Forza Motorsport 3 Prima Official Guide

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix

Prima Games
An Imprint of Random House, Inc.
3000 Lava Ridge Court, Suite 100
Roseville, CA 95661
Contents
Introduction____________________________________ 2
www.primagames.com Welcome, Race Fans!_________________________________________ 2

Prima Official Game Guide Professional Driving Techniques_____________ 7


Introduction________________________________________________ 7
Upgrades_ _____________________________________ 16
Upgrading Overview_ ______________________________________ 16
Part Variance and Pricing_ ________________________________ 17
Performance Index and Classes__________________________ 17
Track-specific Upgrading_ ________________________________ 18
Final Comments____________________________________________ 18
Tuning__________________________________________ 23
Overall Tuning Strategy___________________________________ 23
Common Mistakes__________________________________________ 23
Tires________________________________________________________ 23
Gearing_____________________________________________________ 24
Alignment_ _________________________________________________ 25
Anti-roll Bars______________________________________________ 26
Springs_____________________________________________________ 26
Damping_____________________________________________________ 27
Aero_ _______________________________________________________ 27
Written by: James Mazurek Braking_____________________________________________________ 28
Differential________________________________________________ 29
Track-Specific Tuning______________________________________ 30
Telemetry___________________________________________________ 30
Course Tuning_____________________________________________ 31
The Prima Games logo is a registered trademark of Car Customization_____________________________ 33
Random House, Inc., registered in the United States COLOR SELECTOR_ ___________________________________________ 33
and other countries. Primagames.com is a registered DECAL LAYER MANAGEMENT_ _________________________________ 34
trademark of Random House, Inc., registered in the
United States. Career Mode___________________________________ 37
Overview____________________________________________________ 37
2009 by Prima Games. All rights reserved. No part of this book may Getting Started____________________________________________ 37
be reproduced or transmitted in any form or by any means, electronic Difficulty Level and Bonus Earnings_____________________ 38
or mechanical, including photocopying, recording, or by any information Driver Level_ _______________________________________________ 39
storage or retrieval system without written permission from Prima Car Level____________________________________________________ 40
Games. Prima Games is an imprint of Random House, Inc. Season Play_ _______________________________________________ 41
Events_ _____________________________________________________ 41
Senior Product Manager: Mario DeGovia
Online Experience_____________________________ 43
Associate Product Manager: John Browning Find Race_ __________________________________________________ 43
Design & Layout: In Color Design Private Race_ _______________________________________________ 43
Manufacturing: Stephanie Sanchez & Suzanne Goodwin Custom Multiplayer Options_ _____________________________ 43
Copyeditor: Cinamon Vann Leaderboards______________________________________________ 47
Storefront_________________________________________________ 47
Special thanks to Shammi Mohamed and Chris Vanover. Auction House______________________________________________ 48
Trademarks, design patents and copyrights are used with the approval Tracks__________________________________________ 49
of the owner Audi AG.
Cars__________________________________________ 100
2009 Microsoft Corporation. All rights reserved. Microsoft, Forza
Motorsport, the Forza Motorsport logo, the Microsoft Game Studios Appendix_ ____________________________________ 165
logo, Turn 10, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are
trademarks of the Microsoft group of companies.
About the Author:
All trademarks, trade dress, design patents, copyrights, and logos are
James has been authoring official strategy guides for over eight years
the property of their respective owners. All rights reserved.
and has been a member of the professional gaming press for more than
All products and characters mentioned in this book are trademarks of a decade. In addition to his passion for gaming, hes the definitive car
their respective companies. guy; tuning modern Japanese sports cars, rebuilding vintage American
muscle cars, attending vintage car auctions, and drag and road racing
Please be advised that the ESRB Ratings icons, EC, E, E10+,
whenever and wherever he gets the chance. Having visited more than
T, M, AO, and RP are trademarks owned by the Entertainment
10 of this countrys premier racetracks, his current favorites are Road
Software Association, and may only be used with their permission and
America (Elkhart Lake, WI) and Joliet Autobahn Country Club (Joliet, IL).
authority. For information regarding whether a product has been rated
by the ESRB, please visit www.esrb.org. For permission to use the Author acknowledgments:
Ratings icons, please contact the ESA at esrblicenseinfo.com.
This guide would not have turned out as well as it did without the
Important: support of many people. First and foremost, Id like to thank Don
Prima Games has made every effort to determine that the information Gaetke or GTDon for serving as my eyes and ears into the world of
contained in this book is accurate. However, the publisher makes no highly competitive Forza Motorsport racing. Second, a special thanks
warranty, either expressed or implied, as to the accuracy, effectiveness, to Frances King at Microsoft for the tremendous amount of assets that
or completeness of the material in this book; nor does the publisher were provided in such a short period of time. Third, Id like to thank the
assume liability for damages, either incidental or consequential, that design and editing team of Targa Funk, Mark Bernard, and Cinamon
may result from using the information in this book. The publisher cannot Vann for creating one of the best looking strategy books Ive ever been a
provide any additional information or support regarding gameplay, hints part of. And of course, thanks to the fine folks at Prima Games including
and strategies, or problems with hardware or software. Such questions Andy Rollieri, Mario DeGovia, and John Browning. They are professional
should be directed to the support numbers provided by the game and/ in every way and this guide would not have been as polished without
or device manufacturers as set forth in their documentation. Some their help.
game tricks require precise timing and may require repeated attempts ISBN: 978-0-307-46574-0
before the desired result is achieved.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix

Introduction

Welcome, Race Fans!

Welcome to Primas Official Strategy Guide for Forza Motorsport 3. Inside this book, youll find a wealth
of information about the world of Forza Motorsport; from single-player Career mode to the absolute
highest level of competitive multiplayer, weve got you covered.
In the past, racing guides have suffered from having information scattered in too many sections,
making it difficult for the reader to easily reference or look up particular issues. With this guide, weve
condensed and focused all related data into the proper chapters to help the reader find exactly what
theyre looking for in the most efficient manner possible.
Sure, you can bounce around from section to section, glancing over things if thats your style.
Oryou can read the book from front to backas we intendedand come out with a significant advantage
over your peers.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix

How to Use this eGuide


This Forza Motorsport 3 eGuide has a custom navigation system to allow you to easily find content within the eGuide and
move between sections as you choose.

The main menu puts all of the eGuide


sections for Forza Motorsport 3 at your
fingertips. You can select the Menu Of course, you can also use the page For any other questions about your
button from any eGuide page to return to forward and return to beginning icons Forza Motorsport 3 eGuide, check out
the main menu at any time. to navigate through the eGuide. the help button.

Enter keywords to find a specific word Within each Forza Motorsport 3 eGuide
orphrase. section, all sub-sections are displayed for
easy navigation.

Guide Overview
With the fluff out of the way, lets get down to it. The guide is laid out in eight primary sections:

Chapter 1: Professional Driving Techniques

This chapter delves into the hard-core


racing strategy utilized by top Forza
Motorsport drivers from around the
world. This is where youll find advanced
information on driving tips, assists,
apexing turns, and different types of
drivetrain setups. Dont skip this section!

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix

Chapter 2: Upgrades

With driving techniques behind you,


reading this section on available car
upgrades makes a heck of a lot more
sense. Find out everything there is
to know about individual parts, and
how to apply that knowledge to
handling builds, speed builds, and
combination builds.

Chapter 3: Tuning

After establishing a solid base in


driving techniques and upgrading,
its time to apply it as you read
through the practical, in-depth
sections on tuning your car for
the track.

Chapter 4: Car Customization

Chapter 4 covers the specifics of


car customization, creating custom
vinyls and liveries, and applying
decals.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix

Chapter 5: Career Mode

This section highlights what to


expect from Career mode, along with
some specifics on the different types
of events.

Chapter 6: Online Experience

This chapter details the features


found in the online portion of Forza
Motorsport 3. We discuss the
different types of race events, the
Auction House, the Storefront, and
the various custom options when
hosting multiplayer races online.

Chapter 7: Tracks

Looking for detailed maps, target


times, or data on any of the
games 100+ tracks? Check out
our complete track section for all
the details.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix

Chapter 8: Cars

No racing guide is complete


without a section detailing the
individual cars. Shown alongside
photos of the cars, youll find the
car data you care about the most
in this handy reference guide.

Chapter 9: Appendices

The very back of the book is the place to go


for the hardest of hard core. If youre looking
for charts, data, and more charts, then this is
the place for you. Here weve broken down
the multitude of Forza Motorsport 3 content
into separate, usable chunks. If you liked
the master car section but are looking for
more of a compact, text-based comparison,
look no further. Our appendices also
contain a master unlock chart, a complete
manufacturer reward list, a full Career mode
event list, and a complete list of all Xbox 360
Achievements.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Driving Assists Drivetrain Layouts Launching Braking Understeer and Oversteer The Line Turns

Professional Driving Techniques

Introduction
The following driving techniques are used by all professional and expert Forza Motorsport
simulation drivers around the world. These techniques closely follow many of the same principles
used by race car drivers in the real world.

The distinction between real and simulated driving As with all sporting activities, those who master
has never been so blurred, and anyone with even a the fundamentals enjoy the greatest success. With that
small amount of real racing experience will have a slight success comes even greater enjoyment and, eventually,
conceptual advantage over those who do not. At the same winning performances! Above all else, ground yourself in
time, by closely adhering to the following proven methods, fundamentals and the winning and fun will flow naturally.
the uninitiated driver can quickly get up to speed and rival
even the best of competitors.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Driving Assists Drivetrain Layouts Launching Braking Understeer and Oversteer The Line Turns

Driving Assists
consistent braking, though this braking will not use all the
traction available. Non-ABS players will have the cars
full traction available, provided they maintain appropriate
pressure on the brake pedal. Too much pedal can lock up
the brakes, while too little wont take advantage of all the
braking traction available, so extra skill is required. We
suggest leaving this assist turned on for every situation until
you feel youve reached professional or expert status.

Stability Management (STM)


Stability management works hand in hand with ABS to
apply individual wheel braking whenever your car needs it.
Rear-wheel drive (RWD) cars are most affected by STM
Professional and expert Forza Motorsport drivers and will take some time to master without itso its best left
recommend that you use all assists at the beginning of your on if youre searching for a bit more overall car control and
career to get a feel for the cars first. This will keep your less frequent spin outs.
cars on the track and leave you with less to worry about in
the beginning, allowing you to learn the basics. No need Traction Control System (TCS)
to create frustration by declining to use the assists that Traction control helps keep your car from losing traction
were designed to help you have fun. Even with most of the by cutting power when it detects wheelspin. Its similar
assists turned on, Forza Motorsport 3 remains challenging. to ABS in that only the very skilled can do without it,
Using assists will help casual drivers keep control depending on the car being used. RWD cars benefit
of their vehicles until they feel ready for more challenge. greatly from TCS because theyre the most likely to break
Ultimately, the most skilled driver is the one who makes the loose in the rear. It takes a great deal of practice to run
best use of assists. Remember this statement as it will ring a powerful RWD car without TCS, and only the absolute
true throughout your Forza Motorsport experience. expert level drivers are able to control RWD cars with TCS
turned off.
Autobrake
Just as it sounds, autobrake applies the brakes for you Shifting
as you approach a corner. This simplifies driving because There are three types of shifting available in Forza
you will really only need to steer and apply the throttle. Motorsport 3: automatic, manual, and manual with clutch.
Autobrake helps any player be competitive regardless of Automatic will shift gears (both up and down) when you get
their experience. When youre ready to go to the next level, to the proper engine RPM. You dont have to worry about
it is possible to achieve faster lap times with this assist watching your tachometer; the game will handle that for you
turned off. The only minor downside to this assist is that if with this option turned on. Manual shifting requires you to
you leave it on, you run the risk of the computer applying shift at the proper engine RPM (both up and down) and is
the brakes when you didnt intend to do so. a definite step up in difficulty from automatic. With it comes
just a bit more performance because youre able to pop off
Anti-lock Braking System (ABS) quicker and more accurate shifts and run engine RPM a little
Essentially, ABS rapidly alters braking force to prevent your deeper into its powerband than you can with an automatic
wheels from locking up. ABS has been a Forza Motorsport transmission. Manual with clutch is just like manual, but it
mainstay since the beginning of the series, and this assist requires you to actually depress the clutch every time you
is used by everyone from beginner to expert. In Forza shift. If you shift without depressing the clutch, youll miss
Motorsport 3, ABS is more conservative than it was in the shift just like you would in a real car. With the standard
Forza Motorsport 2. It is tuned to be closer to real-world controller, using the clutch isnt easy, but it can be learned.
ABSwhere control of the car is paramount, rather than With a wheel and pedal setup, however, it feels very natural
pure lapping speed. In short, ABS helps players maintain if youre used to driving a car with a manual transmission.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Driving Assists Drivetrain Layouts Launching Braking Understeer and Oversteer The Line Turns

There are differences to note between a manual and its doing it before your very eyes in real time. Green means
an automatic, but to say one is superior over the other accelerate, yellow means caution/coast, and red means
in Forza Motorsport 3 would be misleading. Automatics stop. The best part about this driving assistand why its
have proven themselves capable of setting just as fast a worth leaving onis how it automatically adjusts when you
lap as any manual transmission. Like anything else, it takes tune or upgrade your car. If you add 100 hp in upgrades,
dedication and practice. Manual transmissions are easier to the colored racing line adjusts properly.
drive once mastered, and they give the driver greater control We highly recommend that you use the suggested
while navigating the track. (Compression brakingor engine line as a beginner and, yes, even as a contending expert.
brakingis one example of added car control. Using all the If you want to go fast, be competitive, and set records,
engines available powerband is another. Most of the cars the suggested line is a must. Forza Motorsport experts
do gain a small bit of performance if you go deep into the say there are very few places on any track where the
redline, something an automatic wont allow.) suggested line is not the best line to take.
During a race, an automatic has the advantage of
consistency and will never miss a shift. Obviously, a manual Rewind
transmission is prone to missed shifts because of human
error. Think about it: In a professional race, one missed
shift is the difference between first and second place.
Manuals are quicker off the line, however, which is especially
important for Forza Motorsport drag racing.
All things being equal, it is widely believed that a
manual transmission has greater benefits to a driver than
an automatic even if it is not outright faster to use in most
cases. A manual is quite easy to learn and becomes second
nature after only a few dozen laps. It is for these reasons
that the experts recommend learning to use a manual
transmission right away.

Suggested Line Although rewind is technically not a driving assist that you
can select in the Assists menu, this new feature certainly
qualifies under the definition of assist in our book. This
feature lets you rewind any portion of a race to get a better
crack at your second, third, or fourth lap around. If you
consistently run great laps on a track but just cant seem
to master one specific turn, this is your chance to attack it
from several different perspectives, all without re-racing the
entire track from the beginning. (This is useful for Hot Lap
and against the AI in Career mode, but its not available in
Test Drive or online.)

Perhaps the most useful driving assist for beginners and


experts alike, this option will display a color-coded line
that shows the optimum path around every track in the
game. Essentially, this assist is doing what entire strategy
guides and reference manuals have done in the past, but

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Driving Assists Drivetrain Layouts Launching Braking Understeer and Oversteer The Line Turns

Drivetrain Layouts
FR: Front Engine, Rear-wheel Drive

Examples of FR cars: BMW


M3 E46 Coupe, Ford Shelby
GT500, Toyota Supra RZ

This type of layout puts the engine in the front and the
drive wheels in the rear. Known to many as the classic
drivetrain layout, FR is easily the most popular of all
drivetrains but remains the most difficult to master. With
oversteer in abundanceboth entering and exiting a
cornerit takes a silky smooth touch to get it just right.
Drivetrain layouts are an extremely importantif not the Standard controller users will have an easier time with
most importantoption when selecting a car thats right these than wheel users.
for you. Each drivetrain layout has a very distinct set of Advantages
driving characteristics, and its always a good idea to have
Good weight transfer and traction at all power levels
an understanding of what makes certain cars perform
better than others for your particular driving style. Although Versatile setup; great for road courses, ovals, drifting,
this chart isnt the end-all discussion on drivetrain layouts, and drag racing
it offers a clear breakdown of all seven different types Disadvantages
present in Forza Motorsport 3. Heavier than FF setups
Oversteer is abundant

FF: Front Engine, Front-wheel Drive

FA: Front Engine, All-wheel Drive


Examples of FF cars: Honda
Civic Type-R, MINI Cooper Examples of FA cars: Audi
S, Peugeot 206 RC RS 4, Mitsubishi Lancer
Evolution X GSR, Nissan
Skyline GT-R V-Spec
This layout puts the engine and drive wheels in the front
of the car and comprises mostly smaller, low horsepower
This configuration places the engine in the front of the car
import cars with a tendency to understeer. FF cars are
but adds front and rear differentials with power going to
perfect for tight and twisty road courses. Theyre also very
all four wheels. This is most often seen in sophisticated
good for new wheel users to cut their racing teeth on.
sedans that are easy to drive but difficult to push to the
Advantages limit no matter what peripheral you use.
Difficult to spin out
Advantages
Compact, simple, and easy to upgrade Extremely consistent traction and superb launches
Disadvantages Very little chance of spinning out if properly tuned
Severe understeer when exiting corners
Disadvantages
Poor weight transfer and weight distribution from Even heavier than FR cars because of the extra
front to rear drivetrain parts
Harder to push to the limit than FR or FF cars

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Driving Assists Drivetrain Layouts Launching Braking Understeer and Oversteer The Line Turns

MR: Mid Engine, Rear-wheel Drive RR: Rear Engine, Rear-wheel Drive

Examples of MR cars: Acura Examples of RR cars:


NSX, Ferrari Enzo, McLaren Porsche 911 GT2 (997),
F1 GT Porsche 911 GT3 (997)

Here, the engine is in the middle of the car and the Here, both the engine and transmission are in the rear
powered wheels are in the rear. These exotics have of the car. RR is a configuration that has withstood the
oversteer, but in a more controlled package than FR cars. test of time throughout automotive history. A good tune is
Standard controller users will find the limit easier to reach often needed to get the most from these rear-heavy cars.
than wheel users here. Standard controller or wheel, youll have some work to do.
Advantages Advantages
Often near-perfect weight distribution Physically smaller, lighter, and simpler drivetrain
Excellent handling and weight transfer Increased acceleration and braking properties
Disadvantages because of weight transfer
Easy to spin for the driving novice Disadvantages
Requires significant track time to master Will sometimes oversteer when decelerating
Have a tendency to understeer at other times

MA: Mid Engine, All-wheel Drive


RA: Rear Engine, All-wheel Drive
Examples of MA cars: Audi
R8, Bugatti Veyron 16.4, Examples of RA cars:
Ford RS200 Evolution Porsche 911 Turbo (997),
Porsche 959
With this layout, the engine is in the middle of the car, but
with the addition of a front and rear differential for AWD. This layout has the engine in the rear, but it maintains
MA cars offer all the power of a traditional MR supercar two differentials and puts power to all four wheels. RA
with none of the oversteer. These give wheel users cars is probably the most difficult drivetrain to manage and
that dont have to compromise. correctly tune. Standard controllers and wheel users are
Advantages equal to the task.
All the benefits of a standard MR car without Advantages
theoversteer All the advantages of RR, plus improved traction
Great overall weight distribution fromAWD
Disadvantages Disadvantages
Exclusivity, parts availability, and expense More parts, weight, and expense
Added weight from having the extra driveline parts Two differentials to deal with
forAWD

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Driving Assists Drivetrain Layouts Launching Braking Understeer and Oversteer The Line Turns

Launching Braking

Every race begins from a standing grid, so launching your Slow in, fast out. Perhaps the most commonly referenced
car to get the early lead is a useful technique. Because term when discussing racing theory, and for good reason.
of the realistic physics present in Forza Motorsport 3, its Consider this mantra: Braking is everything. Literally, its
not always a good idea to redline your engine and dump that important. Consistent braking separate the golds from
the clutch right off the line. In other racing games, this the silvers and will often be the deciding factor on your
might have been the case, but in Forza Motorsport 3, your record-setting laps. Both the way you brake and the style
launches are much more dependent on the power and of braking with which you practice have a great deal of
torque of the car itself. If youre driving a torque-monster, influence on how youll place in races. Mario Andretti, after
a high RPM launch will only get you lots of wheelspin and winning his Formula One World Championship, said it best,
smoke, enabling your opponents to pull away quite easily. It is amazing how many drivers, even at the Formula One
So what is the best strategy? It depends on the car and who level, think that the brakes are for slowing the cardown.
youre racing (other players or AI), but try the following:
Threshold Braking
1. Gradually feather the throttle at launch until you feel the
car hookup, then get on the gas hard. If youre driving Threshold braking is utilizing 100 percent of a cars braking
with a manual transmission, dont forget to shift the car capability in a straight line. That last bit, the part about the
into second gear at the right RPM. (Dont let wheelspin straight line, is the most important part. If you dont take
fool you on the tach.) anything else out of this entire section, at least understand
the importance here. You never, ever want to get on the
2. If the launch worked, youll be going just a little bit
brakes full-stop while turning your front wheels. This is a
faster than everyone else in the pack. Try to visualize
common novice mistake. If you do this, youre guaranteed
a lane in your head and sneak through that lane as
to lose control and spin out.
quickly as possible before the pack bunches up for the
group entry into the first turn. The object is to drive Although threshold braking is about utilizing all your
smoothly and cleanly rather than going Mad Max and cars stopping power, remember that if you brake too hard
ramming everyone out of the way. If you can get past for the speed youre travellingsomething thats heavily
even half the cars out of the gate, youve made things a dependent on the car itselfyour front tires will become
lot easier on yourself for the rest of the race. overloaded with pressure and theyll break loose. This is
bad because youll no longer be getting 100 percent of
the cars stopping force as the tires are now beyond their
traction point.
Utilizing Forza Motorsports automatic line assist
is one of the best, if not the single best option that will
help train you in this area. As youre driving, just watch
for the color change from green to red and youre good
to go. The most amazing part is that the line auto-adjusts
in real time for the particular car youre driving. If you add
100 hp via engine upgrades or a racing brake package,
ForzaMotorsport recalculates the line and color codes
your braking time accordingly.
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Driving Assists Drivetrain Layouts Launching Braking Understeer and Oversteer The Line Turns

Trail Braking Understeer


Trail braking is an alternative way to brake for corners, Understeer is when the front tires lose grip before the rear
and some prefer it to threshold braking. Here, youll take a tires. To put understeer simply, your car isnt turning as
deeper entry into the turnbraking ever so slightly on the much as youd like it to. Understeer is caused by exceeding
approachwith a gradual amount of braking into the apex. the available grip that the front tires have, by either entering
Sometimes youll brake a little bit past the apex, depending a corner too fast or attempting to do too many things
on what type of turn it is. The idea behind trail braking with the front tires at the same time. In an understeering
beyond being an alternate method for certain types of situation, your car is failing to negotiate around the corner,
turnshas a lot to do with passing and risk/reward trade- then washing wide on the exit. This is also known as
offs. If youre willing to take a greater risk by turning as you pushing, plowing, or running tight. The only way to cure
fluctuate braking power, you might just save a little bit of understeer (once its initiated) is to slow down and allow
time on certain types of turns. the front tires to regain grip before you attempt to change
direction. Most production cars are set with a small degree
Engine Braking of understeer in their suspension because it is easier to
With a manual transmission selected, you can use the recover from understeer than it is from oversteer.
engine to slow your car down by downshifting as you enter
a corner. The idea here is to let the engine do some of Oversteer
the braking while taking some of the wear (namely, heat) Oversteer is when the rear tires lose grip before the front
off your brakes. You can use this method with standard tires. The opposite of understeer, oversteer happens when
threshold braking on a manual transmission car for your car is simply turning too much and youre prone to
excellent results. spin outs. Oversteer can be set by cornering when the
chassis is slightly unbalanced, with the rear of the car
Emergency Brake unweighted. Additionally, cars with a lower amount of
The emergency brake locks up the rear wheels and causes tire grip or larger amounts of horsepower can oversteer.
massive oversteer. It can be used, momentarily, to induce To control oversteer, the driver needs to smoothly steer
a drift. It is useful when trying to get an understeering car to where they want the car to go while calmly managing
to rotate, or to negotiate a hairpin turn. If youre drifting or the throttle until they can settle the rear of the car. Some
trying to execute opposite lock (where your front wheels drivers enjoy having a car set up with a small degree of
are pointed in the opposite direction your car is travelling), oversteer to make the car easier to rotate while cornering.
it becomes more useful. (Oversteer is present in drifting, for example.)

Understeer and The Line


Oversteer

The exact path to a correct racing line isnt set in stone but,
Before you start tweaking and tuning your cars, its a as mentioned earlier, the Forza Motorsport 3 racing line
good idea to understand what these characteristics mean is pretty close to perfect for most tracks. Below are some
because we refer to them frequently throughout the guide. technical explanations of the terms most often used when
Once you have a basic understanding, move to our tuning talking about racing lines.
section for more detailed help on how to correct these two
common racing issues.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Driving Assists Drivetrain Layouts Launching Braking Understeer and Oversteer The Line Turns

Apex Turns
There are many types
of turns in Forza
Mortorsport 3. Rather
than trying to show
you the optimum path
through each type
of turn, this section
was created as more
of an informative run through of the basics. The suggested
line assist does a near-perfect job illustrating the best line
through most turns in the game, so it would be silly for us to
try to recreate that here. That being said, these illustrations
and definitions work well for review or when you have
The apex of a turn is the point where the car comes closest specific questions about racing theory. Trying to save time by
to the inside edge of the track. This theoretical point is cutting cornersno pun intendedisnt a wise choice when
merely thattheoryand is not an actual static reference youre going against the fundamentals.
point. Think of it as a floating point, always changing
depending on the car, the type of turn, and the speed at 90-degree Turn (Right Angle, L-turn)
which youre traveling. The important thing to remember
here is that the apex breaks all turns into two very important These types of turns arent
sections: extremely common but they
appear enough to worry about.
1. Turn Entry: The first part of the turn, pre-apex, Usually an outside line works best
is called the turn entry. This is when you should be here to keep cars off the grass
braking on your approach. or walls. The proper lines will
2. Turn Exit: The second part of the turn, post-apex, varyas shown by the suggested
is called the turn exit. This when you should be on the lineso its important to pay close
gas and accelerating out of the turn. Youll hear us attention to the variances on the
refer to turn entries and exits quite regularly throughout specific track youre racing.
theguide.
180-degree Turn (Hairpin)
Inside Line These are tight, sharp turns placed
Driving the inside line is short to take the driver a complete (or
but curved so you cant always often near) 180 degrees. The
carry as much speed youd like. best lines for hairpins are often
Here, youre traveling closer early apexes, as shown. As with
to the apex because there every other type of turn, its very
are other cars present on the important to take note of the
outside, or the particular turn suggested line until you get a
youre driving lends itself well to being driven this way. better understanding.

Outside Line
The outside line is a longer trek
through the turnfarthest from
the apexand is always near
the wall or outside runoff area
of a track.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Driving Assists Drivetrain Layouts Launching Braking Understeer and Oversteer The Line Turns

Chicane Constant Radius


Chicanes are severe kinks placed Constant
in high-speed areas of a track with radius turns
the specific intent of slowing down hold the
drivers. One of the most common same angle
problems when approaching a throughout
chicane is entering with too much the turn.
speed. Too many players want to In theory,
rush in and blaze through the chicane these are the
way too fast, causing catastrophic easiest to drive because your steering input should remain
failure as they clip a wall or barrier constant throughout the turn.
somewhere during the transition. If youre driving too fast,
youll have trouble. Yes, the idea is to straighten the turn Increasing Radius
out as much as possible, but finding that correct speed These turns start
can be done only with practice. off sharp but
slowly become
Kink wider as the
Kinks are similar to turn progresses.
chicanes, only much These are often
less noticeable at best taken with
lower speeds because an early apex, as
the bends tend to be much less severe. The strategy shown by the suggested line.
for taking kinks is similar to chicanes, where you try to
straighten them out at a target speed. Every kink has an Decreasing Radius
optimum speed where it can be taken with little trouble. Decreasing radius turns begin
Some of our track strategies point out these specific spots. wide but gradually become
tighter and tighter. These
Sweeper are among the most
Sweepers difficult turns to
are very master because
large radius, the apex is so deep
high-speed inside the turn. The
corners optimum line is often
found on the more open areas of the track, often a late apex with a sharp angle, asshown.
connecting two straights together. They are very common
on many of Forza Motorsports tracks. Elevation Changes
Although technically not a type
Double Apex of turn, elevation changes will
This is a turn thatat substantially alter the strategy for
first glanceappears each of the aforementioned turns.
as two separate Many tracks have decreasing
turns yet should elevation 90-degree turns, for
be treated as one. example. Others have increasing
The suggested line elevation, decreasing radius turns.
is almost always spot-on with these types of turns, often Itgets quite complicated when you
showing the classic outside-to-outside approach. start factoring in all the different
combinations. What you need to know is that elevation
plays a major role in the proper line through a turn. If the
surface is perfectly flat, thats great. Sometimes its not,
and youre left with a much more complicated problem.

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Upgrading Overview Part Variance and Pricing Performance Index and Classes Track-specific Upgrading
Final Comments

Upgrades

Upgrading Overview

Upgrading your car can be a bit overwhelming if you dont have any knowledge of what youre doing.
Building a competitive Forza Motorsport car is no easy task. There are hundredsif not thousandsof
different combinations for each car. Given the amount of upgrades available in Fortza Motorsport 3, the
best idea is to follow a set of upgrading rules. In this section, we detail the various types of upgrades,
along with some strategies for selecting certain upgrades over others.

Quick Upgrade
If hard-core upgrade strategies arent your thing, the
developers have incorporated a Quick Upgrade option that
automatically chooses upgrades for your car. These are the
same upgrades that can be individually purchased and the
cost is the same, but Quick Upgrade represents a one-stop
shop for quickly getting a car into a given Car Class. In
Season Play, Quick Upgrade will attempt to match your
car to the target Car Class of your next event. Outside of
Season Play, you are free to choose any Car Class that
your car can attain (not all cars can reach all classes). One
final note: if you dont have enough credits to purchase the
required upgrades, Quick Upgrade will get you as close as
it can with what you can afford.

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Upgrading Overview Part Variance and Pricing Performance Index and Classes Track-specific Upgrading
Final Comments

Part Variance and Pricing


Performance gains for all upgrades depend
specifically on the car in question. A race exhaust might
add 18 hp and 15 lb-ft of torque to a higher end A-class
car, but only 10 hp and 6 lb-ft of torque on a lower D-class
car. Sometimes the variance is the opposite, with the lower
class car benefitting more from a part than the higher class
car. It all depends on the circumstance. Youll also find
variancesalthough less pronouncedamong cars of the
same class. (Pricing works in a similar fashion. Usually, the
lower class cars have less expensive upgrades, but the
prices vary considerably from car to car.)
As you move up into the higher classesmostly B
class or higheryoull find that Street upgrades often arent
Before we get started, know that most upgrade parts come available because the car has a stock part that is most
in three flavors: Street, Sport, and Race. Street upgrades likely equivalent to a street-type performance part. Moving
are minor upgrades over stock, while Sport upgrades are up to A class (and higher) often removes everything except
considerably better and sometimes include adjustable straight Race upgrades. This happens within the lower
settings. Race upgrades are the highest possible classes too, but its most readily apparent as you progress
performance parts available and they contain the most up the Performance Index.
intricate tuning settings.

Performance Index and Classes


For your quick reference, there are 11 car classes
ranked by Performance Indexwith the higher number
theoretically representing the better caras follows:
X: 1000+ B: 426 - 500

R1: 901 - 999


C: 351 - 425

R2: 801 - 900 D: 276 - 350

The primary strategy when upgrading in Forza Motorsport 3


is to upgrade to the limits of a specific class. The idea is to
make your car as competitive as possible within a specific R3: 701 - 800 E: 201 - 275
classhopefully optimized for the base car youve chosen
rather than trying to upgrade a particular car as much as
possible. Plenty of fun and competition can be had in the F,
E, and D classes. Dont overlook them as a waste of time S: 601 - 700 F: 100 - 200
and effort. Remember that the farther you go up the scale,
the less room there is for error. People driving R1-class
cars have mastered the same fundamentals as those who
A: 501 - 600
are driving F-class cars, but the difference is everything is
happening at a much faster rate and it requires a bit more
skill in the faster cars.
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Upgrading Overview Part Variance and Pricing Performance Index and Classes Track-specific Upgrading
Final Comments

Track-specific Upgrading
Although the aforementioned strategy works for all types
of tracks, sometimes youll need that extra bit of guidance
for specific tracks. Keep these two tips in mind.

Short Tracks
On the shorter, tighter tracks, try to utilize tire upgrades
first. Adding aero and downforce parts is also helpful. If
you have PI points leftover, weight reduction can be used
to enhance a cars handling. Try to hold off on adding
power to a car for short tracks if possible. The idea on
short tracks is to utilize parts that will help you hold the
most momentum through corners and ignore the urge for
morepower.

Long Tracks
Here, you want to leave out less effective parts and focus your available PI points on horsepower and torque. With a good
amount of power added, utilize suspension and transmission upgrades, too. Depending on the length of the course, driver
preference, and car class, weight reduction and tire upgrades may be interchanged.

Final Comments
Depending on your ability to control your caror as you
become more experienced with a given car handling
aspects may eventually be replaced with power. Ultimately,
more power does translate to more speed. If a track lacks
handling areas and youre experienced enough, experiment
and push yourself to build more powerful cars and go
faster!
If youre less experienced, however, you may actually
drive faster in a slower, more stablecar. Remember that
you will always be sacrificing consistency for speed when
building a car for longer tracks. While it may be tempting
to stuff 1,000 hp in your FF hatchback to slay a Ferrari, if
the power is uncontrollable it will do you no good in a race
when the track gets curvy. If you take nothing else from this entire chapter, remember these key points:
1. Always maximize your PI carefully. 4. Dont add too much horsepower!
2. Balance your builds with power and handling. 5. Avoid turbos whenever possible.
3. Take the tracks into account.

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Final Comments

Upgrade Chart
Below is the complete upgrade chart, including descriptions for every upgrade category in Forza Motorsport 3. This section
gives a cursory examination of exactly what to expect from each upgrade.

Upgrades Upgrades
Upgrade Upgrade
Upgrade Upgrade Description Upgrade Upgrade Description
Icon Icon
Superchargers provide more power
by compressing the air-fuel mixture
Engine and Power and forcing it into the engine at
Centrifugal more than atmospheric pressure.
Air filter upgrades help maintain cooler Supercharger Centrifugal superchargers build boost
Air Filter intake air temperatures and help the in proportion to rpm and noticeably
engine breathe more freely. improve power at the top of the rpm
range.
Intake, Throttle These upgrades provide smoother air
Body, and flow and increased volume into the Positive displacement superchargers
Carburetor engine, resulting in greater power. Positive
produce low boost across a wide range
Displacement of rpm and a noticeable improvement
Fuel system upgrades provide more Supercharger in low-end and mid-range torque.
efficient fuel flow and more precise
Fuel System timing, as well as extracting more Turbos provide major power increases
power from the fuel you use. by using exhaust gases to spin a
Turbocharger
turbine, which compresses the air-fuel
Ignition upgrades help the engine (Single) mixture and forces it into the engine at
burn fuel more efficiently to produce more than atmospheric pressure.
more power. Adding better coils, spark
Ignition plugs, and ignition wires can make a Twin turbos offer similar performance
significant difference in engine power Turbocharger gains to a single turbo, but reduce
and performance. (Twin) much of the lag and spooling effect
associated with the single setup.
Exhaust upgrades let the engine
breathe more freely, creating more Intercoolers make the air-fuel mixture
Exhaust power by reducing back-pressure Intercooler cooler and therefore more dense,
and extracting exhaust gases more providing more energy per stroke.
efficiently.
Removing a race cars restrictor lets
Upgraded camshafts let your engine full-blown race cars reach their full
rev to a higher rpm, producing more Restrictor potential. This is only available on
Camshaft torque and power. The net result is a high-end, competitive race cars.
higher redline with more power in the
high-rpm range.

Upgraded valves improve intake and


exhaust gas flow, allowing your engine Platform and Handling
Valves to breathe freely and produce more
power. Upgraded brakes increase braking
Brakes power and decrease brake fade due to
Displacement makes the engine excessive heat.
more durable by increasing the bore
Displacement size. It also makes the engine more
Springs and These control weight transfer, maintain
responsive across the entire rpm optimum ride height, and can allow for
range. Dampers adjustable toe, caster, and camber.

Piston and compression upgrades Front anti-roll bars provide extra


Pistons and include high-strength heat-resistant Front Anti-roll stability when cornering. By tying the
Compression pistons and modifications to optimize left and right sides of the suspension
Bars together, anti-roll bars make the car
compression for improved power.
ride more level and reduce body roll.
Oil and cooling upgrades help protect
Oil and Cooling the engine from friction, heat damage, Rear Anti-roll These act exactly like front anti-roll
and pumping loss. bars but can instead help reduce or
Bars induce oversteer.
A lighter weight flywheel gives the
Flywheel engine better throttle response and Chassis
These upgrades increase the rigidity of
acceleration. Reinforcement your car and reduce chassis flex.
and Roll Cage

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Upgrading Overview Part Variance and Pricing Performance Index and Classes Track-specific Upgrading
Final Comments

Upgrades Upgrades
Upgrade Upgrade
Upgrade Upgrade Description Upgrade Upgrade Description
Icon Icon
A lighter car accelerates, brakes,
Weight and handles better than a heavier
one. Reducing weight increases the Aero and Appearance
Reduction overall performance of the car in many
different areas. These upgrades range from cosmetic
to functional and have the potential
Front Bumper to increase front downforce. The race
versions are fully adjustable, which is
Drivetrain great for specific-track tuning.

Upgrading the clutch allows your Like front bumpers, these upgrades
Clutch engine to handle upgraded horsepower range from cosmetic to functional
without damage. and have the potential to increase
Rear Wing rear downforce. The race versions
are fully adjustable, which is great for
Transmission upgrades make shifts
specific-track tuning.
Transmission quicker and more efficient. They can
also allow individual gear adjustments.
Rear bumpers have the potential to
Rear Bumper decrease lift at high speeds.
You can improve throttle response and
Driveline acceleration by decreasing the weight
and rotational inertia of the driveshaft. Side skirts can help improve top speed
Side Skirts by reducing drag, but performance can
A limited-slip differential locks the be decreased by adding weight.
wheels at a preset point to limit the Upgrading to a lighter hood reduces
Differential difference in rotational speed between Hood overall weight and adjusts weight
tires. When properly tuned, this distribution for improved performance.
improves traction.

Conversion
Tires and Rims
An engine swap will completely
Upgrading tires to softer compounds replace the engine in your car. New
Tire Compound increases grip, while the harder engines may possess more power,
compounds extend tire life. different driving characteristics, and
Engine Swap reduced weight, but every engine
has its own distinct upgrade path.
Front Tire Upgrading front tire width can enlarge
Be aware that your current engine
the contact patch with the pavement,
Width upgrades will most likely not transfer
granting better traction.
over if you do an engine swap.
Upgrading rear tire width can enlarge Like the engine swap, a drivetrain
Rear Tire Width the contact patch with the pavement, Drivetrain swap places an entirely new drivetrain
granting better traction. in your car. Current drivetrain upgrades
Swap will most likely not carry over when
Upgrading to larger rims lowers tire you perform a swap.
sidewall size and increases rigidity.
Front Rim Size This improves responsiveness, but it Like the two previous swaps, adding
can also increase unsprung weight. Aspiration a variety of turbochargers and
Conversion superchargers will directly affect the
Upgrading to larger rims lowers tire performance of your car.
sidewall size and increases rigidity.
Rear Rim Size This improves responsiveness, but it
can also increase unsprung weight.

Upgrading to lighter rims can decrease


Rim Style rotational inertia and improve handling.

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Final Comments

Wheel Weight Chart


This wheel weight chart will help you get a better idea of the overall weight differences that each of the wheels possess.
Note that there are no actual weight ratings available per wheel, so the weight differences shown are versus our test cars
stock wheel weights. Your wheel weights will be different depending on the car youre upgrading, but their relative weight
to one another will always remain the same. This chart remains useful when scanning for the lightest wheels in the game,
for example.

Wheel Weights Wheel Weights


Weight Price Weight Price
Brand Wheel Brand Wheel
(lbs) (cr) (lbs) (cr)
FN01R-C -22 3,700 Big Chips +24 3,200
DUB
5 Zigen GN+ -12 3,600 Presidential +24 3,200
ZR+520 -18 3,600 Dymag 9 Spoke -32 3,800
RGII -28 3,700 RPF1 -28 3,700
Advan Super Advan Racing 3,700 NT03+M -18 3,600
Version 2
-22 Enkei
RS6 -8 3,500
Torq-Thrust M -8 3,500
American Racing Tarmac Evo -2 3,400
Outlaw II -8 3,500
Profil 5 -25 3,700
AF 118 -2 3,400
Fikse Profil 5S -25 3,700
Asanti AF 134 -2 3,400
FM/10 -12 3,600
AF 140 -2 3,400
Le Mans -22 3,700
ATS Classic -15 3,600 Gemballa
Turbo Sport -15 3,600
RK -22 3,700
57C -18 3,600
BBS RE -15 3,600
Gram Lights 57 Optomise -18 3,600
RS-GT -15 3,600
T57-RC -15 3,600
Technospeed Type 03 -12 3,600
Blitz Halibrand Sprint II -12 3,600
Technospeed Z1 -18 3,600
PG-III -12 3,600
CB -12 3,600 Hamann
Borbet Edition Race -15 3,600
A -5 3,500
Hole Star -32 3,800
Boyd Coddington Slayer -12 3,600 Hole Shot Wheels
Solid -32 3,800
Monoblock IV -12 3,600
445R -15 3,600
Brabus Monoblock VI -12 3,600 HRE
546R -18 3,600
Monoblock S -12 3,600
Astra -18 3,600
Buddy Club P1 Racing QF -32 3,800 iForged
Fabulous -18 3,600
Center Line Auto Drag III -15 3,600
K1-Racing TS-Version -28 3,700
CXR -25 3,700 Kosei
RT Sport -12 3,600
ML -8 3,500
Compomotive After Burner -32 3,800
TH2 -5 3,500
Konig Briteline -25 3,700
M05 -2 3,400
Daylite -28 3,700
Smoothie -5 3,500
LTC-701 +24 3,200
Street Lock D 3,500
Cragar
Window
-8 Lexani LTC-704 +24 3,200

S/S Super Sport -8 3,500 Mistik Spikes +24 3,200

Dropstars DS03 -8 3,500 RSK 6 -5 3,500


Lorinser
LM 6 -8 3,500

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Final Comments

Wheel Weights Wheel Weights


Weight Price Weight Price
Brand Wheel Brand Wheel
(lbs) (cr) (lbs) (cr)
Lowenhart LDR +24 3,200 RS Watanabe Cyclone -32 3,800
ET Drag -25 3,700 Speedline Corse 2014 -22 3,700
Mickey Thompson
Classic Lock -8 3,500 Pro Race 1 -22 3,700
Team Dynamics Racing
M3 -12 3,600 Pro Race 2 -25 3,700
Modulare
M7 -15 3,600 DC-6 V1 -12 3,600
Tenzo R
GTR -12 3,600 RS-5 -12 3,600
Momo
TEN-S -8 3,500 Trackstar 4 -32 3,800
Traklite 2.0 -28 3,700 TSW Catalunya -12 3,600
Motegi Racing SP10 -22 3,700 Hockenheim R -5 3,500
Traklite 1.0 -28 3,700 RE30 -32 3,800
Volk Racing
Type RXX -12 3,600 TE37 -25 3,700
Oettinger
Type RE -5 3,500 SA-70 -25 3,700
Superleggera III
-8
3,500 WedsSport SA-97 F -28 3,700
OZ Racing Forged
TC 105 N -28 3,700
Superturismo GT -5 3,500
AlumaStar 2.0 Drag 3,700
RS 2 Modular -12 3,600 Weld Racing
Race
-25
Racing Dynamics
RGS -2 3,400 XD9 -25 3,700
J5 Pro -14 3,600 CR Kai -12 3,600
Racing Hart Work
C4 -8 3,500 Equip 01 -8 3,500
R2-7 -8 3,500 Design DH -2 3,400
RO_JA Motorsports
R2-5 -8 3,500 Challenge -15 3,600
J.SPL -25 3,700 Zender Dynamic -15 3,600
Rota P45R -12 3,600 Turbo 2 -8 3,500
Tarmac 3 -15 3,600

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overall Tuning Strategy Common Mistakes Tires Gearing Alignment Anti-roll Bars Springs
Damping Aero Braking Differential Track-Specific Tuning Telemetry Course Tuning

Tuning

Overall Tuning Strategy


Tuning is the least understood aspect of Forza Motorsport strategy. Unfortunately,
there is no win button when it comes to creating and applying a proper tune.
Tuning is a labyrinth of advanced and sometimes even secret knowledge that has
brought about the advent of tuning houses within the ForzaMotorsport community.
Tuning houses are groups of players who create specific tunes for cars and tracks
with the intention of selling them online. The concept behind tuning houses is simple;
they use their combined knowledge and numbers as a consensus force multiplier.
After extensive testing over time, tuning houses can produce exquisitely tuned cars.
Acquiring a tuned car like this is easyif you have the creditsbut with so many cars, tracks, and types of builds, its a good
bet that youll have to do some tuning yourself from time to time.
Before we get into the hard stuff, we should say that having a perfect tune or setup on your car does not guarantee
a win. Conversely, being without the best tune possible is not an excuse for losing. The truth is that tuning does not make
the difference between winning and losing a race; skill and practice do. Nearly all the fastest Forza Motorsport drivers in
the world began their racing careers with bone stock cars. To this day, most of those very same drivers will say they arent
particularly great tuners. Instead, theyve relied on endless laps of practice and their innate ability to get a true feel for the
cars before ever touching a single adjustment. This tells us that there really isnt an advantage to tuning a car over stock
when it comes to pure driving technique. Properly understanding a cars basic performance envelope is just as effective as
a good tune. (Then again, an elite Forza Motorsport driver paired with a really solid tune usually equals new lap records.)
When you accept that such achievements are only reached because of the expert drivers fundamental understanding of
the car in the first place, youll gain the right perspective on tuning and its relative value to the average driver.

class and track, so you dont need to include the track


Common Mistakes name. The benefit to this system is when you run a faster
1:23.997, simply save that number over the old number
One of the biggest and youre done. This way youll always have the setup
mistakes new drivers that performed best for youwithout scrambling through
make is moving one scribbled notes and strangely named filesalong with a
of the many selector record of the best lap time you set with that particular car
switches too far at at that raceway. Take advantage of Forza Motorsport 3s
once. Moving any save and organization features!
of the adjustments
more than one
increment at a time is enough to affect the entire tune of Tires
your car. To counter this common mistake, try to make
single-increment adjustments with proper track time and Tire Pressure
data logging to find out if your adjustment did more harm Adjusting tire
than good. pressure between
Another common mistake is losing track of your front and rear is
optimum tune by not saving it immediately or by saving simple yet very
it incorrectly. The best way to keep track of your tuning unforgivingonly
progress is to save your setup by lap time at a particular move the sliders one
track. If you run a good laplets say 1:23.998 at Mazda or two psi at a time
Raceway Laguna Secathen you should save it as 123 and then note the
998 Laguna immediately. Lap times are specific to your results on the track.
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overall Tuning Strategy Common Mistakes Tires Gearing Alignment Anti-roll Bars Springs
Damping Aero Braking Differential Track-Specific Tuning Telemetry Course Tuning

You cant transmit your cars power and handling potential to the road without the right tire setup, because tire pressure
affects a tires peak grip, responsiveness, and wear. Adjust front tire pressure when the tires are cold so they reach peak
grip after they heat up to race temperatures.
Setting tire pressure lower causes the tires to heat Pro Tip! Tire Pressure Changes
faster but can reduce overall responsiveness. Setting tire
Experiment by tuning pressure in small increments,
pressure higher can increase speed and responsiveness
because one to two psi can make a big difference. Also,
but makes the tires more prone to sudden loss of grip. base this adjustment on race tire pressure, not cold tire
Setting front pressure closer to peak than the rear pressure! If you want to adjust race pressure, take note of
your tires pressure after a few warm-up laps when theyve
improves turn-in and reduces understeer, but too much of a
reached peak grip as indicated on your heat telemetry tab,
difference can cause excessive oversteer. then come back and adjust here.

Tires reach peak friction at 32 psi; however, as long For example, if your race psi after three warm-up
laps (possibly morerefer to telemetry to confirm peak is
as youre running a race psi of 3034 degrees, youre still reached) is 36, youre 4 psi off the peak grip level of 32 psi.
in good grip range. Race psi (and race temperature) is Go back to the Tuning screen and decrease your cold psi
measured after a few laps, when your tires have heated up by 4, regardless of the cold pressure reading. This way youll
hit peak race psi on the track during your next session!
and reached their performance levels.

Pro Tip! Tire Heating Cause and Effect


When you see inconsistencies in overall tire heating, use the following information to improve tire performance.

Tire Temperature
Cause Recommended Adjustment
Condition

Center hotter than edges Tire pressure too high Reduce 1 psi for each 5F difference
Edges hotter than center Tire pressure too low Add 1 psi for each 5F difference
Inner edge hotter than outer Too much negative camber Decrease negative camber
Outer edge hotter than inner Not enough negative camber or too much toe-in Increase negative camber or decrease toe-in
Tire below peak temperature range Tire pressure too high, tire too wide, or springs/sway bars too soft Decrease tire pressure, reduce tire width, or stiffen up
at that axle springs and sway bars on that axle
Tire above peak temperature range Tire pressure too low, tire too narrow, or springs/sway bars too stiff Increase tire pressure, increase tire width, or soften up
at that axle springs and sway bars on that axle
Front tires hotter than rear Car is understeering (pushing). Too much front spring/sway bar, not Soften up front spring and sway bar, stiffen up rear spring
enough rear spring/sway bar, front pressure too low, rear pressure and sway bar, increase front pressure, or decrease rear
too high, front tires too narrow, rear tires too wide pressure
Rear tires hotter than front Car is oversteering (loose). Too much rear spring/sway bar, not Soften up rear spring and sway bar, stiffen up front spring
enough front spring/sway bar, rear pressure too low, front pressure and sway bar, increase rear pressure, decrease front
too high, rear tires too narrow, front tires too wide pressure

Forward Gears
Gearing On short tracks, you
can easily adjust
NOTE your entire gearing
toward acceleration
Some conditions might have multiple causes, so one or more using the final drive
adjustments may apply. Make only one adjustment at a time to
ratio slider. If you
evaluate the effects.
cant get anywhere
near your cars top
speed on a track, you probably need to tune your drive ratio
more toward acceleration.
On longer tracks where top speed is more of a focus, get
the most out of your gear ratio by using all available rpm.
Adjust the slider so the top of the last gear bar just touches
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the graphs top right edge. Note your gear ratio on the with the road at the most critical time. This will also result
display, benchmark, and keep adjusting it slightly while in the tire heating evenly. Typical adjustment requires a
going back and forth to the Benchmark screen. When you small amount of negative camber (with the tops of the tires
find your maximum top speed, note the gear ratio and save leaning inward).
your setup for maximum top speed. Too much negative camber cause the tires to ride
Leave individual gear-ratio adjustments to the experts. on their inside edges. Insufficient negative camber or
Sound knowledge and specific track-biased objectives excessive positive camber (with the tops of the tires leaning
are required to balance individual gears, so you can leave outward), will cause the tires to ride on their outside edges.
these alone for the most part. However, if you discover Be aware that adjusting camber too aggressively can also
your favorite racing teams gear ratios for a certain track, affect braking. To help diagnose where you need camber
do some adjusting and try them to see if theyll work for adjustments, access the telemetry during a race or replay
youtoo. and consult the Tires Misc and Heat tabs.
Adjusting the final drive ratio (the ratio of the ring and
pinion gears in the differential) affects acceleration and top Pro Tip! To Camber or Not to Camber
speed by scaling the ratios of all the gears in the gearbox. A track is usually dominantly left-turning or right-turning. The
Choosing the right ratio matches your engines power and outside tires do most of the work, endure the most stress,
torque to the circuit on which youre racing. To determine and provide most of the friction for cornering. Tune camber
so the front and rear tires on the dominant side stand up
the final drive ratio, divide the number of teeth on the ring straight (0 degrees camber) in the middle of a turn, thereby
gear by the number of teeth on the pinion gear. A ring gear maximizing their available grip.
with 41 teeth and a pinion gear with 10 teeth yields a ratio This is no easy feat, fearless driver; in fact, it could be
of 4.10:1, so the driveshaft rotates 4.1 times for each turn the single most involved tuning process in racing, both real
world and in the game.
of the wheels. A higher ratio results in higher acceleration
The track-specific process involves reviewing telemetry
at the expense of top speed, while a lower ratio sacrifices
from a race and taking notes on the camber in the outside
acceleration for speed in each gear. A lower ratio gives wheels at the apex of every turn on the track. Its very
better top speed and fuel economy. important to note here that in the Tuning screen, camber
is measured relative to the car; but in the race telemetry
screen, the camber is measured in relation to the varying
track surface.
Pro Tip! Gear Ratio Adjustments You must consider all the tracks turns and make some
educated guesses as to how much to adjust your cars
Stick with adjusting the final drive ratio rather than tweaking camber. Make very small but balanced changes between
individual gearsits the best way for most players to keep front and rear, then return to the same track for a test run to
the gearbox balanced, as very smallunbalanced changes see if your tires are closer to 0 degrees camber while going
to individual gears can dramatically decrease your cars through their turns.
performance.
The ease with which you accomplish this 0 camber in
all turns is largely determined by the variation between all
the turns on the track. The flatter and more constant radius

Alignment the collection of turns are, the easier it is to adjust for. On


complex tracks with varying elevations, expect a tough fight
to get this adjustment just right.
Camber
Camber requires Pro Tip! Adjusting Negative Camber
a very fine-tuned
adjustment, Generally, the more tight and windy a track, the more
negative camber you should have. Adjust the slider on both
measured in front and rear camber more to the leftbut only so far as to
increments of a keep your tires heating evenly to achieve their peak grip.
degree. You need
minimal adjustment Toe
to gain benefits, and
its easy to have too much, which will show up as uneven Toe (the inward or outward angle of the wheels) is another
tire heating on your Heat Telemetry tab during a race or unforgiving alignment setting. Default settings are okay,
test lap. but they might need some fine-tuning in small increments
to achieve their optimal levels. On winding tracks with tight
As a car leans during cornering, so do the cars tires. By turns, adjust toe to slightly more negative on both front
adjusting camber, you can ensure the outside tire will stand and rear. On straighter tracks, adjust for slight toe-out, but
straight up when cornering, maximizing the tires contact this decreases your turn-in response. Put more simply,
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its harder to steer with more toe-out, but your car is more body movement and balance understeer and oversteer
stable on the straights. in steady-state cornering (for example, in the middle of
Adjust toe to sharpen turn-in response (the transition a sweeping turn). When you turn left or right, the car
between driving straight ahead and turning). Toe-in brings body tends to roll in the opposite direction. By tying the
the front of the tires closer together (negative toe) than left and right sides of the suspension together, antisway
the backs. This increases stability but reduces turn-in bars make the car ride more level, keeping one side from
response. Toe-out (positive toe) brings the backs of the rolling or swaying more than the other. Decreasing front
tires closer together than the fronts. This increases turn-in antiroll stiffness reduces understeer. Increasing front
response but decreases stability. Avoid extremes, because antiroll stiffness increases understeer, but excessive antiroll
excessive toe-in or toe-out can wear tires very quickly. stiffness can make the inside tires lift off the ground during
hard cornering. The balance of front and rear antiroll
Front Caster stiffness affects the balance between understeer and
oversteer.
Adjust caster in degree increments much like camber and
toe; however, positive caster is the dominant realm by
default. You cant have negative caster+1 degree is the Pro Tip! Why Antiroll Bars?
closest you can get to 0.
These torsion bars limit unwanted body movement and
Caster refers to the forward angle of the therefore make your car handle significantly better. The
difference between front and rear stiffness is often the best
suspensions geometry (straight up and down or how
way to correct (and balance) your cars understeer/oversteer
much it leans forward). Adjusting the caster (the forward or problems.
rearward angle of the steering axis) enhances straight-line
drivability. With positive caster, the steering axis is inclined
rearward. Because negative camber increases as the
suspension compresses and/or the tires move through the
Springs
steering lock, increasing positive caster lets you run less
Spring stiffness
negative camber. This results in a straight-up tire while
is measured in
driving straight ahead (good for acceleration and braking)
how much force
but provides a desirable amount of negative camber while
is required to
cornering.
compress a spring
one inch. The
Pro Tip! Adjusting Caster difference between
soft and stiff springs
More positive caster means that when you turn the steering
wheel, the wheels increase their camber at a greater rate,
could be approximately 700 lb per inch; that means that
making the car turn more. a soft suspension could have up to 700 lb of its own car
weight causing it to bob up and down as it travels over
rough track. A soft suspension that bobs up and down and
Anti-roll Bars allows the car body to sway back and forth during braking
and acceleration or from side to side while turning limits a
Generally you cars performance dramatically. The more you can limit this
want stiffer bars to movement across the board, the better.
control your cars
detrimental body TIP
sway during a race; Dont set your suspension too stiff if you like to drive over the
dont hesitate to curbs on the inside of turnsstiff suspensions dont react well
adjust the slider far to those kinds of bumps and tend to slow your car down.
to the right on both
front and rear bars. However, if your inside tires come off
the ground during a hard corner, your bars are too stiff, so Spring stiffness controls how the cars weight is transferred
retune and soften them up slightly to avoid loss of contact under acceleration, braking, and cornering. Stiffer front
with the track. springs transfer more weight, but too much can cause
the tires to lose traction under heavy load. Softening the
Antiroll bars (also called antisway bars) provide front springs in relation to the rear increases front grip and
extra stability when cornering. They control unwanted reduces understeer, but too much can make the car bottom
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Damping Aero Braking Differential Track-Specific Tuning Telemetry Course Tuning

out under heavy braking. Increasing the front springs Bump damping controls the rate of compression as
stiffness in relation to the rear can reduce oversteer, but the suspension goes up into the wheel wells. Increasing
too much can cause the car to plow through turns. front bump damping stiffness increases transitional
understeer, but excessive bump damping can make a
car skittish over rough surfaces. Decreasing front bump
Pro Tip! Spring Stiffness
damping stiffness increases transitional oversteer. Bump
Stiffer springs mean better responsiveness and higher damping should be 50 to 75 percent as stiff as rebound
overall handling, as it increases the cars ability to resist damping to maintain stability during weight transfer when
unwanted body and suspension movement. However,
this general rule of thumb is for flat tracks only; you need
cornering. Experiment by increasing bump stiffness to find
a softer suspension for tracks with uneven surfaces or a your cars best damping ratio.
higher degree of vertical change (i.e., Mugello).
Run the softest suspension possible while not hitting Pro Tip! Bump Damping Stiffness
the bump stops once during a race. These adjustments are
highly track-specific.
Excessive bump damping makes the car skittish over rough
track surfaceskeep it relatively soft.

Ride Height
Ride height is measured in inches above the groundlower
Rebound Stiffness
is almost always better. If youre racing a rough track, try Like bump dumping stiffness, rebound stiffness is
raising your height a half inch at a time to avoid scraping measured numerically; the value indicates how resistant the
the cars bottom and consequently losing speed. suspension is to movement, but in the opposite direction of
bump damping.
Ride height determines your cars ground clearance
and center of gravity. Lowering ride height lowers the Rebound damping controls the rate of extension
center of gravity, which improves cornering; but lowering as the suspension rebounds away from the wheel wells.
it too far can cause bottoming out and sudden loss of Adjusting front rebound damping stiffness fine-tunes your
control. Generally you should lower your ride height as cars balance going into and out of corners. Increasing
much as possible without bottoming out. front rebound damping stiffness increases transitional
understeer. Decreasing front rebound damping stiffness
increases transitional oversteer. Try different damping
Pro Tip! Lower Than a Snakes Belly stiffnesses in the front and rear to fine-tune your transitional
understeer/oversteer balance.
In general, lower your ride height to as low to the ground as
possible. But beware: the lower you go, the more you limit the
travel in your suspension. On bumpy tracks this could lead to
bottoming out and losing control.
Pro Tip! Setting Damping Stiffness
Always set rebound stiffness first, then adjust bump
damping stiffness to around 50 to 75 percent of the

Damping
rebound stiffness as a starting point. Make your fine-tuned
adjustments from there.

Tuning your cars


damping improves
handling by
Aero
increasing grip. Installing a front
Stiffening front valence or race
damping adds grip bumper adjusts front
at the rear. Damping downforce. Install
controls the an adjustable wing
suspensions rate of travel in two directions. for rear downforce.
Downforce is
Bump Stiffness measured in
Bump stiffness is measured numerically; the value additional pounds exerted from the top of the car toward
indicates how resistant the suspension is to movement. the ground. However, a car with too much vertical force
Bump damping is important for your suspension to handle exerted on it will eventually be unable to move, so more is
properly; if you adjust it to the far right, your car performs not always better. Eventually the benefit severely impacts
as if it had no shocks. your performance.
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Air flowing around a car creates lift beneath it, which


impairs handling. Increased downforce keeps your car Pro Tip! Adjusting Downforce
in better contact with the road, heats up the tires more
Adjust downforce to create a top-speed bias or a cornering
quickly, and improves handling. However, too much bias on certain tracks. Make quick adjustments and monitor
downforce can cause excessive drag, which decreases their effects to your top speed in the Benchmark screen to
maximum speed and increases tire wear and fuel roughly ascertain how much of a trade-off youre making.
Dont underestimate its effects, though; you could be
consumption. looking at top speed changes of 15 to 25 mph if you adjust
to a full cornering bias on both front and rear.

Pro Tip! Drafting, Drag, and Downforce


The maximum drafting effect is achieved at half-car lengths from the lead car, but the draft slipstream extends as far out as 12
car lengths, where the effects peter out to nothingness. When youre within the draft, various effects occur to both the lead car
and the trailing cars, including decreased aerodynamic drag, decreased front downforce, and decreased rear downforce. The
charts below illustrate these effects.
At half-car lengths, the trailing car is experiencing only 70
Lead/Trailing Car percent of its normal drag through the air, approximately 60
percent of its tuned front downforce, and approximately 45
110%
percent of its tuned rear downforce. The lead car experiences
100% some small benefits but nothing like the trailing car.
Percentage Total

Draft affects drag and downforce on both ends of the car;


90%
this is because air is not passing over your aerodynamic body
80% parts (if installed). Consequently, the trailing car can actually lose
about half its downforce. This means you shouldnt rely on your
70% downforce during races in which you plan on drafting a lot; but if
youre flying solo on the track during hot laps, then go crazy with
60%
the downforce.
50% While drafting, you must be wary of the decreased forces
exerted on your car. You are going faster, and you dont have as
40%
much downforce helping you brake and steer. This means you
0.5 12
must hit the brakes earlier and maybe even apply a bit more
Car Lengths steering input to get that extra dig into the corner. If youre not
paying attention to the effects, you may consistently steer wide
Aerodynamic Drag Front Downforce Rear Downforce as you draft into corners. Also, if your downforce is tuned to
Lead Car Trailing Car maximize cornering, youll likely notice a significant difference in
your cars performance while drafting.

Tuning downforce only alters your cars performance if there is a difference at both ends of the car. If you tune both front
and rear to 125 lb, there might be less of a difference than if you adjust front downforce to 85 lb and rear downforce to 0 lb.
Remember, its the difference between these two values that alters the cars performance, not adjusting them both to equal
values.
In summary, plan ahead for the type of race and track and your racing style. As weve shown here, drafting significantly
affects how your downforce contributes to your performance on the track.

front percent, and after many performance upgrades, you


Braking should fine-tune this adjustment to get front and rear tires
to lock up at the same timethat is always the main goal
Brake Balance unless youre trying to get creative with specific oversteer/
The only way to understeer conditions during heavy braking.
create and maintain A cars level of grip and the way it handles weight
balance is to keep transfer under acceleration or deceleration affects its
the slider somewhere brake balance. As you upgrade and tune your car, you will
in the middle of probably need to adjust brake balance to maximize brake
the adjustment performance. By controlling the relative distribution of
spectrum100 hydraulic pressure between the front and rear brakes, you
percent front bias can affect which tires lock up first under heavy braking.
makes as little sense as 100 percent rear bias. Due to the This in turn affects braking distance and understeer/
variance in car construction and factors such as weight oversteer balance while braking. Adjusting brake balance
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Damping Aero Braking Differential Track-Specific Tuning Telemetry Course Tuning

rearward increases oversteer during braking at the expense Front and Rear
of stability. Adjusting brake balance forward increases
understeer and improves stability but can lead to excessive Acceleration
understeer when braking. Avoid extremes, which increase The higher the percentage setting, the smaller the
braking distance and your lap times. difference in wheel rotation it takes to achieve differential
lock under acceleration.
Pro Tip! Creating Balance The acceleration differential setting adjusts how much
of a difference in wheel rotation is required to lock the
The ideal brake balance is generally the point at which all four differential under acceleration. Increasing the acceleration
tires lock up at the same time.
setting makes the differential lock more quickly under
acceleration.
Pressure On rear differentials, increasing the acceleration
The 0 to 200 percent variance in brake pressure setting can increase oversteer in rear- and all-wheel-drive
adjustments gives you ample opportunity to find the perfect cars. For high-powered vehicles, this increase is necessary
setting. As in real-world racing, some drivers have heavy to maintain adequate grip, but excessively quick differential
feet and others are more tentative. This setting depends locking can impair handling. Reducing the acceleration
primarily on your driving style and where you prefer it to be, setting makes the differential lock more slowly.
rather than where it should be for optimal results. Leaving On front differentials, reducing the acceleration setting
the setting at its default level is the easiest to learn and can reduce understeer in front- or all-wheel-drive vehicles.
control.
Adjust overall brake pressure so the tires will lock Pro Tip! Acceleration Settings
under hard braking but wont lock prematurely with just a
small amount of pedal travel. Reducing total brake pressure On high-powered cars that exhibit heavy acceleration,
adjustments to front and rear acceleration are often
increases the amount of pedal travel required to lock the necessary to keep your car gripping the track. In this case,
tires. If you reduce it too much, the tires wont lock at all. increase the percentage setting.
Increase total brake pressure if the tires are not locking
under hard braking, but dont overdo it or the tires will lock
too easily, sending the car out of control. Front and Rear
Deceleration
Pro Tip! Brake Pressure The higher the percentage setting, the smaller the
difference in wheel rotation it takes to achieve differential
In the real world, this adjusts how much pedal travel is lock under deceleration.
required to lock the brakes (simply known as brake sensi-
tivity). This adjustment translates in the game to how easily The deceleration differential setting adjusts how much
it is to lock your brakes during button presses. of a difference in wheel rotation is required to lock the
differential under deceleration.
Increasing the deceleration setting makes the
Differential differential lock more quickly under deceleration, but
excessive differential locking can impair handling. On
The differential
rear differentials, decreasing the deceleration setting can
allows the tires on
reduce lift-throttle oversteer in rear- and all-wheel-drive
each side of the car
cars.
to turn at different
rates, since the Reducing the deceleration setting makes the
inside tire travels differential lock more slowly. On rear differentials, reducing
a shorter distance the deceleration setting can increase lift-throttle oversteer
around a turn than in rear- and all-wheel-drive cars.
the outside tire.
A limited slip differential locks at a preset point to Pro Tip! Deceleration Presets
limit this difference in rotational speed, providing maximum
Increase the percentage deceleration setting for front and
traction under acceleration and/or deceleration. rear to cause the differentials to lock more quickly when
under deceleration.

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Center Torque tuning setups. Be patient: this is complicated physics,


so you might have to spend some time doing your tuning
NOTE homework.
This option appears only on AWD cars.
Telemetry
Adjusted in percentage bias toward either the front or rear
tires, the center torque adjustment can dramatically alter With tuning as such
your cars handling and overall performance. a subjective black
art, telemetry tries
A center differential controls the relative distribution to answer why one
of drive torque between the front and rear axles in setup is objectively
all-wheel-drive cars. superior to another
Increasing torque to the rear makes the car respond in a scientific way.
better to throttle oversteer, more like a rear-wheel-drive The most important
car. Increasing the torque to the front reduces throttle aspects are the spring and damping telemetry, along with
oversteer, more like a front-wheel-drive car. the tire temperature graph. There is also a contact patch
graph that will show you the deflection forces of the tire
and the contact patch. If your car is getting loose, look for
Pro Tip! AWD Differentials
the rear tires to turn red before the front tires. Basically, use
You can adjust your AWD car to perform more like a the tire telemetry to watch tire pressures and find out which
RWD or FWD depending on your own personal handling tires are wearing more quickly.
preferences.
Car Damage
Car damage is
Track-Specific handled very similar
to how it was in
Tuning FM2, with only a few
minor changes. With
Saving tuning setups for various tracks or performance
Simulation mode
objectives is the realm of the expert tuner, but this process
on, hitting other
is made very easy through the Setup Save/Load screen,
objects will always
which you can access from the Tuning screens.
have some type of negative influence on your car. The more
When used comprehensively, the telemetry systems powerful the hit, the more damage youll incur to a specific
can help you perfect your tuning setup for specific tracks, area. Put it this way: If youre playing in Simulation mode,
which you can then save to create a tuning library. Youll try not to hit stuff. One decent hit and its pretty much
never have to start from scratch when tuning new race game over at the competitive level.
cars.
There are 21 different areas that can be damaged on
Heres an example of how we developed our track- every car in the game (regardless of drivetrain layout), as
specific race setups: follows:
1. Classify track as left- or right-turn dominant
2. Run test laps to collect telemetry data
3. Benchmark car stats for absolute values
4. Tune car based on track telemetry data
5. Benchmark stats again to note changes
6. Run another set of test laps and note increased or
decreased lap time and telemetry variables
7. Continue process until youre recording record times

Even if initial improvements in lap times are only


tenths of a second, youre on your way to perfecting your

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Within those specific areasbroken down further into only a few primary groupsdamage affects your car in different
ways. The following chart shows each category, along with what to expect while driving:

Car Damage
Area Effect
Body Expect increased drag and a removal of all positive downforce effects as your various body panels take damage.
Tires These are a standard wear item and dont really take damage like everything else on this list. As they wear normally, youll lose grip.
Brakes Youll notice decreased effectiveness and increased stopping distance as these take damage.
Suspension Damage to the suspension parts directly affects all aspects of your handling. The more damage this area takes, the less drivable your car becomes.
Steering Your ability to turn will be greatly decreased as damage to the steering value increases.
Driveline Damaging the driveline directly affects the level of power being delivered to your wheels. Expect a decrease in horsepower and torque levels.
Clutch When the clutch goes, your shift time will suffer greatly.
Transmission As the transmission takes damage, your car will lose horsepower and torque, along with its ability to change gears entirely.
Engine The engine is most directly responsible for horsepower and torque. Damage it and youll have significant reductions to your output.

Also note that every time you pit, critical areas like engine, transmission, steeringbasically everything except
bodyworkwill be improved back to 100 percent. Your tires and fuel are also replaced and replenished. (The only thing that
cant be fixed during a race is bodywork.)

optimum tune. One tick this way or that and you will see an
Course Tuning immediate change in lap times, speed, or both.
For competitive road Another thing to consider is your strategy regarding
racing, tuning a car final drive and individual transmission gear ratios. On
for a certain track an oval, youll be spending most of the race under full
does not supersede accelerationdirectly opposite from what weve described
a perfectly tuned above with road coursesso its much more important to
car. In other words, keep your sixth gear and final drive ratios tuned for the
it is important to top speed that your car is capable of hitting. Sometimes
have a well-tuned it takes a good three or four laps to hit that top speed,
car overall before adjusting that car to the peculiarities of so making a practice run with your test tune still works
a given track. Only once the car has been properly tuned wonders.
in a balanced way can you begin the fine tuning for a Aero and downforce are also very important settings
particulartrack. here; slight adjustments to either make significant changes
when your car is travelling 125, 150, or even 175 mph for
Ovals such long periods of time. Remember what we said earlier
Ovals are completely about running a high-speed track; youll want minimal
different from road downforce on the rear and even less on the front.
courseswhat
most of this section Drag Events
focused onand In drag events,
require a totally tuning is a
dissimilar setup and completely different
tune. With ovals, animal when
tuning is an even more sensitive endeavor. Running flat out compared to road
on banked curves with little to no downforce demands that course and oval
you have stiffer suspension values all the way around. Every racing. The object
tick of the selector switch on any adjustable part of the oval isnt to optimize
bound car will have a more noticeable effect than it would your car for handling, balance, or feel, but instead to focus
on a road course car. Be very carefulespecially on an on absolute acceleration and launch efficiency. With tire
ovalto adjust your car one tick at a time to zero in on the pressures and temperatures pre-set and no need for

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burnouts or staging, the emphasis in competitive drag drifter Keiichi Tsuchiyaknown in Japan as the Drift King
racing is on proper launch technique combined with gear drift racing is best taken with a slightly different attitude:
matching the horsepower and torque curves of the engine.
I drift not because it is a quicker way around a
Because there are no specific drag racing upgrades
corner, but the most exciting way.
availabletrans brakes, drag transmissions, line locks,
or drag racing enginesits more about the launch than The ideal car for drifting is something with an FR
anything else. Once your car is hooked up, the build takes setup, although anything with RWD can drift. We like
over from there. driving the Toyota AE86 Sprinter Trueno because its
slow and fun to drive. It has a simple learning curve for
Some tips weve discovered throughout our tuning:
beginners, yet offers the pros plenty of technique to
AWD cars do well with launches and have a playwith.
significant advantage on the shorter tracks (1/8 and
As for specific settings, youll want to have TCS and
1/4), as youd expect.
STM turned off because they directly counter your cars
A manual transmission is just a little bit faster than ability to break loose. Using ABS isnt a bad idea because
an automatic. The primary reason for this is the fact it doesnt directly affect your ability to drift. This is ultimately
that you can drive the powerband farther into the a user preference. The suggested line will be a distraction
redline with a manual. Automatics tend to shift a little during drifting so it too should be turned off.
bitearly.
With our driving style in the AE86, we prefer the front
Although powerglide (two-speed) transmissions
tire pressure to be around 40 pounds with the rears around
arent available, you can essentially turn your
30 pounds. We like to set camber negativewe ran -3.3
upgraded gearbox into one if thats your game plan.
on the front and -1.0 in the rearto keep the car sliding as
The theory behind a two-speed drag transmission
easily as possible. This comes with a slight disadvantage
is to spend less time changing gears and more time
toward drift angle when traveling at higher speeds, but
in the powerband of the motor. Since you only care
because were not drifting pros and we were doing this
about accelerating from, say, 0 to 150 mph as quickly
more for fun, it didnt bother us. We also like to run a
as possibleand care little about the use of the car
relatively high final drive ratio of 4.10 or higher to keep
on a road courseyou can afford to take gears three
the wheels spinning at least four times per revolution of
through six off the table.
themotor.
Traditional drag racing final drive ratios3.73, 4.10,
4.56, and higherwork well if your engine and trans- Again, this is only the beginning. Drifting is an entirely
mission are properly matched. This depends on the different scene from the world of competitive racingwhat
car and upgrades applied, but the higher ratios do this guide is focused onand many of the techniques and
work well. strategies differ greatly from what weve prescribed in
thisbook.
The trick to nailing a perfect launch is harnessing just
the right amount of wheelspin. You want to generate
enough to get the car moving forward, but not so
much that the tires melt off the wheels.
Making small adjustments to your tune while running
against your ghost is the best way to save time while
drag tuning. If youve done something wrong, youll
usually be able to tell halfway down the track.
Drift Events
Drifting, like drag
racing, is an entirely
different animal.
Tuning for drift
events is more about
control and less
about horsepower
and speed. In
fact, some of the most popular drift cars have very little
horsepower. According to racing veteran and world-famous
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COLOR SELECTOR DECAL LAYER MANAGEMENT

Car Customization
NOTE
MOVING THE CAR OR CAMERA
Throughout the livery editor, you can use the following controls to move the car/camera.
Moving the RIGHT STICK rotates the car horizontally and vertically.
While clicking and holding down the LEFT STICK, moving the RIGHT STICK pans the camera and moving the LEFT STICK
zooms in and out. This can be very useful for getting close to the car when working on the small details of the livery.

COLOR SELECTOR
Depending on the Previous colors: Allows you to select from a list of
painting screen you previously selected colors. This is great for choosing a
are in, different tabs color you already chose for other layers or for reverting to
colors you tried out earlier.
are available in the
color selector. You Tips for the Color
can switch between
the tabs by pressing
Selector and Car
the LEFT and RIGHT painting
BUMPERS. Pressing X will allow you to customize the color. It will bring
up the color blender, which allows you to tweak the hue,
Within the Paint Body, Hood, Mirrors, Wing and Rims
saturation, and brightness color sliders and customize your
screens, the available tabs are: color choice. On special colors Pressing X will allow you to
Normal colors: Allows you to select the color from a do the same for the primary color and Pressing Y will allow
color wheel and applies a regular glossy finish to the car you to do the same for the secondary color
orpart. The leftmost and bigger chiclet on all the painting screens
Metallic colors: Allows you to select the color from a shows the current color of the part or layer you are
color wheel and applies a metallic finish to the car or part. choosing color for, with the exception of when choosing
Special colors: Allows you to select from a list of the color for a new layer, when it defaults to the last color
more than 100 special colors that includes two tone and chosen. If its the first layer you are creating, it defaults to
chameleon colors that change based on the viewing angle. white.
Manufacturer colors: Allows you to select from a When choosing the color for Painting Rims, the last chiclet
list that includes the original manufacturer colors that are in manufacturer colors represents the original color of the
available for the car. The colors in this list are the same rim.
ones that are available when you buy the car. When choosing the color for tinting windows the last
Previous colors: Allows you to select from a list that chiclet in the manufacturer colors represents the clear
include colors that you have already used. This is great color.
for choosing a color you already chose for other parts or Depending on what parts are paintable on your car, the
reverting to colors you have tried out earlier. This list is option to paint them might not be available. For example,
reset every time you restart the game. cars with chrome mirrors, the option to paint the mirrors
is removed. Keep in mind that only upgraded rims are
Within the Layer paintable. In order to paint your rims, you will need to
Color and Tint change your rims in the Upgrades screen. Also, carbon
Windows screens, fiber hoods and wings are not paintable.
the available Painting the body will override the color of the hood, mirrors
tabsare: and wings.
Normal colors:
Allows you to select
the color for the layer
or the window tint from a color wheel.
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COLOR SELECTOR DECAL LAYER MANAGEMENT

DECAL LAYER MANAGEMENT


The editor divides the car into sides that represent the 100th, first or last layer and all the layers in between will
surface on which you can place vinyls and decals. You can have their highlight state toggled. This makes it easier and
place layers on these sides, where each layer can contain a faster when you are working with selections with a lot of
vinyl or a manufacturer decal. layers.
Front bumper supports a maximum of 500 layers
Groups
Left side supports a maximum of 1000 layers
When you have 2 or more layers selected you can press
Hood/Top/Trunk supports a maximum of 1000 layers
A to bring up the Edit Selected Layers Menu and select
Right side supports a maximum of 1000 layers
Group to create a group as shown below.
Rear bumper supports a maximum of 500 layers
To save a group,
Wing (only available if the car has a wing) supports a
maximum of 100 layers select the group
and press A. This
Navigating between the will bring up the Edit
layers and sides Vinyl Group Menu.
Then select Save
LEFT and RIGHT with the LEFT STICK or the DPAD will
Vinyl Group.
change the current layer on the current side. Holding the
stick towards a direction or keeping the DPAD pressed
will scroll the layers at a comfortably fast speed. Layer positioning
UP and DOWN with the DPAD will skip to the next 100th Layer 1Vinyl
layer or the first or last layer. This is very useful when you
Layer 2-4Group
are using a lot of layers.
Layer 5
LEFT BUMPER and RIGHT BUMPER will allow you to Manufacturer Decal
change the side you are working on.
Layer 6, 7Vinyls
The top right side of this screen shows you the current layer, that are currently in
its index order and the total number of layers available on selected group
the current side. Layer 6 is the layer
that has focus
Selected layers
Layer 8NEW LAYER
Each side also has a single set of selected layers. Selecting
multiple layers allows Pressing A on NEW
you to manipulate LAYER brings up
all of them together. the CREATE LAYER
Selected layers are menu with the
represented with following options:
highlights and a link
symbol as shown Apply a vinyl shape
here Apply a
manufacturer decal
Add and remove
Load a vinyl groupload a saved group at this layer
layers to and from the current group selection by pressing
Pastepaste contents of clipboard into new layer
the RIGHT TRIGGER.
Insert all from other sidesinserts (into new layers) all the
Add and remove multiple layers to and from the current layers from the other side (mirrored).
selection together by doing the following: Press and Delete all layers
hold the RIGHT TRIGGER. While holding the RIGHT
TRIGGER, move the current layer selection by using the
LEFT STICK or DPAD. As you scroll through, the selection
state of the layers you go through will get toggled. You can
also use the UP/DOWN on the DPAD to skip to the nearest

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COLOR SELECTOR DECAL LAYER MANAGEMENT

Pressing A on layer Pressing A on layer 6


1 (vinyl) or layer or 7 will bring up the
5 (manufacturer EDIT SELECTED
decal) brings up LAYERS menu,
EDIT LAYER menu with the following
with the following options:
options: Position highlighted
Change layersPositions all
positionGoes to layer select screen allowing you to the highlighted layers (6, 7) together.
position, size, rotate and skew (skew available only for Change colorChange the color of all the highlighted
vinyls) the contents of the layer layers (6, 7).
Change colorGoes to layer color select screen Create new vinyl groupGroup layers 6, 7 into one group
allowing you to change the color. and save it.
Change vinyl shapeUse this to replace the contents Copy layersCopy highlighted layers to clipboard.
of this layer with a new vinyl.
GroupGroup layers 6. 7 into a group.
Change manufacturer decalUse this to replace
Highlight all layers.
the contents of this layer with a new manufacturer decal.
Unhighlight all layers.
CopyCopy this layer to the clipboard.
Delete all layers.
Paste (if clipboard is not empty)Paste contents of
clipboard to replace current contents of layer.
Load a vinyl groupReplace the contents of this layer
NOTE
with a saved layer group. Restrictions and information about Groups
Highlight all layers. Saved vinyl groups cannot contain Manufacturer Decals.
Unhighlight all layers. Groups can be moved, sized uniformly, and rotated.
Insert all layers from other sideInserts (into new layers) all Groups cannot be sized non-uniformly or skewed.
the layers from the other side (mirrored). The colors for all the vinyl shapes in a group can be changed
together, but the transparency cannot be.
Delete all layers.

Pressing A on layer
2-4 will bring up the Clipboard
EDIT GROUP menu,
with the following Every time you cut or copy a layer, it gets copied to
options: the clipboard, which can be later inserted or pasted
Change position onto layers. The clipboard is shown on the right
Goes to layer select side of the screen displaying its contents.
screen allowing you
to position, resize, and rotate the group.
Change colorGoes to group color screen allowing you to
Moving, ordering and
change color for all layers in the group. reorganizing layers
CopyCopy the group to the clipboard.
Paste (if clipboard is not empty)Paste contents of The shortcuts on the CHOOSE LAYER screen are designed
clipboard to replace current contents of layer. to help you quickly reorder and duplicate layers.
Save vinyl groupSaves this group. Cut current layer (or group if the current layer is a part
UngroupUngroups the group into individual layers 2, 3, 4. X of the group) and copy it to the clipboard. This will
remove the current layer (or group).
Highlight all layers.
Y Insert contents of clipboard before the current layer.
Unhighlight all layers.
Delete all layers. Copy current layer (or group if the current layer is a part
LEFT STICK
of the group) to the clipboard. This will NOT remove the
CLICK + X
current layer (or group).
Paste contents of clipboard onto the current layer. This
LEFT STICK
will replace the current layer with the contents of the
CLICK + Y
clipboard.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
COLOR SELECTOR DECAL LAYER MANAGEMENT

You can move between the tabs using the LEFT BUMPER and
Moving, ordering and the RIGHT BUMPER.
reorganizing layers, cont. Once on a tab, you can interact with the layer by using the
LEFT STICK or the DPAD. The LEFT STICK will change the
In order to reorder the layer, do the following: value in greater increments. The DPAD will change the value in
Select the layer that needs to be moved. small steps.
Press X to cut it. This will remove it from the list and place
it on the clipboard. Stamping
Move to the layer before which the cut layer needs to be
moved to. One of the most powerful features of the livery editor is the
Press Y to insert it there. Stamp shortcut in the CHANGE POSITION screen. Pressing
Y on this screen will duplicate the current layer and stamp it as
This method will also work with groups. If the layers in the
the next layer. Using this feature, you can treat any vinyl shape,
group are not together, all the layers in the group will be
decal or group as a brush shape and stamp it while moving it
together after being moved using this method.
or changing other properties.
In order to duplicate a layer, do the following:
While stamping you have access to the color selector (by
Select the layer that needs to be duplicated. pressing X) which allows you to change the current layers
Press LEFT STICK CLICK and while holding it down, colors and then continue stamping. Combined with changing
press X to copy it to the clipboard. the transparency, this can be used as an effective shading
technique.
Move to the layer before which the copied layer needs to
be duplicated to.
Press Y to insert it there. SAVINGPressing the START button on any of the screens
Like with the reordering, these shortcuts will also work with brings up the SAVE menu. Here, you can:
groups, and to move and copy layer(s) to different sides. Save to current carSaves the livery design/paints to
the current car in the garage.
Save to design catalogSaves the design to your
TIP design catalog.
If you accidentally cut a layer (by pressing X) from the
CHOOSE LAYER screen, you can undo that cut by pressing Y CREATE VINYL GROUP
which will insert the cut layer back in. This brings up the vinyl editor which is a flat surface on
which you can create groups. This is very similar to the
LAYER SELECT screen.
Depending on what Max number of layers in vinyl group1000 layers
you are editing, the RIGHT STICK click will toggle a reference grid
tabs on the Layer
Position screen VINYL GROUPS SAVE/LOAD
are configured The first entry is the
differently. new file entry (only
available when saving)
The second entry is an
Layer being
Move Size Spin Skew Transparency existing vinyl group and
edited
is currently focused.
Vinyl Shape X and Y X and Y Angle Skew Opacity
The third entry is
Manufacturer another existing vinyl
X and Y Size Angle - -
Decal
group that is locked (downloaded from the storefront and as a
Highlighted
X and Y Size Angle - - result you can only use it as is. You can only position, size it as
layers a whole, and rotate it as a whole.)
Group X and Y Size Angle - -

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Getting Started Difficulty Level and Bonus Earnings Driver Level Car Level Season Play Events

Career Mode

Overview

For many, the meat of Forza Motorsport 3 is the gigantic single-player career mode. It is here that
you play and win races, earn credits, buy and earn new cars, upgrade and tune, level up your driver
and cars, and progress through entire racing seasons as you would if you were a real driver.

Getting Started
Career mode begins with an introductory race in the 2010
Audi R8 5.2 FSI quattro. Dont worry too much about the
driving assists and getting everything dialed in exactly right;
youll have plenty of time to tweak and tune to your hearts
desire at any point in Career mode. Following the first race,
youll be able to choose your first car.

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Overview Getting Started Difficulty Level and Bonus Earnings Driver Level Car Level Season Play Events

2009 Ford Fiesta Zetec S 2009 Honda Fit Sport

2008 Toyota Yaris S 2009 Scion xD

2009 Nissan Versa SL 2009 Citroen C4 VTS

There are no wrong answers here. Each of the starter cars is closely competitive, so the choice really comes down to
personal brand or style preference. Credits and new cars will come to you fairly quickly, and while some players will keep
their initial car and race it in many events, others will immediately switch to new cars as they are gifted. This is just a small
part of the freedom that Forza Motorsport 3s career mode provides.

Difficulty Level and Bonus Earnings


To compensate for this, Forza Motorsport 3 has bonus
earnings available for those who play without some of the
various driving assists. If youre able to drive without even
just a few of them, youll earn more credits when you race
in Career mode. Note that none of the difficulty settings (or
bonus earnings) affect your Driver Level or Car Level XP
ascension. The following section illustrates the bonuses:
Autobrake OFF: +10% earnings
Autobrake will automatically apply the brakes for you during
turn entries. If youre a beginner, you might like to stick with
this option turned on.
ABS OFF: +15% earnings
The driver assistsas discussed in our Professional Driving Although the 15 percent is tempting, we chose to leave
Techniques sectionhave a great deal of influence on this one on as weve never really achieved the skill level
the overall difficulty level of the game. As a beginner, the necessary to drive confidently with this assist turned off. If
more assists you have turned on, the easier the game is. you end up losing races because of an assist being turned
off, its not worth the stretch.

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Overview Getting Started Difficulty Level and Bonus Earnings Driver Level Car Level Season Play Events

STM OFF: +5% earnings Damage, Fuel, and Tire Wear (Simulation):
STMas described in detail in the Professional Driving +15% earnings
Techniques chapterhelps with stability management. This option brings the game into full simulation mode with
Beginners may do better with this option left on, but the active fuel, tire, and damage settings. This is probably one
more advanced drivers usually prefer this option turned off. of the most challenging options for beginners because it
TCS OFF: +10% earnings makes your car susceptible to even the slightest touch on a
barrier or outside wall. In longer races, youll find that your
Traction control is a helpful assist that keeps RWD cars
tires will lose their grip a lot faster, too (especially if youre
more stable when the tires begin to loose traction.
running racing compounds).
Manual Shifting: +10% earnings
A manual transmission offers plenty of advantages over
Total Available Bonus
automatic, so this one is a no-brainer. The quicker you can Earnings: +100%
learn to shift manually, the better off you are. With a potential for doubling your earnings every time you
Manual with Clutch Shifting: race, the real question becomes, how much of a bonus is
+15%earnings realistic? We think a few of these should be on at all times
If youre driving with a wheel setup, this option makes a lot and a few should be off at all times. The rest, well, thats
of sense because it feels natural if youre used to driving totally up to you. If you reach a point where you start losing
a manual transmission. For standard controller users, races because youre driving worse than if you had the
however, this is a bit more challenging and may not be game set a little bit easier, ask yourself if its really worth it?
worth the extra 5 percent over standard manual shifting. Mathematically, it depends on the specifics. But from the
perspective of having fun, wed say definitely not.
Suggested Line (Braking Only):
+5%earnings TIP
This offers more challenge than driving with the full line,
We did a complete breakdown of all the assists in our Profes-
but less than driving with no line at all. We think its worth
sional Driving Techniques section. Check it out if youre
taking the extra 10 percent hit to your earnings and going
looking for technical information on any of the driving assists
for the full suggested line. and what they actually mean for your driving techniques.
Suggested Line OFF: +15% earnings
Although the 15 percent looks nice, driving with the
suggested line completely off isnt something we can
recommend if youre looking to become a better driver. Driver Level
Opponent Difficulty (Medium):
+5%earnings
Bumping opponent difficulty up to Medium makes AI
drivers more aggressive and generally more likely to make
moves during a race instead of driving as passively as they
do on the Easy setting.
Opponent Difficulty (Hard): +15% earnings
With AI drivers set on Hard, expect opponents who push
their cars to the limit. Theyll drive more aggressively and
be less likely to make mistakes (and spin out). In order
to compete with the Hard AI, most players will need to
upgrade their cars to the top of what the events allow.
Damage, Fuel, and Tire Wear (Limited): Driver Level XP is the actual skill of your driver. This
+5%earnings level stays with you regardless of what car youre driving
This option turns on car damage, tire wear, and fuel throughout Career mode. Experience is gained after
consumption, but to a lesser extent than when set to full driving in each event, with more XP being awarded for
Simulation. In other words, tires dont wear as fast, fuel more difficult events, just as more credits are awarded for
doesnt drain as quickly, and car damage isnt as easy winning versus placing second. All events have a Driver
tosustain. Level prerequisite to keep you from entering events beyond
your skill level.
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Overview Getting Started Difficulty Level and Bonus Earnings Driver Level Car Level Season Play Events

This chart details all 50 Driver Levels along with the XP


Driver Levels
required to reach each level:
Driver Level Required XP

Driver Levels 38 1,150,000

Driver Level Required XP 39 1,223,000

0 0 40 1,297,000
41 1,370,000
1 6,000
42 1,443,000
2 10,000
43 1,517,000
3 20,000
44 1,590,000
4 40,000
45 1,663,000
5 59,000
46 1,737,000
6 77,000
47 1,810,000
7 96,000
48 1,883,000
8 115,000
49 1,957,000
9 135,000
50 2,030,000
10 154,000
11 173,000
12 192,000
13 220,000
TIP
For a complete list of all the cars awarded at each level up, flip
14 249,000
to the end of the book and youll find Appendix C: Driver Level
15 277,000 Rewards.
16 306,000
17 334,000
18 363,000 Car Level
19 391,000
20 420,000
21 454,000
22 488,000
23 522,000
24 556,000
25 590,000
26 624,000
27 658,000
28 692,000
29 726,000
30 760,000
31 794,000 Every time you win a race with a specific car, youll earn
32 828,000 Car Level XP that is used toward discount pricing on
manufacturer upgrades. Every time you increase a Car
33 862,000
Level its worth 10 percent off a particular part, and most
34 896,000 parts can be used by more than one manufacturer.
35 930,000
The maximum discount you can earn for any type of part
36 1,003,000 is 50 percent, and thats only possible if you have five
37 1,077,000 different cars in your garage from the same manufacturer
at the proper level. To put it simply, if youre looking to get

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Overview Getting Started Difficulty Level and Bonus Earnings Driver Level Car Level Season Play Events

50 percent off HKS Turbos youll have to get five cars to An event that is recommended based on other cars in
Car Level 5 with Mitsubishi. The XP levels are the same for your garage.
every car in the game, as listed: An event that is similar to other event types you have
already raced, but may require a new car or take you
Car Levels to new locations.
Car Level Required XP Maximum Discount From this screen you can choose one of the recommended
0 0 0% events, check the eligibility restrictions of each event, or
even change your current car. In addition to suggesting
1 4,000 10%
events based on your cars and your event preference, each
2 8,000 20% event has a recommended Car Class, which also indicates
3 16,000 30% the highest class of opponents you will face in that event.
4 32,000 40% Finally, once you choose an event (and if necessary, a car),
5 64,000 50%
Season Play will also check your current cars Performance
Index to determine if it can be competitive within that event.
If not, you will be offered the option to use Quick Upgrade
TIP if you have enough credits, this is the fastest way to make
any car meet the target class of the selected event.
For a complete list of all the specific Car Level manufacturer
rewards, along with what other manufacturers those particular Ultimately, Season Play is all about customizing the event
parts and discounts are compatible with, flip to Appendix D: choices to each individual players own preference, and
Master Car Level Rewards. new events will continue to unlock as your driver gains
levels. The full list of events is always available at any time
(see the Events section that follows), but Season Play is
the recommended way to experience the single-player
Season Play career in Forza Motorsport 3.

Events

There are 220 events in Forza Motorsport 3, and Season


Play is designed to offer each player a customized The Event List represents the remainder of the Career
selection of those events spread over six calendar years. In mode, and offers a user-selectable alternative to Season
addition to regularly scheduled championship events, you Play. You can view all of the events on the Event List. If your
will be able to fill the time between those weekend races current car qualifies for an event, that event will be green.
with weekday events of your choosing. For these weekday If it doesnt qualify, but you own another car that does, the
events, the calendar system will always provide you with event will be blue. If you dont own any qualifying cars, it
three choices: will be gray. There is a bit of variance within some of these
categories, so dont expect every event to play out the
An event that is recommended based on your same as the last. Youll begin with Testing events and work
currentcar. your way up through a mixture of the rest, depending on
how you play.

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Overview Getting Started Difficulty Level and Bonus Earnings Driver Level Car Level Season Play Events

Events are broken down into 10 different categories


ortypes: TIP
Testing The complete list of events can be found in Appendix E:
Master Event List. We didnt want to reprint all the material
These are primarily beginner events with low prerequisites twiceor even worse, bore you with data youre not looking
and some of the less-challenging tracks in the game. forso refer to that appendix for a complete breakdown of
Amateur every event in the game if youre a chart geek like us.
Competition gets stepped up here, as do the power levels
and track difficulties. This category contains head-to-head
car competitions, drivetrain-restricted classes, and even a
few engine-specific events.
Manufacturer
These are manufacturer-specific events. Along with being
the correct driver level, youll need to drive a specific car to
qualify for these.
Semi-pro
These events are primarily horsepower limited, with class
and year restrictions placed on certain cars. The overall
difficulty is stepped up across the board.
Professional
Professional events often place you and your opponents
in identical cars to keep the competition focused on driver
skill rather than the car. The classes range from F to R1.
Speedway
These events all take place on speedways or super
speedways. If high-speed oval racing is your thing, youre
going to love these events.
Drag Race
As it sounds, these are full-on drag events that take place
at the 1/8- and 1/4-mile distances exclusively. Theyre
separated by drivetrain and horsepower requirements.
Closed Course
These events take place on the most difficult courses in the
game and include several point-to-point and rally races.
Endurance
Endurance races are long, grueling multi-lap events where
youll have to stay consistent over long periods of time
to win. The XP and credit rewards for completing these
events are some of the largest in the game.
Championship
After youve made your way through the appropriate lower
level events youll get a crack at taking home the crown.
Expect stiff AI competition and difficult track selection at
these absolute top-tier events.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Find Race Private Race Custom Multiplayer Options Leaderboards Storefront Auction House

Online Experience
This chapter focuses on the various options and content found exclusively online. Although not entirely
strategy related, this section was designed to help guide you through the multiplayer experience.
Remember that racing in single player is great practice for racing online and that mostif not allof
our strategy in the previous chapters applies to racing online. If youre a good tuner and hot lapper offline,
your skill will carry over here. If youve learned the fundamentals as shown in our Professional Driving
Techniques section, those very same techniques carry over when playing against other humans.

Find Race
This is the standard multiplayer option that lets you join Lobbies driven by Turn 10 servers. You can select the type of race
youre looking for, or simply select Quick Match to join a random event as quickly as possible.

Private Race
In addition to joining and competing in other peoples races, you can set up your own private events with friends (or
via invite only). Private races are great for everyoneregardless if youve already joined a racing club or already have
acquaintances with whom to play. There are many custom race options available under the Private Race umbrella, covering
every single aspect of gameplay.

Custom Multiplayer Options


With the plethora of custom options and specific modifiers available at your fingertips, creating multiplayer events can be a
bit overwhelming for the uninitiated. Below is a list of all the custom options available, as shown under each of the primary
categories.
After reading this section, youll have a better idea of whats possible and spark a few unique ideas of your own.
Thepossibilities are truly endless! (Note that certain options are only available for certain race types and preconditions.)

Rules Positano. The race is from point A to point B. There


are no laps here.
Game Type Drag: This is for setting up drag events at Sedona
This is where you select the type of event youll be hosting. Raceway.
Turn 10 has included a number of preset game types, as Drift: This is for organizing drift events on any of
follows: the available tracks.
Custom: This is where youll start if youre creating Multi-class: Multi-class is a unique simulation
your own special event. Nothing is preset here. option for setting up races that involve two different
classes racing simultaneously, each having their own
Single Race: Just as it sounds, this is a standard
unique set of specifications. As with real racing, there
race with a specified number of laps.
will be a separate podium for each class.
Timed Race: This is like the above but is based on
time instead of a specified number of laps. Tag (Pass the It): At the beginning of the race
one player is deemed It. The objective is to tag any
Point-to-Point: Point-to-point races are only
other player to pass the It. Once you pass, you have
available on Fujimi Kaido, Nrburgring, and Rally di

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Find Race Private Race Custom Multiplayer Options Leaderboards Storefront Auction House

a few seconds where you cant be tagged back. The Collision Mode
player with the least amount of time being It wins. Here you can turn collisions on or off for all cars in the
Tag (Keep the It): A direct opposite of the race. With collisions turned off, cars can make contact
previous race type, the objective here is to keep the without incurring damage. You can select default, always
It by avoiding all other players. All other players try on, always off, or ghosts.
to run into you to get the It. The player with the most Number of Teams
amount of time being It wins. This specifies the number of teams that can compete in
Tag (Virus): Like the other two tag options, this the event, from zero to four.
one starts with one player being It. The objective is
End of Race Timer
to pass the It by hitting all other players. Note that
The end of race timer sets the amount of time the
in this mode, you do not pass the It when you hit
other players have to finish the race after the first
another player; you keep it and they become It as
player finishes. You can set this from 30 seconds to 10
well. You are then a team that needs to work to tag
minutes, or just select none and have it so the first player
more people. The player with the most amount of time
to finish ends the race instantly.
not being It wins.
Cat and Mouse: This is a group game where Advanced Rules
teams need to get their mice (slower cars) across Scoring Type
the finish line while being blocked and harassed by This specifies how the winner will be determined. You
the cats (faster cars). This is an interesting game that can choose from time-based, time spent in group, drift
involves lots of teamwork. points, distance traveled, or keep it clean.
Elimination: Elimination is exactly as it sounds,
Target Group
with the last person to finish each lap being
eliminated. As the race progresses, your safety net For Cat and Mouse, this option lets you select which
keeps getting smaller and smaller until finally there is option is the target group. (Also note that both Cat and
only one driver left on the track. Starting position is Mouse will have their own Car Restriction tabs that are
very important in this race type. separate from one another.)

Environment Bigger Is Better


Here you can narrow down the track location by area (for This option toggles whether or not the winner is the
example, Camino Viejo, Suzuka, Twin Ring Motegi). player with the highest score.
Compare Best Lap Scores
Track
This setting toggles whether or not the winner is the
This is where you select the specific circuit that will be player with the best lap.
raced. You can select any circuit in the game.
End Condition
Max Players This specifies the criteria that determines when the race
This specifies the maximum number of players allowed in is complete. You can select none, number of laps, time,
the event, from one to eight. elimination, or all players in group.
Max AI Players Laps
This specifies the maximum number of AI players allowed If applicable to your race type, you can select the
in the event, from zero to seven. number of laps, from one to 50.
Laps Grid Ordering
Here you can select the number of laps for the event, This specifies how the starting grid is organized. You can
from one to 50. choose to sort it by Performance Index (PI), lobby points,
heat points, series points, TrueSkill, or random.
Damage Difficulty
This specifies the level of damage all cars can incur. This Ascending
is also where you enable fuel depletion and tire wear. As This option toggles whether or not the players are
with Career mode, you can select cosmetic (no damage, placed in ascending order within the starting grid.
tire wear, or fuel consumption), limited (limited damage, Per-car Roll-off Delay
tire wear, and fuel consumption), or simulation (true This allows you to set the amount of time each player
simulation damage, tire wear, and fuel consumption). has to wait before being released from the starting grid.
You can set this anywhere from zero to 60 seconds.

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(This is a great option for simple handicaps.) You can choose anywhere from one to 60 seconds.
Number of Player Groups Get Away Time
This specifies the number of player groups in the event, Like the above, but this option specifies the amount of
from one to four. time during which a player cannot be tagged again after
Score Groups Independently becoming It. You can choose anywhere from one to
If applicable, this option toggles whether or not groups 60seconds.
will be scored amongst themselves. (Essentially youre Overrides
deciding if youll hand out multiple first place trophies to
Force Stock Upgrades and Tuning
each individual within the group.)
This option toggles whether players are limited to stock
Organize by Group cars or whether upgrades and tuning are allowed.
If applicable, this option toggles whether or not to
Force Off Suggested Line
arrange the starting grid so that players from the same
group are close together. As it sounds, this option toggles the suggested line on
or off for everyone.
Tag Enabled
Force Off Autobrake
This toggles the tag rules either on or off. Advanced
Tag Rules have their own tab, as discussed in the next This option toggles the autobrake on or off for everyone.
section. Force Off ABS
Number of Heats This option toggles ABS on or off for everyone.
This specifies the number of heats included in the event. Force Off STM
Each heat is viewed as an individual race, with the This option toggles STM on or off for everyone.
winner being determined by the player with the most Force Off TCS
points after all heats are completed. You can select from
This option toggles TCS on or off for everyone.
one to 10 heats.
Force Manual Transmission
Advanced Tag Rules This option toggles the manual transmission as
mandatory or not for everyone.
NOTE Force Camera View
Note that this entire tab is only available if youve set the Tag A unique option with many interesting possibilities, this
Enabled option to yes. Also remember that the It and Not-It option lets you select which camera view all players will
will each have their own Car Restrictions tab that are separate drive from. You can choose none, bumper, hood, cockpit,
from one another.
chase near, or chase far.
Disable Wrong Way Indicator
It Group This option toggles the wrong way indicator on or off for
Players in this selectable group are considered It. all players.
Youcan choose It or Not-It.
Not-It Becomes
Car Restrictions
Specify which group the Not-It is moved into when an It Allow Upgrades
and a Not-It collide. Your choices are no change, Not-It, This option toggles whether or not players are allowed to
or It. use upgrades.
It Becomes Car Class
Like the above, but this one specifies what happens to This option specifies a specific car class. You can
the It when they collide with a Not-It. Your choices are no choose any, F, E, D, C, B, A, S, R3, R2, R1, or X.
change, Not-It, or It. Performance Index >=
Two Not-Its Become Here you can set Performance Index (PI) restrictions that
This option specifies which group both Not-Its are are greater than or equal to this number. You can set
moved into when two Not-Its collide. Your choices are no this option at any (meaning any PI can compete) or in
change, Not-It, or It. one-point increments from 100 to 999.
No Tag Back Time Performance Index <
Here you can specify the amount of time during which Like the previous option but this one sets an upper limit
a player cannot be tagged again after becoming Not-It. on Performance Index (PI). You can set this option at
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any (meaning any PI can compete) or in one-point Germany, Italy, Japan, Korea, Spain, Sweden, United
increments from 100 to 999. Kingdom, or United States.
Power >= Make
This option lets you set a minimum amount of Here you can specify that everyone participates with a
horsepower for your event. You can select any certain brand of car. You can choose any (meaning
(meaning there are no restrictions) or in 50-hp there are no restrictions) or from any manufacturer in
increments from 100 hp to 1,000 hp. thegame.
Power <= Model Family
Like the previous option but this one sets an upper limit As a sort of sub-class to certain types of cars, here you
on horsepower. You can select any (meaning there are can select model families. Your choices are any, 911, A4,
no restrictions) or in 50-hp increments from 100 hp to Altezza, Celica, Charger, Civic, Eclipse, Evo, Fairlady,
1,000 hp. Ferrari V8, Focus, Golf, Impreza, Integra, M3, MR,
Curb Weight > Mustang, NSX, RX-7 and RX-8, Silvia, Skyline, Supra,
Here you can specify that all players must drive cars with and Viper.
a curb weight greater than or equal to this number. You Model
can select any (meaning any weight is acceptable) or This option lets you decide if you want everyone to
in 100-lb increments from 1,600 lbs to 5,900 lbs. compete with the same car or not. If you do, you can
Curb Weight <= select from any car in the game. If not, just leave it set
Like the previous option but this one sets an upper onany.
limit on curb weight. You can select any (meaning Drive Type
any weight is acceptable) or in 100-lb increments from This option lets you specify the driveline for all cars in
1,600 lbs to 5,900 lbs. the competition. Your choices are FWD, RWD, or AWD.
Year >= Engine Placement
Here you can specify a model year minimum that is Working in conjunction with the previous option, this one
greater than or equal to this number. You can choose lets you specify what type of engine layout the cars will
any (meaning there is no year restriction) or any year have. You can choose any, front, mid, or rear.
from 1954 through 2010. Engine Configuration
Year <= This option lets you specify a specific engine configu-
Like the previous option but this one sets an upper limit ration. Your choices are any, V, W, inline, rotary, or flat.
on model year. You can choose any year from 1954 Cylinders
through 2010. Here you can specify how many cylinders the cars will
Body Style Family all have. Your choices are any, 4 cylinder, 5 cylinder, 6
Here you can require a specific body style family for all cylinder, 8 cylinder, 10 cylinder, 12 cylinder, 16 cylinder,
cars in the competition. You can choose any, American 2 rotor, or 3 rotor.
Stock Car, Coupe, Executive, German Touring Car, GT1, Aspiration
GT2, GT3, GTS, Hatchback, Prototype 1, Prototype 2, This specifies what type of aspiration the cars will have.
Roadster, Saloon, Sport Truck, Sub Compact, Super You can choose any, normally aspirated, turbocharged,
Car, SuperGT GT300, SuperGT GT500, Ultra-Light, or twin turbocharged, quad turbocharged, twin-screw
V8 Supercars Australia. supercharged, or centrifugal supercharged.
Car Type Power Handicap
This option lets you specify the car type. You can select Require that all cars have a specific amount of weight
any, Pre-Tuned, Production, or Race, on the torque scale. You can set it anywhere from 0 to
Region -75percent.
Here you can specify that all cars in the competition Front Grip Handicap
come from a certain region. Your choices are any, Asia, Require that all cars have a specific front friction scale.
Europe, or North America. You can set it anywhere from 0 to -75 percent.
Country Rear Grip Handicap
Like the previous option but this one gets country Require that all cars have a specific rear friction scale.
specific. You can choose any, Australia, France, You can set it anywhere from 0 to -75 percent.
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Find Race Private Race Custom Multiplayer Options Leaderboards Storefront Auction House

itself, when you try to load a setup you will also need to
Leaderboards (automatically) purchase any upgrade parts included in the
setup that you dont already own.
Think of the Leaderboards as the master database of
the entire international world of Forza Motorsport. Here, Buy Designs
players can compete in a multitude of categories divided Designs are complete paint jobs for a given car. Like
by the most prolific drivers, drifters, tuners, graphic artists, Tuning Setups, they are specific to the car they were
designers, photographers, and directors. The categories designed for, so while you can purchase as many as you
are as follows: like, before you can use them you must own the same
make and model of car. The search filters are very similar
Circuit Tuner
to those used for browsing Tuning Setups, but do away
Drag Graphic Artist with the track specific filters.
Drift Designer
Oval Photographer Buy Vinyl Groups
P2P Director Unlike full Designs, Vinyl Groups can be applied to any car
you own. These may include team logos, flags, symbols,
Time Trial
complex shapes, or anything else that players have created.
When browsing for Vinyl Groups, one thing to keep in mind
Storefront is the maximum number of layers (objects) used to create
the group. Even though you will apply a vinyl group to a car
as a single item, the number of layers still counts against
Entirely new for Forza Motorsport 3 is the Storefront. It
the 1000 layer maximum per side (for more information on
is from here that you can earn credits by selling tuning
Vinyl Groups see the chapter on Car Customization).
setups, full car designs, vinyl groups that others can use in
their own designs, as well as photos and replays that you Browse Photos, Browse
have collected and created. Additionally, you can buy and
rate content placed up for sale by other players, and these
Replays
ratings are tallied on Leaderboards for Tuners, Graphic Photomode and Custom Replays play a big part in Forza
Artists, Designers, Photographers, and Directors! Motorsport 3, and here is where you can browse and rate
the hard work of budding photographers and directors, and
Buy Tuning Setups perhaps become inspired to create your own artwork.
Here is where you can purchase a saved tuning setup for
a specific make and model of car. Note that while you are
Receive Credits
free to buy any setup you see, in order to actually use a Any time you sell something on the Storefront, the credits
purchased setup you must own the same make and model you earn will be stored here until you collect them. Choose
of car that it was created for. When shopping you may also this option to add credits from sales to your total money.
filter the available setups according to the following:
My Storefront
Price Sets the maximum selling price, or you
For everything that has been described above, you have
can choose Affordable to display any setup you
your own personal Storefront from which you can sell your
currently have the credits for.
own creations. After selecting My Storefront, you have
Make, Model, Car Class Use to choose setups for the ability to upload your own Tuning Setups, Designs,
a specific manufacturer, model, or a targeted Car Vinyl Groups, Photos, and Replays. Additionally, you can
Class. set whatever selling price you prefer, as well as limit the
Environment, Track Filters setups based on the number of items to be sold (for example, to sell a limited
track location (Catalunya, Mugello, etc.) or specific edition design).
ribbon (Mugello Club, Mugello Full). This will return
You can also select any current item on your Storefront
tuning setups specifically created for these tracks.
and change its price or quantity, change its description, or
Keyword 1 These are more general filters that remove it to make room for other items.
sellers can use to specify the type of setup. For
example, rather than specify a track, a seller could One other note about the Storefrontany tuning setup,
create a Drift setup that works at many tracks. design, or vinyl group transferred via the storefront is
automatically locked so that the buyer may not edit
Tuning setups will frequently include one or more upgrades or resell the creators work. If you purchase something
for a car. Keep in mind that in addition to owning the car
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Find Race Private Race Custom Multiplayer Options Leaderboards Storefront Auction House

and feel like it just needs a small tweak to get it perfect car by selecting the completed auction. If you have been
for how you would use it, your best option is to send a outbid, you can re-bid or get your credits back by selecting
message to the seller and ask if they would be willing to the outbid auction.
make that change for you. Remember, the Storefront is
about creating a community. Search
This is where you will search for, and bid on, available
auctions. Pressing the X button will return a full list of all
Auction House active auctions. The filters on the left side of the screen
will allow you to narrow down your search. Available filters
Many new features have been added to the Auction House include:
in Forza Motorsport 3. First and foremost, all car liveries
and tuning setups are locked when placed up for auction, Price Choose from available price ranges, or just
which means that buyers cannot copy and resell your work. select Affordable.
Further, there are several new options available whenever Country Filters car manufacturers by their main
you view the details on any car currently up for sale: country of origin.
Search Players Auctions Like what you Car Level Cars will gain experience levels just as
see? Use this to view a list of all current auctions by players do. Level 5 is the maximum for a car.
the same seller. Car Class View cars from a single car class.
View Players Storefront Want to see more Make View cars from a single manufacturer
than just their cars? This will take you directly to the (Acura, Aston Martin, etc).
sellers Storefront where you can browse all their Model View one specific model of car (Integra,
available tuning setups, designs, vinyl groups, photos, RSX, etc).
and replays (for more information, see the section on Year Choose from available year ranges.
Storefront).
Drive Type Filters cars by front-wheel drive,
Report Auction Use this to file a report against rear-wheel drive, or all-wheel drive.
any content that you feel violates the Xbox LIVE Terms
Engine Position Filters cars by front engine,
of Service. An Xbox representative will review all
mid engine, or rear engine.
reports and, if needed, take appropriate action.
Power Choose from available horsepower
The remainder of the Auction House functions nearly
ranges.
identically to Forza Motorsport 2.
Design Choose yes/no. Yes will return only those
My Auctions cars that have a custom livery or paint scheme.
The first screen you see upon entering the Auction House is Once youve set any filters, press the X button to conduct
a list of any cars you are currently selling. You can view the a search. If no cars are returned, try expanding your search.
progress of any auction, collect credits for any auction that Once you see a car you like you may view the details of
has completed, restart an auction for any cars that did not the car, which include the sellers Gamertag, current price,
sell, or if no bids have been placed on a current auction, you bidding info, and car stats. It is from this view that you
may cancel the sale and return the car to your garage. also place a bid or buyout, or navigate to the sellers other
auctions or Storefront.
When creating an auction, you must set the following
criteria: Unicorn Auctions
Starting Price This is the initial price of the car. Unicorn is a term used to describe ultra-rare cars that
Buyout and Buyout Price Choose yes/no. If periodically are placed on the Auction House by Turn 10
yes, then you must also set a Buyout Price that users staff. This can include cars that cannot be purchased from
can pay to win the auction immediately. If no, the car the in-game car dealerships (a full list of which is included
will be sold to the highest bidder when the time limit in this guide), or special event liveries that are not available
expires. anywhere else. These are pure trophy cars, which can be
Auction Length Auction duration in hours. There used in Career races and online just like any other car, but
is also a handling fee attached to this option. cannot be gifted or re-sold to other players. Occasionally,
Unicorn auctions are pre-announced on forzamotorsport.
My Bids net, but most times there is no set schedule. Keep your
This is where youll find the list of auctions in which you are eyes open and one or more of these cars can find its way
bidding. If you have won an auction, you can collect your to your garage!
48
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Tracks

Overview
Providing strategy for every track in Forza Motorsport 3 is a
difficult task because we all know that quality material depends
entirely on the class, Performance Index, specific car, input device
(controller or wheel), and your ultimate driving goal. Its next to
impossible to give track strategy for every scenario with every
type of carwed need 200 pages for this task aloneso the last
thing we want to do is hold your hand and try to walk you through
something that youd be better off practicing on your own.
What we will do, however, is lay out a strategy guideline
as driven with our bone stock C (360) test car. Its an FR car
with 247 hp and weighs in around 2,750 lbs. We chose this
car because it establishes a great baseline to aspire to if youre
driving the lower class cars (F, E, or D class), while at the
same time serving as a target you should be clearly beating
if youre racing a higher class car (B, A, S, or any of the
Rs). If youre zipping around in an A-class car besting our
C-class markers by a very small margin; well, youve got
some work to do.
Start with Mazda Raceway Laguna Seca. In our
bone stock test C (360) car, we can consistently run lap
times of 1:40 to 1:41 and some change. If we bump that
down to an F (100) car, our best consistent time is 1:56. If
we bump that up to an R1 (998) car, we can consistently run
1:12 to 1:13. So if you look at the top-rated R1 car compared
to the lowest-rated F car, there is a more than 40 second time
difference on Mazda Raceway Laguna Seca alone, and that is
without any tuning. As soon as you start throwing upgraded tire
compounds, gear adjustments, suspension tweaks, and engine
upgrades into the mix, track strategy gets even more complicated
and becomes more about theory and application and less about
specific how-to instructions. This is why its nice to view our test C
(360) car target times as a general guideline.
The other nice element is that you can view the screenshots
Map Key
and captions entirely on their own. That is, the strategy written
for mostif not allof the screenshots and callouts apply to both Start / Finish
direction
our test car and many other cars. So you can use the screens,
captions, and map labels together, or use them all separately. The Captioned
1
Screenshot
strategy works either way.
Gear / Speed
3 90
In addition to the track data, maps, and specific callout Marker (mph)
strategy with screenshots, youll find Overall Strategy and Reverse
sections when applicable. The Overall Strategy sections focus on
track-specific setups and tuning tips, while the Reverse strategy
focuses on hazards to watch out for when racing tracks in reverse.

49
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Amalfi Coast
Location: Length: 1.15 miles Hot Lap (Full Circuit): 1:07.280
Amalfi, Italy
Challenge: 3Veteran Hot Lap (Reverse): 1:08.477

Full Circuit and Full Circuit Reverse

2 40
5
3 80
Utilize the edges of the curbing 2 57
throughout the chicanes to straighten
out the racing line.

3 70
3 76 Start Finish
2

3 73
1
4
3 68

This is one of the slowest parts of the Start / Finish


2 61
course. Dont get impatient and try to direction
power through it or youll be in the wall. Captioned
3 70 1
Screenshot
3 68 Gear / Speed
2 55 2 3 90
3 Marker (mph)
2 42

3 2 44
2 40 2 60

Too much acceleration while exiting


any of these turns and the uneven Overall Strategy
surface of the cobblestone can cause
momentary loss of traction. Finesse is Multiple road surfaces and a tight circuit design
required here. with sudden elevation changes demand maximum
downforce and crisp throttle control. This is a fairly
5 difficult finesse course that requires you to work
with the curves, twists, and bends of the track, not
4
against them.

Reverse!
This course is pretty similar in reverse because
The final (blind) downhill hairpin
most of the trickiest elements remain the same.
requires hard braking on entry and
Drive through this turn with as much sharp steering adjustment to stay on Youll be carrying much more speed into the hairpin
speed as you can because it connects the line. Master this turn and youll near the start/finish line so make sure to watch your
to the fastest part of the course. notice dramatically lower lap times. braking points and adjust them properly.

50
Prima Official Game Guide
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Camino Viejo de Montserrat


Location: Length: 4.32 miles Hot Lap (Extreme Circuit): 3:11.560
Montserrat,
Spain Challenge: 4Professional Hot Lap (Reverse): 3:12.079

Extreme Circuit and Extreme Circuit Reverse


6 130
4 92
5 100
2 62 4 Start / Finish 3 80 3
5 direction
2 44
3 68
Captioned
1 3 85
Screenshot
2 45 Gear / Speed
3 90
Marker (mph)
6
4 93

2 42

Start Finish 3 88
1 2
5 110
5 108 2 42

Overall Strategy 3 87

Refer to our tuning chapter and make sure to 4 92


adjust your spring and damping rates for greater
control. They make all the difference here.
Also make sure to balance your brakes as we
instructed. Drive the inside line for the fastest 1 2
path around the track.

4 105
6 136
This series of connecting Brake hard on your entry
4 88 uphill hairpins should be to this strong 90-degree
taken with extreme caution. left-hander or youll end up
Dont accelerate until youre overshooting the turn and
well past the apex or youll running off the track.
4 risk running off the track.
3 65

5 6
3
Very slight braking through
this chicane is important.
If youre powering through
it with too much speed,
youll end up in the rumble This near-270-degree, The final maneuver of the
An early apex works best for strips and immediately ruin constant radius turn requires lap; drive through this
this increasing-radius turn your lap. (The rumble strips no braking and proper series of kinks with slight
that connects to the main bring your car to a dead halt throttle adjustment the entire braking or youll be in the
straight. almost immediately.) way through. grass.

Reverse!
Camino is just as extreme in reverse as it is forward. The major problem is the series of downhill hairpins in the middle of the track.
Gravity and momentum will gladly introduce you to the wall if you arent cautious on the throttle here.

51
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Camino Viejo de Montserrat


Location: Length: 1.80 miles Hot Lap (Full Circuit): 1:15.505
Montserrat,
Spain Challenge: 3Veteran Hot Lap (Reverse): 1:16.800

Full Circuit and Full Circuit Reverse

1
Start / Finish
direction

Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)

Ride the inside line on turn 1 to


maximize speed down the main straight.

5 4 93
3 76
2

3 88
4

Start Finish 3 87
4 92
Its absolutely critical to carry speed
down this main straight. Straighten out
the chicanes by utilizing the curbing on
the side of the road.

4 105 3
6 136
2 4 88

3 65
Because its slightly uphill, only a mild
brake pump is required to take this
90-degree left-hander.

Overall Strategy
As with the Extreme Circuit, refer to our tuning
5 4
chapter and make sure to adjust your spring and
damping rates for greater control. They make all
the difference here. Drive the inside line for the
fastest path around the track.

Reverse!
The middle sequence of the course is now
downhill instead of uphill, so youll need to ride Brake hard and deep as you enter this Hold the inside line during this
your brakes a little bit harder to maintain proper tight left-hander. Although theres plenty sequence to maximize speed on your
of runoff, keep a clean line through this exit to the back straight. Lots of time can
lap times.
part of the track. be made up on this turn.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Camino Viejo de Montserrat


Location: Length: 1.08 miles Hot Lap (Short Circuit): 0:49.335
Montserrat,
Spain Challenge: 3Veteran Hot Lap (Reverse): 0:50.450

Short Circuit and Short Circuit Reverse

1
Start / Finish
direction

Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)

Your exit from turn 1 is dramatically


different from the exit on the Full
Circuit. Brake much earlier on your
entry to the new path in the track.

4
2 42 2

2 42 3 76
5

3
3 87
Start Finish
4 90 This extremely tight 180-degree turn
is where lots of time is either lost or
1 gained. We prefer the inside line here.

3 76
3

2 2 45

As with the Full Circuit, straighten


out this little kink by riding over the
curbing; youll carry more speed into
the next turn.
Overall Strategy
Although spring and damping rates are less
important here than they are on the longer, more 5 4
intricate versions of Camino, they still influence your
lap times. Run a slightly stiffer tune for best results.

Reverse!
The Short Circuit is just a little bit more difficult in
reverse than it is forward thanks to the awkward
chicanes. Luckily some of the most important curbing Transition with speed and finesse Again, as on the Full Circuit, hard
is strategically placed to work in reverse just as well. as you pass through the very slight braking is required for this tight
chicane leading to the start/finish line. left-hander.

53
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Camino Viejo de Montserrat


Location: Length: 0.56 mile Hot Lap (Mini Circuit): 0:25.901
Montserrat,
Spain Challenge: 1Beginner Hot Lap (Reverse): 0:27.072

Mini Circuit and Mini Circuit Reverse

The entrance to turn 1 is crucial;


make sure youre following the
suggested line.

3 3 76
2
4 92
2 60
2
4 80
4
3 80

4 99 1

Start Finish Steady throttle input will maintain


speed through this turn exit.

Start / Finish
direction 3
Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)

As with the other versions of Camino,


you should be accelerating (hard) all
the way down the back straight.

Overall Strategy
4
Run your suspension a bit tighter here than you would at any of the other Camino
tracks. This half-mile track is primarily left-turn dominant with only a few slight
steering adjustments to the right.

Reverse!
The middle of the course is now downhill instead of uphill, so adjust your apexes Take the inside line to carry
accordingly. We prefer the perfect middle-of-the-road apex for the entrance to the maximum speed across the start/
finish line. We shaved a quarter-
back set of turns.
second off our best lap time by
mastering this one final corner.

54
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Circuit de Catalunya
Location: Length: 2.89 miles Hot Lap: 2:12.631
Barcelona,
Spain Challenge: 3Veteran

Grand Prix Circuit

4 110 3 78

3 62

3 90 Start / Finish
3 80 2 60
2 direction 5
Captioned 2 45
1
Screenshot
3
Gear / Speed
3 90 3 90 4
Marker (mph) 5 115
3 70 2 60

1 Start Finish

6 130 3 82

1 2 3

Brake hard on your entry to turn 1 so Follow the inside line on this Utilize the curbing through this
you can transition through the chicane decreasing-radius left-hand turn. chicane to help widen the track that
with proper speed. extra little bit.

4 5 Track Profile
Located roughly 20 miles north of Barcelona in northeast Spain,
Circuit de Catalunya was inaugurated in 1991 and is the current
host of the Spanish F1 Grand Prix, as well as numerous motorcycle
and car races. Because of the wide variety of turns at Catalunya,
it has become a favorite testing location for car manufacturers and
Brake hard for your entry to Enter this chicane from the race teams. The 2.89-mile-long Full Circuit actually contains two
this ultra-sharp left-hander outside and cut the tips off smaller tracks. The School Circuit comprises turns 1 through 6,
so you can apex early. the track by utilizing the while the National Circuit uses turns 7 through 16 combined with
curbing on the edges of the a shorter straightaway and an additional hairpin turn to close the
grass. loop at the end. In 2007, the track was modified to add what is now
called turn 14, creating a chicane intended to slow cars down before
entering the final turn 16. One of the more notable corners is turn 9,
Overall Strategy which is called Campsa: a very fast uphill right-hander that requires
precise execution.
The Grand Prix Circuit is a very fast track with heavy braking,
requiring a good dose of power and handling upgrades. Strike a
balance between low downforce and properly adjusted brakes for
quick laps.

55
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Circuit de Catalunya
Location: Length: 1.85 miles Hot Lap (National Circuit): 1:29.090
Barcelona,
Spain Challenge: 2Amateur

National Circuit
1
Steady throttle is 3 78
the key through 3 62
this nearly perfect
constant-radius turn. 2

2 60 2 45
Hug the far inside 2
line and hold your 2 60
accelerator steady 5 115
to conquer this 2 60
3
constant-radius turn. 1 Start Finish
6 125 3 82

Hold the outside line as you 3 Start / Finish


get on the gas hard exiting direction
the final turn. Maximizing
your speed through the main Captioned
1
straight depends on a perfect Screenshot
exit here. Gear / Speed
3 90
Marker (mph)

Circuit de Catalunya
Length: 1.06 miles Hot Lap (School Circuit): 0:52.700
Fictional/Real: Real
Challenge: 1Beginner

School Circuit

Start Finish 1 You wont need to


brake as hard on
5 115 your entry for the first
1 turn as you did on
4 85
3 65 the longer circuits.
3 3 68
2 3 77
2 This sharp left-hander is
3 83 a momentum killer and
3 75 is still one of the most
difficult turns on the track
to find a rhythm for.

3 65
Carefully build up acceleration
3 as you progress through the final
Overall Strategy turn into the main straight. This
The National Circuit isnt as fast as the Grand Prix Circuit, but is where youll shave those extra
it still contains plenty of heavy braking zones and a healthy few tenths of a second from your
lap times.
top speed requirement. The School Circuit requires more of a
handling bias than the other two courses at Catalunya.

56
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Fujimi Kaido
Location: Length: 10.20 miles Hot Lap (Full Circuit): 9:21.595
Fujimi, Japan
Challenge: 5Hard core Hot Lap (Reverse): 9:22.386

2 45 Full Circuit and Full Circuit Reverse


3
Start / Finish
1 This set of tight uphill
direction hairpins is best taken
with an inside line.
Captioned Dont be afraid to drift
1
Screenshot
because this is primarily
4 102 Gear / Speed a drifters course.
3 90
Marker (mph)

2 35 This is one of the fastest


2
sections of the course.
Drive full throttle along the
2 40 river and straighten out the
kink to dramatically reduce
your lap times.
3 60

3 This hairpin connects to


2 45
another very fast part of
the course. Exit under full
throttle and stay on the gas
through this entire section.

2 40
4 To keep your laps
4 103 3 65 clean, ride the brakes
4 and experiment with
2 drifting as you navigate
the downhill sections of
the course.

5 Go easy on the gas


1 through this series
5
of dramatic downhill
3 65 hairpins. You dont
2 35 want to veer into the
2 50
outside wall.

6 This ultra-wide
downhill portion of
the track is a great
4 95 place to go full
throttle and make
6
up for lost time.

Overall Strategy
4 90 With absolutely no place to rest, Fujimi Kaido and all its point-to-point incarnations
4 85 require full attention.Soft suspension and heavy downforce in any car will teach this
massive 10-mile track a lesson.

Start Finish Reverse!


In its reverse form, the track is just as challenging. There is no easy
way around this mountain course that favors drift-style racing.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Iberian International Circuit


Location: Length: 1.49 miles Hot Lap (Full Circuit): 1:04.314
Montserrat,
Spain Challenge: 3Veteran Hot Lap (Reverse): 1:10.464

Full Circuit and Full Circuit Reverse


1
Start Finish
3 85
3 83
1 5 112
3 78
6
The approach for turn 1 is deceptive;
make sure you turn a little bit early 5 4 90 2 50
here.

2 Start / Finish
direction
2 4 98
Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)
3

3 79
You should be able to stomp the gas
through the kink connecting the two 5 112 4
short straights. 4 90

Overall Strategy
Turn 1 is deceptive and easy to overshoot, so its important to turn left a little early.
Maximumdownforce is required here, especiallywhen taking the proper inside line after turn 4.

Reverse!
This chicane will ruin your lap if you The Full Circuit is very similar in reverse, if not a little easier.
touch anything past the curbing. Dont There arent any special hazards to watch out for.
get too aggressive here.

4 5 6

This 90-degree left sets up the last Slight braking is all thats required for A good entry and exit through the final
third of the course. You should be this sweeping right-hander. turn sets up the main straight. Shave
touching the outside curb here. off the last few tenths by following the
suggested line here.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Iberian International Circuit


Location: Length: 1.14 miles Hot Lap (Short Circuit): 0:50.438
Montserrat,
Spain Challenge: 2Amateur Hot Lap (Reverse): 0:50.417

Short Circuit and Short Circuit Reverse

As with the Full 1 Start / Finish


Circuit, this first turn Start Finish direction
is deceptively sharp. Captioned
Begin your turn-in a 3 85 1
1 Screenshot
little early.
3 75 Gear / Speed
3 90
Marker (mph)

This transition from 2 3 65


the back straight
leads to one of the
slowest parts of the 3
course. Balanced 3 80
braking is key. 4 97

Get back on the 3 3 65


throttle (hard) after
exiting this turn. Carry
as much speed as 2
you can past the start/
finish line. 5 95
5 116

Iberian International Circuit


Length: 0.68 mile Hot Lap (Reverse): 0:38.353
Hot Lap (Mini Circuit): 0:38.881
Challenge: 1Beginner

Mini Circuit and Mini Circuit Reverse


3 81

1 Execute this chicane with


Start / Finish
extreme caution. If you are
direction Start Finish 3 70 not at the perfect angle and
speed (as shown by the line)
1
Captioned 1 you will ruin your clean lap by
Screenshot going out of bounds.
3 50 3
Gear / Speed
3 90
Marker (mph) 3 65
2 This sweeping
right-hander is the
very middle of the
3 70 slower, decelerating
turn sequence.
2
Overall Strategy 3 65
The shorter circuits dont require as much downforce, but they do beg 3 Get back on the
for upgraded tires and handling tweaks. We ran our best times near bone throttle hard after
stock tuning with just a little bit softer suspension. this kink for your
approach toward
Reverse! the start/finish line.
Both of these tracks run almost identical in reverse, if not a little
easier. There arent any special hazards to watch out for.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Ladera Test Track


Location: Length: 1.21 miles Hot Lap (Full Circuit): 0:59.911
Montserrat,
Spain Challenge: 2Amateur Hot Lap (Reverse): 0:58.385

Full Circuit and Full Circuit Reverse

1 2 58
4 2 3 70
2 60
4 90
3 Start Finish
3 75
3 80
Start / Finish
direction

Captioned
1
Screenshot
2 45
Gear / Speed
3 90
Marker (mph)
4 85 3 65

5 6 4 110
3 88

1 2
Dont take the inside line here Dont brake too hard through
or youll end up clipping the this chicane; only very slight
rumble strips that stop your braking is needed on the
car almost instantly. approach.

3 4
Ride the inside curbing on Maintain a constant speed
your entrance to this turn; you throughout this turn and ride
wont be ruled out of bounds. the curbing on the outside
near the exit.

5 6
Cut this chicane extra Stay full throttle through this
sharp but stay clear of the chicane as you drive over
rumble strips. both sets of curbing.

Overall Strategy
Reverse!
Tune your car for high-speed transitions and stiff suspension with
lower downforce. Precisely cut thetips off the corners for a fast time. Ladera races pretty similar both ways, but youll need to re-learn the
curbing placement along with where the rumble strips are on the
approach to the main straight.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Ladera Test Track


Location: Length: 0.77 mile Hot Lap (Short Circuit): 0:41.139
Montserrat,
Spain Challenge: 2Amateur Hot Lap (Reverse): 0:38.150

Short Circuit and Short Circuit Reverse

1 Start / Finish
direction

Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)

3 65
The turn-in after the first chicane 3 70
is completely different from the
Full Circuit. Ride the brakes much 3 60
harder here. 1 3 85

Start Finish
2 45 3 85
2 2

2 45

3 75 3 65
Drive the inside line here, but dont 4
hug the wall; hazard bumpers are
scattered along the entire apex. 3
3 80

Overall Strategy
As with the full track, set your car for high-speed transitions and stiff suspension
with lower downforce. Focus a little less on power and more on handling for this
As with the Full Circuit, get on the extremely short track.
throttle hard as you progress down
the main straight.

Reverse!
4
The two hard right turns in the middle of the track are much easier in reverse, as is the
chicane that follows. (Its a lot easier when its located toward the front of the straight
rather than at the end.) You should turn significantly faster lap times in reverse.

An early apex works best for the


final turn leading back to the start/
finish line. The last thing you want
to do is run off the course and touch
the wall here.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Ladera Test Track


Location: Length: 0.56 mile Hot Lap (Mini Circuit): 0:28.884
Montserrat,
Spain Challenge: 1Beginner Hot Lap (Reverse): 0:28.920

Mini Circuit and Mini Circuit Reverse


1

The first and second turns are actually


one big turn. You should be grazing
the outside curbing as you apex. 3
2 52
3 70
3 75 3 70 2

2
1

3 80 Start Finish 3 65
4 100
4

Beware of rumble strips and cement


barriers on both sides of the track
through this turn sequence. Finesse is
required here. Start / Finish
direction

Captioned
1
3 Screenshot
Gear / Speed
3 90
Marker (mph)

Overall Strategy
Spend those extra PI points on handling and tires rather than power for this
Brake a little harder than normal on extremely short track. Sub-30-second laps require extreme concentration to
the entry to this sweeping left-hander remain consistent in a race setting because there is little time to make up for
because of your increased speed. errors during each lap.

4 Reverse!
Youll run almost identical times in reverse with the only real strategy exception being
the difficult chicane right before your run toward the start/finish line.

The suggested (middle) line works


here. You should be carrying as
much speed as possible through
this part of the course.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Le Mans Circuit de la Sarthe


Location: Length: 8.48 miles Hot Lap: 5:08.756
Le Mans,
France Challenge: 4Professional

Full Circuit
2 3 75

1
3 70 Follow the suggested
line through the first
sweeping turn as you 5
1 2 55 accelerate full throttle.

5 120

2
Brake hard on your entry
to Mulsanne Corner, and
dont clip the inside curbing
or youll risk running out of
Start Finish bounds.
2 50 Its tough to carry speed
through this famous turn
known as Tertre Rouge 6
6 155
preceding the main straight.
3
We used trail braking with
2 45 great success here.

3 Arnage is tricky because


of the high-speed straight
that precedes it. Again,
4 100 concentrate on your entry
angle and proper braking
Start / Finish points here.
7 direction
The first of the two
Captioned
1
Screenshot
Mulsanne Chicanes; make
4 90 sure you pay attention to 7
3 90
Gear / Speed your brake markers on entry
Marker (mph) or youll end up off the
course.
6 145
4
4
Dont get too aggressive
2 45 through the Porsche Curves.
Follow the suggested line
and use slight braking to
succeed here.

2 60 The second Mulsanne


Chicane is the exact
6 6 148 opposite of the first; it kinks
hard and to the left.

Overall Strategy
The infield and transitions to the main straights are where
5
youll shave off big chunks of time. Dont fiddle with your
steering down the main straight to save a few hundredths.
2 45 Adjust your suspension toward the softer side even though
youll still need a somewhat firm ride.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Le Mans Circuit de la Sarthe


Location: Length: 8.44 miles Hot Lap: 4:39.645
Le Mans,
France Challenge: 4Professional

Old Mulsanne Circuit


3 75

2
1 The Dunlop Curve-to-
1 3 70 chicane transition prevents
any real speed from being
carried into the entrance for
2 55
the main straight.

5 120
2 A proper turn exit is important
here. Unlike the Full Circuit, this
straight has no interruptions and
your entry speed will make a
big difference at the end of the
straight.
Start Finish
5 3 Only use very slight adjustments
to keep your car perfectly straight.
Even little twitches here and there
5 120 Start / Finish will cost you several hundredths
direction or even tenths by the end of the
straight.
Captioned
1
Screenshot
4 The exit from Arnage leads to
Gear / Speed
3 90 a high-speed portion of the
Marker (mph)
6 150 back half. Pay close attention
to the coloring of your
4 100 suggested racing line here.

Overall Strategy 5 This last pair of chicanes


The Old Mulsanne Circuit requires a will make or break your
lap. Theyre both extremely
bit more top-end speed on the main
low-speed chicanes, so make
straight, and removing the chicanes sure you utilize the curbing to
requires a slightly different gearing set widen the usable track.
up. Make sure your gearboxboth final
drive and sixth gearare maximizing
your top-end potential.
Track Profile
3
No other race tests man and machine more than 24 Heures
4 105 Du Mans, the worlds most famous endurance race. Unlike
most other race tracks, the 8.489-mile Le Mans Circuit de
la Sarthe uses public roads that are closed off for the event.
The Old Mulsanne Circuit reflects the layout prior to 1990, in
2 60
4 which the Mulsanne Straight had no chicanes. While this fast
configuration allowed cars to reach speeds up to 250 mph, it
6 148
also was a safety hazard because the high speeds led to tire
and brake failures when cars tried to slow down at the end of
the straightaway. The current Full Circuit features two chicanes
on the Mulsanne to limit the cars top speeds. In the mid-1960s,
6 160 the smaller Bugatti Circuit was added to accommodate shorter
races and motorcycle events. Because of its focus on reliability,
many car innovations can be traced back to Le Mans, including
aerodynamic bodies, disc brakes, and fuel-efficient engines.
2 45

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Le Mans Circuit de la Sarthe


Location: Length: 2.60 miles Hot Lap: 1:59.960
Le Mans,
France Challenge: 3Veteran

Bugatti Circuit

3 60
2 45
1 4
2 50 4 95 2 65
5 120 2
3
1
5 120
4

2 50
Drive the main straight at full throttle. Utilize the curbing near this chicane
2 52 You should top out shortly before to widen the track and carry more
4 95 the brake markers leading into the speed through the turn.
Start Finish 5 chicane.
3 60
6
2 45 5
2

Start / Finish
direction

Captioned
1
Screenshot
Gear / Speed This is yet another hard-braking zone
3 90 Get on the brakes hard as you slow before entering the turn with an early
Marker (mph)
down to approach this tight chicane. apex.

6
3

Avoid the sand traps and just barely


Drive with an early apex along the touch the inside curbing on your exit
inside line on this hairpin. to the main straight.

Overall Strategy
Early apexing and above average downforce will help you clean up your cornering
on this track. Shorteningthird gear (on most cars) should help, too.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Maple Valley Raceway


Location: Length: 3.00 miles Hot Lap (Full Circuit): 1:45.343
Maple Valley,
USA Challenge: 3Veteran Hot Lap (Reverse): 1:51.795

Full Circuit and Full Circuit Reverse


4 88

5
5
4 4 97
5 120
4 88

Youll know youre executing


this chicane properly when
you touch both sets of
4 90 inside curbing.
2
5 125 6
5 100
6

Start / Finish 4 100 6 130


4 90 direction
You should just barely
3 70 Captioned scrape the curb on your
1 way through this kink.
Screenshot
Maximizing speed through
Gear / Speed this turn shaves those extra
3 90
Marker (mph) few tenths off your lap.
4 90 4 93
3
6 115

1 2 Start Finish

4 105

6 125
Slowly increase your speed Hug the inside line near the
as you round this sweeping curbing through this kink to
180-degree turn. maintain maximum speed. 1

4 90
3 4

Overall Strategy
Its all about momentum and rhythm for this high-speed
track.Remain steady with the throttle and brake; never use too
much of either.Steering input should be kept slight for maximum
Brake hard on entry and Follow the inside line on speed through the sweeping turns.
accelerate even harder this steep uphill right-
on your exit into the slight hander.
uphill bend. Reverse!
Everything is a bit more difficult in reverse, mostly
because of the elevation changes combined with the
awkward angle turn entries. Expect to run considerably
slower laps here by a significant margin.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Maple Valley Raceway


Location: Length: 1.16 miles Hot Lap (Full Circuit): 0:44.700
Maple Valley,
USA Challenge: 1Beginner Hot Lap (Reverse): 0:44.565

Short Circuit and Short Circuit Reverse

Overall Strategy
Like the Full Circuit, this one is about building momentum and rhythm. Smooth
and steady steering input will bring you to the next level on this course.

Reverse!
This track drives just a little bit faster in reverse. Keep your steering inputs smooth
and remember to properly balance braking and throttle.
3 50 3 68

3 4

3 80
3 90

Start / Finish
direction 4 100
Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)

4 110
4 93

2
Start Finish
1 2

4 105

5 115
Turn 1 is exactly the same as it is on Graze the inside curb during the
the Full Circuit; a gradual but slow transition from turn 1 through this 1
increase in speed works best. kink.
4 90

3 4

Ride the brakes hard on your entry to Ride both sets of curbs through this
this tight right-hander. tight kink leading to the main straight.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Mazda Raceway Laguna Seca


Location: Length: 2.24 Hot Lap: 1:41.084
Monterey,
California, USA Challenge: 4Professional

Full Circuit
2 48
1
4 103
4

3 80 2 54
5
Mastering the Andretti Track Profile
Hairpin is absolutely crucial Built on land that originally was part of a U.S. Army military base, Mazda Raceway
for making fast lap times. 4 100
Watch the brake markers on Laguna Seca was established on November 9, 1957. Since then, the 2.238-mile,
the outside of the track and 11-turn raceway has hosted numerous elite car and motorcycle races during its
dont be afraid to use both illustrious history. This scenic raceway is world renowned for its challenging turns
sets of curbing. and changes in elevationthe most dramatic example being the tracks trademark
Corkscrew turn (known as turns 8 and 8A by drivers). The Corkscrew drops nearly
60 feet between the entrance of turn 8 to the exit of turn 8A in only 450 feet of
track length, forcing drivers to enter the turn blind. Laguna Seca made history
6 in 2009 by becoming the first race track to be featured in Google Maps with a
3 79 street-level view, allowing people worldwide to get a fully interactive tour of the
track onlinecomplete with GT and Le Mans prototypes helping guide the way.

Start / Finish
3 78 4 100
direction 3
7
Captioned
1 3 65
2 43 Screenshot Overall Strategy
Gear / Speed Proper gearing and turn-in are a
3 90
Marker (mph) must for the tight twists and turns
of this famous course. To help
with the curves, set your caster 7
and camber higher than normal.
Watch out for turns 3 and 4; an
Start Finish
2 early apex is best for both.
4 98
2

3 80 2 50 Turn 11 is an extremely
1 sharp left-hander that sets
up your entrance down the
Ride the curbs on both the 5 110 main straight. Follow the
inside and outside of turn 3. suggested line here and
An early apex works best. youll shave a few extra
4 tenths off your lap.

3 5 6

The brake markers appear


right as you pop over the
hill; pick your position
Watch your brake markers and stay consistent from Rainey Curve is a Graze the inside curb on
and follow the inside line lap to lap. Turn in through downhill, decreasing-radius turn 10 as you accelerate
through this constant-radius the Corkscrew early, and 90-degree left. Follow the out of the pocket.
left. accelerate only after your suggested line here.
car is planted firmly past the
apex.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Mugello Autodromo Internazionale


Location: Length: 3.26 miles Hot Lap: 2:14.495
Barberino di
Mugello, Italy Challenge: 3Veteran

Full Circuit
Track Profile 3 60
Mugellos racing pedigree dates back to 1914, when public 1
roads were used to create a circuitous 41-mile road course
from Scarperia northward to Firenzuola and back. In its heyday, 6 135
those events featured some of Italys most legendary racing
figures. However, it wasnt until the 1970s that the modern-day 3 67 Overall Strategy
incarnation of Mugello took shape. The Full Circuit is 3.26
Mugello is a fast course that behaves like a
miles long and features 15 turns; the 1.79-mile-long Club
short track with its slick off-camber angles on
Circuit uses turns 1 through 6 plus an extra right-hander
3 70 the turns. Adjust your tune with a bit of extra
that connects back to the main straightaway.
downforce tohelp keep your car planted in
Mugello is the regular test track for
the turns.
Ferrari and other car and motorcycle 3 65
manufacturers; because of the
challenging turns and notable
elevation changes, its the ideal
setting for pushing a vehicle
to its limits. In fact, turns 3
1
(Poggio Secco) through 8
(Arrabbiata 1) feature a 4 85 Start Finish
long downhill run from the 3 77
5 5 120
highest point on the track
to the lowest. 3 65
4
3 60
3 77
Brake hard on your approach and
follow the inside line through turn 1,
officially known as San Donato.
2
3 77 Start / Finish 2
4 88 direction
3 Captioned
3 70 1
3 78 Screenshot
6 Gear / Speed
3 90
Marker (mph)

4 91
Utilize the curbing on both sides of
the track as you push your car to its
6 5 4 limits.

This slightly increasing This is a high-speed Watch your speed through


radius left-handerknown chicane if you follow the this transition; you dont
as Bucinesets you up suggested line. Again, dont want to end up in the sand.
for the main straight. forget to widen the track
Keep as much momentum by using the curbs on both
as you can. Every bit of sides.
speed carried through this Follow the inside line here and youll
turn translates to several end up grazing the outside curb on
hundredths, if not tenths, at the turn exit.
the other end.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Mugello Autodromo Internazionale


Location: Length: 1.79 miles Hot Lap: 1:08.192
Barberino di
Mugello, Italy Challenge: 3Veteran

Club Circuit

3 60

Start / Finish
direction 5 130 1
Captioned
1 3 67
Screenshot
Gear / Speed
3 90
1 Marker (mph)
3 70
2

Its very easy to drive a little too fast


and lose your car in the sand with
an outside line through San Donato. Start Finish
If you feel frustrated here, remember 3 77
4 108
that this is the slowest turn on the 3
track for everybodynot just you.
3 65

3 67

4
3 85

As with the previous turn, its easy to


overshoot this oneknown as Poggio
Seccoand end up out of bounds.
Follow the suggested line as you
descend from the highest point of the
track.

3 4

Overall Strategy
Like its big brother, the Club Circuit is fast
but with some seriously difficult chicanes and
transitions. The track isnt all that wide, so make
sure youre utilizing the curbs to their fullest.
Controlled braking is required through This extremely narrow constant-
the steep downhill of Casanova Kink. radius turn is more challenging than
Work with the track, not against it. it looks. Follow the suggested line
and watch your color coding because
its quite easy to use a little too much
acceleration on your way back toward
the start/finish line.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

New York Circuit


Location: Length: 1.82 miles Hot Lap (Full Circuit): 1:22.785
New York,
New York, USA Challenge: 3Veteran Hot Lap (Reverse): 1:17.165

Full Circuit and Full Circuit Reverse


2 50 5 3 75
1
3 60 Youll barely touch the
curbing as you maximize your
3 65 speed through the first set of
chicanes.

2 This turn is essentially


two 90-degree corners
back-to-back, connected
as one. The suggested line
treats it as a smooth single
apex.

3 This series of chicanes is


6 exactly like the first; stay
3 68 toward the inside of the
barriers, but dont drive too
4 fast or your suspension wont
adjust in time.

This is the most difficult


4
chicane on the track and will
make or break your lap times.
Brake hard on entry and
accelerate just as hard once
youre halfway in (past the
first apex).
5 122
5
Hug the inside line as close
Start Finish as you can to maximize speed
through this 270-degree turn.

6
Blast through the last set
Start / Finish
of barriers full throttle; you
direction
shouldnt need to touch your
Captioned 1
brakes here.
1 4 100
Screenshot
4 95
Gear / Speed
3 90 3
Marker (mph)
Overall Strategy
New York is one of the few road courses where the build and tune are just as important
as driver skill level. Tune for top speed and proper brake balance into the hard corners.
Specific braking points are the key because the track itself isnt overly difficult.

Reverse!
The course is a little easier overall because the chicanes have a
2
less-aggressive layout. Youll notice dramatically faster laps in reverse.
2 48

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

New York Circuit


Location: Length: 1.81 miles Hot Lap (Full Circuit): 1:10.554
New York,
New York, USA Challenge: 2Amateur Hot Lap (Reverse): 1:11.212

Old Circuit and Old Circuit Reverse


2 50 3 75
3

4
3 65
5 135 By the end of the straight,
1 youll be absolutely burning
up the blacktop. Remember to
2 watch your braking points and
time them with precision. Get
into a rhythm based on the
power level of your car.

2
Like the previous straight,
without the chicanes in place
youll be cranking down the
second half. Brake hard into
the 90-degree left-hander.

Start / Finish
3 Connect this 90-degree left to
direction
the upcoming constant-radius
Captioned 270-degree turn with an inside
1
Screenshot line. Dont be afraid to graze
Gear / Speed the curb here.
3 90
Marker (mph)

4 Keep a steady speed through


this constant-radius turn
5 122 until you see the exit for the
chicane ahead. Once you can
make a straight line out of the
two turns, follow it with full
Start Finish acceleration.

Overall Strategy
The removal of the chicanes down both straights makes the Old Circuit much,
much faster overall. Focus the tune and build of your car (almost completely) on
power, acceleration, and top speed to succeed here. Dont waste your time with
tires, aero, or handling upgrades as the PI points are better spent elsewhere.

Reverse!
5 130
1 The course is just a little bit slower in reverse, but the same strategy
applies. Set up your car for the long straights. There arent any other
3 65 road courses in the game comprised of such long periods of full throttle.
At times, it seems like 75 percent of this course is straight acceleration.

2 47

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Nrburgring Nordschleife
Location: Length: 12.90 miles Hot Lap: 9:25.478
Nrburg,
Germany Challenge: 5Hard Core

3 73 Full Circuit
1
3
4 105 3 79
2 3 68 3 65
5 135
3 68 4 5 3 80
This sweeper known as
Aremberg can be driven 3 70
almost flat out. The Overall Strategy
track is narrow, so keep
This is a long, grueling, speedy and twisty track that requires low 4 95
your steering inputs
smooth. downforce, stiff suspension, and high ride height.Dont forget to set
a proper final drive gear for the extra-long main straight. Nrburgring
3 64 is the ultimate road course and a true test of both driver and car.

Track Profile
Located in west-central Germany, Nrburgring is one of the most
feared and respected circuits in racing history. Originally consisting of 3 95
four track options, the Nordschleife (Northern Loop) of Nrburgring 6
3 72
has endured to the present day. Its staggering 13-mile length and
3 65
1 numerous turns (between 73 and 100, depending on whos doing
the counting) make it virtually impossible for a driver to develop 7
any sense of rhythm. Legendary driver Jackie
5 135
Stewart once dubbed the track The Green 5 120
Hell. One of the most distinctive turns on
the Nordschleife is the Caracciola Karussell, Start / Finish
or the Carousel. It features one of only Start Finish direction
two banked turns on the entire track, and 6 150 Captioned
because the entry into the corner is blind, 1
Screenshot
it must be taken at relatively slow speed to
4 105 Gear / Speed
navigate without incident. 3 90
Marker (mph)
6

3 65 2 45 7
2
3 60
3 80
Schwalbenschwanz
(say that three times
fast) is a long, sweeping
This series of constant- 4 Kesselchen is an corner comprised of two Drive through
radius turnsknown as extremely fast but smaller corners. Ride Galgenhopf with
Wehrseifenis difficult. narrow part of the the curbing here but as much speed as
Hard braking zones course. Proper dont get too aggressive possible. This final
appear throughout this throttle and braking or youll be out of turn connects to the
portion of the course. balance are crucial. bounds in a hurry. main straight.

3 Bergwerk (the mine) is 5 The entry to the famous Carousel is blind.


an infamous off-camber Many experts say you should aim for the
corner responsible for tallest tree on your entrance. In real life this
many ruined laps and may be true, but in Forza Motorsport 3 we
bad crashes. Follow the say just follow the suggested line and make
suggested line closely. sure you remain on the banked wood (for
maximum traction) throughout the turn.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Rally di Positano
Location: Length: 7.48 miles Hot Lap (Full Circuit): 6:58.866
Amalfi, Italy
Challenge: 5Hard Core Hot Lap (Reverse): 6:57.585

Full Circuit and Full Circuit Reverse


Overall Strategy 2 45
Because of the considerable changes in track elevation
and track surface, stiff suspension and full downforce are 6 1
2 50
required to conquer the big air youll encounter on this
extremely difficult track. 3 70
Start Finish 2 50
3 90
2 50
3 68 2 50
Reverse! 2 40
The trackbecause its so complex, 2 45 4 90 2
twisty, and lengthyhas a nearly identical 3 75
strategy in reverse as it does forward.
7
One way isnt necessarily easier than the 5 110
other, and driving it in reverse doesnt
require a special tune or upgrade setup.
3 50 3 65
3 75 4 95

3
2 55 3 65 Youll notice this section
4 95
picks up where the shorter
Amalfi Coast leaves off.
5 2 55
2 50 3 75
3 75
3 4 90 4
2 55
2 53 This spot marks the end of
one of the faster sections
3 75 of the course. Watch the
Start / Finish line closely here.
2 45 direction

Captioned
1
Screenshot
3 68 5 This turn begins a
4 Gear / Speed
3 90 sequence of medium uphill
Marker (mph)
straights connected by
2 45 hairpins. Steady throttle and
braking are required here.

1 6
Most of the turns on Rally This gradual, sweeping turn
di Positano are slow-to is great for making up lost
medium speed. Follow the time. Again, concentrate on
inside line here. the suggested line here.

2 This is one of the few fast 7 This is the final


and somewhat straight medium-speed turn before
sections of the entire the start/finish line. Dont
course. Take advantage and get too aggressive and ruin
maximize your speed here. your lap with a wall smash
here.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Road America
Location: Length: 4.05 miles Hot Lap: 2:34.405
Elkhart Lake,
Wisconsin, USA Challenge: 4Professional

6
Full Circuit
3 65 7
6 137 1 Turn 1 is a perfect
3 75 90-degree right-hander
3 85 that follows the main
straight. Brake hard
and follow the curbing
on the inside line here.

3 53
2 55
3 2 Youll be nearly full
5 2 speed at the end of
the Morraine Sweep.
Its critical to watch the
6 137 color coding of the line
as you brake for turn 5.

3 85
3
Most cars should
Start Finish begin braking right
after passing under
Toyota Bridge.

3 55

Track Profile
Start / Finish Road America was the brainchild of Cliff Tufte, a civil
direction engineer who spent nearly a year designing this challenging
4 105 road course located near Elkhart Lake, Wisconsin. The track
Captioned
1 began operations in 1955 andunlike many other tracks that
Screenshot
undergo significant revisions Tuftes original 4.048-mile,
4 90 4 Gear / Speed
3 90 14-turn design remains virtually true to his original concept.
Marker (mph)
Road America is the longest permanent road course in North
Overall Strategy America. Aside from the significant elevation changes, the
6 137 most unique track elements include the sweeping Carousel
This is an extremely high-speed track between turns 9 and 10, and the Kink at turn 11turns
that will tolerate added downforce if you 1 that push drivers to take them at high speed. In 2006, an
prefer more control in the turns.Either 3 65 unusual racing incident occurred when driver Cristiano
way, concentrate your build on power da Matta collided with a deer that ran in front of his car as
upgrades and use a taller gear to 3 75 4 80
he approached turn 6. Despite serious injuries, da Matta
maximize speed throughout the course. survived the accident and eventually made his return to
racing in 2008.

4
5 6 7

The Hurry Downs lead straight


into turns 9 and 10, known
simply as the Carousel. Very Try to keep steering to a Canada Corner is Follow the inside line
gradually accelerate more minimum as you crank an abrupt end to the through turn 14 on your
and more as you drive deeper through the very famous high-speed back section of ascent of the main hill and
through the turn. Hurry down Kettle Bottoms. the course. Hit your brake straight.
the Carousel! markers here.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Road Atlanta
Location: Length: 2.54 miles Hot Lap: 1:40.954
Braselton,
Georgia, USA Challenge: 4Professional

Full Circuit
3 80

4
Start / Finish
5 115 direction
1
Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)

4
Try not to slide the rear end out as
you accelerate through this uphill, 3 70
constant-radius right-hander. The
inside line offers the optimal path here. 3
With enough front downforce, you
should be able to pull up the hill with 4 105
considerable speed. This 90-degree right-hand
turn is uphill, so youll
need to factor in how your
car transfers weight. Youll
2 notice a bit more shift and
hop than you would on a
perfectly flat 90-degree turn.
3 90 5 133

5
5
2
3 75
3 60
This series of chicanes can ruin a lap
if youre not careful. Watch your entry
speeds and pay attention to the color
coding on the suggested line here. Turn 10 is the most
frustrating of the course. Not
only is it the slowest point
on the track, but it directly 4 90 6
1 Start Finish
3 follows the fastest section.
Dont try to push with too
much speed here. 4 105

This famous series of s-curves Overall Strategy


known simply as the Essesis a Apply a healthy dose of front downforce to keep the nose
deceptively high-speed sequence planted during the first turn for a great drive up the hill.As with
of turns. The suggested line offers This extremely fast downhill many other tracks, extra camber works great here, too. The
perfectly smooth path through this right leads to the start/finish
section of the track. length and layout of the track require a well-rounded build that
line. Dont creep too far to properly blends power and handling.
the outside on your turn exit.
Its easy to lose the rear of
an FR or MR car here.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Road Atlanta
Location: Length: 1.77 miles Hot Lap: 1:08.111
Braselton,
Georgia, USA Challenge: 3Veteran

Club Circuit

Brake early when Start / Finish


entering turn 1 for best direction
results.
Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)

2
This series of chicanes 3
begins with the
slowest turn first. Make
sure you build speed
toward the last kink. 5 120
4 110

3
With the initial slight
braking at turn-in, drive
at full throttle through
3 75
this absolutely massive
uphill sweeper. 2
2 55
4
4 95
2 65
4
This is the slowest
sequence on the track.
As with the Full Circuit,
utilize both sets of
curbing here. Start Finish
1
4 90 4 105

Overall Strategy
Set up your car with soft suspension and moderate to heavy downforce.
Thechicanes are where seconds are shaved, and anarrow entry into them is best.
Dont overdo the power upgrades on this precise-handling track.

Track Profile
Found among the rolling hills of northeast Georgia, Road Atlanta is located 35 miles north of its namesake city. Road Atlantas roots
trace back to 1969 when David Sloyer, Earl Walker, and Arthur Montgomery turned 750 acres of farmland into a world-class road-racing
circuita radical move considering a locale in which stock cars dominate the racing scene. It took six months for Road Atlanta to
develop into a 12-turn, 2.54-mile hilly road course. (The smaller 1.77-mile Club Circuit is formed by connecting turns 5 and 9 of the Full
Circuit with a secondary roadway.) During the mid-1990s, Panoz helped revitalize and improve the track facilities, using the track to test
its new creations. The signature turns on the Full Circuit include the Essesa series of s-curves between turns 4 and 5and a tricky
turn 10 complex featuring two right-angle turns in succession. Both features are made more complicated by downhill approaches.

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Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Sebring International Raceway


Location: Length: 3.70 miles Hot Lap: 2:34.619
Sebring,
Florida, USA Challenge: 4Professional

Full Circuit

1 2 3 4

Turn 1 is an ultra-wide, This sharp left turn touches Watch your brake markers Brake hard into
constant-radius left. Drive off a series of chicanes on before this extremely sharp Cunningham Corner and
the inside line here, almost the blacktop. This entire right-hander. Try to keep it in follow the suggested inside
fully against the wall. sequence is executed at second gear. linehere.
lower speeds, so dont push
it too hard here.

2 55
5 2 60
4

3 75

2 55

Bishop Corner is a strategically placed 2 55


kink that connects two fast parts of 2
the course. Utilize the curbs to widen 3 65
the track. 5
3 4 105
4 90 4 105
2 40
Start / Finish
direction

Captioned
1
Screenshot
Gear / Speed Start Finish
3 90 3 80
Marker (mph) 3 65
3 85 1

4 90
6 5 130 3 65

Overall Strategy
Sunset Bendthe final turn on the
courseneeds to be driven on the far Sebring is bumpy because of the extremely old concrete on some sections of the
inside line. You should be close to the track and because of the transitions in track surface from concrete to blacktop.
wall at certain points. Also be aware Naturally, the older sections of blocked concrete are rougher than the blacktop. The
that the track surface during this track is just flat out hard on equipment and makes it difficult to tune because of all the
section is rough concrete that is tough different components. Adjust your rebound a bit on the softer side and stay close to
on your suspension. If youre riding
the inside wall on the last turn.
too soft (or too low) here, you might
bottom out and slow your cardown.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Sebring International Raceway


Location: Length: 2.00 miles Hot Lap: 1:27.930
Sebring,
Florida, USA Challenge: 3Veteran

Short Circuit

1 2 3

This double-apex right-hander This is a pretty mild constant-radius Drive the inside line through Le Mans,
(preceding Bishop Bend) requires a bit turn that appears on one of the narrow but dont clip the cones. If you do,
of finesse and proper throttle control. parts of the course. Be careful not to youll know youve gone a little too far
go out of bounds here if youre running and you should back off the steering
hot laps. input next time around.

2 50
4
1
Start / Finish
direction

Captioned 4 105
1
Screenshot
3 80
Gear / Speed
3 90
Marker (mph)
The exit to Sunset Bend is just as
tricky as its entrance; make sure youre
following the inside line here. A good
exit shaves a lot of time off your lap
because this turn leads to the longest
straight on the course.
Start Finish 2
4 3 80 3 65
3 85 4 110

4 90 3
3 65
5 130
Overall Strategy
The Short Circuit is just the top half of Sebring with two 90-degree rights conjoining the truncated sections of the track. As with the full Sebring course,
the bumpy final turn is the hardest. Its also where the most time can be made up by staying near the inside wall. Brake early for turn 3 and use your
remaining momentum to carry you through turn 4. Less downforce and brake pressure are needed on the Short Circuit.

Track Profile
Nestled within the orange groves of central Florida, Sebring International Raceway is the oldest permanent road racing track in North America. Originally
part of a World War II-era air base, Sebring is best known for hosting the 12 Hours of Sebring endurance race, considered by participating race teams
as the key testing event prior to the 24 Heures du Mans. The 3.7-mile, 17-turn Full Circuit is sometimes narrow and bumpy, making it difficult to navigate
through traffic easily. (The Club Circuit uses the north half of the Full Circuit, while the Club Circuit uses the south half.) While the Full Circuit has many
challenging turns, the final Sunset Bend is equal parts ambition and treachery. Its a great place to pass, but the high speed carried into the turn
makes such a task difficult and dangerous. Sebring has been a favorite of movie celebrities: Steve McQueen, James Brolin, Gene Hackman, and Paul
Newman are just a few famous names whove logged laps here.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Sebring International Raceway


Location: Length: 1.70 miles Hot Lap: 1:18.232
Sebring,
Florida, USA Challenge: 3Veteran

Club Circuit
Start / Finish
direction 2 55
Captioned 3
1 2 60
Screenshot
Gear / Speed 2
3 90 3 75
Marker (mph)

2 55

4 90 2 45
3 70 4
1

3 65
Start Finish

3 40 4 90

1 2 3

The stretch leading up to Fangio Collier Curve is another wide-open This slow 90-degree rightknown as
Chicane can be taken at or near full turn. You shouldnt be braking (with Tower Turndemands firm braking on
throttle. The chicane is very slight; dont most cars) during this stretch. entry. Once past the apex, its just a
overcompensate and run off the course. short hop to the next 90-degree right.

Overall Strategy
The Club Circuit is effectively the bottom half of Sebring,
chopped off. Gearing is the key here. That is, the proper tuning
of your gearbox along with what gear you should be in for each
corner. Remember that its best to always be in a taller gear than
you may think is normal for greater acceleration on your exit.
This section of the course is different
from both the Full and Short Circuits. Maximum downforce will help, too.
Its not terribly difficult, but youll
be unfamiliar with speed and gear
positions unless you practice the Club
Circuit on its own.

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Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Sedona Raceway Park


Location: Length: 4.13 miles Hot Lap (Full Circuit): 2:40.736
Sedona,
Arizona, USA Challenge: 3Veteran Hot Lap (Reverse): 2:43.548

Full Circuit and Full Circuit Reverse

1 2 3 4

Drive the inside line through Youll be in third gear (with Drive the inside line here This low-speed chicane is
turns 1 and 2 until it begins most cars) through this and you should graze the placed toward the middle of
to get sharper. Slight braking inside line, 90-degree outside curb entering the the back straight. Be careful
is required up front, with right-hander. next chicane. not to go out of bounds as
gradually more braking until you utilize the curbs here.
youre past the apex for
turn 3.
Start / Finish
direction 5
Captioned
1
Screenshot
Start Finish Gear / Speed
3 90
Marker (mph)
6 140 5 130

1
Drive the outside line through this
3 65 sharp 90-degree right that leads under
2
the bridge, up the hill, and back out to
3 65 the roval. (Yes, that part of the course is
4 95 definitely a roval.)
3 95
6

5 110 2 65 6

5
3 4 100
2 65
3 75
4 70
2 50

4 Take the hard inside line herenearly


2 60
clipping the dirtand go full throttle up
4 103 the hill.
2 65

2 45

Overall Strategy Reverse!


Drive the clean, suggested line on this smooth track. Almost any proper The Full Circuit runs a bit slower in reverse, only because
speed or handling setup will work here; the real test is the driver. a few of the turns are set up with awkward angles. The
tune and car build should be exactly the same, however.

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Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Sedona Raceway Park


Location: Length: 2.02 miles Hot Lap (Club Circuit): 1:22.143
Sedona,
Arizona, USA Challenge: 2Amateur Hot Lap (Reverse): 1:20.803

Club Circuit and Club Circuit Reverse

1 2 3

Brake hard on your entrance You shouldnt clip the inside


to turn 1 and drive the high curb on this particular
line until the late apex. chicane. We found it more
natural to follow a slightly Hug the inside line through this
higher line as shown. extremely sharp left-hander.

Start / Finish
direction
4
Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)

3 Its full throttle over the inside curb


5 110 4 100
3 65 leading to the sharp hairpin ahead.
2 65
4 105 2
4 95 2 55

4 1
3 60
5
4 103
5 3 65
3 75
2 45 Start Finish

Overall Strategy
This is a momentum track and it requires increased camber and downforce. A late
apex into turn 1 should be used to begin a good run. Hug the inside curb here until youre
all the way out of the turn. As with
the previous turns, make sure you
arent clipping the dirt on your way
out or youll lose a significant amount
Reverse! ofspeed.

The Club Circuit is just a little bit faster in reverse. A few


of the turns have slightly smoother transitions, but the
track strategy remains the same.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Sedona Raceway Park


Location: Length: 1.51 miles Hot Lap (Speedway): 0:40.267
Sedona,
Arizona, USA Challenge: 1Beginner Hot Lap (Reverse): 0:40.267

Speedway and Speedway Reverse

1 2 3

Sedona Speedway is a fast The exit from turn 2 is very


course where youll spend strange and youll end up
most of your time in sixth in the wall if you dont veer
gear. The entry for turn 1 is toward the very bottom of The entrance for turn 3 wont be as
no exception; take the low the track, near the white high speed as the entrance for turn
line and enter it full throttle. warning line. Youll have less 1, mainly because of turn 2 and its
speed exiting this turn than unique angle.
for any other.

Start / Finish 4
direction

Start Finish Captioned


1
Screenshot
6 150 6 145 5
Gear / Speed
1 3 90
6 140 Marker (mph)

The middle of this stretch should be


6 140 4 6 135 taken flat out. Hold the inside line and
follow the groove here, as indicated by
the rubber on the track.

2
6 135 6 140 6 145 3
5

The exit to turn 4 is your chance to


build up speed for the main straight.
Again, follow the suggested line here.

Overall Strategy
Sedona Speedway is a near clone of Homestead
Miami Speedway but with a twista strange angle for
turn 2. It requires a high line, so you should shoot to
the bottom as you exit. Run a stiff suspension with no
downforcehere.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Sedona Raceway Park


Location: Length: .125, .250, .500, and 1 mile
Sedona,
Arizona, USA Challenge: 1Beginner

Drag: 1/8, 1/4, 1/2, and 1 Mile


Overall Strategy
As mentioned in our tuning chapter, the concept here is to build cars with high horsepower and a good launch.
With tire pressures and temperatures preset and no need for burnouts or staging, the emphasis in competitive
Forza Motorsport drag racing is on proper launch technique combined with matching your gearbox to the
horsepower and torque curves of the engine. Because there are no specific drag racing upgrades available
trans brakes, drag transmissions, line locks, or drag racing enginesits more about the launch than anything
else. Once your car is hooked up, the build takes over from there.
Its all about the launch.
Some tips weve discovered throughout our tuning (reprinted from our tuning chapter): We really like short shifting
AWD cars do well with launches and have a significant advantage on the shorter tracks into second gear to prevent
massive wheelspin.
(1/8 and 1/4 mile), as youd expect. Whatever you do, make it
A manual transmission is just a little bit faster than an automatic. The primary reason for a point to find that perfect
amount of acceleration off
this is the fact that you can drive the powerband further into the redline with a manual. the line. This will always
Automatics tend to shift a little bit early. shave a few tenths off your
best times. Racing your
Although powerglide (two-speed) transmissions arent available, you can essentially turn ghost really helps here.
your upgraded gearbox into one if thats your game plan. The theory behind a two-speed
drag transmission is to spend less time changing gears and more time in the powerband
of the motor. Since you only care about acceleration from say 0 to 150 mph as fast as
possibleand care little about the use of the car on a road courseyou can afford to
take gears three through six off the table.
Traditional drag racing final drive ratios3.73, 4.10, 4.56, and higherwork well if your
engine and transmission are properly matched. This depends on the car and upgrades
applied, but the higher ratios work wonders here. Some cars possess massive
amounts of torque, and
The trick to nailing a perfect launch is harnessing just the right amount of wheel spin. the natural chassis flex will
You want to generate enough to get the car moving forward, but not so much that the pull the car to the left. If
youre experiencing this,
tires melt off the wheels. (You can do this with a short shift up to second gear right out youre adding tenths to
off the line.) your time and lowering your
Making micro-adjustments to your tune while running against your ghost is the best way trapspeeds.
to save time while drag tuning. Adjust, re-race, and repeat for consistency. If youve done
something wrong youll usually be able to tell halfway down the track.

Start Finish

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Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Silverstone Racing Circuit


Location: Length: 3.19 miles Hot Lap: 2:22.729
Silverstone,
England Challenge: 4Professional

Grand Prix Circuit


1 Drive this sweeping
right-hand turnknown as
Copseclose to full throttle. Start Finish
Look for an early apex and
barely graze the inside 4 90
curbing. 1
4 100
2
This series of s-curves 2 55
requires minimal body roll
and stiff suspension.

6
3 72
2 58
3
Brake hard on your 2
transition from Hangar
Straight to Stowe Turn; a 5 102
late apex works well here.
3 80

4 6

3 75

2 55
This increasing-radius turn Abbey is one tough little
has a slower-than-normal chicane that precedes Farm 5 3 70
entry because of the hard Straight; drive the inside line
right that precedes it. and utilize the curbing to
help straighten it out.
5

Start / Finish
direction

Captioned
1
The entrance to Luffield Screenshot
Hairpin is slow, but the exit Gear / Speed
is fast. Build up as much 3 90
3 80 Marker (mph)
speed as you can sweeping
through Woodcote; its the
4 2 47
final turn before the start/
finish line.

Overall Strategy
Its all about turn 1 at Silverstone.Drive it as close to flat
out as you can by utilizing an early apex, preferably with
lift-throttle steering. Your inside front tire should be grazing 5 130
the curb as you hang the tail out around the corner. 3 80 3

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Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Silverstone Racing Circuit


Location: Length: 2.25 miles Hot Lap: 1:45.062
Silverstone,
England Challenge: 3Veteran

International Circuit

1 5
Start Finish
4 90

5
4 100
Right after Maggots and Cut to the inside line here
Becketts chicanes youll split just past the conesand
off from the GP Circuit and make your run for the start/ 2 55
head into Ireland Chicane. finish line.
Becketts should be taken
much slower because it cuts 4
off much sooner.
3 70
2 58
2

Start / Finish
direction

Captioned 3 80
1 5 102
Screenshot
Gear / Speed
3 90
Marker (mph)
1
Drive full power through this kink.
2

2 48
3

2 55

2 45

This unnamed hairpin is the transition


that connects the International Overall Strategy
Circuit back to the GP Circuit.
This is the slowest turn on the Turn 1 is critical with every Silverstone variation; you have to be fearless and flat out
InternationalCircuit. through this high-speed sweeper. A good turn 4 will go a long way toward a good
lap time, too. Enter it as wide as possible and try to shoot straight through. Higher-
than-normal front downforce will help plant your turn entrances for this track.
4
Track Profile
Located roughly 70 miles northwest of London, Silverstone (named after the early English word
for wooded area) is Englands most famous race track and the home to many elite races.
Originally a World War II airfield, it took only two months in 1948 to build a race course there.
As car speeds increased over the years, certain turns on the original circuit have been altered
for various safety reasons. Nevertheless, Silverstone has kept its reputation as an extremely
fast track. Turns such as the Woodcote (the last turn before the start/finish line) allow speeds
Swing a bit wide past Priory and enter
Brooklands with an inside line. You to approach 165 mph through its apex. Today, the full Grand Prix Circuit is 3.19 miles long. The
should just barely clip the curb running International Circuit is 2.25 miles long and features a roadway that radically reshapes turn 4, adds
along the inside of the turn here. several fast left-hand turns, and ends in a hairpin that bends back to turn 11 of the Grand Prix
Circuit. A smaller National Circuit features a shortcut link between turns 3 and 15.

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Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Silverstone Racing Circuit


Location: Length: 1.64 miles Hot Lap: 1:08.362
Silverstone,
England Challenge: 2Amateur

National Circuit

Start Finish
Start / Finish 4 90
direction 1

Captioned 4 100
1
Screenshot
Gear / Speed
3 90 3 60
Marker (mph) 4

2 55
Overall Strategy
A late apex wide entry into turn 5 (after the bridge) will slice some
time off your lap. Remember to utilize the same strategy with turn 1 5 102
found on both the GP and National Circuits.

3 2

1 2 3 65

As with the other two Silverstone Turn 3 zags at a dramatically different


tracks, drive turn 1 with as much risk angle than it does on both the GP and
as possible if youre looking to turn fast National Circuits. Here it becomes
laps here. Go for the early apex with more of a right-hand sweeper.
the gas pedal depressed.

3 4

The exit for the previous turn connects The entrance to Priory is much more
to the Club Straight, the fastest part of gradual and at a higher speed than
the course. Keep your exit speed high it is on the GP or National Circuits.
and youll shave a few tenths off even Drive the inside line but dont clip the
your best lap times here. coneshere.

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Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Sunset Peninsula Raceway


Location: Length: 2.78 miles Hot Lap (Full Circuit): 1:49.762
Sunset, USA
Challenge: 3Veteran Hot Lap (Reverse): 1:48.833

Full Circuit and Full Circuit Reverse

Start / Finish
Start Finish direction
5 130 5 120 Captioned
1
Screenshot
Gear / Speed
2 45 3 90
Marker (mph)
4 100
3
2 4 90
1

3 75 3 70

4 100
3 70
4 90 2 55
4 1
3 75

3 60
5
3 85 Watch the brake markers
on your entrance to turn
2. Brake hard and to the
outside before you cut
Overall Strategy across and begin your
double apex right-hander.
The key to making up time on the Full Circuit is a proper transition to the banking
of the outside oval. This requires an outside entrance followed by cutting the
corner to the inside.
2

Reverse!
The Full Circuit runs just a bit faster in reverse, but for the most part drives the
same. The transition from the banked portion of the track to the flat portion is a
little bit smoother in reverse. Straighten out this
high-speed chicane by
utilizing both sets of curbing.

4 3

This hairpin is the slowest


The transition from perfectly flat track turn on the course; follow
to the high banking is rough. We like the suggested line here.
driving along the dotted white line (just This is another double-apex turn Make sure you brake
a bit) to help lengthen the transition comprised of two smaller turns. properly on the approach or
time and create a smoother turn. This Smooth throttle and brake balance are your car will slide out and
will shave time off your lap. required here. into the wall.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Sunset Peninsula Raceway


Location: Length: 1.94 miles Hot Lap (Club Circuit): 1:10.778
Sunset, USA
Challenge: 2Amateur Hot Lap (Reverse): 1:10.520

Club Circuit and Club Circuit Reverse

Start / Finish
Start Finish direction
5 130 5 120 Captioned
1
Screenshot
1
5 Gear / Speed
3 90
Marker (mph)

3 65
2
4 100

3 85

3 75 3 75
1
4 3
2 55

3 65

Cut this turn earlyalmost to


Overall Strategy the point where it looks like
youre going to hit the inner
Early turn-ins work best here, especially for the all-important transition out onto the walland youll shave a
banking. Only moderate downforce is required here. good chunk of time off your
best lap.

Reverse! 2
The track strategy here is almost identical in reverse. Yet again, the banked portion
of the track is a little bit easier when going downhill versus uphill.

Brake hard for this hairpin


5 4 and apex on the inside line.

Ride low and to the inside through this Begin on the outside and cut to the
final turn leading back to the start/finish inside as you transition from this
line. As you exit the turn completely, chicane to the final turn of the course.
Your exit line should set up your car for Graze the inside curbs
gradually drive back out toward the through this slow- to
wall to keep the transition smooth. a proper inside (early) turn-in for the
banked part of the track. mid-speed chicane.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Sunset Peninsula Raceway


Location: Length: 2.44 miles Hot Lap (Speedway): 0:56.014
Sunset, USA
Challenge: 1Beginner Hot Lap (Reverse): 0:56.014

Speedway and Speedway Reverse

Start Finish

1 6 153 6 152 4

6 150
6 145

Start / Finish
6 145
direction
6 147
Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)

2
6 152

6 148

Overall Strategy
Damping rates, spring rates, and downforce should all be on the high end of the
scale at Sunset Speedway. Remember, the fastest way around this course is on
the low side of the track. Keep your car as close to the white line as you can for
every part of the track except the main straight. 4

1 3
The transition from the final
turn is where you leave the
low line and return up near
the wall on your approach
As with the previous turn, toward the start/finish line.
keep your car planted Stay smooth and keep the
On the entrance to turn toward the inside line. If This is the point where transition clean without
1, you should be driving you feel your car getting youll have the most grip touching the outside wall
from the high side of the skittish, it may be time to on the banked part of the near the grandstands. This is
track down to the low side. go back in and adjust your track. Keep your steering a difficult but essential move
Hug the inside white line front and rear downforce for adjustments slight so that because it keeps your exit
fromhere. moregrip. you reach higher speeds. speed as high as possible.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Suzuka Circuit
Location: Length: 3.61 miles Hot Lap: 2:34.595
Suzuka, Japan
Challenge: 3Veteran

Full Circuit
4 90 1

Start / Finish 4 70 1
direction

Captioned
1 4 80
Screenshot Start Finish
Gear / Speed
3 90
Marker (mph) 5 122 3 85
Turn 1 is a slightly
asymmetrical double apex
3 85 2 that starts off fast and
gradually gets slower.
5
3 78 2

2 50 This sweeping left-hander


7 is actually an asymmetrical
double apex. Your exit from This series of s-curves is
the second part of this turn pretty mild and is easy to
will be a little slower here. straighten out. Clip the
curbs but dont get on
thegrass.
6

4 105 3 3
6
2 38 4 82
4
After building up
considerable speed (down
the main straight and over
the bridge), youll need to This extremely tight
brake hard for the entrance 90-degree right-hander is
4 90 to turn 14. a momentum killer. Brake
properly on entrance and
ride high on your exit.

7
Overall Strategy
4
Suzuka is fast and extremely
technical; consistent braking and
5 112
overall car stability are required
here.Go with softer suspension,
moderate downforce, and a bit This low-speed chicane
of extra camber when setting up removes all momentum
5 your car. Remember to watch before you make your run This hairpin is the slowest
3 80 for the start/finish line. Dont part of the course by a good
those brake markers.
try to power through this margin, but its important
portion of the track or youll not to shift down into first
end up ruining your entire gear. Keep it in second and
lap. The concept here is save time from having to
slow and steady just like immediately shift back up
everyone else. following your exit.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Suzuka Circuit
Location: Length: 2.15 miles Hot Lap: 1:33.719
Suzuka, Japan
Challenge: 3Veteran

West Circuit

1 2 3

This is one of the two slowest points Get on the brakes hard before entering This hairpin is the other slow point on
on this course; make sure you treat this 90-degree right-hander. the track. Follow the suggested line
this as a double apex and use a wide and dont deviate.
entry on turn 2 with an early apex out
of turn 3.

2 40
1

3 75 Start / Finish
direction

Captioned This right kink is a good spot to build


1 up speed down the back stretch. Go
Screenshot
very easy on the brakes hereif at all
Gear / Speed to shave some time off your lap.
4 100 3 90
Marker (mph)
2
3 2 55
2 40
4 90 5

4
3 87

This is another asymmetrical double


apex. It begins as a traditional constant
Start Finish Overall Strategy radius but quickly transitions to an
5 115 increasing-radius turn.
5 115 This is a track that has hidden tenths
on every turn; the key is to shave the
corners close. Two complete tires
on the curbing will not run you out
of bounds, but it will shave time from
3 75 your lap. Execute turn 1 with your foot
to the floor. Use a wide entry on turn
3 80
2 and an early apex on turn 3.
5

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Suzuka Circuit
Location: Length: 1.39 miles Hot Lap: 0:58.671
Suzuka, Japan
Challenge: 2Amateur

East Circuit
Start / Finish 1
direction 4 105 1
3 70
Captioned
1
Screenshot
Gear / Speed 3 85
3 90
Marker (mph) Start Finish
2
4 120
3 80
As with the other two Suzuka Circuits,
3 75 treat this as a double apex and use a
wide entry on turn 2 with an early apex
out of turn 3.

3 78
3
3 71 2
3 85
4

The entrance to the chicanes are fairly


high speed; straighten them out as
youve done on the Full Circuit.
Overall Strategy
Like the full version, the east track demands a scary high-speed entrance into turn
1, which makes this a decreasing-radius turn. The s-curves are rhythmic and best 3
taken with the suggested line. The last turn onto the straight is the money turn
and where most will shave tenths from their best laps. Begin wide and exit on the
inside. As you might expect, maximum downforce is required for this track.

Track Profile
Since its inception in 1962, Suzuka is considered the birthplace of modern This is an extremely wide constant-
Japanese motorsport. As the first fully established race track in Japan, Suzuka radius turn that should be
features a unique figure-eight layout that remains one of the worlds most taken at higher speeds than the
technically challenging courses. The 3.6-mile-long track was designed by previouschicanes.
John Hugenholtz at the behest of Honda, which wanted to build a test course
on what was originally rice fields. (The figure-eight design helped to ensure
that test drivers would have a good mix of left- and right-hand turns.) Suzuka 4
features 18 varied turns on the full circuit; most racers consider the series of
s-curves between the First Curve and the Dunlop Curve to be the most difficult
to master. Honda runs a racing school at the track and continues to test its cars
and motorcycles on it, too. Also, a nearby amusement parkfully visible in Forza
Motorsport 3provides a unique visual backdrop.

Begin wide and exit on the inside of


this final turn leading back to the start/
finish line.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Tsukuba Circuit
Location: Length: 1.27 miles Hot Lap: 1:05.815
Shimotsuma,
Japan Challenge: 3Veteran

Full Circuit
1 2 3

Follow the suggested line through The second hairpin follows a slight Veer to the outside before cutting
the first turn. If you barely graze the s-curve. For most cars, you should across the inside line on this
inside curb as you apex, its nothing to begin braking as soon as you begin 90-degree right-hander that flows
worryabout. exiting the s-curve before the hairpin. under the Dunlop arch.

4
Start / Finish 1
direction 4 105
2 45
Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph) Yet again, another
180-degree hairpin. Follow
the suggested line here and
4 88 5 steer toward the outside
on exit. The idea is to set
yourself up for maximum
speed entering the
3 85
Start Finish mainstraight.

3 2 57
You can shave a bit of time
off your best lap by entering
this massive sweeper a bit
2 45 early and staying steady on
2 the throttle. Dont cut too
hard or youll clip the inside
curbing and throw your 2 45
2 55 balance off.
4 85 4
3 80
5 2 50
4 108

Overall Strategy
Tsukuba requires more camber than any other track in the game. Maximum downforce and a good degree of caster also help.Because of the design of
the course, dont be afraid to let your car drift a little here.

Track Profile
Although Tsukuba may lie in the shadow of more storied Japanese courses such as Suzuka, this iconic track remains a mecca for racers and car
enthusiasts worldwide. Located about 50 miles northeast of Tokyo, Tsukuba is a magnet for car tuners and has proven highly influential in shaping
Japanese automotive culture. Tsukuba is also generally considered the birthplace in Japan of time attack competition, in which cars compete to record
the fastest lap on the track. A large part of Tsukubas appeal is its accessibility to all ranges of car types and its flexibility to accommodate different
racing styles: Drifters and technical drivers can both enjoy the Full Circuits 1.29 miles and nine turns. The Short Circuit is 0.97 mile and omits turns 6
through 8 from the full track. Tsukuba is so well regarded, Honda has reportedly built an eerily similar clone of that track in Ohio at a U.S. testing facility.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Tsukuba Circuit
Location: Length: 0.97 mile Hot Lap: 0:50.648
Shimotsuma,
Japan Challenge: 3Veteran

Short Circuit

1 2 3

This turn is identical on both circuits; Straighten out this chicane that leads The track veers wide heretoward the
follow the suggested line and try to to the second hairpin. Dont forget to green painted pavementand then cuts
stay off the curb if you can. start braking immediately upon exiting back toward the main straight. This little
the chicane. section in between essentially chops
turns 6 through 8 from the course.

Start / Finish
direction 4 105 4
2 45
Captioned
1
Screenshot
1
Gear / Speed
3 90
Marker (mph)

Follow the suggested line


on your exit from the final
sweeper leading back to the
start/finish line.
3 85
Start Finish
2
4 3 80
2 55
3 80

2 45
3

2 55

3 65

3 85

Overall Strategy
Tsukuba is a maximum downforce track just like its slightly longer version. Its best
to stay off the bumpy curbing in most situations. Higher than average camber and
caster will do wonders here.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Twin Ring Motegi


Location: Length: 2.98 miles Hot Lap: 2:23.476
Motegi, Japan
Challenge: 3Veteran

Full Circuit
1 2 3 4

Negotiate this turn as if it The entrance to turns 3 This high-speed kink should This sweeping 90-degree
were a single apex. One big and 4 cant be made into be taken at or near full right-hander is wide enough
smooth arc works best here. one giant apex like the one throttle. Run the outside line for a mid-speed assault.
found on turns 1 and 2. on your exit. Again, we like the suggested
Youll have to take a slightly line here.
less aggressive line through
Start / Finish the first half and kick it up 5
direction to near full throttle for the 6
second.
Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)
Go hard on the brakes as
3 you drive from well over 100 This final chicane absolutely
4 90
mph down to the low double destroys any momentum
2 45 digits for this sharp right- youre carrying toward
hander. The inside line just the final straight. Dont
1 3 62 over the edge of the curbing get frustrated and blow a
works best here. good lap by trying to power
through this one. Its a very
3 62 slow, sharp chicane, and
everyone else on the track
4 has to slow down to the low
3 65 double digits just like you.
3 67
2 49

4 105
3 70
Start Finish

2 55 2 60
2 45
2

Track Profile
6 3 80 Nestled in heavily forested mountains roughly 95
2 50 miles north of Tokyo, Twin Ring Motegi comprises
two distinct and separate tracksa Road Course
Overall Strategy and a Super Speedway. Honda maintains a strong
5 125 presence at the racing complex, including a vehicle
A speed build and tune works well museum and several educational centers. Most
here.You have to get the double-apex of the racing activity at Twin Ring Motegi involves
turn 1 right, and then nail the last 2 45 5
the mainly flat Road Course, which can be broken
chicane to get your best time.Throttle up into two smaller circuits, depending on how
control and proper braking are secondary connecting roadways are configured.
criticalhere. The 11-turn Road Course features a series of long
straightaways and tight corners.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Twin Ring Motegi


Location: Length: 1.88 miles Hot Lap: 1:40.195
Motegi, Japan
Challenge: 3Veteran

East Circuit

1 2 3 4

Drive the inside line through Remember to hug the Follow the inside line The proper line through this
this constant-radius right inside line through these through this extremely sharp chicane is tough to follow
that transitions straight into high-speed chicanes as right-hander. This is one without oversteering or
the chicane ahead. youre accelerating out of of the slowest parts of the understeering. We like the
this section of the course. course, so youll be way suggested line here.
down in second gear (for
most cars).

4 90

2 50
Drive the final hairpin on
3 the suggested (classic) line.
Weve seen people cut it to
the inside and try to shave
it a little bit tighter, but we
noticed lower exit speeds
4 when doing this ourselves.
3 65
3 67 5 2 49

3 75
2
4 90

2 45

3 65
Start Finish

3 60
Overall Strategy
1
A favorite among racing leagues like
Start / Finish the IFCA, this track is well suited for
direction both types of tuned and upgraded
Captioned carshandling and speed. Either way,
1 its the chicane after the bridge where
Screenshot 2 45
more time is lost than any other place
Gear / Speed
3 90 on the track. A slightly wide entrance
Marker (mph)
to the chicane allows for a fast and
straight exit.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Twin Ring Motegi


Location: Length: 1.10 miles Hot Lap: 0:45.471
Motegi, Japan
Challenge: 1Beginner

West Circuit

Start / Finish
direction
1 2
Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)

Take turns 1 and 2 as it they were Brake hard on your entry to this right-
a single apex. Accelerate hard on hander preceding the chicane. You
your exit to make a run down the should clip the inside curb.
backstraight.

3
1 3 90

3 90

Enter this chicane from high and to the


outside before you transition and cut
4 107 the tip off the exit.

Start Finish

2
4
3 90
3 90
3
3 90

4
3 90
Exit from the final 90-degree right-
hander with as much speed as
possible. Every ounce of speed makes
all the difference down at the end of
the straight near the start/finish line.

Overall Strategy
When driven correctly, turn 1 will shave a lot of time from your lap. The trick is to
negotiate it as though it were a single turn with a wide and early apex. While on
the throttle, allow the car to go wide on your exit. Even more important is nailing
tuvrns 4 and 5. Go deep into turn 4 and rotate your car hard to the right, clipping
the inside corner of turn 5. Extra caster and downforce work best here.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Overview Map Key Amalfi Coast Camino Viejo de Montserrat Circuit de Catalunya Fujimi Kaido Iberian International Circuit
Ladera Test Track Le Mans Circuit de la Sarthe Maple Valley Raceway Mazda Raceway Laguna Seca
Mugello Autodromo Internazionale New York Circuit Nrburgring Nordschleife Rally di Positano Road America
Road Atlanta Sebring International Raceway Sedona Raceway Park Silverstone Racing Circuit Sunset Peninsula Raceway
Suzuka Circuit Tsukuba Circuit Twin Ring Motegi

Twin Ring Motegi


Location: Length: 1.50 miles Hot Lap: 0:43.880
Motegi, Japan
Challenge: 1Beginner

Super Speedway
Start / Finish
direction
1 2
Captioned
1
Screenshot
Gear / Speed
3 90
Marker (mph)

Turns 1 and 2 are much longer and Exit turn 2 on the high line up toward
3 considerably less acute than turns 3 the wall, but dont touch it. The idea is
5 110 and 4. Although the banking is the to create a smooth transition from the
5 125 sameor very closefor all four turns, turn to the straight.
the wider angle on the first two let
6 140 you carry more speed through the
suggested outside line here.
4 3
5 115

Youll enter turn 3 on the inside line


at a considerably slower speed than
you entered turns 1 and 2. Follow the
inside as you exit.
5 125

4
Start Finish

6 130

After the slowest point on the trackthe


6 135
small straight between turns 3 and 4
youll be able to get back on the throttle
1 5 125 and make your push toward the high
line as you break for the main straight.
Remember, its perfectly fine to run
close to the wall here.
Overall Strategy Track Profile
The Super Speedway is similar to The less-used Super Speedway at Twin Ring Motegi is the only major oval course in Japan. It features a
Darlington Raceway but slightly longer. low-banked, 1.5-mile-long egg-shaped design, with turns 3 and 4 being tighter than turns 1 and 2. Opened
Standard oval tuning rules apply. in 1997, Twin Ring Motegi was built by Honda in part to bring American-style open-wheel racing to Japan.
Remember to go with high downforce The Super Speedway made history in 2008 when Danica Patrick became the only woman to ever win an
and an inside line through the much IndyCar race. In addition to open-wheel, NASCAR also ran several exhibition races at Twin Ring Motegi
shorter turns 3 and 4. during the mid-1990s.

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Cars
*Several manufacturers chose not to participate in the Official Forza Motorsport 3 Strategy Guide.
Thoseparticular manufacturers and cars have been left out of the guide. We apologize for the inconvenience.

Acura
Price: 2,000,000 cr
2009 #66 de Ferran Motorsports ARX-02a
Class: R1 [984] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 625 hp Speed: 7.4 Gears: 6
Torque: 375 lb-ft Handling: 9.2 Car Type: Race car
Weight: 1,984 lb Acceleration: 9.0 Body Style: Prototype 1
Front Weight: 50% Launch: 7.6 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 9.2 1/4 Mile: 10.59 sec

Price: 1,000,000 cr
2008 #15 Lowe's Fernandez ARX-01b
Class: R1 [946] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 510 hp Speed: 7.2 Gears: 6
Torque: 284 lb-ft Handling: 8.9 Car Type: Race car
Weight: 1,764 lb Acceleration: 8.9 Body Style: Prototype 2
Front Weight: 45% Launch: 7.7 Engine Aspiration: Normally aspirated
Displacement: 3.4L Braking: 8.9 1/4 Mile: 10.68 sec

Price: 1,000,000 cr
2008 #26 Andretti-Green Racing ARX-01b
Class: R1 [945] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 510 hp Speed: 7.2 Gears: 6
Torque: 284 lb-ft Handling: 8.9 Car Type: Race car
Weight: 1,764 lb Acceleration: 8.9 Body Style: Prototype 2
Front Weight: 45% Launch: 7.7 Engine Aspiration: Normally aspirated
Displacement: 3.4L Braking: 8.9 1/4 Mile: 10.68 sec

Price: 1,000,000 cr
2008 #66 de Ferran Motorsports ARX-01b
Class: R1 [944] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 510 hp Speed: 7.2 Gears: 6
Torque: 284 lb-ft Handling: 8.9 Car Type: Race car
Weight: 1,764 lb Acceleration: 8.9 Body Style: Prototype 2
Front Weight: 45% Launch: 7.7 Engine Aspiration: Normally aspirated
Displacement: 3.4L Braking: 8.9 1/4 Mile: 10.69 sec

Price: 150,000 cr
2002 #42 Realtime Racing NSX
Class: S [657] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 400 hp Speed: 6.3 Gears: 6
Torque: 295 lb-ft Handling: 6.6 Car Type: Race car
Weight: 2,524 lb Acceleration: 7.3 Body Style: GT3
Front Weight: 43% Launch: 7.4 Engine Aspiration: Centrifugal supercharged
Displacement: 3.2L Braking: 6.6 1/4 Mile: 12.33 sec

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 60,000 cr
2005 NSX
Class: C [412] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 290 hp Speed: 6.6 Gears: 6
Torque: 225 lb-ft Handling: 5.5 Car Type: Production
Weight: 3,100 lb Acceleration: 5.3 Body Style: Coupe
Front Weight: 43% Launch: 5.6 Engine Aspiration: Normally aspirated
Displacement: 3.2L Braking: 5.2 1/4 Mile: 14.38 sec

Price: 45,000 cr
1997 NSX
Class: C [409] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 276 hp Speed: 6.3 Gears: 6
Torque: 224 lb-ft Handling: 5.5 Car Type: Production
Weight: 2,998 lb Acceleration: 5.4 Body Style: Coupe
Front Weight: 42% Launch: 5.7 Engine Aspiration: Normally aspirated
Displacement: 3.2L Braking: 5.2 1/4 Mile: 14.26 sec

Price: 13,000 cr
2001 Integra Type-R
Class: D [284] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 195 hp Speed: 5.2 Gears: 5
Torque: 130 lb-ft Handling: 5.0 Car Type: Production
Weight: 2,639 lb Acceleration: 4.2 Body Style: Coupe
Front Weight: 62% Launch: 4.9 Engine Aspiration: Normally aspirated
Displacement: 1.8L Braking: 4.8 1/4 Mile: 16.04 sec

Price: 10,000 cr
2002 RSX Type-S
Class: E [232] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 200 hp Speed: 5.3 Gears: 6
Torque: 142 lb-ft Handling: 4.7 Car Type: Production
Weight: 2,820 lb Acceleration: 4.0 Body Style: Coupe
Front Weight: 61% Launch: 4.6 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.5 1/4 Mile: 16.37 sec

Alfa Romeo

Price: 300,000 cr
2007 8C Competizione
Class: A [541] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 450 hp Speed: 7.2 Gears: 6
Torque: 354 lb-ft Handling: 5.6 Car Type: Production
Weight: 3,495 lb Acceleration: 6.4 Body Style: Coupe
Front Weight: 49% Launch: 6.6 Engine Aspiration: Normally aspirated
Displacement: 4.7L Braking: 5.4 1/4 Mile: 13.03 sec

101
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 38,000 cr
2009 Brera Italia Independent
Class: E [223] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 256 hp Speed: 5.0 Gears: 6
Torque: 237 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,593 lb Acceleration: 3.3 Body Style: Hatchback
Front Weight: 60% Launch: 4.3 Engine Aspiration: Normally aspirated
Displacement: 3.2L Braking: 4.8 1/4 Mile: 15.71 sec

Price: 18,000 cr
2008 MiTo
Class: F [191] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 153 hp Speed: 4.4 Gears: 6
Torque: 170 lb-ft Handling: 4.7 Car Type: Production
Weight: 2,524 lb Acceleration: 3.3 Body Style: Hatchback
Front Weight: 64% Launch: 4.4 Engine Aspiration: Turbocharged
Displacement: 1.4L Braking: 4.5 1/4 Mile: 17.09 sec

Aston Martin

Price: 400,000 cr
2006 #007 Aston Martin Racing DBR9
Class: R2 [828] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 625 hp Speed: 6.8 Gears: 6
Torque: 550 lb-ft Handling: 7.5 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.3 Body Style: GT2
Front Weight: 50% Launch: 7.1 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.6 1/4 Mile: 11.24 sec

Price: 400,000 cr
2008 #009 Aston Martin Racing DBR9
Class: R2 [827] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 625 hp Speed: 6.7 Gears: 6
Torque: 550 lb-ft Handling: 7.5 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.3 Body Style: GT1
Front Weight: 50% Launch: 7.1 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.6 1/4 Mile: 11.26 sec

Price: 400,000 cr
2008 #008 Bell Motorsports DBR9
Class: R2 [826] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 625 hp Speed: 6.7 Gears: 6
Torque: 550 lb-ft Handling: 7.5 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.3 Body Style: GT1
Front Weight: 50% Launch: 7.1 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.6 1/4 Mile: 11.28 sec

102
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 127,000 cr
2005 DB9 Coupe
Class: B [475] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 450 hp Speed: 6.8 Gears: 6
Torque: 420 lb-ft Handling: 5.5 Car Type: Production
Weight: 3,880 lb Acceleration: 5.4 Body Style: Coupe
Front Weight: 50% Launch: 6.5 Engine Aspiration: Normally aspirated
Displacement: 5.9L Braking: 5.4 1/4 Mile: 13.84 sec

Price: 96,000 cr
2001 V12 Vanquish
Class: B [471] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 460 hp Speed: 7.2 Gears: 6
Torque: 400 lb-ft Handling: 5.4 Car Type: Production
Weight: 4,110 lb Acceleration: 5.6 Body Style: Coupe
Front Weight: 53% Launch: 4.8 Engine Aspiration: Normally aspirated
Displacement: 5.9L Braking: 5.2 1/4 Mile: 13.91 sec

Audi

Price: 2,000,000 cr
2008 #2 Audi Sport North America R10 TDI
Class: R1 [980] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 650 hp Speed: 8.1 Gears: 5
Torque: 811 lb-ft Handling: 8.9 Car Type: Race car
Weight: 2,039 lb Acceleration: 9.3 Body Style: Prototype 1
Front Weight: 41% Launch: 8.2 Engine Aspiration: Twin turbocharged
Displacement: 5.5L Braking: 8.9 1/4 Mile: 9.96 sec

Price: 2,000,000 cr
2006 #8 Audi Sport Team Joest Audi R10 TDI
Class: R1 [978] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 650 hp Speed: 7.9 Gears: 5
Torque: 811 lb-ft Handling: 8.9 Car Type: Race car
Weight: 2,039 lb Acceleration: 9.2 Body Style: Prototype 1
Front Weight: 41% Launch: 8.2 Engine Aspiration: Twin turbocharged
Displacement: 5.5L Braking: 8.9 1/4 Mile: 9.98 sec

Price: 1,200,000 cr
2006 #2 Audi Sport North America R8
Class: R1 [938] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 625 hp Speed: 7.3 Gears: 6
Torque: 553 lb-ft Handling: 8.8 Car Type: Race car
Weight: 1,984 lb Acceleration: 9.0 Body Style: Prototype 1
Front Weight: 45% Launch: 8.0 Engine Aspiration: Twin turbocharged
Displacement: 3.6L Braking: 8.8 1/4 Mile: 10.48 sec

103
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 1,200,000 cr
2004 #5 Audi Sport Japan Team Goh R8
Class: R1 [938] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 625 hp Speed: 7.3 Gears: 6
Torque: 553 lb-ft Handling: 8.8 Car Type: Race car
Weight: 1,984 lb Acceleration: 9.0 Body Style: Prototype 1
Front Weight: 45% Launch: 8.0 Engine Aspiration: Twin turbocharged
Displacement: 3.6L Braking: 8.8 1/4 Mile: 10.49 sec

Price: 1,200,000 cr
2001 #4 Johansson Motorsport R8
Class: R1 [937] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 625 hp Speed: 7.3 Gears: 6
Torque: 553 lb-ft Handling: 8.8 Car Type: Race car
Weight: 1,984 lb Acceleration: 9.0 Body Style: Prototype 1
Front Weight: 45% Launch: 8.0 Engine Aspiration: Twin turbocharged
Displacement: 3.6L Braking: 8.8 1/4 Mile: 10.51 sec

Price: 400,000 cr
2008 A4 Touring Car
Class: R2 [814] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 476 hp Speed: 5.9 Gears: 6
Torque: 391 lb-ft Handling: 8.0 Car Type: Production
Weight: 2,161 lb Acceleration: 8.2 Body Style: German touring car
Front Weight: 50% Launch: 7.0 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 8.1 1/4 Mile: 11.63 sec

Price: 250,000 cr
2004 #8 Audi ABT TT-R
Class: R2 [810] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 455 hp Speed: 6.7 Gears: 6
Torque: 376 lb-ft Handling: 7.9 Car Type: Race car
Weight: 2,381 lb Acceleration: 8.1 Body Style: German touring car
Front Weight: 50% Launch: 7.0 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 7.9 1/4 Mile: 11.67 sec

Price: 150,000 cr
2003 #1 Champion RS 6
Class: S [655] Stats
Drivetrain: FA Engine Type: 8 cylinder
Power: 496 hp Speed: 6.6 Gears: 6
Torque: 409 lb-ft Handling: 6.6 Car Type: Race car
Weight: 3,148 lb Acceleration: 7.2 Body Style: GT3
Front Weight: 57% Launch: 8.7 Engine Aspiration: Twin turbocharged
Displacement: 4.2L Braking: 6.5 1/4 Mile: 11.88 sec

Price: 150,000 cr
2002 #1 Champion S4 Competition
Class: S [644] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 420 hp Speed: 6.4 Gears: 6
Torque: 345 lb-ft Handling: 6.5 Car Type: Race car
Weight: 3,053 lb Acceleration: 7.0 Body Style: GT3
Front Weight: 56% Launch: 8.9 Engine Aspiration: Twin turbocharged
Displacement: 2.8L Braking: 6.5 1/4 Mile: 11.89 sec

104
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 149,000 cr
2010 R8 5.2 FSI quattro
Class: A [558] Stats
Drivetrain: MA Engine Type: 10 cylinder
Power: 518 hp Speed: 7.9 Gears: 6
Torque: 391 lb-ft Handling: 5.8 Car Type: Production
Weight: 3,571 lb Acceleration: 7.0 Body Style: Coupe
Front Weight: 44% Launch: 7.7 Engine Aspiration: Normally aspirated
Displacement: 5.2L Braking: 5.8 1/4 Mile: 12.36 sec

Price: 120,000 cr
2008 R8
Class: A [508] Stats
Drivetrain: MA Engine Type: 8 cylinder
Power: 420 hp Speed: 7.6 Gears: 6
Torque: 317 lb-ft Handling: 5.7 Car Type: Production
Weight: 3,439 lb Acceleration: 6.1 Body Style: Coupe
Front Weight: 44% Launch: 7.4 Engine Aspiration: Normally aspirated
Displacement: 4.2L Braking: 5.6 1/4 Mile: 13.18 sec

Price: 45,000 cr
2006 RS 4
Class: B [461] Stats
Drivetrain: FA Engine Type: 8 cylinder
Power: 420 hp Speed: 7.1 Gears: 6
Torque: 317 lb-ft Handling: 5.3 Car Type: Production
Weight: 3,638 lb Acceleration: 5.8 Body Style: Saloon
Front Weight: 58% Launch: 7.0 Engine Aspiration: Normally aspirated
Displacement: 4.2L Braking: 5.1 1/4 Mile: 13.03 sec

Price: 27,000 cr
2003 RS 6
Class: C [403] Stats
Drivetrain: FA Engine Type: 8 cylinder
Power: 450 hp Speed: 6.7 Gears: 5
Torque: 415 lb-ft Handling: 5.1 Car Type: Production
Weight: 4,024 lb Acceleration: 5.1 Body Style: Executive
Front Weight: 59% Launch: 5.8 Engine Aspiration: Twin turbocharged
Displacement: 4.2L Braking: 5.0 1/4 Mile: 13.34 sec

Price: 45,000 cr
2007 S5
Class: C [371] Stats
Drivetrain: FA Engine Type: 8 cylinder
Power: 349 hp Speed: 6.7 Gears: 6
Torque: 325 lb-ft Handling: 5.3 Car Type: Production
Weight: 3,795 lb Acceleration: 4.8 Body Style: Coupe
Front Weight: 57% Launch: 6.2 Engine Aspiration: Normally aspirated
Displacement: 4.2L Braking: 5.1 1/4 Mile: 13.97 sec

Price: 35,000 cr
2007 TT Coupe S-Line
Class: C [352] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 247 hp Speed: 5.7 Gears: 6
Torque: 236 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,108 lb Acceleration: 4.5 Body Style: Coupe
Front Weight: 58% Launch: 5.6 Engine Aspiration: Normally aspirated
Displacement: 3.2L Braking: 5.2 1/4 Mile: 14.52 sec

105
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 110,000 cr
1983 Sport quattro
Class: D [336] Stats
Drivetrain: FA Engine Type: 5 cylinder
Power: 306 hp Speed: 5.5 Gears: 5
Torque: 259 lb-ft Handling: 4.7 Car Type: Production
Weight: 2,807 lb Acceleration: 5.0 Body Style: Coupe
Front Weight: 55% Launch: 6.4 Engine Aspiration: Turbocharged
Displacement: 2.1L Braking: 4.5 1/4 Mile: 14.11 sec

Price: 19,000 cr
2004 S4
Class: D [330] Stats
Drivetrain: FA Engine Type: 8 cylinder
Power: 340 hp Speed: 6.6 Gears: 6
Torque: 302 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,825 lb Acceleration: 4.7 Body Style: Saloon
Front Weight: 62% Launch: 6.0 Engine Aspiration: Normally aspirated
Displacement: 4.2L Braking: 4.7 1/4 Mile: 14.04 sec

Price: 10,000 cr
2000 S4
Class: D [294] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 250 hp Speed: 5.6 Gears: 6
Torque: 258 lb-ft Handling: 5.1 Car Type: Production
Weight: 3,384 lb Acceleration: 4.0 Body Style: Saloon
Front Weight: 59% Launch: 5.3 Engine Aspiration: Twin turbocharged
Displacement: 2.7L Braking: 4.8 1/4 Mile: 14.74 sec

Price: 18,000 cr
2004 TT Coupe 3.2 quattro
Class: D [289] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 249 hp Speed: 5.6 Gears: 6
Torque: 236 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,505 lb Acceleration: 3.8 Body Style: Coupe
Front Weight: 60% Launch: 4.8 Engine Aspiration: Normally aspirated
Displacement: 3.2L Braking: 4.9 1/4 Mile: 14.79 sec

Price: 135,000 cr
2009 Q7 V12 TDI
Class: D [289] Stats
Drivetrain: FA Engine Type: 12 cylinder
Power: 494 hp Speed: 6.1 Gears: 6
Torque: 738 lb-ft Handling: 4.3 Car Type: Production
Weight: 5,743 lb Acceleration: 4.5 Body Style: Sport truck
Front Weight: 56% Launch: 5.8 Engine Aspiration: Twin turbocharged
Displacement: 5.9L Braking: 4.4 1/4 Mile: 14.24 sec

106
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Bentley

Price: 1,500,000 cr
2003 #7 Team Bentley Speed 8
Class: R1 [938] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 615 hp Speed: 7.9 Gears: 6
Torque: 590 lb-ft Handling: 8.4 Car Type: Race car
Weight: 2,024 lb Acceleration: 8.9 Body Style: Prototype 1
Front Weight: 45% Launch: 7.6 Engine Aspiration: Twin turbocharged
Displacement: 4L Braking: 8.4 1/4 Mile: 10.43 sec

Price: 75,000 cr
2004 Continental GT
Class: C [398] Stats
Drivetrain: FA Engine Type: 12 cylinder
Power: 552 hp Speed: 7.5 Gears: 6
Torque: 479 lb-ft Handling: 4.9 Car Type: Production
Weight: 5,350 lb Acceleration: 5.1 Body Style: Executive
Front Weight: 58% Launch: 6.5 Engine Aspiration: Twin turbocharged
Displacement: 6L Braking: 4.6 1/4 Mile: 13.23 sec

BMW Motorsport
Price: 1,400,000 cr
1999 #15 BMW Motorsport V12 LMR
Class: R1 [934] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 580 hp Speed: 7.8 Gears: 6
Torque: 494 lb-ft Handling: 8.7 Car Type: Race car
Weight: 1,984 lb Acceleration: 9.0 Body Style: Prototype 1
Front Weight: 45% Launch: 7.9 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 8.7 1/4 Mile: 10.48 sec

Price: 380,000 cr
2009 #92 Rahal Letterman Racing M3 GT2
Class: R3 [743] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 491 hp Speed: 6.4 Gears: 6
Torque: 372 lb-ft Handling: 7.1 Car Type: Race car
Weight: 2,701 lb Acceleration: 7.8 Body Style: GT2
Front Weight: 50% Launch: 7.0 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 7.1 1/4 Mile: 11.76 sec

Price: 300,000 cr
2005 #2 BMW Motorsport M3 GTR
Class: R3 [715] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 500 hp Speed: 6.3 Gears: 6
Torque: 354 lb-ft Handling: 7.0 Car Type: Race car
Weight: 2,756 lb Acceleration: 7.5 Body Style: German touring car
Front Weight: 50% Launch: 6.1 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 7.0 1/4 Mile: 12.16 sec

107
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 300,000 cr
2001 #6 Prototype Technology Group M3 GTR
Class: R3 [713] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 500 hp Speed: 6.3 Gears: 6
Torque: 354 lb-ft Handling: 7.0 Car Type: Race car
Weight: 2,756 lb Acceleration: 7.4 Body Style: German touring car
Front Weight: 50% Launch: 6.1 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 7.0 1/4 Mile: 12.17 sec

Price: 180,000 cr
2002 M3-GTR
Class: B [499] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 380 hp Speed: 6.6 Gears: 6
Torque: 288 lb-ft Handling: 5.5 Car Type: Production
Weight: 2,976 lb Acceleration: 6.2 Body Style: Coupe
Front Weight: 50% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 5.4 1/4 Mile: 13.79 sec

Price: 48,000 cr
2008 M3 E92
Class: B [462] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 414 hp Speed: 7.0 Gears: 6
Torque: 295 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,649 lb Acceleration: 5.9 Body Style: Coupe
Front Weight: 52% Launch: 6.3 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 5.3 1/4 Mile: 13.93 sec

Price: 80,000 cr
2009 M5 E60
Class: B [455] Stats
Drivetrain: FR Engine Type: 10 cylinder
Power: 500 hp Speed: 7.0 Gears: 7
Torque: 383 lb-ft Handling: 5.2 Car Type: Production
Weight: 4,012 lb Acceleration: 5.8 Body Style: Executive
Front Weight: 52% Launch: 6.1 Engine Aspiration: Normally aspirated
Displacement: 5L Braking: 5.0 1/4 Mile: 13.76 sec

Price: 42,000 cr
2008 Z4 M Coupe
Class: B [438] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 343 hp Speed: 6.4 Gears: 6
Torque: 269 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,230 lb Acceleration: 5.5 Body Style: Coupe
Front Weight: 50% Launch: 6.3 Engine Aspiration: Normally aspirated
Displacement: 3.2L Braking: 5.2 1/4 Mile: 14.22 sec

Price: 31,000 cr
2005 M3 E46 Coupe
Class: B [430] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 333 hp Speed: 6.4 Gears: 6
Torque: 262 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,415 lb Acceleration: 5.4 Body Style: Coupe
Front Weight: 50% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 3.2L Braking: 5.2 1/4 Mile: 14.12 sec

108
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 12,000 cr
1997 M3 E36
Class: C [410] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 321 hp Speed: 6.6 Gears: 6
Torque: 258 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,219 lb Acceleration: 5.2 Body Style: Coupe
Front Weight: 50% Launch: 6.3 Engine Aspiration: Normally aspirated
Displacement: 3.2L Braking: 5.1 1/4 Mile: 14.41 sec

Price: 37,000 cr
2009 135i Coupe
Class: C [397] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 300 hp Speed: 6.1 Gears: 6
Torque: 300 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,373 lb Acceleration: 5.2 Body Style: Coupe
Front Weight: 52% Launch: 6.2 Engine Aspiration: Twin turbocharged
Displacement: 3L Braking: 5.1 1/4 Mile: 14.59 sec

Price: 15,000 cr
1991 M3 E30
Class: D [286] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 215 hp Speed: 5.2 Gears: 5
Torque: 180 lb-ft Handling: 5.1 Car Type: Production
Weight: 2,762 lb Acceleration: 4.3 Body Style: Coupe
Front Weight: 51% Launch: 5.0 Engine Aspiration: Normally aspirated
Displacement: 2.3L Braking: 4.9 1/4 Mile: 15.69 sec

Price: 123,000 cr
1971 3.0 CSL
Class: E [209] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 177 hp Speed: 4.3 Gears: 4
Torque: 192 lb-ft Handling: 4.7 Car Type: Production
Weight: 2,568 lb Acceleration: 3.8 Body Style: Coupe
Front Weight: 57% Launch: 4.8 Engine Aspiration: Normally aspirated
Displacement: 3L Braking: 4.5 1/4 Mile: 16.23 sec

Price: 55,000 cr
2009 X5 xDrive48i
Class: F [184] Stats
Drivetrain: FA Engine Type: 8 cylinder
Power: 350 hp Speed: 5.4 Gears: 6
Torque: 350 lb-ft Handling: 4.2 Car Type: Production
Weight: 5,335 lb Acceleration: 3.7 Body Style: Sport truck
Front Weight: 49% Launch: 4.9 Engine Aspiration: Normally aspirated
Displacement: 4.8L Braking: 4.2 1/4 Mile: 15.11 sec

109
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Bugatti
Price: 1,400,000 cr
2009 Veyron 16.4
Class: S [700] Stats
Drivetrain: MA Engine Type: 16 cylinder
Power: 987 hp Speed: 10 Gears: 7
Torque: 923 lb-ft Handling: 5.9 Car Type: Production
Weight: 4,470 lb Acceleration: 8.5 Body Style: Supercar
Front Weight: 45% Launch: 8.5 Engine Aspiration: Quad turbocharged
Displacement: 8L Braking: 6.0 1/4 Mile: 10.43 sec

Chrysler
Price: 26,000 cr
2008 300C SRT-8
Class: C [407] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 425 hp Speed: 6.4 Gears: 5
Torque: 420 lb-ft Handling: 5.0 Car Type: Production
Weight: 4,178 lb Acceleration: 5.6 Body Style: Executive
Front Weight: 54% Launch: 5.6 Engine Aspiration: Normally aspirated
Displacement: 6.1L Braking: 4.9 1/4 Mile: 14.43 sec

Price: 19,000 cr
2006 Crossfire SRT6
Class: C [393] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 330 hp Speed: 6.1 Gears: 5
Torque: 310 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,239 lb Acceleration: 5.2 Body Style: Coupe
Front Weight: 55% Launch: 5.9 Engine Aspiration: Positive displacement
Displacement: 3.2L Braking: 4.9 supercharged
1/4 Mile: 14.72 sec
Price: 5,000 cr
1998 Eagle Talon TSi Turbo
Class: E [261] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 210 hp Speed: 5.5 Gears: 5
Torque: 214 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,120 lb Acceleration: 3.7 Body Style: Coupe
Front Weight: 60% Launch: 4.9 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 4.7 1/4 Mile: 15.14 sec

Price: 38,000 cr
1968 Plymouth Barracuda Formula-S
Class: E [206] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 338 hp Speed: 5.0 Gears: 4
Torque: 395 lb-ft Handling: 3.9 Car Type: Production
Weight: 3,470 lb Acceleration: 4.9 Body Style: Coupe
Front Weight: 57% Launch: 4.4 Engine Aspiration: Normally aspirated
Displacement: 6.3L Braking: 3.7 1/4 Mile: 15.74 sec

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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 6,000 cr
2004 PT Cruiser GT
Class: F [145] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 220 hp Speed: 4.1 Gears: 5
Torque: 245 lb-ft Handling: 4.3 Car Type: Production
Weight: 3,104 lb Acceleration: 3.2 Body Style: Hatchback
Front Weight: 59% Launch: 4.3 Engine Aspiration: Turbocharged
Displacement: 2.4L Braking: 4.2 1/4 Mile: 17.07 sec

Citroen

Price: 21,000 cr
2009 C4 VTS
Class: F [174] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 150 hp Speed: 4.5 Gears: 6
Torque: 177 lb-ft Handling: 4.6 Car Type: Production
Weight: 2,802 lb Acceleration: 3.1 Body Style: Hatchback
Front Weight: 62% Launch: 4.1 Engine Aspiration: Turbocharged
Displacement: 1.6L Braking: 4.4 1/4 Mile: 16.92 sec

Dodge
Price: 400,000 cr
2003 #126 Team Zakspeed Viper GTS-R
Class: R3 [769] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 620 hp Speed: 6.7 Gears: 6
Torque: 535 lb-ft Handling: 7.2 Car Type: Race car
Weight: 2,976 lb Acceleration: 8.2 Body Style: GT1
Front Weight: 47% Launch: 7.4 Engine Aspiration: Normally aspirated
Displacement: 6.2L Braking: 7.1 1/4 Mile: 11.51 sec

Price: 400,000 cr
2002 #1 Team Zakspeed Viper GTS-R
Class: R3 [768] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 620 hp Speed: 6.7 Gears: 6
Torque: 535 lb-ft Handling: 7.2 Car Type: Race car
Weight: 2,976 lb Acceleration: 8.2 Body Style: GT1
Front Weight: 47% Launch: 7.4 Engine Aspiration: Normally aspirated
Displacement: 6.2L Braking: 7.1 1/4 Mile: 11.51 sec

Price: 400,000 cr
2000 #57 Carsport Holland Viper GTS-R
Class: R3 [766] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 620 hp Speed: 6.7 Gears: 6
Torque: 535 lb-ft Handling: 7.2 Car Type: Race car
Weight: 2,976 lb Acceleration: 8.2 Body Style: GT1
Front Weight: 47% Launch: 7.4 Engine Aspiration: Normally aspirated
Displacement: 6.2L Braking: 7.1 1/4 Mile: 11.51 sec

111
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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 400,000 cr
2000 #91 Viper Team Oreca GTS-R
Class: R3 [764] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 620 hp Speed: 6.7 Gears: 6
Torque: 535 lb-ft Handling: 7.2 Car Type: Race car
Weight: 2,976 lb Acceleration: 8.2 Body Style: GT2
Front Weight: 47% Launch: 7.4 Engine Aspiration: Normally aspirated
Displacement: 6.2L Braking: 7.1 1/4 Mile: 11.53 sec

Price: 300,000 cr
2008 #2 Mopar Viper Competition Coupe
Class: R3 [715] Stats
Drivetrain: FR Engine Type: 10 cylinder
Power: 520 hp Speed: 7.0 Gears: 6
Torque: 540 lb-ft Handling: 7.0 Car Type: Race car
Weight: 3,170 lb Acceleration: 7.7 Body Style: GT3
Front Weight: 50% Launch: 7.1 Engine Aspiration: Normally aspirated
Displacement: 8.3L Braking: 6.9 1/4 Mile: 12.06 sec

Price: 300,000 cr
2008 #11 Primetime Racing Group Viper Competition Coupe
Class: R3 [714] Stats
Drivetrain: FR Engine Type: 10 cylinder
Power: 520 hp Speed: 7.0 Gears: 6
Torque: 540 lb-ft Handling: 7.0 Car Type: Race car
Weight: 3,170 lb Acceleration: 7.6 Body Style: GT2
Front Weight: 50% Launch: 7.1 Engine Aspiration: Normally aspirated
Displacement: 8.3L Braking: 6.9 1/4 Mile: 12.06 sec

Price: 140,000 cr
2008 Charger Stock Car
Class: R3 [713] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 825 hp Speed: 7.5 Gears: 4
Torque: 651 lb-ft Handling: 6.9 Car Type: Production
Weight: 3,400 lb Acceleration: 7.7 Body Style: American stock car
Front Weight: 52% Launch: 6.7 Engine Aspiration: Normally aspirated
Displacement: 5.9L Braking: 6.8 1/4 Mile: 12.03 sec

Price: 300,000 cr
2004 #22 3R-Racing Viper Competition Coupe
Class: R3 [712] Stats
Drivetrain: FR Engine Type: 10 cylinder
Power: 520 hp Speed: 6.9 Gears: 6
Torque: 540 lb-ft Handling: 7.0 Car Type: Race car
Weight: 3,170 lb Acceleration: 7.6 Body Style: GT3
Front Weight: 50% Launch: 7.1 Engine Aspiration: Normally aspirated
Displacement: 8.3L Braking: 6.9 1/4 Mile: 12.13 sec

Price: 300,000 cr
2003 #23 Magellan Financial Viper Competition Coupe
Class: R3 [711] Stats
Drivetrain: FR Engine Type: 10 cylinder
Power: 520 hp Speed: 6.9 Gears: 6
Torque: 540 lb-ft Handling: 7.0 Car Type: Race car
Weight: 3,170 lb Acceleration: 7.6 Body Style: GT3
Front Weight: 50% Launch: 7.1 Engine Aspiration: Normally aspirated
Displacement: 8.3L Braking: 6.9 1/4 Mile: 12.13 sec

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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 110,000 cr
2003 Viper Competition Coupe
Class: S [666] Stats
Drivetrain: FR Engine Type: 10 cylinder
Power: 520 hp Speed: 6.5 Gears: 6
Torque: 540 lb-ft Handling: 6.9 Car Type: Production
Weight: 2,995 lb Acceleration: 7.5 Body Style: Coupe
Front Weight: 50% Launch: 6.9 Engine Aspiration: Normally aspirated
Displacement: 8.3L Braking: 6.8 1/4 Mile: 12.51 sec

Price: 105,000 cr
2008 Viper SRT10 ACR
Class: S [649] Stats
Drivetrain: FR Engine Type: 10 cylinder
Power: 600 hp Speed: 6.9 Gears: 6
Torque: 560 lb-ft Handling: 6.8 Car Type: Production
Weight: 3,408 lb Acceleration: 7.0 Body Style: Coupe
Front Weight: 49% Launch: 6.0 Engine Aspiration: Normally aspirated
Displacement: 8.4L Braking: 6.7 1/4 Mile: 12.78 sec

Price: 43,000 cr
2003 Viper SRT10
Class: A [573] Stats
Drivetrain: FR Engine Type: 10 cylinder
Power: 500 hp Speed: 7.8 Gears: 6
Torque: 525 lb-ft Handling: 5.9 Car Type: Production
Weight: 3,390 lb Acceleration: 7.0 Body Style: Coupe
Front Weight: 50% Launch: 6.5 Engine Aspiration: Normally aspirated
Displacement: 8.3L Braking: 5.6 1/4 Mile: 12.86 sec

Price: 46,000 cr
1999 Viper GTS ACR
Class: A [529] Stats
Drivetrain: FR Engine Type: 10 cylinder
Power: 460 hp Speed: 7.0 Gears: 6
Torque: 500 lb-ft Handling: 5.9 Car Type: Production
Weight: 3,450 lb Acceleration: 6.2 Body Style: Coupe
Front Weight: 48% Launch: 6.0 Engine Aspiration: Normally aspirated
Displacement: 8L Braking: 5.8 1/4 Mile: 13.31 sec

Price: 38,000 cr
2009 Challenger SRT8
Class: B [427] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 425 hp Speed: 6.5 Gears: 6
Torque: 420 lb-ft Handling: 5.1 Car Type: Production
Weight: 4,140 lb Acceleration: 5.9 Body Style: Coupe
Front Weight: 56% Launch: 5.7 Engine Aspiration: Normally aspirated
Displacement: 6.1L Braking: 5.0 1/4 Mile: 14.44 sec

Price: 25,000 cr
2006 Charger SRT8
Class: C [401] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 425 hp Speed: 6.5 Gears: 5
Torque: 420 lb-ft Handling: 5.0 Car Type: Production
Weight: 4,160 lb Acceleration: 5.5 Body Style: Coupe
Front Weight: 54% Launch: 5.5 Engine Aspiration: Normally aspirated
Displacement: 6.1L Braking: 4.9 1/4 Mile: 14.49 sec

113
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Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 150,000 cr
1970 Challenger R/T Hemi
Class: D [347] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 480 hp Speed: 4.2 Gears: 4
Torque: 490 lb-ft Handling: 4.2 Car Type: Production
Weight: 3,390 lb Acceleration: 5.7 Body Style: Coupe
Front Weight: 58% Launch: 4.6 Engine Aspiration: Normally aspirated
Displacement: 7L Braking: 4.0 1/4 Mile: 15.01 sec

Price: 9,000 cr
2003 SRT4
Class: D [343] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 270 hp Speed: 5.6 Gears: 5
Torque: 285 lb-ft Handling: 5.0 Car Type: Production
Weight: 2,900 lb Acceleration: 4.7 Body Style: Saloon
Front Weight: 63% Launch: 5.2 Engine Aspiration: Turbocharged
Displacement: 2.4L Braking: 4.7 1/4 Mile: 15.37 sec

Price: 25,000 cr
2006 Ram SRT10
Class: D [331] Stats
Drivetrain: FR Engine Type: 10 cylinder
Power: 500 hp Speed: 5.5 Gears: 6
Torque: 525 lb-ft Handling: 4.2 Car Type: Production
Weight: 5,150 lb Acceleration: 5.5 Body Style: Sport truck
Front Weight: 56% Launch: 5.4 Engine Aspiration: Normally aspirated
Displacement: 8.3L Braking: 4.2 1/4 Mile: 14.64 sec

Price: 8,000 cr
1996 Stealth R/T Turbo
Class: D [317] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 320 hp Speed: 6.0 Gears: 6
Torque: 315 lb-ft Handling: 5.1 Car Type: Production
Weight: 3,792 lb Acceleration: 4.2 Body Style: Coupe
Front Weight: 59% Launch: 5.3 Engine Aspiration: Twin turbocharged
Displacement: 3L Braking: 4.8 1/4 Mile: 14.56 sec

Price: 67,000 cr
1969 Charger R/T
Class: E [235] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 375 hp Speed: 4.7 Gears: 4
Torque: 480 lb-ft Handling: 4.1 Car Type: Production
Weight: 3,671 lb Acceleration: 5.0 Body Style: Coupe
Front Weight: 54% Launch: 4.7 Engine Aspiration: Normally aspirated
Displacement: 7.2L Braking: 3.8 1/4 Mile: 15.61 sec

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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Ferrari

Price: 1,400,000 cr
1998 #30 MOMO Doran Racing F333 SP
Class: R1 [933] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 650 hp Speed: 7.7 Gears: 5
Torque: 330 lb-ft Handling: 8.4 Car Type: Race car
Weight: 1,960 lb Acceleration: 9.0 Body Style: Prototype 1
Front Weight: 42% Launch: 7.7 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 8.3 1/4 Mile: 10.16 sec

Price: 1,400,000 cr
1998 #12 Risi Competizione F333 SP
Class: R1 [932] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 650 hp Speed: 7.7 Gears: 5
Torque: 330 lb-ft Handling: 8.4 Car Type: Race car
Weight: 1,960 lb Acceleration: 9.0 Body Style: Prototype 1
Front Weight: 42% Launch: 7.6 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 8.3 1/4 Mile: 10.16 sec

Price: 500,000 cr
1996 F50 GT
Class: R2 [867] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 750 hp Speed: 8.1 Gears: 6
Torque: 384 lb-ft Handling: 7.8 Car Type: Production
Weight: 2,002 lb Acceleration: 9.0 Body Style: Supercar
Front Weight: 42% Launch: 7.9 Engine Aspiration: Normally aspirated
Displacement: 4.7L Braking: 7.8 1/4 Mile: 10.52 sec

Price: 1,350,000 cr
1989 F40 Competizione
Class: R2 [830] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 780 hp Speed: 8.4 Gears: 5
Torque: 527 lb-ft Handling: 7.4 Car Type: Production
Weight: 2,315 lb Acceleration: 8.9 Body Style: Supercar
Front Weight: 42% Launch: 7.3 Engine Aspiration: Twin turbocharged
Displacement: 2.9L Braking: 7.3 1/4 Mile: 10.78 sec

Price: 600,000 cr
2005 #11 Larbre Competition 550 Maranello GTS
Class: R2 [808] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 600 hp Speed: 6.9 Gears: 6
Torque: 483 lb-ft Handling: 7.4 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.2 Body Style: GT1
Front Weight: 49% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.4 1/4 Mile: 11.23 sec

115
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 600,000 cr
2003 #72 Team Alphand Aventures 550 Maranello GTS
Class: R2 [806] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 600 hp Speed: 6.9 Gears: 6
Torque: 483 lb-ft Handling: 7.4 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.2 Body Style: GT1
Front Weight: 49% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.4 1/4 Mile: 11.23 sec

Price: 600,000 cr
2003 #88 Veloqx/Prodrive Racing 550 Maranello
Class: R2 [805] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 600 hp Speed: 6.9 Gears: 6
Torque: 483 lb-ft Handling: 7.4 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.2 Body Style: GT1
Front Weight: 49% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.4 1/4 Mile: 11.24 sec

Price: 3,000,000 cr
2005 FXX
Class: R3 [789] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 789 hp Speed: 7.3 Gears: 6
Torque: 506 lb-ft Handling: 7.5 Car Type: Production
Weight: 2,546 lb Acceleration: 8.5 Body Style: Supercar
Front Weight: 41% Launch: 8.0 Engine Aspiration: Normally aspirated
Displacement: 6.3L Braking: 7.5 1/4 Mile: 11.04 sec

Price: 380,000 cr
2008 #71 Tafel Racing F430GT
Class: R3 [752] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 500 hp Speed: 6.6 Gears: 6
Torque: 380 lb-ft Handling: 7.0 Car Type: Race car
Weight: 2,634 lb Acceleration: 8.0 Body Style: GT2
Front Weight: 45% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 7.0 1/4 Mile: 11.44 sec

Price: 380,000 cr
2008 #90 Farnbacher Racing F430GT
Class: R3 [751] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 500 hp Speed: 6.6 Gears: 6
Torque: 380 lb-ft Handling: 7.0 Car Type: Race car
Weight: 2,634 lb Acceleration: 8.0 Body Style: GT2
Front Weight: 45% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 7.0 1/4 Mile: 11.44 sec

Price: 380,000 cr
2006 #62 Risi Competizione F430GT
Class: R3 [749] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 500 hp Speed: 6.5 Gears: 6
Torque: 380 lb-ft Handling: 7.0 Car Type: Race car
Weight: 2,634 lb Acceleration: 8.0 Body Style: GT2
Front Weight: 45% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 7.0 1/4 Mile: 11.45 sec

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 1,300,000 cr
2002 Enzo Ferrari
Class: R3 [721] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 650 hp Speed: 8.4 Gears: 6
Torque: 485 lb-ft Handling: 6.5 Car Type: Production
Weight: 3,086 lb Acceleration: 8.2 Body Style: Supercar
Front Weight: 44% Launch: 7.7 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 6.5 1/4 Mile: 11.33 sec

Price: 310,000 cr
2006 599 GTB Fiorano
Class: S [631] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 611 hp Speed: 8.3 Gears: 6
Torque: 448 lb-ft Handling: 5.8 Car Type: Production
Weight: 3,865 lb Acceleration: 7.5 Body Style: Coupe
Front Weight: 47% Launch: 7.1 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 5.9 1/4 Mile: 12.01 sec

Price: 11,000,000 cr
1967 330 P4
Class: S [629] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 450 hp Speed: 7.2 Gears: 5
Torque: 385 lb-ft Handling: 5.7 Car Type: Production
Weight: 1,742 lb Acceleration: 8.0 Body Style: Supercar
Front Weight: 40% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 5.5 1/4 Mile: 11.68 sec

Price: 450,000 cr
1995 F50
Class: S [605] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 513 hp Speed: 7.4 Gears: 6
Torque: 347 lb-ft Handling: 6.4 Car Type: Production
Weight: 2,712 lb Acceleration: 7.1 Body Style: Supercar
Front Weight: 42% Launch: 6.2 Engine Aspiration: Normally aspirated
Displacement: 4.7L Braking: 6.2 1/4 Mile: 12.79 sec

Price: 390,000 cr
1987 F40
Class: A [596] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 478 hp Speed: 7.2 Gears: 5
Torque: 424 lb-ft Handling: 6.2 Car Type: Production
Weight: 2,980 lb Acceleration: 7.1 Body Style: Supercar
Front Weight: 42% Launch: 7.3 Engine Aspiration: Twin turbocharged
Displacement: 2.9L Braking: 5.9 1/4 Mile: 12.51 sec

Price: 150,000 cr
2004 F430
Class: A [580] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 483 hp Speed: 7.7 Gears: 6
Torque: 343 lb-ft Handling: 5.7 Car Type: Production
Weight: 3,197 lb Acceleration: 6.9 Body Style: Coupe
Front Weight: 43% Launch: 7.2 Engine Aspiration: Normally aspirated
Displacement: 4.3L Braking: 5.8 1/4 Mile: 12.46 sec

117
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 170,000 cr
2003 Challenge Stradale
Class: A [551] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 409 hp Speed: 7.0 Gears: 6
Torque: 275 lb-ft Handling: 6.1 Car Type: Production
Weight: 2,844 lb Acceleration: 6.2 Body Style: Coupe
Front Weight: 43% Launch: 6.9 Engine Aspiration: Normally aspirated
Displacement: 3.6L Braking: 6.1 1/4 Mile: 13.04 sec

Price: 95,000 cr
1999 360 Modena
Class: A [517] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 394 hp Speed: 6.8 Gears: 6
Torque: 275 lb-ft Handling: 5.6 Car Type: Production
Weight: 3,086 lb Acceleration: 6.2 Body Style: Coupe
Front Weight: 43% Launch: 7.0 Engine Aspiration: Normally aspirated
Displacement: 3.6L Braking: 5.5 1/4 Mile: 13.08 sec

Price: 120,000 cr
2002 575M Maranello
Class: A [516] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 508 hp Speed: 7.3 Gears: 6
Torque: 434 lb-ft Handling: 5.5 Car Type: Production
Weight: 3,815 lb Acceleration: 6.3 Body Style: Coupe
Front Weight: 50% Launch: 6.7 Engine Aspiration: Normally aspirated
Displacement: 5.7L Braking: 5.3 1/4 Mile: 13.29 sec

Price: 77,000 cr
1995 F355 Challenge
Class: A [511] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 380 hp Speed: 6.3 Gears: 6
Torque: 268 lb-ft Handling: 6.0 Car Type: Production
Weight: 2,986 lb Acceleration: 6.0 Body Style: Coupe
Front Weight: 41% Launch: 6.3 Engine Aspiration: Normally aspirated
Displacement: 3.5L Braking: 6.0 1/4 Mile: 13.66 sec

Price: 140,000 cr
2004 612 Scaglietti
Class: A [503] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 532 hp Speed: 7.6 Gears: 6
Torque: 434 lb-ft Handling: 5.4 Car Type: Production
Weight: 4,112 lb Acceleration: 6.3 Body Style: Coupe
Front Weight: 45% Launch: 6.6 Engine Aspiration: Normally aspirated
Displacement: 5.7L Braking: 5.2 1/4 Mile: 13.19 sec

Price: 230,000 cr
2009 California
Class: B [488] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 460 hp Speed: 7.5 Gears: 7
Torque: 358 lb-ft Handling: 5.5 Car Type: Production
Weight: 3,825 lb Acceleration: 5.8 Body Style: Roadster
Front Weight: 47% Launch: 6.6 Engine Aspiration: Normally aspirated
Displacement: 4.3L Braking: 5.5 1/4 Mile: 13.51 sec

118
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 320,000 cr
1984 GTO
Class: B [479] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 395 hp Speed: 6.5 Gears: 5
Torque: 366 lb-ft Handling: 5.2 Car Type: Production
Weight: 2,557 lb Acceleration: 6.4 Body Style: Coupe
Front Weight: 47% Launch: 6.5 Engine Aspiration: Twin turbocharged
Displacement: 2.9L Braking: 5.0 1/4 Mile: 13.38 sec

Price: 60,000 cr
1994 F355 Berlinetta
Class: B [455] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 375 hp Speed: 6.9 Gears: 6
Torque: 268 lb-ft Handling: 5.6 Car Type: Production
Weight: 3,196 lb Acceleration: 5.8 Body Style: Coupe
Front Weight: 41% Launch: 5.6 Engine Aspiration: Normally aspirated
Displacement: 3.5L Braking: 5.4 1/4 Mile: 13.86 sec

Price: 76,000 cr
1991 512 TR
Class: C [411] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 421 hp Speed: 6.9 Gears: 5
Torque: 360 lb-ft Handling: 5.3 Car Type: Production
Weight: 3,690 lb Acceleration: 5.4 Body Style: Coupe
Front Weight: 41% Launch: 4.7 Engine Aspiration: Normally aspirated
Displacement: 4.9L Braking: 5.0 1/4 Mile: 13.99 sec

Price: 20,000,000 cr
1964 250 GTO
Class: C [368] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 300 hp Speed: 6.3 Gears: 5
Torque: 216 lb-ft Handling: 5.0 Car Type: Production
Weight: 2,479 lb Acceleration: 5.3 Body Style: Coupe
Front Weight: 52% Launch: 3.7 Engine Aspiration: Normally aspirated
Displacement: 3L Braking: 4.5 1/4 Mile: 14.46 sec

Price: 57,000 cr
1969 Dino 246 GT
Class: E [219] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 195 hp Speed: 5.0 Gears: 5
Torque: 165 lb-ft Handling: 4.8 Car Type: Production
Weight: 2,380 lb Acceleration: 4.1 Body Style: Coupe
Front Weight: 41% Launch: 3.5 Engine Aspiration: Normally aspirated
Displacement: 2.4L Braking: 4.5 1/4 Mile: 15.59 sec

119
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Fiat

Price: 22,000 cr
2010 Abarth 500 esseesse
Class: E [207] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 160 hp Speed: 4.2 Gears: 5
Torque: 170 lb-ft Handling: 4.5 Car Type: Production
Weight: 2,050 lb Acceleration: 3.7 Body Style: Subcompact
Front Weight: 65% Launch: 4.9 Engine Aspiration: Turbocharged
Displacement: 1.4L Braking: 4.4 1/4 Mile: 16.74 sec

Ford

Price: 350,000 cr
2009 #25 Britek Motorsport FG Falcon
Class: R3 [720] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 630 hp Speed: 6.7 Gears: 6
Torque: 465 lb-ft Handling: 6.8 Car Type: Race car
Weight: 2,987 lb Acceleration: 7.5 Body Style: V8 Supercars Australia
Front Weight: 55% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 4.9L Braking: 6.8 1/4 Mile: 12.37 sec

Price: 350,000 cr
2009 #9 SP Tools Racing FG Falcon
Class: R3 [720] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 630 hp Speed: 6.7 Gears: 6
Torque: 465 lb-ft Handling: 6.8 Car Type: Race car
Weight: 2,987 lb Acceleration: 7.5 Body Style: V8 Supercars Australia
Front Weight: 55% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 4.9L Braking: 6.8 1/4 Mile: 12.37 sec

Price: 350,000 cr
2009 #5 Ford Performance Racing FG Falcon
Class: R3 [720] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 630 hp Speed: 6.7 Gears: 6
Torque: 465 lb-ft Handling: 6.8 Car Type: Race car
Weight: 2,987 lb Acceleration: 7.5 Body Style: V8 Supercars Australia
Front Weight: 55% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 4.9L Braking: 6.8 1/4 Mile: 12.37 sec

Price: 350,000 cr
2009 #1 TeamVodafone FG Falcon
Class: R3 [720] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 630 hp Speed: 6.7 Gears: 6
Torque: 465 lb-ft Handling: 6.8 Car Type: Race car
Weight: 2,987 lb Acceleration: 7.5 Body Style: V8 Supercars Australia
Front Weight: 55% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 4.9L Braking: 6.8 1/4 Mile: 12.37 sec

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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 150,000 cr
2008 Fusion Stock Car
Class: R3 [714] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 825 hp Speed: 7.5 Gears: 4
Torque: 651 lb-ft Handling: 6.9 Car Type: Production
Weight: 3,400 lb Acceleration: 7.7 Body Style: American stock car
Front Weight: 52% Launch: 6.7 Engine Aspiration: Normally aspirated
Displacement: 5.9L Braking: 6.8 1/4 Mile: 12.01 sec

Price: 150,000 cr
2004 #10 Tiger Racing Mustang
Class: R3 [704] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 550 hp Speed: 6.8 Gears: 6
Torque: 450 lb-ft Handling: 6.6 Car Type: Race car
Weight: 2,900 lb Acceleration: 7.5 Body Style: GT3
Front Weight: 53% Launch: 6.7 Engine Aspiration: Centrifugal supercharged
Displacement: 4.6L Braking: 6.6 1/4 Mile: 12.03 sec

Price: 121,000 cr
1985 RS200 Evolution
Class: A [586] Stats
Drivetrain: MA Engine Type: 4 cylinder
Power: 506 hp Speed: 5.1 Gears: 5
Torque: 401 lb-ft Handling: 5.7 Car Type: Production
Weight: 2,464 lb Acceleration: 7.7 Body Style: Coupe
Front Weight: 50% Launch: 7.7 Engine Aspiration: Turbocharged
Displacement: 2.1L Braking: 5.6 1/4 Mile: 11.91 sec

Price: 1,460,000 cr
1966 GT40 MkII
Class: A [566] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 485 hp Speed: 7.2 Gears: 4
Torque: 475 lb-ft Handling: 5.6 Car Type: Production
Weight: 2,682 lb Acceleration: 6.5 Body Style: Supercar
Front Weight: 38% Launch: 4.5 Engine Aspiration: Normally aspirated
Displacement: 7L Braking: 5.4 1/4 Mile: 12.51 sec

Price: 150,000 cr
2005 Ford GT
Class: A [557] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 550 hp Speed: 7.4 Gears: 6
Torque: 500 lb-ft Handling: 5.9 Car Type: Production
Weight: 3,390 lb Acceleration: 6.4 Body Style: Coupe
Front Weight: 43% Launch: 5.3 Engine Aspiration: Positive displacement
Displacement: 5.4L Braking: 5.8 supercharged
1/4 Mile: 12.99 sec

Price: 50,000 cr
2007 Shelby GT500
Class: B [434] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 500 hp Speed: 6.5 Gears: 6
Torque: 480 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,896 lb Acceleration: 5.8 Body Style: Coupe
Front Weight: 57% Launch: 5.6 Engine Aspiration:
Displacement: 5.4L Braking: 4.9 Positive displacement supercharged
1/4 Mile: 14.26 sec

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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 42,000 cr
2000 Mustang Cobra R
Class: B [432] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 385 hp Speed: 6.7 Gears: 6
Torque: 385 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,589 lb Acceleration: 5.8 Body Style: Coupe
Front Weight: 57% Launch: 5.4 Engine Aspiration: Normally aspirated
Displacement: 5.4L Braking: 5.0 1/4 Mile: 14.41 sec

Price: 35,000 cr
2009 Focus RS
Class: C [354] Stats
Drivetrain: FF Engine Type: 5 cylinder
Power: 300 hp Speed: 5.0 Gears: 6
Torque: 325 lb-ft Handling: 5.1 Car Type: Production
Weight: 3,236 lb Acceleration: 4.9 Body Style: Hatchback
Front Weight: 62% Launch: 5.5 Engine Aspiration: Turbocharged
Displacement: 2.5L Braking: 4.9 1/4 Mile: 15.31 sec

Price: 17,000 cr
2005 Mustang GT
Class: D [289] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 300 hp Speed: 5.7 Gears: 5
Torque: 315 lb-ft Handling: 4.6 Car Type: Production
Weight: 3,510 lb Acceleration: 4.7 Body Style: Coupe
Front Weight: 54% Launch: 5.3 Engine Aspiration: Normally aspirated
Displacement: 4.6L Braking: 4.5 1/4 Mile: 15.38 sec

Price: 18,000 cr
2006 Focus ST
Class: E [265] Stats
Drivetrain: FF Engine Type: 5 cylinder
Power: 223 hp Speed: 5.2 Gears: 6
Torque: 236 lb-ft Handling: 4.8 Car Type: Production
Weight: 3,069 lb Acceleration: 4.1 Body Style: Hatchback
Front Weight: 63% Launch: 5.2 Engine Aspiration: Turbocharged
Displacement: 2.5L Braking: 4.5 1/4 Mile: 15.99 sec

Price: 150,000 cr
1970 Mustang Boss 429
Class: E [252] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 375 hp Speed: 5.0 Gears: 4
Torque: 450 lb-ft Handling: 4.2 Car Type: Production
Weight: 3,715 lb Acceleration: 5.1 Body Style: Coupe
Front Weight: 59% Launch: 4.3 Engine Aspiration: Normally aspirated
Displacement: 7L Braking: 3.9 1/4 Mile: 15.51 sec

Price: 14,000 cr
1993 SVT Cobra R
Class: E [248] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 235 hp Speed: 4.9 Gears: 5
Torque: 280 lb-ft Handling: 4.9 Car Type: Production
Weight: 3,125 lb Acceleration: 4.2 Body Style: Coupe
Front Weight: 57% Launch: 5.0 Engine Aspiration: Normally aspirated
Displacement: 4.9L Braking: 4.6 1/4 Mile: 15.77 sec

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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 6,000 cr
2003 SVT Focus
Class: F [192] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 170 hp Speed: 4.3 Gears: 6
Torque: 145 lb-ft Handling: 4.7 Car Type: Production
Weight: 2,769 lb Acceleration: 3.3 Body Style: Hatchback
Front Weight: 62% Launch: 4.0 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.5 1/4 Mile: 16.59 sec

Price: 16,000 cr
2009 Fiesta Zetec S
Class: F [176] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 118 hp Speed: 4.0 Gears: 5
Torque: 112 lb-ft Handling: 4.9 Car Type: Production
Weight: 2,138 lb Acceleration: 3.2 Body Style: Subcompact
Front Weight: 63% Launch: 4.3 Engine Aspiration: Normally aspirated
Displacement: 1.6L Braking: 4.8 1/4 Mile: 17.26 sec

Holden

Price: 350,000 cr
2009 #51 Sprint Gas Racing Commodore VE
Class: R3 [717] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 620 hp Speed: 6.7 Gears: 6
Torque: 443 lb-ft Handling: 6.8 Car Type: Race car
Weight: 2,987 lb Acceleration: 7.5 Body Style: V8 Supercars Australia
Front Weight: 55% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 5L Braking: 6.8 1/4 Mile: 12.39 sec

Price: 350,000 cr
2009 #33 Garry Rogers Team Commodore VE
Class: R3 [717] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 620 hp Speed: 6.7 Gears: 6
Torque: 443 lb-ft Handling: 6.8 Car Type: Race car
Weight: 2,987 lb Acceleration: 7.5 Body Style: V8 Supercars Australia
Front Weight: 55% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 5L Braking: 6.8 1/4 Mile: 12.39 sec

Price: 350,000 cr
2009 #2 Toll Holden Racing Team Commodore VE
Class: R3 [717] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 620 hp Speed: 6.7 Gears: 6
Torque: 443 lb-ft Handling: 6.8 Car Type: Race car
Weight: 2,987 lb Acceleration: 7.5 Body Style: V8 Supercars Australia
Front Weight: 55% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 5L Braking: 6.8 1/4 Mile: 12.39 sec

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 350,000 cr
2009 #39 Supercheap Auto Racing Commodore VE
Class: R3 [717] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 620 hp Speed: 6.7 Gears: 6
Torque: 443 lb-ft Handling: 6.8 Car Type: Race car
Weight: 2,987 lb Acceleration: 7.5 Body Style: V8 Supercars Australia
Front Weight: 55% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 5L Braking: 6.8 1/4 Mile: 12.39 sec

Honda

Price: 400,000 cr
2005 #8 ARTA NSX
Class: R2 [816] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 500 hp Speed: 6.4 Gears: 6
Torque: 433 lb-ft Handling: 8.0 Car Type: Race car
Weight: 2,601 lb Acceleration: 8.2 Body Style: Super GT GT500
Front Weight: 45% Launch: 7.6 Engine Aspiration: Twin turbocharged
Displacement: 3L Braking: 7.9 1/4 Mile: 11.43 sec

Price: 400,000 cr
2005 #18 TAKATA DOME NSX
Class: R2 [815] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 500 hp Speed: 6.4 Gears: 6
Torque: 433 lb-ft Handling: 8.0 Car Type: Race car
Weight: 2,601 lb Acceleration: 8.2 Body Style: SuperGT GT500
Front Weight: 45% Launch: 7.6 Engine Aspiration: Twin turbocharged
Displacement: 3L Braking: 7.9 1/4 Mile: 11.43 sec

Price: 400,000 cr
2003 #16 G'ZOX NSX
Class: R2 [814] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 500 hp Speed: 6.4 Gears: 6
Torque: 433 lb-ft Handling: 8.0 Car Type: Race car
Weight: 2,601 lb Acceleration: 8.2 Body Style: SuperGT GT500
Front Weight: 45% Launch: 7.6 Engine Aspiration: Twin turbocharged
Displacement: 3L Braking: 7.9 1/4 Mile: 11.43 sec

Price: 900,000 cr
2005 NSX-R GT
Class: B [474] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 290 hp Speed: 5.9 Gears: 6
Torque: 224 lb-ft Handling: 5.9 Car Type: Production
Weight: 2,595 lb Acceleration: 5.7 Body Style: Coupe
Front Weight: 43% Launch: 6.3 Engine Aspiration: Normally aspirated
Displacement: 3.2L Braking: 5.7 1/4 Mile: 13.94 sec

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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 150,000 cr
2005 NSX-R
Class: B [457] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 290 hp Speed: 6.5 Gears: 6
Torque: 225 lb-ft Handling: 5.6 Car Type: Production
Weight: 2,800 lb Acceleration: 5.7 Body Style: Coupe
Front Weight: 43% Launch: 6.2 Engine Aspiration: Normally aspirated
Displacement: 3.2L Braking: 5.5 1/4 Mile: 13.98 sec

Price: 98,000 cr
1992 NSX-R
Class: C [418] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 276 hp Speed: 6.2 Gears: 5
Torque: 217 lb-ft Handling: 5.4 Car Type: Production
Weight: 2,711 lb Acceleration: 5.5 Body Style: Coupe
Front Weight: 42% Launch: 6.1 Engine Aspiration: Normally aspirated
Displacement: 3L Braking: 5.2 1/4 Mile: 14.14 sec

Price: 15,000 cr
2003 S2000
Class: C [360] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 247 hp Speed: 5.9 Gears: 6
Torque: 161 lb-ft Handling: 5.2 Car Type: Production
Weight: 2,756 lb Acceleration: 4.9 Body Style: Roadster
Front Weight: 50% Launch: 5.1 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 5.0 1/4 Mile: 15.12 sec

Price: 14,000 cr
2002 Mugen Integra Type-R
Class: D [328] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 217 hp Speed: 5.3 Gears: 6
Torque: 152 lb-ft Handling: 5.5 Car Type: Pre-tuned
Weight: 2,601 lb Acceleration: 4.4 Body Style: Coupe
Front Weight: 63% Launch: 5.0 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 5.3 1/4 Mile: 15.74 sec

Price: 14,000 cr
2004 Mugen Civic Type-R
Class: D [299] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 240 hp Speed: 5.5 Gears: 6
Torque: 156 lb-ft Handling: 5.1 Car Type: Pre-tuned
Weight: 2,775 lb Acceleration: 4.2 Body Style: Hatchback
Front Weight: 62% Launch: 5.0 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.9 1/4 Mile: 15.99 sec

Price: 12,000 cr
2002 Integra Type-R
Class: D [285] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 217 hp Speed: 5.1 Gears: 6
Torque: 152 lb-ft Handling: 5.1 Car Type: Production
Weight: 2,623 lb Acceleration: 4.2 Body Style: Coupe
Front Weight: 61% Launch: 4.9 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.8 1/4 Mile: 16.09 sec

125
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 17,000 cr
2007 Civic Type-R
Class: D [283] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 198 hp Speed: 5.2 Gears: 6
Torque: 142 lb-ft Handling: 5.3 Car Type: Production
Weight: 2,965 lb Acceleration: 4.0 Body Style: Hatchback
Front Weight: 60% Launch: 4.9 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 5.0 1/4 Mile: 16.36 sec

Price: 8,000 cr
2000 Integra Type-R
Class: E [273] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 197 hp Speed: 5.1 Gears: 5
Torque: 134 lb-ft Handling: 5.0 Car Type: Production
Weight: 2,639 lb Acceleration: 4.1 Body Style: Coupe
Front Weight: 62% Launch: 4.8 Engine Aspiration: Normally aspirated
Displacement: 1.8L Braking: 4.8 1/4 Mile: 16.14 sec

Price: 11,000 cr
2004 Civic Type-R
Class: E [272] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 212 hp Speed: 5.1 Gears: 6
Torque: 149 lb-ft Handling: 4.8 Car Type: Production
Weight: 2,623 lb Acceleration: 4.4 Body Style: Hatchback
Front Weight: 61% Launch: 5.1 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.6 1/4 Mile: 15.98 sec

Price: 13,000 cr
2006 Civic Si Coupe
Class: E [262] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 197 hp Speed: 5.3 Gears: 6
Torque: 139 lb-ft Handling: 5.0 Car Type: Production
Weight: 2,880 lb Acceleration: 4.0 Body Style: Coupe
Front Weight: 61% Launch: 4.7 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.8 1/4 Mile: 16.37 sec

Price: 4,000 cr
2000 Prelude SiR
Class: E [241] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 197 hp Speed: 5.1 Gears: 5
Torque: 161 lb-ft Handling: 5.1 Car Type: Production
Weight: 2,778 lb Acceleration: 3.5 Body Style: Coupe
Front Weight: 63% Launch: 4.3 Engine Aspiration: Normally aspirated
Displacement: 2.2L Braking: 4.8 1/4 Mile: 16.41 sec

Price: 4,000 cr
1991 CR-X SiR
Class: E [217] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 158 hp Speed: 5.3 Gears: 5
Torque: 112 lb-ft Handling: 4.5 Car Type: Production
Weight: 2,161 lb Acceleration: 3.9 Body Style: Hatchback
Front Weight: 62% Launch: 4.6 Engine Aspiration: Normally aspirated
Displacement: 1.6L Braking: 4.2 1/4 Mile: 16.49 sec

126
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 4,000 cr
1995 CR-X Del Sol SiR
Class: F [187] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 170 hp Speed: 4.3 Gears: 5
Torque: 117 lb-ft Handling: 4.6 Car Type: Production
Weight: 2,491 lb Acceleration: 3.7 Body Style: Coupe
Front Weight: 62% Launch: 4.3 Engine Aspiration: Normally aspirated
Displacement: 1.6L Braking: 4.4 1/4 Mile: 16.72 sec

Price: 7,000 cr
1999 Civic Si Coupe
Class: F [173] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 160 hp Speed: 4.4 Gears: 5
Torque: 111 lb-ft Handling: 4.7 Car Type: Production
Weight: 2,560 lb Acceleration: 3.4 Body Style: Coupe
Front Weight: 62% Launch: 4.1 Engine Aspiration: Normally aspirated
Displacement: 1.6L Braking: 4.6 1/4 Mile: 16.91 sec

Price: 4,000 cr
1994 Civic 1.5 VTi
Class: F [163] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 128 hp Speed: 4.3 Gears: 5
Torque: 102 lb-ft Handling: 4.8 Car Type: Production
Weight: 2,271 lb Acceleration: 3.0 Body Style: Hatchback
Front Weight: 61% Launch: 3.8 Engine Aspiration: Normally aspirated
Displacement: 1.5L Braking: 4.6 1/4 Mile: 17.34 sec

Price: 9,000 cr
2009 Fit Sport
Class: F [130] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 117 hp Speed: 3.9 Gears: 5
Torque: 106 lb-ft Handling: 4.7 Car Type: Production
Weight: 2,520 lb Acceleration: 3.0 Body Style: Subcompact
Front Weight: 62% Launch: 3.8 Engine Aspiration: Normally aspirated
Displacement: 1.5L Braking: 4.5 1/4 Mile: 17.54 sec

Hyundai
Price: 24,000 cr
2010 Genesis Coupe
Class: D [344] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 306 hp Speed: 6.0 Gears: 6
Torque: 266 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,549 lb Acceleration: 4.5 Body Style: Coupe
Front Weight: 55% Launch: 5.5 Engine Aspiration: Normally aspirated
Displacement: 3.8L Braking: 5.0 1/4 Mile: 15.41 sec

127
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 8,000 cr
2003 Tuscani Elisa
Class: F [181] Stats
Drivetrain: FF Engine Type: 6 cylinder
Power: 167 hp Speed: 4.6 Gears: 6
Torque: 181 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,050 lb Acceleration: 3.1 Body Style: Coupe
Front Weight: 64% Launch: 4.2 Engine Aspiration: Normally aspirated
Displacement: 2.7L Braking: 4.7 1/4 Mile: 16.94 sec

Infiniti

Price: 32,000 cr
2008 G37 Coupe Sport
Class: C [367] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 330 hp Speed: 6.6 Gears: 6
Torque: 270 lb-ft Handling: 5.1 Car Type: Production
Weight: 3,668 lb Acceleration: 4.9 Body Style: Coupe
Front Weight: 54% Launch: 5.8 Engine Aspiration: Normally aspirated
Displacement: 3.7L Braking: 4.9 1/4 Mile: 14.97 sec

Price: 17,000 cr
2003 G35 Coupe
Class: D [346] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 280 hp Speed: 6.4 Gears: 6
Torque: 270 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,485 lb Acceleration: 4.6 Body Style: Coupe
Front Weight: 53% Launch: 5.6 Engine Aspiration: Normally aspirated
Displacement: 3.5L Braking: 5.1 1/4 Mile: 15.27 sec

Jaguar

Price: 190,000 cr
1993 XJ220
Class: S [602] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 542 hp Speed: 7.8 Gears: 5
Torque: 475 lb-ft Handling: 5.9 Car Type: Production
Weight: 2,976 lb Acceleration: 7.2 Body Style: Supercar
Front Weight: 42% Launch: 6.2 Engine Aspiration: Twin turbocharged
Displacement: 3.5L Braking: 5.8 1/4 Mile: 12.27 sec

Price: 111,000 cr
2009 XKR-S
Class: B [486] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 420 hp Speed: 7.0 Gears: 6
Torque: 413 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,880 lb Acceleration: 5.7 Body Style: Coupe
Front Weight: 53% Launch: 6.0 Engine Aspiration:
Displacement: 4.2L Braking: 5.3 Positive displacement supercharged
1/4 Mile: 13.84 sec
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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 75,000 cr
1961 E-type S1
Class: E [211] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 265 hp Speed: 4.7 Gears: 4
Torque: 260 lb-ft Handling: 4.5 Car Type: Production
Weight: 2,900 lb Acceleration: 3.6 Body Style: Coupe
Front Weight: 47% Launch: 4.8 Engine Aspiration: Normally aspirated
Displacement: 3.8L Braking: 4.3 1/4 Mile: 15.84 sec

Koenigsegg
Price: 750,000 cr
2008 CCGT
Class: R2 [855] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 610 hp Speed: 8.1 Gears: 6
Torque: 553 lb-ft Handling: 7.6 Car Type: Pre-tuned
Weight: 2,425 lb Acceleration: 8.6 Body Style: Supercar
Front Weight: 43% Launch: 7.6 Engine Aspiration: Normally aspirated
Displacement: 5L Braking: 7.7 1/4 Mile: 10.68 sec

Price: 350,000 cr
2002 CC8S
Class: S [665] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 655 hp Speed: 8.8 Gears: 6
Torque: 553 lb-ft Handling: 6.3 Car Type: Production
Weight: 2,811 lb Acceleration: 7.6 Body Style: Supercar
Front Weight: 43% Launch: 6.4 Engine Aspiration: Centrifugal supercharged
Displacement: 4.7L Braking: 6.1 1/4 Mile: 11.81 sec

Lancia
Price: 50,000 cr
1974 Stratos HF Stradale
Class: D [287] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 190 hp Speed: 4.7 Gears: 5
Torque: 166 lb-ft Handling: 5.0 Car Type: Production
Weight: 2,161 lb Acceleration: 4.7 Body Style: Coupe
Front Weight: 46% Launch: 5.9 Engine Aspiration: Normally aspirated
Displacement: 2.4L Braking: 4.8 1/4 Mile: 15.41 sec

Price: 22,000 cr
1992 Delta Integrale EVO
Class: E [273] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 210 hp Speed: 4.5 Gears: 5
Torque: 224 lb-ft Handling: 4.6 Car Type: Production
Weight: 2,866 lb Acceleration: 4.5 Body Style: Hatchback
Front Weight: 63% Launch: 5.8 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 4.5 1/4 Mile: 14.51 sec

129
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Land Rover

Price: 68,000 cr
2008 Range Rover Supercharged
Class: E [263] Stats
Drivetrain: FA Engine Type: 8 cylinder
Power: 400 hp Speed: 5.6 Gears: 6
Torque: 420 lb-ft Handling: 4.2 Car Type: Production
Weight: 5,842 lb Acceleration: 4.4 Body Style: Sport truck
Front Weight: 54% Launch: 5.7 Engine Aspiration:
Displacement: 4.2L Braking: 4.1 Positive displacement supercharged
1/4 Mile: 14.36 sec

Lexus
Price: 600,000 cr
2008 #6 ENEOS SC430
Class: R2 [831] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 500 hp Speed: 6.2 Gears: 6
Torque: 376 lb-ft Handling: 8.2 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.2 Body Style: SuperGT GT500
Front Weight: 50% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 4.5L Braking: 8.2 1/4 Mile: 11.51 sec

Price: 600,000 cr
2008 #25 ECLIPSE ADVAN SC430
Class: R2 [830] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 500 hp Speed: 6.2 Gears: 6
Torque: 376 lb-ft Handling: 8.2 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.2 Body Style: SuperGT GT500
Front Weight: 50% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 4.5L Braking: 8.2 1/4 Mile: 11.51 sec

Price: 600,000 cr
2008 #36 PETRONAS TOM'S SC430
Class: R2 [828] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 499 hp Speed: 6.1 Gears: 6
Torque: 376 lb-ft Handling: 8.2 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.1 Body Style: SuperGT GT500
Front Weight: 50% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 4.5L Braking: 8.2 1/4 Mile: 11.53 sec

Price: 52,000 cr
2009 IS F
Class: B [466] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 416 hp Speed: 7.2 Gears: 8
Torque: 371 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,780 lb Acceleration: 5.7 Body Style: Saloon
Front Weight: 54% Launch: 5.9 Engine Aspiration: Normally aspirated
Displacement: 5L Braking: 5.0 1/4 Mile: 13.93 sec

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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 26,000 cr
2006 IS350
Class: D [349] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 306 hp Speed: 6.2 Gears: 6
Torque: 277 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,527 lb Acceleration: 4.3 Body Style: Saloon
Front Weight: 52% Launch: 5.4 Engine Aspiration: Normally aspirated
Displacement: 3.5L Braking: 5.0 1/4 Mile: 15.04 sec

Price: 19,000 cr
2002 SC430
Class: D [297] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 282 hp Speed: 5.9 Gears: 5
Torque: 309 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,836 lb Acceleration: 4.2 Body Style: Roadster
Front Weight: 53% Launch: 5.0 Engine Aspiration: Normally aspirated
Displacement: 4.3L Braking: 4.8 1/4 Mile: 15.46 sec

Price: 12,000 cr
2003 IS300
Class: E [256] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 215 hp Speed: 5.6 Gears: 5
Torque: 218 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,307 lb Acceleration: 3.8 Body Style: Saloon
Front Weight: 54% Launch: 4.8 Engine Aspiration: Normally aspirated
Displacement: 3L Braking: 4.8 1/4 Mile: 16.17 sec

Lotus

Price: 33,000 cr
2006 Exige Cup 240
Class: B [457] Stats
Drivetrain: MR Engine Type: 4 cylinder
Power: 243 hp Speed: 5.3 Gears: 6
Torque: 174 lb-ft Handling: 5.9 Car Type: Production
Weight: 2,050 lb Acceleration: 5.8 Body Style: Ultra-light
Front Weight: 42% Launch: 6.9 Engine Aspiration:
Displacement: 1.8L Braking: 5.9 Positive displacement supercharged
1/4 Mile: 14.08 sec

Price: 45,000 cr
2002 Esprit V8
Class: B [455] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 350 hp Speed: 6.5 Gears: 5
Torque: 295 lb-ft Handling: 5.4 Car Type: Production
Weight: 2,851 lb Acceleration: 5.8 Body Style: Coupe
Front Weight: 43% Launch: 6.8 Engine Aspiration: Twin turbocharged
Displacement: 3.5L Braking: 5.2 1/4 Mile: 13.91 sec

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Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 89,000 cr
2009 Evora
Class: C [423] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 276 hp Speed: 6.1 Gears: 6
Torque: 252 lb-ft Handling: 5.6 Car Type: Production
Weight: 2,976 lb Acceleration: 5.2 Body Style: Coupe
Front Weight: 41% Launch: 6.6 Engine Aspiration: Normally aspirated
Displacement: 3.5L Braking: 5.4 1/4 Mile: 14.14 sec

Price: 21,000 cr
2005 Elise 111S
Class: C [367] Stats
Drivetrain: MR Engine Type: 4 cylinder
Power: 156 hp Speed: 4.6 Gears: 5
Torque: 129 lb-ft Handling: 5.7 Car Type: Production
Weight: 1,777 lb Acceleration: 4.7 Body Style: Ultra-light
Front Weight: 39% Launch: 5.9 Engine Aspiration: Normally aspirated
Displacement: 1.8L Braking: 5.6 1/4 Mile: 14.76 sec

Price: 29,000 cr
1972 Elan Sprint
Class: F [131] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 126 hp Speed: 4.0 Gears: 4
Torque: 113 lb-ft Handling: 4.6 Car Type: Production
Weight: 1,640 lb Acceleration: 3.3 Body Style: Ultra-light
Front Weight: 47% Launch: 4.0 Engine Aspiration: Normally aspirated
Displacement: 1.6L Braking: 4.5 1/4 Mile: 16.91 sec

Maserati

Price: 700,000 cr
2005 #9 Vitaphone Racing Team MC12
Class: R2 [845] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 624 hp Speed: 7.3 Gears: 6
Torque: 481 lb-ft Handling: 7.7 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.7 Body Style: GT1
Front Weight: 41% Launch: 7.8 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.8 1/4 Mile: 10.69 sec

Price: 700,000 cr
2005 #15 JMB Racing MC12
Class: R2 [843] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 623 hp Speed: 7.3 Gears: 6
Torque: 481 lb-ft Handling: 7.7 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.7 Body Style: GT1
Front Weight: 41% Launch: 7.8 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.8 1/4 Mile: 10.69 sec

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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 700,000 cr
2005 #35 Risi Competizione MC12
Class: R2 [842] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 623 hp Speed: 7.3 Gears: 6
Torque: 481 lb-ft Handling: 7.7 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.7 Body Style: GT1
Front Weight: 41% Launch: 7.8 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.8 1/4 Mile: 10.73 sec

Price: 650,000 cr
2004 MC12
Class: S [663] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 624 hp Speed: 7.6 Gears: 6
Torque: 481 lb-ft Handling: 6.7 Car Type: Production
Weight: 3,142 lb Acceleration: 7.5 Body Style: Supercar
Front Weight: 41% Launch: 7.8 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 6.6 1/4 Mile: 12.01 sec

Price: 90,000 cr
2008 GranTurismo
Class: B [435] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 405 hp Speed: 6.6 Gears: 6
Torque: 339 lb-ft Handling: 5.5 Car Type: Production
Weight: 4,350 lb Acceleration: 5.0 Body Style: Coupe
Front Weight: 49% Launch: 6.2 Engine Aspiration: Normally aspirated
Displacement: 4.2L Braking: 5.4 1/4 Mile: 14.21 sec

Price: 52,000 cr
2006 GranSport
Class: C [423] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 396 hp Speed: 6.6 Gears: 6
Torque: 333 lb-ft Handling: 5.3 Car Type: Production
Weight: 3,682 lb Acceleration: 5.2 Body Style: Coupe
Front Weight: 48% Launch: 5.8 Engine Aspiration: Normally aspirated
Displacement: 4.2L Braking: 5.2 1/4 Mile: 14.09 sec

Mazda

Price: 1,200,000 cr
2009 #16 Dyson Racing B09/86
Class: R1 [943] Stats
Drivetrain: MR Engine Type: 4 cylinder
Power: 525 hp Speed: 7.5 Gears: 6
Torque: 406 lb-ft Handling: 8.6 Car Type: Race car
Weight: 1,819 lb Acceleration: 9.0 Body Style: Prototype 1
Front Weight: 45% Launch: 7.3 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 8.6 1/4 Mile: 10.46 sec

133
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 18,000 cr
1997 RX-7
Class: C [394] Stats
Drivetrain: FR Engine Type: 2 rotor
Power: 261 hp Speed: 6.6 Gears: 5
Torque: 217 lb-ft Handling: 5.3 Car Type: Production
Weight: 2,831 lb Acceleration: 5.0 Body Style: Coupe
Front Weight: 50% Launch: 6.2 Engine Aspiration: Twin turbocharged
Displacement: 1.3L Braking: 5.0 1/4 Mile: 14.81 sec

Price: 19,000 cr
2009 Mazdaspeed 3
Class: D [311] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 263 hp Speed: 5.3 Gears: 6
Torque: 280 lb-ft Handling: 4.9 Car Type: Production
Weight: 3,153 lb Acceleration: 4.6 Body Style: Hatchback
Front Weight: 60% Launch: 5.1 Engine Aspiration: Turbocharged
Displacement: 2.3L Braking: 4.7 1/4 Mile: 15.84 sec

Price: 20,000 cr
2004 RX-8 Mazdaspeed
Class: D [302] Stats
Drivetrain: FR Engine Type: 2 rotor
Power: 250 hp Speed: 5.6 Gears: 6
Torque: 165 lb-ft Handling: 5.3 Car Type: Production
Weight: 3,100 lb Acceleration: 4.0 Body Style: Coupe
Front Weight: 52% Launch: 4.9 Engine Aspiration: Normally aspirated
Displacement: 1.3L Braking: 5.1 1/4 Mile: 15.73 sec

Price: 6,000 cr
1990 Savanna RX-7
Class: E [267] Stats
Drivetrain: FR Engine Type: 2 rotor
Power: 200 hp Speed: 5.7 Gears: 5
Torque: 195 lb-ft Handling: 5.1 Car Type: Production
Weight: 2,981 lb Acceleration: 3.8 Body Style: Coupe
Front Weight: 50% Launch: 5.0 Engine Aspiration: Turbocharged
Displacement: 1.3L Braking: 4.8 1/4 Mile: 15.91 sec

Price: 14,000 cr
2001 Mazdaspeed Roadster
Class: E [261] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 158 hp Speed: 4.5 Gears: 6
Torque: 125 lb-ft Handling: 5.4 Car Type: Production
Weight: 2,385 lb Acceleration: 3.5 Body Style: Roadster
Front Weight: 52% Launch: 4.4 Engine Aspiration: Normally aspirated
Displacement: 1.8L Braking: 5.2 1/4 Mile: 16.39 sec

Price: 16,000 cr
2007 MX-5 Roadster Coupe
Class: E [247] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 158 hp Speed: 4.5 Gears: 6
Torque: 142 lb-ft Handling: 5.3 Car Type: Production
Weight: 2,510 lb Acceleration: 3.4 Body Style: Roadster
Front Weight: 51% Launch: 4.4 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 5.2 1/4 Mile: 16.49 sec

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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 6,000 cr
2001 Mazdaspeed Familia
Class: F [198] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 168 hp Speed: 5.2 Gears: 5
Torque: 133 lb-ft Handling: 4.7 Car Type: Production
Weight: 2,843 lb Acceleration: 3.1 Body Style: Saloon
Front Weight: 63% Launch: 4.1 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.4 1/4 Mile: 16.69 sec

Price: 6,000 cr
1994 MX-5 Miata
Class: F [158] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 128 hp Speed: 3.9 Gears: 5
Torque: 110 lb-ft Handling: 5.1 Car Type: Production
Weight: 2,330 lb Acceleration: 3.0 Body Style: Roadster
Front Weight: 51% Launch: 3.6 Engine Aspiration: Normally aspirated
Displacement: 1.8L Braking: 5.0 1/4 Mile: 17.14 sec

Price: 12,000 cr
2005 Axela Sport 23S
Class: F [142] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 168 hp Speed: 4.4 Gears: 5
Torque: 158 lb-ft Handling: 4.7 Car Type: Production
Weight: 2,957 lb Acceleration: 3.0 Body Style: Hatchback
Front Weight: 60% Launch: 3.6 Engine Aspiration: Normally aspirated
Displacement: 2.3L Braking: 4.5 1/4 Mile: 17.29 sec

McLaren
Price: 1,200,000 cr
1998 #41 Gulf Team Davidoff McLaren F1 GTR
Class: R2 [846] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 591 hp Speed: 7.0 Gears: 6
Torque: 389 lb-ft Handling: 7.6 Car Type: Race car
Weight: 2,017 lb Acceleration: 8.5 Body Style: GTS
Front Weight: 42% Launch: 7.8 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.8 1/4 Mile: 10.73 sec

Price: 1,200,000 cr
1997 #41 Team McLaren F1 GTR
Class: R2 [843] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 591 hp Speed: 6.9 Gears: 6
Torque: 389 lb-ft Handling: 7.6 Car Type: Race car
Weight: 2,017 lb Acceleration: 8.5 Body Style: GTS
Front Weight: 42% Launch: 7.8 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.8 1/4 Mile: 10.73 sec

135
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 1,200,000 cr
1997 #43 Team BMW Motorsport McLaren F1 GTR
Class: R2 [842] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 591 hp Speed: 6.9 Gears: 6
Torque: 389 lb-ft Handling: 7.6 Car Type: Race car
Weight: 2,017 lb Acceleration: 8.5 Body Style: GTS
Front Weight: 42% Launch: 7.8 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.8 1/4 Mile: 10.73 sec

Price: 3,800,000 cr
1997 F1 GT
Class: S [692] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 627 hp Speed: 8.6 Gears: 6
Torque: 480 lb-ft Handling: 6.5 Car Type: Production
Weight: 2,469 lb Acceleration: 8.2 Body Style: Supercar
Front Weight: 41% Launch: 7.4 Engine Aspiration: Normally aspirated
Displacement: 6.1L Braking: 6.5 1/4 Mile: 11.63 sec

Mercedes
Price: 800,000 cr
2008 C-Class Touring Car
Class: R2 [818] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 475 hp Speed: 6.0 Gears: 6
Torque: 391 lb-ft Handling: 7.9 Car Type: Production
Weight: 2,161 lb Acceleration: 8.2 Body Style: German touring car
Front Weight: 50% Launch: 7.1 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 8.1 1/4 Mile: 11.59 sec

Price: 1,230,000 cr
1998 AMG Mercedes CLK GTR
Class: S [655] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 622 hp Speed: 7.4 Gears: 6
Torque: 539 lb-ft Handling: 6.5 Car Type: Production
Weight: 3,175 lb Acceleration: 7.2 Body Style: Supercar
Front Weight: 42% Launch: 6.6 Engine Aspiration: Normally aspirated
Displacement: 6.9L Braking: 6.4 1/4 Mile: 12.16 sec

Price: 300,000 cr
2005 SLR
Class: S [609] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 617 hp Speed: 8.2 Gears: 5
Torque: 575 lb-ft Handling: 5.7 Car Type: Production
Weight: 3,860 lb Acceleration: 7.2 Body Style: Coupe
Front Weight: 51% Launch: 6.6 Engine Aspiration:
Displacement: 5.4L Braking: 5.8 Positive displacement supercharged
1/4 Mile: 12.68 sec

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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 290,000 cr
2009 SL 65 AMG Black Series
Class: A [548] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 661 hp Speed: 7.3 Gears: 5
Torque: 739 lb-ft Handling: 5.6 Car Type: Production
Weight: 4,215 lb Acceleration: 6.7 Body Style: Coupe
Front Weight: 52% Launch: 6.5 Engine Aspiration: Twin turbocharged
Displacement: 6L Braking: 5.5 1/4 Mile: 13.26 sec

Price: 20,000 cr
2003 CLK55 AMG Coupe
Class: C [414] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 366 hp Speed: 7.2 Gears: 5
Torque: 376 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,635 lb Acceleration: 5.5 Body Style: Coupe
Front Weight: 51% Launch: 6.3 Engine Aspiration: Normally aspirated
Displacement: 5.4L Braking: 5.0 1/4 Mile: 14.28 sec

Price: 17,000 cr
2004 C32 AMG
Class: D [340] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 349 hp Speed: 6.7 Gears: 5
Torque: 332 lb-ft Handling: 4.9 Car Type: Production
Weight: 3,605 lb Acceleration: 4.7 Body Style: Saloon
Front Weight: 54% Launch: 5.7 Engine Aspiration: Positive displacement
Displacement: 3.2L Braking: 4.6 supercharged
1/4 Mile: 15.13 sec

Price: 85,000 cr
2009 ML 63 AMG
Class: D [335] Stats
Drivetrain: FA Engine Type: 8 cylinder
Power: 510 hp Speed: 6.3 Gears: 7
Torque: 465 lb-ft Handling: 4.3 Car Type: Production
Weight: 5,039 lb Acceleration: 5.3 Body Style: Sport truck
Front Weight: 53% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 6.2L Braking: 4.3 1/4 Mile: 13.28 sec

Price: 450,000 cr
1954 300SL Gullwing Coupe
Class: F [189] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 241 hp Speed: 4.2 Gears: 4
Torque: 217 lb-ft Handling: 4.6 Car Type: Production
Weight: 2,960 lb Acceleration: 3.5 Body Style: Coupe
Front Weight: 48% Launch: 4.3 Engine Aspiration: Normally aspirated
Displacement: 3L Braking: 4.3 1/4 Mile: 16.19 sec

Price: 24,000 cr
2009 A200 Turbo Coupe
Class: F [172] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 190 hp Speed: 4.7 Gears: 6
Torque: 207 lb-ft Handling: 4.2 Car Type: Production
Weight: 2,877 lb Acceleration: 3.7 Body Style: Subcompact
Front Weight: 65% Launch: 4.7 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 4.0 1/4 Mile: 16.61 sec

137
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Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

MINI

Price: 27,000 cr
2009 John Cooper Works
Class: D [298] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 208 hp Speed: 5.0 Gears: 6
Torque: 192 lb-ft Handling: 4.6 Car Type: Production
Weight: 2,701 lb Acceleration: 4.5 Body Style: Hatchback
Front Weight: 62% Launch: 5.3 Engine Aspiration: Turbocharged
Displacement: 1.6L Braking: 4.6 1/4 Mile: 15.71 sec

Price: 12,000 cr
2003 Cooper S
Class: E [209] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 163 hp Speed: 4.6 Gears: 6
Torque: 155 lb-ft Handling: 4.9 Car Type: Production
Weight: 2,730 lb Acceleration: 3.4 Body Style: Hatchback
Front Weight: 59% Launch: 4.1 Engine Aspiration:
Displacement: 1.6L Braking: 4.7 Positive displacement supercharged
1/4 Mile: 16.64 sec

Mitsubishi
Price: 300,000 cr
2006 HKS Time Attack Evolution
Class: S [675] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 592 hp Speed: 5.7 Gears: 5
Torque: 506 lb-ft Handling: 6.3 Car Type: Pre-tuned
Weight: 2,359 lb Acceleration: 8.4 Body Style: Saloon
Front Weight: 62% Launch: 9.4 Engine Aspiration: Turbocharged
Displacement: 2.2L Braking: 6.4 1/4 Mile: 11.14 sec

Price: 26,000 cr
2008 Lancer Evolution X GSR
Class: C [381] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 305 hp Speed: 5.4 Gears: 6
Torque: 315 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,395 lb Acceleration: 4.8 Body Style: Saloon
Front Weight: 60% Launch: 6.1 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 5.2 1/4 Mile: 14.02 sec

Price: 23,000 cr
2006 Lancer Evolution IX MR
Class: C [380] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 325 hp Speed: 5.6 Gears: 6
Torque: 332 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,285 lb Acceleration: 4.9 Body Style: Saloon
Front Weight: 60% Launch: 6.2 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 5.3 1/4 Mile: 14.11 sec

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Price: 21,000 cr
2004 Lancer Evolution VIII MR
Class: C [374] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 305 hp Speed: 5.6 Gears: 6
Torque: 315 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,108 lb Acceleration: 4.9 Body Style: Saloon
Front Weight: 60% Launch: 6.2 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 5.2 1/4 Mile: 14.26 sec

Price: 14,000 cr
1999 Lancer Evolution VI GSR
Class: C [359] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 280 hp Speed: 5.3 Gears: 5
Torque: 300 lb-ft Handling: 5.4 Car Type: Production
Weight: 2,822 lb Acceleration: 4.8 Body Style: Saloon
Front Weight: 58% Launch: 6.0 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 5.2 1/4 Mile: 14.36 sec

Price: 8,000 cr
1997 GTO
Class: D [324] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 320 hp Speed: 6.0 Gears: 6
Torque: 315 lb-ft Handling: 5.1 Car Type: Production
Weight: 3,704 lb Acceleration: 4.2 Body Style: Coupe
Front Weight: 61% Launch: 5.5 Engine Aspiration: Twin turbocharged
Displacement: 3L Braking: 4.8 1/4 Mile: 14.39 sec

Price: 4,000 cr
1995 Eclipse GSX
Class: E [256] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 210 hp Speed: 5.7 Gears: 5
Torque: 214 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,199 lb Acceleration: 3.7 Body Style: Coupe
Front Weight: 59% Launch: 4.8 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 4.7 1/4 Mile: 15.26 sec

Price: 13,000 cr
2006 Eclipse GT
Class: E [251] Stats
Drivetrain: FF Engine Type: 6 cylinder
Power: 263 hp Speed: 5.2 Gears: 6
Torque: 260 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,570 lb Acceleration: 4.0 Body Style: Coupe
Front Weight: 61% Launch: 4.5 Engine Aspiration: Normally aspirated
Displacement: 3.8L Braking: 4.7 1/4 Mile: 16.19 sec

Price: 6,000 cr
1998 FTO GP Version R
Class: E [241] Stats
Drivetrain: FF Engine Type: 6 cylinder
Power: 197 hp Speed: 5.1 Gears: 5
Torque: 147 lb-ft Handling: 5.0 Car Type: Production
Weight: 2,535 lb Acceleration: 3.6 Body Style: Coupe
Front Weight: 62% Launch: 4.8 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.7 1/4 Mile: 16.31 sec

139
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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 9,000 cr
2003 Eclipse GTS
Class: F [138] Stats
Drivetrain: FF Engine Type: 6 cylinder
Power: 210 hp Speed: 4.7 Gears: 5
Torque: 205 lb-ft Handling: 4.8 Car Type: Production
Weight: 3,241 lb Acceleration: 3.0 Body Style: Coupe
Front Weight: 64% Launch: 3.5 Engine Aspiration: Normally aspirated
Displacement: 3L Braking: 4.5 1/4 Mile: 17.19 sec

Nissan

Price: 2,000,000 cr
1998 #32 NISSAN R390 GT1
Class: R2 [864] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 650 hp Speed: 7.0 Gears: 6
Torque: 521 lb-ft Handling: 7.8 Car Type: Race car
Weight: 2,205 lb Acceleration: 8.6 Body Style: GTS
Front Weight: 46% Launch: 7.5 Engine Aspiration: Twin turbocharged
Displacement: 3.5L Braking: 7.9 1/4 Mile: 10.88 sec

Price: 2,000,000 cr
1997 #23 Nissan Motorsports R390
Class: R2 [864] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 650 hp Speed: 7.0 Gears: 6
Torque: 521 lb-ft Handling: 7.8 Car Type: Race car
Weight: 2,205 lb Acceleration: 8.6 Body Style: GTS
Front Weight: 46% Launch: 7.5 Engine Aspiration: Twin turbocharged
Displacement: 3.5L Braking: 7.9 1/4 Mile: 10.88 sec

Price: 600,000 cr
2008 #3 YellowHat YMS TOMICA GT-R
Class: R2 [847] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 500 hp Speed: 6.4 Gears: 6
Torque: 376 lb-ft Handling: 8.4 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.1 Body Style: SuperGT GT500
Front Weight: 51% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 4.5L Braking: 8.4 1/4 Mile: 11.54 sec

Price: 600,000 cr
2008 #23 XANAVI NISMO GT-R
Class: R2 [846] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 500 hp Speed: 6.4 Gears: 6
Torque: 376 lb-ft Handling: 8.4 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.1 Body Style: SuperGT GT500
Front Weight: 51% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 4.5L Braking: 8.4 1/4 Mile: 11.54 sec

140
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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 600,000 cr
2008 #12 Calsonic Impul GT-R
Class: R2 [846] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 500 hp Speed: 6.4 Gears: 6
Torque: 376 lb-ft Handling: 8.4 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.1 Body Style: SuperGT GT500
Front Weight: 51% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 4.5L Braking: 8.4 1/4 Mile: 11.55 sec

Price: 600,000 cr
2008 #24 WOODONE ADVAN Clarion GT-R
Class: R2 [845] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 500 hp Speed: 6.3 Gears: 6
Torque: 376 lb-ft Handling: 8.4 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.1 Body Style: SuperGT GT500
Front Weight: 51% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 4.5L Braking: 8.4 1/4 Mile: 11.55 sec

Price: 400,000 cr
2003 #23 XANAVI NISMO GT-R
Class: R2 [825] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 495 hp Speed: 6.3 Gears: 6
Torque: 540 lb-ft Handling: 8.0 Car Type: Race car
Weight: 2,535 lb Acceleration: 8.0 Body Style: SuperGT GT500
Front Weight: 53% Launch: 7.0 Engine Aspiration: Twin turbocharged
Displacement: 3L Braking: 8.0 1/4 Mile: 11.76 sec

Price: 400,000 cr
2003 #12 CALSONIC SKYLINE
Class: R2 [825] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 495 hp Speed: 6.3 Gears: 6
Torque: 540 lb-ft Handling: 8.0 Car Type: Race car
Weight: 2,535 lb Acceleration: 8.0 Body Style: SuperGT GT500
Front Weight: 53% Launch: 7.0 Engine Aspiration: Twin turbocharged
Displacement: 3L Braking: 8.0 1/4 Mile: 11.76 sec

Price: 1,250,000 cr
1998 R390
Class: R3 [726] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 550 hp Speed: 7.3 Gears: 6
Torque: 471 lb-ft Handling: 6.1 Car Type: Production
Weight: 2,264 lb Acceleration: 7.8 Body Style: Supercar
Front Weight: 50% Launch: 6.8 Engine Aspiration: Twin turbocharged
Displacement: 3.5L Braking: 6.0 1/4 Mile: 11.54 sec

Price: 200,000 cr
2003 #3 HASEMISPORT ENDLESS Z
Class: R3 [713] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 350 hp Speed: 6.5 Gears: 6
Torque: 289 lb-ft Handling: 7.5 Car Type: Race car
Weight: 2,524 lb Acceleration: 7.1 Body Style: SuperGT GT300
Front Weight: 52% Launch: 6.9 Engine Aspiration: Normally aspirated
Displacement: 3.5L Braking: 7.4 1/4 Mile: 12.56 sec

141
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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 200,000 cr
2005 #46 Dream Cube's ADVAN Z
Class: R3 [712] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 350 hp Speed: 6.4 Gears: 6
Torque: 289 lb-ft Handling: 7.5 Car Type: Race car
Weight: 2,524 lb Acceleration: 7.1 Body Style: SuperGT GT300
Front Weight: 52% Launch: 6.9 Engine Aspiration: Normally aspirated
Displacement: 3.5L Braking: 7.4 1/4 Mile: 12.56 sec

Price: 250,000 cr
2000 Top Secret D1-Spec S15
Class: S [648] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 534 hp Speed: 5.2 Gears: 5
Torque: 365 lb-ft Handling: 5.8 Car Type: Pre-tuned
Weight: 2,557 lb Acceleration: 7.6 Body Style: Coupe
Front Weight: 51% Launch: 6.7 Engine Aspiration: Turbocharged
Displacement: 2.2L Braking: 5.8 1/4 Mile: 12.68 sec

Price: 300,000 cr
2002 MINE'S R34 Skyline GT-R
Class: S [616] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 621 hp Speed: 7.5 Gears: 6
Torque: 434 lb-ft Handling: 5.9 Car Type: Pre-tuned
Weight: 3,197 lb Acceleration: 7.7 Body Style: Coupe
Front Weight: 56% Launch: 7.9 Engine Aspiration: Twin turbocharged
Displacement: 2.6L Braking: 5.9 1/4 Mile: 11.61 sec

Price: 260,000 cr
1993 MINE'S R32 Skyline GT-R
Class: S [606] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 621 hp Speed: 7.9 Gears: 5
Torque: 456 lb-ft Handling: 5.7 Car Type: Pre-tuned
Weight: 2,943 lb Acceleration: 7.8 Body Style: Coupe
Front Weight: 58% Launch: 9.0 Engine Aspiration: Twin turbocharged
Displacement: 2.6L Braking: 5.5 1/4 Mile: 11.79 sec

Price: 32,000 cr
2010 370Z
Class: B [441] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 332 hp Speed: 6.6 Gears: 6
Torque: 270 lb-ft Handling: 5.6 Car Type: Production
Weight: 3,267 lb Acceleration: 5.5 Body Style: Coupe
Front Weight: 53% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 3.7L Braking: 5.3 1/4 Mile: 14.41 sec

Price: 54,000 cr
2002 Skyline GT-R V-Spec II
Class: C [401] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 327 hp Speed: 6.0 Gears: 6
Torque: 293 lb-ft Handling: 5.5 Car Type: Production
Weight: 3,439 lb Acceleration: 5.0 Body Style: Coupe
Front Weight: 57% Launch: 6.0 Engine Aspiration: Twin turbocharged
Displacement: 2.6L Braking: 5.3 1/4 Mile: 13.71 sec

142
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 14,000 cr
2003 Fairlady Z
Class: C [375] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 287 hp Speed: 6.5 Gears: 6
Torque: 274 lb-ft Handling: 5.3 Car Type: Production
Weight: 3,310 lb Acceleration: 4.8 Body Style: Coupe
Front Weight: 53% Launch: 5.9 Engine Aspiration: Normally aspirated
Displacement: 3.5L Braking: 5.0 1/4 Mile: 15.06 sec

Price: 19,000 cr
1997 Skyline GT-R V-Spec
Class: C [368] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 320 hp Speed: 5.7 Gears: 5
Torque: 271 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,393 lb Acceleration: 4.7 Body Style: Coupe
Front Weight: 56% Launch: 5.4 Engine Aspiration: Twin turbocharged
Displacement: 2.6L Braking: 5.2 1/4 Mile: 14.21 sec

Price: 13,000 cr
1993 Skyline GT-R V-Spec
Class: C [366] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 320 hp Speed: 5.6 Gears: 5
Torque: 261 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,307 lb Acceleration: 4.9 Body Style: Coupe
Front Weight: 58% Launch: 5.6 Engine Aspiration: Twin turbocharged
Displacement: 2.6L Braking: 5.2 1/4 Mile: 13.94 sec

Price: 14,000 cr
2003 Skyline Coupe 350GT
Class: D [350] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 280 hp Speed: 6.3 Gears: 6
Torque: 270 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,417 lb Acceleration: 4.6 Body Style: Coupe
Front Weight: 54% Launch: 5.7 Engine Aspiration: Normally aspirated
Displacement: 3.5L Braking: 5.0 1/4 Mile: 15.17 sec

Price: 16,000 cr
2000 Silvia Spec-R
Class: D [338] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 250 hp Speed: 5.7 Gears: 6
Torque: 203 lb-ft Handling: 5.2 Car Type: Production
Weight: 2,734 lb Acceleration: 4.6 Body Style: Coupe
Front Weight: 51% Launch: 5.7 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 4.9 1/4 Mile: 15.26 sec

Price: 9,000 cr
1994 Fairlady Z Version S Twin Turbo
Class: D [296] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 300 hp Speed: 5.8 Gears: 5
Torque: 283 lb-ft Handling: 5.1 Car Type: Production
Weight: 3,351 lb Acceleration: 4.2 Body Style: Coupe
Front Weight: 54% Launch: 5.0 Engine Aspiration: Twin turbocharged
Displacement: 3L Braking: 4.8 1/4 Mile: 15.68 sec

143
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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 5,000 cr
1994 Silvia K's
Class: E [250] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 205 hp Speed: 4.9 Gears: 5
Torque: 203 lb-ft Handling: 5.0 Car Type: Production
Weight: 2,800 lb Acceleration: 3.9 Body Style: Coupe
Front Weight: 55% Launch: 5.0 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 4.7 1/4 Mile: 16.06 sec

Price: 5,000 cr
1992 Silvia CLUB K's
Class: E [235] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 202 hp Speed: 5.2 Gears: 5
Torque: 202 lb-ft Handling: 4.8 Car Type: Production
Weight: 2,535 lb Acceleration: 3.8 Body Style: Coupe
Front Weight: 55% Launch: 4.9 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 4.5 1/4 Mile: 16.08 sec

Price: 16,000 cr
2007 Sentra SE-R Spec V
Class: E [230] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 200 hp Speed: 4.9 Gears: 6
Torque: 180 lb-ft Handling: 4.7 Car Type: Production
Weight: 3,078 lb Acceleration: 3.9 Body Style: Saloon
Front Weight: 62% Launch: 4.9 Engine Aspiration: Normally aspirated
Displacement: 2.5L Braking: 4.4 1/4 Mile: 16.22 sec

Price: 12,000 cr
1969 Fairlady Z 432
Class: F [139] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 160 hp Speed: 3.6 Gears: 5
Torque: 133 lb-ft Handling: 4.9 Car Type: Production
Weight: 2,308 lb Acceleration: 3.0 Body Style: Coupe
Front Weight: 51% Launch: 3.8 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.8 1/4 Mile: 16.92 sec

Price: 9,000 cr
2009 Versa SL
Class: F [128] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 122 hp Speed: 4.2 Gears: 6
Torque: 127 lb-ft Handling: 4.9 Car Type: Production
Weight: 2,718 lb Acceleration: 3.1 Body Style: Subcompact
Front Weight: 53% Launch: 3.8 Engine Aspiration: Normally aspirated
Displacement: 1.8L Braking: 4.7 1/4 Mile: 17.96 sec

Price: 22,000 cr
1970 Datsun 510
Class: F [102] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 96 hp Speed: 3.2 Gears: 4
Torque: 100 lb-ft Handling: 4.8 Car Type: Production
Weight: 2,127 lb Acceleration: 3.0 Body Style: Coupe
Front Weight: 54% Launch: 3.8 Engine Aspiration: Normally aspirated
Displacement: 1.6L Braking: 4.7 1/4 Mile: 17.42 sec

144
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Pagani
Price: 300,000 cr
2003 #17 Carsport America Zonda GR
Class: R2 [826] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 600 hp Speed: 7.1 Gears: 6
Torque: 516 lb-ft Handling: 7.4 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.5 Body Style: GT2
Front Weight: 46% Launch: 7.5 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 7.5 1/4 Mile: 10.96 sec

Price: 400,000 cr
1999 Zonda C12
Class: S [631] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 394 hp Speed: 6.7 Gears: 6
Torque: 420 lb-ft Handling: 6.4 Car Type: Production
Weight: 2,756 lb Acceleration: 7.3 Body Style: Supercar
Front Weight: 46% Launch: 7.4 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 6.3 1/4 Mile: 12.53 sec

Panoz
Price: 1,200,000 cr
2003 #11 JML Team Panoz LMP-01
Class: R1 [934] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 620 hp Speed: 7.0 Gears: 6
Torque: 538 lb-ft Handling: 8.7 Car Type: Race car
Weight: 2,057 lb Acceleration: 9.0 Body Style: Prototype 1
Front Weight: 46% Launch: 7.9 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 8.7 1/4 Mile: 10.46 sec

Price: 1,200,000 cr
2002 #50 Panoz Motor Sports LMP-01
Class: R1 [933] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 620 hp Speed: 6.9 Gears: 6
Torque: 538 lb-ft Handling: 8.7 Car Type: Race car
Weight: 2,057 lb Acceleration: 9.0 Body Style: Prototype 1
Front Weight: 46% Launch: 7.9 Engine Aspiration: Normally aspirated
Displacement: 6L Braking: 8.7 1/4 Mile: 10.47 sec

Price: 250,000 cr
2006 #81 Team LNT Panoz Esperante GTLM
Class: R3 [776] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 530 hp Speed: 6.7 Gears: 6
Torque: 450 lb-ft Handling: 7.3 Car Type: Race car
Weight: 2,646 lb Acceleration: 7.9 Body Style: GT2
Front Weight: 50% Launch: 7.2 Engine Aspiration: Normally aspirated
Displacement: 5L Braking: 7.3 1/4 Mile: 10.48 sec

145
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 250,000 cr
2005 #51 Panoz Esperante GTLM
Class: R3 [773] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 530 hp Speed: 6.7 Gears: 6
Torque: 450 lb-ft Handling: 7.3 Car Type: Race car
Weight: 2,646 lb Acceleration: 7.8 Body Style: GT2
Front Weight: 50% Launch: 7.2 Engine Aspiration: Normally aspirated
Displacement: 5L Braking: 7.3 1/4 Mile: 11.59 sec

Price: 80,000 cr
2005 Esperante GTLM
Class: A [505] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 420 hp Speed: 7.8 Gears: 6
Torque: 320 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,384 lb Acceleration: 6.3 Body Style: Coupe
Front Weight: 53% Launch: 5.6 Engine Aspiration:
Displacement: 4.6L Braking: 5.2 Positive displacement supercharged
1/4 Mile: 13.66 sec

Peugeot

Price: 1,500,000 cr
2007 #8 Peugeot Sport 908
Class: R1 [997] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 700 hp Speed: 8.1 Gears: 6
Torque: 886 lb-ft Handling: 9.0 Car Type: Race car
Weight: 2,039 lb Acceleration: 9.5 Body Style: Prototype 1
Front Weight: 40% Launch: 8.3 Engine Aspiration: Twin turbocharged
Displacement: 5.5L Braking: 9.0 1/4 Mile: 9.84 sec

Price: 1,500,000 cr
2009 #9 Peugeot Sport Total 908
Class: R1 [995] Stats
Drivetrain: MR Engine Type: 12 cylinder
Power: 700 hp Speed: 7.8 Gears: 6
Torque: 886 lb-ft Handling: 9.0 Car Type: Race car
Weight: 2,039 lb Acceleration: 9.5 Body Style: Prototype 1
Front Weight: 40% Launch: 8.3 Engine Aspiration: Twin turbocharged
Displacement: 5.5L Braking: 9.0 1/4 Mile: 9.86 sec

Price: 2,000,000 cr
1993 #3 Peugeot Talbot Sport 905 EVO 1C
Class: R1 [953] Stats
Drivetrain: MR Engine Type: 10 cylinder
Power: 641 hp Speed: 7.4 Gears: 6
Torque: 359 lb-ft Handling: 8.9 Car Type: Race car
Weight: 1,653 lb Acceleration: 9.1 Body Style: GTS
Front Weight: 47% Launch: 7.8 Engine Aspiration: Normally aspirated
Displacement: 3.5L Braking: 8.9 1/4 Mile: 10.56 sec

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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 300,000 cr
2007 #1 Peugeot 207 Super 2000
Class: A [537] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 280 hp Speed: 4.9 Gears: 6
Torque: 184 lb-ft Handling: 6.2 Car Type: Race car
Weight: 2,425 lb Acceleration: 6.2 Body Style: Hatchback
Front Weight: 58% Launch: 5.8 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 6.2 1/4 Mile: 12.68 sec

Price: 250,000 cr
2007 207 Super 2000
Class: A [536] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 280 hp Speed: 5.4 Gears: 6
Torque: 184 lb-ft Handling: 6.0 Car Type: Pre-tuned
Weight: 2,425 lb Acceleration: 6.2 Body Style: Hatchback
Front Weight: 58% Launch: 5.8 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 6.0 1/4 Mile: 12.62 sec

Price: 15,000 cr
2004 206 RC
Class: E [275] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 174 hp Speed: 4.6 Gears: 5
Torque: 149 lb-ft Handling: 4.6 Car Type: Production
Weight: 2,425 lb Acceleration: 4.5 Body Style: Hatchback
Front Weight: 64% Launch: 5.2 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.5 1/4 Mile: 15.62 sec

Price: 20,000 cr
2007 207 RC
Class: E [219] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 172 hp Speed: 4.7 Gears: 5
Torque: 177 lb-ft Handling: 5.0 Car Type: Production
Weight: 2,921 lb Acceleration: 3.4 Body Style: Hatchback
Front Weight: 64% Launch: 4.4 Engine Aspiration: Turbocharged
Displacement: 1.6L Braking: 4.8 1/4 Mile: 16.49 sec

Porsche

Price: 1,000,000 cr
2008 #16 Dyson Racing RS Spyder Evo
Class: R1 [955] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 503 hp Speed: 7.5 Gears: 6
Torque: 284 lb-ft Handling: 9.0 Car Type: Race car
Weight: 1,764 lb Acceleration: 9.0 Body Style: Prototype 2
Front Weight: 44% Launch: 7.8 Engine Aspiration: Normally aspirated
Displacement: 3.4L Braking: 9.0 1/4 Mile: 10.53 sec

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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 1,000,000 cr
2008 #7 Penske Racing RS Spyder Evo
Class: R1 [952] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 503 hp Speed: 7.5 Gears: 6
Torque: 284 lb-ft Handling: 9.0 Car Type: Race car
Weight: 1,764 lb Acceleration: 9.0 Body Style: Prototype 2
Front Weight: 44% Launch: 7.8 Engine Aspiration: Normally aspirated
Displacement: 3.4L Braking: 9.0 1/4 Mile: 10.53 sec

Price: 2,000,000 cr
1987 #17 Racing Porsche AG 962c
Class: R1 [931] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 689 hp Speed: 6.8 Gears: 5
Torque: 524 lb-ft Handling: 8.7 Car Type: Race car
Weight: 1,808 lb Acceleration: 8.9 Body Style: Prototype 1
Front Weight: 46% Launch: 7.4 Engine Aspiration: Twin turbocharged
Displacement: 3L Braking: 8.6 1/4 Mile: 10.74 sec

Price: 1,200,000 cr
1998 #5 Zakspeed Racing 911 GT1-98
Class: R2 [850] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 550 hp Speed: 6.6 Gears: 6
Torque: 465 lb-ft Handling: 7.8 Car Type: Race car
Weight: 2,094 lb Acceleration: 8.4 Body Style: GTS
Front Weight: 48% Launch: 7.3 Engine Aspiration: Twin turbocharged
Displacement: 3.2L Braking: 7.9 1/4 Mile: 11.09 sec

Price: 1,200,000 cr
1998 #26 Porsche AG 911 GT1-98
Class: R2 [849] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 550 hp Speed: 6.6 Gears: 6
Torque: 465 lb-ft Handling: 7.8 Car Type: Race car
Weight: 2,094 lb Acceleration: 8.4 Body Style: GTS
Front Weight: 48% Launch: 7.3 Engine Aspiration: Twin turbocharged
Displacement: 3.2L Braking: 7.9 1/4 Mile: 11.09 sec

Price: 250,000 cr
2008 #45 Flying Lizard 911 GT3-RSR
Class: R3 [742] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 465 hp Speed: 6.5 Gears: 6
Torque: 317 lb-ft Handling: 7.2 Car Type: Race car
Weight: 2,701 lb Acceleration: 7.9 Body Style: GT2
Front Weight: 41% Launch: 7.2 Engine Aspiration: Normally aspirated
Displacement: 3.8L Braking: 7.2 1/4 Mile: 11.37 sec

Price: 250,000 cr
2007 #80 Flying Lizard 911 GT3-RSR
Class: R3 [734] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 465 hp Speed: 6.5 Gears: 6
Torque: 317 lb-ft Handling: 7.1 Car Type: Race car
Weight: 2,701 lb Acceleration: 7.8 Body Style: GT2
Front Weight: 41% Launch: 7.2 Engine Aspiration: Normally aspirated
Displacement: 3.8L Braking: 7.1 1/4 Mile: 11.33 sec

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Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 1,300,000 cr
1998 911 GT1 Strassenversion
Class: R3 [716] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 536 hp Speed: 6.7 Gears: 6
Torque: 443 lb-ft Handling: 7.0 Car Type: Production
Weight: 2,646 lb Acceleration: 7.8 Body Style: Supercar
Front Weight: 48% Launch: 7.3 Engine Aspiration: Twin turbocharged
Displacement: 3.2L Braking: 7.1 1/4 Mile: 12.23 sec

Price: 250,000 cr
2005 #5 XBOX 360 911 GT3-RSR
Class: R3 [715] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 438 hp Speed: 5.7 Gears: 6
Torque: 302 lb-ft Handling: 7.0 Car Type: Race car
Weight: 2,480 lb Acceleration: 7.8 Body Style: GT2
Front Weight: 41% Launch: 7.7 Engine Aspiration: Normally aspirated
Displacement: 3.6L Braking: 7.0 1/4 Mile: 11.61 sec

Price: 250,000 cr
2005 #31 Petersen-White Lightning 911 GT3-RSR
Class: R3 [713] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 439 hp Speed: 5.7 Gears: 6
Torque: 302 lb-ft Handling: 7.0 Car Type: Race car
Weight: 2,480 lb Acceleration: 7.8 Body Style: GT2
Front Weight: 41% Launch: 7.7 Engine Aspiration: Normally aspirated
Displacement: 3.6L Braking: 7.0 1/4 Mile: 11.63 sec

Price: 200,000 cr
2006 #82 Red Bull 911 GT3 Cup
Class: S [666] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 394 hp Speed: 6.6 Gears: 6
Torque: 295 lb-ft Handling: 6.3 Car Type: Race car
Weight: 2,513 lb Acceleration: 7.6 Body Style: GT3
Front Weight: 41% Launch: 7.6 Engine Aspiration: Normally aspirated
Displacement: 3.6L Braking: 6.4 1/4 Mile: 11.94 sec

Price: 200,000 cr
2008 #2 Gruppe Orange Racing 911 GT3 Cup
Class: S [666] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 394 hp Speed: 6.6 Gears: 6
Torque: 295 lb-ft Handling: 6.3 Car Type: Race car
Weight: 2,513 lb Acceleration: 7.6 Body Style: GT3
Front Weight: 41% Launch: 7.6 Engine Aspiration: Normally aspirated
Displacement: 3.6L Braking: 6.4 1/4 Mile: 11.93 sec

Price: 200,000 cr
2005 #3 Lechner Racing School Team 1 911 GT3 Cup
Class: S [656] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 384 hp Speed: 6.7 Gears: 6
Torque: 287 lb-ft Handling: 6.3 Car Type: Race car
Weight: 2,535 lb Acceleration: 7.4 Body Style: GT3
Front Weight: 41% Launch: 7.5 Engine Aspiration: Normally aspirated
Displacement: 3.6L Braking: 6.3 1/4 Mile: 12.08 sec

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Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 200,000 cr
2005 #66 AXA Racing 911 GT3 Cup
Class: S [647] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 385 hp Speed: 6.7 Gears: 6
Torque: 288 lb-ft Handling: 6.3 Car Type: Race car
Weight: 2,535 lb Acceleration: 7.4 Body Style: GT3
Front Weight: 41% Launch: 7.7 Engine Aspiration: Normally aspirated
Displacement: 3.6L Braking: 6.3 1/4 Mile: 12.29 sec

Price: 200,000 cr
2005 #55 Applied Materials 911 GT3 Cup
Class: S [647] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 385 hp Speed: 6.7 Gears: 6
Torque: 288 lb-ft Handling: 6.3 Car Type: Race car
Weight: 2,535 lb Acceleration: 7.4 Body Style: GT3
Front Weight: 41% Launch: 7.7 Engine Aspiration: Normally aspirated
Displacement: 3.6L Braking: 6.3 1/4 Mile: 12.29 sec

Price: 340,000 cr
2003 Carrera GT
Class: S [640] Stats
Drivetrain: MR Engine Type: 10 cylinder
Power: 605 hp Speed: 7.8 Gears: 6
Torque: 435 lb-ft Handling: 6.2 Car Type: Production
Weight: 3,530 lb Acceleration: 7.4 Body Style: Supercar
Front Weight: 42% Launch: 7.7 Engine Aspiration: Normally aspirated
Displacement: 5.7L Braking: 6.4 1/4 Mile: 12.16 sec

Price: 186,000 cr
2008 911 GT2 (997)
Class: A [590] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 530 hp Speed: 7.7 Gears: 6
Torque: 502 lb-ft Handling: 6.0 Car Type: Production
Weight: 3,175 lb Acceleration: 6.9 Body Style: Coupe
Front Weight: 37% Launch: 7.8 Engine Aspiration: Twin turbocharged
Displacement: 3.6L Braking: 6.1 1/4 Mile: 12.47 sec

Price: 115,000 cr
2007 911 Turbo (997)
Class: A [556] Stats
Drivetrain: RA Engine Type: 6 cylinder
Power: 480 hp Speed: 7.8 Gears: 6
Torque: 458 lb-ft Handling: 5.7 Car Type: Production
Weight: 3,494 lb Acceleration: 6.5 Body Style: Coupe
Front Weight: 39% Launch: 8.4 Engine Aspiration: Twin turbocharged
Displacement: 3.6L Braking: 5.7 1/4 Mile: 12.34 sec

Price: 105,000 cr
2007 911 GT3 (997)
Class: A [551] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 415 hp Speed: 7.6 Gears: 6
Torque: 300 lb-ft Handling: 5.9 Car Type: Production
Weight: 3,075 lb Acceleration: 6.4 Body Style: Coupe
Front Weight: 38% Launch: 6.9 Engine Aspiration: Normally aspirated
Displacement: 3.6L Braking: 6.0 1/4 Mile: 12.83 sec

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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 400,000 cr
1987 959
Class: A [541] Stats
Drivetrain: RA Engine Type: 6 cylinder
Power: 450 hp Speed: 7.6 Gears: 6
Torque: 370 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,190 lb Acceleration: 6.8 Body Style: Supercar
Front Weight: 43% Launch: 8.5 Engine Aspiration: Twin turbocharged
Displacement: 2.8L Braking: 5.2 1/4 Mile: 12.46 sec

Price: 240,000 cr
1995 911 GT2
Class: A [540] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 424 hp Speed: 6.9 Gears: 6
Torque: 398 lb-ft Handling: 5.8 Car Type: Production
Weight: 2,855 lb Acceleration: 6.2 Body Style: Coupe
Front Weight: 38% Launch: 7.7 Engine Aspiration: Twin turbocharged
Displacement: 3.6L Braking: 5.7 1/4 Mile: 12.99 sec

Price: 65,000 cr
2004 911 GT3 (996)
Class: A [528] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 380 hp Speed: 7.3 Gears: 6
Torque: 285 lb-ft Handling: 5.9 Car Type: Production
Weight: 3,160 lb Acceleration: 6.0 Body Style: Coupe
Front Weight: 38% Launch: 7.0 Engine Aspiration: Normally aspirated
Displacement: 3.6L Braking: 6.0 1/4 Mile: 13.09 sec

Price: 44,000 cr
2006 Cayman S
Class: B [453] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 295 hp Speed: 6.6 Gears: 6
Torque: 251 lb-ft Handling: 5.7 Car Type: Production
Weight: 2,954 lb Acceleration: 5.5 Body Style: Coupe
Front Weight: 48% Launch: 6.4 Engine Aspiration: Normally aspirated
Displacement: 3.4L Braking: 5.4 1/4 Mile: 14.21 sec

Price: 118,000 cr
2009 Cayenne Turbo S
Class: C [401] Stats
Drivetrain: FA Engine Type: 8 cylinder
Power: 550 hp Speed: 6.7 Gears: 6
Torque: 553 lb-ft Handling: 4.7 Car Type: Production
Weight: 5,192 lb Acceleration: 5.4 Body Style: Sport truck
Front Weight: 53% Launch: 6.9 Engine Aspiration: Twin turbocharged
Displacement: 4.8L Braking: 5.0 1/4 Mile: 13.23 sec

Price: 25,000 cr
2003 Boxster S
Class: C [392] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 258 hp Speed: 6.1 Gears: 6
Torque: 229 lb-ft Handling: 5.4 Car Type: Production
Weight: 2,930 lb Acceleration: 4.9 Body Style: Roadster
Front Weight: 46% Launch: 6.1 Engine Aspiration: Normally aspirated
Displacement: 3.2L Braking: 5.2 1/4 Mile: 14.54 sec

151
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 38,000 cr
1982 911 Turbo 3.3
Class: C [360] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 296 hp Speed: 5.7 Gears: 4
Torque: 304 lb-ft Handling: 5.0 Car Type: Production
Weight: 2,866 lb Acceleration: 5.2 Body Style: Coupe
Front Weight: 39% Launch: 5.4 Engine Aspiration: Turbocharged
Displacement: 3.3L Braking: 4.9 1/4 Mile: 14.14 sec

Price: 12,000 cr
1989 944 Turbo
Class: D [294] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 217 hp Speed: 5.4 Gears: 5
Torque: 244 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,115 lb Acceleration: 4.2 Body Style: Hatchback
Front Weight: 51% Launch: 5.5 Engine Aspiration: Turbocharged
Displacement: 2.5L Braking: 4.8 1/4 Mile: 15.54 sec

Price: 200,000 cr
1973 911 Carrera RS
Class: D [280] Stats
Drivetrain: RR Engine Type: 6 cylinder
Power: 207 hp Speed: 4.8 Gears: 5
Torque: 188 lb-ft Handling: 4.8 Car Type: Production
Weight: 2,116 lb Acceleration: 4.4 Body Style: Coupe
Front Weight: 43% Launch: 5.8 Engine Aspiration: Normally aspirated
Displacement: 2.7L Braking: 4.6 1/4 Mile: 15.06 sec

Price: 14,000 cr
1970 914/6
Class: F [126] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 125 hp Speed: 3.6 Gears: 5
Torque: 131 lb-ft Handling: 4.9 Car Type: Production
Weight: 2,196 lb Acceleration: 3.0 Body Style: Coupe
Front Weight: 46% Launch: 3.6 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.7 1/4 Mile: 17.04 sec

Renault

Price: 20,000 cr
2003 Sport Clio V6
Class: D [313] Stats
Drivetrain: MR Engine Type: 6 cylinder
Power: 251 hp Speed: 5.2 Gears: 6
Torque: 221 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,086 lb Acceleration: 4.3 Body Style: Hatchback
Front Weight: 40% Launch: 5.2 Engine Aspiration: Normally aspirated
Displacement: 2.9L Braking: 5.1 1/4 Mile: 14.98 sec

152
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 20,000 cr
2007 Clio RS 197
Class: D [291] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 197 hp Speed: 4.8 Gears: 6
Torque: 159 lb-ft Handling: 5.2 Car Type: Production
Weight: 2,778 lb Acceleration: 4.3 Body Style: Hatchback
Front Weight: 64% Launch: 5.2 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 5.0 1/4 Mile: 15.89 sec

Price: 48,000 cr
1980 5 Turbo
Class: E [241] Stats
Drivetrain: MR Engine Type: 4 cylinder
Power: 156 hp Speed: 4.0 Gears: 5
Torque: 163 lb-ft Handling: 4.6 Car Type: Production
Weight: 2,138 lb Acceleration: 4.1 Body Style: Hatchback
Front Weight: 40% Launch: 5.4 Engine Aspiration: Turbocharged
Displacement: 1.4L Braking: 4.6 1/4 Mile: 15.61 sec

Price: 14,000 cr
2009 Twingo Renault Sport Cup
Class: F [200] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 131 hp Speed: 4.1 Gears: 5
Torque: 118 lb-ft Handling: 5.1 Car Type: Production
Weight: 2,313 lb Acceleration: 3.2 Body Style: Subcompact
Front Weight: 63% Launch: 4.3 Engine Aspiration: Normally aspirated
Displacement: 1.6L Braking: 5.0 1/4 Mile: 16.96 sec

Saleen
Price: 600,000 cr
2003 #2 Konrad Motorsports S7R
Class: R2 [844] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 630 hp Speed: 7.2 Gears: 6
Torque: 611 lb-ft Handling: 7.5 Car Type: Race car
Weight: 2,535 lb Acceleration: 8.7 Body Style: GT1
Front Weight: 40% Launch: 7.9 Engine Aspiration: Normally aspirated
Displacement: 7L Braking: 7.7 1/4 Mile: 10.66 sec

Price: 600,000 cr
2002 #11 Graham Nash Motorsport S7R
Class: R2 [843] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 630 hp Speed: 7.2 Gears: 6
Torque: 611 lb-ft Handling: 7.5 Car Type: Race car
Weight: 2,535 lb Acceleration: 8.7 Body Style: GT1
Front Weight: 40% Launch: 7.9 Engine Aspiration: Normally aspirated
Displacement: 7L Braking: 7.7 1/4 Mile: 10.66 sec

153
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 600,000 cr
2001 #26 Konrad Motorsports S7R
Class: R2 [842] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 630 hp Speed: 7.2 Gears: 6
Torque: 611 lb-ft Handling: 7.5 Car Type: Race car
Weight: 2,535 lb Acceleration: 8.7 Body Style: GT1
Front Weight: 40% Launch: 7.9 Engine Aspiration: Normally aspirated
Displacement: 7L Braking: 7.7 1/4 Mile: 10.66 sec

Price: 320,000 cr
2004 S7
Class: S [698] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 575 hp Speed: 8.9 Gears: 6
Torque: 570 lb-ft Handling: 6.5 Car Type: Production
Weight: 2,756 lb Acceleration: 8.1 Body Style: Supercar
Front Weight: 40% Launch: 8.0 Engine Aspiration: Normally aspirated
Displacement: 7L Braking: 6.4 1/4 Mile: 11.43 sec

Price: 39,000 cr
2006 S281 E
Class: B [483] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 550 hp Speed: 6.8 Gears: 6
Torque: 500 lb-ft Handling: 5.1 Car Type: Production
Weight: 3,556 lb Acceleration: 6.2 Body Style: Coupe
Front Weight: 53% Launch: 5.9 Engine Aspiration:
Displacement: 4.6L Braking: 5.0 Positive displacement supercharged
1/4 Mile: 13.86 sec

Price: 20,000 cr
2000 S281
Class: C [387] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 365 hp Speed: 6.0 Gears: 5
Torque: 400 lb-ft Handling: 5.1 Car Type: Production
Weight: 3,064 lb Acceleration: 5.3 Body Style: Coupe
Front Weight: 56% Launch: 5.7 Engine Aspiration:
Displacement: 4.6L Braking: 4.8 Positive displacement supercharged
1/4 Mile: 14.69 sec
Price: 45,000 cr
2008 S331 Supercab
Class: E [221] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 450 hp Speed: 4.8 Gears: 4
Torque: 500 lb-ft Handling: 4.2 Car Type: Production
Weight: 5,500 lb Acceleration: 3.7 Body Style: Sport truck
Front Weight: 57% Launch: 3.7 Engine Aspiration:
Displacement: 5.4L Braking: 4.3 Positive displacement supercharged
1/4 Mile: 15.96 sec

154
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Scion

Price: 10,000 cr
2005 tC
Class: E [203] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 160 hp Speed: 4.6 Gears: 5
Torque: 163 lb-ft Handling: 4.8 Car Type: Production
Weight: 2,905 lb Acceleration: 3.4 Body Style: Coupe
Front Weight: 61% Launch: 4.4 Engine Aspiration: Normally aspirated
Displacement: 2.4L Braking: 4.6 1/4 Mile: 16.87 sec

Price: 9,000 cr
2009 xD
Class: F [175] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 128 hp Speed: 4.4 Gears: 5
Torque: 125 lb-ft Handling: 4.8 Car Type: Production
Weight: 2,624 lb Acceleration: 3.0 Body Style: Subcompact
Front Weight: 60% Launch: 3.9 Engine Aspiration: Normally aspirated
Displacement: 1.8L Braking: 4.6 1/4 Mile: 17.17 sec

SEAT

Price: 47,000 cr
2007 Leon Supercup
Class: B [471] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 295 hp Speed: 4.3 Gears: 6
Torque: 251 lb-ft Handling: 6.3 Car Type: Production
Weight: 2,425 lb Acceleration: 5.4 Body Style: Hatchback
Front Weight: 60% Launch: 5.9 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 6.3 1/4 Mile: 14.71 sec

Price: 21,000 cr
2007 Leon CUPRA
Class: D [321] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 238 hp Speed: 5.3 Gears: 6
Torque: 221 lb-ft Handling: 5.1 Car Type: Production
Weight: 2,941 lb Acceleration: 4.6 Body Style: Hatchback
Front Weight: 63% Launch: 5.2 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 4.8 1/4 Mile: 15.74 sec

Price: 11,000 cr
2003 Leon Cupra R
Class: D [295] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 225 hp Speed: 5.1 Gears: 6
Torque: 207 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,011 lb Acceleration: 4.1 Body Style: Hatchback
Front Weight: 61% Launch: 5.0 Engine Aspiration: Turbocharged
Displacement: 1.8L Braking: 4.9 1/4 Mile: 16.09 sec

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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 17,000 cr
2009 Ibiza CUPRA
Class: D [286] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 177 hp Speed: 4.8 Gears: 7
Torque: 184 lb-ft Handling: 5.0 Car Type: Production
Weight: 2,577 lb Acceleration: 4.1 Body Style: Subcompact
Front Weight: 64% Launch: 5.1 Engine Aspiration: Turbocharged
Displacement: 1.4L Braking: 4.8 1/4 Mile: 15.77 sec

Shelby

Price: 1,430,000 cr
1965 Cobra 427 S/C
Class: B [499] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 485 hp Speed: 6.4 Gears: 4
Torque: 502 lb-ft Handling: 4.9 Car Type: Production
Weight: 2,350 lb Acceleration: 6.9 Body Style: Roadster
Front Weight: 52% Launch: 5.9 Engine Aspiration: Normally aspirated
Displacement: 7L Braking: 4.7 1/4 Mile: 13.01 sec

Price: 140,000 cr
1999 Series 1
Class: B [461] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 320 hp Speed: 5.7 Gears: 6
Torque: 290 lb-ft Handling: 5.8 Car Type: Production
Weight: 2,650 lb Acceleration: 5.6 Body Style: Roadster
Front Weight: 50% Launch: 4.5 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 5.5 1/4 Mile: 14.08 sec

Price: 120,000 cr
1968 GT-500KR
Class: E [206] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 335 hp Speed: 3.7 Gears: 4
Torque: 440 lb-ft Handling: 4.0 Car Type: Production
Weight: 3,569 lb Acceleration: 4.7 Body Style: Coupe
Front Weight: 60% Launch: 4.2 Engine Aspiration: Normally aspirated
Displacement: 7L Braking: 3.8 1/4 Mile: 16.09 sec

Subaru
Price: 200,000 cr
2003 #77 CUSCO SUBARU ADVAN IMPREZA
Class: R3 [713] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 335 hp Speed: 6.3 Gears: 6
Torque: 291 lb-ft Handling: 7.5 Car Type: Race car
Weight: 2,535 lb Acceleration: 7.1 Body Style: SuperGT GT300
Front Weight: 48% Launch: 7.2 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 7.5 1/4 Mile: 12.46 sec

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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 18,000 cr
2005 Impreza WRX STi
Class: C [382] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 311 hp Speed: 5.9 Gears: 6
Torque: 311 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,315 lb Acceleration: 5.0 Body Style: Saloon
Front Weight: 58% Launch: 6.4 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 5.3 1/4 Mile: 13.94 sec

Price: 17,000 cr
2004 Impreza WRX STi
Class: C [374] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 311 hp Speed: 5.7 Gears: 6
Torque: 291 lb-ft Handling: 5.4 Car Type: Production
Weight: 3,270 lb Acceleration: 5.0 Body Style: Saloon
Front Weight: 58% Launch: 6.3 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 5.3 1/4 Mile: 13.96 sec

Price: 27,000 cr
2008 Impreza WRX STI
Class: C [372] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 305 hp Speed: 5.4 Gears: 6
Torque: 335 lb-ft Handling: 5.2 Car Type: Production
Weight: 3,395 lb Acceleration: 4.9 Body Style: Hatchback
Front Weight: 58% Launch: 6.4 Engine Aspiration: Turbocharged
Displacement: 2.5L Braking: 5.1 1/4 Mile: 14.04 sec

Price: 36,000 cr
1998 Impreza 22B STi
Class: C [366] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 276 hp Speed: 5.4 Gears: 5
Torque: 265 lb-ft Handling: 5.5 Car Type: Production
Weight: 2,800 lb Acceleration: 4.8 Body Style: Coupe
Front Weight: 58% Launch: 6.0 Engine Aspiration: Turbocharged
Displacement: 2.2L Braking: 5.3 1/4 Mile: 14.24 sec

Price: 18,000 cr
2005 Legacy B4 2.0 GT
Class: D [319] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 276 hp Speed: 6.0 Gears: 5
Torque: 253 lb-ft Handling: 5.1 Car Type: Production
Weight: 3,153 lb Acceleration: 4.3 Body Style: Saloon
Front Weight: 57% Launch: 5.5 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 4.9 1/4 Mile: 14.53 sec

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SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Toyota
Price: 2,000,000 cr
1999 #3 Toyota Motorsports GT-ONE TS020
Class: R1 [934] Stats
Drivetrain: MR Engine Type: 8 cylinder
Power: 600 hp Speed: 7.9 Gears: 6
Torque: 479 lb-ft Handling: 8.4 Car Type: Race car
Weight: 1,991 lb Acceleration: 8.8 Body Style: GTS
Front Weight: 46% Launch: 7.6 Engine Aspiration: Twin turbocharged
Displacement: 3.6L Braking: 8.4 1/4 Mile: 10.48 sec

Price: 400,000 cr
2005 #6 EXXON Superflo Supra
Class: R2 [819] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 493 hp Speed: 6.2 Gears: 6
Torque: 376 lb-ft Handling: 8.1 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.1 Body Style: SuperGT GT500
Front Weight: 50% Launch: 7.2 Engine Aspiration: Normally aspirated
Displacement: 4.5L Braking: 8.0 1/4 Mile: 11.58 sec

Price: 400,000 cr
2004 #35 YellowHat YMS Supra
Class: R2 [818] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 493 hp Speed: 6.2 Gears: 6
Torque: 376 lb-ft Handling: 8.1 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.1 Body Style: SuperGT GT500
Front Weight: 50% Launch: 7.2 Engine Aspiration: Normally aspirated
Displacement: 4.5L Braking: 8.0 1/4 Mile: 11.6 sec

Price: 400,000 cr
2006 #25 ECLIPSE ADVAN SUPRA
Class: R2 [817] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 480 hp Speed: 6.2 Gears: 6
Torque: 376 lb-ft Handling: 8.1 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.1 Body Style: SuperGT GT500
Front Weight: 50% Launch: 7.2 Engine Aspiration: Normally aspirated
Displacement: 4.5L Braking: 8.0 1/4 Mile: 11.61 sec

Price: 400,000 cr
2005 #36 OPEN INTERFACE TOM'S SUPRA
Class: R2 [817] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 493 hp Speed: 6.2 Gears: 6
Torque: 376 lb-ft Handling: 8.1 Car Type: Race car
Weight: 2,425 lb Acceleration: 8.1 Body Style: SuperGT GT500
Front Weight: 50% Launch: 7.2 Engine Aspiration: Normally aspirated
Displacement: 4.5L Braking: 8.0 1/4 Mile: 11.61 sec

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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 300,000 cr
1998 Top Secret 0-300 Supra
Class: R3 [702] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 986 hp Speed: 8.3 Gears: 6
Torque: 651 lb-ft Handling: 5.8 Car Type: Pre-tuned
Weight: 3,285 lb Acceleration: 7.7 Body Style: Coupe
Front Weight: 53% Launch: 6.6 Engine Aspiration: Twin turbocharged
Displacement: 2.6L Braking: 5.8 1/4 Mile: 11.99 sec

Price: 24,000 cr
1998 Supra RZ
Class: C [396] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 320 hp Speed: 6.4 Gears: 6
Torque: 315 lb-ft Handling: 5.3 Car Type: Production
Weight: 3,329 lb Acceleration: 5.1 Body Style: Coupe
Front Weight: 53% Launch: 6.0 Engine Aspiration: Twin turbocharged
Displacement: 3L Braking: 5.0 1/4 Mile: 14.77 sec

Price: 11,000 cr
1995 Tom's T020 MR2
Class: C [356] Stats
Drivetrain: MR Engine Type: 4 cylinder
Power: 255 hp Speed: 5.6 Gears: 5
Torque: 239 lb-ft Handling: 5.4 Car Type: Pre-tuned
Weight: 2,617 lb Acceleration: 4.6 Body Style: Coupe
Front Weight: 42% Launch: 5.9 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 5.2 1/4 Mile: 15.03 sec

Price: 15,000 cr
2002 Tom's W123 MR-S
Class: D [340] Stats
Drivetrain: MR Engine Type: 4 cylinder
Power: 187 hp Speed: 4.8 Gears: 5
Torque: 185 lb-ft Handling: 5.6 Car Type: Pre-tuned
Weight: 2,161 lb Acceleration: 4.4 Body Style: Coupe
Front Weight: 44% Launch: 5.6 Engine Aspiration: Turbocharged
Displacement: 1.8L Braking: 5.5 1/4 Mile: 15.41 sec

Price: 7,000 cr
1995 MR2 GT
Class: D [307] Stats
Drivetrain: MR Engine Type: 4 cylinder
Power: 241 hp Speed: 5.7 Gears: 5
Torque: 228 lb-ft Handling: 4.9 Car Type: Production
Weight: 2,657 lb Acceleration: 4.5 Body Style: Coupe
Front Weight: 42% Launch: 5.8 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 4.7 1/4 Mile: 15.23 sec

Price: 22,000 cr
2002 Soarer 430SCV
Class: D [299] Stats
Drivetrain: FR Engine Type: 8 cylinder
Power: 300 hp Speed: 6.0 Gears: 5
Torque: 325 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,814 lb Acceleration: 4.2 Body Style: Roadster
Front Weight: 53% Launch: 5.0 Engine Aspiration: Normally aspirated
Displacement: 4.3L Braking: 4.8 1/4 Mile: 15.48 sec

159
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Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 8,000 cr
2003 Celica SS-I
Class: E [272] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 187 hp Speed: 5.4 Gears: 6
Torque: 133 lb-ft Handling: 5.1 Car Type: Production
Weight: 2,560 lb Acceleration: 4.0 Body Style: Coupe
Front Weight: 64% Launch: 4.7 Engine Aspiration: Normally aspirated
Displacement: 1.8L Braking: 4.8 1/4 Mile: 16.26 sec

Price: 10,000 cr
2004 Altezza RS200
Class: E [257] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 207 hp Speed: 5.5 Gears: 6
Torque: 159 lb-ft Handling: 5.1 Car Type: Production
Weight: 2,954 lb Acceleration: 3.6 Body Style: Saloon
Front Weight: 51% Launch: 4.5 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.9 1/4 Mile: 16.21 sec

Price: 9,000 cr
1994 Celica GT-Four ST205
Class: E [251] Stats
Drivetrain: FA Engine Type: 4 cylinder
Power: 255 hp Speed: 5.5 Gears: 5
Torque: 224 lb-ft Handling: 4.9 Car Type: Production
Weight: 3,175 lb Acceleration: 3.7 Body Style: Coupe
Front Weight: 60% Launch: 4.7 Engine Aspiration: Turbocharged
Displacement: "2,0"L Braking: 4.6 1/4 Mile: 15.36 sec

Price: 9,000 cr
2002 MR-S
Class: E [218] Stats
Drivetrain: MR Engine Type: 4 cylinder
Power: 138 hp Speed: 4.3 Gears: 5
Torque: 125 lb-ft Handling: 5.2 Car Type: Production
Weight: 2,195 lb Acceleration: 3.4 Body Style: Roadster
Front Weight: 43% Launch: 4.4 Engine Aspiration: Normally aspirated
Displacement: 1.8L Braking: 5.0 1/4 Mile: 16.44 sec

Price: 5,000 cr
1992 Supra 2.0 GT Twin Turbo
Class: E [204] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 210 hp Speed: 5.5 Gears: 5
Torque: 203 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,527 lb Acceleration: 3.0 Body Style: Coupe
Front Weight: 53% Launch: 3.9 Engine Aspiration: Twin turbocharged
Displacement: 2L Braking: 4.7 1/4 Mile: 16.79 sec

Price: 5,000 cr
1985 Sprinter Trueno GT Apex
Class: F [200] Stats
Drivetrain: FR Engine Type: 4 cylinder
Power: 128 hp Speed: 4.2 Gears: 5
Torque: 110 lb-ft Handling: 4.6 Car Type: Production
Weight: 2,094 lb Acceleration: 4.0 Body Style: Hatchback
Front Weight: 53% Launch: 4.9 Engine Aspiration: Normally aspirated
Displacement: 1.6L Braking: 4.4 1/4 Mile: 16.29 sec

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Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 4,000 cr
1984 Celica Supra
Class: F [178] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 160 hp Speed: 4.3 Gears: 5
Torque: 163 lb-ft Handling: 5.1 Car Type: Production
Weight: 3,045 lb Acceleration: 3.0 Body Style: Coupe
Front Weight: 54% Launch: 3.8 Engine Aspiration: Normally aspirated
Displacement: 2.8L Braking: 4.9 1/4 Mile: 16.96 sec

Price: 11,000 cr
2008 Yaris S
Class: F [150] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 106 hp Speed: 4.2 Gears: 5
Torque: 103 lb-ft Handling: 4.9 Car Type: Production
Weight: 2,295 lb Acceleration: 3.0 Body Style: Subcompact
Front Weight: 61% Launch: 3.8 Engine Aspiration: Normally aspirated
Displacement: 1.5L Braking: 4.7 1/4 Mile: 17.42 sec

Price: 117,000 cr
1969 2000GT
Class: F [121] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 150 hp Speed: 4.5 Gears: 5
Torque: 130 lb-ft Handling: 4.7 Car Type: Production
Weight: 2,550 lb Acceleration: 3.0 Body Style: Coupe
Front Weight: 51% Launch: 3.3 Engine Aspiration: Normally aspirated
Displacement: 2L Braking: 4.4 1/4 Mile: 17.44 sec

TVR

Price: 1,000,000 cr
1998 Cerbera Speed 12
Class: R3 [775] Stats
Drivetrain: FR Engine Type: 12 cylinder
Power: 800 hp Speed: 9.3 Gears: 6
Torque: 650 lb-ft Handling: 6.5 Car Type: Production
Weight: 2,149 lb Acceleration: 8.2 Body Style: Supercar
Front Weight: 50% Launch: 7.3 Engine Aspiration: Normally aspirated
Displacement: 7.7L Braking: 6.4 1/4 Mile: 11.08 sec

Price: 57,000 cr
2005 Sagaris
Class: A [565] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 406 hp Speed: 6.7 Gears: 5
Torque: 349 lb-ft Handling: 5.7 Car Type: Production
Weight: 2,377 lb Acceleration: 6.9 Body Style: Coupe
Front Weight: 53% Launch: 6.3 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 5.6 1/4 Mile: 13.24 sec

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Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 26,000 cr
2001 Tuscan S
Class: A [523] Stats
Drivetrain: FR Engine Type: 6 cylinder
Power: 390 hp Speed: 6.7 Gears: 5
Torque: 310 lb-ft Handling: 5.6 Car Type: Production
Weight: 2,425 lb Acceleration: 6.6 Body Style: Coupe
Front Weight: 50% Launch: 6.6 Engine Aspiration: Normally aspirated
Displacement: 4L Braking: 5.4 1/4 Mile: 13.39 sec

Volkswagen

Price: 18,000 cr
2003 Golf R32
Class: D [304] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 241 hp Speed: 5.3 Gears: 6
Torque: 236 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,256 lb Acceleration: 4.5 Body Style: Hatchback
Front Weight: 62% Launch: 5.8 Engine Aspiration: Normally aspirated
Displacement: 3.2L Braking: 4.8 1/4 Mile: 14.59 sec

Price: 27,000 cr
2009 Scirocco GT
Class: D [283] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 197 hp Speed: 4.9 Gears: 6
Torque: 207 lb-ft Handling: 5.2 Car Type: Production
Weight: 2,906 lb Acceleration: 4.0 Body Style: Hatchback
Front Weight: 64% Launch: 5.1 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 4.9 1/4 Mile: 16.06 sec

Price: 19,000 cr
2010 Golf GTI Mk6
Class: D [278] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 208 hp Speed: 5.2 Gears: 6
Torque: 207 lb-ft Handling: 5.1 Car Type: Production
Weight: 3,265 lb Acceleration: 4.0 Body Style: Hatchback
Front Weight: 63% Launch: 4.7 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 4.8 1/4 Mile: 15.89 sec

Price: 16,000 cr
2006 Golf GTi
Class: D [276] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 197 hp Speed: 4.9 Gears: 6
Torque: 207 lb-ft Handling: 5.2 Car Type: Production
Weight: 2,932 lb Acceleration: 3.9 Body Style: Hatchback
Front Weight: 61% Launch: 4.9 Engine Aspiration: Turbocharged
Displacement: 2L Braking: 5.0 1/4 Mile: 16.29 sec

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Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Price: 68,000 cr
2008 Touareg R50
Class: E [249] Stats
Drivetrain: FA Engine Type: 10 cylinder
Power: 346 hp Speed: 5.4 Gears: 6
Torque: 627 lb-ft Handling: 4.3 Car Type: Production
Weight: 5,745 lb Acceleration: 4.0 Body Style: Sport truck
Front Weight: 54% Launch: 5.4 Engine Aspiration: Twin turbocharged
Displacement: 4.9L Braking: 4.4 1/4 Mile: 14.57 sec

Price: 9,000 cr
2003 Bora VR6
Class: F [199] Stats
Drivetrain: FA Engine Type: 6 cylinder
Power: 201 hp Speed: 5.1 Gears: 6
Torque: 199 lb-ft Handling: 4.7 Car Type: Production
Weight: 3,212 lb Acceleration: 3.5 Body Style: Saloon
Front Weight: 58% Launch: 4.5 Engine Aspiration: Normally aspirated
Displacement: 2.8L Braking: 4.4 1/4 Mile: 15.71 sec

Price: 6,000 cr
1995 Corrado VR6
Class: F [186] Stats
Drivetrain: FF Engine Type: 6 cylinder
Power: 178 hp Speed: 5.0 Gears: 5
Torque: 177 lb-ft Handling: 4.6 Car Type: Production
Weight: 2,734 lb Acceleration: 3.2 Body Style: Coupe
Front Weight: 58% Launch: 4.4 Engine Aspiration: Normally aspirated
Displacement: 2.8L Braking: 4.4 1/4 Mile: 16.82 sec

Price: 7,000 cr
2004 Beetle
Class: F [149] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 180 hp Speed: 4.1 Gears: 6
Torque: 173 lb-ft Handling: 4.6 Car Type: Production
Weight: 3,005 lb Acceleration: 3.0 Body Style: Hatchback
Front Weight: 62% Launch: 3.9 Engine Aspiration: Turbocharged
Displacement: 1.8L Braking: 4.4 1/4 Mile: 17.19 sec

Price: 5,000 cr
1992 Golf GTI 16v Mk2
Class: F [139] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 139 hp Speed: 4.0 Gears: 5
Torque: 120 lb-ft Handling: 4.9 Car Type: Production
Weight: 2,425 lb Acceleration: 3.0 Body Style: Hatchback
Front Weight: 63% Launch: 3.6 Engine Aspiration: Normally aspirated
Displacement: 1.8L Braking: 4.6 1/4 Mile: 17.42 sec

Price: 4,000 cr
1984 Rabbit GTI
Class: F [100] Stats
Drivetrain: FF Engine Type: 4 cylinder
Power: 90 hp Speed: 3.4 Gears: 5
Torque: 105 lb-ft Handling: 4.4 Car Type: Production
Weight: 2,100 lb Acceleration: 3.0 Body Style: Hatchback
Front Weight: 63% Launch: 4.0 Engine Aspiration: Normally aspirated
Displacement: 1.8L Braking: 4.3 1/4 Mile: 17.52 sec

163
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Acura Alfa Romeo Aston Martin Audi Bentley BMW Motorsport Bugatti Chrysler Citroen Dodge Ferrari
Fiat Ford Holden Honda Hyundai Infiniti Jaguar Koenigsegg Lancia Land Rover Lexus Lotus Maserati
Mazda McLaren Mercedes MINI Mitsubishi Nissan Pagani Panoz Peugeot Porsche Renault Saleen Scion
SEAT Shelby Subaru Toyota TVR Volkswagen Volvo

Volvo

Price: 150,000 cr
2004 #24 At-Speed S60 R
Class: S [671] Stats
Drivetrain: FA Engine Type: 5 cylinder
Power: 450 hp Speed: 6.1 Gears: 6
Torque: 440 lb-ft Handling: 6.4 Car Type: Race car
Weight: 2,800 lb Acceleration: 7.9 Body Style: GT3
Front Weight: 52% Launch: 9.2 Engine Aspiration: Turbocharged
Displacement: 2.5L Braking: 6.5 1/4 Mile: 11.49 sec

Price: 16,000 cr
2004 S60 R
Class: D [316] Stats
Drivetrain: FA Engine Type: 5 cylinder
Power: 300 hp Speed: 6.0 Gears: 6
Torque: 295 lb-ft Handling: 5.0 Car Type: Production
Weight: 3,571 lb Acceleration: 4.4 Body Style: Saloon
Front Weight: 55% Launch: 5.5 Engine Aspiration: Turbocharged
Displacement: 2.5L Braking: 4.8 1/4 Mile: 14.74 sec

Price: 23,000 cr
2009 C30 R-Design
Class: E [268] Stats
Drivetrain: FF Engine Type: 5 cylinder
Power: 227 hp Speed: 5.5 Gears: 6
Torque: 236 lb-ft Handling: 4.7 Car Type: Production
Weight: 3,200 lb Acceleration: 3.9 Body Style: Hatchback
Front Weight: 61% Launch: 5.1 Engine Aspiration: Turbocharged
Displacement: 2.5L Braking: 4.5 1/4 Mile: 15.96 sec

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Appendix A: Master Car List


Disclaimer: Several manufacturers chose not to participate in the Official Forza Motorsport 3 Strategy Guide.
Those particular manufacturers and cars have been left out of the guide. We apologize for the inconvenience.

Optimization
The master car list is organized alphabetically by manufacturer, then sorted by class. This format lets you scan
manufacturers from highest performing cars to lowest. If youre looking for the highest rank Acura, it will be at the top
of Acuras section. The same goes for every other manufacturer. Also know that there are 11 car classes ranked by
Performance Indexwith the higher number representing the better caras follows:

X: 1000+ S: 601 - 700 D: 276 - 350

R1: 901 - 999 A: 501 - 600 E: 201 - 275

R2: 801 - 900 B: 426 - 500 F: 100 - 200

R3: 701 - 800 C: 351 - 425

Statistics
All statistics are 100 percent accurate as viewed in the game. However, we had to modify a few terms to save space and
make the chart viewable in book format. For drive train, we use the widely accepted first letter system:

FF: Front engine, front-wheel drive MA: Mid engine, all-wheel drive

FR: Front engine, rear-wheel drive RR: Rear engine, rear-wheel drive

FA: Front engine, all-wheel drive RA: Rear engine, all-wheel drive

MR: Mid engine, rear-wheel drive

And for the Forza Motorsport 3 game-specific statisticsSpeed, Handling, Acceleration, Launch, and Brakingwe also use
the first letter system which we often refer to as SHALB. Its a pretty simple way to compare cars once you really dive into
the game.

Quarter-mile Times
All quarter-mile times were done in game, and are not from their real-life counterparts. Test runs were done
completely stock, with an automatic transmission, ABS on, STM on, TCS on, and full throttle from launch. We wanted
to remain consistent throughout the references. No doubt the cars willand canrun faster with proper throttle control,
manual shifting, and practice. Use these times for comparative purposes rather than a mark of their extreme performance in
stock form.

165
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Price Class Power Torque Weight
Model Year Class Drivetrain
(cr) Value (hp) (lb-ft) (lbs)

Acura
#66 de Ferran Motorsports ARX-02a 2009 2,000,000 R1 984 MR 625 375 1,984
#15 Lowe's Fernandez ARX-01b 2008 1,000,000 R1 946 MR 510 284 1,764
#26 Andretti-Green Racing ARX-01b 2008 1,000,000 R1 945 MR 510 284 1,764
#66 de Ferran Motorsports ARX-01b 2008 1,000,000 R1 944 MR 510 284 1,764
#42 Realtime Racing NSX 2002 150,000 S 657 MR 400 295 2,524
NSX 2005 60,000 C 412 MR 290 225 3,100
NSX 1997 45,000 C 409 MR 276 224 2,998
Integra Type-R 2001 13,000 D 284 FF 195 130 2,639
RSX Type-S 2002 10,000 E 232 FF 200 142 2,820

Alfa Romeo
8C Competizione 2007 300,000 A 541 FR 450 354 3,495
Brera Italia Independent 2009 38,000 E 223 FA 256 237 3,593
MiTo 2008 18,000 F 191 FF 153 170 2,524

Aston Martin
#007 Aston Martin Racing DBR9 2006 400,000 R2 828 FR 625 550 2,425
#009 Aston Martin Racing DBR9 2008 400,000 R2 827 FR 625 550 2,425
#008 Bell Motorsports DBR9 2008 400,000 R2 826 FR 625 550 2,425
DB9 Coupe 2005 127,000 B 475 FR 450 420 3,880
V12 Vanquish 2001 96,000 B 471 FR 460 400 4,110

Audi
#2 Audi Sport North America R10 TDI 2008 2,000,000 R1 980 MR 650 811 2,039
#8 Audi Sport Team Joest Audi R10 TDI 2006 2,000,000 R1 978 MR 650 811 2,039
#2 Audi Sport North America R8 2006 1,200,000 R1 938 MR 625 553 1,984
#5 Audi Sport Japan Team Goh R8 2004 1,200,000 R1 938 MR 625 553 1,984
#4 Johansson Motorsport R8 2001 1,200,000 R1 937 MR 625 553 1,984

A4 Touring Car 2008 400,000 R2 814 FR 476 391 2,161

#8 Audi ABT TT-R 2004 250,000 R2 810 FR 455 376 2,381

#1 Champion RS 6 2003 150,000 S 655 FA 496 409 3,148


#1 Champion S4 Competition 2002 150,000 S 644 FA 420 345 3,053
R8 5.2 FSI quattro 2010 149,000 A 558 MA 518 391 3,571
R8 2008 120,000 A 508 MA 420 317 3,439
RS 4 2006 45,000 B 461 FA 420 317 3,638
RS 6 2003 27,000 C 403 FA 450 415 4,024
S5 2007 45,000 C 371 FA 349 325 3,795
TT Coupe S-Line 2007 35,000 C 352 FA 247 236 3,108

166
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Front
Disp. Engine Car Body 1/4-Mile
Weight S H A L B Gears Engine Aspiration
(L) Type Type Style (sec)
(%)

50 4.0 7.4 9.2 9.0 7.6 9.2 8 cylinder 6 Race Car Prototype 1 Normally Aspirated 10.59
45 3.4 7.2 8.9 8.9 7.7 8.9 8 cylinder 6 Race Car Prototype 2 Normally Aspirated 10.68
45 3.4 7.2 8.9 8.9 7.7 8.9 8 cylinder 6 Race Car Prototype 2 Normally Aspirated 10.68
45 3.4 7.2 8.9 8.9 7.7 8.9 8 cylinder 6 Race Car Prototype 2 Normally Aspirated 10.69
43 3.2 6.3 6.6 7.3 7.4 6.6 6 cylinder 6 Race Car GT3 Centrifugal Supercharged 12.33
43 3.2 6.6 5.5 5.3 5.6 5.2 6 cylinder 6 Production Coupe Normally Aspirated 14.38
42 3.2 6.3 5.5 5.4 5.7 5.2 6 cylinder 6 Production Coupe Normally Aspirated 14.26
62 1.8 5.2 5.0 4.2 4.9 4.8 4 cylinder 5 Production Coupe Normally Aspirated 16.04
61 2.0 5.3 4.7 4.0 4.6 4.5 4 cylinder 6 Production Coupe Normally Aspirated 16.37

49 4.7 7.2 5.6 6.4 6.6 5.4 8 cylinder 6 Production Coupe Normally Aspirated 13.03
60 3.2 5.0 5.0 3.3 4.3 4.8 6 cylinder 6 Production Hatchback Normally Aspirated 15.71
64 1.4 4.4 4.7 3.3 4.4 4.5 4 cylinder 6 Production Hatchback Turbocharged 17.09

50 6.0 6.8 7.5 8.3 7.1 7.6 12 cylinder 6 Race Car GT2 Normally Aspirated 11.24
50 6.0 6.7 7.5 8.3 7.1 7.6 12 cylinder 6 Race Car GT1 Normally Aspirated 11.26
50 6.0 6.7 7.5 8.3 7.1 7.6 12 cylinder 6 Race Car GT1 Normally Aspirated 11.28
50 5.9 6.8 5.5 5.4 6.5 5.4 12 cylinder 6 Production Coupe Normally Aspirated 13.84
53 5.9 7.2 5.4 5.6 4.8 5.2 12 cylinder 6 Production Coupe Normally Aspirated 13.91

41 5.5 8.1 8.9 9.3 8.2 8.9 12 cylinder 5 Race Car Prototype 1 Twin Turbocharged 9.96
41 5.5 7.9 8.9 9.2 8.2 8.9 12 cylinder 5 Race Car Prototype 1 Twin Turbocharged 9.98
45 3.6 7.3 8.8 9.0 8.0 8.8 8 cylinder 6 Race Car Prototype 1 Twin Turbocharged 10.48
45 3.6 7.3 8.8 9.0 8.0 8.8 8 cylinder 6 Race Car Prototype 1 Twin Turbocharged 10.49
45 3.6 7.3 8.8 9.0 8.0 8.8 8 cylinder 6 Race Car Prototype 1 Twin Turbocharged 10.51
German Touring
50 4.0 5.9 8.0 8.2 7.0 8.1 8 cylinder 6 Production Normally Aspirated 11.63
Car
German Touring
50 4.0 6.7 7.9 8.1 7.0 7.9 8 cylinder 6 Race Car Normally Aspirated 11.67
Car
57 4.2 6.6 6.6 7.2 8.7 6.5 8 cylinder 6 Race Car GT3 Twin Turbocharged 11.88
56 2.8 6.4 6.5 7.0 8.9 6.5 6 cylinder 6 Race Car GT3 Twin Turbocharged 11.89
44 5.2 7.9 5.8 7.0 7.7 5.8 10 cylinder 6 Production Coupe Normally Aspirated 12.36
44 4.2 7.6 5.7 6.1 7.4 5.6 8 cylinder 6 Production Coupe Normally Aspirated 13.18
58 4.2 7.1 5.3 5.8 7.0 5.1 8 cylinder 6 Production Saloon Normally Aspirated 13.03
59 4.2 6.7 5.1 5.1 5.8 5.0 8 cylinder 5 Production Executive Twin Turbocharged 13.34
57 4.2 6.7 5.3 4.8 6.2 5.1 8 cylinder 6 Production Coupe Normally Aspirated 13.97
58 3.2 5.7 5.4 4.5 5.6 5.2 6 cylinder 6 Production Coupe Normally Aspirated 14.52

167
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Price Class Power Torque Weight
Model Year Class Drivetrain
(cr) Value (hp) (lb-ft) (lbs)

Sport quattro 1983 110,000 D 336 FA 306 259 2,807


S4 2004 19,000 D 330 FA 340 302 3,825
S4 2000 10,000 D 294 FA 250 258 3,384
TT Coupe 3.2 quattro 2004 18,000 D 289 FA 249 236 3,505
Q7 V12 TDI 2009 135,000 D 289 FA 494 738 5,743

Bentley
#7 Team Bentley Speed 8 2003 1,500,000 R1 938 MR 615 590 2,024
Continental GT 2004 75,000 C 398 FA 552 479 5,350

BMW Motorsport
#15 BMW Motorsport V12 LMR 1999 1,400,000 R1 934 MR 580 494 1,984
#92 Rahal Letterman Racing M3 GT2 2009 380,000 R3 743 FR 491 372 2,701

#2 BMW Motorsport M3 GTR 2005 300,000 R3 715 FR 500 354 2,756

#6 Prototype Technology Group M3 GTR 2001 300,000 R3 713 FR 500 354 2,756

M3-GTR 2002 180,000 B 499 FR 380 288 2,976


M3 E92 2008 48,000 B 462 FR 414 295 3,649
M5 E60 2009 80,000 B 455 FR 500 383 4,012
Z4 M Coupe 2008 42,000 B 438 FR 343 269 3,230
M3 E46 Coupe 2005 31,000 B 430 FR 333 262 3,415
M3 E36 1997 12,000 C 410 FR 321 258 3,219
135i Coupe 2009 37,000 C 397 FR 300 300 3,373
M3 E30 1991 15,000 D 286 FR 215 180 2,762
3.0 CSL 1971 123,000 E 209 FR 177 192 2,568
X5 xDrive48i 2009 55,000 F 184 FA 350 350 5,335

Bugatti
Veyron 16.4 2009 1,400,000 S 700 MA 987 923 4,470

Chrysler
300C SRT-8 2008 26,000 C 407 FR 425 420 4,178

Crossfire SRT6 2006 19,000 C 393 FR 330 310 3,239

Eagle Talon TSi Turbo 1998 5,000 E 261 FA 210 214 3,120
Plymouth Barracuda Formula-S 1968 38,000 E 206 FR 338 395 3,470
PT Cruiser GT 2004 6,000 F 145 FF 220 245 3,104

Citroen
C4 VTS 2009 21,000 F 174 FF 150 177 2,802

168
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Front
Disp. Engine Car Body 1/4-Mile
Weight S H A L B Gears Engine Aspiration
(L) Type Type Style (sec)
(%)
55 2.1 5.5 4.7 5.0 6.4 4.5 5 cylinder 5 Production Coupe Turbocharged 14.11
62 4.2 6.6 5.0 4.7 6.0 4.7 8 cylinder 6 Production Saloon Normally Aspirated 14.04
59 2.7 5.6 5.1 4.0 5.3 4.8 6 cylinder 6 Production Saloon Twin Turbocharged 14.74
60 3.2 5.6 5.2 3.8 4.8 4.9 6 cylinder 6 Production Coupe Normally Aspirated 14.79
56 5.9 6.1 4.3 4.5 5.8 4.4 12 cylinder 6 Production Sport Truck Twin Turbocharged 14.24

45 4.0 7.9 8.4 8.9 7.6 8.4 8 cylinder 6 Race Car Prototype 1 Twin Turbocharged 10.43
58 6.0 7.5 4.9 5.1 6.5 4.6 12 cylinder 6 Production Executive Twin Turbocharged 13.23

45 6.0 7.8 8.7 9.0 7.9 8.7 12 cylinder 6 Race Car Prototype 1 Normally Aspirated 10.48
50 4.0 6.4 7.1 7.8 7.0 7.1 8 cylinder 6 Race Car GT2 Normally Aspirated 11.76
German Touring
50 4.0 6.3 7.0 7.5 6.1 7.0 8 cylinder 6 Race Car Normally Aspirated 12.16
Car
German Touring
50 4.0 6.3 7.0 7.4 6.1 7.0 8 cylinder 6 Race Car Normally Aspirated 12.17
Car
50 4.0 6.6 5.5 6.2 6.4 5.4 8 cylinder 6 Production Coupe Normally Aspirated 13.79
52 4.0 7.0 5.4 5.9 6.3 5.3 8 cylinder 6 Production Coupe Normally Aspirated 13.93
52 5.0 7.0 5.2 5.8 6.1 5.0 10 cylinder 7 Production Executive Normally Aspirated 13.76
50 3.2 6.4 5.4 5.5 6.3 5.2 6 cylinder 6 Production Coupe Normally Aspirated 14.22
50 3.2 6.4 5.4 5.4 6.4 5.2 6 cylinder 6 Production Coupe Normally Aspirated 14.12
50 3.2 6.6 5.2 5.2 6.3 5.1 6 cylinder 6 Production Coupe Normally Aspirated 14.41
52 3.0 6.1 5.2 5.2 6.2 5.1 6 cylinder 6 Production Coupe Twin Turbocharged 14.59
51 2.3 5.2 5.1 4.3 5.0 4.9 4 cylinder 5 Production Coupe Normally Aspirated 15.69
57 3.0 4.3 4.7 3.8 4.8 4.5 6 cylinder 4 Production Coupe Normally Aspirated 16.23
49 4.8 5.4 4.2 3.7 4.9 4.2 8 cylinder 6 Production Sport Truck Normally Aspirated 15.11

45 8.0 10 5.9 8.5 8.5 6.0 16 cylinder 7 Production Super Car Quad Turbocharged 10.43

54 6.1 6.4 5.0 5.6 5.6 4.9 8 cylinder 5 Production Executive Normally Aspirated 14.43
Positive Displacement
55 3.2 6.1 5.2 5.2 5.9 4.9 6 cylinder 5 Production Coupe 14.72
Supercharged
60 2.0 5.5 5.0 3.7 4.9 4.7 4 cylinder 5 Production Coupe Turbocharged 15.14
57 6.3 5.0 3.9 4.9 4.4 3.7 8 cylinder 4 Production Coupe Normally Aspirated 15.74
59 2.4 4.1 4.3 3.2 4.3 4.2 4 cylinder 5 Production Hatchback Turbocharged 17.07

62 1.6 4.5 4.6 3.1 4.1 4.4 4 cylinder 6 Production Hatchback Turbocharged 16.92

169
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Price Class Power Torque Weight
Model Year Class Drivetrain
(cr) Value (hp) (lb-ft) (lbs)

Dodge
#126 Team Zakspeed Viper GTS-R 2003 400,000 R3 769 FR 620 535 2,976
#1 Team Zakspeed Viper GTS-R 2002 400,000 R3 768 FR 620 535 2,976
#57 Carsport Holland Viper GTS-R 2000 400,000 R3 766 FR 620 535 2,976
#91 Viper Team Oreca GTS-R 2000 400,000 R3 764 FR 620 535 2,976
#2 Mopar Viper Competition Coupe 2008 300,000 R3 715 FR 520 540 3,170
#11 Primetime Racing Group Viper
2008 300,000 R3 714 FR 520 540 3,170
Competition Coupe

Charger Stock Car 2008 140,000 R3 713 FR 825 651 3,400

#22 3R-Racing Viper Competition Coupe 2004 300,000 R3 712 FR 520 540 3,170
#23 Magellan Financial Viper Competition
2003 300,000 R3 711 FR 520 540 3,170
Coupe
Viper Competition Coupe 2003 110,000 S 666 FR 520 540 2,995
Viper SRT10 ACR 2008 105,000 S 649 FR 600 560 3,408
Viper SRT10 2003 43,000 A 573 FR 500 525 3,390
Viper GTS ACR 1999 46,000 A 529 FR 460 500 3,450
Challenger SRT8 2009 38,000 B 427 FR 425 420 4,140
Charger SRT8 2006 25,000 C 401 FR 425 420 4,160
Challenger R/T Hemi 1970 150,000 D 347 FR 480 490 3,390
SRT4 2003 9,000 D 343 FF 270 285 2,900
Ram SRT10 2006 25,000 D 331 FR 500 525 5,150
Stealth R/T Turbo 1996 8,000 D 317 FA 320 315 3,792
Charger R/T 1969 67,000 E 235 FR 375 480 3,671

Ferrari
#30 MOMO Doran Racing F333 SP 1998 1,400,000 R1 933 MR 650 330 1,960
#12 Risi Competizione F333 SP 1998 1,400,000 R1 932 MR 650 330 1,960
F50 GT 1996 500,000 R2 867 MR 750 384 2,002
F40 Competizione 1989 1,350,000 R2 830 MR 780 527 2,315
#11 Larbre Competition 550 Maranello GTS 2005 600,000 R2 808 FR 600 483 2,425
#72 Team Alphand Aventures 550 Maranello
2003 600,000 R2 806 FR 600 483 2,425
GTS
#88 Veloqx / Prodrive Racing 550 Maranello 2003 600,000 R2 805 FR 600 483 2,425
FXX 2005 3,000,000 R3 789 MR 789 506 2,546
#71 Tafel Racing F430GT 2008 380,000 R3 752 MR 500 380 2,634
#90 Farnbacher Racing F430GT 2008 380,000 R3 751 MR 500 380 2,634
#62 Risi Competizione F430GT 2006 380,000 R3 749 MR 500 380 2,634
Enzo Ferrari 2002 1,300,000 R3 721 MR 650 485 3,086
599 GTB Fiorano 2006 310,000 S 631 FR 611 448 3,865
330 P4 1967 11,000,000 S 629 MR 450 385 1,742

170
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Front
Disp. Engine Car Body 1/4-Mile
Weight S H A L B Gears Engine Aspiration
(L) Type Type Style (sec)
(%)

47 6.2 6.7 7.2 8.2 7.4 7.1 8 cylinder 6 Race Car GT1 Normally Aspirated 11.51
47 6.2 6.7 7.2 8.2 7.4 7.1 8 cylinder 6 Race Car GT1 Normally Aspirated 11.51
47 6.2 6.7 7.2 8.2 7.4 7.1 8 cylinder 6 Race Car GT1 Normally Aspirated 11.51
47 6.2 6.7 7.2 8.2 7.4 7.1 8 cylinder 6 Race Car GT2 Normally Aspirated 11.53
50 8.3 7.0 7.0 7.7 7.1 6.9 10 cylinder 6 Race Car GT3 Normally Aspirated 12.06

50 8.3 7.0 7.0 7.6 7.1 6.9 10 cylinder 6 Race Car GT2 Normally Aspirated 12.06

American Stock
52 5.9 7.5 6.9 7.7 6.7 6.8 8 cylinder 4 Production Normally Aspirated 12.03
Car
50 8.3 6.9 7.0 7.6 7.1 6.9 10 cylinder 6 Race Car GT3 Normally Aspirated 12.13

50 8.3 6.9 7.0 7.6 7.1 6.9 10 cylinder 6 Race Car GT3 Normally Aspirated 12.13

50 8.3 6.5 6.9 7.5 6.9 6.8 10 cylinder 6 Production Coupe Normally Aspirated 12.51
49 8.4 6.9 6.8 7.0 6.0 6.7 10 cylinder 6 Production Coupe Normally Aspirated 12.78
50 8.3 7.8 5.9 7.0 6.5 5.6 10 cylinder 6 Production Coupe Normally Aspirated 12.86
48 8.0 7.0 5.9 6.2 6.0 5.8 10 cylinder 6 Production Coupe Normally Aspirated 13.31
56 6.1 6.5 5.1 5.9 5.7 5.0 8 cylinder 6 Production Coupe Normally Aspirated 14.44
54 6.1 6.5 5.0 5.5 5.5 4.9 8 cylinder 5 Production Coupe Normally Aspirated 14.49
58 7.0 4.2 4.2 5.7 4.6 4.0 8 cylinder 4 Production Coupe Normally Aspirated 15.01
63 2.4 5.6 5.0 4.7 5.2 4.7 4 cylinder 5 Production Saloon Turbocharged 15.37
56 8.3 5.5 4.2 5.5 5.4 4.2 10 cylinder 6 Production Sport Truck Normally Aspirated 14.64
59 3.0 6.0 5.1 4.2 5.3 4.8 6 cylinder 6 Production Coupe Twin Turbocharged 14.56
54 7.2 4.7 4.1 5.0 4.7 3.8 8 cylinder 4 Production Coupe Normally Aspirated 15.61

42 4.0 7.7 8.4 9.0 7.7 8.3 12 cylinder 5 Race Car Prototype 1 Normally Aspirated 10.16
42 4.0 7.7 8.4 9.0 7.6 8.3 12 cylinder 5 Race Car Prototype 1 Normally Aspirated 10.16
42 4.7 8.1 7.8 9.0 7.9 7.8 12 cylinder 6 Production Super Car Normally Aspirated 10.52
42 2.9 8.4 7.4 8.9 7.3 7.3 8 cylinder 5 Production Super Car Twin Turbocharged 10.78
49 6.0 6.9 7.4 8.2 7.3 7.4 12 cylinder 6 Race Car GT1 Normally Aspirated 11.23

49 6.0 6.9 7.4 8.2 7.3 7.4 12 cylinder 6 Race Car GT1 Normally Aspirated 11.23

49 6.0 6.9 7.4 8.2 7.3 7.4 12 cylinder 6 Race Car GT1 Normally Aspirated 11.24
41 6.3 7.3 7.5 8.5 8.0 7.5 12 cylinder 6 Production Super Car Normally Aspirated 11.04
45 4.0 6.6 7.0 8.0 7.3 7.0 8 cylinder 6 Race Car GT2 Normally Aspirated 11.44
45 4.0 6.6 7.0 8.0 7.3 7.0 8 cylinder 6 Race Car GT2 Normally Aspirated 11.44
45 4.0 6.5 7.0 8.0 7.3 7.0 8 cylinder 6 Race Car GT2 Normally Aspirated 11.45
44 6.0 8.4 6.5 8.2 7.7 6.5 12 cylinder 6 Production Super Car Normally Aspirated 11.33
47 6.0 8.3 5.8 7.5 7.1 5.9 12 cylinder 6 Production Coupe Normally Aspirated 12.01
40 4.0 7.2 5.7 8.0 7.3 5.5 12 cylinder 5 Production Super Car Normally Aspirated 11.68

171
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Price Class Power Torque Weight
Model Year Class Drivetrain
(cr) Value (hp) (lb-ft) (lbs)

F50 1995 450,000 S 605 MR 513 347 2,712


F40 1987 390,000 A 596 MR 478 424 2,980
F430 2004 150,000 A 580 MR 483 343 3,197
Challenge Stradale 2003 170,000 A 551 MR 409 275 2,844
360 Modena 1999 95,000 A 517 MR 394 275 3,086
575M Maranello 2002 120,000 A 516 FR 508 434 3,815
F355 Challenge 1995 77,000 A 511 MR 380 268 2,986
612 Scaglietti 2004 140,000 A 503 FR 532 434 4,112
California 2009 230,000 B 488 FR 460 358 3,825
GTO 1984 320,000 B 479 MR 395 366 2,557
F355 Berlinetta 1994 60,000 B 455 MR 375 268 3,196
512 TR 1991 76,000 C 411 MR 421 360 3,690
250 GTO 1964 20,000,000 C 368 FR 300 216 2,479
Dino 246 GT 1969 57,000 E 219 MR 195 165 2,380

FIAT
Abarth 500 esseesse 2010 22,000 E 207 FF 160 170 2,050

Ford
#25 Britek Motorsport FG Falcon 2009 350,000 R3 720 FR 630 465 2,987

#9 SP Tools Racing FG Falcon 2009 350,000 R3 720 FR 630 465 2,987

#5 Ford Performance Racing FG Falcon 2009 350,000 R3 720 FR 630 465 2,987

#1 TeamVodafone FG Falcon 2009 350,000 R3 720 FR 630 465 2,987

Fusion Stock Car 2008 150,000 R3 714 FR 825 651 3,400

#10 Tiger Racing Mustang 2004 150,000 R3 704 FR 550 450 2,900
RS200 Evolution 1985 121,000 A 586 MA 506 401 2,464
GT40 MkII 1966 1,460,000 A 566 MR 485 475 2,682

Ford GT 2005 150,000 A 557 MR 550 500 3,390

Shelby GT500 2007 50,000 B 434 FR 500 480 3,896

Mustang Cobra R 2000 42,000 B 432 FR 385 385 3,589


Focus RS 2009 35,000 C 354 FF 300 325 3,236
Mustang GT 2005 17,000 D 289 FR 300 315 3,510
Focus ST 2006 18,000 E 265 FF 223 236 3,069
Mustang Boss 429 1970 150,000 E 252 FR 375 450 3,715
SVT Cobra R 1993 14,000 E 248 FR 235 280 3,125
SVT Focus 2003 6,000 F 192 FF 170 145 2,769

172
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Front
Disp. Engine Car Body 1/4-Mile
Weight S H A L B Gears Engine Aspiration
(L) Type Type Style (sec)
(%)
42 4.7 7.4 6.4 7.1 6.2 6.2 12 cylinder 6 Production Super Car Normally Aspirated 12.79
42 2.9 7.2 6.2 7.1 7.3 5.9 8 cylinder 5 Production Super Car Twin Turbocharged 12.51
43 4.3 7.7 5.7 6.9 7.2 5.8 8 cylinder 6 Production Coupe Normally Aspirated 12.46
43 3.6 7.0 6.1 6.2 6.9 6.1 8 cylinder 6 Production Coupe Normally Aspirated 13.04
43 3.6 6.8 5.6 6.2 7.0 5.5 8 cylinder 6 Production Coupe Normally Aspirated 13.08
50 5.7 7.3 5.5 6.3 6.7 5.3 12 cylinder 6 Production Coupe Normally Aspirated 13.29
41 3.5 6.3 6.0 6.0 6.3 6.0 8 cylinder 6 Production Coupe Normally Aspirated 13.66
45 5.7 7.6 5.4 6.3 6.6 5.2 12 cylinder 6 Production Coupe Normally Aspirated 13.19
47 4.3 7.5 5.5 5.8 6.6 5.5 8 cylinder 7 Production Roadster Normally Aspirated 13.51
47 2.9 6.5 5.2 6.4 6.5 5.0 8 cylinder 5 Production Coupe Twin Turbocharged 13.38
41 3.5 6.9 5.6 5.8 5.6 5.4 8 cylinder 6 Production Coupe Normally Aspirated 13.86
41 4.9 6.9 5.3 5.4 4.7 5.0 12 cylinder 5 Production Coupe Normally Aspirated 13.99
52 3.0 6.3 5.0 5.3 3.7 4.5 12 cylinder 5 Production Coupe Normally Aspirated 14.46
41 2.4 5.0 4.8 4.1 3.5 4.5 6 cylinder 5 Production Coupe Normally Aspirated 15.59

65 1.4 4.2 4.5 3.7 4.9 4.4 4 cylinder 5 Production Sub Compact Turbocharged 16.74

V8 Supercars
55 4.9 6.7 6.8 7.5 6.4 6.8 8 cylinder 6 Race Car Normally Aspirated 12.37
Australia
V8 Supercars
55 4.9 6.7 6.8 7.5 6.4 6.8 8 cylinder 6 Race Car Normally Aspirated 12.37
Australia
V8 Supercars
55 4.9 6.7 6.8 7.5 6.4 6.8 8 cylinder 6 Race Car Normally Aspirated 12.37
Australia
V8 Supercars
55 4.9 6.7 6.8 7.5 6.4 6.8 8 cylinder 6 Race Car Normally Aspirated 12.37
Australia
American Stock
52 5.9 7.5 6.9 7.7 6.7 6.8 8 cylinder 4 Production Normally Aspirated 12.01
Car
53 4.6 6.8 6.6 7.5 6.7 6.6 8 cylinder 6 Race Car GT3 Centrifugal Supercharged 12.03
50 2.1 5.1 5.7 7.7 7.7 5.6 4 cylinder 5 Production Coupe Turbocharged 11.91
38 7.0 7.2 5.6 6.5 4.5 5.4 8 cylinder 4 Production Super Car Normally Aspirated 12.51
Positive Displacement
43 5.4 7.4 5.9 6.4 5.3 5.8 8 cylinder 6 Production Coupe 12.99
Supercharged
Positive Displacement
57 5.4 6.5 5.0 5.8 5.6 4.9 8 cylinder 6 Production Coupe 14.26
Supercharged
57 5.4 6.7 5.2 5.8 5.4 5.0 8 cylinder 6 Production Coupe Normally Aspirated 14.41
62 2.5 5.0 5.1 4.9 5.5 4.9 5 cylinder 6 Production Hatchback Turbocharged 15.31
54 4.6 5.7 4.6 4.7 5.3 4.5 8 cylinder 5 Production Coupe Normally Aspirated 15.38
63 2.5 5.2 4.8 4.1 5.2 4.5 5 cylinder 6 Production Hatchback Turbocharged 15.99
59 7.0 5.0 4.2 5.1 4.3 3.9 8 cylinder 4 Production Coupe Normally Aspirated 15.51
57 4.9 4.9 4.9 4.2 5.0 4.6 8 cylinder 5 Production Coupe Normally Aspirated 15.77
62 2.0 4.3 4.7 3.3 4.0 4.5 4 cylinder 6 Production Hatchback Normally Aspirated 16.59

173
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Price Class Power Torque Weight
Model Year Class Drivetrain
(cr) Value (hp) (lb-ft) (lbs)

Fiesta Zetec S 2009 16,000 F 176 FF 118 112 2,138

Holden
#51 Sprint Gas Racing Commodore VE 2009 350,000 R3 717 FR 620 443 2,987

#33 Garry Rogers Team Commodore VE 2009 350,000 R3 717 FR 620 443 2,987

#2 Toll Holden Racing Team Commodore VE 2009 350,000 R3 717 FR 620 443 2,987

#39 Supercheap Auto Racing Commodore VE 2009 350,000 R3 717 FR 620 443 2,987

Honda
#8 ARTA NSX 2005 400,000 R2 816 MR 500 433 2,601
#18 TAKATA DOME NSX 2005 400,000 R2 815 MR 500 433 2,601
#16 G'ZOX NSX 2003 400,000 R2 814 MR 500 433 2,601
NSX-R GT 2005 900,000 B 474 MR 290 224 2,595
NSX-R 2005 150,000 B 457 MR 290 225 2,800
NSX-R 1992 98,000 C 418 MR 276 217 2,711
S2000 2003 15,000 C 360 FR 247 161 2,756
Mugen Integra Type-R 2002 14,000 D 328 FF 217 152 2,601
Mugen Civic Type-R 2004 14,000 D 299 FF 240 156 2,775
Integra Type-R 2002 12,000 D 285 FF 217 152 2,623
Civic Type-R 2007 17,000 D 283 FF 198 142 2,965
Integra Type-R 2000 8,000 E 273 FF 197 134 2,639
Civic Type-R 2004 11,000 E 272 FF 212 149 2,623
Civic Si Coupe 2006 13,000 E 262 FF 197 139 2,880
Prelude SiR 2000 4,000 E 241 FF 197 161 2,778
CR-X SiR 1991 4,000 E 217 FF 158 112 2,161
CR-X Del Sol SiR 1995 4,000 F 187 FF 170 117 2,491
Civic Si Coupe 1999 7,000 F 173 FF 160 111 2,560
Civic 1.5 VTi 1994 4,000 F 163 FF 128 102 2,271
Fit Sport 2009 9,000 F 130 FF 117 106 2,520

Hyundai
Genesis Coupe 2010 24,000 D 344 FR 306 266 3,549
Tuscani Elisa 2003 8,000 F 181 FF 167 181 3,050

174
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Front
Disp. Engine Car Body 1/4-Mile
Weight S H A L B Gears Engine Aspiration
(L) Type Type Style (sec)
(%)
63 1.6 4.0 4.9 3.2 4.3 4.8 4 cylinder 5 Production Sub Compact Normally Aspirated 17.26

V8 Supercars
55 5.0 6.7 6.8 7.5 6.4 6.8 8 cylinder 6 Race Car Normally Aspirated 12.39
Australia
V8 Supercars
55 5.0 6.7 6.8 7.5 6.4 6.8 8 cylinder 6 Race Car Normally Aspirated 12.39
Australia
V8 Supercars
55 5.0 6.7 6.8 7.5 6.4 6.8 8 cylinder 6 Race Car Normally Aspirated 12.39
Australia
V8 Supercars
55 5.0 6.7 6.8 7.5 6.4 6.8 8 cylinder 6 Race Car Normally Aspirated 12.39
Australia

45 3.0 6.4 8.0 8.2 7.6 7.9 6 cylinder 6 Race Car SuperGT GT500 Twin Turbocharged 11.43
45 3.0 6.4 8.0 8.2 7.6 7.9 6 cylinder 6 Race Car SuperGT GT500 Twin Turbocharged 11.43
45 3.0 6.4 8.0 8.2 7.6 7.9 6 cylinder 6 Race Car SuperGT GT500 Twin Turbocharged 11.43
43 3.2 5.9 5.9 5.7 6.3 5.7 6 cylinder 6 Production Coupe Normally Aspirated 13.94
43 3.2 6.5 5.6 5.7 6.2 5.5 6 cylinder 6 Production Coupe Normally Aspirated 13.98
42 3.0 6.2 5.4 5.5 6.1 5.2 6 cylinder 5 Production Coupe Normally Aspirated 14.14
50 2.0 5.9 5.2 4.9 5.1 5.0 4 cylinder 6 Production Roadster Normally Aspirated 15.12
63 2.0 5.3 5.5 4.4 5.0 5.3 4 cylinder 6 Pre-Tuned Coupe Normally Aspirated 15.74
62 2.0 5.5 5.1 4.2 5.0 4.9 4 cylinder 6 Pre-Tuned Hatchback Normally Aspirated 15.99
61 2.0 5.1 5.1 4.2 4.9 4.8 4 cylinder 6 Production Coupe Normally Aspirated 16.09
60 2.0 5.2 5.3 4.0 4.9 5.0 4 cylinder 6 Production Hatchback Normally Aspirated 16.36
62 1.8 5.1 5.0 4.1 4.8 4.8 4 cylinder 5 Production Coupe Normally Aspirated 16.14
61 2.0 5.1 4.8 4.4 5.1 4.6 4 cylinder 6 Production Hatchback Normally Aspirated 15.98
61 2.0 5.3 5.0 4.0 4.7 4.8 4 cylinder 6 Production Coupe Normally Aspirated 16.37
63 2.2 5.1 5.1 3.5 4.3 4.8 4 cylinder 5 Production Coupe Normally Aspirated 16.41
62 1.6 5.3 4.5 3.9 4.6 4.2 4 cylinder 5 Production Hatchback Normally Aspirated 16.49
62 1.6 4.3 4.6 3.7 4.3 4.4 4 cylinder 5 Production Coupe Normally Aspirated 16.72
62 1.6 4.4 4.7 3.4 4.1 4.6 4 cylinder 5 Production Coupe Normally Aspirated 16.91
61 1.5 4.3 4.8 3.0 3.8 4.6 4 cylinder 5 Production Hatchback Normally Aspirated 17.34
62 1.5 3.9 4.7 3.0 3.8 4.5 4 cylinder 5 Production Sub Compact Normally Aspirated 17.54

55 3.8 6.0 5.2 4.5 5.5 5.0 6 cylinder 6 Production Coupe Normally Aspirated 15.41
64 2.7 4.6 5.0 3.1 4.2 4.7 6 cylinder 6 Production Coupe Normally Aspirated 16.94

175
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Price Class Power Torque Weight
Model Year Class Drivetrain
(cr) Value (hp) (lb-ft) (lbs)

Infiniti
G37 Coupe Sport 2008 32,000 C 367 FR 330 270 3,668
G35 Coupe 2003 17,000 D 346 FR 280 270 3,485

Jaguar
XJ220 1993 190,000 S 602 MR 542 475 2,976

XKR-S 2009 111,000 B 486 FR 420 413 3,880

E-type S1 1961 75,000 E 211 FR 265 260 2,900

Koenigsegg
CCGT 2008 750,000 R2 855 MR 610 553 2,425
CC8S 2002 350,000 S 665 MR 655 553 2,811

Lancia
Stratos HF Stradale 1974 50,000 D 287 MR 190 166 2,161
Delta Integrale EVO 1992 22,000 E 273 FA 210 224 2,866

Land Rover
Range Rover Supercharged 2008 68,000 E 263 FA 400 420 5,842

Lexus
#6 ENEOS SC430 2008 600,000 R2 831 FR 500 376 2,425
#25 ECLIPSE ADVAN SC430 2008 600,000 R2 830 FR 500 376 2,425
#36 PETRONAS TOM'S SC430 2008 600,000 R2 828 FR 499 376 2,425
IS F 2009 52,000 B 466 FR 416 371 3,780
IS350 2006 26,000 D 349 FR 306 277 3,527
SC430 2002 19,000 D 297 FR 282 309 3,836
IS300 2003 12,000 E 256 FR 215 218 3,307

Lotus
Exige Cup 240 2006 33,000 B 457 MR 243 174 2,050

Esprit V8 2002 45,000 B 455 MR 350 295 2,851


Evora 2009 89,000 C 423 MR 276 252 2,976
Elise 111S 2005 21,000 C 367 MR 156 129 1,777
Elan Sprint 1972 29,000 F 131 FR 126 113 1,640

176
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Front
Disp. Engine Car Body 1/4-Mile
Weight S H A L B Gears Engine Aspiration
(L) Type Type Style (sec)
(%)

54 3.7 6.6 5.1 4.9 5.8 4.9 6 cylinder 6 Production Coupe Normally Aspirated 14.97
53 3.5 6.4 5.2 4.6 5.6 5.1 6 cylinder 6 Production Coupe Normally Aspirated 15.27

42 3.5 7.8 5.9 7.2 6.2 5.8 6 cylinder 5 Production Super Car Twin Turbocharged 12.27
Positive Displacement
53 4.2 7.0 5.4 5.7 6.0 5.3 8 cylinder 6 Production Coupe 13.84
Supercharged
47 3.8 4.7 4.5 3.6 4.8 4.3 6 cylinder 4 Production Coupe Normally Aspirated 15.84

43 5.0 8.1 7.6 8.6 7.6 7.7 8 cylinder 6 Pre-Tuned Super Car Normally Aspirated 10.68
43 4.7 8.8 6.3 7.6 6.4 6.1 8 cylinder 6 Production Super Car Centrifugal Supercharged 11.81

46 2.4 4.7 5.0 4.7 5.9 4.8 6 cylinder 5 Production Coupe Normally Aspirated 15.41
63 2.0 4.5 4.6 4.5 5.8 4.5 4 cylinder 5 Production Hatchback Turbocharged 14.51

Positive Displacement
54 4.2 5.6 4.2 4.4 5.7 4.1 8 cylinder 6 Production Sport Truck 14.36
Supercharged

50 4.5 6.2 8.2 8.2 7.3 8.2 8 cylinder 6 Race Car SuperGT GT500 Normally Aspirated 11.51
50 4.5 6.2 8.2 8.2 7.3 8.2 8 cylinder 6 Race Car SuperGT GT500 Normally Aspirated 11.51
50 4.5 6.1 8.2 8.1 7.3 8.2 8 cylinder 6 Race Car SuperGT GT500 Normally Aspirated 11.53
54 5.0 7.2 5.2 5.7 5.9 5.0 8 cylinder 8 Production Saloon Normally Aspirated 13.93
52 3.5 6.2 5.2 4.3 5.4 5.0 6 cylinder 6 Production Saloon Normally Aspirated 15.04
53 4.3 5.9 5.0 4.2 5.0 4.8 8 cylinder 5 Production Roadster Normally Aspirated 15.46
54 3.0 5.6 5.0 3.8 4.8 4.8 6 cylinder 5 Production Saloon Normally Aspirated 16.17

Positive Displacement
42 1.8 5.3 5.9 5.8 6.9 5.9 4 cylinder 6 Production Ultra-Light 14.08
Supercharged
43 3.5 6.5 5.4 5.8 6.8 5.2 8 cylinder 5 Production Coupe Twin Turbocharged 13.91
41 3.5 6.1 5.6 5.2 6.6 5.4 6 cylinder 6 Production Coupe Normally Aspirated 14.14
39 1.8 4.6 5.7 4.7 5.9 5.6 4 cylinder 5 Production Ultra-Light Normally Aspirated 14.76
47 1.6 4.0 4.6 3.3 4.0 4.5 4 cylinder 4 Production Ultra-Light Normally Aspirated 16.91

177
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Price Class Power Torque Weight
Model Year Class Drivetrain
(cr) Value (hp) (lb-ft) (lbs)

Maserati
#9 Vitaphone Racing Team MC12 2005 700,000 R2 845 MR 624 481 2,425
#15 JMB Racing MC12 2005 700,000 R2 843 MR 623 481 2,425
#35 Risi Competizione MC12 2005 700,000 R2 842 MR 623 481 2,425
MC12 2004 650,000 S 663 MR 624 481 3,142
GranTurismo 2008 90,000 B 435 FR 405 339 4,350
GranSport 2006 52,000 C 423 FR 396 333 3,682

Mazda
#16 Dyson Racing B09/86 2009 1,200,000 R1 943 MR 525 406 1,819
RX-7 1997 18,000 C 394 FR 261 217 2,831
Mazdaspeed 3 2009 19,000 D 311 FF 263 280 3,153
RX-8 Mazdaspeed 2004 20,000 D 302 FR 250 165 3,100
Savanna RX-7 1990 6,000 E 267 FR 200 195 2,981
Mazdaspeed Roadster 2001 14,000 E 261 FR 158 125 2,385
MX-5 Roadster Coupe 2007 16,000 E 247 FR 158 142 2,510
Mazdaspeed Familia 2001 6,000 F 198 FF 168 133 2,843
MX-5 Miata 1994 6,000 F 158 FR 128 110 2,330
Axela Sport 23S 2005 12,000 F 142 FF 168 158 2,957

McLaren
#41 Gulf Team Davidoff McLaren F1 GTR 1998 1,200,000 R2 846 MR 591 389 2,017
#41 Team McLaren F1 GTR 1997 1,200,000 R2 843 MR 591 389 2,017
#43 Team BMW Motorsport McLaren F1 GTR 1997 1,200,000 R2 842 MR 591 389 2,017
F1 GT 1997 3,800,000 S 692 MR 627 480 2,469

Mercedes
C-Class Touring Car 2008 800,000 R2 818 FR 475 391 2,161

AMG Mercedes CLK GTR 1998 1,230,000 S 655 MR 622 539 3,175

SLR 2005 300,000 S 609 FR 617 575 3,860

SL 65 AMG Black Series 2009 290,000 A 548 FR 661 739 4,215


CLK55 AMG Coupe 2003 20,000 C 414 FR 366 376 3,635

C32 AMG 2004 17,000 D 340 FR 349 332 3,605

ML 63 AMG 2009 85,000 D 335 FA 510 465 5,039


300SL Gullwing Coupe 1954 450,000 F 189 FR 241 217 2,960
A200 Turbo Coupe 2009 24,000 F 172 FF 190 207 2,877

178
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Front
Disp. Engine Car Body 1/4-Mile
Weight S H A L B Gears Engine Aspiration
(L) Type Type Style (sec)
(%)

41 6.0 7.3 7.7 8.7 7.8 7.8 12 cylinder 6 Race Car GT1 Normally Aspirated 10.69
41 6.0 7.3 7.7 8.7 7.8 7.8 12 cylinder 6 Race Car GT1 Normally Aspirated 10.69
41 6.0 7.3 7.7 8.7 7.8 7.8 12 cylinder 6 Race Car GT1 Normally Aspirated 10.73
41 6.0 7.6 6.7 7.5 7.8 6.6 12 cylinder 6 Production Super Car Normally Aspirated 12.01
49 4.2 6.6 5.5 5.0 6.2 5.4 8 cylinder 6 Production Coupe Normally Aspirated 14.21
48 4.2 6.6 5.3 5.2 5.8 5.2 8 cylinder 6 Production Coupe Normally Aspirated 14.09

45 2.0 7.5 8.6 9.0 7.3 8.6 4 cylinder 6 Race Car Prototype 1 Turbocharged 10.46
50 1.3 6.6 5.3 5.0 6.2 5.0 2 rotor 5 Production Coupe Twin Turbocharged 14.81
60 2.3 5.3 4.9 4.6 5.1 4.7 4 cylinder 6 Production Hatchback Turbocharged 15.84
52 1.3 5.6 5.3 4.0 4.9 5.1 2 rotor 6 Production Coupe Normally Aspirated 15.73
50 1.3 5.7 5.1 3.8 5.0 4.8 2 rotor 5 Production Coupe Turbocharged 15.91
52 1.8 4.5 5.4 3.5 4.4 5.2 4 cylinder 6 Production Roadster Normally Aspirated 16.39
51 2.0 4.5 5.3 3.4 4.4 5.2 4 cylinder 6 Production Roadster Normally Aspirated 16.49
63 2.0 5.2 4.7 3.1 4.1 4.4 4 cylinder 5 Production Saloon Normally Aspirated 16.69
51 1.8 3.9 5.1 3.0 3.6 5.0 4 cylinder 5 Production Roadster Normally Aspirated 17.14
60 2.3 4.4 4.7 3.0 3.6 4.5 4 cylinder 5 Production Hatchback Normally Aspirated 17.29

42 6.0 7.0 7.6 8.5 7.8 7.8 12 cylinder 6 Race Car GTS Normally Aspirated 10.73
42 6.0 6.9 7.6 8.5 7.8 7.8 12 cylinder 6 Race Car GTS Normally Aspirated 10.73
42 6.0 6.9 7.6 8.5 7.8 7.8 12 cylinder 6 Race Car GTS Normally Aspirated 10.73
41 6.1 8.6 6.5 8.2 7.4 6.5 12 cylinder 6 Production Super Car Normally Aspirated 11.63

German Touring
50 4.0 6.0 7.9 8.2 7.1 8.1 8 cylinder 6 Production Normally Aspirated 11.59
Car
42 6.9 7.4 6.5 7.2 6.6 6.4 12 cylinder 6 Production Super Car Normally Aspirated 12.16
Positive Displacement
51 5.4 8.2 5.7 7.2 6.6 5.8 8 cylinder 5 Production Coupe 12.68
Supercharged
52 6.0 7.3 5.6 6.7 6.5 5.5 12 cylinder 5 Production Coupe Twin Turbocharged 13.26
51 5.4 7.2 5.2 5.5 6.3 5.0 8 cylinder 5 Production Coupe Normally Aspirated 14.28
Positive Displacement
54 3.2 6.7 4.9 4.7 5.7 4.6 6 cylinder 5 Production Saloon 15.13
Supercharged
53 6.2 6.3 4.3 5.3 6.4 4.3 8 cylinder 7 Production Sport Truck Normally Aspirated 13.28
48 3.0 4.2 4.6 3.5 4.3 4.3 6 cylinder 4 Production Coupe Normally Aspirated 16.19
65 2.0 4.7 4.2 3.7 4.7 4.0 4 cylinder 6 Production Sub Compact Turbocharged 16.61

179
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Price Class Power Torque Weight
Model Year Class Drivetrain
(cr) Value (hp) (lb-ft) (lbs)

MINI
John Cooper Works 2009 27,000 D 298 FF 208 192 2,701

Cooper S 2003 12,000 E 209 FF 163 155 2,730

Mitsubishi
HKS Time Attack Evolution 2006 300,000 S 675 FA 592 506 2,359
Lancer Evolution X GSR 2008 26,000 C 381 FA 305 315 3,395
Lancer Evolution IX MR 2006 23,000 C 380 FA 325 332 3,285
Lancer Evolution VIII MR 2004 21,000 C 374 FA 305 315 3,108
Lancer Evolution VI GSR 1999 14,000 C 359 FA 280 300 2,822
GTO 1997 8,000 D 324 FA 320 315 3,704
Eclipse GSX 1995 4,000 E 256 FA 210 214 3,199
Eclipse GT 2006 13,000 E 251 FF 263 260 3,570
FTO GP Version R 1998 6,000 E 241 FF 197 147 2,535
Eclipse GTS 2003 9,000 F 138 FF 210 205 3,241

Nissan
#32 NISSAN R390 GT1 1998 2,000,000 R2 864 MR 650 521 2,205
#23 Nissan Motorsports R390 1997 2,000,000 R2 864 MR 650 521 2,205
#3 YellowHat YMS TOMICA GT-R 2008 600,000 R2 847 FR 500 376 2,425
#23 XANAVI NISMO GT-R 2008 600,000 R2 846 FR 500 376 2,425
#12 Calsonic Impul GT-R 2008 600,000 R2 846 FR 500 376 2,425
#24 WOODONE ADVAN Clarion GT-R 2008 600,000 R2 845 FR 500 376 2,425
#23 XANAVI NISMO GT-R 2003 400,000 R2 825 FR 495 540 2,535
#12 CALSONIC SKYLINE 2003 400,000 R2 825 FR 495 540 2,535
R390 1998 1,250,000 R3 726 MR 550 471 2,264
#3 HASEMISPORT ENDLESS Z 2003 200,000 R3 713 FR 350 289 2,524
#46 Dream Cube's ADVAN Z 2005 200,000 R3 712 FR 350 289 2,524
Top Secret D1-Spec S15 2000 250,000 S 648 FR 534 365 2,557
MINE'S R34 Skyline GT-R 2002 300,000 S 616 FA 621 434 3,197
MINE'S R32 Skyline GT-R 1993 260,000 S 606 FA 621 456 2,943
370Z 2010 32,000 B 441 FR 332 270 3,267
Skyline GT-R V-Spec II 2002 54,000 C 401 FA 327 293 3,439
Fairlady Z 2003 14,000 C 375 FR 287 274 3,310
Skyline GT-R V-Spec 1997 19,000 C 368 FA 320 271 3,393
Skyline GT-R V-Spec 1993 13,000 C 366 FA 320 261 3,307
Skyline Coupe 350GT 2003 14,000 D 350 FR 280 270 3,417
Silvia Spec-R 2000 16,000 D 338 FR 250 203 2,734
Fairlady Z Version S Twin Turbo 1994 9,000 D 296 FR 300 283 3,351

180
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Front
Disp. Engine Car Body 1/4-Mile
Weight S H A L B Gears Engine Aspiration
(L) Type Type Style (sec)
(%)

62 1.6 5.0 4.6 4.5 5.3 4.6 4 cylinder 6 Production Hatchback Turbocharged 15.71
Positive Displacement
59 1.6 4.6 4.9 3.4 4.1 4.7 4 cylinder 6 Production Hatchback 16.64
Supercharged

62 2.2 5.7 6.3 8.4 9.4 6.4 4 cylinder 5 Pre-Tuned Saloon Turbocharged 11.14
60 2.0 5.4 5.4 4.8 6.1 5.2 4 cylinder 6 Production Saloon Turbocharged 14.02
60 2.0 5.6 5.4 4.9 6.2 5.3 4 cylinder 6 Production Saloon Turbocharged 14.11
60 2.0 5.6 5.4 4.9 6.2 5.2 4 cylinder 6 Production Saloon Turbocharged 14.26
58 2.0 5.3 5.4 4.8 6.0 5.2 4 cylinder 5 Production Saloon Turbocharged 14.36
61 3.0 6.0 5.1 4.2 5.5 4.8 6 cylinder 6 Production Coupe Twin Turbocharged 14.39
59 2.0 5.7 5.0 3.7 4.8 4.7 4 cylinder 5 Production Coupe Turbocharged 15.26
61 3.8 5.2 5.0 4.0 4.5 4.7 6 cylinder 6 Production Coupe Normally Aspirated 16.19
62 2.0 5.1 5.0 3.6 4.8 4.7 6 cylinder 5 Production Coupe Normally Aspirated 16.31
64 3.0 4.7 4.8 3.0 3.5 4.5 6 cylinder 5 Production Coupe Normally Aspirated 17.19

46 3.5 7.0 7.8 8.6 7.5 7.9 8 cylinder 6 Race Car GTS Twin Turbocharged 10.88
46 3.5 7.0 7.8 8.6 7.5 7.9 8 cylinder 6 Race Car GTS Twin Turbocharged 10.88
51 4.5 6.4 8.4 8.1 7.3 8.4 8 cylinder 6 Race Car SuperGT GT500 Normally Aspirated 11.54
51 4.5 6.4 8.4 8.1 7.3 8.4 8 cylinder 6 Race Car SuperGT GT500 Normally Aspirated 11.54
51 4.5 6.4 8.4 8.1 7.3 8.4 8 cylinder 6 Race Car SuperGT GT500 Normally Aspirated 11.55
51 4.5 6.3 8.4 8.1 7.3 8.4 8 cylinder 6 Race Car SuperGT GT500 Normally Aspirated 11.55
53 3.0 6.3 8.0 8.0 7.0 8.0 6 cylinder 6 Race Car SuperGT GT500 Twin Turbocharged 11.76
53 3.0 6.3 8.0 8.0 7.0 8.0 6 cylinder 6 Race Car SuperGT GT500 Twin Turbocharged 11.76
50 3.5 7.3 6.1 7.8 6.8 6.0 8 cylinder 6 Production Super Car Twin Turbocharged 11.54
52 3.5 6.5 7.5 7.1 6.9 7.4 6 cylinder 6 Race Car SuperGT GT300 Normally Aspirated 12.56
52 3.5 6.4 7.5 7.1 6.9 7.4 6 cylinder 6 Race Car SuperGT GT300 Normally Aspirated 12.56
51 2.2 5.2 5.8 7.6 6.7 5.8 4 cylinder 5 Pre-Tuned Coupe Turbocharged 12.68
56 2.6 7.5 5.9 7.7 7.9 5.9 6 cylinder 6 Pre-Tuned Coupe Twin Turbocharged 11.61
58 2.6 7.9 5.7 7.8 9.0 5.5 6 cylinder 5 Pre-Tuned Coupe Twin Turbocharged 11.79
53 3.7 6.6 5.6 5.5 6.4 5.3 6 cylinder 6 Production Coupe Normally Aspirated 14.41
57 2.6 6.0 5.5 5.0 6.0 5.3 6 cylinder 6 Production Coupe Twin Turbocharged 13.71
53 3.5 6.5 5.3 4.8 5.9 5.0 6 cylinder 6 Production Coupe Normally Aspirated 15.06
56 2.6 5.7 5.4 4.7 5.4 5.2 6 cylinder 5 Production Coupe Twin Turbocharged 14.21
58 2.6 5.6 5.2 4.9 5.6 5.2 6 cylinder 5 Production Coupe Twin Turbocharged 13.94
54 3.5 6.3 5.2 4.6 5.7 5.0 6 cylinder 6 Production Coupe Normally Aspirated 15.17
51 2.0 5.7 5.2 4.6 5.7 4.9 4 cylinder 6 Production Coupe Turbocharged 15.26
54 3.0 5.8 5.1 4.2 5.0 4.8 6 cylinder 5 Production Coupe Twin Turbocharged 15.68

181
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Price Class Power Torque Weight
Model Year Class Drivetrain
(cr) Value (hp) (lb-ft) (lbs)

Silvia K's 1994 5,000 E 250 FR 205 203 2,800


Silvia CLUB K's 1992 5,000 E 235 FR 202 202 2,535
Sentra SE-R Spec V 2007 16,000 E 230 FF 200 180 3,078
Fairlady Z 432 1969 12,000 F 139 FR 160 133 2,308
Versa SL 2009 9,000 F 128 FF 122 127 2,718
Datsun 510 1970 22,000 F 102 FR 96 100 2,127

Pagani
#17 Carsport America Zonda GR 2003 300,000 R2 826 MR 600 516 2,425
Zonda C12 1999 400,000 S 631 MR 394 420 2,756

Panoz
#11 JML Team Panoz LMP-01 2003 1,200,000 R1 934 FR 620 538 2,057
#50 Panoz Motor Sports LMP-01 2002 1,200,000 R1 933 FR 620 538 2,057
#81 Team LNT Panoz Esperante GTLM 2006 250,000 R3 776 FR 530 450 2,646
#51 Panoz Esperante GTLM 2005 250,000 R3 773 FR 530 450 2,646

Esperante GTLM 2005 80,000 A 505 FR 420 320 3,384

Peugeot
#8 Peugeot Sport 908 2007 1,500,000 R1 997 MR 700 886 2,039
#9 Peugeot Sport Total 908 2009 1,500,000 R1 995 MR 700 886 2,039
#3 Peugeot Talbot Sport 905 EVO 1C 1993 2,000,000 R1 953 MR 641 359 1,653
#1 Peugeot 207 Super 2000 2007 300,000 A 537 FA 280 184 2,425
207 Super 2000 2007 250,000 A 536 FA 280 184 2,425
206 RC 2004 15,000 E 275 FF 174 149 2,425
207 RC 2007 20,000 E 219 FF 172 177 2,921

Porsche
#16 Dyson Racing RS Spyder Evo 2008 1,000,000 R1 955 MR 503 284 1,764
#7 Penske Racing RS Spyder Evo 2008 1,000,000 R1 952 MR 503 284 1,764
#17 Racing Porsche AG 962c 1987 2,000,000 R1 931 MR 689 524 1,808
#5 Zakspeed Racing 911 GT1-98 1998 1,200,000 R2 850 MR 550 465 2,094
#26 Porsche AG 911 GT1-98 1998 1,200,000 R2 849 MR 550 465 2,094
#45 Flying Lizard 911 GT3-RSR 2008 250,000 R3 742 RR 465 317 2,701
#80 Flying Lizard 911 GT3-RSR 2007 250,000 R3 734 RR 465 317 2,701
911 GT1 Strassenversion 1998 1,300,000 R3 716 MR 536 443 2,646
#5 XBOX 360 911 GT3-RSR 2005 250,000 R3 715 RR 438 302 2,480
#31 Petersen-White Lightning 911 GT3-RSR 2005 250,000 R3 713 RR 439 302 2,480
#82 Red Bull 911 GT3 Cup 2006 200,000 S 666 RR 394 295 2,513
#2 Gruppe Orange Racing 911 GT3 Cup 2008 200,000 S 666 RR 394 295 2,513

182
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Front
Disp. Engine Car Body 1/4-Mile
Weight S H A L B Gears Engine Aspiration
(L) Type Type Style (sec)
(%)
55 2.0 4.9 5.0 3.9 5.0 4.7 4 cylinder 5 Production Coupe Turbocharged 16.06
55 2.0 5.2 4.8 3.8 4.9 4.5 4 cylinder 5 Production Coupe Turbocharged 16.08
62 2.5 4.9 4.7 3.9 4.9 4.4 4 cylinder 6 Production Saloon Normally Aspirated 16.22
51 2.0 3.6 4.9 3.0 3.8 4.8 6 cylinder 5 Production Coupe Normally Aspirated 16.92
53 1.8 4.2 4.9 3.1 3.8 4.7 4 cylinder 6 Production Sub Compact Normally Aspirated 17.96
54 1.6 3.2 4.8 3.0 3.8 4.7 4 cylinder 4 Production Coupe Normally Aspirated 17.42

46 6.0 7.1 7.4 8.5 7.5 7.5 12 cylinder 6 Race Car GT2 Normally Aspirated 10.96
46 6.0 6.7 6.4 7.3 7.4 6.3 12 cylinder 6 Production Super Car Normally Aspirated 12.53

46 6.0 7.0 8.7 9.0 7.9 8.7 8 cylinder 6 Race Car Prototype 1 Normally Aspirated 10.46
46 6.0 6.9 8.7 9.0 7.9 8.7 8 cylinder 6 Race Car Prototype 1 Normally Aspirated 10.47
50 5.0 6.7 7.3 7.9 7.2 7.3 8 cylinder 6 Race Car GT2 Normally Aspirated 10.48
50 5.0 6.7 7.3 7.8 7.2 7.3 8 cylinder 6 Race Car GT2 Normally Aspirated 11.59
Positive Displacement
53 4.6 7.8 5.4 6.3 5.6 5.2 8 cylinder 6 Production Coupe 13.66
Supercharged

40 5.5 8.1 9.0 9.5 8.3 9.0 12 cylinder 6 Race Car Prototype 1 Twin Turbocharged 9.84
40 5.5 7.8 9.0 9.5 8.3 9.0 12 cylinder 6 Race Car Prototype 1 Twin Turbocharged 9.86
47 3.5 7.4 8.9 9.1 7.8 8.9 10 cylinder 6 Race Car GTS Normally Aspirated 10.56
58 2.0 4.9 6.2 6.2 5.8 6.2 4 cylinder 6 Race Car Hatchback Normally Aspirated 12.68
58 2.0 5.4 6.0 6.2 5.8 6.0 4 cylinder 6 Pre-Tuned Hatchback Normally Aspirated 12.62
64 2.0 4.6 4.6 4.5 5.2 4.5 4 cylinder 5 Production Hatchback Normally Aspirated 15.62
64 1.6 4.7 5.0 3.4 4.4 4.8 4 cylinder 5 Production Hatchback Turbocharged 16.49

44 3.4 7.5 9.0 9.0 7.8 9.0 8 cylinder 6 Race Car Prototype 2 Normally Aspirated 10.53
44 3.4 7.5 9.0 9.0 7.8 9.0 8 cylinder 6 Race Car Prototype 2 Normally Aspirated 10.53
46 3.0 6.8 8.7 8.9 7.4 8.6 6 cylinder 5 Race Car Prototype 1 Twin Turbocharged 10.74
48 3.2 6.6 7.8 8.4 7.3 7.9 6 cylinder 6 Race Car GTS Twin Turbocharged 11.09
48 3.2 6.6 7.8 8.4 7.3 7.9 6 cylinder 6 Race Car GTS Twin Turbocharged 11.09
41 3.8 6.5 7.2 7.9 7.2 7.2 6 cylinder 6 Race Car GT2 Normally Aspirated 11.37
41 3.8 6.5 7.1 7.8 7.2 7.1 6 cylinder 6 Race Car GT2 Normally Aspirated 11.33
48 3.2 6.7 7.0 7.8 7.3 7.1 6 cylinder 6 Production Super Car Twin Turbocharged 12.23
41 3.6 5.7 7.0 7.8 7.7 7.0 6 cylinder 6 Race Car GT2 Normally Aspirated 11.61
41 3.6 5.7 7.0 7.8 7.7 7.0 6 cylinder 6 Race Car GT2 Normally Aspirated 11.63
41 3.6 6.6 6.3 7.6 7.6 6.4 6 cylinder 6 Race Car GT3 Normally Aspirated 11.94
41 3.6 6.6 6.3 7.6 7.6 6.4 6 cylinder 6 Race Car GT3 Normally Aspirated 11.93

183
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Price Class Power Torque Weight
Model Year Class Drivetrain
(cr) Value (hp) (lb-ft) (lbs)

#3 Lechner Racing School Team 1 911 GT3


2005 200,000 S 656 RR 384 287 2,535
Cup
#66 AXA Racing 911 GT3 Cup 2005 200,000 S 647 RR 385 288 2,535
#55 Applied Materials 911 GT3 Cup 2005 200,000 S 647 RR 385 288 2,535
Carrera GT 2003 340,000 S 640 MR 605 435 3,530
911 GT2 (997) 2008 186,000 A 590 RR 530 502 3,175
911 Turbo (997) 2007 115,000 A 556 RA 480 458 3,494
911 GT3 (997) 2007 105,000 A 551 RR 415 300 3,075
959 1987 400,000 A 541 RA 450 370 3,190
911 GT2 1995 240,000 A 540 RR 424 398 2,855
911 GT3 (996) 2004 65,000 A 528 RR 380 285 3,160
Cayman S 2006 44,000 B 453 MR 295 251 2,954
Cayenne Turbo S 2009 118,000 C 401 FA 550 553 5,192
Boxster S 2003 25,000 C 392 MR 258 229 2,930
911 Turbo 3.3 1982 38,000 C 360 RR 296 304 2,866
944 Turbo 1989 12,000 D 294 FR 217 244 3,115
911 Carrera RS 1973 200,000 D 280 RR 207 188 2,116
914/6 1970 14,000 F 126 MR 125 131 2,196

Renault
Sport Clio V6 2003 20,000 D 313 MR 251 221 3,086
Clio RS 197 2007 20,000 D 291 FF 197 159 2,778
5 Turbo 1980 48,000 E 241 MR 156 163 2,138
Twingo Renault Sport Cup 2009 14,000 F 200 FF 131 118 2,313

Saleen
#2 Konrad Motorsports S7R 2003 600,000 R2 844 MR 630 611 2,535
#11 Graham Nash Motorsport S7R 2002 600,000 R2 843 MR 630 611 2,535
#26 Konrad Motorsports S7R 2001 600,000 R2 842 MR 630 611 2,535
S7 2004 320,000 S 698 MR 575 570 2,756

S281 E 2006 39,000 B 483 FR 550 500 3,556

S281 2000 20,000 C 387 FR 365 400 3,064

S331 Supercab 2008 45,000 E 221 FR 450 500 5,500

Scion
tC 2005 10,000 E 203 FF 160 163 2,905
xD 2009 9,000 F 175 FF 128 125 2,624

184
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Front
Disp. Engine Car Body 1/4-Mile
Weight S H A L B Gears Engine Aspiration
(L) Type Type Style (sec)
(%)

41 3.6 6.7 6.3 7.4 7.5 6.3 6 cylinder 6 Race Car GT3 Normally Aspirated 12.08

41 3.6 6.7 6.3 7.4 7.7 6.3 6 cylinder 6 Race Car GT3 Normally Aspirated 12.29
41 3.6 6.7 6.3 7.4 7.7 6.3 6 cylinder 6 Race Car GT3 Normally Aspirated 12.29
42 5.7 7.8 6.2 7.4 7.7 6.4 10 cylinder 6 Production Super Car Normally Aspirated 12.16
37 3.6 7.7 6.0 6.9 7.8 6.1 6 cylinder 6 Production Coupe Twin Turbocharged 12.47
39 3.6 7.8 5.7 6.5 8.4 5.7 6 cylinder 6 Production Coupe Twin Turbocharged 12.34
38 3.6 7.6 5.9 6.4 6.9 6.0 6 cylinder 6 Production Coupe Normally Aspirated 12.83
43 2.8 7.6 5.4 6.8 8.5 5.2 6 cylinder 6 Production Super Car Twin Turbocharged 12.46
38 3.6 6.9 5.8 6.2 7.7 5.7 6 cylinder 6 Production Coupe Twin Turbocharged 12.99
38 3.6 7.3 5.9 6.0 7.0 6.0 6 cylinder 6 Production Coupe Normally Aspirated 13.09
48 3.4 6.6 5.7 5.5 6.4 5.4 6 cylinder 6 Production Coupe Normally Aspirated 14.21
53 4.8 6.7 4.7 5.4 6.9 5.0 8 cylinder 6 Production Sport Truck Twin Turbocharged 13.23
46 3.2 6.1 5.4 4.9 6.1 5.2 6 cylinder 6 Production Roadster Normally Aspirated 14.54
39 3.3 5.7 5.0 5.2 5.4 4.9 6 cylinder 4 Production Coupe Turbocharged 14.14
51 2.5 5.4 5.0 4.2 5.5 4.8 4 cylinder 5 Production Hatchback Turbocharged 15.54
43 2.7 4.8 4.8 4.4 5.8 4.6 6 cylinder 5 Production Coupe Normally Aspirated 15.06
46 2.0 3.6 4.9 3.0 3.6 4.7 6 cylinder 5 Production Coupe Normally Aspirated 17.04

40 2.9 5.2 5.2 4.3 5.2 5.1 6 cylinder 6 Production Hatchback Normally Aspirated 14.98
64 2.0 4.8 5.2 4.3 5.2 5.0 4 cylinder 6 Production Hatchback Normally Aspirated 15.89
40 1.4 4.0 4.6 4.1 5.4 4.6 4 cylinder 5 Production Hatchback Turbocharged 15.61
63 1.6 4.1 5.1 3.2 4.3 5.0 4 cylinder 5 Production Sub Compact Normally Aspirated 16.96

40 7.0 7.2 7.5 8.7 7.9 7.7 8 cylinder 6 Race Car GT1 Normally Aspirated 10.66
40 7.0 7.2 7.5 8.7 7.9 7.7 8 cylinder 6 Race Car GT1 Normally Aspirated 10.66
40 7.0 7.2 7.5 8.7 7.9 7.7 8 cylinder 6 Race Car GT1 Normally Aspirated 10.66
40 7.0 8.9 6.5 8.1 8.0 6.4 8 cylinder 6 Production Super Car Normally Aspirated 11.43
Positive Displacement
53 4.6 6.8 5.1 6.2 5.9 5.0 8 cylinder 6 Production Coupe 13.86
Supercharged
Positive Displacement
56 4.6 6.0 5.1 5.3 5.7 4.8 8 cylinder 5 Production Coupe 14.69
Supercharged
Positive Displacement
57 5.4 4.8 4.2 3.7 3.7 4.3 8 cylinder 4 Production Sport Truck 15.96
Supercharged

61 2.4 4.6 4.8 3.4 4.4 4.6 4 cylinder 5 Production Coupe Normally Aspirated 16.87
60 1.8 4.4 4.8 3.0 3.9 4.6 4 cylinder 5 Production Sub Compact Normally Aspirated 17.17

185
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Price Class Power Torque Weight
Model Year Class Drivetrain
(cr) Value (hp) (lb-ft) (lbs)

SEAT
Leon Supercup 2007 47,000 B 471 FF 295 251 2,425
Leon CUPRA 2007 21,000 D 321 FF 238 221 2,941
Leon Cupra R 2003 11,000 D 295 FF 225 207 3,011
Ibiza CUPRA 2009 17,000 D 286 FF 177 184 2,577

Shelby
Cobra 427 S/C 1965 1,430,000 B 499 FR 485 502 2,350
Series 1 1999 140,000 B 461 FR 320 290 2,650
GT-500KR 1968 120,000 E 206 FR 335 440 3,569

Subaru
#77 CUSCO SUBARU ADVAN IMPREZA 2003 200,000 R3 713 FR 335 291 2,535
Impreza WRX STI 2005 18,000 C 382 FA 311 311 3,315
Impreza WRX STi 2004 17,000 C 374 FA 311 291 3,270
Impreza WRX STI 2008 27,000 C 372 FA 305 335 3,395
Impreza 22B STi 1998 36,000 C 366 FA 276 265 2,800
Legacy B4 2.0 GT 2005 18,000 D 319 FA 276 253 3,153

Toyota
#3 Toyota Motorsports GT-ONE TS020 1999 2,000,000 R1 934 MR 600 479 1,991
#6 EXXON Superflo Supra 2005 400,000 R2 819 FR 493 376 2,425
#35 YellowHat YMS Supra 2004 400,000 R2 818 FR 493 376 2,425
#25 ECLIPSE ADVAN SUPRA 2006 400,000 R2 817 FR 480 376 2,425
#36 OPEN INTERFACE TOM'S SUPRA 2005 400,000 R2 817 FR 493 376 2,425
Top Secret 0-300 Supra 1998 300,000 R3 702 FR 986 651 3,285
Supra RZ 1998 24,000 C 396 FR 320 315 3,329
Tom's T020 MR2 1995 11,000 C 356 MR 255 239 2,617
Tom's W123 MR-S 2002 15,000 D 340 MR 187 185 2,161
MR2 GT 1995 7,000 D 307 MR 241 228 2,657
Soarer 430SCV 2002 22,000 D 299 FR 300 325 3,814
Celica SS-I 2003 8,000 E 272 FF 187 133 2,560
Altezza RS200 2004 10,000 E 257 FR 207 159 2,954
Celica GT-Four ST205 1994 9,000 E 251 FA 255 224 3,175
MR-S 2002 9,000 E 218 MR 138 125 2,195
Supra 2.0 GT Twin Turbo 1992 5,000 E 204 FR 210 203 3,527
Sprinter Trueno GT Apex 1985 5,000 F 200 FR 128 110 2,094
Celica Supra 1984 4,000 F 178 FR 160 163 3,045
Yaris S 2008 11,000 F 150 FF 106 103 2,295
2000GT 1969 117,000 F 121 FR 150 130 2,550

186
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Front
Disp. Engine Car Body 1/4-Mile
Weight S H A L B Gears Engine Aspiration
(L) Type Type Style (sec)
(%)

60 2.0 4.3 6.3 5.4 5.9 6.3 4 cylinder 6 Production Hatchback Turbocharged 14.71
63 2.0 5.3 5.1 4.6 5.2 4.8 4 cylinder 6 Production Hatchback Turbocharged 15.74
61 1.8 5.1 5.2 4.1 5.0 4.9 4 cylinder 6 Production Hatchback Turbocharged 16.09
64 1.4 4.8 5.0 4.1 5.1 4.8 4 cylinder 7 Production Sub Compact Turbocharged 15.77

52 7.0 6.4 4.9 6.9 5.9 4.7 8 cylinder 4 Production Roadster Normally Aspirated 13.01
50 4.0 5.7 5.8 5.6 4.5 5.5 8 cylinder 6 Production Roadster Normally Aspirated 14.08
60 7.0 3.7 4.0 4.7 4.2 3.8 8 cylinder 4 Production Coupe Normally Aspirated 16.09

48 2.0 6.3 7.5 7.1 7.2 7.5 4 cylinder 6 Race Car SuperGT GT300 Turbocharged 12.46
58 2.0 5.9 5.4 5.0 6.4 5.3 4 cylinder 6 Production Saloon Turbocharged 13.94
58 2.0 5.7 5.4 5.0 6.3 5.3 4 cylinder 6 Production Saloon Turbocharged 13.96
58 2.5 5.4 5.2 4.9 6.4 5.1 4 cylinder 6 Production Hatchback Turbocharged 14.04
58 2.2 5.4 5.5 4.8 6.0 5.3 4 cylinder 5 Production Coupe Turbocharged 14.24
57 2.0 6.0 5.1 4.3 5.5 4.9 4 cylinder 5 Production Saloon Turbocharged 14.53

46 3.6 7.9 8.4 8.8 7.6 8.4 8 cylinder 6 Race Car GTS Twin Turbocharged 10.48
50 4.5 6.2 8.1 8.1 7.2 8.0 8 cylinder 6 Race Car SuperGT GT500 Normally Aspirated 11.58
50 4.5 6.2 8.1 8.1 7.2 8.0 8 cylinder 6 Race Car SuperGT GT500 Normally Aspirated 11.60
50 4.5 6.2 8.1 8.1 7.2 8.0 8 cylinder 6 Race Car SuperGT GT500 Normally Aspirated 11.61
50 4.5 6.2 8.1 8.1 7.2 8.0 8 cylinder 6 Race Car SuperGT GT500 Normally Aspirated 11.61
53 2.6 8.3 5.8 7.7 6.6 5.8 6 cylinder 6 Pre-Tuned Coupe Twin Turbocharged 11.99
53 3.0 6.4 5.3 5.1 6.0 5.0 6 cylinder 6 Production Coupe Twin Turbocharged 14.77
42 2.0 5.6 5.4 4.6 5.9 5.2 4 cylinder 5 Pre-Tuned Coupe Turbocharged 15.03
44 1.8 4.8 5.6 4.4 5.6 5.5 4 cylinder 5 Pre-Tuned Coupe Turbocharged 15.41
42 2.0 5.7 4.9 4.5 5.8 4.7 4 cylinder 5 Production Coupe Turbocharged 15.23
53 4.3 6.0 5.0 4.2 5.0 4.8 8 cylinder 5 Production Roadster Normally Aspirated 15.48
64 1.8 5.4 5.1 4.0 4.7 4.8 4 cylinder 6 Production Coupe Normally Aspirated 16.26
51 2.0 5.5 5.1 3.6 4.5 4.9 4 cylinder 6 Production Saloon Normally Aspirated 16.21
60 2,0 5.5 4.9 3.7 4.7 4.6 4 cylinder 5 Production Coupe Turbocharged 15.36
43 1.8 4.3 5.2 3.4 4.4 5.0 4 cylinder 5 Production Roadster Normally Aspirated 16.44
53 2.0 5.5 5.0 3.0 3.9 4.7 6 cylinder 5 Production Coupe Twin Turbocharged 16.79
53 1.6 4.2 4.6 4.0 4.9 4.4 4 cylinder 5 Production Hatchback Normally Aspirated 16.29
54 2.8 4.3 5.1 3.0 3.8 4.9 6 cylinder 5 Production Coupe Normally Aspirated 16.96
61 1.5 4.2 4.9 3.0 3.8 4.7 4 cylinder 5 Production Sub Compact Normally Aspirated 17.42
51 2.0 4.5 4.7 3.0 3.3 4.4 6 cylinder 5 Production Coupe Normally Aspirated 17.44

187
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Price Class Power Torque Weight
Model Year Class Drivetrain
(cr) Value (hp) (lb-ft) (lbs)

TVR
Cerbera Speed 12 1998 1,000,000 R3 775 FR 800 650 2,149
Sagaris 2005 57,000 A 565 FR 406 349 2,377
Tuscan S 2001 26,000 A 523 FR 390 310 2,425

Volkswagen
Golf R32 2003 18,000 D 304 FA 241 236 3,256
Scirocco GT 2009 27,000 D 283 FF 197 207 2,906
Golf GTI Mk6 2010 19,000 D 278 FF 208 207 3,265
Golf GTi 2006 16,000 D 276 FF 197 207 2,932
Touareg R50 2008 68,000 E 249 FA 346 627 5,745
Bora VR6 2003 9,000 F 199 FA 201 199 3,212
Corrado VR6 1995 6,000 F 186 FF 178 177 2,734
Beetle 2004 7,000 F 149 FF 180 173 3,005
Golf GTi 16v Mk2 1992 5,000 F 139 FF 139 120 2,425
Rabbit GTI 1984 4,000 F 100 FF 90 105 2,100

Volvo
#24 At-Speed S60 R 2004 150,000 S 671 FA 450 440 2,800
S60 R 2004 16,000 D 316 FA 300 295 3,571
C30 R-Design 2009 23,000 E 268 FF 227 236 3,200

188
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Car List


Front
Disp. Engine Car Body 1/4-Mile
Weight S H A L B Gears Engine Aspiration
(L) Type Type Style (sec)
(%)

50 7.7 9.3 6.5 8.2 7.3 6.4 12 cylinder 6 Production Super Car Normally Aspirated 11.08
53 4.0 6.7 5.7 6.9 6.3 5.6 6 cylinder 5 Production Coupe Normally Aspirated 13.24
50 4.0 6.7 5.6 6.6 6.6 5.4 6 cylinder 5 Production Coupe Normally Aspirated 13.39

62 3.2 5.3 5.0 4.5 5.8 4.8 6 cylinder 6 Production Hatchback Normally Aspirated 14.59
64 2.0 4.9 5.2 4.0 5.1 4.9 4 cylinder 6 Production Hatchback Turbocharged 16.06
63 2.0 5.2 5.1 4.0 4.7 4.8 4 cylinder 6 Production Hatchback Turbocharged 15.89
61 2.0 4.9 5.2 3.9 4.9 5.0 4 cylinder 6 Production Hatchback Turbocharged 16.29
54 4.9 5.4 4.3 4.0 5.4 4.4 10 cylinder 6 Production Sport Truck Twin Turbocharged 14.57
58 2.8 5.1 4.7 3.5 4.5 4.4 6 cylinder 6 Production Saloon Normally Aspirated 15.71
58 2.8 5.0 4.6 3.2 4.4 4.4 6 cylinder 5 Production Coupe Normally Aspirated 16.82
62 1.8 4.1 4.6 3.0 3.9 4.4 4 cylinder 6 Production Hatchback Turbocharged 17.19
63 1.8 4.0 4.9 3.0 3.6 4.6 4 cylinder 5 Production Hatchback Normally Aspirated 17.42
63 1.8 3.4 4.4 3.0 4.0 4.3 4 cylinder 5 Production Hatchback Normally Aspirated 17.52

52 2.5 6.1 6.4 7.9 9.2 6.5 5 cylinder 6 Race Car GT3 Turbocharged 11.49
55 2.5 6.0 5.0 4.4 5.5 4.8 5 cylinder 6 Production Saloon Turbocharged 14.74
61 2.5 5.5 4.7 3.9 5.1 4.5 5 cylinder 6 Production Hatchback Turbocharged 15.96

189
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Appendix B: Master Track List

Track Stats
In addition to the in-game statistics, weve rated each track for its overall challenge and also provided target lap times.
This gives you a pretty good idea of what to expect when youre comparing tracks with one another. The lap times were
recorded with our completely bone stock C (360) test caras described in the track strategy section of Chapter 6so you
can use that as a reference point.
Try not to use our completely subjective challenge ratings as a positive/negative but rather to see what style of driver
the specific tracks are geared toward. It is very likely that a beginners tracksay Camino Viejo Mini Circuithas plenty
of strategy and depth built into it for more experienced drivers. For the sake of comparison, however, there are far more
demanding and challenging courses in the game. The same goes for the most difficult tracks; dont write them off as
insanely difficult and only fun for the hard-core competitive drivers. A bit of explanation:
1Beginner 4Professional
This is a track that is quite short with few, if any, difficult There are a few courseswhen compared to veteran-rated
turns. Most of these tracks are set up as short ovals, slight tracksthat just offer a bit more challenge for the advanced
variants of ovals (tri-ovals, rovals) or straight lines. Camino driver. They often include a hard-core turn or two and
Viejo Mini Circuit and Maple Valley Short Circuit are both usually get a bit longermeaning theres more track to
good examples of this category. memorize. Courses like Mazda Raceway Laguna Seca and
2Amateur Road America fall in this category.

This is a track with a bit more complexity than a beginner 5Hard Core
track, yet it is still easy to learn for first-time drivers. Iberian Tracks with this rating are challenging, extremely long,
Full Circuit and Ladera Test Track Full Circuit are good and contain plenty of elevation, terrain, and road surface
examples of this category. changes. Nrburgring and Rally di Positano are good
3Veteran examples of this category. Noobies need not apply.

Most tracks fall in this category. Veteran-rated courses


contain a good mixture of length, speed, and challenge for
even the most seasoned drivers.

Master Track List


Track Hot
Track Logo Environment Course Location Length Challenge
Type Lap

Full Circuit Amalfi, Italy 1.15 Road Course 1:07.280 3


Amalfi Coast
Full Circuit Reverse Amalfi, Italy 1.15 Road Course 1:08.477 3

Extreme Circuit Montserrat, Spain 4.32 Road Course 3:11.560 4


Extreme Circuit Reverse Montserrat, Spain 4.32 Road Course 3:12.079 4
Full Circuit Montserrat, Spain 1.80 Road Course 1:15.505 3
Full Circuit Reverse Montserrat, Spain 1.80 Road Course 1:16.800 3
Camino Viejo de Montserrat
Short Circuit Montserrat, Spain 1.08 Road Course 0:49.335 2
Short Circuit Reverse Montserrat, Spain 1.08 Road Course 0:50.450 2
Mini Circuit Montserrat, Spain 0.56 Road Course 0:25.901 1
Mini Circuit Reverse Montserrat, Spain 0.56 Road Course 0:27.072 1

190
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Track List


Track Hot
Track Logo Environment Course Location Length Challenge
Type Lap
Grand Prix Circuit Barcelona, Spain 2.89 Road Course 2:12.631 3
Circuit de Catalunya National Circuit Barcelona, Spain 1.85 Road Course 1:29:090 2
School Circuit Barcelona, Spain 1.06 Road Course 0:52:700 1
Full Circuit Fujimi, Japan 10.20 Road Course 9:21.595 5
Full Circuit Reverse Fujimi, Japan 10.20 Road Course 9:22.386 5
New Hill Climb Fujimi, Japan 5.40 Point to Point 5:27.659 4
New Down Hill Fujimi, Japan 5.40 Point to Point 5:05.776 4
Old Hill Climb Fujimi, Japan 4.80 Point to Point 4:26.937 4
Old Down Hill Fujimi, Japan 4.80 Point to Point 4:12.253 4
Stage A Fujimi, Japan 2.30 Point to Point 2:23.749 4
Fujimi Kaido
Stage A Reverse Fujimi, Japan 2.30 Point to Point 2:10.925 4
Stage B Fujimi, Japan 3.10 Point to Point 3:11:732 4
Stage B Reverse Fujimi, Japan 3.10 Point to Point 2:54.360 4
Stage C Fujimi, Japan 2.20 Point to Point 2:13.201 4
Stage C Reverse Fujimi, Japan 2.20 Point to Point 2:15.611 4
Stage D Fujimi, Japan 2.60 Point to Point 2:04.845 4
Stage D Reverse Fujimi, Japan 2.60 Point to Point 2:17:788 4
Full Circuit Montserrat, Spain 1.49 Road Course 1:04.314 2
Full Circuit Reverse Montserrat, Spain 1.49 Road Course 1:10.464 2
Short Circuit Montserrat, Spain 1.14 Road Course 0:50.438 2
Iberian International Circuit
Short Circuit Reverse Montserrat, Spain 1.14 Road Course 0:50.417 2
Mini Circuit Montserrat, Spain 0.68 Road Course 0:38.881 1
Mini Circuit Reverse Montserrat, Spain 0.68 Road Course 0:38.353 1
Full Circuit Montserrat, Spain 1.21 Road Course 0:59.911 2
Full Circuit Reverse Montserrat, Spain 1.21 Road Course 0:58.385 2
Short Circuit Montserrat, Spain 0.77 Road Course 0:41.139 2
Ladera Test Track
Short Circuit Reverse Montserrat, Spain 0.77 Road Course 0:38.150 2
Mini Circuit Montserrat, Spain 0.56 Road Course 0:28.884 1
Mini Circuit Reverse Montserrat, Spain 0.56 Road Course 0:28.920 1
Full Circuit Le Mans, France 8.48 Road Course 5:08.756 4
Le Mans Circuit de la Sarthe Old Mulsanne Circuit Le Mans, France 8.44 Road Course 4:39.645 4
Bugatti Circuit Le Mans, France 2.60 Road Course 1:59.960 3
Full Circuit Maple Valley, USA 3.00 Road Course 1:45.343 3
Full Circuit Reverse Maple Valley, USA 3.00 Road Course 1:51.795 3
Maple Valley Raceway
Short Circuit Maple Valley, USA 1.16 Road Course 0:44.700 1
Short Circuit Reverse Maple Valley, USA 1.16 Road Course 0:44.565 1

Mazda Raceway Laguna Seca Full Circuit Monterey, USA 2.24 Road Course 1:41.084 4

191
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Track List


Track Hot
Track Logo Environment Course Location Length Challenge
Type Lap
Barberino di
Full Circuit 3.26 Road Course 2:14.495 3
Mugello Autodromo Mugello, Italy
Internazionale Barberino di
Club Circuit 1.79 Road Course 1:08.192 3
Mugello, Italy
Full Circuit New York, USA 1.82 Road Course 1:22.785 3
Full Circuit Reverse New York, USA 1.82 Road Course 1:17.165 3
New York Circuit
Old Circuit New York, USA 1.81 Road Course 1:10.554 2
Old Circuit Reverse New York, USA 1.81 Road Course 1:11.212 2
Nrburg,
Full Circuit 12.90 Road Course 9:25.478 5
Germany
Nrburg,
Stage A 3.10 Point to Point 2:17.979 3
Germany
Nrburg,
Nrburgring Nordschleife Stage B
Germany
3.10 Point to Point 2:08.740 3

Nrburg,
Stage C 3.10 Point to Point 2:38.746 3
Germany
Nrburg,
Stage D 3.70 Point to Point 2:36.134 3
Germany
Full Circuit Amalfi, Italy 7.48 Road Course 6:58.866 5
Full Circuit Reverse Amalfi, Italy 7.48 Road Course 6:57.585 5
Stage A Amalfi, Italy 1.82 Point to Point 1:46.693 3
Stage A Reverse Amalfi, Italy 1.82 Point to Point 1:45.292 3
Stage B Amalfi, Italy 1.62 Point to Point 1:29.490 3
Rally di Positano
Stage B Reverse Amalfi, Italy 1.62 Point to Point 1:32.442 3
Stage C Amalfi, Italy 1.94 Point to Point 1:50.954 3
Stage C Reverse Amalfi, Italy 1.94 Point to Point 1:53.539 3
Stage D Amalfi, Italy 2.10 Point to Point 2:05.822 3
Stage D Reverse Amalfi, Italy 2.10 Point to Point 2:04.631 3

Elkhart Lake,
Road America Full Circuit
USA
4.05 Road Course 2:34.405 4

Full Circuit Braselton, USA 2.54 Road Course 1:40.954 4


Road Atlanta
Club Circuit Braselton, USA 1.77 Road Course 1:08.111 3
Full Circuit Sebring, USA 3.70 Road Course 2:34.619 4
Sebring International Raceway Short Circuit Sebring, USA 2.00 Road Course 1:27.930 3
Club Circuit Sebring, USA 1.70 Road Course 1:18.232 3

192
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Master Track List


Track Hot
Track Logo Environment Course Location Length Challenge
Type Lap
Full Circuit Sedona, USA 4.13 Road Course 2:40.736 3
Full Circuit Reverse Sedona, USA 4.13 Road Course 2:43.548 3
Club Circuit Sedona, USA 2.02 Road Course 1:22.143 2
Club Circuit Reverse Sedona, USA 2.02 Road Course 1:20.803 2
Speedway Sedona, USA 1.51 Oval 0:40.267 1
Sedona Raceway Park
Speedway Reverse Sedona, USA 1.51 Oval 0:40.267 1
Drag Mile Sedona, USA 1.00 Point to Point 0:36.773 1
Drag 1/2 Mile Sedona, USA 0.50 Point to Point 0:23.281 1
Drag 1/4 Mile Sedona, USA 0.25 Point to Point 0:15.110 1
Drag 1/8 Mile Sedona, USA 0.12 Point to Point 0:09.889 1
Silverstone Grand Prix Silverstone,
3.19 Road Course 2:22.729 4
Circuit England
Silverstone International Silverstone,
Silverstone Racing Circuit Circuit England
2.25 Road Course 1:45.062 3

Silverstone National Silverstone,


1.64 Road Course 1:08.362 2
Circuit England
Full Circuit Sunset, USA 2.78 Road Course 1:49.762 3
Full Circuit Reverse Sunset, USA 2.78 Road Course 1:48.833 3
Club Circuit Sunset, USA 1.94 Road Course 1:10.778 2
Sunset Peninsula Raceway
Club Circuit Reverse Sunset, USA 1.94 Road Course 1:10.520 2
Speedway Sunset, USA 2.44 Oval 0:56.014 1
Speedway Reverse Sunset, USA 2.44 Oval 0:56.014 1
Full Circuit Suzuka, Japan 3.61 Road Course 2:34.595 3
Suzuka Circuit West Circuit Suzuka, Japan 2.15 Road Course 1:33.719 3
East Circuit Suzuka, Japan 1.39 Road Course 0:58.671 2
Shimotsuma,
Full Circuit 1.27 Road Course 1:05.815 3
Japan
Tsukuba Circuit
Shimotsuma,
Short Circuit 0.97 Road Course 0:50.648 3
Japan
Full Circuit Motegi, Japan 2.98 Road Course 2:23.476 3
East Circuit Motegi, Japan 1.88 Road Course 1:40.195 3
Twin Ring Motegi
West Circuit Motegi, Japan 1.10 Road Course 0:45.471 1
Super Speedway Motegi, Japan 1.50 Oval 0:43.880 1

193
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Appendix C: Driver Level Rewards


Below is the complete list of all 50 Driver Levels along with the specific cars that are awarded to you at each level.
Carswill be unlocked and rewarded when the listed XP amount is reached.

Driver Level Rewards


Required
Level Manufacturer Reward Car Year Class
Driver XP
1 6,000 Fiat 500 Abarth esseesse 2010 E

2 10,000 Alfa Romeo Brera Ti 2009 E

3 20,000 Volkswagen Scirocco GT 2008 D

4 40,000 Renault Sport Clio V6 RS 2003 D

5 59,000 Ford Focus RS 2009 C

6 77,000 Vauxhall VX220 Turbo 2004 C

7 96,000 Ford Shelby Mustang GT500 2007 B

8 115,000 Maserati GranTurismo 2008 B

9 135,000 Chevrolet Camaro SS 2010 B

10 154,000 Lotus Exige Cup 240 2006 B

11 173,000 BMW M5 E60 2009 B

12 192,000 Lexus IS F 2009 B

13 220,000 SEAT Leon Supercup 2007 B

14 249,000 Honda NSX-R GT 2005 B


15 277,000 Ferrari California 2009 B

16 306,000 Jaguar XKR-S 2009 B


17 334,000 BMW M3-GTR 2002 B

18 363,000 Peugeot 207 Super 2000 2007 A

19 391,000 Alfa Romeo 8C Competizione 2008 A

20 420,000 Audi R8 5.2 FSI quattro 2010 A

21 454,000 Ford Ford GT 2005 A

22 488,000 Mercedes SL 65 AMG Black Series 2009 A

23 522,000 TVR Sagaris 2005 A

24 556,000 Porsche 911 GT2 (997) 2008 A

25 590,000 Lamborghini Reventon 2008 S

26 624,000 Nissan MINE'S R34 Skyline GT-R 2002 S

27 658,000 Ferrari 599 GTB Fiorano 2006 S

28 692,000 Lamborghini Miura Concept 2006 S

29 726,000 Dodge Viper SRT10 ACR 2008 S

194
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Driver Level Rewards


Required
Level Manufacturer Reward Car Year Class
Driver XP
30 760,000 Bugatti Veyron 16.4 2009 S

31 794,000 Holden #2 Toll Holden Racing Team Commodore VE 2009 R3

32 828,000 Ferrari #62 Risi Competizione F430GT 2006 R3

33 862,000 Porsche #45 Flying Lizard 911 GT3-RSR 2008 R3

34 896,000 BMW #92 Rahal Letterman Racing M3 GT2 2009 R3

35 930,000 Ferrari FXX 2005 R3

36 1,003,000 Chevrolet #4 Corvette Racing C6.R 2007 R2

37 1,077,000 Nissan #23 XANAVI NISMO GT-R 2008 R2

38 1,150,000 Aston Martin #007 Aston Martin Racing DBR9 2006 R2

39 1,223,000 Toyota #6 ENEOS SC430 2008 R2

40 1,297,000 Koenigsegg CCGT 2008 R2

41 1,370,000 McLaren #43 Team BMW Motorsport McLaren F1 GTR 1997 R2

42 1,443,000 Maserati #15 JMB Racing MC12 2005 R2

43 1,517,000 Porsche #26 Porsche AG 911 GT1-98 1998 R2


44 1,590,000 Saleen #2 Konrad Motorsports S7R 2003 R2

45 1,663,000 Porsche #7 Penske Racing RS Spyder Evo 2008 R1

46 1,737,000 Mazda #16 Dyson Racing B09/86 2009 R1

47 1,810,000 Audi #2 FSI Champion Racing R8 2006 R1

48 1,883,000 Acura #66 de Ferran Mortorsports ARX-02a 2009 R1

49 1,957,000 Audi #8 Audi Sport Team Joest Audi R10 TDI 2006 R1

50 2,030,000 Peugeot #9 Peugeot Sport Total 908 2009 R1

195
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Appendix D: Car Level Rewards


Every time you win a race with a specific car, youll earn Car Level XP that is used toward discount pricing on
manufacturer upgrades. Every Car Level is worth 10 percent off a particular part, and most parts can be used by more
than one manufacturer, as shown.
The maximum discount you can earn for any type of part is 50 percent, and thats only possible if you have five different
cars from the same manufacturer all leveled up. To put it simply, if youre looking to get 50 percent off HKS Turbos,
youll have to get five cars to Car Level 5 with Mitsubishi.

Car Level Rewards


Car Car
Manuf. Linked Manufacturers Upgrade Brand
Level XP
1 4,000 Honda, Infiniti, Mazda, Mitsubishi, Nissan Air Filter HKS
2 8,000 Honda, Hyundai, Mazda, Mitsubishi Spring Damper Moton
Acura 3 16,000 Valves Mugen
4 32,000 Displacement Mugen
5 64,000 Honda, Hyundai, Infiniti, Nissan Centrifugal Supercharger HKS
1 4,000 Intake Manifold and Throttle Body Alfa Romeo
2 8,000 Lancia, Maserati, Fiat Air Filter Green Filter Italy
3 16,000 Camshaft Alfa Romeo
Alfa Romeo
3 16,000 Valves Alfa Romeo
4 32,000 Dodge, Ford, Shelby, Fiat Centrifugal Supercharger Paxton
5 64,000 Displacement Alfa Romeo
1 4,000 Driveline Aston Martin Racing
2 8,000 Intake Manifold and Throttle Body Aston Martin Racing
2 8,000 Oil and Cooling Aston Martin Racing
Aston Martin 3 16,000 Maserati, McLaren, Pagani, TVR, Bugatti Flywheel Quartermaster
4 32,000 Camshaft Aston Martin Racing
4 32,000 Valves Aston Martin Racing
5 64,000 Displacement Aston Martin Racing
1 4,000 Driveline Audi Motorsport
2 8,000 Mercedes, Porsche, Volkswagen Clutch Sachs Germany
Audi 3 16,000 Valves Audi Motorsport
4 32,000 Displacement Audi Motorsport
5 64,000 Aston Martin, Ferrari, Porsche, Volkswagen Positive Displacement Supercharger PES
1 4,000 Oil and Cooling Bentley
2 8,000 Aston Martin, Jaguar, Lotus, McLaren, TVR, Land Rover Ignition Magneti Marelli UK
3 16,000 Aston Martin, McLaren, TVR Fuel System Motec UK
Bentley 4 32,000 Camshaft Bentley
4 32,000 Displacement Bentley
4 32,000 Valves Bentley
5 64,000 Aston Martin, Jaguar, Peugeot, Renault, Land Rover Pistons Compression Arias Pistons

196
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Car Level Rewards


Car Car
Manuf. Linked Manufacturers Upgrade Brand
Level XP
1 4,000 Driveline BMW Motorsport
2 8,000 Intake Manifold and Throttle Body BMW Motorsport
BMW
3 16,000 Valves BMW Motorsport
Motorsport
4 32,000 Displacement BMW Motorsport
5 64,000 Mercedes, MINI Positive Displacement Supercharger Eaton Europe
1 4,000 Peugeot, Renault, Citron Ignition Magneti Marelli France
2 8,000 Aston Martin, Bentley, Lotus, McLaren, TVR Differential Quaife Europe
Aston Martin, Bentley, Koenigsegg, McLaren, TVR,
3 16,000 Chassis Reinforcement and Roll Cage Sparco
Volvo
Bugatti 4 32,000 Ferrari, Pagani Spring Damper hlins
5 64,000 Camshaft Bugatti
5 64,000 Displacement Bugatti
5 64,000 Valves Bugatti
1 4,000 Dodge Intake Manifold and Throttle Body Weiand
2 8,000 Dodge Fuel System Holley
Chrysler 3 16,000 Valves Mopar Chrysler
4 32,000 Displacement Mopar Chrysler
5 64,000 Dodge Positive Displacement Supercharger Eaton
1 4,000 Driveline Citron
2 8,000 BMW Motorsport, Mercedes, MINI, Peugeot, Renault Air Filter Green Filter Europe
3 16,000 Lancia, Maserati, Peugeot, Renault, Alfa Romeo, Fiat Spring Damper Intrax
Citroen
4 32,000 Koenigsegg, Peugeot, Renault, SEAT, Volvo Flywheel Fidanza Europe
5 64,000 Displacement Citron
5 64,000 Valves Citron
1 4,000 Chrysler Oil and Cooling ARE USA
2 8,000 Chrysler, Ford, Panoz, Saleen, Shelby Differential Detroit Locker
3 16,000 Chrysler Exhaust Borla
Dodge
4 32,000 Chrysler, Ford, Panoz, Saleen, Shelby Spring Damper Ground Control
5 64,000 Displacement Mopar Dodge
5 64,000 Valves Mopar Dodge
1 4,000 Intake Manifold and Throttle Body Ferrari
1 4,000 Oil and Cooling Ferrari
2 8,000 Maserati Front Anti-roll Bars H&R Italy
2 8,000 Maserati Rear Anti-roll Bars H&R Italy

Ferrari 3 16,000 Koenigsegg, Maserati, Pagani Exhaust Tubi


Bentley, Jaguar, Lancia, Lotus, Alfa Romeo, Land
4 32,000 Flywheel ACT
Rover, Fiat
5 64,000 Camshaft Ferrari
5 64,000 Displacement Ferrari
5 64,000 Valves Ferrari

197
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Car Level Rewards


Car Car
Manuf. Linked Manufacturers Upgrade Brand
Level XP
1 4,000 Driveline Abarth
2 8,000 Intake Manifold and Throttle Body Abarth
3 16,000 Lancia, Alfa Romeo Oil and Cooling Setrab Italy
Fiat
4 32,000 Displacement Abarth
4 32,000 Valves Abarth
5 64,000 Koenigsegg, Lancia, Volvo, Alfa Romeo Pistons Compression Mahle
1 4,000 Chrysler, Dodge, Panoz, Saleen, Shelby Ignition MSD
2 8,000 Panoz, Saleen, Shelby Oil and Cooling Cosworth
3 16,000 Chrysler, Dodge, Panoz, Saleen, Shelby Front Anti-roll Bars Hotchkis
3 16,000 Chrysler, Dodge, Panoz, Saleen, Shelby Rear Anti-roll Bars Hotchkis
Ford
4 32,000 Displacement Ford
4 32,000 Valves Ford
5 64,000 Panoz, Saleen, Shelby Single Turbo Hahn Racecraft
5 64,000 Panoz, Saleen, Shelby Twin Turbo Hahn Racecraft
1 4,000 Driveline HSV Performance
2 8,000 Audi, Jaguar, Lotus, Peugeot, Renault, SEAT Intake Manifold and Throttle Body Jenvey
Holden 3 16,000 Valves HSV Performance
4 32,000 Displacement HSV Performance
5 64,000 Jaguar, Lancia, Lotus, Alfa Romeo, Land Rover, Fiat Brakes Ferodo
1 4,000 Acura, Hyundai, Mazda, Mitsubishi, Subaru Ignition NGK
2 8,000 Acura, Lexus, Scion, Toyota Fuel System AEM
3 16,000 Acura, Infiniti, Lexus, Nissan, Scion, Toyota Differential Kaaz
Honda
4 32,000 Displacement HPD
4 32,000 Valves HPD
5 64,000 Acura, Hyundai, Mazda, Mitsubishi, Subaru Pistons Compression JE Pistons Japan
1 4,000 Acura, Honda, Infiniti, Nissan Intake Manifold and Throttle Body Greddy
2 8,000 Acura, Honda, Infiniti, Mazda, Nissan Oil and Cooling HKS
3 16,000 Acura, Honda, Infiniti, Mazda, Nissan Intercooler HKS
Hyundai
4 32,000 Displacement Hyundai
4 32,000 Valves Hyundai
5 64,000 Acura, Honda, Infiniti, Nissan Positive Displacement Supercharger Blitz
1 4,000 Driveline Nismo Infiniti
2 8,000 Hyundai, Nissan, Subaru Exhaust Greddy
3 16,000 Lexus, Nissan, Scion, Subaru, Toyota Spring Damper Tein
Infiniti
4 32,000 Displacement Nismo Infiniti
4 32,000 Valves Nismo Infiniti
5 64,000 Lexus, Nissan, Scion, Toyota Camshaft HKS

198
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Car Level Rewards


Car Car
Manuf. Linked Manufacturers Upgrade Brand
Level XP
1 4,000 Driveline Jaguar
2 8,000 Lancia, Alfa Romeo, Land Rover, Fiat Front Anti-roll Bars Addco
2 8,000 Lancia, Alfa Romeo, Land Rover, Fiat Rear Anti-roll Bars Addco
3 16,000 Lancia, Land Rover, Fiat Differential ZF Differential
Jaguar
4 32,000 Lotus, TVR, Land Rover Spring Damper KW
5 64,000 Camshaft Jaguar
5 64,000 Displacement Jaguar
5 64,000 Valves Jaguar
1 4,000 Driveline Koenigsegg
2 8,000 Oil and Cooling Koenigsegg
3 16,000 Volvo Spring Damper Koni
Koenigsegg 4 32,000 Audi, Porsche, Volkswagen Centrifugal Supercharger VF Engineering
5 64,000 Camshaft Koenigsegg
5 64,000 Displacement Koenigsegg
5 64,000 Valves Koenigsegg
1 4,000 Driveline Lancia
2 8,000 Intake Manifold and Throttle Body Lancia
3 16,000 Bentley, Lotus, McLaren, Alfa Romeo, Fiat, Bugatti Clutch Tilton
Lancia 4 32,000 Displacement Lancia
4 32,000 Valves Lancia
5 64,000 Ferrari, Maserati, Pagani, Alfa Romeo, Fiat Single Turbo Garrett Italy
5 64,000 Ferrari, Maserati, Pagani, Alfa Romeo, Fiat Twin Turbo Garrett Italy
1 4,000 Driveline Range Rover Sport
2 8,000 BMW Motorsport, Jaguar, MINI, SEAT Clutch Fidanza
3 16,000 Koenigsegg, Lotus, Volvo Intercooler Bell Intercoolers Europe
Land Rover
4 32,000 BMW Motorsport, Jaguar, Lotus, Mercedes, MINI Exhaust Remus
5 64,000 Displacement Range Rover Sport
5 64,000 Valves Range Rover Sport
1 4,000 Driveline Lexus
2 8,000 Acura, Honda, Mazda, Mitsubishi, Scion, Toyota Exhaust JUN
3 16,000 Displacement Lexus
Lexus
3 16,000 Valves Lexus
4 32,000 Acura, Honda, Hyundai, Scion, Subaru, Toyota Brakes Endless
5 64,000 Mazda, Mitsubishi, Scion, Toyota Centrifugal Supercharger HKS Superchargers
1 4,000 Driveline Lotus
2 8,000 Jaguar, TVR Air Filter ITG UK
3 16,000 Jaguar, TVR, Land Rover Oil and Cooling Setrab UK
Lotus
4 32,000 Displacement Lotus
4 32,000 Valves Lotus
5 64,000 Jaguar, Renault, Land Rover Positive Displacement Supercharger Magnuson

199
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Car Level Rewards


Car Car
Manuf. Linked Manufacturers Upgrade Brand
Level XP
1 4,000 Intake Manifold and Throttle Body Maserati Corse
1 4,000 Oil and Cooling Maserati Corse
2 8,000 Ferrari, Pagani Clutch Sachs Italy
3 16,000 Ferrari, Pagani, Alfa Romeo Differential Quaife Italy
Maserati Aston Martin, Bentley, Jaguar, Lancia, TVR, Alfa
4 32,000 Intercooler Spearco
Romeo, Fiat, Bugatti
5 64,000 Camshaft Maserati Corse
5 64,000 Displacement Maserati Corse
5 64,000 Valves Maserati Corse
1 4,000 Driveline Mazdaspeed
2 8,000 Lexus, Mitsubishi, Scion, Toyota Intake Manifold and Throttle Body JUN
3 16,000 Displacement Mazdaspeed
Mazda 3 16,000 Valves Mazdaspeed
4 32,000 Lexus, Mitsubishi, Scion, Toyota Positive Displacement Supercharger Blitz DSC
5 64,000 Acura, Honda, Hyundai Single Turbo HKS Turbochargers
5 64,000 Acura, Honda, Hyundai Twin Turbo HKS Turbochargers
1 4,000 Driveline McLaren
2 8,000 Oil and Cooling McLaren
3 16,000 Aston Martin, Bentley, BMW Motorsport, MINI Spring Damper H&R
McLaren 4 32,000 Ferrari, Maserati, Pagani, TVR Brakes Alcon Europe
5 64,000 Camshaft McLaren
5 64,000 Displacement McLaren
5 64,000 Valves McLaren
1 4,000 Intake Manifold and Throttle Body AMG
2 8,000 Peugeot, Renault, SEAT, Citroen Differential ZF
3 16,000 Audi, Porsche, SEAT, Volkswagen Spring Damper Bilstein
Mercedes
4 32,000 Displacement AMG
4 32,000 Valves AMG
5 64,000 Aston Martin, Bentley, BMW Motorsport, MINI, Volvo Brakes Brembo
1 4,000 Driveline MINI
BMW Motorsport, Jaguar, Lotus, Mercedes, SEAT, Land
2 8,000 Chassis Reinforcement and Roll Cage OMP Europe
Rover
Audi, BMW Motorsport, Koenigsegg, Porsche,
3 16,000 Differential Torsen
MINI Volkswagen, Volvo
4 32,000 Displacement MINI
4 32,000 Valves MINI
Audi, BMW Motorsport, Mercedes, Peugeot, Porsche,
5 64,000 Camshaft Schrick
Renault, Volkswagen, Citroen
1 4,000 Driveline Ralliart
2 8,000 Lexus, Scion, Subaru, Toyota Oil and Cooling HKS Cooling
3 16,000 Hyundai, Mazda, Subaru Differential Cusco
Mitsubishi 4 32,000 Displacement Ralliart
4 32,000 Valves Ralliart
5 64,000 Infiniti, Nissan, Subaru Single Turbo HKS Turbos
5 64,000 Infiniti, Nissan, Subaru Twin Turbo HKS Turbos

200
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Car Level Rewards


Car Car
Manuf. Linked Manufacturers Upgrade Brand
Level XP
1 4,000 Acura, Honda, Hyundai, Infiniti, Mitsubishi, Subaru Chassis Reinforcement and Roll Cage OMP Japan
2 8,000 Hyundai, Infiniti, Mazda, Mitsubishi, Subaru Fuel System Blitz
Acura, Honda, Hyundai, Infiniti, Mazda, Mitsubishi,
3 16,000 Flywheel Toda
Nissan Subaru
4 32,000 Infiniti, Mazda, Mitsubishi Brakes AP Racing Japan
5 64,000 Displacement Nismo Nissan
5 64,000 Valves Nismo Nissan
1 4,000 Intake Manifold and Throttle Body Pagani
1 4,000 Oil and Cooling Pagani
2 8,000 Ferrari, Lancia, Maserati, Alfa Romeo, Fiat Chassis Reinforcement and Roll Cage Sparco Italy
3 16,000 Ferrari, Lancia, Maserati, Alfa Romeo, Fiat Fuel System Magneti Marelli Italy
Pagani
4 32,000 Ferrari, SEAT Intercooler Forge Europe
5 64,000 Camshaft Pagani
5 64,000 Displacement Pagani
5 64,000 Valves Pagani
Chrysler, Dodge, Ford, Peugeot, Renault, Saleen,
1 4,000 Clutch Clutchmasters
Shelby, Citroen
2 8,000 Ford, Saleen, Shelby Exhaust Magnaflow

Panoz 3 16,000 Chrysler, Dodge, Ford, Saleen, Shelby Flywheel Hays


4 32,000 Displacement Panoz
4 32,000 Valves Panoz
5 64,000 Chrysler, Dodge, Ford, Saleen, Shelby Brakes Wilwood
1 4,000 Driveline Peugeot
2 8,000 Renault, Volvo, Citroen Front Anti-roll Bars Whiteline
2 8,000 Renault, Volvo, Citroen Rear Anti-roll Bars Whiteline
2 8,000 Ferrari Restrictor Plate Ferrari
Peugeot 3 16,000 Mercedes, Renault, SEAT, Citroen Oil and Cooling Setrab Europe
4 32,000 Displacement Peugeot
4 32,000 Valves Peugeot
5 64,000 Renault, Citroen Single Turbo Garrett Europe
5 64,000 Renault, Citroen Twin Turbo Garrett Europe
1 4,000 Driveline Porsche Motorsport
2 8,000 Intake Manifold and Throttle Body Porsche Motorsport
3 16,000 Audi, BMW Motorsport, Mercedes, MINI, Volkswagen Intercooler Forge Germany
Porsche 4 32,000 Displacement Porsche Motorsport
4 32,000 Valves Porsche Motorsport
5 64,000 Audi, BMW Motorsport, Mercedes, MINI, Volkswagen Single Turbo Turbonetics Germany
5 64,000 Audi, BMW Motorsport, Mercedes, MINI, Volkswagen Twin Turbo Turbonetics Germany
1 4,000 Driveline Renault
2 8,000 Peugeot, Citroen Fuel System Magneti Marelli Europe
3 16,000 Audi, Peugeot, Porsche, Volkswagen, Citroen Chassis Reinforcement and Roll Cage Sparco Europe
Renault
4 32,000 Displacement Renault
4 32,000 Valves Renault
5 64,000 Ferrari, Lotus, Maserati Centrifugal Supercharger Mosselman

201
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Car Level Rewards


Car Car
Manuf. Linked Manufacturers Upgrade Brand
Level XP
1 4,000 Ford, Shelby Intake Manifold and Throttle Body Holley
2 8,000 Chrysler, Dodge, Ford, Panoz, Shelby Air Filter K&N USA
3 16,000 Chrysler, Dodge, Ford, Panoz, Shelby Intercooler Procharger
Saleen
4 32,000 Displacement Saleen
4 32,000 Valves Saleen
5 64,000 Ford, Panoz, Shelby Pistons Compression Manley
1 4,000 Driveline TRD Scion
2 8,000 Acura, Honda, Hyundai, Lexus, Toyota Clutch Ogura Clutch
3 16,000 Valves TRD Scion
Scion
4 32,000 Displacement TRD Scion
5 64,000 Lexus, Toyota Single Turbo HKS
5 64,000 Lexus, Toyota Twin Turbo HKS
1 4,000 Driveline SEAT Sport
2 8,000 Audi, Porsche, Volkswagen Air Filter ITG Europe
Audi, BMW Motorsport, Mercedes, MINI, Porsche,
3 16,000 Front Anti-roll Bars H&R Europe
Volkswagen
Audi, BMW Motorsport, Mercedes, MINI, Porsche,
SEAT 3 16,000
Volkswagen
Rear Anti-roll Bars H&R Europe

4 32,000 Displacement SEAT Sport


4 32,000 Valves SEAT Sport
Audi, BMW Motorsport, Mercedes, MINI, Porsche,
5 64,000 Pistons Compression Wossner
Volkswagen
1 4,000 Driveline Shelby
2 8,000 Chrysler, Dodge, Ford, Panoz, Saleen Chassis Reinforcement and Roll Cage OMP America
3 16,000 Displacement Shelby
Shelby
3 16,000 Valves Shelby
4 32,000 Chrysler, Dodge, Ford, Panoz, Saleen Camshaft Comp Cams
5 64,000 Ford, Panoz, Saleen Positive Displacement Supercharger Eaton USA
1 4,000 Infiniti, Mazda, Mitsubishi, Nissan Clutch Exedy
Acura, Honda, Hyundai, Infiniti, Mazda, Mitsubishi,
2 8,000 Front Anti-roll Bars Tanabe
Nissan
Acura, Honda, Hyundai, Infiniti, Mazda, Mitsubishi,
2 8,000 Rear Anti-roll Bars Tanabe
Nissan
Subaru Lexus, Mitsubishi, Peugeot, Renault, Scion, Toyota,
3 16,000 Intercooler Greddy
Citroen
4 32,000 Displacement STI
4 32,000 Valves STI
5 64,000 Acura, Honda, Hyundai, Mazda, Mitsubishi Camshaft Toda
1 4,000 Lexus, Mazda, Scion Chassis Reinforcement and Roll Cage Sparco Japan
2 8,000 Hyundai, Lexus, Scion, Subaru Air Filter Injen
3 16,000 Lexus, Scion Flywheel Fidanza Japan
Toyota
4 32,000 Displacement TRD Toyota
4 32,000 Valves TRD Toyota
5 64,000 Infiniti, Lexus, Nissan, Scion Pistons Compression Supertech

202
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Car Level Rewards


Car Car
Manuf. Linked Manufacturers Upgrade Brand
Level XP
1 4,000 Driveline TVR
2 8,000 Intake Manifold and Throttle Body TVR
3 16,000 Aston Martin Clutch Sachs UK
TVR
4 32,000 Aston Martin, Bentley, McLaren, Bugatti Exhaust Supersprint
5 64,000 Aston Martin, Bentley, Jaguar, Lotus, McLaren Single Turbo Garrett UK
5 64,000 Aston Martin, Bentley, Jaguar, Lotus, McLaren Twin Turbo Garrett UK
1 4,000 Intake Manifold and Throttle Body Volkswagen
2 8,000 Audi, BMW Motorsport, MINI, Porsche Oil and Cooling ARE Germany
3 16,000 Audi, Porsche, SEAT Exhaust Supersprint Exhaust
Volkswagen
4 32,000 Displacement Volkswagen
4 32,000 Valves Volkswagen
5 64,000 Koenigsegg, Peugeot, Porsche, Renault, SEAT, Citroen Brakes AP Racing Europe
1 4,000 Driveline Volvo
2 8,000 Koenigsegg, SEAT Ignition Bosch Europe
3 16,000 Intake Manifold and Throttle Body Volvo
3 16,000 Oil and Cooling Volvo
Volvo 4 32,000 Camshaft Volvo
4 32,000 Displacement Volvo
4 32,000 Valves Volvo
5 64,000 SEAT Single Turbo Turbonetics Europe
5 64,000 SEAT Twin Turbo Turbonetics Europe

203
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Appendix E: Career Mode Event List


This appendix present the complete list of Career mode events, their proper descriptions, event titles, and rewards
earned for placing first in each event. Remember that completing a single series while earning all golds gives a special
(non-repeatable) bonus, while completing the series as part of your career offers a repeatable bonus.

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Iberian International Circuit


Your first chance to demonstrate your passion for
Testing 2 Asian Open 0 racing is this event for production cars from the Asian Camino Viejo de Montserrat
region.
3 Ladera Test Track
1 Iberian International Circuit
All-American Wrestle with American muscle for the first time in this
Testing 2 0 Camino Viejo de Montserrat
Open all-American race.
3 Ladera Test Track
1 Iberian International Circuit
Get your first taste of Europe's finest in this event that
Testing 2 European Open 0 features cars from Germany, France, Italy, England, Camino Viejo de Montserrat
Sweden, and Spain.
3 Ladera Test Track
1 Iberian International Circuit
This event offers valuable seat time for beginning
Testing 2 FWD Open 0
racers new to front-wheel drive.
Ladera Test Track
3 Camino Viejo de Montserrat
1 Iberian International Circuit
A challenge between rear-wheel-drive cars, the most
Testing 2 RWD Open 0
popular sports car configuration.
Ladera Test Track
3 Camino Viejo de Montserrat
1 Iberian International Circuit
Who is fastest off the line? Find out in this event open
Testing 2 AWD Open 0
to cars that deliver power to all four wheels.
Ladera Test Track
3 Camino Viejo de Montserrat
1 Iberian International Circuit
Two-Door
Testing 2 0 Any two-door car is welcome to compete in this event. Ladera Test Track
Challenge
3 Camino Viejo de Montserrat
1 Iberian International Circuit
Three-Door Hatchbacks bring it on in this event limited to cars
Testing 2 0 Ladera Test Track
Challenge with three doors.
3 Camino Viejo de Montserrat
1 Iberian International Circuit
Four-Door Only cars with four doors can take to the track for this
Testing 2 0 Ladera Test Track
Challenge event.
3 Camino Viejo de Montserrat
1 Iberian International Circuit
Five-Door This event is limited to five-door cars flying across the
Testing 2 0 Ladera Test Track
Challenge finish line.
3 Camino Viejo de Montserrat

204
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Mini Circuit Reverse 1 3 2,500 -
Short Circuit 1 2 2,200 3,300 3,300 -
Mini Circuit 1 3 1,900 -
Mini Circuit Reverse 1 3 2,500 -
Short Circuit 1 2 2,200 3,300 3,300 -
Mini Circuit 1 3 1,900 -
Mini Circuit Reverse 1 3 2,500 -
Short Circuit 1 2 2,200 3,300 3,300 -
Mini Circuit 1 3 1,900 -
Short Circuit 1 2 2,300 -
Short Circuit Reverse 1 3 2,600 3,300 3,300 -
Mini Circuit 1 3 1,700 -
Short Circuit 1 2 2,300 -
Short Circuit Reverse 1 3 2,600 3,300 3,300 -
Mini Circuit 1 3 1,700 -
Short Circuit 1 2 2,300 -
Short Circuit Reverse 1 3 2,600 3,300 3,300 -
Mini Circuit 1 3 1,700 -
Mini Circuit 1 3 2,500 -
Short Circuit 1 3 2,600 3,400 3,400 -
Mini Circuit Reverse 1 3 1,700 -
Mini Circuit 1 3 2,500 -
Short Circuit 1 3 2,600 3,400 3,400 -
Mini Circuit Reverse 1 3 1,700 -
Mini Circuit 1 3 2,500 -
Short Circuit 1 3 2,600 3,400 3,400 -
Mini Circuit Reverse 1 3 1,700 -
Mini Circuit 1 3 2,500 -
Short Circuit 1 3 2,600 3,400 3,400 -
Mini Circuit Reverse 1 3 1,700 -

205
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Maple Valley Raceway


The most elite front-wheel-drive cars are the focus of
Amateur 2 FWD Elite Open 3
this event.
Circuit de Catalunya
3 Tsukuba Circuit
1 Tsukuba Circuit
All Asian-manufactured cars can compete in this
Amateur 2 Asian Elite Open 3
event.
Twin Ring Motegi
3 Maple Valley Raceway
1 Tsukuba Circuit
Amateur 2 RWD Elite Open 3 This event is limited to cars with RWD. Suzuka Circuit
3 Twin Ring Motegi
1 Maple Valley Raceway
French Elite
Amateur 2 3 Any French car is welcome at this exclusive event. Tsukuba Circuit
Invitational
3 Sebring International Raceway
1 Sunset Peninsula Raceway
2 North American All-American motor power is featured in this event Iberian International Circuit
Amateur 5
Elite Open focused on U.S.-built cars.
Mugello Autodromo
3
Internazionale
1 Camino Viejo de Montserrat
German Elite
Amateur 2 5 Any class of German car can compete in this event. Road Atlanta
Invitational
3 Maple Valley Raceway
1 Amalfi Coast
British Elite All British-manufactured cars are invited to compete
Amateur 2 5 Camino Viejo de Montserrat
Invitational in this event.
3 New York Circuit
1 Sunset Peninsula Raceway
2 New York Circuit
Amateur AWD Elite Open 5 A four-wheeled battle among the most elite AWD cars.
Mugello Autodromo
3
Internazionale
1 Ladera Test Track
Mid-Engine Elite Mid-engine cars from any class and manufacturer can
Amateur 2 3 Sedona Raceway Park
Open compete in this event.
3 Silverstone Racing Circuit
1 Sedona Raceway Park
All Italian cars are welcome at this event, but Class S
Amateur 2 Italian Elite Open 5
cars are the best choice for a podium appearance.
Amalfi Coast
3 Sebring International Raceway
1 Twin Ring Motegi
Super MINI Road The smallest cars compete in this battle of the tiny
Amateur 2 3 Maple Valley Raceway
Test titans.
3 Circuit de Catalunya
1 Sunset Peninsula Raceway
This event is open to two-door coupes from any
Amateur 2 Coupe Road Test 1 3
manufacturer.
Tsukuba Circuit
3 Circuit de Catalunya

206
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Short Circuit 1 4 4,100 -
School Circuit 1 4 4,500 6,450 6,450 -
Short Circuit 1 4 4,300 -
Short Circuit 1 4 4,300 -
West Circuit 1 4 4,000 6,200 6,200 -
Short Circuit Reverse 1 4 4,100 -
Short Circuit 1 4 4,300 -
East Circuit 1 3 3,900 6,350 6,350 -
East Circuit 2 2 4,500 -
Short Circuit Reverse 1 4 4,100 -
Full Circuit 1 3 4,200 6,000 6,000 -
Club Circuit 2 2 3,700 -
Club Circuit Reverse 2 3 4,500 -
Full Circuit 1 3 4,200 -
6,550 6,550
Club Circuit 2 3 4,400 -

Full Circuit 2 3 5,000 -


Club Circuit 2 3 4,500 7,300 7,300 -
Short Circuit Reverse 1 5 5,100 -
Full Circuit Reverse 1 3 4,900 -
Full Circuit 2 3 5,000 7,550 7,550 -
Full Circuit 2 3 5,200 -
Club Circuit Reverse 2 3 4,500 -
Full Circuit Reverse 2 3 5,200 -
7,050 7,050
Club Circuit 2 3 4,400 -

Full Circuit Reverse 1 3 3,900 -


Club Circuit 2 2 3,600 5,800 5,800 -
International Circuit 2 2 4,100 -
Club Circuit Reverse 2 3 5,400 -
Full Circuit Reverse 1 3 4,900 7,900 7,900 -
Club Circuit 2 3 5,500 -
West Circuit 1 4 4,000 -
Short Circuit Reverse 1 4 4,100 5,750 5,750 -
School Circuit 1 3 3,400 -
Club Circuit 2 3 4,500 -
Short Circuit 1 4 4,300 6,650 6,650 -
School Circuit 1 4 4,500 -

207
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Tsukuba Circuit
Saloon Road All you need are four doors to participate in this
Amateur 2 3 Twin Ring Motegi
Test 1 saloon-only event.
3 New York Circuit
1 Circuit de Catalunya
Hot Hatch Road The hottest hatchbacks in the world turn up the heat
Amateur 2 3 Maple Valley Raceway
Test in this event.
3 Twin Ring Motegi
1 Sebring International Raceway
SUVs from around the world are put to the test. Which
Amateur 2 SUV Road Test 3
one will rise above the rest?
Circuit de Catalunya
3 Sunset Peninsula Raceway
1 Road Atlanta
Amateur 2 Coupe Road Test 2 5 Two-door coupes are the focus of this event. Tsukuba Circuit
3 Maple Valley Raceway
1 Sunset Peninsula Raceway
Saloon Road
Amateur 2 5 This event is limited to saloon car models. New York Circuit
Test 2
3 Camino Viejo de Montserrat
1 Road Atlanta
Compare the coupes in this body-style-restricted
Amateur 2 Coupe Road Test 3 5
event.
Silverstone Racing Circuit
3 Sunset Peninsula Raceway
1 Mazda Raceway Laguna Seca
Supercar Road High-performance supercars take to the track in this
Amateur 2 5 Circuit de Catalunya
Test event.
3 New York Circuit
1 New York Circuit
Prototype Road Competitors in this event are limited to Class R1 cars,
Amateur 2 5 prototype cars that can usually be found racing in the Sunset Peninsula Raceway
Test ALMS and Le Mans series.
3 Le Mans Circuit de la Sarthe
1 Sebring International Raceway
A competition between cars with high-revving
Amateur 2 Inline 4 Showcase 3
four-cylinder engines.
Tsukuba Circuit
3 Twin Ring Motegi
1 Sunset Peninsula Raceway
Normal Aspiration Superchargers and turbochargers need not apply.
Amateur 2 3 Suzuka Circuit
Run-Off Normally aspirated engines only.
3 Maple Valley Raceway
1 Iberian International Circuit
Ultralight Some of the world's lightest, sportiest cars compete
Amateur 2 5 Maple Valley Raceway
Showdown in this event.
3 Ladera Test Track
1 Sunset Peninsula Raceway
Boosted Proving Turbocharged and supercharged cars turn up the boost
Amateur 2 3 Maple Valley Raceway
Grounds in this forced-induction-only event.
3 Sebring International Raceway
1 Sebring International Raceway
American Muscle American muscle cars flex their engines on circuits in
Amateur 2 3 Twin Ring Motegi
Showdown this event.
3 Suzuka Circuit

208
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit 1 3 4,200 -
West Circuit 1 4 4,000 5,850 5,850 -
Full Circuit 2 2 3,500 -
School Circuit 1 4 4,500 -
Short Circuit Reverse 1 4 4,100 6,550 6,550 -
East Circuit 2 2 4,500 -
Club Circuit 2 2 3,700 -
School Circuit 1 4 4,500 6,350 6,350 -
Club Circuit Reverse 2 3 4,500 -
Club Circuit 2 3 4,500 -
Full Circuit 1 3 4,200 6,900 6,900 -
Short Circuit 1 5 5,100 -
Club Circuit 2 3 4,500 -
Full Circuit Reverse 2 3 5,200 7,300 7,300 -
Full Circuit Reverse 2 3 4,900 -
Club Circuit 2 3 4,500 -
National Circuit 2 3 4,200 6,600 6,600 -
Club Circuit Reverse 2 3 4,500 -
Full Circuit 2 2 4,500 -
National Circuit 2 3 5,700 7,700 7,700 -
Full Circuit 2 3 5,200 -
Full Circuit Reverse 2 3 5,200 -
Club Circuit Reverse 2 4 6,000 8,050 8,050 -
Bugatti Circuit 3 2 4,900 -
Short Circuit 2 2 3,200 -
Full Circuit 1 3 4,200 5,700 5,700 -
West Circuit 1 4 4,000 -
Club Circuit Reverse 2 3 4,500 -
East Circuit 1 3 3,900 6,250 6,250 -
Short Circuit 1 4 4,100 -
Full Circuit Reverse 1 3 4,100 -
Short Circuit 1 5 5,100 6,550 6,550 -
Full Circuit 1 3 3,900 -
Club Circuit 2 3 4,500 -
Short Circuit 1 4 4,100 6,750 6,750 -
Short Circuit 2 3 4,900 -
Short Circuit 2 2 3,200 -
West Circuit 1 4 4,000 5,550 5,550 -
East Circuit 1 3 3,900 -

209
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Silverstone Racing Circuit


Executive Car This event only makes room for the heavyweights,
Amateur 2 5 including the BMW M5 E60, the RS6 quattro, and the Amalfi Coast
Open Bentley Continental GT.
3 Suzuka Circuit
1 Circuit de Catalunya
Six-Cylinder Fast Six-cylinder engines come in all shapes. In this event,
Amateur 2 3 Sebring International Raceway
& Fun Boxers, V6s, and straight-6s battle for the win.
3 Sunset Peninsula Raceway
1 Camino Viejo de Montserrat
Eight-Cylinder You'll need exactly eight cylinders to compete in this
Amateur 2 5 Amalfi Coast
Supreme GT event.
3 Circuit de Catalunya
1 Sebring International Raceway
Ten-Cylinder You'll need exactly 10 cylinders to claim a spot on the
Amateur 2 5 Sunset Peninsula Raceway
Salute starting grid for this event.
3 Camino Viejo de Montserrat
1 Le Mans Circuit de la Sarthe
12-Cylinder The biggest, beefiest 12-cylinder machines vie for the
Amateur 2 5 Sunset Peninsula Raceway
Flagship Trophy win in this event.
3 Amalfi Coast
1 Twin Ring Motegi
2 Mitsubishi Owners of all models of Mitsubishi cars take to the Ladera Test Track
Manufacturer 5
3 Owner's Meeting track for some four- and front-wheel-drive fun. Maple Valley Raceway
4 Tsukuba Circuit
1 Twin Ring Motegi
2 Honda Acura All Honda and Acura models are welcome in this event, Tsukuba Circuit
Manufacturer 5 which showcases the aggressive power and spirit of
3 Owner's Meeting the Acura line. Iberian International Circuit
4 Maple Valley Raceway
1 Twin Ring Motegi
2 Integra Owner's Open to Honda and Acura Integras from all Maple Valley Raceway
Manufacturer 5
3 Meeting generations, including the Acura RSX. Suzuka Circuit
4 Iberian International Circuit
1 Sunset Peninsula Raceway
2 Toyota Lexus Maple Valley Raceway
Manufacturer 5 Any Toyota or Lexus model is welcome in this event.
3 Owner's Meeting Sebring International Raceway
4 Twin Ring Motegi
1 Suzuka Circuit
2 Subaru Owner's All of the stars in the Subaru galaxy are welcome in Iberian International Circuit
Manufacturer 5
3 Meeting this Subaru-only event. Tsukuba Circuit
4 Ladera Test Track
1 Tsukuba Circuit
2 Hyundai Owner's All Hyundai models are showcased in this owner's Suzuka Circuit
Manufacturer 5
3 Meeting event. Camino Viejo de Montserrat
4 Iberian International Circuit

210
Prima Official Game Guide
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
National Circuit 2 3 4,200 -
Full Circuit Reverse 1 3 4,900 7,150 7,150 -
East Circuit 1 4 5,200 -
School Circuit 1 4 4,500 -
Club Circuit 2 2 3,700 6,350 6,350 -
Club Circuit 2 3 4,500 -
Full Circuit Reverse 2 3 4,900 -
Full Circuit 1 3 4,900 6,800 6,800 -
National Circuit 2 2 3,800 -
Club Circuit 2 3 5,500 -
Club Circuit Reverse 2 3 4,500 7,500 7,500 -
Full Circuit 2 3 5,000 -
Bugatti Circuit 3 2 4,900 -
Club Circuit 2 3 4,500 7,150 7,150 -
Full Circuit 1 3 4,900 -
West Circuit 1 6 7,100 -
Full Circuit 1 4 5,200 -
11,900 11,900
Short Circuit 1 6 6,100 -
Short Circuit 1 5 5,400 -
West Circuit 1 6 7,100 -
Short Circuit 1 6 6,400 -
12,600 12,600
Full Circuit Reverse 1 4 5,500 -
Short Circuit Reverse 1 6 6,200 -
West Circuit 1 6 7,100 -
Short Circuit Reverse 1 6 6,200 -
12,000 12,000
East Circuit 1 4 5,200 -
Full Circuit 1 4 5,500 -
Club Circuit Reverse 2 4 6,000 -
Short Circuit Reverse 1 6 6,200 -
12,400 12,400
Club Circuit 2 3 5,500 -
West Circuit 1 6 7,100 -
East Circuit 1 4 5,200 -
Full Circuit 1 4 5,500 -
10,800 10,800
Full Circuit 1 4 5,700 -
Full Circuit 1 4 5,200 -
Short Circuit 1 5 5,400 -
East Circuit 1 4 5,200 -
10,550 10,550
Full Circuit 2 3 5,000 -
Full Circuit Reverse 1 4 5,500 -

211
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Tsukuba Circuit
2 Mazda Owner's Any Mazda model can zoom-zoom its way to the Mazda Raceway Laguna Seca
Manufacturer 5
3 Meeting starting grid for this event. Amalfi Coast
4 Camino Viejo de Montserrat
1 Suzuka Circuit
2 Find out how well you handle a Fairlady Z in this Twin Ring Motegi
Manufacturer Fairlady Z Cup 5
manufacturer's event.
3 New York Circuit
4 Sebring International Raceway
1 Sunset Peninsula Raceway
2 Skyline Owner's Road Atlanta
Manufacturer 5 The Skylines are the limit in this event.
3 Meeting Sebring International Raceway
4 Camino Viejo de Montserrat
1 Twin Ring Motegi
2 Nissan Infiniti Nissan and Infiniti are the focus of this owner's club Suzuka Circuit
Manufacturer 5
3 Owner's Club event. Sunset Peninsula Raceway
4 Circuit de Catalunya
1 Circuit de Catalunya
2 A celebration of the people's car from Beetle to Bora Ladera Test Track
Manufacturer V-Dub Club 5
(and back) and Golf and Corrado to Scirocco.
3 Iberian International Circuit
4 Twin Ring Motegi
Mugello Autodromo
1
Internazionale
2 Peugeot Racing All cars from the French manufacturer Peugeot are Amalfi Coast
Manufacturer 5
Club welcome at this event.
3 Circuit de Catalunya
4 Road Atlanta
1 Ladera Test Track
2 SEAT, the Spanish car manufacturer, is featured in this Circuit de Catalunya
Manufacturer SEAT Club 5
exclusive event.
3 Tsukuba Circuit
4 Silverstone Racing Circuit
1 Amalfi Coast
2 Twin Ring Motegi
All drivers must assume the Lotus position (behind the
Manufacturer Lotus Club 5
wheel of a Lotus) for this event. Mugello Autodromo
3
Internazionale
4 Silverstone Racing Circuit
1 Road Atlanta
2 Vauxhall Racing The Vauxhalls are out in full force in this Sebring International Raceway
Manufacturer 5
3 Club club-sponsored event. Iberian International Circuit
4 Maple Valley Raceway

212
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit 1 4 5,700 -
Full Circuit 2 3 6,700 -
11,950 11,950
Full Circuit 1 4 6,500 -
Full Circuit 2 3 5,000 -
West Circuit 2 3 5,900 -
East Circuit 2 3 5,700 -
11,150 11,150
Full Circuit 2 3 5,200 -
Club Circuit 2 3 5,500 -
Club Circuit Reverse 2 4 6,000 -
Club Circuit 2 4 6,000 -
11,700 11,700
Short Circuit 2 4 6,500 -
Full Circuit Reverse 2 3 4,900 -
East Circuit 2 3 5,700 -
West Circuit 2 3 5,900 -
11,650 11,650
Club Circuit Reverse 2 4 6,000 -
National Circuit 2 3 5,700 -
School Circuit 1 5 5,600 -
Full Circuit Reverse 1 4 5,200 -
11,700 11,700
Full Circuit Reverse 1 4 5,500 -
West Circuit 1 6 7,100 -

Club Circuit 2 4 5,800 -

Full Circuit Reverse 1 3 4,900 10,300 10,300 -


School Circuit 1 5 5,600 -
Full Circuit 3 2 4,300 -
Full Circuit Reverse 1 5 6,400 -
National Circuit 2 3 5,700 -
11,700 11,700
Full Circuit 1 4 5,700 -
National Circuit 2 4 5,600 -
Full Circuit 1 4 6,500 -
West Circuit 1 6 7,100 -
12,500 12,500
Club Circuit 2 4 5,800 -

National Circuit 2 4 5,600 -


Club Circuit 2 4 6,000 -
Short Circuit 2 4 6,500 -
12,100 12,100
Full Circuit 1 4 5,500 -
Short Circuit Reverse 1 6 6,200 -

213
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Amalfi Coast
2 New York Circuit
Manufacturer Audi Club 5 All Audi owners are invited.
3 Maple Valley Raceway
4 Sunset Peninsula Raceway
Mugello Autodromo
1
Internazionale
2 BMW Owner's Bimmer lovers unite in this event open to any BMW Silverstone Racing Circuit
Manufacturer 5
Club model.
3 Maple Valley Raceway
4 Sedona Raceway Park
1 Iberian International Circuit
2 Mercedes-Benz Road Atlanta
Manufacturer 5 All Mercedes-Benz models are welcome at this event.
3 Owner's Club New York Circuit
4 Sunset Peninsula Raceway
1 Sedona Raceway Park
2 Porsches from every era take to the tarmac in this Road Atlanta
Manufacturer Porsche Club 5
event featuring Stuttgart's famous automaker.
3 Sunset Peninsula Raceway
4 New York Circuit
1 Ladera Test Track
2 Tsukuba Circuit
Manufacturer 3 Focus Track Days 5 Find your racing focus in this manufacturer's event. Silverstone Racing Circuit
Mugello Autodromo
4
Internazionale
1 Road Atlanta
2 Chrysler Track Chrysler owners comes together for events open to all Ladera Test Track
Manufacturer 5
3 Days Chrysler models. Tsukuba Circuit
4 Mazda Raceway Laguna Seca
1 New York Circuit
2 Sunset Peninsula Raceway
Manufacturer Ford Track Days 5 Ford models from every era are featured in this event.
3 Camino Viejo de Montserrat
4 Road Atlanta
1 Silverstone Racing Circuit
2 Fans of the Ram meet to drive decades' worth of Amalfi Coast
Manufacturer Dodge Track Days 5
Dodge cars.
3 Circuit de Catalunya
4 Mazda Raceway Laguna Seca
1 New York Circuit
2 Camino Viejo de Montserrat
Mustang Track Mighty Mustangs from every era come together for
Manufacturer 5 Mugello Autodromo
3 Days heated competition.
Internazionale
4 Sebring International Raceway

214
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit Reverse 1 4 6,600 -
Full Circuit Reverse 2 4 7,000 -
12,900 12,900
Short Circuit Reverse 1 6 6,200 -
Club Circuit 2 4 6,000 -

Club Circuit 2 4 5,800 -

National Circuit 2 4 5,600 11,450 11,450 -


Short Circuit 1 6 6,100 -
Club Circuit Reverse 2 3 5,400 -
Full Circuit Reverse 1 5 6,800 -
Club Circuit 2 4 6,000 -
12,900 12,900
Full Circuit 2 4 7,000 -
Club Circuit 2 4 6,000 -
Club Circuit 2 4 7,200 -
Full Circuit 3 3 6,400 -
13,300 13,300
Club Circuit 2 4 6,000 -
Full Circuit Reverse 2 4 7,000 -
Full Circuit 1 4 5,200 -
Short Circuit 1 5 5,400 -
National Circuit 2 4 5,600 11,000 11,000 -

Club Circuit 2 4 5,800 -

Club Circuit 2 4 6,000 -


Full Circuit Reverse 1 4 5,200 -
11,650 11,650
Short Circuit 1 5 5,400 -
Full Circuit 2 3 6,700 -
Full Circuit Reverse 2 3 5,200 -
Club Circuit 2 4 6,000 -
11,900 11,900
Full Circuit Reverse 2 4 6,600 -
Club Circuit 2 4 6,000 -
National Circuit 2 5 7,000 -
Full Circuit 1 4 6,500 -
12,950 12,950
National Circuit 2 3 5,700 -
Full Circuit 2 3 6,700 -
Full Circuit Reverse 2 3 5,200 -
Full Circuit Reverse 2 4 6,600 -
12,050 12,050
Club Circuit 2 4 5,800 -

Short Circuit 2 4 6,500 -

215
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Circuit de Catalunya
2 New York Circuit
Manufacturer Viper Track Days 5 Vipers of every stripe are featured in this event.
3 Mazda Raceway Laguna Seca
4 Sunset Peninsula Raceway
1 Ladera Test Track
2 World Twin Ring Motegi
This three-way fight pits the Renault Twingo and the
Manufacturer Sub-Compact 5
Honda Fit against the Ford Fiesta.
3 Shoot-Out Maple Valley Raceway
4 Suzuka Circuit
1 Twin Ring Motegi
2 Euro Hatch The Volkswagen GTI, Volvo C30, and Renault Clio 197 Silverstone Racing Circuit
Manufacturer 5
3 Shoot-Out battle for the Euro-Hatch crown. Circuit de Catalunya
4 Ladera Test Track
1 Tsukuba Circuit
2 Lightweight This three-way fight pits the Honda S2000 and the Circuit de Catalunya
Manufacturer 5
3 Sports Showdown Mazda MX-5 Roadster against the Porsche Boxster S. Iberian International Circuit
4 Road Atlanta
1 Maple Valley Raceway
2 Germany SUV The BMW X5, Porsche Cayenne, Mercedes ML 63, VW Silverstone Racing Circuit
Manufacturer 5 Touareg, and the Audi Q7 lay down all four tires in a
3 Shoot-Out battle for the German SUV crown. Iberian International Circuit
4 Tsukuba Circuit
Mugello Autodromo
1
Internazionale
JDM Imports 90s This battle pits three of the finest JDM Imports cars
Manufacturer 2 5 from the 1990s: the '93 Nissan Skyline GTR R32, the Silverstone Racing Circuit
Shoot-Out '97 Mazda RX7, and the '98 Toyota SupraRZ.
3 Ladera Test Track
4 Suzuka Circuit
1 Silverstone Racing Circuit
2 Speedster This three-way battle of the speedsters features the Amalfi Coast
Manufacturer 5 BMW Z4 M Coupe, Porsche Cayman S, and the Nissan
3 Shoot-Out Fairlady 370Z. Road Atlanta
4 Tsukuba Circuit
1 Camino Viejo de Montserrat
2 Premium Sedan This all-German, three-way fight pits the Sebring International Raceway
Manufacturer 5 Mercedes-Benz C32AMG and BMW M5 E60 against
3 Shoot-Out the Audi RS6. Twin Ring Motegi
4 Road Atlanta
1 Sunset Peninsula Raceway
2 Ultimate Speed A three-way battle between the ultimate speed Amalfi Coast
Manufacturer 5 machines: the Ferrari Enzo, the Porsche Carrera GT,
3 Shoot-Out and the Saleen S7. Sedona Raceway Park
4 Sebring International Raceway

216
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
National Circuit 2 3 5,700 -
Full Circuit 2 4 7,000 -
13,200 13,200
Full Circuit 2 3 6,700 -
Full Circuit 3 3 7,000 -
Full Circuit Reverse 1 4 5,200 -
West Circuit 1 5 5,900 -
10,700 10,700
Short Circuit 1 5 5,100 -
East Circuit 1 4 5,200 -
West Circuit 1 5 5,900 -
National Circuit 2 4 5,600 -
11,150 11,150
School Circuit 1 5 5,600 -
Full Circuit 1 4 5,200 -
Short Circuit 1 5 5,400 -
School Circuit 1 5 5,600 -
11,250 11,250
Full Circuit Reverse 1 4 5,500 -
Club Circuit 2 4 6,000 -
Short Circuit 1 5 5,100 -
International Circuit 2 3 6,200 -
11,250 11,250
Full Circuit Reverse 1 4 5,500 -
Full Circuit 1 4 5,700 -

Club Circuit 2 4 5,800 -

National Circuit 2 4 5,600 10,900 10,900 -


Full Circuit Reverse 1 4 5,200 -
East Circuit 1 4 5,200 -
National Circuit 2 4 5,600 -
Full Circuit 1 4 6,500 -
11,750 11,750
Club Circuit 2 4 6,000 -
Short Circuit 1 5 5,400 -
Full Circuit Reverse 2 4 6,600 -
Short Circuit 2 4 6,500 -
13,100 13,100
West Circuit 1 6 7,100 -
Club Circuit 2 4 6,000 -
Full Circuit Reverse 3 3 6,900 -
Full Circuit Reverse 1 4 6,600 -
13,100 13,100
Club Circuit 2 4 7,200 -
Club Circuit 2 3 5,500 -

217
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Tsukuba Circuit
2 The Honda Civic and Volkswagen Golf race their Maple Valley Raceway
Manufacturer Civic vs. Golf 5
hatches off to see who crosses the finish line first.
3 Sedona Raceway Park
4 Sunset Peninsula Raceway
1 Silverstone Racing Circuit
2 Longtime rivals Toyota and Nissan race head to head Sebring International Raceway
Manufacturer Celica vs. Silvia 5 in a battle between the Celica GT-Four ST205 and the
3 Silvia Spec-R. Maple Valley Raceway
4 Circuit de Catalunya
1 Sedona Raceway Park
2 The Subaru Impreza 22B STi and the Mitsubishi Tsukuba Circuit
Manufacturer Tarmac Rally 5 Lancer Evolution VI GSR compete in this classic rivalry
3 face-off. Suzuka Circuit
4 Maple Valley Raceway
1 Camino Viejo de Montserrat
2 Supra vs. Fairlady Fierce rivals Nissan and Toyota each bring their finest Amalfi Coast
Manufacturer 5
3 Z to this face-off. Sedona Raceway Park
4 Circuit de Catalunya
1 Silverstone Racing Circuit
2 German Iberian International Circuit
German manufacturers BMW and Audi face off in this
Manufacturer Sport-Line 5
battle for national pride.
3 Challenge Sebring International Raceway
4 Amalfi Coast
1 Sunset Peninsula Raceway
2 Suzuka Circuit
Skyline and NSX go head to head in this rivalry
Manufacturer NSX vs. Skyline 5
face-off. Mugello Autodromo
3
Internazionale
4 Amalfi Coast
1 Sebring International Raceway
Mugello Autodromo
2 Ferrari vs. This event pits the Porsche 911 against the Ferrari V8
Manufacturer 5 Internazionale
Porsche models.
3 Circuit de Catalunya
4 Road Atlanta
1 Sunset Peninsula Raceway
2 Ladera Test Track
PUMA 150HP Find out who can do the most with 150 hp in this
Semi-Pro 3 10 New York Circuit
Run-Off Puma-sponsored event.
4 Sedona Raceway Park
5 Maple Valley Raceway
1 Tsukuba Circuit
2 Sunset Peninsula Raceway
RECARO 200HP Choose any Class E car with 200 hp or less to race in
Semi-Pro 3 10 Sedona Raceway Park
Run-Off this RECARO-sponsored event.
4 New York Circuit
5 Circuit de Catalunya

218
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit 1 4 5,700 -
Short Circuit Reverse 1 5 5,100 -
11,100 11,100
Club Circuit 2 3 5,400 -
Club Circuit 2 4 6,000 -
National Circuit 2 4 5,600 -
Short Circuit 2 3 4,900 -
11,150 11,150
Short Circuit 1 6 6,100 -
National Circuit 2 3 5,700 -
Club Circuit 2 3 5,400 -
Full Circuit 1 4 5,700 -
11,200 11,200
East Circuit 1 4 5,200 -
Short Circuit 1 6 6,100 -
Full Circuit 2 3 5,000 -
Full Circuit Reverse 1 4 6,600 -
11,300 11,300
Club Circuit Reverse 2 3 5,400 -
School Circuit 1 5 5,600 -
National Circuit 2 5 7,000 -
Full Circuit Reverse 1 5 6,800 -
12,900 12,900
Club Circuit 2 3 5,500 -
Full Circuit 1 4 6,500 -
Club Circuit Reverse 2 4 6,000 -
East Circuit 1 5 6,500 -
12,450 12,450
Club Circuit 2 4 5,800 -

Full Circuit Reverse 1 4 6,600 -


Short Circuit 2 4 6,500 -

Club Circuit 2 5 7,300 -


12,900 12,900
School Circuit 1 5 5,600 -
Full Circuit 3 3 6,400 -
Full Circuit 3 4 9,300 -
Full Circuit 1 6 7,700 -
Full Circuit 2 5 8,700 21,350 21,350 -
Club Circuit Reverse 2 4 7,200 -
Full Circuit Reverse 3 4 9,800 -
Full Circuit 1 6 8,500 -
Full Circuit Reverse 3 4 9,200 -
Club Circuit 2 5 8,900 22,450 22,450 -
Full Circuit 2 5 8,700 -
National Circuit 2 5 9,600 -

219
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 New York Circuit


2 Silverstone Racing Circuit
BILSTEIN 250HP This BILSTEIN-sponsored event welcomes all cars
Semi-Pro 3 10 Circuit de Catalunya
Run-Off boasting less than 250 hp or 187 kW.
4 Suzuka Circuit
5 Twin Ring Motegi
1 Ladera Test Track
2 Sedona Raceway Park
TOYO 300HP Mugello Autodromo
Semi-Pro 3 10 Sponsor Toyo welcomes all cars with 300 hp or less.
Run-Off Internazionale
4 Sebring International Raceway
5 Iberian International Circuit
1 Iberian International Circuit
2 Tsukuba Circuit
SPARCO 350HP
Semi-Pro 3 10 SPARCO sponsors this showcase of 350-hp cars. Mazda Raceway Laguna Seca
Run-Off
4 Road Atlanta
5 Sebring International Raceway
1 Suzuka Circuit
2 Road Atlanta
BBS 400HP This BBS-sponsored event is limited to cars with less
Semi-Pro 3 10 Maple Valley Raceway
Run-Off than 400 hp or 298 kW.
4 Twin Ring Motegi
5 Mazda Raceway Laguna Seca
1 Sebring International Raceway
Mugello Autodromo
2
Internazionale
STOPTECH 450HP The rules for this STOPTECH-sponsored event are
Semi-Pro 10
3 Run-Off simple: bring 450 hp (or less) or go home. Twin Ring Motegi
4 Camino Viejo de Montserrat
5 New York Circuit
1 Camino Viejo de Montserrat
2 Road Atlanta
BRIDGESTONE Bridgestone sponsors this event reserved for any car
Semi-Pro 3 10 Le Mans Circuit de la Sarthe
500HP Run-Off with 500 hp or less.
4 Road America
5 Sunset Peninsula Raceway
1 Amalfi Coast
2 Le Mans Circuit de la Sarthe
MOTUL 600HP This MOTUL-sponsored event is limited to Class S cars
Semi-Pro 3 10 Suzuka Circuit
Run-Off with less than 600 hp.
4 Silverstone Racing Circuit
5 Ladera Test Track

220
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Old Circuit 2 6 9,100 -
International Circuit 2 5 10,000 -
National Circuit 2 5 9,600 23,250 23,250 -
East Circuit 1 7 9,000 -
Full Circuit 3 3 8,800 -
Full Circuit Reverse 1 7 9,000 -
Club Circuit Reverse 2 5 8,900 -

Full Circuit 3 4 12,000 24,650 24,650 -

Short Circuit 2 6 9,700 -


Full Circuit 1 7 9,700 -
Full Circuit 1 7 9,700 -
Full Circuit 1 7 9,900 -
Full Circuit 2 4 8,900 24,500 24,500 -
Full Circuit 3 5 11,000 -
Full Circuit 4 3 9,500 -
Full Circuit 4 3 9,500 -
Full Circuit 3 5 11,000 -
Full Circuit 3 5 12,000 26,550 26,550 -
East Circuit 2 5 9,600 -
Full Circuit 2 5 11,000 -
Short Circuit 2 7 11,000 -

Full Circuit 3 4 12,000 -


27,450 27,450
Full Circuit 3 4 12,000 -
Full Circuit Reverse 2 6 9,900 -
Full Circuit Reverse 2 6 10,000 -
Full Circuit 2 6 10,000 -
Full Circuit 3 5 11,000 -
Bugatti Circuit 3 4 9,800 25,350 25,350 -
Full Circuit 4 3 9,900 -
Club Circuit 2 7 10,000 -
Full Circuit Reverse 1 7 11,000 -
Bugatti Circuit 3 4 9,800 -
Full Circuit 4 4 13,000 27,900 27,900 -
International Circuit 2 6 12,000 -
Full Circuit Reverse 1 8 10,000 -

221
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Road America
2 Sunset Peninsula Raceway
The K&N 700HP K&N FILTERS hosts this race for cars with less than
Semi-Pro 3 10 Maple Valley Raceway
Challenge 700 hp or 522 kW.
4 Mazda Raceway Laguna Seca
5 Le Mans Circuit de la Sarthe
1 Tsukuba Circuit
2 Suzuka Circuit
Class F Pre-'00 This Japanese race series is limited to Class F cars
Semi-Pro 3 10 Twin Ring Motegi
Asian Tour produced before 2000.
4 Suzuka Circuit
5 Tsukuba Circuit
1 Suzuka Circuit
2 Twin Ring Motegi
Class E Pre-'03 This Japanese race series is limited to Class E cars
Semi-Pro 3 10 Tsukuba Circuit
Asian Tour produced before 2003.
4 Suzuka Circuit
5 Twin Ring Motegi
1 Twin Ring Motegi
2 Suzuka Circuit
Class D Pre-'00 Class D car models produced before 2000 compete on
Semi-Pro 3 10 Twin Ring Motegi
Asian Tour Japanese tracks.
4 Tsukuba Circuit
5 Suzuka Circuit
1 Suzuka Circuit
2 Tsukuba Circuit
Class D Post-'00 Class D car models produced after 2000 compete on
Semi-Pro 3 10 Suzuka Circuit
Asian Tour Japanese tracks.
4 Twin Ring Motegi
5 Tsukuba Circuit
1 Suzuka Circuit
2 Twin Ring Motegi
Class E Post-'03 This Japanese race series is limited to Class E car
Semi-Pro 3 10 Tsukuba Circuit
Asian Tour models produced after 2003.
4 Twin Ring Motegi
5 Suzuka Circuit
1 Twin Ring Motegi
2 Suzuka Circuit
Semi-Pro 3 Class C Asian Tour 10 This Japanese race series is limited to Class C cars. Twin Ring Motegi
4 Suzuka Circuit
5 Twin Ring Motegi
1 Tsukuba Circuit
2 Twin Ring Motegi
Semi-Pro 3 Class B Asian Tour 10 Class B cars compete on Japanese tracks. Suzuka Circuit
4 Twin Ring Motegi
5 Suzuka Circuit
222
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit 4 4 13,000 -
Club Circuit Reverse 2 7 10,000 -
Full Circuit 3 5 12,000 27,900 27,900 -
Full Circuit 2 5 11,000 -
Bugatti Circuit 3 4 9,800 -
Short Circuit 1 7 7,500 -
West Circuit 2 4 7,800 -
East Circuit 2 4 7,600 20,200 20,200 -
East Circuit 1 7 9,000 -
Full Circuit 1 6 8,500 -
West Circuit 2 5 9,800 -
East Circuit 2 4 7,600 -
Full Circuit 1 6 8,500 22,950 22,950 -
East Circuit 1 7 9,000 -
West Circuit 1 9 11,000 -
West Circuit 1 9 11,000 -
East Circuit 1 7 9,000 -
Full Circuit 3 3 8,800 24,250 24,250 -
Full Circuit 1 7 9,900 -
West Circuit 2 5 9,800 -
West Circuit 2 5 9,800 -
Full Circuit 1 7 9,900 -
East Circuit 1 7 9,000 24,700 24,700 -
West Circuit 1 9 11,000 -
Short Circuit 1 9 9,700 -
West Circuit 2 5 9,800 -
East Circuit 2 5 9,600 -
Short Circuit 1 9 9,700 24,950 24,950 -
West Circuit 1 9 11,000 -
West Circuit 2 5 9,800 -
East Circuit 2 4 7,600 -
West Circuit 2 5 9,800 -
Full Circuit 3 3 8,800 22,250 22,250 -
Full Circuit 4 3 9,500 -
Full Circuit 3 3 8,800 -
Short Circuit 1 9 9,700 -
East Circuit 2 5 9,600 -
West Circuit 2 5 9,800 25,300 25,300 -
Full Circuit 3 4 12,000 -
Full Circuit 4 3 9,500 -
223
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Twin Ring Motegi


2 Suzuka Circuit
Class F Post-'00 This Japanese race series is limited to Class F car
Semi-Pro 3 10 Twin Ring Motegi
Asian Tour models produced after 2000.
4 Suzuka Circuit
5 Tsukuba Circuit
1 Twin Ring Motegi
2 Suzuka Circuit
Semi-Pro 3 Class S Asian Tour 10 Class S cars compete on Japanese tracks. Twin Ring Motegi
4 Suzuka Circuit
5 Twin Ring Motegi
1 Tsukuba Circuit
2 Twin Ring Motegi
Class R2 Asian Class R2 race cars are featured in this Japanese
Semi-Pro 3 10 Suzuka Circuit
Tour series.
4 Twin Ring Motegi
5 Suzuka Circuit
1 Circuit de Catalunya
2 Silverstone Racing Circuit
3 Amalfi Coast
Semi-Pro Class F Euro Tour 10 Class F cars compete on European tracks.
Mugello Autodromo
4
Internazionale
5 Camino Viejo de Montserrat
1 Amalfi Coast
2 Circuit de Catalunya
Semi-Pro 3 Class E Euro Tour 10 European tracks host events for Class E cars. Silverstone Racing Circuit
4 Le Mans Circuit de la Sarthe
5 Iberian International Circuit
1 Silverstone Racing Circuit
2 Le Mans Circuit de la Sarthe
Semi-Pro 3 Class D Euro Tour 10 Class D cars compete on European tracks. Circuit de Catalunya
4 Amalfi Coast
5 Iberian International Circuit
1 Silverstone Racing Circuit
2 Amalfi Coast
Semi-Pro 3 Class C Euro Tour 10 Race Class C cars on Europe's finest tracks. Circuit de Catalunya
4 Le Mans Circuit de la Sarthe
5 Silverstone Racing Circuit

224
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit 3 3 8,800 -
Full Circuit 4 3 9,500 -
East Circuit 2 4 7,600 21,100 21,100 -
West Circuit 2 4 7,800 -
Full Circuit 1 6 8,500 -
East Circuit 2 5 9,600 -
Full Circuit 4 4 13,000 -
Full Circuit 3 4 12,000 29,300 29,300 -
West Circuit 2 6 12,000 -
West Circuit 1 10 12,000 -
Full Circuit 1 8 11,000 -
Full Circuit 3 4 12,000 -
Full Circuit 4 4 13,000 29,500 29,500 -
East Circuit 2 6 11,000 -
West Circuit 2 6 12,000 -
National Circuit 2 4 7,700 -
International Circuit 2 4 8,300 -
Full Circuit 1 5 8,100 -
20,500 20,500
Club Circuit 2 6 8,700 -

Full Circuit Reverse 2 5 8,200 -


Full Circuit Reverse 1 6 9,800 -
National Circuit 2 5 9,600 -
International Circuit 2 4 8,300 21,700 21,700 -
Bugatti Circuit 3 3 7,400 -
Full Circuit 1 6 8,300 -
International Circuit 2 5 10,000 -
Bugatti Circuit 3 3 7,400 -
National Circuit 2 5 9,600 22,500 22,500 -
Full Circuit 1 6 9,700 -
Full Circuit 1 6 8,300 -
International Circuit 2 5 10,000 -
Full Circuit Reverse 1 6 9,800 -
Grand Prix Circuit 3 3 8,600 24,600 24,600 -
Bugatti Circuit 3 4 9,800 -
Grand Prix 3 4 11,000 -

225
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Circuit de Catalunya
2 Silverstone Racing Circuit
3 Race on European circuits as you compete in Class B Amalfi Coast
Semi-Pro Class B Euro Tour 10
cars.
Mugello Autodromo
4
Internazionale
5 Camino Viejo de Montserrat
1 Circuit de Catalunya
2 Silverstone Racing Circuit
3 Class A cars take European tracks by storm in this Le Mans Circuit de la Sarthe
Semi-Pro Class A Euro Tour 10
race series.
Mugello Autodromo
4
Internazionale
5 Circuit de Catalunya
1 Le Mans Circuit de la Sarthe
2 Circuit de Catalunya
3 Camino Viejo de Montserrat
Semi-Pro Class S Euro Tour 10 Cars from Class S compete on European tracks.
4 Silverstone Racing Circuit
Mugello Autodromo
5
Internazionale
1 Le Mans Circuit de la Sarthe
2 Circuit de Catalunya
3 Class R3 Euro European tracks play host to Class R3 race cars in this Amalfi Coast
Semi-Pro 10
Tour event.
Mugello Autodromo
4
Internazionale
5 Silverstone Racing Circuit
1 Silverstone Racing Circuit
Mugello Autodromo
2
Internazionale
Class R2 Euro Class R2 race cars are featured in this European race
Semi-Pro 10
3 Tour series. Circuit de Catalunya
4 Camino Viejo de Montserrat
5 Le Mans Circuit de la Sarthe
1 Camino Viejo de Montserrat
2 Circuit de Catalunya
3 Class R1 Euro Europe's finest tracks host Class R1 race cars in this Le Mans Circuit de la Sarthe
Semi-Pro 10
Tour series.
Mugello Autodromo
4
Internazionale
5 Silverstone Racing Circuit
1 Sunset Peninsula Raceway
2 New York Circuit
Class F North
Semi-Pro 3 10 Class F cars compete on American tracks. Sebring International Raceway
America Tour
4 Mazda Raceway Laguna Seca
5 Sedona Raceway Park

226
Prima Official Game Guide
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
National Circuit 2 5 9,600 -
International Circuit 2 5 10,000 -
Full Circuit 1 6 9,700 -
23,950 23,950
Club Circuit 2 6 8,700 -

Full Circuit Reverse 2 6 9,900 -


Grand Prix Circuit 3 4 11,000 -
International Circuit 2 5 10,000 -
Bugatti Circuit 3 4 9,800 -
26,900 26,900
Full Circuit 3 4 12,000 -

National Circuit 2 6 11,000 -


Bugatti Circuit 3 4 9,800 -
Grand Prix Circuit 3 4 11,000 -
Full Circuit Reverse 2 6 9,900 -
26,850 26,850
Grand Prix Circuit 3 4 11,000 -

Full Circuit 3 4 12,000 -

Bugatti Circuit 3 4 9,800 -


Grand Prix Circuit 3 4 11,000 -
Full Circuit 1 7 11,000 -
27,400 27,400
Full Circuit 3 4 12,000 -

Grand Prix Circuit 3 4 11,000 -


International Circuit 2 6 12,000 -

Full Circuit 3 4 12,000 -


29,500 29,500
Grand Prix Circuit 3 4 11,000 -
Extreme Circuit 4 3 12,000 -
Bugatti Circuit 3 5 12,000 -
Extreme Circuit 4 3 12,000 -
Grand Prix Circuit 3 4 11,000 -
Bugatti Circuit 3 5 12,000 -
31,500 31,500
Full Circuit 3 5 14,000 -

Grand Prix Circuit 3 5 14,000 -


Club Circuit 2 6 9,000 -
Full Circuit Reverse 2 5 8,700 -
Club Circuit 2 5 9,200 22,350 22,350 -
Full Circuit 2 4 8,900 -
Club Circuit 2 5 8,900 -

227
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Sedona Raceway Park


2 Sunset Peninsula Raceway
Class E North
Semi-Pro 3 10 This American race series is limited to Class E cars. Mazda Raceway Laguna Seca
America Tour
4 New York Circuit
5 Road Atlanta
1 Mazda Raceway Laguna Seca
2 Sedona Raceway Park
Class R1 North
Semi-Pro 3 10 This American race series is limited to Class R1 cars. Sunset Peninsula Raceway
America Tour
4 Road Atlanta
5 Sebring International Raceway
1 Sedona Raceway Park
2 Sunset Peninsula Raceway
Class C North High-end sports cars from Class C are showcased in
Semi-Pro 3 10 Mazda Raceway Laguna Seca
America Tour this North American series.
4 Road Atlanta
5 New York Circuit
1 Sunset Peninsula Raceway
2 Sedona Raceway Park
Class B North Choose a supercar or exotic from Class B to compete
Semi-Pro 3 10 Mazda Raceway Laguna Seca
America Tour in this North American race series.
4 Road Atlanta
5 New York Circuit
1 Sedona Raceway Park
2 Sunset Peninsula Raceway
Class A North Race on North American tracks in Class A cars, some
Semi-Pro 3 10 Road Atlanta
America Tour of the rarest in the world.
4 New York Circuit
5 Mazda Raceway Laguna Seca
1 Mazda Raceway Laguna Seca
2 Sunset Peninsula Raceway
Class S North
Semi-Pro 3 10 Compete in Class S cars on North American tracks. Sedona Raceway Park
America Tour
4 Road America
5 New York Circuit
1 Sunset Peninsula Raceway
2 Road Atlanta
Class R3 North Compete on North American tracks in purpose-built
Semi-Pro 3 10 Sedona Raceway Park
America Tour race cars from Class R3.
4 Road America
5 Maple Valley Raceway
1 Maple Valley Raceway
2 Sunset Peninsula Raceway
Class R2 North Ultra-high-end prototype race cars from Class R2
Semi-Pro 3 10 Road Atlanta
America Tour compete on North American tracks.
4 Sunset Peninsula Raceway
5 Road America
228
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Club Circuit Reverse 2 5 8,900 -
Club Circuit Reverse 2 6 9,000 -
Full Circuit 2 4 8,900 22,000 22,000 -
Full Circuit 2 5 8,700 -
Full Circuit 3 4 8,500 -
Full Circuit 2 6 13,000 -
Club Circuit Reverse 2 7 13,000 -
Full Circuit Reverse 3 6 14,000 33,000 33,000 -
Full Circuit 3 6 13,000 -
Club Circuit 2 7 13,000 -
Club Circuit 2 5 8,900 -
Full Circuit 3 4 9,300 -
Full Circuit 2 4 8,900 23,600 23,600 -
Full Circuit 3 5 11,000 -
Old Circuit 2 6 9,100 -
Club Circuit Reverse 2 7 10,000 -
Club Circuit Reverse 2 6 11,000 -
Full Circuit 2 5 11,000 26,500 26,500 -
Club Circuit 2 7 11,000 -
Full Circuit Reverse 2 6 10,000 -
Club Circuit Reverse 2 6 11,000 -
Full Circuit Reverse 3 5 12,000 -
Full Circuit 3 5 11,000 28,000 28,000 -
Old Circuit 2 7 11,000 -
Full Circuit 2 5 11,000 -
Full Circuit 2 5 11,000 -
Full Circuit 3 5 12,000 -
Club Circuit 2 6 11,000 29,000 29,000 -
Full Circuit 4 4 13,000 -
Old Circuit 2 7 11,000 -
Full Circuit Reverse 3 5 12,000 -
Full Circuit 3 6 13,000 -
Club Circuit Reverse 2 7 13,000 31,500 31,500 -
Full Circuit 4 4 13,000 -
Full Circuit 3 5 12,000 -
Full Circuit Reverse 3 5 12,000 -
Full Circuit 3 6 14,000 -
Full Circuit 3 6 13,000 32,000 32,000 -
Full Circuit Reverse 3 5 12,000 -
Full Circuit 4 4 13,000 -
229
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Sebring International Raceway


2 Mazda Raceway Laguna Seca
Class D North
Semi-Pro 3 10 This North American event is restricted to Class D cars. Sedona Raceway Park
America Tour
4 Sebring International Raceway
5 Sunset Peninsula Raceway
1 New York Circuit
2 Sunset Peninsula Raceway
3 Big trophies may come in small packages in this Road Atlanta
Professional Yaris S Trophy 20
factory-spec race featuring the Yaris S subcompact.
4 Maple Valley Raceway
5 Le Mans Circuit de la Sarthe
6 Circuit de Catalunya
1 Maple Valley Raceway
2 New York Circuit
3 Sunset Peninsula Raceway
MINI John Cooper See how far the 208-hp MINI John Cooper Works can
Professional 20 Mugello Autodromo
4 Works Cup take you in this factory-spec race.
Internazionale
5 Silverstone Racing Circuit
6 Road America
1 Twin Ring Motegi
2 Sebring International Raceway
3 MX-5 Miata Zoom-zoom your way to the finish line as you race a New York Circuit
Professional 20
4 Trophy stock MX-5 Miata in this factory-spec race. Maple Valley Raceway
5 Road Atlanta
6 Sunset Peninsula Raceway
1 Camino Viejo de Montserrat
2 Sebring International Raceway
3 New York Circuit
ABARTH 500 The feisty, turbocharged Abarth 500 Esseesse is the
Professional 4 20 Maple Valley Raceway
Esseesse Trophy focus of this event.
5 Sebring International Raceway
Mugello Autodromo
6
Internazionale
1 New York Circuit
2 Suzuka Circuit
3 Hyundai Genesis See how well you can handle the Hyundai Genesis Maple Valley Raceway
Professional 20
4 Coupe Tour Coupe in this factory-spec race. Road Atlanta
5 Twin Ring Motegi
6 Maple Valley Raceway

230
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit 4 3 9,500 -
Full Circuit 2 4 8,900 -
Full Circuit 4 3 10,000 23,450 23,450 -
Club Circuit 2 5 9,200 -
Full Circuit 3 4 9,300 -
Old Circuit 2 7 11,000 -
Full Circuit Reverse 3 5 12,000 -
Full Circuit 3 6 13,000 -
34,400 34,400
Full Circuit 3 5 12,000 -
Bugatti Circuit 3 4 9,800 -
Grand Prix Circuit 3 4 11,000 -
Full Circuit Reverse 3 6 15,000 -
Old Circuit Reverse 2 8 12,000 -
Full Circuit 3 6 14,000 -
41,000 41,000
Full Circuit 3 5 14,000 -

Grand Prix Circuit 3 5 14,000 -


Full Circuit 4 4 13,000 -
Full Circuit 3 4 12,000 -
Full Circuit 4 4 13,000 -
Old Circuit Reverse 2 7 10,000 -
36,000 36,000
Full Circuit Reverse 3 5 12,000 -
Full Circuit 3 6 13,000 -
Full Circuit Reverse 3 5 12,000 -
Full Circuit 2 7 12,000 -
Club Circuit 2 7 13,000 -
Full Circuit Reverse 2 7 12,000 -
Full Circuit 3 6 15,000 39,500 39,500 -
Full Circuit 4 4 13,000 -

Full Circuit 3 5 14,000 -

Old Circuit 2 8 12,000 -


Full Circuit 4 4 13,000 -
Full Circuit Reverse 3 6 15,000 -
41,500 41,500
Full Circuit 3 6 13,000 -
Full Circuit 3 5 15,000 -
Full Circuit 3 6 15,000 -

231
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Sunset Peninsula Raceway


2 New York Circuit
3 Silverstone Racing Circuit
F355 Challenge Fans of the Prancing Horse can see how they stack up
Professional 4 20 Sedona Raceway Park
Trophy in this F355 Challenge factory-spec race.

5 Camino Viejo de Montserrat

6 Le Mans Circuit de la Sarthe


1 Camino Viejo de Montserrat
2 Sunset Peninsula Raceway
3 Sedona Raceway Park
Porsche 911 GT3 See how well you can perform in a stock Porsche 911
Professional 4 20 Le Mans Circuit de la Sarthe
Trophy GT3 in this factory-spec race.
Mugello Autodromo
5
Internazionale
6 New York Circuit
1 Road America
2 Sedona Raceway Park
3 Ferrari F430 Find your way to the front so your friends can spot you Camino Viejo de Montserrat
Professional 20
4 Trophy in this Ferrari F430 factory-spec race. Le Mans Circuit de la Sarthe
5 New York Circuit
6 Sebring International Raceway
1 Le Mans Circuit de la Sarthe
2 Road America
3 Sedona Raceway Park
See if you can separate yourself from the crowd of
Professional FXX Trophy 20
fellow FXX drivers in this factory-spec race.
4 Camino Viejo de Montserrat

5 Mazda Raceway Laguna Seca


6 Camino Viejo de Montserrat
1 Sunset Peninsula Raceway
2 New York Circuit
3 Aussie Touring Aussie-style racing in Commodores and Falcons, Maple Valley Raceway
Professional 20
4 Car Showdown Holden's finest. Sebring International Raceway
5 Le Mans Circuit de la Sarthe
6 Silverstone Racing Circuit
1 Mazda Raceway Laguna Seca
2 New York Circuit
3 Sunset Peninsula Raceway
Porsche 911 GT3 The high-performance Porsche 911 GT3 is showcased
Professional 4 20 Circuit de Catalunya
Showdown in this invitation-only event.
Mugello Autodromo
5
Internazionale
6 Suzuka Circuit

232
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit 3 7 16,000 -
Old Circuit Reverse 2 9 13,000 -
Grand Prix Circuit 3 6 17,000 -
Full Circuit 4 4 14,000 45,500 45,500 -
Extreme Circuit
4 4 16,000 -
Reverse
Bugatti Circuit 3 6 15,000 -
Full Circuit 2 8 13,000 -
Club Circuit Reverse 2 9 13,000 -
Club Circuit 2 9 16,000 -
Old Mulsanne Circuit 8 2 12,000 42,500 42,500 -

Full Circuit 3 6 17,000 -

Old Circuit 2 9 14,000 -


Full Circuit 4 5 16,000 -
Full Circuit 4 4 14,000 -
Extreme Circuit 4 4 17,000 -
45,000 45,000
Full Circuit 8 2 13,000 -
Old Circuit 2 9 14,000 -
Full Circuit 4 5 16,000 -
Full Circuit 8 3 19,000 -
Full Circuit 4 5 16,000 -
Full Circuit Reverse 4 5 17,000 -
Extreme Circuit 50,500 50,500
4 4 16,000 -
Reverse
Full Circuit 2 8 18,000 -
Full Circuit Reverse 2 9 15,000 -
Full Circuit Reverse 3 8 18,000 -
Old Circuit 2 12 18,000 -
Full Circuit 3 8 19,000 -
55,500 55,500
Full Circuit 4 6 19,000 -
Bugatti Circuit 3 7 17,000 -
Grand Prix Circuit 3 7 20,000 -
Full Circuit 2 8 18,000 -
Old Circuit Reverse 2 12 18,000 -
Full Circuit 3 8 19,000 -
Grand Prix Circuit 3 6 17,000 55,500 55,500 -

Full Circuit 3 7 20,000 -

Full Circuit 4 6 19,000 -

233
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Mazda Raceway Laguna Seca


2 Circuit de Catalunya
3 German Racing German race cars from Porsche and BMW are Sebring International Raceway
Professional 20
4 Car Showdown welcome at this event. Maple Valley Raceway
5 Road Atlanta
6 New York Circuit
1 Sedona Raceway Park
2 Camino Viejo de Montserrat
3 Sunset Peninsula Raceway
Professional 4 GT3 Invitational 20 You'll need a GT3 car to race in this event. Mazda Raceway Laguna Seca
Mugello Autodromo
5
Internazionale
6 Sebring International Raceway
1 Twin Ring Motegi
2 Maple Valley Raceway
3 Japanese GT This event is reserved for drivers racing GT (Grand Circuit de Catalunya
Professional 20
4 Invitational Touring) cars from Japanese manufacturers. Suzuka Circuit
5 Camino Viejo de Montserrat
6 New York Circuit
1 Sedona Raceway Park
2 Silverstone Racing Circuit
3 New York Circuit
Professional GT2 Invitational 20 GT2 cars compete in this thrilling event.
4 Maple Valley Raceway
5 Sebring International Raceway
6 Suzuka Circuit
1 Road Atlanta
2 Sebring International Raceway
3 American GT3 All American-made GT3 cars are welcome at this New York Circuit
Professional 20
4 Invitational ready-to-race event. Le Mans Circuit de la Sarthe
5 Camino Viejo de Montserrat
6 Suzuka Circuit
1 Sunset Peninsula Raceway
2 Amalfi Coast
3 Circuit de Catalunya
Professional GT1 Invitational 20 GT1 cars are featured in this series.
4 Maple Valley Raceway
5 Le Mans Circuit de la Sarthe
6 Sedona Raceway Park

234
Prima Official Game Guide
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit 2 8 18,000 -
Grand Prix Circuit 3 6 17,000 -
Full Circuit 4 6 19,000 -
55,000 55,000
Full Circuit 3 8 19,000 -
Full Circuit 3 9 19,000 -
Old Circuit 2 12 18,000 -
Full Circuit Reverse 4 5 17,000 -
Extreme Circuit 4 4 17,000 -
Full Circuit Reverse 3 8 18,000 -
Full Circuit 2 8 18,000 54,500 54,500 -

Full Circuit 3 7 20,000 -

Full Circuit 4 6 19,000 -


Full Circuit 3 7 21,000 -
Full Circuit 3 8 19,000 -
Grand Prix Circuit 3 7 20,000 -
59,500 59,500
Full Circuit 4 6 19,000 -
Extreme Circuit 4 5 21,000 -
Old Circuit Reverse 2 13 19,000 -
Full Circuit Reverse 4 6 21,000 -
Grand Prix 3 7 20,000 -
Old Circuit 2 12 18,000 -
58,000 58,000
Full Circuit 3 8 19,000 -
Full Circuit 4 6 19,000 -
Full Circuit 4 6 19,000 -
Full Circuit 3 9 19,000 -
Full Circuit 4 6 19,000 -
Old Circuit Reverse 2 12 18,000 -
54,500 54,500
Old Mulsanne Circuit 8 3 17,000 -
Extreme Circuit 4 4 17,000 -
Full Circuit 4 6 19,000 -
Full Circuit 3 9 21,000 -
Full Circuit Reverse 1 11 18,000 -
Grand Prix Circuit 3 7 20,000 -
59,500 59,500
Full Circuit Reverse 3 8 20,000 -
Full Circuit 8 3 19,000 -
Full Circuit Reverse 4 6 21,000 -

235
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Sebring International Raceway


2 Road America
3 Sedona Raceway Park
This prestigious event welcomes all Le Mans Prototype
Professional 4 LMP Invitational 20
race cars. Le Mans Circuit de la Sarthe
5 Silverstone Racing Circuit
Mugello Autodromo
6
Internazionale
1 Sedona Raceway Park
2 Maple Valley Raceway
3 Choose a Class F car to compete in a series of New York Circuit
Professional Class F World Tour 20
international races.
4 Road America
5 Sebring International Raceway
6 Silverstone Racing Circuit
1 Sedona Raceway Park
2 Amalfi Coast
3 Class E cars are featured in this series of international Ladera Test Track
Professional Class E World Tour 20
races.
4 New York Circuit
5 Sunset Peninsula Raceway
6 Twin Ring Motegi
1 Sedona Raceway Park
2 Sunset Peninsula Raceway

3 Class D World Climb into a sporty coupe, hatch, or sub-compact to Camino Viejo de Montserrat
Professional 20
Tour race on international tracks.
4 Le Mans Circuit de la Sarthe
5 New York Circuit
6 Road Atlanta
1 Sedona Raceway Park
2 Le Mans Circuit de la Sarthe
3 Silverstone Racing Circuit
Class C World
Professional 4 20 Race high-end sports cars on tracks all over the world. Maple Valley Raceway
Tour
5 New York Circuit
Mugello Autodromo
6
Internazionale
1 Maple Valley Raceway
2 New York Circuit
3 Class B World Class B cars from around the world are eligible for this Silverstone Racing Circuit
Professional 20
4 Tour event that spans several countries. Sebring International Raceway
5 Road America
6 Le Mans Circuit de la Sarthe

236
Prima Official Game Guide
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit 4 6 19,000 -
Full Circuit 4 6 20,000 -
Full Circuit 4 6 20,000 -
Old Mulsanne Circuit 8 3 17,000 58,000 58,000 -
Grand Prix Circuit 3 7 20,000 -

Full Circuit 3 7 20,000 -

Club Circuit 2 8 14,000 -


Full Circuit Reverse 3 6 15,000 -
Old Circuit Reverse 2 9 13,000 -
42,000 42,000
Full Circuit 4 4 13,000 -
Club Circuit 2 8 15,000 -
International Circuit 2 7 14,000 -
Full Circuit Reverse 4 4 14,000 -
Full Circuit 1 10 16,000 -
Full Circuit 1 10 13,000 -
44,000 44,000
Old Circuit 2 9 14,000 -
Full Circuit 3 7 16,000 -
Full Circuit 3 5 15,000 -
Full Circuit 4 5 17,000 -
Club Circuit Reverse 2 10 15,000 -
Extreme Circuit
4 4 16,000 -
Reverse 49,500 49,500
Full Circuit 8 3 19,000 -
Old Circuit Reverse 2 10 15,000 -
Full Circuit 3 8 17,000 -
Full Circuit 4 5 17,000 -
Old Mulsanne Circuit 8 3 17,000 -
International Circuit 2 8 17,000 -
Full Circuit Reverse 3 7 17,000 50,000 50,000 -
Old Circuit 2 10 15,000 -

Full Circuit 3 6 17,000 -

Full Circuit Reverse 3 8 20,000 -


Old Circuit Reverse 2 10 15,000 -
Grand Prix Circuit 3 6 17,000 -
55,000 55,000
Full Circuit 4 6 19,000 -
Full Circuit 4 6 20,000 -
Full Circuit 8 3 19,000 -

237
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Circuit de Catalunya

2 Camino Viejo de Montserrat

3 Drive some of the world's rarest cars on international Sedona Raceway Park
Professional Class A World Tour 20
tracks.
4 Sunset Peninsula Raceway
5 Road America
6 Sedona Raceway Park
1 Camino Viejo de Montserrat
2 Le Mans Circuit de la Sarthe
3 Class S World Drive Class S (heavily modified) cars on international Road Atlanta
Professional 20
4 Tour tracks. Mazda Raceway Laguna Seca
5 Twin Ring Motegi
6 Sunset Peninsula Raceway
1 Road America
2 Sedona Raceway Park

3 Class R3 World Any R3 class car can compete in this international Camino Viejo de Montserrat
Professional 20
Tour event.
4 Le Mans Circuit de la Sarthe
5 Twin Ring Motegi
6 New York Circuit
1 New York Circuit
2 Sedona Raceway Park
3 Class R2 World Race a Class R2 car in multiple events on tracks all Road America
Professional 20
4 Tour over the world. Le Mans Circuit de la Sarthe
5 Circuit de Catalunya
6 Sebring International Raceway
1 Sedona Raceway Park
2 Road America
3 Camino Viejo de Montserrat
Class R1 World Race a Class R1 car on tracks located all over the
Professional 4 20 Le Mans Circuit de la Sarthe
Tour world.
5 Silverstone Racing Circuit
Mugello Autodromo
6
Internazionale
1 Twin Ring Motegi
Class F Speedway Look for multiple optimal lines on these oval tracks as
Speedway 2 10 Sedona Raceway Park
Challenge you pilot a Class F car to victory in this event.
3 Sunset Peninsula Raceway
1 Sedona Raceway Park
Class E Speedway Sport production cars from Class E hit the speedway
Speedway 2 10 Twin Ring Motegi
Challenge ovals.
3 Sunset Peninsula Raceway

238
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Grand Prix Circuit 3 6 17,000 -
Extreme Circuit
4 4 16,000 -
Reverse
Full Circuit Reverse 4 5 17,000 53,000 53,000 -
Full Circuit Reverse 3 8 18,000 -
Full Circuit 4 6 20,000 -
Full Circuit 2 8 18,000 -
Extreme Circuit 4 5 21,000 -
Full Circuit 8 3 19,000 -
Full Circuit 3 9 19,000 -
60,500 60,500
Full Circuit 4 6 20,000 -
Full Circuit 3 7 21,000 -
Full Circuit 3 9 21,000 -
Full Circuit 4 6 20,000 -
Full Circuit 4 6 20,000 -
Extreme Circuit
4 5 20,000 -
Reverse 58,000 58,000
Old Mulsanne Circuit 8 3 17,000 -
Full Circuit 3 7 21,000 -
Old Circuit 2 12 18,000 -
Old Circuit Reverse 2 14 21,000 -
Full Circuit Reverse 4 6 21,000 -
Full Circuit 4 7 23,000 -
63,000 63,000
Full Circuit 8 3 19,000 -
Grand Prix Circuit 3 7 20,000 -
Full Circuit 4 7 22,000 -
Full Circuit 4 6 20,000 -
Full Circuit 4 7 23,000 -
Extreme Circuit 4 5 21,000 -
Old Mulsanne Circuit 8 4 23,000 66,500 66,500 -
Grand Prix Circuit 3 8 23,000 -

Full Circuit 3 8 23,000 -

Super Speedway 1 7 6,600 -


Speedway 2 6 5,200 9,300 9,300 -
Speedway 2 6 6,800 -
Speedway 2 7 6,000 -
Super Speedway 1 7 6,600 9,700 9,700 -
Speedway 2 6 6,800 -

239
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Sunset Peninsula Raceway


Class D Speedway Sport-performance production cars from Class D try to
Speedway 2 10 Sedona Raceway Park
Challenge find all the right lines on oval speedway tracks.
3 Twin Ring Motegi
1 Sedona Raceway Park
Class C Speedway Performance production cars from Class C take on
Speedway 2 10 Sunset Peninsula Raceway
Challenge speedway ovals.
3 Twin Ring Motegi
1 Sunset Peninsula Raceway
Class B Speedway High-performance production cars from Class B lay
Speedway 2 10 Sedona Raceway Park
Challenge down laps on speedway oval tracks.
3 Twin Ring Motegi
1 Sedona Raceway Park
Class A Speedway Class A cars compete in a series of high-speed laps on
Speedway 2 10 Sunset Peninsula Raceway
Challenge speedway ovals.
3 Sedona Raceway Park
1 Sunset Peninsula Raceway
Class S Speedway Drive heavily modified cars from Class S on speedway
Speedway 2 10 Sedona Raceway Park
Challenge ovals.
3 Sunset Peninsula Raceway
1 Sedona Raceway Park
Class R3
Race around in circles in purpose-built race cars from
Speedway 2 Speedway 10
Class R3.
Sunset Peninsula Raceway
Challenge
3 Twin Ring Motegi
1 Sedona Raceway Park
Class R2
Ultra high-end purpose-built cars from Class R2
Speedway 2 Speedway 10
compete in a series of races on speedway ovals.
Sunset Peninsula Raceway
Challenge
3 Twin Ring Motegi
1 Twin Ring Motegi
Class R1
Race circles around your R1 class competition in this
Speedway 2 Speedway 10
event showcasing speedway ovals.
Sedona Raceway Park
Challenge
3 Sunset Peninsula Raceway
1 Sedona Raceway Park
250HP FWD Light up those tires as you accelerate from the starting
Drag Race 2 10 line in this drag race series limited to FWD cars with Sedona Raceway Park
Shoot-Out less than 250 hp.
3 Sedona Raceway Park
1 Sedona Raceway Park
300HP FWD Catch straight-line fever in this series of drag races
Drag Race 2 10 Sedona Raceway Park
Shoot-Out limited to FWD vehicles with less than 300 hp.
3 Sedona Raceway Park
1 Sedona Raceway Park
350HP RWD Go for the hole shot every time in this drag race series
Drag Race 2 10 Sedona Raceway Park
Shoot-Out limited to RWD cars with less than 350 hp.
3 Sedona Raceway Park
1 Sedona Raceway Park
400HP AWD Accelerate from a standing start in this drag race
Drag Race 2 10 Sedona Raceway Park
Shoot-Out series limited to AWD cars with less than 400 hp.
3 Sedona Raceway Park
1 Sedona Raceway Park
450HP RWD Leave your opponent in the dust in this series of drag
Drag Race 2 10 Sedona Raceway Park
Shoot-Out races limited to RWD cars with less than 450 hp.
3 Sedona Raceway Park

240
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Speedway Reverse 2 6 7,100 -
Speedway Reverse 2 7 5,900 10,300 10,300 -
Super Speedway 1 8 7,600 -
Speedway Reverse 2 8 6,700 -
Speedway Reverse 2 6 7,100 10,700 10,700 -
Super Speedway 1 8 7,600 -
Speedway Reverse 2 6 7,100 -
Speedway 2 8 6,900 11,250 11,250 -
Super Speedway 1 9 8,500 -
Speedway 2 9 7,700 -
Speedway Reverse 2 7 8,300 11,750 11,750 -
Speedway Reverse 2 9 7,500 -
Speedway 2 7 7,900 -
Speedway Reverse 2 9 7,500 11,850 11,850 -
Speedway Reverse 2 7 8,300 -
Speedway Reverse 2 10 8,400 -
Speedway 2 7 7,900 12,850 12,850 -
Super Speedway 1 10 9,400 -
Speedway 2 10 8,600 -
Speedway 2 7 7,900 12,950 12,950 -
Super Speedway 1 10 9,400 -
Super Speedway 1 11 10,000 -
Speedway 2 11 9,500 13,700 13,700 -
Speedway 2 7 7,900 -
Drag 1/8 mile 0 1 210 -
Drag 1/8 mile 0 1 210 315 315 -
Drag 1/8 mile 0 1 210 -
Drag 1/8 mile 0 1 210 -
Drag 1/8 mile 0 1 210 315 315 -
Drag 1/8 mile 0 1 210 -
Drag 1/8 mile 0 1 210 -
Drag 1/8 mile 0 1 210 315 315 -
Drag 1/8 mile 0 1 210 -
Drag 1/4 mile 0 1 300 -
Drag 1/4 mile 0 1 300 450 450 -
Drag 1/4 mile 0 1 300 -
Drag 1/4 mile 0 1 300 -
Drag 1/4 mile 0 1 300 450 450 -
Drag 1/4 mile 0 1 300 -

241
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Sedona Raceway Park


500HP AWD Feel your neck snap back as you peel off the line in
Drag Race 2 10 this drag race series limited to AWD cars with less Sedona Raceway Park
Shoot-Out than 500 hp.
3 Sedona Raceway Park
1 Sedona Raceway Park
550HP AWD Accelerate from a standing start in this drag race
Drag Race 2 10 Sedona Raceway Park
Shoot-Out series open to AWD cars with less than 550 hp.
3 Sedona Raceway Park
1 Sedona Raceway Park
600HP AWD Accelerate from a standing start in this drag race
Drag Race 2 10 Sedona Raceway Park
Shoot-Out series limited to AWD cars with less than 600 hp.
3 Sedona Raceway Park
1 Sedona Raceway Park
650HP RWD Win it all without making a single turn in this drag race
Drag Race 2 10 Sedona Raceway Park
Shoot-Out series limited to RWD cars with less than 650 hp.
3 Sedona Raceway Park
1 Sedona Raceway Park
700HP RWD Race head to head against another big brute in this
Drag Race 2 10 series of drag races limited to RWD cars with less than Sedona Raceway Park
Shoot-Out 700 hp.
3 Sedona Raceway Park
1 Fujimi Kaido
2 Fujimi Kaido Class Standard production cars from Class F compete in this Fujimi Kaido
Closed Course 10
3 F Series rally series at Fujimi Kaido. Fujimi Kaido
4 Fujimi Kaido
1 Rally di Positano
2 Amalfi Class E Cars from Class E, sport production cars, compete in Rally di Positano
Closed Course 10
3 Series this rally series at Amalfi. Rally di Positano
4 Rally di Positano
1 Nrburgring Nordschleife
2 Nrburgring Class Sport-performance production cars from Class D are Nrburgring Nordschleife
Closed Course 10
3 D Series featured in this rally series at Nrburgring. Nrburgring Nordschleife
4 Nrburgring Nordschleife
1 Fujimi Kaido
2 Fujimi Kaido Class Race your Class C car to the top of the bracket in this Fujimi Kaido
Closed Course 10
3 C Series series of point-to-point races at Fujimi Kaido. Fujimi Kaido
4 Fujimi Kaido
1 Rally di Positano
2 Amalfi Class B Enjoy the scenery as you pilot a Class B car to victory Rally di Positano
Closed Course 10 in this series of point-to-point races along the Amalfi
3 Series Coast. Rally di Positano
4 Rally di Positano
1 Nrburgring Nordschleife
2 Nrburgring Class Test yourself in a Class A car in this series of point- Nrburgring Nordschleife
Closed Course 10
3 A Series to-point races at Germany's fabled Nrburgring. Nrburgring Nordschleife
4 Nrburgring Nordschleife

242
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Drag 1/4 mile 0 1 300 -
Drag 1/4 mile 0 1 300 450 450 -
Drag 1/4 mile 0 1 300 -
Drag 1/4 mile 0 1 300 -
Drag 1/4 mile 0 1 300 450 450 -
Drag 1/4 mile 0 1 300 -
Drag 1/4 mile 0 1 300 -
Drag 1/4 mile 0 1 300 450 450 -
Drag 1/4 mile 0 1 300 -
Drag 1/4 mile 0 1 300 -
Drag 1/4 mile 0 1 300 450 450 -
Drag 1/4 mile 0 1 300 -
Drag 1/4 mile 0 1 300 -
Drag 1/4 mile 0 1 300 450 450 -
Drag 1/4 mile 0 1 300 -
Stage C Downhill 2 1 2,900 -
Stage A Downhill 2 1 3,000 -
6,400 6,400
Stage D Downhill 3 1 2,900 -
Stage B Downhill 3 1 4,000 -
Stage A 2 1 2,500 -
Stage B 2 1 1,900 -
4,850 4,850
Stage C 2 1 2,500 -
Stage D 2 1 2,800 -
Stage A 3 1 3,000 -
Stage B 3 1 2,900 -
6,400 6,400
Stage C 3 1 3,400 -
Stage D 4 1 3,500 -
Stage D Hill Climb 2 1 3,000 -
Stage A Hill Climb 2 1 3,100 -
6,550 6,550
Stage C Hill Climb 3 1 3,000 -
Stage B Hill Climb 3 1 4,000 -
Stage A Reverse 2 1 2,400 -
Stage B Reverse 2 1 1,900 -
4,850 4,850
Stage C Reverse 2 1 2,500 -
Stage D Reverse 2 1 2,900 -
Stage D 4 1 3,500 -
Stage C 3 1 3,400 -
6,400 6,400
Stage B 3 1 2,900 -
Stage A 3 1 3,000 -

243
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Fujimi Kaido
2 Fujimi Kaido Class Heavily modified production cars from Class S Fujimi Kaido
Closed Course 10
3 S Series compete in rally races at Fujimi Kaido. Fujimi Kaido
4 Fujimi Kaido
1 Rally di Positano
2 Amalfi Class R3 Compete in a series of rally races in a Class R3 car Rally di Positano
Closed Course 10
3 Series along the Amalfi Coast. Rally di Positano
4 Rally di Positano
1 Nrburgring Nordschleife
2 Nrburgring Class Class R2 cars are required for this series of rally races Nrburgring Nordschleife
Closed Course 10
3 R2 Series at Nrburgring. Nrburgring Nordschleife
4 Nrburgring Nordschleife
1 Fujimi Kaido
2 Fujimi Kaido Class Class R1 cars are the focus in this series of point- Fujimi Kaido
Closed Course 10
3 R1 Series to-point races at Fujimi Kaido. Fujimi Kaido
4 Fujimi Kaido
1 Rally di Positano
Class F Super Lap Limited to Class F cars, this race is a single long lap at
Closed Course 2 10 Fujimi Kaido
Days three of the world's finest road courses.
3 Nrburgring Nordschleife
1 Rally di Positano
Class E Super Lap Class E cars race a single long lap at Japanese, Italian,
Closed Course 2 10 Fujimi Kaido
Days and German tracks.
3 Nrburgring Nordschleife
1 Fujimi Kaido
Class D Super Lap You'll drive a Class D car in this marathon of long laps
Closed Course 2 10 Rally di Positano
Days at three different tracks.
3 Nrburgring Nordschleife
1 Nrburgring Nordschleife
Class C Super Lap Race your Class C car in a series of single, extra-long
Closed Course 2 10 Rally di Positano
Days super laps at Fujimi Kaido, Nrburgring, and Amalfi.
3 Fujimi Kaido
1 Fujimi Kaido
Class B Super Lap Class B cars head to the starting line for one long lap
Closed Course 2 10 Nrburgring Nordschleife
Days at three different tracks.
3 Rally di Positano
1 Nrburgring Nordschleife
Class A Super Lap Put on a show in your Class A car as you complete a
Closed Course 2 10 Fujimi Kaido
Days single super-size lap at three different tracks.
3 Rally di Positano
1 Rally di Positano
Class S Super Lap One long lap that lets you lay it all on the line in a
Closed Course 2 10 Fujimi Kaido
Days Class S car.
3 Nrburgring Nordschleife
1 Nrburgring Nordschleife
Class R3 Super
Closed Course 2 10 Limited to Class R3 cars, one big lap is all you'll need. Fujimi Kaido
Lap Days
3 Rally di Positano
244
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Stage B Down Hill 3 1 4,000 -
Stage C Hill Climb 3 1 3,000 -
6,500 6,500
Stage A Down Hill 2 1 3,000 -
Stage D Hill Climb 2 1 3,000 -
Stage C 2 1 2,500 -
Stage B 2 1 1,900 -
4,650 4,650
Stage A Reverse 2 1 2,400 -
Stage C Reverse 2 1 2,500 -
Stage C 3 1 3,400 -
Stage D 4 1 3,500 -
6,400 6,400
Stage B 3 1 2,900 -
Stage A 3 1 3,000 -
Stage A Hill Climb 2 1 3,100 -
Stage D Down Hill 3 1 2,900 -
6,450 6,450
Stage B Hill Climb 3 1 4,000 -
Stage C Down Hill 2 1 2,900 -
Full Circuit 7 1 9,400 -
Full Circuit 10 1 13,000 17,200 17,200 -
Full Circuit 13 1 12,000 -
Full Circuit Reverse 7 1 9,500 -
Full Circuit Reverse 10 1 13,000 17,250 17,250 -
Full Circuit 13 1 12,000 -
Full Circuit 10 1 13,000 -
Full Circuit Reverse 7 1 9,500 17,250 17,250 -
Full Circuit 13 1 12,000 -
Full Circuit 13 1 12,000 -
Full Circuit 7 1 9,400 17,200 17,200 -
Full Circuit Reverse 10 1 13,000 -
Full Circuit Reverse 10 1 13,000 -
Full Circuit 13 1 12,000 17,250 17,250 -
Full Circuit Reverse 7 1 9,500 -
Full Circuit 13 1 12,000 -
Full Circuit 10 1 13,000 17,250 17,250 -
Full Circuit Reverse 7 1 9,500 -
Full Circuit 7 1 9,400 -
Full Circuit 10 1 13,000 17,200 17,200 -
Full Circuit 13 1 12,000 -
Full Circuit 13 1 12,000 -
Full Circuit Reverse 10 1 13,000 17,200 17,200 -
Full Circuit 7 1 9,400 -
245
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Fujimi Kaido
Class R2 Super Show your skill as you pilot a Class R2 car through a
Closed Course 2 10 Nrburgring Nordschleife
Lap Days series of lengthy single-lap races at three tracks.
3 Rally di Positano
1 Rally di Positano
Class R1 Super Drive a Class R1 car as you compete in a series of
Closed Course 2 10 Nrburgring Nordschleife
Lap Days single-lap races at tracks in Japan, Italy, and Germany.
3 Fujimi Kaido
34 Laps Road Race hard through 86 miles and 408 turns in this
Endurance 1 20 Road Atlanta
Atlanta 34-lap endurance race at Road Atlanta.
130-km Circuit de A true test of endurance, this race is 130 kms at the
Endurance 1 20 Circuit de Catalunya
Catalunya picturesque Circuit de Catalunya.
134-km Twin Ring Race 134 kms at the Twin Ring Motegi Road Course.
Endurance 1 20 Twin Ring Motegi
Motegi How many sub-2-minute-laps can you complete?
160-km Race 160 kms at Silverstone, home of the British
Endurance 1 20 Silverstone Racing Circuit
Silverstone GP Grand Prix.
Race 32 laps (over 100 miles) at Italy's Mugello Mugello Autodromo
Endurance 1 32 Laps Mugello 20
Autodromo Internazionale. Internazionale
169-km Suzuka Your endurance will be tested as you race 169 kms at
Endurance 1 20 Suzuka Circuit
Circuit Suzuka.
31 Laps Sebring Lay down the quickest 31 laps of your life in this
Endurance 1 20 Sebring International Raceway
Intl Raceway endurance race at Sebring International Raceway.

128 Miles Road Test your (and your car's) endurance in the single
Endurance 1 20 longest race of this or any season, 128 miles at Road Road America
America America.
17 Laps Circuit de
Endurance 1 20 Race a full 17 laps on the Le Mans Circuit de la Sarthe. Le Mans Circuit de la Sarthe
la Sarthe
187-km Take on the "Green Hell" in this 187-km endurance
Endurance 1 20 Nrburgring Nordschleife
Nordschleife race at Nrburgring Nordschleife.
1 Circuit de Catalunya
Class F World This storied Championship event is limited to Class F
Championship 2 3 Sedona Raceway Park
Championship cars.
3 Silverstone Racing Circuit
1 Circuit de Catalunya
Class E World Drivers of Class E cars battle for the top spot in this
Championship 2 3 Sedona Raceway Park
Championship memorable Championship event.
3 Silverstone Racing Circuit
1 Sebring International Raceway
2 Class D World This prestigious Championship event is open to cars Circuit de Catalunya
Championship 5
3 Championship in Class D. Sedona Raceway Park
4 Silverstone Racing Circuit
1 Sebring International Raceway
2 Circuit de Catalunya
Class C World The world's best drivers race Class C cars in this
Championship 3 5 Sedona Raceway Park
Championship Championship event.
4 Silverstone Racing Circuit
5 Suzuka Circuit

246
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit 10 1 13,000 -
Full Circuit 13 1 12,000 17,250 17,250 -
Full Circuit Reverse 7 1 9,500 -
Full Circuit 7 1 9,400 -
Full Circuit 13 1 12,000 17,200 17,200 -
Full Circuit 10 1 13,000 -

Full Circuit 3 34 72,000 36,000 36,000 -

Grand Prix Circuit 3 26 74,000 37,000 37,000 -

Full Circuit 3 28 83,000 41,500 41,500 -

Grand Prix 3 31 88,000 44,000 44,000 -

Full Circuit 3 32 92,000 46,000 46,000 -

Full Circuit 4 29 92,000 46,000 46,000 -

Full Circuit 4 31 99,000 49,500 49,500 -

Full Circuit 4 32 110,000 55,000 55,000 -

Full Circuit 8 17 110,000 55,000 55,000 -

Full Circuit 13 9 110,000 55,000 55,000 -

Grand Prix Circuit 3 2 5,700 5,700


Full Circuit 4 2 6,800 9,100 9,100 6,800
Grand Prix 3 2 5,700 5,700
Grand Prix Circuit 3 3 8,600 8,600
Full Circuit 4 2 6,800 11,950 11,950 6,800
Grand Prix 3 3 8,500 8,500
Full Circuit 4 3 9,500 9,500
Grand Prix Circuit 3 3 8,600 8,600
11,950 11,950
Full Circuit 4 3 10,000 10,000
Grand Prix 3 3 8,500 8,500
Full Circuit 4 4 13,000 13,000
Grand Prix Circuit 3 4 11,000 11,000
Full Circuit 4 3 10,000 29,000 29,000 10,000
Grand Prix 3 4 11,000 11,000
Full Circuit 4 4 13,000 13,000

247
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Sebring International Raceway


2 Circuit de Catalunya
3 Class B World This Championship event offers a world-class Sedona Raceway Park
Championship 10
4 Championship challenge for Class B cars. Silverstone Racing Circuit
5 Suzuka Circuit
6 New York Circuit
1 Sebring International Raceway
2 Circuit de Catalunya
3 Sedona Raceway Park
Class A World This Championship event features races between the
Championship 4 10 Silverstone Racing Circuit
Championship best Class A cars (and drivers) in the world.
5 Suzuka Circuit
6 New York Circuit
7 Le Mans Circuit de la Sarthe
1 Sebring International Raceway
2 Circuit de Catalunya
3 Sedona Raceway Park
4 Class S World A serious showdown of the world's fastest cars. Who Silverstone Racing Circuit
Championship 20
5 Championship will claim the Championship crown? Suzuka Circuit
6 New York Circuit
7 Le Mans Circuit de la Sarthe
8 Sunset Peninsula Raceway
1 Sebring International Raceway
2 Circuit de Catalunya
3 Sedona Raceway Park
4 Silverstone Racing Circuit
Class R3 World
Championship 5 20 This event is open to Class R3 cars. Suzuka Circuit
Championship
6 New York Circuit
7 Le Mans Circuit de la Sarthe
8 Sunset Peninsula Raceway
9 Road America

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit 4 4 13,000 13,000
Grand Prix Circuit 3 5 14,000 14,000
Full Circuit 4 4 14,000 14,000
40,000 40,000
Grand Prix 3 5 14,000 14,000
Full Circuit 4 4 13,000 13,000
Old Circuit 2 8 12,000 12,000
Full Circuit 4 5 16,000 16,000
Grand Prix Circuit 3 5 14,000 14,000
Full Circuit 4 4 14,000 14,000
Grand Prix 3 6 17,000 52,000 52,000 17,000
Full Circuit 4 5 16,000 16,000
Full Circuit 2 9 14,000 14,000
Full Circuit 8 2 13,000 13,000
Full Circuit 4 6 19,000 19,000
Grand Prix Circuit 3 7 20,000 20,000
Full Circuit 4 6 20,000 20,000
Grand Prix 3 7 20,000 20,000
77,500 77,500
Full Circuit 4 6 19,000 19,000
Full Circuit 2 11 17,000 17,000
Full Circuit 8 3 19,000 19,000
Full Circuit 3 9 21,000 21,000
Full Circuit 4 7 22,000 22,000
Grand Prix Circuit 3 8 23,000 23,000
Full Circuit 4 7 24,000 24,000
Grand Prix 3 9 26,000 26,000
Full Circuit 4 7 22,000 106,500 106,500 22,000
Full Circuit 2 14 21,000 21,000
Full Circuit 8 4 26,000 26,000
Full Circuit 3 11 26,000 26,000
Full Circuit 4 7 23,000 23,000

249
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Required
Race Event Description and
Category Event Name Driver Location
Order Requirements
Level

1 Sebring International Raceway


2 Circuit de Catalunya
3 Sedona Raceway Park
4 Silverstone Racing Circuit
5 Suzuka Circuit
Class R2 World The cream of the R2 racing class takes center stage
6 New York Circuit
Championship 25 in this highly competitive world-class Championship
Championship event.
7 Le Mans Circuit de la Sarthe
8 Sunset Peninsula Raceway
9 Road America
10 Twin Ring Motegi
Mugello Autodromo
11
Internazionale
1 Sebring International Raceway
2 Circuit de Catalunya
3 Sedona Raceway Park
4 Silverstone Racing Circuit
5 Suzuka Circuit
6 New York Circuit
Class R1 World Top Class R1 cars from around the world race for
7 Le Mans Circuit de la Sarthe
Championship 30 the checkered flag in this world-class Championship
Championship event.
8 Sunset Peninsula Raceway
9 Road America
10 Twin Ring Motegi
Mugello Autodromo
11
Internazionale
12 Road Atlanta
13 Mazda Raceway Laguna Seca

250
Prima Official Game Guide
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Career Mode Event List


Season
Track All Gold Season Play Series
1st Place Championship
Track Length Laps Credit Bonus Credit Bonus
(credits) Credit Bonus
(miles) (non-repeatable) (repeatable)
(non-repeatable)
Full Circuit 4 9 29,000 29,000
Grand Prix Circuit 3 10 29,000 29,000
Full Circuit 4 8 27,000 27,000
Grand Prix Circuit 3 10 28,000 28,000
Full Circuit 4 9 29,000 29,000
Full Circuit 2 16 24,000 24,000
155,000 155,000
Full Circuit 8 4 26,000 26,000
Full Circuit 3 13 30,000 30,000
Full Circuit 4 9 30,000 30,000
Full Circuit 3 10 29,000 29,000

Full Circuit 3 10 29,000 29,000

Full Circuit 4 10 32,000 32,000


Grand Prix Circuit 3 11 31,000 31,000
Full Circuit 4 10 34,000 34,000
Grand Prix Circuit 3 12 34,000 34,000
Full Circuit 4 10 32,000 32,000
Full Circuit 2 19 29,000 29,000
Full Circuit 8 5 32,000 32,000
212,000 212,000
Full Circuit 3 15 35,000 35,000
Full Circuit 4 10 33,000 33,000
Full Circuit 3 11 32,000 32,000

Full Circuit 3 12 35,000 35,000

Full Circuit 3 15 32,000 32,000


Full Circuit 2 15 33,000 33,000

251
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Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Appendix F: Xbox 360 Achievements


Achievement Gamer
Achievement Requirement Strategy Notes
Icon Points
As it says, complete the very first race in Career mode to earn
Welcome to Forza 15 Complete the very first race
this achievement.
Start a race on Camino Viejoa hilly courseand this will be
Bottomed Out 5 Jump five feet
no sweat.
Drive an entire racestart to finishfrom cockpit view. Dont
Interior 5 Win a race using cockpit view
switch views!
This is easily achieved with an R1 car on Sunset Peninsula
Demon 5 Travel in excess of 200 mph
Speedway.
Get over 1,000 points in a single Even a moderate level (3 - 5 second) drift earns you this
Drifter 5
drift section award.
Get over 100,000 points in a This is best accomplished with a full drift tune on Fujimi
Drift Lap 5
single lap Kaido.
Achieve a Car Level of 1 in Career
Car Level 1 5
mode
Car Level 1 = 4,000 XP

Achieve a Car Level of 2 in Career


Car Level 2 5
mode
Car Level 2 = 8,000 XP

Achieve a Car Level of 3 in Career


Car Level 3 5
mode
Car Level 3 = 16,000 XP

Achieve a Car Level of 4 in Career


Car Level 4 5
mode
Car Level 4 = 32,000 XP

Achieve a Car Level of 5 in Career


Car Level 5 5
mode
Car Level 5 = 64,000 XP

Complete your first weekday


Weekday Event 10
event
Finish a Career mode event that takes place on a weekday.

Weekend 10 Complete your first weekend race Finish a Career mode event that takes place on a weekend.

As it says, complete a Time Trial race to earn this


Lapper 10 Complete a Time Trial
achievement.

Auctioneer 10 Sell a car on the auction house Build and sell a custom car on the auction house.

Win an auction by outbidding Just as it sounds, look for an auction with bids on it and place
Sniper 10
someone a higher bid.

Shutterbug 10 Take a picture of your car This is done in replay mode. Any photo will do.

Create a car tuning file for your As stated in our tuning section, save your file when youre
Grease Monkey 10
car done.
Create a vinyl or custom paint job, as simple or complicated
Painter 10 Create a paint job or vinyl group
as you want.
Upload a photo or movie to After taking a photo or movie, post it online at the Forza
Curator 10
Forzamotorsport.net Motorsport 3 official web site.
Sell a tune, paint job, or vinyl
Entrepreneur 10
group from your storefront
Create and sell a tune, paint job, or vinyl group online.

Like the above, but instead buy a tune, paint job, or vinyl
Buyer 10 Buy something off the storefront
group online.
Make your first Forza Motorsport
Director 10
movie
This is done in replay mode. Any movie counts.

Reach Driver Level 1 in Career


Level 1 10
mode
Driver Level 1 = 6,000 XP

Reach Driver Level 2 in Career


Level 2 10
mode
Driver Level 2 = 10,000 XP

252
Prima Official Game Guide
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Achievement Gamer
Achievement Requirement Strategy Notes
Icon Points
Reach Driver Level 3 in Career
Level 3 10
mode
Driver Level 3 = 20,000 XP

Reach Driver Level 4 in Career


Level 4 10
mode
Driver Level 4 = 40,000 XP

Reach Driver Level 5 in Career


Level 5 10
mode
Driver Level 5 = 59,000 XP

Reach Driver Level 6 in Career


Level 6 10
mode
Driver Level 6 = 77,000 XP

Reach Driver Level 7 in Career


Level 7 10
mode
Driver Level 7 = 96,000 XP

Reach Driver Level 8 in Career


Level 8 10
mode
Driver Level 8 = 115,000 XP

Reach Driver Level 9 in Career


Level 9 10
mode
Driver Level 9 = 135,000 XP

Reach Driver Level 10 in Career


Level 10 10
mode
Driver Level 10 = 154,000 XP

Reach Driver Level 15 in Career


Level 15 15
mode
Driver Level 15 = 277,000 XP

Reach Driver Level 20 in Career


Level 20 20
mode
Driver Level 20 = 420,000 XP

Reach Driver Level 25 in Career


Level 25 25
mode
Driver Level 25 = 590,000 XP

Reach Driver Level 30 in Career


Level 30 30
mode
Driver Level 30 = 760,000 XP

Reach Driver Level 35 in Career


Level 35 35
mode
Driver Level 35 = 930,000 XP

Reach Driver Level 40 in Career


Level 40 40
mode
Driver Level 40 = 1,297,000 XP

Reach Driver Level 45 in Career


Level 45 45
mode
Driver Level 45 = 1,663,000 XP

Reach Driver Level 50 in Career


Level 50 50
mode
Driver Level 50 = 2,030,000 XP

Race on every environment in Race at least once in all seven countries: Italy, Spain, France,
World Traveler 25
the world USA, Japan, Germany, and the United Kingdom.
Complete the first year of your
Year 1 50
career
As it says, complete one calendar year in Career mode.

Complete the second year of your


Year 2 50
career
As it says, complete two calendar years in Career mode.

Complete the third year of your


Year 3 50
career
As it says, complete three calendar years in Career mode.

Complete the fourth year of your


Year 4 50
career
As it says, complete four calendar years in Career mode.

Complete the fifth year of your


Year 5 50
career
As it says, complete five calendar years in Career mode.

Complete the sixth year of your


Year 6 50
career
As it says, complete six calendar years in Career mode.

Own one car from every Buy at least one car from each of the 44 manufacturers in the
Connoisseur 50
manufacturer game.
When it says type, that means category of event; so
Achieve a gold trophy in every
Solid Gold 80
career race type
earn one gold in Testing, Manufacturer, Amateur, Semi-Pro,
Professional, etc.

253
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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Appendix G: Unicorns, Limited Edition,


and VIP Cars
This section contains cars not found in the standard retail game. These bonus cars are broken into two categories:

Limited Edition and VIP Cars


These specially tuned and painted cars are only available if you purchase the Forza Motorsport 3 Limited Edition
package.

Limited & VIP Cars


Price Class Power Torque
Flag Icon Manufacturer Model Year Class Drivetrain
(cr) Value (hp) (lb-ft)

Forza Motorsport
Acura NSX
2005 300,000 R3 711 MR 561 387

Forza Motorsport
2005 350,000 S 661 FR 623 522
DB9 Coupe
Aston Martin
DBS 2008 260,000 A 523 FR 510 420

Forza Motorsport
Audi R8 5.2 FSI 2010 300,000 S 687 MA 523 390
quattro
Xbox 360
Dodge Charger Stock 2008 140,000 R3 713 FR 825 650
Car

Ferrari 430 Scuderia 2007 270,000 S 636 MR 503 346

Forza Motorsport
Nissan Fairlady Z
2003 200,000 S 645 FR 550 467

Porsche 911 GT3 RS (997) 2007 150,000 A 562 RR 415 300

Unicorns
These cars are only found in the Auction House (online).

Unicorn Cars
Flag Icon Manufacturer Model Year

RX-7 Spirit R
Mazda Type-A
2002

Subaru Impreza S204 2006

254
Prima Official Game Guide
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.
Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix
Appendix A: Master Car List Appendix B: Master Track List Appendix C: Driver Level Rewards
Appendix D: Car Level Rewards Appendix E: Career Mode Event List Appendix F: Xbox 360 Achievements
Appendix G: Unicorns, Limited Edition, and VIP Cars

Limited & VIP Cars


Front
Weight Disp. Engine Car Body Engine 1/4-Mile
Weight S H A L B Gears
(lbs) (L) Type Type Style Aspiration (sec)
(%)

2,575 43 3.6 8.2 6.4 8.1 7.7 6.4 6 cylinder 6 Pre-Tuned Coupe Twin Turbocharged 11.61

3,111 50 5.9 7.2 6.2 7.4 7.0 6.2 12 cylinder 6 Production Coupe Normally Aspirated 12.21

3,737 53 5.9 7.5 5.7 6.3 6.4 5.7 12 cylinder 6 Pre-Tuned Coupe Normally Aspirated 13.69

2,902 44 5.2 7.2 6.4 8.3 8.9 6.5 10 cylinder 6 Pre-Tuned Coupe Normally Aspirated 11.08

American
3,400 52 5.9 7.5 6.9 7.7 6.7 6.8 8 cylinder 4 Pre-Tuned Normally Aspirated 12.03
Stock Car

2,975 43 4.3 8.0 5.9 7.5 7.5 6.0 8 cylinder 6 Production Coupe Normally Aspirated 11.94

2,700 53 3.8 6.8 6.1 7.6 6.7 6.2 6 cylinder 6 Pre-Tuned Coupe Normally Aspirated 12.51

3,031 39 3.6 7.2 6.1 6.4 6.9 6.2 6 cylinder 6 Production Coupe Normally Aspirated 12.84

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Introduction Professional Driving Techniques Upgrades Tuning Car Customization Career Mode Online Experience Tracks Cars Appendix

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