MonsterRejects QuickStart PDF
MonsterRejects QuickStart PDF
MonsterRejects QuickStart PDF
REALM CARDS
EACH PLAYER DRAWS A CARD FROM THE DECK. HIGHEST VALUE GOES FIRST (CHAOS CARDS
COUNT AS 0). IN CLOCKWISE ORDER, EACH PLAYER DRAWS 8 CARDS FROM THE DECK.
AT THE BEGINNING OF A PLAYERS TURN, THAT PLAYER CAN PLAY A CHAOS CARD AND
FOLLOW ITS INSTRUCTIONS. EVEN IF THE PLAYER HAS PLAYED A CHAOS CARD, THE PLAYER
MUST STILL PLAY A REALM CARD ON THE PLAY PILE.
GAME DECK
CHAOS CARDS
GRAVEYARD
(DISCARD PILE)
ANY CARDS
OF MATCHING
VALUE
SAME REALM
OF HIGHER
VALUE
YOU CAN PLAY MULTIPLE CARDS AT ONCE IF THEY ARE THE SAME VALUE.
IF YOU ARE UNABLE TO PLAY A REALM CARD, YOU MUST DRAW A CARD FROM THE DECK.
IF YOU STILL CANNOT PLAY A REALM CARD AFTER DRAWING, YOU MUST PASS AND YOUR
TURN ENDS.
THE FIRST PLAYER TO DISPOSE OF ALL CARDS IN THEIR HAND, WINS THE GAME.
NOTE: YOU CAN ONLY WIN BY PLAYING YOUR FINAL CARD AS A REALM CARD. IF A CHAOS
CARD IS YOUR LAST CARD, YOU WILL STILL HAVE TO DRAW A CARD FROM THE DECK TO
PLAY A REALM CARD ON THE PILE.