Principles of Multimedia MCQs + Answers
Principles of Multimedia MCQs + Answers
Principles of Multimedia MCQs + Answers
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D. hardware engineers
ANSWER: B
6. The viewer of a multimedia project to control what and when the elements are delivered, it is called
_____.
A. interactive multimedia
B. selective multimedia
C. onscreen multimedia
D. portable multimedia
ANSWER: A
7. HTML stands for _____.
A. Help Text Markup Language
B. Hypertext Making Language
C. Hyper Torrent Marker Language
D. Hypertext Markup Language
ANSWER: D
8. Multimedia elements are typically sewn together into a project using _____.
A. authoring tools
B. multimedia tools
C. audio tools
D. video tools
ANSWER: A
9. GUI stands for ______.
A. General User Interface
B. Graphic User Interchange
C. Graphical User Interface
D. Graphical User Information
ANSWER: A
10. The software vehicle, the messages, and the content presented on a computer, television screen PDA or
cell phone together constitute a _____.
A. multimedia project
B. multimedia object
C. file format
D. content
ANSWER: A
11. RAM Stands for ______.
A. Random-Order Memory
B. Real-Access Memory
C. Random Access Memory
D. Raster-Output Memory
ANSWER: C
12. ____applications for multimedia include presentations, training, marketing, advertising, product demos,
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B. Software
C. Compiler
D. Script
ANSWER: A
26. Flight attendants learn to manage international terrorism and security through ____.
A. testing
B. plane
C. playing
D. simulation
ANSWER: D
27. The most significant platforms for producing and delivering multimedia projects are ___.
A. Apple Macintosh OS and Microsoft OS
B. IBM and Intel
C. Mercury and Assus
D. Windows XP and Vista
ANSWER: A
28. __________ and high resolution projectors are commonplace for multimedia presentation
A. Cell
B. Monitor
C. Laptop computers
D. IBM
ANSWER: C
29. The most precious asset you can bring to the multimedia workshop is your ____.
A. creativity
B. programming skill
C. musical ability
D. film and video production talent
ANSWER: A
30. _______ brought the greatest amount of multimedia to the classroom in 1994.
A. Communication
B. Floppy
C. Light pen
D. Laserdiscs
ANSWER: D
31. ______introduced the first Power Macintosh computers based on reduced instruction-set computing
microprocessors during 1994.
A. apple
B. dell
C. macintosh
D. intel
ANSWER: A
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32. _______are communication systems spanning great distances, typically set up and managed by large
corporations and institutions for their own use, or to share with other users.
A. LANs
B. MANs
C. WANs
D. PANs
ANSWER: C
33. ISP Stands for _____.
A. International Standard Publications
B. Internet Service Protocol
C. International Standard Protocol
D. Internet Service Provider
ANSWER: D
34. CAN Stands for ____.
A. Campus Area Networks
B. Computer Area Networks
C. Compiler Access Network
D. Campus Assistance Network
ANSWER: A
35. The _____ was built into all models of the Macintosh, before Apple switched over to the
less-expensive IDE bus staring with G3 Macs and iMacs.
A. Smart Company System Infra
B. Small Company Service Internet
C. Small Computer System Information
D. Small Computer System Interface
ANSWER: D
36. IDE Stands for _______.
A. Integrated Digital Environment
B. Integrated Drive Electronics
C. Information Data Entry
D. Integrated Drive Equipment
ANSWER: B
37. A consortium of industry players including Compaq, Digital Equipment, IBM, Intel, Microsoft, NEC,
and Northern Telecom was formed in 1995 to promote a _____standard for connecting devices to a
computer.
A. Universal Serial Bus (USB)
B. Universal System Bus(USB)
C. Universal Secrete Button(USB)
D. Universal Secondary Board(USB)
ANSWER: A
38. A new and inexpensive technology, _____is provided in proprietary data cards using patented
holographic storage.
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C. Multiple window
D. Outline window
ANSWER: C
52. _______applications are specialized and powerful tools for enhancing and retouching existing
bitmapped images.
A. Image editing
B. Movie editing
C. Sound editing
D. Voice editing
ANSWER: A
53. A ______is a set of software components that adds specific capabilities to a larger software application
A. filters
B. plug-in
C. transition
D. effects
ANSWER: B
54. AVI stands for ______.
A. Audio Video Information
B. Audio Visual Interchange
C. Audio Video Interleaved
D. Audio Vision Interleaved
ANSWER: C
55. The digital information or software on a DVD is typically multiplexed audio, image, text, and video
data optimized for motion picture display using ____.
A. IPEG encoding
B. JPG encoding
C. AV encoding
D. MPEG encoding
ANSWER: D
56. _______ is an organizer of time-related data in many forms(such as audio, video).
A. Quick Time
B. Windows Media
C. Quick Play
D. Windows Movie Maker
ANSWER: A
57. The ____describes how the computer should access the media that is included in the Quick Time
movie.
A. media device
B. media player
C. media access layer
D. media abstraction layer
ANSWER: D
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58. The _____application is used for viewing and converting still images among many standard image-file
formats, including Photoshops native format.
A. picture viewer
B. picture layer
C. picture organizer
D. picture editor
ANSWER: A
59. DVP stands for ______.
A. Desktop Video Programme
B. Desktop Video Publishing
C. Desktop Visualization Pixel
D. Desktop Visual Painting
ANSWER: B
60. ______is a powerful addition to the video editing suit, with sophisticated tools for combining digital
video, audio, and images into fully controlled time-based projects.
A. Adobes After Effects
B. Adobes Photoshop
C. Adobes Premier Pro
D. Adobes Addition
ANSWER: A
61. Special video plug-ins for After Effects, which will make your movies look truly professional, are
available from ______.
A. effect
B. video filter
C. alien skin
D. transition
ANSWER: C
62. The _____Represents the size of the original image divided by the size of the compressed image - that
is , how much the data is actually compressed.
A. compression point
B. compression ratio
C. compression length
D. compression analysis
ANSWER: B
63. Indispensable tool for projects in which source material may originate on Macintoshes, PCs, Unix,
Workstations, or even mainframes called _______.
A. extension editors
B. file organizers
C. format converters
D. image converters
ANSWER: C
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A. 1-D animation
B. 2-D animation
C. 3-D animation
D. 4-D animation
ANSWER: C
71. Animations are typically rendered frame by frame by high-end 3-D animation programs such as _____.
A. AutoDesks Maya
B. AutoDesks AutoCad
C. Adobes Illusion
D. Adobes Premier Pro
ANSWER: A
72. _____ is an action that requires calculating the number of frames between keyframes and the path the
action takes, and then actually sketching with pencil the series of progressively different outlines.
A. Tweening
B. Tweeking
C. Threading
D. Testing
ANSWER: A
73. Tweening progresses, the action sequence is checked by flipping through the ____.
A. slides
B. frames
C. layers
D. work areas
ANSWER: C
74. The word ______ in computer animation terminology, usually means special methods for computing
color values, providing edge detection, and layering so that image scan blend or otherwise mix their colors
to produce special transparencies, inversions, and effects.
A. inks
B. links
C. winks
D. blinks
ANSWER: A
75. A popular effect in which one image transforms into another is called _____.
A. joining
B. cutting
C. morphing
D. linking
ANSWER: C
76. RAID stands for _____.
A. Redundant Array of Independent Disks
B. Random Array of Independent Disks
C. Risk Array of Implementation Dates
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83. Not so long ago a video cassette recorder would also add the video and sound signals to a sub-carrier
and modulate them into a radio frequency in the ______.
A. RF broadcast band
B. AF broadcast band
C. FM broadcast band
D. RM broadcast band
ANSWER: C
84. Video monitors only have component connections, as there was no built-in receiver for _____.
A. RF signals
B. AV signals
C. UTP signal
D. STP signal
ANSWER: A
85. Three analog broadcast video standards are commonly in use around the world are ____.
A. NTSC, PAL, and SECAM
B. NTPC, AVP, and CAM
C. NSP, AUV, and ATSC
D. NMC, PAM and DCAM
ANSWER: A
86. HDTV stands for ____.
A. High Density Television
B. High Definition Television
C. High Delectable Television
D. High deduct able Television
ANSWER: B
87. The high resolution interlaced format delivers only half the picture every _____.
A. 1/30 of a second
B. 1/50 of a second
C. 1/60 of a second
D. 1/80 of a second
ANSWER: C
88. A video image is measured in pixels for digital video and scan lines for _____.
A. analog video
B. animated video
C. rendered video
D. unsorted video
ANSWER: A
89. A _____ is the algorithm used to compress(code) a video for delivery and then decode it in real-time
for fast playback.
A. codecs
B. cod readers
C. camcorders
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D. convertors
ANSWER: A
90. The MPEG standards were developed by the ______.
A. Movie Picture Export Group
B. Moving Platform Expert Group
C. Multiple Picture Expert Group
D. Moving Picture Experts Group
ANSWER: D
91. ______ called the Multimedia Content Description Interface, went a step further by integrating
information about the image, sound, or motion video elements being used in a composition
A. MPEG-2
B. MPEG-3
C. MPEG-4
D. MPEG-7
ANSWER: D
92. ______combines the luminance and chroma information from the video signal.
A. Composite video.
B. Component video
C. Compressed video
D. Combined video
ANSWER: A
93.
A. light
B. soft
C. chroma
D. hard
ANSWER: C
94. _____means that you interleave the audio and video segments together.
A. flattening
B. optimizing
C. rendering
D. recording
ANSWER: A
95. _____recording allows DVD-R and DVD+R discs to store more data, up to 8.5 GB per discs
A. Single layer
B. dual layer
C. multi layer
D. assigned layer
ANSWER: B
96. A program which helps to create written document and lets you go back and make corrections as
necessary is called _____.
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103. _____are authoring systems, wherein elements and events are organized along a timeline, with
resolutions as high as or higher than 1/30 second.
A. Page-based tools
B. Time-based tools
C. Icon-based tools
D. Object-based tools
ANSWER: B
104. Which of the following is not stages of multimedia authoring.
A. Analysis
B. Design
C. Development
D. Marketing
ANSWER: D
105. VHLL stands for _____.
A. Value High-density Level Language
B. Very High Level Loader
C. Very High Level Language
D. Value High Level Language
ANSWER: C
106. The _____is a multimedia database containing still images, sound files, text, palettes, QuickDraw
shapes, programming scripts, QuickTime movies, Flash movies, and other Director files.
A. cast
B. template
C. wizard
D. host
ANSWER: A
107. A scripting language is considered _____.
A. a very low level language
B. an assembler language
C. a subset of HTML
D. a very high level language
ANSWER: D
108. Flash is best known as a multimedia tools used for _____.
A. interactive automobile dashboards
B. animating web sites
C. foreign language testing
D. database reconciliation
ANSWER: B
109. For a project that requires complicated navigational structures, the charting capabilities of this type of
authoring system are particularly useful _____.
A. card or page-based tool
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129. _____was first introduced in 1987, there was a flurry of creative attempts by graphic artists to create
interesting navigational symbols to alleviate the need for text.
A. Master Card
B. Hyper Card
C. Meta Card
D. Credit Card
ANSWER: B
130. _____is a method of describing an image in term of mathematical constructs(Bezier curves).
A. Sub script
B. Super script
C. Post script
D. Pre order script
ANSWER: C
131. Apple and Microsoft announced a joint effort to develop a better and fasterquadratic curves outline
font methodology, called _____.
A. TrueType
B. True Space
C. Font Size
D. Font Face
ANSWER: A
132. _____are avoided by anti-aliasing the edges of the text characters, making them seem smoother to the
eye.
A. Font face
B. Juggies
C. Arial
D. Times New Roman
ANSWER: B
133. To provide the quality of hand-crafted bitmapped fonts for smaller sizes, True Type font foundries
often provided hints to control which pixels in a character are turned on or off at low resolution and size
are called _____.
A. Enhanced Screen Quality
B. TFT Quality
C. On Screen Resolution
D. Desktop Screen Resolution
ANSWER: A
134. The _____.is the 7-bit character coding system most commonly used by computer systems in the
United States and abroad.
A. ASCII
B. ANSI
C. ANCY
D. ANTI
ANSWER: A
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A. Waves
B. Acoustics
C. Ultrasonic
D. Vibrations
ANSWER: B
142. Sound pressure levels (loudness and volume) are measured in _____.
A. decibels
B. herds
C. diopter
D. vibrate
ANSWER: A
143. A _____. of sound is taken and stored as digital information in bits and bytes.
A. vibrate
B. sample
C. example
D. object
ANSWER: B
144. The quality of your audio is based on the quality of your recording and not the device on which your
end user will play the audio, digital audio is said to be _____.
A. wave independent
B. software independent
C. device independent
D. mono independent
ANSWER: C
145. _____determines the accuracy with which a sound can be digitized.
A. Audio resolution
B. Audio frequency
C. Video resolution
D. Video frequency
ANSWER: A
146. The formula for a 10 second recording at 22.05 kHz, 8-bit resolution would be _____.
A. 220,500 bytes
B. 115,500 bytes
C. 230,500 bytes
D. 325,050 bytes
ANSWER: A
147. A 40 second mono recording at 11 kHz, 8 bit resolution would be _____.
A. 220,000 bytes
B. 330,000 bytes
C. 440,000 bytes
D. 550,000 bytes
ANSWER: C
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148. A free open source sound editing application for Windows, Macintosh, and Linux operating system is
called _____.
A. sound forge
B. cool edit
C. audiogy
D. audacity
ANSWER: D
149. The method used for Red Book Audio data files on consumer grade music CDs is _____.
A. Linear Pulse Code Modulation
B. Nonlinear Pulse Code Modulation
C. Linear Editing
D. Nonlinear Editing
ANSWER: A
150. _____ is the branch of physics that studies sound
A. waves
B. Acoustics
C. Ultrasonic
D. Vibrations
ANSWER: B
Staff Name
Thamarai Selvi M .
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