Alter 2012
Alter 2012
Alter 2012
Service Science
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SERVICE SCIENCE
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http://dx.doi.org/10.1287/serv.1120.0020
2012 INFORMS
his paper presents a metamodel that addresses service system analysis and design based on an operational view of
service that traverses and integrates three essential layers: service activities, service systems, and value constellations.
The metamodels service-in-operation perspective and underlying premises diverge from a view of service systems as systems
of economic exchange that has appeared a number of times in the journal Service Science.
In addition to the metamodel itself, this papers contributions include an explanation of eight premises on which it is
based plus clarifications concerning concepts such as service, service system, customer, product/service, coproduction and
cocreation of value, actor role, resources, symmetrical treatment of automated and nonautomated service systems, and the
relationship between service-dominant logic and service systems. Many articles have discussed these topics individually; few,
if any, have tied them together using an integrated metamodel.
Key words: service science; service system; work system; service system metamodel
History: Received March 18, 2012; Received in revised form May 24, 2012; Accepted May 28, 2012. Published online in
Articles in Advance August 22, 2012.
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219
eight underlying premises that express a distinct perspective related to service and service systems. These
premises help to clarify other views of service and service systems. They are also the basis of an integrated
metamodel that spans three levels of concern within service science: service activities, service systems, and
value constellations, thereby extending an earlier metamodel (Alter 2010a) developed to provide an integrated
view of social and technical aspects of work systems. By spanning three levels of analysis, the metamodel
articulates a cohesive view of topics that are usually discussed separately and often in a highly abstract way that
is difficult to operationalize when analyzing or designing service systems. Consistent with Grnroos (2011), the
metamodel views coproduction/cocreation of service as an optional feature of service systems rather than as a
defining characteristic of service in general. Its integrated view of sociotechnical service systems and completely
automated service systems supports decomposition of sociotechnical systems into smaller sociotechnical subsystems and totally automated subsystems, an essential issue in designing IT-enabled service systems. Overall,
the metamodels integrated view of value constellations, service systems, and service activities could facilitate
service analysis and design processes. Its specificity and clarity related to basic terms may contribute more
directly to service system analysis and design than some of the theoretical literatures distinctions related to the
nature of service, service systems, economic exchange, and value propositions.
Organization
The next section explains eight premises that are the basis of the metamodel. These premises form a unique
perspective related to service science topics such as the definition of service and service system, coproduction/cocreation of value, service-dominant logic, and value constellations. The coverage of the metamodel
explains its structure, uses an example to illustrate its potential application, and describes how it is related to
typical service science topics. The Discussion and Conclusion sections explain more about the nature of this
papers contribution and the potential usefulness of the metamodel.
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220
economic competition tend to focus on service for external customers and ignore service for internal customers,
such as payroll, human resources, and internal consulting services. Views of service that assume that the essence
of service is about service interactions between people tend to ignore highly or totally automated services. Other
views of service assume that service is essentially personal and usually customized, contrary to the essence of a
number of the services mentioned above. Ideally, the service science definition of service and service system
should cover every type of service situation.
2. Services are acts performed for others: Service science currently lacks a commonly agreed-upon, readily
usable definition of service that applies to almost all situations that most business professionals, computer
scientists, and other researchers would consider services. Existing definitions of service include the following.
Any act or performance that one party can offer to another that is essentially intangible and does not
result in the ownership of anything (Kotler and Keller 2006, p. 402).
A provider-client interaction that creates and captures value (IBM Research 2009).
A time-perishable, intangible experience performed for a customer acting in the role of a coproducer
(Fitzsimmons and Fitzsimmons 2006, p. 4).
A process in which the customer provides significant inputs into the production process (Sampson and
Froehle 2006, p. 331).
A change in the condition of a person, or of a good belonging to some economic unit, which is brought
about as the result of the activity of some other economic unit, with the prior agreement of the former person
or economic unit (Hill 1977, p. 318).
The application of specialized competences (knowledge and skills) through deeds, processes, and performances for the benefit of another entity or the entity itself (Vargo and Lusch 2004a, p. 2).
Service is value-creating support to another partys practices. As suggested by Normann (2001), this
support may either relieve customers from taking on some task or enable them to do something that otherwise
would not be possible to accomplish or would be accomplished less efficiently or effectively (Grnroos 2011).
A service is generally implemented as a course-grained, discoverable software entity that exists as a
single instance and interacts with applications and other services through a loosely coupled (often asynchronous),
message-based communication model (Brown et al. 2005).
We adopt a simple, dictionary-like definition of service from Alter (2008c, p. 64; 2010d, p. 202): Services
are acts performed for others, including the provision of resources that others will use. To provide symmetrical
treatment for human and automated services for people and services performed by one automated entity for
another (such as Web services), a more general version of the definition from the same sources is services are
acts performed for other entities including the provision of resources that other entities will use.
Both versions of our definition are consistent with the idea in Ramrez (1999) that customer value includes
labor saving value and enabling value. Our definition applies to the three types of value configurations discussed
by Stabell and Fjeldstad (1998): value chains, value networks, and value shops. It covers special cases such
as self-service and automated services for people. In self-service, service providers provide resources that are
used by customers performing self-service activities, whereby the service is the provision of resources, not the
self-service activities. In automated services for people, machines perform the service activities. Both versions
of the definition are consistent with most of the definition in Vargo and Lusch (2004a), except that our definition
stipulates that services are acts performed for others. Thus, activities performed only for ones own benefit, such
as cleaning ones own office or climbing a mountain, are not considered services unless those acts are performed
so that someone else will benefit.
3. Every economic activity is a service: By our definition of service, any economic activity is a service
because it involves purposeful action performed for the benefit of someone else (or something else, in the case of
programs operating under service computing). A focus on services is still useful when thinking about almost any
system in a business because it highlights service metaphors and characteristics often associated with service.
Of special value are the numerous service-related design dimensions (Alter 2010d) that are potentially important
but often overlooked when trying to design or evaluate systems in organizations, such as the extent of customer
responsibility for service activities, the extent of coproduction, and the extent to which activities are onstage or
backstage.
By assuming that every purposeful action performed for the benefit of others is a service, our definition
bypasses the long-standing inability to distinguish between products and services in a way that is genuinely
valuable for designing service systems. Instead, our definition accepts the foundational premise from SDL
that goods are distribution mechanisms for service provision (Vargo and Lusch 2004a, p. 8), according to
which distinctions between products and services may not be fundamental for understanding how value is
delivered. If a service is an act performed for others, then the production of physical things can be viewed as
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221
services. Consistent with Vargo and Lusch (2004b), our definition of service does not rely on characteristics
often associated with service, such as intangibility, customization, simultaneity of production and consumption,
time perishability, or involvement of customer interactions or experiences.
Several other implications of our definition are noteworthy. First, the most direct recipients of services may
not perceive their value. For example, a student may not perceive the value of a classroom exercise, an addicted
individual may not perceive the value of a treatment, and a taxpayer may not perceive the value of tax-related
services by tax agencies. These examples illustrate that most service systems have multiple types of customers
with disparate or even conflicting interests. In addition, because laws and ethical codes differ from place to place
and time to time, an assumption that services must be legal or ethical would imply that a lawyer or ethicist
might be required to determine whether something is a service.
4. Product versus service is best viewed as a set of design dimensions, not a simple dichotomy: In relation
to service analysis and design in real-world situations, definitional distinctions between products and services
are much less important than design characteristics that are continuous variables on dimensions ranging from
product-like to service-like. In this context, product-like implies a greater concentration of characteristics
often associated with products, such as tangibility, durability, and ownership; service-like implies a greater
concentration of characteristics associated with services. An offering typically viewed as a product may have
many service-like features, and vice versa.
Consider a series of related educational offerings: a traditional textbook, its online version, an online version
with interactive exercises, an online version with interactive exercises and interaction with an expert, and, finally,
an interactive person-to-person tutorial by an instructor. Each successive modification transforms the productlike book into something that is more service-like until the last approach is clearly a service. Similarly, the
provision of meals can be made more product-like by moving toward prepackaged fast-food meals; it can be
made more service-like by moving toward a fine-dining experience that still consists of tangible things delivered
to customers. Similar examples involve various forms of information distribution, medical care, and many kinds
of work that are performed for customers.
Accordingly, it is unnecessary for the metamodel to differentiate between products and services. Instead, the
metamodel gives the name product/service to anything that is produced by a definable activity in a service
system. It treats an entire service systems products/services as whatever the service systems customers receive,
use, and/or benefit from in a direct way. On the other hand, the metamodel recognizes characteristics that are
often associated with products or services (e.g., commodity versus customized, tangible versus intangible, and
impersonal versus personal). It treats such distinctions as continuous design dimensions, essentially characteristics of a specific product/service.
The design dimension related to the coproduction of value is of special interest because coproduction or
cocreation of value is viewed as essential in SDL and is treated by Sampson and Froehle (2006) as a defining
characteristic of service. From our viewpoint, it is more useful to follow Grnrooss (2011) view that cocreation
of value is optional and to recognize a continuum from minimal through extensive cocreation by the customer.
The customer does nothing.
The customer provides a request for service but does little else (minimal level of cocreation).
The customer participates in parts of service fulfillment processes (beyond specifying requirements).
The service occurs through multiple service interactions, including direct participation by customers.
A self-service approach is used, whereby the customer performs self-service processes and activities using
resources provided by the service provider.
For understanding, analyzing, and improving specific product/service offerings, the interesting question is not
whether value is coproduced, but rather the extent to which customers are or should be coproducers or cocreators
of value. The changes might move toward more cocreation or less. For example, customers who just want
something to be done would try to minimize the extent of cocreation (e.g., services such as cleaning houses or
shoveling snow). In contrast, customers who want to be involved might find ways to engage more directly with
service providers whom they find interesting or inspiring.
5. Service systems are work systems: We define a service system as a work system that produces services,
i.e., that performs acts for others, which may include producing physical things and/or information. The work
system framework shown in Figure 1 identifies nine elements for understanding a work system. These elements
constitute the core of a systems analysis method for business professionals called the work system method (Alter
2006, 2008a, 2008b).
A work system is a system in which human participants and/or machines perform processes and activities using
information, technology, and other resources to produce products/services for internal or external customers. All
work systems that produce something for the benefit of others are service systems, whether or not economic
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T
CUSTOMERS
S
N
T
E
R
M
A
N
T
O
PRODUCTS/SERVICES
E
G
I
I
V
E
PROCESSES and ACTIVITIES
PARTICIPANTS
INFORMATION
TECHNOLOGIES
INFRASTRUCTURE
exchange is involved (e.g., service systems directed internally within organizations). Placement of the customer
at the top of the work system framework reflects the work systems goal of producing products/services for
customers, rather than just performing activities. All of the elements of the work system framework will be
reinterpreted in a more detail-oriented service system metamodel explained later. The work system framework
has proven effective at a summary level of understanding. Experience with hundreds of analyses based on the
work system framework shows that the metamodel can be used as the basis of tools designed to clarify details
that are not important at a summary level.
Because a service system is a work system, the nine elements of even a basic understanding of a service
system are the same as the elements for understanding a work system. Table 1 defines each of the nine elements
of the work system framework as though they are elements of a service system. The rest of this paper uses the
term service system except where it is necessary to use the term work system as part of an explanation of
the origin of the ideas.
Our definition of service system overlaps with the definition in the glossary of the CMMI (Capability Maturity Model Integration) for Services, version 1.3 (Software Engineering Institute 2010, p. 498): An integrated
and interdependent combination of component resources that satisfies service requirements. A service system
encompasses everything required for service delivery, including work products, processes, facilities, tools, consumables, and human resources. Note that a service system includes the people necessary to perform the service
systems processes.
In contrast to our definition, a number of service system definitions and related connotations in previous issues
of Service Science rely more directly on concepts associated with SDL (Vargo and Lusch 2004a).
Service Science defines service as value cocreation phenomena that occur when service system entities
interact according to value propositions that guide the application of competence for mutual benefit (Spohrer
et al. 2010, p. 4, italics in original).
The foundations of service systems are (1) a dynamic configuration of resources, (2) a set of value
cocreation mechanism[s] between suitable entities, (3) an application of competencies-skills-knowledge of any
person(s) in job or stakeholder roles, (4) an adaptive internal organization responding to the dynamic external
environment, [and] (5) learning and feedback to ensure mutual benefits or value cocreation outcomes. Thus
Service systems are open systems capable of improving (a) the state of another system through sharing or
applying its resources, [and] (b) its own state by acquiring external resources (Spohrer et al. 2009) (Spohrer
et al. 2010, p. 5).
The smallest service system centers on an individual as he or she interacts with others, and the largest
service system comprises the global economy. Cities, city departments, businesses, business departments, nations,
and government agencies are all service systems. Every service system is both a provider and client of service
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Table 1. Definitions of Elements of a Service System Based on the Work System Framework and Viewing a Service System
as a Work System
Customers. Customers are recipients of a service systems products/services for purposes other than performing provider
activities within the service system. External customers are service system customers who are the enterprises customers,
whereas internal customers are service system customers who are employed by the enterprise, such as customers of
the enterprises service system for payroll. Customers of a service system may be active participants in the service
system (e.g., patients in a medical exam, students in an educational setting, clients in a consulting engagement). In other
situations, customers request service activities and play no other role in the service system. The image of the customer is
largely an illusion for many important service systems that have different customer types whose interests are different and
possibly divergent, such as a medical service system that serves patients, but provides information for insurance companies,
government agencies, and other external customers. The distinction between direct beneficiary and paying customer is
important wherever service systems are evaluated, at least partially, by paying customers who are not service beneficiaries.
Products/services. Service systems exist to produce products/services for internal or external customers. The term product/service is used because outputs of most service systems exhibit a combination of product-like and service-like characteristics. Product/services are received and used by customers within the service system, within other service systems, or
outside of the context of service systems (as when a service systems customers do not use its products/services for the
benefit of others).
Processes and activities. The actions that occur within a service system are service activities. In some service systems those
activities constitute a process because they have a clear sequence whose individual steps are performed using defined
methods. Other service systems include service activities that may be performed in different ways and in different orders
depending on the judgment of the participants. Activities within a service system are assumed to be the activities that
actually occur, rather than the activities that are supposed to occur. These activities include workarounds that often become
part of organizational routines (Feldman and Pentland 2003) when prescribed activities are too cumbersome to perform or
cannot be performed because of inadequate resources or transient problems.
Participants. Participants are people who perform activities within a service system, including both users and nonusers of
IT. Failure to include participants and their characteristics in service system analysis and design automatically would omit
important sources of variation in the results. Inclusion of the term participant instead of the term user avoids ignoring
important participants who do not use computers and minimizes confusion from referring to stakeholders as users, whether
or not they actually use the technology in a service system. Customers participate in service systems to differing extents.
Information. All service systems use and/or create information, which in the context of service systems can be expressed
as informational entities that are used, created, captured, transmitted, stored, retrieved, manipulated, updated, displayed,
and/or deleted by processes and activities. Typical informational entities include orders, invoices, warranties, schedules,
income statements, reservations, medical histories, rsums, job descriptions, and job offers. Informational entities may
contain other informational entities. For example, orders may contain line items and documents may contain chapters.
Technologies. Almost all significant service systems rely on technology, which may take on one of two operational forms:
(1) tools that are used by service system participants and (2) automated agents, hardware/software configurations that
perform totally automated activities. That distinction is crucial as service systems are decomposed into successively smaller
subsystems, some of which are totally automated.
Environment. Factors in a service systems environment may have direct or indirect impacts on its performance, aspiration
levels, goals, and requirements for change. A service systems environment includes the relevant organizational, cultural,
competitive, technical, regulatory, and demographic environment within which the service system operates, and that affects
the systems effectiveness and efficiency. Organizational aspects of the environment include stakeholders, policies and
procedures, and organizational history and politics, all of which are relevant to the design of many service systems.
Infrastructure. Infrastructure includes relevant human, informational, and technical resources that are used by a service
system but are managed outside of it and are shared with other service systems. From an organizational viewpoint, such
as that expressed in Star and Bowker (2002), infrastructure can be subdivided into human infrastructure, informational
infrastructure, and technical infrastructure, all of which can be essential to a service systems operation.
Strategies. Strategies are conscious allocations of resources to achieve goals. Strategy levels that are relevant to service systems include enterprise strategy, organization strategy, and service system strategy. In general, strategies at the three levels
should be in alignment, and service system strategies should support organization and enterprise strategies. Unfortunately,
strategies at any of the levels may not be articulated or may be inconsistent with reality or with beliefs and understandings
of important stakeholders.
Note. Based on Alter (2006, 2008a).
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224
that is connected by value propositions in value chains, value networks or value-creating systems (Normann
2001) (Maglio and Spohrer 2008; cited by Vargo and Akaka 2009, p. 33).
The SDL approach to service systems tends to be quite abstract, focuses on economic exchange rather than
business operations, and treats anything from an individual to the global economy as a service system (Alter
2011a). Concepts such as cocreation of value, value proposition, shared information, and reciprocal service
provision sometimes seem overstated for everyday service systems such as those mentioned previously. Also,
assumptions about mutual benefit sometimes seem exaggerated, as in service situations with conflicting motives,
ambiguous or intentionally misleading value propositions (e.g., advertising), and information asymmetry, and
where service beneficiaries are not paying customers and may have neither information nor decision rights for
choosing among value propositions from different service providers. This papers more operational definition of
service system is easier to apply across a wide range of service situations. On the other hand, it does not try to
address the challenge of characterizing the nature of economic exchange.
6. Service system analysis and design should recognize conflicting stakeholder interests: Each of the typical
services mentioned at the beginning of this section has multiple customer and stakeholder groups, often with
conflicting perceptions of the need for and quality of various things produced by the service system. Thus, the
frequently encountered concept of the customer is often insufficient for describing, designing, or evaluating
service systems. It is more realistic to assume that sociotechnial service systems often have multiple customer
groups and stakeholders whose interests may conflict.
At minimum, interests of customers often conflict with interests of providers because customers are most
concerned with characteristics of whatever they receive from a service system (e.g., cost, quality, reliability),
whereas providers are also concerned with the systems efficiency. Although an idealized service system should
provide excellent service in an internally efficient manner, organizing for internal efficiency may reduce responsiveness to customers and may increase their costs. For example, an organizations accounts payable system may
be designed to maximize the efficiency of accounts payable clerks within the general constraint of paying the
bills on time. From the viewpoint of that service systems customers, immediate payment upon receipt of the
invoice would be more convenient and more profitable.
There also may be goal conflicts between different groups of customers. For example, an information system
that provides up-to-the-minute operational results may satisfy top managements desire to have current information but may cause problems for lower-level employees, who would rather analyze their own operational results
before having to respond to inquiries from managers who receive the same data at the same time. In contrast
with that simple example, complex supply chains and complex service systems in society, such as water systems,
transportation systems, and medical systems, have many different customer groups with significantly different
concerns.
7. Service system analysis and design should recognize impacts of human intentions, capabilities, and variability on service quality: Service system designers and participants are humans whose intentions, capabilities,
and performance variability may affect service quality in many important ways. Issues related to human variability, motivation, information asymmetry, moral hazard, workarounds, bricolage (making do with whatever is
available), and emergent change abound in the organizational behavior and sociotechnical systems literature.
Exceptional dedication and effort may generate outstanding results even with relatively poor resources; inattention and lackadaisical effort may lead to mediocre results even with the best resources; personal agendas
may undermine service system designs regardless of the level of resources. Consequently, careful description,
design, or evaluation of a service system should clarify underlying assumptions about service system participants
because any of the following might describe reality.
The relevant service systems are computerized entities that operate based on computer programs and
therefore do not have participants even though participants in other work systems created and maintain them.
Service system participants are dutiful components of service systems who will perform specified processes and activities consistent with designers intentions and managements goals.
Service system participants are fallible components of relatively fragile service systems that cannot control
participants activities directly but only guide those activities through a combination of training, incentives,
punishments, monitoring, and feedback. Service system participants may have personal agendas and goals that
differ from explicit or implicit goals of service systems and their designers and owners.
8. Service system analysis and design should recognize complementary systems within value constellations:
Normann and Ramrez (1994) extend Porters (1985) idea of value chain analysis with the concept of value constellation, where value is coproduced by actors who interface with each other. They allocate the tasks involved
in value creation among themselves and to others, in time and space, explicitly or implicitly. : : : Coproducers
constantly reassess each other, and reallocate tasks according to their own views of the competitive advantage
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225
they perceive each other to have (p. 54). In service system terms, a value constellation is a combination of
service systems that operates across different enterprises to satisfy customer needs. Unlike a supply chain whose
basic structure follows a multilayer bill of materials even if some of the suppliers may change, value constellations for services are assumed to exhibit occasional redefinition and reallocation of responsibilities as new
players create new offerings that may replace or repackage existing activities. Extensions of that idea appear in
various strategy-oriented discussions of value configurations, such as Stabell and Fjeldstad (1998) and Tapscott
et al. (2000).
A given service system may be part of many different value constellations. For our purposes, a value constellation is a set of complementary service systems whose individual operation and interactions contribute to
an identifiable type of service for an identifiable group of customers. The idea of value constellation is of great
potential importance in service science because few, if any, firms can provide all the resources needed to support
value creation by their customers. Detailed attempts to locate service systems within value constellations would
go beyond merely identifying outsourced or out-tasked activities. It would take more of a system view and
would focus on service system characterizations of both the value constellation itself and the various service
systems that it includes.
226
affects >
Value constellation
affects >
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Environment
affects >
Enterprise environment
Enterprise
affects >
Organization environment
Organization
affects >
< guides
Strategy
Enterprise strategy
< guides
Organization strategy
< guides
< provides (0 .. *)
Infrastructure
SS social
infrastructure
supports >
Service system
Other
service system
SS technical
infrastructure
SS information
infrastructure
Process
< provides (0 ..*)
< provides (0 ..*)
provides > (0 .. *)
Informational
entity
produces > (1 .. *)
Resource
Activity
Product/service
Customer
Technological
entity
Actor role
< performs (1 .. *)
Participant
Tool
Automated
agent
Customer
product/service
Noncustomer
participant
received and
used by > (1 ..*)
Customer
participant
Other
resource
A
A affects > B
Generalization: A is a kind of B
Note. Many elements in the conceptual model have goals, attributes, performance indicators, and related principles, patterns,
and generalizations that do not fit into a one-page representation, and that must be included in more detailed explanations.
analysis and design situations. It names relationships and uses the pointed ends of < and > to indicate the
direction of relationships.
Each entity type in the metamodel has numerous attributes that are not shown in the metamodel but that
might be shown in a second level in a more detailed representation (e.g., as attributes of a class in a UML
(unified modeling language) class diagram). Many entity types have multiple goals, characteristics, metrics, and
relevant principles that cannot be displayed in a one-page representation but could be included in a computerized
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227
representation that could be displayed based on a users information needs. For example, attributes of a participant include various types of knowledge and skills, level of motivation, and incentives. An informational
entitys attributes related to size, form, coding scheme (if any), precision, and accuracy depend on the type of
informational entity (e.g., database or document). Most entity types have at least several goal attributes that may
be mutually inconsistent in any specific situation. For example, the role of noncustomer participant may have
a daily output goal but may also have other goals related to error rate, responsiveness to the service systems
customers, or other aspects of quality.
Integrating Service Activities, Service Systems, and Value Constellations
The metamodel for service system analysis and design in Figure 2 covers three levels:
service activities: methods and other details of specific service activities within service systems;
service systems as a whole, and their immediate relationships to and interactions with their customers and
other systems that affect them; and
value constellations: representing the role of a service system within broader value constellations.
The revision of the work system metamodel (Alter 2010a) that produced the service system metamodel in
Figure 2 started with terminology changes, such as replacing the term work system and its abbreviation, WS,
with the term service system and its abbreviation, SS. Value constellation and value constellation environment
were inserted at the top center of the metamodel. The metamodel says that a value constellation consists of one
or more service systems, that a value constellations environment affects the value constellation, that a value
constellations environment is part of the environment that might be considered when designing a service system,
and that the value constellation might affect strategy at any of three levels: enterprise, organization, and service
system. A value constellation is assumed not to have a strategy because it consists of many semi-independent
service systems that are not centrally controlled and that will change and evolve based on their owners priorities.
Resources, Structure, and Intention
Figure 2 is organized to emphasize the interplay of resources, structure, and intentions. In general, the metamodel
is laid out with resources on the left side, structural and operational elements in the middle, and elements related
to intention on the right. The central elements in the metamodel are the service system itself (upper middle),
the activities that it performs (lower middle), and relevant value constellations (top middle).
Resources for a service system include participants, technological entities, informational entities, and other
resources used by activities. Nonhuman resources might be produced by previous activities within the service
system, or they might come from other service systems, from the environment, or from any of three components
of the infrastructure. The entity type other resources refers to noteworthy resources that are not informational
entities, technological entities, or human participants. Examples include office buildings, transportation equipment, and natural resources such as a sunny climate, which might be very important for service systems in a
resort hotel.
Structure starts with the value constellation, enterprise, and organization. Value constellations contain a number
of service systems. Value constellations constitute part of a service systems environment and affect the strategies
of the enterprise, organization, and service system itself. Organizations consist of service systems that may or
may not include a well-defined process but that must contain at least one activity. Each activity is performed by
one or more actor roles, including noncustomer participant, customer participant, and automated agent.
Concepts related to intentions that are visible in the metamodel include product/service, customer, and strategy.
Strategies summarize intentions for using resources to produce products/services. Product/service and customer
appear on the side for intention because the purpose of a service system is to produce products/services for its
customers. Other concepts related to intentions such as goals, metrics, characteristics, and incentives are relevant
to service systems but are not shown in Figure 2. Instead, they are treated as attributes of specific elements or
relationships.
Impacts of Other Service Systems
Research related to interactions between tasks or systems has studied topics such as task interdependency
(Thompson 1967), coordination theory (Malone et al. 1999, Crowston et al. 2006), and loose coupling theory
(Orton and Weick 1990). The most obvious interactions between service systems are related to inputs and
outputs, i.e., receipt and consumption of resources provided by other service systems and the production of
products/services for use by other customers associated with other service systems. The metamodel includes
an entity type called other service system and other types of interactions (labeled as interactions other
than input/output) because such interactions may be important in designing service systems. Such interactions
228
include sharing of human participants and other resources, various forms of interference that occur accidentally,
and requirements that one service system may impose on another either implicitly or explicitly (Alter 2010a, b).
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229
Table 2. Value Constellation for Medical Payment Determination, Summarized as a Single Service System
Customers
Products/services
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Doctors provide medical services and complete a paper form describing services rendered.
Billing specialist at the clinic enters billing information using billing software.
Billing specialist at the clinic sends a batch of bills to the billing company.
Billing specialist at the billing company analyzes and revises bills based on knowledge of medical billing terminology
and practices of patients insurance company.
Billing specialist at the billing company transmits bill to insurance company.
Payment specialist at the patients insurance company uses customized payment analysis software to analyze bills and
decide on payment to doctors and additional amount to be paid by patient.
Payment specialist at the patients insurance company notifies doctors billing specialist and patient of payment decision.
Participants
Doctors
Patients
Billing specialists at the clinic
Billing specialists at the
billing company
Payment specialists at
insurance company
Information
Technologies
230
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Figure 3. Using Elements of the Metamodel to Provide a More Detailed View of Information Summarized in Table 2
Activity
Customer
participants
Non-customer
participants
Informational
entities
Technological
entities
Product/services
Provide medical
services
Patient
Doctor
Patients medical
history
Any technology
used in providing
service
Diagnosis
Description of
service rendered
Description of
service rendered
Coded
description of
services
Initial bill
Batch of initial
bills
Description of
service rendered
Completed coding
of service by
doctor for patient
Initial bill
Patients
insurance policy
Revised bill
Revised bill for
service
Billing software
used by billing
company
Claim analysis
software used by
insurance
company
Software for
transmitting
payment
decisions
Current symptoms
Fill in paper
billing forms
Enter billing
info in to billing
software
Doctor
Transmit bills to
billing company
Billing
specialist in
clinic
Billing
specialist in
billing company
Billing
specialist in
clinic
Analyze and
adjust bill
Transmit
revised bill to
insurance
company
Decide on
payment
Transmit
payment
decision to
doctor and
patient
Doctors
billing
specialist
Patient
Billing
specialist in
billing
company
Payment
specialist at
insurance
company
Payment
specialist at
insurance
company
Billing software
used by clinic
Billing software
used by clinic
Billing software
used by billing
company
Transmission of
bills to billing
company
Revised bill for
service
Transmission of
revised bill to
patients insurance
company
Payment decision
Transmission of
payment decision
to doctor and
patient
be improved. Note that the work system snapshot is sufficient for understanding the scope of the system being
summarized but does not specify essential details such as which information and technology are used for each
step and what is produced by each step. Those details require the more focused representation outlined by the
metamodel.
Level 3: Service Activities and Other Operational Specifics
As illustrated by Figure 3, a more detailed view is required to clarify specifics that must be understood in order
to create and maintain an efficient and effective service system. The relevant entity types appear in the lower
part of the metamodel, starting with activities; actor roles that perform each activity; customer participants,
noncustomer participants, and/or automated agents that play each role; resources that are used for each activity;
product/services produced by each activity; and subsequent use of those product/services in subsequent activities
within the service system or by the service systems customers outside of the service system. Analysis on this
level of detail is necessary for decomposing a service system into subsystems, some of which may be totally
automated. The third level brings the analysis and description closer to the types of details that can be represented
in UML, which is a standard for object-oriented analysis and design.
Figure 3 assumes that each step in Table 2 is treated as an activity within a service system. For each step it
shows the customer and noncustomer participants, the informational entities and technological entities, and the
products/services produced. Similar tables can be produced by expanding each activity as a subsystem, a separate
service system that can be summarized using the same type of table. The detailed flow of logic (e.g., forks and
joins) can be represented as conditional activities or as subordinate subsystems.
Discussion
The metamodel and the underlying definitions express a number of service science concepts in ways that
represent progress for service science. This papers coverage of the eight premises underlying the metamodel
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231
explained that some concepts expressed in the metamodel diverge from more established views in service science.
The metamodel treats service systems as operational systems rather than as systems of economic exchange.
Using that perspective leads to the three levels of analysis and design explained previously. A possible challenge
for proponents of the economic exchange view of service systems would involve creating a different metamodel
based on economic exchange and showing how that could be used for service system analysis and design. One
of the advantages of the metamodel in Figure 2 is that the terms and relationships are relatively familiar and can
be used to represent most service situations. This type of practicality was demonstrated by the example shown
here and by previously mentioned results from Truex et al. (2010, 2012). The next stage in developing the
metamodel would involve working through many examples to make sure that the different layers are useful and
internally consistent when applied to complex examples.
Actors, Products/Services, and Resources
The efficacy of the metamodels representation of actors, products/services, and resources should be examined
in both simple and complex situations because different representations might have been used in each case.
Actor roles. A product/service produced by an activity may be used by customer participants, noncustomer
participants, and/or automated agents in subsequent activities, or it may go to customers outside of the service
system. The metamodel recognizes that two out of three types of actor roles are played by human participants
whose personal characteristics (i.e., attributes of the entity type participant) include capabilities, competencies,
and incentives that could determine whether a service system operates as intended.
Products/services. Treating the output of a service activity as a product/service with no explicit distinction
between products and services is consistent with the SDL view of products versus services. Important attributes
of product/services are characteristics that can be measured along separate dimensions that range from productlike to service-like (e.g., degree of customization and extensiveness of customer interaction). Those attributes
and many other important characteristics are not visible in the representation of the metamodel in Figure 2
but are easy to include in computerized representations of the metamodel. Other attributes for product/service
entities include directly measurable performance indicators as well as subjective assessments such as quality or
customer value.
Resources. The metamodel recognizes that each activity uses human, informational, technological, and/or other
types of resources and that each activity produces informational, technological, and/or other types of resources
that may be used in other activities or that are received by customers outside of the service system.
Coproduction and Cocreation of Value
Coproduction and cocreation of value are central topics in many views of service and service systems. Defining
services as acts performed for the benefit of others helps in seeing that there are different degrees of coproduction.
Triggering action by requesting something (e.g., the definition of service provided by Sampson and Froehle 2006)
represents a minimalist version of coproduction. Assume that each activity in a service system is performed by
one or more actor roles involving customer or noncustomer participants. If a customer participants request is the
first of 20 activities and the next 19 are performed by noncustomer participants, then we might say the service is
coproduced even though only 5% of the steps involve coproduction. From a service system design perspective,
the much more interesting point about coproduction is the design decision about how extensive coproduction
should be within a particular service system and how much responsibility customer participants should bear for
which activities.
The concept of value cocreation goes beyond coproduction because it concerns how and where customers
capture value. As noted in Alter (2008b, 2010d), aspects of value creation may extend across an entire service
system even when tangible products are produced, such as through easier ways of negotiating service commitments, preparing for service instances, specifying what is desired, and performing other activities related to the
service. When a service (defined here as an activity performed for others) generates tangible things that are
transferred to a customer, much of the value capture occurs when the customer uses those things, often in other
service systems that have other participants and other goals. The metamodel assumes that such a situation is
outside the boundaries of the service system that is being analyzed. The alternative would involve stretching
the service systems boundary to include subsequent value capture by a range of different customers in different types of service systems or personal activities that they are involved with. Thus, the metamodel represents
coproduction of value in a useful way but does not deal with value capture that extends outside the boundaries
of the original service system.
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232
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233
would have to consider the relevant environment and the available infrastructure, but it is doubtful that they
would have to consider a complete enterprise architecture.
At the more limited level of service system architecture, the metamodel could potentially interface with many
of the tools that are associated with enterprise architecture, such as ArchiMate (from the Open Group), the
IT architecture ecosystem and Business Process Modeling Notation (BPMN, both from the Object Management Group), component business modeling (from IBM), event-driven process chain (from ARIS), and others.
A separate research project would be required to work out the interfaces, overlaps, and disconnects in each case.
Decomposition within service systems. The metamodel treats the roles of participants and automated agents in
a somewhat symmetrical manner, thereby facilitating the creation and use of tools for tracing the decomposition
of service systems as part of analysis and design processes. That decomposition can be done in many different
ways depending on the goals and interests of the person doing the decomposition. For example, an IT professional
might want to decompose the service system to completely isolate automated activities that might involve
the reuse of existing automated IT services or creation of new IT services. Someone interested in decision
making might decompose a service system to isolate key decisions that have an important impact on the service
systems performance. In either case, the decomposition would have to identify which activities belong to which
subsystem. The resources produced and used by each activity within the original service system could be the
basis of an initial test of whether the decomposition lost anything, as the production and/or use of each resource
would still occur somewhere in the subsystems or would be replaced by the production and/or use of resources
that are subdivided differently. The structure of the metamodel and the accommodation for isolating automated
agents support that type of decomposition.
Techniques and tools. One of the goals of the original metamodel in Alter (2010a) was to inspire a set of easyto-use tools in the form of tables based on links in the metamodel. Such tables devote one column to a specific
entity type in the metamodel (e.g., activity, participant, informational entity within a service system) and devote
another column or several columns to directly related entity types or attributes. Typical tables might include
participants in all activities at a particular level of decomposition; informational entities used by each activity; or
a set of characteristics or metrics related to activities, informational entities, or participants (Alter 2008b). The
use of such tables might lead to a new type of front end to rigorous modeling tools such as UML and BPMN
that specify details more precisely, including detailed flow logic. It is possible to extend those tables to develop
hierarchy-oriented tools that traverse different levels of decomposition. Those tools might incorporate guidelines
for successive decomposition based in part on system decomposition guidelines in the computer science literature
(for technical artifacts), in the organization literature (for departmentation and division of labor), and possibly
in other literatures.
Conclusion
This paper started by questioning whether the new discipline of service science is coming to premature closure
concerning a widely repeated assertion that service-dominant logic is the foundation of service science. This
paper presented an alternative perspective on service systems through a metamodel based on concepts and
premises that are unique in a number of ways. The underlying definition of service is consistent with the more
complex SDL definition of service, but it is different from many definitions of service in terms of characteristics
that apply to some services but not to others. The metamodel was designed to traverse three levels of analysis
and design in order to integrate concepts at those three levels. Except in initial explorations and discussions
posed broadly in terms of mission statements and value propositions, it would be risky to analyze or design
real-world service systems without considering most of the entity types in the metamodel.
This papers contributions to service science started with comments and clarifications concerning basic concepts such as service, service system, customer, product/service, coproduction and cocreation of value, actor
roles, resources, symmetrical treatment of automated and nonautomated service systems, and the relationship
between SDL and service systems. Many articles have discussed these topics individually. Few, if any, have tied
them together using an integrated metamodel. In addition, the way in which the metamodel was used to summarize and unravel the example creates a challenge for SDL and any other comprehensive view of service. How
would SDL unravel this example? What questions would it lead an analyst to ask, and would those questions
be helpful for practical analysis and design efforts in this type of situation?
Limitations
Although this papers ideas and the metamodel that integrates them represent progress for service science, a
number of limitations should be mentioned. The metamodel is a theoretical construction whose precision and
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234
usefulness have only been tested in hypothetical examples and informal inspection of many small case studies.
The metamodel spans three levels of discussion but does not go to the level of detailed workflow logic that is
included in formal modeling tools.
The metamodel identifies topics that should be considered in service system design but does not provide a
process for design or innovation. The work system life cycle model (Alter 2006, 2008a, b) addresses part of that
issue by outlining an iterative process through which work systems (almost all of which are service systems,
as noted earlier) evolve over time through a combination of planned change (formal projects) and emergent
change (incremental adaptations and workarounds). Ideas from the work system life cycle model might be
combined with ideas from the literature on product and service design and innovation to create a better way of
visualizing different paths for service design and innovation. Beyond this papers scope, it would be interesting
to analyze design and innovation processes from the literature to see which parts of the metamodel they consider
and which parts they ignore.
This paper contributes to discussions of fundamental issues related to service, service systems, and service
system analysis and design. Great progress has occurred on many fronts in recent years. There are many ideas,
many viewpoints, many interesting examples, and many ambitions. This paper contributes by integrating ideas
in a way that has not been presented in the past and which could be the basis of future theoretical developments
and empirical research.
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