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How JVM Works JVM Architecture?

JVM(Java Virtual Machine) acts as a run-time engine to run Java applications. JVM is the one that actually calls
the main method present in a java code. JVM is a part of JRE(Java Run Environment).

Java applications are called WORA (Write Once Run Everywhere). This means a programmer can develop Java

code on one system and can expect it to run on any other Java enabled system without any adjustment. This is
all possible because of JVM.

When we compile a .java file, a .class file(contains byte-code) with the same filename is generated by the Java
compiler. This .class file goes into various steps when we run it. These steps together describe the whole JVM.

Image Source : https://en.wikipedia.org/wiki/Java_virtual_machine

Class Loader Subsystem


It is mainly responsible for three activities.
Loading
Linking

Initialization

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Loading : The Class loader reads the .class file, generate the corresponding binary data and save it in method
area. For each .class file, JVM stores following information in method area.

Fully qualified name of the loaded class and its immediate parent class.
Whether .class file is related to Class or Interface or Enum
Modifier, Variables and Method information etc.

After loading .class file, JVM creates an object of type Class to represent this file in the heap memory. Please

note that this object is of type Class predefined in java.lang package. This Class object can be used by the programmer for getting class level information like name of class, parent name, methods and variable information
etc. To get this object reference we can use getClass() method of Object class.
// A Java program to demonstrate working of a Class type
// object created by JVM to represent .class file in
// memory.
import java.lang.reflect.Field;
import java.lang.reflect.Method;
// Java code to demonstrate use of Class object
// created by JVM
public class Test
{
public static void main(String[] args)
{
Student s1 = new Student();
// Getting hold of Class object created
// by JVM.
Class c1 = s1.getClass();
// Printing type of object using c1.
System.out.println(c1.getName());

// getting all methods in an array


Method m[] = c1.getDeclaredMethods();
for (Method method : m)
System.out.println(method.getName());

// getting all fields in an array


Field f[] = c1.getDeclaredFields();
for (Field field : f)
System.out.println(field.getName());

// A sample class whose information is fetched above using


// its Class object.
class Student
{
private String name;
private int roll_No;

public String getName() { return name;


}
public void setName(String name) { this.name = name; }
public int getRoll_no() { return roll_No; }
public void setRoll_no(int roll_no) {
this.roll_No = roll_no;
}

Run on IDE

Output:

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Student
getName
setName

getRoll_no
setRoll_no
name

roll_No

Note : For every loaded .class file, only one object of Class is created.
Student s2 = new Student();

// c2 will point to same object where


// c1 is pointing

Class c2 = s2.getClass();

System.out.println(c1==c2); // true

Linking : Performs verification, preparation, and (optionally) resolution.


Verification : It ensures the correctness of .class file i.e. it check whether this file is properly formatted and
generated by valid compiler or not. If verification fails, we get run-time exception java.lang.VerifyError.
Preparation : JVM allocates memory for class variables and initializing the memory to default values.

Resolution : It is the process of replacing symbolic references from the type with direct references. It is
done by searching into method area to locate the referenced entity.

Initialization : In this phase, all static variables are assigned with their values defined in the code and static
block(if any). This is executed executed from top to bottom in a class and from parent to child in class hierarchy.
In general there are three class loaders :

Bootstrap class loader : Every JVM implementation must have a bootstrap class loader, capable of loading

trusted classes. It loads core java API classes present in JAVA_HOME/jre/lib directory. This path is popularly known as bootstrap path. It is implemented in native languages like C, C++.

Extension class loader : It is child of bootstrap class loader. It loads the classes present in the extensions

directories JAVA_HOME/jre/lib/ext(Extension path) or any other directory specified by the java.ext.dirs


system property. It is implemented in java by the sun.misc.Launcher$ExtClassLoader class.

System/Application class loader : It is child of extension class loader. It is responsible to load classes from

application class path. It internally uses Environment Variable which mapped to java.class.path. It is also
implemented in Java by the sun.misc.Launcher$ExtClassLoader class.
// Java code to demonstrate Class Loader subsystem
public class Test
{
public static void main(String[] args)
{
// String class is loaded by bootstrap loader, and
// bootstrap loader is not Java object, hence null
System.out.println(String.class.getClassLoader());

// Test class is loaded by Application loader


System.out.println(Test.class.getClassLoader());

Run on IDE

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Output:
null

sun.misc.Launcher$AppClassLoader@73d16e93

Note : JVM follow Delegation-Hierarchy principle to load classes. System class loader delegate load request to
extension class loader and extension class loader delegate request to boot-strap class loader. If class found in
boot-strap path, class is loaded otherwise request again transfers to extension class loader and then to system

class loader. At last if system class loader fails to load class, then we get run-time exception java.lang.ClassNotFoundException.

Image Source: http://javarevisited.blogspot.in/2012/12/how-classloader-works-in-java.html

JVM Memory
Method area :In method area, all class level information like class name, immediate parent class name, methods and variables information etc. are stored, including static variables. There is only one method area per JVM,
and it is a shared resource.
Heap area :Information of all objects is stored in heap area. There is also one Heap Area per JVM. It is also a
shared resource.

Stack area :For every thread, JVM create one run-time stack which is stored here. Every block of this stack is
called activation record/stack frame which store methods calls. All local variables of that method are stored in

their corresponding frame. After a thread terminate, its run-time stack will be destroyed by JVM. It is not a
shared resource.

PC Registers :Store address of current execution instruction of a thread. Obviously each thread has separate
PC Registers.

Native method stacks :For every thread, separate native stack is created. It stores native method information.

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Image Source : http://java.scjp.jobs4times.com/fund/fund2.png


Execution Engine
Execution engine execute the .class (bytecode). It reads the byte-code line by line, use data and information
present in various memory area and execute instructions. It can be classified in three parts :Interpreter : It interprets the bytecode line by line and then executes. The disadvantage here is that when
one method is called multiple times, every time interpretation is required.

Just-In-Time Compiler(JIT) : It is used to increase efficiency of interpreter.It compiles the entire bytecode

and changes it to native code so whenever interpreter see repeated method calls,JIT provide direct native
code for that part so re-interpretation is not required,thus efficiency is improved.

Garbage Collector : It destroy un-referenced objects.For more on Garbage Collector,refer Garbage Collector.

Java Native Interface (JNI) :


It is a interface which interacts with the Native Method Libraries and provides the native libraries(C, C++) required for the execution. It enables JVM to call C/C++ libraries and to be called by C/C++ libraries which may be
specific to hardware.
Native Method Libraries :

It is a collection of the Native Libraries(C, C++) which are required by the Execution Engine.

This article is contributed by Gaurav Miglani. If you like GeeksforGeeks and would like to contribute, you can

also write an article using contribute.geeksforgeeks.org or mail your article to [email protected].


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