User Manual 45M626U1UK-02
User Manual 45M626U1UK-02
User Manual 45M626U1UK-02
45M626U1UK-02
AUSTRIAN GAMING INDUSTRIES GmbH gives no guarantee and accepts no legal responsibility (neither as
a liability nor in any other way) for any errors and consequences that may arise from incorrect statements or
incorrect use.
The author welcomes any notifications of errors or ambiguities. The product names used in this manual may be
registered trademarks and / or brands of the relevant companies belonging to the Novomatic Group.
All rights reserved.
Any form of reproduction (printing, photocopying or other means) of any part of this manual, and any processing,
multiplying and distributing by the use of electronic systems shall be prohibited unless
AUSTRIAN GAMING INDUSTRIES GmbH has given written consent.
This manual is part of the device and must be passed on together with the device to any new owner or holder of
the device. It must be kept for the whole useful life of the device and must be accessible to technical staff at all
times.
This manual was created in accordance with the European norm EN 62079:2001 and is valid for
until a newer manual version is released. The version number of the User Manual is indicated as the identification
number on the inner page margin.
For identification of the device refer to the ID plate attached on either side of the device.
The plate also contains the required official approval symbol (CE, CSA).
Typenschild_AGI_Neutral.jpg
Manufacturer:
Austrian Gaming Industries GmbH
Wienerstrasse 158
A-2354 Gumpoldskirchen
Internet: www.novomatic.com
Technical Support:
Tel.: +43 2252 606-300 Fax: +43 2252 607-001 E-Mail: [email protected]
Table of contents
1 Legend and safety precautions.......................... 5 6.2.2 Cleaning of the coin acceptor
1.1 Legend......................................................... 5 MC40............................................. 128
1.2 Safety precautions....................................... 6 6.2.3 Cleaning of the coin optics board... 129
1.2.1 Danger............................................... 6 6.3 Door optics (main door)............................ 130
1.2.2 Warning.............................................. 7 6.4 Monitor / Touchscreen.............................. 130
1.2.3 Caution............................................... 7 6.5 Ticket printer (print head)......................... 131
6.6 Maintenance intervals.............................. 131
2 Machine data......................................................... 9
2.1 Dimensions.................................................. 9 7 Hardware........................................................... 133
2.2 Operating elements.................................... 10 7.1 Power supply............................................ 133
2.3 Components................................................11 7.1.1 Switch module................................ 133
2.4 Technical data............................................ 12 7.1.2 Power distribution box.................... 135
2.5 Block diagram............................................ 13 7.1.3 Switching power supply................. 137
7.2 Bill acceptor.............................................. 139
3 Power up............................................................. 15 7.2.1 Bill acceptor USB device................ 139
3.1 Inspection (damages caused by transport).15 7.2.2 Bill acceptor WBA-25-SS2............. 140
3.2 Installation instructions............................... 15 7.2.3 Bill acceptor UBA........................... 143
3.3 Power up.................................................... 16 7.2.4 Bill acceptor Cashflow SC83.......... 146
4 Error handling..................................................... 17 7.2.5 Bill acceptor CashCode................. 149
4.1 Error handling............................................. 17 7.2.6 Adjustment of the bill acceptor....... 152
4.2 Explanation for clearing errors................... 18 7.3 Coin acceptor........................................... 154
4.3 Software error message............................. 20 7.3.1 Coin acceptor USB device............. 154
4.3.1 Overview of possible errors............. 20 7.3.2 Exchange of the coin acceptor....... 155
4.3.2 Error handling table in number order.28 7.3.3 Programmierung NRI..................... 156
7.3.4 Block switch-over NRI.................... 157
5 Software.............................................................. 59 7.3.5 Teach mode NRI............................ 159
5.1 Remote in................................................... 59 7.4 Hopper..................................................... 161
5.2 Handpay credit........................................... 61 7.4.1 Universal hopper MK-IV USB........ 161
5.3 Hopper refill................................................ 63 7.4.2 Exchange of the universal hopper
5.4 Hopper dump............................................. 65 MK-IV USB..................................... 161
5.5 Out of service (locking of the machine)...... 67 7.5 Monitors and touchscreen........................ 163
5.6 AUDIT MENU............................................. 69 7.5.1 TFT monitors.................................. 163
5.6.1 ATTENDANT MENU........................ 69 7.5.2 Exchange of the monitors.............. 163
5.6.2 ACCOUNTING MENU..................... 74 7.5.3 Touchscreen controller................... 166
5.6.3 DIAGNOSTIC MENU....................... 90 7.5.4 Exchange of the touchscreen
5.6.4 EVENT LOG MENU......................... 98 controller........................................ 167
5.6.5 GAME HISTORY MENU................ 101 7.5.5 Adjustment of the screen............... 167
5.6.6 GAME STATISTIC MENU.............. 102 7.6 COOLFIRE II motherboard...................... 168
5.6.7 GAME SETUP MENU.................... 103 7.6.1 Connectors and components......... 169
5.6.8 MACHINE SETUP MENU.............. 104 7.6.2 Exchange of the electronics
5.6.9 CALIBRATION MENU.................... 121 COOLFIRE II.................................. 171
5.7 RAM CLEAR............................................ 123 7.6.3 Exchange the components............ 172
7.7 COOLFIRE II backplane.......................... 173
6 Maintenance...................................................... 125
7.7.1 Position of the components............ 174
6.1 Bill acceptor.............................................. 126
7.7.2 Fuses and LEDs............................ 175
6.2 Coin acceptor........................................... 128
7.7.3 Pin assignment.............................. 177
6.2.1 Cleaning of the coin acceptor
7.7.4 Exchange of the COOLFIRE II
NRI G-13.mft USB......................... 128
backplane....................................... 184
09 2008 AGI 45M626U1UK-02 3
TABLE OF CONTENTS
Glossary................................................................. 223
Definition of terms.............................................. 223
Annex..................................................................... 229
EG-Declaration of Conformity............................ 229
DANGER
Risk of electric shock with possible serious injury or death.
WARNING
Warning of a possible injury or death.
CAUTION
Warning of a risk of damage to equipment.
INFORMATION
Provides additional information and explanations.
NOTE
Provides additional instructions and useful tips.
MAINTENANCE
Explanations relating to maintenance, protection and equipment care including troubleshooting
information.
The below service instructions are for use by authorised or trained personnel only!
The owner of the machine has to ensure that all service work is performed only by qualified or trained
personnel.
To avoid personal injury or damage to the equipment, do not perform any servicing other than that
described in this manual. The machine contains no user serviceable parts. Refer all service work to
qualified service personnel.
If you follow these instructions closely and if the machine is maintained and handled in a proper way, it
complies with the usual safety standards.
The manufacturer warns explicitly against improper use of the machine as well as intentional misuse.
Do not bypass the built-in safety precautions in the machine. The manufacturer hereby disclaims any
warranties for improper handling of the machine.
All staff responsible for attending to the cash handling system will need to open the machine. Therefore
staff must be made aware of the below safety precautions.
For operating safety and to avoid damage to the machine, please carefully read and observe the below
instructions.
1.2.1 Danger
Danger
In the situations described below there may be a risk of electric shock which may result in serious
injury or death.
Do not connect or disconnect the power plug with damp or wet hands! Risk of electric shock!
If you detect smoke or unusual smells or sounds coming from the machine, there may be fire
and a risk of electric shock!
Unplug the unit from the AC outlet immediately. Contact qualified service personnel.
Avoid spiling any liquid in or on the machine! Risk of electric shock or fire!
If liquids have been spilt on the machine, unplug the machine. Contact authorised service personnel for
a machine checkup.
1.2.2 Warning
WARNING
In the situations described below there may be a risk of injury or death.
Avoid damage to wires! Risk of short circuits or fire! Keep wires away from where people could
walk on them or stumble!
Avoid tension or compression on power cords and connectors.
1.2.3 Caution
CAUTION
In the situations described below there is a risk of damage to equipment.
Do not use organic solvents like thinners or abrasive materials to clean the device!
Caution - Continuation
CAUTION
In the situations described below there is a risk of damage to equipment.
Unauthorised alterations and modifications of the machine are prohibited for safety reasons
and void the warranty!
For safety reasons any exchange of defective parts has to be accomplished with original or
manufacturer-approved parts.
Spare parts that were not delivered by Austrian Gaming Industries are not tested and not approved by
Austrian Gaming Industries.
The manufacturer accepts no liability for damage that results from the use of components and spare
parts that are not original or manufacturer-approved.
1726
1354
540 413
355
600
540 420
Z_626CF2_Abmessungen.eps
Attendant keyswitch
Door-in-Door lever
Coin slot
Bill insertion
Main door lock
F_626CF2_Gesamtansicht.jpg
10
4 11
5 12
6 13
7 14
15
8
16
17
18
F_626CF2_Komponenten.jpg
N PE
(24V DC)
L
(230V AC)
N PE
L
ventilator
N PE
N PE
Power
door switch
L
N PE
TFT power supply TFT VGA1-A Door Logger 1 door light barrier
N PE
code pins
L
2.5 Block diagram
N PE
TFT power supply TFT VGA1-B
N PE
toplight
Door Logger 2
key switch
L
N PE
TFT power supply TFT VGA2-A
N PE
play buttons
USB
key panel module
VGA2-B V+
switchmodule S01 S02 Sxx
with fuses
power input
COM 2
45M626U1DE-02
(230V AC) bill acceptor
USB bill acceptor
V+ USB device state indicator
COM 3
bill acceptor
illumination
V+
(12V/24V DC) USB
USB hopper
V+
loudspeaker LS
VGL 1 VGL 2
BLOCK DIAGRAM
MACHINE DATA
mains voltage
motherboard
13
Z_BD_CF2_DL_UK.eps
2 MACHINE DATA
BLOCK DIAGRAM
1) Remove the shipping carton and the material used to secure machine components during transport
(necessary only for some types of cabinet).
2) Should any damages caused by transport have occurred on the exterior, report them immediately to the
sender and have them confirmed by the same.
It must be ensured that the machine is operated in an upright position. Further, the machine has to be
screwed down tightly to the base by means of the mounting material included in the delivery. The minimum
distance between two machines should be 21 cm to avoid possible damage when opening the main door.
The minimum distance to a possible back wall or the like should be 10 cm. The drilling jig has to be used
in case the machine is to be installed on a table provided by the customer (i.e. if the machine has been
delivered without base).
540
37,9 37,1
35,6
35,6
47
main
supply
176,6
176,6
221,5
221,5
355
optional ) drop
(3x
12 (4 ore 60 door
x) reb
r
me
front edge coin tray ( 470,4 )
o
ust
bolt hole for at c 32,2
32,7
front edge armrest - console ( 568,3 )
Z_CS_Bohrschablone.eps
Note
The width of the drilling jig corresponds to that of the respective cabinet (540 cm), the depth does
not correspond, because this jig is used for various cabinet types. Take the back cabinet edge as
reference edge (i.e. the back edge of the drilling jig corresponds to the back cabinet edge).
3.3 Power up
1) Before start check the line voltage. The machine has been designed to sustain 230 V 10 %, 50 Hz
or 110 V 10 %, 60 Hz. Make sure that the line voltage corresponds to the voltage indicated on the
machine.
2) As all machines of the NOVOSUPERVISION Series are equipped with an earthing connection, it
should be ensured that the main supply is also equipped with an earthing connection.
3) Plug in the main plug correctly.
4) Open the main door.
5) If the machine is equipped with a coin comparitor, place the reference coin in there.
6) Refill the hopper.
Main switch
F_626CF2_Schaltermodul.jpg
S_Fehleranzeige_UK.eps
Illustr. 3-3 Error display
Attendant keyswitch
F_626CF2_Schluesseschalter.jpg
If an error occurs, the machine will interrupt the current game and switch automatically to failure mode.
1) Locate the error code according to the tables on the next pages.
2) Activate the attendant keyswitch (acoustic signal stops). The program switches to or remains in
the AUDIT MENU. Clear the error.
3) Release the attendant keyswitch. The machine switches back to the game mode, already
existing credits remain (except if a RAM Clear has been performed).
If more errors occur, activate the attendant keyswitch until all errors have been cleared.
If an error cannot be cleared this way, follow the instructions of the error code table.
S_FehlerCF2_E_99_9_UK.jpg
Note the error and inform our technical support (+43 2252 606-300) about it.
2) Other errors:
S_FehlerCF2_E_2101_UK.jpg
CAUTION
If any hardware components like stacker box, bill acceptor, hopper or coin acceptor are missing,
no start-up of the machine is possible. Before the start-up screen is displayed, an error message
appears on the screen. Quitting this error can force restart of the machine but new appearing of
this error message (depends on software version and missing components).
NOTE
Switch off the machine and replace the missing hardware component. Now after restarting the
machine the error can be cleared by turning the attendant keyswitch.
INFORMATION
Some errors demand a RAM Clear. Find out more about RAM Clear at part 5.7 on page 123.
27 8 - Stacker full
27 10 - Bill rejected
27 11 - Bill excessive reject
33 2 - Ticket low
34 3 - Hopper full
50 2 - Real time clock modified
50 3 - Periodic memory cleared
50 4 - System shutdown
50 5 - System power up
50 6 - System restart
61 11 - RAM error recovered
61 12 - RAM error recovered
61 13 - RAM error recovered
61 14 - RAM error recovered
61 21 - RAM error recovered
61 22 - RAM error recovered
61 23 - RAM error recovered
61 24 - RAM error recovered
EE 03 - Game disabled by network
EE 04 - Game resumed by network
EE 05 - Machine initialized
EE 06 - Service mode entered
EE 07 - Service mode left
EE 08 - Configuration option changed
21 0 - Diverter error
21 1 - Coin optics failure
21 2 - Coin in jam
21 3 - Coin acceptor wrong pulse
21 4 - Coin acceptor disconnected
21 5 - Coin yo-yo (coin reverse)
21 6 - Top diverter optics disconnected
21 7 - Bottom diverter optics disconnected
21 8 - Coin diverter disconnected
21 9 - Coin acceptor currency mismatch
21 A - Coin acceptor missing
21 B - Coin acceptor ROM error
21 C - Coin acceptor RAM error
21 D - Coin acceptor CRC error
21 E - Coin acceptor configuration error
21 F - Generic coin acceptor error
21 G - Coin acceptor power fail
21 H - Coin acceptor battery low
21 J - Coin acceptor firmware version wrong
33 0 - Printer is disconnected
33 1 - Printer is not ready
33 3 - No ticket
33 4 - Paper jam
33 5 - Error during printing
34 0 - Hopper disconnected
34 1 - Hopper tilt
34 2 - Hopper low
34 4 - Hopper limit reached
34 5 - Hopper coin out jam
34 6 - Hopper empty
34 7 - Hopper pulse not in tolerance
34 8 - Hopper optics failure
34 9 - Hopper currency mismatch
34 A - Hopper missing
22 45M626U1UK-02 09 2008 AGI GmbH
ERROR HANDLING
SOFTWARE ERROR MESSAGE 4
34 B - Hopper ROM error
34 C - Hopper RAM error
34 D - Hopper CRC error
34 E - Hopper configuration error
34 F - Generic hopper error
34 G - Hopper power fail
34 H - Hopper battery low
34 J - Hopper firmware version wrong
34 K - Hopper changed
61 - RAM error
62 0 - ROM CRC error
62 1 - CF card CRC error
63 0 - Logic area was open
63 1 - Logic area open
63 2 - Drop door open
63 4 - Stacker door open
63 5 - Maindoor optic error
63 6 - Printer door open
63 7 - Bill door open
63 8 - Service door open
65 0 - Bad EEPROM
65 1 - EEPROM CRC check failed
65 2 - EEPROM configuration mismatch
65 3 - EEPROM structure mismatch
65 4 - EEPROM changed
65 5 - Coin/hopper denomination mismatch
68 0 - Program ROM changed
69 0 - Blackbox inoperable
69 1 - Blackbox CRC check failed
81 0 - Meter missing
81 1 - Meter ROM error
81 2 - Meter RAM error
81 3 - Meter CRC error
81 4 - Meter configuration error
81 5 - Generic meter error
81 6 - Meter power fail
81 7 - Meter battery low
81 8 - Meter firmware version wrong
81 9 - Meter changed
Error messages of the bet limit violations and invalid game objects
KP 0 - Keybord missing
KP 1 - Keyboard ROM error
KP 2 - Keyboard RAM error
KP 3 - Keyboard CRC error
KP 4 - Keyboard configuration error
KP 5 - Generic keyboard error
KP 6 - Keyboard power fail
KP 7 - Keyboard battery low
KP 8 - Keyboard firmware version wrong
99 9 - Internal Error
21 0 - Diverter error
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the main door and power down the machine. Check the coin
diverter and the coin channels for jammed coins. Also check the connecting plugs and the cables of
the magnet. Power-up the machine and close the main door. Perform the coin diverter test
(see AUDIT MENU > DIAGNOSTICS > COIN DIVERTER TEST on page 95).
If the error cannot be cleared, the coin diverter or the coin acceptor should be changed. Also, the
sensors may be defective, or may need to be re-adjusted.
21 2 - Coin in jam
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the main door and power down the machine. The coin optics
of the coin channel was blocked too long or a coin is stuck. Remove coins stuck and check the
connectors and cables of the coin optics. Power up the machine and close the main door.
27 3 - Jam in stacker
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the main door and power down the machine. Try to remove
the stuck bill. Power up the machine and close the main door. If the error cannot be cleared, the
bill acceptor may be disabled to continue the operation of the game without bill acceptor. To do
so, disable all bill acceptor channels in the AUDIT MENU item MACHINE SETUP > BILLS/COINS
SETTINGS. Consequently the bill acceptor has to be exchanged (see part 7.2 on page 139).
ATTENTION
The stacker may contain a large amount of bills and the error clearing should be carried out in a
secure.
33 3 - No ticket
Handling:
Turn/release the attendant key.
Check the fill level of the ticket printer. The tickets from the box should be put in the ticket printer
properly (see part 7.14 on page 205).
33 4 - Paper jam
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the main door and power down the machine. Try to remove the
stuck paper in the ticket printer. Power up the machine and close the main door. If the error cannot
be cleared, the ticket printer may be disabled in the machine setup to continue the operation of
the game without ticket printer (MACHINE SETUP > PRINTER SETUP). Consequently, the ticket
printer has to be exchanged (see part 7.14 on page 205).
34 0 - Hopper disconnected
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the main door. Check if the hopper is installed and if both light
diodes are illuminated. If the light diodes of the hopper are not illuminated, check if the hopper is
pushed all the way in. Check systematically the connectors and the cables of the hopper. Close the
main door. If the error cannot be cleared, the hopper has to be exchanged
(see part 7.4 on page 161).
34 1 - Hopper tilt
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the main door and power down the machine. Check if a coin or
dirt is stuck in the light barrier of the hopper and remove it if necessary. Power up the machine and
close the main door. If the error cannot be cleared, the hopper has to be exchanged
(see part 7.4 on page 161).
34 2 - Hopper low
Handling:
Turn/release the attendant key.
Check the fill level of the hopper. The contact plates at the bottom of the hopper should be covered
with coins. The hopper should be refilled as soon as possible. Check whether the hopper low level
is enabled in the AUDIT MENU MACHINE SETUP > HOPPER SETTINGS on page 111.
34 6 - Hopper empty
Handling:
By turning the attendant key the machine switches automatically to the menu "HOPPER REFILL".
Refill the hopper (see part 5.3 on page 63).
34 A - Hopper missing
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the connectors and the cables of the hopper.
34 K - Hopper changed
Handling:
Turn/release the attendant key.
If the error cannot be cleared, ensure that the hopper is properly seated and check the connectors
and the cables of the hopper.
35 3 - Jackpot won
Handling:
Indicated on the screen with a special window and registered in the machine log file.
Perform a handpay (see part 5.2 on page 61).
35 7 - Noncash win
Handling:
The won credit is higher than the cashable credit.
Perform a handpay (see part 5.2 on page 61).
40 45M626U1UK-02 09 2008 AGI GmbH
ERROR HANDLING
SOFTWARE ERROR MESSAGE 4
4 1 - Undefined error at reel X
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the connectors and the cables of the reel unit. If the error
cannot be cleared, exchange the reel module or the reel unit controller.
4 A - Reels missing
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the connectors and the cables of the reel unit.
61 - RAM error
Handling:
Perform a RAM Clear (see part 5.7 on page 123).
Accounting data can be viewed, but they may be wrong. If the error cannot be cleared, the
mainboard has to be exchanged (see part 7.6.2 on page 171).
65 0 - Bad EEPROM
Handling:
The EEPROM has to be exchanged (see part 7.6.3 on page 172).
69 0 - Blackbox inoperable
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the blackbox connection or change the blackbox and/or the
EEPROM.
76 A - Digit missing
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the connectors and the cables of the 7-segment display and/or
change the 7-segment display interface.
81 0 - Meter missing
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the connectors and cables of the meter unit.
81 9 - Meter changed
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the connectors and cables of the meter unit.
E7 1 - Meters disconnected
Handling:
Turn/release the attendant key.
If the error cannot be cleared, open the main door and power down the machine. Check the
connectors of the meters. Pay attention to any signs of manipulation attempts. Power up the
machine and close the main door. If the error cannot be cleared, the meters have to be exchanged
(see part 7.11 on page 197).
JD A - Display missing
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the connectors and the cables of the display.
If the error cannot be cleared, the display has to be exchanged.
KP 0 - Keybord missing
Handling:
Turn/release the attendant key.
If the error cannot be cleared, check the connectors and the cables of the Key panel module.
99 9 - Internal Error
Handling:
Perform a RAM Clear (see part 5.7 on page 123).
If the error cannot be cleared, note down the error message and inform our
Technical Support by phone number +43 2252 606-300.
CAUTION
In countries where the remote function is prohibited by law this function must not be enabled
and/or has been disabled by the producer.
The assignment of the active buttons in the respective game is shown in the game complement.
How to execute a remote (available only in the idle mode and with closed main door):
1) Turn the attendant key (the machine switches to the AUDIT MENU).
S_AUDIT_MENU1.jpg
2) Press the active buttons or in case of machines with touchscreen touch the respective fields to go to the
ATTENDANT menu.
S_ATT_REMOTE_IN_DC.jpg S_ATT_REMOTE_IN2_DIS.jpg
S_ATT_REMOTE_IN1_DC.jpg S_ATT_REMOTE_IN2_DC.jpg
4) Press the respective buttons or in case of machines with touchscreen touch the respective fields to add
credits.
5) The selected credit is registered automatically on the remote meter (or on the respective country-specific
meter).
The remote function can be used only if it has been enabled in the AUDIT MENU in
MACHINE SETUP > PARAMETER SETUP (see part 5.6.8 on page 106).
CAUTION
In countries where the handpay function is prohibited by law this function must not be enabled
and/or has been disabled by the producer.
The assignment of the active buttons in the respective game is shown in the game complement.
If a limit has been reached during a game, you can get to this page automatically by turning the
attendant key.
How to execute a handpay (available only in the idle mode and with closed main door):
1) Turn the attendant key (the machine switches to the AUDIT MENU).
S_AUDIT_MENU1.jpg
2) Press the active buttons or in case of machines with touchscreen touch the respective fields to go to the
ATTENDANT menu.
S_ATT_HANDPAY_CREDIT.jpg
S_ATT_HANDPAY_CREDIT1_DC.jpg
4) Press the respective buttons or in case of machines with touchscreen touch the respective fields to
handpay the current credit.
The handpay function can be used only if it has been enabled in the AUDIT MENU in
MACHINE SETUP > PARAMETER SETUP (see part 5.6.8 on page 106).
The assignment of the active buttons in the respective game is shown in the game complement.
1) Turn the attendant key. The machine switches to the AUDIT MENU.
S_AUDIT_MENU1.jpg
2) Press the active buttons or in case of machines with touchscreen touch the respective fields to go to the
ATTENDANT menu.
S_ATT_HOPPER_REFILL_DC.jpg
S_ATT_HOPPER_REFILL1_DC.jpg
4) Insert the respective number of coins into the coin slot. The refilled amount is registered automatically.
5) Release the attendant key.
6) The machine switches back to the game play mode.
1) Open the main door and refill the respective number of coins into the hopper.
2) Turn the attendant key (the machine switches to the AUDIT MENU).
3) Press the active buttons or in case of machines with touchscreen touch the respective fields to go to the
ATTENDANT menu.
4) Select the function HOPPER REFILL.
S_ATT_HOPPER_REFILL_DC.jpg S_AUDIT_MENU2.jpg
5) Use the touchscreen field Select or the active buttons to adjust, if coins should be added or
substracted in steps of 1, 10 or 100 (1 COIN, 10 COINS, 100 COINS resp. -1 COIN, -10 COINS
or -100 COINS).
6) Use the adjusted field (i.e. 100 COINS) or the respective active button to adjust the refilled amount.
The current selected amount is indicated at Refill amount: X COINS. This amount must exactly relate
to the coins refilled, otherwise the accounting will be incorrect.
7) Press REFILL to finish the hopper refill procedure. The refilled amount is registered automatically and
indicated at HOPPER REFILL.
8) Close the main door.
9) Release the attendant key.
10) The machine switches back to the game play mode.
CAUTION
In countries where the hopper dump function is prohibited by law, this function must not be
enabled and/or has been disabled by the producer.
The assignment of the active buttons in the respective game is shown in the game complement.
2) Turn the attendant key (the machine switches to the AUDIT MENU).
S_AUDIT_MENU2.jpg
3) Press the active buttons or in case of machines with touchscreen touch the respective fields to go to the
ATTENDANT menu.
S_ATT_HOPPER_DUMP_DO.jpg
S_ATT_HOPPER_DUMP1_DO.jpg
5) Press the active buttons or touch the respective fields to enter the sum of the amount to dump.
6) The refilled amount is registered automatically. This amount must exactly relate to the dumped coins,
otherwise the accounting will be incorrect.
This function allows the attendant to lock the machine for the game play mode while it is switched on. By
using the Out of Service function it is not necessary to power down a defective machine but it may be
locked as long as the defect has not been repaired.
The assignment of the active buttons in the respective game is shown in the game complement.
1) Turn the attendant key (the machine switches to the AUDIT MENU).
S_AUDIT_MENU1.jpg
2) Press the active buttons or in case of machines with touchscreen touch the respective fields to go to the
ATTENDANT menu.
S_ATT_OUT_OF_SERVICE.jpg
4) Press the active button or touch the field Enter to lock the machine.
S_ATT_OUT_OF_SERVICE1.jpg
6) The machine switches back to the game play mode. On the screen a message is displayed containing
the information, that the machine is out of service.
S_ATT_OUT_OF_SERVICE2.jpg
7) To unlock the machine, turn and release the attendant key. The machine is now enabled for gambling.
INFORMATION
Depending on machine configuration the items described in this part may vary.
INFORMATION
The respective active buttons (illuminated) are located on the keyboard below the control panel
shown on the screen. See game supplement.
Turn the attendant key to go the ATTENDANT menu. This menu shows the accounting and statistics, and
several settings may be adjusted. The pages can be selected by pressing the active buttons or, in case of
machines with touchscreen, by touching the respective fields.
S_AUDIT_MENU1.jpg S_AUDIT_MENU2.jpg
The left illustration shows the AUDIT MENU indicated at closed main door, the right illustration shows the
extended AUDIT MENU indicated at opened main door.
S_ATT_REMOTE_IN_DC.jpg S_ATT_REMOTE_IN2_DC.jpg
Press the respective buttons or in case of machines with a touchscreen touch the respective fields to add
the desired amount (see part 5.1 on page 59). The respective value and registered credit of each payment
transaction are indicated.
The remote function can be used only if it has been enabled in the AUDIT MENU in
MACHINE SETUP > PARAMETER SETUP (see part 5.6.8 on page 106).
S_ATT_HANDPAY_CREDIT.jpg S_ATT_HANDPAY_CREDIT1_DC.jpg
CAUTION
For each transaction, the monetary value and the corresponding credit amount are indicated.
Which kind of credit is deemed CASHABLE or NONCASHABLE may vary depending on the
jurisdiction.
S_ATT_HOPPER_REFILL_DO.jpg S_ATT_HOPPER_REFILL1_DO.jpg
TOTAL HOPPER LEVEL Total value of all coins available in the hopper.
PERIODIC HOPPER LEVEL Total value of all coins available in the hopper for a certain period.
REFILL LEVEL Indicates the defined hopper refill level.
MISSING AMOUNT Coins still missing for the hopper refill level set.
HOPPER REFILL Use the touchscreen field Select or the respective button to adjust, if coins
should be added or substracted in steps of 1, 10 or 100 (1 COIN,
10 COINS, 100 COINS resp. -1 COIN, -10 COINS, -100 COINS).
Use the adjusted field (i.e. 100 COINS) or the respective button to adjust
the refilled amount. The current selected amount is indicated at
Refill amount: X COINS. Press REFILL to finish the hopper refill
procedure (see part 5.3 on page 63).
The number of coins, the respective value and the respective registered
credit is now indicated at the menu item HOPPER REFILL.
Turn/release the attendant key. Now the refilled number of coins, the
respective value and the respective registered credit is indicated at the
menu items TOTAL HOPPER LEVEL and PERIODIC HOPPER LEVEL.
The number of coins, the respective value and the respective registered credit of each payment transaction
are indicated.
S_ATT_HOPPER_DUMP_DO.jpg S_ATT_HOPPER_DUMP1_DO.jpg
TOTAL HOPPER LEVEL Total value of all coins available in the hopper.
PERIODIC HOPPER LEVEL Total value of all coins available in the hopper for a certain period.
HOPPER DUMP Press the respective buttons or the respective touchscreen fields to
enter the amount to dump the hopper (see part 5.4 on page 65).
The number of coins, the respective value and the respective registered credit of each payment transaction
are indicated.
S_ATT_OUT_OF_SERVICE.jpg S_ATT_OUT_OF_SERVICE1.jpg
S_ATT_OUT_OF_SERVICE2.jpg
This function allows the attendant to lock the machine for the game play mode while it is switched on
(see part 5.5 on page 67).
S_ACCOUNTING_MENU_DO.jpg
S_ACC_MASTER_ACCOUNTING_DO.jpg S_ACC_MASTER_ACC1.jpg
TOTAL IN Total value of all coins, tokens, tickets and bills inserted and credits added
via the remote function.
COINS IN Total value of all coins inserted via the coin acceptor.
TOKEN IN Total value of all tokens accepted.
BILL IN Total value of all bills accepted.
REMOTE IN Total value of all credits added via the remote function.
CARD IN Total value of all credits inserted via cashless card.
TICKET IN Total value of all credits inserted via ticket.
TOTAL OUT Total value of all credits paid out (hopper, handpay, card and vouchers).
COINS OUT Total value of all coins paid out via the hopper.
HANDPAY Total value of all amounts paid out via handpay function.
CARD OUT Total value of credits added to the cashless card.
TICKET OUT Total value of credits paid out via ticket printer.
BILL OUT Total value of all bills paid out.
The respective value and the respective registered credit of the payment transaction are indicated.
S_ACC_MASTER_ACC2.jpg S_ACC_MASTER_ACC3.jpg
TOTAL MONEY TO DROP Total value of all coins and bills that can be removed.
COINS TO DROP Total value of all coins that can be removed from the drop box.
TOKENS TO DROP Total value of all tokens that can be removed.
BILLS TO DROP Total value of all bills that can be removed from the stacker box.
TOTAL HOPPER LEVEL Total value of all coins available in the hopper.
COINS TO HOPPER Total value of all coins diverted into the hopper via the coin acceptor.
COINS OUT Total value of all coins paid out via the hopper.
HOPPER REFILL Total value of all coins refilled directly to the hopper.
HOPPER DUMP Total value of all coins paid out via the hopper with the hopper dump
function.
TOTAL DISPENSER LEVEL Total value of all bills available in the dispenser.
BILLS TO DISPENSER Total value of all bills diverted into the dispenser via the bill acceptor.
BILLS OUT Total value of all bills paid out via the dispenser.
DISPENSER REFILL Total value of all bills refilled into the dispenser.
DISPENSER DUMP Total value of all bills paid out via the dispenser with the dispenser dump
function.
The respective value and the respective registered credit of the payment transaction are indicated.
S_ACC_MASTER_ACC4.jpg
TICKET OUT Total value of tickets paid out via the ticket printer.
CASHABLE Cashable tickets paid out via the ticket printer.
NONCASHABLE Non-cashable tickets paid out via the ticket printer.
PROMOTIONAL Promotional tickets paid out via the ticket printer.
Furthermore, the TOTAL NUMBER OF ACCEPTED TICKETS and the TOTAL NUMBER OF PRINTED
TICKETS are indicated on this page.
The respective value and the respective registered credit of the payment transaction are indicated.
S_ACC_MASTER_ACC5.jpg
TOTAL BONUS Total value of the additional win option (bonusing system via network).
DEDUCT. BONUS Tax-deductible part of the bonusing system.
NON DEDUCT. BONUS Non-deductible part of the bonusing system.
WAGER M. BONUS Wager according to bonusing system.
AFT. CASHABLE BONUS Advanced Funds Transfer specific bonus.
AFT. NONRESTR. BONUS Advanced Funds Transfer specific bonus.
The respective value and the respective registered credit of the payment transaction are indicated.
S_ACC_MASTER_ACC6.jpg
S_ACC_MASTER_ACC7.jpg
S_ACC_MASTER_ACC8.jpg
S_ACC_PERIODIC_ACCOUNTING_DO.jpg S_ACC_PERIODIC_ACC1.jpg
PERIODIC IN Total value of all coins, tickets, tokens and bills inserted and credits added
via the remote function for a certain period.
COINS IN Total value of all coins inserted via the coin acceptor for a certain period.
TOKEN IN Total value of all tokens accepted for a certain period.
BILL IN Total value of all bills accepted for a certain period.
REMOTE IN Total value of all credits added via the remote function for a certain period.
CARD IN Total value of all credits added via card for a certain period.
TICKET IN Total value of all credits inserted via ticket for a certain period.
PERIODIC OUT Total value of all credits paid out for a certain period.
COINS OUT Total value of all coins paid out via the hopper for a certain period.
HANDPAY Total value of all credits paid out via the handpay function for a certain
period.
CARD OUT Total value of all credits added to the cashless card for a certain period.
TICKET OUT Total value of all credits paid out via ticket printer for a certain period.
BILL OUT Total value of all bills paid out for a certain period.
PERIODIC IN-OUT Difference between TOTAL IN and TOTAL OUT for a certain period.
The respective value and the respective registered credit of each payment transaction are indicated.
S_ACC_PERIODIC_ACC2.jpg S_ACC_PERIODIC_ACC3.jpg
PERIODIC MONEY TO DROP Total value of all coins and bills that can be removed for a certain period.
COINS TO DROP Total value of all coins that can be removed from the drop box in a
certain period.
TOKENS TO DROP Total value of all tokens that can be removed for a certain period.
BILLS TO DROP Total value of all bills that can be removed from the stacker box in a
certain period.
PERIODIC HOPPER LEVEL Total value of all coins available in the hopper for a certain period.
COINS TO HOPPER Total value of all coins diverted into the hopper via the coin acceptor in a
certain period.
COINS OUT Total value of all coins paid out via the hopper for a certain period.
HOPPER REFILL Total value of all coins refilled directly into the hopper for a certain
period.
HOPPER DUMP Total value of all coins paid out via the hopper with the hopper dump
function for a certain period.
PERIODIC DISPENSER LEVEL Total value of all bills available in the dispenser for a certain period.
BILLS TO DISPENSER Total value of all bills diverted into the dispenser via the bill acceptor for
a certain period.
BILLS OUT Total value of all bills paid out via the dispenser for a certain period.
DISPENSER REFILL Total value of all bills refilled into the dispenser for a certain period.
DISPENSER DUMP Total value of all bills paid out via the dispenser with the dispenser dump
function for a certain period.
The respective value and the respective registered credit of each payment transaction are indicated.
S_ACC_PERIODIC_ACC4.jpg
TICKET OUT Total value of all tickets paid out via the ticket printer for a certain period.
CASHABLE Total value of cashable tickets paid out via the ticket printer for a certain
period.
NONCASHABLE Total value of non-cashable tickets paid out via the ticket printer in a certain
period.
PROMOTIONAL Total value of promotional tickets paid out via the ticket printer for a certain
period.
Furthermore, the TOTAL NUMBER OF ACCEPTED TICKETS for a certain period and the
TOTAL NUMBER OF PRINTED TICKETS for a certain period are indicated on this page.
The respective value and the respective registered credit of the payment transaction are indicated.
S_ACC_PERIODIC_ACC5.jpg
TOTAL BONUS Total value of the additional win option (bonusing system via network) in a
certain period.
DEDUCT. BONUS Tax-deductible part of the bonusing system for a certain period.
NON DEDUCT. BONUS Non-deductible part of the bonusing system for a certain period.
WAGER M. BONUS Wager according to bonusing system for a certain period.
AFT. CASHABLE BONUS Advanced Funds Transfer specific bonus.
AFT. NONRESTR. BONUS Advanced Funds Transfer specific bonus.
The respective value and the respective registered credit of the payment transaction are indicated.
S_ACC_PERIODIC_ACC6.jpg
S_ACC_PERIODIC_ACC7.jpg
S_ACC_PERIODIC_ACC8.jpg
S_ACC_HARD_METER_COPY_DO.jpg S_ACC_HARD_METER_COPY1.jpg
The values represent the counter reading of the mechanical meters. Because of the variety of country
specific configurations the illustration shows the Novomatic Standard as an example.
CAUTION
After a RAM Clear the parameters are 0 again.
S_ACC_SECURITY_ACC2.jpg S_ACC_SECURITY_ACC3.jpg
S_ACC_PERIODIC_METER_CLEAR_DO.jpg S_ACC_PERIODIC_METER_CLEAR1.jpg
S_DIAGNOSTIC_MENU_DO.jpg
S_DIA_PROGRAM_VERSIONS_DO.jpg S_DIA_PROGRAM_VERSIONS1.jpg
S_DIA_DEVICE_LISTING_DO.jpg S_DIA_DEVICE_LISTING1.jpg
Indicates the machine components which are recognized by the software. The number and the form of the
entries depend on the current equipment of the machine (bill acceptor, ticket printer, etc.).
S_DIA_MACHINE_SELFTEST_DO.jpg S_DIA_MACHINE_SELFTEST1.jpg
S_DIA_MACHINE_SELFTEST3.jpg S_DIA_MACHINE_SELFTEST5.jpg
S_DIA_BUTTON_AND_LAMP_TEST_DO.jpg S_DIA_BUTTON_AND_LAMP_TEST1.jpg
S_DIA_BUTTON_AND_LAMP_TEST4.jpg
S_DIA_VIDEO_TEST_DO.jpg S_DIA_VIDEO_TEST1.jpg
Select the function VIDEO TEST to show the test chart on the screen. In case of eventual distortions or a
defective colour reproduction the monitor can be readjusted according to this test chart.
S_DIA_AUDIO_TEST_DO.jpg S_DIA_AUDIO_TEST4.jpg
Press the respective buttons or touch the respective fields to start the audio test.
S_DIA_TOUCH_SCREEN_TEST_DO.jpg S_DIA_TOUCH_SCREEN_TEST1.jpg
Select the function TOUCH SCREEN TEST to check the calibration and functionality of the touchscreen.
Touch the screen at different places. At each touch a point is enlightened on the screen.
S_DIA_HOPPER_TEST_DO.jpg S_DIA_HOPPER_TEST1.jpg
S_DIA_HOPPER_TEST2.jpg
Select the function HOPPER TEST to check the functionality of the hopper. Follow the instructions indicated
on the screen. Coins inserted are not registered.
S_DIA_BILL_ACC_TEST_DO.jpg S_DIA_BILL_ACC_TEST1.jpg
The BILL ACCEPTOR TEST function can be used to check the functionality of the bill acceptor.
CAUTION
If a bill is not detected, the reason may be that the insertion direction is not enabled in the menu
item MACHINE > BILL SETTINGS or the software is not programmed to accept the bill.
S_DIA_COIN_DEV_TEST_DO.jpg S_DIA_COIN_DEV_TEST1.jpg
Select the function COIN DIVERTER TEST to test the functionality of the coin diverter. Press the respective
button or touch the respective field to switch the coin diverter ON or OFF.
S_DIA_PRINTER_TEST_DO.jpg S_DIA_PRINTER_TEST1.jpg
S_DIA_PRINTER_TEST2.jpg S_DIA_PRINTER_TEST3.jpg
Select the function PRINTER TEST to check the correct function of the ticket printer. Press the respective
button or touch the respective field and follow the instructions indicated on the screen.
S_DIA_TICKET_TEST_DO.jpg S_DIA_TICKET_TEST1.jpg
S_DIA_TICKET_TEST2.jpg
S_DIA_PAYTABLE_TEST_DO.jpg S_DIA_PAYTABLE_TEST1.jpg
The PAYTABLE TEST can be used to check the correct payout of the machine. Various winning situations
can be simulated without prizes being paid out.
To start the paytable test the main door must be opened. Then activate the test and leave the AUDIT
MENU. Now a game situation can be set by pressing the SERVICE button and the LINE buttons at the
same time. The amount of bet may be selected and the simulation can be started when the START button
is pressed. When the main door is closed again, the machine will return to the original game situation.
CAUTION
When the ONE-SHOT PROGRESSIVE JACKPOT TEST is selected, a real jackpot is triggered at
the external jackpot controller when the next game is started, provided that the respective winning
combination was selected. The jackpot must then be set again. After a game, this setting will be
deactivated automatically.
S_DIA_NETWORK_TEST_DO.jpg S_DIA_NETWORK_TEST1.jpg
Select the function NETWORK TEST to check the correct function of the selected network.
S_EVENT_LOG_MENU_DO.jpg
S_EVLOG_MACHINE_EV_DO.jpg S_EVLOG_MACHINE_EV1.jpg
All errors including date and time when they have occurred are listed. The error codes and error messages
correspond to those listed in part 4.3 on page 20. In case of an overflow the respective oldest entries are
overwritten.
S_EVLOG_BILL_ACC_EV_DO.jpg S_EVLOG_BILL_ACC_EV1.jpg
All accepted bills including date and time of their insertion are listed. In case of an overflow the respective
oldest entries are overwritten.
S_EVLOG_HANDPAY_EV_DO.jpg S_EVLOG_HANDPAY_EV1.jpg
Lists all handpay events including date and time when they where paid out. In case of an overflow the
respective oldest entries are overwritten.
S_EVLOG_CASHLESS_CARD_EV_DO.jpg S_EVLOG_CASHLESS_CARD_EV1.jpg
All accepted card credits including date and time are listed. In case of an overflow the respective oldest
entries are overwritten.
S_EVLOG_JACKPOT_EV_DO.jpg S_EVLOG_JACKPOT_EV1.jpg
Lists all external jackpots including date and time when they where hit. In case of an overflow the respective
oldest entries are overwritten.
09 2008 AGI GmbH 45M626U1UK-02 99
5 SOFTWARE
AUDIT MENU
Lists all ticket events including validation number, value, ticket number, date and time. In case of an
overflow the respective oldest entries are overwritten.
Lists all ticket events including validation number, value, ticket number, date and time. In case of an
overflow the respective oldest entries are overwritten.
S_GAME_HISTORY_MENU_DO.jpg S_GAME_HISTORY_MENU1.jpg
S_GAME_STATISTIC_MENU_DO.jpg S_GAME_STAT_SEL_GAME_DO.jpg
S_GAME_STAT_SEL_GAME1.jpg
The game statistics depend on the selected game. If different bets (BET) are permitted in the game, the
first page always indicates the total statistic (BET - independent) and each BET available is represented
separately (e.g. page 2 = BET 1, page 3 = BET 2, etc.).
S_GAME_SETUP_MENU.jpg
S_GAME_SETUP_SEL_GAME.jpg S_GAME_SETUP_SEL_GAME1.jpg
On this page several functions specific to the selected game can be featured.
S_MACHINE_SETUP_MENU.jpg
S_MACH_SETUP_LIMIT_SET.jpg S_MACH_SETUP_LIMIT_SET1.jpg
INFORMATION
In comparison to the CREDIT LIMIT the CREDIT IN LIMIT must always be lower by AT LEAST the
value represented by the highest configuration bill (coin, token). This ensures that by insertion of a
bill (coin, token) only the CREDIT IN LIMIT may be reached and never the CREDIT LIMIT.
CREDIT IN LIMIT If the limit has been reached, no more credits can be added (coin and
bill acceptor are blocked), also the remote function is disabled.
0... No CREDIT IN LIMIT.
CREDIT LIMIT Maximum credit value that may be reached in the game.
If the limit has been reached, a handpay is required.
0... No CREDIT LIMIT.
JACKPOT LIMIT Maximum value of win paid out by the machine (added to credit or paid
out via the hopper).
0... No JACKPOT LIMIT
HOPPER PAYOUT LIMIT Maximum number of coins that can be paid out via the hopper, if the
CASH button has been pressed or in case of wins. All amounts in
excess have to be paid out via the handpay function.
0... No HOPPER LIMIT.
TICKET PAYOUT LIMIT Maximum amount that can be paid out via the ticket printer.
All amounts in excess have to be paid out via the handpay function.
0... No TICKET LIMIT.
COINS IN LIMIT Indicates the number of coins that can be inserted without a game
played.
0... No COIN IN LIMIT.
Press the corresponding buttons or touch the respective fields to perform the desired settings. In each case
a MIN and a MAX value are indicated in the range of which the current value can be set. Due to regulation
some value ranges may be limited or the possibility of setting may be prohibited in general.
S_MACH_SETUP_PARAMETER_SET.jpg S_MACH_SETUP_PARAMETER_SET1.jpg
Press the corresponding buttons or touch the respective fields to perform the desired settings.
INFORMATION
Depending on the game configuration and the game some of the following functions listed below
may not be available.
PAY AT CREDIT LIMIT Determines the way the credit limit is handled.
0... WIN Only the win is paid.
1... WIN + CREDIT The win and the credit is paid.
HOPPER REMAINDER Determines the way that non-cashable credits are handled.
0... TO CREDIT Remaining amounts remain on the CREDIT meter.
1... TO HANDPAY Remaining amounts must be handpaid.
2... CREDIT + HANDPAY Remaining amounts remain on the CREDIT meter. After
pressing the CASH button a handpay of the remaining
amount is offered.
S_MACH_SETUP_PARAMETER_SET2.jpg
HOPPER STRATEGY Determines the way payout is handled when two hoppers are used.
0... HIGH VALUE + RETRY If the first hopper is already empty, the machine switches over to the
second hopper for payout.
1... HIGH VALUE High-value coins are preferred for payout, the remaining amount is
paid out in lower-value coins.
2... BALANCED Wins are paid out with a balanced number of both high-value and
low-value coins.
BILL ACCEPTOR SECURITY Activates/deactivates disabling of the bill acceptor after insertion of
a bill failed.
0... OFF The bill acceptor is never disabled.
1... 10 REJECTED The bill acceptor is disabled after 10 attempts failed.
2... 5 REJECTED The bill acceptor is disabled after 5 attempts failed.
S_MACH_SETUP_GAME_LANG_SET.jpg S_MACH_SETUP_GAME_LANG_SET1.jpg
Press the corresponding buttons or touch the respective fields to set the desired game language.
S_MACH_SETUP_BCACC_SET.jpg S_MACH_SETUP_BCACC_SET1.jpg
BILL ACCEPTOR X Indicates the bill acceptor to which the settings correspond.
CHANNEL Bill channels available.
VALUE Monetary value of the bills accepted via the respective bill channel.
ENABLE Enables/disables the bill channel.
DIRECTION Bills are accepted only if they are inserted in a certain direction (depends on
the used bill acceptor).
S_MACH_SETUP_BCACC_SET2.jpg
COIN ACCEPTOR X Indicates the coin acceptor to which the settings correspond.
CHANNEL Coin channels available.
VALUE Monetary value of the coins accepted via the respective channel.
ENABLE Enables/disables the coin channel.
S_MACH_SETUP_BCACC_SET3.jpg
This page indicates the basic settings of coin paths, if the machine is equipped with more than one coin
acceptor incl. respective hopper. The settings are done via DIP switches on the USB devices belonging to
the coin acceptors and hoppers (before a RAM Clear), (see part 7.3 on page 154 and part 7.4 on page 161)
S_MACH_SETUP_BCACC_SET4.jpg
S_MACH_SETUP_DISPHOPP_SET.jpg S_MACH_SETUP_DISPHOPP_SET1.jpg
S_MACH_SETUP_PRINTER_SET.jpg S_MACH_SETUP_PRINTER_SET1.jpg
INFORMATION
Before you remove the ticket printer from the machine (e.g. for maintenance or repair), you have
to disable it on this page. Otherwise the removal of the ticket printer could cause error messages.
S_MACH_SETUP_TICKET_SET.jpg S_MACH_SETUP_TICKET_SET1.jpg
This page indicates the currently selected network protocol used for payout via the ticket printer
(e.g. TICKET: GSP TICKET). The utilisation of a ticket printer is only supported by IGT and GSP
(see MACHINE SETUP > INITIAL SETUP, features TICKET OUT and TICKET IN on Page 116).
All settings indicated on this page are dependent on market. Some settings are preset by the manufacturer.
Those default settings cannot be modified.
CHANGE TICKET For a situation where the ticket amount does not match the
denomination of the machine (e.g. 1 credit = 1,00), the following ways
of handling can be adjusted:
REJECT If a ticket with an amount of 10,50 is inserted and the denomination
of the machine is 1,00 the ticket will be rejected at once.
PRINT EXCHANGE AT ONCE If a ticket with an amount of 10,50 is inserted and the denomination
of the machine is 1,00 the ticket will be accepted, and 10,00 will be
added to the CREDIT meter. Then the machine automatically validates
and prints out a ticket worth 0,50 (= exchange ticket).
PRINT ALL AT CASHOUT If a ticket with an amount of 10,50 is inserted and the denomination
of the machine is 1,00 the ticket will be accepted, and 10,00 will be
added to the CREDIT meter. The remaining amount of 0,50 will be
stored internally and included at the cashout later on.
TICKET LANGUAGE SOURCE Here you can select, in which language the ticket should be printed.
MACHINE If this feature is enabled, the tickets are printed in the same language as
adjusted in the basic settings of the machine (system language).
PRINTER For special languages like Russian the printer can be loaded with a
special firmware to print tickets in the desired language
(see part 7.14 on page 217).
DATE FORMAT The required date format, which will be printed on the ticket, can be
selected.
HANDPAY RECEIPT If this function is enabled, a handpay receipt is printed out automatically
every time a handpay is performed.
CAUTION
To change the basic settings first perform a RAM Clear (see part 5.7 on page 123). Then press
the corresponding buttons or touchscreen areas to select the desired settings.
S_MACH_SETUP_INITIAL_SET.jpg S_MACH_SETUP_INITIAL_SET01_12.jpg
S_MACH_SETUP_INITIAL_SET02_12.jpg
This page indicates the currently adjusted settings for the current date and time.
LOCAL TIME Indicates the current local time, which is the time used in the machine log files.
TIME ZONE This menu item can be used to set the local time. Usually the local time differs
from UTC in steps of clock hours (UTC +/- 1 to 12 hours). In some countries
the local time may differ from UTC in other steps. In this case the local time h
as to be set manually at the menu item LOCAL TIME.
SUMMERTIME This menu item is used to set the beginning and the end of the country-specific
summertime. The settings can be user-defined, or you can select on of the
default rules (country-specific). The beginning and the end dates of the
summertime settings in accordance with the selected default rule are indicated
under SUMMERTIME STARTS and SUMMERTIME ENDS below. At the end
of the period set for summertime the machine will switch back to the local time
automatically.
SUMMERTIME STARTS: Indicates the date and the time of the beginning of the summertime. This menu
item can be used for manual selection of date and time of the beginning of the
local summertime.
SUMMERTIME ENDS: Indicates the date and the time of the end of the summertime. This menu item
can be used for manual selection of date and time of the end of the local
summertime.
S_MACH_SETUP_INITIAL_SET03_12.jpg S_MACH_SETUP_INITIAL_SET04_12.jpg
If an ethernet network is used, this pages indicates the currently adjusted settings for the network protocol.
NETWORK PROTOCOL Indicates the network protocol (e.g. GT, GSP, GRIPS, etc.).
NETWORK ADDRESS Indicates the network address.
NETWORK OFFLINE Indicates the status of the network security.
LOCK In case of disconnection of the network, the machine is locked and the
message NETWORK SECURITY is displayed on the screen.
NO LOCK In case of disconnection of the network machine will not be locked.
CONTROL If this feature is enabled, several machine settings can be adjusted via the
network server (i.e. to enable coin channels, bill acceptor).
CASHLESS Enables/disables the cashless card system. To use a cashless card
system, this feature has to be enabled.
BONUSING Enables/disables a bonusing system via network (additional winning
option).
TICKET OUT Enables/disables the ticket printer. To use a ticket printer for payout of
credits, this feature has to be enabled (ON), because this requires a
network protocol. The network protocol depends on the country of
installation. For some countries a second network protocol may be
required.
TICKET IN Enables/disables the acception via bill acceptor. For ticket redemption via
bill acceptor this feature has to enabled (ON), because this requires a
network protocol. The network protocol depends on the country of
installation. For some countries a second network protocol may be required
PROGRESSIVE JACKPOT Enables/disables the jackpot control via the network protocol. The
progressive jackpot is triggered depending on a default win combination.
MYSTERY JACKPOT Enables/disables the jackpot control via the network protocol. The mystery
jackpot is triggered by a random process, independent of bets or game
events.
LINK TYPE Indicates the type of network connection (e.g. Standard, Fibre Optics).
CASHLESS TYPE Indicates the type of cashless system (e.g. Standard).
BONUS DISPLAY TYPE Indicates the type of displaying the bonus.
S_MACH_SETUP_INITIAL_SET05_12.jpg
S_MACH_SETUP_INITIAL_SET6_12.jpg S_MACH_SETUP_INITIAL_SET7_12.jpg
S_MACH_SETUP_INITIAL_SET08_12.jpg
S_MACH_SETUP_INITIAL_SET09_12.jpg
S_MACH_SETUP_INITIAL_SET10_12.jpg
S_MACH_SETUP_INITIAL_SET11_12.jpg
This page indicates the basic settings of coin paths, if the machine is equipped with more than one coin
acceptor incl. respective hopper. The settings are done via DIP switches on the USB devices belonging to
the coin acceptors and hoppers (before a RAM Clear) (see part 7.3 on page 154 and part 7.4 on page 161)
S_MACH_SETUP_INITIAL_SET12_12.jpg
S_MACH_SETUP_GAME_SEL.jpg S_MACH_SETUP_GAME_SEL1.jpg
Depending on the machine configuration this page indicates the current configuration of the game selector.
S_MACH_SETUP_GAMES.jpg S_MACH_SETUP_GAMES1.jpg
On this page games can be enabled or disabled. Games, which have been disabled on this page cannot be
selected in the game play mode.
S_CALIBRATION_MENU.jpg
S_CAL_AUDIO_SET.jpg S_CAL_AUDIO_SET1.jpg
Press the respective buttons or touch the respective fields to adjust the sound level of the machine.
S_CAL_TOUCH_SCR_CAL.jpg S_CAL_TOUCH_SCR_CAL1.jpg
S_CAL_TOUCH_SCR_CAL2.jpg S_CAL_TOUCH_SCR_CAL3.jpg
S_CAL_TOUCH_SCR_CAL4.jpg
INFORMATION
Until this moment the RAM Clear may avoided if the machine is powered down before a button is
pressed.
F_35500703.jpg
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
CAUTION
To avoid excessive errors perform the cleaning procedures with recommended frequency. Never
use a water jet to clean the device.
Cleaning
CAUTION
Before cleaning of the bill acceptor the acceptor head has to be dismounted.
CAUTION
Do not use organic solvent like thinner. Do not use abrasive materials.
F_WBA25_Wartung.eps F_UBA_Wartung.eps
Illustr. 6-1 Cleaning of bill acceptor WBA-25-SS2 Illustr. 6-2 Cleaning of bill acceptor UBA
F_Cashflow_Wartung.eps F_CashCode_Wartung.eps
Illustr. 6-3 Cleaning of bill acceptor Cashflow SC83 Illustr. 6-4 Cleaning of bill acceptor CashCode
NOTE
If bill acceptance does not improve after cleaning the sensors may require re-adjusting. Cleaning
towels for the WBA bill acceptor are available from AGI (Cleaning card kit).
ATTENTION
Do not use organic solvent like thinner. Do not use abrasive materials.
To clean the optics inside the coin acceptor take out the coin acceptor.
Carefully open the flight deck on the left-hand side and hold it open (see part 7.3.2 on page 155).
Use a cloth to wipe off the coin runway inside the coin acceptor.
Close the flight deck again.
Insert the coin acceptor into the coin acceptor holder.
Z_Wartung_NRI_G13USB.eps
Illustr. 6-5 Open the flight deck of the coin acceptor NRI G-13
Open the fixing screws of the coin optics board. Be careful not to bend the optics.
1) Optics
To clean the optics inside the coin acceptor take out the coin acceptor. To do so unclick the front cover
and take out the coin acceptor PCB. Clean the optics on the back with compressed air (do not exceed
60 psi). Perform the same operation on the optics located on the back of the coin acceptor. Be careful
not to bend the optics.
2) Thoroughly cleaning
Remove the coin acceptor. Clean the outside of the coin acceptor with a short-hair brush or a cotton bud
and with isopropyl alcohol. Remove the sample coin from the sample coin holder. Clean the outside of
the coin acceptor using a spray-on contact cleaner or a short-hair brush. Replace the sample coin. Insert
the coin acceptor into the coin acceptor holder.
F_MnzprferNRI-G13_ausgebaut.jpg F_MnzprferMC40_ausgebaut.jpg
Illustr. 6-6 Coin optics board NRI-G13 Illustr. 6-7 Coin optics board MC-40
CAUTION
Do not use organic solvent like thinner. Do not use abrasive materials.
NOTE
Make sure that the sensors are adjusted properly and that there are no obstructions in the optical
transmission distance between the transmitter and the receiver.
Description
If the machine has many errors of the main door, clean the door optics with a short-hair brush or a cotton
bud and with isopropyl alcohol. To re-align the optics the fixing screws have to be loosened.
Receiver
Transmitter
F_626CF2_Gehaeusesensor.jpg
Description
The touchscreen should be cleaned at least once a week using a soft cloth and window cleaner. In addition,
the touchscreen requires regular calibration, which will depend on how much it is used but should at lest be
done once a week (see menu item CALIBRATION > TOUCH SCREEN CALIBRATION on page 122).
When calibrating the touchscreen make sure that you are looking at the screen straight from above (from
the players seated position) and are not touching the metal cabinet of the terminal with your body.
Periodic cleaning operations will ensure continued high print quality from the printer.
1) Open the Printer Door. Unlock the locking spring on the left bottom side of the ticket printer retainer and
pull out the ticket printer in forward direction.
2) Open the ticket cover and remove all tickets.
3) Close the ticket cover.
4) Insert the cleaning card into the feed path. The cleaning card will automatically be drawn into the feed
path.
5) Open the ticket cover and then remove the cleaning card by gently pulling it back.
6) Repeat process if necessary.
7) Proceed with ticket loading procedure (see part 7.14 on page 208) resp. on page 215)
CAUTION
Each power up is followed by a short self test. Then the machine is ready for operation.
If this is not the case, check the machine for the following possible error sources.
Function
ON/OFF switch and fuse of the machine.
The power supply is primarily secured at 230 V with two T3A15 inert single-pole fuses. These fuses are
located on the front of the switch module.
Fuses T3A15
Main switch
F_40000094.jpg
Troubleshooting
Check all fuses. However, more details regarding defective line voltages can only be obtained by
measurements with suitable devices. In addition, all connectors have to be checked..
If any defects cannot be repaired, the defective switch module has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F_626CF2_Schaltermodul.jpg
Function
Power distribution (230 V / AC) for the following components:
Switching power supply
Power supply of several components
Fans
Illumination
Troubleshooting
Check all fuses. However, more details regarding defective line voltages can only be obtained by
measurements with suitable devices. In addition, all connectors have to be checked..
If any defects cannot be repaired, the defective power distribution box has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
Fixing screws
F_626CF2_Verteilermodul.jpg
Function
Type: Magic Power MEI-H205
Power supply (24 V / DC) for the following components:
COOLFIRE II backplane
Troubleshooting
Check all fuses. However, more details regarding defective line voltages can only be obtained by
measurements with suitable devices. In addition, all connectors have to be checked.
If any defects cannot be repaired, the defective switching power supply has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
Fixing screws
F_626CF2_Schaltnetzteil.jpg
INFORMATION
Note the insertion direction of the power supply plug of the switching power supply
(see Illustr. 7-5 ). Otherwise the pins of the plug may be damaged.
F_Schaltnetzteil_Stecker.jpg F_Schaltnetzteil_Anschluss.jpg
Function
Type: WBA-25-SS2, UBA, Cashflow SC83, CashCode or compatible.
The bill acceptor is programmed for the respective national currency.
The USB device of the bill acceptor connects the bill acceptor with the COOLFIRE II backplane via
USB cable.
F_626CF2_BNP_USB.jpg
Function
An electronic bill handling device is used for bill validation. The bill acceptor device accepts, validates,
electronically records and stores the banknotes in a bill cashbox.
Troubleshooting
Check the bill acceptor whether it is fixed correctly in its mounting. Check the connectors of the bill
acceptor, the USB device and the COOLFIRE II backplane.
If any defects cannot be repaired, the defective bill acceptor has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
Bill slot
Locking bar
Stacker box
F_WBA25_SS2.jpg
WARNING
Great amounts of money may be inside the stacker box. Remove the stacker only in a safe
surrounding.
F_WBA25_Stackertausch.eps
WARNING
Great amounts of money may be inside the stacker box. Remove the stacker only in a safe
surrounding.
Function
An electronic bill handling device is used for bill validation. The bill acceptor device accepts, validates,
electronically records and stores the banknotes in a bill cashbox.
Troubleshooting
Check the bill acceptor whether it is fixed correctly in its mounting. Check the connectors of the bill
acceptor, the USB device and the COOLFIRE II backplane.
If any defects cannot be repaired, the defective bill acceptor has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
Bill slot
Locking bar
Stacker box
F_UBA_seitlich_rechts.eps
WARNING
Great amounts of money may be inside the stacker box. Remove the stacker only in a safe
surrounding.
F_UBA_Entleeren1/2.eps
WARNING
Great amounts of money may be inside the stacker box. Remove the stacker only in a safe
surrounding.
Z_UBA_Papierstau1.eps Z_UBA_Papierstau2.eps
Function
An electronic bill handling device is used for bill validation. The bill acceptor device accepts, validates,
electronically records and stores the banknotes in a bill cashbox.
Troubleshooting
Check the bill acceptor whether it is fixed correctly in its mounting. Check the connectors of the bill
acceptor, the USB device and the COOLFIRE II backplane.
If any defects cannot be repaired, the defective bill acceptor has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F_Cashflow_Ausbau.eps F_Cashflow_Einbau.eps
1) Open the Main door and disconnect the machine from the mains.
2) Press upwards on the locking bar on the front of the acceptor module and pull out the bill acceptor
(see Illustr. 7-13 left side).
3) Exchange the defective bill acceptor.
4) Pull back the bill acceptor into its retainer until the locking bar engages (see Illustr. 7-13 right side).
5) Switch on the machine and close the Main door.
Bill slot
Locking bar
Stacker box
F_Cashflow_seitlich_re.jpg
WARNING
Great amounts of money may be inside the stacker box. Remove the stacker only in a safe
surrounding.
Z_CashFlow_Stacker1.eps / Z_Cashflow_Stacker2.eps
WARNING
Great amounts of money may be inside the stacker box. Remove the stacker only in a safe
surrounding.
1) Remove the acceptor module from the chassis to open the front sensor area.
2) Open the acceptor module and remove the jammed bills.
3) Re-insert the acceptor module.
Function
An electronic bill handling device is used for bill validation. The bill acceptor device accepts, validates,
electronically records and stores the banknotes in a bill cashbox.
Troubleshooting
Check the bill acceptor whether it is fixed correctly in its mounting. Check the connectors of the bill
acceptor, the USB device and the COOLFIRE II backplane.
If any defects cannot be repaired, the defective bill acceptor has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
Bill slot
Locking bar
Stacker box
F_CashCode_rechts.jpg
WARNING
Great amounts of money may be inside the stacker box. Remove the stacker only in a safe
surrounding.
WARNING
Great amounts of money may be inside the stacker box. Remove the stacker only in a safe
surrounding.
Z_CashCode_Papierstau.eps
INFORMATION
These instructions are only valid for the bill acceptor WBA-25-SS2, because the adjustment of the
bill acceptor UBA is more comprehensive. If an adjustment of the bill acceptor UBA is required,
please contact our Technical Support (phone no. +43 2252 606-300).
The bill acceptor Cashflow SC83 and CashCode are designed not to required calibration.
The adjustment of the sensors is intended to compensate any slight age-related cloudiness of the optical
lenses (black and white adjustment) or any normal wear of the optical sensors. Therefore, the adjustment
procedure described below should be carried out when required.
CAUTION
The adjustment is not a substitute for cleaning the sensor lenses. The sensor lenses should also
be cleaned before each sensor adjustment. The instructions below should be followed strictly.
Description
1) Release the connecting plugs from the WBA (e.g. by pulling out the acceptor unit).
DIP switches
Z_WBA.eps
Z_WBA_Switches.eps
3) Connect the WBA to the power supply (by inserting the acceptor unit into the acceptor frame).
4) The emergency transport motor will first run forward approx. 2 seconds and then briefly reverse.
5) Now the reference paper KS-039 (EDP item no. 075626) can be inserted with the black end in first.
The WBA pulls the paper in automatically and moves it forward and backwards several times.
6) The auto-adjustment is completed once the reference paper has been ejected and the transport motor
has come to a halt. After that, the acceptor requires approx. another 2 - 3 seconds to write the data to
the internal memory chip.
7) Disconnect the acceptor unit from the power supply again and return the DIP switches to their original
status, which will normally be all switches in OFF position.
Z_WBA_Switches1.eps
Function
Type: NRI G-13.mft USB, MC-40 or compatible.
The coin diverter below the coin acceptor sorts the coins either into the hopper or drop box.
The coin acceptor USB device connects the coin acceptor with the COOLFIRE II backplane via USB cable.
If the machine is equipped with an USB coin acceptor, no USB device will be installed.
F_629CF_KeyPanel.jpg
Troubleshooting
Check the coin acceptor whether it is fixed correctly in its mounting. Check the connectors of the coin
acceptor, the USB device and the COOLFIRE II backplane.
1) Open the main door and disconnect the machine from the mains.
2) Check if the coin acceptor is fixed correctly in its mounting.
3) Check the connections of the coin acceptor.
4) Check if the coin diverter can be freely moved between its two positions (if a coin diverter is installed).
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F_629CF2_NRI_Ausbau.jpg
1) Open the main door and disconnect the machine from the mains.
2) Take out the coin acceptor by grabbing it on the upper edge and pull it out from the brackets.
3) Disconnect the plug connectors between machine and coin acceptor.
4) Assemble the coin acceptor in reverse order.
F_629CF2_MC40_Ausbau.jpg
1) Open the Main door and disconnect the machine from the mains.
2) Take out the coin acceptor by grabbing it on the upper edge and pull it out from the brackets.
3) Disconnect the plug connectors between machine and coin acceptor.
4) Assemble the coin acceptor in reverse order.
The coin acceptor NRI G-13 is already programmed for the currency of the country of installation.
Programmed currencies and coins are described on the coin acceptor label. Programming of new coins or
currencies is carried out through the DIP switches on the backside of the coin acceptor.
F_NRI_G13_USB_1.jpg F_NRI_G13_USB_2.jpg
The coin validator has 32 memory slots for coin acceptance which can be assigned up to 32 different coin
types or tokens. These memory slots are termed coin channels. This 32 coin channels are data-managed
in 2 memory blocks each with 16 coin channels (blocks 0 and 1 see label). Only one block can be active at
a time and be used for the coin measurement and for further coin processing.
S2
Z_MnzprferDIL_1.eps
Using the first eight DIL switches of the two switching blocks S1 and S2 on the rear of the coin validator
each of the 16 coin channels or each coin type assigned to a specific coin channel can be inhibited
individually, i.e. this coin type is not accepted for payment on the vending machine.
If all coin types are to be accepted for payment at the vending machine, the DIL switches S1.1-S1.8 and
S2.1-S2.8 of the two switching blocks are in the lower position on OFF. If you want to inhibit a coin channel,
you only need to move the respective DIL switch toward the top to ON.
In addition, it is possible to allocate coins with different measured values but identical coin values to
different coin channels. This is how the coin validator can, for example, accept old and new coins of the
same type.
This function is ideal for storing additionally to the actual currency a second coin combination with
individual interface information (table). For example in case of a currency conversion the actual settings are
deactivated and the new ones are activated. A further application can be if independent from currency an
alternative vending machine interface is selected.
To select memory block 0, move DIL switch S1.10 of the upper switching block to the bottom OFF position,
for memory block 1, move it to the ON position.
Using both switching blocks of the coin acceptor the first 14 of the 16 coin channels or each coin type
assigned to a specific coin channel can be inhibited individually, i.e. this coin type is not accepted for
payment on the vending machine.
Switching block S1
DIL switch OFF ON
S1.1 coin channel 1 enabled disabled S1
S1.2 coin channel 2 enabled disabled
S1.3 coin channel 3 enabled disabled
S1.4 coin channel 4 enabled disabled
S1.5 coin channel 5 enabled disabled
S1.6 coin channel 6 enabled disabled S2
S1.7 coin channel 7 enabled disabled
S1.8 coin channel 8 enabled disabled
Z_Mnzprfer_USB_S1.jpg
Switching block S2
DIL switch OFF ON
S2.1 coin channel 9 enabled disabled S1
S2.2 coin channel 10 enabled disabled
S2.3 coin channel 11 enabled disabled
S2.4 coin channel 12 enabled disabled
S2.5 coin channel 13 enabled disabled
S2.6 coin channel 14 enabled disabled S2
Z_Mnzprfer_USB_S2.jpg
If all coin types are to be accepted for payment at the vending machine, the DIL switches S1.1-S1.8 and
S2.1-S2.6 of the two switching blocks are in the lower position on OFF. If you want to inhibit a coin channel,
you only need to move the respective DIL switch toward the top to ON.
To disable coin channels at the coin acceptor, proceed at follows:
1) Remove the coin acceptor from the machine.
2) Use DIL switches S1.1-S1.8 and S2.1-S2.6 to disable the respective coin channels.
3) Re-insert the coin acceptor.
To select memory block 0, move DIL switch S1.10 of the upper switching block to the bottom OFF position,
for memory block 1, move it to the ON position.
Z_MnzprferUSB_Block0.jpg Z_MnzprferUSB_Block1.jpg
Coin channels can be taught directly via the switching block on the coin validator, i.e. a coin channel is
reassigned a coin type or token without having to remove the coin validator from the vending machine.
For the teaching procedure, coin channels 9 to 16 of the activated memory block are available (S2.1 is
equivalent to coin channel 9, S2.2 is equivalent to coin channel 10, ...S2.8 is equivalent to coin channel 16).
Programmable
Procedure:
coin channels on S2
9 10 . . . . . 16
1) Set all DIL switches 1-10 of the lower switching block (S2)
toward the bottom to OFF.
2) Set DIL switch S2.9 toward the top to ON. Now the
device is in teach mode to teach the coin channels.
Now you can save the measured values generated by the inserted coins in either a normal (a) or a wide (b)
acceptance band. A wide acceptance band is only an appropriate choice when you only have a limited
selection of coins at your disposal for the purpose of teaching tokens and would still like to program greater
tolerance limits.
5b) Set DIL switch S2.10 toward the top to OFF. The acceptance band has been widened.
Now you can set DIL switch S2.9 toward the bottom to OFF.
6b) Set DIL switch S2.1-8 (here: S2.1) and S2.10 for the normal operating mode.
Successful saving is signalled by the acceptance gate attracting once, an error when saving is indicated
by the acceptance gate attracting twice, if, for example, the acceptance band of the coins inserted and an
acceptance band of an already programmed coin channel overlap.
To abort the operation, first set the DIL switch of the respective coin channel (here: S2.1) as well as
DIL switch S2.10 and then DIL switch S2.9 toward the bottom to OFF.
In case the acceptance gate gives an acoustic signal twice, the following reasons could be possible:
If a coin or token could not be programmed the existing values remain stored in any case.
Acceptance band:
In order to reject false coins reliably, frequently for one coin type, in addition to the normal coin channel,
channels with a narrow or even very narrow acceptance band are set up. The limit values of these coin
channels are closer to one another so that false coins with similar measured values are rejected. Narrow
and very narrow coin channels, however, also possess a lower acceptance rate.
If a normal coin channel and a narrow coin channel have been programmed on the coin validator for one
coin type, the normal coin channel must be inhibited as described above in order to activate the narrow coin
channel. If both channels are activated, the wider acceptance band of the normal coin channel is used. If a
coin type is to be inhibited, both coin channels must be inhibited.
Casino variant:
The accepted coin sensors are located in front of the cash coin outlet and check whether a coin is directed
into the cash-box. By default a coin signal is only sent to the machine when the accepted coin sensors
establish that a coin is being accepted and directed into the cash-box. To speed up coin acceptance on the
Casino variant, the coin signal is sent before the coin passes the accepted coin sensors.
Consequently the acceptance gate of the coin validator is easier to tamper with, e.g. with an inserted coin
attached to a string. The Casino variant cannot utilise the accepted coin sensors.
If you have been operating your G-13.mft as standard model and would now like to use it as a Casino
model, you can easily convert the device by means of the upper switching block:
Set DIL switch S1.9 of the upper switching block S2 toward the top to ON. The device now operates as a
Casino model with quick coin acceptance of five to six coins per second.
Function
Type: Universal hopper MK-IV USB or compatible.
Storage of coins inserted by means of a diverter control system and payout of the wins.
Troubleshooting
Check if the hopper and the connectors are fixed correctly in their mounting. Check if the hopper is pushed
all the way in and if its is connected to the multi interface. In addition, check if a coin is stuck and if the
hopper needs cleaning.
If any defects cannot be repaired, the hopper has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F_626CF2_Hopper.jpg
1) Open the main door and disconnect the machine from the mains.
2) Remove the hopper cover.
3) Take out the hopper from the machine in direction of the arrow.
4) Exchange the hopper.
5) Assemble in reverse order.
Hopper high-level:
Two contact plates are located at the top inside the hopper. When the high level of the hopper is reached,
i.e. the two contact plates are touched, another 10 coins are diverted to the hopper. All coins inserted
afterwards are diverted to the drop box by means of the coin diverter system, see part 5.6.8 on page 111,
MACHINE SETUP > DISPENSER/HOPPER SETUP.
Function
Type: 1 x 21,6 TFT (upper monitor), 1 x 21,6 TFT touchscreen (lower monitor)
The monitors show the game play, the error messages and the audit system.
Troubleshooting
Check if the monitors and the connectors of the cables are fixed correctly in their mounting.
If any defects cannot be repaired, the defective monitor has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
INFORMATION
After a new monitor unit has been installed, the touchscreen must be calibrated.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F626CF2_MON_unten1.jpg F626CF2_MON_unten2.jpg
DANGER
Do not touch circuit board. High voltage!
4) Grab the monitor with both hands and take it out from its upper retainer.
5) Exchange the defective monitor.
6) Assemble in reverse order.
F_626CF2_MON_oben1.jpg F_626CF2_MON_oben2.jpg
DANGER
Do not touch circuit board. High voltage!
5) Grab the monitor with both hands and take it out of its retainer.
6) Exchange the defective monitor.
7) Assemble in reverse order.
Touchscreen controller
F_Monitor20z.jpg / F_TSCR_Controller.jpg
Function
The touchscreen controller controls the navigation of the machine by touching the monitored touchscreen
fields on the lower screen.
Troubleshooting
If the touchscreen does not react to finger tips, a reset of the entire terminal should be carried out. Check
the voltage connection of the controller. Also check whether the green LED on the controller is on, emitting
light at medium intensity, and whether it glows with high intensity (glowing brightly) when touchscreen
is operated. If this not the case, the entire monitor unit (monitor + touchscreen + controller) should be
exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F_Monitor20z.jpg / F_TSCR_Contr_Detail.jpg
INFORMATION
After a new monitor unit has been installed, the touchscreen must be calibrated.
Function
Game control and drive of the components. The main electronics of the machine consists of the
COOLFIRE II motherboard and several components. The security switch lock is located on the front side
of the main electronic unit COOLFIRE II, between the two grips, and is responsible for the storing of the
accounting data. It is strictly prohibited to use a bridge connector for this switch (this might result in data
loss).
INFORMATION
When pushing in the main electronic unit COOLFIRE II make sure that the connectors lock in
correctly to the COOLFIRE II backplane.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
Connection to backplane
Kernel module
DIP switch
Connection of
USB dongle
(game selector)
EEPROM
VGA cards
Dynamic Connection of
memory game software
F_35500697.jpg
Connection to backplane
When pushing in the main electronic unit the connectors lock in correctly to the backplane.
DIP switch
The DIP switch is used to perform a RAM Clear. How to perform a RAM Clear see part 5.7 on page 123.
EEPROM
The configuration of the machine is stored in a serial EEPROM.
VGA cards
For graphic cards there are two extension slots available. Each graphic card controls up to two monitors,
this means that up to four monitors are supported by the main electronic unit. The connectors for the
monitors are located on the COOLFIRE II backplane.
Dynamic memory
This memory module is used as the main storage which contains the currently running gaming program.
Kernel modules
Both 80 pins SIMM sockets are provided for the flash memory SIMM modules to be plugged in. One of
these sockets is used for the system software, the second socket is reserved for future extensions.
F_CF2_USB_Dongle.jpg
Volume control
Use these buttons to adjust the volume of the acoustic signals of the machine.
Reset
The reset function resets the COOLFIRE II motherboard to its initial state and restarts the gaming program.
Troubleshooting
If the displayed error messages of the COOLFIRE II motherboard (main electronic unit) cannot be cleared,
the main electronic unit COOLFIRE II has to be exchanged.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F_626CF2_MainboardAusbau.jpg
INFORMATION
After the components have been exchanged, a RAM Clear may be required
(see part 5.7 on page 123).
notch
F_623CF2_EEPROM_Sockel.jpg
Function
The backplane achieves the following functions:
1) Voltage supply for the COOLFIRE II motherboard and the peripheral equipment.
2) Transmission of the complete communication between the COOLFIRE II master processor and all
peripheral devices inside the machine.
The communication between the peripheral equipment and the USB interface may be realised with an
independent USB device for each peripheral unit.
INFORMATION
When pushing in the main electronic unit COOLFIRE II make sure that the connectors lock in
correctly to the COOLFIRE II backplane.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
J25
J12
J27
J14 J35 J29 J11 J30 J10 J33 J9 J3 J8 J4 J37 J7 J38 J2 J1 J34 J23
J1, J13, J29, J30, J31, J32, J33, J34, J35, J36, J37, J38, J172 - USB power supply connector
J2, J7, J8, J9, J10 - female USB-Buchse
J3 - COM 0
J4 - Ext MB detect
J5 - VGL 1 (COOLFIRE II motherboard J1)
J6 - VGL 2 (COOLFIRE II motherboard J2)
J11 - Ethernet
J12 - Door Logger 2
J14 - Add network card
J15 - Debug
J16 - COM 2
J17 - COM 3
J19, J20 - Loudspeaker
J22 - VGA2-A
J23 - Power supply connector
J25 - VGA1-A
J26 - Power
J27 - Door Logger 1
J40 - VGA1-B
J41 - VGA2-B
J42 - Subwoofer
J43 - COM 1
J183 - Temperatur sensor
LED
D25
35500685_P643_1_Detail3.jpg
+24V DC input for +5V DC USB backplane & +24V DC COOLFIRE II motherboard:
Fuse F1 blade fuse 3A
LED D3 +24V DC LED green OK
LED red not OK
LED D25 +5V DC LED red OK
LED off not OK
LED D36
LED D6
LED D17
35500685_P643_1_Detail6.jpg
Connector J1, J13, J29, J30, J31, J32, J33, J34, J35, J36, J37, J38, J172
USB Power supply connector (4 pin Mini Fit Jr. header)
PIN FUNCTION
01 +24V_USB
02 +12V_EX1
03 GND
04 GND
PIN FUNCTION
A1 +5V_Dx_Dy B1 B4
B4
A2 BP_D-x
A3 BP_D+y A1 A4
A4 GND_Dx_Dy
USB_dual.eps
B1 +5V_Dx_Dy
B2 BP_D-y
B3 BP_D+y
B4 GND_Dx_Dy
Connector J3
COM 0 (8 pin Mini Fit header)
PIN FUNCTION
01 +5V_EX2
02 GND
03 +12V_EX1
04 GND
05 TXD1
06 nRTS1
07 RXD1
08 nCTS1
Connector J4
Ext MB detect (2 pin lock header)
PIN FUNCTION
01 CF_LOCK2
02 CF_LOCK1
Connector J5
VGL 1 (96 pin DIN 41612 female connector)
PIN FUNCTION
01 SAOUT1+
02 SAOUT1-
03 SAOUT2+
04 SAOUT2-
Troubleshooting
If any defects occur, check whether all connectors are fixed correctly on the COOLFIRE II backplane.
If any defects of the COOLFIRE II backplane cannot be repaired, the defective part has to be exchanged.
If any defects occur afterwards, the complete backplane has to be exchanged.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F_626CF2_Backplane.jpg
Function
The key panel module consists of a micro processor, which reads-in the status of all buttons and switches
of the machine and illuminates the corresponding lamps.
USB connection
Power supply to the backplane
DIP switch
Lamps, buttons,
door switches and
key switches
F_CF2_KeyPanelModul_P562.jpg
The connection between COOLFIRE II backplane and key panel module is realized by an USB interface.
The key panel module and the lamps are supplied with power by the plug power supply. The DIP switch is
used to select the module address in case of using further modules.
Troubleshooting
If any defects occur, check whether all connectors are fixed correctly to the key panel module.
If the defect cannot be repaired, the key panel module has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F_626CF2_KeyPanel.jpg
F_626CF2__Topper.jpg
Troubleshooting
If any defects cannot be repaired, the defective top light has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
Function
The top light indicates the different status of operation (jackpot, error, service, etc.)
Novomatic Standard
Blue is on:
The SERVICE button has been pressed.
Green is flashing:
A limit has been reached.
After the handpay has been finished the lamps stop flashing.
Red is on:
Error - the machine is not ready for play.
The error message is shown on the screen (see part 4.1 on page 17).
Red is flashing:
The main door or the Door-in-Door system is open.
Yellow is flashing:
The SERVICE button has been pressed.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F_804CF2_Topper_back.jpg
F_CS_LT_Teile.jpg
Illumination sign
F_626CF2_BNP_Bel1.jpg
Function
LED illumination circuit board, 24 V DC
Troubleshooting
If any defects cannot be repaired, the defective bill acceptor illumination has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
The bill acceptor illumination is located on a circuit board inside the main door.
Fixing screws
Circuit board
F_626CF2_BNP_Bel2.jpg
F_626CF2_Tastenpult.jpg
Function
They key illumination shows the active buttons during game playing. If the machine is not equipped with a
touchscreen, the functions of the audit menu are activated via the respectively illuminated buttons.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
Interlock
F_623CF2_Lampensockel.eps
1) Open the main door and disconnect the machine from the mains.
2) Turn the lamp base of the defective lamp in direction o the arrow and pull it down.
3) Exchange the defective lamp, press the base into the bracket, switch on the machine and close the
main door.
Door-in-Door sign
F_626CF2_DiD_zu.jpg
Function
Fluorescent tube F15 W / 133, Starter FS-11, 4-80 W for 220 - 240 V
Troubleshooting
If any defects cannot be repaired, the defective Door-in-Door illumination has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
Fluorescent tube
F_626CF2_DiD_offen.jpg
The starter for the fluorescent tube is located inside the machine down left at the housing.
F_626CF2__Topper.jpg
Function
LED illumination circuit board (15 x LED RGB), 24 V DC
Troubleshooting
If any defects cannot be repaired, the defective square top frame illumination has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F_626CF2_Bel_NOVOSUPERVISION.jpg
Function
These mechanical meters represent the respective values of the machine accounting. Because of the
variety of country-specific configurations the following illustration shows the Novomatic Standard as an
example.
Troubleshooting
Check the connectors of the meter unit. If an error message is triggered by a malfunction or non-activation
of individual meters the device must be removed from operation and the meters circuit board must be
exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F_626CF2_Zaehlwerke.jpg
Door optics
(receiver)
Door optics
(transmitter)
F_626CF2_Gehaeusesensor.jpg F_804CF2_Tuersensor.jpg
Illustr. 7-56 Position of the door optics (receiver) Illustr. 7-57 Position of the door optics (transmitter)
Function
The door optics monitors the openings and closings of the main door.
Troubleshooting
Check the connectors of the optics for any damages.
If any defects cannot be repaired, the defective circuit board has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
Plug connection
Fixing screws
F_626CF2_Tuersensor.jpg
F_626CF2_Gehausesensor.jpg
7.13 Loudspeakers
Function
Type: 2 x broad band loudspeakers oval (8 Ohm, 10 W), in the main door.
1 x HiFi bass loudspeaker 16 cm (8 Ohm, 40 W), behind the bill acceptor.
The loudspeakers are used for acoustic output of game sounds and also audio warnings in case of any
errors.
Troubleshooting
Check the connectors of the loudspeakers.
If any defects of the loudspeakers cannot be repaired, the defective loudspeaker has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
F_626CF2_Lautstaerke.jpg
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
F_626CF2_Lautsprecher.jpg
Bass loudspeaker
Fixing screws of
the bill acceptor
retainer
F_626CF2_Basslautsprecher.jpg F_626CF2_Schaltermodul.jpg
Illustr. 7-62 Exchange of the bass loudspeaker Illustr. 7-63 Bill acceptor retainer
Function
The player can have remaining credits printed on a ticket by pressing the CASH button on the device. The
ticket can be redeemed at the cash desk.
Troubleshooting
Check whether the printer is fixed correctly in its mounting.
Test print:
Switch to the audit menu item DIAGNOSTIC > PRINTER TEST (see on page 95) to print a test ticket.
CAUTION
A test print without paper in the printer may damage the thermal print head.
If any defects cannot be repaired, the ticket printer has to be exchange or may be disabled to continue
the operation of the game without ticket printer. To do so disable the ticket printer in the audit menu item
MACHINE SETUP > PRINTER SETUP (see on page 112). In further consequence, the defective ticket
printer has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
Ticket printer
F_626CF2_TP.jpg
CAUTION
To avoid damages of the mouthpiece by inserting the ticket printer first insert the mouthpiece into
the ticket printer retainer carefully. After this, the complete printer unit can be inserted.
The printer has two ways to remove unused tickets from the printer mechanism assembly:
A) The first way is to release the ticket cover by lifting and rotating backwards, this will relieve pressure to
the platen and tickets can be removed. This also will allow an opening that provides space to clean the
print head or to check the printer for jams.
B) The second way is to use the feed button, which will feed out tickets from within the printer
mechanism assembly.
FEED
READY
PAPER
OPEN
FAULT
Loading tickets
When loading a new ticket stack, make sure that there is power to the printer. The printers ticket tray is
integrated with a guide to direct the ticket into the printer mechanism.
F_Epic950_refill1.eps F_Epic950_refill2.eps
The status LED report the status of the printer whenever power is present.
FEED
READY
PAPER
OPEN
FAULT
F_CS_EPIC950_frei.eps / Z_Epic950_Statusanzeige.eps
LED
CONDITION
READY PAPER OPEN FAULT
Printer ready ON - - -
Ticket cover open ON - ON -
Chassis open ON - BLINK -
Ticket out ON ON - -
Ticket low ON BLINK - -
Paper jam ON - - BLINK
Troubleshooting
Firmware upgrade
Before performing a firmware upgrade please contact the Technical Support at AGI
(phone no. +43 2252 606-300).
Occasionally the printer can require a firmware upgrade. For this purpose the printer feature a firmware
download port.
FEED
READY
PAPER
Firmware und graphics
OPEN
download port
FAULT
Z_Epic950_Statusanzeige.eps / F_Epic950_Firmware.eps
Upgrade procedure
1) Open the main door and disconnect the machine from the mains.
2) Unlock the locking spring on the left bottom side of the ticket printer retainer and pull out the ticket
printer in forward direction.
3) For the upgrade procedure the printer needs tickets. If necessary, load a new ticket stack.
4) Connect the printer to the PC by using the download cable (download port).
5) Open the ticket cover.
6) Apply power to the printer by switching on the machine, while holding the FEED button on the printer.
The READY LED will be blinking and the FAULT LED should be on solid.
7) Next run the firmware download program and select the proper communications port.
8) Slide the serial performance slider to the right until 115200 baud (do not select higher rates). Quit
possible warning messages by pressing OK.
7
8
F_Epic950_Firmware1.eps
F_Epic950_Firmware2.eps
F_Epic950_Firmware1.eps
10 11 12
10) Press the Get printer information button, this should show information in the windows below the
button.
11) Next press the Select file button and select the required firmware download file.
12) Confirm with Download now to start the firmware upgrade procedure.
13) When the download is finished a message is displayed on the screen.
14) Close the ticket cover.
15) Disconnect the download cable from the printer.
16) Slide the printer back into the machine and disconnect the machine from the mains.
17) Switch on the machine again.
18) Now an automatic test ticket is printed, which shows the new configuration.
19) The printer is now ready for operation.
20) Close the main door.
Function
The player can have remaining credits printed on a ticket by pressing the CASH button on the device. The
ticket can be redeemed at the cash desk.
Troubleshooting
Check whether the printer is fixed correctly in its mounting.
Test print:
Switch to the audit menu item DIAGNOSTIC > PRINTER TEST (see on page 95) to print a test ticket.
CAUTION
A test print without paper in the printer may damage the thermal print head.
If any defects cannot be repaired, the ticket printer has to be exchange or may be disabled to continue
the operation of the game without ticket printer. To do so disable the ticket printer in the audit menu item
MACHINE SETUP > PRINTER SETUP (see on page 112). In further consequence, the defective ticket
printer has to be exchanged.
CAUTION
Usually errors in the electronics can only be handled by an expert. The exchange of parts is the
quickest way to perform a repair if this is eventually necessary. If no spare parts are at hand,
make use of our technical support and send us the defective electronic part together with a short
error description.
DANGER
Before starting any maintenance work make sure, that the machine is disconnected from the
mains by pulling the power plug out of the socket.
CAUTION
There are static-sensitive parts inside the machine which could be damaged by electric discharge.
Ground yourself by touching a ground strap inside the machine to neutralize electric charges
before changing or maintaining inner parts.
Ground straps inside the machine are marked with yellow stickers as shown beside.
Ticket printer
F_626CF2_TP.jpg
CAUTION
To avoid damages of the mouthpiece by inserting the ticket printer first insert the mouthpiece into
the ticket printer retainer carefully. After this, the complete printer unit can be inserted.
The printer has two ways to remove unused tickets from the printer mechanism assembly:
A) The first way is to release the ticket cover by lifting and rotating backwards, this will relieve pressure to
the platen and tickets can be removed. This also will allow an opening that provides space to clean the
print head or to check the printer for jams.
B) The second way is to use the feed button, which will feed out tickets from within the printer
mechanism assembly.
Ticket cover
READY
PAPER
F_GEN2_Abdeckung.eps OPEN
FAULT
FEED
Feed button
F_GEN2_offen.eps
When loading a new ticket stack, make sure that there is power to the printer. The printers ticket tray is
integrated with a guide to direct the ticket into the printer mechanism.
F_GEN2_Refill1.eps F_GEN2_Refill2.eps
Status LED
READY
PAPER
OPEN
FAULT
FEED
F_GEN2_Gesamt_leer.eps / Z_GEN2_Statusanzeige.eps
LED
CONDITION
READY PAPER OPEN FAULT
Printer ready BLINK - - -
Ticket out - ON - -
Ticket cover open - - ON -
Missing black label - ON - -
Paper jam ON - - BLINK
Troubleshooting
Before performing a firmware upgrade please contact the Technical Support at AGI
(phone no. +43 2252 606-300).
CAUTION
To run a firmware upgrade procedure make sure that the program FLI Downloader V2000016 (or
a later version) is installed on the PC. The firmware file and the corresponding slf-template-files
must be located in the same folder. The printer must be loaded with tickets.
F_GEN2_Firmware1.eps
4) Click the Preferences toolbar button. The Auto Download Preferences dialogue displays.
F_GEN2_Firmware2.eps
6 7
5) Select the communication port to which the printer is connected. Click the Apply button to confirm.
6) Click the Select Firmware button to set up the firmware.
7) Open the firmware file. The Auto Download Preferences dialogue updates to display the version
number of the selected firmware file. Click the Save Preferences toolbar button to save the preferences
and use them each time you access the download utility.
8) Click the Back to Prior button to return to the main window of the download utility.
9) To start the firmware upgrade procedure, click the Start Download button. The state area of the main
window updates to display the status of the download in progress.
state
process indicator
F_GEN2_Firmware3.eps
INFORMATION
Do NOT power down the machine or disconnect the cable from the PC during this process.
10) After the printer downloading is completed, the printer prints a test ticket showing the firmware version
and ticket package. Compare the firmware version with the version displayed on the screen. If the
version numbers match, the download was successful.
firmware version
F_GEN2_Firmware6.eps
11
11) Click the Abort Download button. Click anywhere in the state area of the main window to view the
status of the printer download.
F_GEN2_Firmware5.eps
12) Disconnect the printer cable from the PC and connect the cable to the backplane.
13) Switch off and on the machine. The printer is now ready for operation.
14) Close the main door.
Table of illustrations
Illustr. 2-1 Machine dimensions NOVOSUPERVISION (in mm)........................................................................ 9
Illustr. 2-2 Operating elements NOVOSUPERVISION..................................................................................... 10
Illustr. 2-3 Description of Components NOVOSUPERVISION......................................................................... 11
Illustr. 2-4 Block diagram NOVOSUPERVISION.............................................................................................. 13
Illustr. 3-1 Drilling jig............................................................................................................................................ 15
Illustr. 3-2 Main switch......................................................................................................................................... 16
Illustr. 3-3 Error display........................................................................................................................................ 16
Illustr. 4-1 Attendant keyswitch for error handling................................................................................................ 17
Illustr. 4-2 Internal error - Screenshot.................................................................................................................. 18
Illustr. 4-3 Error message - Explanation of elements........................................................................................... 18
Illustr. 5-1 Position of DIP switch 1.................................................................................................................... 123
Illustr. 6-1 Cleaning of bill acceptor WBA-25-SS2............................................................................................. 126
Illustr. 6-2 Cleaning of bill acceptor UBA........................................................................................................... 126
Illustr. 6-3 Cleaning of bill acceptor Cashflow SC83.......................................................................................... 126
Illustr. 6-4 Cleaning of bill acceptor CashCode.................................................................................................. 126
Illustr. 6-5 Open the flight deck of the coin acceptor NRI G-13......................................................................... 128
Illustr. 6-6 Coin optics board NRI-G13............................................................................................................... 129
Illustr. 6-7 Coin optics board MC-40.................................................................................................................. 129
Illustr. 6-8 Cleaning of the door optics (receiver)............................................................................................... 130
Illustr. 6-9 Cleaning of the door optics (transmitter)........................................................................................... 130
Illustr. 7-1 Switch module with fuses.................................................................................................................. 133
Illustr. 7-2 Dismounting of the switch module.................................................................................................... 134
Illustr. 7-3 Dismounting of the power distribution box........................................................................................ 136
Illustr. 7-4 Dismounting of the switching power supply...................................................................................... 138
Illustr. 7-5 Dismounting of the switching power supply...................................................................................... 138
Illustr. 7-6 Bill acceptor USB device................................................................................................................... 139
Illustr. 7-7 Components WBA-25-SS2............................................................................................................... 141
Illustr. 7-8 Collecting bills WBA-25-SS2............................................................................................................. 141
Illustr. 7-9 Removing jammed bills WBA-25-SS2.............................................................................................. 142
Illustr. 7-10 Components UBA............................................................................................................................. 144
Illustr. 7-11 Collecting bills UBA........................................................................................................................... 144
Illustr. 7-12 Removing jammed bills UBA............................................................................................................. 145
Illustr. 7-13 Exchange of the bill acceptor Cashflow SC83.................................................................................. 147
Illustr. 7-14 Components Cashflow SC83............................................................................................................ 147
Illustr. 7-15 Collecting bills Cashflow SC83......................................................................................................... 148
Illustr. 7-16 Removing jammed bills Cashflow SC83........................................................................................... 148
Illustr. 7-17 Components CashCode.................................................................................................................... 150
Illustr. 7-18 Collecting bills CashCode................................................................................................................. 150
Illustr. 7-19 Removing jammed bills CashCode................................................................................................... 151
Illustr. 7-20 Acceptor unit of the bill acceptor....................................................................................................... 152
Illustr. 7-21 Coin acceptor USB device................................................................................................................ 154
Illustr. 7-22 Exchange of the acceptor NRI G-13.mft........................................................................................... 155
Illustr. 7-23 Exchange of the acceptor MC-40..................................................................................................... 156
Illustr. 7-24 Programming of the coin acceptor NRI G-13.mft USB..................................................................... 156
Illustr. 7-25 DIL switches on the coin acceptor.................................................................................................... 157
Illustr. 7-26 Switching block S1 - DIL switches.................................................................................................... 158
Glossary
Definition of terms
A Animation display
Audit key
Device to show game animation.
= Attendant Key. A key that allows service staff to access certain data of
the machine and make adjustments.
Audit menu = Main Menu of the terminal to adjust various parameters of the machine
and to view the machine's accounting data.
B Backplane A board which contains the connection sockets and plug connections to
which additional electronic devices, boards or cards can be attached if
required.
Barcode A barcode is a sequence of vertical lines of varying widths representing
binary data (ticket).
Bill acceptor Device used for checking and collecting or denying banknotes or printed
tickets.
Bill acceptor channel The bill acceptor has various software channels, which are used for
recognition of different bills. Each channel is programmed for a single type
of bill.
BIOS Abbr.: Basic Input Output System. In the BIOS, settings are made for
basic hardware components including hard disk and keyboard.
Black box A system for logging accounting transactions in an external device.
Booksize PC Personal computer in DIN A4 format. Manages all functions of the the
machine. A keyboard can be connected for inputting data.
C Calibration
Camera
Function used to set the display precision for touchscreens.
The camera transmits live images (for example of the Roulette wheel) to
each terminal and to the plasma monitor (Animation Display) in real time.
Cancel credit Equivalent to handpay. The credit is cancelled from the machine, and is
paid out by the operator or attendant.
Coin acceptor Device for examination or rejection of coins.
Coin channel The coin acceptor has various software channels, which are used for
recognition of different coins. Each channel is programmed for a single
type of coin.
COM Abbr.: Communications Port; this is a serial interface.
CPU Abbr.: Central Processing Unit; refers to the central processor component
that performs all the calculations.
CRC Abbr.: Cyclic Redundancy Checking; this is a method of detecting errors
in data flows.
Credits Deposit, gaming currency.
CRT Abbr.: Cathode Ray Tube; refers to monitors where the image is produced
by scanning a fluorescent surface (tube monitor).
F Flash ROM Abbr.: Flash Read Only Memory; the information in a Flash ROM can
only be read. The Flash ROM contains software that allows the device to
reboot whenever powering up. Information in the Flash ROM is not lost
when the machine is powered down. The Flash ROM does not have any
battery supply.
G Gamble function Game function to double wins. This function is embedded in the game,
and is accessed during present phases of the game.
Ground strap Metallic, non-insulated, electrically conductive part that is used to balance
electrical potential.
H Handpay Manual pay-out of credits and/or winnings by the attendant after pressing
the HANDPAY button.
Hard disk drive (HDD) A drive storing data on one or more disks using platters covered with
magnetisable material and providing random access.
Hopper Coin dispensing device receiving and storing coins for pay-out.
HUB Network distributor; device allowing several PCs to communicate with
each other, i.e. several PCs (terminals) can use data from one Server.
I ISA Abbr.: Industry Standard Architecture; refers to the slot within the PC into
which the ISA card (PC card) plugs.
IP Abbr.: Internet Protocol; refers to a messaging protocol in TCP/IP which is
responsible for addressing and sending TCP packages in the network.
J Jackpot Fund of non-distributed insertions in gaming; the Jackpot grows until one
player reaches the required win criteria.
L LAN Abbr.: Local Area Network; a local network of devices which are
distributed over a relatively limited area and which are connected with
each other through communication lines for the exchange of data.
LED Abbr.: Light Emitting Diode; light source based on semiconductor
technique. Features high mechanical rigidity and an extremely long life.
LPT Abbr.: Line Printer; a parallel interface for the printer.
M MAC Abbr.: Media Access Control; refers to the worldwide unique serial
number of the network component which is stored on the network card.
Main power supply Power supply that provides voltage for the consuming devices.
Mechanical meters Mechanical devices for automatic counting of continuous, uniform
activities such as coin insertions, remotes or wins.
Modem A modem (Modulator/Demodulator) enables transmission of digital data
from the computer via an analogue telephone network.
Modular power supply Complete power supply unit; consisting of main power supply unit and
switching power supply.
Motherboard, mainboard This is a physical assembly of fundamental circuits and components. On
a typical motherboard the circuits are imprinted or fixed on a hard, planar
surface. It also contains all important software components.
R Raid system The Raid System provides additional security by writing data to two hard
disks at the same time, i.e. the system always creates a back-up copy.
RAM Abbr.: Random Access Memory; this is the temporary, writable memory
within the computer, in which the operating system, applications and data
actually used are stored in a way that the processor can quickly access
them. RAM arrays are cleared whenever the system is powered down.
Real time clock This is an electronic clock within the computer that continues working
after the machine has been powered down and therefore displays the
correct time after powering up again.
Reel interface Device for triggering and supplying the reels.
Reference coin Coin used to verify inserted coins. The sample coin is inserted into the
coin comparator to check the validity of inserted coins.
Remote A function that permits inserting credits to the machine when using the
audit key.
Reset This function is used to clear the whole machine software. All bookkeeping
statistics and all user-specific settings are cleared and set to Zero or to
their default values.
ROM Abr. for: Read Only Memory; A type of memory that can be read but not
written in normal operation. Special techniques are required to initialize
the contents of a ROM, which are usually considered permanent and is
powered by a small long-life battery.
Roulette wheel The mechanical Roulette wheel is used to determine the winning numbers
in Novo Multi-Roulette games.
Router Device used as a DHCP Server between the Novo Unity Server and the
terminals, as a firewall against Internet security threats and as a network
distributor.
S Scanner
Sorter
Device to scan tickets issued from the ticket printer.
Coin deviator; depending on the position of the sorter, coins are collected
in the hopper or in the cashbox.
Switching power supply Power supply that provides voltage for the logic area.
SIMM Abbr.: Single In-line Memory Module; a SIMM consists of several
RAM chips or Flash ROMs on a small circuit board. This board is
attached to the motherboard. The more RAM a computer possesses, the
less frequently it is necessary to access secondary memory.
Stand-by Sleeping mode, into which the machine changes when no game is being
played.
T Test switch Used for calling the Test Menu. The test switch is located inside the
machine.
TCP/IP Abbr.: Transmission Control Protocol/Internet Protocol; refers to a
connection-oriented Internet protocol. TCP/IP encompasses the rules
which determine how computers exchange data.
TFT Thin film transistor; a liquid crystal monitor. Every bitpoint is driven by a
transistor. Best resolution results are obtained with TFT displays.
TFT/LCD monitor Abbr.: Thin Film Transistor - Liquid Crystal Display; monitor display used
in the terminals, Game Servers and the Novo Unity Server.
ticket printer Device that prints credits and winnings onto a ticket that can be
redeemed at the cash desk.
Token Credit coin, used instead of money during games.
Top light Notification light on top of the device displaying different operating
statuses.
Touchscreen Display with sensor fields; the control of certain functions results from
touching the screen.
U USB Abbr.: Universal Serial Bus; a serial interface used to connect devices
with the logic unit.
UPS Abbr.: Uninterruptible Power Supply; UPS provides uninterruptible and
undisturbed AC voltage within defined tolerance (battery).
V Validation number A generated coded number that verifies the authenticity of a printed ticket
(barcode).
WAN Abbr.: Wide Area Network; refers to a communication network which
connects geographically distant devices.
WBA Abbr.: World Bill Acceptor; refers to a certain make of bill acceptor.
Annex
EG-Declaration of Conformity