Illustrator Web Project
Illustrator Web Project
Illustrator Web Project
Web Project
Illustrator
Curriculum
Guide
ILLUSTRATOR OVERVIEW
ContentsIllustrator
Lesson 1: Beginning Successfully
Tools
Palettes
Artwork Windows
Artwork
Drawing
Prepare Graphics
Linking Objects
Optimizing
Saving Images from Export
Illustrator Overview
ILLUSTRATOR OVERVIEW
IntroductionIllustrator
Welcome to Adobe Illustrator, the industry-standard illustration program for print, multimedia, and online
graphics. Illustrator excels as an art production tool for designers or illustrators who produce artwork for print
publishing, multimedia graphics, or for Web pages or online content.
This introduction to Illustrator will afford your students an understanding of the precision and control over their
artwork plus the flexibility to produce anything from small designs to large projects. Students will be introduced
to tools, palettes, drawing, and working in Illustrator, colors, and Web publishing. The emphasis of this lesson is
on preparing students to use the basic tools of Illustrator and to apply them in preparation of basic Web design.
As an educator, you will appreciate that Illustrator also provides a consistent work environment with other
Adobe applications including Adobe Photoshop with ImageReady, Adobe GoLive, and Adobe LiveMotion.
Illustrator Overview
ILLUSTRATOR OVERVIEW
Adobe, the Adobe logo, Acrobat, Acrobat Reader, Classroom in a Book, Illustrator, ImageReady, LiveMotion, Photoshop, and PostScript are
either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Mac is a trademark of
Apple Computer, Inc., registered in the United States and other countries. Microsoft, Windows NT, and Windows are either registered
trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. All other trademarks are the property of their
respective owners.
2001 Adobe Systems Incorporated. All rights reserved.
Illustrator Overview
ILLUSTRATOR LESSON 1
Beginning Successfully
Level
Advanced beginner. Students are assumed to have basic-level understanding of the use of computers
and computer applications. Students are also assumed to have a familiarity with the Web and online
resources.
Students will be able to select, draw, paint, and edit their basic artwork within the Illustrator artwork
window.
2.
Students will also begin to design free-form paths in the artwork window using the pencil tool
(round and sharp-cornered rectangles, ellipses, polygons, spirals), and start using preset shape tools
and then be able to modify and combine the shapes.
3.
Using the pen tool, students will be able to draw straight lines and flowing curves. The pen tool is
less intuitive than the pencil toolhowever, with practice, students will be able to draw
combinations of straight and curved segments to create flexible, smoothly shaped illustrations.
4.
Lesson One is designed to be taught in approximately one class hour. Depending on the teachers pace of
instruction and the prior knowledge of the students, Lesson One may take more than one class hour.
What Students Will Learn: Assessable Outcomes from the Five Exercises
In this lesson, your students will learn
Students will open a document, change the view of a document, identify and use the tools and palettes, and
move the toolbar and palettes. Students will also be able to get more information about the Illustrator program.
Beginning Successfully
ILLUSTRATOR LESSON 1
Beginning Successfully
ILLUSTRATOR LESSON 1
If students CLICK! on Venus, they will launch the Adobe Web site.
Press a tool in the toolbox that has hidden tools underneath it. (Tools
that have hidden tools are identified by a triangle in the lower right
corner.)
2.
When the toolbar of hidden tools appears, hold down the mouse button
and drag to the arrow at the end of the toolbar. The toolbar detaches
from the toolbox.
Beginning Successfully
ILLUSTRATOR LESSON 1
To make a palette
appear at the front of
its group, CLICK! the
palettes tab.
To rearrange or separate a palette group, drag a palette's tab. Dragging a palette outside of an existing
group creates a new palette window.
To display a palette menu, position the pointer on the triangle ( ) in the upper right corner of the palette
and hold down the mouse button.
To change the size of a resizable palette, drag the lower right corner of the palette (Windows) or drag the
size box at the lower right corner of the palette (Mac OS).
A few palettes, such as the Color palette, cannot be resized by dragging.
Beginning Successfully
ILLUSTRATOR LESSON 1
Activities:
1.
Have students move the mouse to the palettes tab and CLICK! to bring the palette to the front of its
group.
2.
Students will need to show or hide a palette as work proceeds. Choose the appropriate window and use
the mouse to select show or hide. Show displays the selected palette at the front of its group; hide
conceals the entire group.
3.
If students want to cycle through the minimized, compact, or expanded views of the palette, they
should move the mouse to the small triangle pair that appears in the palette tab and CLICK!.
4.
Do students need to hide or display all open pallettes and the toolbox? CLICK! Tab. Pressing Shift+Tab
will hide or display the palettes only.
Your students will have different work preferences and encounter such problems as limited screen area.
Therefore, palettes may be repositioned and regrouped for efficiency.
How?
Students can take the mouse and change the palettes location by dragging a palettes Tab. Students can also
drag a palette to another group or to its own separate group.
Beginning Successfully
ILLUSTRATOR LESSON 1
2.
3.
2.
Choose File > Exit (Windows) or File > Quit (Mac OS).
2.
If the file has not yet been saved or named, the Save
dialog box appears. To save the file, enter a name in the
Name text box (if necessary) and then CLICK! OK.
Beginning Successfully
ILLUSTRATOR LESSON 1
Adobe Illustrator gives your class great flexibility in viewing their artwork. Your students can view different areas
of the artwork at different magnifications, use simplified views for tasks such as editing paths, and preview how the
artwork will appear in a Web browser or in print.
Your students can open additional windows to display several views at once, so that they can quickly switch
among view modes or magnifications. For example, students can set one view highly magnified for doing close-up
work on some objects and create another view less magnified for laying out those objects on the page.
The center button ( ) displays artwork in a full-screen window with a menu bar but with
no title bar or scroll bars.
The right button ( ) displays artwork in a full-screen window, but with no title bar,
menu bar or scroll bars.
Closing windows:
Do one of the following:
Choose File > Close to close the active window.
Press Alt (Windows) or Option (Mac OS) and choose File > Close to close all document windows.
Arranging multiple windows (Windows only):
Do one of the following:
Choose Window > Cascade to display windows stacked and
cascading from the top left to the bottom right of the screen.
Choose Window > Tile to display windows edge to edge.
Choose Window > Arrange Icons to arrange minimized windows
within the program window.
Beginning Successfully
ILLUSTRATOR LESSON 1
Creating a view:
1.
2.
3.
2.
1.
2.
Move the pointer onto the artwork, and drag in the direction in which you want the artwork to move.
To switch to the hand tool when using another tool, hold down the spacebar.
Beginning Successfully
ILLUSTRATOR LESSON 1
1.
2.
3.
Beginning Successfully
ILLUSTRATOR LESSON 1
Online Help
Online Help has complete information about using palettes and tools. Also included are keyboard shortcuts and
additional information, including full-color galleries of examples not included in the printed lesson plans. All of
the illustrations in Online Help are in color.
Online Help is easy to use, because you and your students can look for topics in these ways:
First your students will look for a topic using the Contents screen:
1.
2.
Drag the scroll bar or CLICK! the arrows to navigate through the
contents. The contents are organized in a hierarchy of topics,
much like the chapters of a book.
3.
4.
Beginning Successfully
10
ILLUSTRATOR LESSON 1
2.
3.
4.
On a handout provided by the teacher, students are to write the name and the use of each tool.
5.
Review answers
1.
Commands can be selected from the View menu to zoom in or out of a document, or fit it to the screen;
students can also use the zoom tools in the toolbox, and CLICK! or drag over a document to enlarge or
reduce the view. In addition, keyboard shortcuts can be used to magnify or reduce the display of artwork.
The Navigator palette can be used to scroll artwork or change its magnification without using the document
window.
2.
To select a tool, either CLICK! the tool in the toolbox or press the tools keyboard shortcut. For example,
press V to select the selection tool from the keyboard. Selected tools remain active until students CLICK! a
different tool.
3.
You can CLICK! a palettes tab or choose Window > Show Palette Name to make the palette appear. A
palettes tab can be dragged to separate the palette from its group and create a new group, or drag the
palette into another group. Students can drag a palette groups title bar to move the entire group. DoubleCLICK! a palettes tab to cycle through a palettes various sizes. Also, students can press Shift+Tab to hide or
display all palettes.
Adobe, the Adobe logo, Acrobat, Acrobat Reader, Classroom in a Book, Illustrator, ImageReady, LiveMotion, Photoshop, and PostScript are
either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Mac is a trademark of
Apple Computer, Inc., registered in the United States and other countries. Microsoft, Windows NT, and Windows are either registered
trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. All other trademarks are the property of their
respective owners.
2001 Adobe Systems Incorporated. All rights reserved.
Beginning Successfully
11
ILLUSTRATOR LESSON 2
Working in Illustrator
Level
Advanced beginner. Students are assumed to have mastered tools, palettes, and the concept of artwork
windows. Students are assumed to have a familiarity with the Web and online resources.
Setting up artwork
Illustrator allows you to create artwork or import artwork from other applications. To create
effective artwork, students must understand some basic concepts about graphics and bitmap
images, resolution, and color.
2.
Drawing
Drawing and modifying paths can be accomplished with Illustrator using tools found also in Adobe
Photoshop and in LiveMotion. Paths can be freely pasted between programs.
3.
Working in Illustrator
ILLUSTRATOR LESSON 2
Working in Illustrator
ILLUSTRATOR LESSON 2
2.
3.
To create a new document without opening the New Document dialog box, press Ctrl+Alt+N (Windows) or
Command+Option+N (Mac OS). The new, untitled document has the settings last used.
2.
Select the name of the file you want to open, and CLICK! Open.
2.
Working in Illustrator
ILLUSTRATOR LESSON 2
2.
Students should do
one of the following:
3.
Choose a preset
size from the
Size pop-up
menu. Suggest
to students that
they use a common size. OR
Choose Custom from the Size pop-up menu, and enter the dimensions you want in the text boxes, up to
227 inches by 227 inches. Students can change the units of measure for the current document in
Preferences. Changing this will not change the size of the artboard. Students can set specific units by
typing the new size in pixels or in inches in the height and width dialog.
Select Use Print Setup (Windows) or Use Page Setup (Mac OS) to set the size of the artboard to match
the page size set in the Print Setup (Windows) or Page Setup (Mac OS) dialog box. The size of the
artboard then changes whenever students choose a new page size in the Print/Page Setup dialog box.
CLICK! OK.
Working in Illustrator
ILLUSTRATOR LESSON 2
Diagram A
A. Selected (solid) endpoint B. Selected anchor point C. Curved path segment D. Direction line E. Direction point
Paths can have two kinds of anchor pointscorner points and smooth points. At a corner point, a path abruptly
changes direction. At a smooth point, path segments are connected as a continuous curve. Students can draw a
path using any combination of corner and smooth points. And, if students draw the wrong kind of point, the
point can always be changed!
Working in Illustrator
ILLUSTRATOR LESSON 2
Diagram B
A. Four corner points B. Same point positions using smooth points C. Same point positions combining corner and
smooth points
Do not let students confuse corner and smooth points with straight and curved segments. A corner point can
connect any two straight or curved segments, while a smooth point always connects two curved segments:
Diagram C
A corner point can connect both straight segments and curved segments.
Working in Illustrator
ILLUSTRATOR LESSON 2
Working in Illustrator
ILLUSTRATOR LESSON 2
).
2.
Tell them to position the pointer where they want the path to begin, and drag to draw a path. The pencil
tool displays a small x to indicate drawing a free-form path. As students drag the pointer, a dotted line
follows the pointer. Anchor points appear at both ends of the path and at various points along it. The path
takes on the current paint attributes, and the path remains selected by default.
3.
To continue the existing free-form path, tell students to select the path, and then position the pencil tip
on an end-point of the path and drag.
2.
Students should position the pointer where they want the path to begin, and start dragging to draw a
path.
3.
As students drag, instruct them to hold down Alt (Windows) or Option (Mac OS). The pencil tool
displays a small loop, and its eraser will be solid indicating a closed path is being drawn.
4.
Let students know that when the path is the size and shape they want, they should release the mouse
button (but not the Alt or Option key). After the path closes, release the Alt or Option key.
Tell students that if there is a path they want to change, that they should select it with the selection tool
( ).
Or Ctrl-click (Windows) or Command-click (Mac OS) the path to select it.
2.
Students should position the pencil tool on or near the path to redraw, and drag the tool until the path is
the desired shape. Use the following example:
Working in Illustrator
ILLUSTRATOR LESSON 2
Drawing shapes:
Many objects in Adobe Illustrator can be created by starting with basic shapes. The
tools in Illustrator let students easily create rectangles, ellipses, polygons, spirals, and
stars.
2.
3.
Use the selected brush in the current artwork (recommended for one or two brushes at a time). Once it
is used in the artwork, the brush is copied from the Brush Library to the Brushes palette.
Drag the selected brush to the current Brushes palette (recommended for multiple brushes at a time).
Working in Illustrator
ILLUSTRATOR LESSON 2
Note to your students: each Illustrator file can have a different set of brushes in its Brushes palette.
Your students can achieve the following effects using the four brush types. It would be a good idea to
demonstrate to your students the various brush types:
Calligraphic brushes create strokes that resemble strokes drawn with the angled point of a calligraphic pen,
drawn along the center of the path.
Scatter brushes disperse copies of an object (such as a ladybug or a leaf) along the path.
Art brushes stretch an object or artwork (such as an arrow or dog bone) evenly along the length of the path.
Pattern brushes paint a patternmade of individual tilesthat repeats along the path. Pattern brushes can
include up to five tiles, for the sides, inner corner, outer corner, beginning, and end of the pattern.
Students should draw a path using a drawing tool, including the pen or pencil tool or a basic shape tool.
2.
Select the path that is to be brushed. In the Brushes palette, select a brush with which to brush the path.
Drag a brush from the Brushes palette onto a path.
2.
Working in Illustrator
10
ILLUSTRATOR LESSON 2
1.
2.
), set preferences,
In the Smoothness text box, enter a value (0% to 100%) for the percentage stroke and curve smoothness, or
use the slider. The higher the value, the smoother the stroke or curve.
In the Fidelity text box, enter the number of pixels (from 0.5 to 20) for the number of pixels the stroke can
stray from the path to produce smooth curves, or use the slider. The higher the value, the smoother the
stroke or curve.
Select Fill New Brush Strokes to have paths drawn by the brush filled. When the option is unselected, paths
are unfilled.
Select Keep Selected to keep the path just drawn with the brush selected.
Note: the above may require additional demonstration from the teacher. By default, the path is selected when
you release the mouse button.
2.
Students position the pointer where they want the path to begin, and start dragging to draw a path.
3.
As students drag, hold down Alt (Windows) or Option (Mac OS). The paintbrush tool displays a small loop to
indicate drawing a closed path.
It is very important that you do not hold down the modifier key until after you start drawing to create a
closed loop.
4.
When the path is the size and shape wanted, release the mouse button (but not the Alt or Option key). After
the path closes, release the Alt or Option key.
2.
Position the paintbrush tool on or near the path to redraw, and drag the tool until the path is the desired
shape.
Working in Illustrator
11
ILLUSTRATOR LESSON 2
2.
______________
______________
3.
4.
5.
What are the advantages of doing work with the pen tool?
6.
What are the four brush types in Illustrator and what are their optimal uses?
Review answers
1.
a. Commands can be selected from Choose File > Document Setup. Choose the artboard from the pop-up
menu.
b. Students may choose Custom from the Size pop-up menu and enter the dimensions they want.
2.
3.
The shape of a path can be changed by editing (moving) its anchor points.
4.
Curves of a path can be controlled by dragging the direction points at the end of direction lines that
appear at anchor points.
5.
The pen tool is a more sophisticated tool that allows students to create straight lines and smooth, flowing
curves with very great precision. It is somewhat more difficult to use than the pencil tool. The pencil tool
should be used generally for drawing free-form paths, for example.
6.
Calligraphic brushes create strokes varying between light- and heavily angled.
Scatter brushes disperse copies of an object along a path.
Art brushes stretch an object or artwork.
Pattern brushes paint a pattern that repeats along a path.
Working in Illustrator
12
ILLUSTRATOR LESSON 2
Adobe, the Adobe logo, Acrobat, Acrobat Reader, Classroom in a Book, Illustrator, ImageReady, LiveMotion, Photoshop, and PostScript are
either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Mac is a trademark of
Apple Computer, Inc., registered in the United States and other countries. Microsoft, Windows NT, and Windows are either registered
trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. All other trademarks are the property of their
respective owners.
2001 Adobe Systems Incorporated. All rights reserved.
Working in Illustrator
13
ILLUSTRATOR LESSON 3
2.
Applying color
Students will use the Fill and Stroke boxes in the toolbox to select an objects fill and
stroke, to swap the fill color with the stroke color, and to return the fill and stroke to their
default colors.
3.
Modifying color
Students will use the color picker to select the fill or stroke color by choosing from the
color spectrum or by defining colors numerically. Students will also be able to use the
paint bucket and eyedropper tools to copy paint attributes from one object to another.
Lesson Three is designed to be taught in approximately one class hour. Depending on the teachers
pace of instruction and the prior knowledge of the students, Lesson Three may take more than one class
hour.
ILLUSTRATOR LESSON 3
ILLUSTRATOR LESSON 3
2.
CLICK! the Swap Fill and Stroke button ( ), or press Shift+x to swap colors between
the fill and the stroke.
CLICK! the Default Fill and Stroke button ( ) to return to the default color settings
(white fill and black stroke).
CLICK! the Color button ( ) to change the currently selected stroke or fill to
the last-selected solid color in the Color palette.
CLICK! the Gradient button ( ) to change the currently selected fill to the
last-selected gradient in the Gradient palette.
CLICK! the None button ( ) to remove the object's fill or stroke.
Use keyboard shortcuts to switch to Color, Gradient, or None: Press < to change the selection to a
color; > to change the selection to a gradient; to change to None.
ILLUSTRATOR LESSON 3
2.
3.
Select the Fill box or Stroke box in the Color palette or in the
toolbox.
4.
Position the pointer over the color bar (the pointer turns into
the eyedropper), and CLICK!
Choose an RGB, Web-safe RGB, HSB, CMYK, or
Grayscale color model from the Color palette
menu, and use the sliders to change the color
values. Students can also enter numeric values
in the text boxes next to the color sliders.
Adjust the Tint slider if using a global color from the Swatches palette.
Some students will encounter this problem concerning color. An exclamation point
inside a yellow triangle in the Color palette when using HSB or RGB color indicates that
students have chosen an out-of-gamut colorthat is, a color that cannot be printed using CMYK inks.
The closest CMYK equivalent appears next to the triangle. CLICK! the CMYK equivalent to substitute it for
the out-of-gamut color.
A cube above the yellow triangle in the Color palette when using RGB, HSB, or CMYK color indicates
that students have not chosen a Web-safe color. CLICK! the cube to substitute the closest Web-safe color.
ILLUSTRATOR LESSON 3
Modifying colors:
Illustrator provides a wide variety of tools to modify and edit colors in your file. Ask students to
experiment with the paint bucket
and eyedropper
object to another.
ILLUSTRATOR LESSON 3
2.
3.
4.
5.
6.
7.
Review answers
1.
Answers may include: apply color to an objects fill and stroke; edit colors; mix colors.
2.
3.
4.
The Color Picker allows students to select the fill or stroke color by choosing a color spectrum or
defining colors numerically.
5.
The two tools mentioned most often are: paint bucket and eyedropper.
6.
7.
Web-safe colors are represented in hexadecimal code with a separate two-digit value for red,
green and blue.
Adobe, the Adobe logo, Acrobat, Acrobat Reader, Classroom in a Book, Illustrator, ImageReady, LiveMotion, Photoshop, and
PostScript are either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other
countries. Mac is a trademark of Apple Computer, Inc., registered in the United States and other countries. Microsoft, Windows NT,
and Windows are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.
All other trademarks are the property of their respective owners.
2001 Adobe Systems Incorporated. All rights reserved.
ILLUSTRATOR LESSON 4
ILLUSTRATOR LESSON 4
ILLUSTRATOR LESSON 4
When your students first start the Illustrator application, they can choose between the RGB and CMYK color
modes for their files; if they are creating Web-based graphics, they should choose the RGB color mode.
To preview the artwork as it would display if rasterized for use on the Web, students should use the Pixel
View mode. While they work in Pixel View mode, artwork that is created will snap to a pixel grid. To create a
link from an object in the artwork to a Uniform Resource Locator (URL), students will use the image map
option in the Attribute palette.
To apply Web-safe colors to artwork, students will use the Web-safe color options in the Color palette or the
Color Picker. See Using the Color palette and Using the Color Picker in Lesson Three.
To export images in specialized Web formats such as Scalable Vector Graphics (SVG) format or Macromedia
Flash (SWF) format, as well as other formats for the Web, use the Export command.
To optimize images in several graphic file formats used on the Web, such as Graphics Interchange Format
(GIF), Joint Photographic Experts Group (JPEG), and Portable Network Graphics (PNG-8 or PNG-24), use the
Save for Web command.
ILLUSTRATOR LESSON 4
ILLUSTRATOR LESSON 4
Image Previews:
Students should choose an option for saving image previews: Never Save to save files without previews, Always
Save to save files with specified previews, or Ask When Saving to assign previews on a file-by-file basis.
(In Mac OS, you can select one or more of the following preview typesto speed the saving of files and
minimize file size, select only the
previews needed:
ILLUSTRATOR LESSON 4
2.
3.
4.
ILLUSTRATOR LESSON 4
ILLUSTRATOR LESSON 4
To save an optimized file, students should CLICK! OK in the Save for Web dialog box.
2.
In the Save Optimized As dialog box, type a filename, and choose a location for the file. The file is saved in
the format specified in the Settings panel of the Save for Web dialog box.
3.
Select Save HTML File to save the HTML file with the image file, and CLICK! Save.
ILLUSTRATOR LESSON 4
What is the benefit of selecting the Web palette when preparing images for publication on the World Wide
Web?
2.
For each of these types of files, what file type would be best for the Web? Photo, line art, etc.
3.
4.
Review answers
1.
Selecting the Web palette ensures that the images are displayed using the same color palette, regardless of
the platform on which the image is displayed.
2.
Answers may vary. Example: The style of artwork being worked with determines the file format that should
be used to save an image for publication on the Web. In addition, file size and image integrity may also
affect which file format is used. In general, the integrity of the image should be maintained and the file size
should be kept small.
3.
4.
Illustrator allows images to be previewed in various Web-graphics file formats and with various file
attributes. This allows for viewing of multiple versions of an image simultaneously and modification of
optimization settings before previewing the image.
Adobe, the Adobe logo, Acrobat, Acrobat Reader, Classroom in a Book, Illustrator, ImageReady, LiveMotion, Photoshop, and PostScript are
either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Mac is a trademark of
Apple Computer, Inc., registered in the United States and other countries. Microsoft, Windows NT, and Windows are either registered
trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. All other trademarks are the property of their
respective owners.
2001 Adobe Systems Incorporated. All rights reserved.
ILLUSTRATOR LESSON 5
ILLUSTRATOR LESSON 5
Bitmap images
Paint and image-editing software, such as Adobe Photoshop, generate bitmap images, also called raster
images. The images use a grid (also known as a bitmap or raster) of small squares, known as pixels, to
represent graphics. Each pixel in a bitmap image has a specific location and color value assigned to it. For
example, a bicycle tire in a bitmap image is made up of a collection of pixels in that location, with each pixel
part of a mosaic that gives the appearance of a tire. When working with bitmap images, you edit pixels
rather than objects or shapes.
Bitmap images are the most common electronic medium for continuous-tone images, such as photographs
or images created in painting programs, because they can represent subtle gradations of shades and color.
Bitmap images are resolution dependentthat is, they represent a fixed number of pixels. As a result, they
can appear jagged and lose detail if they are scaled on-screen or if they are printed at a higher resolution than
they were created for.
ILLUSTRATOR LESSON 5
Image resolution the number of pixels displayed per unit of printed length in an image, usually measured in
pixels per inch (ppi). Two images of the same pixel dimension of different resolutions would be two different
on-screen sizes when scaled to 100%. For example, a 1-inch by 1-inch image with a resolution of 72 ppi
contains a total of 5184 pixels (72 pixels wide x 72 pixels high = 5184). The same 1-inch by 1-inch image with
a resolution of 300 ppi would contain a total of 90,000 pixels.
Monitor resolution the number of pixels or dots displayed per unit of length on the monitor, usually
measured in dots per inch (dpi). Monitor resolution depends on the size of the monitor plus its pixel setting.
The typical resolution of a PC monitor is about 96 dpi, of a Mac OS monitor 72 dpi. Understanding monitor
resolution helps explain why the display size of an image on-screen often differs from its printed size.
Vector graphics
Drawing programs such as Adobe Illustrator create vector graphics, made of lines and curves defined by
mathematical objects called vectors. Vectors describe graphics according to their geometric characteristics.
For example, a bicycle tire in a vector graphic is made up of a mathematical definition of a circle drawn with
a certain radius, set at a specific location, and filled with a specific color. You can move, resize, or change the
color of the tire without losing the quality of the graphic.
A vector graphic is resolution independentthat is, it can be scaled to any size and printed on any output
device at any resolution without losing its detail or clarity. As a result, vector graphics are the best choice for
type (especially small type) and bold graphics that must retain crisp lines especially when scaled to various
sizesfor example, logos.
Because computer monitors represent images by displaying them on a grid, both vector and bitmap images
are displayed as pixels on-screen.
ILLUSTRATOR LESSON 5
ILLUSTRATOR LESSON 5
Because Illustrator can open a PDF file, you can use the vector artwork or bitmap images from any PDF file in
an Illustrator file.
Students can also use Illustrator to make changes to individual PDF pages. To modify a page within a PDF
file, open the PDF file, select the page to modify, make changes, and save the modified PDF file. The
modified page is restored to its original position in the PDF file.
Scalable Vector Graphics (SVG) and Scalable Vector Graphics Compressed (SVGZ) formats
The Scalable Vector Graphics formats are a World Wide Web Consortium (W3C) specification for a standard,
two-dimensional vector graphics language for the Web. SVG works well with HTML and JavaScript, giving
Web designers creative control in designing an interactive and dynamic Web experience. The scalable
vector-graphic plug-in is required.
ILLUSTRATOR LESSON 5
The Save command saves the file with its current name, location,
and file format.
The Save As command lets students save an alternative version
of the file with a different name, location, or file format.
The Save a Copy command saves an identical copy of the file,
with the word Copy added to the filename. This command leaves
the original file as the active file.
The Save for Web command (covered in the previous lesson)
allows the user to export a graphic in one of several WebCompatible graphic file formats.
Saving in PDF:
1.
2.
Then, select the folder where you want students to save the file and have them enter a name for their
files.
3.
Next, students select Adobe PDF from the Save as Type (Windows) or Format (Mac OS) pop-up menu.
4.
ILLUSTRATOR LESSON 5
In the Adobe PDF Format Options dialog box, students may select from the following options in the Options
Set menu:
Select the Default option to use the default PDF general settings and compression settings.
Select either Acrobat 5.0 or 4.0 in the File Compatibility panel. Transparent artwork will be preserved
only when saved in the Acrobat 5.0 format.
Select Preserve Illustrator Editing Capabilities to export the file in a Acrobat PDF format that allows you
to reopen and edit the file in Adobe Illustrator.
Select the Embed All Fonts option to save the fonts used in the file with the saved file. (Protected
Japanese fonts cannot be embedded in the file.)
Select the Subset Fonts When Less Than _ % of the Characters are Used option to minimize the PDF file
size by embedding only those characters of the font that are used in the documentthat is, a subset of
the font. This option is available when you select Embed All Fonts. Type the character threshold that
determines when a font subset is created. If the percentage of characters used in the document exceeds
this setting, then the entire font is embedded in the file rather than a subset of the font.
Select the Embed ICC profile option to embed a color profile into the saved file. The color profile is
determined in the Color Settings dialog box. This embedded color profile is then applied to the file
when the file is reopened in Adobe Illustrator.
Select the Generate Thumbnails option to save a thumbnail image of the artwork with the saved file.
When working with images optimized for the Web, select Screen Optimized to use default settings
appropriate for use on the Web. When selecting Screen Optimized, the file is automatically converted to the
RGB color mode .
ILLUSTRATOR LESSON 5
1.
2.
3.
4.
ILLUSTRATOR LESSON 5
Use the pen tool instead of the pencil tool, when possible. Drawings made with the pen tool typically
contain fewer points than those created with the pencil tool.
Use the Object > Path > Simplify command to simplify the path.
Remove unnecessary points. Delete stray points. Change the output resolution.
Increase the flatness of curves.
Split overly complex paths.
Printing a file:
1.
2.
3.
ILLUSTRATOR LESSON 5
What is a common way to save artwork files so that they can be shared with other applications?
2.
What are the commands used to save a file as an Illustrator file, an Illustrator EPS file, or a PDF file?
3.
What is the command used to save files in an optimized Web format (JPEG, GIF, or PNG)?
4.
5.
Review answers
1.
A common way of sharing Illustrator artwork is to save the artwork as an EPS file. Virtually all page
layout, word processing, and graphic applications accept imported EPS files.
2.
Students should use the Save, Save As, or Save a Copy command.
3.
4.
5.
Objects that contain overly complex paths are the main cause of printing problems.
Adobe, the Adobe logo, Acrobat, Acrobat Reader, Classroom in a Book, Illustrator, ImageReady, LiveMotion, Photoshop, and PostScript
are either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Mac is a
trademark of Apple Computer, Inc., registered in the United States and other countries. Microsoft, Windows NT, and Windows are either
registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. All other trademarks are the
property of their respective owners.
2001 Adobe Systems Incorporated. All rights reserved.
10
Using the above example (or your own vital statistics) and the information learned from your Illustrator lessons,
you will create one or more movie posters to advertise Palisades Pictures new film. Of course, your poster will be
created on the computer you use employing Illustrator as your tool. The studio has high hopes for Once Upon a
Day in Wonderland (or your title). As the Director of Marketing, you are to make those hopes come true.
Your teacher will tell you the time/class periods you have to create your poster.
Assignment: Design a poster to advertise Once Upon a Day in Wonderland (or your title).
Necessary procedures:
1.
Use Illustrator to create the desired graphic elements for the poster.
2.
Use the Internet to locate other resources, if needed, to use in your poster.
3.
Use Illustrator to lay out the poster using color, text, and graphics.
4.
5.
Adobe, the Adobe logo, Acrobat, Acrobat Reader, Classroom in a Book, Illustrator, ImageReady, LiveMotion, Photoshop, and PostScript are either
registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Mac is a trademark of Apple
Computer, Inc., registered in the United States and other countries. Microsoft, Windows NT and Windows are either registered trademarks or
trademarks of Microsoft Corporation in the United States and/or other countries. All other trademarks are the property of their respective owners.
2001 Adobe Systems Incorporated. All rights reserved.
The direct-select
lasso tool (Q)
selects points or
path segments
within objects.
The deleteanchor-point
tool (-) deletes
anchor points
from paths.
The path-type
tool (Shift+T)
changes paths to
type paths, and
lets you enter and
edit type on
them.
The vertical
area-type tool
(Shift+T)
changes closed
paths to vertical
type containers
and lets you
enter and edit
type within
them.
The vertical
path-type tool
(Shift+T)
changes paths to
vertical type
paths and lets
you enter and
edit type on
them.
The rectangle
tool (M) draws
squares and
rectangles.
The paintbrush
tool (B) draws
freehand and
calligraphic lines,
as well as art and
patterns on paths.
The measure
tool (Shift+H)
measures the
distance
between two
points.
The eyedropper
tool (I) samples
paint or type
attributes from
objects.
The paint
bucket tool (K)
fills objects with
the current paint
or type
attributes.
The gradient
mesh tool (U)
creates
multicolored
objects and
applies a mesh for
adjusting color
shading.
The gradient
tool (G) adjusts
the beginning
and ending
points and angle
of gradients
within objects.
The column
graph tool (J)
positions
columns
vertically.
The stacked
column graph
tool (Shift+J)
stacks columns on
top of one
another.
The scatter
graph tool
(Shift+J) plots
data as paired
sets of x and y
coordinates.
The free
transform tool
(E) scales, rotates,
or skews a
selection.
Adobe, the Adobe logo, Acrobat, Acrobat Reader, Classroom in a Book, Illustrator, ImageReady, LiveMotion, Photoshop, and PostScript are either registered
trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Mac is a trademark of Apple Computer, Inc., registered in
the United States and other countries. Microsoft, Windows NT, and Windows are either registered trademarks or trademarks of Microsoft Corporation in the United
States and/or other countries. All other trademarks are the property of their respective owners.
2001 Adobe Systems Incorporated. All rights reserved.
A. Selected endpoint B. Selected control point C. Curved path segment D. Direction line E. Direction point
Paths can have two kinds of control points--corner points and smooth points. At a corner point, a path abruptly
changes direction. At a smooth point, path segments are connected as a continuous curve. You can draw a path
using any combination of corner and smooth points. If you draw the wrong kind of point, you can always
change it.
A. Four corner points B. Same point positions using smooth points C. Same point positions combining corner
and smooth points
A corner point can connect any two straight or curved segments, while a smooth point always connects two
curved segments.
A corner point can connect both straight segments and curved segments.
Note: The default fill property of any line drawing is Fill, which fills in the area between path points to create
solid shapes. If you want to make an unfilled line drawing, choose Window > Properties and click Outline. Use
the slider to determine the width of the line.
2.
Position the tip of the pen point where you want the straight segment to begin, and click to define the first
control point (do not drag). The control point remains selected (solid) until you add the next point.
).
Note: The first segment you draw will not be visible until you click a second control point. Also, if direction lines
appear, you have accidentally dragged the pen tool; choose Edit > Undo and click again.
3.
Click again where you want the segment to end. This creates another control point.
4.
5.
To close a path, position the pen pointer over the first (hollow) control point. A small loop appears next
to the pen tool ( ) when it is positioned correctly. Click to close the path.
To leave the path open, Ctrl-click (Windows) or Command-click (Mac OS) anywhere away from all
objects, or choose Edit > Deselect All, or select a different tool in the toolbox.
After selecting a control point (left), direction lines appear on any curved segments connected to it (right).
A smooth point always has two direction lines that move together as a single, straight unit. When you drag the
direction point of either direction line on a smooth point, both direction lines move simultaneously, maintaining
a continuous curve at that control point.
In comparison, a corner point has no direction lines. The angles of corner points are changed by dragging the
corner point directly.
Adjusting direction lines on a smooth point (left) and a corner point (right)
Direction lines are always tangent to (perpendicular to the radius of) the curve at the control points. The angle of
each direction line determines the slope of the curve, and the length of each direction line determines the
height, or depth, of the curve.
2.
Position the pen tip where you want the curve to begin. Hold down the mouse button. The first control
point appears.
3.
Drag to set the slope of the curve segment you are creating. In general, extend the direction line about one
third of the distance to the next control point you plan to draw.
).
A. Positioning pen tool B. Starting to drag (mouse button pressed) C. Dragging to extend direction lines
Note: The first segment will not be visible until you draw the second control point.
5.
Position the pen tool where you want the curve segment to end, and then do one of the following:
To create a "C"-shaped curve, drag in a direction opposite to the previous direction line.
To create an "S"-shaped curve, drag in the same direction as the previous direction line.
A. Starting to drag second smooth point B. Dragging away from previous direction line, creating a "C" curve
C. Result after releasing mouse button
A. Starting to drag new smooth point B. Dragging in same -direction as previous direction line, creating an "S"
curve C. Result after releasing mouse button
6.
Continue dragging the pen tool from different locations to create additional smooth points.
7.
To close the path, position the pen tool over the first (hollow) control point. A small loop appears next
to the pen tip when it is positioned correctly. Click or drag to close the path.
To leave the path open, Ctrl-click (Windows) or Command-click (Mac OS) anywhere away from all
objects, or choose Edit > Deselect All, or select a different tool in the toolbox.
Adobe, the Adobe logo, Acrobat, Acrobat Reader, Classroom in a Book, Illustrator, ImageReady, LiveMotion, Photoshop, and PostScript are
either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Mac is a trademark of
Apple Computer, Inc., registered in the United States and other countries. Microsoft, Windows NT and Windows are either registered
trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. All other trademarks are the property of their
respective owners.
2001 Adobe Systems Incorporated. All rights reserved.
Action
, or
(last used)
or
(last used)
, or
+ drag
+ drag
*Press
Shift
Option
+2
Command
).
Key
Action
Rotates selection
,
,
,
, or
-click
, or
-drag
, or
+ ~ -drag
or
or
Command
-click
Shift
Option
-drag handles to
Key
Shapes
Result
Action
Constrains proportion
Constrains orientation
, or
,
, or
-drag
Changes decay
+
,
Shift
Option
-drag
+
-drag
, or
, or
-drag
-drag
,
, or
-drag (
-drag to
Path Editing
Result
Action
(convert-anchor-point tool)
+
Edits existing path
(smooth tool)
+ spacebar
or
-drag
-drag
-click path
Command
Shift
Option
Key
Viewing
Result
Action
Double-click
100% magnification
Double-click
spacebar (when not in text focus)
+ spacebar
+
Drag
Option
+3
-drag guide
+
Shift
+ spacebar or
-double-click guide
Key
Type
Result
Action
+ L, R, or C
Justifies
+J
+ Return
Highlights kerning
+K
+X
Resets tracking/kerning to 0
+Q
+ > or <
Increases/decreases leading*
Increases/decreases kerning/tracking*
or
**
+ click
*Amount is set in File > Preferences > Type & Auto Tracing.
**Press Shift to select or extend existing selection.
Command
Shift
Option
Key
Adobe, the Adobe logo, Acrobat, Acrobat Reader, Classroom in a Book, Illustrator, ImageReady, LiveMotion, Photoshop, and PostScript are
either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Mac is a trademark of
Apple Computer, Inc., registered in the United States and other countries. Microsoft, Windows NT, and Windows are either registered
trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. All other trademarks are the property of their
respective owners.
2001 Adobe Systems Incorporated. All rights reserved.
Action
, or
(last used)
or
(last used)
Ctrl + Tab
Alt-click tool
, or
+ Alt + drag
+ drag
+ Alt + Ctrl + 2
*Press
Shift
).
Key
Action
Alt
+ Alt-click
,
,
, or
+ Alt-click
, or
+ Alt-drag
, or
+ ~ -drag
or
or
Shift
Key
Shapes
Result
Action
Constrains proportion
Constrains orientation
, or
,
, or
+ Ctrl-drag
+ Alt-drag
Changes decay
+ Ctrl-drag
-drag
+
-drag
, or
, or
,
,
,
from center)
, or
+ Alt-drag (
+ Alt-drag to constrain
Key
Path Editing
Result
Action
(convert-anchor-point tool)
+ Alt
Alt
+ Alt
+ spacebar
or
+ Ctrl-drag
+ Alt
+ Alt-drag
+ Alt
-click path
Shift
Key
Viewing
Result
Action
Double-click
100% magnification
Double-click
spacebar (when not in text focus)
Ctrl + spacebar
Alt + Ctrl + spacebar or
Drag
+ Alt
+ Alt + Ctrl + 3
Alt-drag guide
+ Ctrl-double-click guide
Key
Type
Result
Action
+ Ctrl + L, R, or C
Justifies
+ Ctrl + J
+ Enter
Highlights kerning
Alt + Ctrl + K
+ Ctrl + X
Resets tracking/kerning to 0
+ Ctrl + Q
Increases/decreases leading*
Alt +
Increases/decreases kerning/tracking*
Alt +
Ctrl +
or
**
Alt + click T
*Amount is set in File > Preferences > Type & Auto Tracing.
**Press Shift to select or extend existing selection.
Shift
Key
Adobe, the Adobe logo, Acrobat, Acrobat Reader, Classroom in a Book, Illustrator, ImageReady, LiveMotion, Photoshop, and PostScript are
either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Mac is a trademark of
Apple Computer, Inc., registered in the United States and other countries. Microsoft, Windows NT and Windows are either registered
trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. All other trademarks are the property of their
respective owners.
2001 Adobe Systems Incorporated. All rights reserved.