Ambisonic Mixing in Reaper
Ambisonic Mixing in Reaper
Ambisonic Mixing in Reaper
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Basics
Hardware Output Routing
Track Routing, Channel Count, Sends, Receives
Mixer Track Layouts and Metering
Folders
o Setting up Folders
o Mixing through Folders
Decoder Tracks
Rendering your mix
Plugin routing
Tips and Tricks
Basics
Some of the first things you'll want to set are:
Right click the timeline "ruler" above the track window and select
the time notations you want. Probably Minutes:Seconds
Do the same for the transport clock.
See Menu>Options>Snap/grid to en/disable the grid display or
snapping, or set more advanced snap and grid settings in the
Snap/Grid settings... dialog
Select Menu>Track>Insert New Track, or Command+T to add
your first track and begin setting up your channel count and
routing.
Whether you're using the Master track, a Folder track or normal tracks to
audition submixes or various decodes, the routing setup is the same:
A dialog will open with various track settings, but for hardware setting,
just look at the lower left dropdown. You can add multiple hardware
sends, adjust their send levels, mute them, and delete them. Be sure to
check that you're sending all of your track channels to your hardware.
You can also send a subset of the channels to the hardware. See the
dropdown menu in the image:
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After enabling your the correct number of Track channels, play your
audio to make sure you see the correct number of audio channels
metered in your track. If not, check that your track routing settings
specify the correct number of channels (see Track Routing).
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These layouts are available in the MultiChanMix theme, which you can
download here.
This is the same as the default theme, but with these extra track layout
options added. If you're not already on the MultiChanMix theme, switch
to that theme:
Now that you have the right theme (this will persist through Reaper
restarts), right-click on a trackor select multiple tracks to change a
group of tracksthen right-click, select Set Track Layout>Mixer
Panel>MultiChan Mix - *. * will be either:
Play your audio to make sure you see the correct number of audio
channels metered in your track. If not, check that your track routing
settings specify the correct number of channels (see Track Routing).
Also, check that Multichannel metering is enabled on your track by rightclicking on the track (not the level meter itself), and select
Multichannel track metering:
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Folders
Notice that the above image shows tracks that are colorized and utilize
two different track Layout styles. The Layouts and colors help to clarify
the Folder structure of the mixing session.
What are Folders?
Folders are useful for routing multichannel tracks to a shared track,
similar to a buss or the master track. A Folder is a track, but with
some helpful differences. A Folder track is conceptually like a parent
track, and the tracks "in" that Folder are like children:
Just like a regular track, the Folder track can contain an FX chain, can be
routed to other tracks, or to hardware outputs.
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Setting up Folders
To create a folder, a track is selected as the Folder track, then one or
more following (consecutive!) tracks are routed through that track. To
do this:
Mouse over the folder icon of the track to enable as a Folder, the
icon becomes a +, then click to enable. Every track after that is
now "in" (routed through) that Folder track.
To select the last "child" track in the folder, click the folder icon of
the last track to include in the folder, until the icon is an X
(twice), then click again to complete the Folder boundary. Any
tracks after that retain their former folder/session structure.
In the Track Panel, child tracks are indented below the Folder track. You
can expand and collapse the children tracks with the little triangle at the
top right of the Folder track's control panel:
In the Mixer Panel, the folders are denoted with a folder icon, and the
last child has a rounded edge to the track number label:
...as well as set the Folder tracks to a different Layout style than their
children, which makes them appear grouped visually:
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Mixing through Folders (Parent) Tracks
You can use Folders as groups for submixes of instruments. A simple
example would be to use a Folder for a sub mix of a drumset, which uses
many mics, each with separate effects, and the Folder volume gives you
Volume, Mute and Solo control over the drum mix. You could put a
compressor on the full drum mix by placing the effect on the Folder
track.
You can use Folders as busses for multichannel audio to capture, for
example, all Third Order Ambisonic material before routing a folder to
different decoder tracks (like a UHJ, or 7.1, or speaker array decoder).
You can then monitor and render stems from the Folder tracks for
different output formats, such as native TOA, stereo, and 7.1, all
independently of one another.
Folders can be nested in other folders, in which case the nested folders
are the topmost folder's children.
An example of a nested folder might be:
Decoder Tracks
As mentioned in the previous section, it can be convenient to have
multiple decoders in your session, each on their own tracks.
If your FOA or HOA mix is bussed through a "B-format Master" Folder
track, you can add track sends from this Folder track to one or more
tracks that have decoders in their FX chain. This has many advantages:
The file render path is straightforward, and also provides options such as
wildcard names in the case that you're rendering multiple tracks/stems
at once.
Confirm your sample rate settings. If you'll be resampling, you can
choose various resampling modes and you have the option to add dither
and noise shaping in the case of resampling and bit resolution changes.
Important: If you're rendering a multichannel track (stem), check
Multichannel tracks to multichannel files. This ensures you'll render
all of your channels. In this case the selection in the Channels
dropdown is overridden (this pertains only to the Master track).
Choose your file format and bit depth. Note that if you have a long
project with a high channel count, you can select a Large files option to
best suit what you'd like to do in the case that you'll have a file size that
exceeds the size limit of standard formats, like WAV (4GB).
Lastly, you can either render the project file(s) immediately, or add to a
render queue, in which case you can return to your session to make
edits to the project to render with different mix settings, etc, add that
state to the render queue, open another session, add that to the render
queue, etc. and render all of these in one go later, while you get some
coffee.
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Plugin routing
Multichannel plugins require some attention to how they are routed in
Reaper.
Plugins specify their own channel counts, both inputs and outputs. When
you add a plugin to your track, you want to make sure that your track
has as many channels as your plugin uses. For example an FOA stereo
decoder plugin may define four inputs (FOA signal) and just two outputs
(Stereo decoded signal). Similarly, an FOA planewave encoder plugin
may specify one input (mono audio) and 4 outputs (FOA signal). In both
cases, your track needs to have at least as many channels as the
maximum number of input or output channels in your pluginsfour in
the case of both examples mentioned. Add a plugin to your track, open
its interface window, and nore a button at the top righ that says "X in X
out". This shows the number of ins and outs specified by the plugin.
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Routing