Week7&8 Multimedia Skills&Stepsmk
Week7&8 Multimedia Skills&Stepsmk
Week7&8 Multimedia Skills&Stepsmk
MULTIMEDIA SKILLS
AND
STEPS TO MAKE
MULTIMEDIA PROJECT
ECE551
MURIZAH KASSIM
Outline
Skills and Background
Multimedia Development Team
7 Team
Deliver
background/training/skill
is required of each?
Multimedia
Programmer
Project
Manager
Multimedia
Development
Team
Video
Specialist
Audio
Specialist
Multimedia
Designer
Interface
Designer
Writers
Project Manager
Responsibilities
Overall project
Day to day operations and budget
Put together good core team
Maintain the big picture the vision
Background/skills
Understand hardware & software
Communication skills
Good people skills- a good listener
Multimedia Designer
Background/skills
Ability to analyze content structurally and match it with effective
presentation
Expert with different media types
Ability to look at information from different points of view
Interpersonal skills
Understand resources- both technological and human
Solid organizational skills, attention to detail
Responsibilities
Overall content and structure
Prepares blueprint for project: content, media interaction
Sometime overlaps with Interface Designer
Coordinates team
Graphic Designers
Instructional Designers
Information Designers
Instructional Designers
Deal with subject matter
Clear and proper presentation
Knowledge of content
Information Designers
Deal with contents and navigation
Structure content
Determine user feedback and pathways
Interface Designer
Responsibilities
Provides access to media and
control to people who use it
Makes interface transparent
to users ( effective use of
windows, icons, backgrounds,
controls, etc.)
Background/skills
Familiar with different
multimedia interfaces
Knows authoring system, user
testing
Basic drawing skills
Writers
Responsibilities
Create character, action, point of view, interactivity
Write proposals, script actors narration, write text screen
(content writers)
Background/skills
Background in marketing
Ability to work within tight deadlines
Video Specialist
Responsibilities
Coordinate videographers, sound
technicians, lighting designers, set designers,
script supervisors, production assistants,
actors
Background/skills
Skilled with QuickTime or MS Video for
editing
Macromedia Premiere for special effects
Audio Specialist
Responsibilities
Locating and selecting suitable music and talent
Scheduling recording sessions
Digitizing, editing recorded materials
Background/skills
Skilled in studio recording
Fluency in MIDI
Experience with sequencing software
Forensic Audio
Multimedia Programmer
Responsibilities
Integrates multimedia elements into seamless whole using
programming language or authoring system (Author ware)
Coding displays to controlling devices
Background/skills
Multimedia languages (C++, Java, Lingo)
HTML, VRML, XML
Ability to quickly learn new systems
Plan
Design
Testing
Deliver
Planning
1. Develop an idea
Determine the scope of a multimedia project
Who is your intended audience?
What are the goals and objectives of the
project?
Analyze the content
Planning
2. Identify skills and resources
What multimedia elements will best deliver your
message?
What hardware is available?
What multimedia software is available to you?
What are your capabilities and skills with both the
software and the hardware?
Alone or in team? ~ people
Time.
Money.
Planning
3. Estimate Time And Cost
Provide Gantt Chart.
Estimate the total time required for each task.
Deal with your client.
Estimate the costs of your multimedia project by analyzing the
Planning
4. Provide storyboard
A storyboard is a sketch of how to
Planning
5. Develop a prototype
Provide working model by using your
Design
1. Designing the structure
Method used to link the screens
together
2. Designing the user interface
How to design GUI.
portions.
User may be given the option to move one step
forward or backward.
Hierarchical
Avoid
Clashes of color
Busy screen
Using a picture with a
Testing
Test your programs to make sure that they meet the
Testing - Type
Alpha Testing
A Test relatively in the early
stage of the development phase.
The main interest is to review the
concept, format, user interface
and the layout
The tester may be selected
users or among the teams to
confirm that your product works.
First phase of testing includes
unit testing, component testing,
and system testing.
Compress files, edit for
misspelled words and unclear
directions, broken links, and
sync audio and video.
Make sure download times are
acceptable.
Beta Testing
Second phase testing in which
a sampling of the intended
audience tries the product out.
Pre-release testing
The testing group should be
represented by the real users
and should not include the
people who have been involved
in the project.
The feedbacks from these
testers are very important
where the errors or problems
reported by the beta testers
have to include the detail
description of the problem.
Delivery
Final stage
Know the medium you want to use.
Web site: can just upload to the servers and adjust some
Delivery
Installer
Provide well-written
documentation about the
installation process.
File archives
Self-extracting archives
Packaging
Medium
On compact disc technology
CD-R
DVD
Summary
Exercise
1. Describe the special skills required to make good
2.
3.
4.
5.
6.
mobile apps.
By using an appropriate tool, provide a Gantt Chart to
develop an automotive company website.
Discuss depth navigation structure and surface
navigation structure.
The test release of a product with a version number as
the developers continue to refine the product and
approach a final version is called_________________.
List two mediums of delivery multimedia applications.
Design a hierarchical chart for your project 3