Note That A Unit Can Only Be Halved Once
Note That A Unit Can Only Be Halved Once
Note That A Unit Can Only Be Halved Once
Declare
Compute Initial Odds Assault (by more 2L -Exploitation
Attack
(9.2.2)
Note that a unit than half of Combat
(9.2.1) can only be halved attackers)
once
No
Cross-reference
Defender Leg in Defender under Unit strength 1L/2L Surprise
Yes No odds with terrain
Urban? Clearing Marker? x2 By SSR
row
Yes
No
Mech/Armor into
Unit strength x.5 Determine Die Roll
Mountain/Highland/ Yes 2L - Fortification
(round up) Modifers
Highland Woods
No
Mech into Hex is Fort, Woods, Defender has Unit strength x1.5 Defender under
Yes No Across River? No No
Flat/Rough City? Armor/Mech? (round up) Clearing Marker?
+/- Efficiency
Attacker Unit strength
Yes Differential of Lead
OoS? x.5 (round up)
Units
Applies to attacker
and/or defender
Add HQ Support
Attacker/Defender Unit strength Set Determine Column Shifts
Yes Strength (2 Attacker/1
Isolated? x.5 (round up) Initial Odds (9.2.3)
Defender)
Always use the SAM/
AAA values associated
with the type of
Choose 1 or 2 Roll for Detection Detection.
Declare Air Strike
Strike Air Units vs Local Detection
No
No No
No more
total in a
air units
Strike.
than 4
Yes
No
Conduct AAA ADF Stand-off Conduct Strike per
per Strike unit Strike? Strike unit
Helicopter Strike Mission...
Resolve
Attempt to
Declare Local SAM
Detect using Detected? Yes
Striking Helo attack against
Local
the unit
No
Unit Aborts?
Resolve
Strike
No
Resolve
Local AAA
against the
Resolve unit
Local AAA
against the
unit
Resolve
Strike w/
DRMs from No Unit Aborts?
SAM/AAA
result
Yes
Return to airbase/
Yes
airfield
Always use the SAM/
AAA values associated
with the type of
Detection.
Attempt to
Yes Detect using ED Result? Yes Intercepting?
Combat Support Mission... AD Track
Yes
No Yes
In enemy country Detected?
Assign unit(s)
or w/i 2 hexes of
to CS
enemy HQ? Assign
Interceptors
from AS Box
Attempt to
No Detect using No
Attacker may assign 1 or 2 Local
CS units and 1 WW.
Defender may assign 1 CS
and 1 WW. Record Resolve
DRMs for Local SAM Conduct Air
Ground attack against Combat
Combat each unit
Stand-off?
No
Record No
Yes Resolve Resolve
DRMs for
AAA against AAA against No Unit Aborts? Unit Aborts?
Ground
the unit the unit
Combat
Yes
Yes
Return Base
No
Yes
Yes
Yes
Conduct
Conduct normal SAM/
Add 1 or 2 WW AAA
Defense Detected? Normal Mission Fails
unit(s) from Ready
Suppression? Detection
No more Yes Box.
than 2
Yes
aircraft
Enemy
total in a No
Mission.
No
Aborted?
Add 1 or 2
Yes
Escorts? Escort(s) from Air Mission Succeeds Friendly or Contested Air Superiority?
Superiority Box
No
No
Yes
No
Yes
Assign
Conduct Air
Mission Fails Abort? ED result? Yes Intercepting? Yes Interceptors from Yes
Combat
Air Superiority Box
No
No
Conduct SAM ADF Mission
Yes No Mission Fails
for Mission survives?