Virtual Project Research Paper
Virtual Project Research Paper
Virtual Project Research Paper
Submitted on
8 Aug 2011
Abstract
Unlike, traditional projects very less work have been done on this important and relatively
new segment of project management domain i.e. virtual projects. Although some studies on
similar side related to virtual team have been conducted previously, but the mechanics of
virtual teams and virtual project differ predominantly. The paper describes the relationship of
important factors which influence the virtual project and have impact of its performance
results. Although work on these critical factors was already done individually, but measuring
their comparative significance was ignored previously. The paper identifies the importance
level of major variables and highlights the most critical factors like teamwork, collaboration
and communication. For business rivals it is important to attain competitive advantage
through identification and responding with special concern on these factors. The results of this
study are gathered through a comprehensive questionnaire floated among the virtual project
team members. The valuable input given by these practicing virtual teams have given a
significant weight to this study.
teams in a virtual project environment, for European markets. Due to time and resource
constraints, the focal point of this research will only be South Asian countries.
Literature Review
Virtual Project brought a revolution in the management domain, prior the same work was
performed with more efforts and less skilled resources (Chang, Chuang and Chao, 2011).
However, the challenges it offer are nevertheless remains the key to successful performance.
The concept of virtual projects is relatively new and very less has been said on the subject,
therefore its best practices are yet to be explored.
However, some of the previous researches have focused on various dimensions of
virtuality (Pattern of Effective Management of Virtual Project Teams, PMI). The most
supported concept considers "Time and Geographic" displacement as the key factor for
virtuality. However, other affiliated factors, i.e. culture, loyalty, technology etc, become
subsidiary to above mentioned factors. Some scholars' think that virtuality is not due to
various factor as enumerated by other schools, but due to processes it uses. They believe in
the rapid processes for functioning and mustering of its resources for achieving the desired
goals. A similar school of thought believes that information technology and communication,
coupled with similar tools and techniques enables virtuality in a project (Dub & Par, 2004).
The study will discuss five major aspects, affecting virtual project performance: team
work, communication, trust, collaboration and leadership.
Team work
One of the most crucial aspects in a virtual environment is to develop understanding
between various teams which are different in their working style, inter-communication,
behavior, habits, norms, ethics etc. (Gurung & Prater, 2006). To bring them on single
platform to work in harmony and synergy good project managers plan cultural trainings,
seminars, setup team building activities and other type of such activities where all teams
interact with each other in a more friendly way. This will help them understand each other
better and in return team synergy will be generated (Chang, Chuang and Chao, 2011).
A similar experience can be observed through team cohesiveness, which normally
appears through long team work . Cohesiveness is defined as a small group of people having
complementary skills and they are committed to a common purposes, goal and approaches
for which they hold themselves mutually accountable and remain stitched (Khalid A Rawi,
2008).
Communication
In a virtual project environment simply the communication media is not enough to meet
the successful collaboration requirement; communication style, norms, respondents and
interpretation of veiled messages and gestures also plays a vital role (Chudoba, and Wynn,
2006). Majority of off-shore communication takes place for discussing strategic issues and
other specific decision related to process improvements (Chang, Chuang and Chao, 2011).
Previous researches endorses that communication plays a vital role in enhancing the level of
efficiency through broader discussions platform, more number of participant to their
convenience and giving chance to people to participate even with less confidence (Ying.
2007). However, a lot of other researchers believe that if that is the case then why failure rate
of virtual projects is more as compare to face to face project. Tools for virtual teams as
identified by Thissen et al. (2007) and many others are largely used to lessen the failure rate
of the project (Appendix A).
During late nineties when virtual project concept was in its inception, Bordia gave it
theory and 10 points on Computer Mediated Communication currently known as virtual
projects. The concept revolves around the time factor given to face to face and virtual projects
and results of same are associated with it. If time is more both projects can bring similar
results. At the same time it support the concept that virtual teams perform better in generating
ideas as compare to face to face projects. Ying (2007) states in a previous research that,
"Communication in Virtual Teams always takes place over an extended period of time. The
delay between response and feedback might provide members with the opportunity to
think about the problems and reflect more efficiently."
Trust
Due to the importance of this factor a lot of deliberation is done on the subject by
various authors (Nakayama, Binotto, Bianca, 2006). Although the mechanics of trust is
similar as that of a traditional project, but in virtual project the importance of this factor
increases manifolds. Since most of the stakeholder in an virtual project environment are
geographically well dispersed and most of the time work in isolation, so the element of trust
between the various tier is difficult to manage. "Another necessary condition on trust is the
incapacity to monitor and control a team member's behavior due to inaccessibility authors"
(Nakayama et al., 2006) . This definition seems more appropriate in virtual projects, where
trusting your employees is bondage due to inaccessibility to the geographic location. This
limitation can be overcome by using the best communication media / tools to establish a trust
level between these stakeholders. And basing on their level of trust one can easily ascertain
the probability of success in the project.
Leadership
Similar to traditional projects, leadership always have a significant role for enhancing
efficiency and productivity of the project. But unlike situation is seen in virtual environment
where team members are found from multiple flavors of culture, geography and behavior.
This warrants a special handling, and only a leader with charismatic personality can only
influence the overall results and move his team more effectively (Wang, E., Chou, H. &
Jiang, J.2005). Employees in a virtual environment mostly working on contract basis with not
develop much of affiliation with their project. This sense of insecurity presents a challenge to
the leadership, to get the right amount of work done in a given timeframe (Maggie and Alan,
2008).
Collaboration
The word collaboration is considered in a broader spectrum of team work. The
response by the teams and organizations doing collaboration is somewhat more formal then
typical relation due to team spirit. Many researchers consider of collaboration technologies as
one of the significant part which is being used to support co-located or virtual projects. In a
project there are mainly three types of interaction which are to communicate, coordinate and
adopt the desired action, and virtual collaboration simply revolves around these basic actions
through use of technology (Qureshi. et.al., 2006).
All the variables described earlier are already discussed under the ambit of project
performance in various researches. However, these major variables were discussed in
isolation or in combination with few variables. Resultantly, the previous researches have
given a scanty picture for project managers to distinguish the most important factor among all
of the variables.
THEORETICAL FRAMEWORK
The research is based on the model showing the impact of selected variables on the
performance of the virtual project. Communication being the backbone for all the virtual
projects plays a significant role on the performance. The efforts of leadership explore the
linkage of teams though their collaboration and team work performance. Another important
segment in the virtual environment is the amount of trust among the various team members
and their leadership. In the figure- 1 below, linkages of critical factors on the performance of
virtual project teams can be observed.
Figure 1
Theoretical Framework
Besides these identified variables, employees and executives satisfaction from their
employees and from the work environment also plays helps in improving the performance of
the project.
Table 1
Virtual Project Performance Hypothesis
H1
Good communication between the virtual team lead to better project performance
H2
H3
Increased trust level between leaders and employees lead to project success
H4
H5
H6
Research Methodology
The methodology used for this study is based on a literature review, research
framework, face-to-face interview and a questionnaire survey.
Basing on the available literature, and variables identified in the theoretical framework, a
comprehensive questionnaire was designed. The questionnaire covered input from the legacy
studies are as as shown in the Table 2 below.
Table 2
Sources of Questionnaire
Serial
1
Variables
Leadership , Satisfaction and Team
Study
Nora and Robert , 2005
Work
2
Communication, cohesion,
Ying. C, 2007
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FACTORS IN VIRTUAL
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Table 3
Reliability Coefficients (Cronbach Alpha) of Constructs
Serial
Cronbach Alpha
1.
Communication (5)
0.832
2.
Collaboration (5)
0.933
3.
0.925
4.
Leadership (5)
0.867
5.
Trust (6)
0.811
6.
Performance (3)
0.880
7.
Cohesion (3)
0.840
8.
Satisfaction (4)
0.923
Cronbach alpha internal reliabilities were assessed for all the scale. Each scale had
acceptable reliabilities, with their alphas above 0.70 criterions (Nunnally, 1978). Reliabilities
shown in the table 3 thereby indicate high internal construct consistency and reliability.
The gathered results in SPSS show that there is a significant correlation between
performance and other three main contributors of project performance i.e. collaboration,
communication and team work.
IMPACT OF CRITICAL
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FACTORS IN VIRTUAL
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Table 4
Pearson Correlation
Leader
ship
Leadership
Performance
Satisfaction
Teamwork
Collaboration
Communication
Trust
Cohesion
Note
1
**
.334
.847**
.635**
.307**
.441**
.076
.018
Perfor
m ance
Satisfa
ction
Team
work
Collab
oration
.334**
1
.403**
.684**
.713**
.616**
.049
-.024
.847**
.403**
1
.786**
.289*
.388**
.033
.017
.635**
.684**
.786**
1
.443**
.417**
.019
-.053
.307**
.713**
.289*
.443**
1
.719**
.171
.048
Com
muni
cation
.441**
.616**
.388**
.417**
.719**
1
.241*
.128
Trus
t
Cohesi
on
.076
.049
.033
.019
.171
.241*
1
.539**
.018
-.024
.017
-.053
.048
.128
.539**
1
Team collaboration in a virtual project is the most significant among all the measured
variables and shows its High correlation with performance. Whereas communication and
team work are having moderating correlation with the project performance. We have
observed from previous researchers that, better collaboration (Qureshi. et.al, 2006),
communication and team work (Ying. 2007 &) results into improved performance of the
project.
In addition to above mentioned test, the results were also checked against the regression
statistics. Table 5 shows that co-efficient of determination i.e. R Square is 0.72, which is
significant.
IMPACT OF CRITICAL
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FACTORS IN VIRTUAL
PROJECT
Table 5
Summary Output Regression
Mode
l
1
R
.851a
R
Square
.725
Adjusted R
Square
.705
a.
Table 6
Regression Analysis
Model
(Constant)
Leadership
Satisfaction
Teamwork
Collaboration
Communication
Un standardized
Coefficients
B
Std. Error
.099
.180
-.122
.135
-.261
.174
.753
.122
.325
.088
.203
.092
Standardized
Coefficients
Beta
-.112
-.228
.688
.356
.212
Sig.
.552
-.905
-1.500
6.188
3.703
2.193
.582
.368
.138
.000
.000
.032
IMPACT OF CRITICAL
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FACTORS IN VIRTUAL
PROJECT
IMPACT OF CRITICAL
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FACTORS IN VIRTUAL
PROJECT
Appendix A
Table 1
Tools for virtual teams (Adopted from Thissen et al. 2007)
Tool
Examples
Uses and
Immediacy
Sensory
Advantages
Instant
Messaging
Modes
Yahoo Messenger
Instant interaction
Synchronous or
MSN Messenger
Less intrusive
asynchronous
Text and
AOL Instant
Messenger
Visual
than a phone
limited
call
graphics
View who is
available
and Chat
Skype
Low cost
Low setup effort
Groupware /
Lotus Notes
Shared
Microsoft
Contact Lists
Services
Calendars
Asynchronous
Visual
Exchange
Novell
Arrange meetings
GroupWise
Cost and setup
effort vary
NetMeeting
User controls a
Synchronous
Visual
PC without
Remote
Access and
WebEx
being onsite
Audio
Control
Remote Desktop
Cost varies
Tactile
IMPACT OF CRITICAL
15
FACTORS IN VIRTUAL
PROJECT
Web
Conferencing
pcAnywhere
Setup varies
NetMeeting
Live audio
WebEx
Dynamic video
Synchronous
Visual
Unlimited
graphics
Meeting Space
Whiteboard
Optional
audio
GoToMeeting
Application
sharing
Moderate cost
and setup effort
File Transfer
File Transfer
Asynchronous
type
Protocol (FTP)
Collaborative
Varies
with file
Cost varies
content
Moderate setup
effort
Websites
Intranets
Numerous vendors
Send messages or
Asynchronous
Visual
files
and
Audio in
effort vary
attached
files
Free applications
Telephone
Plain Old
Telephone
Direct calls
Synchronous
Conference calls
Asynchronous
Audio
IMPACT OF CRITICAL
16
FACTORS IN VIRTUAL
PROJECT
Service
(POTS)
Voice Over
Internet
Protocol (VOIP)
Cost varies
Low setup effort
IMPACT OF CRITICAL
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FACTORS IN VIRTUAL
PROJECT
Appendix B
Table 2
Sources of Data Collection
Serial
Organization
Type
No of Respondents
CRS International
Virtual Project
13
Virtual Project
Virtual Team
Virtual Team
17
Virtual Team
(FWO)
5
Virtual Team
National Logistics
Virtual Project
12
Corporation (NLC)
8
14
Program (NRSP)
9
Virtual Team
19
10
Fouji Fertilizer
Virtual Team
11
OVM Pakistan
Virtual Project
22
12
Project / Teams
43
requested to be kept
confidential)
IMPACT OF CRITICAL
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FACTORS IN VIRTUAL
PROJECT
Total
165
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Information Technology Management, 9(1), 423.
IMPACT OF CRITICAL
19
FACTORS IN VIRTUAL
PROJECT
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(Ed.). Virtual teams: Projects, protocols, and processes (pp. 1-39).Hershey, PA: Idea
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Collaboration in Distributed Project Management. Group Decision and Negotiation
15: 5575, 2006
IMPACT OF CRITICAL
20
FACTORS IN VIRTUAL
PROJECT
Leader
ship
Leadership
Perform
ance
**
Pearson Correlation
1
.334
Sig. (2-tailed)
.003
N
75
75
**
Performanc Pearson Correlation
.334
1
e
Sig. (2-tailed)
.003
N
75
75
**
**
Satisfaction Pearson Correlation
.847
.403
Sig. (2-tailed)
.000
.000
N
75
75
**
**
Teamwork
Pearson Correlation
.635
.684
Sig. (2-tailed)
.000
.000
N
75
75
**
**
Collaborati
Pearson Correlation
.307
.713
on
Sig. (2-tailed)
.007
.000
N
75
75
**
**
Communica Pearson Correlation
.441
.616
tion
Sig. (2-tailed)
.000
.000
N
75
75
Trust
Pearson Correlation
.076
.049
Sig. (2-tailed)
.516
.675
N
75
75
Cohesion
Pearson Correlation
.018
-.024
Sig. (2-tailed)
.880
.838
N
75
75
**. Correlation is significant at the 0.01 level (2-tailed).
*. Correlation is significant at the 0.05 level (2-tailed).
Satisf
action
**
.847
.000
75
**
.403
.000
75
1
75
**
.786
.000
75
*
.289
.012
75
**
.388
.001
75
.033
.779
75
.017
.887
75
Team
work
**
.635
.000
75
**
.684
.000
75
**
.786
.000
75
1
75
**
.443
.000
75
**
.417
.000
75
.019
.871
75
-.053
.650
75
Collab
oratio
n
**
.307
.007
75
**
.713
.000
75
*
.289
.012
75
**
.443
.000
75
1
75
**
.719
.000
75
.171
.142
75
.048
.683
75
Comm
unicat
ion
**
.441
.000
75
**
.616
.000
75
**
.388
.001
75
**
.417
.000
75
**
.719
.000
75
1
75
*
.241
.038
75
.128
.273
75
Trust
.076
.516
75
.049
.675
75
.033
.779
75
.019
.871
75
.171
.142
75
*
.241
.038
75
1
75
**
.539
.000
75
Cohesion
.018
.880
75
-.024
.838
75
.017
.887
75
-.053
.650
75
.048
.683
75
.128
.273
75
**
.539
.000
75
1
75