 Place the cursor on a beam system in the view to highlight it.
6 After highlighting the beam system, click to place the tag.
If you selected Auto place, the tag is placed at the center of the beam system.
NOTE The Structural Beam System Tag.rfa family includes a label that changes the beam spacing in the beam system.
Click on the dimension value to change the beam spacing.
To modify the position of the beam system tag, select the tag, and drag it.
TIP The first support you select specifies the beam direction. The beams within the beam system will be parallel
to this beam. You can modify this at any time while creating the beam system by selecting Beam Direction on
the Design Bar.
4 Pick the remaining lines that define the beam system boundary.
Modify the Beam direction if necessary. For more information, see Changing Beam Direction on
page 176.
Modify beam system properties if necessary. For information on changing beam system properties, see
Beam System Properties on page 318.
5 On the Design Bar, click Finish Sketch to complete the beam system.
TIP When using the Lines tool to sketch the beam system boundary, you should use locks to constrain the beam
system boundary. The boundary will adjust if the supporting structure is relocated. The most reliable method of
creating a beam system boundary is using Pick Supports.
Modify the Beam direction if necessary. For setting beam direction, see Changing Beam Direction
on page 176.
Modify beam system properties if necessary.
4 On the Design Bar, click Finish Sketch to complete the beam system.
NOTE You can also sketch a single line that is not part of the beam system boundary definition and select it as
the beam direction.
Beams that have been unpinned and moved are returned to their original locations.
Beams that have been deleted from the system are restored.
Parameters that have been changed on individual beams (such as Beam Type, Offset, Angle) are reset.
If the sketch of a beam system is modified, the beams of a system will remain attached to their original supports
until the beam system is reset.
Specifying Properties
Among the Properties of a Beam System that you specify are, number of beams, justification, beam type, spacing, and
layout rule.
Fixed Distance:
This value allows you to specify the distance between beams based on the justification you specify.
The number of beams in the beam system is calculated based on your selections.
Fixed Number:
This value allows you to specify the number of beams within the beam system. The beams are evenly
spaced and centered within the beam system.
Maximum Spacing:
This value allows you to specify the maximum distance between beams. The quantity of beams required
for the beam system is calculated automatically and centered within the beam system.
3 Enter a value for the number of beams that you want in the beam system.
This option is only active if you select the Fixed Number layout rule.
Specify spacing
5 Select the justification type from the drop-down list. This value determines the placement of the first beam
in the system and each subsequent beam is spaced a fixed distance from that point.
This option is active only if you select the Fixed Distance Layout rule.
Beginning
In a plan view, this places the first beam at the top or to the left of the beam system.
End
In a plan view, this places the first beam at the bottom or the right of the beam system.
Center
The places the first beam in the center of the beam system and spaces beams at a fixed distance on
each side.
6 Select a value for the Beam Type used in the beam system.
NOTE This is the same list available in the Type Selector. If the beam you require is not listed, load the beam
into the project before specifying the beam type within the beam system.
7 Click OK.
4 Select the cantilevered beams and their backspans. Right-click, and click Properties.
5 Use the down arrow next to Moment Connection Start or Moment Connection End as appropriate, to add
the moment connection symbol for Cantilevered Moment.
The symbol is displayed as shown in the illustration.
NOTE It is important to have the Work Plane set correctly when drawing bracing in elevation. If your bracing is
not visible after you place it, it may be that your current Work Plane is not set in the plane of the brace. See
Setting the Work Plane on page 44 for information that will help you to ensure that the Work Plane is set
correctly for the placing of your element.
NOTE For information on how to change the appearance of braces in plan view, see Structural Settings on
page 410.
3 In the Element Properties dialog box, under Structural, select the Start Attachment Type.
Distance:
If the brace start point is placed on a beam, this value specifies the distance between the nearest end
of the beam and the brace start point.
Ratio:
If the brace start point is placed on a beam, this value specifies the percentage along the beam where
the start point is placed. For example, 0.5 would place the start point half way between each end of
the attached beam.
After selecting this option, enter a value for Start Attachment Ratio Property.
If the brace start point is placed on a column, this parameter is not available.
4 Select a value for End of Referenced Element Property. This specifies at which end of the Referenced Element
(the beam), the Distance or Ratio is measured from.
NOTE If the brace end is attached to a column or a wall, you can set the level and offset to specify the height
of the point.
5 In the Element Properties dialog box, under Other, select the End Attachment Type.
Distance:
If the brace end point is placed on a beam, this value specifies the distance between the nearest end
of the beam and the brace end point.
After selecting this option, enter a value for End Attachment Distance.
If the brace end point is placed on a column, this parameter is not available.
Ratio:
If the brace end point is placed on a beam, this value specifies the percentage along the beam where
the end point is placed. For example, 0.5 would place the end point half way between each end of the
attached beam.
After selecting this option, enter a value for End Attachment Ratio.
If the brace start point is placed on a column, this parameter is not available.
6 Select a value for End of Referenced Element Property. This specifies where on the Referenced Element (the
beam), the Distance or Ratio is measured from.
NOTE If the brace end is attached to a column or a wall, you can set the level and offset to specify the height
of the point.
Slab
The Revit Structure Slab Family provides basic types for the creation of slabs and decks. You can create additional slab
and deck types for your model. For information on Revit Structure Families and Types, see Family Types on page 67.
You may coordinate your structural slab system with the architectural floor of a model. For an explanation of this
concept as applied in Revit Structure, see Setting Top of Structural System on page 162.
check Extend into wall if you want the offset to be measured from the wall's core.
specify an offset for the slab edges by clicking in the Offset text box.
Option 2
Click Lines, and use the sketch tools to form the boundary of the slab. The sketch
must form a closed loop or boundary condition. See Sketching Options on page 36.
NOTE To add openings to a slab, see Cutting Openings in Slabs or Decks on page 186.
2 When finished sketching the foundation, click Finish Sketch. The Foundation is placed into the project.
3 Click on the foundation, and choose the desired Foundation family type on the Family drop-down list.
Span Direction
When you place a slab, a span direction component is place in plan view with the slab. The span direction component
is used to change the orientation of steel deck in plan. Deck span direction is designated by the direction of the filled
half-arrows.
Direction of span
The deck is rotated by the angle value that you apply to the span direction component.
NOTE You may also apply a span direction component to a slab that does not have one. On the Drafting tab of the Design
Bar, click Span Direction, and select the slab. You can also create new span direction types for deck and for one-way slabs.
For information on creating family types, see Family Types on page 67.
Sloped Slabs
Revit Structure provides three independent ways to create a sloped slab:
Method 1
While in sketch mode, click Slope Arrow to draw a slope arrow that defines the slope of the slab.
Select the slope arrow, and click . Follow one of the methods described below:
3 If desired, specify a level for Level at Tail to start the slope arrow at a certain level.
For example, the floor sketch is on level 1. You could choose to start the slope arrow on level 2.
5 If desired, specify a level for Level at Head to end the slope arrow above a certain level.
For example, the floor sketch is on level 1. You could choose to end the slope arrow on level 2.
6 Click OK.
For more information about the Slope Arrow, including its properties, see Roof Slope Arrow on page 237.
4 If desired, specify a level for Level at Tail to start the slope arrow at a certain level.
For example, the floor sketch is on level 1. You could choose to start the slope arrow on level 2.
5 Click OK.
Method 2
Select two parallel floor lines that you sketched and click . Set the Defines constant height property to Yes for
both lines. By setting this property to Yes, you will enable the Offset from Base property. Then select the lines individually
and specify a value for the Offset from Base property for each of the lines.
Method 3
Select a single sketch line and click . Set the Defines constant height property to Yes, select the Defines Slope
property, and set a value for the slope angle (rise).
For a complete listing of parameters available for setting slopes, see Roof Properties on page 344.
7 Click OK and then click the Edit button next to the Structure parameter.
8 Change the Structure Layer to the desired Material and Thickness.
The slab that you placed into your view is now of Mat Foundation Type and will have the thickness parameter of the
type. This new type is available in the current model only. If you wish to add this type to the Slab Family file, then
create the new type by using the Family Editor. For more information on the Family Editor, see Family Editor Basics
on page 52.
Drop Panels
You may insert slab drop panels into your model using the method of creating slabs. With a slab in place, add drop
panels as needed at column locations.
4 Adjust the constraint parameters of the drop panel as needed so that the drop panel is at the correct elevation
in your model.
Wall Foundations snap to Walls. Your Model should have a Plan View open with Wall components created.
4 Edit the Toe Length, Heel Length, and Thickness of the wall foundation as desired.
Isolated Foundations
Isolated foundations are standalone families that are part of the structural foundation category.
The Bottom Elevation of structural foundations (footings) is reported in a read-only instance parameter
called Elevation at Bottom. You can then report this value in a view by tagging the foundation with the
Structural Foundation Tag with Elevation. The tag is available from the family library, under
Structural/Annotations.
5 If a Type Catalog exists for the component, then in the Type column of the Type Catalog, select the family
type or types to load.
NOTE You can select multiple types by holding CTRL during selection. You can also filter the list of types by
selecting specific parameters from the drop-down list at the top of each column. Click the arrowhead to display
the drop-down list.
6 Click Open.
7 In the Project Browser, expand Views(all), expand Structural Foundations, and drag the desired component
into the drawing area.
Rebar Components
The Rebar System Family consists of industry standard bar diameters for use in placement and sketching of bars, ties,
and stirrups. When you select a structural component such as a concrete beam, are presented within
the Options Bar. The first button is the Sketch Rebar button. With Sketch Rebar, you sketch lines in the plane of the
rebar. The finished sketch will be a rebar instance that will have the Properties of the rebar type that you select. The
second button is the Place Rebar button. This button is used to place rebar in a section such that its length is perpendicular
to the section. For Rebar Properties, see Rebar Properties on page 327.
Sketch Rebar
4 On the Modelling tab of the Design Bar, click Rebar Sketch Rebar.
5 Select a concrete column in section.
6 Sketch rebar as needed.
If you are sketching ties or stirrups around placed rebar, Revit Structure fillets hooks and bends based on
the setting of the Bend Diameter type parameter. Click Finish Sketch when done.
NOTE You may apply various pre-defined hooks to the ends of your rebar sketch by editing Construction instance
parameters. Select the sketched rebar, right-click, and click Properties. Select the down arrow next to Hook at
Start or Hook at End parameters to apply a hook or a bend from the list.
Place Rebar
1 On the Modelling tab of the Design Bar, click Rebar Place Rebar.
2 Select the desired bar type on the Type Selector.
3 The Status Bar prompts you to select the host element into which the rebar will be placed.
Place the rebar within the beam cross section as needed.
Rebar lengths will default to the length of the beam or other host element in which the rebar is placed. To
edit lengths, change to a plan or elevation view, select rebar and revise rebar endpoints as needed.
NOTE You may apply various predefined hooks to the ends of your rebar sketch by editing the Construction
instance parameters. Select the sketched rebar, right-click, and click Properties. Select the down arrow next to
Hook at Start or Hook at End parameters to apply a hook or a bend from the list.
1 In the Project Browser, under Sections, open a section view of your slab.
2 On the Modelling tab of the Design Bar, click Rebar Place Rebar, and place one rebar in a top or bottom
location of the slab as appropriate.
3 Select the rebar that you placed, and click the Array Tool. Array this rebar throughout the slab using your
design spacing distance. For information on how to array elements, see Array on page 305.
1 On the Modelling tab of the Design Bar, click Rebar Sketch Area Reinforcement.
Parallel lines will appear on your sketch, indicating the Major Direction Edge of the Area Reinforcement.
4 In the Project Browser, double-click on the section view you created to see a graphical representation of
the Rebar Area Reinforcement.
1 Select a structural wall or slab which you want to add path reinforcement.
4 If necessary, click the flip control so that the rebar extend to the opposite side of the path.
5 On the Design Bar, click Finish Sketch.
Revit places a Path Reinforcement symbol and a Path Reinforcement tag on the completed sketch.
design.
195
Compound Structure
Walls, floors, ceilings, and roofs can comprise parallel layers; the layers can consist of either a single continuous plane
of material, such as plywood, or multiple materials, such as gypsum board, studs, insulation, air spaces, bricks, and
sheathing. In addition, each layer within the component serves a particular purpose. For example, some layers provide
structural support while others act as thermal barriers. Revit Structure considers the function of each layer and matches
the layers appropriately.
You can represent each layer by setting the layer's material, thickness, and function. You typically see compound
geometry in floor or reflected ceiling plan views and section views. They display in hidden line and wireframe views.
See Hidden Lines on page 457 and Wireframe on page 457.
The material on layers displays with fill patterns. To see the fill pattern in a coarse-scale view, set the Coarse Scale Fill
Pattern and Coarse Scale Fill Color properties of the compound structure. To see the fill pattern in a medium or fine
detail level, change the Detail Level parameter of the View Properties to medium or fine. See View Properties on page
452.
When layers join, the join cleans up if the two layers have the same material. If the two layers have different
material, a line appears at the join.
Each layer must have a function assigned to it for Revit Structure to match layers accurately.
Layers inside the core of one wall pass through layers of higher priority that are outside the core of the joined wall.
The layers in the core extend to the core of a joined wall, even if the core layers are set to priority 5.
The following illustration shows how a layer of lower priority inside the core passes through layers of higher priority
outside the core. The insulation layer of the horizontal wall has moved inside the core. The insulation layer can
now pass through any layer outside the core, regardless of its priority.
Layer Functions
Structure [1]: Layer that supports the remainder of the wall, floor, or roof.
Substrate [2]: Material, such as plywood or gypsum board, which acts as a foundation for another.
Thermal/Air Layer [3]: Insulation and prevents air penetration.
Membrane Layer: A membrane commonly that prevents water vapor penetration. The membrane layer should
have zero thickness.
Finish 1 [4]: Finish 1 is typically the exterior layer.
Finish 2 [5]: Finish 2 is typically for the interior layer.
NOTE If you wish to create a new material for the list, see the Materials command. Among other settings, the
Materials command includes commands for specifying cut patterns. For more information about materials, see
Materials on page 525. For more information about creating and setting cut patterns, see Fill Patterns on
page 520. You cannot choose material or thickness for core boundary layers.
6 Click in the Thickness text box, and specify a thickness for a layer.
7 If you want to move the position of the layer, select the layer, and click either Up or Down.
8 Set the detail level of the view. From the View menu, choose View Properties. Set the Detail level property
value to medium or fine.
Layer Wrapping
Compound wall layers can wrap at inserts and at the end caps of the wall. Wrapping is visible in plan view only.
Layers as References
You can choose a layer to be a reference point for dimensioning or alignment. Place the cursor on the layer line you
wish to use as a reference. Press TAB to select the layer.
Each compound component type by default has two layers called Core Boundary. These layers are not modifiable and
they have no thickness. They are references for dimensions.
Editing Layers
In the Type Properties dialog, you can click Edit for the Structure property. The Edit Structure dialog opens inside the
Type Properties dialog. You can also preview the effects of edits to the layers by clicking Preview.
select an existing one in a plan view, and control arrows appear: . If you click on the arrows, the first and last
layers of the wall change position.
Compound wall after flipping. Note that the first and last layers have changed position.
Adding a Truss
To complete this exercise in adding a truss, you must first create or load a truss to be used in your project. For information
on creating a truss family see Creating a Truss Family on page 103.
1 Verify that you have a truss family loaded into your project.
2 Go to a view of the building level you wish to add the truss to.
3 Under the Modelling tab, click on Beam.
4 Click on the Family drop-down list and choose the truss you are going to use.
5 Click on the structural model and choose the start and end points for the truss location.
You have successfully added a truss to your building model.
Railings
You add railings as free-standing components to levels, or attach them to hosts, such as floors or staircases. When you
sketch a railing in Revit Structure, rails and balusters are automatically placed on the railing at evenly spaced intervals.
The shape of rails and balusters are determined by profile families loaded in with the project. See Railing Properties
on page 341.
1 On the Modelling menu, click Railing, or on the Architectural tab of the Design Bar, click Railing.
2 To choose a floor or a staircase as the host for the railing, click Set Host, and place the cursor near the floor
or staircase. As you move the cursor, the appropriate host highlights.
3 Click on the host to select it.
NOTE To choose a level, just click in the drawing area to start drawing the railing.
4 Sketch the location of the railing using Revit Structure drawing tools located in the Options Bar. See
Sketching Overview on page 36.
5 To set the railing properties, click Railing Properties in the Design Bar. Click OK. See Railing Properties
on page 341. See also: Modifying Railings on page 387.
6 Click Finish Sketch when done.
7 Change to a 3D view to see the completed railing.
Ramps
You construct ramps in a manner similar to stairs. For more information on creating shapes and landings and in which
views you would want to sketch ramps, see Stairs on page 250.
You can create ramps in plan or 3D views.
1 On the Modelling menu, click Ramp, or on the Architectural tab of the Design Bar, click Ramp.
Revit Structure enters sketch mode, and the Run command is active.
2 If you are sketching a ramp in a 3D view, you can click Work Plane from the Sketch toolbar to choose a
different work plane. See Setting the Work Plane on page 44.
3 On the Options Bar, click either the straight lines tool or the arc tool to create a curved ramp.
4 Place the cursor in the drawing area, drag to sketch the ramp run.
5 Click Finish Sketch when completed.
Finished ramp
Ramps | 201
TIP The default settings for the Top Level and Top Offset properties may make your ramp too long. A suggestion
is to set the Top Level to the current level and set the Top Offset to a lower value.
Model Lines
The Lines command creates model lines in the project. Model lines exist in 3D space and are visible in all views.
NOTE If you want to draw lines that exist only in the view that they are drawn, see Detail Lines on page 142.
Like components, model lines can move with nearby elements, provided they are sketched parallel to that element.
For example, if you sketch a wall and then sketch a line parallel to that wall, the line can move with the wall if you
select the Moves With Nearby Elements option from the Options Bar or choose it from the properties of the line. An
arc line can move with an arc wall if the two are concentric. See Moving Lines and Components with Walls on page
280.
1 On the Modelling menu, click Lines, or on the Architectural tab of the Design Bar, click Lines.
2 In the Options Bar, select the appropriate work plane in which to draw the model lines. If the desired work
plane is not listed, you can set it using the Work Plane command. See Setting the Work Plane on page
44.
3 In the Options Bar, select Draw to draw the lines or Pick to create lines by selecting lines or walls within
the model.
4 In the Type Selector, choose the type of line to create. Choices include thin, wide, medium, and invisible
lines. If desired, you can create additional line types using the Line Styles command. Line Styles are not
available for model lines created in Sketch Mode. For more information, see Line Styles on page 529.
5 To draw a line, select a line tool from the Options Bar.
TIP When drawing, you can chain lines together, select Chain from the Options Bar.
6 To offset the line, set an Offset value on the Options Bar. For example, if you set an offset of 2 meters and
then draw the line, the line appears 2 meters from the cursor. If you use the Pick option, the line is offset
from the picked edge by the specified amount.
7 Draw or pick the lines.
TIP Keyboard focused temporary dimensions. As you create a model line, you can quickly set its length by keying
in a value on your keyboard. This changes the length of the temporary dimension that appears with the line.
TIP If you join an end of a straight line to the end of another straight line and you select the Radius option on the Options
Bar, a fillet is automatically created between the lines at the specified radius. This allows you to create a rounded chain of
lines. Exactly one line can join to exactly one other line; you cannot have multiple joins.
Host Sweeps
Wall Sweep
You can add a wall sweep to a wall from any 3D or elevation view. A wall sweep can be horizontal or vertical.
1 Go to a 3D or elevation view.
2 On the Modelling menu, click Host Sweep Wall Sweep, or on the Architectural tab of the Design Bar,
click Host Sweep Wall Sweep.
1 Select the wall sweep segment. Be sure it is not already joined to another segment.
2 From the Options Bar, click Change Sweep Returns.
Two return options appear on the Options Bar: Straight Cut or Return. The Straight Cut is a perfectly
squared off edge. This option is not available if the sweep end is already in this state.
3 Select Return and type an angle value in the text box next to it, for example 45.
4 Highlight the wall sweep end.
In this example, the option Straight Cut becomes available. Select that option, and click the sweep end to apply a
straight cut to the sweep.
After you change the return, you can drag the end of the sweep or reveal to extend the return. Select the wall sweep,
and use the blue dot drag control.
NOTE A positive return angle moves the sweep end toward the wall. A negative value moves the sweep end away from the
wall. For reveals, a positive return value moves the reveal end away from the wall and a negative value moves the end toward
the wall.
Wall Reveal
You can add a reveal to a wall from any 3D or elevation view. Reveals can be horizontal or vertical.
Roof Fascia
You create fascias by selecting edges of roofs, soffits, and other fascias. You can also select model lines.
1 On the Modelling menu, click Host Sweep Roof Fascia, or on the Architectural tab of the Design Bar,
click Host Sweep Roof Fascia.
2 Highlight edges of roofs, soffits, or other fascias, and click to place the fascia. You can also click model
lines.
3 As you click edges, Revit Structure treats this as one continuous fascia.
If the fascia segments meet at corners, they miter.
4 To start a different fascia, click Start Next from the Options Bar. Move the cursor to a new edge and click
to place. This different fascia does not miter with other existing fascias, even if they meet at the corners.
5 To finish placing roof fascias, click onto white space in the view.
NOTE Fascia profiles miter correctly only around a square cut roof. The roof in this image was created by running
a fascia along the edge of a roof with a Two-Cut Square rafter cut.
Fascia Tips
You can place fascias in either 2D views, such as plan or section, or 3D views. Watch the Status Bar to look for
valid references. For example, if you are placing a fascia on a roof, the Status Bar might display: Roofs : Basic Roof
: Reference.
When you place a fascia in section, place the cursor near the corners of the element to highlight the reference.
Roof fascias can miter between the eave and rake edges of a plumb-cut gable roof.
NOTE You may need to press TAB to highlight a reference edge in section.
Vertical
Horizontal
Perpendicular to Path
3 Click on the end face of the fascia to change the miter option.
Vertical miter
Horizontal miter
Horizontal Move
To move a single fascia segment, select the fascia and drag it horizontally.
To move a multi-segmented fascia, you need to select the shape handle of the fascia. Place the cursor over the fascia
and press TAB to highlight the shape handle. Watch the Status Bar to be sure you are highlighting the shape handle.
Click to select the shape handle. Move the cursor left or right to change the horizontal offset. This affects the horizontal
offset of all segments of the fascia, so the segments are symmetrical.
Vertical Move
Select the fascia and drag it up or down. Note that if the fascia is multi-segmented, then all segments move up or down
the same distance.
Roof Gutter
You add gutters by selecting horizontal edges of roofs, soffits, and fascias. You can also select model lines.
1 On the Modelling menu, click Host Sweep Roof Gutter, or on the Architectural tab of the Design Bar,
click Host Sweep Roof Gutter.
2 Highlight horizontal edges of roofs, soffits, or fascias and click to place the gutter. You can also click model
lines.
As you click edges, Revit Structure treats this as one continuous gutter.
3 To start a different gutter, click Start Next from the Options Bar. Move the cursor to a new edge, and click
to place.
4 To finish placing gutters, click onto white space in the view.
Tips
You can place gutters in either 2D views, such as plan or section, or 3D views. Watch the Status Bar to look for
valid references. For example, if you are placing a gutter on a roof, the Status Bar might display: Roofs : Basic Roof
: Reference. See Displaying the Status Bar on page 667.
When placing a gutter in section, place your cursor near the corners of the element to highlight the reference.
NOTE You may need to press TAB to highlight a reference edge in section.
Horizontal Move
To move a single gutter segment, select the gutter and drag it horizontally.
To move a multi-segmented gutter, you need to select the shape handle of the gutter. Place the cursor over the gutter
and press TAB to highlight the shape handle. Watch the Status Bar to be sure you are highlighting the shape handle.
Click to select the shape handle. Move the cursor left or right to change the horizontal offset. This affects the horizontal
offset of all segments of the gutter, so the segments are symmetrical.
Vertical Move
Select the gutter and drag it up or down. Note that if the gutter is multi-segmented, then all segments move up or down
the same distance.
1 On the Modelling menu, click Host Sweep Floor Slab Edge, or on the Architectural tab of the Design Bar,
click Host Sweep Floor Slab Edge.
2 Highlight horizontal edges of floors and click to place a slab edge. You can also click model lines.
As you click edges, Revit Structure treats this as one continuous slab edge. If the slab edge segments meet
at corners, they miter.
3 To start a different slab edge, click Start Next from the Options Bar. Move the cursor to a new edge and
click to place. This different slab edge does not miter with other existing slab edges, even if they meet at
the corners.
4 To finish placing slab edges, click onto white space in the view.
Tips
You can place slab edges in either 2D views, such as plan or section, or 3D views. Watch the Status Bar to look for
valid references. For example, if you are placing a slab edge on a floor, the Status Bar might display: Floors : Basic
Floor : Reference. See Displaying the Status Bar on page 667.
When placing a slab edge in section, place the cursor near the corners of the floor to highlight the reference.
NOTE You may need to press TAB to highlight a reference edge in section.
To move a single slab edge segment, select the slab edge and drag it horizontally.
To move a multi-segmented slab edge, you need to select the shape handle of the slab edge. Place the cursor over the
slab edge and press TAB to highlight the shape handle. Watch the Status Bar to be sure you are highlighting the shape
handle. Click to select the shape handle. Move the cursor left or right to change the horizontal offset. This affects the
horizontal offset of all segments of the slab edge, so the segments are symmetrical.
Moving slab edge on left also moves slab edge on the right
Vertical Move
Select the slab edge and drag it up or down. Note that if the slab edge is multi-segmented, then all segments move up
or down the same distance.
include walls, doors, windows, and roofs. No programming language or coding is required to create these
building components.
211
Walls
Walls can function as interior, exterior, foundation, and retaining. All walls have a structure that can be defined through
the type properties of the wall. There are various instance and type properties that can be specified to define the
appearance of the wall. For more information, see Wall Properties on page 351.
3D view of walls
Exterior/Interior Walls
You create a wall by sketching the location line of the wall in a plan view or a 3D view. Revit Structure applies the
thickness, height, and other properties of the wall around the location line of the wall. The location line is a plane in
the wall that does not change, even if the wall type changes. For example, if you draw a wall and specify its location
line as Core Centerline, the location line remains there, even if you select that wall and change it to another type or
change its structure.
1 In a floor plan view or 3D view, click Modelling menu Wall or on the Architectural tab of the Design
Bar, click Wall.
2 In the Type Selector, select a wall.
3 To change the properties of the wall, click , and then click Edit/New in the Element Properties dialog.
Change the properties to the desired settings. See Element Properties Dialog Box on page 309. For a
description of wall properties and their values, see Wall Properties on page 351.
4 On the Options Bar, specify wall design options:
Level: When sketching a wall in 3D view, you can choose a level as the base constraint by selecting a
value for Level. You can also choose a non-story level. See Level on page 116
Height: You can set the height of a wall to go up to a level by choosing a level for Height. The default
value in this menu is Unconnected, which allows you to specify a value for Height.
NOTE When you sketch a foundation wall type, the option name is displayed as Depth.
NOTE Because core thickness can vary in vertically compound walls, the core centerline and core face
location lines are determined by the core thickness at the bottom of the wall. See Vertically Compound
Walls on page 216. For example, if the wall core is thicker at the top than at the bottom, and you specify
the location line as core centerline, the centerline of the core is measured between the core boundaries at
the bottom.
5 You can flip the orientation of the wall about its location line by pressing the Space Bar as you sketch the
wall. This works for all wall drawing tools, such as rectangles, circle, and three-point arc.
6 Decide how to create the wall:
Click to pick lines. Lines can be model lines or edges of elements, such as roofs, curtain panels,
and other walls.
Click to select either a massing face or a generic model face. The generic model could be created
either as in-place or family file based. See Using the Wall by Face Command on page 25.
TIP To highlight all vertical faces on the mass or generic model, press tab. Click to place walls simultaneously
on each highlighted face.
If desired, you can resize the thickness of the insert relative to the thickness of the host. Select the insert and click
Pick Main Host from the Options Bar. Select the host with the cursor. The insert resizes to that host's thickness.
Also, if you delete the host, you delete the insert as well.
If you join an end of a straight wall to the end of another straight wall and you select the Radius option on the
Options Bar, a fillet is automatically created between the walls at the specified radius. This allows you to create a
rounded chain of walls. Exactly one wall can join to exactly one other wall; you cannot have multiple joins.
Wall Joins
When you create walls, Revit Structure automatically joins them at their intersections. You can edit wall joins if desired.
See Edit Wall Joins on page 370.
Wall Alignment
When you sketch two collinear walls of different widths, Revit Structure aligns their centerlines. If you wish to align
the side faces of the walls, use the Align command. See Align on page 293.
Splitting Walls
If you need to split walls at any point, you can use the Split walls and lines command. See Split Walls and Lines on
page 292.
1 In a floor plan view or 3D view, click Wall on the Modelling menu, or on the Architectural tab of the
Design Bar, click Wall.
2 Choose the type of retaining wall you want from the Type Selector on the Options Bar.
3 Change the properties of the wall if desired by clicking and clicking Edit/New in the Element
Properties dialog. Change the properties to the desired settings. See Element Properties Dialog Box on
page 309. For a description of the wall properties and their values, see Wall Properties on page 351.
4 Sketch the shape of the retaining walls. For more information about the sketching tools, see Sketching
Overview on page 36.
5 Add dimensions if desired. See Dimension Command on page 146.
Arc Walls
When you sketch arc walls, Revit Structure displays a temporary angular dimension to help you precisely place it in
your project.
1 In a floor plan or 3D view, click Wall on the Modelling menu, or on the Architectural tab of the Design
Bar, click Wall.
2 Click one of the arc tools.
3 Sketch the arc wall.
4 If desired, change the value of the angular dimension to increase or decrease the size of the arc.
Embedding a Wall
Walls can be embedded into other walls using the Cut Geometry command. Some curtain wall types automatically
embed into a wall. To determine if the curtain wall type automatically embeds into another wall, access the type
properties of the wall. If not already selected, select the Automatically Embed type parameter.
1 Sketch a host wall of any type in the drawing area. The host wall can be a straight wall or arc wall.
2 Sketch a wall that is within the boundary of the host wall or that is parallel and within 6 inches of it.
If you sketched an arc wall host, the embedded wall must be a concentric arc.
Be sure the embedded wall is shorter in length than the host wall.
WARNING It is not advisable to select the shorter wall first and then the larger host when using the Cut Geometry
command. Undesired results may occur.
7 If desired, you can resize the embedded wall to a desired height and width by selecting the wall and resizing it with
the control arrows.
Embedding Tips
You can embed a wall into a curtain panel and then embed a curtain wall into that embedded wall. You can repeat
this process as many times as desired.
If you edit the elevation profile of the embedded wall, the opening in the host wall is adjusted automatically, and
the host walls material fills in the adjusted opening. You do not have to edit the elevation profile of the host wall
to follow the opening of the embedded wall.
Use the embedded wall functionality to create storefronts on your buildings exterior walls.
Wall layer: constant thickness and extends the height of the wall.
You define the structure of vertically-compound wall types using either layers or regions. In addition you can add wall
sweeps or reveals to the wall. See Wall Sweeps and Reveal Commands on page 221.
A layer is a rectangle assigned to one row, has a constant thickness, and extends the height of the wall. You can
change its thickness in the row assigned to it.
A region is any other shape appearing in the wall that does not meet the criteria of a layer. Regions can have either
constant or variable thickness. You will notice in a row assigned to a region that if region has a constant thickness,
a numerical value appears for it. If the region has a variable thickness, then value is variable.
You cannot change a region's thickness in the row that is assigned to it: note that the thickness value appears
shaded, indicating it's unavailable for modification. You can only change its thickness and height graphically in
the preview pane.
There are various commands available for modifying the structure of vertically compound walls.
NOTE The vertically compound wall commands are available in the section preview only. They are modifying
the wall type only, not an actual wall instance.
Sample Height
The sample height is a default height set for the wall in the preview pane. You can set the sample height to any value
you want. You should set it to a value high enough to allow you to create the desired wall structure. Note that this
sample height does not set the height of any walls of that type in the project.
Modify Command
Click Modify to highlight and select either outer boundaries of the sample wall or borders between regions. Watch for
tooltips and status bar messages that indicate what you are highlighting.
After you select a boundary, you can change thickness, set layer extension, or constrain a region's distance from the
top or bottom of the wall.
Changing Thickness
If you select an outer vertical boundary of the sample wall, a temporary dimension appears. If you change the value of
the temporary dimension, the thickness of the layer or region immediately adjacent to the boundary changes.
If you select a vertical border between regions, two temporary dimensions appear. The dimension on the left controls
the thickness of the region to the left of the border, and the dimension on the right controls the thickness of the right
region.
If you select the horizontal outer boundary at the top or bottom of a layer, you can change whether that layer can be
extended or not.
Select a horizontal boundary at the top of the layer, and a padlock appears. A locked padlock indicates the layer cannot
be extended. Click the padlock to unlock it, and the layer can be extended.
When you unlock layers for extension, two instance properties of the wall become enabled: Top extension distance
(for layers at the top of the wall) or Bottom extension distance (for layers at the bottom of the wall). You can type
values for these properties, or you can drag the unlocked wall layers in a view.
NOTE Unlocked layers must be adjacent. For example, you cannot have one layer locked and its adjacent layers unlocked.
To drag the wall layers, you can modify them in section, 3D, and elevation views.
1 Place your cursor at the top or bottom of the wall in section and press TAB to highlight the shape handle
for the extendable layers. Watch the Status Bar to be sure you are highlighting the shape handle.
2 Click to select the shape handle.
3 Drag the shape handle up or down.
Tip
If you join two walls and they both have a vertical extension, the extended portions will be horizontally joined. The
extension joins must be the same, top to top or bottom to bottom.
Select a horizontal border between regions. A control arrow appears. Click the control arrow to alternate the constraint
distance from the top or the bottom.
To split a layer or region horizontally, highlight one of the borders. A preview split line appears when you highlight
a border.
After you split a region or layer horizontally, you can select the border between the regions. When you select that
border, a temporary dimension appears between the border and the top or bottom of the wall. There is also a blue
control arrow; if you click the arrow, it toggles the reference for the temporary dimension between the top or bottom
of the wall.
To split a layer or region vertically, highlight a horizontal boundary. That boundary can be the outside boundary, or
an inside boundary created if you previously split horizontally.
The material from the right region prevails when you merge
The material from the left region prevails when you merge
NOTE If the row does not have any regions assigned to it, it appears as a line in the preview pane, and its
thickness is 0.
Rows of the sample wall in the preview pane must remain in a sequential order from left to right. To test your
sample wall, select row numbers sequentially and observe which region is selected in the preview pane. If they do
not highlight in an order from left to right, Revit Structure cannot produce this wall.
A row cannot be assigned more than one layer.
You cannot have the same row assigned to regions on both sides of the core.
You cannot apply a thickness to a membrane layer.
Non-membrane layers cannot have a thickness smaller than 1/8" or 4 mm.
A layer in the core must have a thickness greater than 0. You cannot set a layer in the core to be a membrane layer.
The exterior and interior core boundaries and the membrane layer cannot rise up and down as shown in the
following figure.
You cannot add thickness to a complex layer, such as the one shown in red in this figure. You can add thickness
to a layer that is straight from the top of the wall to the bottom.
You cannot split a wall horizontally and then move the outside boundary of one of the regions independently of
the other.
You cannot widen one region independently of the other region. For example, if you select the left outer boundary
of the lower region, the left outer boundary of the upper region is also selected.
Layer function priorities cannot ascend from the core boundary to the finish face. For example, you cannot have
a finish layer in the core boundary and then a structure layer at the exterior side.
Assigning layers to regions works best going vertically, rather than horizontally. For example, you might split finish
layer 1 into several regions. Then you could assign another finish row to some of those regions and create an
alternating pattern, such as brick over concrete.
You should familiarize yourself with the layer functions of compound walls. See Applying a Function to a Layer
of a Compound Structure on page 196.
8 Select Flip to measure the distance from the top of the sweep profile rather than the bottom.
9 Use the Setback value to specify the sweep setback distance from inserts, such as windows and doors.
10 Select Cuts Wall if you want the sweep to cut geometry out of the host wall.
When a sweep is offset and embedded in the wall, it cuts the geometry from the wall. In complex models
with many sweeps, you can increase performance by not selecting this option.
NOTE When working with reveals, Cuts Wall and Cuttable are not available options.
When you define the structure of the stacked wall type, you are actually changing instance parameters of the individual
subwalls that compose the stacked wall. That is, when you specify height, offset, top, and base of the stacked wall, you
are actually specifying Unconnected Height, Location Line Offset, Top Extension Distance, and Base Extension Distance,
respectively, of the subwalls. If you select one of the subwalls of the stacked wall and look at its instance properties,
you see that most values are read-only because they are inherited from the stacked wall type. The two instance properties
you can set for the subwalls are Room Bounding and Structural Usage.
1 Access the properties of a vertically stacked wall. For example, right-click on a vertically stacked wall type
in the Project Browser and click Properties.
2 Click Edit/New to open the Type Properties dialog for the wall.
3 Click Preview to open the preview pane. All changes you make to the wall occur in the preview pane.
The Preview pane displays the wall in section.
IMPORTANT It is recommended that you define the structure of vertically stacked walls before placing any instances into
your project. You may encounter height conflicts that occur when previously placed instances are lower than the defined
height of the type.
1 Specify a value for the Offset menu at the top of the Edit Assembly dialog. This establishes an imaginary reference
line in which to align all the subwalls of the stacked wall. For example, if you click Finish Face Exterior, each
subwall piece aligns to its finish face.
NOTE The value you choose here becomes the Location Line value of each subwall.
3 Click a row number to select a subwall in the main wall, or click Insert to add a new subwall to the main wall.
4 Under Name, click a wall type from the menu to choose the desired subwall type.
5 Under Height, specify an unconnected height for the subwall.
NOTE One subwall is required to have a variable height. Its height changes relative to the heights of the other subwalls.
You cannot edit a subwalls height field when it is variable. To change its height, change another subwall to Variable by
selecting its row and clicking the Variable command.
6 Under Offset, specify a value in which to offset the horizontal location line of the subwall from the reference line
(Offset) of the main wall. A positive value moves the subwall toward the exterior side (left side in the preview pane)
of the main wall. For example, if the reference line of the main wall is set to Wall Centerline, and you specify 1
for all subwall offsets, each subwall is aligned 1 to the left of the centerline of the main wall.
NOTE If you specify an extension distance for a subwall, the next subwall below it attaches to the subwall. For example,
you specify a bottom extension distance of 2 feet for the top subwall. The top of the next subwall down moves up to
attach to the modified wall above it. The value for Top Extension Distance of the lower subwall displays Attach.
Top wall highlighted in red. It has a positive base extension distance.The lower subwall attaches to it.
8 Select Flip to flip the subwall about the reference line (Offset) of the main stacked wall.
9 To rearrange rows, select a row and click Up or Down.
10 To delete a subwall type, select its row and click Delete.
If you delete a subwall with an explicit height, the variable subwall gets taller. If you delete a variable subwall, the
subwall above it becomes variable. If there is only one subwall, you cannot delete it.
All subwalls use the same base constraint and base offset as the stacked wall. This means a subwall can be at a
certain level but is actually based on a different level. For example, if a stacked wall is based on Level 1, but one of
its subwalls is on Level 7, the Base Level of that subwall is Level 1.
To break a stacked wall into its component subwalls, right-click on the stacked wall instance and click Break Up.
There is no reassemble command to restack such a wall. When you break up a stacked wall, each walls base
constraint and base offset will be the same as that of the stacked wall. You can then edit each walls instance
properties.
basic wall by choosing the basic wall type from the Type Selector and clicking .
When you create a wall schedule, the vertically stacked wall does not schedule, but its component walls do.
When you edit the elevation profile of a stacked wall, you are editing one main profile. If you break the stacked
wall up, each piece retains its edited profile.
When you highlight a vertically stacked wall for selection, the entire wall highlights first. Press TAB to highlight
the component subwalls. Pick box selection selects only the stacked wall.
You can embed a vertically stacked wall.
Stacked walls cannot host wall sweeps. Subwalls can.
Subwalls cannot be in different phases, worksets, or design options from that of the stacked wall.
To place inserts in a vertically stacked wall, you may need to use the Pick Main Host command to switch between
the vertically stacked wall and one of the walls that compose the vertically stacked wall. For example, the door
panel in the following picture is outside the upper wall because the doors main host is the bottom subwall.
To place the door properly, select the door, and click Pick Main Host on the Options Bar. Place the cursor on the
wall, and select one of the component walls. You may need to press TAB to select the desired wall.
You add doors to walls at the desired location on a wall in plan, elevation, or 3D. Revit Structure automatically cuts
the opening and places the door in the wall.
When placing doors in a plan view, Revit Structure displays the preview door with the swing to the side where the
cursor first contacted the wall. In other words, if the cursor first touched the left side of a vertical wall, the door swing
would be to the left side. To reverse the swing, move the cursor to the right side of the wall. You can also change the
swing by using the control arrows that are created as part of the door family. To flip the door, click Modify and select
the door. Click the double arrow to flip the door symbol.
Adding Doors
1 On the Modelling menu, click Door, or on the Architectural tab of the Design Bar, click Door.
2 Choose the type of door you want from the Type Selector. If you need more door types, you need to load
them. See Load Family From Library on page 562.
3 To tag the door automatically, select Tag on Placement on the Options Bar. If you want a tag leader, select
Leader and set the length. Click Loaded Tags to view tag options.
4 Change the properties of the door if desired by clicking and clicking Edit/New. Change the properties
to the desired settings. For a description of door properties and their values, see Door Properties on page
334.
5 If you are placing the door in a plan view, press the space bar to flip the plan swing. This also works when
you are pasting a door.
6 Move the cursor over a wall, and click when the door is in the proper place.
NOTE You can place a door on any type of wall, including arc walls.
Door Tags
Door tags only appear if the entire door is visible. If the door is partially obscured, the door tag is not visible.
Notice that as you place doors of the same type, the type number in the tag increments. This is also true if you copy
and paste doors; the tag number increments to show how many doors you have placed.
Windows
Windows in elevation
Using the window command, you can add windows to a wall by clicking on it at the desired location. You can place
windows in a plan view, elevation view, or 3D view. Revit Structure automatically cuts the opening and places the
window in the wall.
When placing windows in a plan view, Revit Structure displays the symbol with the outside of the window to the side
where the cursor first contacted the wall. In other words, if the cursor first touched the left side of a vertical wall, the
outside of the window is to the left side. To reverse the outside of the window to the other side, approach the wall from
the right side. You can also reverse the window direction after placing it by using the control arrows that are created
as part of the window family. To reverse the window immediately after placing it, click the double arrow to mirror the
window geometry. To mirror the window after performing another operation, click Modify and select the window.
Click the double arrow to mirror the window geometry.
TIP You can place a window on any type of wall, including arc walls.
Window Tags
Window tags only appear if the entire window is visible. If the window is partially obscured, the window tag is not
visible.
Notice that as you place windows of the same type, the type number in the tag does not change. This is also true if you
copy and paste windows; the tag number remains the same.
Architectural Columns
Creating a Column
The column command adds architectural columns to the project. You create columns by clicking in the drawing area.
You add columns in the plan view. The height of the column is defined in the properties of the component. The
properties allow you to define the Base Level and the Top Level as well as their offsets.
1 Click Modelling menu Column, or on the Architectural tab of the Design Bar, click Column.
2 Click the location to place the column.
TIP When adding columns, typically you line them up by selecting a grid line or wall. If you randomly placed them and you
want them to be aligned, choose the Align command from the Edit menu and select the columns to align. In the middle of
the columns are two perpendicular reference planes that can be selected.
NOTE If the column and target are both structural concrete, they will be cleaned instead of cut. If the column is structural
and the target is non-structural, a warning message appears.
Wall and column joined. Column assumes the fill pattern of the wall. Note that structural columns do not assume the fill pattern.
NOTE Structural columns do not assume the walls fill pattern, even when joined.
Column Tips
Use architectural columns to model column box outs around structural columns and for more decorative applications.
The Component command inserts free-standing components into your project. Such components can include furniture,
site families, and plumbing supplies.
Several components are already predefined for you. If you wish to create more, you can define them in the Family
Editor. See Family Editor Basics on page 52.
1 If necessary, load the component family. For information about loading a family, see Load Family From
Library on page 562.
2 On the Modelling menu, click Component, or on the Architectural tab of the Design Bar, click Component.
3 On the Type Selector, select the appropriate component.
4 Place the cursor in the drawing area where you want the component to appear. Press SPACEBAR to rotate
the component through its different snap points to other elements.
5 Click to place the component. If applicable, rotate the component, and click to place it.
6 After placing the component, if you wish to lock it to an element, such as a wall, select the component
then select the Moves With Nearby Elements option on the Options Bar.
NOTE When you select Moves With Nearby Elements, the component moves with the element. For example,
if you lock a bed to a wall and then move the wall, the bed moves with the wall. Revit Structure determines
which element the component is locked to; you do not have explicit control. You can also still move the component
independently of the element. See Moving Lines and Components with Walls on page 280.
Switching Hosts
You may find it useful to work in hidden line mode in an elevation view to perform this procedure.
Place on Face -
Move the cursor to the desired location on a face, and click to place the component. You will only be able to place
components on faces with this option.
For more information, see Creating Work Plane-based and Face-based Families on page 92.
Roofs
Various types of roofs can be made in Revit Structure. They can be made as either footprint or extruded roofs.
Footprint
Footprint Roofs
The roof footprint is a 2D sketch of the perimeter of the roof. You draw the footprint using the Lines tools or you can
click the Pick Walls command to define the roof profile. You can specify a value to control the offset from existing
walls. The footprint sketch is created at the same level of the plan view where it is sketched. The height of the start of
the sloping roof plane is controlled by the Base Height Offset property of the roof properties. The sketch must contain
a closed section representing the outside of the roof and may also contain other closed loops inside the perimeter
sketch. The inner loops define openings in the roof.
Roof Slope
The slope of the roof is determined by the (slope) property of roof lines: Rise/12 or Slope angle for Imperial and Rise/1000
for Metric. You set the slope name with the Project Units command. See Project Units on page 532. You can define
different slopes and overhangs for the roof provided it is geometrically possible to create. Revit Structure warns you if
it cannot create the roof geometry based on the values you set for slope and overhang.
You can set a selected footprint line to be slope-defining using one of several methods:
Click . In the Element Properties dialog, set the property Defines roof slope to Yes.
Select Defines Slope on the Options Bar.
To set the slope of a slope-defining line, select the line. A numeric control displays with the line. This is the slope value.
Enter a value for the slope.
You can then change the height and the angle of the roof. If you do not define any of the lines as slope defining, the
roof is flat. If you define one side of the sketch to be sloping, the result is a shed roof. If you define two lines on opposite
sides, the result is a gable roof. If you define slope lines on four sides, the result is a hip roof.
Lines that are not specified as slope defining are considered trimming lines. They are used to trim the surface of the
roof by extruding these lines vertically.
1 On the Modelling menu, click Roof Roof by Footprint, or on the Architectural tab of the Design Bar,
click Roof Roof by Footprint.
NOTE If you try to create a roof on the lowest level, a dialog prompts you to move it to a higher level. If you
choose not to move the roof to a different level, Revit Structure notifies you later if the roof is too low.
2 Sketch the footprint of the roof using either Lines or Pick Walls. You can edit roof properties prior to
sketching by clicking Roof Properties.
TIP When using Pick Walls, you can set the Overhang in the Options Bar. Select Extend into wall (to core) if you
want the overhang to be measured from the core of the wall.
3 Set the desired lines to be slope defining. For example, if sketching a roof over four walls, you can select
the top horizontal line and the bottom horizontal line and select the Defines Slope option; this creates a
pitched roof. You can also set arcs to be slope defining.
4 Set the slope value for slope-defining lines by selecting the slope-defining line and entering a value for the
slope value control.
5 Click Finish Sketch.
Completed roof
There are various properties you can set for roofs as you create them. Click Roof Properties from the Design Bar to
set instance or type properties for the roof itself. You can also right-click sketch lines and click Properties. This
allows you to set properties on the sketch lines themselves. For complete information about properties, see Roof
Properties on page 344.
You can quickly create a footprint roof by picking walls with the Pick Walls command.
Click Pick Walls and select the walls you wish the roof to cover. Modify properties as desired. When you click and
add lines, you can toggle the positioning of the line on the wall by clicking the control arrows on the line. This is
particularly useful if the overhang is currently at 0.
If you use the Pick Walls command, you should set an overhang value first in the Overhang text box on the Options
Bar.
If you want to cut off your roof to sketch another roof on top of it, set the Cutoff Level property to specify what
level the roof rises to. Then specify a height for the roof cutoff with the Cutoff Offset property. This property
specifies the distance above or below the level at which the roof is cut off.
If your roof includes a slope-defining arc line, you can divide that line into segments. Select the line and access
Properties. Specify a value for the Number of Full Segments property. By default, four segments are created. If you
specify zero segments, a conical roof is created.
You can change the slope of any slope-defining lines in a roof without editing the roof. Select the roof and access
its properties, and you see a parameter for the slope. Its name depends on how you define the slope value in the
Project Units command.
NOTE The slope arrow tail cannot start from a slope-defining boundary line.
Footprint | 237
Using the Slope Arrow Command
Click Slope Arrow in sketch mode to begin creating slope arrows.
Select the slope arrow and click to access the slope arrow properties.
Specify SlopeHeight at Tail Choose between entering a slope value or the Height at
Tail. If you select Slope, you can enter a slope value for the
Rise/12 (Slope Angle) property. If you select Height at Tail,
the Level at Head and Height Offset at Head properties
become enabled.
Level at Tail user-defined Sets the level for the tail relative to the base level of the
roof.
Height Offset at Tail user-defined Sets the start height above the Level at Tail.
Level at Head user-defined (enabled only when Height at Tail is Sets the level for the head relative to the base level of the
set) roof.
Height Offset at Head user-defined (enabled only when Height at Tail is Sets the end height above the Level at Head.
set)
Rise/12 or Slope Angle user-defined Sets a slope value. With Rise/12, 12 represents 12 inches.
Proper sketch for creating hip on gable roof with slope arrow
TIP In this example, the Height Offset at Tail property is set to 4 feet, the Specify property is set to Slope, and the Rise/12
property is set to 12.
NOTE You could obtain the same result by specifying the bottom sketch line as slope-defining and also specifying an
appropriate value for the parameter Offset From Roof Base.
1 Sketch a footprint for the roof; set the desired lines in the footprint to be slope defining.
2 While still in Sketch Mode, choose the Split Walls and Lines command from the Edit menu, or click Split
from the toolbar.
Footprint | 239
Hip roof with dormer. Dormer created with the slope arrow tool
Extruded Roofs
You create extruded roofs in relation to a level in your project. You can use a combination of straight lines and arcs to
create the profile. The height of the roof depends on the location where you sketch the profile in the elevation view.
The sketch must be a series of connected lines or arcs, not closed in a loop.
1 On the Modelling menu, click Roof Roof by Extrusion, or on the Architectural tab of the Design Bar,
click Roof Roof by Extrusion.
2 In the Work Plane dialog, select an option for specifying the work plane. For more information on work
planes, see Setting the Work Plane on page 44.
3 In the Roof Base Level and Offset dialog, select the base level for the roof. The default level is the highest
level in the project.
4 If desired, set a value for Offset to raise or lower the roof from the base level, and click OK.
Revit Structure enters sketch mode and places a reference plane at the specified offset from the base level
of the roof. The reference plane lets you control the position of the extruded roof in relation to a level.
5 Sketch the profile of the roof. The profile must be an open loop.
After completing the roof, you can change its position by moving its base level. You can also select the roof, click
and change its base level and offset. If you are in sketch mode and click Roof Properties, you can edit the Base Level
and Offset properties. This changes the position of the reference plane in sketch mode. When you return to a project
view, the roof has moved according to the changes to the reference level.
If you are in a project view and attempt to move the roof by changing the base level or offset properties, you may see
a warning that the geometry cannot move. This may be because there is a constraint on the sketch of the roof. Edit
the roof sketch and see if there are any constraints on the sketch. For example, there may be a constraint between a
level line and a sketch line of the roof.
3 You can now make cuts and openings in the roof using this view.
Sloped Glazing
You can create a sloped glazing either using the footprint or extrusion method. Sloped glazing have one or more
slope-defining lines. See Footprint Roofs on page 236 and Extruded Roofs on page 240.
1 On the Architectural tab of the Design Bar, click Roof Roof by Footprint or Roof by Extrusion.
NOTE If you try to create a roof on the lowest level, a dialog prompts you to move it to a different level. The
dialog streamlines the process of creating your roof and ensures that it sits higher than any walls joining to the
roof. If you choose not to move the roof to a different level, Revit Structure notifies you later if the roof is too
low.
If you use the Pick Walls command, you should set an overhang value first in the Overhang text box on the Options
Bar.
If you want to cut off your roof to sketch another roof on top of it, set the Up to Level property to specify what
level the roof rises to. Then specify a height for the roof cutoff with the Up to Level Offset property. This property
specifies the distance above or below the level at which the roof is cut off.
When placing curtain grids on the curtain panels of the roof, press TAB to switch between horizontal and vertical
grids.
Eaves
You create eaves by picking walls or sketching lines to define your roof and then set an overhang value.
1 Click Align Eaves, and then click on one of the eaves of the roof to align the others to. Note that dimensions
appear near the eaves to indicate their height.
2 On the Options Bar, you can choose to adjust the eave height or eave overhang. The Adjust Height command
changes the Plate height from roof base or Offset from roof base value. The Adjust Overhang command
changes the eave height by adjusting the Overhang value. See Roof Properties on page 344.
3 In the Options Bar, click Adjust Height or Adjust Overhang and then click on an eave. As you select the
remaining eaves, you can choose between adjusting the height or adjusting the overhang if you created
the lines using Pick Walls. For lines created with the Lines command, only Adjust Height is available.
4 The results of adjusting the overhang are visible after you finish the roof.
2 Click .
3 Set the Rafter Cut value to Plumb Cut.
4 Click OK.
2 Click .
3 Set the Rafter Cut value to Two Cut - Plumb.
4 Set the Fascia Depth to a value between zero and the thickness of the roof.
5 Click OK.
Eaves | 243
Create a Two Cut Square Eave
1 Select the roof in a section view.
2 Click .
3 Set the Rafter Cut value to Two Cut - Square.
4 Set the Fascia Depth to a value between zero and the thickness of the roof.
5 Click OK.
1 Start with your building model that already has a dormer created.
2 Open a plan view in which you can clearly see the dormer roof and the walls attached to it. If the roof is
extruded, open an elevation view.
3 On the Modelling tab of the Design Bar or on the Modelling menu, click Opening.
4 In the dialog, select Pick a roof to be cut by a dormer opening, and click OK.
5 Highlight the main roof on your building model and click. Watch the Status Bar to be sure you are
highlighting the main roof. Do not highlight the dormer roof.
Revit Structure opens into Sketch Mode. You are going to pick the boundaries that compose the dormer
opening. Notice that the Pick command is already active.
6 Place the cursor into the drawing area. You notice that valid boundaries highlight.
Valid boundaries are a joined roof or its bottom face, a side face of a wall, a bottom face of a floor, an edge
of roof to be cut, or a model line on the face of the roof to be cut.
Revit Structure makes both vertical and horizontal cuts in the roof.
Roof Soffits
The Roof Soffit command lets you create roof soffits.
NOTE The following is only one example for creating a roof soffit. Design intent can vary widely. In this particular example,
the soffit is created from a two-loop sketch between a wall and a roof. The soffit is associated with the walls and the roof. You
can also create non-associative soffits using the Lines command while in sketch mode.
1 On the Modelling menu, click Roof Roof Soffit, or on the Architectural tab of the Design Bar, click
Roof Roof Soffit.
Revit Structure enters sketch mode with a Roof Soffit sketch Design Bar.
2 Click Pick Roofs to select the roof. This command creates locked sketch line.
3 Highlight the roof, and click.
4 Click Pick Walls, highlight the outside faces of the wall beneath the roof, and click to select.
5 Use the Trim command to trim the excess sketch lines and close the sketch loop. See Trim/Extend on
page 288.
NOTE The Join Geometry tool was used to join the soffit and the roof in the previous picture. To complete the
image, you could also use the Join Geometry command to join the soffit and the wall and the wall and the roof.
See Join Geometry on page 290.
TIP Use the Slope Arrow tool to create a sloping soffit, similar to the way you create a sloped floor or ceiling.
Adding Floors
You create floors by sketching them. You can sketch lines by picking walls or by using the Lines command in the sketch
editor. You typically want to sketch a floor in a plan view, although you can sketch it in a 3D view, provided the work
plane of the 3D view is set to the work plane of a plan view. Floors are automatically offset downward from the level
on which they are sketched.
1 On the Modelling menu, click Floor, or on the Architectural tab of the Design Bar, click Floor.
2 Click Pick Walls or if you wish to sketch the profile of the floor, click Lines, and click Draw from the Options
Bar. Use the sketching tools to complete the sketch. See Sketching Options on page 36. The sketch must
be closed. If you wish to have an opening in the floor, you can sketch another closed profile where you
want the opening to appear.
3 If you create the floor by picking walls, you can specify an offset for the floor edges by clicking in the Offset
text box on the Options Bar. If you want an opening in the floor, you can sketch a closed shape within
the perimeter of the floor.
NOTE When using Pick Walls, you can select Extend into wall (to core) if you want the offset to be measured
from the wall's core.
4 When finished with the sketch, click Finish Sketch to create the floor.
TIP Using the Pick Walls command saves you time if you want to align the floor to the walls.
Sloped Floors
Revit Structure provides three independent ways to create a sloped floor:
While in sketch mode, click Slope Arrow to draw a slope arrow that defines the slope of the floor.
Select the slope arrow and click . Follow one of the methods described below:
Method 2
Select two parallel floor lines that you sketched and click . Set the Defines constant height property to Yes for
both lines. By setting this property to Yes, you will enable the Offset from Base property. Then select the lines individually
and specify a value for the Offset from Base property for each of the lines.
Method 3
Select a single sketch line and click . Set the Defines constant height property to Yes, select the Defines Slope
property, and set a value for the slope angle (rise).
For a complete listing of parameters available for setting slopes, see Roof Properties on page 344.
Stairs
You create stairs by defining the run of the stairs or by sketching riser lines and boundary lines. You can define straight
runs, L-shaped runs with a platform, U-shaped stairs, and spiral stairs. You can also modify the outside boundary of
the stairs by modifying the sketch. The risers and runs update accordingly. Revit Structure also generates railings
automatically for the stairs. In multi-story buildings, you can design one set of stairs and Revit Structure creates identical
sets up to the highest level defined in the stair properties.
You create stairs in a plan view. When you click the start point of the stairs, Revit Structure calculates the number of
treads, based on the distance between floors and the maximum riser height defined in the stair properties. It creates a
rectangle representing the footprint of the run of the stairs. As you move the cursor, the rectangle spins accordingly.
If you move your cursor so it is outside the rectangle on the end of the stairs and click, Revit Structure creates a straight
run of stairs.
When creating new stairs, you can also specify the railing type to be used. See Specifying the Railing Type for New
Stairs on page 254.
If you want the stairs to have landings, click inside the rectangle to create a short run. Revit Structure displays the
number of risers currently created. You can then click another start and endpoint for the remaining stairs.
You can modify the sketch of the footprint for the stairs. In the next figure the landing of the sketch has been modified.
3D view of stairs
If you are creating stairs by sketching boundary and riser lines and the stairs have a landing, you need to split the
boundary lines where they meet the landing to achieve the desired results.
Stairs | 251
1 After you have sketched your stairs, click Split from the toolbar while you are still in sketch mode.
2 Split the boundary lines where they meet the landing.
Tips
Do not connect left and right boundary lines together. You can sketch them as single lines or multi-segmented
lines: for example straight lines and arcs connected together.
Connect riser lines between the left and right boundaries.
See the online tutorials for practical exercises on creating stairs.
The top riser line on a run of stairs represents the actual riser without a tread.
3 If you are sketching the stairs in a 3D view, you can click Work Plane from the Sketch toolbar to choose a
different work plane. See Setting the Work Plane on page 44.
4 Click Run (if not already selected), and place the cursor in the window where you want to start the stairs.
5 Move the cursor to set the angle for the stair footprint.
6 For a straight run of stairs, move the cursor outside the rectangle on the end away from the start point and
click the end point.
7 For a jogged set of stairs, click for the end of the first run, move the cursor, and click start and finish of the
second run.
Continue this process if there is more than one jog.
9 Change the properties of the stairs if desired by clicking and clicking Edit/New. Change the properties
to the desired settings. For a description of stair properties and their values, see Stair Properties on page
347.
10 Click Finish Sketch.
Revit Structure generates a staircase with automatic railings.
3 If you are sketching the stairs in a 3D view, you can click Work Plane from the Sketch toolbar to choose a
different work plane. See Setting the Work Plane on page 44.
As you draw the spiral stairs, Revit Structure limits the spiral to fewer than 360 degrees. Do not overlap
spirals as Revit Structure cannot accurately place the stringers and railings. A warning message appears if
you overlap the runs. Draw the arcs separated from one another.
Stairs | 253
Finished arc landing
NOTE If the type you require is not listed, you can quit the stairs, create the railing type, and then restart the
stair process. You can also create the stairs with any railing type and swap them at a later time after you have
created the desired railings. For more information, see Railings on page 200.
4 Click OK.
NOTE If you selected Default for the railing type, Revit Structure will use the railing type that displays when you
click the Railing tool and select Railing Properties. The railing that displays in the Element Properties dialog is the
default railing. You can change the default railing by selecting a new railing type in this dialog. For more
information, see Railings on page 200.
There are various properties you can set to give your stairs the right look. For more information, see Stair Properties
on page 347.
You can change the direction of stairs, but not while editing stairs. First finish the sketch, select the stairs, and
then click on the blue flip control arrow to switch the orientation.
To create spiral staircases, use the tool available on the Options Bar.
To create a spiral staircase to multiple levels, create one helix for the stairs and then copy that helix to the appropriate
levels.
You can schedule stairs with parameters that include Actual Rise (riser), Actual Number of Risers, Run, and Width.
See Creating Schedules on page 434.
Stair Calculator
The stair calculator is an additional rule you can apply to calculate the tread depth of your stairs. The additional rule
is a common, rule of thumb formula. For example, a formula specified in the Architectural Graphic Standards.
The stair calculator is available from the type properties of the stairs. See Instance and Type Properties on page 309.
Before using the stair calculator, you should already have set values for the minimum tread depth and maximum riser
height. See Stair Properties on page 347.
5 In the Threshold Values, set a maximum and minimum result for the stair calculator.
NOTE The stair calculator uses the tread depth you typed in the instance properties of the stairs. If the tread
depth value you typed causes the calculator to produce outside the range of the threshold values, Revit Structure
posts a warning.
6 Click OK.
The stair calculator does not affect existing stairs. Revit Structure computes the tread depth for new stairs
only.
Riser + Tread = 17.5 inches: 7.5 inches for the riser height; 10 inches for the tread depth.
Riser * Tread = 75 inches
2(Riser) + Tread is greater than or equal to 24 (minimum threshold) or less than or equal to 25 (maximum threshold).
Curtain Elements
This section provides information on curtain elements.
IMPORTANT You cannot move automatic curtain grids after drawing a wall, unless you make them independent.
To do this, select a curtain grid and click . Set the Type Association parameter to Independent. Alternatively,
you can select the grid and click the pin that displays to unlock the grid. When you set an automatic grid to
independent, it is still part of the grid layout calculation, but its position remains fixed if you resize the wall or
change the grid layout through the type properties of the curtain wall. This parameter allows you to adjust the
position of certain grids after creating even-grid spacing. If you had placed the grid on the curtain wall, it would
not be part of the grid layout calculation.
Click to pick lines. Lines can be model lines or edges of elements, such as roofs, curtain panels,
and other walls.
Click to select either a massing face or a generic model face. The generic model could be created
either as in-place or family file based. See Using the Wall by Face Command on page 25.
TIP You can press TAB to highlight all vertical faces on the mass or generic model. Then click to place walls
simultaneously on each highlighted face.
5 If desired, you can change a panel type by clicking Modify and selecting the panel. The Status Bar displays
the panel name when you have selected it. From the Type Selector, select the appropriate panel. See
Displaying the Status Bar on page 667.
6 If the curtain wall you sketched did not have automatic grids (Type-Driven Curtain Element Layout on
page 258), you can add grids manually. On the Modelling menu, click Curtain Grid or the Modelling tab
of the Design Bar. Open a 3D or elevation view. Place the cursor along wall edges and a temporary grid
line displays. Click to place the grid lines. Revit Structure automatically fills in each section of the grid
(design unit) with a separate curtain wall panel of the type selected earlier.
7 Add the mullions to the grids if needed for the design. On the Modelling menu, click Mullion or click
Mullion from the Modelling tab of the Design Bar. Highlight the grid line to add the mullions. The mullion
automatically sizes itself to the grid line. The mullion automatically splits at an intersection with another
mullion. If desired, you can change the properties of mullions. For a complete list of mullion properties
and their values, see Mullion Properties on page 339.
1 On the Modelling menu, click Wall or on the Architectural tab of the Design Bar, click Wall.
2 On the Type Selector, click Curtain Wall: Curtain Wall 1.
3 Decide how to create the wall:
Click to pick lines. Lines can be model lines or edges of elements, such as roofs, curtain panels,
and other walls.
Click to select either a massing face or a generic model face. The generic model could be created
either as in-place or family file based. See Using the Wall by Face Command on page 25.
TIP You can press TAB to highlight all vertical faces on the mass or generic model. Then click to place walls
simultaneously on each highlighted face.
4 Select the wall and edit its elevation profile as desired or join it to a roof.
5 Add curtain grids (if necessary) and mullions as desired.
All Segments: places grid segments on all panels where preview appears.
One Segment: places one grid segment on one panel where preview appears.
All Except Picked: places a grid segment on all panels, except the ones you pick to exclude.
5 Click segments of the curtain grid line to exclude them from panels. When you click the segments, they
appear as dashed lines.
6 When you finish excluding segments, click Start Next from the Options Bar to place a new curtain grid.
Type Properties
Construction
Automatically Embed (Curtain walls check box Determines if the curtain wall embeds into other walls.
only)
Curtain Panel user-defined Sets the curtain panel family type for the curtain
element.
Adjust for Mullion Size check box This adjusts the position of type-driven gridlines to
ensure that curtain panels are of equal size, whenever
possible. Sometimes when mullions are placed,
particularly on borders of curtain hosts, it can result in
panels of unequal size, even if the Layout is set to Fixed
Distance.
Vertical Mullions
(Grouping name for curtain walls
only)
Interior Type Choose from a loaded family type. Specifies the mullion family for interior vertical
mullions.
Border 1 Type Choose from a loaded family type. Specifies the mullion family for vertical mullions on the
left border.
Border 2 Type Choose from a loaded family type. Specifies the mullion family for vertical mullions on the
right border
Horizontal Mullions
Interior Type Choose from a loaded family type. Specifies the mullion family for interior horizontal
mullions.
Border 1 Type Choose from a loaded family type. Specifies the mullion family for horizontal mullions on
the left border.
Border 2 Type Choose from a loaded family type. Specifies the mullion family for horizontal mullions on
the right border
Instance Properties
Number user-defined If the Layout type parameter under Vertical Grid Pattern
is set to Fixed Number, enter a value here for the
number of curtain grids you want on the curtain
instance. The maximum value you can enter is 200.
Justification Beginning The value determines how Revit Structure adjusts the
spacing of grids along the curtain element face, when
End the grid spacing does not divide evenly into the length
Center of the face. Justification also determines which gridlines
are first removed or added when gridlines are added
or removed because of parameter changes or changes
to the size of the face. Beginning adds space to the
end of the face before placing the first grid. Center
adds an even amount of space at both the beginning
and end of the face. End adds space from the
beginning of the face before placing the first grid.
Angle valid values are between 89 and -89 Rotates the curtain grids to the specified angle. Note
that you can also specify this value for individual faces.
If you specify this parameter for a face, then no value
displays in this field.
Measurement Line user-defined This is an imaginary line that defines the point at which
Measurement Line to measure grid spacing on faces where grid spacing
may not be the same across the length of gridlines.
(curtain system only) Where grids intersect this line, the distance between
the grids is equal to the value specified for grid spacing
(for Fixed Distance layouts) or up to this value (for
Maximum Spacing layouts). Where the grids do not
intersect this line, they can be placed at values either
higher or lower than the value for Spacing.
The structure you are building may require curtain elements to have different grid layouts on the faces of those elements.
For example, a sloped glazing with four faces might need four different grid layouts. You can specify grid layout by
face, which is similar to changing an element instance.
To change curtain grid layouts on faces, you first select the curtain grid element and then click , which displays
on each face of the curtain element. You can change the layout either by accessing the Element Properties dialog or
graphically through the curtain grid layout interface.
The following are instance properties that you can set by face for a curtain element.
Number
Justification
Offset
Measurement Line
For a description of these properties, see Type-Driven Curtain Element Layout on page 258.
Mullions and curtain grids can be pinned (locked) on a curtain element only if that element has a type-driven curtain
grid layout. If the mullion or curtain grid is locked on a curtain element, that means the mullion or curtain grids type
is defined by the type properties of the curtain element.
When you select a curtain grid element face, you click the control that displays on the face. This opens a curtain
grid layout interface over the curtain grid face. The interface lets you graphically change the instance parameter values
of the face.
There are various controls on the interface that change the layout.
Control Description
Shift and angle (Grid 1). Click the controls to change their values.
Shift and angle (Grid 2). Click the controls to change their values.
Measurement Line (Grid 2). Drag the control left or right to adjust
the measuring line for horizontal grids.
As you place a curtain wall or select an existing one in a plan view, control arrows appear: . If you click on the
arrows, the interior and exterior surfaces of the wall flip.
Curtain wall after flipping. Note that the black surface line is now on top.
You can control whether the wall schedules as a curtain panel or a wall by setting the Schedule by instance property
of the wall panel. Changing the location line of the wall panel changes how it is placed in the curtain wall.
Inserts, such as windows, can be placed into wall panels. The position of inserts is relative to the entire curtain wall.
This means that if you resize a wall panel by moving curtain grids, the window does not move with the panel. Its
position remains fixed with respect to the curtain wall.
Curtain wall with masonry wall panel type and windows in panel
You can split wall panels into two or more panels by adding curtain grids to the curtain wall. You can also add mullions
to the curtain grids on the panel.
Curtain wall with masonry wall panels with curtain grids and mullions
A curtain wall type can be a wall panel, which has the effect of nesting a curtain wall within another curtain wall.
to click Modify, select the wall, and click . Another way is to click Wall, choose a curtain wall type and then
1 Select the mullion type from the Type Selector, and click .
2 Click Edit/New.
NOTE Changing the material for a mullion family type changes the material for all mullions sharing that type.
Create and apply a new mullion family type if the material changes affect a particular curtain wall.
Context Menu
You can access properties and perform other functions on curtain walls by selecting the curtain wall and clicking the
right-mouse button. This brings up a context menu allowing you several choices for manipulating the curtain wall,
such as selecting panels, mullions, and grids on the curtain wall.
To separate the join, select the curtain wall join shape handle. Press TAB and watch the status bar to be sure you have
selected the handle. Drag the handle to separate the curtain wall from the other wall; this does not break the join
between the two walls.
TIP You can achieve the same effect by using the Align command and aligning the edge of the curtain wall with the center
or edge of the joined wall. See Align on page 293.
Click on the control, and the join changes to a horizontal butt join:
3 To edit the shape of the panel, click Edit from the Options Bar.
4 In Sketch Mode, reshape the pane as desired. For example, you could add a door-like opening to the panel.
5 When completed with changes, click Finish Sketch.
Unjoining Panels
To separate panels, you add curtain grid segments back.
Merging Tips
You can make non-rectangular curtain wall panels with the system panel type only.
If you join panels of different types, the resulting panel is of the type you first selected.
Use hidden line view to clearly see which panels are joined. See Hidden Lines on page 457.
Corner Mullions
Corner mullions are single mullions that you can place between the endpoint of two curtain walls, the ridges of sloped
glazings, or any internal mullion on a curved curtain element, such as an arc curtain wall.
L Corner Mullion: Panels of curtain walls or sloped glazing meet the ends of the mullion's legs. You can set the
length and thickness of the mullion legs in the type properties of the mullion. See Mullion Properties on page
339.
V Corner Mullion: Panels of curtain walls or sloped glazing meet the sides of the mullion's legs. You can set the
length and thickness of the mullion legs in the type properties of the mullion.
Trapezoid Corner Mullion: Panels of curtain walls or sloped glazing meet at the sides of the mullion. You can
set the center width and length along the sides that meet the panels in the type properties of the mullion.
Quad Corner Mullion: Panels of curtain walls or sloped glazing meet the sides of the mullion's legs. You can set
the depth of the mullion in two segments.
If the two segments are equal and the join is not at 90 degrees, the mullion has a kite shape:
If the join angle is 90 degrees and the segments are unequal, the mullion is a rectangle:
NOTE The quad corner mullion differs from a rectangular non-corner mullion in this case, because the curtain panels join at
adjacent sides of the quad corner mullion.
drawing area.
269
Highlighting and Selecting Elements
Many of the controls and commands you use to modify an element in the drawing area are only available when the
element is selected. (A selected element is outlined in red.) You can select an element in the drawing area at any time
by clicking it.
To help you identify elements and mark them for selection, Revit Structure includes an automatic highlighting feature.
When you move the cursor onto or near an element in the drawing area, the outline of the element is immediately
highlighted in a heavier line weight, and its description is displayed on the Status Bar at the bottom of the Revit Structure
interface. After a brief delay, the element description is also displayed within a tooltip just below the cursor.
TIP If you have difficulty highlighting a particular element because there are other elements in close proximity, press TAB to
cycle through the elements until the one you want is highlighted. The currently highlighted element is identified on the Status
Bar.
Depending on the type of element that is highlighted and the type of view you are in, you may be able to press TAB to
display special drag controls called shape handles, that let you resize an element by dragging one end or edge. For
example, you can press TAB to display shape handles for most basic wall types when they are highlighted in elevation
or 3D views. In plan views, however, this only works for curtain walls. To display shape handles for a basic wall in plan
view, you must select the wall first, and then press TAB. For more information, see Shape Handles on page 279.
Although you can resize some highlighted elements using shape handles, most modifications require the element to
be selected. Once an element is highlighted, you can select it by clicking. Selecting the element has 3 main results:
NOTE You can also right-click a highlighted element to select it and display its context menu. The element remains highlighted
until the menu is closed; the red outline is then visible on the selected element. Note also that if an element is selected in one
view, the selection applies to all other views as well.
Hold down the CTRL key while clicking each of the elements you want to select.
NOTE If you are editing a design option, the command name is Select All Instances in Active Option. It selects all elements
of that type in the active option only.
To exclude all elements of a type, clear the check box for that type.
To include all elements of a type, select the check box for that type.
To select all the check boxes, click Check All.
To clear all the check boxes, click Check None.
3 Click OK.
If you want to restore a selection of one or more elements that you have cleared, press the left arrow (<)
key on your keyboard. Alternatively, you can right-click and click Select Previous on the context menu.
You can only restore a selection while Modify is active. If you switch to a different command, the selection
is cleared.
If multiple walls are joined at the same point, the chain continues along the wall that makes the smallest angle with
the one currently highlighted. Walls joined at mid-end faces can also be included in a chain selection. For more
information, see Mid-End Wall Joins on page 375.
As shown in the following illustration of a selected chain of walls, drag controls are displayed at the coincident endpoints.
You can drag these controls to new locations without unjoining the endpoints. For more information, see Modifying
a Selected Chain on page 273.
Highlighted partial chain with cursor near right endpoint of last wall in chain
To move the entire chain, preserving its layout, hold down the SHIFT key while dragging one of the controls vertically
or horizontally to a new location.
To create and place a copy of the chain, hold down the CTRL key while dragging one of the controls to the desired
location.
Selecting Panels
Select Panels along Vertical Grid (available for curtain walls only)
Select Panels along Horizontal Grid (available for curtain walls only)
Select Panels along Grid 1
Select Panels along Grid 2
Select Panels on Face (available for curtain systems created by face only)
Select Panels on Host
Selecting Mullions
The context menu options for selecting multiple mullions vary depending on whether you access them from the curtain
host element or a selected mullion.
If you right-click a curtain wall, and click Select Mullions, the following options are available:
Select Mullions on Vertical Grid. Selects all interior mullions on vertical grids.
Select Mullions on Horizontal Grid. Selects all interior mullions on horizontal grids.
Select All Mullions. Selects all mullions on the host.
If you right-click a curtain system or sloped glazings, and click Select Mullions, the following options are available:
Select Mullions on Grid 1. Selects all interior mullions that lie on the grid 1 layout. For more information on grid
layouts, see Type-Driven Curtain Element Layout on page 258.
Select Mullions on Grid 2. Selects all interior mullions that lie on the grid 2 layout.
Select All Mullions. Selects all mullions on the host.
Select Mullions on Gridline. Selects all mullions that lie on the same gridline as the selected mullion.
Select Mullions Across Gridline. Selects all interior mullions that lie on gridlines opposite the gridline on which
the selected mullion lies.
Select Inner Mullions. Selects all interior mullions on the same face as the selected mullion.
Select Border Mullions. Selects all border mullions on the same face as the selected mullion.
Select Mullions on Host. Available when you right-click on a mullion. Selects all mullions on the host.
Moving Elements
Revit Structure offers a variety of menu options, keyboard actions, and on screen element controls to let you move
elements in the drawing area, either independently or in association with other elements.
Changing Dimensions
Whenever a selected element is dimensioned to another element, either by distance or angle, you can move the selected
element relative to the other element by clicking the dimension and entering a new value.
Dragging
When an element is selected, you can click it and drag it to a new location in the drawing area. If multiple elements
are selected, they all move when you drag one, and the spatial relationships among them are preserved.
TIP When moving elements one at a time, if you select Press + Drag on the Options Bar, you can drag an element without
selecting it first. Note that the element is selected after you move it using this option.
Some elements can move only horizontally or vertically by default; Revit Structure gives you visual cues which way a
selected element can move. You can remove this constraint by holding the SHIFT key while dragging the element.
Conversely, some elements can move in any direction by default, but holding the SHIFT key while dragging will
constrain their movement. For example, you can move a window freely in an elevation or a 3D view, but holding down
the SHIFT key constrains the movement of the window so that its elevation does not change. Likewise, you can normally
move walls, lines, or gridlines freely in any direction, but the SHIFT key lets you constrain their movement to directions
perpendicular to the wall or line.
In the case of a selected wall or line that has an end joined to another wall or line, unless the joined wall/line is also
selected, movement is constrained to a direction perpendicular to the selected wall/line in order to keep the joined end
from extending or shrinking. Holding down the SHIFT key removes this constraint.
Move Command
The Move command, available from the Edit menu, functions similarly to dragging but offers additional functionality
on the Options Bar and allows more precise placement. For more information, see Move on page 299.
Arrow Keys
When elements are selected, you can move them vertically or horizontally by using the arrow keys on your keyboard.
You cannot use the arrow keys to move a level-based element up or down from the level.
Changing Hosts
Hosted elements and workplane-based elements (lines, beams, 2-pick families, and family geometry) can be moved
from their current host to another host, using the Rehost command. Use the following procedure to change hosts.
Controls
Various element-specific moving and resizing controls may be displayed for a selected element in any active view. There
are several different types of controls:
Drag Controls
Flip Control
Pin Position Control
Rotate Control
Dimension Text Control
View Control
Drag Controls
Drag controls are displayed at the ends of selected lines and walls in plan view, and along the ends, bottoms, and tops
of selected walls in elevation and 3D views, where they are labeled as shape handles. You can click and drag these
controls to resize an element. When a chain of walls or lines is selected, drag controls are displayed at the coincident
endpoints, and you can drag the controls to change the layout of the chain (see Chain Selection of Walls and Lines
on page 271). There are three types of drag controls:
Dots ( ), which display when movement is constrained to a plane, as with walls and lines in plan views.
By dragging a dot control you can lengthen, shorten, or change the orientation of the element.
Single arrows ( ), which display as shape handles in elevation and 3D views when movement is constrained
to a line, but the outside direction is unambiguous. For example, a massing shape with no dimension constraints
added displays with single arrows. Single arrow controls on a selected wall in 3D views can also be used to move
the wall. Place the cursor over the control and press TAB to toggle the control from a shape handle that lengthens
or shortens the wall to a drag control that moves the wall without resizing it.
TIP You can right-click the wall end controls and use the context menu to allow or disallow wall joins.
Flip Control
You click a flip control to change the orientation of an element. For example, when you flip a compound wall, you
reverse the order of its component layers. Doors with a swing have 2 flip controls: Flip the instance facing (which
controls whether the door swings in or out) and Flip the instance hand (which controls whether the door swings right
or left). Flip controls are displayed only when practical.
Flip control
TIP You can also flip a selected element by pressing the spacebar.
Pushpin Control
This user-placed control provides a quick way to allow or prevent changes to an elements position. After the control
is placed, you cannot move the element until you click the pushpin control to unpin it. When the element is unpinned,
a red slash is displayed on the control. After moving the element, you can click the control again to pin the element
to its new position. For information on placing pushpin controls, see Pin Position on page 308.
Pushpin control
Rotate Control
Rotate controls let you drag an element or text note to a desired degree of rotation around a central axis.
Rotate control
Dimension text controls are blue squares that are displayed on selected dimension elements that you have added to a
drawing. You can drag the control to move dimension text away from the dimension line.
View Control
You double-click a view control to open a new view associated with an element. For example, double-click a view
control for level lines, and Revit Structure opens the appropriate floor plan level. Double-click a view control with a
section level, and Revit Structure opens the appropriate section view.
When multiple walls are selected, pressing the spacebar flips the orientation of them all.
For elements such as doors, which can be flipped in 2 directions relative to their host, you press the spacebar multiple
times as needed to cycle through the 4 possibilities.
If elements constrained to flip in only one direction, such as windows, are selected with elements that can flip in
multiple directions, such as doors, then all elements flip along the common direction.
Pressing the spacebar does not work if the selection contains any element that cannot be flipped, or includes elements
that do not share a common flip direction. For example, if you select a door and the host wall, you cannot use the
spacebar to flip the selection. Annotations cannot be flipped.
Shape Handles
When a wall is selected in a plan view, you can place the cursor over an end control (blue dot) and press TAB to display
a shape handle. When a wall is highlighted in an elevation view or a 3D view, you can press TAB to make the entire
edge closest to the cursor a shape handle that you can drag to resize the wall. The edge functioning as a shape handle
is red when you are dragging it and remains selected for further resizing until you press Esc or click elsewhere in the
drawing area.
If you select the handles of multiple elements, Revit Structure resizes them simultaneously.
When corresponding wall handles are selected, drag one to resize them resize them all simultaneously.
palette for one or more selected elements. (Click , or right-click and click Properties to display the Properties
palette.)
The following restrictions apply to the Move With Nearby Elements option:
Only straight lines that are parallel to a wall are affected by this option; it is not available for detail lines, sketch-based
elements, and families.
For arc lines the radius will remain at a constant offset from the arc wall, even if the radius of the wall changes.
For example, if you change a wall radius from 40 to 30 meters, a 20 meter arc line radius would update automatically
to 10 meters, maintaining the 20-meter offset.
If you copy a line or component that is set to move with nearby elements, the copy also moves with the element.
If you move the line or component toward another element, it then moves with that new element. For example,
a straight line moves with a wall. You move the line closer to another straight wall with which it is parallel, the
line now moves with the new wall; however, if you place a wall closer to the line or component, it does not move
with that new wall. It retains its movement with the first wall.
Spelling
The Spelling command performs a spell check of text notes in a selection or in the current view or sheet. The command
does not check the spelling of other types of text, such as text in element properties. To activate the spell checker, click
Tools menu Spelling, click on the Tools toolbar, or press theF7 key.
To view or modify the setting for the Spelling command, click Settings menu Options, and click the Spelling tab in
the Options dialog box. See Spelling Tab on page 414 for more information.
For a spell check of text notes with worksets, be sure that all the view and sheet worksets are editable. If you make a
view editable by right-clicking it in the Project Browser and clicking Make Workset Editable, be sure that you have the
view activated, not the Project Browser.
TIP If you have text notes in views on a sheet, and you want to spell check them but the sheet workset is not editable, use
the Make Workset Editable with All Views option on the context menu.
Text notes in groups are ignored by the Spelling command unless you are editing the group. The spell checker notifies
you if any groups were skipped when the spell check finishes. If you are editing a group of text notes, the spell checker
tests only the notes in that group.
Match
The Match command lets you convert one or more elements of the same category so that they match another type
you have selected in the same category. For example, you can select a generic 12 wall, and then select other walls of
various types and convert them all to generic 12 walls. To execute this command, do the following:
2 Select an element of the type to which you want to convert other elements.
The cursor eyedropper is now full.
3 Click an element of the same category to convert it to the type you selected. If you want to convert multiple
elements, either continue clicking them individually, or select Multiple on the Options Bar, draw a pick
box to select the elements, and then click Finish on the Options Bar.
4 If you want to select a new type, click an open space in the drawing area to empty the eyedropper cursor
and start over. To exit the command, press Esc.
The following restrictions apply to the Match command:
You cannot match types between documents. You cannot select multiple element types to change
using a pick box. You must change element types by selecting them with the dropper.
If you want to match a family type or a group type from the Project Browser, make your selection in
the Project Browser first. Then start the Match command, and select the elements to be converted in
the drawing area.
The Match command copies instance parameters from the source loaded family to the target loaded
family. The instance parameters must be defined in the Family Editor.
The Match command copies Base Offset, Unconnected Height, Top Extension Distance, and Base
Extension Distance from the target wall type to the source wall. If the target wall is on the same level
as the source wall, then the values for Top Constraint and Top Offset are also copied.
The Linework command does not create new model or detail lines in the view; it overrides the current line style of the
selected edge and applies a different line style. (For information of defining and modifying line styles, see Line Styles
on page 529.) Use of this command is limited to edges of model elements, edges in family instances, and cut and
silhouette edges. You cannot modify the line style of a dimension or any other annotation line.
NOTE For components with multiple edges you can press TAB to cycle the highlighting from individual edges
to the whole component. The tooltip and the status bar identify the currently highlighted entity.
4 Click the highlighted edge(s) to apply the selected line style. If you are changing the line style for a single
edge, rather than an entire component, blue controls are displayed at each end of the edge. You can drag
these controls so that the new style is applied only to a segment of the edge, as shown in the following
example of an elevation view in which a hidden line style is applied to the top edge of one wall that stands
behind another.
The controls can then be dragged toward each other so that the hidden line style is applied only to the
segment that is obscured by the taller wall in the foreground:
5 Continue applying the selected line style to edges in the view, or select a new style in the Type Selector.
Additional Information
When you set a level as an underlay in the current view and use the Linework tool on the edges of elements from
that level, the elements become part of the current view, and you can modify them. See View Properties on page
452. For example, in a Level 1 floor plan view, you could set Level 2 as an underlay. If Level 2 has a roof, you could
select the roof in the plan view and then modify it. You could even underlay the same level as the view to select
a ceiling or beams or other elements that are not shown in the view. You can use the Overhead line style for tracing
underlays or define your own line style. For more information, see Line Styles on page 529.
If you have an entrance on the south elevation, and you want to show an outline of this entrance in hidden line
mode on the north elevation, open the north elevation view, click View menu Wireframe, and then use the
Linework command to apply the desired line style to the entrance. When you switch the view back to hidden line
mode (click View menu Hidden Line), the entrance is visible on the north elevation.
When several different edges of model components project onto the same line (for example, a door opening that
coincides with some edges of a door frame in an elevation view) the Linework command may not immediately
produce the desired results, because each of the coincident edges is treated as a separate line. To apply a dashed
line style to one of three coincident edges, therefore, you need to apply the <Invisible lines> style to two of these
edges and then apply some dashed style (for example <Demolished>, to the third edge.
You can apply linework to perspective views. Each line style can be defined using the Line Styles on page 529
command.
Review Warnings
Unlike error messages, warning messages do not prohibit the current action. They merely inform you of a situation
that may not be your design intent. You can choose to correct the situation or ignore it. Revit Structure maintains a
list of warning messages that are displayed and ignored while you are working. The Review Warnings command lets
you view the list at your convenience to determine if the conditions described in the warnings still exist.
To review the current list of warnings that have been displayed and ignored:
1 Click Tools menu Review Warnings.
2 Click the arrow buttons as needed to scroll through the list of warning messages.
3 Click OK to close the list.
Tape Measure
The Tape Measure tool provides a quick way to measure and temporarily display the length (and angle from the
horizontal, if applicable) of individual walls or lines you select in plan views. In elevation views, only the ends of walls
running perpendicular to the view direction can be selected with this tool (to display the height of the wall). In both
plan and elevation views, however, you have the option of drawing a temporary line or a chain of lines connecting
points that you specify. In either case, the dimensions generated by the tool remain on the screen until you start the
next measurement or exit the command. Length dimensions are also displayed in the Total Length box on the Options
Bar.
You can measure between two specific points or select Chain on the Options Bar and select multiple reference points.
The chain total displays on the Options Bar.
Tape measure chain with the total length displaying on the Options Bar
Join/Unjoin Roof
Use the Join/Unjoin Roof command to join roofs to other roofs or walls, or to unjoin them if they were previously
joined. The command is especially useful if you have already sketched roofs and walls and then want to change your
design by adding smaller roofs to create dormers or awnings.
Joining Roofs
NOTE This is a general procedure for joining roofs. You may have variations based on design intent.
1 Sketch walls and roofs for your design. (For more information, see Exterior/Interior Walls on page 212
and Roofs on page 235.)
2 Sketch a minor roof near your building design, and then use the roof command to create the roof. Note
that you cannot add a minor roof by editing the sketch of the major roof.
4 If a 3D view of your sketch has not been created already, click on the View toolbar to create one.
5 Click View menu Shading.
6 If necessary, spin your design to facilitate selecting the edges of the wall or the major roof and the minor
roof.
7 Click Tools menu Join/Unjoin Roof.
8 Select one of the edges on the end of the minor roof that you wish to join.
9 Select a face on the wall or major roof to which you want to join the minor roof.
Revit Structure joins the roof.
Joined roofs
Unjoining Roofs
1 Click Tools menu Join/Unjoin Roof.
2 Select an edge of the minor roof that is joined to the wall or major roof.
Revit Structure unjoins the roof.
NOTE When applied to joined roofs, the Join/Unjoin Roof command works just like Undo; however, the command
allows you to unjoin the roof, regardless of how many operations you may have performed since using the
command to join the roofs.
The Join/Unjoin Roof command does not join or unjoin a wall to a roof. To join a wall to a roof, you use the Attach
button for the Top/Base command on the Options Bar. See Attach Top/Base on page 286.
You cannot join a roof to more than one top face of another roof.
You can join a roof to the top face of another roof and the wall below that roof if you select the wall as the target.
1 In the drawing area, select the walls to which you want to attach another modelling component.
2 On the Options Bar, next to the Top/Base label, click Attach.
3 Select a roof, floor, or ceiling to attach.
The selected walls attach to the selected modelling component, and Revit Structure returns to the Modify
mode. Repeat this procedure as many times as needed to attach the walls.
Tips
Related Topic:
Detach Top/Base on page 286
Detach Top/Base
The Detach Top/Base command detaches walls from other modelling components or reference planes. This command
is most effective if you are in a view where you can select both walls and the components to which they are attached.
Detaching Walls
1 In the drawing area, select the walls you want to detach.
2 On the Options Bar, next to the Top/Base label, click Detach.
3 Select the model component(s) that you want to detach from the walls.
4 If you wish to detach the wall(s) from all components at once, or if you are not sure which components
are attached to the wall(s), click Detach All on the Options Bar.
The walls detach from any component to which they were previously attached.
You cannot offset lines, beams, or braces in workplanes other than their own. For example, if you sketch a model
line whose workplane is set to floor plan: level 1, you can offset that line only in the plan view plane.
You cannot offset walls created as in-place families.
You cannot offset elements in a view perpendicular to their move plane: for example, you cannot offset a wall in
an elevation view.
enter a value for the offset distance select Numerical, and enter a positive number value in the
Offset box.
3 If you want create and offset copies of the selected element, select Copy on the Options Bar. (If you selected
Graphical in the previous step, holding CTRL as you move the cursor has the same effect.)
4 Highlight the element or chain you want to offset.
If you specified an offset distance using the Numerical option, a preview line is displayed at that distance
from the highlighted element(s) on the side where the cursor is positioned, as shown.
5 Move the cursor as necessary to display the preview line at the desired offset position, and then click to
move the element or chain to that position or to place a copy there, as applicable. Or, if you selected the
Graphical option, click to select the highlighted element, and then drag it to the desired distance and click
again. After you start the drag, a listening dimension is displayed, and you have the option of entering a
specific offset distance.
Offset | 287
Trim/Extend
The Trim/Extend command lets you trim or extend one or more walls or lines to a boundary defined by another wall
or line. You can also extend any 2 non-parallel lines or walls to form a corner, or trim them to form a corner if they
already intersect. When you select an element to be trimmed, the cursor position indicates the part of the element you
want to retain.
NOTE If you want to change your initial selection under any of these options (before you have made another
one), you can click any empty space in the drawing area to clear the selection, and then reselect. You can also
select a different Trim/Extend option at any time while the command is active. This also clears any initial selection
made with the previous option.
3 Continue trimming/extending elements with the currently selected option, or select a different option.
NOTE You can select a different Trim/Extend option at any time while the command is active. This also clears
any initial selection made with the previous option.
Preview for Trim/Extend to Corner option with green dashes showing the part of the upper wall to be retained
Preview of Trim/Extend Single Element option with horizontal wall selected as the boundary
Preview of Trim/Extend Multiple Elements option with horizontal wall selected as boundary
Trim/Extend | 289
Result of clicking left-most vertical wall above the boundary, clicking next 2 walls below the boundary, and highlighting
the wall on the right
Join Geometry
The Join Geometry command lets you create clean joins between 2 or more host elements that share a common face,
such as walls and floors. You can also use the command to join hosts and in-place families or hosts and project families.
As shown below, the command removes the visible edge between the joined elements, which then share the same line
weight and fill pattern.
Cleaned join between walls and floor after Join Geometry command is applied
When you join geometry in the Family Editor, you create a union between different shapes. In a project, however, one
of the joined element actually cuts the other according to the following scheme:
To join geometry:
NOTE If you join solids in the Family Editor, you can apply a Visibility (on/off) parameter only to the entire joined
geometry, not to the sub-elements that were joined. Use the TAB key to toggle to the combined geometry.
Unjoin Geometry
Use the Unjoin Geometry command to remove a join between 2 or more elements that was applied using the Join
Geometry command. For information on the kinds of elements that can be joined/unjoined with these commands,
see Join Geometry on page 290.
Coping
1 Create a section view of your steel framing model, similar to the illustration.
To adjust the coping distance, select the structural framing member (beam), and click . Specify a
value for the Coping Distance instance parameter. For more information on beam parameters, see Beam
System Properties on page 318.
Remove Coping
1 From the Tools menu, choose Split Walls and Lines or click Split from the toolbar. Be sure that the Tools
Toolbar and Text Labels are displayed. For more information, see Toolbars on page 666.
2 If desired, select Delete Inner Segment from the Options Bar. If you select this option, Revit Structure
removes the segment of the wall or line between selected points.
3 Place the cursor on the wall or line at the point you wish to split and click. If you selected Delete Inner
Segment, click at another point to remove a segment.
4 With the wall or line split, you can select pieces of it and perform some editorial function on that piece.
1 From the Edit menu, choose Split Walls and Lines or click Split from the Toolbar.
2 Place the cursor on the wall or line at the point you wish to split. A temporary horizontal line appears on
the wall when you place the cursor near vertical edges. If desired, you can snap to levels, so you split the
wall evenly between levels.
After you split it, Revit Structure treats the wall as two separate walls, which means you can modify one
part independently of the other. For example in a two-level building, if you snapped the split to Level 2,
the top piece has a base constraint of Level 1. The lower wall has a height constraint of Level 2. If you split
the walls at another point away from the levels, the lower wall has an explicit height constraint, while the
top wall has a value for the base offset. For more explanation of these properties, see Wall Properties on
page 351.
Align
Use the Align command to arrange elements to be collinear or to join a point to a selected line. You can align the same
type of elements, or they can be from different families.
You can align elements in a plan view or elevation view only.
Align | 293
Align columns with grid lines
1 From the Tools menu, choose Align or click Align from the Tools Toolbar. For more information, see
Toolbars on page 666. The cursor appears with the align symbol .
2 Select the reference element, for example a wall.
NOTE If aligning walls, choose whether to align to wall faces or wall centerlines by selecting the choices from
the drop-down menu on the Options Bar.
3 Select the element to align with the reference element, or pick a point to extend to the reference element.
To make multiple alignments to the same reference element, hold down the CTRL key or select Multiple
Alignment on the Options Bar.
4 If you want the element to stay aligned to the first element, click the padlock to lock the element. If the
padlock symbol has disappeared because you have done something else, click Modify and select the element
to make the symbol appear.
1 From the Tools menu, choose Paint or click the Paint can icon on the toolbar.
2 In the Type Selector choose the material type to apply.
3 Place the cursor on the element face to prehighlight it. You may need to press TAB to select the desired
face.
NOTE If you prehighlight a face that has already been painted, the status bar indicates what material is applied
to it.
Tips
You cannot apply materials to family instances in a project. You must apply the materials to faces in the Family
Editor.
To remove the paint, activate the Paint command and choose <By Category> from the Type Selector. Click a face
that was painted, and the paint is removed.
You can apply paint to the face of a column; however, it is recommended that if you plan to have multiple instances
of the painted column in your project that you create the column in the Family Editor and apply the paint there.
When you are in the Family Editor, you can create a family parameter of type material. You can then paint that
face of the family with that parameter. For more information on creating a parameter, see Creating New Family
Parameters on page 71.
Split Face
You can use Split Face on any non-family instance. The Split Face command splits the selected face of the element; it
does not change the structure of the element. After splitting the face, you can use the paint command to apply a
different material to this section of face. See Paint on page 295.
1 From the Tools menu, choose Split Face or click the Split Face icon on the Toolbar.
2 Place the cursor on the element face to prehighlight it. You may need to press TAB to select the desired
face. Click to select the face.
3 Sketch the face area to split. For more information about the sketching tools, see Sketching Overview on
page 36.
NOTE Sketch must be in a closed loop inside the face or an open loop that ends on the boundary of the face.
Paint | 295
Valid split face sketch
See also:
Paint on page 295
TIP You can split the face of a column; however, it is recommended that if you plan to have multiple instances of the split-face
column in your project that you create the column in the Family Editor and apply the split there.
Editing Commands
Undo/Abort
In Revit Structure you can either undo a past action or abort a current action. The Abort command is active during a
current action. For example, click Wall from the Architectural tab of the Design Bar to start placing a wall. Choose
Abort from the Edit menu or click Undo from the toolbar to cancel placing the wall. The Undo command is active after
you complete the action. After placing the wall, you can undo its placement by choosing Undo from the Edit menu
or clicking Undo from the toolbar. When you choose Undo from the Edit menu, Revit Structure inserts the name of
the operation after the word Undo.
Multiple Undos
Revit Structure keeps track of your changes and allows you to undo several commands by clicking the drop-down menu
next to the Undo command on the Standard Toolbar. For more information, see Toolbars on page 666.
Redo
The Redo command reinstates all commands canceled by Undo or it reinstates the last completed action while another
command is active. After reinstating the action, the current command continues. For example, you place a door and
then undo the placement. You then choose to place a window; while the window command is active, you can choose
Redo, and Revit Structure reinserts the door and then continues the window command. See Undo/Abort on page 296.
When you choose Redo from the Edit menu or click Redo from the toolbar, Revit Structure inserts the name of the
operation after the word Redo. For example, you redo a rotation, the menu reads Redo Rotate.
Multiple Redos
Revit Structure keeps track of your changes and allows you to redo several commands by clicking the drop-down menu
next to the Redo command and on the Standard Toolbar. For more information, see Toolbars on page 666.
The Redo command appears only after execution of the Undo command.
If the Redo command is active and you execute a command, the Redo information is lost.
Keyboard shortcut: CTRL-Y
Create Similar
The Create Similar command lets you place or create an element of the exact same type that you selected in the view.
You select an element in a view, activate the command, and the appropriate command to create or place the element
is activated. For example, select a door in a view and click the Create Similar command, the Door command becomes
active with the selected door type already chosen in the Type Selector. The Create Similar command is available for
almost all Revit Structure elements.
1 Select an element.
2 Click Edit menu Create Similar, or click on the Edit Toolbar. (For information on displaying the
Edit Toolbar, see Toolbars on page 666.) You can also right-click an element in the drawing area and click
Create Similar from the context menu.
3 Place the newly created instance where you want it. Repeat as many times as necessary.
Tips
When Create Similar launches a command for creating other elements like the selected type, each new element
created has the same value for family instance parameters that were defined in the Family Editor. It does not copy
the values of instance parameters that were not defined in the Family Editor, for example, Comments. Read-only
parameters are excluded. These instance parameters values apply to all elements created using that command until
the type is changed in the Type Selector. If the selected element is a wall, then its height properties are specified
as the default for new walls. Walls created on the same level have the same Base Offset, Unconnected Height, Top
Extension Distance, Bottom Extension Distance, Top Constraint, and Top Offset. If the new wall is created on a
different level, the Top Constraint is set to the appropriate level.
Cut
The Cut command removes one or more selected elements from the drawing and pastes them to the clipboard. For
more information about selecting several elements, see Highlighting and Selecting Elements on page 270.
An interior elevation arrow cannot be cut without cutting its adjoined elevation symbol.
Some combinations of elements cannot be cut. For example, curtain panels and mullions cannot be cut without
cutting the entire curtain system.
Some elements cannot be cut in any context. For example, you cannot cut the Ref. Level in the Family Editor.
Elements that cannot be deleted, such as the last level in a building model, cannot be cut.
Cutting Tips
Related Topic:
Highlighting and Selecting Elements on page 270
Delete
The Delete command removes selected elements from the drawing. The delete command does not paste deleted elements
to the Clipboard.
Tips
Related Topic:
Highlighting and Selecting Elements on page 270
Copy
The Copy command activates the Move command with the Copy and Multiple options selected. See Move on page
299.
Copy to Clipboard
The Copy to Clipboard command copies one or more elements to the clipboard. For more information about selecting
several elements, see Highlighting and Selecting Elements on page 270.
NOTE You can also copy elements using the Move or Rotate commands. See Move on page 299 and Rotate on page
304.
An interior elevation arrow cannot be copied without copying its adjoined elevation symbol.
Some combinations of elements cannot be copied. For example, curtain panels and mullions cannot be copied
without copying the entire curtain system.
Some elements cannot be copied in any context. For example, the Ref. Level in the Family Editor cannot be copied.
If you select an element, hold the CTRL key, and drag the element, Revit Structure copies it. See Moving Elements
on page 276.
The Copy to Clipboard command is available only after selecting an element.
The system pastes the copied elements to the clipboard where they remain until other elements are pasted to the
clipboard.
When you copy and paste new elements to the clipboard, they overwrite any existing elements on the clipboard.
Keyboard shortcut: CTRL-C
You can copy elements between projects. Copy elements in one project and then paste them in another.
Move
Use the Move command to precisely move elements with two mouse clicks. You can also create multiple copies of an
element when you move it.
Constrain: Select Constrain to restrict the movement of the element along vectors that run either
perpendicular or collinear to the element.
Disjoin: Select Disjoin to break the association between the selection and other elements before
moving. This is useful for moving one wall that is joined to another wall. You can also use the Disjoin
option to move a hosted element from its current host to a new host. For example, you can move a
window from one wall to another wall. This feature works best when you clear the Constrain option.
Copy: Select Copy to move a copy of the component. The original remains in the same place. Note
that when you select the Copy option, the Disjoin option becomes selected. You cannot clear it.
Multiple: Select Multiple to create multiple copies of an element every time you click the mouse. The
option becomes enabled only when the Copy option is selected. See Copy on page 298.
4 Click once to enter a start point for moving. A preview image of the element appears.
5 Move the cursor around in the direction you want the element to move. The cursor snaps to snap points.
Dimensions appear as guides.
6 Click again to complete the move, or, for more precision, enter a value for the distance you wish to move
the element.
Related Topic:
Moving Elements on page 276
Move | 299
Paste from Clipboard
The Paste from Clipboard command inserts elements from the clipboard to the current view or a different view.
Pasting Procedure
1 Select some elements.
2 From the Edit menu, choose Cut or Copy to Clipboard.
3 Place the cursor in the appropriate view where you wish to paste.
4 From the Edit menu, choose Paste from Clipboard. If you are pasting a single insert, such as a window or
door, into a new wall, Revit Structure completes the paste procedure. If you are pasting multiple elements
and it is not clear where you want to paste the elements, Revit Structure enters paste mode. Follow steps
5-8.
In paste mode, a preview image of the copied elements appears in the drawing area:
5 Click to place the preview image. The pasted element(s) appear and are selected. Revit Structure is in Modify
state.
While selected, you can modify the placement of the elements in the following ways:
NOTE In the Options Bar, note that the Copy option is not available. See Mirroring Procedure on page
302.
6 To continue pasting more elements, continue choosing the Paste from Clipboard command.
7 To quit paste mode, on the Options Bar, click Quit Paste.
8 To exit paste mode, on the Options Bar, click Finish Paste.
Pasting Tips
The Paste from Clipboard command is available only after cutting or copying an element.
Keyboard shortcut: CTRL-V
You can end various actions by pressing ESC or choosing Cancel from the right-click menu:
Quit pasting while the elements appear selected.
Quit move, rotate, align, or mirror and return to pasting.
While in modify state, finish paste and exit paste mode.
Undo:
Quit pasting after initial paste.
After initial paste, undo move or rotation.
Leave paste mode and click Undo: Removes entire paste action.
Paste Aligned
The Paste Align command allows you to copy multiple elements, such as walls, components, windows, on one level
and paste them to another level exactly above or below where the original elements are located. This command is most
useful for multi-story buildings, where you can copy and paste align elements from one level to many other levels.
Current View: pastes the copied elements to the current view. For example, you can paste elements
from a plan view to a callout view. The view must be different from the view where the elements were
copied.
Same Place: pastes the copied elements into the same place you copied them from. This is useful for
pasting elements between worksets or design options. Also, you can use it to paste between two files
that have shared coordinates.
Pick Level Graphics: pastes the copied elements in an elevation view. You must be in an elevation
view to use this command as it requires you to select a level line on which to paste the elements.
NOTE Do not pick levels using the Project Browser. See Using the Project Browser on page 468.
Select Levels by Name: If you copy all model elements, you can paste them into one or more levels.
After you choose this command, a dialog box appears, and you choose the level(s) by name. To select
more than one, hold CTRL while selecting the names.
Select Views by Name: If you copy view-specific elements (for example, dimensions) or model and
view-specific elements, you can paste them into either floor plan and reflected ceiling plan views.
Mirror
The Mirror command mirrors a selected modelling component about any line. For example, if you mirror a wall about
a reference plane, it will flip opposite of the original. You can pick the mirror axis or draw a temporary axis. There is
always an option to make a copy of the mirrored component.
Mirroring Procedure
1 Select the component you wish to mirror. See Highlighting and Selecting Elements on page 270.
TIP You can select inserts, such as doors and windows, without their hosts.
2 From the Edit menu, choose Mirror or click Mirror from the Toolbar. Be sure that the Edit Toolbar is visible.
For more information, see Toolbars on page 666.
3 By default Revit Structure makes a copy of the mirrored component. If you do not want a copy, clear the
Copy command from the Options Bar.
4 On the Options Bar, select Pick to select the line that represents the mirror axis. Select Draw to sketch a
temporary mirror axis line.
5 Choose or draw the axis to mirror about. You can pick only a line or a reference plane that the cursor can
snap to. You cannot mirror a component about empty space.
Resize
Using the Resize command, you can modify multiple elements simultaneously by changing their scale factor. The
Resize command is available for lines, walls, images, dwg and dxf imports, ref planes, and position of dimensions. You
can scale elements either graphically or numerically. All elements must lie in parallel planes; view-specific elements
scale in a view parallel to the view; all walls in the selection must have the same base level.
When you resize, you define an origin, which is a fixed point from which the element equally resizes.
Resizing Graphically
Graphical resize requires 3 clicks. The first click determines the origin; the next two clicks define the scale vectors. Revit
Structure calculates a scale factor by taking the ratio of the lengths of the two vectors. For example, you sketch a first
vector that is 5 feet, and the second vector is 10 feet. This creates a scale factor of 2. The elements now become twice
their original size.
TIP You can use listening dimensions to enter values for the lengths of the vectors.
Resizing Numerically
To resize numerically, you enter a scale factor first and then specify the resize origin.
Resizing Walls
Resizing moves the position of the walls location line. It does not change wall height or thickness. Note that the origin
point can be on a walls location line and in which case, that walls location line remains fixed.
In the next picture, the origin is not at the location line of the top wall. Its location line moves. The green dashed
preview line that is below the top wall represents the wall location line.
Resize | 303
Location line moves when not the origin point
In the next picture, the origin is at the location line of the top wall. Its location line does not move. The green dashed
preview line in the picture represents the location line.
Resize Tips
Inserts in walls remain at a fixed distance from the walls midpoint when you resize the wall.
Resize changes the position of dimensions but not their values. If you resize an element that a dimension references,
the dimension value does change.
Import symbols have a read-only instance parameter called Instance Scale. It shows how much the instance size
differs from the base symbol. You can change it by resizing the import symbol.
Rotate
The Rotate command rotates elements about an axis. In floor plan, reflected ceiling plan, elevation, and section views,
elements rotate about an axis perpendicular to the view. In 3D views the axis is perpendicular to the Work Plane of
the view. Not all elements can rotate about any axis: walls do not rotate in elevation views; windows cannot rotate
without their walls.
The command is available only after the element is selected. After you rotate the element, Revit Structure returns to
the Modify tool.
3 If desired, drag the center of rotation symbol. The symbol snaps to points and lines of interests, such as
walls and the intersections of walls and lines. You can also drag it onto open space.
4 On the Options Bar are three options available during rotation:
Copy: Select Copy to rotate a copy of the selection. The original remains in the same place.
Disjoin: Select Disjoin to break the connection between the selection and other elements before
rotating. This is useful for rotating one wall that is joined to another wall.
Angle: Enter the angle of rotation and press ENTER; Revit Structure automatically performs the rotation.
Skip the next two steps.
5 Click to specify the first ray of rotation. A line appears to indicate the first ray. If the cursor snaps while
specifying the first ray, the snap line will rotate along with the preview box and snap to angles on the
screen while placing the second ray.
6 Move the cursor to place the second ray of rotation. Another line appears to indicate the ray. A temporary
angular dimension appears as you rotate, and a preview image shows the selection rotating.
7 Click to place the second ray and finish rotating the selection. The selection rotates between the first and
second rays.
TIP You can also rotate an element using listening dimensions. After you click to specify the first ray of rotation,
the angular dimension displays in bold. Enter a value on the keyboard.
Revit Structure returns to the Modify tool with the rotated element still selected.
Array
The Array command creates a linear or radial array of one or more selected components. For example, you can select
a door and a window residing on the same wall and create multiple instances of that door, wall, window configuration.
This command is useful if you wish to create several instances of a component and manipulate them simultaneously.
Every instance in the array can be a member of a group; therefore, you can add or remove items from the group and
ungroup. For example, you can create an array of seven walls and then group a desk with one of the walls; all walls in
the array get a desk.
Creating an Array
To begin creating an array, select one or more components and then choose Array from the Edit menu or click Array
from the Toolbar. Be sure that the Edit Toolbar is visible. For more information, see Toolbars on page 666.
Linear Array
Group And Associate: includes each member of the array in a group. If not selected, Revit Structure
creates the specified number of copies and does not group them, so each copy acts independently of
the others.
Number Of Items: specifies the item total of the array.
Array | 305
Move To:
2nd: specifies the spacing between each member of the array. Array members appear after the
second member.
Last: specifies the entire distance of the array. Array members appear in the space between the
first member and the last member.
TIP These commands are available before and during creation of an array.
2 Choose whether to Group and Associate the array members and choose the number of copies.
NOTE As of 7.0, you cannot group detail components and model components together.
3 If you choose Move to 2nd, click and move the cursor to the desired distance between members. Click
again to place the member. If you choose Move To Last, click and move the cursor to the farthest extent
of the array. Click again to place the member. As you move the cursor, a box appears around the selected
component(s). The array member moves along snap points.
When you release the button, an array instance number box appears.
4 You can override the value in Number of Items by entering a value in the number box.
TIP When you create a radial array, the steps are similar to rotating a component and copying it. See Rotate
on page 304.
3 In most instances of creating a radial array, you want to drag the center of rotation symbol away from the
center of the component. The symbol snaps to points and lines of interests, such as walls and the
intersections of walls and lines. You can also drag it onto open space.
TIP You can quickly define the angle of rotation by entering a value in the Angle text box on the Options Bar.
4 After dragging the rotation symbol to the desired location, click to specify the first ray of rotation. A line
appears to indicate the first ray. If the cursor snaps while specifying the first ray, the snap line rotates along
with the preview box and snaps to angles on the screen while placing the second ray.
First ray of rotation placed for array. Note preview member above arrayed member.
5 Move the cursor to place the second ray of rotation. Another line appears to indicate the ray. A temporary
angular dimension appears as you rotate, and a preview image shows the selection rotating.
Controls appear on the radial array. The two end controls resize the angle of the arc. The middle control lets you drag
the array. The top control resizes the radius of the array.
Array | 307
Array Tips
You can change the number of instances of the array by selecting the pattern line and entering a new value in the
array instance number box. Controls for arrays are visible in all views in which the array is visible.
To mirror an array, first select all the members of an array. Press and hold the CTRL key then click the pattern line
associated with the array.
Pin Position
Use the Pin Position command to pin a modelling component in place. When you pin a modelling component, it
cannot be moved. If you try to delete a pinned component, Revit Structure warns you that the component is pinned.
A graphical pushpin appears near the element to indicate that it is locked.
If you pin a component, it can still move if the component is set to move with nearby elements or if the level where
it is placed moves up or down. See Moving Lines and Components with Walls on page 280.
2 On the Edit menu, click Pin Position or click from the Edit Toolbar. For more information, see
Toolbars on page 666.
A graphical pushpin displays near the component to indicate that it is pinned.
3 Click the pin to unlock the component. You can now move or delete it.
4 Click the pin again to lock the component.
NOTE The pin is displayed only for an element that was recently unpinned. If you perform some other operations
and select the element again, you do not see the pushpin.
You can select multiple elements for unpinning. If some of the elements you select are not pinned, the Unpin
Position command has no effect.
There is no Toolbar icon for the Unpin Position command.
Element Properties
Changing Properties
Element Properties Dialog Box
The Element Properties dialog box displays properties you can set for Revit Structure elements. Properties affect the
appearance and behavior of the element used in the project. You access the dialog box by clicking from the
Options Bar or by right-clicking an element and selecting Properties from the context menu.
Element Classification
Revit Structure classifies elements by categories, families, types, and instances.
Categories are the most general class. They are subdivided into model categories and annotation categories. Model
categories include beams, columns, doors, windows, and walls. Annotation categories include dimensions, grids, levels,
and text notes.
Families are classes of elements within a category that group elements with a common set of parameters (properties),
identical use, and similar graphical representation. Different elements within a family may have different values of
some or all properties, but the set of propertiestheir names and meaningis the same. For example, six-panel colonial
doors is one family, although the doors that compose the family come in different sizes and materials. Structural
members such as w shapes, are another family. The shapes that compose the family come in different sizes. Most
families are component family files, which means you can load them into your project or create them from family
templates. You can determine the set of properties and the graphical representation of the family. Other families are
called system families and are not available for loading or creating. Revit Structure predefines the set of properties and
the graphical representation of system families; they include walls, dimensions, roofs, floors (or slabs), and levels.
Besides being a class of elements, the family is also a template that allows you to generate new types of items that
belong to this family.
After families, come types. A type can be a specific size of a family, such as a 30 X 42 titleblock, a 1730 X 2032 door,
or an 8x4x1/2 angle. A type can also be a style, such as default linear or default angular style for dimensions.
A type, also called a family type, is a class of elements within a family that have exact same values of all type properties.
That is, all 32x78 six-panel doors belong to one type, while all 24x80 six-panel doors belong to another type. All 8x4x1/2
angles are one type. All 7x4x3/4 angles belong to another type. Like a family, a type is also a template that generates
new instances of this type.
Instances are the actual items that have specific locations in the building (model instances) or on a drawing sheet
(annotation instances).
a door and click . You change one of the instance properties and click OK. Only that door or that beam is affected,
even if there are other instances of that exact type in the project. A type property affects all instances of that family in
the project and any future instances you place in the project.
Family
The Family drop-down menu lists the families loaded in the project. Select a family from the menu.
Type
The Type drop-down menu lists the types available for a selected family. Select a type from the menu.
Instance
The Instance pane lists the instance parameters for the selected instance of the type.
Parameter Groupings
All parameters are grouped under headings. If you click on the heading name, you can show or hide the parameters
under it. When you add parameters to family types in the Family Editor, you can organize them under groups. For
more information on this, see Creating New Parameters on page 71.
TIP This change affects the family for this project only.
TIP By changing the values here, you change the family type you are modifying, any existing instances of the same type,
and any new instances of that type that you add.
NOTE A new family type created in the project only exists in that project.
Image Manipulation
There are various ways to control the appearance of the preview image:
Click the Zoom commands to zoom the image in or out 2X or to fit it to the size of the preview window.
Click the drop-down menu next to the View command to preview the look of the element in various views.
Place the cursor in the preview window. Drag the image to move it around.
Use the scrollbars to move the image up or down or left or right in the preview window.
Click to activate Dynamic View control on the image. See Using Dynamic View on page 449.
Structural
Dimensions
k user-defined k distance
k2 read-only k1 distance
Identity Data
Assembly Code user-defined Uniformat assembly code selected from hierarchical list.
Type Comments user-defined A field for placing general comments about the shape type.
This information can be included in a schedule.
URL user-defined sets a link to a web page that may contain type-specific
information
Assembly description read-only, dependent on Assembly code Description of the assembly based on the assembly code
selection
Type Mark user-defined A value to designate the particular beam; possibly the shop
mark. This value must be unique for each element in a
project. Revit Structure warns you if the number is already
used but allows you to continue using it. You can see the
warning using the Review Warnings command. See
Review Warnings on page 283.
Constraints
Graphics
Welded Connection user-specified displays a welded connection symbol for column splicing
Column Material user-selected from Materials dialog box. Select structural material as defined by user. See Material
Value, then down arrow. Physical Parameters on page 527.
Dimensions
Identity Data
Mark user-defined A label created for the column. Possible use: shop mark.
This value must be unique for each element in a project.
Revit Structure warns you if the number is already used
but allows you to continue using it. You can see the
warning using the Review Warnings command. See
Review Warnings on page 283.
Phasing
Phase Created user-defined indicates in which phase the column component was
created. See Project Phasing on page 511.
Phase Demolished user-defined indicates in which phase the column component was
demolished. See Project Phasing on page 511.
Structural Analysis
Rigid Links user-enabled infinitely rigid frame element with no weight. When rigid
links is enabled, an additional analytical segment is
engaged in the model between the end of the analytical
model of a beam, and the analytical model of a column.
Analytical Projection Plane user-specified he plane of the column used for analysis and design. See
Top Projection Plane Options for each Structural Element
Type on page 624.
Analytical Projection Plane user-specified he plane of the column used for analysis and design. See
Bottom Projection Plane Options for each Structural Element
Type on page 624.
Construction
Structure user-defined User selects Edit button to add, change, or delete wall
layers.
Wrapping at Inserts Do not wrap/ Exterior/ Interior/ Both Sets the layer wrapping of walls at inserts. See Layer
Wrapping on page 198.
Wrapping at Ends None/ Exterior/ Interior Sets the layer wrapping of wall end caps. See Setting
Layer Wrapping on page 198.
Wall Function Interior/ Exterior/ Foundation/ Retaining/ Soffit wall type function
Graphics
Coarse Scale Fill Pattern Choose from available fill patterns in the project. Sets a fill pattern for a wall in a coarse-scale view. See
View Properties on page 452.
Coarse Scale Fill Color Click button to access Color Picker. See Colors Applies a color to the fill pattern for a wall in a coarse-scale
on page 409. view.
Identity DataI
Type Comments user-defined A field for placing general comments about the wall type.
This information can be included in a schedule.
URL user-defined sets a link to a web page that may contain type-specific
information
Assembly description read-only, dependent on Assembly code Description of the assembly based on the assembly code
selection
Assembly Code user-defined Uniformat assembly code selected from hierarchical list.
Type Mark user-defined A value to designate the particular wall. This value must
be unique for each element in a project. Revit Structure
warns you if the number is already used but allows you to
continue using it. You can see the warning using the Review
Warnings command. See Review Warnings on page
283.
Constraints
Location Line Wall Centerline/ Core Centerline/ Finish Face: Sets a location line for the wall at the specified plane.
Exterior/ Finish Face: Interior/ Core Face: The wall location line remains the same for that wall,
Exterior/ Core Face: Interior even if the type changes.
Base Constraint specified level the name of the level to which the wall base is set
Base Offset user-defined offset of the base of the wall from its Base Constraint;
enabled only when the Base Constraint is set to a level
Base is Attached checked or un-checked, read-only indicates whether the base of the wall is attached to
another component such as a slab
Base Extension Distance user-defined (value is enabled only when layers the distance you have moved the base of the layers in a
of a wall are set to extendable) wall. See Compound Structure on page 196.
Top Constraint specified level the name of the level to which the wall top is set
Unconnected Height user-defined but read-only if there is a Top If Top Constraint is Unconnected, user may set an
Constraint Unconnected Height of wall here.
Top Offset user-defined offset of the top of the wall from its Top Constraint;
enabled only when the Top Constraint is set to a level
Top is Attached check box, read-only indicates whether the top of the wall is attached to
another component such as a slab
Top Extension Distance user-defined (value is enabled only when layers the distance you have moved the top of the layers in a
of a wall are set to extendable) wall. See Compound Structure on page 196.
Room Bounding check box, read-only when the Structural Wall If selected, it means that the wall is part of a room
button is clicked; becomes available to the user boundary. If not selected, it means that the wall is not
after wall is created. part of a room boundary.
Related to Mass
Structural
Structural Usage Non-bearing/ Bearing/ Shear/ Structural structural use of the wall
combined
Dimensions
Identity Data
Mark user-defined A label created for the wall. This value must be unique
for each element in a project. Revit Structure warns you
if the number is already used but allows you to continue
using it. You can see the warning using the Review
Warnings command. See Review Warnings on page
283.
Phasing
Phase Created user-defined indicates in which phase the wall component was
created. See Project Phasing on page 511.
Phase Demolished user-defined indicates in which phase the wall component was
demolished. See Project Phasing on page 511.
Structural Analysis
Analytical Projection Surface Center Line/ Exterior Face/ Interior Face the plane of the wall used for analysis and design. See
Projection Plane Options for each Structural Element
Type on page 624.
Analytical Top Projection specified level the plane of the wall used for analysis and design. See
Plane Projection Plane Options for each Structural Element
Type on page 624.
Analytical Bottom Projection specified level the plane of the wall used for analysis and design. See
Plane Projection Plane Options for each Structural Element
Type on page 624.
Beam Properties
Parameter names, values, and descriptions for beams. Values are modifiable. See Beams on page 167.
Structural
Dimensions
k user-defined k distance
k2 read-only k1 distance
Identity Data
Assembly Code user-defined Uniformat assembly code selected from hierarchical list.
Type Comments user-defined A field for placing general comments about the shape type.
This information can be included in a schedule.
URL user-defined sets a link to a web page that may contain type-specific
information
Assembly description read-only, dependent on Assembly code Description of the assembly based on the assembly code
selection
Type Mark user-defined A value to designate the particular beam; possibly the shop
mark. This value must be unique for each element in a
project. Revit Structure warns you if the number is already
used but allows you to continue using it. You can see the
warning using the Review Warnings command. See
Review Warnings on page 283.
Constraints
Reference Level read-only, dependent upon work plane in which the constraining level
element was placed
Work Plane read-only the current plane on which elements are placed
Beam Material user-selected from Materials dialog box. Select structural material as defined by user. See Material
Value, then down arrow. Physical Parameters on page 527.
Structural
Start Extension user-defined the dimension between the edge of the start end of the
beam and the element to which it is connected
End Extension user-defined the dimension between the edge of the finish end of
the beam and the element to which it is connected
Moment Connection Start user-defined moment frame, or cantilever symbol at start end of
beam, if applicable.
Moment Connection End user-defined moment frame, or cantilever symbol at finish end of
beam, if applicable
Structural Usage user-defined use may be Girder, Horizontal bracing, Joist, Other, or
Purlin
Coping Distance user-defined Adjusts spacing between the beam and the element to
which it is being coped.
Vertical Justification user-selected sets the Top, Center, or Bottom of the beam at the beam
Elevation
Horizontal Justification user-selected sets Side 1, Center, or Side 2 as beam location relative
to a vertical axis. Offset distance of Side 1 or Side 2
equals the beam width.
Dimensions
Length read-only the length between Beam Handles. See Beam Handles
on page 362. This is the analytical length of the beam.
Identity Data
Mark user-defined A label created for the beam. Possible use: shop mark.
This value must be unique for each element in a project.
Revit Structure warns you if the number is already used
but allows you to continue using it. You can see the
warning using the Review Warnings command. See
Review Warnings on page 283.
Phasing
Phase Created user-defined indicates in which phase the beam component was
created. See Project Phasing on page 511.
Phase Demolished user-defined indicates in which phase the beam component was
demolished. See Project Phasing on page 511.
Structural Analysis
Analytical Reference Plane user-defined the plane of the slab used for analysis and design. See
Projection Plane Options for each Structural Element
Type on page 624.
Other
Start Extension Calculation read-only set in family parameters; defines maximum distance of
start extension parameter
End Extension Calculation read-only set in family parameters; defines maximum distance of
end extension parameter
Identity Data
Type Comments user-defined A field for placing general comments about the shape type.
This information can be included in a schedule.
URL user-defined sets a link to a web page that may contain type-specific
information
Assembly description read-only, dependent on Assembly code Description of the assembly based on the assembly code
selection
Assembly Code user-defined Uniformat assembly code selected from hierarchical list.
Type Mark user-defined A value to designate the particular beam system. This value
must be unique for each element in a project. Revit
Structure warns you if the number is already used but
allows you to continue using it. You can see the warning
using the Review Warnings command. See Review
Warnings on page 283.
Constraints
Work Plane read-only, dependent upon work plane in which the constraining level
element was placed
Pattern
Identity Data
Mark user-defined A label created for the beam system. This value must be
unique for each element in a project. Revit Structure warns
you if the number is already used but allows you to
continue using it. You can see the warning using the
Review Warnings command. See Review Warnings on
page 283.
Phasing
Phase Created user-defined indicates in which phase the beam system was created.
See Project Phasing on page 511.
Phase Demolished user-defined indicates in which phase the beam system was
demolished. See Project Phasing on page 511.
Brace Properties
Parameter names, values, and descriptions for braces. Values are modifiable. See Vertical Bracing on page 180
Construction
Maximum Negative
Extension
Structural
Dimensions
k user-defined k distance
k2 read-only k1 distance
Identity Data
Assembly Code user-defined Uniformat assembly code selected from hierarchical list.
Type Comments user-defined A field for placing general comments about the brace type.
This information can be included in a schedule.
URL user-defined sets a link to a web page that may contain type-specific
information
Assembly description read-only, dependent on Assembly code Description of the assembly based on the assembly code
selection
Type Mark user-defined A value to designate the particular brace; possibly the shop
mark. This value must be unique for each brace in a project.
Revit Structure warns you if the number is already used
but allows you to continue using it. You can see the
warning using the Review Warnings command. See
Review Warnings on page 283.
Constraints
Construction
Start Extension user-defined the dimension between the edge of the start end of the
brace and the element to which it is connected
End Extension user-defined the dimension between the edge of the finish end of the
brace and the element to which it is connected
Brace Material user-selected from Materials dialog box. Select structural material as defined by user. See Material
Value, then down arrow. Physical Parameters on page 527.
Structural
Moment Connection Start user-defined moment frame, or cantilever symbol at start end of brace,
if applicable.
Moment Connection End user-defined moment frame, or cantilever symbol at finish end of brace,
if applicable
Structural Usage user-defined use may be Vertical Bracing, Kicker brace, or Other.
Start Attachment Type user-defined Distance or Ratio (percentage relative to beam length);
type of separation of brace start end to a designated beam
end.
Start Attachment Distance user-defined Distance from, or Ratio (percentage) of separation of brace
or Ratio start end to a designated beam end.
End Attachment Type user-defined Distance or Ratio (percentage relative to beam length);
type of separation of brace finish end to a designated beam
end.
End Attachment Distance user-defined Distance from, or Ratio (percentage) of separation of brace
or Ratio finish end to a designated beam end.
Dimensions
Identity Data
Mark user-defined A label created for the brace. Possible use: shop mark. This
value must be unique for each brace in a project. Revit
Structure warns you if the number is already used but
allows you to continue using it. You can see the warning
using the Review Warnings command. See Review
Warnings on page 283.
Phasing
Phase Created user-defined indicates in which phase the brace component was created.
See Project Phasing on page 511.
Phase Demolished user-defined indicates in which phase the brace component was
demolished. See Project Phasing on page 511.
Structural Analysis
Other
End Extension Calculation set in family parameters; defines maximum distance of end
extension parameter
Constraints
Construction
Start Extension user-defined the dimension between the edge of the start end of the
brace and the element to which it is connected
End Extension user-defined the dimension between the edge of the finish end of
the brace and the element to which it is connected
Brace Material user-selected from Materials dialog box. Select structural material as defined by user. See Material
Value, then down arrow. Physical Parameters on page 527.
Structural
Moment Connection Start user-defined moment frame, or cantilever symbol at start end of
brace, if applicable.
Moment Connection End user-defined moment frame, or cantilever symbol at finish end of
brace, if applicable
Structural Usage user-defined use may be Vertical Bracing, Kicker brace, or Other.
Start Attachment Elevation user-defined Elevation of Start End referenced from Start Attachment
Level Reference
End Attachment Level Reference user-defined Constraining Level of Finish End of Brace
End Attachment Elevation user-defined Elevation of Finish End referenced from End Attachment
Level Reference
Dimensions
Identity Data
Mark user-defined A label created for the brace. Possible use: shop mark.
This value must be unique for each brace in a project.
Revit Structure warns you if the number is already used
but allows you to continue using it. You can see the
warning using the Review Warnings command. See
Review Warnings on page 283.
Phasing
Phase Created user-defined indicates in which phase the brace component was
created. See Project Phasing on page 511.
Phase Demolished user-defined indicates in which phase the brace component was
demolished. See Project Phasing on page 511.
Structural Analysis
Other
Slab Properties
Parameter names, values, and descriptions for slabs. Values are modifiable. See Slab on page 182.
Construction
Structure user-defined User selects Edit button to add, change, or delete wall
layers.
Graphics
Coarse Scale Fill Pattern Choose from available fill patterns in the project. Sets a fill pattern for a slab in a coarse-scale view. See View
Properties on page 452
Coarse Scale Fill Color Click button to access Color Picker. See Colors Applies a color to the fill pattern for a slab in a coarse-scale
on page 409. view.
Identity Data
Type Comments user-defined A field for placing general comments about the slab type.
This information can be included in a schedule.
URL user-defined sets a link to a web page that may contain type-specific
information
Assembly description read-only, dependent on Assembly code Description of the assembly based on the assembly code
selection
Assembly Code user-defined Uniformat assembly code selected from hierarchical list.
Type Mark user-defined A value to designate the particular slab. This value must
be unique for each element in a project. Revit Structure
warns you if the number is already used but allows you to
continue using it. You can see the warning using the Review
Warnings command. See Review Warnings on page
283.
Constraints
Height Offset from Level user-defined elevation of top of slab relative to Level parameter
Structural check box; user selected toggles the Structural/ non-Structural slab
Dimensions
identity Data
Mark user-defined A label created for the slab. Possible use: shop mark. This
value must be unique for each element in a project. Revit
Structure warns you if the number is already used but
allows you to continue using it. You can see the warning
using the Review Warnings command. See Review
Warnings on page 283.
Phasing
Phase Created user-defined indicates in which phase the slab component was
created. See Project Phasing on page 511.
Phase Demolished user-defined indicates in which phase the slab component was
demolished. See Project Phasing on page 511.
Structural Analysis
Analytical Projection Plane specified level the plane of the slab used for analysis and design. See
Projection Plane Options for each Structural Element
Type on page 624.
Construction
Structure user-defined User selects Edit button to add, change, or delete slab
layers.
Graphics
Coarse Scale Fill Pattern Choose from available fill patterns in the project. Sets a fill pattern for a slab in a coarse-scale view. See
View Properties on page 452.
Coarse Scale Fill Color Click button to access Color Picker. See Colors Applies a color to the fill pattern for a slab in a coarse-
on page 409. scale view.
Identity Data
Type Comments user-defined A field for placing general comments about the slab type.
This information can be included in a schedule.
URL user-defined Sets a link to a web page that may contain type specific
information.
Assembly Description read-only; dependent on Assembly Code Description of the assembly based on the assembly code
selection.
Assembly Code user-defined Uniformat assembly code selected from hierarchical list.
Type Mark user-defined A value to designate the particular slab. This value must
be unique for each element in a project. Revit Structure
warns you if the number is already used but allows you
to continue using it. You can see the warning using the
Review Warnings command. See Review Warnings
on page 283.
Constraints
Height Offset from Level user-defined The elevation of top of slab relative to Level parameter
Structural check-box; user-selected If checked, Slab has an Analytical Model and is exported
to analysis packages
Dimensions
Identity Data
Mark user-defined A label created for the slab. Possible use: shop mark. This
value must be unique for each element in a project. Revit
Structure warns you if the number is already used but
allows you to continue using it. You can see the warning
using the Review Warnings command. See Review
Warnings on page 283.
Phasing
Phase Created user-defined Indicates in which phase the slab component was
created. See Project Phasing on page 511.
Phase Demolished user-defined Indicates in which phase the slab component was
demolished. See Project Phasing on page 511.
Structural Analysis
Analytical Projection Plane specified level The plane of the slab used for analysis and design.
See Projection Plane Options for each Structural
Element Type on page 624.
Dimensions
Toe Length user-defined length from center of wall to outside face of foundation
Heel Length user-defined length from center of wall to inside face of foundation
Identity Data
Type Comments user-defined A field for placing general comments about the foundation
type. This information can be included in a schedule.
URL user-defined sets a link to a web page that may contain type-specific
information
Assembly description read-only, dependent on Assembly code Description of the assembly based on the assembly code
selection
Assembly Code user-defined Uniformat assembly code selected from hierarchical list.
Type Mark user-defined A value to designate the particular foundation. This value
must be unique for each element in a project. Revit
Structure warns you if the number is already used but
allows you to continue using it. You can see the warning
using the Review Warnings command. See Review
Warnings on page 283.
Dimensions
Identity Data
Mark user-defined A label created for the foundation. This value must be
unique for each element in a project. Revit Structure
warns you if the number is already used but allows you
to continue using it. You can see the warning using the
Review Warnings command. See Review Warnings
on page 283.
Phasing
Phase Created user-defined indicates in which phase the foundation component was
created. Project Phasing on page 511
Phase Demolished user-defined indicates in which phase the foundation component was
demolished. Project Phasing on page 511
Rebar Properties
Parameter names, values, and descriptions for rebar. Values are modifiable. For information on how to place and sketch
rebar, see Rebar Components on page 188.
Graphics
Subcategory
Material user-selected; Default is Metal-Steel Material designated by selecting down arrow; User selects
from Materials dialog box.
Dimensions
Bend Radius user-defined the fillet radius of bends as viewed in section. This
parameter can be scheduled.
Bar Diameter user-defined; can be used to add type sets that The value you enter for diameter effects the display of the
represent different rebar sizing systems rebar.
Identity Data
Type Comments user-defined A field for placing general comments about the rebar type.
This information can be included in a schedule.
URL user-defined sets a link to a web page that may contain type-specific
information
Assembly description read-only, dependent on Assembly code Description of the assembly based on the assembly code
selection
Assembly Code user-defined Uniformat assembly code selected from hierarchical list.
Type Mark user-defined A value to designate the particular rebar. This value must
be unique for each element in a project. Revit Structure
warns you if the number is already used but allows you to
continue using it. You can see the warning using the Review
Warnings command. See Review Warnings on page
283.
Construction
Dimensions
Identity Data
Mark user-defined A label created for the slab. Possible use: shop mark. This
value must be unique for each element in a project. Revit
Structure warns you if the number is already used but
allows you to continue using it. You can see the warning
using the Review Warnings command. See Review
Warnings on page 283.
Phasing
Phase Created user-defined indicates in which phase the slab component was
created. See Project Phasing on page 511.
Phase Demolished user-defined indicates in which phase the slab component was
demolished. See Project Phasing on page 511.
Load Properties
Parameter names, values, and descriptions for loads. Values are modifiable.
Other
Force Arrowhead user-selected; similar to leader selections force symbol at point of application
Force Scale user-defined; scale is for display only. display size parameter; visually changes display of force
symbol.
Distance between arrows user-defined plot scale distance between force arrows
Moment arrowhead (Point user-selected; similar to leader selection moment symbol indicating direction
and Line Loads only)
Moment arrowhead user-selected; similar to leader selection moment symbol indicating direction
(alternate) (Point and Line
Loads only)
Moment scale (Point and user-defined; scale is for display only. display size parameter; visually changes display of moment
Line Loads only) symbol.
Other
Load Case user-selected User selects from various load cases including dead load,
live load, wind, and snow.
Other
Load Case user-selected User selects from various load cases including dead load,
live load, wind, and snow.
Coordinate System user-selected non-host = Project or Work Plane. hosted = Project or Host
workplane
Other
Load Case user-selected User selects from various load cases including dead load,
live load, wind, and snow.
Coordinate System user-selected non-host = Project or Work Plane. hosted = Project or Host
workplane
Structure user-defined Allows you to modify the building pad structure. See
Modifying Building Pads on page 378.
Coarse Scale Fill user-defined Sets the fill pattern when the view's detail level is set to
Coarse.
Height Offset From Level user-defined Sets the height the building pad is offset from the level.
Phase Demolished user-selected Sets the phase the building pad is demolished.
Column Properties
Parameter names, values, and descriptions for architectural columns. Values are modifiable.
Coarse Scale Fill Color user-selected color Specifies the color of the Coarse Scale Fill Pattern in any
coarse plan view.
Coarse Scale Fill Pattern user-selected Specifies the cut pattern that displays within the column
in any coarse plan view.
Depth depends on the family type Sets the depth of columns when placed.
Width depends on the family type Sets the width of columns when placed.
Type comments user-defined Specific building or design comments about the column.
Assembly description dependent on Assembly code Description of the assembly based on the assembly code
selection.
Assembly code user-selected Uniformat assembly code selected from hierarchical list.
Type Mark user-defined A value to designate the particular column. This value must
be unique for each column in a project. Revit Structure
warns you if the number is already used but allows you to
continue using it. You can see the warning using the Review
Warnings command. See Review Warnings on page
283.
Cost user-defined Cost of the materials for constructing the column. This
information can be included in a schedule.
NOTE Structural columns may have additional properties required by their specific configuration and industry standards.
Welded Connection check box Turns on visibility of a weld connection symbol. The
(structural columns only) symbols are visible only in elevations and cuts parallel to
the main axis of the column.
Plate Connection check box Turns on visibility of a plate connection symbol. The
(structural columns only) symbols are visible only in elevations and cuts parallel to
the main axis of the column.
Base Level Default is Level 1 Specifies which level the base of the column rests on.
Top Level Default is 1 Specifies which level the top of the column reaches.
Mark user-defined Applies a tag to any column for reference purposes. This
value must be unique for each column in a project. Revit
Structure warns you if the number is already used but
allows you to continue using it. You can see the warning
using the Review Warnings command. See Review
Warnings on page 283.
Phase Demolished user-selected Sets the phase the column was demolished.
Attachment Justification user-selected Resets the top justification for the condition. Choices are:
at Top Minimum Intersection, Intersect Column Midline,
Maximum Intersection.
Offset From Attachment user-selected Specifies an offset value for cut target/column conditions.
at Top
Offset From wall user-defined Sets the distance from the wall face.
Phase Created selected from drop-down list Sets the phase the wall sweep was created.
Phase Demolished selected from drop-down list Sets the wall sweep's demolition phase.
Level selected from drop-down list Sets the level of the Wall Sweep. This property only appears
with horizontal Wall Sweeps
Offset From Level user-defined Sets the Wall Sweep's offset from the level. This property
only appears with horizontal Wall Sweeps.
Cuts Wall Yes/No When selected, the sweep will cut geometry out of the
host wall if there is an overlap. Setting this value to No can
increase performance on large building models with many
sweeps.
Cut by Inserts Yes/No When selected, inserts such as doors and windows cut
geometry out of the sweep. See Wall Sweeps and Reveal
Commands on page 221.
Default Setback user-defined This value specifies the distance the sweep is setback from
each intersecting wall insert.
Material selected from drop-down list Sets the material of the wall sweep.
Subcategory of Walls User-defined/selected subcategories. By default, wall sweeps are set to the Wall Sweep
subcategory of walls. In the Object Styles dialog box, you
can create new Wall subcategories and subsequently select
one here. This allows you to modify wall sweep style at a
project level using the Object Styles dialog box.
Profile selected from drop-down list Sets the profile family used to create the Wall Sweep.
Dimension Properties
Parameter names, values, and descriptions for dimensions. Values are modifiable.
Dimension Types
If desired, click New to create a new dimension type. Then set the properties listed here.
Arrowhead user-defined The name of the arrowhead style you define using the
Settings, Arrowhead command. See Arrowheads on
page 531.
Center Mark Size Imperial or Metric Sets the size of the arc center mark. Enabled only if Show
arc center marks is selected.
Witness Line Gap to Imperial or Metric If Witness Line Control is set to Gap to Element, this
Element parameter sets the distance between the witness line and
element being dimensioned.
Witness Line Extension Imperial or Metric Sets the extension of witness line beyond tick mark. When
you set this value, this is the size at which the witness line
plots, if you are printing at 100 percent.
Witness Line Control Gap to Element. Fixed to Dimension Line Switches between the fixed gap functionality and the fixed
dimension line functionality.
Witness Line Length Imperial or Metric If Witness Line Control is set to Fixed to Dimension Line,
this parameter becomes available. Specifies the length of
all witness lines in the dimensions. When you set this value,
this is the size at which the witness line plots, if you are
printing at 100 percent.
Text Distance to Line Imperial or Metric Sets the distance of text from the dimension line.
Text Background Opaque. Transparent If you set the value to opaque, the dimension text is
surrounded by a box that overlaps any geometry or text
behind it in the view. If you set the value to transparent,
the box disappears and everything not overlapped by the
dimension text is visible.
Text Size Imperial or Metric Sets the size of the typeface for the dimensions.
Text Alignment Left of vertical Moves the dimension text to the left of a vertical dimension
line.
Text Alignment Right of vertical Moves the dimension text to the right of a vertical
dimension line.
Place Text Above or Below Above Dimension text above dimension line
Dimension Line
Place Text Above or Below Below Dimension text below dimension line
Dimension Line
Color Default value is black Sets the color of dimension lines. You can choose from a
list of colors defined in Revit Structure or define your own.
Line Weight 1-16 Sets the line weight number that designates thickness of
the dimension line. You can choose from a list of values
defined in Revit Structure or define your own. You can
change the definition of the line weights using the Line
Weights command in the Settings menu. See Line
Weights on page 529.
Dimension Line Extension user-defined Extends the dimension line beyond the intersection of the
witness lines to the specified value. When you set this value,
this is the size at which the dimension line plots, if you are
printing at 100 percent.
Centerline Symbol Values depend on which annotation symbol You can select any of the annotations symbols loaded in
families are loaded into your project. To load the project. The centerline symbol appears above the
additional families, load them from the Annotation witness lines that reference the centerlines of family
Symbols folder. For more information about instances and walls. If the witness line does not reference
loading families, see Load Family From Library a center plane, you cannot place a centerline symbol above
on page 562. it.
Centerline Pattern user-defined. Choices come from Line Patterns Changes the line pattern of the witness lines of the
dialog box. See Line Patterns on page 530. dimension, if the dimension references are the center lines
of family instances and walls. If the references are not at
the centerline, this parameter does not affect the witness
line pattern.
Centerline Tick Mark user-defined. Changes the tick mark at the ends of the centerline of a
dimension.
Tick Mark Line Weight 1-16 Sets the line weight that designates thickness of the tick
mark. You can choose from a list of values defined in Revit
Structure or define your own.
Heavy End Tick Mark Pen 1-16 Sets the pen weight of the thick tick mark that is the arrow
Weight style Heavy End.
Show Arc Center Marks Check box Shows or hides arc center mark (X) for radial dimensions.
Show Radius Prefix Check box Shows or hides prefix (R) for radial dimensions.
Linear/Radial units, user-defined Click the button and the Format dialog box opens. You
Format can then set the format of the units with the dimension.
See Formatting Parameters on page 106.
Angular Units, Format user-defined Click the button and the Format dialog box opens. You
can then set the format of the units with the dimension.
See Formatting Parameters on page 106.
Text Font Sets the Microsoft True Type fonts for the dimensions.
Show Opening Height check box Place a dimension whose witness lines reference the same
insert (window, door, or opening) in a plan view. If you
select this parameter, the dimension includes a label that
shows the height of the opening for the instance. The value
appears below the dimension value you initially placed.
Note: This parameter is used primarily in the German
market.
Dimension Line Snap user-defined. This value should be greater than To use this parameter, set the Witness Line Control
Distance the distance between the text and the dimension parameter to Fixed to Dimension Line. With these
line, plus the height of the text. parameters set, additional snapping is available that aids
in stacking linear dimensions at even intervals. Note: This
parameter is used primarily in the European market.
Visible Check box Switches the visibility of the dimension. If you clear the
check box, the dimension does not appear and does not
plot. If you place the cursor near the dimension, it
prehighlights and is visible when selected.
Suffix user-defined A suffix you can add to the dimension label. The order that
these properties appear is Prefix, Value, Suffix. The display
of Value is never optional with dimensions.
Equality Display (when a equal sign All linear and angular dimensions have an Equality Display
dimension has an equality property. It is set to = by default if there is an equality
constraint) or Value constraint and to Value by default otherwise. For more
information about this property see EQ Label on page
48.
Door Properties
Parameter names, values, and descriptions for doors. Values are modifiable.
NOTE The following are common properties for doors; however, properties can vary among the different door families. To
view the specific properties, load the door family, place an instance of it, select it, and then click . For more information
about loading families, see Load Family From Library on page 562.
Type Comments user-defined Comments about the door type. Information can appear
in a schedule.
Assembly description dependent on Assembly code Description of the assembly based on the assembly code
selection.
Assembly code user-selected Uniformat assembly code selected from hierarchical list.
Type Mark Assigned sequentially. User-defined. See Creating A value to designate the particular door. This value must
Sequential Door or Window Tags on page 355. be unique for each door in a project. Revit Structure warns
you if the number is already used but allows you to
continue using it. You can see the warning using the Review
Warnings command. See Review Warnings on page
283.
Thickness Default depends on family type selected Sets the thickness of the door.
Wall Closure By host. Neither. Interior. Exterior. Both This parameter sets the layer wrapping around the door.
It overrides any settings in the host.
Width Default depends on family type selected Sets the width of the door.
Height Default depends on family type selected Sets the height of the door.
Material user-defined The material for the door: metal, wood, for example.
Sill Height user-defined The height of the door sill. Note that this does not change
the door size.
Head Height user-defined The height of the top of the door. Note that this does not
change the door size.
Comments user-defined Specific comments related to the door that are not already
covered in the description or type comments.
Mark Default is 1 Applies a door number to any door for reference purposes.
This value must be unique for each door in a project. Revit
Structure warns you if the number is already used but
allows you to continue using it. You can see the warning
using the Review Warnings command. See Review
Warnings on page 283.
Coarse Scale Fill Pattern Choose from available fill patterns in the project The fill pattern for a floor displayed at a coarse detail level.
Coarse Scale Fill Color Click button to access Color Picker. See Colors Applies a color to the fill pattern for a floor in a coarse-scale
on page 409. view.
Thickness determined by cumulative thickness of layers Read only. Indicates the thickness of the floor.
Assembly description dependent on Assembly code Description of the assembly based on the assembly code
selection.
Assembly code user-selected Uniformat assembly code selected from hierarchical list.
Type Mark user-defined A value to designate the particular floor. This value must
be unique for each floor in a project. Revit Structure warns
you if the number is already used but allows you to
continue using it. You can see the warning using the Review
Warnings command. See Review Warnings on page
283.
Length Variable. Read only. The actual length of a sketch line for the floor.
Angle Variable. Read only. The angle at which the line is placed.
Level at Head
Defines slope (Enabled Check box Sets a floor line to slope defining.
only if Defines constant
height property is set to
Yes)
Defines Constant Height Yes. No Enables a floor line to have a constant height above the
level on which it is sketched. This property is for defining
slope. For example, to define slope you can set two parallel
lines to be at a constant height and then set an offset for
each line, or you can set a single line to be at a constant
height, slope defining, and then set its slope. See Sloped
Floors on page 248.
Offset from Base (Enabled Default value is 0 Sets the height of the floor line above the level on which
only if Defines constant it is sketched.
height property is set to
Yes)
Slope angle or Rise/12 Default value is 0 Sets the slope angle for the selected floor line.
(Enabled only if Defines
slope property is set to
Yes)
Height above level Default value is 0 Sets the height of the top face of the floor above the
current level.
Comments user-defined Specific comments related to the floor that are not already
covered in the description or type comments.
Mark user-defined A user-specified label for the floor. This value must be
unique for each floor in a project. Revit Structure warns
you if the number is already used but allows you to
continue using it. You can see the warning using the Review
Warnings command. See Review Warnings on page
283.
Slope (Slope Angle; user-defined Changes the value of slope-defining lines to the specified
Rise/12" for Imperial; value, without the need to edit the sketch. The parameter
Rise/1000 for metric) initially displays a value if there is a slope-defining line. If
there is no slope-defining line, the parameter is blank and
disabled.
Phase Created user-selected Sets the phase the floor was created.
Phase Demolished user-selected Sets the phase the floor was demolished.
Height Offset at Tail Default value is 0 Sets the start height of the slope arrow line.
Height Offset at Head Sets the end height of the slope arrow line. Revit Structure
uses both parameters to calculate the rise of the slope line.
Grid Properties
Parameter names, values, and descriptions you can set for column grids. Values are modifiable.
Grid Head Can be None or a loaded family file Sets the appearance of the grid head. The value None
removes the grid head. You can load additional grid heads
from the Annotations folder in the Revit Structure library.
Look for the grid head families. See Load Family From
Library on page 562.
Radius user-defined Sets the radius of the grid header. The larger the value, the
larger the header.
Bubble Weight Number 1-16 Sets the line weight that designates the thickness of the
grid bubble.
Text Font Default is Arial Sets the Microsoft True Type fonts for the text on the
gridline.
Line Weight Number 1-16 Sets the line weight that designates the thickness of the
gridline. You can change the definition of the line weights
using the Line Weights command in the Settings menu.
See Line Weights on page 529.
Color Default is black Sets the color of the gridline. You can choose from a list
of colors defined in Revit Structure or define your own.
Line Pattern dash dot Sets the line style of gridlines. Can be solid or a
combination of dashes and dots. You can choose from a
list of values defined in Revit Structure or define your own.
Bubble at End 1 Default Check box Places a bubble by default at the left end of the grid line.
When you select a grid line you placed, a check box
appears next to the grid bubble. Clear the check box to
hide the bubble. Select it again to display the bubble. Note
that this affects a grid in plan view only.
Bubble at End 2 Default Check box Places a bubble by default at the right end of the grid line.
Note that this affects a grid in plan view only.
Name Numeral. First instance defaults to 1. A value for the grid line.
Scope Box user-defined The Scope Box applied to the grid. See Scope Box on
page 121.
Level Properties
Parameter names, values, and descriptions for levels. Values are modifiable.
Elevation Base Project. Shared If the elevation base value is set to project, then the
elevation reported on a level is with respect to the project
origin. If the base value is set to shared, then the elevation
reported is with respect to the shared origin. To change
the shared origin, you can Relocate the Project. See
Relocating and Rotating a Project on page 507.
Level Head Can be None or a loaded family file Sets the appearance of the level head. The value None
removes the level head and level text. It has the same
function as the check box control that appears next to the
level line when you select it. You can load additional level
heads from the Annotations folder in the Revit Structure
library. Look for the level head families. See Load Family
From Library on page 562.
Line Weight 1-16 Sets the line weight for the level type. You can change the
definition of the line weight number using the Line Weights
command in the Settings menu. See Line Weights on
page 529.
Color user-defined. Default is black. Sets the color of the level line. You can choose from a list
of colors defined in Revit Structure or define your own.
Line Pattern user-defined Sets the line style of level lines. Can be solid or a
combination of dashes and dots. You can choose from a
list of values defined in Revit Structure or define your own.
Bubble at End 1 Default Check box Places a bubble by default at the left end of the level line.
When you select a level line you placed, a check box
appears next to the bubble. Clear the check box to hide
the bubble. Select it again to display the bubble. Note that
this affects a level in plan view only.
Bubble at End 2 Default Check box Places a bubble by default at the right end of the level line.
Note that this affects a level in plan view only.
Name Level number A label for the name of the level. You can assign any name
you wish to this property.
Elevation Value depends on where you drew the level The vertical height of the level.
Scope Box user-defined The Scope Box applied to the level. See Scope Box on
page 121.
Line Properties
Parameter names, values, and descriptions for lines. Values are modifiable.
Subcategory Default is Lines Sets the line style type as defined in the Object Styles
dialog. See Object Styles on page 528.
Angle Variable. Read only. The angle at which the line is placed.
Center mark visible Check box Switches whether the center mark for the arc appears. You
can dimension to the center mark of an arc.
Line Style user selected Sets the line style for the shape.
Mullion Properties
Parameter names, values, and descriptions for mullions. Values are modifiable.
Constraints
Angle (not available for user-defined Rotates the mullion profile. Works as an adjustment to the
corner mullions) Position parameter. Note that this parameter is not enabled
for circular mullions.
Offset user-defined Sets the offset from the panels in the curtain element.
Construction
Profile (not available for user-defined Sets a profile for the mullion. You can create a custom
corner mullions) profile family. See Profile Families on page 72.
Position (not available for Perpendicular to Face Rotates the mullion profile. Normal to Face is the usual
corner mullions) Parallel to Ground condition. Parallel to Ground is appropriate for sloped
curtain panels, such as in a sloped glazing or a sloped
curtain system.
Offset user-defined Sets the offset from the panels in the curtain element.
Thickness user-defined Sets the thickness. If you have a loaded a custom profile,
this value is calculated from the mullion profile.
Width on side 2 user-defined Sets the width of side 2. If you have a loaded a custom
profile, this value is calculated from the mullion profile.
Width on side 1 user-defined Sets the width of side 1. If you have a loaded a custom
profile, this value is calculated from the mullion profile.
Corner Mullion read-only check box Sets the mullion to corner mullion.
Corner Mullion read-only check box Sets the mullion to corner mullion.
Depth user-defined Length of the sides of the mullion that meet the panels.
Corner Mullion read-only check box Sets the mullion to corner mullion.
Instance Properties
Length read-only value Maximum length of the mullion. For example, on a mitered
mullion, the value is the pre-cut length.
Mark user-defined Sets a label for the mullions. This value must be unique for
each mullion in a project. Revit Structure warns you if the
number is already used but allows you to continue using
it. You can see the warning using the Review Warnings
command. See Review Warnings on page 283.
Railing Properties
Parameter names, values, and descriptions for railings. Some values are modifiable.
NOTE If you are upgrading railings from a previous version of Revit Structure, you will not see all the parameters listed here
until you duplicate your railing type.
Railing Height user-defined The height of the top-most rail in the railing structure.
Rail Structure user-defined Opens a separate dialog box where you set the number of
rails, height, offset, material, and profile family (shape) for
each rail. See Profile Families on page 72.
Baluster Placement user-defined Opens a separate dialog box where you define baluster
patterns. See Baluster Placement on page 389.
Baluster Family selected from drop-down list Sets the baluster shape.
Baluster Spacing Type Distance. Balusters Per Tread Specifies how the balusters should be spaced, either by a
distance as specified in the Balusters Separation property
or by a set number in the Balusters Per Tread property.
Balusters Per Tread (Stair user-defined The number of balusters for each tread. This property is
railings only) active only if the Baluster Spacing Type property is set to
Balusters Per Tread.
Baluster Offset user-defined Offsets the balusters from the rail sketch line. By setting a
value for this property and rail offsets, you can create
different combinations of rails and balusters. See
Modifying Railings on page 387.
Use Landing Height Yes. No This parameter controls the height of railings at landings.
Adjustment If set to No, railings at landings use the same height as
they do over stair runs. If set to Yes, the railing height is
adjusted up or down by the amount set for Landing Height
Adjustment. To get smooth railing connections, you should
set the Tangent Joins parameter to Extend Rails to Meet.
Landing Height user-defined Raises or lowers the height of the railing from the value
Adjustment indicated in the Railing Height parameter at intermediate
or top landings.
Angled Joins Add Vertical/Horizontal Segments. No Connector If two railing segments meet at an angle in plan but do
not connect vertically, Revit Structure can add vertical or
horizontal segments to create a join or add no connector,
leaving a gap. This can be used to create a continuous
railing where the start of a stair run leading up from a
landing cannot be displaced by one tread width.Join
methods can be overridden on an connection by
connection basis by using the Edit Joins command, which
is available when editing the railing sketch.
Tangent Joins Extend Rails to Meet. Add Vertical/Horizontal If two tangent railing segments ar collinear or tangent in
Segments. No Connector plan but do not connect vertically, Revit Structure can add
vertical or horizontal segments to create a join, extend
segments to meet, or add no connector leaving a gap. This
can be used to create a smooth junction when the railing
height is modified at a landing or the railing turns out at
the bottom of a stair. Join methods can be overridden on
a connection by connection basis by using the Edit Joins
command, which is available when editing the railing
sketch.
Rail Connections Trim. Weld When connections are made between railing segments,
Revit Structure tries to create mitered joins. If it cannot
make a mitered join, then segments can be trimmed, which
means they are cut with a vertical plane, or they can be
welded, which means they are joined in a manner as close
to a miter as possible. Welded connections work best for
circular rail profiles.
Assembly Description dependent on Assembly code Description of the assembly based on the assembly code
selection.
Assembly Code user-selected Uniformat assembly code selected from hierarchical list.
Base Level user-defined Sets the base level for the railing. You can switch this value
to any level in the project.
Base Offset user-defined Offsets the railing to a specified distance above or below
the base level.
Mark user-defined A mark applied to a railing. This can be a label that appears
in a multi-category tag with the railing. For complete
information about multi-category tagging and setting up
shared parameters, see Shared Parameters on page 404.
Phase Created user-defined The specific phase in which the railing was created. See
Phasing on page 512.
Phase Demolished user-defined The specific phase in which the railing was demolished.
See Demolish on page 514.
Ramp Properties
Parameter names, values, and descriptions for ramps. Values are modifiable.
Thickness user-defined Sets the thickness of the ramp. Property enabled only when
Shape property is set to thick.
Maximum Incline Length user-defined Specifies the maximum amount of consecutive rise in a
ramp before a landing is required.
Ramp Max Slope (1/x) user-defined Sets the maximum slope for the ramp.
Assembly description dependent on Assembly code Description of the assembly based on the assembly code
selection.
Assembly code user-selected Uniformat assembly code selected from hierarchical list.
Material user-defined Material applied to the surface of the ramp for rendering.
Shape Thick. Solid Applies a shape to the ramp for display purposes.
Base Offset user-defined Sets the ramp's height from its base level.
Top Offset user-defined Sets the ramp's offset from the top level.
Multistory Top Level Level number Sets the top of the ramp in a multistory building.
Left
Center (Left/Right)
Right
Front
Center (Front/Back)
Back
Bottom
Center (Elevation)
Top
Scope Box user-defined The Scope Box applied to the reference plane. See Scope
Box on page 121.
Defines Origin Check box When selected, indicates the reference plane defines the
origin.
Reveal Properties
Offset from wall user-defined Sets the distance from the wall face. This setting changes
the depth of the reveal.
Phase Created selected from drop-down list Sets the reveal's creation phase.
Phase Demolished selected from drop-down list Sets the reveal's demolition phase.
Level selected from drop-down list Sets the reveal's level. This property only appears with
horizontal reveals.
Offset user-defined Sets the reveal's offset from the level. This property only
appears with horizontal reveals.
Profile selected from drop-down list Sets the profile family used to create the reveal.
Roof Properties
Parameter names, values, and descriptions for roofs. Values are modifiable.
Coarse Scale Fill Pattern Choose from available fill patterns in the project The fill pattern for a roof displayed at a coarse detail level.
Coarse Scale Fill Color Click button to access Color Picker. See Colors Applies a color to the fill pattern for a roof in a coarse-scale
on page 409. view.
Assembly description dependent on Assembly code Description of the assembly based on the assembly code
selection.
Assembly code user-selected Uniformat assembly code selected from hierarchical list.
Type Mark user-defined A value to designate the particular roof. This value must
be unique for each roof in a project. Revit Structure warns
you if the number is already used but allows you to
continue using it. You can see the warning using the Review
Warnings command. See Review Warnings on page
283.
Material user-defined Specifies the look of the roof in various views, including a
raytraced model. For more information on setting a
material style, see Materials on page 525.
Length Variable. Read only. The actual length of the roof boundary line.
Defines roof slope Yes. No Sets a roof line for footprint roofs to be a slope-defining
line.
Plate Offset From Base default value is 0 If a sloped footprint roof line has an overhang, the height
(Enabled only when a roof of the roof at the eave will be different from the height at
line is created by the Pick the wall. With this property, you can specify the height at
Walls command.) the wall rather than at the eave. This height is relative to
the base level of the roof. The height above the base level
at which the wall and the roof meet.
Offset from Roof Base user-defined This parameter sets the offset of the slope line from the
(Enabled when a line is set base of the roof.
as a slope-defining line
and when a line is not
associated with a wall.)
Slope angle or Rise/12 user-defined User-defined unit for slope value: sets the pitch of the roof.
The Slope angle or Rise/12 property sets the slope angle
for slope-defining lines. Specify which unit to use in the
Units dialog box. See Project Units on page 532.
Overhang user-defined Adjusts the horizontal offset of the line from its associated
wall. Available only when picking walls.
Fascia Depth user-defined The length of the lines defining the fascia.
Maximum ridge height Value is read only. Revit Structure supplies the The maximum height of the top of the roof above the base
(Enabled only when value when you complete the roof. level of the building. You can set a maximum allowable
creating a roof by ridge height using the Max Ridge Height command.
footprint.)
Slope (Slope Angle; user-defined Changes all the values of slope-defining lines to the
Rise/12" for Imperial; specified value, without the need to edit the sketch. The
Rise/1000 for metric) parameter initially displays a value if all slope-defining lines
are equal. If the slope-defining lines have different values,
no value is displayed. If there are no slope-defining lines,
the parameter is blank and disabled.
Base Offset From Level user-defined Sets the height of the roof above or below the level where
(Enabled only when it is being sketched.
creating a roof by
footprint.)
Rafter Cut Plumb Cut. Two-Cut Plumb. Two-Cut Square Defines the rafter cut on an eave.
Rafter or Truss (this Rafter. Truss This property is a switch for the Plate offset from base
parameter affects only property. If you choose Rafter, the Plate offset from base
roofs created by picking is measured from the inside of the wall. If you choose Truss,
walls) the Plate offset from base is measured from the outside of
the wall. To see the effects of this property more clearly,
you should set a value for Plate offset from base, other than
0.
Cutoff Level (Enabled only Default is none Specifies the level at which the roof should be cut off.
when creating a roof by Typically, a new roof will be created to fill in the hole
footprint.) created by cutting off the first roof. This property and the
Cutoff Offset property apply to the first roof, not the second
roof.
Cutoff Offset user-defined Height of the cutoff above or below the level specified in
Up to Level.
Base Level Selectable from drop-down list Sets the level for the footprint or extruded roof.
Level Offset (extruded user-defined Raises or lowers the roof from the Base Level.
roofs)
Extrusion start (Enabled user-defined Sets the start point of the extrusion. For example, if you
only with extruded roofs) pick the outer edge of the wall during creation of the
extrusion, the start point starts the extrusion to some point
traveling out from the outer edge of the wall.
Extrusion end (Enabled By default is blank. Can be user-defined Sets the end point of the extrusion. For example, if you
only with extruded roofs) pick the outer edge of the wall during creation of the
extrusion, the end point ends the extrusion at some point
out from the outer edge of the wall.
Profile user-defined The profile shape for the particular host sweep. Choose
from a list of predefined profiles, or you can create your
own profile using the profile-hosted.rft template. See
Profile Families on page 72.
Material user-defined Specifies the look of the host sweep in various views,
including a raytraced model. For more information on
setting a material style, see Materials on page 525.
Instance Properties
Volume (floor slab edges read-only The actual volume of the floor slab edge.
only)
Vertical profile offset user-defined Moves the host sweep above or below the edge on which
you created it. For example, if you chose a horizontal roof
edge, a fascia moves above or below that edge.
Horizontal profile offset user-defined Moves the host sweep forward of backward from the edge
on which you created it.
Stair Properties
Type and Instance property names, values, and descriptions for stairs. In most cases, values are modifiable.
NOTE If you are upgrading stairs from a previous version of Revit Structure, you will not see all the parameters listed here
until you duplicate your stair type.
Type Mark user-defined A value to designate the particular stairs. Useful if you need
to identify more than one set of staircases. This value must
be unique for each stairway in a project. Revit Structure
warns you if the number is already used but allows you to
continue using it. You can see the warning using the Review
Warnings command. See Review Warnings on page
283.
Stair Calculation Rules user-defined Click Edit to set the Stair Calculation Rules. See Stair
Calculator on page 255.
Minimum Tread Depth user-defined This parameter sets the initial value for the Actual Tread
Depth instance parameter. If Actual Tread Depth value
exceeds this value, Revit Structure issues a warning.
Maximum Riser Height user-defined Sets the maximum height of each riser on the staircase.
Begin with Riser check box If you select the check box, Revit Structure adds a riser to
the beginning of the stairs. If you clear the check box, Revit
Structure removes the beginning riser. Note that you may
receive a warning about actual number of risers exceeding
desired number of risers if you clear this check box. To
resolve this either select the End with Riser check box or
change the desired number of risers.
End with Riser check box If you select the check box, Revit Structure adds a riser to
the end of the stairs. If you clear the check box, Revit
Structure removes the end riser.
Extend Below Base user-defined Set this parameter to extend stringers below the base level
of the stair. This is useful for cases where the stringer
attaches to the face of a floor opening rather than resting
on the surface of a floor. To extend the stringer below the
floor, enter a negative number.
Trim Stringers at Top Do not trim. Match Level. Match Landing Stringer Trim Stringer at Top affects the top end of stringers on a
stair run. If you select Do Not Trim, the stringer is cut with
a single vertical cut resulting in a point at the top. If you
select Match Level, the stringer is curt horizontally, making
the top of the stringer flush with the top level. If you select
Match Landing Stringer, a horizontal cut is made at the
same height as the stringer top on landings.To see the
effects of this parameter clearly, you may want to clear the
check box for End with Riser.
Riser Type Straight. None. Slanted Creates straight or slanted risers or no riser.
Riser to Tread Connection Extend Riser Behind Tread. Extend Tread Under Switches the connection of the riser and tread in relation
Riser to each other. The riser can extend behind the tread, or
the tread can extend under the riser.
Nosing Length user-defined Specifies the amount of the tread depth that overhangs
the next tread.
Nosing Profile Predefined profile values The profile for a sweep added to the front of the tread. See
Profile Families on page 72. Also see Creating Solid
Sweeps on page 78. Revit Structure has predefined profiles
you can use for the sweep.
Apply Nosing Profile Front Only. Front and Left. Front and Right. Front, Lets you choose among one-, two-, or three-sided tread
Left and Right nosing.
Right Stringer None. Closed. Open Sets the type of stringer for the right side of the stairs. None
means there is no stringer. A closed stringer encases the
treads and risers. An open stringer exposes the treads and
risers.
Left Stringer None. Closed. Open See description for Right Stringer.
Middle Stringers user-defined value Sets the number of stringers that appear underneath the
stairs between the left and right of the stairs.
Open Stringer Offset user-defined Enabled when the stairs have an open stringer. Moves an
open stringer from side to side. For example, if you offset
an open right stringer, it moves toward the left stringer.
Stringer Carriage Height user-defined Stringer carriage height allows you to control the
relationship between side stringers and treads. If you
increase the number, the stringer moves down from the
treads. Treads do not move. Railings do not change height
relative to treads, but balusters extend down to meet the
stringer top.This height is measured from the tread end
(lower corner) to the bottom side of the stringer, perpen-
dicular to stringer.
Landing Carriage Height user-defined Allows stringers to have a different height relationship to
landings than they do to sloped runs. For example, it lowers
a horizontal stringer toward a landing on u-shaped stairs.
Monolithic Stairs check box Sets the stairs to be made of one material.
Landing Overlap user-defined Enabled when stairs are set to monolithic. When a
monolithic stair has a winder, the bottom of the stair can
be a smooth shape or stepped. If it is stepped, this
parameter controls the distance between the riser face,
and the vertical face of the corresponding step on the
underside.
Underside of Winder Stepped. Smooth Enabled when stairs are set to monolithic. If a monolithic
stair has a winder, the bottom of the stair can be a smooth
shape or stepped.
Tread Material user-defined Click the button in the Value box to open the Materials
dialog box. See Materials on page 525 for more
information on creating a material style.
Break Symbol in Plan check box Specifies whether the cutline of the stairs in plan view has
a break line or not.
Text Size user-defined Changes the size of the UP-DN symbol in a plan view.
Model user-defined The model type for the stairs. May not be applicable.
Manufacturer user-defined Manufacturer for the stair materials. May not be applicable.
Assembly Description dependent on Assembly code Description of the assembly based on the assembly code
selection.
Assembly Code user-selected Uniformat assembly code selected from hierarchical list.
Base Offset user-defined Sets the stairs's height from its base level.
Top Offset user-defined Sets the stairs's offset from the top level.
Multistory Top Level Level number Sets the top of the stairs in a multistory building. The
advantage to using this parameter as opposed to sketching
individual runs is that if you change the railing on one run,
that railing is changed on all the runs. Also, if you use this
parameter, the Revit Structure project file size does not
change as significantly as it would if you sketched individual
runs.
Desired Number of Risers Default value The number of risers is calculated based on the height
between levels.
Actual Number of Risers read-only Normally, the same as Desired Number of Risers but may
be different if you do not complete adding the correct
number of risers for the given run of the stairs.
Actual Riser Height read-only Displays the actual riser height. Value is equal to or less
than value specified in Maximum Riser Height.
Actual Tread Depth user-defined You can set this value to change the tread depth without
having to create a new stair type. Also, the Stair Calculator
can change this value to satisfy the stair equation.
Down Text default is DN Sets the text for the Down symbol in plan.
Down Label check box Displays or hides the Down label in plan.
Mark user-defined A label created for the stairs. This value must be unique for
each stairway in a project. Revit Structure warns you if the
number is already used but allows you to continue using
it. You can see the warning using the Review Warnings
command. See Review Warnings on page 283.
Text Font Default font is Arial Sets the Microsoft True Type fonts for the text note.
Tab Size user-defined Sets tab spacing in a text note. When you create a text
note, you can press TAB anywhere in the text note, and a
tab appears at the specified size.
Color Default is Black Sets the color of the text and the leader line. You can
choose from a list of colors defined in Revit Structure or
define your own.
Line Weight Number 1-16 Sets the thickness of the line that surrounds the text when
you select the text and the thickness of the leader line. You
can change the definition of the line weights numbers
using the Line Weights command in the Settings menu.
See Line Weights on page 529.
Width Factor 0.1 - 10.0 1.0 is the default for regular text width. The font width is
scaled proportionately to the Width Factor. Height is not
affected.
Background Opaque. Transparent Sets the background for the text note. With opaque the
background of the note itself covers material behind it.
Transparent allows you to see material behind the note.
This is useful with text notes placed in color-defined rooms.
Leader Arrowhead user-defined Sets the arrowhead style for the leader as defined by the
Arrowheads command. See Arrowheads on page 531.
Arc Leaders Check box Converts a text note's leader to an arc leader.
Horizontal Alignment Left. Center. Right Sets the justification of the text.
Keep Readable Check box Text in the text note remains readable whenever you rotate
it. It never displays upside-down.
Arrowhead Properties
Arrow Style Diagonal. Arrow. Heavy end tick mark. Dot. Sets the arrowhead shape on the leader line.
Elevation Target. Datum triangle. Box.
Arrow Width Angle user-defined Sets the width of the arrowhead. The larger the angle value,
the wider the arrowhead appears.
Wall Properties
Parameter names, values, and descriptions for walls. Values are modifiable.
Vertical Layout (curtain None. Fixed Distance. Fixed Number. Maximum Sets an automatic vertical layout for curtain grid lines along
walls only) Spacing the length of a curtain wall. When set to a value other than
None, Revit Structure automatically adds vertical grid lines
to a curtain wall.Fixed Distance indicates that the curtain
grids are placed at the exact value specified for Vertical
Spacing. If the spacing is not an even factor of the wall's
length, Revit Structure inserts space at one or both ends
of the wall, depending on the justification parameter. For
example, if the wall is 46 feet and the vertical spacing is 5
feet and the justification is set to beginning, Revit Structure
adds 1 foot from the beginning of the wall before placing
the first grid. See the Vertical Justification instance property
description for more information on justification. Fixed
Number indicates that you can set different numbers of
curtain grids for different curtain wall instances. See the
Structure Edit button Click Edit to create compound walls. See Compound
Structure on page 196.
Coarse Scale Fill Pattern Choose from available fill patterns in the project Sets a fill pattern for a wall in a coarse-scale view. See
View Properties on page 452.
Coarse Scale Fill Color Click button to access Color Picker. See Colors Applies a color to the fill pattern for a wall in a coarse-scale
on page 409. view.
Wrapping at Inserts Do not wrap. Exterior. Interior. Both Sets the layer wrapping of walls at inserts. See Layer
Wrapping on page 198.
Wrapping at Ends None. Exterior. Interior Sets the layer wrapping of wall end caps. See Setting
Layer Wrapping on page 198.
Model user defined Generally, this is not an applicable property for walls.
Manufacturer user defined Generally, this is not an applicable property for walls.
Type Comments user defined A field for placing general comments about the wall type.
Assembly description dependent on Assembly code Description of the assembly based on the assembly code
selection.
Assembly code user-selected Uniformat assembly code selected from hierarchical list.
Type Mark user defined A value to designate the particular wall. Generally, this is
not an applicable property for walls. This value must be
unique for each wall in a project. Revit Structure warns you
if the number is already used but allows you to continue
using it. You can see the warning using the Review
Warnings command. See Review Warnings on page
283.
Cost user defined Cost of the materials for constructing the wall.
Wall Function Interior. Exterior. Foundation. Retaining. Soffit Sets a wall to exterior, interior, retaining, foundation, or
Unconnected Height Variable, depending on the wall type The height of the wall when it is sketched.
Mark user-defined A label applied to a wall. Usually a numeric value. This value
must be unique for each wall in a project. Revit Structure
warns you if the number is already used but allows you to
continue using it. You can see the warning using the Review
Warnings command. See Review Warnings on page
283.
Location Line Wall Centerline. Core Centerline. Finish Face: Sets a location line for the wall at the specified plane. The
exterior. Finish Face: interior. Core Face: exterior. wall location line remains the same for that wall, even if
Core Face: interior the type changes.
Wall top is attached Check box. read-only value, cannot be set Indicates whether the wall top is attached to another model
component, such as a roof or ceiling.
Wall bottom is attached Check box. read-only value, cannot be set Indicates whether the wall bottom is attached to another
model component, such as a floor.
Floor Attachment Finish or Structural layer Defines which layer the floor is attached to.
Structural Usage Shear. Bearing. Non-bearing. Structural. combined Defines the wall type. This property is read-only before
creating a wall. After you draw the wall, you can select it
and then modify this property.
Constraints
Base Constraint specified level The base level of the wall. For example, Level 1.
Base Offset (Enabled only user-defined Sets the wall's height from its base constraint. This property
when the Base Constraint is available only when the Base Constraint is set to a level.
is set to a level)
Top Offset (Enabled only user-defined Sets the wall's offset from the top level.
when the Top Constraint
is set to a level)
Top Extension Distance user-defined (value is enabled only when layers of The distance you have moved the top of the layers in a
a wall are set to extendable) wall. See Compound Structure on page 196.
Bottom Extension user-defined (value is enabled only when layers of The distance you have moved the bottom of the layers in
Distance a wall are set to extendable) a wall. See Compound Structure on page 196.
Room Bounding Check box If selected, it means the wall is part of a room boundary.
If not selected, it means the wall is not part of a room
boundary. This property is read-only before creating a wall.
After you draw the wall, you can select it and then modify
this property.
Structural
Structural Usage Non-bearing. Bearing. Sheer. Structural combined Sets the structural usage of the wall.
Geometry
Other
Location Line Offset (for user-defined Offsets the wall panel the specified distance and in a
walls used as panels only) direction perpendicular to the face of the curtain wall.
Schedule as Wall Panel Sets whether the wall panel should schedule as a curtain
panel or a wall.
Window Properties
Parameter names, values, and descriptions for windows. Values are modifiable.
NOTE The following are common properties for windows; however, properties can vary among the different window families.
To view the specific properties, load the window family, place an instance of it, select it, and then click . For more
information about loading families, see Load Family From Library on page 562.
Assembly description dependent on Assembly code Description of the assembly based on the assembly code
selection.
Assembly code user-selected Uniformat assembly code selected from hierarchical list.
Type Mark Assigned sequentially. User defined. See Creating A specific value to designate the particular window. This
Sequential Door or Window Tags on page 355. value must be unique for each window in a project. Revit
Structure warns you if the number is already used but
allows you to continue using it. You can see the warning
using the Review Warnings command. See Review
Warnings on page 283.
Wall Closure By host. Neither. Interior. Exterior Both This parameter sets the layer wrapping around the window.
It overrides any settings in the host.
Height user-defined Sets the height of the window. Height is height of the
opening of the window.
Elevation user-defined Sets the height of the bottom of the window above the
level.
Sill Height user-defined Sets the height above the level for the window sill. Note
that this does not change the window size.
Head Height user-defined Sets the height above the level for the top of the window.
Note that this does not change the window size.
Tags
Modifying Tags
You have a number of ways of modifying the appearance of tags through their properties. Tag properties are modifiable
before or after you place the tag. See Tags on page 124.
You set tag properties in the Element Properties dialog box. You can open this dialog box in several ways. One way is
to click Modify, select the tag, and click . Another way is to double-click the tag type name in the Project Browser.
See Element Properties Dialog Box on page 309.
Read about this dialog before modifying tags.
Change the length of the leader Select the tag and place the cursor on the sizing handles to change the length
of the leader line.
Change the color, weight, and pattern of the leader From the Settings menu, choose Object Styles. In the Object Styles dialog box,
click the Annotation Objects tab and scroll to the appropriate tag and specify
values for Line Weight, Line Color, and Line Pattern.
Tags | 355
2 Click Modify, select the instance, and click . (You can also right-click the instance and click Properties.)
3 In the Element Properties dialog box, type a value for Mark.
4 Click OK.
5 Place more instances as desired.
NOTE All doors and windows number sequentially regardless of type. For example, you place a French door and then a
single-flush door into a plan view. The French door is number 1, the single flush door is number 2.
way is to click Modify, select the column, and click . Another way is to click Structural Column from the Modelling
tab of the Design Bar and then Properties. See Element Properties on page 309.
For a description of the column properties and their values, see Structural Column Properties on page 311.
Moving a Column
You can move the column by selecting the column and dragging it to the new location.
is to click Modify, select the wall, and click . Another way is to click Wall and then Properties. See Element
Properties on page 309.
Read about this dialog before modifying walls.
NOTE Be aware that the type names do not update upon changing parameters. For example, you could set the width of an
200 mm exterior wall to 250 mm and its name will not change.
The four lines that appear represent the wall in an elevation view.
3 Edit the wall as desired. For example, you can delete the lines and then sketch a completely different shape.
You can split the existing lines and add arcs. Or you can draw openings or holes in the rectangle.
TIP As you move and edit the rectangle, datum planes appear to indicate the original shape and size of the wall
when you entered sketch mode. If the lines you sketch snap to the datum planes, the endpoints of the lines
automatically align to the planes, unless you explicitly unlock them. If you unlock the sketched lines, you can
modify them independently of the datum planes. If you exit sketch mode with the sketched lines still aligned,
then as you move a datum handle, the sketched lines move with it.
After modifying walls shapes, your design might look something like this:
If you are defining a wall shape on a wall that is not horizontal or vertical in a plan view, you should draw a section
parallel to the wall before going into the elevation sketch mode. When you go into sketch mode, the Go To View
dialog box appears. Revit Structure suggests the section view as the optimal view for editing the sketch. Click Open
View to open that view.
You cannot edit the elevation profile of an arc wall.
While you edit the elevation profile of a wall attached to another element, the wall temporarily reverts to its shape
and height prior to attaching it. For example, you edit the profile of a wall attached to a roof, the wall assumes its
set unconnected height prior to attaching to the roof. As a result, you may find the wall is not at the right height
to complete the elevation profile edits. To change the height, click the Properties button from the Sketching Design
Bar, while in sketch mode. Change the Unconnected Height of the wall.
As you edit the elevation profile, keep in mind that after you finish the sketch, the wall top or bottom attaches
only where horizontal lines are coincident with the reference planes in the sketch.
Sample edited profile in sketch mode. Note top sketch lines that are coincident with reference planes
Finished wall attached to roof. Non-coincidental horizontal lines from sketch did not attach.
Arc Walls
Resizing Arc Walls
You can resize arc walls using middle and end controls.
As you sketch openings in an arc wall, permanent dimensions appear. If the wall has a top constraint set to a level,
dimensions appear from both the top and base constraints. If the wall has a top constraint that is explicit, dimensions
appear from the base constraint only.
way is to click Modify, select the Wall Sweep, and click . Another way is to click Host Sweep Wall Sweep from
2 To change the dimension value, select the shape handle on the sweep or reveal. The dimension value
becomes a control that you can modify.
Horizontal Move
To move a single wall sweep segment, select the segment and drag it horizontally.
To move a multi-segmented wall sweep, you need to select the shape handle of the wall sweep. Place the cursor over
the wall sweep and press TAB to highlight the shape handle. Watch the Status Bar to be sure you are highlighting the
shape handle. Click to select the shape handle. Move the cursor left or right to change the horizontal offset. This affects
the horizontal offset of all segments of the wall sweep, so the segments are symmetrical.
Moving wall sweep on left also moves wall sweep on the right.
Vertical Move
Select the wall sweep and drag it up or down. Note that if the wall sweep is multi-segmented, then all segments move
up or down the same distance.
Modifying Beams
You modify beams by editing beam properties or by directly changing beam geometry in the drawing area. Beam
properties are modifiable before or after you add the beam. To modify before adding, the beam type must be selected
in the Type Selector. When you activate the Beam command to place beams, you can select different types of beams
from the Type Selector.
You set beam properties in the Element Properties dialog box. You can open this dialog box in several ways. One way
is to click Modify, select the beam, and click . See Element Properties on page 309.
For a description of beam properties and their values, see Beam Properties on page 315.
Moving a Beam
You move a beam by selecting the beam and dragging it to the new location.
Rotating a Beam
After you place the beam, you can rotate it by selecting the beam and dragging the rotate symbol . As you move
the pointer, the beam rotates accordingly.
Shape Handles
The Shape Handle of a beam is used to change beam geometry. Shape handles appear as small filled back to back
triangles at each beam end when the beam is selected by the user.
You adjust the endpoint location of a beam with shape handles. This lengthens of shortens the beam. The other end
of the beam remains fixed.
Beam Handles
Beam handles are small filled circles that indicate where the end of a selected beam is attached to a column or wall.
Columns have an invisible bounding box that controls the beam handle location. The following illustration shows an
example of a beam that is not centered on a column. The beam handle of this beam in the illustration remains within
an invisible bounding box.
If the column is moved within its bounding box, the beam handle will remain in position, unaffected by column
movement.
However, if the column is moved outside of its original bounding box, Revit Structure will re-center the beam handle
on the column center.
The beam is constrained by level. As a result, beam attachment can be changed in a horizontal direction only.
Fixed Distance:
This value allows you to specify the distance between beams based on the justification you specify.
The number of beams in the beam system is calculated based on your selections.
Maximum Spacing:
This value allows you to specify the maximum distance between beams. The quantity of beams required
for the beam system is calculated automatically and centered within the beam system.
3 Enter a value for the number of beams that you want in the beam system.
This option is only active if you select the Fixed Number layout rule.
Specify spacing
Specify justification
5 Select the justification type from the drop-down list. This value determines the placement of the first beam
in the system and each subsequent beam is spaced a fixed distance from that point.
This option is active only if you select the Fixed Distance Layout rule.
Beginning
In a plan view, this places the first beam at the top or to the left of the beam system.
End
In a plan view, this places the first beam at the bottom or the right of the beam system.
Center
This places the first beam in the center of the beam system and spaces beams at a fixed distance on
each side.
6 Select a value for the type of beam used in the beam system.
NOTE This is the same list available in the Type Selector. If the beam you require is not listed, load the beam
into the project before specifying the beam type within the beam system.
Modifying Bracing
Controlling Brace Attachments
After adding a brace element, you can modify the brace Properties to control how the brace maintains position along
a beam. Each brace endpoint can be maintained positionally with a beam by either a Distance or a length Ratio from
the beam end points. If you modify the position or length of the attached beam, the brace adapts to the change
depending on the brace settings you select.
3 In the Element Properties dialog box, under Structural, select the Start Attachment Type.
Distance:
If the brace start point is placed on a beam, this value specifies the distance between the nearest end
of the beam and the brace start point.
After selecting this option, enter a value for Start Attachment Distance Property.
If the brace start point is placed on a column, this parameter is not available.
Ratio:
If the brace start point is placed on a beam, this value specifies the percentage along the beam where
the start point is placed. For example, 0.5 would place the start point half way between each end of
the attached beam.
After selecting this option, enter a value for Start Attachment Ratio Property.
If the brace start point is placed on a column, this parameter is not available.
4 Select a value for End of Referenced Element Property. This specifies at which end of the Referenced Element
(the beam), the Distance or Ratio is measured from.
NOTE If the brace end is attached to a column or a wall, you can set the level and offset to specify the height
of the point.
Distance:
If the brace end point is placed on a beam, this value specifies the distance between the nearest end
of the beam and the brace end point.
After selecting this option, enter a value for End Attachment Distance.
If the brace end point is placed on a column, this parameter is not available.
Ratio:
If the brace end point is placed on a beam, this value specifies the percentage along the beam where
the end point is placed. For example,.5 would place the end point half way between each end of the
attached beam.
After selecting this option, enter a value for End Attachment Ratio.
If the brace start point is placed on a column, this parameter is not available.
6 Select a value for End of Referenced Element Property. This specifies where on the Referenced Element (the
beam), the Distance or Ratio is measured from.
NOTE If the brace end is attached to a column or a wall, you can set the level and offset to specify the height
of the point.
Modifying Slabs
You modify slabs by editing slab properties or by directly changing slab geometry in the drawing area. Slab properties
are modifiable before or after you add the slab. To modify before adding, the slab type must be selected in the Type
Selector. When you activate the Slab command to place slabs, you can select different types of slabs from the Type
Selector.
You set slab properties in the Element Properties dialog box. You can open this dialog box in several ways. One way is
to click Modify, select the slab, and click . See Element Properties on page 309.
Slab properties include slab thickness and elevation of slab relative to associated level.
NOTE You can join wall foundations using the Join tool.
Modifying Walls
You have a number of ways of modifying the appearance of walls through their properties. Wall properties are modifiable
before or after you sketch the walls. See Exterior/Interior Walls on page 212.
You set wall properties in the Element Properties dialog box. You can open this dialog box in several ways. One way
is to click Modify, select the wall, and click . Another way is to click Wall and then Properties. See Element
Properties Dialog Box on page 309.
Read about this dialog before modifying walls.
NOTE Be aware that the type names do not update upon changing parameters. For example, you could set the width of an
200 mm exterior wall to 250 mm and its name will not change.
The four lines that appear represent the wall in an elevation view.
3 Edit the wall as desired. For example, you can delete the lines and then sketch a completely different shape.
You can split the existing lines and add arcs. Or you can draw openings or holes in the rectangle.
After modifying walls shapes, your design might look something like this:
NOTE If you want to revert an edited wall to its original shape, select the wall in a view and click Remove Sketch.
If you are defining a wall shape on a wall that is not horizontal or vertical in a plan view, you should draw a section
parallel to the wall before going into the elevation sketch mode. When you go into sketch mode, the Go To View
dialog box appears. Revit Structure suggests the section view as the optimal view for editing the sketch. Click Open
View to open that view.
You cannot edit the elevation profile of an arc wall.
While you edit the elevation profile of a wall attached to another element, the wall temporarily reverts to its shape
and height prior to attaching it. For example, you edit the profile of a wall attached to a roof, the wall assumes its
set unconnected height prior to attaching to the roof. As a result, you may find the wall is not at the right height
to complete the elevation profile edits. To change the height, click the Properties button from the Sketching Design
Bar, while in sketch mode. Change the Unconnected Height of the wall.
As you edit the elevation profile, keep in mind that after you finish the sketch, the wall top or bottom attaches
only where horizontal lines are coincident with the reference planes in the sketch.
Sample edited profile in sketch mode. Note top sketch lines that are coincident with reference planes
Finished wall attached to roof. Non-coincidental horizontal lines from sketch did not attach.
1 Choose Edit Wall Joins from the Tools menu or click from the Toolbar.
2 Rest the cursor over a wall join and click.
A small square encloses the wall join. You now have several choices for editing the wall join.
The following are examples of valid wall joins that you can edit:
You cannot square off the join of one wall joined with the interior of another wall as there is only one configuration
for the join. You can change the visibility of the line separating the two walls by cleaning the wall join.
1 Place the walls less than six inches from one another in a plan view.
2 Use the Join Geometry on page 290 command to join the walls.
3 Open a 3D view.
The insert from one of the walls cuts an opening in the joined wall.
NOTE Any geometry around the insert, such as the frame, does not appear on the joined wall.
Butt: Creates a butt join between the walls. By default, walls joined in Revit Structure are joined as butt joins.
Miter: Creates a miter join between the walls. All wall joins less than 20 are mitered.
Square Off: Squares a wall end to 90. Not available for walls already joined at 90.
Miter join
TIP If two walls are joined at an obtuse angle, you can place two inserts, such as windows, near the join, provided the join
is mitered. If the join is squared off, Revit Structure will notify you it cannot place both inserts.
Display after changing order. Note difference in the imaginary lines depicting the wall ends.
Clean Join displays a smooth join. Imaginary solid lines appear to indicate where the walls actually end. The lines
only appear while editing the wall join; they do not print and go away when you finish cleaning the join.
NOTE The wall join looks significantly different in 3D view if the walls are at a different height.
Clean join
Don't Clean Join displays the wall ends butting up against one another.
Use View Setting cleans wall joins depending on how the property Wall Join Display is set. See View Properties
on page 452.
NOTE When you finish editing wall joins, click Modify to exit the command.
1 If applicable, set all involved worksets to editable. See Making Worksets Editable on page 654.
2 Use the drag controls on the wall ends to move the walls out of the join.
3 Drag the wall ends back into the join using the snapping feedback to create the desired configuration.
4 Disallow Wall Joins. For more information, see Disallow Wall Joins on page 374.
1 Select the wall, and right-click the wall end control where you want to disallow the join.
2 Click Disallow Join.
The end of that wall cannot join to the end of another wall. Later, if you want to allow the join, you can select
the wall, right-click the wall end control, and click Allow Join.
The Disallow Join command is useful for resolving complex joins. For example, if you add a wall to a complex join and
it produces undesired results, you can disallow joins on the wall you are adding and then use Join Geometry to clean
the join between this wall and other walls.
Elevation Profile
Sketch a wall with several levels. Edit the wall's elevation profile, and add vertical lines in between the wall ends:
Mid-End Faces
Open a 3D view. Notice the wall has pieces that are mid-end faces.
Wall Joins
You can join a wall to a mid-end face. As you drag one of the attached walls, the sketch updates and maintains the
join.
Drag one of the joined walls and the wall join moves with it.
Wall join updates. Note the join moves with the preview wall.
Sample elevation profile of mid-end face. Note the sketch line in the middle of the joined wall, not at the face
You can edit the joined walls using the Edit Wall Joins command. See Edit Wall Joins on page 370.
Shape Handles
Select a mid-end face and shape handles appear on it.
You can join or unjoin an editable wall to the side face of a non-editable wall or to a corner where two or more
non-editable walls are already joined.
You can delete an editable wall that is joined to a non-editable wall, except as noted below.
You cannot join or unjoin an editable wall to a non-editable wall if that would change the shape of the non-editable
wall.
You cannot join an editable wall to the end of a non-editable wall. Revit Structure keeps the walls close together
but does not join them and issues a warning. At a later time, you can join the walls if they are both editable.
A wall can resize even if it is not editable. This happens if the wall it is joined to is moved.
For more information on editability status and worksharing, see Worksharing on page 646.
Arc Walls
Resizing Arc Walls
You can resize arc walls using middle and end controls.
As you sketch openings in an arc wall, permanent dimensions appear. If the wall has a top constraint set to a level,
dimensions appear from both the top and base constraints. If the wall has a top constraint that is explicit, dimensions
appear from the base constraint only.
RELATED You can also use the Opening tool on the Modelling tab of the Design Bar. See Openings on page 382.
One way is to click Modify, select building pad, and click . Another way is to right-click the building pad and
then select Properties. See Element Properties Dialog Box on page 309. While sketching the building pad, you can edit
the properties by clicking Pad Properties in the Design Bar.
2 Click .
3 Click Edit/New.
4 In the Type Properties dialog box, click New and type the building pad name. Click OK.
5 Click OK.
2 Click .
3 Click Edit/New.
4 In the Structure parameter value, click Edit.
5 Set the Function for each layer.
NOTE Each layer must have a function assigned to it for Revit Structure to match layers accurately.
way is to click Modify, select the column, and click . Another way is to click Structural Column from the Modelling
tab of the Design Bar and then Properties. See Element Properties Dialog Box on page 309.
Read about this dialog before modifying columns.
For a description of the column properties and their values, see Column Properties on page 330.
Moving a Column
You can move the column by selecting the column and dragging it to the new location.
way is to click Modify, select the Wall Sweep, and click . Another way is to click Host Sweep Wall Sweep from
2 To change the dimension value, select the shape handle on the sweep or reveal. The dimension value
becomes a control that you can modify.
Horizontal Move
To move a single wall sweep segment, select the segment and drag it horizontally.
To move a multi-segmented wall sweep, you need to select the shape handle of the wall sweep. Place the cursor over
the wall sweep and press TAB to highlight the shape handle. Watch the Status Bar to be sure you are highlighting the
shape handle. Click to select the shape handle. Move the cursor left or right to change the horizontal offset. This affects
the horizontal offset of all segments of the wall sweep, so the segments are symmetrical.
Moving wall sweep on left also moves wall sweep on the right.
Vertical Move
Select the wall sweep and drag it up or down. Note that if the wall sweep is multi-segmented, then all segments move
up or down the same distance.
Openings
Use the opening tool to cut openings in walls, floors, ceilings, and roofs. When you cut a floor, ceiling, or roof, you
can choose between cutting vertically or perpendicularly. You can also sketch complex shapes using the drawing tools
on the Options Bar. When cutting an opening in a wall, you can sketch a rectangular opening in a straight or arc wall.
Examples of a roof opening, a dormer cut, and a stairway opening through the floor and ceiling
1 Within a project, open an elevation or section view where you can access the wall that will host the opening.
2 On the Modelling tab of the Design Bar, click Opening.
After you specify the final point of the opening, the opening displays.
You can use the drag controls to modify the size and location of the opening. You can also drag it to a new
location on the same wall, and add dimension constraints to the opening.
1 From the Modelling menu, choose Opening or click Opening from the Modelling tab of the Design Bar.
2 In the Opening Placement Options dialog box, choose to make either a perpendicular cut or a vertical cut
and click OK.
Revit Structure enters sketch mode where you can create an opening of any shape. For more information
about using the sketcher to create opening shapes, see Sketching Options on page 36.
Perpendicular cut
Vertical cut
1 On the Modelling menu, click Opening, or click Opening on the Modelling tab of the Design Bar.
2 In the Opening Placement Options dialog box, select Create shaft opening, and click OK.
Revit Structure enters sketch mode.
TIP Typically you will want to sketch the shaft on a host element, such as a floor, in a plan view.
6 To adjust the levels that the opening cuts, select it, and click .
7 Specify a level for the Base Constraint.
This sets the start point of the shaft.
Modifying Doors
You have a number of ways of modifying the appearance of doors through their properties. Door properties are modifiable
before or after you place the doors. See Doors on page 226.
You set door properties in the Element Properties dialog box. You can open this dialog box in several ways. One way
is to click Modify, select the door, and click . Another way is to click Door and then Properties. See Element
Properties Dialog Box on page 309.
Read about this dialog before modifying doors.
For a complete listing of door properties and values, see Door Properties on page 334.
is to click Modify, select the edges of the floor, and click . Another way is to click the Floor and then Properties.
See Element Properties Dialog Box on page 309.
Read about this dialog before modifying floors.
Modifying Lines
Revit Structure allows you to change the look and appearance of lines before or after you sketch them. For more
information about sketching lines, see Model Lines on page 202 or Sketching Overview on page 36.
You set line properties in the Element Properties dialog box. You can open this dialog box in several ways. One way is
to click Modify, select the line, and click . Another way is to click Lines and then Properties. See Element
Properties Dialog Box on page 309.
Read about this dialog before modifying lines.
Line Subcategories
You can create multiple, custom line styles to depict different conceptual ideas in your design and then apply the line
styles to sketched lines in any view. For example, you might want to use one line style for grids and one line style for
reference planes.
2 In the Instance box, click the Value drop-down menu next to Subcategory.
3 Select the line subcategory you want.
4 Click OK to exit the Element Properties dialog box.
NOTE You can change the look of the line choices by editing their styles in the Object Styles dialog. Or you can
create new line categories. See Object Styles on page 528.
Modifying a Spline
1 Select the spline.
2 In the Options Bar, click:
Add Control to add a control point to the spline. Place the cursor over a spline chord and watch the
Status Bar. When it says Reference, click to place a control.
A control point is added to the center of the chord.
Delete Control to delete a spline control point. Select a control point for deletion.
The spline adjusts after control point deletion.
Modifying Railings
You have a number of ways of modifying the appearance of railings through their properties. Railing properties are
modifiable before or after you place the railing. See Railings on page 200.
You set railing properties in the Element Properties dialog box. You can open this dialog box in several ways. One way
is to click Modify, select the railing, and click . Another way is to click Railing and then Properties. See Element
Properties Dialog Box on page 309.
Read about this dialog before modifying railings.
By host means the railing segment follows the slope of its host, for example, stairs or ramps.
Sloped means the railing segment is sloped, such that it makes a non-interrupted connection with
adjacent segments.
Baluster Placement
A pattern editor in Revit Structure allows more control over how balusters and posts are arranged along a railing.
When you start a new drawing with a template, balusters and posts are added by default as you place the railings. If
you start a drawing without a template, the railings have no balusters or posts.
Property Description
Baluster Family The style of the baluster family. If you select None, no balusters display.
Base Specifies where the bottom of the baluster is placed: at the top of the rail, bottom of the rail, or top
of the host. A host can be a a level, floor, stair, or ramp.
Base offset The negative or positive vertical distance between the bottom of the baluster and the base.
Top Specifies where the top of the baluster is placed (usually a rail). Values are the same as Base.
Top offset The negative or positive vertical distance between the top of the baluster and the Top.
Dist. from previous (Name) The distance between the start of the pattern and the first baluster, or for subsequent balusters, the
distance between the previous baluster in the pattern.
Offset The distance to the inside or the outside of the railing path.
Break Pattern at The point along a railing segment at which the baluster pattern stops.
Angle A value specifying the angle at which a pattern breaks. This property is available when Angles Greater
Than is selected for Break Pattern at.
Pattern Length The sum of all values listed in the Dist. from previous column.
Justify Balusters in a pattern are justified along the length of a railing segment. Beginning starts the pattern
at the beginning of the railing segment. If the pattern length is not an exact multiple of the railing
length, then there is excess space between the last pattern instance and the end of the railing segment.
End starts the pattern from the end of the railing segment. If the pattern length is not an exact
multiple of the railing length, then there is excess space between the last pattern instance and the
beginning of the railing segment. How Revit Structure determines the beginning and end depends
on which way you drew the railing, right to left or left to right. Center places the first baluster pattern
at the center of the railing segment and any excess space appears evenly at the beginning and end
of the railing segment. Spread Pattern to Fit spreads the pattern evenly along the length of the railing
segment. No excess space occurs, and the actual placement value of the pattern differs from the
value indicated in Pattern Length.
Excess Length Fill If there is extra space along the railing segment, but it cannot be filled with a pattern, you can set
how to fill that space. You can specify that a specific baluster family fill the excess space and set a
spacing increment for it. You can specify that the baluster pattern be truncated to fill the excess
length, or you can specify none so that the excess space remains open. This property is available if
Justify is set to Beginning, End, or Center.
Spacing The distance between balusters that fill any excess length along the railing segment. This property
is available if a baluster or post family is selected for the Excess Length Fill property.
Property Description
Use Baluster Per Tread On Stairs When set, this overrides the Main Pattern for balusters.
Posts
Posts displays the property options for posts.
Property Characteristics
Baluster Family The post family. Alternately, you can select None or Default.
Base Specifies where the bottom of the post is placed: at the top of the rail, bottom of the rail, or top of the host.
A host can be a a level, floor, stair, or ramp.
Base offset The negative or positive vertical distance between the bottom of the post and the base.
Top Specifies where the top of the post is placed (usually a rail). Values are the same as Base.
Top offset The negative or positive vertical distance between the top of the post and the top.
Space The amount of space you need to move the post left or right from a given position. For example, for a beginning
post, you may need to move the post 4 inches to the left to make it flush with the railing. In this case, you
would set space to -4 inches.
Offset The distance to the inside or the outside of the railing path.
Corner Posts At Specifies where corner posts are located along the railing segment.
Angle A value specifying the angle at which a post is added. This is used when Angles Greater Than is selected for
Corner Posts At.
TIP You may want to try to the baluster exercise included with the online tutorials.
use a baluster family that exists in your select one of the balusters from the drop-down menu.
drawing
use a baluster family that is not in your load additional baluster families before making any selection. For more information on loading
drawing families, see Load Family From Library on page 562.
one of the existing rail structures in select the named rail from the drop-down list.
your drawing
a rail structure that is not defined in select Cancel, and click Edit for Rail Structure in the Type Properties dialog box.
your drawing
spread along the length of each railing select Each Segment End.
segment
to break and place a post at the turn select Angles Greater Than, and enter a value for Angle. If the railing turns at an angle that
angle of the railing is equal or greater than this value, the pattern breaks and a post is added. Typically, this value
remains at 0. Turn angles are measured in the plan view. Segment breaks in the railing that
do not occur at a turn are ignored.
to remain unbroken regardless of any select Never. The balusters are located along the entire length of the railing.
separations or turns in the railing
13 Specify justification. Refer to the description of Justify in Main Pattern on page 390.
14 Select Excess Length Fill if you selected Beginning, End, or Center for Justify. Refer to the description of Excess
Length Fill in Main Pattern on page 390.
15 Click OK three times.
IMPORTANT Baluster families by default are trimmed so they do not intersect a rail. The following figure illustrates this:
This is probably not the desired intent for posts. To set baluster families to intersect rails, right-click the baluster family
type in the Project Browser and click Properties. Select the Post property.
If you Then
want to place a corner post at the end select Each Segment End.
of each segment of the railing
want to place a corner post when a select Angles Greater Than, and enter a value for Angle. If the railing turns at an angle that
railing segment makes a turn greater is greater than this value, a post is placed at the turn. Typically, this value remains at 0. Turn
than a given value angles are measured in the plan view. Segment breaks in the railing that do not occur at a
turn are ignored.
4 Click Delete.
5 Click OK three times.
Modifying Ramps
You have a number of ways of modifying the appearance of ramps through their properties. Ramp properties are
modifiable before or after you place the ramp. See Ramps on page 201.
You set ramp properties in the Element Properties dialog box. You can open this dialog box in several ways. One way
is to click Modify, select the ramp, and click . Another way is to click Ramp and then Properties. See Element
Properties Dialog Box on page 309.
Read about this dialog before modifying ramps.
is to click Modify, select the reveal, and click . Another way is to click Reveal from the Modelling tab of the
Design Bar and then click . See Element Properties Dialog Box on page 309.
Read about reveal properties before modifying a reveal. See Reveal Properties on page 344.
As you place the cursor near a break line control, Revit Structure prehighlights the portion that it removes:
The new crop regions have their own break-line controls, as well as double-arrow drag controls in the center that allow
you to drag the crop regions relative to one another. You can continue creating smaller regions by continuing to click
the break line controls.
NOTE If you turn off the crop region in the view, all multi-region information is lost. If you turn the crop region back on later,
you need to recreate the multi regions.
3 If modifying a crop region in a perspective view, select either Field of view or Scale. See Perspective View
on page 445.
4 Change the values for the width or height or both. Note that you cannot change both if you select the
scale mode option. See Scale Mode on page 396.
5 Click Apply to make the changes or click OK to make the changes and close the dialog box.
The new width and height values appear in the text boxes.
There are two modes for resizing the crop region: Field of View mode and Scale mode. Field of View mode is for
perspective and non-perspective views. Scale mode is for perspective views only.
Scale Mode
In Scale mode, you change either the height or the width, and Revit Structure maintains the aspect ratio. When you
change the value, the view scales, but the field of view remains the same.
In this picture, the eye elevation is 7500 mm.
Here is the result of modifying the eye elevation height to 22500 mm.
Modifying Roofs
You have a number of ways of modifying the appearance of roofs through their properties. Roof properties are modifiable
before or after you sketch the roof. See Roofs on page 235.
You set roof properties in the Element Properties dialog box. You can open this dialog box in several ways. One way is
to click Modify, select roof boundary lines, and click . Another way is to click Lines and then Properties. See
Element Properties Dialog Box on page 309.
Read about this dialog before modifying roofs.
By modifying roof properties, you can change the slope defining lines, angle of the roof, and height of the roof. With
the roof selected, you can choose between editing the roof's properties or the roof's sketch.
If you edit the roof sketch you can: change the shape of the sketch, change the slope of the roof, add cutouts or holes
to a roof, or change the height of the roof.
Roof Properties
For a complete description of roof properties and their values, see Roof Properties on page 344.
You can resize with the shape handle in elevation or 3D views. Press TAB to prehighlight the shape handle (watch for
the ToolTip to indicate you have prehighlighted it), select it, and drag.
You can align roof ridges in both 3D and elevation views. To align in elevation views, select the Align tool and then
select the ridges as references. See Align on page 293.
To align in a 3D view, you first must set a work plane in the view that is not perpendicular to the ridges of the roof.
1 In a plan view, sketch a reference plane that is not perpendicular to roof ridges. See Reference Planes on
page 118.
2 Select the reference plane, click , and type a name for the reference plane.
3 Open the 3D view and from the Tools menu, choose Work Plane.
Alignment result
Modifying Stairs
You have a number of ways of modifying the appearance of stairs through their properties. Stair properties are modifiable
before or after you place the stairs. See Stairs on page 250.
You set stair properties in the Element Properties dialog box. You can open this dialog box in several ways. One way
is to click Modify, select the stairs, and click . Another way is to click Stairs and then Properties. See Element
Properties Dialog Box on page 309.
Read about this dialog before modifying stairs.
Stair Railings
When you add stairs, stair railings are added automatically. You can modify stair railings at any time after their creation.
1 Select a railing. If you are working in a plan view, it may be helpful to use the Tab key to select the railing.
TIP Modifying railings in a 3D view allows for easier selection and better view of your changes.
2 To modify the properties of the railing, select the railing, and click .
3 To modify the sketch line of the railing, click Edit from the Options Bar.
The railing line is selected, as shown below.
If you extend stair railings, for example, to extend onto a floor, you need to split the railing line so that the railing
changes its slope and meets the floor properly. See Split Walls and Lines on page 292.
1 Prehighlight the entire run of stairs and press TAB to select the shape handle. Watch the status bar in the
lower left-hand corner of the interface as you press TAB until it indicates the shape handle is prehighlighted.
2 Drag the label to a new position.
1 In the Type Properties dialog box of the stairs, select Monolithic Stairs under the Construction heading.
Modifying Symbols
You have a number of ways of modifying the appearance of symbols through their properties. Properties are modifiable
before or after you place the symbol. See Symbols on page 131.
You set properties in the Element Properties dialog box. You can open this dialog box in several ways. One way is to
click the Modify button, select the symbol, and click . Another way is to click Symbol and then Properties. See
Element Properties Dialog Box on page 309.
Read about this dialog before modifying symbols.
Modifying Windows
You have a number of ways of modifying the appearance of windows through their properties. Window properties are
modifiable before or after you place the windows. See Windows on page 227.
You set window properties in the Element Properties dialog box. You can open this dialog box in several ways. One
way is to click Modify, select the window, and click . Another way is to click Window from the Architectural tab
of the Design Bar and then Properties. See Element Properties Dialog Box on page 309.
Read about this dialog before modifying windows.
For a complete listing of window properties and values, see Window Properties on page 354.
Right-click Menu
The right-click menu features several commands you can use to modify the position of the window.
1 Select the window. For more information about selecting, see Highlighting and Selecting Elements on
page 270.
2 Right-click to open the context menu.
Flip Hand: flips the window horizontally. Note: available only if the particular window family was
created with horizontal controls.
Flip Facing: flips the window vertically. Note: available only if the particular window family was created
with vertical controls.
Delete Selection
Immediately places detail element in front of all detail elements in the view.
Immediately places detail element behind all detail elements in the view.
Moves the detail element one step closer to in front of all other detail elements.
Moves the detail element one step closer to in back of all other detail elements.
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Project Information
The Project Information command globally defines the appearance of titleblocks in your project. You set values for
labels in the command, and if the titleblocks contain those labels, then the values appear in the titleblock.
1 Open or create a titleblock. See Titleblocks on page 108. Be sure the titleblock includes one or more of the
following labels:
2 Load the titleblock(s) into the project. For more information about loading families, see Load Family From
Library on page 562.
3 From the Settings menu, choose Project Information.
4 In the Type Properties dialog, enter values for the titleblock labels and click OK.
All titleblocks that include those labels are now updated. To view the updated labels, create a sheet view
using one of the titleblocks as a template. See Sheet View on page 486.
Shared Parameters
Shared Parameters
Shared parameters are parameters that you can add to either families or projects and then share with other families
and projects. They give you the ability to add specific data that is not already predefined in the family file or the project
template. They are particularly useful if you want to create a schedule that displays various family categories. Without
a shared parameter, you cannot do this. But if you create a shared parameter and add it to the desired family categories,
you can then create a schedule with these categories. This is called creating a multi-category schedule in Revit Structure.
Shared parameters are stored in a file independent of any family file or Revit Structure project; this allows you to access
the file from different families or projects.
Casework Areas
Furniture
Furniture Systems
Generic Models
Lighting Fixtures
Mechanical Equipment
Parking
Planting
Plumbing Fixtures
Railings
Ramps
Roofs
Rooms
Site
Speciality Equipment
Stairs
Structural Columns
Structural Foundations
Walls
Windows
NOTE This procedure is for creating a new shared parameter file. If a file already exists, you can browse to that file and modify
it as needed.
2 Click Create to begin creating an external parameter file. Type a file name and save it to the desired location.
3 After creating the file, you create parameter groups. In the Groups box, click New. Type the name of a new
parameter group and click OK.
Parameter groups help you to categorize your parameters. For example, you might create a group called
electrical for specific electrical parameters or a hardware group for specific hardware parameters. You can
create as many parameter groups as desired.
4 You can now create parameters that are part of the group. From the Parameter group drop-down menu,
select a group to which you want to add parameters.
5 In the Parameters group box, click New. Type a name for the parameter, specify its value type (types include
text, integer, number, and length). Create as many parameters as desired.
1 Create or open a shared parameter file according to steps 1 and 2 of the previous procedure.
2 Select a shared parameter in either a family or a project.
3 Click Modify.
4 In the Parameter Properties dialog, click Export.
NOTE The Export command is never enabled if the selected shared parameter is already in the current shared
parameter file.
An informational message appears informing you that the shared parameter will be exported to the shared
parameter file you set up in Step 1.
WARNING Use care when deleting external parameters. You may be affecting other projects besides your own. If you delete
a parameter after having used it and then create another one with the same name, Revit Structure does not consider it to be
the same parameter.
9 Enter a value for the shared parameter or create a formula to calculate its value.
10 Click OK when finished entering values.
11 Save the family and load it into a project.
Project Parameters
Project parameters are parameters you define and then add to multiple categories of elements in a project. They are
specific to the project and cannot be shared with other projects. You can then use those project parameters in
multi-category or single-category schedules. See Schedules with Shared Parameters on page 409.
2 From the Drafting menu choose Label or click Label from the Design Bar.
3 Click in the document window. The Select Parameter dialog appears.
4 Click Add.
5 In the Parameter Properties dialog, select the shared parameter to add to the label and click OK.
The selected parameter now appears in the list of parameters that can be displayed in the label.
6 Select the shared parameter from the parameter list and select the Filter parameter option at the bottom
of the dialog. With this option set, a tag attaches only to a component with that same filter parameter.
NOTE If you do not specify a filter parameter for the tag, the tag cannot attach to any component. A
multi-category tag must have a label with a shared parameter set as a filter parameter.
7 Click OK.
8 Create the tag using the Lines command and save the file.
TIP If you want to change the filter parameter for the tag, choose Family Category and Parameters from the
Settings menu. Change the value of Filter Parameter in the dialog.
You can also select the label and click Select Parameter from the Options Bar.
NOTE If you do not specify a filter parameter for the schedule, then all family categories in your project that can
have a shared project parameter will appear in the schedule. See Categories Allowing Shared Parameters on
page 404.
6 Format the rest of the schedule as desired. For more information, see Creating Schedules on page 434.
7 Click OK when completed.
The schedule lists all components with the shared parameter.
TIP You can modify or add a shared parameter in the Fields tab of the Schedule Properties dialog. To modify a
shared parameter, select it and click Edit under Scheduled fields. To add a new parameter, click Add Parameter.
In both cases, the Parameter Properties dialog opens.
Colors
You set colors in individual dialogs, such as dialogs for Object Styles, Line Styles, Annotation Symbol Styles, Materials,
Room Colors, and Phasing. When you select colors in the dialogs, the standard Windows color picker opens. If you
click PANTONE from the Windows Color Picker, the PANTONE Color Picker opens.
Basic colors: a table of 48 commonly used colors is available. Click one of the boxes containing the
desired color.
Hue, Sat, Lum, Red, Green, Blue boxes: type values in these boxes.
3 When you are finished with the color picker, click OK.
No Color Specified
You can specify No Color in the Windows Color Picker to not associate a color with a particular item. This does not
mean the item has no color. A component can assume its color from a parent category or use black. For example, if
you specify No Color for Door Panel, but Doors are defined as brown, the Door Panel appears in brown.
Structural Settings
The Structural Settings dialog lets you modify settings that are specific to documentation and analysis of structural
models. These settings include Symbolic Representation Settings, Load Cases, Load Combinations, Analytical Model
Settings, and Boundary Conditions Settings.
2 In the Structural Settings dialog, under General, enter a value for the Symbolic brace/beam cutback distance.
The cutback distance is the distance between the bounding box of the column and the end of the stick
representation of the supported beam. In the case of 2 beams, the cutback distance is the distance between
centerline (stick representation) of the supporting beam and the end of the stick representation of the
supported beam. The gap changes based on the view scale of the drawing.
4 In the Structural Settings dialog, under Brace Symbols, select a value for Plan representation of bracing.
NOTE The parallel line brace symbol displays in a symbolic stick plan view only when the structural usage
of the brace is set to Vertical Bracing.
NOTE The line with angle brace symbol displays in a symbolic stick plan view only when the structural usage
of the brace is set to Vertical Bracing.
NOTE You can create new brace representation symbols using the generic annotation template. In the Family
Category and Parameters dialog, set their Family Category to Brace in Plan View Symbols. Brace in Plan View
symbols have a Representation Type parameter that can be either Parallel Line, Line with Angle, or Kicker Brace.
6 Under Brace Symbols, select Show brace above if you want the brace symbols representing the braces above
the current view to display.
NOTE The brace above symbol changes automatically when you change the plan representation from parallel
line to angle line.
8 Under Brace Symbols, select Show brace below if you want the brace symbols representing the braces below
the current view to display.
9 For Symbol, select the symbol that represents braces below the current view.
NOTE The brace below symbol changes automatically when you change the plan representation from parallel
line to angle line.
10 Under Brace Symbols, select the symbol that represents kicker bracing.
NOTE The kicker brace symbol displays in a symbolic stick plan view only when the structural usage of the brace
is set to Kicker Bracing.
Fixed
Pinned
Roller
User Defined
Enter an appropriate value in the Area and Line Symbol Spacing text box.
For information on Boundary Conditions, see Boundary Conditions on page 640.
Temporary Dimensions
The Temporary Dimension command sets options for the display and placement of temporary dimensions in the design.
You can select temporary dimensions to:
measure from wall centerlines, wall faces, center of core, or core faces
measure from door and window centerlines or door and window openings
Options
The Options command configures global settings for projects. The command is available at all times from the Settings
menu, including if the document window is blank.
General Tab
Click this tab to set notifications, worksets, and Journal file cleanup.
Notifications
Set the user name for checking out worksets in the project.
Colors
Select Invert background color to toggle the display of the background of the view and the elements in the view.
For example, if you are drawing black elements in a white background, select this option and the background
becomes black and the elements appear in white.
To define a new selection color, click the color button next to Selection Color and set the color in the Windows
Color Picker.
To define a different error color, click the color button next to Alert Color. This sets the color for elements that are
selected when a warning or error occurs.
Specify the path for the default template file. The Revit Structure installation automatically sets this path; however,
you may want to change it if you need to use either Imperial or Metric units for your project. There are default
templates installed in either Revit Structure\Imperial Templates\ or Revit Structure\Metric Templates. Choose
whichever one is appropriate. Also, you can change this path to point to a custom template that you wish to use
for all your projects.
Specify the default project path where Revit Structure saves the current file. This setting overrides the default path
for saving files. When you specify a directory folder, Revit Structure opens that directory folder by default when
you save or open a file.
Specify the path for the templates and libraries. The Revit Structure installation automatically sets this path;
however, you may want to change it if you need to use either Imperial or Metric families for your project. There
are default templates installed in either Revit Structure\Imperial Library\ or Revit Structure\Metric Library.
Add secondary libraries that may be specific to your company. To do this click , enter the library name, click
in the field for Library Path and click the browse button. Navigate to the appropriate directory and click OK.
Spelling Tab
Click this tab to set options for the spell checker. The tab lets you choose between the main Revit Structure dictionary
or the Microsoft Office dictionary. If desired, you can click Edit to add words to the additional dictionaries.
Rendering Tab
Click this tab to set paths for AccuRender libraries.
Specify the location for the AccuRender texture library. The AccuRender installation included with Revit Structure
should set this path. If your AccuRender files move, you can specify the new location here.
Specify the location for the RPC library. Revit Structure should set this path. If your RPC files move, you can specify
the new location here.
You can add additional AccuRender and RPC libraries.
If you have more than one physical or virtual processor, you can use the Limit Rendering to Single Processor option
to control how many processors to use for raytracing and radiosity. By default this option is cleared, which allows
Revit Structure to use additional processors, when available. Select this option to limit rendering to only one
processor
Detail Level
The Detail Level command presents a table for setting the detail level for newly created views based on view scale. View
scales are organized under the detail level headings Coarse, Medium, or Fine. When you create a new view in your
project and set its view scale, its detail level will be set automatically according to the arrangement in the table. You
can override the detail level at any time by setting the Detail Level parameter in the View Properties command. See
View Properties on page 452.
By predefining detail levels, you can affect the display of the same geometry at different view scales. So a custom door
created in the Family Editor would appear differently in a coarse detail level than in a fine detail level.
2 Click to move scale values to the right or click to move detail levels to the left. You cannot select
scales individually; they move in sequential order only.
3 To return to the original settings, click Default.
417
Structural Plan View
The Structural plan view is the default view opened in a new project. Most projects include at least one Structural plan.
Structural plan views are created automatically as you add new levels to your project.
NOTE If you create duplicate plan views, the duplicate view displays in the Project Browser with the following
notation: Level 1(1), where the value in parentheses increases with the number of duplicates.
NOTE For information on structural analytical views, see Visualization on page 617.
View Direction
Engineers view plans at different orientations in different countries. Revit Structure Provides for this variation with the
View Direction Type parameter for Structural Plans. This parameter makes it possible for you to select Up or Down for
View direction.
Discipline
Discipline must be set to Structural for invisible lines to be represented as hidden.
NOTE You set the pattern of hidden lines in the Structural Settings dialog. See Structural Settings on page 410.
1 Click Tools menu Show Hidden Lines, or on the Tools toolbar, click .
2 Place the cursor on an element that is hiding another element, and click to select it.
For example, select a filled region that is overlapping a wall.
3 Place the cursor on the element with lines to be shown, and click to select it.
The lines of this element display in a hidden line style through the overlapping element. To change the hidden
line style of the element, access the Object Styles command.
.
5 Select the element that will hide the other element.
6 Select the other element to be hidden.
Plan Regions
The Plan Region command lets you define a region within a plan view that has a different view range from the overall
view. Plan regions are useful for split level plans or for displaying inserts above or below the cut plane. Plan regions
are closed sketches and cannot overlap one another. They can have coincident edges.
2 Sketch a closed loop, using either lines or rectangles. Use either the draw or pick options for the lines tool.
For more information, see Sketching Options on page 36.
3 Click Finish Sketch.
The plan region sketch is invisible in the view. As you move the cursor over the area where the region was
sketched, its boundary highlights.
6 If desired, choose a different level from the menu, and enter a value to offset the cut plane from that level.
Notice that when you select a different level, the menus for Top, Bottom, and View Depth become enabled.
You can set them to the desired values and offsets. Note that values for offsets have to make sense with
respect to one another. For example, the Top offset cannot be lower than the cut plane offset, and the cut
plane offset cannot be lower than the bottom offset.
You designate elevations with an elevation tag . The tag snaps to walls as you drag it around with the cursor. You
can set different properties for the tag. See Changing Properties on page 423.
The elevation view arrowhead is visible in a plan view provided the elevation views crop region intersects the view
range of the plan view. If you resize the crop region of the elevation such that it no longer intersects the view range,
the arrowhead does not appear in the plan view.
NOTE As you move the cursor, you can press the TAB key to change the position of the arrowhead. The arrowhead
snaps to walls perpendicular to it.
4 To set different interior elevation views, highlight the square shape of the elevation symbol and click.
The elevation symbol displays with check box options for creating views:
TIP The rotation control is useful for looking perpendicular to angled elements in plan.
The endpoints of clip planes snap and join to walls. You can resize the width of the elevation by dragging
the blue controls.
9 Choose the new elevation view from the Project Browser. See Using the Project Browser on page 468. The
elevation view will be designated by a letter and number, for example, Elevation: 1 : a.
Select it from the Project Browser. See Using the Project Browser on page 468.
Double-click the arrowhead on the elevation symbol
Select the elevation symbol arrowhead, right-click on it and choose Go to Elevation View from the pop-up menu
Reference Elevations
Reference elevations are elevations that reference an existing view; they do not create a new view when you add them
to your project.
Plans
Callouts
1 On the View menu, click New Elevation, or click Elevation on the View tab of the Design Bar.
2 From the Options Bar, select Reference other view and choose a reference view name from the menu next
to it. If there are no existing views to reference, you can choose <New Drafting View> from the menu to
create a new drafting view; the reference elevation then references this new drafting view.
NOTE If a view from the menu list is on a sheet, the detail number and sheet number display next to the view.
For example, if you choose a drafting view to be referenced and its on a sheet, its name displays as Drafting
View : Drafting 1 (1/A101), where the values in the parenthesis represent the detail number and sheet number.
3 Place the cursor in the drawing area and click to place the reference elevation.
type parameter of the elevation family. To access this property, select the elevation, click and go to the Type
Properties of the elevation.
3 Click Edit/New.
4 Modify the appropriate property values by clicking in the Value fields.
5 Click OK twice to save your changes.
Section View
Sections are views used to cut through the model. You can draw them in plan, section, elevation, and detail views, and
they display as section representations in intersecting views. You can create three types of sections: building sections,
wall sections, and detail sections. Each type has a unique graphical appearance, and each displays in different locations
in the Project Browser. Building section and wall section views appear in the Project Browser as either wall sections or
building sections, and the detail section shows up as a detail view.
TIP The Section instance parameter Hide at Scales Coarser than establishes a scale at which sections are either shown
or hidden in other views. For example, a section tag can be hidden at scales coarser than 1/4=10.
Section symbols can appear in elevation views even if their crop boundary is turned off. The section appears in elevation
if the section line intersects the elevation clip plane. To view and modify the position of the elevation clip plane, select
the arrowhead of an elevation symbol in a plan view, and the clip plane appears with drag controls on it. If you resize
the clip plane such that it no longer intersects the section line, the section does not appear in the elevation view.
To rejoin the section line, click the control again. Note that a break in a section line is view specific and affects the
display of the section only in the view where the break was made.
NOTE You can create a section view in the Family Editor. The commands are the same, except the Section
command is on the Family tab of the Design Bar.
TIP When resizing the far clipping plane, set the section view to display in Hidden Line and Shaded modes only.
See Hidden Lines on page 457 and Shading on page 458.
6 If desired, resize the crop region by dragging the blue controls; the depth of the section view changes
accordingly.
7 Click Modify or press ESC to cancel the Section command.
8 To open the section view, double-click the section header or choose the section view from the Sections
leaf of the Project Browser.
The section view changes when the design changes or the section line is moved.
Segmented Sections
You can split sections into segments that are orthogonal to the view direction. This allows you to vary a section view
to show disparate parts of the model without having to create a different section.
In the following figure, a typical section is drawn on the model.
The new segmented section has several controls on it. There are controls for resizing the crop boundary, which displays
as a dashed green line. All segments share the same far clip plane.
There are controls for moving the segments of the section line.
After clicking the Z-break control, you can change the display of the segmented section between either gapped or
continuous line style. On the Settings menu, click View Tags Section Tags. Change the value of the Broken Section
Display Style property between Continuous and Gapped. Gapped is the default. If you select Continuous, the section
line displays according to the Broken Section Line style that is defined in the Object Styles dialog.
To change the segmented line into a continuous one, move segments toward one another so that they form a continuous
line and merge.
Reference Sections
Reference sections are sections that reference an existing view; they do not create a new view when you add them to
your project.
Reference sections can reference section views, callouts of section views, and drafting views.
NOTE If a view from the menu list is on a sheet, the detail number and sheet number display next to the view.
For example, if you choose a drafting view to be referenced and its on a sheet, its name displays as Drafting
View : Drafting 1 (1/A101), where the values in the parenthesis represent the detail number and sheet number.
There is no parametric relationship between the reference section and the referenced view. Resizing the clip planes
of a reference section has no effect on the crop region of the referenced view.
If you double-click the reference section head, the referenced view opens.
The reference section head includes a label. To change the label text, you edit the Reference Label parameter. It is
a type parameter of the section family.
Any sections placed in a drafting view must be reference sections. They do not create a new section view. The Ref
this view option is always selected and cannot be cleared.
Select it from the Project Browser. See Using the Project Browser on page 468.
Double-click the section head
Select the section line, right-click on it, and choose Go to View from the pop-up menu
Walkthrough
After you finish placing camera key frames, Revit Structure creates a walkthrough view under the
Walkthrough branch of the Project Browser. See Using the Project Browser on page 468. Revit Structure
assigns the name Walkthrough 1 to the view.
A walkthrough path might look something like this.
2 Drag a key frame to the desired location. Notice that the value in the Frames text box stays constant.
1 Click the Walkthrough frame edit button from the Options Bar.
The Walkthrough Frames dialog has five columns that show the frame properties:
The KeyFrame column displays the total number of key frames in the walkthrough path. Click a key
frame number to display where that key frame appears on the walkthrough path. A camera icon displays
at the selected key frame.
The Frame column displays the frame at which the key frame displays.
The Accelerator column displays numerical controls for changing the speed of the walkthrough playback
at a specific key frame.
The Speed column displays the speed at which the camera travels along the path at each key frame.
Elapsed Time displays the amount of time that has elapsed since the first key frame.
2 By default, there is a uniform speed at which the camera travels along the entire walkthrough path. You
can change the speed by increasing or decreasing the total number of frames or by increasing or decreasing
the number of frames per second. Enter the desired value for either.
3 To change the accelerator value for key frames, clear the Uniform Speed check box, and enter a value for
the desired key frame in the Accelerator column. Valid values for the Accelerator are between .1 and 10.
To help you visualize the distribution of frames along the walkthrough path, select Display intermediate camera
indicators. Enter a value for the increment at which you want to see camera indicators.
You can move the position of the camera's target point at a key frame, for example, to create the effect that the camera
is looking side to side. To reset the target points back to following the path, click Reset Directions and click OK.
Controlling Playback
Click to move the camera from its current frame to the last frame.
To stop play back, click Cancel next to the Progress Bar or press ESC. Click Yes at the prompt.
3 Accept the default output file name and path or browse to a new location and type a new name.
4 Under Output Length, specify to include all frames of the walkthrough or a frame range.
5 Under Format, set the Display Mode and Pixel Dimensions to the desired values and click Save.
NOTE If you choose AccuRender as the display mode, you are prompted to choose a render scene. See Rendering
Scene Setup on page 543.
6 If desired, choose a video compressor from the list of compressors you have installed on your computer.
7 Click OK.
8 To stop recording the AVI file, click Cancel next to the progress indicator at the bottom of the screen or
press ESC.
Legends
A legend view is a view in which you define symbols for views on a sheet or for your entire project. You can add
dimensions to legend symbols. Legends typically look like tables with one column for graphic symbols and one column
for explanatory text. Unlike views, legends can be added to multiple sheets.
Some typical legends include:
Annotation Legend: Displays sheet annotations such as section heads, level markers, spot elevation marks, elevation
symbols, keynote symbol, revision tag, element tags, and other symbols that do not represent model objects. Each
symbol has an associated piece of descriptive text. All symbols are shown at printed size.
Model Symbol Legend: Displays symbolic representations of model objects with some descriptive text.
Line Styles Legend: Displays a line in a selected line style and text identifying what that line style represents on
drawings.
Materials Legend: Displays a sample of a cut or surface pattern and text identifying the material associated with
that pattern.
Phasing: Shows a section of wall drawn with a selected graphic override and identifying text.
Any elements that can be placed in drafting views such as detail lines, text, and filled regions.
Creating a Legend
1 On the View menu, click New Legend.
A new view is created in which you can add symbols that are visible in that view only. The view displays
under the heading Legends in the Project Browser. Model symbols are independent of the building model
and have no effect on calculations in schedules.
You can drag model and annotation family types from the Project Browser into the legend view. They
display as view-specific symbols in the view.
You can also add model family symbols by clicking the Legend Component command from the Drafting
tab of the Design Bar. After activating the Legend Component command, choose a model family
symbol type from the Family menu on the Options Bar. Next, specify the view direction for the symbol.
Some symbols have more options than others.
Annotation symbols can be added by clicking the Symbol command from the Drafting tab of the
Design Bar. Choose an annotation type from the Type Selector and place the symbol in the view.
Model and annotation symbols have parameters you can modify. Select the symbol and click . You can set
the detail level, host length (if applicable), symbol type, and the view direction. By default, the symbol acquires
its detail level from the view. If the model family type was created to show different geometry at varying detail
levels, you can change the look of the model symbol by specifying different detail levels for the view or the symbol
itself.
You can use legend views as graphical palettes. You can select legend components in the view and then use either
Create Similar or the Match command to place them into other views. For more information on these tools, see
Match on page 281 and Create Similar on page 297.
You can further modify legend components by turning off the visibility of subcategories in the view. For more
information on category visibility, see Visibility/Graphics on page 461.
Schedules/Quantities
Creating Schedules
A schedule is a type of view in Revit Structure. It is a tabular display of information, extracted from a project. This
information is contained in the properties of certain components.
A schedule can list every instance of the type of element you are scheduling, or it can collapse multiple instances onto
a single row based on the schedule's grouping criteria.
After you create the schedule, it displays in a document window, and the schedule view displays in the list of views
saved with the project. To view the schedule, choose it from the Project Browser. See Using the Project Browser on
page 468.
TIP If your schedule is too long to display in one window, you can resize it to improve viewing. See Modifying Schedules
on page 440.
You can create the schedule at any point of the design process. As you make changes to the project that affect the
schedule, the schedule updates automatically to reflect the changes. You can add the schedule to a drawing sheet, just
like elevation and plan views.
Revit Structure can export a schedule to another software program, such as a spreadsheet program. See Exporting
Schedules on page 438.
You have several choices available for formatting the look of the schedule.
You can:
NOTE The description of these tabs are applicable for Note Blocks and Drawing Lists.
Fields Tab
The Fields tab lists the available headings you can add to the schedule.
Click a name in the Available fields: box and then click Add to add it to the Scheduled fields box. The order of the
headings in the Scheduled fields box is the order in which they appear in the schedule.
To remove a name, select it from the Scheduled fields box and click Remove.
Click Move Up or Move Down to move a heading up or down in the list.
To add your own custom field, click Add Parameter and choose whether to add a project parameter or shared
parameter. For more information, see Shared Parameters on page 404.
To change custom fields, click Edit and in the Parameter Properties dialog, enter a new name for the field. Click
Delete to delete a custom field. When prompted to confirm the deletion, click yes.
To create a field whose value is calculated from a formula based on other fields in the schedule, click Calculated
Value. Enter a name for the field, set its type, and enter the formula for it using existing fields in the schedule. For
example, if you wanted to calculate an occupancy load based on the area of a room, you could add a custom field
called Occupancy Load that is calculated from the Area field. Formulas support the same mathematical functions
as in the Family Editor. For more information on creating formulas, see Using Formulas for Numerical Parameters
on page 69. Click OK when completed. The new calculated field displays under the Scheduled fields list.
To create a field that is a percentage of another field, click Calculated Value. Enter a name for the field, set its type
to percentage, and enter the name of the field to take a percentage of. By default, percentages are calculated based
on the total for the entire schedule. If you set grouping fields in the Sorting/Grouping tab, you can choose one of
those fields here. For example, if you group a room schedule by level, you can display what percentage of the total
area of the level the room occupies.
To add room parameters to a non-room schedule, click a room value from the Select available fields from
menu. This changes the list of fields in the Available fields box to a list of room parameters. You can then add
those room parameters to the list of scheduled fields.
Linked elements from RVT files can be included in schedules of model elements, such as doors, rooms, and walls,
and in drawing lists. They are not supported for note blocks, view lists, and key schedules.
To include elements from linked RVT files, select Include elements in linked files on the Fields tab. All fields that
are available for elements in the host project are available to linked elements. The behavior of some fields for linked
elements is different. Family, Type, Family and Type, Level, and Material become read-only text. You cannot change
their values for linked elements, or for the same elements in the host project. You also cannot filter a schedule
using these parameters.
Linked file schedules can include Project Information parameters. This can help you identify the project in which
the linked elements exist. On the Fields tab, click Project Information from the Select available fields from menu.
Add the desired Project Information parameters. These parameters get their values from either the linked or the
host project.
Filter Tab
The Filter tab includes options to restrict what elements display in single and multi-category schedules, view lists,
drawing lists, and note blocks. You can set up to four filters in the filter tab, and all filters must be satisfied for an
element to display.
You use displayed scheduled fields as filters. You can also use non-displayed scheduled fields, by setting the field as
Hidden in the Formatting tab.
Many types of scheduled fields can be filters. The types include text, number, integer, length, area, volume, yes/no,
level, and key schedule parameters. Filtering is not supported for these scheduled fields:
Family
Type
Family and Type
Area Type (in area schedules)
From Room, To Room (in door schedules)
Material parameters
Sorting/Grouping Tab
The Sorting/Grouping tab sorts and groups the rows of the schedule. It also lets you change the display of the schedule
between groups.
Sorting places all rows together without headers, footers, or blank lines between them.
You can sort by any of the fields in your schedule, except Count.
Grouping Options
Grouping adds headers, footers, and blank lines to sorted rows. Note that if you do not sort the rows, then you cannot
group them.
Select Header to add the sorting parameter as a header for the group.
Select Footer to add footer information below the group. When you select Footer, a drop-down menu becomes
enabled offering different choices of information to display.
Title, count, and totals: Title shows the header information. Count shows the number of elements in the
group. Both title and count appear left justified below the group. Total shows the subtotal below a column
that can have a total. Examples of columns having subtotals are Cost and Count. You add these columns using
the Formatting tab.
Title and totals: Displays title and subtotal information.
Count and totals: Displays both count values and subtotals.
Totals only: Displays subtotals only for those columns that can have them.
Grand Totals
Select Grand Totals to display the sum of the elements from all the groups. Grand totals also displays the sum of any
columns with subtotals.
Instance Display
Select Itemize every instance to display all instances in the schedule in separate rows. This creates an instance schedule.
If you clear this option, multiple instances collapse to the same row based on the sorting parameter. If you do not
specify a sorting parameter, all instances collapse to one row.
Formatting Tab
The Formatting tab includes commands for changing the appearance of the schedule view:
Under Fields, click a name to display it in the Column heading box. This is the title that appears above the column
in the schedule. If desired, you can change this name directly in the Column heading box.
In Alignment, select left, right, or center to align the text in the rows under the column heading.
In Heading orientation, select Horizontal or Vertical. This option sets the orientation of the column heading on a
sheet only.
If the schedule includes length, area, volume, angle, or number fields, you can format their appearances:
NOTE Fields of type Number have formatting choices of General, Fixed, and Percentage. General means the value is
displayed with up to 6 decimal places and trailing zeros are removed. Fixed means you can specify the rounding and
trailing zeros are kept. Percentage means the value is multiplied by 100 and a percent sign (%) is placed next to the
value.
Select Calculate Totals to display subtotals for a numerical column in a group. This setting is available only for
fields that can be totaled, such as room area, cost, count, or room perimeter. Note that if you clear the Grand Totals
option in the Grouping tab, no totals display.
Select Hidden field to hide any field in the schedule. This option is useful if you want to sort the schedule by a
certain field without actually showing the field in a column.
TIP You can show or hide any columns while in the schedule view. To hide a column, select a cell in the column and then
right-click. From the pop-up menu, choose Hide Column(s). To display all hidden columns, right-click in the schedule view
and choose Unhide All Columns.
Appearance Tab
The Appearance tab includes commands for changing the appearance of the schedule view added to a sheet.
Select Grid lines to display grid lines around the rows of the schedule. When you select the grid lines option, a
menu listing different line styles becomes enabled. You can choose a line style for the grid lines from this menu.
This sets the grid line style for the entire schedule, unless you override with other settings listed below.
To change the look of the text after you create the schedule and add it to a sheet, right-click on the schedule name in
the Project Browser. From the pop-up menu, choose Properties. In the Instance properties list, click Edit next to
Appearance.
Schedule Tips
Mouse-wheel scrolling is available in schedule views. Move the mouse wheel to scroll vertically. Hold SHIFT and
move the wheel to scroll horizontally.
You can select an element in a non-schedule view by clicking in a cell in a schedule. This works best if you are
tiling windows. To change the non-schedule view to see the element more clearly, click Show from the Options
Bar in the schedule view. After you click the Show button, the Show Elements in View dialog opens. You can
continue to click Show in this dialog to open other views that show the element.
Exporting Schedules
Revit Structure exports schedules to spreadsheet programs. To export a schedule, first save it as a delimited text file and
then open that file in the spreadsheet program.
1 Create a schedule for your project, such as room finish or room area schedule.
2 While in the schedule view, choose Export, Schedule from the File menu.
3 In the Export dialog, specify a name and directory for the schedule. Click Save.
Revit Structure saves the file as delimited text, a format that can be opened in spreadsheet programs like
Microsoft Excel or Lotus 123.
The Export Schedule dialog appears.
4 Under Schedule appearance, select the different options for displaying the schedule in a spreadsheet:
Export column headers: specifies whether Revit Structure column heads are exported to the output
file
Export group headers, footers, and blank lines: specifies whether group header rows, footers and blank
lines are exported to the output file.
5 Under Output options, choose how you want to display the data in the output file:
Field delimiter: specifies whether fields in the output file are separated by tabs, spaces, commas,
semi-colons, or a user-defined separator
Text qualifier: specifies whether the text in each field of the output file should be enclosed by a single
or double quote or no annotation
6 Click OK.
Revit Structure creates the text file. You can now open the file in a spreadsheet program.
8 On the Options Bar, click New next to Row: to add new rows to the table. Each row creates a new value
for the key. For example, add five rows to create five key values.
9 Fill in the appropriate information for each of the key values.
The material takeoff schedule displays and the view is listed in the Project Browser under the Schedules/Quantities
category.
Modifying Schedules
There are various ways to modify schedules to improve the readability and to keep them up to date with changes in
your project.
Updating Schedules
All schedules update automatically when you modify the project. For example, if you move a wall, the square footage
updates in a room schedule accordingly.
Changing the properties of building components in the project updates the associated schedule. You can also edit a
property by selecting the field in the schedule and entering a new value. This changes the schedule and also that
component type in the project.
You can also apply a phase to a schedule. See Applying a Phase to a Schedule on page 438.
1 Open a schedule view. If necessary, create the schedule. See Schedules and Key Schedules on page 434.
2 In the group header rows, select the headings you wish to group. Be sure the cursor appears as an arrowhead
as you select the headings.
3 On the toolbar, click Group or right-click and choose Group Headers from the pop-up menu.
A new heading row appears above the grouped column headings.
TIP If you wish to delete the new Column Heading row, click the cell and click Ungroup, or right-click in the
cell and choose Ungroup Headers.
NOTE The New command on the Options Bar creates new rows. It is available only with room schedules and key schedules.
1 Right-click the view name in the Project Browser, and click Save to New File.
2 In the Save as dialog enter a name for the file, and click Save.
This saves the formatting of the schedule, but not the actual scheduled components.
A new schedule view is created in the Project Browser with all the saved formatting of the original schedule, plus all
the added parameter fields that may have been customized for that schedule.
NOTE In order for a column to appear in a column schedule, a grid intersection must identify a column in a model. That is,
the column must be located at a grid intersection.
Total Column Locations This read-only parameter displays the total number of column locations on the schedule.
Column Location Per Segment Defines the number of column locations per row. The default setting is 50.
Group Similar Locations Groups similar column locations in the view. Column locations are similar if there is a one-to-one
correspondence between columns. Columns are considered similar if they have the same: type,
top and bottom levels, offsets, material types, symbolic representation types, and phasing graphics.
Grid Appearance Clicking on the Grid Appearance Edit button opens the Graphical Column Schedule Properties
dialog. The Grid Appearance Tab is automatically selected and displays five parameters for adjusting
the Horizontal Widths and Vertical Heights of the grid. You can adjust the Horizontal Widths of
both the Column Locations and Level Names. You can adjust the Vertical Heights of the space
above the Top Level, below the Bottom Level, and between the Segments. Once you have made
the proper adjustments to the Grid Appearance, click OK twice to exit.
Text Appearance Clicking on the Text Appearance Edit button opens the Graphical Column Schedule Properties
dialog. The Text Appearance tab is automatically selected. The text types used in a Graphical
Column Schedule are: Title text, Level text, and Column Location text. The text types correspond
to their placement on the Graphical Column Schedule. Here you can edit the properties of the
text appearance included in the Graphical Column Schedule. Make the appropriate changes to
the text appearance and click OK twice to exit the process. The changes made to your text appear
instantly on the Graphical Column Schedule.
Phase Filter Click on the Phase Filter drop-down list in order to select which phase of construction youd like
this GCS to get its data from. This can be left blank and the GCS will be generated from all of the
columns throughout the project.
Phase Click on the Phase drop-down list in order to choose between the phases of construction - for
example: displaying New Construction, Existing, or All by leaving the field blank.
Top Level This drop-down menu defaults to <Top>, but can specify any level in the project as the top.
Bottom Level This drop-down menu defaults to <Bottom>, but can specify any level in the project as the bottom.
NOTE Columns out of the range defined by the Top Level and Bottom Level parameters will not be displayed. The view of graphical
column schedule sizes accordingly.
Column Locations Start Specifies which column the view will start at.
Column Locations End Specifies which column the view will end at.
Material Types Click on the edit button and a dialog with five options appears: Steel, Concrete, Precast Concrete,
Wood, and Other. Only columns with material types matching the ones checked will be displayed.
3 Click OK twice and notice the changes made to the Graphical Column Schedule.
NOTE In order for a level to be displayed in the Graphical Column Schedule it must be left unchecked here, and be within
the Top/Bottom Level constraints of the GCS view. For more information on Top/Bottom Level constraints see View Parameters
of Graphical Column Schedules on page 443
Perspective View
1 On the View menu, click New Camera, or click Camera on the View tab of the Design Bar.
Revit Structure is ready for placement of the camera to create the perspective 3D view.
2 Click in the document window view, for example, plan, elevation, or section, to place the camera.
3 Click in your design to set the target.
Revit Structure creates a perspective 3D view and assigns a name to the view: 3D View1, 3D View2, and so
on. You can rename the views through the Project Browser. See Using the Project Browser on page 468.
Changes made to the orientation or position of the 3D camera are considered temporary until they are saved using
the Save View command located on the Dynamic View dialog.
When you click the Camera command, you can create an orthographic 3D view by clearing the Perspective option
that appears on the Options Bar. If you clear that option, the Scale drop-down menu appears, and you can then
set a view scale for the resulting 3D view.
You can select elements in a perspective view.
Drag the camera to move it. The view updates according to the new camera position.
Drag the target to move it. The view updates according to the new target point.
Select the perspective view. Drag the handles to vary the field of view (FOV):
3D Views | 445
Selected perspective view. Note that the camera must be inside the walls to produce this image.
View Name user-defined; default is 3D View A name you define for the 3D view.
Crop Region check box Applies top, bottom, right, and left clip planes to the
model. As you move the clip plane, part of the model is
either hidden or shown.
Crop Region Visible check box Turns on or off the visibility of the crop region.
Detail level Coarse. Medium. Fine Applies the detail level setting to the view: coarse, medium,
or fine.
Phase Filter user-defined Phase Filter name applied to the view. See Phasing on
page 512.
Phase user-defined The Phase name applied for the view. See Phasing on
page 512.
Render Settings user-defined Click Edit to open the Settings (Render) dialog. See
Rendering Scene Setup on page 543.
Perspective check box (read-only) Indicates if the 3D view is Perspective or not. See
Perspective View on page 445.
Orthographic 3D View
Revit Structure creates an orthographic 3D view of the model by placing a camera above the southeast corner of the
building. The view target of the camera looks down on the center of the ground floor of your building. When the 3D
view is created, the camera for that view is selected.
All cameras created with camera command have a near clip plane located at the camera.
1 From the View menu, choose Default 3D View, or click from the toolbar. Be sure the Standard Toolbar
is displayed. For more information, see Toolbars on page 666.
2 From the View tab of the Design Bar, click Camera. On the Options Bar, clear the Perspective option. Set
a view scale from the Scale drop-down menu. Click once in the document window to place the camera
and click again to place the target point.
NOTE Changes made to the orientation or position of the 3D camera are considered temporary until they are saved using
the Save View command located on the Dynamic View dialog.
Moving 3D Views
The target point defines the axis of rotation for the 3D view. You can rotate the 3D view about this axis by modifying
the camera level and its focal point. Before attempting to do this, you might want to tile all your open views to watch
the effects. Different effects occur in different views.
View Properties
The 3D view created by 3D has properties that you can set or modify. See View Properties on page 452.
Displaying a 3D View
Double-click on its name in the Project Browser. See Using the Project Browser on page 468.
Choose the view from the Window menu.
3D View Properties
Parameter names, values, and descriptions for 3D views. Values are modifiable. Choose the View Properties command
from the View menu while in a 3D view to edit values. See View Properties on page 452.
View Name user-defined; default is {3D} A name you define for the 3D view.
Scale Value usually read only (see note in description) A ratio derived from the view scale. For example, if your
view scale is 1:100, the scale value is the ratio of 100/1 or
100. Note: If you select a value of custom for the view
scale, you can enter a ratio in the value field for this
property.
Crop Region check box Applies top, bottom, right, and left clip planes to the
model. As you move the clip plane, part of the model is
either hidden or shown.
Crop Region Visible check box Turns on or off the visibility of the crop region.
Detail level Coarse. Medium. Fine Applies the detail level setting to the view: coarse, medium,
or fine.
Phase Filter user-defined Phase Filter name applied to the view. See Phasing on
page 512.
Phase user-defined The Phase name applied for the view. See Phasing on
page 512.
Render Settings user-defined Click Edit to open the Render Settings dialog. See
Rendering Scene Setup on page 543.
Perspective check box (read-only) Indicates if the 3D view is Perspective or not. See
Perspective View on page 445.
Section Box check box Turns on or off the visibility of the section box around a
3D view. The box is different from the crop region in that
if you rotate the box, the model moves with it. The viewing
area does not change. You can use the section box to clip
the viewable portion of a 3D model; to see the clipping,
When the section box is visible, you can resize it and rotate
it with the handles.
Coarse poche material Default is poche. Can be set to another material. Defines the material applied to capped faces in coarse-scale
views. In coarse scale views, the default material is Poche.
In medium and fine views, the capped faces of hosts display
the layered structure of the host.
View Settings
Zoom
The Zoom command changes the viewable area in the window.
The following Zoom options are available from the View menu:
Zoom Out 2X
Zoom in Region
Zoom to Fit
Zoom All to Fit
Sheet Size
Previous Scroll/Zoom
Next Scroll/Zoom
You can also access Zoom commands using the Zoom command on the Toolbar.
Clicking from the Standard Toolbar. For more information, see Toolbars on page 666.
Pressing F8
If equipped, pressing the middle-mouse button
The following table shows the different modes for the Dynamic View command and how to access them. This table
assumes you have activated the command using one of the methods listed above.
Scroll: moves the view left or right, up or down. In the Dynamic View dialog, click Scroll. Drag the cursor in the document window.
or
Without the dialog, hold the middle-mouse button, and drag the cursor.
Zoom: magnifies the view. In the Dynamic View dialog, click Zoom. Drag the cursor in the drawing area.
or
Without the dialog, hold CTRL, hold the middle-mouse button, and drag the cursor.
or
If middle-mouse button is a wheel, roll the wheel to zoom the view.
or
If the current function is Spin or Scroll, hold CTRL to switch to zoom mode. Drag the
cursor in the drawing area.
Spin (3D views only): rotates the camera eye When you spin the camera eye, you can spin it about the target point of the camera that
about the entire model or selected objects. created the 3D view, or about selected objects in the view. As you spin the camera eye
about selected objects, those objects remain visible in the view.
In the Dynamic View dialog, click Spin. Drag the cursor in the drawing area.
or
Without the dialog, hold SHIFT, hold the middle-mouse button, and drag the cursor.
or
If the current function is Scroll or Zoom, hold SHIFT to switch to spin mode. Drag the
cursor in the drawing area.
Changes made to the 3D camera position or orientation are temporary. These changes can be saved by clicking in
the Dynamic View dialog. Changes made to the orientation of a 3D view will not be saved when you save your project.
You must save the view in order to save the changes.
To show the 3D commands, click on the Dynamic View dialog. Click to hide the commands.
Mode Action
Orient to a Direction: changes the view In the Dynamic View dialog, choose a direction from the Orient to a Direction drop down
orientation to a specific isometric or elevation menu, or from the View menu, select Orient and choose a direction from menu.
direction.
Orient to a View: Orients the camera to match In the Dynamic View dialog, choose a view from the Orient to a View drop down menu.
the view angle of the selected view.
Orient to a Plane: adapts the view according to In the Dynamic View dialog, click Orient to a Plane. Specify an orientation plane.or From
the selected plane. the View menu, select Orient, By Plane. Specify an orientation plane.
To exit Dynamic View, press ESC. If you started it using the middle-mouse button, Dynamic View stays active only
while you are holding the button. To cycle through the Dynamic View modes, press SPACEBAR.
If you move the Dynamic View dialog around in the document window, Revit Structure remembers where it was last
placed before exiting. When you activate the command again, the dialog appears in that location.
Walkthrough Tab
Mode Action
Dolly: Move the camera and target point In the Dynamic View dialog, select the Walkthrough tab. Click Dolly. Drag the cursor in
sideways (step sideways) the drawing area to move the camera and target point.
Forward/Back: Move the camera and target In the Dynamic View dialog, select the Walkthrough tab. Click Forward/Back. Drag the
point forward and back (walk forward and back) cursor in the drawing area to move the camera forward and back. If the current function
is Dolly or Turn, hold CTRL to switch to Forward/Back mode.
Turn: Move the camera target point (look In the Dynamic View dialog, select the Walkthrough tab. Click Turn. Drag the cursor in
around) the drawing area to move the target point forward, back, left, right, up, down. If the
current function is Dolly or Forward/Back, hold SHIFT to switch to Turn mode.
Mode Action
Slide Moves the position of the crop boundary around in the perspective view.
In/Out Acts as a zoom lens on the model, because it changes the focal length of the camera.
Recenter Repositions the crop boundary to its original location when the perspective view was
created.
Key Action
A key Look up
View Properties
The View Properties command sets different parameters associated with the view. After you select the command, the
Element Properties dialog appears.
The dialog includes several modifiable parameters.
View Name: The name of the active view. The view name appears in the Project Browser and in the title bar of
the view. It also appears as the name of the viewport on a sheet, unless there is a value for the Title on Sheet
parameter.
Title on Sheet: The name of the view as it appears on the sheet; it supersedes any value in the View Name property.
This parameter is not available for sheet views.
View Scale: Changes the scale of the view as it appears on the drawing sheet. Choose a scale value from the
drop-down menu.
Scale Value: Defines a custom scale value. Command only available when the Custom value in the View Scale
Value box is selected.
Sheet Number: This property is read-only for all views except sheet views. You can change it in a sheet view. In
all other views it indicates the number for the sheet in which the view is located.
Sheet Name: This property is read-only for all views except sheet views. You can change it in a sheet view. In all
other views it indicates the name of the sheet in which the view is located.
Crop Region and Crop Region Visible: Select the Crop Region check box to enable a crop boundary around
the model. Select the boundary and resize it using the drag controls. As you resize the boundary, the visibility of
the model changes. To turn off the boundary and maintain the cropping, clear the Crop Region Visible check box.
To turn off cropping, clear the Crop Region check box. View cropping is not available in sheet and schedule views.
Scope Box: If you draw a scope box in a view, you can associate the view's crop region with that scope box, such
that the crop region is turned on and set to the match the scope box extents. This property is available for plan,
elevation, and section views only. Note that when you choose a scope box value for this property, the Crop Region
and Crop Region Visible properties become read-only.
Visibility: Click Edit to access the Category Visibility.
Model Graphics Style: Changes the display to Hidden Line, Wireframe, Shading, Shading with Edges.
Advanced Model Graphics: Click Edit to access Advanced Model Graphics, which controls shadows and silhouette
lines.
Detail Level: Applies a detail level setting to the view scale: coarse, medium, or fine. This setting overrides the
automatic detail level setting for the view. When you apply a detail level to a view, you enable the visibility of
certain types of geometry:
The compound structure of walls, floors, and roofs displays at medium and fine detail levels.
Family geometry changes depending on the detail levels. See family visibility for more information.
The following properties are available in a plan view and on a view by view basis only:
View Range: Within the view properties of any plan view, you can set the View Range. With View Range, you
can control the specific geometric planes that define the boundaries of each view. These boundaries are set by
defining the exact cut plane as well as the top and bottom clip planes.
Underlay: Displays another slice of the model under the current plan view. That slice of the model can be from
above or below the current level. The underlay appears dimmed and is visible even in hidden line. The underlay
is useful to understand the relation of components on different floors. Normally, you would turn off the underlay
before exporting or printing the view. You set an underlay by specifying a level. The slice of the model between
that level and the next level up displays.
Three of the underlay options, Current Level, Level Above, and Level Below, are relative to the current level. All
other choices are absolute.
TIP A level that is actually higher than the current level can be the underlay view. For example, the basement level could
have Level 2 as its underlay.
Underlay Orientation: Controls the display of the underlay in hidden line mode. If the value is specified as
Plan, then the underlay displays as if you are viewing it from above, like a plan view. If the value is specified as
Reflected Ceiling Plan, then the underlay displays as if you are viewing it from below, like a reflected ceiling plan.
Wall Join Display: Sets the default behavior for cleaning wall joins. If you set this property to Clean All Wall
Joins then Revit Structure automatically cleans all wall joins. If you set this property to Clean Same Type Wall
Joins, Revit Structure only cleans wall joins of the same wall type. If you join different wall types, Revit Structure
does not clean them. You can override this setting using the Edit Wall Joins command.
Associated Level: The level associated with the plan view. Read-only property.
Orientation: Switches the orientation of the project in the view between project north and true north. See Rotate
this Project for more information.
The following properties are available only in a 3D view and on a view by view basis:
If you spin the model with a clip plane turned on, the clip plane remains stationary and the model moves. This means
different views of the model are shown.
Section Box: Turns on or off the visibility of the section box around a 3D view. The box is different from the
crop region in that if you rotate the box, the model moves with it. The viewing area does not change. You can use
the section box to clip the viewable portion of a 3D model. When the section box is visible, you can resize it and
rotate it with the handles.
Click and drag one of the handles to resize the box. Click the rotation control symbol to rotate the section
Callout Tags
The following are parameters you can set for callout tags.
Corner Radius user-defined Sets the angle of the corners of the callout.
Elevation Tags
The following are parameters you can set for elevation tags.
Text Position Outside Left Specifies the text position for the elevation view.
Outside Center
Outside Right
Inside
Show View Name check box Shows the elevation name with the arrowhead.
View Name Position Outside Left Aligns the view name with the elevation view arrowhead.
Outside Center
Outside Right
Reference Label Position Outside Left Aligns the reference label with the elevation view
Outside Center arrowhead.
Outside Right
Line Weight 1-16 Sets the line weight of the elevation symbol. You can
change the definition of the line weight value using the
Line Weights on page 529 command.
Line Pattern user-defined Sets a line pattern for the elevation symbol. You can use a
preset line pattern or define your own. See Line Patterns
on page 530 for more information.
Text Font default is arial Specifies the typeface for the elevation symbol.
Text Size user-defined Specifies the size of the text with respect to the scale of
the drawing.
Section Tags
The following are parameters you can set for section tags.
Section Head Selection from loaded families Specifies the shape of the section head.
Section Tail Selection from loaded families Specifies the shape of the section tail.
Broken Section Display Gapped Specifies the line pattern of a segmented section. For more
Style Continuous information, see Segmented Sections on page 425.
View Range
Every plan and RCP view has a view property called View Range, also known as a visible range. The view range is a set
of horizontal planes that control object visibility and appearance in the view. The horizontal planes are Top Clip Plane,
Cut Plane, Bottom Clip Plane, and View Depth. As their names imply, the top and bottom clip plane represent the
topmost and bottommost portion of the view range. The cut plane is a plane that determines at what height certain
elements in the view are shown cut. These three planes define the Primary Range of the View Range. View Depth is an
additional plane outside of the primary range. You can set the level of view depth to show elements below the Bottom
Clip Plane. By default, it is coincident with the Bottom Clip Plane. You can set it to levels below the Bottom Clip Plane.
Elements outside of the visible range of the view do not display in the view. The exception to this is if you set the view
Underlay to a level outside the visible range. For more information on the Underlay view property, see View Properties
on page 452.
The following figure shows the view range from an elevation view standpoint.
Figure 1
Figure 2:Attic plan view with Cut Plane set according to Figure 1.
Elements within the boundaries of the primary range that are not cut are drawn in a projection line style. Elements
that are cut are drawn in a cut line style. You can change the display of cut and projection line styles through the
Object Styles on page 528 command. Some elements can be displayed as cut and some are never shown cut. Elements
that are within the View Depth are drawn in a different line style in the view. That line style is called Beyond. You can
define its appearance using the Line Styles on page 529 command.
In the View Range dialog, levels used to define the visible range are absolute to the current level of the view. For example,
if you are in the Level 2 floor plan of a multi-story building and you select Level 4 as the top clip, Revit Structure keeps
Level 4 as the top clip plane, even if you add levels between Level 2 and Level 4. If you were to delete Level 4, then the
clip plane would revert back to the default level that the view is associated with. In this example, it would revert to
Associated Level (Level 2). Values, such as Level Above and Level Below, always have a specific level name associated
with them. For example, you are setting the view range for Level 1. The level above value would read Level Above (Level
2).
Model elements located outside the visible range generally are not shown in the view.
The exceptions are floors, stairs and ramps, and components that stay or are mounted on the floor (like furniture)
are shown even when slightly below the visible range.
Elements that are strictly below the cut plane, but are at least partially within the visible range, are shown as viewed
from above. For components this means display according to Family Element Visibility for Plan/RCP. See Visibility
and Detail Levels on page 63.
Walls shorter than 6 feet (approximately 1.83 meters) are not cut, even if they intersect the cut plane.
There are a few categories for which an element located above the cut plane but partially below the top clip is
shown in plan. These categories include windows, casework, and generic model. These objects are shown as viewed
from above.
These are similar to those in plan with the exception that objects are presented as viewed from below and mirrored.
Top Associated Level (Level Name), Level Above (Level Sets the upper boundary of the primary range. The upper
Name), Unlimited, or select level from menu. boundary is defined as a level and an offset from that level.
Default is Associated Level Elements display as defined by their Object Styles. Elements
above the Offset value do not display.
Cut plane: user-defined Sets a height at which elements in a plan view are cut, such
that building components below the cut plane display in
projection and others that intersect it display as cut.
Building components that display as cut include walls,
roofs, ceilings, floors, and stairs. A cut plane does not cut
components.
Bottom Associated Level (Level Name), Level Below (Level Sets the level of the Primary Range's lower boundary. If
Name), Unlimited, or other level name. Default is you access View Range while viewing the lowest level of
Associated Level your project and set this property to level below, you must
specify a value for Offset, and you must set View Depth to
a level below it.
View Depth Associated Level (Level Name), Level Below (Level Sets a vertical range for the visibility of elements between
Name), Unlimited, or other level name. Default is specified levels. In a floor plan, it should be below the cut
Associated Level (Level Name) plane, in a RCP, it should be above. For example, if you
are designing a multi-story building, you might have a floor
plan for the 10th floor that had a depth to the first level.
Specifying view depth lets you display visible objects below
the current level; such objects include stairs, balconies, and
objects visible through holes in a floor.
Wireframe
The Wireframe command displays the image of the model with all edges and lines drawn, but with no surfaces drawn.
The command affects the current view only, and if you save the view, Revit Structure includes the view in the project.
This allows you to open the view at a later date with the Wireframe effect displaying.
Wireframe Image
Intersecting geometry in hidden line mode. Note that no edges are created at the intersecting surfaces.
Shading
The Shading command displays the image with all surfaces shaded according to their material color settings and project
light locations. A default light source provides illumination for the shaded elements. The number of colors that can
appear for shading depend on the number of colors you have configured to display in Windows. The command affects
the current view only, and if you save the view, Revit Structure includes the view in the project. This allows you to
open the view at a later date with the Shading effect displaying.
Hardware graphics on your computer may render different levels of shading. Turn on the hardware graphics by setting
options in the View menu.
Shadows
Revit Structure features shadow creation that lets you include shadow studies as part of your presentation views. Shadows
are available for 3D and 2D model views.
To set up your shadow studies, you can vary shadow and sun intensity. You can also define settings for sunlight that
produces the shadows.
Casting Shadows
TIP You can also access Advanced Model Graphics through the view controls at the lower left-hand corner of the drawing
area.
You can set the sunlight source to be by project, by view, or by a ground plane.
NOTE This command is also available from the Advanced Model Graphics dialog when shadows are enabled.
The Sun and Shadow Settings dialog includes predefined sunlight settings. You can choose one of these or define
a new one.
NOTE You can also access the Manage Place and Locations dialog by going to the Settings menu and clicking
Manage Place and Locations.
enter latitude and longitude and click OK in the Manage Place and Locations dialog
enter a date and time for the location
select Directly
to orient the sunlight along a true north-south trajectory, do not select Relative to view
to orient the sunlight along the orientation of the view, select Relative to view
enter the appropriate azimuth and altitude values
5 To enable shadows on a ground plane, select Ground Plane and choose the Level at which you want the shadows
to appear on the ground plane.
6 To test new sun and shadow settings, click Apply.
7 When finished with the correct sun and shadow settings, click OK.
Silhouette Edges
Revit Structure can automatically apply a line style to silhouette edges. Silhouette edges are view specific.
3 Under Silhouette Style, click a desired line style for the silhouette edges. For example, wide lines.
After you have applied silhouette edges to the model, there may be edges you do not want to display in silhouette. You
can use the Linework command to remove those silhouette edges. Click the Linework command and from the Type
Selector, select the style <Not Silhouette>. Select the edges displayed in silhouette, and the silhouette is removed. For
more information on the Linework command, see Linework on page 282.
For model and DWG/DGN categories, you can override appearance as defined in the Object Styles command. See
Object Styles on page 528.
For annotation categories, you can override appearance as defined in the Object Styles command, or for dimensions
in the Annotations, Dimensions command.
NOTE for more info on setting visibility of elements in worksets, see Workset Visibility on page 651.
Click All to select all rows in the table. If the visibility of all categories is selected, you can clear it for all categories
by clearing one category.
Click None to clear the selection of any selected rows.
Click Invert to toggle the selection of rows between ones that are selected and ones that are not. For example, if
six rows are selected and you click Invert Selection, those six rows are no longer selected and all others are.
Click Expand All to expand the entire category tree and make all subcategories visible. This makes it easier to select
all categories and subcategories, using the All command.
TIP Select a cell with a check box. Press the SPACEBAR to select or clear the check box.
Controlling Appearance
Line Style
Line styles for categories are predefined in the project, or you can override them:
1 Click in a category cell under the Projection Line Style or Cut Line Style column to activate the override
button.
2 Click Override.
3 In the Select Line Style dialog, select Override.
Visibility | 461
4 On the Line Weight menu, click the desired pen weight.
5 Click the button under Line Color to open the Color Picker and set a color for the line. See Colors on
page 409.
6 From the Line Pattern drop-down menu, choose a line pattern. See Line Patterns on page 530.
7 Click OK when finished.
Halftone
Select the Halftone check box next to a category to blend the line color of an element about 50 percent with the
background color of the view. This produces a lighter shade for the line color.
Detail Level
From the Detail Level drop-down menu, choose a detail level at which to display the element category. This overrides
the detail level of the view. See View Properties on page 452. For example, you can set a wall to display at medium or
fine detail level to see its structure, even if the view detail level is set to coarse.
NOTE You cannot set the detail level for subcategories. They inherit it from their parent category.
Model Patterns
Select Cut or Surface or both from the Override Model Patterns group box to set colors for model patterns of all elements
in the view. When you select an option, a color button is enabled and you can click it to access the Color Picker.
Creating a Filter
Define Criteria - Opens the Select Categories dialog when you click OK. In the Select Categories
dialog, click one or multiple categories to include in the filter. Click OK when you have selected the
filter categories.
The Filter dialog opens and lists the categories you selected. Click Select Categories to select more
categories or remove categories.
NOTE When filtering multiple categories at once, you may only filter based on the properties that are
common to ALL them.
From the Filter by drop-down list, click the attribute(s) for the filter. You can create more than one
search criteria for the filter. Select from the following options:
NOTE If you select the equals operator, the value you enter must match the value you are searching. The
search is case sensitive.
Select - Opens the Selection Edit Mode. Select an element to filter from the Drawing Area. Click Finish
Edit on the Design Bar to finish the selection, or click Cancel Edit to go back to the Filter dialog.
NOTE Be sure to carefully select elements in the Select Edit Mode. Sometimes unintended elements such
as marks and text notes are selected, and must then be edited from the filter.
Use Current Selection - This works like the Select option. It creates the filter based on the elements
currently selected in the drawing area (highlighted in red).
5 Click OK when you are done creating filter criteria. The new filter appears in the Filters dialog. You may
edit, rename, or delete a filter at any time.
6 Click OK to close the Filters dialog.
Applying a Filter
NOTE You must create a filter before you can apply a filter. If you have not yet created a filter, click Filters and
than see Creating a Filter on page 462 for details.
NOTE
"By Category" means the category's linestyle definition in Settings Object Styles...
"Override" means that you are applying a new line weight, color, or pattern to items included in this
filter, in views where this filter is applied.
Visibility | 463
8 Click OK or Apply to activate the filter for that view.
Filters are view specific. OK activates the filter and closes the dialog and Apply activates the filter and keeps
the dialog open.
NOTE If multiple selection filters are applied to the same view, the order in which they are listed denotes priority.
The selection filter nearest the top of the list takes precedence.
The line styles you assign to the host structure are view specific; they are visible only in the view in which you create
them. The overrides are applied to the cut edges of all hosts in the view.
Visibility/Graphics Tips
Category Invisible: all instances of the selected categories are hidden in the view.
Other Categories Invisible: all instances of categories not selected are hidden in the view.
Visibility column, you can control the visibility of the linked model.
Halftone column, you can select a linked file to be drawn halftoned. See Controlling Appearance on page 461.
Display Settings column, you can view options to override additional settings for each linked file. The button
displays the current display setting state (By Host View, By Linked View, or Custom). See Overriding Visibility
Settings for Linked RVT Files on page 465.
Visibility | 465
4 From the Basics tab, select one of the following:
By Host View. When you select this option, no other tabs offer anything to override as the host view
governs the appearance of the linked file. When the primary linked file is set to By Host View, each
copy or instance of this linked file can still be overridden on an individual basis by checking the box
for Override display settings for this instance.
By Linked View. When you select this option, only the Linked View can be selected from the Basics
Tab in order to choose the view that should display. The Linked View drop-down list contains all
available plan and RCP options from the linked file.
Custom. When you select this option, all the available tabs may choose their own override settings.
These are the same as the initial setting for the linked file: By Host View, By Linked View, and Custom.
The linked file's categories for individual graphic override control are only exposed when you select
Custom. The options for Override Host Layers and Override Model Patterns are available for Model
Categories when you select Custom.
The following options are available when you select Custom:
NOTE Filters do not apply to elements that are part of linked files.
Schedule Visibility
Thin Lines
The Thin Lines command maintains the thickness of lines relative to the zoom of the view. Typically, when you zoom
in on the model in a small scale view, element lines appear much thicker than they actually are. If you activate the
command, the lines resume their true thickness.
The command affects all views but does not affect printing or print preview.
To activate the command, choose Thin Lines from the View menu or click from the toolbar.
2 From the view controls at the bottom left of the view, click and then choose the desired command.
NOTE You can also access these commands by clicking the Temporary Hide/Isolate submenu of the View menu,
or you can use the keyboard shortcuts displayed next to the command in the menu.
TIP When you hide elements, the sunglasses icon on the toolbar darkens to indicate you made changes to
element visibility in the view. When you reset the view, the sunglasses return to their original appearance.
Orient
The Orient command sets the location of the camera in a 3D view. To activate the command, choose Orient from the
View menu.
Directions
You can orient the camera by direction: north, south, east, west, northeast, northwest, southeast, and southwest.
Top
The Top command places the camera at the top of the model.
By Plane
To orient the model by plane, choose a plane from the dialog that appears. The choices are Name (choose a name from
the drop-down menu) Pick a Plane, or Pick a Line and use the Work Plane it was sketched in. For more information
about these choices, see Setting the Work Plane on page 44.
To Other View
The To Other View command moves the camera to the same location as in the view you specify, and it also places a
section box around the model that emulates the extents of the view you select. For example, you want the camera to
move to the same location as the west elevation view; you would choose Orient, To Other View. In the Orient to View
dialog, select Elevation : West, and click OK. To turn the section box off, open the View Properties of the view and
clear the Section Box check box.
View Navigation
NOTE If you choose Print while the Project Browser is the active window in Revit Structure, the output is the contents of the
Project Browser window.
6 On the Folders tab change the Group by setting to the desired value. You can group by any view property.
For example, you might want to group by discipline or group by the desired number of leading characters
of a sheet name.
7 Set any other secondary groupings and the sorting.
Within loaded component family types, you can select and delete elements in multiple categories.
Within system family types, you can select and delete elements in multiple categories such as ceilings, floors, and
walls.
Browser Functionality
Views, Schedules, Sheets
To Do
Open a view Double-click the name of the view, schedule, or sheet (The second click, no matter the
time duration between clicks, opens the view.). The active view name appears in bold.
or Right-click the name and choose Open from the pop-up menu.orUse your arrow keys
to navigate to your selection and press ENTER.
Add a view to a sheet Drag the view leaf name onto the sheet leaf name or onto the sheet in the document
window.orRight-click the sheet name and choose Add View from the pop-up menu. When
the Views dialog appears, select the view to add and click Add View to Sheet. See Add
View on page 487 or Drag the view name from one sheet name to another. For example,
drag Floor Plan Level 1 name from Drawing Sheet 1 name to Drawing Sheet 2 name.
After performing one of these actions, the sheet is active in the document window, and
the added view appears as a viewport. As you move the cursor, the viewport moves with
it. When you have the viewport where you want it to appear on the sheet, click to place
it.
Remove a view from a sheet Right-click the view name under the sheet name and choose Remove From Sheet from
the pop-up menu.
Create a new sheet Right-click on the Sheets branch, and click New Sheet.
Copy a view Right-click the name and choose Duplicate from the pop-up menu.
Copy a view along with view-specific elements Right-click the name and choose Duplicate with Detailing from the pop-up menu. View-
specific elements such as detail components and dimensions are copied into the view.
This command is available for plan views, callout views, drafting views, and section views.
You cannot copy callouts from plan views.
Rename views, schedules Right-click the name and choose Rename from the pop-up menu.
Rename a sheet Right-click on the name and choose Rename from the pop-up menu. In the Sheet Title
dialog, enter a name and number for the sheet and click OK.
Close a view Right-click the name and choose Close from the pop-up menu.
Delete a view Right-click the name and choose Delete from the pop-up menu or click Delete from the
toolbar.
Change properties Right-click the name and choose Properties from the pop-up menu or click Properties
from the Options Bar.
Expand or collapse leaves in the Browser Click + to expand, or click - to collapse. Use the arrow keys to navigate between leaves.
Find Referring Views: See Finding Referring Right-click the name and choose Find Referring Views from the pop-up menu.
Views on page 429.
Families
To Do
Create new family type Right-click the family name and choose Duplicate from the pop-up menu. A new type
name appears in the type list. The new type name uses the family name and is designated
by a numeral. As you add more types, Revit Structure continues using this naming scheme:
for example, click a family name called Beam and choose Duplicate; the family name
Beam1 appears. If you repeat the process, the names appear as follows: Beam2, Beam3,
Beam4, and so on. You can then right-click a new type and set properties for it in the
Type Properties dialog.
Rename a family Right-click a non-system family and from the context menu, click Rename. Enter the new
name.
Create new family instance Right-click the family name and click Create Instance. This command activates the
appropriate tool and selects the appropriate type to create the selected family in the
drawing area.
Reload a family Right-click a loaded family and click Reload from the context menu. In the Open dialog,
navigate to the family location, select it, and click Open. See Reloading Families on
page 59.
Edit a Family Right-click a loaded family and click Edit from the context menu. You can edit and reload
the family directly into the project. See Editing Loaded Families on page 59.
Delete family Right-click the family name and choose Delete or select the family name and press Delete
on your keyboard. If your project includes instances of that family, a dialog appears asking
if you want to unload the family and delete all instances of it in your project. Click Yes to
delete the family or click No to cancel.
Duplicate/Modify family types Right-click the family type and choose from the following commands:
Duplicate: Copies the selected family and assigns a numeral to the copy
Delete: deletes the type (command is not enabled for wall types)
Select All Instances: selects all instances of a type or group in the project
Properties: lets you change type properties. You can also double-click on the type
name and the Type Properties dialog appears.
Modify type properties Double-click on the type leaf name under a family leaf. For example, under the family
walls, double-click on Exterior - Brick on CMU. The Type Properties dialog opens, and you
can edit values.
Delete a family type This deletes both family types you may have created and families loaded in with the project
Select the family type name in the browser and click from the Standard Toolbar.
For more information, see Toolbars on page 666.
Select the family type name in the browser and press DELETE on your keyboard.
Right-click the family type name and choose Delete from the pop-up menu.
Drag and drop family types into a project Select the family type and drag it into the appropriate view. You can drag both families
created from family files and system families.
Raytraced Images
View rendered images Expand Renderings branch. Lists all captured renderings.
To Do
Place rendered images onto sheets Drag the rendered image leaf under the Renderings branch onto the sheet in the document
window.
473
Site Settings
You can modify a project's global site settings at any time from the Settings menu. You can set values for contour line
intervals, add user-defined contour lines, establish true north within the project, and select the Section cut material.
Start: Enter the elevation at which additional contour lines begin to display.
Stop: Enter the elevation at which additional contour lines no longer display. This value is enabled
when you select Multiple Values as a Range Type.
Increment: Specify the increment for each additional contour line. This value is enabled when you
select Multiple Values as a Range Type.
Range Type: For one additional contour line, select Single Value. Select Multiple Values for multiple
contour lines.
Subcategory: Specifies the line style for the contour line. To create your own line style, see Object
Styles on page 528.
NOTE If you clear the At Intervals of check box in step 2, user-defined contour lines added in Step 5 still appear.
7 Under Section Graphics, select a material for Section cut material. The material you specify is used for
displaying the site in a section view. Appropriate materials include Site-Earth, Site-Grass, and Site-Sand.
8 Enter a value for Elevation of poche base. This controls the depth of the cross-section of earth. For example,
-30 feet or -25 meters. Specify this value once and it controls the poche depth for all topography elements
in your project.
9 Under Property Data, specify an option for Angle Display. If you select Degrees, property lines are displayed
in the Property Lines bearings table using the 360 degree bearing standard. Property line tags display using
the same notation.
10 Specify an option for Units. If you select Decimal degrees, the angles in the Property Lines bearings table
are displayed as decimals rather than as degrees, minutes, and seconds.
11 Click OK when finished.
Contour Line Display Select check box to display contour lines. If you clear the
check box, additional contour lines you specify still appear.
Passing Through user-defined Contour intervals are based on this value. For example, if
Elevation: you set the contour interval at 10, each contour line
appears at -20, -10, 0, 10, 20. If the Including Elevation
value is set to 5, the contour lines appear at -25, -15, -5,
5, 15, 25.
Additional Contours
Range Type Single or Multiple Value Select Single Value to insert one additional contour line.
Select Multiple Values to insert additional incremental
contour lines.
Subcategory user-defined The menu displays different subcategory values for contour
lines. These values are defined in the Object Styles
command, under the category Topography.
Section Graphics:
Section cut material Selected from drop-down list Sets the material that displays when shown in a section
view.
Elevation of Poche Base user-defined Controls the depth of the cross-section of earth. For
example, -30 feet or -25 meters. Specify this value once
and it controls the poche depth for all topography elements
in your project.
Property Data
Angle Display Degrees. Degrees from N/S Specifies the display of angular values on property line tags.
Property line tags are loaded from the Civil folder under
the Annotations family folder.
Units Decimal Degrees. Degrees minutes seconds Specifies the units used in the display of bearing values in
the Property Lines table.
Toposurface
The Toposurface command defines a topographical surface using points.
Toposurface | 475
Creating a Toposurface by Picking Points
You start creating toposurfaces in 3D or site plan views.
1 From the Site tab of the Design Bar click Toposurface or from the Site menu, choose Toposurface.
Revit Structure enters sketch mode with a Toposurface Design Bar.
Toposurface Tips
You can turn the visibility of topographic points on or off. See Visibility/Graphics on page 461. There are two
topographic point subcategories, Boundary and Internal. Revit Structure classifies points automatically.
If desired, change the contour line settings for the surface using the Site Settings command. See Site Settings on
page 474.
Triangulation edges for toposurfaces are off by default. You can turn them on by selecting them from the Annotation
Categories/Topography category in the Visibility/Graphics dialog. See Visibility/Graphics on page 461.
Toposurface Properties
Name Value Description
Material user-defined Sets the surface material. Select from drop-down list. You
can create your own toposurface material. Topographical
surfaces do not support materials with surface patterns.
See Materials on page 525.
Projected Area read-only The projected area is the area that the surface appears to
cover when you look down on it.
1 From the Site menu, click Subregion or click Subregion from the Site tab of the Design Bar.
Revit Structure enters sketch mode.
2 Click Lines from the Design Bar and use the sketching tools to create a region on the toposurface.
3 When you finish a subregion, click Finish Sketch.
After finishing the subregion, you can select it and click . You can change the material of the subregion to
the desired value.
Split Surface
You can split a toposurface into two distinct surfaces and then edit those surfaces independently. After splitting a
surface, you can assign different materials to these surfaces to depict roads, lakes, plazas, hills, or you can delete entire
portions of the toposurface.
4 In the Options Bar, select Draw or Pick. You cannot pick toposurface lines with the Pick tool. You have to
pick other valid lines, such as walls. See Sketching Options on page 36 and Sketching Design Bar
Commands on page 38.
5 There are two ways to sketch the split surface. Sketch a single closed loop that does not touch any of the
boundaries of the surface, or sketch any number of open loops. Both ends of an open loop must lie on the
boundary of the surface, and no part of the open loop can intersect or be coincident with the boundary
of the surface.
6 Click Finish Sketch.
TIP You can select the newly split surface, click and apply a new material, such as Site-Grass or Site-Asphalt.
Related Topic:
Merge Surface on page 477
To Merge Surfaces
1 From the Site menu choose Merge Surface or click Merge Surfaces from the Site tab of the Design Bar.
2 If desired, clear Remove points on common edges from the Options Bar. This option removes excess points
that were inserted after a surface was split. The option is selected by default.
3 Prehighlight the primary surface and select it.
4 Prehighlight the secondary surface and select it.
The two surfaces merge into one.
Related Topic:
Toposurface on page 475
Graded Region
To create a graded region, you select a toposurface to modify. That surface should be an existing surface with respect
to the current phase. See Phase Filters on page 513. Revit Structure marks the original surface as demolished and makes
a copy with a matching boundary. Revit Structure marks the copy as new to the current phase.
1 From the Site menu, choose Graded Region or click Graded Region from the Site tab of the Design Bar.
2 In the Graded Region dialog, click Select to select a toposurface to designate as a graded region. If you want
to edit the surface, click Select and Edit. Note that the option Copy Internal Points is not selected. When
not selected, only the boundary points are copied. If selected, all points of the surface are copied. If you
are making major edits to the surface, you should leave this option unchecked. If you want to keep most
of the surface's characteristics and are making minor changes, select the option.
3 Select the toposurface.
If you drag the new graded region, you notice that the original remains. Select the original and click, . Notice
that the Phase Demolished property has the value of the current phase.
Related Topic:
Phasing on page 512
Property Lines
You can create property lines using the sketching tools in Revit Structure or by entering survey data directly into the
project. Revit Structure aligns the survey data with the true north value in Site Settings. See Site Settings Properties
on page 474.
4 In the Options Bar, select Draw to sketch the property lines or Pick to select lines. See Sketching Options
on page 36.
5 Sketch the property lines.
6 Click Finish Sketch. Lines should form a closed loop; if you sketch an open loop and click Finish Sketch,
Revit Structure posts a warning that it will not calculate the area. You can ignore the warning to continue
or close the loop.
NOTE To convert sketched property lines to table-based property lines, select a sketched property line and click
Edit Table. Read the warning and click OK.
NOTE If you sketch an open loop and click OK, Revit Structure posts a warning that it will not calculate the area.
You can ignore the warning to continue.
10 The property lines prehighlight under the pointer. Move the property lines to their exact placement and
click.
11 If the property line boundary does not have the desired look, select the boundary and click Edit Table from
the Options Bar.
NOTE You can snap the property line to a benchmark using the Move command. See Move on page 299.
This procedure is a general method of reporting cut/fill values. There are other ways to report values, including sketching
a new surface within an existing surface.
NOTE You may need to press TAB to select the copied surface. Also, you may want to apply a Phase Filter to the view that
shows only new elements, and not demolished ones.
You can create a topography schedule that includes cut, fill, and net cut/fill as schedulable fields. You should also name
the different surfaces to distinguish them in your schedule.
If you add a building pad to a graded surface, you will see cut and fill reported separately for the pad and the toposurface
in a topography schedule. This is because the pad divides the graded surface into two surfaces: one is the surface under
the pad, and one is the surface not under the pad.
You should name both the graded surface and the pad surface in order to distinguish them in your schedule.
To select the surface under the pad, you can press TAB to prehighlight it, or you can turn off the pad's visibility.
Building Pad
You can add a building pad to a toposurface and then modify the pad's structure and depth. See Toposurface on page
475. You can draw the pad by sketching it or by picking walls or lines. After sketching the pad, you can specify a value
to control the height offset from the level. The sketch of the pad must form a closed loop. The sketch can contain other
closed loops inside the perimeter sketch. The inner loops define openings in the pad.
3 In the Options Bar, select Draw or Pick. See Sketching Options on page 36 and Sketching Design Bar
Commands on page 38.
4 Sketch the building pad as a closed loop, either by drawing lines or using the Pick Walls command.
5 Click Pad Properties in the Design Bar.
6 Set the Height Offset From Level. Set other building pad properties as needed. See Building Pad Properties
on page 330. Click OK.
7 Click Finish Sketch.
TIP If you want to see the building pad in a Floor Plan view, either set the building pad offset to a value higher than Level
One or adjust the view range.
Parking Components
Parking components are parking spaces you can add to a toposurface. After placing the component, you need to set its
host as the toposurface.
1 From the Site menu, choose Parking Component or click Parking Component from the Site tab of the
Design Bar.
2 Place the pointer on the toposurface and click to place the component. Place as many components as
desired. You may also want to create an array of parking components. See Array on page 305.
3 After placing the components, select them and click Pick Host from the Options Bar.
4 Select the toposurface.
When you use the Pick Host command, you are deliberately setting the parking component to be placed on top of the
toposurface. If you move the parking component around on the toposurface, it remains attached to the top of the
toposurface.
3 Select only the layers that you want Revit Structure to apply elevation points to, and click OK.
Revit Structure analyzes the imported 3D contour data and generates a toposurface based on the elevation
points placed along the contour lines.
Site Components
Use the Site Component command to place site-specific components into your site plan. When you click the command,
only site-specific components are listed in the Type Selector. If you have no site components loaded in your project
and you click this command, an error message appears indicating no appropriate families are loaded.
Contour Labels
You can label contour lines to indicate their elevation.
1 Create a topographic surface with different elevations. See Toposurface on page 475.
2 Click Label Contours from the Site tab of the Design Bar.
3 From the Type Selector choose the appropriate contour label line.
TIP You may want to choose a line type that places labels only on primary contour lines. The labels will be easier
to read. You can set the interval at which primary contour lines appear with the Site Settings command. See
Site Settings on page 474.
Text Font user-defined Sets the font for the label text.
Label primary contours check box If selected, only primary contour lines are labeled. See Site
only Settings on page 474.
titleblocks, adding building views to the sheet view, and then printing the sheet views. After you print
the sheet views, you can send them to the field where they can be marked up and revised. Revit Structure
485
Sheets
Sheet views are the view in which you create your construction document set.
Sheet View
The drawing sheet is the view to which you add model views. You print drawing sheets to create a drawing set.
You can activate a view that you have added to the sheet. You can then modify elements in the activated view. Only
one view on a sheet can be active at a time.
1 Click View New Sheet, or click Sheet on the View tab of the Design Bar.
2 Select a Titleblock from the list. If necessary, click Load to find another titleblock from the Titleblocks
folder, which is under the Library folder.
3 Click OK.
4 Click View menu New Add View.
5 In the Views dialog box, select a view, and click Add View to Sheet. As you move the cursor, the viewport
moves with it. Click to place the viewport in the desired location.
6 Continue adding views to the sheet. If desired, you can rename the viewport title on the sheet. Double-click
the title to edit it.
7 To move the view to a new location, select the viewport, and drag it.
8 To change the scale of the view, select the viewport border, right-click, and click Activate View.
9 Right-click, and click View Properties.
10 In the Element Properties dialog box, under Graphics, select a value for View Scale, and click OK.
11 To add dimensions, click Drafting menu Dimension, and add dimensions as needed.
12 To add text notes, click Drafting menu Text, and enter the necessary text.
13 Right-click, and click Deactivate View.
14 Continue adding sheets as necessary.
Sheet Properties
Every sheet contains properties that you can modify; these changes do not affect all sheets but only the active one.
Visibility user-defined You can specify the category visibility for the sheet.
Referencing Sheet user-defined This value comes from the referencing view that is placed
on a sheet.
Referencing Detail user-defined This value comes from the referencing view that is placed
on a sheet.
Sheet Number user-defined The number of the sheet in the complete drawing set.
Sheet Issue Date user-defined An issue date for the sheet. Separate from the Project Issue
Date label contained in the titleblock.
Appears in Drawing List Check box Default value is selected. If you clear the check box, the
sheet is excluded from drawing lists.
Sheet Tips
To track printing times, a time and date stamp is displayed on sheets. You can format the display of this stamp by
modifying the regional and language settings on your computer.
You can rotate a view on a sheet after you place it:
1 Be sure the view is not activated. See Activate View on page 488.
2 Right-click the view (called a viewport), and click Properties.
3 In the Element Properties dialog box, under Graphics, select a value for View Rotation on Sheet.
4 Click OK.
When you lay out views on a sheet, you can align the view titles. The view titles stay aligned even if the viewport
size changes.
For more information on viewport parameters, see Viewports on page 488.
Add View
The Add View command adds a view of the model to the drawing sheet.
1 Open a sheet view, and, if necessary, add a view. See Add View on page 487.
2 Select a viewport on the sheet.
3 Click View menu Activate View, or right-click on the viewport and click Activate View.
The model is now available for editing in a sheet view.
TIP Click the right-mouse button in the view area to bring up the context menu that includes commands for activating a
view. If there are multiple views on the sheet that overlap, press TAB until the correct view is highlighted.
Deactivate View
This command disables a view so that the model cannot be edited from the drawing sheet.
TIP As an alternative to the command from the View menu, select a viewport, right-click, and click Deactivate View.
Viewports
When you add a view to a sheet, a viewport is displayed around the view. See Add View on page 487. You can modify
the appearance of a viewport, by accessing the Element Properties dialog box and specifying its properties. See Element
Properties Dialog Box on page 309.
Title None. view title Labels the viewport on the drawing sheet. Can include
view scale, detail number, and sheet number.
Show Title Yes. No. When multiple viewports Sets the display of the viewport label. Labels display at all
times when set to Yes. Only labels display when value is
specified as When multiple viewports.
Show Extension line Check box Switches whether an extension line appears on the
viewport.
Line Weight Selected from drop-down list Sets the line weight of the view title's horizontal line.
Color Selected from color picker Sets the color of the view title's horizontal line.
Line Pattern Selected from drop-down list Sets the line pattern of the view title's horizontal line.
View Name user-defined The name you created for the view or the default system
name, such as Level 1.
Title on Sheet user-defined The name of the view as it appears on the sheet. By default,
it is the view name, but you can rename it.
Detail number Starts at 1 The number of the viewport on the sheet. Starts at 1 and
increases in increments of 1.
View Rotation on Sheet None Rotates a view on the sheet in 90-degree increments. None
90 Clockwise is the default.
90 Counterclockwise
View Scale user-defined The scale of the view specified in the view properties. See
View Properties on page 452. You can change it here
and the view scale updates.
View List
A view list is a schedule of all view, which shows view parameters. The view parameters displayed are used for grouping
and filtering for Project Browser organization; you can see and modify various view parameters for multiple views at
once.
The resulting view is displayed under Schedules in the Project Browser and can be placed on a sheet like any other
schedule.
If you add a view list to a sheet, you can change its appearance: right-click on the view list name in the Project Browser,
click Properties, and, in the Element Properties dialog box, click on the Edit button next to Appearance.
Drawing List
The schedule of all drawing sheets in the project functions as a table of contents for the project and is typically placed
on the first sheet of a documentation set.
The resulting view is displayed under Schedules in the Project Browser and can be placed on a sheet like any other
schedule.
NOTE To exclude a sheet from the drawing list, for example, the sheet that contains the drawing list, right-click the sheet
name in the Project Browser, and click Properties. Specify No for Appears in drawing list.
If you add a drawing list to a sheet, you can change its appearance: right-click on the drawing list name in the Project
Browser, click Properties, and, in the Element Properties dialog box, click Edit for Appearance.
TIP You can also drag a titleblock from the Project Browser to the sheet view. Titleblocks are under
Families Annotation Symbols in the browser. See Using the Project Browser on page 468.
4 Select a viewport (an inactive view) on the sheet, and on the Options Bar, click .
5 In the Element Properties dialog box, click Edit/New to access the type properties for the viewport.
6 In the Type Properties dialog box, select the name of the view title family you created for Title.
7 Click OK twice.
NOTE You cannot delete schedule sections. The schedule deletes in its entirety.
NOTE You cannot drag schedule sections from one sheet to another.
NOTE If the schedule is split into multiple sections, adjusting the width in one section changes the width on all sections.
Related Topic
Modifying Schedules on page 440
Callout View
A callout is a view placed in a plan, section, detail, or elevation view. The view in which a callout is drawn is considered
the parent of the callout view; if the parent view is deleted, the callout is also deleted. When a callout is created, Revit
Structure creates a new view that is displayed in the Project Browser as either a detail view or as a view that is the same
type as the parent view. For example, if you create a floor plan callout of a plan view, the callout view is displayed in
the Project Browser under plan views. Alternatively, if you make a detail view of a floor plan, the callout is displayed
as a detail view in the Project Browser. A view callout tag and a detail callout tag look the same, but have distinct
properties that affect how and when they are displayed. To display the callout in multiple views, including intersecting
perpendicular views, make a detail view. See Detail Views on page 133 for more information on creating a detail view.
To display the callout tag only in the parent view, create the callout in the parent view.
Using the Callout command, you can create a one-to-one relationship between a callout bubble and a callout view, or
you can make multiple reference callout bubbles that refer to one callout view. See Reference Callouts on page 493.
Reference Callouts
Callouts that reference an existing view do not create a new view when you add them to your project.
Plan
Elevation
Section
Callout
Drafting
Callouts in section, plan, elevation, or callout views can reference cropped views of the same type in which the callout
was placed. Check the View Properties of the view to be sure the Crop Region property is selected. See View Properties
on page 452.
Example 1. You place a callout in Floor Plan: Level 1, and the crop region for Floor Plan: Level 2 is turned on. You
can choose Floor Plan: Level 2 as a reference for this callout.
Example 2. You place a callout in Section 2. Section 3 already exists. You can choose Section 3 as a reference for the
callout in Section 2.
Reference callouts in drafting views can reference any plan, section, elevation, or callout view, provided the crop region
is turned on in those views. They can also reference other drafting views.
1 Click View menu New Callout, or click Callout on the View tab of the Design Bar.
2 On the Options Bar, select Reference other view, and select a reference view name. If there are no existing
views to reference, select <New Drafting View> to create a new drafting view; the reference callout then
references this new drafting view.
NOTE If a view from the menu list is on a sheet, the detail number and sheet number are displayed next to the
view name. For example, if you choose a drafting view that is on a sheet, its name is displayed as Drafting View
: Drafting 1 (1/A101), where the values in the parentheses represent the detail number and sheet number.
3 Place the cursor in the top left corner of the area to enlarge, and drag toward the lower right corner to
create a callout bubble.
There is no parametric relationship between the reference callout and the referenced view. Resizing the clip planes
of a reference callout has no effect on the crop region of the referenced view.
To activate
1 Select the leader line.
A blue elbow control is displayed in the middle of the line.
2 Drag the elbow control and notice that the leader line attaches to different points on the callout box. The
leader line segments snap to vertical and horizontal planes.
Print
This command prints the current window, a visible portion of the current window, or selected views and sheets. When
printing in Revit Structure, the output is "What You See Is What You Get (WYSIWYG)," with a few exceptions:
Print Procedure
1 Click File menu Print, or click Print on the Standard toolbar.
2 In the Print dialog box, select a printer for Name.
3 If desired, click Properties to configure the printer.
4 If desired, select Print to file. You can save the print job as either a PRN or a PLT file.
5 Under Print range, specify if you are printing the Current window, a Visible portion of the current window,
or Selected views/sheets. If you are printing selected views/sheets, click Select, choose from the list of
available views to print, and click OK.
6 Under Options, specify the number of copies to print and whether to print a view or sheet set in reverse
order. You can select Reverse print order for a multiple-page print job so that the last page is printed first.
7 To print a complete copy of the project before the first page of the next copy is printed, select Collate. To
print all copies of the first page and then print all copies of each subsequent page, clear Collate.
8 Under Settings, click Setup to change print settings. See Print Setup on page 496 for more information.
9 Click Preview to preview the print job before you send it to the printer. While in print preview mode, you
can zoom the image and flip through pages if the print job is on multiple pages. To exit print preview,
click Close. To return to the Print dialog box, click Print.
10 When you are ready to print, click OK.
Printing Tips
Keyboard shortcut: CTRL+P.
When printing a view, be sure that you have installed the most recent version of the printer driver. Consult with
the printer manufacturer.
To print to DWF, download the DWF writer printer driver from http://www.autodesk.com/dwfwriter.
If the print job is of substantial size, a Cancel button is displayed on the Status Bar. The file size necessary to trigger
this option is dependent on system speed and amount of memory.
If you choose Print while the Project Browser is the active window in Revit Structure, the output is the contents
of the Project Browser window.
6 Click OK to return to either the Print or Export dialog box. If you have not named a setting, you are
prompted to name it.
NOTE If you click OK before clicking Save, your changes are not saved. to the selected view/sheet set. The first
time you click OK, however, you are prompted to save your changes to the modified set. If you click No, the
changed settings are applied to the <in-session> set. Any future changes you make without saving are also applied
to the <in-session> set. These changes are lost when you exit the Revit Structure session.
Print Setup
There are various options you can specify for your print job in Revit Structure. All options are listed here; not all are
necessary for every print job.
1 Click File menu Print Setup, or click Setup in the Print dialog box.
2 In the Print Setup dialog box, select saved print settings for Name.
3 Under Paper, specify options for Size and Source.
4 Under Orientation, select Portrait or Landscape.
5 Under Paper Placement, specify where the view prints on the sheet. If you select User defined for Offset
from corner, enter X and Y offset values.
Raster Quality: Controls the resolution of the raster data being sent to the print device. The higher
the quality, the longer the print time.
Black Lines: All text, non-white lines, pattern lines, and edges print in black. All raster images and
solid patterns print in grayscale. This option is not available for DWF printing.
Grayscale: All colors, text, images, and lines are printed in grayscale. This option is not available for
DWF printing.
Color: All colors in the project are maintained and printed, provided the printer supports colors.
You can hide the following elements when printing: scope boxes, reference planes, and crop boundaries.
Hide unreferenced view tags. Select this option if you do not want to print section, elevation, and
callout tags that are not on sheets.
View links print black by default, but you can specify to print them in blue.
TIP You can transfer print settings to another project using Transfer Project Standards. Click File menu Transfer
Project Standards, and in the Select Items To Copy dialog box, select Print Settings. See Transfer Project
Standards on page 534.
NOTE If you click OK before clicking Save, your changes are not saved to the selected print setting. The first
time you click OK, however, you are prompted to save your changes to the modified print setting. If you click
No, the changed settings are applied to the <in-session> print setting. Any future changes you make without
saving are also applied to the <in-session> setting. These changes are lost when you exit the Revit Structure
session.
Print Preview
When you use this command, a draft version of the drawing is displayed; it is not available if you are printing multiple
sheets or views. The Print Preview command also gives you the option of zooming the drawing.
Access this command on the File menu.
NOTE If the print job is of substantial size, a Cancel button is displayed on the Status Bar. The file size necessary to trigger
this option is dependent on system speed and amount of memory.
Revisions
Revit Structure provides tools that enable you to include revision information in sheets. You can:
Numbering by project: All revisions are numbered according to the sequence of revisions in the Revisions
dialog box. For example, you create clouds in revisions 2, 3, and 4. When you add those clouds to a
sheet, the numbering in the tags and the revision schedule display 2, 3, and 4. You cannot modify the
sequence number.
The following diagram depicts cloud numbering by project.The number inside the cloud is the revision sequence number.
The number inside the tag is the revision number.
The following diagram shows cloud numbering by sheet: the lower the revision sequence number inside the cloud, the
lower the revision number inside the tag.
3 Under Release Date, specify an issuing date on which the revisions are to be sent for review.
4 Under Description, enter a descriptive explanation; for example, added new structural wall type to floor
plan level 1 view.
5 Verify that Issued is clear.
The Issued option is used later to lock out the revision and issue it to the field. For more information on
this, see Issuing a Revision on page 501.
Revision Clouds
Revision clouds are a taggable family that graphically indicate changes to your construction documents. They have
read-only properties, including Revision Number and Revision Date, with values that are inherited from the revisions
table that you set up previously.
You can sketch revision clouds in all views, except 3D views. The cloud is visible only in the view in which it is sketched.
You can draw multiple revision clouds for each revision added in the revision table. For more information on defining
revisions, see Setting up a Revision Table on page 498.
1 On the Drafting tab of the Design Bar, click Revision Cloud, or click Drafting menu Revision Cloud.
Revit Structure enters sketch mode.
2 In the drawing area, place the cursor near the elements you have changed.
3 Click and move the cursor in a clockwise direction to create a segment of the cloud.
4 Click to stop that segment and start a new segment.
5 Continue creating cloud segments until the cloud encompasses the area to call out.
6 Click Finish Sketch.
TIP To change the look of the revision cloud, click Settings menu Object Styles. Click the Annotation Objects
tab, and edit the line weight, line color, and line pattern of the revision cloud line style.
Revision user-defined The value for this parameter can be any revision that is
included in the revision table. The value displays the
sequence number and the description of the revision.
Revision Date read-only Acquired from the Release Date column of the revision
table.
Issued To read-only Acquired from the Issued to column of the revision table.
Revision Schedules
As you add views with revision clouds, the revision schedule is updated with the number of revision clouds.
Revision schedules are included with most Revit Structure titleblocks. After you create a sheet with a Revit Structure
titleblock, you can begin recording revision information on that sheet.
NOTE This procedure is not intended to provide step-by-step instructions for creating a custom titleblock.
Issuing a Revision
After you have completed revising the project and have added the revised views to a sheet, lock the revision so that no
further changes can be made and you have a record of the revision. You can then issue the revised construction
documents to the field.
IMPORTANT After you issue a revision, you can no longer add revision clouds to it, nor can you edit the sketch of the existing
clouds in the revision.
Unlocking a Revision
After you issue a revision, you can unlock it to continue modifying it.
Adding a Revision
Combining Revisions
You cannot delete revisions, but you can combine them.
503
Shared Positioning in a Project
A Revit Structure project has internal coordinates for all the elements that compose the model in a project. Those
coordinates are known to this project only. This is acceptable if you have a standalone model whose position is not
relevant to other models or to a site, but if you want the position of this model to be known to other linked models,
you need to share coordinates.
Shared coordinates are used for remembering the mutual positions of multiple interlinked files. Those interlinked files
can be all RVT files, or a combination of RVT and DWG and DXF files.
Several identical dormitory buildings that are all the same on a site.
Identical condominiums on the same site.
You might also want several locations for a unique building. In this case, you could import the building into a site
model and then move the building around on the site by choosing different locations.
Locations are modifiable in a project. You can delete, rename, create new locations, and switch between locations.
After you move the linked instance, a warning dialog box appears indicating that the linked file will change. This is
because you have defined a new position for the named location in the linked model file. In the warning dialog box,
you can choose to save the linked file or save the new location later using the Manage Links command. If you click
Save Now, Revit Structure saves the new location to the linked model file.
save the new position of the location back to the linked model file
do not save. Location positions are not changed, and the instance returns back to currently defined
location.
do not save but keep the new position and break the share between the linked and model files.
If you save or close the host model, you are prompted to save the linked models. The Save Modified Linked Model
dialog box appears.
If you unload a linked file, the Save Modified Linked Model dialog box appears. Again, you are prompted to save changes
to the linked model.
2 Click and click the button that appears next to the Shared Location parameter.
The Choose Location dialog box displays the current location of the linked instance.
3 You have three choices of how to set the location of the linked instance:
Select Move instance to and choose a location name from the drop-down menu. Those location names
are from the linked model file. When you click OK, the linked instance moves to the recorded position
for that named location.
Acquire Coordinates
When you acquire coordinates from a linked RVT project, the shared coordinates of the linked project become the
shared coordinates of the host project, based on the location of the linked project instance in the host project. There
is no change to the host project's internal coordinates. The host project also acquires True North from the linked project.
The origin of the linked project's shared coordinates becomes the origin of the host project's shared coordinates.
When a Revit Structure project acquires coordinates from a linked DWG file, the World Coordinate System (WCS) of
the selected linked DWG file becomes the shared coordinate system of the host Revit Structure project, based on the
location of the linked DWG instance. The Y axis of the DWG becomes True North, and the origin of the DWG becomes
the origin of the shared coordinate system of the Revit Structure project.
Publish Coordinates
When you publish shared coordinates from a host project to a linked project, this changes the linked project. The host
project's True North and shared origin are recorded in the linked project, based on the current location of the linked
instance. This location is now named in both the host project and the linked project. More than one location of the
link can be recorded.
When you publish shared coordinates from a host Revit Structure project to a linked DWG, this changes the linked
DWG. The origin of the host Revit Structure projects shared coordinate system becomes the origin of a new User
Coordinate System (UCS) in the DWG file. The Y axis of the new UCS corresponds to the host project's True North.
You can name the UCS when you publish coordinates. It is not recommended to change this name after publishing
coordinates.
The linked model file now has the same shared coordinates as the host model file.
You publish the coordinates of the host model to the linked model. The linked model file coordinates
change to the host model file's coordinates.
You acquire the coordinates from the linked model to the host model.
5 The linked model's position in the host model is saved to a location name in the linked model file. If
desired, you can change the name of the location by clicking Change and choosing a name from the Select
Location dialog box.
6 Click Reconcile to confirm changes.
7 Click OK to close the linked model properties.
You cannot acquire coordinates or publish coordinates from a project that has multiple locations, using the Acquire
Coordinates or Publish Coordinates commands. You can do it through the properties of the linked model. See Defining
Named Locations on page 504.
Relocating a Project
The Relocate this Project command moves the entire project relative to the shared coordinate system.
2 Move the project graphically in the view. See Move on page 299.
NOTE If you have set levels or spot elevations to report values from the shared origin, their values update. See
Level Properties on page 338 and Changing Elevation Reporting on page 153.
1 Right-click in the desired plan or RCP view and click View Properties. Set the Orientation parameter to
True North and click OK.
2 On the Tools menu, click Project Position/Orientation Rotate True North.
3 You use the command just like the Rotate command. Rotate the project graphically in the view to true
north or enter the angle and direction from True North on the Options Bar. See Rotate on page 304.
3 Enter values that you have for the point you select.
4 If you want to rotate the project from Project North to True North, enter a value and direction.
5 Click OK to save the new coordinates for the selected point.
3 Click the reference and the coordinates of that reference appear on the Options Bar. The reference's elevation
also appears.
NOTE If you click somewhere in a plan view, other than a reference, you see the North, South, East, and West
coordinates of that point. In a section or elevation view, you see only the elevation of the point.
1 On the Drafting menu, click Spot Dimension or click Spot Dimension from the Drafting tab of the Design
Bar.
2 From the Type Selector, choose the type of spot elevation to place.
3 On the Options Bar, select Spot Coordinate.
4 Select an edge of an element or select a point on a toposurface. If you select an endpoint, you can obtain
N/S, E/W, and elevation values.
5 If you are placing a spot coordinate without a leader, click to place it.
6 If you are placing a spot coordinate with a leader, move the cursor away from the element. Click once to
place the leader elbow. Move the cursor again and then click to place the spot coordinate.
7 To finish, click Modify.
If you select a spot elevation after placing it, you can move it around using the drag controls. If you delete an element
that is referenced or turn off its visibility, the spot elevation goes away.
Leader Check box If selected, spot coordinate includes a leader line. When
not selected, no leader line appears.
Leader Arrowhead Can be None or any of the available types Sets the appearance of the leader arrowhead. The value
None removes the arrowhead. To define an arrowhead,
see Settings, Annotations, Arrowheads. See Annotations
on page 531.
Leader Line Weight 1-16 Sets the weight of the leader line. The higher the value,
the thicker the line.
Leader Arrowhead Line 1-16 Sets the arrowhead line weight. The higher the value, the
Weight thicker the arrowhead line.
Symbol Filled Crosshair Changes the look of the symbol head with the spot
coordinate.
Color user-defined Click button to open color picker. Sets the color of the spot
coordinate.
Text Offset from Leader user-defined Offsets the text vertically from the leader line.
Text Offset from Symbol user-defined Offsets the text horizontally from the symbol. A larger
positive value moves the text to the left. A negative value
moves the text to the right.
Coordinate Origin Read only and set to shared Indicates that the coordinates are shared.
North/South Indicator user-defined Lets you specify how to label the north/south direction.
For instance, you might enter X.
East/West Indicator user-defined Lets you specify how to label the east/west direction. For
instance, you might enter Y.
Read Convention Read-only How the text is displayed for the coordinate.
Text Orientation Horizontal Above Flips the position of the text between above or below the
Horizontal Below dimension line.
Text Font user-defined Sets the font for the elevation text.
Text Background Opaque Sets the background for the text. With opaque the
Transparent background of the text itself covers objects behind it.
Transparent allows you to see objects behind the text.
Units Format user-defined Click button to open Format dialog box. Clear the Use
Project Settings option and set the appropriate values.
511
Phasing
Some architectural projects, such as renovations, proceed in phases. Phases represent distinct time periods in a project's
life.
Revit Structure offers phase representation for views and modelling components. When you start a new project, by
default it has two phases defined, Phase 1 for existing and Phase 2 for new construction. Each modelling component
has two phase properties: phase created and phase demolished. By determining in which phase an object has been
created, and possibly demolished, you can define how your project appears during the various stages of work.
The Phase Created property indicates in which phase the component was added. The default value for this property
is the same as the Phase value of the current view. You can set Phase Created to a different value by choosing one
from the drop-down menu.
The Phase Demolished property indicates in which phase the component was demolished. The default value for
this is None. When you demolish a component with the demolition tool, this property updates to the current
phase of the view in which you demolished the element. You can also demolish a component by setting the Phase
Demolished property to a different value. See Demolish on page 514.
Creating Phases
1 From the Settings menu, choose Phases.
The Phasing dialog opens with the Project Phases tab selected. By default, each project has phases called
New Construction and Existing. You can rename the phases.
2 Click the number box next to the Phase 1 name box. Revit Structure selects the entire phase row. If desired,
click the Name text box for New Construction and rename the phase. Similarly, click the Description text
box and edit the description.
3 To insert a phase before the selected phase, click Insert Before. To insert a phase after this phase, click Insert
After.
NOTE You cannot rearrange the order of phases after entering them. Be aware of the placement of phases.
4 Revit Structure names the phases sequentially as you add them, for example, Phase 2, Phase 3, Phase 4,
and so on. If desired, rename the phases and provide descriptions for each.
5 At a later stage, you may decide to combine phases. Select a phase and click either Combine With Next or
Combine with Previous to combine phases. When you combine phases, one of the original phases goes
away; this means that all components that had that phase value for their Phase Created and Phase
Demolished properties are now updated to show the new combined phase value.
6 Click OK.
Phase Filters
A phase filter is a rule that determines the appearance of components based on their phase conditions in the view.
Phase Conditions
A modelling component has one of the following phase conditions with respect to the phase of the view:
Each Revit Structure project contains the following default phase filters:
Show All: Shows new, existing, demolished, and temporary components in that particular phase. Components
demolished in earlier phases will no longer be displayed.
Show Demo + New: Shows demolished and new components
Show Previous + Demo: Shows existing and demolished components
Show Previous + New: Shows existing and new components
NOTE To show all elements from all phases, do not apply a phase filter to the view.
Creating Overrides
You define overrides to change the appearance of components in views with phase filters. This section of the dialog
resembles the Object Styles dialog.
1 With the Phasing dialog open, click the Graphic Overrides tab.
2 Click the appropriate boxes to define the appearance for new, temporary, demolished, and existing elements.
For example, to define the appearance of demolished elements, set Projection to 3, Cut to 2, Line Color to
red, Line Pattern to Dashed.
3 Follow the previous procedure to apply the override settings to the phase conditions.
Demolish
The Demolish command activates the Demolition editor. With the editor activated, the cursor changes to a hammer,
and you can click model components to demolish them; to assist you, Revit Structure highlights any components that
can be demolished, for example, walls, windows, and doors. The Demolition editor functions model-wide; in other
words, you demolish a component on the model in one view, it appears demolished in all views, provided each view
is set to the same phase. The Demolition editor does not delete elements.
Phase Filters
Prior to using this command, you should be familiar with phases and phase filters. See Phasing on page 512.
The phase filter controls the look of elements in a view. When you demolish a component, its appearance will change
based on the phase-filter setting. For example, you apply the Show Demo + New filter to the view; in that view demolished
components are displayed with black, dashed lines. When you click on a component in this view with the demolition
hammer, the component appears with black, dashed lines. If you turned off display of demolished components in that
phase filter, then they would disappear when you click them.
NOTE If you build and demolish a component in the same phase, it is considered to be a temporary component and will
display according to the phase filter's setting for temporary components.
In the following example, the view has a phase filter called Demo. According to the settings for that filter, existing
elements appear in blue solid lines, while demolished items display in red with dashed lines.
View before demolition begins. Note existing elements in blue solid lines.
View after some elements have been demolished. Note formerly existing elements appear in red, dashed lines.
If you place an insert into a host in a phase later than the host's creation phase, Revit Structure creates an in-fill element
for earlier phases.
For example, you have a roof that was created in Phase 1. You add a skylight to the roof in Phase 2. You look at the
roof and skylight in a 3D view. If you set the 3D view's phase to Phase 1, an in-fill element replaces the skylight. You
can view this in-fill element in a section view.
When you demolish an insert in a host element, the insert becomes an in-fill element.
You can then place a new insert near the demolished insert.
If you apply a phase filter to the view that does not show demolished elements, such as Show Previous + New, you see
only the new insert.
To see an in-fill element, create a section view whose cut plane runs through the demolished insert and the host.
If you demolish an insert in a phase later than the host's creation phase, you can change the structure of the in-fill
element. This can help you represent different materials and thicknesses in the host.
NOTE You cannot change the structure of an in-fill element created for phases earlier than the insert's phase.
1 Open the section view that passes through the demolished insert.
2 Set the phase filter of the view to Show Previous + New.
3 Select the in-fill element in the view. You may need to move the pointer along a face of the element until it
prehighlights.
5 Open a 3D view and you can see the different type in the host.
You cannot drag or move an in-fill element. You cannot mirror, rotate, copy, or paste it.
Limited properties are modifiable. Select the in-fill element and then click Properties to view modifiable parameters.
In-fill elements for roofs and floors project down from the top face.
In-fill elements for ceilings project up from the bottom face.
templates. These are all important tasks that help you complete current and future projects.
519
Creating a Template
Revit Structure projects are based on the settings inherent in template files. Template settings include units, fill patterns,
line styles, line weights, and view scales.
NOTE If you do not base the template on an existing template, the Select Initial Units dialog is displayed. Specify
either Imperial or metric units.
Fill Patterns
Fill patterns control the appearance of surfaces that are cut or shown in projection. Use the Fill Patterns command to
create or modify drafting and model patterns.
NOTE Fill patterns can be applied to planar and cylindrical surfaces. All other surfaces will have a solid fill.
Drafting Patterns
Drafting patterns represent materials in symbolic form; for example, sand is represented by a stipple pattern. The density
of drafting patterns is fixed with respect to the drawing sheet.
For information about view scale settings, see View Properties on page 452.
Notice the differences in the model and drafting patterns when the view scale changes as shown in the following figure.
Model patterns remain a fixed size relative to the model, and drafting patterns remain a fixed size relative to the sheet.
NOTE If you zoom a view, both drafting and model patterns appear larger or smaller. As you zoom out, the pattern becomes
more dense. At a certain point, the pattern becomes too dense, and it is displayed as a solid fill. This is known as pattern
overscaling. See Zoom on page 449.
10 Click OK.
Orient to View. All patterns share the same orientation and origin with respect to paper, so they perfectly align
at element transitions.
Keep Readable. This option mimics the behavior of text. Patterns will align with the host; however it will flip
90 degrees when the host is slanted 45, 135, 225, and 315 degrees. A right diagonal pattern will always stay more
or less right diagonal, and a 90 degree corner will have a smooth transition. Patterns will share the same origin
with respect to paper.
Align with Element. Patterns will align with the host and compute a good origin.
NOTE Default Revit Structure fill patterns are stored in the revit.pat file and revit metric.pat in the Data directory
in the Revit Structure Program Group. The revit metric.pat contains various metric masonry patterns and iso
patterns.
Applying a Pattern
You can apply fill patterns to the surfaces of components and families using the Materials command or the Paint
command. See Materials on page 525 and Paint on page 295.
Deleting a Pattern
1 In the Fill Patterns dialog, select the appropriate fill pattern.
2 Click Delete.
3 When prompted to confirm deletion, click Yes.
NOTE You cannot edit or delete the Solid fill drafting pattern.
Editing a Pattern
You can edit simple fill patterns; to edit a custom pattern, you must reload the pattern from the PAT file. In the Fill
Patterns dialog, select the pattern to modify, and click Edit. Follow the steps in the Creating a Simple Fill Pattern on
page 521 procedure. With a pattern name selected, you can also select Custom and import a new pattern from a PAT
file; the imported custom pattern replaces the existing pattern, using the same name.
Pattern Files
A pattern file is a text file that contains definitions for model or drafting patterns in a project. The file must be saved
with a PAT extension. For more information, see Fill Patterns on page 520.
Creating a Pattern
This example shows how to create a pattern of octagons and squares in the pattern file. You can use the description
here to create other patterns.
The completed pattern contains octagons that are 8 inches at their widest point; both the octagon and the square are
3 5/16 inches on a side.
1 Open a text editor, such as Notepad, to begin creating the pattern file.
7 Enter 3.3125 for pen down, and enter -8 for pen up. A negative number indicates the pen is up.
The first pattern descriptor is complete:
0, 0, 0, 5.656, 5.656, 3.3125, -8
angle : 0
origin : 0, 3.3125
shift : 5.656, 5.656
pen down : 3.3125
pen up : -8
Because you changed the origin, the lines are drawn above the first set.
angle : 90
origin : 0, 0
shift : 5.656, 5.656
pen down : 3.3125
pen up : -8
Because of the 90 angle, the lines are drawn vertically, beginning to create a square pattern.
angle : 90
origin : 3.3125, 0
shift : 5.656, 5.656
pen down : 3.3125
pen up : -8
angle : 45
origin : 3.3125, 3.3125
shift : 8, 8
pen down : 3.3125
pen up : -4.6875
45 angle; 3.3125, 3.3125 for the origin; 8, 8 for shift, 3.3125 for pen down and -4.6875 for pen up.
angle : -45
origin : 3.3125, 0
shift : 8, 8
pen down : 3.3125
pen up : -4.6875
-45 angle; 3.3125, 0 for the origin; 8, 8 for shift, 3.3125 for pen down and -4.6875 for pen up.
10 Click next to Texture to launch the AccuRender texture library. See AccuRender help for more
information.
11 If desired, specify surface and cut fill patterns for the material. To specify colors for the patterns, click the
value for Color, assign colors in the Color dialog, and click OK. See Colors on page 409.
NOTE To define a new fill pattern for the material, see Fill Patterns on page 520.
12 Click OK.
The new material style is stored in the project only.
NOTE For families that are constructed of several components, apply Material Style using the Type Construction parameter
called Structure. By clicking on the Material arrow of a layer in the Edit Assembly dialog, you activate the Materials dialog.
Specify name as desired for the component.
Unassigned
Generic
Concrete
Steel
Wood
You can define parameter sets for the Concrete and Steel types.
NOTE For families that are constructed of several components, such as walls, apply Material Style using the Type Construction
parameter called Structure. By clicking on the Material arrow of a wall layer in the Edit Assembly dialog, you activate the
Materials dialog. Specify the name as desired for the component.
Deleting a Style
1 In the Materials dialog, select a style name for Name, and click Delete.
2 When prompted to confirm the deletion, click Yes.
Object Styles
The Object Styles commands specify Line Weights, Line Colors, Line Patterns, and Materials for different categories
and subcategories of components or imported geometry layers.
8 Select a Line Pattern. For more information on creating line pattern styles, see Line Patterns on page 530.
9 Click the button in the Material field to open the Materials dialog. Select a material for the family category
from the Material column. You can override the material for the family by changing its material type
property. For imported geometry, specify a Material for the layer. This is not available for Annotations.
10 When finished., click OK.
Line Styles
Use this command to create or modify line styles. Line styles are used to indicate different effects, such as a dashed
(------) line for reference planes. When you install and run Revit Structure, several line styles are included. Each predefined
line style has a name that describes either the line (for example, Dash dot), or where Revit Structure uses the line style
(for example, <Sketch> lines). Revit Structure stores the line styles in the default.rte file.
3 Click the value for Line Weight to choose a line weight for the line style. See Line Weights on page 529.
4 Click the value for Line Color to choose a line color for the line style. For more information on defining
colors for your Revit Structure project, see Colors on page 409.
5 Click the value for Line Pattern to choose a line pattern for the line style.
6 Repeat this procedure for the desired number of line styles.
7 Click OK.
Line Weights
Use this command to control line widths for model elements, annotation elements, and elements in perspective views.
The Line Weights dialog includes tabs for controlling various line weights: model line weights, perspective line weights,
and annotation line weights.
On the Model Line Weights tab, you can specify line width for modelling components, such as doors, windows, and
walls, in orthographic views. The widths are dependent on the scale of the view.
On the Perspective Line Weights tab, you can specify line weights for modelling components in perspective views. You
may want to apply different line styles and line weights using the Linework on page 282.
The Annotation Line Weights tab controls the line width of annotation objects, such as section lines and dimension
lines. The widths of annotation symbols are not dependent on the scale of the design.
Deleting Scales
1 Click Settings menu Line Weights.
2 In the Line Weights dialog, click the Model Line Weights tab, and then select the View Scale header.
3 Click Delete.
4 Click OK.
Line Patterns
Use this command to specify the pattern for the line styles used in Revit Structure. You can use one of several predefined
line patterns or you can create your own. Line patterns are a series of dashes or dots alternating with blank space.
10 Click OK.
Annotations
Use this command to create or define the look of text note leader arrows, loaded tags, dimensions, and annotation
symbol styles in a project.
Arrowheads
Specify the style of current arrowheads or create new ones. This command allows all text notes, tags, and dimensions
to use the same arrowhead style.
1 Click Settings menu Annotations Dimensions and then a dimension style: Linear, Angular, or Radial.
2 In the Type Properties dialog, select the type name for Type. If desired, click Rename to rename the type,
or click Duplicate to create a new arrowhead type.
3 Specify the properties for the display of dimensions. See Dimension Properties on page 332.
Loaded Tags
Depending on the template used for the project, some elements may have default tags loaded. Use the Loaded Tags
command to load new or additional tags for elements. Taggable elements can have multiple tags loaded.
3 Navigate to the location of the tag, and open the tag. You can select multiple tag files by holding either
SHIFT or CTRL while selecting. The tag name is displayed under Value next to the element.
4 When finished loading tags, click Close.
The last loaded tag for an element becomes the default tag for that element, which means it is displayed
when you apply a tag to the element. See Tags on page 124.
TIP You can also specify the default tag when you use the Load From Library Load Family command to load
a tag. This loaded tag becomes the default. See Load Family From Library on page 562.
Project Units
Use the Project Units command (accessed by clicking Settings menu Project Units) to specify the display format of
various quantities in a project. What you specify in this command affects the look of quantities on the screen and in
a printout; the command is intended to format data for informational or presentation purposes. The actual display of
editable values that affect the size of the model may be different. For example, you might specify the display of
dimensions to round to the nearest 1 inch; however, if you select a dimension value to edit it, it may show a value that
has fractional inches.
Slope Display
You can specify a slope of either Rise/12 for Imperial or Rise/1000 for metric. You can also choose Slope Angle for both
Imperial and metric, which provides results in decimal degrees.
Decimal Display
You can specify the Decimal Symbol as either a .(dot) or a ,(comma).
Snaps
Use the Snaps command to specify various object and dimension snaps during a session of Revit Structure. The settings
apply to all files open in the session. Settings are not saved with a project.
2 To disable all snapping in the project, select Snaps Off, and click OK.
3 To control dimension snapping, select Length dimension snap increments and Angular dimension snap
increments to turn on the snaps. Enter the snapping increment values, separating increments with
semicolons. There are no limitations on the number of increments you can specify.
4 Select or clear the appropriate object snaps. (For example, to snap to extensions of elements on the screen,
select Snap to Remote Objects (SR)).
Temporary Overrides
At the bottom of the Snaps dialog are temporary overrides. Temporary overrides affect a single pick only.
For example, if you needed a one-time snap to the center of an arc, you could type SC on your keyboard and only arc
centers are recognized as a snap option. After you make a pick, snapping returns to the settings specified in the Snap
dialog.
Related Topic:
Snap Points on page 38
Snaps Tips
If you turn off the Nearest object snap by clearing the check box or using the keyboard override, Revit Structure
allows jump snaps to endpoints, midpoints, and centers. A jump snap is a snap point that is more than 2mm away
from the pointer on the screen.
Typing a keyboard shortcut sets a snap override for one pick only.
See also information on applying a constraint with the SHIFT key. See Dragging on page 276.
NOTE Existing family types are not overwritten. For example, if the target project includes Wall Type 18 and you try to import
a wall type with the same name, the existing type is not overwritten; however, line weights and materials are overridden.
View Templates
View templates provide initial view conditions, such as View Scale, Discipline, Detail Level, and the visibility settings
of categories and subcategories. You can apply a template to an existing or new view. You can also apply view properties
of an existing view using the Apply View Template command. See Applying View Templates on page 534. View
Templates help standardize the look of all views.
Views and View Templates are not linked. When a template is changed, all views created with that template are not
automatically updated; you must reapply the modified template, which overrides previous view property modifications.
The View Template saves and applies only properties common to all geometric view types. See View Template Properties
on page 536.
For example, if you save a template from a plan view, you can apply that same template to a 3D view. Revit Structure
applies only the properties common to both. See View Range on page 455.
All View Types: Displays all view template types available within the project.
Existing Views: Displays existing views and view templates. You can apply the view template to another
existing view.
Apply automatically to new views of same type: Revit Structure applies this template to all new views
of the same type.
NOTE If the value for the Default View Template property of the view is currently None, then this value changes automatically
when you specify a view template with the Apply View Template command.
1 In the Project Browser, select several views, right-click, and click View Properties.
2 In the Element Properties dialog, under Identity Data, select a template value for Default View Template, and click
OK.
1 Right-click on a sheet view name in the Project Browser, and click Apply View Templates to All Views.
2 In the Select View Template dialog, select <Default View Template>, and click OK.
The default view template is now applied to all views on the sheet.
Click View menu Create View Template from View. Enter a template name.
or
Click Settings menu View Templates. Select the name of one of the existing view templates, and click Duplicate.
Enter a template name.
or
Right-click a view in the Project Browser and select Create View Template from View. Enter a template name.
Modify view template properties as needed. See View Template Properties on page 536.
NOTE Because templates are not linked to views, deleting a View Template has no impact on existing views.
View Scale Custom, or select scale from drop-down list The scale of the view.
Scale Value 1: read-only unless specifying a custom view scale. A ratio derived from the view scale. For example, if the
view scale is 1:100, the scale value is the ratio of 100/1 or
100.
Display Model Normal, As underlay, or Do not display Hides the model in detail view. The Normal setting displays
all elements normally. It is intended for all non-detail views.
Elements in the model do not display. The As underlay
setting displays all detail-view specific elements, while
model elements appear dimmed. You can use the underlay
model elements as references for tracing lines,
dimensioning, and aligning. The Do not display setting
shows only detail-view specific elements, including lines,
regions, dimensions, text, and symbols.
Detail Level user-defined Applies the detail level setting to the view.
Visibility: See multiple options Click Edit to view and modify visibility options. In the
Visibility/Graphics on Visibility/Graphics dialog, check marks represent visibility.
page 461. Clear to turn off visibility.
Model Graphics Style Wireframe, Hidden line, Shading, or Shading with Indicates the view setting applied to the view.
Edges
Advanced Model Graphics user-defined Click Edit to access the Advanced Model Graphics dialog.
In this dialog, you can add shadows and silhouette edges.
For more information, see Shadows on page 459 and
Silhouette Edges on page 460.
View Range: See View multiple options Click Edit to access the View Range dialog. The Primary
Range on page 455. Range is defined by the Top and Bottom Clip Planes.
Elements within the boundaries of the primary range are
drawn according to their Object Styles. Elements that are
not within the primary range yet fall within the specified
view depth are drawn using the Beyond line style. The level
at which the plan is cut is determined by the Cut plane
offset ___ from the current level value. Applicable only to
plan and RCP views. For more details, see View Range
Properties on page 457.
Orientation Project North, True North Orients the project to project north or true north. For more
information, see Rotating a Project to True North on
page 507.
Phase Filter: See Phase Multiple options Applies the phase properties to the view.
Filters on page 513.
Discipline Architectural, Structural, or Coordination Determines the visibility of non-bearing walls and discipline
specific annotation symbols (such as framing elevations).
539
Lights
Creating Lights
Lighting is an important factor in conveying your design intent. It not only can help in showing the physical side of
your design, but it can also express a mood or feeling. Lights can give a model a more dramatic look; for example, you
could show what a house might look like at dusk when its floodlights start to illuminate. It helps in your presentation
of the completed design to a client. Lights convey space and a building's volume. Lights can more clearly show textures
and colors.
Light Fixtures
Some light fixtures in Revit Structure emit light from one fixed point. That point is the intersection of three references:
Center Left/Right, Center Front/Back, and Center Elevation:
TIP A lumen indicates the amount light emitted from a light source. For incandescent lights, the ratio of lumens
to watts is approximately 17 to 1. For fluorescent lights, the ratio is approximately 60 lumens to 1 watt. If you
do not specify a value for lumens, Revit Structure uses a default value of 1700 lumens, which is approximately
equal to a 100-watt incandescent bulb.
Lights in a Project
You place light fixtures in a project by choosing the Load From Library, Load Family command from the File menu.
For more information about loading families, see Load Family From Library on page 562. After loading the fixture,
click Component from the Basics tab of the Design Bar and select the fixture from the Type Selector. Place it in your
project near the model.
To see the effects of the light fixture on the model, raytrace the image.
You can edit properties for a light fixture by selecting the fixture and clicking Properties.
TIP If you are creating an interior scene, click Settings from the Rendering tab of the Design Bar, and select
Interior in the Scene Selection dialog.
10 If you are inserting lights for an interior scene, you can perform a radiosity solution first and then perform
a raytrace. See Radiosity on page 548 and Raytrace on page 545.
11 If you are inserting lights for an exterior scene, you can perform a raytrace.
To control the brightness of any light, increase the Lumens value in the Type Properties of the light fixture.
Change the Dimmer value in the Instance properties to make lights more or less bright. Dimmer values range from
0-2.0 where 1.0 is the normal strength of the light.
Light Groups
You can group lights in a scene. You can create groups with all Revit Structure light fixtures. You cannot create a group
with the AccuRender sun.
Rendering Views
Architects often present building designs in the form of photorealistic rendered images. Revit Structure offers various
effects you can add to rendered images, including, lights and plants. Use the Rendering command in the View menu
to access rendering commands. To enable the command, open a 3D view in your project. Rendering commands are
also available from the Rendering tab of the Design Bar.
1 In the Scene Selection dialog, select New and type a name for the scene.
2 Choose either Interior Scene or Exterior Scene to set the lighting. Lighting differs between exterior and
interior scenes. Skylight, reflected light from the ground, and light reflected off other surfaces all differ
between the two scene types. If you want an exterior rendering and faster rendering, choose exterior scene.
If you want more lighting effects, choose Interior Scene; this requires more time to set up lighting.
3 Click OK.
The Render Scene Settings dialog appears with the scene name you just created.
4 If desired, rename or delete the render scene. You can also create a new one.
There are various settings for controlling the look of a rendered image:
Scene Settings
Raytrace Settings
Radiosity Settings
Scene Settings
In this section of the dialog, you can define the look of the environment around the model to increase the realism and
effect of the rendering.
Automatic Sky: Treats the background as a sky and changes the color automatically depending on the
sun and sky conditions.
Solid Color: Lets you specify a single color that appears in back of your rendering.
Background Image: Lets you map images to your background. Choose from bitmap, tiff, jpeg, or targa.
Background images are available from the AccuRender software, which is included on the Revit Structure
CD. Be sure that you have installed this software; if not, you can install AccuRender by the running
the install program on the Revit Structure CD.
Clouds: Adds procedurally-generated clouds to your background.
Haze: Simulates effects from slight "depth cues" to dense fog.
Ground Plane: Adds an infinite plane to your rendering.
Alpha Channel: Lets you use the image's alpha channel (embedded pixel-by-pixel masking information),
if one exists.
As you select options, the appropriate tab appears, for example, select the Clouds option and a Clouds
configuration tab appears.
TIP If desired, you can edit the altitude and azimuth settings of the sun. From the Specify Solar Angles drop-down
menu, choose Directly. Enter values in the spin boxes or drag the arrows on the dials.
For more information on this interface click Help to open AccuRender help.
8 To apply a different defined Sun and Shadow settings, clear the Use Sun and Shadow Settings from view
option.
9 Click Reset Sun and Shadow Settings. Select a defined setting from the dialog.
10 Choose a section box from the Use View's Section Box drop-down menu. See View Properties on page
452. This option is strongly recommended for improving performances on rendering solutions. By applying
a section box, you are limiting the amount of the model that is used for the Radiosity or Raytrace calculation.
Revit Structure elements completely outside the section box do not get passed to the AccuRender engine.
The section box is particularly useful on large models, such as office buildings, where, for example, you
might want to create a Radiosity solution on a conference room interior and need a way to filter the rest
of the model geometry.
11 Select Back Face Culling to eliminate rendering on model faces that do not face the camera eye. This works
on opaque faces only. AccuRender always processes transparent faces. Back face culling decreases rendering
time and space; however, the quality also is lower.
12 Select View Culling to eliminate rendering model faces that lie outside the area being raytraced. This setting
is effective for region raytraces.
Click Help in the AccuRender Environment interface at any time to launch AccuRender help. The Help offers
complete information on AccuRender settings.
Clouds can only be seen in the raytraced image of a perspective view. Raytracing effects on a ground plane look
best in a perspective view. See Perspective View on page 445.
You should select Interior Scene for almost all interior renderings; this option can help if you experience a washed-out
effect with your interior renderings.
Raytrace Settings
1 Click the Quality drop-down menu to choose an antialiasing option: Draft, Medium, Good, Better, Best.
Antialiasing is a process where more than one ray is shot for each pixel in an attempt to better resolve the
value of the pixel. Increasing the antialiasing level adds considerable rendering time. Draft provides the
lowest quality and fastest speed. Best is the slowest but provides the highest quality.
2 Select Soft Shadows to produce more realistic shadow edges. Shadows based on the size of the light source
are calculated.
3 Select Blurry Reflections to affect the look of reflections in glass.
4 Select Blurry Transparency to affect the look of material seen behind glass.
5 Set values for Reflection and Transparency bounces. The number of bounces determines how many levels
of reflections or transparencies are permitted. Higher values cause longer rendering times.
6 Select Recalc Radiosity Lights to recalculate the shadows cast during the radiosity preprocess. This is a very
time consuming operation, but when used in conjunction with high antialiasing and soft shadows it can
produce very high quality renderings with fewer radiosity artifacts.
Daylight Sources
The Daylights command lets you select sources for adding sunlight to an interior scene of your model for radiosity
solutions. You can select families with transparent materials, such as windows and doors, as daylight sources. See
Radiosity on page 548.
Element Materials
Before performing this procedure, you may want to set up some materials for the model components in the 3D model.
You need to create material styles to add new textures to elements. See Materials on page 525.
Raytracing Procedure
1 Open a 3D view of your project or activate a 3D view on a sheet. See Activate View on page 488.
2 Click Settings to adjust rendering settings and AccuRender environment settings before or during raytracing.
See Rendering Scene Setup on page 543.
3 From the View menu, choose Rendering, Raytrace or click Raytrace from the Rendering tab of the Design
Bar.
On the Options Bar are several choices you can set before raytracing.
Type of rendering: This option lets you choose between creating a planar rendering or a panoramic
rendering. By Camera creates a 2D projection of 3D space. It is what you would see if you held a
rectangular piece of glass in front of your eyes. Cylindrical means the rendering creates an image of
the model as if it were projected onto the inside of a cylinder. It limits the vertical field of view and
may be more useful for exterior renderings. Cylindrical renderings are not available for perspective
views. Spherical projection means the rendering creates an image of the model as if it were projected
onto the inside of a sphere. This type of projection is useful if you want to look all around, all the way
up at a ceiling or down to the floor. You may find it more useful for interior renderings.
Scene: Choose a rendering scene. See Render Scenes on page 543 for more information.
Resolution: Specify the resolution for the rendering.
Image Size: Set the width and height in pixels. This provides control over the size of the panoramic
rendering. For more information on the Image Size settings, see Image Size on page 550.
7 To stop raytracing and adjust settings, click Cancel next to the Progress Indicator in the lower right corner
of the screen or press ESC on your keyboard. Click Restart from the Options Bar to resume raytracing.
8 To undo raytracing, choose View, Rendering, Display Model or click Display Model from the Rendering
tab of the Design Bar. Display Model removes the effects of rendering in the document window; however,
it retains any raytracing information completed so far. To undo any raytracing effects and start again, click
Reload and Restart from the Options Bar.
NOTE Adjust Image affects the model only after raytracing has started.
10 After finishing raytracing, you can save or export the raytraced image:
Click Capture Rendering from the Design Bar to save the raytraced image with the project in the
Renderings folder of the Project Browser. If desired, you can drag the image from the Renderings folder
onto a sheet in the document window.
Click Export Image from the Design Bar to export the raytraced image. You can export the image as a
JPG, Panorama (IVR or PAN), TIFF, bitmap (BMP), or Targa (TGA). See Creating and Viewing Panoramic
Files on page 549.
Raytracing Tips
Rendering time depends on:
image size: The larger the image, the longer the rendering time.
resolution dpi: higher dpi results in longer rendering time. 150 is a recommended dpi value.
lights: Rendering time decreases if you turn on only the lights that are required for the scene. For example, in
exterior scenes, render with only the AccuRender sun turned on, and all other lights turned off. This improves
render performance by reducing the number of lights to calculate.
Rendering memory resources are not released until you close the 3D view.
After you complete a raytrace, you can scroll and zoom the image in the document window. If you want the image to
have the same pixel size as the screen, right-click in the document window and choose Zoom Image 1:1.
If you have zoomed in on the model, Revit Structure raytraces only the portion of the model that is visible in the
document window. To raytrace the full model, choose Zoom to Fit from the View menu.
Radiosity Settings
Prior to using the Radiate command, you may want to define settings for radiosity. See Radiosity Settings on page
545.
NOTE Exporting to IVR creates three files, an IVR, a JPG, and a HTML file.
6 Using Windows Explorer, double-click the HTML file or point Internet Explorer to the file.
The panoramic file appears within the viewer.
Visibility
To set visibility of the files, select the Entourage category from Model Objects in the Visibility dialog.
NOTE RPC objects use transparency. If, during your renderings, a rectangle surrounds the RPC objects, you must increase
the transparency bounces in the render scene settings. See Rendering Scene Setup on page 543.
Image Size
When you render a 3D view, Revit Structure produces a raster image of the view. You can use the Image Size command
to set the resolution and the number of pixels of that image, prior to rendering.
The values in this command are dependent upon the actual 3D view size on a sheet. To see this place the 3D view on
a sheet and select its viewport. The size of the 3D view displays in a button on the Options Bar. You can click the button
to resize the 3D view.
For both perspective and orthographic 3D views, you can resize the view by changing the crop region size. The crop
region is on by default in a perspective 3D view. You need to turn on the crop region in an orthographic 3D view
through its View Properties. See Explicit Crop Region Size on page 395 and View Properties on page 452.
When you set the crop region size, the view's height and width appear in the Image Size dialog next to the pixel width
and height.
1 In a 3D view, click Image Size from the Rendering tab of the Design Bar.
2 In the Image Size dialog, type a value for resolution.
This automatically changes the value for width and height based upon the view size. For example, the view
size is 8 inches wide. You set the DPI to 125. This automatically produces a width of 1000 pixels: 8 inches
* 125 dots per inch = total number of pixels.
Similarly, you can solve for the DPI by entering a pixel width or height. By changing one value, you change
the other two.
Region Raytrace
If you have a complex building model and want to check small regions of materials before committing to an entire
rendering, you can use Region Raytrace to define an area on the model to render.
1 In a 3D view, click Region Raytrace from the Rendering tab of the Design Bar.
2 Click in the document window to begin defining the region and move the pointer over the model to define
a region to raytrace.
3 If necessary, create a render scene and set up the raytrace settings.
4 To stop the region raytrace, click Cancel next to the progress indicator at the bottom of the screen or press
ESC.
Solar Studies
In Revit Structure, you can create solar studies of a project to evaluate the impact of natural light and shadows on the
buildings and site. Exterior solar studies can show how shadows from terrain and surrounding buildings affect the site.
Interior solar studies can show where natural light penetrates inside a building during specific times of the day and
year. Solar studies yield valuable information that can help support effective passive solar design.
1 In the Project Browser, open a 2D plan view of the project. You must be in a 2D plan view to set the view
orientation to True North.
2 Click View menu View Properties.
TIP You can also right-click in the drawing area, and click View Properties to access the Element Properties dialog.
3 In the Element Properties dialog, under Graphics, select True North for Orientation, and click OK.
NOTE Settings for project location and orientation, including the angle from True North, are saved with the
project, not the view.
TIP You can also access Advanced Model Graphics through the view controls at the lower-left corner of the
drawing area. On the View Control Bar, click (or ), and click Advanced Model Graphics.
4 In the Advanced Model Graphics dialog, under Style, select a graphics value other than <Wireframe>.
If you want to control sun intensity, select either Shading or Shading with Edges.
TIP You can also control the display of shadows in a view through the view controls at the lower-left corner of
the drawing area. On the View Control Bar, click (or ), and then select Shadows On (or Shadows
Off). When you select Shadows On, Cast Shadows is selected in the Advanced Model Graphics dialog. Likewise,
when you select Shadows Off, Cast Shadows is cleared.
6 If the Intensity settings are enabled, change the intensity of the sun and shadows by dragging the sliders
for Sun and Shadow. Sun intensity controls the amount of ambient light. Shadow intensity controls the
darkness of the shadows. Valid values are between 0 and 100.
Still Creates a single frame showing shadow patterns for a specific location and time. For example,
you can view shadow patterns for a project in Los Angeles, CA on May 10th at 3:55 PM.
Single-Day Produces an animation that shows the movement of shadows at the project location
during a defined range of time on a specific day. For example, you can track shadows from 7:00 AM
to 7:00 PM on June 22nd.
9 The tab displays the predefined sun and shadow settings. To create a new sun and shadow setting, click
Duplicate to copy an existing setting, enter a descriptive name in the Name dialog, and click OK.
10 Specify the settings for the solar study.
For a still study, see Specifying Settings for a Still Solar Study on page 553.
For a single-day study, see Specifying Settings for a Single-Day Solar Study on page 554.
For a multi-day study, see Specifying Settings for a Multi-Day Solar Study on page 555.
1 On the Still tab of the Sun and Shadows Settings dialog, under Settings, select By Date, Time and Place.
The Place defined at the project level is displayed.
2 To change the Place, click , and select a city on the Place tab of the Manage Place and Locations
dialog. The latitude and longitude for the specified place display.
TIP Changing the place allows you to set up solar studies for the same building model in different places. For
example, if the same retail store will be constructed in Los Angeles and London, change the Place setting at the
project level, and then export a solar study for each city location.
3 Enter values for Latitude and Longitude if you need precise solar study information, or accept the predefined
values if you want a close approximation based on the nearest city, and click OK.
NOTE If you enter values for Latitude and Longitude, no value displays for City. When you click OK, the value
for Place in the Sun and Shadows Settings dialog is User Defined.
4 In the Sun and Shadows Settings dialog, enter a date and time for the solar study.
5 To specify the level to be used for shadow display, select Ground Plane at Level, and select the level.
TIP Typically, you clear Ground Plane at Level to see how the shadows fall on the terrain, rather than on a specific
level. If you have no terrain and you want to see shadows fall at the entry level, then select Ground Plane at
Level, and specify Entry Level.
1 On the Still tab of the Sun and Shadows Settings dialog, under Settings, select Directly.
2 Enter values for Azimuth and Altitude. Azimuth is bearing angle and would be 180 degrees at mid-day.
Altitude is the vertical angle between the horizon and the sun as measured with a sextant. Altitude changes
from day to day through the solar year.
3 To orient the sunlight along the orientation of the view, select Relative to View. This option provides
consistent shadow graphics on a series of elevations, regardless of their actual orientation.
4 To orient the sunlight along a true north-south trajectory, clear Relative to View.
5 To specify the level to be used for shadow display, select Ground Plane at Level, and specify the level.
TIP Typically, you clear Ground Plane at Level to see how the shadows fall on the terrain, rather than on a specific
level. If you have no terrain, and you want to see shadows fall at the entry level, then select Ground Plane at
Level, and specify Entry Level.
1 On the Single-Day tab of the Sun and Shadows Settings dialog, under Settings, the Place defined at the
project level is displayed. To change the Place setting:
Click , and select a city on the Place tab of the Manage Place and Locations dialog. The latitude
and longitude for the specified place display.
TIP Changing the place allows you to set up solar studies for the same building model in different places.
For example, if the same retail store will be constructed in Los Angeles and London, change the Place setting
at the project level, and then export a solar study for each city location.
Enter values for Latitude and Longitude if you need precise solar study information, or accept the
predefined values if you want a close approximation based on the nearest city, and click OK.
NOTE If you enter values for Latitude and Longitude, no value displays for City. When you click OK, the
value for Place in the Sun and Shadows Settings dialog is User Defined.
2 In the Sun and Shadows Settings dialog, enter a date for the solar study.
3 Enter a time range for the solar study, or select Sunrise to sunset.
4 Enter a time interval for the frames of the solar animation. The interval is the amount of time between the
frames that make up the animation. Based on the interval you specify, Revit Structure calculates the number
of frames in the animation.
5 To specify the level to be used for shadow display, select Ground Plane at Level, and select the level.
1 On the Multi-Day tab of the Sun and Shadows Settings dialog, under Settings, the Place defined at the
project level is displayed. To change the Place setting:
Click , and select a city on the Place tab of the Manage Place and Locations dialog. The latitude
and longitude for the specified place display.
TIP Changing the place allows you to set up solar studies for the same building model in different places.
For example, if the same retail store will be constructed in Los Angeles and London, change the Place setting
at the project level, and then export a solar study for each city location.
Enter values for Latitude and Longitude if you need precise solar study information, or accept the
predefined values if you want a close approximation based on the nearest city, and click OK.
NOTE If you enter values for Latitude and Longitude, no value displays for City. When you click OK, the
value for Place in the Sun and Shadows Settings dialog is User Defined.
2 In the Sun and Shadows Settings dialog, enter a start date and an end date to define the date range for the
solar study.
3 Enter a time of day.
4 Enter a time interval for the frames of the solar animation. The interval is the amount of time between the
frames that make up the animation. Based on the interval you specify, Revit Structure calculates the number
of frames in the animation.
5 To specify the level to be used for shadow display, select Ground Plane at Level, and select the level.
TIP Typically, you clear Ground Plane at Level to see how the shadows fall on the terrain, rather than on a specific
level. If you have no terrain, and you want to see shadows fall at the entry level, then select Ground Plane at
Level, and specify Entry Level.
TIP You can also access Advanced Model Graphics through the view controls at the lower-left corner of the
drawing area. On the View Control Bar, click (or ), and click Advanced Model Graphics.
3 In the Advanced Model Graphics dialog, under Sun and Shadows Settings, click .
4 In the Sun and Shadows Settings dialog, on the Single-Day or Multi-Day tab, select the solar study, and
click OK.
5 On the View Control Bar, click , and click Preview Solar Study.
6 To play the animation from start to finish, click on the Options Bar.
7 To stop the animation, click Cancel in the Status Bar.
8 To display frames sequentially or to move in increments of 10 frames at a time, use these buttons on the
Options Bar:
9 To display a specific frame of the animation, enter the frame number under Frame on the Options Bar,
and press ENTER. For example, to display the 10th frame in the animation, enter 10, and press ENTER.
1 In the Project Browser, double-click a view for which you created a solar study animation. For information
about creating a solar study animation, see Creating a Solar Study on page 552.
2 Click File menu Export Animated Solar Study.
3 In the Save As dialog, under Save in, browse to the location where you want to save the file.
4 Enter a file name.
5 Under Save as type, select an export file type. AVI files are standalone video files. All other export file types
have a single-frame format.
6 Under Output Length, select All frames to export the entire animation, or select Frame range, and then
specify the start and end frames in the range.
7 If you are exporting to an AVI file, you can enter a number of frames per second. Based on the interval you
specify, Revit Structure calculates the output length, and displays it under Total time.
8 Under Format, select a display mode:
Wireframe displays an image of the model with all edges and lines drawn, but with no surfaces drawn.
Hidden Line displays the image with all edges and lines drawn except those occluded by surfaces.
Shading displays the image with all surfaces shaded according to their material color settings and
project light locations.
Shading with Edges displays the image in shaded mode, but with all non-occluded edges drawn as
well.
Raytracing calculates the brightness, transparency, and reflectivity of each model component to create
a photorealistic rendering.
NOTE Some solar study views, in which a shadow actually reaches the camera location, may calculate
shadows incorrectly in all formats except for Raytracing. This would be most likely to occur in an interior
solar study.
9 Enter dimensions or enter a zoom percentage to specify the size of the frame in the export file. If you enter
a value for one dimension, Revit Structure calculates and displays the value for the other dimension to
maintain the proportions of the frame, and it displays the equivalent zoom percentage. Likewise, when
you change the zoom percentage, Revit Structure calculates and displays the equivalent dimensions.
10 Click Save.
NOTE If you are exporting to a single-frame format, the animation plays while the files are being saved.
In the Video Compression dialog, select Full Frames (Uncompressed), or select one of the compressed
video types. Results from various video compression formats (Codecs) vary widely.
If Compression Quality is enabled, use the slider to specify the compression quality.
Click OK. The animation plays while the AVI file is being saved.
NOTE Uncompressed AVI files can be zipped to reduce the file size. Typically, the AVI file can be played
from within the ZIP file.
559
New (File)
Use the New command to create a new file.
There are several file types you can create:
Project
Template
Family
Titleblock
Annotation Symbol
NOTE If you do not base the template on an existing template, the Select Initial Units dialog appears. Specify
either Imperial or Metric for the project template.
TIP To start a new project, you can also click New from the toolbar to create a new project or press CTRL-N. In
either case, Revit Structure automatically uses the template specified as the default. If no default template exists,
an empty project window opens with settings not based on any template file. See the Options command for
information on specifying the default template file.
2 From the Templates folder, select one of the default family templates (.rft) or navigate to the folder
containing the template to base the family member on.
3 Select the family template and click OK.
Open
The Open command opens an existing Revit Structure project or other type of Revit Structure file in a new document
window.
Thumbnailing Options
When using the Open command, you have options for previewing thumbnail (small) images of Revit Structure files.
Select a file in the file pane of the Open dialog and a preview thumbnail appears in the Preview pane of the dialog.
The preview is the last active view or sheet in the project when the project was last saved. You can set the preview
to a specific view by clicking the Options button in the Save dialog and setting the preview in the File Save Options
dialog.
Open Procedure
1 On the File menu, click Open or click Open from the Toolbar. Be sure that the Standard Toolbar is displayed.
For more information, see Toolbars on page 666.
2 In the Open dialog, navigate to the directory containing the file you wish to open. If necessary, click the
menu to choose a different file type.
3 If you are opening a worksets-enabled local file and want to separate it from the central file, select Detach
from Central. For more information, see Seeing Changes on page 649 section of the Worksets help.
4 If desired, select Audit to scan all elements in the project.
This option can detect and fix corrupt elements in the project. This option can greatly increase file opening
time. It is recommended to use it only for periodic maintenance of large workset-enabled files or for
preparation for upgrade.
NOTE If you open an existing file and leave it open, and then try to open that same file again, Revit Structure
displays a message asking if you want to revert to the last saved version of the file. If you choose yes, Revit
Structure reloads the model, and you lose any changes since you last loaded or saved it. Some views you opened
may also close. If you choose No, the current session continues.
TIP To open family libraries or training exercises quickly, click the buttons on the Places Bar, which is on the left-hand side
of the Open dialog. You can add other places to the bar by clicking the Options command from the Settings menu. In the
Options dialog, click the File Locations tab and add new libraries.
Close
The Close command closes a project.
Related Topic:
Open on page 561
4 From the Type Selector on the Options Bar, select the new family you just loaded.
5 Place the family by:
If a model component family, click Component from the Modelling tab of the Design Bar.
If a detail component family, click Detail Component from the Drafting tab of the Design Bar.
If an annotation component family, click Tag or Symbol from the Drafting tab of the Design Bar.
NOTE These commands are not applicable if you are creating an In-Place Family. See In-Place Families on
page 97.
TIP You can reload multiple families directly from the Project Browser. For more information, see Reloading Families on
page 59.
the family already exists within the project and has not been that the family is already loaded in the project, although it is
used in the building model not currently in use.
the family already exists within the project and is being used that the family is already in use in the project.
in the building model
You are asked if you want to overwrite the existing version of the family. In addition, you have the option
to override the parameter values of the existing types. If you select the override option, the parameter
values of the existing family will be overridden by the parameter values of the family you are loading.
IMPORTANT If the family is in use within the building model and you override the parameter values of existing
types, the family will update throughout the project with the new values.
1 On the File menu, click Save to Library, Save Family or right-click on a Family Name in the Project Browser and
click Save from the pop-up menu.
2 In the Save Family dialog, specify the name and file type for the family.
NOTE If you are saving a family using the Save to Library, Save Family command, you must specify the type of family
you are saving.
4 In the Type column of the Type Catalog, select the family type or types to load. You can select multiple
types by pressing CTRL during selection. You can also narrow the search items by selecting specific parameters
from the drop-down list at the top of each column.
5 Click Open.
6 From the Type Selector on the Options Bar, select the family type you just loaded.
Save the type catalog file name with a .txt extension; the file must have the same name and same directory path
as the Revit Structure family.
The left-most column lists types.
The top-most row of the file is for parameter declaration. Format is columnname##type##unit.
Use decimals.
Parameter names are case sensitive.
You can use single or double quotes. If you are using double quotes, you need to enter "" for Revit Structure to
understand it as double quotes.
Valid unit types are length, area, volume, angle, force, and linear force.
Valid units:
You can enter a value for parameters of type Family Type. To declare the Family Type parameter in the parameter
declaration, you would enter column-name##other##. The column name is the same as the Family Type parameter
name. In the type catalog file, enter values as Family Name : Family Type. Be sure there are spaces before the : and
after. If the family file has only one type that is the same name as the family, you do not need to include the Family
Name.
Revit Structure applies project unit settings to type catalog when loading family.
Example file:
,Manufacturer##other##,Length##length##centimeters,Width##length##centimeters,Height##length##centimeters
MA36x30,Revit,36.5,2.75,30
MA40x24,Revit,40.5,3.25,24
The example file above would create the following Type Catalog when loading its family:
Notes:
Revit Structure applies project unit settings to the type catalog when loading families.
You can export your project to a database using ODBC and download the element type tables in comma-delimited
format. See Exporting to ODBC on page 573.
Save
The Save command saves the active file to its current name and directory.
The Save As command saves a file with the name and location of your choice.
If you are working in a file and want to save it without changing its name or directory location, click Save on the File
menu. If you save a new file for the first time with either the Save or the Save As command or by clicking Save from
the toolbar, the Save As dialog appears.
If you are saving for the first time or want to change the name and directory of an existing file before you save it, follow
this procedure:
You can set a preview image to display when you save the project. Choose a project view from the Preview using:
drop-down menu, and Revit Structure creates a thumbnail image of that view. The default value for this option is
Active view/sheet. This means Revit Structure creates a preview image from the active view. Revit Structure can
create a preview image only from open views, or if you select the check box option below the drop-down menu.
If this option is selected, Revit Structure continually updates the preview image. Be aware that creation of a thumbnail
can consume considerable resources on a complex model. Leave this option selected only as long as you want the
preview image to update.
Enter a value for maximum number of backups. Workset-enabled projects by default have up to 20 backups.
Set the current workset-enabled file to be the central location. See Worksets on page 651.
To reduce file size when saving workset-enabled files, select Compact File (slow). During a normal Save Revit
Structure only writes new and changed elements to the existing files. This can cause files to become rather large,
but increases the speed of the Save. The process of Compacting rewrites the entire file and removes obsolete parts
in order to save space. Because the Compact process takes more time than a normal Save, it is recommended that
it is used when workflow can be interrupted. See Worksets on page 651.
The first time you save across the network in a Revit Structure session, you may see a dialog that advises you to
install current Microsoft hotfixes. Installing these hotfixes may prevent future loss of data in your Revit Structure
project. To obtain the hotfixes, go to the Help menu and click Documents on the Web. You can always select the
Don't show this message again option to prevent the dialog from displaying again.
Saving Views
2D views can be saved to create a detail library for later use in other projects. This allows for reuse and saves duplication
of work. Only views containing view-specific elements can be saved.
Purge Unused
The Purge Unused command unloads unused families and family types from a project, reducing the file size of the
project. If the project is workset-enabled, all worksets must be open to use this command.
2 Select the desired families to unload from the tree structure. To select all families, click Check All. To clear
the selection of all families, click Check None.
3 Click OK to continue the purge or click Cancel to cancel it.
TIP After you have issued the command, at least one type of each system family remains, even if it is not used. System families
are any families not created from a family template file.
2 To delete an image from the project, select the image name and click Delete. Click OK when prompted to
confirm the deletion.
3 Click OK to close the Raster Images dialog.
products. It describes how to export your Revit Structure drawings, how to import other drawings, and
also includes information on coordination among different building and construction disciplines.
569
Export
Export
The Export command allows you to export a Revit Structure view or multiple Revit Structure views into AutoCAD or
MicroStation formats. Revit Structure supports AutoCAD's R2000, R2004, and the new 2007 DWG and DXF file formats
as well as MicroStation's DGN format.
Revit Structure automatically maps categories and subcategories to preconfigured layer names. Before exporting your
Revit Structure project, you may want to change the mappings to your desired layer names. See Export Layers on
page 572.
NOTE If you choose this command while in a 3D view, Revit Structure exports the actual 3D model, not a 2D representation
of the model. Exporting in 3D ignores all view settings, including hidden line mode. If you want to export a 2D representation
of the 3D model, add the 3D view to a sheet and export the sheet view. You can then open a 2D version of the view in
AutoCAD.
1 Click File menu Export, and select from the following options:
CAD Formats
Schedule. See Exporting Schedules on page 438.
ODBC Database. See Exporting to an ODBC Database on page 573.
IFC. See Export to IFC on page 576.
2 From the Export dialog, navigate to the directory where you wish to export.
3 Under File Naming, select either Manual or Automatic.
Select manual to enter a file name for the current view only. This option is not enabled for multiple views
and sheets. Select Automatic to add a prefix to the current view or to multiple views and sheets. With the
automatic option, you can choose to add a short system-defined prefix or a long user-defined prefix to the
export file.
4 If you selected Manual or Automatic with the Long option, enter the desired file name or prefix name in
the File name menu.
5 If necessary, select a file type.
6 If exporting multiple views, select the Selected views/sheets option and then click Select to choose from
the list of available views. In the View/Sheet Set dialog, select the different views you are exporting. Click
OK when completed.
TIP You can save the view settings in View/Sheet Set dialog for future use. For more information, see Selecting
Views to Print or Export on page 496.
7 If you are exporting to a DWG file, you can bind xrefs into the file by exporting multiple views into a single
file. Select the Export each view or sheet as a single file option.
Note that this option is automatically selected for DXF files. The option is not available for DGN or SAT
files.
Click Layer Settings to access the Export Layers dialog for DWG and DXF exports. For more information,
see Export Layers on page 572.
Category properties BYLAYER, override BYENTITY. Entities generated by a specific category are
assigned to a layer specified in the Export Layer dialog. The layer controls display of the entity,
including color and linestyle. To preserve visual fidelity, overridden attributes result in entity-specific
attributes in a DWG file.
All properties BYLAYER, no overrides. Forces all entities to follow visual properties as set by their
layer. Visual fidelity is lost, but this produces the least number of layers and provides by-layer
control over the exported DWG.
All properties BYLAYER, new layers for overrides. Entities with overridden properties are placed
on new layers. There is by-layer control over the exported DWG and visual fidelity is preserved.
The number of layers in the exported DWG is increased.
Click a value for Linetype scaling to control the DWG settings LTSCALE and PSLTSCALE and how line
type definitions are exported from Revit Structure to DWG.
Scaled Linetype definitions exports line types the same as they were previously scaled by view
scale. This option preserves visual fidelity.
Modelspace (PSLTSCALE to 0) specifies the LTSCALE parameter to view scale and the PSLTSCALE
to 0.
Paperspace (PSLTSCALE=1) specifies the value 1 for both LTSCALE and PSLTSCALE. Revit Structure
type definitions are scaled to account for project units, but otherwise they are exported as is.
Whichever option you choose, the DWG line type definitions are created so a dashed line always
begins and ends with a dash.
NOTE Using these options does change the default behavior of the exported DWGs. Some lines that
you would expect to be dashed may now appear solid or in a different scale in either Model or Sheet
View in AutoCAD.
Select Merge overlapping and collinear lines when exporting a 2D view to a DWG file. If this option
is selected, several actions occur to lines in the exported drawing:
If there are two overlapping lines in the drawing, the thicker of the lines is kept. The thinner line
is either shortened or removed.
If a thick line is completely inside a thin line, no action occurs.
If two collinear lines with the same visual parameters overlap, they are merged into one.
When walls become lines in the DWG file, no short collinear lines are produced.
Export rooms and areas as closed polylines when exporting AutoCAD files. The exported polylines
match the boundaries of rooms in Revit Structure. The room boundaries are exported onto a single
layer, and that layer is turned off by default in the AutoCAD file. The polylines include the following
XDATA information for room boundaries: Name, Number, Occupancy, Occupant, Department, and
Comments. The polylines include the following information for area boundaries: Name and Comments.
NOTE Please notice that these room and area features are primarily intended for Revit Building and Revit
Systems users.
Export | 571
Export solid geometry in 3D views as either ACIS solids or polymeshes for DWG or DXF files only. If
you click Export as ACIS solids, then all visible Revit Structure geometry is exported as ACIS 3D solids,
except for any elements that are already a polymesh. Such elements include toposurfaces and import
symbols that contain polymeshes. Exporting to SAT always exports as ACIS solids. Revit Structure
exports version 7.00 of SAT. Exporting to DGN always exports as polymeshes.
Use an export template when exporting DGN files. Select the Enable DGN template file option and
click Load to load the template. When you use the template option, Revit Structure exports the file
using the values in the MicroStation template.
9 Click Save.
Exporting Tips
If you export a schedule, it will export as a text file. If you added the schedule to a sheet, the schedule and everything
else on the sheet will export to AutoCAD.
You can export Revit Structure files with AccuRender data in them.
When you export multiple views, Revit Structure adds the prefix name before each created file. For example, you
are exporting the Level 1 floor plan and north elevation views to DWG files and add the prefix Country House to
each view. The output produced will be Country House Elevation North.dwg and Country House Floor Plan Level
1.dwg.
Intersected wall and extrusion in hidden line mode. Note that no edges are created at the intersection of the surfaces.
Export Layers
The Export Layers command maps Revit Structure categories and subcategories to specific layer names that are available
after exporting to other CAD programs. Revit Structure does not come with any existing mapping files. You can choose
to load your own layer mapping file and manually change values for it, or you can generate a file using preset mapping
standards: American Institute of Architects (AIA), ISO standard 13567, Singapore standard 83, or British standard 1192.
The generated file is a text file, which is then exported along with your project into the appropriate CAD program. The
layer mapping files reside in the Data folder of the Revit Structure installation directory.
Color ID in the Export Layers dialog corresponds to an AutoCAD or MicroStation color ID. Layer name for MicroStation
corresponds to their level name.
Exporting Layers
1 Click File menu Import/Export Settings Export Layers DWG/DXF for AutoCAD or DGN for
MicroStation.
The Export Layers dialog displays.
Exporting to ODBC
You can export model component data to an ODBC database. That data can include project parameters that have been
assigned to one or more element categories in the project. For each element category, Revit Structure exports a database
table for model types and another for model instances. For example, Revit Structure creates a table listing all structural
column types and another table listing all structural column instances.
ODBC export creates specific relationships between tables in the database.
ODBC export uses metric units only.
Using ODBC, Revit Structure creates tables for the following elements:
Revit Structure can export to the same database multiple times. When exporting to an empty database, Revit Structure
creates new tables. When you export a project to a populated database, Revit Structure updates table information to
match the project. This allows you to customize the database and re-export data as the project changes.
NOTE Do not export different projects to the same database. Use a unique database for each project.
NOTE ODBC is a general export tool that works in conjunction with many software drivers. If you need assistance with a
particular software driver, contact your local IT department or Autodesk Product Support.
7 Click Finish.
8 Next create the database file.
9 Click Create in the ODBC Microsoft Setup dialog.
10 Navigate to the directory where you are saving the database, type the database name, and click OK.
11 Click OK at the confirmation dialog.
12 Click OK in the ODBC Microsoft Access Setup dialog.
13 Click OK at the Revit Structure confirmation dialog.
NOTE If the export fails with an error regarding a read-only database, you can correct this by clicking the Options
button in the ODBC Microsoft Setup dialog. Clear the Read Only check box.
Microsoft Access
Microsoft Excel
NOTE In Step 5, you can: Click Select to choose another database to export to. Click Create to create a new
database to export to.
The Type Id column in an instance table references the Id column of the corresponding type table; for example,
the Type Id column in the door instance table references the Id column of the door type table.
The Room Id column in different element tables references the Id column of the Rooms table.
The Assembly Code column in type tables references the Assembly Code column in the Assembly Codes table.
Level-related parameters in various tables reference the Id column of the Levels table.
Key schedule parameter columns in instance tables reference the Id column of the corresponding key schedule
table.
Revit Structure does not create a reference for the Host Id column, because the host may be a wall, floor, roof, or other
such host, so there is no unique table to reference.
Relationship Interpretation
Database programs like Microsoft Access can interpret the table relationships. In spreadsheet programs like Excel,
relationships are not supported so Revit Structure creates simple, unrelated tables.
NOTE The relationships between tables are established only when Revit Structure first creates the tables; if you use Revit
Structure to re-export to an existing database, no relationships are created.
Export Image
The Export Image command prints any view directly to a raster image file. You can then use this image for online
presentations or printed materials.
2 Revit Structure sets a default path and file name for the image. Click Change to set a new path and name.
3 In the Export range group box, specify if you are exporting the Current window, a Visible portion of the
current window, or Selected views/sheets. If you are exporting selected views/sheets, click Select and choose
from the list of available views to export.
4 In the Image size group box, you can choose to fit the view into a specified pixel size or zoom it to a specified
size.
Select Fit view(s)/sheet(s) into: and type a value for the pixels. For direction, pick whether you want
the image to fit horizontally or vertically into the set number of pixels.
or
Select Zoom view(s)/sheet(s) to: and type a value for the percentage of actual size. Choose a resolution
from the drop-down menu.
5 In the Format group box, select an image type for shaded views and wireframe and hidden line views. The
choices are bitmap, tiff, targa, or jpeg.
6 Select options from the Options group box:
You can hide the following elements when exporting: scope boxes, reference planes, and crop
boundaries.
View links print black by default. Select View links in blue to print them in blue.
NOTE This feature is primarily intended for Revit Building and Revit Systems users.
Export to IFC
You can export Revit Structure building modelling information to the Industry Foundation Classes (IFC) file format
that was developed by the International Alliance of Interoperability (IAI). Revit Structure provides IFC import and fully
certified export based on the latest IAI IFC 2x2 data exchange standard. The IFC format is a non-proprietary file format
that can be used by the various building disciplines (architecture, engineering, construction, and facilities management)
and their CAD applications. Information exchange can occur throughout the construction projects and life cycles of
buildings.
The Revit Structure building information model can be exported to IFC format so that the information in the model
can be used directly by other building specialists, such as structural and building services engineers.
IFC 2x2 (*.ifc): This is the default certified version of export, and the latest version generally supported by
other systems. This is the recommended version to use.
IFC 2x3 (*.ifc): This is the non-certified upcoming version of IFC, and should only be used if it is known that
the receiving system can support this format.
IFC BCA ePlan Check (*.ifc): This is a certified variant of IFC 2x2 used for submitting files to the Singapore
BCA ePlan Check Server. When exporting to this file type, you should make sure that all room bounding
elements are checked.
NOTE If the receiving system expects multi-level walls and columns to be split by level, export using the IFC BCA ePlan
Check version, otherwise it is recommended to use the default IFC 2x2 version.
There are IFC files included with Revit Structure. The IFC Shared Parameters.txt is installed into the Program folder of
the Revit Structure program group. This file can help you modify existing projects and families to include IFC parameters.
You can create new projects that are already set to the IFC standard, using the IFC Metric Template.rte file. If you have
an existing project and want to add shared parameters to it, there is also a file called the IFC Parameter Upgrade.rvt
file. Both files and an instruction file on using the upgrade file are included in the Revit Structure Web Library.
To create 2D DWF
2 To export object data as part of a non-shaded DWF file, click the Options button, select Export Object Data for
Revit Elements, and click OK. When you export object data, reviewers can see the object data when they select
objects in DWF Viewer or Design Review.
3 Click Print Setup and choose Sheet Size, Paper Placement, Zoom, and other settings.
4 In the Export dialog, navigate to the directory where you want to save the DWF file.
5 Enter a file name.
6 Specify any desired settings for the output.
If you export to 2D DWF using the Selected views/sheets option, the resulting DWF file will contain hyperlinks.
When you open a DWF file, you can link between standalone views and, if you printed a sheet, views on the sheet.
NOTE If any of the views you are exporting are in Shaded mode, Revit Structure uses raster processing for images.
To create 3D DWF
1 Open a 3D view.
2 Click File menu Export DWF 3D DWF.
The Export dialog opens.
3 To export object data as part of the DWF file, click the Options button, select Export Object Data for Revit Elements,
and click OK. When you export object data, reviewers can see the object data when they select objects in DWF
Viewer or Design Review.
4 In the Export dialog, navigate to the directory where you want to save the DWF file.
5 Enter a file name, and click Save.
DWF files can be viewed by recipients using the DWF Viewer, which is available for download from
http://www.autodesk.com/dwf.
A typical architectural workflow while creating construction documents is to print out a sheet, have it reviewed and
marked up by the project architect or other professional, and then return it to the originator of the sheet to have the
requested changes made. Revit Structure enables this process by allowing you to export sheet views as DWF files. Those
DWF files can then be marked up in a program such as Autodesk Design Review, and the markups can be linked back
into Revit Structure to see the desired changes. Because they are linked, the Revit Structure file and the DWF file remain
synchronized with regard to the markups. The Design Review program is available for download from
http://www.autodesk.com/designreview.
The following steps outline the process for handing off the Revit Structure sheet view, marking it up, and then bringing
it back into Revit Structure, a process often referred to as round-tripping.
NOTE You must export Revit Structure sheet views to use the markup functionality.
1 Open a sheet view in Revit Structure, and export it to 2D DWF using File menu Export DWF 2D DWF.
6 If the Revit View value is <Not linked>, select a Revit Structure sheet view by clicking on the box below the Revit
View column, and selecting a name from the menu.
NOTE You might also do this if you have several other sheet views in the Revit Structure file, and you want to apply the
markups to one of the other sheet views. This would make sense only if the other sheet view titleblocks were the same
size as the original.
7 Click OK
The DWF markups are placed on the sheet view as an import symbol. The markups are pinned, which means you
cannot modify their position, and you cannot copy, rotate, mirror, delete, or group them.
If markups were created in Design Review using its Markup Tools, then you can modify some properties of them
in Revit Structure.
Managing the Link Between the Revit Structure and DWF Files
5 Click Located In to see which sheet view the DWF file is linked to.
Other commands on this tab function similarly to the commands on the other Manage Links tabs. For more
information on these commands, see Managing Links on page 589.
Export to Buzzsaw
You can export a Revit Structure drawing set to Buzzsaw in either DWG or DWF format. Before exporting to DWF,
install the DWF Writer. You can download it from http://www.autodesk.com/dwfwriter.
2 Specify the desired name and options for exporting the DWG file. For more information on these settings, see
Export on page 570.
3 Click Add to enter the Buzzsaw account information.
4 Enter the appropriate information in the Add a New Buzzsaw Location dialog and click OK.
5 Click Save to export the DWG file to Buzzsaw.
You can save a 3D Revit Structure view of the building structure and then export it in to the Autodesk Architectural
Desktop DWG format.
Keep its structural properties intact, but not maintain geometric Select Architectural Desktop objects
accuracy
Maintain geometric accuracy, bit not keep structural properties Select Geometry
intact
6 Click OK.
7 For Save in, select the location where you want to save the file.
8 Click Save to complete the file export.
The file is exported in DWG format and is ready for use with Autodesk Architectural Desktop.
Import/Link
The Import/Link command:
Imports or links vector data from other CAD programs, AutoCAD (DWG and DXF) and MicroStation (DGN)
Revit Structure supports the new 2007 DWG and DXF formats for import and export.
Imports ACIS solids from SAT files. SAT file versions later than 7.0 do not import into Revit Structure. You should
note which version your solid modelling program is creating. Some solid modelling products like form-Z create
SAT file versions later than 7.0 by default.
Imports or links images, BMP, and JPEG. Images can be imported into 2D views only.
Supports Industry Foundation Classes (IFC) import and fully certified export based on the latest International
Alliance for Interoperability (IAI) IFC 2x2 data exchange standard.
Imports SketchUp (SKP) files directly into a Revit Structure mass or in-place family.
Links Revit Building, Revit Structure, and/or Revit Systems models.
NOTE Different file formats may be imported with different qualities of geometry. These variations are caused by the file type,
the export settings, and the import settings. Some commands and capabilities in Revit Structure depend on the availability
of specific types of geometric data. For information about variations in imported geometry, see Suitability of Imported
Geometry on page 581.
Import/Link | 581
TIP Make sure you import the geometric data needed for the Revit Structure capability you plan to use. For
more information, see Suitability of Imported Geometry on page 581.
NOTE If you open a DGN file, the Select View dialog is displayed. Choose from one of eight views to open. The
views correspond exactly to the MicroStation view: the view imports into Revit Structure exactly as it appeared
in MicroStation.
The imported data is displayed in the drawing area and moves with the cursor.
7 Click to place the imported data. You may need to zoom to see the imported data. See Zoom on page
449.
TIP CAD formats can also be imported into Revit Structure by dragging and dropping them from Windows Explorer onto a
model, drafting, or sheet view. Also see Import CAD Formats Using i-drop on page 586.
NOTE You cannot explode an import symbol that would yield more than 10,000 elements.
A partial explode of an import symbol yields more import symbols that in turn can be exploded into either elements
or other import symbols. This is analogous to exploding in AutoCAD with nested xrefs and blocks. For example, you
explode an xref into other xrefs and blocks. Those xrefs and blocks can in turn be exploded into other blocks and xrefs.
To explode imported geometry, select the import and click either Full Explode or Partial Explode on the Options Bar.
Both commands are also available in the context menu if you select the import and right-click. Resulting import symbols
of a partial explode can be exploded again by selecting them and clicking Partial Explode. You can continue to do this
until all import symbols are converted to Revit Structure elements.
Querying Imports
After importing a drawing into a project, you can query the import for information about entities contained within
the drawing. This allows you to determine what an entity is and what layer it is on in the drawing without exploding
the import. You can also hide the layer the entity is on or delete it from the import.
NOTE You can turn visibility of the layer back on by going to the Visibility/Graphics dialog and selecting the
DWG/DXF/DGN Categories tab. The tab displays all the layer names of each import symbol in the project.
importlineweights-dwg-AIA.txt
importlineweights-dwg-BS1192.txt
importlineweights-dwg-ISO13657.txt
importlineweights-dwg-CP83.txt
2 If this is not the file you want to edit, click Load and navigate to the correct mappings file and open it.
3 In the dialog, match the appropriate pen to the appropriate line weight, for example, Pen Number 1 to
Line Weight Number 1, Pen Number 2 to Line Weight Number 2 and so on. Set as many pen-line weight
mappings as desired.
4 When finished click OK, or if desired, click Save As to save the mappings in a new file.
When you import a DWG or DXF file, each layer in the file is assigned a line weight based on the pen number-line
weight settings you just created.
plane
sphere
torus
cylinder
cone
elliptical cylinder
elliptical cone
extruded surface
revolved surface
NURB surfaces
You can also import smart solids from MicroStation into Revit Structure.
TIP Make sure you import the geometric data needed for the Revit Structure capability you plan to use. For more information,
see Suitability of Imported Geometry on page 581.
TIP To use ACIS imports for face-based host commands, import geometry into an In-place family of category Mass or Generic
Model. Face-based commands work best on ACIS solids. For example, if you create walls by face on a cube, the walls join
and miter correctly. If you create a curtain system by face on a solid, you can add corner mullions onto the joins between
faces of the curtain system. For more information on face-based commands, see Building Elements from Massing or Generic
Models on page 22.
Importing Images
Raster images can be imported as background images into a Revit Structure project or as visual aids needed during the
creation of a model. By default, images are imported behind the model and annotation symbols; however, you can
change the display order.
2 Click and specify the values for the height and width of the image in the Element Properties dialog.
3 If desired, rotate the image to any angle using the Rotate tool on the Edit toolbar.
4 If desired, change the draw order by selecting the image and using the commands on the Options Bar.
Raster images draw order can be controlled in the same manner as detail elements. See Sorting Detail
Element Draw Order on page 402.
TIP Make sure you import the geometric data needed for the Revit Structure capability you plan to use. For more information,
see Suitability of Imported Geometry on page 581.
2 Using the dialog, navigate to the IFC file you want to import.
3 Click on the IFC file, then click on Open.
Revit Structure creates a new file based on the template you have selected.
NOTE You can click Standard to reset all values to the standard (default) settings.
3 Optionally, click Save As to save the current settings to an IFC class mapping file.
TIP Make sure you import the geometric data needed for the Revit Structure capability you plan to use. For more information,
see Suitability of Imported Geometry on page 581.
NOTE When you drag-and-drop a file, the dropped file is imported with the default settings. If you want to use different
settings (for example, place at origin rather than place at cursor) then you should import your file using the Import/Link
command.
TIP Make sure you import the geometric data needed for the Revit Structure capability you plan to use. For more information,
see Suitability of Imported Geometry on page 581.
Two-sided surfaces: If a material/color is assigned to only one side of a surface in SketchUp, Revit Structure
applies the material/color to both sides of the surface by default. If there is material on both sides of the surface,
Revit Structure applies the Face 1 material to both sides. If faces are flipped and painted differently in SketchUp,
they may not display the correct material in Revit Structure.
SketchUp properties: The following SketchUp properties are currently not supported in Revit Structure import:
Texture Image Maps, Transparency, Smooth Curved Surfaces, Text and Dimensions, Raster Images, and saved
Pages.
Cut planes: Imports cannot be cut by a cut plane unless imported into a cuttable family category.
SketchUp and Massing: Not all SketchUp imports are appropriate to massing. See Suitability of Imported
Geometry on page 581.
Scaling: Groups or components that have been scaled in their entirety with the SketchUp Scaling tool may be
incorrectly scaled when imported to Revit Structure. Exploded SketchUp models should import at the correct scale.
Option Definition
Import or Link
Link (instead of import) Links a DWG, DXF, DGN, SKP, or SAT file instead of importing it. Linking is similar to having
an xref in AutoCAD. When the original linked file changes, these changes are reflected (if
possible) in the file when you reload the project. See Managing Links on page 589.
Current View Only Imports DWG, DGN, and DXF drawings into the active Revit Structure view only. For
example, you might want an AutoCAD object to appear only in a Revit Structure floor plan
view and not in a 3D view. If you set this option, any text in the imported file is visible and
can be cropped by the crop region of the view. If using worksharing, the import will belong
to a view workset. If the option is not selected, only lines and geometry are imported, and
the import behaves like model geometry: it can be cropped by the crop region of the view.
Note that this option is not available in 3D views. If using worksharing, the import will
belong to a model workset.
Layers
If you are linking the file, then upon a reload, any layers not chosen will continue to
not be linked.
Layer/Level Colors
Preserve Colors Revit Structure preserves the colors defined in the imported document.
Invert Colors Inverts the colors of all line and text objects from the imported file to Revit Structure-specific
colors. Dark colors become lighter and light colors become darker. This can improve the
readability once the file is in Revit Structure. This option is set by default.
Scaling
Import Units To explicitly set the unit of measure for imported geometry, choose a value from the Import
Units drop-down menu in the Import dialog. The values are Auto-Detect, feet, inch, meter,
decimeter, centimeter, millimeter, and Custom. If you specify Auto-Detect for an AutoCAD
file created in Imperial (English), then the file imports with feet and inches as the units; if
the AutoCAD file was created in metric, then the file imports into Revit Structure with
millimeters as the units. For MicroStation files, Revit Structure reads the units from the file
and uses them. Feet, inches, meters, centimeters, decimeters, millimeters are all supported.
If the DGN file has custom units, then the unit in Revit Structure defaults to feet.
NOTE If you import a file into a project with opposing units, for example a metric file into
an Imperial project, the units in the host project prevail. If the imported file has a custom
unit, choose Custom from the Import Units drop-down menu. This enables the Scale Factor
text box.
Scale Factor If the imported file has custom units, you can enter a scale value in the text box. For
example, the file has a unit called widget where one widget equals 10 meters. When
importing the file, you would choose Custom for the Import Units and then specify a value
of 10 for the Scale Factor. Each unit from the source file is now equal to 10 meters in the
Revit Structure file. Note that the value you enter here displays in the Scale Factor type
property of the import symbol.
If the units are known, you can choose Custom and enter a scale factor. This can increase
or decrease the size of the imported elements in Revit Structure.
Positioning
Center-to-Center Revit Structure places the center of the import at the center of the Revit Structure model.
The center of a Revit Structure model is calculated by finding the center of a bounding box
around the Revit Structure model. If most of the Revit Structure model is not visible, this
center point may not be visible in the current view. To make the point visible in the current
view, zoom the view to fit. This centers the view on the Revit Structure model.
Origin-to-Origin Revit Structure places the imports world origin at the Revit Structure projects internal
origin. If the import object has been drawn at a large distance from its origin, it may display
at a large distance from the Revit Structure model. To test this, set the zoom to Zoom View
to Fit.
By shared coordinates Revit Structure places the imported geometry according to its location with respect to the
shared coordinates between the two files. If there is no current shared coordinate system
between the files, Revit Structure notifies you, and uses center-to-center positioning. See
Shared Positioning in a Project on page 504.
Orient to View Revit Structure places the import at the same orientation as the current view. This option
is available only for non-view-specific imports.
Manually Place You place the imported document using the cursor.
Cursor at base point The imported document's base point is centered on the cursor. You should use this option
only in AutoCAD files that have a base point set.
Cursor at object center Sets the cursor at the center of the imported geometry. You can drag the imported geometry
to its location.
Linking Models
1 Click File menu Import/Link RVT.
2 In the Add Link dialog, navigate to the directory containing the RVT model to link.
3 Select the model.
4 Specify the desired positioning options. See Import Options for CAD Formats and Revit Files on page 587.
5 Click Open.
NOTE There may be examples, such as two different clients occupying the same building, where linking project files
into a single file would be appropriate. Another example is if a building owner has contracted your firm to build or
renovate the exterior, while the tenants have contracted your firm to build out the interiors.
Managing Links
After creating a link to a DWG, DXF, DGN, DWF, or RVT file, you have several options for controlling those links.
Click Manage Links on the File menu to access a dialog that features several different commands for link management.
The Manage Links dialog has three tabs, one for DWG, DXF, and DGN files, one for RVT files, and one for DWF Markups.
Dialog Columns
Under the tabs are columns that provide information about the linked model.
Command Choices
Select Preserve graphic overrides to maintain any graphic overrides on DWG, DXF, and DGN links, when the links
are reloaded.
It is preferable to use a relative path over an absolute path. For example, if you move the project and the linked model
together to a new directory, the link is maintained if you are using a relative path. The new working directory becomes
the relative path for the linked model. If you move the project and the linked model to a new directory, the link is
broken if you use an absolute path. Revit Structure tries to find the linked model in that exact directory before you
moved it.
NOTE You can select multiple links to modify by pressing CTRL and clicking on the number of the link in the dialog.
An absolute path is preferable when you link in a workset-enabled file, such as a central file that other users need to
access. This file is likely not to move from its location on disk.
3 If the Revit View value is <Not linked>, select a Revit Structure sheet view by clicking on the box below the Revit
View column, and selecting a name from the menu.
NOTE You might also do this if you have several other sheet views in the Revit Structure file, and you want to apply the
markups to one of the other sheet views. This would make sense only if the other sheet view titleblocks were the same
size as the original.
4 Click OK
The DWF markups are placed on the sheet view as an import symbol. The markups are pinned, which means you
cannot modify their position, and you cannot copy, rotate, mirror, delete, or group them.
If markups were created in Design Review using its Markup Tools, then you can modify some properties of them
in Revit Structure.
Import/Link Tips
You can import a DWG or DXF file that contains AccuRender data or export a Revit Structure file that contains
AccuRender material data.
Revit Structure supports reading in proxy graphics from AutoCAD files. Proxy graphics are AutoCAD's representations
of Autodesk Architectural Desktop objects; unlike Autodesk Architectural Desktop objects, proxy graphics have no
intelligence. Autodesk Architectural Desktop objects can be represented with proxy graphics, but proxy graphics
can exist for all sorts of data in AutoCAD, including Mechanical Desktop (MDT) parts and ARX objects. If you set
the Proxygraphics command to 1 in AutoCAD, Revit Structure can then import both AutoCAD Runtime eXtension
(ARX) objects and Autodesk Architectural Desktop objects, such as walls and floors, in your DWG or DXF file.
Revit Structure supports importing most DGN surfaces and solids. You cannot import the following solids: cones,
B-Spline surfaces, and SmartSolids.
If you enable worksharing, your links are contained in worksets. If you update a linked file and want to reload the
link, the workset in which the link is located must be editable. If it is not, an error message appears indicating that
the link could not be updated because of the workset's non-editable status. It is good practice to assign one of the
team members to track links and be sure the appropriate worksets are editable. After updating the link, the team
member should Save to Central so that all team members have the updated link. Also, you may want to create a
workset exclusively for links, so that workflow is not interrupted. Refer to the Project Sharing book in the TOC of
the help for complete information on worksets. See Saving to Central on page 649.
To determine the scaling of an imported DWG or DXF file in your Revit Structure project, select an import symbol
and access its Properties. Go to the type properties of the import symbol and there are two properties: Import Units
and Scale Factor. If you change the import units to a different value, the Scale Factor automatically updates. You
can also specify a different Scale Factor. If you open Revit Structure files saved prior to this version, no values
display for these parameters. You must either reload the link or reimport the files into the current version to see
any values.
If you have imported geometry into all views, you can set the base level for it and specify a height offset from that
level. To do this, select the imported geometry and access the properties of it. Set the Base Level and Base Offset
instance parameters. You can also select the geometry in an elevation view and move it around to adjust the base
offset value.
You can move a view-specific import symbol between the foreground and the background of a view, with respect
to model elements in the view. If the import symbol is in the foreground of the view, it is in front of model elements,
such as walls. It is still behind detail components and annotations. You can use the sort order for detail components
to move an import symbol in front of or behind detail components. For more information on sort order commands,
see Sorting Detail Element Draw Order on page 402. Select the import symbol and go to its properties. Specify
either Background or Foreground for the Draw Layer parameter. Alternatively, you can select the symbol and click
Foreground or Background on the Draw Layer menu that displays on the Options Bar.
If the source file of the link in your Revit Structure project has changed, Revit Structure automatically updates the
link when you open the Revit Structure project.
1 Hover your cursor over the element in the linked file and press Tab to highlight the element.
In Architectural Desktop and Building Systems, object components are placed on layers. A wall, for example, can be
placed on layer A-Wall-G, whereas a door in the wall would be placed on layer A-Door-G. Layers can be created according
to architectural standards like the AIA layer standard, or they can be user-defined. When an Architectural Desktop or
Building Systems drawing is imported into Revit Structure, the layer information of the imported objects is retained.
Revit Structure does not use layers internally, but can map layers to object categories. When an imported drawing is
exported back to Architectural Desktop or Building Systems, the layer settings of exported objects are exported with
the objects. Revit Structure objects that were added get a layer assigned based on the mapping of the object categories
When you import an Architectural Desktop or Building Systems drawing into Revit Structure, the complete drawing is
imported or linked as an Import Symbol. You can work more efficiently with the imported data by performing a partial
explode on the imported drawing. This is the only way in which you can access the Architectural Desktop or Building
Systems properties of individual objects. A partial explode breaks up the imported drawing into individual object blocks,
but not into Revit Structure lines and text elements. For more information, see Exploding Imported Geometry on
page 582.
You can explode or partially explode an imported drawing only using the import option in Revit Structure. You can
never explode or partially explode an imported drawing if it was done by using the link option.
Once you have imported structural members from Architectural Desktop or Building Systems and created corresponding
Revit Structure objects from them, you can either keep the imported objects in the drawing or remove them in one of
the following ways, depending on your requirements:
Delete. If you have no further use for the imported objects, you can delete them from the Revit Structure file.
Unload. If you have linked to the Architectural Desktop or Building Systems drawing instead of importing it, you
can unload the link in Revit Structure. The imported drawing will no longer appear, but can always be reloaded if
needed, giving you the most up-to-date version. (If you want the imported objects to be frozen once they have
been imported, you should import the drawing by copying it into the Revit Structure file rather than linking to
it.)
Delete individual layers. When an Architectural Desktop or Building Systems drawing is imported into Revit
Structure, the information about its drawing layers is persisted, so you can selectively delete individual layers and
the objects contained on them.
Importing Grids
Grids are constructions that are used to anchor structural columns, beams, and braces. Grids can be created in
Architectural Desktop, imported to Revit Structure, and converted to Revit Structure grids.
The following properties of an Architectural Desktop grid are maintained when it is imported to Revit Structure:
Grid lines
Importing Structural Elements from Architectural Desktop and Building Systems | 593
Grid bubbles
Grid type (Column Grid)
Grid bubble type (Multi-View Bock Reference)
Grid bubble layer
Grid line layer
Base level
Base offset
Instance scale (defined on import)
Instance name (name of the imported DWG file)
1 Create or open the Revit Structure project into which you want to import the Architectural Desktop drawing.
2 In the Project Browser, select the view in which you want the imported grid to be displayed.
3 Import the Architectural Desktop drawing into Revit Structure, as described in Importing or Linking Vector
Data on page 581.
You have the following options for importing a DWG/DXF file into Revit Structure:
Import or link. When you import the DWG/DXF file into Revit Structure, no link to the source file
is retained. You can explode the imported file to access the Architectural Desktop properties of the
individual read-only objects. When you link a DWG/DWF file, any changes to the source file can be
updated in Revit Structure, but the linked file cannot be exploded.
Import all layers, all visible layers, or selected layers. Once imported, layers can be selectively
deleted from Revit Structure at any time.
4 For more information about the imported objects, select the Import symbol, click Query on the Options
Bar, and select grid lines or grid bubbles to query.
A query will display the object type, block name (identical to imported drawing name), layer, and style
name, if applicable.
To exit the Query mode, press ESC twice.
The imported drawing can be exploded or partially exploded. For accessing the imported read-only ADT
objects, a partial explode is recommended.
6 To create a Revit Structure grid, on the Basics tab of the Design Bar, click Grid.
7 On the Options Bar, select Pick Lines.
8 Move the cursor over the imported grid, until one grid line is preselected.
9 Do one of the following:
To create a single Revit Structure grid line, select the imported grid line. Repeat for each line in the
grid, and then press ESC to end the grid command.
To create a Revit Structure grid in one step, select an imported grid line, press the TAB key to batch
select all of the imported grids together, then click to place the grids in one step.
10 If the drawing will not be exported back to Architectural Desktop and you have no further need for the
imported geometry, you can delete it using one of the following methods:
Select the import symbol of the imported grid, and press DEL.
This option will work best if you have not partially exploded the imported grid. If the imported grid
has been exploded you need to select the import symbols for the grid and grid bubbles independently.
On the Options Bar, select Delete Layers and delete all or selected layers of the imported drawing.
If the drawing was imported by linking it into Revit Structure, select File Manage Links, and unload
the imported drawing from Revit Structure.
Importing Structural Elements from Architectural Desktop and Building Systems | 595
The following properties of an Architectural Desktop structural member are maintained when it is imported to Revit
Structure:
Component Description
Roll angle
Member length
Architectural Desktop style name
Structural Type name (Column/Beam/Brace)
Type name (Structural Member)
Base level
Base offset
Instance scale (defined on import)
Instance name (name of the imported DWG file)
Use the following procedure to import structural members from Architectural Desktop:
1 Create or open the Revit Structure project into which you want to import the Architectural Desktop structural
members.
2 In the Project Browser, select the view in which you want the imported members to be displayed.
3 Import the Architectural Desktop drawing into Revit Structure, as described in Importing or Linking Vector
Data on page 581.
You have the following options for importing a DWG/DXF file into Revit Structure:
Import or link. When you import the DWG/DXF file into Revit Structure, no link to the source file
is retained. You can explode the imported file to access the Architectural Desktop properties of the
individual read-only objects. When you link a DWG/DWF file, any changes to the source file can be
updated in Revit Structure, but the linked file cannot be exploded.
Import all layers, all visible layers, or selected layers. Once imported, layers can be selectively
deleted from Revit Structure at any time.
4 For more information about the imported objects, select the Import symbol, click Query on the Options
Bar, and select structural member blocks to query.
A query will display the object type, block name (identical to imported drawing name), layer, and style
name, as applicable.
To exit the Query mode, press ESC twice.
NOTE The imported drawing can be exploded or partially exploded. For accessing the imported read-only ADT
objects, a partial explode is recommended.
To create a structural column, click Structural Column on the Modelling tab of the Design Bar.
To create a structural beam, click Beam on the Modelling tab of the Design Bar.
To create a structural brace, click Brace on the Modelling tab of the Design Bar.
7 Move the cursor over the imported member, and create the new structural member in one of the following
ways:
If you are creating a structural column, use the preview image of the column to position the Revit
Structure column inside the imported Architectural Desktop column, and then click to place it.
If you are creating a beam or a brace, trace over the imported object to create the new object.
8 If necessary, adjust the dimensions of the new member to match to the imported object more exactly.
9 If the drawing will not be exported back to Architectural Desktop and you have no further need for the
imported geometry, you can delete it using one of the following methods:
Select the import symbol of the imported object, and press DEL.
On the Options Bar, select Delete Layers and delete the relevant layers of the imported drawing.
If the drawing was imported by linking it into Revit Structure, select File Manage Links, and unload
the imported drawing from Revit Structure.
Importing Structural Elements from Architectural Desktop and Building Systems | 597
Importing Walls
Walls can be created in Architectural Desktop, imported to Revit Structure, and be used as a reference to manually
retrace or recreate the structural walls.
NOTE If you want to retrace or recreate a wall directly in Revit Structure, keep in mind that architectural objects are drawn
from the ground up, whereas structural objects are drawn from the top down. If you are working with a structural template,
architectural walls will not be visible unless you adjust the view range of the project view accordingly. For more information,
see View Range on page 455.
The following properties of an Architectural Desktop wall are maintained when it is imported to Revit Structure:
List of Architectural Desktop wall components, materials, and sizes in Revit Structure
Wall length
Wall width
Wall height
Architectural Desktop style name
Type name (Wall)
Base level
Base offset
Instance scale (defined on import)
Instance name (name of the imported DWG file)
1 Create or open the Revit Structure project into which you want to import the Architectural Desktop walls.
2 In the Project Browser, select the view in which you want the imported walls to be displayed.
3 Import the Architectural Desktop drawing into Revit Structure as described in Importing or Linking Vector
Data on page 581.
You have the following options for importing a DWG/DXF file into Revit Structure:
Import or link. When you import the DWG/DXF file into Revit Structure, no link to the source file
is retained. You can explode the imported file to access the Architectural Desktop properties of the
individual read-only objects. When you link a DWG/DWF file, any changes to the source file can be
updated in Revit Structure, but the linked file cannot be exploded.
Import all layers, all visible layers, or selected layers. Once imported, layers can be selectively
deleted from Revit Structure at any time.
4 For more information about the imported objects, select the Import symbol, click Query on the Options
Bar, and select wall blocks to query.
A query will display the object type, block name (identical to imported drawing name), layer, and style
name, as applicable.
To exit the Query mode, press ESC twice.
NOTE The imported drawing can be exploded or partially exploded. For working with imported structural
objects, a partial explode is recommended.
6 To create a Revit Structure structural wall, click Structural Wall on the Modelling tab of the Design Bar.
7 On the Options Bar, click Pick Lines.
NOTE The Pick Faces option is primarily designed for use with the Revit massing tool.
8 Move the cursor over the imported wall, and click once to place the structural wall.
9 If necessary, adjust the position of the new wall to match to the imported wall more exactly.
Importing Structural Elements from Architectural Desktop and Building Systems | 599
10 If the drawing will not be exported back to Architectural Desktop and you have no further need for the
imported geometry, you can delete it using one of the following methods:
Select the Import symbol of the imported wall, and press DEL.
On the Options Bar, select Delete Layers and delete all wall layers.
If the drawing was imported by linking it into Revit Structure, select File Manage Links, and unload
the imported drawing from Revit Structure.
Importing Slabs
Slabs are often used as floor and foundation components. You can create slabs in Architectural Desktop, and use them
as reference in Revit Structure to retrace or recreate the slabs.
The following properties of an Architectural Desktop slab are maintained when it is imported to Revit Structure:
Base level
Base offset
Instance scale (defined on import)
Instance name (name of the imported DWG file)
1 Create or open the Revit Structure project into which you want to import the Architectural Desktop slab.
2 In the Project Browser, select the view in which you want the imported slab to be displayed.
3 Import the Architectural Desktop drawing into Revit Structure as described in Importing or Linking Vector
Data on page 581.
You have the following options for importing a DWG/DXF file into Revit Structure:
Import or link. When you import the DWG/DXF file into Revit Structure, no link to the source file
is retained. You can explode the imported file to access the Architectural Desktop properties of the
individual objects. When you link a DWG/DWF file, any changes to the source file can be updated in
Revit Structure, but the linked file cannot be exploded.
Import all layers, all visible layers, or selected layers. Once imported, layers can be selectively
deleted from Revit Structure at any time.
4 For more information about the imported objects, click Query on the Options Bar, and select slab blocks
to query.
A query will display the object type, block name (identical to imported drawing name), layer, and style
name, as applicable.
To exit the Query mode, press ESC twice.
6 To create a Revit Structure slab, click Slab on the Modelling tab of the Design Bar.
7 On the Sketch tab of the Design Bar, click Lines.
8 Trace over the imported slab shape.
9 On the Sketch tab, click Finish Sketch.
10 If the drawing will not be exported back to Architectural Desktop and you have no further need for the
imported geometry, you can delete it using one of the following methods:
Select the Import symbol of the imported slab, and press DEL.
On the Options Bar, select Delete Layers and delete all slab layers.
If the drawing was imported by linking it into Revit Structure, select File Manage Links, and unload
the imported drawing from Revit Structure.
IMPORTANT You can export only Revit Structure 3D views as Architectural Desktop objects.
The display of a structural object in Architectural Desktop is controlled by its style. A style is a collection of properties
determining the visibility and shape of individual object components, layer assignments, linetype settings, and more.
Instead of styles, Revit Structure uses the concept of families, which determine not only the display of objects but also
physical properties like sizes and dimensions.
Use the following procedure to export a Revit Structure grid to Architectural Desktop:
NOTE Revit Structure family profiles will not be mapped to standard Architectural Desktop member profiles.
Architectural Desktop properties are generated from Revit Structure properties as shown:
Layer Revit Structure layer mapping file. For more information, see Export Layers on page
572.
Style Type
Start Offset Beams/Braces: Cut back is calculated automatically by Revit Structure for start point
End Offset Beams/Braces: Cut back is calculated automatically by Revit Structure for endpoint
Use the following procedure to export Revit Structure structural members to Architectural Desktop:
NOTE This option can only be selected if you have selected a 3D view to export.
A setting in the Family Editor for a structural member family overrides this option.
Structural member families can be set to be exported as geometry at all times. Open or start creating a
structural member family in the Family Editor. Click Settings menu Family Category and Parameters.
Select the parameter Always export as geometry.
If necessary, you can modify the structural members in Architectural Desktop. For more information, see
Structural Members in the Architectural Desktop help.
Walls
AutoCAD 3D solids
Structural walls and architectural walls can be exported to Architectural Desktop. Walls are converted to free-form mass
elements, which can be converted to Architectural Desktop walls. Windows and doors in a wall are exported as simple
openings, into which Architectural Desktop windows and doors can be inserted. A physical representation of the
window or door is also exported as an AutoCAD block reference.
Slabs, floors, and foundations in Revit Structure can be exported to Architectural Desktop as free form mass elements.
4 On the Options bar, click , and click Select Link, or on the Tools menu, click Copy/Monitor Select
Link.
Revit Structure enters Copy/Monitor mode. The Design Bar changes to a Copy/Monitor tab.
Setting Options
6 To copy the different elements, select a value from the New Type column.
By default, the original type in the linked file is mapped to the corresponding default type in the host file.
You can change it to another type, which means the copy assumes the new type. You can also choose not
to copy the element.
If desired, you can change the appearance of the element.
For Levels, you can offset the copy vertically from the original. You can also add a suffix or prefix to
its name.
For grids, you can add a suffix or prefix to the copied grid.
For columns, you can split columns into smaller ones at level lines.
For walls, you can choose to copy hosted elements such as: windows, doors, and openings.
For floors, you can choose to copy inserts and openings.
9 Place the cursor on the desired grids, levels, floors, walls and columns to copy, and click to copy them.
12 On the Options bar, click , and click Select Link, or Use Current Project, or on the Tools menu, click
Copy/Monitor Select Link or Use Current Project.
Revit Structure enters Copy/Monitor mode. The Design Bar changes to a Copy/Monitor tab.
14 Select a grid, level, floor, wall, opening, or column to monitor and then select a corresponding element.
15 Continue selecting as many element pairs as desired.
After you select a pair of elements, an eyeball displays next to the first element to indicate it has a
relationship.
To stop element monitoring, select a monitored element, and click on the Options Bar.
1 Click Tools menu Coordination Review Use Current Project if you want to check warnings between
elements in the current project, or on the Tools menu, click Coordination Review Select Link to check
warnings between the linked and the host projects.
The Coordination Review dialog displays. If you are running a review on the current project, you would
click the in host project tab. If you are running a review on a link and the host project and linked project
are linked, both the in host project tab and the in a linked project tab display. The dialog displays an
expandable tree of all the warnings between monitored elements.
Do nothing: take no action on the element. Changes the message status so that it can be filtered out
or considered later.
Reject (in a host project tab only): there is a difference between an element in the host file and its
associated monitored element. The change made to the element in the host file is incorrect, and a
change has to be made to the associated monitored element.
Accept difference (in a host project tab only): accepts the change made to the element and updates
the relationship. For example, if a pair of grids were 200 mm apart, and one was moved to 300 mm
away, the change would be accepted, and the relationship would now be set to 300 mm.
Modify, Rename, Move: The command name changes based on the action. If the name of the monitored
element has changed, the command reads Rename. If a column or level is moved, the command is
Move. If a grid is changed or moved, the command is Modify.
NOTE If you select one of these commands on the in a linked project tab, you are changing the element
in the current project, not the linked project.
Interference Checking
The Interference Check tool finds intersections between elements in a project. These can be a set of selected elements
or all elements in the model.
This tool can be used during the design process to coordinate major building elements and systems. It can be used to
prevent conflicts and reduce the risk of construction changes and cost overruns.
A common workflow might occur like this:
3 On the left-hand side of the dialog, select a value from the first Categories from menu (Category 1)
For example, select Current Project.
NOTE If you selected a linked Revit Structure file to run a check, you must select its name from this menu. For example,
if the linked file you selected is called Mylink1, you select that name from Categories from menu. After you select the
name, element categories in the linked file are listed.
5 On the right-hand side of the dialog, select a value from the second Categories from menu (Category 2).
This value could be a current selection of elements, the current project, or a linked Revit Structure model.
7 Click OK.
If there are no interferences to report, a dialog displays informing you of this.
If there are interferences to report, the Interference Report dialog displays. The dialog lists all elements that are in
conflict with one another.
Interferences are grouped according to the way you generated the check. By default, they are grouped as Category
1 (left-hand category column) and Category 2 (right-hand category column). You can change this grouping to
Category 2, Category 1. For example, if you ran the roof and floor check, the dialog would list the roof category
first and then which floors are intersecting the roof.
8 To see one of the elements that is intersected, select its name in the Interference Report dialog, and click Show.
A view opens that displays the problem.
9 To correct a conflict, click into the view and modify the overlapping elements.
The Interference Report dialog remains visible.
10 When you have fixed the problem intersection, click Refresh in the Interference Report dialog.
If the problem has been resolved, the problem elements are removed from the list of conflicts.
NOTE Refresh rechecks only those interferences in the current report. It does not rerun the interference check.
Processing time for interference checks can vary greatly. Checking all categories in a large model against each other
can take a long time and is not recommended. Select a limited set of elements, or choose a limited number of
categories to reduce processing time.
To run a check on all available categories, click All in the Interference Check dialog, and then select one of the
check boxes next to a category.
Click None to clear the selection of any categories.
Click Invert to change the selection between categories that are currently selected and those that are not.
613
Structural Analytical Model Overview
In Revit Structure, an analytical model is the engineering description of a structural physical model. The analytical
model consists of those structural components, component properties, material properties, geometry and loads that
together form an engineering system. The analytical model is created automatically as you create the physical model
and can be exported to analysis and design applications.
For more information, see Loads on page 632.
In the following illustration of a simple frame, the W-shapes represent the physical model, and the sticks that coincide
with the longitudinal axes of the W-shapes represent the analytical model.
Level 1
Level 1 - Analytical
Level 2
Level 2 - Analytical
The Level 1 and Level 2 views represent the physical model. Level 1- Analytical and Level 2 - Analytical represent the
analytical model. The same element is depicted differently in each view based on the views display settings. For example,
the following illustrations display the same column-beam connection, but they differ because of the display settings
of each view. For an explanation of how view templates and object styles are used to visualize the model, see
Visualization on page 617.
instance parameters
physical material properties
default position relative to the structural member itself
location with respect to a projection plane, either as placed or as adjusted
Instance Parameters
Analytical parameters of a structural element are instance parameters. They are unique to, and apply only to one
instance of a structural member in your model. This makes it possible for you to uniquely define each element in your
model.
Columns have two default analytical projection planes, one at the top of column, one at the bottom of the
column. The two analytical projection planes of a column are perpendicular to the column, and are the limits
of the column elemental analytical model.
The default analytical reference plane of a wall is the central plane of the wall.
For beams, this plane is set at a plan level or is set relative to the beam section geometry. The plane is parallel
to the x-axis of the beam.
Default analytical reference plane of a brace is set relative to the beam section geometry. The plane is parallel
to the x-axis of the brace.
Material
The material parameter refers to the structural material of the element, steel or concrete. Material types are
user-defined. For example, you can create a concrete sub-type called Concrete 4000 psi and adjust the physical
parameters accordingly for your project. For more information, see Material Physical Parameters on page 527. The
material parameter is included when you export your model to an analysis and design application.
Release Conditions
A release is defined by six components:
Fx (axial force)
Mx (torsion)
The Release Conditions of Revit Structure are Fixed, Pinned, Bending Moment, or User-Defined. The default value
for beams, braces, and columns is Pinned at both ends.
Bending Moment Release Condition is defined as My and Mz released (torsion not released).
User-defined Release Condition is defined as all releases made available for engineer to define as needed.
Rigid Link
A rigid link connects an end of the analytical model of a beam to the analytical model of a column. In analysis
and design applications, it is resolved to be an infinitely rigid frame element with no weight.
Rigid Link
The Material instance parameters of elements in your model are included in the export process of your model to analysis
and design applications. Revit Structure provides default concrete and steel material properties. You can use the default
material definitions as the basis for adding new concrete and steel types to your model database. You add new types
and edit these types by using the Structural Material Properties dialog box. For information on how to create new
concrete and steel types, see Material Physical Parameters on page 527.
Default position of the analytical model of each structural element type is defined in Structural Element Creation
Rules on page 620.
Analytical reference planes are explained in Editing the Analytical Model on page 624.
Visualization
Visualization of the analytical model is dependent upon project template, view template, view parameters, and object
styles.
Visualization | 617
A project that is created with the structural analysis default template will have in the Project Browser several default
structural plan levels. Included in these are:
Level 1
Level 1- Analytical
Level 2
Level 2 - Analytical
In addition, under 3D views, there is a default three-dimensional analytical view called View 1 - Analytical.
If you create a new level called, for example, Level 3, you must also explicitly create a new analytical level view called
Level 3 - Analytical. You do this in order to use the analytical view for analysis and design purposes. Here are the steps
on how to accomplish this.
On the View menu, click Apply View Template. In the Select View Template dialog box, select Structural
Analytical Normal or Structural Analytical Stick.
The Structural Analytical Normal view template will present structural components in this new analytical
plan view with both the analytical model and the physical model displayed.
The Structural Analytical Stick view template will present structural components in this new analytical
plan with only the analytical model displayed.
NOTE If the visibility of loads is turned off in the view, applying either the stick or normal analytical view template to the view
will cause loads to be displayed.
3 In the Visibility/Graphics dialog box, click Object Styles to open the Object Styles dialog box.
Notice in the example illustration that object visibility parameters are available for editing. These parameters
include Line Weight, Line Color, Line Pattern, and object Material. For more information on how to use
the Object Styles dialog box, see Object Styles on page 528.
Columns
Wall
Beams
Brace
Slab
The following illustration represents the analytical model of a slab with analytical models of horizontal framed
members also at top of slab.
Changing projection plane will not remove the join; however it will move the join relationship to another elevation.
See Projection Plane Options for each Structural Element Type on page 624.
Beam to Column
The default join relationship between beam and column is top of beam to center of column.
Beam to Beam
The default join relationship between beam and beam is top of beam to top of beam.
Notice in this example that the analytical model of the brace is at an angle to the physical model of the brace. The
automatic joins of a brace are dependent upon where in elevation you locate the brace end using the mouse pointer.
In the following illustration, the analytical model of the brace is joined at one end to the analytical model of the
column, and at the other end to the analytical model of the beam which is at the top of the beam.
Wall to Column
Although the physical models of wall and column in the following illustration are joined, the analytical models of
each are not joined. In this case, to join the models, use Adjust/Reset Analytical Model on page 626.
Slab to Wall
Although the physical models of slab and wall in the following illustration are joined, the analytical models of each
are not joined. In this case, to join the models, use Adjust/Reset Analytical Model on page 626. You may also change
the level of the analytical projection plane of the slab analytical model in order to place it at the level of top of wall.
This would make the analytical model of the slab coplanar with the top horizontal line of the wall analytical model.
Level
Top of Column
Ref Plane
Level
Bottom of Column
Ref Plane
Center Line
Interior Face
Exterior Face
Gridline
Ref Plane
Top of Wall
Level
Ref Plane
Bottom of Wall
Level
Ref Plane
Beams
Top of Beam
Center of Beam
Level
Ref Plane
Brace
Connection Dependent
Slab
Top of Slab
Center of Slab
Bottom of Slab
Walls of unequal width may be vertically unaligned. It may be necessary to align the analytical models of these walls
so that they coincide prior to input into analysis and design software. Take for example a horizontal wall join.
In this example, you want to align the analytical model of the wall above (the shorter wall) to the analytical model of
the wall below. To adjust the analytical model of one of these walls so that it is aligned with the analytical model of
the other, proceed as follows:
1 On the Project Browser, select View 1 - Analytical as your current view. This will allow you to see the vertical lines
of the analytical model of each wall.
8 To reset the analytical model of the shorter wall, on the Tools menu, click Reset Analytical Model and select the
analytical model of the shorter wall.
Another example of where adjustment of the analytical model may be necessary is the occurrence of columns offset
in plan. Analysis and design software may require that the location of a column analytical model be adjusted. The
illustration provides such an example.
In this example, you manually align the columns, such that the analytical model of the beam is aligned with the
physical model of the beam.
3 If you want to reset the analytical model of the smaller column, select the column and drag its analytical model
back to its original location.
In this example, an endpoint of the wall analytical model needs to be adjusted to the endpoint of a beam.
3 Select the beam analytical model (orange line) as the target analytical model. The wall analytical model is adjusted
as shown.
4 If you want to reset the analytical model of the wall, on the Tools menu, click Reset Analytical Model, and select
the analytical model of the wall.
In this example, three walls are joined. One wall end extends a small amount from the join. The model is to be adjusted
so that all three analytical models end at the intersection.
3 Select the lower wall analytical model as the target analytical model. The wall analytical model is adjusted as shown.
The parameters defining this feature are element specific. These are found in the element properties dialog
as instance parameters under analytical model.
Structural Beams
Structural Column
Structural Wall
Slab
Checking for analytical model consistency and checking for member supports can be automatic or on-demand. When
checking member supports, Revit Structure posts warnings for all unsupported structural elements. When checking
analytical model consistency, Revit Structure checks for for all inconsistencies found within the analytical model or
between the analytical and physical models.
To enable automatic checking
2 On the Analytical Model Settings tab of the Structural Settings dialog, select the options you want to enable.
3 Click OK.
4 Click Yes to run the Analytical Model Check now, or click No to wait.
As you add structural members to your project, Revit Structure will alert you with detailed warnings. Review the
warnings and make the appropriate changes to your design.
Load Cases
In the Structural Settings dialog box, you edit and add Load Cases. The illustration that follows presents the Structural
Settings dialog box with the Load Cases tab selected.
The first table in the dialog box is called Load Cases. Here you add, edit, or delete load cases.
NOTE The Case Number column of the table is read-only. Revit Structure provides a unique number.
5 Click the Category cell of the new load case, and select a category.
NOTE You may also create a new load case by selecting an existing load case in the table, clicking Duplicate,
and editing the new load case as needed.
The second table in the Structural Settings dialog box is the Load Natures table. In this table you add or delete load
natures.
NOTE The new load nature is now available in the drop-down list of each nature in the Nature column of the
Load Cases table.
Load Combinations
In the Structural Settings dialog box, you edit and add Load Combinations.
11 In the Type field of the Load Combination table, select Combination or Envelope.
12 In the State field of the Load Combination table, select Serviceability or Ultimate.
13 Click in the Load Combination Usage field, and click Add.
14 Click on the Load Combination Name field to select a Combination to add a new Load Combination Usage
to.
15 In the Load Combination Usage field, check the new Load Combination Usage that youd like to apply.
Notice that as soon as a Load Combination Usage is checked, it applies itself to the selected Load
Combination.
The project coordinate system appears in the view when you click Loads on the Modelling tab of the Design Bar.
Text is also displayed under the coordinate system in order to indicate whether the load is defined in terms of project,
workplane or host workplane coordinates. If more than one load is selected the text is displayed only if the systems
match.
The work plane is the current plane of object placement. When the current work plane is used to orient loads, loads
will be placed perpendicular to the current work plane. For information on how to set the current Work Plane, see
Setting the Work Plane on page 44.
The host work plane is the plane in which the element chosen to host a load resides.
Point Loads
1 Open a structural plan level - analytical view with a framing plan model similar to the one shown.
NOTE Place loads in the analytical view of a structural plan level. For information on analytical views, see
Visualization on page 617.
2 On the Modelling tab of the Design Bar, click Loads. You will see five buttons on the Options Bar:
Plan view of point load placed using project coordinate system in negative z direction.
Plan view of line load along joist, placed using Project coordinate system in negative z direction.
NOTE For an example of placing line loads on a sloped frame, see Placing Line Loads on a Sloped Frame
on page 636.
Add a line load to the slope using the current work plane
An area load over a slab after picking slab corners. Load is oriented to project and in the negative z direction.
NOTE Load symbols appear in 3D analytical views or in elevation as arrow lines, similar to the area load
representation shown.
4 Click Open and the tags are loaded into the project. You can find these load tags in the project browser
under Families Annotation Symbols.
Tagging Loads
1 In the Project Browser, expand Families Annotation Symbols, and expand the family that contains the
load tag you want to use.
2 Drag the load tag into the drawing area.
NOTE You will get a warning if you are not in a plan view with Structural Load visibility turned on.
Boundary Conditions
Boundary conditions are analytical model elements that define the support conditions of a structural element by the
surrounding environment. For example: the earth supports the foundation of a structure. These elements are used to
communicate engineering assumptions about support conditions to analysis software packages. Boundary conditions
are also known as supports or restraints in some analysis software packages.
4 Choose the boundary condition type from the options bar: point, line, or area.
NOTE The end of the analytical line will highlight when you have correctly placed your cursor over it.
If you chose user as the state of your boundary condition, you will need to continue on to the following
steps.
7 In the drawing area, click on the boundary condition you set as user.
Fixed
Translation in State
X-Translation Fixed
Y-Translation Fixed
Z-Translation Fixed
X-Rotation Fixed
Y-Rotation Fixed
Z-Rotation Fixed
Pinned
Translation in State
X-Translation Fixed
Y-Translation Fixed
Z-Translation Fixed
X-Rotation Released
Y-Rotation Released
Z-Rotation Released
Roller
Translation in State
X-Translation Released
Y-Translation Released
Z-Translation Fixed
X-Rotation Released
Y-Rotation Released
Z-Rotation Released
Fixed
Translation in State
X-Translation Fixed
Y-Translation Fixed
Z-Translation Fixed
X-Rotation Fixed
Pinned
Translation in State
X-Translation Fixed
Y-Translation Fixed
Z-Translation Fixed
X-Rotation Released
Pinned
Translation in State
X-Translation Fixed
Y-Translation Fixed
Z-Translation Fixed
The application programming interface (API) starts. You can open the analysis software or write to an export file for
later use. If you choose to have the API open the software and run your model, the API also returns you to your Revit
Structure model and updates it.
Worksharing to divide a project into specific functional areas. You can enable Design Options to produce
645
Worksharing
Worksharing distributes the power of the Revit Structure parametric building modelling environment across the project
team. Worksharing provides a complete range of collaboration modes from entirely on-the-fly simultaneous access to
the shared model, through the formal division of the project into discrete shared units, to complete separation of
project elements or systems into individually managed linked models. The project team can choose the best way to
collaborate and interact based on their workflow and the project requirements.
Among the features of Worksharing are element borrowing and worksets.
2 Enable Worksharing by clicking File menu Worksets or by clicking from the Worksets toolbar. For more
information, see Toolbars on page 666.
A message dialog displays, showing the default workset names. If desired, rename the worksets, and click OK. The
Worksets dialog displays. For more information on worksets, see Worksets on page 651.
IMPORTANT When you save the central file, be sure that it is saved to a network drive to which all team members have
access. For example, specify the path as \\server\project\shared-project-file.rvt, where server is a machine on a network
that all team members can access in Windows Explorer. All team members must access the central file using the same
path. You can use mapped network drives and assign different letters, as long as all letters point to the same network
path; for example, Central File on 'Boston' (G:) or Central File on 'Boston' (H:).
The file is now the central file for the project. The central file stores the current ownership information for all the
elements in the project, and acts as the distribution point for publishing work to the rest of the team. All users should
save their own local copies of the file, work locally, and then save changes to the central file for other users to see their
work.
After you save the central file, Revit Structure creates a folder with your project name followed by _backup. This
folder contains the backup information for your central file. Successive backups share as much element information
as possible; therefore, they are incremental rather than equal in size to the entire project. For information about
controlling the number of backups kept, see File Saving Tips on page 566.
WARNING Before you create a new central file, be sure to rename the file or specify a different directory path before performing
a Save. If you do not rename the file or specify a different location, you will overwrite the existing central file and potentially
lose all other team members' changes.
Use caution when moving the central file. If team members are unaware of the new location, they will be unable to
submit changes and could lose work. When team members submit changed elements to a central file, those elements
must be editable in the team members' names at the central location they specify. Also, any changes to an element
must be built on the last submission of that element to the central file, even though the file may now be in a different
location.
NOTE Moving or copying the file using Windows Explorer or DOS does not make a new central file.
1 Make sure all team members save their work to the current central file location by clicking File menu Save to
Central. This will ensure that no work is lost as a result of changing the central file location. When saving, each
team member should relinquish all elements using the After save relinquish editable section in the Save to Central
dialog.
2 Move the file to the new location using either Windows Explorer or DOS commands. If you move rather than copy
the central file, you eliminate the risk of team members working with the old file.
3 Open the central file from its new location. A dialog displays telling you that the central file has been moved and
that you must resave it as the central file. Click OK to continue.
4 Click File menu Save As. In the Save As dialog, click Options.
5 In the File Save Options dialog, select Make this the Central File after save, and click OK. Click Save in the Save As
dialog.
6 Each team member should create a new local file by opening the new central file and using the Save As command.
7 If you discover that there is only one local file with some work that was not saved to central, you can save it to
the new location by clicking File menu Save to Central, and then navigating to the new central file location
through the Browse option. The only time you can do this successfully is before any other changes are saved to
the new central location.
8 After the central file is moved, the central file location for all local files must be updated. In each local file, click
File menu Save to Central. In the Save to Central dialog, click Browse, and enter the new location of the central
location. If you do not want to save changes to the central file at this time, click Cancel in the Save to Central
dialog, and resave the local file.
NOTE If an old version of the central file remains in the old location, you can prevent other team members from saving
to this obsolete central file by deleting it or making it read-only.
Element Borrowing
Using element borrowing, you can edit an element without checking out worksets. The borrowing process is automatic
unless another user has the workset or element editable. In that case, you submit a request to borrow the element, and
you cannot edit it until you have been given permission to borrow it and have loaded the other users changes to it.
For more information on getting the latest changes, see Getting the Latest Changes While Working on page 650.
Element Borrowing | 647
Making a Request to Borrow an Element
1 Select an element that is not editable by you. Be sure that the Editable Only option on the Options Bar is
not selected .
2 Try to make a change to the element, such as moving it.
If you try to change an element that another team member is editing, Revit Structure displays an error
message telling you that you cannot edit the element until the other team member relinquishes it.
NOTE A request to borrow an element is also made if you right-click an element and click Make Elements Editable.
The request is made to the user who has the element editable. This happens even if you do not try to change
the element.
The Check Editability Grants dialog displays, instructing you to ask permission from the team member to
borrow the element.
4 Click Continue. If you tried to edit the element, cancel the edit. See Checking a Request on page 648.
5 Ask the other user to approve your request.
The other user does not receive automatic notification of your request.
NOTE Your request can be granted automatically if the other user selects Save to Central and relinquishes the
element.
Granting a Request
This is an explicit granting process. There is also an implicit granting process that occurs when the other user saves to
central and relinquishes the requested elements. It is recommended that all users save to central frequently and relinquish
borrowed elements as soon as possible.
1 After being notified of a pending request, click File menu Editing Requests, or click on the Worksets
toolbar. Be sure that the Worksets toolbar is displayed. For more information, see Toolbars on page 666.
2 In the Editing Requests dialog, expand the Others pending requests.
3 Select the request; the request has a time stamp and the user name of the person submitting the request.
You can expand the request to see the element name.
NOTE If you have modified the element that the other user is requesting to borrow and you have not saved
your change to central, an asterisk appears next to the request.
4 With the time/date stamp line selected, click Grant or, if you do not want the other user to borrow this
element, click Deny/Retract. You can also use Deny/Retract to withdraw your own request to borrow an
element.
You can see the element the other user wants to borrow by selecting the element in the list and, if the
element is not visible in the current view, clicking the Show button.
NOTE If you try to grant a request that has an asterisk next to it, Revit Structure notifies you that you have not
saved your changes to central. You must either save your changes to central and then grant the request, or you
must relinquish your elements without saving to central. For more information, see Relinquishing Ownership
Without Saving to Central on page 650.
Checking a Request
1 You can check with the other user to see if your request was granted, or you can click Check Now in the
Check Editability Grants dialog.
2 If the request was granted, click OK to complete your change. If the request was denied, click Cancel to
cancel the edit.
3 If you do not receive a response to your request from the other user, click Continue.
4 Cancel the edit.
5 After a few minutes, click File menu Editing Requests.
6 Expand My pending requests.
If your request is listed, it is still pending.
7 If you do not receive a response from the other user, you can try contacting the person directly, or you
can retract your request.
After a request has been granted, you can change the borrowed element. In the Element Properties dialog for the
borrowed element, your user name is displayed for Edited by. Also, in the Worksets dialog, you are listed as a borrower
of the workset containing the borrowed element. When you save to central, borrowed elements are relinquished by
default, but you can keep them by clearing Borrowed Elements in the Save to Central dialog. If you have not changed
a borrowed element, you can relinquish it by selecting its workset in the Worksets dialog, and then selecting Non
Editable.
Seeing Changes
As you work, you can see changes that other team members have made to the project after they have been saved to
the central file and you reload latest.
Saving to Local
You should save your changes frequently to the local file in between saving to the central file.
NOTE You can save your local file when you save to central by selecting Save the local file after "Save to Central" completes
successfully in the Save to Central dialog. Any updates to the file from synchronizing with the central file are saved in the local
file.
Saving to Central
You should frequently save your changes to the central file.
TIP You can specify a regular Save to Central reminder interval in the Options dialog accessible from the Settings menu. For
more information, see Options on page 413.
1 In the local project file, click File menu Save to Central to see the Save to Central dialog, or click
on the Standard toolbar to skip the dialog and use default options. Be sure to have the Standard toolbar
displayed. For more information, see Toolbars on page 666.
2 In the Save to Central dialog, verify the location of the central file. If necessary, click Browse to enter a
different path for the central file. Specify the new path in the Central Location dialog, and click OK.
3 To reduce file size when saving, select Compact Central File.
This increases the time needed to save.
IMPORTANT If you skip this step, you will be prompted to save the local file when you close it.
7 Click OK.
Your changes are saved to the central file, and any changes from other team members are loaded into your
local file.
If you are closing your file and have not saved to central, the Suggest Save To Central dialog is displayed. You have
three choices in the dialog:
Click Save to Central to save your changes to the central file. The default options of the Save to Central dialog are
selected, and the local file is also re-saved.
Click Relinquish & Save if you do not want to save your changes to central. Unchanged editable elements and
worksets are relinquished, and the local file is saved. Any changed elements in editable worksets will be borrowed.
Click Dont Relinquish to keep all editing permissions; the file is closed without saving to central or relinquishing
worksets or borrowed elements.
If you have saved all changes to Central but still have editable elements, a Suggest Relinquish dialog is displayed. Click
Relinquish & Save to relinquish all checked out worksets and borrowed elements, and to save your local file.
It can be useful to open a file independently for clients who want to see changes or make changes without saving them.
Clients can view the file and modify it without worrying about borrowing elements or owning element worksets.
NOTE If you open the file in a demo session of Revit Structure, you must select Detach from Central to change any non-editable
elements.
If there are no such changes, the command relinquishes ownership of worksets and borrowed elements.
Skip the remaining steps in this procedure.
If there are such changes, ownership status does not change. A dialog is displayed, telling you that
you made changes and suggesting a save to central.
Workset Visibility
If you do not want to see elements from particular worksets in the view, you can turn off visibility of those worksets.
Visibility Tips
Under Selection, click All to select all worksets on the tab. If the visibility of all worksets is selected, you can clear
it quickly for all worksets by unchecking one workset.
Click None to clear the selection of any selected worksets.
Click Invert Selection to toggle the selection of rows between ones that are selected and ones that are not. For
example, if six rows are selected and you click Invert Selection, those six rows are no longer selected and all others
are.
You can gray out any elements in a non-active workset by clicking on the Worksets toolbar.
Worksets
On many building projects, engineers work in teams, with each assigned a specific functional area. This involves
simultaneously working on and saving different portions of the project. Revit Structure projects can be subdivided into
worksets. A workset is a collection of elements that can be edited by one team member at a time; all other team members
can view the elements in this workset but can only edit them using element borrowing. See Element Borrowing on
page 647.
Worksets function similarly to External References (xrefs) in AutoCAD, with the additional ability to propagate and
coordinate changes between designers. Team members adding elements to worksets can see the latest changes from
other team members and be sure the project design is progressing in a well-coordinated manner.
Team members can save their work to local files on their own hard drives and publish their work to the central file, so
that other team members can load those changes. The ability to reload changes is also similar to the workflow in
AutoCAD xrefs.
Worksets | 651
Default Worksets
When you enable Worksharing, Revit Structure creates new worksets and moves project elements and settings into the
new worksets:
All existing levels, grids, and reference planes move to the Shared Levels and Grids workset.
Each view moves into a separate View workset. For example, Floor Plan Level 1 view moves into a workset called
View: "Floor Plan Level 1". The view workset contains view properties and any view-specific elements, such as
dimensions or text notes. When you add view-specific elements to a view, they are automatically added to the
view workset. You cannot move view-specific elements from a view workset to another workset. You cannot make
view worksets active, but you can change their editability. See Making Worksets Editable on page 654.
Loaded families in the project move into separate worksets.
All project-wide settings defined from the Settings menu move to Project Standards worksets.
Existing elements in the project move by default to Workset1. After you create new worksets, you can move elements
out of Workset1 by accessing their properties and specifying the desired workset for the Workset instance property.
You can specify a new workset for individual or multiple elements.
Project Standards
Worksets
Arrowhead Styles
Mullion Types
Work Planes
Creating Worksets
After enabling Worksharing and creating a central file, you can begin creating subsets of a project that can be worked
on independently. These worksets are typically discrete functional areas, such as interior, exterior, site, or parking.
IMPORTANT Performance is improved if added worksets are not visible by default. To specify visibility
appropriately, determine the frequency with which the elements in the workset will be displayed on deliverables.
Under this guideline, you might have an exterior workset be visible by default, while a specific workset would
not be.
6 Click OK. The new workset is displayed in the list of worksets; it is editable, and your user name is displayed
for Owner.
7 To change the editable status of the workset, click under Editable next to the workset name, and select Yes
or No. You can also select the workset name, and click Editable or Non Editable.
8 When you have finished creating worksets, click OK to close the Worksets dialog.
9 If you have added one new workset and click OK, Revit Structure prompts you to make the new workset
active. Click Yes or No.
Deleting Worksets
1 In the Worksets dialog, click the name of the workset you want to delete, and click Delete. Note that the
Delete command is not available if another user is editing the workset.
2 In the Delete Workset dialog, choose either to delete the elements in the workset or move them to another
workset.
3 Click OK.
Renaming Worksets
You can rename user-created worksets only.
1 In the Worksets dialog, click the name of the workset you want to rename, and click Rename.
2 In the Rename dialog, enter a new name, and click OK.
Worksets | 653
Selectively Opening Worksets
When opening a shared project, you can select which worksets to open. When you open only selected worksets and
leave others closed, program performance improves. Because Revit Structure does not display closed worksets, less time
is required for common operations such as opening files, opening new views, redrawing the screen, and snapping.
4 Click Open.
Modifying Worksets
To modify elements in worksets, you can check the worksets out. When you are finished, save to central to make your
changes available to the entire design team.
Before checking out any worksets, you should first save a local copy of the central file.
TIP To check out multiple worksets at once, click the workset name under the Name column to select it, hold
CTRL or SHIFT and select other worksets, and then click Editable. You can select all worksets by pressing CTRL+A.
6 Click OK.
7 On the Worksets toolbar, specify the workset to which new elements will belong.
Whenever team members open the Worksets dialog, they will see which worksets are checked out. Revit
Structure will not allow them to check out those same worksets simultaneously.
Make an elements workset editable by right-clicking on the element and clicking Make Worksets Editable, or click Edit
menu Make Worksets Editable.
You can right-click on a view in the Project Browser, and click Make Workset Editable.
Right-click a sheet name in the Project Browser, and click Make Workset Editable With All Views.
NOTE Use the Make Workset Editable command to make only the sheet editable.
If you work off-site, it is possible to check out a workset from a local file without a network connection to the central
file. Open the Worksets dialog; if the workset is checked out by another team member, you can check it out. However,
its editable status will be Editable at Risk, meaning that you can make changes in this workset, but you run the risk of
losing those changes if another team member modifies the same elements.
IMPORTANT If you change an element in a workset with Editable at Risk status and it conflicts with a change made by
another user, you risk losing changes in all worksets you have checked out.
NOTE If you placed an element in a non-editable workset, the element becomes non-editable after you save to central.
NOTE If you add view-specific elements, such as detail lines or dimensions, they are added to the workset of the active view.
The workset name on the Worksets toolbar menu changes to Active View, and the menu becomes disabled.
To help you determine which workset is active and which elements are in it, there is a command that grays out all
elements that are not in the active workset. To gray out elements in inactive worksets, click on the Worksets
toolbar, or select Gray Inactive Workset Graphics in the Worksets dialog. Temporary elements, such as temporary
dimensions and controls, do not display in gray. The command has no effect on printing, but it helps prevent you
from adding elements to an undesired workset.
Worksets | 655
To create a backup copy of the central file in the current release:
1 Instruct all team members to save to central and relinquish all.
2 Use Windows Explorer to make a copy of the central file and its backup folder.
NOTE Do not use File menu Save As. Using the Save to Central command ensures that the entire backup
history for the project will be retained.
5 Instruct all team members to open the central file and create a local copy of the central file using File
menu Save As.
Project size
Worksets and templates
Team size
Team member roles
Default workset visibility
You can maintain long-term performance of a project if you use worksets appropriately. Establishing practical policies
on how all team members access and create new worksets in the project will maintain performance for existing users
and ease the process of introducing new team members to the project.
Project Size
The size of your project may affect the way you enable Worksharing for your team. In general, elements that are edited
together should be in one workset. You do not need to create a workset for each floor of the building; however, in a
multistory structure, you may want to create a workset for a set of elements that will appear only on one floor, such
as a tenant interior.
If the floor plate of the project is large enough that you need to split it with match lines to fit it on sheets, you may
want to consider creating a workset for each side of the building split by match line.
Team Size
The initial size of the team affects the structure of worksets for the project. There should be one workset per person, in
addition to the Project Standards, Shared Levels and Grids, and View worksets. A typical project has at least three
worksets per person.
Team size usually increases as a project progresses from design development to documentation stages. As you add more
people to finish the detailing and documentation, you can create new worksets for their use.
Make the needed worksets editable while still at the office and on the network. Make sure to save the local file
before closing it; otherwise, these changes to workset editability are not saved in the local file when you take it
off-line.
Work on the project at home as you would in the office. You can modify elements in editable worksets, and you
can create new elements in any workset.
To modify elements in a workset you have not checked out, you can specify the status of the workset as Editable. This
is known as Editable at Risk and should be avoided whenever possible. If another user saves changes to any of the same
elements that you have changed, you cannot save any of your changes to the central file; all your changes in all
worksets are lost. You may be able to recover some of the changes by copying the changed elements and pasting them
into a new local file.
If you make a workset Editable at Risk, it is recommended that you have a colleague who is in the office with access to
the central file start a session of Revit Structure and use the Options command to specify your name as the User Name.
See Options on page 413. The colleague should then open the central file, check out all the worksets that you have
at risk, close the file, and reset the User Name to his name. It is not necessary to save the central file. This prevents
other users from making the workset Editable and changing the same elements. If someone else has checked out that
workset or borrowed elements in it, there is no way to assure that there will not be a conflict.
Groups and families have a type workset and an instance workset that do not have to be the same. All elements
in a group are in the group instance workset. To edit the group, make the group type workset editable or borrow
the group type. To modify the elements inside a group, make the group instance workset editable. You can determine
which worksets the elements are in by accessing the element properties. If you use element borrowing to check
out a group instance, Revit Structure automatically borrows all elements in the group.
To modify a view tag, you must have the view associated with the tag editable. For example, you want to modify
a section in a plan view. If the associated section view's workset is not editable, you cannot modify that section
unless you get permission to edit it. This may create workflow problems. A suggested workflow is to have the team
member who is working on the view associated with the tag modify the tag in all other views.
WARNING Rollback cannot be undone, and all backup versions subsequent to the selected version are lost.
Ensure that you want to roll back the project before continuing, and save any later versions, if necessary.
NOTE If any user has reloaded latest worksets or saved to central from a local file using a version of the central
file after the version to which it is being rolled back, no more changes in that file can be saved to central.
6 Click Close.
Revit Structure stores central file backup information in a folder called [Centralfilename]_backup. Do not delete any
contents in this folder. If you move or copy the project file, be sure the central file backup folder stays with the
project file. If you rename the project file, rename the backup folder appropriately.
The backup folder for the central file contains files that store information about editability and ownership status
(permission information). Do not delete or rename these files.
You can control the number of backups kept. For more information, see File Saving Tips on page 566.
When you roll back the central file, you lose all information on workset ownership, borrowed elements, and workset
editability. You must coordinate with team members to reassign workset and element ownership.
Show History
The Show History command lists all the times a shared file was saved and who saved it. It also shows any comments
entered in the Save to Central dialog.
Further Reading
For further information on Worksharing, including more best practices, visit http://www.autodesk.com/revitbuilding.
Design Options
Design options provide a way to develop alternative designs in a project, whether to adapt to changes in project scope
or to review other designs. You can begin work with the main model of a project and then develop variations to present
to a client.
With design options, a team of engineers can develop, evaluate, and redesign building components and rooms within
a single project file. Some team members can work on specific options, such as variations of a lobby, while the rest of
the team continues with the main model.
Design options can vary in complexity, such as additional floors in an office building . They tend to become more
focused and simplified as a project progresses and are typically used as follows:
Main Model The main model encompasses all features of the design that are not optional, for example, the shell and core
of the building.
Design Option Set An agreed-upon collection of alternatives that addresses a particular design issue, such as a lobby or a floor
layout. Contains one primary option and any number of secondary options.
Design Option A design option is one possible solution to the design problem, so typically there is more than one design
option per design option set. One design option in the set is designated as the primary option.
Dedicated View You can dedicate a view to a specific design option for each design option set, using the Design Options tab
in the Visibility/Graphics dialog. When this view is active or added to a sheet, the option you have dedicated
is shown along with the main model.
Primary Option The favorite option in the set and has a closer relationship to the main model than secondary options. Elements
in the main model and in the primary option can reference each other. Only one option in an option set can
be the primary option. All other options are secondary. Each view in Revit Structure is set by default to display
both the main model and the primary option. You can change this by changing the design option visibility
of the view.
Secondary Option Any option that is an alternative to the primary option in the same option set. Elements in the secondary
option can reference elements in the main model; however, elements in the main model cannot reference
elements in the secondary option. Some relationships in Revit Structure, such as walls joined at corners, need
to be two-way relationships to be displayed accurately. In these cases it is necessary to put additional elements
into an option to provide the correct two-way relationship. See Automatic Cleanup of Wall Joins with
Design Options on page 663 and Interdependent Elements Must Be in Same Design Option on page
663 for more information.
Automatic Display When you enable design options, you can control the visibility of design options in model views: plan,
elevation, 3D, and drafting. By default, the visibility of a design option set displays the main model and the
primary option if no options are being edited. If you are editing an option, the view displays the main model
and the option you are editing. Also, you can dedicate the view to a specific option of an option set. For more
information, see Comparing Design Options on page 662.
1 Click Tools menu Design Options Design Options, or click from the Design Options toolbar.
To activate the Design Options toolbar, right-click on a toolbar, and click Design Options, or click Window
menu Toolbar Design Options.
3 To rename the option set, select the option set name, and under Option Set click Rename. Enter a name
for the option set, and click OK.
4 To rename the primary option, select its name, and under Option, click Rename. Enter a name for the
option and click OK.
5 Click Close.
4 To rename the option, select it, and under Option, click Rename.
5 If desired, you can designate this option as the primary by clicking Make Primary.
Make Primary promotes a secondary option to the primary option position. The former primary option
becomes a secondary option.
NOTE Elements in the main model can reference elements in the primary option, but they cannot reference
elements in secondary options. Use caution with the Mark Primary command, as references between the main
model and the former primary option can be lost. After using this command, you should check dimension
references and tags to be sure they are accurate.
6 Click Close.
TIP For a practical example of using design options while modifying a model, try the design option tutorial.
1 If it is not displayed, activate the Design Options toolbar by right-clicking on a toolbar and clicking Design
Options, or click Window menu Toolbar Design Options.
5 When finished, click again, or, in the Design Options dialog, click Finish Editing, and then click Close.
NOTE If the design option display of the view is set to automatic, visibility defaults to the primary option; therefore, any
changes to a secondary option are not displayed. To display the secondary option changes, duplicate the view and specify
the visibility to show the desired option. See Comparing Design Options on page 662 for more information.
1 If it is not displayed already, activate the Design Options toolbar by right-clicking on a toolbar and clicking
Design Options, or click Window menu Toolbar Design Options.
2 In the drawing area, select the element.
Be sure that you are not already editing a design option.
5 Click OK.
The original element is now in the primary option and copies are in all selected secondary options of the
option set. The Design Option parameter of the element properties shows the name of the design option
it is in.
TIP You can add an element to a single option by cutting the element from the main model and pasting it into
the same place in the option while you are editing the option.
You can edit a design option by selecting an element that is in the option. Click Tools menu Design Options Pick
to Edit. Select the desired element in the drawing area. Alternatively, you can click , select Pick to Edit, and
then select an element in the drawing area.
7 Repeat the same steps for each view in which you want to show a different option.
8 If desired, add the views to a sheet, which you can print and present to a client.
TIP You can specify design option display in all views, including schedules. To specify design option display for a schedule,
edit the Design Options parameter in the View Properties of the schedule.
1 In the Design Options dialog, select the design option set that includes the chosen primary option.
2 If necessary, change a secondary option to the primary option using the Make Primary command.
3 Under Option Set, click Accept Primary.
Revit Structure prompts you to confirm this action.
WARNING This action deletes all secondary options and the option set. You can undo this action, but you
should be sure that you do not need any other options.
4 Click Yes.
Revit Structure adds the primary option to the main model and deletes all other options and the option
set.
5 Click Close.
Important Considerations
Views, Levels, and View-Specific Elements
You cannot add levels and views to design options, nor can you add most view-specific elements, such as drafting
components. Most drafting components are view specific. If you place a view-specific element while you are editing a
design option, the view-specific element appears grayed out in the view. The only valid view-specific element is a room
tag. View-specific elements can reference elements in design options; for example, you can dimension elements in a
design option.
You can specify the visibility of view tags in design options; each view tag has a property called Visible in Option. If
you create a view while editing the main model, the value of this property is set to All, and the view tag is visible in
all design options. If you create a view while you are editing a design option, the value of this property is set to the
design option currently being edited. If you change the value of Visible in Option, the view is visible in that option
only.
When you create groups or arrays, selected elements must be in the active option, or, if no option is active, they
must be in the main model.
If you are adding elements to a group, the elements must be in the same option as the group.
To avoid this problem, add the horizontal wall to the option set that contains the secondary option. The join then
properly cleans.
All design options and design option sets are included in a Project Standards workset called Design Options.
To edit an element in a design option, you must have the element and its particular design option editable. To
make an element and its design option editable, use element borrowing. For more information, see Element
Borrowing on page 647.
665
New Window
The New Window command displays the current view in a new window and makes it the active view. The new window
appears on top of any other open windows. This command is useful if you want to pan and zoom on certain areas of
the design, while also viewing the whole design in another window. Any changes you make to your project in this
window, appear in other windows of the project.
Cascade
The Cascade command arranges all open windows in a series so you can select one with the pointer.
Tile
The Tile command aligns all open windows next to one another, allowing you to click right on the window you wish
to activate. This command is useful if you wish to see two different views at the same time.
Arrange Icons
The Arrange Icons command aligns all of your icons at the bottom of the main project window.
Toolbars
Revit Structure features multiple toolbars. To display a toolbar, select it from the Window menu. You can display as
many toolbars as you wish. Toolbar settings are preserved in Revit Structure after you exit the program.
Standard: New, Open, Save, Save to Central, Print, Cut, Copy, Paste, Delete, Undo, Redo, Project Browser
commands.
View: Dynamic View, Zoom, 3D View commands.
Edit: Move, Rotate, Array, Mirror, Align, Split, Trim, Group, Lock Objects commands.
Tools: Plane, Match, Similar, Linework, Demolish commands.
Worksets: Project Sharing command and Worksets drop-down menu.
The Text Labels command shows or hides text with the various toolbar commands.
Design Bar
Revit Structure features multiple tabs within the Design Bar. You can activate tabs to access the commands within
them. All commands available on the Design Bar are also available within menus. The Basics, Modelling, and Drafting
tabs are active by default. You can activate the View, Architecture, Rendering, Site, Massing, and Construction tabs as
needed.
To display a specific tab on the Design Bar, select it from the Design Bar command in the Window menu. You can
display as many Design Bar tabs as you wish. Design Bar settings are preserved in Revit Structure after you exit the
program.
TIP You can also right-click the Design Bar and turn tabs on or off.
The Basics tab includes commands common to structural design, such as Structural Columns, Slabs, and Beams.
The View tab includes commands to create views in Revit Structure.
The Architectural tab includes common building components, such as walls, windows, and doors.
The Drafting tab includes annotation symbols, such as gridlines, levels, and dimensions and commands for creating
detail views.
The Rendering tab includes commands for rendering 3D views.
The Site tab includes commands common to site design, such as Toposurface, Graded Region, and Property Lines.
The Massing tab includes commands for creating massing shapes.
The Modelling tab includes the same structural components as the Basics tab while offering others, allowing you
to develop a more complex project.
The Construction tab includes commands for setting up construction plans.
them available over the Web. Modern Medium families cannot be altered structurally within Revit
Structure. You can, however, change the appearance of a Modern Medium family type by changing the
NOTE A large number of items from the Modern Medium Library can substantially increase a project's file size
and impede system performance.
669
Accessing the Modern Medium Library
You can view the Modern Medium Library from the Revit Structure Content Distribution Center:
http://revit.autodesk.com/library.asp. Click the Modern Medium Library link to navigate to the families. Click one of the
subcategories under the link to view the families graphically. To download a family, click its preview image.
Save the family to your project folder. You will then need to load it into your project. For more information about
loading families, see Load Family From Library on page 562.
1 Create a New Material Style. See Creating Material Appearance Styles on page 526.
2 From the Settings menu, select Object Styles. See Object Styles on page 528.
3 Under the Category heading, find the Modern Medium family type you intend to change.
4 In the Material parameter, select the material style you created in step one.
5 Click OK.
671
Customizing Keyboard Accelerators
You can configure keyboard accelerators for menu commands. Once created, these shortcuts appear next to their
corresponding menu item. You can create multiple shortcuts for one menu command. In the menu, the shortcut
displayed is the first shortcut listed in the KeyboardShortcuts.txt file. All other shortcuts will work. Shortcuts are only
available when their corresponding menu item is available.
For example, you can configure multiple shortcuts for the menu command View, Shading.
"S" menu:"view-shading"
"VS" menu:"view-shading"
Both shortcuts will work. Only the first shortcut listed, "S", will appear in the menu.
Customizing the accelerators requires you to open KeyboardShortcuts.txt.
1 Locate the file KeyboardShortcuts.txt. It is normally found in C:\Program Files\Revit Structure 4\Program\.
The path may vary depending on your operating system or where you installed Revit Structure.
2 Open the file in a text editor.
At the top of the file you will see several paragraphs with each line preceded by a semi-colon. A list of
commands begins after the text. Command lines are not preceded with semi-colons.
Command syntax is as follows:
"key(s)" menu:"menu-string"
Fkey menu:"menu-string
For example, in the following command line, "M" will launch the menu command, Edit, Move.
"M" menu:"edit-move"
You can also use F2-F12 keys as keyboard accelerators. These command lines do not surround the shortcut
key in quotes. For example, in the following command line, notice that the shortcut key F5 has no quotes.
F5 will launch the menu command, View, Refresh.
F5 menu:"view-refresh"
Keyboard Accelerators
Revit Structure features many preset keyboard commands to increase your efficiency:
Selecting
TAB Cycle through the prehighlighting of elements to select among ones that are close to one
another. Note: If you are selecting multiple elements and need to use the Tab key, do not
hold the CTRL key while pressing TAB.
TAB Toggle between selecting a curtain wall or a glazed panel in a plan view
SHIFT+TAB Reverse the order in which TAB cycles through the prehighlighting of elements
Snapping
TAB Cycle through different snaps while creating walls and lines, placing components, or moving
or pasting elements.
SHIFT+TAB Reverse the order in which TAB cycles through different snaps. Pressing SHIFT+TAB once
suppresses all snap points.
File Management
Editing
Press and hold down CTRL while dragging an Make a copy of the element
element
ESC Cancel a command before a first click and return to modify mode
ESC Cancel the first click of a multi-click command, such as walls or lines. Press ESC again to
return to modify mode.
ESC Clear temporary dimensions that appear after a single-click command, such as doors, or
after the second click of a multi-click command, such as walls. Press ESC again to return to
modify mode.
Views
TAB Create different interior elevation views as you place the Interior Elevation symbol
Press and hold SHIFT Impose or relax the constraint on the movement of a wall or line.
Screen Refresh
Related Topic:
Customizing Keyboard Accelerators on page 672
Graphics Problems
When I print, surface patterns are partially submerged into the concave side of a wall's surface.
Select Vector Processing from the Print Settings dialog box.
Images
Printed output of imported images is grainy.
Select Vector Processing from the Print Settings dialog box.
PDF Printing
The following section is a group of problems and solutions. The problems are presented in bold type, followed by the
solutions.
How do I combine multiple printed PDF sheets into one single PDF file?
NOTE This information is from the Adobe web site. Note that the procedures detailed below are for the Adobe Acrobat Writer
only.
Acrobat allows you to combine one PDF file with another with the Insert Pages command and specify where the new
file is placed in the target document.
If you insert more than one document using drag and drop, all the documents are inserted in the order specified by
Windows Explorer. For example, if files are sorted by name, the files are inserted alphabetically. If the files are sorted
by size, they are inserted in ascending or descending order, according to the sort in Windows Explorer. Acrobat only
supports combining PDF documents with other PDF documents. You cannot insert non-PDF files, such as Photoshop
or Illustrator, into a PDF file without first converting them to PDF.
Other Considerations
Always use a color cartridge in the plotter when the Windows driver is set to use color mapping.
Use a monochrome cartridge in the plotter when the Windows driver is set to use either grayscale or black mapping.
(A color cartridge may be used, but only the black ink will be used).
Diagnostic Tool
Revit Structure features a diagnostic tool that can assist you when you are communicating with support. You can select
elements by ID or show their ID, which allows support to address your issues in a more expedient fashion.
Select Elements by ID
If you receive an error message during the course of your work, the message may report a problem with an element
and refer to that element by an ID number. To help you locate that element in your project, you can select it using
that ID number. Your support representative may also ask you to find the element using its ID.
Revit Structure locates the element and selects it in the view. This command is especially useful if you are trying to
locate a view-specific element by its ID.
Report an Element ID
Error Handling
This section includes information on error messages in Revit Structure.
Informational Messages
If errors occur during your work, Revit Structure displays dialog boxes to indicate the problems. Sometimes you can
ignore the message, other times Revit Structure requires that you cancel your last action. The dialog box includes the
appropriate commands.
The only view an element is visible in, if it is only visible in one view. Dimensions are such an example.
A plan view that shows all of the elements
An elevation view that shows all of the elements
A drawing sheet that shows all of the elements
A 3D view
Any view where many of the elements are visible.
If the element cannot be shown in any view, Revit Structure informs you of this.
Expand Button
Click Expand to extend the error dialog box and view a tree structure listing the errors and warnings associated with
your last action.
To see more information about each error, click the plus sign (+) in the tree structure.
A sample error structure might be
3 Error(s) (must be addressed in order to continue)
Error Message
Error 1
element associated with error
element associated with error
Error 2
element associated with error
element associated with error
Error Message 2
Error 3
element associated with error
element associated with error
1 Warning(s) (may be ignored)
Warning Message
Warning 1
element associated with error
You can select (highlight) an error heading, such as Error 1, and all elements associated with that error are selected in
the document window. Additionally, you can highlight an element name and only that element is selected in the
document window. After you highlight the element name, you can click Show, and Revit Structure searches views for
that element only.
You can select the check box next to an element and delete it by clicking Delete Checked.
To return the error dialog to the normal view, click Collapse.
Curtain Walls
Switching wall type to family curtain wall. All Warning message that indicates that if you have placed permanent linear dimensions
dimension references to the side faces of the between wall faces and then change one of the walls to a curtain wall, you lose any of those
wall will be deleted. dimensions. Note: You will not lose dimensions between wall centerlines if you change one
wall to a curtain wall. See Dimension Command on page 146.
No curtain panel families loaded. Cant make Problem: You are sketching a curtain wall and then try to unload it as you are creating it
arced curtain wall. or you sketch a curtain wall and with the wall command active, you unload curtain walls.
Solution: If you unload curtain walls, you may be unable to draw another wall until you
reload at least one curtain wall panel.
Non-system panel families cannot be used for Problem: A non-system panel, such as a glazed or empty panel, cannot have a non-
non-rectangular panels. If your panel is simple, rectangular shape.
create an appropriate panel type derived from
the system panel family. If not, try making the Solution: This problem might occur if a curtain wall with non-system panels joins to a roof
panel in the wall or roof rectangular, and then and the curtain wall does not have a rectangular shape. It would also occur if you create a
using a panel family of the desired (non- non-rectangular wall profile and then change that wall to a curtain wall with non-system
rectangular) shape. The wall will then conform panels.
to the non-rectangular shape of the panel.
Cannot divide curtain grid by grid line. Problem: If you place a curtain grid on a sloped glazing, such that the curtain grid division
results in a complex piece of geometry that Revit Structure cannot produce, this error
occurs.
Solution: There is no workaround. You have to cancel the action.
Currently, only straight walls with straight or Problem: A curtain wall contains an ellipse in one of its sides. This problem could happen
arc edges are supported for non-rectangular if the wall joins to a roof with an ellipse.
curtain walls.
Solution: Cancel the command; this type of curtain wall is not supported.
Cant paste selection in [name] view. Problem: Revit Structure is unable to paste the selected component in the view.
Solution: If you tried to paste a wall in an elevation view or a section view, you see this
message. Try pasting in a plan, reflected ceiling plan, or 3D view. This message would also
appear if you try to paste a group of components that cannot be pasted into a certain view:
for example, a column group into an elevation view.
Elements were deleted. Use Edit Pasted Problem: Revit Structure requires a proper host for the copied element (e.g a window
Elements to keep them. needs a wall, a tag or dimension need reference elements).
Solution: If you tried to paste an element into a location that does not contain a proper
host, youll see this message. Click cancel to remove the warning. On the options bar, click
the Edit Pasted Elements button. In the Edit Pasted mode, place the copied element onto
its proper host. Click Finish Paste to complete the paste process.
TIP Paste Aligned and Copy commands dont provide the Edit Pasted Elements button. If
you get this message in Paste Aligned or Copy command, you can cancel and perform the
Paste from Clipboard command instead.
Roofs
Can't create Curtain Panel. A Panel or a Problem: Typically, this problem occurs in a panel on a sloped glazing. A horizontal and
Mullion is probably too small. vertical curtain grid on a panel are not meeting exactly at a point, creating a small triangular
panel within the main panel; the triangular panel cannot be accurately regenerated because
it is too small. This error can result from placing curtain grids, or moving one in such a way
that the small triangular panel appears. Also, the triangle can appear you may have created
vertical grids and then placed a horizontal grid that did not snap to the vertical grids.
Cant create curtain panel in opening. The Problem: Typically, this problem occurs in a sloped glazing. A horizontal and vertical
opening is probably too small. curtain grid are not meeting exactly at a point, creating a small triangular panel, which
cannot support mullions.
Solution: Cancel placement of the mullion. When dividing up panels in a sloped glazing,
it is best to start with placement of horizontal curtain grids and then snap vertical grids to
the horizontal grid.
All parts of an extruded roof must face Problem: You have sketched an extruded roof in such a way that a part of the roof will
upward. Make sure that no part of the sketch lie under another part. Or you may have drawn vertical lines as part of your roof.
lies below any other part of the sketch.
Solution: Sketch the roof edge such that lines join but do not pass underneath one another.
Also, remove any vertical lines in the sketch.
Sketching
Element is slightly off axis and may cause Problem: This warning is triggered by elements based on lines that are misaligned by
inaccuracies. 1x(10^-9) to .2 degrees with either the horizontal or vertical directions, or with a line at
45 degrees to the horizontal/vertical direction.
The problem can be caused by sketching or rotating elements when angle snaps are turned
off, or it can result from pre-existing elements when you do any of the following:
Create floor area faces on a mass that has slightly off-axis geometry.
Snap defining line ends to references that are slightly off-axis (such as imported
drawings or 2 columns that are not properly aligned).
Snap defining line ends to references that are positioned correctly in their respective
contexts but the line between them is slightly off-axis (such as snapping to 2 different
ceiling grids).
Off-axis problems need to be resolved, because Revit Structure cannot create dimensions
between lines that are not exactly parallel, and cannot join or cut geometry if faces are
slightly off-parallel or have very small gaps due to off-axis elements.
Solution: Depending on the cause of the problem, do one of the following:
Drag the end of the off-axis element a short distance and let it snap to the axis.
If the inaccuracy is derived from pre-existing elements, correct them and repeat the
operation.
If the problem is caused by imported data, consider correcting it in the original software
and re-importing it into Revit Structure.
Ceiling sketch is invalid. Problem: Revit Structure failed to regenerate the ceiling geometry upon executing your
last action.
Solution: You cannot ignore this command. You need to cancel it. This error might occur
if you have sketched an opening in a ceiling and then locked that opening to another
element, such as a wall. If you move the wall, the opening moves with it. If the opening
should suddenly lose its host (the ceiling), this error would appear. You can edit the ceiling
sketch and then attempt the command again.
Can't cut instance(s) of [component] out of Problem: Revit Structure cannot regenerate the geometry to display the moved model
wall. component.
Solution: If you move a door or a window, or other such wall-hosted components, in such
a way that Revit Structure cannot regenerate the geometry properly, this message appears.
This might happen if you move a window onto a door in a plan view; Revit Structure cannot
cut both a door instance and a window instance simultaneously. The error might also occur
if you move a component outside a wall, by either dragging the component, or shortening
the wall such that it cannot host the component. You can either cancel the move or delete
the particular instance. Note that [component] is a variable for the particular instance: for
example, a 36"X80" door.
The dimension cant be made constraining. Problem: While creating a family, you have tried to make a reference dimension
constraining.
Solution: You cannot turn a reference dimension into a constraint.
Element is too small on screen. Problem: Revit Structure prevents you from accidentally drawing the element, typically a
wall, reference plane, or line, if it is less than 1mm on the screen.
Solution: If you intend to make the element that small, zoom in the view.
Worksets
The central file has been restored from a Problem: You had a workset editable by you in this local file. Another user has replaced
previous backup. As a result, the following the central file with a previous backup copy, where the workset you are editing either does
workset(s) edited by you have been rolled not exist or has a previous version.
back.
Solution: Find out why the central file was restored. If it must stay restored, you have to
redo your changes, again by making another local copy. You can copy elements from your
current local copy if that is helpful.
686 | Index
groupings 310 F
elements 276, 278279, 302, 611
flipping 278279 F5 (refresh) 449
spacebar 279 face-based creation 22
interference checking 611 imported solids 22
moving 276 face-based family 92
scaling 302 faced-based elements 22
elevation reporting 153, 338 polymeshes 22
elevation views 421422 families 5253, 58, 60, 62, 64, 68, 7172, 74, 9193, 96,
creating 421 101103, 107108, 124, 133, 139, 162, 295, 406,
displaying 422 424, 428, 560, 562, 564565, 567
elevations 422423 adding a website link 71
clip planes 423 adding to a pile cap family 68
changing 423 additional 108
reference 422 applying material to surface 295
elevations tags 454 column 101
setup 454 columns 102
ellipse 42 specifying plan view display 102
embedded curtain walls 216 creating 52
tips 216 creating a truss family 103
equality constraints 4849 defining geometry for 52
EQ label 49 design considerations 53
export 570, 576, 578, 580, 601 design environment 53
2D or 3D DWF 578 detail components 139
Autodesk Architectural Desktop structural members 601 dimensioning 62
DWF 578 face-based 92
IFC 576 family editor 74
room area report 576 four basic templates 52
SAT files 570 general rules for geometry 53
to Buzzsaw 580 instance parameters 64
Export command 570 load from library 562
Export Image command 575 loading structural 162
Export Layers command 572 model patterns 295
exporting tips 572 multiple tags 124
exporting to 570, 573, 602603, 606 nested 93
AutoCAD R14 files 570 new 560
AutoCAD R2000 files 570 profile 72
Autodesk Architectural Desktop 602603, 606 purge unused 567
beams 603 section head 107, 428
braces 603 section views 133, 424
columns 603 shape handles 64
floors 606 shared 96
grids 602 loading into project 96
slabs 606 working in project 96
structural members 603 shared parameters 406
walls 606 standard component families 52
DGN files 570 strong reference 60
DWG files 570 subcategory 58
DXF files 570 templates 52
MicroStation files 570 tips 58
ODBC database 573 type catalog 564
exterior wall properties 357, 368 type catalogs 565
exterior walls 212213 vertical 92
tips 213 weak reference 60
extruded roofs 240241 work plane 91
plan profile 241 flipping 91
tips 241 workplane-based 92
extrusion cuts 82 Families 563
extrusions 8182, 87 Reloading 563
creating 81 familiy origin 54
properties 87 defining 54
tips 82 familiy types 5758
creating 57
creating within family editor 57
creating within project 58
687 | Index
family 59, 76, 9091, 95, 97 Fields tab 435
edit loaded families 59 schedules 435
elements 76 file open 561
array 76 audit 561
copy 76 files 570, 577
mirror 76 exporting 570
family category and parameters 90 IFC 577
shared 90 fill pattern host orientation 522
Load into projects 91 fill patterns 521523
nested 90, 95 applying 523
creating shared family 95 custom, creating 522
shared 90 deleting 523
reloading 59 editing 523
shared 95, 97 simple, creating 521
creating 95 Fill Patterns command 520
scheduling 97 filled elevation target 153
family categories 8991 Filled Region command 141
always export as geometry 90 filled regions 138, 141142
always vertical 90 creating 141
assigning 89 drafting views 138
work plane-based 91 fill pattern category 142
Family Category and Parameters command 89 properties, changing 142
family editor 74, 91, 95, 145 resizing 142
dimensioning 145 Filter tab 436
load into projects 91 schedules 436
shared family 95 filters 462463
creating 95 applying 463
shared family 95 creating 462
creating 95 Find Referring Views command 429
Family Editor 5557, 94 flip controls 278
nested 94 flipping elements 278
family type parameter 94 flipping work plane 91
interchangable subcomponents 94 floor properties 336
reference lines 5557 floor slab edges 209
angular control 56 floors 209, 248, 367, 386, 606
properties 57 adding 248
family editor commands 74 changing type 386
family geometry 63, 87 editing 367
properties 87 exporting to Autodesk Architectural Desktop 606
family parameter links 99 modifying 386
creating 99 slab edges 209
tip 99 sloped 248
family parameters 7172, 98 footings 187188, 326, 442
creating 71 continuous 187
linking 98 continuous footings properties 326
modifying 72 isolated 187188
family subcategory 58 schedule and quantities 442
setting 58 footprint roofs 236237
family templates 73 arc segments 237
family types 60, 68, 310 creating 236
adding 310 slope value control 236
copying between projects 60 tips 237
creating 68 Formatting tab 437
previewing 310 schedules 437
setting 68 formulas 6970, 435
Family Types command 74 abbreviations 70
fascia properties 346 adding 69
fascias 205206 conditional statements 70
adding 205 numerical parameters 69
flipping 206 syntax 69
mitering options 206 formulas for family parameters 69
resizing 206 foundation slab properties 324
segments, adding 206 foundations 186
segments, removing 206 mat 186
Field of View mode 396
688 | Index
framing elevation 423 tips 551
bracing 423 images 457459, 568, 575
work plane 423 deleting from project 568
free end leader 131 exporting 575
hidden lines 458
raster image management 568
G shading 458
generic annotations 99 shading with edges 459
girders 168 wireframe 457
glow 526 import 582, 584, 586
material styles 526 full explode 582
Grand Totals 436 importing ACIS objects 584
schedules 436 importing CAD Formats 586
gray inactive elements 651 importing SketchUp files 586
Grid command 114 partial explode 582
grid properties 337 using i-drop 586
grids 114115, 121, 593, 602 import files 482
adding 114 toposurface 482
annotation, hiding 115 import options 587
arc 114 automatically place 587
changing 115 current view only 587
circular 114 into detail view only 587
display, controlling 121 invert colors 587
exporting to Autodesk Architectural Desktop 602 setting units 587
importing from Autodesk Architectural Desktop 593 Import/Link command 581
length, changing 115 Import/Link tips 591
modifying 115 imported geometry 582
number, changing 115 exploding 582
Grouping 436 snapping to 582
schedules 436 imported geometry visibility 64
gutter properties 346 imported solids 22
face-based creation 22
importing 581, 583, 591593, 595, 598, 600
H Autodesk Architectural Desktop 592593, 595, 598, 600
beams 595
halftone 462 braces 595
Help Viewer tabs 12 columns 595
Hidden Line command 458 grids 593
hidden lines 419 slabs 600
showing 419 walls 598
hidden windows 667 DGN files 581
close 667 DWG files 581
Hide/Isolate command 467 DXF files 581
horizontal line splitting 293 line weights 583
host layers 464 scaling, changing 591
clean-up options 464 scaling, viewing 591
overriding 464 suitability of geometry 581
hosted elements 276 imports 582, 591
changing hosts 276 draw order 591
hosts 276 querying 582
changing 276 sending to back 591
HTML version of project 576 sending to front 591
in-place families 9798
I Create command 98
creating 98
i-drop 586 editing 98
IFC 576, 585 overview 97
exporting to 576 tip 98
import templates 585 inserts 225
importing 585 in vertically stacked walls 225
loading an IFC class mapping file 585 installation 2
overriding categories for imported IFC objects 585 network deployment 2
IFC file locations 577 Instance Display 437
image size 550551 schedules 437
rendering 550
689 | Index
instance parameters 64 layer wrapping 198
creating 64 setting 198
instance properties 155, 309, 510 layers 572573
spot elevation 155, 510 cleaning out old layer mappings 573
interface 12 custom 573
interference checking 611 exporting 572
interior wall properties 357, 368 layers as references 199
interior walls 212213 leader arrowhead properties 351
tips 213 leader arrowheads 351
intersecting geometry 572 resizing 351
exporting 572 leader elbows 494
isolated footings 187 leader lines 112, 114
IVR panoramic file 549 adding 114
removing 114
legend 433
J dimensioning 433
join 290 legends 432, 434
geometry 290 as palettes 434
join roofs 284285 Level command 15, 116
tips 285 level line offset 118
joins 370 level lines 117
editing 370 level properties 338
joists 168 levels 15, 116117, 121
jump snaps 40 adding 15, 116
annotation, hiding 116
changing type 117
K modifying 116
moving 117
keep readable 522 non-story 15, 116
Ketiv 669 story 15, 116
key schedules 439 visibility, controlling 121
creating 439 library 669
keyboard focused dimension values 202 licensing 34, 611
keynotes 127131 borrowing 11
assigning values 129 combining files 7
compared to tags 127 contact information 4
editing keynote files 130 distributed license server 8
element 129 license file, obtaining 4
file locations 131 license file, setting up 6
file versions 131 license server, configuring 7
filtering 130 license server, reporting 10
legends 129 LMTools 4
material 129 Network License Activation utility 4
placing 128 Network License Manager 4
resolving file errors 131 network licensing client setup 10
schedules 129 network server setup 3
settings 127 NLA 4
tag ends 131 options 3
types 129 redundant and distributed servers 3
user 129 redundant license server 9
workflow 128 Registration and Authorization office 4
standalone 3
L subscription awareness 11
transferring 11
Label command 75 light 551
labeling 62 light groups 542
dimensions 62 lights 540542
labels 105107 light groups 542
applying to a tag 106 linear lights 541
applying to a titleblock 107 spotlights 541
creating 105 line loads 635
landings 253 with host 635
arced 253 line patterns 530531
layer assignment rules 220 creating 530
layer join cleanup 196 deleting 531
690 | Index
setting 531 M
Line Patterns command 530
line properties 339 managing links 579
line styles 461, 529 Revit and DWF file 579
controlling appearance 461 managing selection based filters 464
creating 529 marked-up DWF 578579
dash 529 linking 578
deleting 529 managing link 579
Line Styles command 529 massing 1722, 25, 27, 3031
line weights 529530 adding faces 30
annotation lines 530 Building Maker 17
annotation, setting 530 common instance parameters 22
model lines 530 creating floors 22
model, setting 530 creating roofs 27
perspective lines 530 creating walls 25
linear lights 541 definition 17
lines 89, 202, 287, 292, 386387, 419, 466 floors by face 22
adding 202 generic model families 18, 22
arc, resizing 387 geometry 19
hidden 419 imported polymeshes 22
modifying 386 imported solids 22
offsetting chains of 287 joining mass instances 21
properties 89 loading mass families 19
splitting 292 mass editor 19
subcategories 386 mass families 1820, 22
thin 466 multiple mass instances 21
Lines command 75, 202 overlapping mass faces 21
linework 283, 460 printing mass elements 19
perspective views 283 remaking elements 30
silhouette edges 460 roofs by face 27
tips 283 selecting face-based elements 31
linework tool 282 selecting related hosts 31
link 578 terminology 18
marked-up DWF 578 typical uses of massing studies 18
linked elements 435 using imported geometry 18
scheduling 435 visibility 19
linked files 578 walls by face 25
exported to 3D DWF 578 with design options 21
linking family parameters 98 with phasing 21
links 589 with worksets 21
managing 589 Match command 281
LMTools 4 material 616
Load From Library, Load Family command 562 material keynote 129
loaded tags 532 material styles 526528
loading 96 applying 527
shared families 96 color 526
loads 328, 632636, 640 creating 526
area loads 640 deleting 528
with host 640 editing 527
coordinate system 634 glow 526
line load with host 635 name 526
line loads 635636 parameters 526
sketching 635 patterns 526
sloped frame 636 renaming 528
load cases 632 shininess 526
load combinations 633 smoothness 526
load modelling 634 texture 526
point loads 634 transparency 526
properties 328 material tags 126
location line 351 Materials command 526
lock controls 278 maximizing 120
lumens 540 3D model extents 120
measuring structural openings 155
Merge Region command 220
merge surface 478
691 | Index
MicroStation files 570 Open command 561
exporting to 570 Opening command 75
Mirror command 301 openings 186, 357, 368369, 382384
model line weights 530 cutting in ceilings 383
model lines 202 cutting in floors 383
automatic fillet creation 202 cutting in multiple floors 384
rounded chain of lines 202 cutting in roofs 383
Model Lines command 75 defining 357, 368
modern medium library 669670 shafts 384
accessing 670 slab 186
applying materials 670 tips 369
moment symbols 171 wall 382
monolithic stairs 400 options 413414
zero tread thickness 400 File Locations tab 414
Move command 276, 299 General tab 413
moves with nearby elements 280 Spelling tab 414
moving elements 276 Options command 413
arrow keys 276 Orient command 467
mullion joins 264 orient to view 522
controlling 264 orientation in host layers 522
mullion material 263 orthographic 3D views 446
changing 263 creating 446
mullion properties 339
mullions 261, 266
corner 266
P
locking 261 Paint command 295
multi-category schedules 409 PAN panoramic file 549
multi-discipline coordination 608 panoramic file 549
multi-user editing 651 creating 549
multiple redos 296 viewing 549
multiple undos 296 parameter groups 406
modifying 406
N parameter values 69
parameters 310
name 526 groupings 310
material styles 526 parking components 482
nested family 9394 Paste Aligned command 301
creating 93 Paste from Clipboard command 300
visibility 94 pasting 300
Nested Family 94 tips 300
family type parameter 94 pattern file format 523
interchangable subcomponents 94 pattern files 523
Network License Manager 4 patterns 523, 526
network license server setup 3 creating 523
New command 14, 560 material styles 526
new project 14 permanent dimensions 144
creating 14 perspective views 445446
note blocks 158 properties 446
creating 158 phases 512514
numeric sketching 202 creating 513
nurb surfaces 29 overrides 514
roofs 29 properties 512
properties for modelling components 512
schedules 512
O phasing 512, 514, 516
object styles 528 demolishing elements 514
creating 528 in-fill element 516
deleting 528 physical properties of materials 616
modifying 528 physical quantities 533
renaming 528 picking paths 78
Object Styles command 528 Pin Position command 308
ODBC database 573 Place Titleblock command 490
exporting to 573 plan regions 420
Offset command 287 creating 420
692 | Index
plumb cut eaves 243 floor 336
poche depth 474 grid 337
points file 483 gutter 346
toposurface from 483 leader arrowhead 351
polymeshes 22 level 338
creating faced-based elements 22 line 339
posts 392393 loads 328
deleting 393 mullion 339
placing 392 perspective views 446
preview image 311 railing 341
viewing 311 ramps 343
Print command 495 rebar 327
Print Preview command 498 reference planes 343
Print Setup command 496 reveal 344
printing tips 495 roof 344
profile families 7273 section views 135
creating 73 sheets 486
detail components 73 slab edge 346
profile family 74 stair 347
loading into project 74 tags 125
project 14, 507508 text note 350
environment 14 view 452
relocating 507 view range 457
relocating with coordinates 508 view templates 536
rotating 507 viewport instances 488
rotating to true north 507 viewport types 488
project browser 59 wall 351
reloading loaded family 59 wall sweep 332
Project Browser 468469 window 354
activating 468 property lines 479480
filtering views 468 creating with survey data 479
functionality 469 exporting area 480
organizing 468 sheduling 480
project information 404 sketching 479
project parameters 407 tagging 480
creating 407 publish coordinates 506
project place 504 Purge Unused command 567
project settings 410 purlins 168
project standards 534, 652
transfer 534
project templates 3233
R
creating 33 radial dimensions 150
custom 32 radiosity 542, 545, 548549
saving 33 advantages of using 548
settings 32 daylight sources,adding 545
project units 532 light groups 542
discipline 532 loading solution 549
Project Units command 532 saving solution 549
project views 576 settings 545
exporting to HTML 576 radiosity information 549
projection planes 624 rail joins 388
projects 14, 413, 520, 533, 560 modifying 388
global settings 413 rail structure 388
new 14, 520, 560 modifying 388
physical quantities 533 railing 254
properties 125, 135, 327328, 330, 332, 334, 336339, 341, specifying type 254
343344, 346347, 350351, 354, 446, 448, 452, railing properties 341
457, 486, 488, 536 railings 200, 387388
3D views 448 adding 200
building pad 330 changing type 388
column 330 editing joins 388
course scale fill pattern 330 height and slope,modification 388
dimension 332 modifying 387
door 334
facsia 346
693 | Index
ramps 201, 393 reveals 394
adding 201 changing type 394
changing type 393 modifying 394
curved 201 review warnings 283
modifying 393 revision clouds 499500
ramps properties 343 adding 499
Raster Images command 568 properties 500
raytrace 545547, 551 sketching 500
adjust image 547 tagging 500
exporting rendered images 547 revision schedules 501
jpeg renderings 547 revision table 498
region 551 revisions 498, 501502
saving raytrace image 547 adding new revisions 502
settings 545 automatically entering information 501
tips 547 combining 502
raytracing 546 entering revision information 498, 501
procedure 546 issuing 501
rebar 188, 327 locking 501502
placing 188 revision schedules 501
properties 327 tools 498
sketching 188 Revisions command 498
redo 296 Revit interface 12
multiple 296 Revit Structure 592
Ref Plane command 75 interoperability with Autodesk Architectural
reference callouts 493 Desktop 592
reference elevations 422 revolve cuts 84
Reference Lines 55 revolved geometry 7778, 88
creating 55 creating 77
Reference Plane command 118 properties 88
reference planes 118119 tips 78
adding 118 rigid link 616
annotation, hiding 119 risers 251
reference planes properties 343 roof properties 344
reference sections 427 roof ridge shape handle 397
Refresh command 449 roof slope 236
region raytrace 551 roofs 2930, 205, 207, 236237, 240, 242, 244245, 284
rehost elements 276 285, 396
release conditions 616 adding massing faces 30
relinquish all mine 650 changing types 396
relinquishing 650 dormer opening 244
elements 650 eaves 242
Reloading Families 563 extruded 240
relocate a project 507 fascia 205
relocating 508 footprint 236
entering coordinates 508 gutters 207
remove coping 292 join 284
rendering 540, 542544, 546, 548, 550 modifying 396
back face culling 544 on nurb surfaces 29
image size 550 setting slope value 236
lights, creating 540 slope 236
radiosity 548 slope arrow 237
raytracing 546 soffits 245
settings 543 unjoin 285
rendering scenes 543 roofs gutters 207208
Repeating detail 140 adding 207
report shared coordinates 508 flipping 208
reset analytical model 626 offsets, changing 208
Resize command 302 resizing 208
resizing 303 segments, adding 208
walls 303 segments, removing 208
resizing elements 302 room area report 576
retaining walls 215 room parameters 435
Reveal command 221 in non-room schedules 435
reveal properties 344 Rotate command 304
rotate controls 278
694 | Index
rotating 507 shared families 97
project 507 shared families 97
project to true north 507 scheduling 97
RPC families 550 scope boxes 121123
RVT link display settings 465 creating 122
RVT models 588 datums, applying 122
linking 588 visibility 123
linking tips 588 screen refresh 449
Section command 133, 424
section head families 428
S section head family 107108
SAT files 570, 572 creating 107
ACIS solids 572 parameters 107
export 570 starting 107
Save command 566 tip 108
saving 567 section tags 454
views 567 setup 454
Scale mode 396 section view 14
scales 530 section view symbol 424
adding 530 visibility 424
deleting 530 section views 133, 135, 424, 427428
Scaling 302 creating 424
scaling elements 302 displaying 428
Schedule command 434 properties 135
schedule views 441 reference 427
inserting from another project 441 sections 425
reusing 441 jogged 425
saving to an external project 441 segmented 425
schedules 158, 409, 434442, 489, 491492 segment editing 282
adding room parameters 435 segmented sweeps 78
Appearance tab 437 selecting 272
calculated fields 435 chain 272
column headings, grouping 441 partial 272
column schedule 442 selecting curtain panels 275
creating 434 selecting mullions 275
drawing sheet, modifying 491 selection 270271, 275, 661
drawing sheets 489 chain 271
exporting 438 curtain elements 275
Fields tab 435 design options 661
Filter tab 436 editing 661
Formatting tab 437 elements 270
formulas 435 multiple elements 270
Grand Totals 436 removing elements from 271
Grouping 436 restoring 271
Instance Display 437 selective open with worksets 654
joining 492 sequential tag numbering 355
key 439 settings 410, 496
modifying 440 printing 496
multi-category , creating 409 Shading command 458
multiple sections 491 Shading with Edges command 459
note blocks 158 shadow 551
percentages 435 shadow studies 460
properties tabs 435 defining place on Earth 460
sections, moving 491 sunlight source 460
sections, resizing 491 shadows 459
shared parameters 409 casting 459
single-category 409 shape handles 64, 279, 361
Sorting/Grouping tab 436 shared coordinates 508509
tab settings, modifying 441 reporting 508509
text in cells, editing 440 shared family 96
tips 438 project 96
updating 440 working with 96
scheduling 97, 435 shared parameters 404409
linked elements 435 categories 404
creating 405
695 | Index
defining 405 slabs 182184, 186, 190, 209, 323, 367, 600, 606
deleting 406 adding 183
exporting 406 drop panels 186
families 406 exporting to Autodesk Architectural Desktop 606
projects 407 flipping 209
schedules 409 importing from Autodesk Architectural Desktop 600
setting up 405 modifying 367
tagging 408 offsets, changing 209
viewing 406 properties 323
shared positioning 504, 506, 508 rebar 190
acquiring coordinates 506 resizing 209
named locations 504 segments, adding 209
publishing coordinates 506 segments, removing 209
reporting shared coordinates 508 sloped 184
shedules 442 slope arrow 237238
footings 442 definition 237
sheet numbers to view titles 490 dormer 238
adding 490 properties 238
sheet views 138, 486 using 238
creating 486 Slope Arrow command 237
saving to an external project 138 slope display 533
sheets 486487, 496 slope value 236
printing 496 setting 236
properties 486 slope-defining arcs 237
tips 487 segments 237
shininess 526 sloped floors 248
material styles 526 sloped glazing 242, 258
show history with workset changes 658 grid placement 258
showing 419 tips 242
hidden lines 419 smoothness 526
silhouette edges 460 material styles 526
removing 460 snaps 533
single-category schedules 409 setting 533
site 480 temporary overrides 533
cut and fill volumes 480 tips 533
site components 483 turning on/off 533
site settings 474 Snaps command 533
poche depth 474 soffits 245
properties 474 solar studies 551556
site tools 474 animation 555
sketching 3640, 42 creating 552
automatic dimensions 42 exporting 556
chains 36 multi-day 555
design bar commands 38 single-day 554
fillet 36 still solar study settings 553
jump snaps 40 True North 551
modifying 42 views 551
offset 36 Solid Form command 75
offsetting sketch lines 36 Sorting/Grouping tab 436
options 36 schedules 436
pick 36 spacebar 279
radius 36 span direction 184
radius for circles and arcs 36 Spell checker 281
sketched lines, creating 36 Spell checker options 414
snap points 39 spiral staircases 253
snapping tips 40 creating 253
tangent arc 36 spline 387
tips 37 modifying 387
toolset 38 split face 295
visibility of automatic dimensions 42 split level 420
sketching paths 78 Split level plan 420
SketchUp files 586 Split Region command 219
SKP files 586 split surface 477
slab edge properties 346 Split Walls and Lines command 292
696 | Index
spot coordinate 509 setback 221
type properties 509 sweep cuts 85
spot coordinates 509 sweeps 7879, 88
spot elevation 153155, 509510 creating 78
arrowhead style 153 editing 79
instance properties 155, 510 mechanical duct work 78
placing 153, 509 properties 88
reporting, changing 153 segmented 78
type properties 154 tips 79
spotlights 541 Symbol command 131
stair calculator 255 Symbolic Lines command 74
rule of thumb formulas 255 symbols 131132, 401
using 255 adding 131132
stair labels 400 modifying 401
moving 400
stair properties 347
stair railings 398
T
stairs 250255, 398 tag all not tagged 126
arced landings 253 Tag command 124
balusters 250 tag numbering 355
boundaries 251 sequential 355
creating 250 tagging 408
creating a run 252 multi-category, creating 408
creating by sketching boundary and riser lines 251 multi-category, using in project 408
creating by sketching runs 250 single-category 408
modifying 398 tags 124127, 193, 227228, 355
railing 254 aligning 125
specifying type 254 applying 124
risers 251 beam 193
schedules for 254 compared to keynotes 127
spiral 253 door 227
stair calculator 255 doors 355
tips 254 labels 124
standalone licensing 3 material 126
standard component families 52 modifying 355
standard views 14 multiple 124
status bar 667 properties 125
displaying 667 tag all not tagged 126
still solar studies 553554 window 228
based on azimuth and altitude 554 windows 355
based on location 553 Tape Measure tool 283
still solar study settings 553 templates 14, 32, 520, 560, 656
strong reference 6061 new 14, 520, 560
overview 60 structural 32
setting 61 structural analytical 32
structural columns 166 worksets 656
inside architectural columns 166 Temporary Dimension command 413
structural elements 415, 419 temporary dimensions 143, 413
display of 415, 419 setting 413
structural members 592, 601, 603 Text command 75
exporting to Autodesk Architectural Desktop 601, 603 text note properties 350
importing from Autodesk Architectural Desktop 592 text notes 112113
interoperability with Autodesk Architectural adding 112
Desktop 592 editing 113
structural walls 166, 187 leaders 112
footings 187 modifying 113
subcategories 87 non-wrapping 112
assigning to the family 87 wrapping 112
creating 87 text size 332
creating for the family 87 texture 526
tip 87 material styles 526
sweep 221 Thin Lines command 466
cuts wall 221 tile 666
cuttable 221 titleblock 404
profile 221
697 | Index
titleblocks 108109, 490, 534, 560 vertically compound walls 216220, 223
adding 490 accessing commands 217, 223
creating 108 Assign Layers command 220
deleting 490 Merge Region command 220
new 534, 560 Modify command 218
overview 108 sample height 218
tips 109 Split Region command 219
toolbars 666 vertically stacked walls 222, 224
modifying 666 breaking up 224
viewing 666 view 415, 419
tools 283 detail level 415, 419
tape measure 283 view controls 278
top of steel 162 view lists 489
setting 162 creating 489
top of structure 162 View Properties command 452
setting 162 view range 455457
toposurface 475478, 482483 modifying 456
creating by picking points 476 properties 457
from points file 483 view symbols 429
importing 482 view tags 454
merging 478 modifying 454
properties 476 setup 454
splitting 477 view templates 534536
subregion 477 applying 534
tips 476 creating 536
transparency 526 default 535
material styles 526 deleting 536
Trim/Extend command 288 overview 534
True North 551 properties 536
truss 103 view worksets 652
creating a truss family 103 viewing the design 14
two cut plumb eaves 243 viewport instances 488
two cut square eaves 244 properties 488
type catalogs 564565 viewport types 488
creating 565 properties 488
type mark 334, 336, 339, 344, 347, 351, 354 viewports 488
type properties 154, 309, 484, 509 views 135136, 418, 423, 432, 434, 445446, 450, 454, 468,
contour labels 484 486488, 496, 567, 575
spot coordinate 509 3D 445
spot elevation 154 activate 488
types of keynotes 129 adding 487
creating 418, 432
deactivate 488
U direction 418
undo 296 displaying 418
multiple 296 drafting 136
Units 532 dynamic 450
project 532 exporting as images 575
unjoin 291 framing elevation 423
geometry 291 legends 432
unjoin roofs 285 orthographic 3D 446
Unlock Objects command 309 perspective 445
upgrading 655 plans 418
workshared project 655 printing 496
user keynote 129 saving 567
saving to an external project 135
schedule 434
V sheet 486
view controls 468
vector data 581 view tags 454
importing 581 visibility 6364, 461, 465, 467
linking 581 category 461
vertex connections 80 graphics 461
editing 80 hide/isolate 467
vertical families 92 imported geometry 6364
698 | Index
linked RVT files 465 cutouts 357, 368
temporary isolate 467 detach 286
visibility/graphics 465 exporting to Autodesk Architectural Desktop 606
tips 465 exterior 212
Visibility/Graphics command 461 exterior properties 357, 368
Void Form command 75 footings 187
importing from Autodesk Architectural Desktop 598
interior 212
W interior properties 357, 368
walkthroughs 429432 modifying 356, 368
AVI file 432 non-editable 377
displaying 431 joins 377
exporting 431 offsetting chains of 287
frames 431 properties 313
path, creating 429 removing edited elevation 358, 369
path, editing 430 resizing 303
playing 431 retaining 215
wall 382 reveals 204
opening 382 rounded chain of walls 214
wall elevations 357, 368 splitting 214, 292
modifying 357, 368 structural 166
wall joins 370371, 374375, 377 sweeps 202
cleaning 374 vertically compound 216
disallow complex 375 vertically stacked 222, 225
disallowing 374 placing inserts 225
editing 370 warning messages 283
mid-end 375 weak reference 6061
selecting 371 overview 60
with inserts 371 setting 61
with non-editable walls 377 weld symbols 132
wall openings 358 window 40
tips 358 midpoint snap 40
wall order 373 window menu 666
changing 373 arrange icons 666
wall properties 351 cascade 666
wall reveals 204205 new window 666
adding 204 tile 666
moving away from wall 205 window properties 354
profile 205 windows 227228, 401
wall shapes 214, 357358, 368369 adding 228
defining 357, 368 changing types 401
sketching 214 modifying 401
tips 358, 369 tags 228
wall sweep properties 332 Wireframe command 457
wall sweeps 202204, 359, 380 witness line control 150
adding to 359, 380 moving 150
changing type 359, 380 witness line gaps 156
modifying 359, 380 work plane 4445
notes 204 modifying 45
profile 203 setting 44
removing from 359, 380 tips 45
returning to wall 203 visibility 45
Wall Sweeps command 221 work planes 45
walls 147, 166, 187, 196, 202, 204, 212, 214216, 222, 225, association with elements 45
262, 286287, 292, 303, 313, 356358, 368369, workplane-based elements 276
377, 598, 606 changing hosts 276
alignment 214 workplane-based family 92
arc 215 worksets 561, 647, 649658
attach 286 backups 657
automatic dimension with 147 best practices with 656
automatic fillet creation 214 check out/check in 654
compound 196 creating 653
creating 166 default 652
curtain wall panels 262 detach from central 561, 650
discarding changes 650
699 | Index
distinguishing active 655 selectively opening 654
editability of 654 show history of changes 658
editable only option 655 suggest save to central 650
gray inactive elements 651 templates 656
make editable 654 visibility of 651
making editable 655 workshared projects 655
by selecting an element 655 upgrade 655
from project browser 655 worksharing 651
relinquishing ownership 650 worksets 651
rolling back 657
save to central 649
save to central comments 649
Z
seeing latest changes 647, 649 Zoom command 449
700 | Index