NBA2K11 PC Extended Manual

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SEE IF YOU HAVE WHAT IT TAKES TO PLAY WITH THE BEST AT FACEBOOK.

COM/TOPSPIN4
1998-2010 Take-Two Interactive Software, Inc., and its subsidiaries. Mafia II developed by 2K Czech. 2K Czech, the 2K Czech logo, 2K Games, the 2K Games logo, Illusion Engine, Mafia, Mafia II, the Mafia II logo and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. All rights reserved. The ratings icon is a trademark of the Entertainment Software Association. All other trademarks are property of their respective owners. All rights reserved. 31408-2

2008 - 2010 Take-Two Interactive Software and its subsidiaries. All rights reserved. Top Spin, Top Spin 4, 2K Sports, the 2K Sports logo, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. All Rights Reserved. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. "PlayStation" and the "PS" Family logo are registered trademarks and "PS3" and the PlayStation Network logo are trademarks of Sony Computer Entertainment Inc. Wii is a trademark of Nintendo. 2006 Nintendo. The ratings icon is a trademark of the Entertainment Software Association. All other marks and trademarks are properties of their respective owners. All Rights Reserved. 31853-2

CONTENTS
Controls .........................................2 Menu Controls .......................3 Game Controls.......................3 Regular Controls ...................3 Keyboard Controls................5 Shot Stick ................................6 IsoMotion ..............................7 On-ball Defense ....................8 Triple Threat...........................8 Post Play..................................9 Off-ball Controls ................ 10

On The Fly Coaching (OTFC) ................................................... 11 Quick Games .......................................................................... 11 Team-up & Crew Games .................................................... 12 Pick-up Games....................................................................... 12 Profiles........................................................................................... 12 Main Menu ....................................................................................13 NBA 2K11 Features ...................................................................14 Pause Menu ..................................................................................15 Performance Tips .......................................................................15 Limited Software Warranty, License Agreement, & Information Use Disclosures ............................................16 Product Support .........................................................................18

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CONTROLS
This manual refers to the Microsoft Xbox 360 controller. Other gamepads can be used. Your controller may have different nomenclature for each button. Refer to your controllers documentation or the Game Controllers section of the Windows Control Panel.

Back D-Pad right stick

Button 9 D-Pad Right Stick

u 1/2/3/4
Numpad 2 / 4 / 6 / 8

Menu Controls
Navigate Menus 2K Nav Menu Select option Return to previous menu
Left stick Right stick

] Left Trigger _
Left bumper

x Right Trigger ` Right bumper Y Y button

A B

Left stick

X X button B B button A A button l C

Game Controls
NBA 2K11 offers alternate control schemes. These control tables list

<
Back D-Pad Right stick

the default control scheme. You can change between the three control schemes via the Options menu. See the on-screen instructions for the different controls.

> Start

Regular Controls
OFFENSE & DEFENSE
Move player Shot Stick Pass Touch Pass Fake Pass Pump Fake Shoot Hop Step Rebound Dribble / Shot Modifier Sprint
Left stick Right stick

Xbox Guide

XBOX 360 CONTROLLER


left stick

LOGITECH RUMBLE PAD 2


Left Stick Button 2 Button 3 Button 1 Button 4 Button 5 Button 6 Button 7 Button 8 Button 10

KEYBOARD
A/S/D/W z
Numpad 0 Numpad 5 Numpad . (period)

A A after pass, but before catch B X (tap) X (press) Y Y (when ball is in air) w x

A B X Y
left trigger right trigger left bumper right bumper START

t
Numpad + Left S Numpad E

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Positional Plays / Pick Control Icon Pass Pause

y z >
Tap y, tap desired teammates player icon, choose play from menu Tap y, tap desired teammates player icon, move right stick in direction you want him to cut Hold and release y to call for a Pick & Roll (press y again to have the screener slip); hold y until the screener gets set for a Pick & Pop Tap y, hold player icon of desired screener: release early for Pick & Roll, hold longer for Pick & Pop

Total Control Passing

Tap z, hold player icon of desired receiver, move receiver with left stick, release player icon to pass (Total Control Passing option must be enabled in the Controller Settings menu in the Options menu) Tap y, press player icon of teammate you want to control, then tap z

Off-ball Player Lock

ADVANCED OFFENSE
Positional Playcall Send Teammate on Cut Pick Control

Keyboard Controls
OFFENSE
Move Up Move Down Move Left Move Right Sprint Pass Shoot Crossover Double Cross Spin Behind the Back Shot Stick (up) Shot Stick (down) Shot Stick (left) Shot Stick (right) Dual Player Control Icon Pass On The Fly Coaching Timeout Pause W S A D
Numpad E

Icon Pick Control Alley-oop Off-glass Alley-oop Give and Go Rolling Inbound Putback Dunk or Layup Hop / Signature Gather Hop Step Back Normal Hop Step Lateral Hop Step Hop Step Spin Pass Stick

w+B w + B button, with trailing teammate w+A w + A during baseline inbounds x + X button Y from a stand dribble
Move left stick away from basket + Y

z
Numpad 5 Numpad 0 Numpad 0 (press twice) Numpad . (period) Numpad . (period) (press twice) Numpad 8 Numpad 2 Numpad 4 Numpad 6

Y while dribbling toward basket (between closeand mid-range)

t
Numpad +

Y while dribbling across basket x + Y while dribbling toward basket (between close- and mid-range)
Tap or hold z, move right stick to pass

1/2/3/4 u q

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Shot Stick
Pump Fake Up & Under /Stepthru Jumpshot Fadeaway Drifter Spin Jumper Stepback Jumper Runner Leaner Layup Straight Layup Left / Right Layup Reverse Euro Step Layup Hop Step Layup Left / Right Spin Layup Normal / Signature Dunk Rim Hang Dunk Move right stick in any direction, then immediately back to center Perform a Pump Fake while holding w, then move right stick again before the Pump Fake finishes Move and hold right stick to begin shot, release to shoot Move left stick away from basket + right stick while standing While dribbling across basket, right stick in direction of players movement While dribbling across basket, right stick in opposite direction of players movement While dribbling across basket, right stick away from basket While dribbling toward basket, right stick away from basket (between close- and mid-range) While dribbling toward basket, right stick away from basket (between 3-pt. and mid-range distance) While dribbling toward basket, right stick toward basket While dribbling toward basket, right stick to left or right of basket While dribbling toward basket along baseline, right stick toward baseline While dribbling toward basket, right stick toward basket + w While dribbling toward basket, right stick to left or right of basket + w While dribbling toward basket, right stick away from basket + w While dribbling toward basket and holding x, right
stick toward basket

Hop / Euro Step Dunk Reverse / Spin Dunk Mid-air Change Shot

While dribbling toward basket and holding x, right


stick to left of basket

While dribbling toward basket and holding x, right


stick away from basket

To change from a Dunk to a Layup in mid-air, start a Dunk, then move right stick in direction you want to Layup after takeoff After starting a Hop Step or Spin Dunk / Layup, move
right stick back to center, then issue a second Shot

Shot Branching

Stick command before the gather ends to branch to various finishes Shot Button To trigger advanced shots using the Shot Button, move left stick instead of right stick as directed above just before pressing X

IsoMotion
Sizeup Sizeup Left / Right Sizeup Back Hesitation Hesitation to Go Hesitation Cross Crossover Double Cross In & Out Spin From a stand dribble, hold w and move left stick toward basket From a stand dribble, hold w and move left stick to players left / right From a stand dribble, hold w and move left stick away from basket From a stand dribble, tap w Perform a Hesitation move, then left stick toward basket on ball side Perform a Hesitation move, then left stick toward non-ball hand Hold w + move left stick toward non-ball hand Hold w + move left stick toward non-ball hand, then back toward ball hand rhythmically Hold w + move left stick toward non-ball hand, then immediately back toward ball hand Hold w + rotate left stick in a full circle, from ball hand to opposite hand (going around players back)

While dribbling toward basket and holding x, right


stick to right of basket

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Half Spin

Hold w + rotate left stick in a half-circle, from ball hand to opposite hand, then rotate left stick back toward dribble hand Rotate left stick in a full circle, from ball hand to opposite hand (going around players back) While driving, press and hold w + move left stick away from players movement direction Perform a Stepback, then move left stick toward basket on ball side Perform a Stepback, then move left stick toward non-ball hand

Post Play
OFFENSE (ON-BALL)
Backdown While engaged in the post, dribbling or holding the ball with a live dribble, more left stick toward defender While engaged in the post with ball in both hands, move left stick away from defender Faceup the post defender, then move right stick to shoot While engaged in the post with ball in both hands, quickly move right stick toward players left or right While engaged in the post with or without a live dribble, quickly move right stick to players right, then left, side While engaged in the post with or without a live dribble, quickly move right stick to players left, then right, side While engaged in the post with or without a live dribble, quickly move right stick to players left side two times While engaged in the post with or without a live dribble, quickly move right stick to players right side two times While engaged in the post with ball in both hands, hold w + quickly move right stick toward players left or right Perform a Pump Fake, release w, then move right
stick to the side you want to finish on

Behind Back Stepback Stepback & Go Stepback to Cross

Faceup Faceup Jumpshot Shimmy Left / Right Single Shimmy Shot Left

On-ball Defense
Aggressive Block Hands Up Take Charge Cutoff Move Hard Foul Intentional Foul Double Team Hold x + press Y Move right stick away from ball handler Move right stick to left or right of ball handler Hold w + move right stick in direction you want to cutoff Hold x + move right stick toward shooter Hold x + move right stick toward ball handler Tap y to bring up player icons, press icon of teammate you want to double with (normal press of y auto-selects double-teamer)

Single Shimmy Shot Right Double Shimmy Shot Left Double Shimmy Shot Right Pump Fake

Triple Threat
Protect Ball With ball and unused dribble, hold w + move left stick away from basket With ball and unused dribble, hold w + move left stick toward players left or right side Perform a Jab Step, then immediately release w + move left stick left or right From Protect Ball stance, release w + move left stick opposite players facing direction

Up & Under Running Hook Running Fade Running Spin Shot Running Floater

After facing up, drive across the paint and move right stick toward basket After facing up, drive across the paint and move right stick away from basket After facing up, drive across the paint and move right stick in opposite direction of players movement After facing up, drive across the paint and move right stick in same direction as players movement

Jab Step

Launch Left / Right

Spin Launch

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Jump Hook Left / Right Jump Fade Left / Right Drop Step

While engaged in the post close to the basket, move right stick toward players left or right side While engaged in the post further away from the basket, move right stick toward players left or right side While engaged in the post, dribbling or holding the ball with a live dribble, move left stick toward baseline and press x While engaged in the post, dribbling or holding the ball with a live dribble, move left stick toward paint + press x or w While engaged in the post, dribbling or holding the ball with a live dribble, move left stick toward players left or right + press w While engaged in the post, holding the ball with a live dribble, perform a Pump Fake; once the Pump Fake starts, press Y

DEFENSE
Post Engage Deny Ball Cut Off / Flop Fight for Position in Post Deny / Front Post Steal Post Entry Pass Flop

w while next to offensive player


While next to offensive player, move right stick toward him Press B button after opponents Lunge move Hold w + left stick toward opponent While engaged in the post, hold w + move left stick left, right or toward opponent While engaged in the post, hold w and press X when ballhandler starts to pass into post While engaged in the post, hold w and press B after opponents Lunge move

Stepthru

Quick Spin

Pump Fake to Hop Step Spin (same side)

DEFENSE (ON-BALL)
Post Steal Post Take Charge

X while engaged in the post B while engaged and being backed down

ON THE FLY COACHING (OTFC)


Basketball is a fast moving game and you need to deploy your strategies in real time. Use l to bring up the On The Fly Coaching menu and get your team ready to go.

Off-ball Controls
OFFENSE
Call for Ball Set Screen Call for Screen Off-ball Cut Perimeter Seal Post Engage Post Spin Out for Lob Post Battle for Position

Quick Games
A
Hold B Hold y
Right stick in direction of desired cut

CONTROL

OFFENSE
Heat Check Offensive Plays Coaching Settings Substitutions Timeout Pause

DEFENSE
Player Matchups Defensive Sets Coaching Settings Substitutions Intentional Foul Pause

m o s q
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While next to defender on the perimeter, press w (Sealing allows for easier catch) With back to defender, press and hold w While engaged in the post, release w + move left stick to defenders right or left Move left stick toward defender in post, hold w to back down or x to lunge back

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Team-up & Crew Games


CONTROL OFFENSE
Heat Check Offensive Plays Camera Change Substitutions Timeout Quit

MAIN MENU
DEFENSE
Heat Check Defensive Sets Camera Change Substitutions Intentional Foul Quit

m o s q < >

Once the game is loaded and your profile is created, you will find yourself at the Quick Game screen. Use your mouse / keyboard or right stick to bring up the Main Menu.
Quick Game Just start playing! Use your mouse / keyboard to make selections, or w / x to select your team, and y / z

to choose uniforms. Select any current NBA Team or play as one of the legendary Chicago Bulls teams from years past. Settle that argument over who dominates, the old Bulls or the new Lakers.
Michael Jordan The Jordan Challenge is a 10-game contest to relive the winning plays MJ performed during his incredible career. The Classic Bulls Teams lets you suit up as one of the Bulls teams from the 80s and 90s. Select My Jordans once you unlock a pair of MJs classic Air Jordan shoes. Unlock MJ: Creating a Legend when you stick every move in the 10-game Jordan Challenge. Game Modes Choose the Association to run your own NBA team. NBA Blacktop takes the game to the streets. Join the Online Leagues. Make it quick and go right to the Playoffs or play a whole Season. Create your own game Situation. Learn the finer points of the game by completing Practice mode. Do you have the skills to pull off the games toughest moves? My Player Take control of an NBA Rookie and lead him to greatness. Build your players ratings by earning skill points in games and drills. The harder you play, the faster your player will improve. Team-Up A crew is an online club team started by you and your friends. Use created players from My Player or one of the NBA teams. Then dominate other crews during online play. NBA 2K11 tracks all

Only Point Guards can call plays or change defensive sets. Individuals can only sub-in a player for themselves during regular

gameplay.

Pick-up Games
CONTROL OFFENSE
Heat Check Camera Change Quit

DEFENSE
Heat Check Camera Change Intentional Foul Quit

m s < >

There are no substitutions in Pick-up games.

game stats so youll see how your crew ranks.

PROFILES
Once the game loads, you will be at the NBA 2K11 Title screen. Press START to head to the Quick Game screen. The first time you turn on NBA 2K11, the game will prompt you to create a profile.
Create a Profile NBA 2K11 uses a profile to track stats, trophies, and progress through the game. To create a profile, use your keyboard to enter text, or use L or l to highlight letters on the virtual keyboard and A to select each letter.

Manage Rosters Select Rosters, Rotations, Situationals, Tendencies, Playbooks, Create Player, Create Team, or Draft Class. Features Check out the Living Rosters, Leaderboards and VIP Viewer; configure the 2K Sports Ticker; adjust in-game music with 2K Beats; get Extras; share created players, rosters, draft classes and slider settings via 2K Share; and make highlights with 2K Reelmaker. Options Customize gameplay, rules, presentation settings,

and controller setup, and save and load your game settings, profiles, rosters, sliders, and defaults.

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NBA 2K11 FEATURES


Jordan Challenge Take the Jordan Challenge by reenacting 10 of his greatest games. Recreate Jordans winning plays or scores for each epic game to unlock MJ: Creating the Legend, where you reenact Jordans career from rookie draft pick all the way to the pinnacle of NBA stardom. My Jordans Athletic feats and time in gameplay win you Air Jordan

Detroit Pistons 1989-90 New York Knicks 1994-95 Seattle Sonics 1995-96 Utah Jazz 1996-97, 1997-98
Please note that all described online features are scheduled to be available until November 2011, though we reserve the right to modify or discontinue online features on 30-days notice. Check www.2ksports.com/serverstatus for details.

shoes that empower you with various bonus attributes depending on which pair you wear.
My Career In My Player, you create your custom rookie NBA hopeful right down to position and play style. Then shape his NBA future on court and off with the new My Career feature. Press conferences, endorsements, trade deals and magazine cover photos affect his stardom. How your player acts influences his teammate chemistry and fan popularity. NBA Blacktop Now featuring an all new Sprite Slam Dunk Showdown. New Advanced Controls, Shot Branching & IsoMotion Dribbling The Shot Branching system allows you to make precision airborne shot adjustments while the ground war gets new IsoMotion Dribbling controls. Trade Finder & Player Finder Want to avoid the hassles of trading? Using Trade Finder, you can pick the player you want and get an instantly valid offer. Or use Player Finder to launch a super-refined

PAUSE MENU
Press START during the game to bring up the Pause menu, which offers the following options:
Resume Get back into the game. Replay View the replay of the exciting action on the court. Coaching Make substitutions, look at player match-ups, call for double teams / pressure D, edit settings, and review your playbook. Game Stats See the Team Stats, Box Score, Gametrack, and check

out injuries.
Options Customize gameplay, rules, presentation settings,

and controller setup.


Quit Quit the game to the Main Menu or start over

search for a new addition to the team.


Tendencies Anticipate and/or customize the on-court actions of all NBA players using the real-world Tendencies feature. NBA Today 2.O Hear real NBA scores and player stats along with

with a quick rematch.

PERFORMANCE TIPS
System Requirements
To play the game correctly, you must ensure that your PC meets the Minimum Requirements listed on the games packaging. Before contacting product support, check that your system hardware meets all the requirements listed.

your own half-time show highlights.


Classic Teams In addition to all the current NBA Teams, play

as classic teams from the 1980s and 1990s, including:


Chicago Bulls 1985-86, 1989-90, 1994-95, 1995-96, 1996-97 Boston Celtics 1985-86 Cleveland Cavaliers 1989-90 Atlanta Hawks 1989-90 Los Angeles Lakers 1990-91 Portland Trail Blazers 1991-92

Video & Sound Drivers


Outdated video and audio drivers can negatively affect your gaming experience with NBA 2K11. If you experience issues with the game, make sure your drivers are updated. Refer to the documentation supplied with your PC to find out how to update the drivers.

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LIMITED SOFTWARE WARRANTY, LICENSE AGREEMENT, & INFORMATION USE DISCLOSURES


This document may be updated from time to time and the current version will be posted at www.take2games.com/eula. Your continued use of this Software 30 days after a revised version has been posted constitutes acceptance by you of its terms. YOUR USE OF THE SOFTWARE IS SUBJECT TO THIS LIMITED SOFTWARE WARRANTY AND LICENSE AGREEMENT (THE AGREEMENT) AND THE TERMS SET FORTH BELOW. THE SOFTWARE INCLUDES ALL SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ACCOMPANYING MANUAL(S), PACKAGING AND OTHER WRITTEN, FILES, ELECTRONIC OR ON-LINE MATERIALS OR DOCUMENTATION, AND ANY AND ALL COPIES OF SUCH SOFTWARE AND ITS MATERIALS. BY OPENING THE SOFTWARE, INSTALLING, AND/OR USING THE SOFTWARE AND ANY OTHER MATERIALS INCLUDED WITH THE SOFTWARE, YOU HEREBY ACCEPT THE TERMS OF THIS AGREEMENT WITH TAKE-TWO INTERACTIVE SOFTWARE, INC. (LICENSOR). I. LICENSE. LICENSE. Subject to this Agreement and its terms and conditions, Licensor hereby grants you the nonexclusive, nontransferable, limited right and license to use one copy of the Software for your personal non-commercial use for gameplay on a single computer or gaming unit, unless otherwise specified in the Software documentation. Your acquired rights are subject to your compliance with this Agreement. The term of your license under this Agreement shall commence on the date that you install or otherwise use the Software and ends on the earlier date of either your disposal of the Software or Licensors termination of this Agreement. Your license terminates immediately if you attempt to circumvent any technical protection measures used in connection with the Software. The Software is being licensed to you and you hereby acknowledge that no title or ownership in the Software is being transferred or assigned and this Agreement should not be construed as a sale of any rights in the Software. All rights not specifically granted under this Agreement are reserved by Licensor and, as applicable, its licensors. OWNERSHIP. Licensor retains all right, title and interest to the Software, including, but not limited to, all copyrights, trademarks, trade secrets, trade names, proprietary rights, patents, titles, computer codes, audiovisual effects, themes, characters, character names, stories, dialog, settings, artwork, sounds effects, musical works, and moral rights. The Software is protected by United States copyright and trademark law and applicable laws and treaties throughout the world. The Software may not be copied, reproduced or distributed in any manner or medium, in whole or in part, without prior written consent from Licensor. Any persons copying, reproducing or distributing all or any portion of the Software in any manner or medium, will be willfully violating the copyright laws and may be subject to civil and criminal penalties in the US or their local country. Be advised that US Copyright violations are subject to statutory penalties of up to $150,000 per violation. The Software contains certain licensed materials and Licensors licensors may also protect their rights in the event of any violation of this Agreement. All rights not expressly granted to you herein are reserved by the Licensor. LICENSE CONDITIONS. You agree not to: (a) Commercially exploit the Software; (b) Distribute, lease, license, sell, rent or otherwise transfer or assign the Software, or any copies of the Software, without the express prior written consent of Licensor or as set forth in this Agreement; (c) Make a copy of the Software or any part thereof (other than as set forth herein); (d) Making a copy of this Software available on a network for use or download by multiple users; (e) Except as otherwise specifically provided by the Software or this Agreement, use or install the Software (or permit others to do same) on a network, for on-line use, or on more than one computer or gaming unit at the same time; (f) Copy the Software onto a hard drive or other storage device in order to bypass the requirement to run the Software from the included CD-ROM or DVD-ROM (this prohibition does not apply to copies in whole or in part that may be made by the Software itself during installation in order to run more efficiently); (g) use or copy the Software at a computer gaming center or any other location-based site; provided, that Licensor may offer you a separate site license agreement to make the Software available for commercial use; (h) Reverse engineer, decompile, disassemble, prepare derivative works based on or otherwise modify the Software, in whole or in part; (i) Remove or modify any proprietary notices, marks or labels contained on or within the Software; and (j) transport, export or re-export (directly or indirectly) into any country forbidden to receive such Software by any U.S. export laws or accompanying regulations or otherwise violate such laws or regulations, that may be amended from time to time. However, you may transfer the entire Software and accompanying documentation on a permanent basis to another person as long as you retain no copies (including archival or backup copies) of the Software, accompanying documentation, or any portion or component of the Software accompanying documentation, and the recipient agrees to the terms of this Agreement. The Software is intended for private use only. TECHNICAL PROTECTIONS. The Software may include measures to control access to the Software, prevent unauthorized copies, or otherwise attempt to prevent anyone from exceeding the limited rights and licenses granted under this Agreement. If the Software permits access to additional online features, only one copy of the Software may access those features at one time (unless otherwise provided in the Software documentation). Additional terms and registration may be required to access online services and to download Software updates and patches. Only Software subject to a valid license can be used to access online services, and download updates and patches. You may not interfere with such access control measures or attempt to disable or circumvent such security features. If you disable or otherwise tamper with the technical protection measures, the Software will not function properly. USER CREATED CONTENT. The Software may allow you to create content, including but not limited to a gameplay map, a scenario, screenshot of a car design or a video of your game play. In exchange for use of the Software, and to the extent that your contributions through use of the Software give rise to any copyright interest, you hereby grant Licensor an exclusive, perpetual, irrevocable, fully transferable and sub-licensable worldwide right and license to use your contributions in any way and for any purpose in connection with the Software and related goods and services, including the rights to reproduce, copy, adapt, modify, perform, display, publish, broadcast, transmit, or otherwise communicate to the public by any means whether now known or unknown and distribute your contributions without any further notice or compensation to you of any kind for the whole duration of protection granted to intellectual property rights by applicable laws and international conventions. You hereby waive any moral rights of paternity, publication, reputation, or attribution with respect to Licensors and other players use and enjoyment of such assets in connection with the Software and related goods and services under applicable law. This license grant to Licensor, and the above waiver of any applicable moral rights, survives any termination of this License. INTERNET CONNECTION. The Software may require an internet connection to access internet-based features, authenticate the Software, or perform other functions. In order for certain features of the Software to operate properly, you may be required to have and maintain (a) an adequate internet connection and/or (b) a valid and active account with an online service as set forth in the Software documentation, including but not limited to Windows Live, Licensor or a Licensor affiliate. If you do not maintain such accounts, then certain features of the Software may not operate or may cease to function properly, either in whole or in part.

II. INFORMATION COLLECTION & USAGE.


By installing and using this software, you consent to these information collection and usage terms, including (where applicable) transfer of data to Licensor and affiliated companies into a country outside of the European Union and the European Economic Area. If you connect to the Internet when using the Software, Licensor may receive information from hardware manufacturers or platform hosts and may automatically collect certain information from your computer or gaming unit. This information may include, but is not limited to, user IDs (such as gamer tags and screen names), game scores, game achievements, game performance, locations visited, buddylists, hardware MAC address, internet protocol address, and your usage of various game features. All information collected by Licensor is intended to be anonymous information that does not disclose your identity or constitute personal information, however, if you include personal information (such as your real name) in your user ID, then such personal information will automatically be transmitted to Licensor and used as described herein. The information collected by Licensor may be posted by Licensor on publicly-accessible web sites, shared with hardware manufacturers, shared with platform hosts, shared with Licensors marketing partners or used by Licensor for any other lawful purpose. By using this Software you consent to the Licensors use of related data, including public display of your data such as identification of your user created content or displaying your scores, ranking, achievements and other gameplay data. If you do not want your information shared in this manner, then you should not use the Software.

III. WARRANTY.
LIMITED WARRANTY. Licensor warrants to you (if you are the initial and original purchaser of the Software) that the original storage medium holding the Software is free from defects in material and workmanship under normal use and service for 90 days from the date of purchase. Licensor warrants to you that this Software is compatible with a personal computer meeting the minimum system requirements listed in the Software documentation or that it has been certified by the gaming unit producer as compatible with the gaming unit for which it has been published, however, due to variations in hardware, software, internet connections and individual usage, Licensor does not warrant the performance of this Software on your specific computer or gaming unit. 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When returning the Software subject to the limited warranty above, please send the original Software only to the Licensor address specified below and include: your name and return address; a photocopy of your dated sales receipt; and a brief note describing the defect and the system on which you are running the Software. IN NO EVENT WILL LICENSOR BE LIABLE FOR SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE SOFTWARE, INCLUDING BUT NOT LIMITED TO, DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, PROPERTY DAMAGE, LOST PROFITS OR PUNITIVE DAMAGES FROM ANY CAUSES OF ACTION ARISING OUT OF OR RELATED TO THIS AGREEMENT OR THE SOFTWARE, WHETHER ARISING IN TORT (INCLUDING NEGLIGENCE), CONTRACT, STRICT LIABILITY OR OTHERWISE, WHETHER OR NOT LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO EVENT SHALL LICENSORS LIABILITY FOR ALL DAMAGES (EXCEPT AS REQUIRED BY APPLICABLE LAW) EXCEED THE ACTUAL PRICE PAID BY YOU FOR USE OF THE SOFTWARE. BECAUSE SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/ OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, THE ABOVE LIMITATIONS AND/ OR EXCLUSION OR LIMITATION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY SHALL NOT BE APPLICABLE SOLELY TO THE EXTENT THAT ANY SPECIFIC PROVISION OF THIS WARRANTY IS PROHIBITED BY ANY FEDERAL, STATE, OR MUNICIPAL LAW, WHICH CANNOT BE PRE-EMPTED. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS THAT VARY FROM JURISDICTION TO JURISDICTION. TERMINATION. This Agreement will terminate automatically if you fail to comply with its terms and conditions. In such event, you must destroy all copies of the Software and all of its component parts. You can also end this Agreement by destroying the Software and all copies and reproductions of the Software and deleting and permanently purging the Software from any client server or computer on which it has been installed. U.S. GOVERNMENT RESTRICTED RIGHTS. The Software and documentation have been developed entirely at private expense and are provided as Commercial Computer Software or restricted computer software. Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Date and Computer Software clauses in DFARS 252.227-7013 or as set forth in subparagraph (c)(1) and (2) of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor/ Manufacturer is the Licensor at the location listed below. EQUITABLE REMEDIES. You hereby agree that if the terms of this Agreement are not specifically enforced, Licensor will be irreparably damaged, and therefore you agree that Licensor shall be entitled, without bond, other security, proof of damages, to appropriate equitable remedies with respect any of this Agreement, in addition to any other available remedies. INDEMNITY. You agree to indemnify, defend and hold Licensor, its partners, licensors, affiliates, contractors, officers, directors, employees and agents harmless from all damages, losses and expenses arising directly or indirectly from your acts and omissions to act in using the Software pursuant to the terms of the Agreement.

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MISCELLANEOUS. This Agreement represents the complete agreement concerning this license between the parties and supersedes all prior agreements and representations between them. It may be amended only by a writing executed by both parties. If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions of this Agreement shall not be affected. GOVERNING LAW. This Agreement shall be construed (without regard to conflicts or choice of law principles) under the laws of the State of New York, as such law is applied to agreements between New York residents entered into and to be performed within New York, except as governed by federal law. Unless expressly waived by Licensor in writing for the particular instance or contrary to local law, the sole and exclusive jurisdiction and venue for actions related to the subject matter hereof shall be the state and federal courts located in Licensors principal corporate place of business (New York County, New York, U.S.A.). Both parties consent to the jurisdiction of such courts and agree that process may be served in the manner provided herein for giving of notices or otherwise as allowed by New York state or federal law. The parties agree that the UN Convention on Contracts for the International Sale of Goods (Vienna, 1980) shall not apply to this Agreement or to any dispute or transaction arising out of this Agreement. IF YOU HAVE ANY QUESTIONS CONCERNING THIS LICENSE, YOU MAY CONTACT IN WRITING TAKE-TWO INTERACTIVE SOFTWARE, INC. 622 BROADWAY, NEW YORK, NY 10012.

PRODUCT SUPPORT
www.2ksports.com/info/contact
US Support Canadian Support Phone: 1-866-219-9839 Email: [email protected] Phone: 1-800-638-0127 Email: [email protected] Phone: 1-866-219-9839

For soundtrack, artist and label information, visit:


www.2ksports.com/games/nba2K11/

2005-2010 Take-Two Interactive Software and its subsidiaries. All rights reserved. 2K Sports, the 2K Sports logo, and TakeTwo Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. The NBA and individual NBA member team identifications used on or in this product are trademarks, copyrights designs and other forms of intellectual property of NBA Properties, Inc. and the respective NBA member teams and may not be used, in whole or in part, without the prior written consent of NBA Properties, Inc. 2010 NBA Properties, Inc. All rights reserved. The ratings icon is a trademark of the Entertainment Software Association. All other trademarks are property of their respective owners. 2002-2003, Jean-Marc Valin/Xiph.Org Foundation. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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