Ky Thuat Bida
Ky Thuat Bida
Ky Thuat Bida
PRESENTATION
Description:
A cane is composed of two parts that fit together at the joint:
Shop fabrication:
This video shows the steps to get the finished article:
Personalization:
A cane can be made 'custom' because you can choose:
Selection Process:
To learn more about this small round leather that comes in contact with the ball,
click the image below:
WEIGHT
The total weight of the tool should be adapted to the game mode played:
FRAMEWORK> Total weight 520g: tail length 1.40 m with an arrow in diameter
11mm
3 BANDS> Total weight 535g: tail length 1.42 m and diameter of 11.4 mm arrow
With a denser wood species or a boom length greater than the total weight of the
cane growing
Adding a sleeve:
Adding a sleeve provides a gain of approximately 15g to 25g.
This allows a good grip of the cane held loosely in the fingers was Here are the
steps to put a sleeve:
Note that there are also clear plastic sleeves and other leather goods.
For my part, I play with a double seal that gives me an excellent feeling.
I think the vibrations are kept to a minimum by the technique of double-joint.
Source: www.jdbillard.com
source: www.tccues.com
By clicking on the following image, you will get the properties of each species
(origin, density, ...):
Marquetry:
At the time, manufacturers created some admirable things with a beautiful
marquetry. Click the image to visit this site with many rods and accessories of the
period:
Thus, it can boost up for extreme ball rotations. Here's a sample of pool sticks
artistic
They are heavy (> 600 G) in order to roll the ball played while leaving the player's
ball on the spot. The weight and balance is regulated by a system of screws with
nuts through a device that is integrated within the was.Here are some models of
rods 5 Pin Bowling: (thank you Mickal TILE)
DESCRIPTION
Diameter:
The various billiard balls (French, American, pool and snooker) have their own
diameter. The French billiard ball is certainly the largest:
Weight:
The French billiard ball is certainly the heaviest:
Diamet
er
Weight
French
American
Snooker
Pool
61.5 mm
57.2 mm
52.4 mm
50.8 mm
209 g
162 g
127 g
116 g
OLD BALL
The ivory billiard ball for the french was made from elephant tusks.
This process and the use of ivory are nowadays strictly prohibited. This link will
offer a video detailing their production to the time:
Thin curves represent the different layers of ivory appeared when the defense led
the elephant.
the balls slightly stretched in the direction of the nerve of the defense to move
towards an oval ball
with a non-uniform mass distribution, some balls were a phenomenon of imbalance
to the side
sphericity is not perfect, the beads could deviate from their initial trajectory
To protect this living matter, they were stored in gauze soaked in Vaseline.
CURRENT BALL
Beads composite:
Following the request of John Marty, the federation generalized this area in the
late 60s. The balls are now made of plastic and manufactured by the company
SALUC. games billiard balls are divided into several categories:
the third ball can be either yellow or white with either a point above
quality impact resistance may be normal or above
multiple points can be embedded on it to better view the side effects
Thermal stresses:
This video shows the thermal stresses experienced by a billiard ball:
HANDLING
Storage:
It was at the time of storage lockers for 'ball' pool timer with included:
Storage case
for playing billiard balls French
Washing:
Machines to automate the washing of 'balls' pool. The balls are brewed in a cabin
which is disposed a buffer. It soaks the pad with some special cleaning fluid game
of marbles. The operation is carried out in two steps:
the first pass, the beads are cleaned by rubbing on the pad
OTHER GAMES
Balls for billiards Russian
There are balls for the game of Russian billiards with a diameter of 47 mm.
PRESENTATION
Description:
Located at the end of the rod, the process is the part that comes into contact with
the player's ball.
He sticks to a plastic ring which is itself screwed to the tip of the arrow.
After Boom
process - ring - boom end
Composition:
Processes are made of leather or skin agglomerated They can be:
monolayer
multi-layer (layers bonded with glue)
The multi-layers are more expensive to buy but they last longer.
Hardness:
These high-speed videos show that their deformation at the impact varies with the
tender:
DEFORMATION DEFORMATION
OF A TENDER
OF A HARD
PROCESS
PROCESS
FORM
The shape of the process depends on the action that the player uses to put the
blue top.
The process is used differently if we pass from the blue with different
gestures. Here are some tips for a good process:
ideal form
there are two cutting angles
It is too flat
HOW TO PROCESS?
Tips for installing:
the process and the shell should be sanded to provide a surface as flat as possible
the shell must be carefully cleaned (cleaning with 90 alcohol or acetone)
glue must cover the entire surface of the face of the process and the entire face of
the ferrule
4.
support during the bonding process must be honest, strong and lasting about a
minute
5.
should ideally allow to dry at least an hour before playing
When the process has just been covered with glue, it waits a few seconds.
As the adhesive penetrates the leather slightly.
Then, quickly removed the excess glue before it starts to dry by passing a piece of
paper towel.
Steps:
The main steps to be a process:
The French billiard (carom billiards) is not an easy entertainment ... The steering
angle of the player's ball is not to appreciate that which is formed by the three
balls on the table.
It is a right angle!
The master MARTY Jean told me he was easy to imagine this trait virtual radius of
the band. It appears clearly when we look more closely at a band worn on a
belt. The ball does not pass underneath the rails, this trait is corresponds to the
limit where the carpet is not yet used
EXAMPLES OF BOUNCE
Where is the bounce?
inciden
The French billiard (carom billiards) is not an easy entertainment ... The amount
of ball we played key is not the amount of ball we played is
Only full that one key to open in full. In this table, we see that the keel gray
target does not have the same impact point on the ball played.
Quantit
y
in touch
Quantity to target
FULL
THREE
Inside the ball at half radius from the center
QUAR
TER
TWO
THIRD
HALF
A radius from the center
THIRD
QUAR
TER
FINESS
E
Here is a trick to put the side effect while keeping the same period:
(*) Must move both his feet but his hand on the carpet and this, in
with or without side effects, I cover half the surface of the ball with my No. 2 ball
so when I aim, I see beyond the right side of my ball a radius of the ball # 2
the target will be 1 / 2 ball to the left regardless of the side effect.
REFERRED TO 3 / 4 BALL
with or without side effects, I cover three quarters of the surface of ball No. 2 with
my ball
so when I aim, I see beyond the right side of my ball a half radius of the ball # 2
the target will be 3 / 4 ball to the left regardless of the side effect.
NB:
The yellow line represents the projection of the edge of my ball on the ball # 2.
We mark the first point of contact on the ball played flat tail.
It raises the tail with the angle that you want
We check visually that the contact point is the same
3 / 4 ball
1 / 2 ball
WARNING:
The explanations in this article are only given informally.
It is not good to test the limits of some strokes on a pool table.
The site and its webmaster can not be held responsible for any problems
relating after reading this article
We are not responsible for any claims and all current or future damages,
HEIGHT OF ATTACK
With an attack in the middle without side effect, the impact point on the ball is
played in the middle of the process:
The point of impact of the process on the ball is not in the center of the process
on the effects high or low:
A retro: the top of the process that comes into contact with the player's ball.
A cast: the bottom of the process that comes into contact with the player's ball.
Low Attack
High Attack
To play with a height of attack X, this implies that it is not the center of the
process that will impact the ball.Thus, to attack 1 / 2 low (ie between the center
and lower maximum), consideration should be given of this phenomenon.
AREA 'ponytail'
Avoid touching the ball too close to its outer circumference. There is a zone of
'false tail' which is about the circumference 7/8MM. If we play in this area, the
process goes wrong, our ball jumps and the point is missed.
Effect on the left: the right side of the process that impacts the ball played
Indeed right: the left side of the process that impacts the ball played
Plus we put a side effect, the more the edge of the process that touches the
ball. The following table illustrates this principle:
Maximum effect side effect is slightly exaggerated to show that the process is the edge that touches the b
WARNING:
The explanations in this article are only given informally.
It is not good to test the limits of some strokes on a pool table.
The site and its webmaster can not be held responsible for any problems
relating after reading this article
We are not responsible for any claims and all current or future damages,
alleged or not, recognized or not, arising directly or indirectly.
HEIGHT OF ATTACK
With an attack in the middle without side effect, the impact point on the ball is
played in the middle of the process:
The point of impact of the process on the ball is not in the center of the process
on the effects high or low:
A retro: the top of the process that comes into contact with the player's ball.
A cast: the bottom of the process that comes into contact with the player's ball.
Low Attack
High Attack
To play with a height of attack X, this implies that it is not the center of the
process that will impact the ball.Thus, to attack 1 / 2 low (ie between the center
and lower maximum), consideration should be given of this phenomenon.
AREA 'ponytail'
Avoid touching the ball too close to its outer circumference. There is a zone of
'false tail' which is about the circumference 7/8MM. If we play in this area, the
process goes wrong, our ball jumps and the point is missed.
Effect on the left: the right side of the process that impacts the ball played
Indeed right: the left side of the process that impacts the ball played
Plus we put a side effect, the more the edge of the process that touches the
ball. The following table illustrates this principle:
Maximum effect side effect is slightly exaggerated to show that the process is the edge that touches the b
I warmly thank Pierre SOUMAGNE for his kind collaboration that has
photographed.
I invite you to discover it through its Web site .
The shot:
For a regular action, the lengths before and after impact are important.
cane to cross the ball played. During the move, we only push the stick towards the
player's ball (this is extremely important!)
It handles the tail slightly to exercise the least possible resistance upon contact
with the ball.
The tail is thus literally thrown his way and must end by itself
We do not control while weight (depending on the position of the rear hand on the
barrel) and the speed of the gesture
acceleration increases to be at its maximum when the ball hits the player.
After striking, the acceleration ends
POSITIONING
Position of hands:
Here are some tips for holding the cane with the hand on the back:
Body position:
Good position through a placement of bodies in space that offers a certain ease.
Although his body position allows for a fluid gesture. If there is no ease, the body
will be slightly "twisted" .Errors of sight could then be caused by a body that wants
to "untwist" during the coup. Here are some tips on positioning the body for a
right-handed:
1.
2.
3.
I advise you to watch and follow the advice of the FFB on body position. By clicking
on the following image, you load data sheets detailing the FFB good position to be
taken: Of course, it must adjust its position that the blows:
beads by: the body is raised and hand ahead of the barrel (to better see the spaces
between the balls)
Gang Bang: the body back to the table (so the head is lower making it easier to
target)
RETRO IN LENGTH
In terms of body position, one can notice that:
Boom
movements
MASS
Arm
movements
At the position, when you want to make a mass, one can notice that:
the feet and shoulders are placed in a plane parallel to the line of sight
support is carried on the front foot
only the forearm and wrist move (the shoulder is blocked and remains fixed)
cane pool is held between two fingers
Director eye is located in an axis parallel to the line of sight
These shots are played with the heel of back foot to raise the body's weight rests
mainly on the front foot.
Retro is used to roll back our ball. For this, the process is positioned on the lower
part of the player's ball. I invite you to read the analysis of tail-flick Pierre
SOUMAGNE by clicking on the image:
DIRECTIONS TYPES
On the technical side, there are four types of directions for retro:
Referre
Where to aim the ball played on?
d
Full
Angle
Center
0
(We come back on site)
22
(with respect to the axis of the cue)
3 / 4 full
3/4
90
(with respect to the axis of the cue)
1/2
ball
RETRO 1 / 2 BALL
The final direction is measured at right angles to the axis of the tail and this ball
before impact.
RETRO 3 / 4 BALL
The direction of our final ball is 45 to the axis of the cue. Here's a tip to
determine this angle:
we imagine a fourth ball (player's ball in contact with the ball played)
is plotted at right angles from the player's ball, the distance (the fourth ball player's ball)
Grosso modo, we imagine a square with the fourth ball is an imaginary corner.
The direction of flight of our billiard ball will be on the diagonal of the
square. Here is the little clip that presents the following explanation:
Any direction
In practice, on the carpet, there was rarely one of the four corners types. On the
technical side, this is the way to move to a specific location:
draw a line to where you want to go to the center of the ball played
aim the ball played at the intersection of this line and its circumference before
Here is this principle illustrated in the diagram and the following video:
1.
slightly raise the heel of the drum (the tail inclined support the ball on the slate
and it will fall over this)
2.
1mm focus more on the inside of the ball played the quantity type
slightly raise the height of attack on the ball of the process (attention is sensitive
to the millimeter)
2.
1mm focus more on the outside of the ball played the quantity type
Attacks in the center are used regularly in French billiards. For this, the process of
positioning the cue on the southern part of the player's ball.
DIRECTIONS TYPES
On the technical side, there are two directions for these types of shots with pool
in the middle attack:
Referre
Where to aim the ball played on?
d
Centre least 1 or 2 MM
Angle
90
(a right angle before a ball)
Full
least
one
MM
1/2
ball
By exercising several times to put our hands in good position, this bridge is stored
in the center. Here is a second method to see if it is at the center.
the player's ball remains rooted to the spot a ball before the ball played
we say that the player's ball is a square (as in bowling)
If our billiard ball does not remain fixed, we find what went wrong:
1.
2.
In full for the No. 2 ball, our ball can still advance to one of three reasons:
To avoid the rolling (2) and (3), you will find information by reading this
article . The following video shows the first scenario (attack slightly high, under
full):
Any direction
Of course, the French billiard table, there was never one of those two directions
types. Here's a tip to find out where our ball will go:
We visualize mentally the point of impact between the ball and played our ball (*)
It draws a line from the center of the ball played up to that point of impact
(*): The point of impact is located on the circumference of the ball midway
between:
the extent that it is
the point which is located on the axis of the two centers of balls
The following video shows the direction of flight of our ball attack in the center
with a defined point of impact:
The French billiards is not an easy entertainment ... However, there are shots
where you can make a mistake of sight while still on point! Indeed, with these
natural shots, the direction of our ball is same for the different quantities
referred.
BALL CLOSE
The deviation is 37 to the axis of the tail. When two balls are close, the axis of
the tail withdraws far more from the centers of two balls. Thus, the full scale
measured center ball to center ball becomes more important.Click the image
below to access detailed explanation on the blog of Lawrence GUENET :
EXECUTIVE CHANGES
The maximum deviation of the player's ball is obtained for the half ball. Other
attacks played ball (referred finer or larger) gives a deviation less. The angle of
rejection of my ball can be changed slightly with the methods cited below. It
should be noted that these tricks can be combined.
SIDE EFFECTS:
The good effect opens slightly angle towards the player's ball (the angle is close to
39 ) The opposite effect closes slightly angle towards the player's ball (the angle
is close to 35 )
Played louder than normal, the angle of direction of our billiard ball increases (the
angle is close to 41 )
MAXIMUM ROTATION:
Played with a flip of the wrist and little weight, steering angle decreases to be
closer to 33 degrees.
In fact, this extra rotation to the front before the final deflection decreases
in this case is called a blow that called 'cast forced'.
ADVANTAGE: it's because I'm near the third ball which makes the next move
DISADVANTAGE: played the ball can stay on the road
If I play with the power to bring the ball near the third played ball:
ADVANTAGE: it's because I played the ball back to the location we wanted
DISADVANTAGE: the third ball knocked frankly deviated significantly from its
original place
Slurs are used to advance our billiard ball. For this, the process is positioned on
the top of the player's ball. To advance the ball during a cast, it is a fluid motion
and slow
DIRECTIONS TYPES
On the technical side, there are two types of directions for the cast:
Center
Angle
0
(straight ahead is)
Full
1/2
ball
The final deviation is almost the same for a target of 1 / 3 to 3 / 4 ball (see
article blows natural 37 )
BALL CLOSE
It's hard to run when the ball is played close without fault "pushing" the two
balls. However, we can adopt the principle that allows to play the shot anyway:
we advance on the hand was near the equilibrium point of the cue
there is a horse unwound (ie there is no finger above the axis of the tail)
is tilted slightly to the rear of the tail (ie, it plunges to the player's ball)
Any direction
In practice, it has often cast a direction that is not part type shots. Here is how to
move towards any direction:
it draws a line from where we want to move to the center of the ball played
it is the ball played on the imaginary point at the intersection of this line and the
circumference back
The speed of movement and position of the hand on the barrel are closely related:
With the hand closest to the heel, the mass of moving tail is more important: the
gesture will be slower.
With the hand closest to the point of balance to move mass is smaller: the gesture
may be faster
Back right foot, the body grows, the hand back on the barrel and the gesture will
further
increase the length of filing and the length of penetration
move the right foot, the body is raised, the hand moves towards the equilibrium
point of the drum and the gesture will be shorter
reduce the length of filing and also the length of penetration
DISTRIBUTION OF FORCES
For a certain amount of strength and played ball, we played ball and the ball will
have different path lengths. We can connect and feel these two lengths before
making the move pool. NB: Table corresponds to a distance of 100cm that ran the
ball played without obstacle in its path.
QUANTITY
AFFECTED
FORCE OF
COUP
TRIP
BALL
TRIP
BALL
RATIO ROUTES
Bill plays
PLAYER
PLAYED
BALL PLAYER
Fineness
100 CM
100 CM
0 CM
minimum
Quarter
100 CM
75 CM
25 CM
Third
100 CM
66 CM
33 CM
half as long
Half
100 CM
50 CM
50 CM
ditto
Two-thirds
100 CM
33 CM
66 CM
twice as long
Three quarters
100 CM
25 CM
75 CM
Full
100 CM
0 CM
50 CM
maximum
The paths of two balls are connected by a ratio depending on the amount of ball
hit. It is therefore possible to predict their movement before playing the stroke.
HARMONY OF ROUTES
Then we give sufficient strength to the player's ball rolls up to the third ball. Here
are two examples of shots where the path of the ball 2 is adjusted by the amount.
Section 1:
Section 2:
IN PRACTICE
There are shots where the ratio of the paths we want is not an integer. If we have
a ratio of 2.5 (our ball 10 and ball played CM 25 CM), it would take some quantity
X. This quantity is located halfway between 2 / 3 ball (ratio = 2) and 3 / 4 ball
(ratio = 3):
2 / 3 ball
(referred CM = 1 near the
edge)path = ball played 2
quantity X
3 / 4 ball
(= under halfway 2 / 3 and 3 / (under a = radius of half
4)route played ball 2.5 times board)played travel ball = 3
times longer
longer
times longer
In the latter case, the ball is wedged between the tail and slate which gives it a
lot of backspin.
1.
2.
We need a lot back while not playing too hard the second ball
It should make the move, passing her hand over the third ball and, therefore, our
tail should be inclined
3.
It is very close to the ball and we want played back without fault
4.
It is glued to the band and we want to be back
BODY POSITION
Here are some masters in playing position and will make a dive pool. We do not
see in these photos but generally these shots are played with the heel of back foot
raised. You will be able to learn from their positions to play a dive in good
conditions.
Low slope:
Strong inclination:
Tilt
Starting position
before playing
Flat Retro
Tilted back
30
40
Result
of the
coup
60
70
NEUTRAL POINT
When pierced with a neutral point attack, we get a square with our ball.
Our ball frozen on the spot proves that she was not given rotation (no background,
no cast) Here are some observations to determine what neutral:
is a point on the surface of the ball cross the line which the player's ball in the
center
It is located above the horizontal equator of the ball the player
its position depends on the inclination of the tail (over the slope increases, it is
situated high on our ball)
By lowering the point of impact of our process slightly below this point, we begin
to create the rotation back.
If we lower the point of impact more and more, the reverse rotation will increase
and our ball will fall more. But attention because, if we lower it too much, you
risk making a false tail! Thus we see that the direction of our final ball is
affected by this impact on our ball. The following video shows:
The point band is made of quilted with hand positioned above the ball.
Requiring step back, this is achieved with a process below the neutral point.
With a follow up (2.5 processes in the neutral point), our ball would have passed
between the ball and the third band.
DIRECTIONS TYPES
It is difficult to propose in this paper and set directions for the type
dives. However, one can observe the following two principles:
dive low angle, the player's ball has more spin back a retro flat
over the slope, the more the ball is gripped, the recoil is more important (*)
(*) Our ball back quickly and rolls away for a quantity referred to X, we can say
that the trajectory of our ball on a dive:
will be with a more closed than the angle obtained with a flat back
that this angle is more closed as we increase the inclination of the tail
These assumptions are valid with an impact point located farthest from the neutral
point. If the point of impact is close to neutral when it comes to compensation. In
this case, we can achieve the same directions with a back flat. Example: If I is 1 /
2 ball with just a process below the neutral point, the final direction is almost
identical to the back.
(*)
If the move is not played loud enough, our ball turns before hitting the second
ball
in this case, our touches the ball on the side and the point was missed ... I entrust
to you the trick of Patrick DUPONT ... Just place the process on our ball in the
same place that reflects the third ball that you see in the second ball. Here is a
video illustration of this principle (obtained with an inclination of the neck player):
There are certain points where the ball band finish is quite difficult to
carom. Some of these shots can be played with the natural release (under 1 / 2
ball, high attack). For example, with the balls 1 and 2 45 to the tape, the
discharge is made perpendicular to the band: Thanks to Patrick DUPONT (player
master) for this system where you just count to 4. This system can predict when
the final rejection start angle of the balls 1 and 2 is more than 45 This system
can quantify the dose of side effects that can be set to influence the final
discharge
CD = 4 - AB
AB = 4 flies
Here we see that the points C and D are taken together as CD = 4 - 4 = 0 Play 1 / 2
ball without side effect makes us go back perpendicular to the major bands
AB = 3 flies
CD = 4 - AB = 4 - 3 = 1 Fly
The arrival of a fly is to the left of reference point C
AB = 2 flies
CD = 4 - AB = 4 - 2 = 2 flies
Arrival D will fly two to the left of reference point C
AB = a fly
CD = 4 - AB = 4 - 1 = 3 flies
Arrival D will fly three to the left of reference point C
No effect AB + CD = 4
Posts commented
You will find after every game situation, the rationale for using this system.
POSITION 1
No side effect, which is our ball on the bottom band? (Log a, b or c)
Determine A and B
AB = 2.5 flies
Determine C and D = 4
CD - AB = 4 - 2.5 = 1.5
CD flies
POSITION 2
What is the side effect to be to go to the third ball? (A: 2 doses, b: 1.5 dose, c: 1 dose)
Determine A and B
= 1.5 AB Fly
Thank you to Patrick DUPONT (player master) for this simple system. This system
can play a 3-band in the length of the billiard ball for half maximum effect. With
this system, we can anticipate where the ball will go after the player 3 bands:
EXERCISE 1:
The exercise is to aim for 1 / 2 ball sank without side effects. The ball the player
must return to the second small strip on the fly:
EXERCISE 2:
Here the difficulty increases significantly because it removes the player's ball
while leaving it in the same axis:
The exercise is to aim for 1 / 2 ball sank without side effects. The ball the player
must return to the second small strip on the fly:
SYSTEM
With this system, we must determine the initial offset, as follows:
draw a line connecting the two centers of the balls (or a line parallel to the same
side of the ball 2)
watch the end of this trait on the two small bands
count how many flies difference between these two ends of the small bands
0 FLY
This is the special case where the two balls are parallel to the long rail.
Here are two examples where the initial offset is 0 Fly:
1 FLY
Here are two examples where the initial offset (read the small strip on the left) is
a fly:
2 FLY
Here are two examples where the initial offset (read the small strip on the left) is
2 flies:
FLY 3
Here are two examples where the initial offset (read the small strip left) is 3 flies:
4 FLIES
Here are two examples where the initial offset (read the small strip on the left) is
4 flies:
In the following example, we leave (the imaginary) of the pool to complete the
counting of flies.
There are too many flies 4 (read the small strip on the left with its virtual
extension).
If the third ball is on the resulting path, all the ingredients to make the point!
EXAMPLES IN VIDEO
The following video is made with the simulator Classic Billiards - (c) Kozoom. It
shows a couple arriving for initial offset of 0 flies:
The ball the player tends to turn too (and go to the corner or the big band) when:
The red ball is far less than three flies of the player's ball
The red ball is close to the first great band
When you want the player's ball goes over to the corner, we can reduce the attack
as - follows:
to win even more, we must then take two processes under the center and more
than half-ball
When you want the player's ball goes over to the corner, it can also attack more
ball.
Example:
I have the balls parallel to the major bands and the third ball is at the corner. With
my initial offset of zero fly, the system gives an arrival at the first fly of the little
band. To get in the corner, I would have a initial offset of two flies. We must
therefore make two flies initial offset. One solution is to play half-ball, maximum
effect, a process in the center. Another option is to play 1 / 2 + log, maximum
effect , attack the center. The amount of ball is used to prevent selected
against. 's up to you to work and watch the results for lags -1 and -2, it works
also ...